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.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _t ; -- Begin function t .p2align 2 _t: ; @t .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #8] str w1, [sp, #4] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: b LBB0_5 LBB0_2: ldr w8, [sp, #4] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: b LBB0_5 LBB0_4: str wzr, [sp, #12] b LBB0_6 LBB0_5: mov w8, #1 str w8, [sp, #12] b LBB0_6 LBB0_6: ldr w0, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _t ## -- Begin function t .p2align 4, 0x90 _t: ## @t .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) movl %esi, -12(%rbp) cmpl $0, -8(%rbp) jle LBB0_2 ## %bb.1: jmp LBB0_5 LBB0_2: cmpl $0, -12(%rbp) jle LBB0_4 ## %bb.3: jmp LBB0_5 LBB0_4: movl $0, -4(%rbp) jmp LBB0_6 LBB0_5: movl $1, -4(%rbp) LBB0_6: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/211081049.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get ; -- Begin function get .p2align 2 _get: ; @get .cfi_startproc ; %bb.0: mov x0, #-2 ret .cfi_endproc ; -- End function .globl _check ; -- Begin function check .p2align 2 _check: ; @check .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 bl _get str x0, [sp] ldr x8, [sp] subs x8, x8, #0 cset w8, ge tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: ldr x8, [sp] adds x8, x8, #1 cset w8, ne tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: stur wzr, [x29, #-4] b LBB1_4 LBB1_3: mov w8, #-1 stur w8, [x29, #-4] b LBB1_4 LBB1_4: ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] bl _check subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: bl _abort LBB2_2: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get ## -- Begin function get .p2align 4, 0x90 _get: ## @get .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq $-2, %rax popq %rbp retq .cfi_endproc ## -- End function .globl _check ## -- Begin function check .p2align 4, 0x90 _check: ## @check .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp callq _get movq %rax, -16(%rbp) cmpq $0, -16(%rbp) jge LBB1_2 ## %bb.1: cmpq $-1, -16(%rbp) jne LBB1_3 LBB1_2: movl $0, -4(%rbp) jmp LBB1_4 LBB1_3: movl $-1, -4(%rbp) LBB1_4: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) callq _check cmpl $0, %eax jne LBB2_2 ## %bb.1: callq _abort LBB2_2: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/14201087.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _hello ; -- Begin function hello .p2align 2 _hello: ; @hello .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello World" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _hello ## -- Begin function hello .p2align 4, 0x90 _hello: ## @hello .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello World" .subsections_via_symbols
the_stack_data/50137131.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 mov w9, #0 str wzr, [sp, #28] str w0, [sp, #24] str x1, [sp, #16] mov x8, x9 subs w8, w8, #0 adds w9, w9, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_3: mov w8, #255 subs w8, w8, #0 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #255 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_6: mov w8, #0 mov w9, #255 subs w8, w8, #255 adds w9, w9, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_9: mov w8, #255 mov w10, #1 subs w8, w8, #1 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #254 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_12: mov w10, #1 subs w8, w10, #255 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_15: mov w8, #255 subs w8, w8, #255 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_18: mov w8, #143 subs w8, w8, #15 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #128 cset w8, ne tbnz w8, #0, LBB0_20 b LBB0_19 LBB0_19: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: ldrb w8, [sp, #14] str w8, [sp, #28] b LBB0_52 LBB0_21: mov w8, #0 mov w9, #254 subs w8, w8, #254 adds w9, w9, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_24 b LBB0_23 LBB0_23: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_24: mov w8, #0 mov w9, #255 subs w8, w8, #255 adds w9, w9, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_26 b LBB0_25 LBB0_25: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_27 b LBB0_26 LBB0_26: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_27: mov w8, #254 subs w8, w8, #0 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #253 cset w8, ne tbnz w8, #0, LBB0_29 b LBB0_28 LBB0_28: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_30 b LBB0_29 LBB0_29: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_30: mov w8, #254 subs w8, w8, #254 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #255 cset w8, ne tbnz w8, #0, LBB0_32 b LBB0_31 LBB0_31: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_33 b LBB0_32 LBB0_32: ldrb w8, [sp, #14] str w8, [sp, #28] b LBB0_52 LBB0_33: mov w8, #254 subs w8, w8, #255 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w10, w8, w8, uxtb cset w10, ne orr w9, w9, w10 mov w10, #1 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #255 cset w8, ne tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_36 b LBB0_35 LBB0_35: ldrb w8, [sp, #14] str w8, [sp, #28] b LBB0_52 LBB0_36: mov w8, #254 subs w8, w8, #255 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #254 cset w8, ne tbnz w8, #0, LBB0_38 b LBB0_37 LBB0_37: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_39 b LBB0_38 LBB0_38: ldrb w8, [sp, #14] str w8, [sp, #28] b LBB0_52 LBB0_39: mov w8, #255 subs w8, w8, #0 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #254 cset w8, ne tbnz w8, #0, LBB0_41 b LBB0_40 LBB0_40: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_42 b LBB0_41 LBB0_41: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_42: mov w8, #255 subs w8, w8, #255 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff mov w10, #1 subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #255 cset w8, ne tbnz w8, #0, LBB0_44 b LBB0_43 LBB0_43: ldrb w8, [sp, #15] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_45 b LBB0_44 LBB0_44: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_45: mov w8, #15 mov w10, #1 subs w8, w8, #1 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #0 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #14 cset w8, ne tbnz w8, #0, LBB0_47 b LBB0_46 LBB0_46: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_48 b LBB0_47 LBB0_47: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_48: mov w8, #15 mov w10, #1 subs w8, w8, #1 subs w9, w8, w8, uxtb cset w9, ne and w8, w8, #0xff subs w8, w8, #1 subs w11, w8, w8, uxtb cset w11, ne orr w9, w9, w11 and w9, w9, w10 strb w9, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #14] subs w8, w8, #13 cset w8, ne tbnz w8, #0, LBB0_50 b LBB0_49 LBB0_49: ldrb w8, [sp, #15] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_51 b LBB0_50 LBB0_50: mov w8, #-1 str w8, [sp, #28] b LBB0_52 LBB0_51: str wzr, [sp, #28] b LBB0_52 LBB0_52: ldr w0, [sp, #28] add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) xorl %eax, %eax ## kill: def $al killed $al killed $eax subb $0, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $0, %eax jne LBB0_2 ## %bb.1: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_3 LBB0_2: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_3: movb $255, %al subb $0, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $255, %eax jne LBB0_5 ## %bb.4: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_6 LBB0_5: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_6: xorl %eax, %eax ## kill: def $al killed $al killed $eax subb $255, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $1, %eax jne LBB0_8 ## %bb.7: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_9 LBB0_8: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_9: movb $255, %al subb $1, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $254, %eax jne LBB0_11 ## %bb.10: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_12 LBB0_11: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_12: movb $1, %al subb $255, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $2, %eax jne LBB0_14 ## %bb.13: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_15 LBB0_14: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_15: movb $255, %al subb $255, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $0, %eax jne LBB0_17 ## %bb.16: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_18 LBB0_17: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_18: movb $143, %al subb $15, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $128, %eax jne LBB0_20 ## %bb.19: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_21 LBB0_20: movzbl -18(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_52 LBB0_21: xorl %eax, %eax ## kill: def $al killed $al killed $eax subb $254, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $1, %eax jne LBB0_23 ## %bb.22: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_24 LBB0_23: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_24: xorl %eax, %eax ## kill: def $al killed $al killed $eax subb $255, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $0, %eax jne LBB0_26 ## %bb.25: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_27 LBB0_26: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_27: movb $254, %al subb $0, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $253, %eax jne LBB0_29 ## %bb.28: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_30 LBB0_29: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_30: movb $254, %al subb $254, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $255, %eax jne LBB0_32 ## %bb.31: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_33 LBB0_32: movzbl -18(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_52 LBB0_33: movb $254, %al subb $255, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $255, %eax jne LBB0_35 ## %bb.34: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_36 LBB0_35: movzbl -18(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_52 LBB0_36: movb $254, %al subb $255, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $254, %eax jne LBB0_38 ## %bb.37: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_39 LBB0_38: movzbl -18(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_52 LBB0_39: movb $255, %al subb $0, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $254, %eax jne LBB0_41 ## %bb.40: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_42 LBB0_41: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_42: movb $255, %al subb $255, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $255, %eax jne LBB0_44 ## %bb.43: movzbl -17(%rbp), %eax cmpl $1, %eax je LBB0_45 LBB0_44: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_45: movb $15, %al subb $1, %al setb %cl subb $0, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $14, %eax jne LBB0_47 ## %bb.46: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_48 LBB0_47: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_48: movb $15, %al subb $1, %al setb %cl subb $1, %al setb %dl orb %dl, %cl andb $1, %cl movb %cl, -17(%rbp) movb %al, -18(%rbp) movzbl -18(%rbp), %eax cmpl $13, %eax jne LBB0_50 ## %bb.49: movzbl -17(%rbp), %eax cmpl $0, %eax je LBB0_51 LBB0_50: movl $-1, -4(%rbp) jmp LBB0_52 LBB0_51: movl $0, -4(%rbp) LBB0_52: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/11051.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #192 .cfi_def_cfa_offset 192 stp x29, x30, [sp, #176] ; 16-byte Folded Spill add x29, sp, #176 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #36] add x0, sp, #48 str x0, [sp, #24] ; 8-byte Folded Spill adrp x1, l___const.main.business@PAGE add x1, x1, l___const.main.business@PAGEOFF mov x2, #120 bl _memcpy ldr x8, [sp, #24] ; 8-byte Folded Reload adrp x9, l___const.main.format@PAGE add x9, x9, l___const.main.format@PAGEOFF ldr x9, [x9] add x0, sp, #40 str x0, [sp, #16] ; 8-byte Folded Spill str x9, [sp, #40] mov x9, sp str x8, [x9] adrp x8, l_.str@PAGE add x8, x8, l_.str@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x8, l_.str.1@PAGE add x8, x8, l_.str.1@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #4 mov x9, sp str x8, [x9] adrp x8, l_.str.2@PAGE add x8, x8, l_.str.2@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #40 mov x9, sp str x8, [x9] adrp x8, l_.str.3@PAGE add x8, x8, l_.str.3@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #44 mov x9, sp str x8, [x9] adrp x8, l_.str.4@PAGE add x8, x8, l_.str.4@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #45 mov x9, sp str x8, [x9] adrp x8, l_.str.5@PAGE add x8, x8, l_.str.5@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #78 mov x9, sp str x8, [x9] adrp x8, l_.str.6@PAGE add x8, x8, l_.str.6@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #111 mov x9, sp str x8, [x9] adrp x8, l_.str.7@PAGE add x8, x8, l_.str.7@PAGEOFF str x8, [x9, #8] bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload add x8, x8, #116 mov x9, sp str x8, [x9] adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [x9, #8] bl _printf adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf ldr x0, [sp, #24] ; 8-byte Folded Reload bl _getName mov x8, sp str x0, [x8] adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf ldr x0, [sp, #24] ; 8-byte Folded Reload bl _getZip mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl ___stack_chk_fail LBB0_2: mov w0, #0 ldp x29, x30, [sp, #176] ; 16-byte Folded Reload add sp, sp, #192 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @__const.main.business l___const.main.business: .long 12342332 ; 0xbc543c .asciz "Home Depot\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .space 3 .long 201 ; 0xc9 .byte 87 ; 0x57 .asciz "Road to Six Flags\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .asciz "Arlington\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .asciz "TX" .space 2 .long 76011 ; 0x128eb .section __TEXT,__cstring,cstring_literals l___const.main.format: ; @__const.main.format .asciz "%p %s\r\n" l_.str: ; @.str .asciz "business" l_.str.1: ; @.str.1 .asciz "taxId" l_.str.2: ; @.str.2 .asciz "name" l_.str.3: ; @.str.3 .asciz "addNo" l_.str.4: ; @.str.4 .asciz "direction" l_.str.5: ; @.str.5 .asciz "street" l_.str.6: ; @.str.6 .asciz "city" l_.str.7: ; @.str.7 .asciz "state" l_.str.8: ; @.str.8 .asciz "zip" l_.str.9: ; @.str.9 .asciz "\n" l_.str.10: ; @.str.10 .asciz "Name = %s\n" l_.str.11: ; @.str.11 .asciz "ZIP = %u\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -140(%rbp) leaq -128(%rbp), %rdi leaq l___const.main.business(%rip), %rsi movl $120, %edx callq _memcpy movq L___const.main.format(%rip), %rax movq %rax, -136(%rbp) leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi leaq L_.str(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi leaq L_.str.1(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $4, %rsi leaq L_.str.2(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $40, %rsi leaq L_.str.3(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $44, %rsi leaq L_.str.4(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $45, %rsi leaq L_.str.5(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $78, %rsi leaq L_.str.6(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $111, %rsi leaq L_.str.7(%rip), %rdx movb $0, %al callq _printf leaq -136(%rbp), %rdi leaq -128(%rbp), %rsi addq $116, %rsi leaq L_.str.8(%rip), %rdx movb $0, %al callq _printf leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf leaq -128(%rbp), %rdi callq _getName movq %rax, %rsi leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf leaq -128(%rbp), %rdi callq _getZip movl %eax, %esi leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_2 ## %bb.1: xorl %eax, %eax addq $144, %rsp popq %rbp retq LBB0_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 2 ## @__const.main.business l___const.main.business: .long 12342332 ## 0xbc543c .asciz "Home Depot\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .space 3 .long 201 ## 0xc9 .byte 87 ## 0x57 .asciz "Road to Six Flags\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .asciz "Arlington\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000" .asciz "TX" .space 2 .long 76011 ## 0x128eb .section __TEXT,__cstring,cstring_literals L___const.main.format: ## @__const.main.format .asciz "%p %s\r\n" L_.str: ## @.str .asciz "business" L_.str.1: ## @.str.1 .asciz "taxId" L_.str.2: ## @.str.2 .asciz "name" L_.str.3: ## @.str.3 .asciz "addNo" L_.str.4: ## @.str.4 .asciz "direction" L_.str.5: ## @.str.5 .asciz "street" L_.str.6: ## @.str.6 .asciz "city" L_.str.7: ## @.str.7 .asciz "state" L_.str.8: ## @.str.8 .asciz "zip" L_.str.9: ## @.str.9 .asciz "\n" L_.str.10: ## @.str.10 .asciz "Name = %s\n" L_.str.11: ## @.str.11 .asciz "ZIP = %u\n" .subsections_via_symbols
the_stack_data/64201263.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #480 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #68] str w0, [sp, #64] str x1, [sp, #56] mov x8, #32212254720 str x8, [sp, #48] add x0, sp, #40 bl _time ; kill: def $w0 killed $w0 killed $x0 bl _srand ldr x0, [sp, #48] mov x1, #4 bl _calloc str x0, [sp, #32] str wzr, [sp, #28] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 bl _rand ; implicit-def: $x8 mov x8, x0 sxtw x8, w8 ldr x10, [sp, #48] sdiv x9, x8, x10 mul x9, x9, x10 subs x8, x8, x9 ; kill: def $w8 killed $w8 killed $x8 str w8, [sp, #24] ldr w8, [sp, #24] ldrsw x10, [sp, #28] add x9, sp, #72 str w8, [x9, x10, lsl #2] bl _rand ; implicit-def: $x8 mov x8, x0 sxtw x8, w8 ldr x10, [sp, #48] sdiv x9, x8, x10 mul x9, x9, x10 subs x8, x8, x9 ldr x9, [sp, #32] ldrsw x10, [sp, #24] ; kill: def $w8 killed $w8 killed $x8 str w8, [x9, x10, lsl #2] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_1 LBB0_4: str wzr, [sp, #20] str wzr, [sp, #16] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #32] ldrsw x10, [sp, #16] add x9, sp, #72 ldrsw x9, [x9, x10, lsl #2] ldr w9, [x8, x9, lsl #2] ldr w8, [sp, #20] add w8, w8, w9 str w8, [sp, #20] b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_5 LBB0_8: ldr w9, [sp, #20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] bl _fflush ldr x0, [sp, #32] bl _free ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: bl ___stack_chk_fail LBB0_10: mov w0, #0 add sp, sp, #480 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Sample: %d): freed DRAM.\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $480, %rsp ## imm = 0x1E0 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -420(%rbp) movl %edi, -424(%rbp) movq %rsi, -432(%rbp) movabsq $32212254720, %rax ## imm = 0x780000000 movq %rax, -440(%rbp) leaq -448(%rbp), %rdi callq _time movl %eax, %edi callq _srand movq -440(%rbp), %rdi movl $4, %esi callq _calloc movq %rax, -456(%rbp) movl $0, -460(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $100, -460(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 callq _rand cltq cqto idivq -440(%rbp) movl %edx, %eax movl %eax, -464(%rbp) movl -464(%rbp), %ecx movslq -460(%rbp), %rax movl %ecx, -416(%rbp,%rax,4) callq _rand cltq cqto idivq -440(%rbp) ## kill: def $edx killed $edx killed $rdx movq -456(%rbp), %rax movslq -464(%rbp), %rcx movl %edx, (%rax,%rcx,4) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -460(%rbp), %eax addl $1, %eax movl %eax, -460(%rbp) jmp LBB0_1 LBB0_4: movl $0, -468(%rbp) movl $0, -472(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 cmpl $100, -472(%rbp) jge LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movq -456(%rbp), %rax movslq -472(%rbp), %rcx movslq -416(%rbp,%rcx,4), %rcx movl (%rax,%rcx,4), %eax addl -468(%rbp), %eax movl %eax, -468(%rbp) ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movl -472(%rbp), %eax addl $1, %eax movl %eax, -472(%rbp) jmp LBB0_5 LBB0_8: movl -468(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush movq -456(%rbp), %rdi callq _free movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_10 ## %bb.9: xorl %eax, %eax addq $480, %rsp ## imm = 0x1E0 popq %rbp retq LBB0_10: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Sample: %d): freed DRAM.\n" .subsections_via_symbols
the_stack_data/179830031.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _atoull ; -- Begin function atoull .p2align 2 _atoull: ; @atoull .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str xzr, [sp, #8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] add x9, x8, #1 str x9, [sp, #16] ldrb w8, [x8] subs w8, w8, #48 strb w8, [sp, #7] ldrb w8, [sp, #7] subs w8, w8, #9 cset w8, gt tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: b LBB0_6 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #7] subs w8, w8, #208 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: str xzr, [sp, #24] b LBB0_11 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_6: ldrb w8, [sp, #7] ; kill: def $x8 killed $w8 str x8, [sp, #8] b LBB0_7 LBB0_7: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] add x9, x8, #1 str x9, [sp, #16] ldrb w8, [x8] subs w8, w8, #48 strb w8, [sp, #7] ldrb w8, [sp, #7] subs w8, w8, #9 cset w8, le tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: b LBB0_10 LBB0_9: ; in Loop: Header=BB0_7 Depth=1 ldr x8, [sp, #8] mov x9, #10 mul x8, x8, x9 ldrb w9, [sp, #7] ; kill: def $x9 killed $w9 add x8, x8, x9 str x8, [sp, #8] b LBB0_7 LBB0_10: ldr x8, [sp, #8] str x8, [sp, #24] b LBB0_11 LBB0_11: ldr x0, [sp, #24] add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _atoull ## -- Begin function atoull .p2align 4, 0x90 _atoull: ## @atoull .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movq $0, -24(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -16(%rbp) movzbl (%rax), %eax subl $48, %eax ## kill: def $al killed $al killed $eax movb %al, -25(%rbp) movzbl -25(%rbp), %eax cmpl $9, %eax jg LBB0_3 ## %bb.2: jmp LBB0_6 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movzbl -25(%rbp), %eax cmpl $208, %eax jne LBB0_5 ## %bb.4: movq $0, -8(%rbp) jmp LBB0_11 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_6: movzbl -25(%rbp), %eax ## kill: def $rax killed $eax movq %rax, -24(%rbp) LBB0_7: ## =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -16(%rbp) movzbl (%rax), %eax subl $48, %eax ## kill: def $al killed $al killed $eax movb %al, -25(%rbp) movzbl -25(%rbp), %eax cmpl $9, %eax jle LBB0_9 ## %bb.8: jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_7 Depth=1 imulq $10, -24(%rbp), %rax movzbl -25(%rbp), %ecx ## kill: def $rcx killed $ecx addq %rcx, %rax movq %rax, -24(%rbp) jmp LBB0_7 LBB0_10: movq -24(%rbp), %rax movq %rax, -8(%rbp) LBB0_11: movq -8(%rbp), %rax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/117326987.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w0, #0 adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _setlocale mov w8, #10 stur w8, [x29, #-4] sub x8, x29, #8 str x8, [sp, #8] ; 8-byte Folded Spill stur wzr, [x29, #-8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr x8, [sp, #8] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _scanf ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, lt tbnz w8, #0, LBB0_3 b LBB0_1 LBB0_1: ldur w8, [x29, #-8] subs w8, w8, #12 cset w8, gt tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_12 LBB0_3: ldur w8, [x29, #-8] subs w8, w8, #13 cset w8, lt tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ldur w8, [x29, #-8] subs w8, w8, #18 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_11 LBB0_6: ldur w8, [x29, #-8] subs w8, w8, #19 cset w8, lt tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ldur w8, [x29, #-8] subs w8, w8, #50 cset w8, gt tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_10 LBB0_9: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_10 LBB0_10: b LBB0_11 LBB0_11: b LBB0_12 LBB0_12: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .space 1 l_.str.1: ; @.str.1 .asciz "Digite sua idade\n" l_.str.2: ; @.str.2 .asciz "%d" l_.str.3: ; @.str.3 .asciz "Voc\303\252 \303\251 crian\303\247a\n" l_.str.4: ; @.str.4 .asciz "Voc\303\252 \303\251 adolesente\n" l_.str.5: ; @.str.5 .asciz "Voc\303\252 \303\251 adulto\n" l_.str.6: ; @.str.6 .asciz "Voc\303\252 \303\251 idoso\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp xorl %edi, %edi leaq L_.str(%rip), %rsi callq _setlocale movl $10, -4(%rbp) movl $0, -8(%rbp) leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf cmpl $1, -8(%rbp) jl LBB0_3 ## %bb.1: cmpl $12, -8(%rbp) jg LBB0_3 ## %bb.2: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB0_12 LBB0_3: cmpl $13, -8(%rbp) jl LBB0_6 ## %bb.4: cmpl $18, -8(%rbp) jg LBB0_6 ## %bb.5: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf jmp LBB0_11 LBB0_6: cmpl $19, -8(%rbp) jl LBB0_9 ## %bb.7: cmpl $50, -8(%rbp) jg LBB0_9 ## %bb.8: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf jmp LBB0_10 LBB0_9: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_10: jmp LBB0_11 LBB0_11: jmp LBB0_12 LBB0_12: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .space 1 L_.str.1: ## @.str.1 .asciz "Digite sua idade\n" L_.str.2: ## @.str.2 .asciz "%d" L_.str.3: ## @.str.3 .asciz "Voc\303\252 \303\251 crian\303\247a\n" L_.str.4: ## @.str.4 .asciz "Voc\303\252 \303\251 adolesente\n" L_.str.5: ## @.str.5 .asciz "Voc\303\252 \303\251 adulto\n" L_.str.6: ## @.str.6 .asciz "Voc\303\252 \303\251 idoso\n" .subsections_via_symbols
the_stack_data/969031.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x0, #0 bl _time ; kill: def $w0 killed $w0 killed $x0 bl _srand bl _rand mov w8, #1073741823 subs w8, w0, w8 str w8, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_6 LBB0_2: ldr w8, [sp, #8] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_5 LBB0_4: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_5 LBB0_5: b LBB0_6 LBB0_6: mov w0, #10 bl _putchar mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d is zero" l_.str.1: ; @.str.1 .asciz "%d is negative" l_.str.2: ; @.str.2 .asciz "%d is positive" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) xorl %eax, %eax movl %eax, %edi callq _time movl %eax, %edi callq _srand callq _rand subl $1073741823, %eax ## imm = 0x3FFFFFFF movl %eax, -8(%rbp) cmpl $0, -8(%rbp) jne LBB0_2 ## %bb.1: movl -8(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB0_6 LBB0_2: cmpl $0, -8(%rbp) jge LBB0_4 ## %bb.3: movl -8(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_5 LBB0_4: movl -8(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_5: jmp LBB0_6 LBB0_6: movl $10, %edi callq _putchar xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d is zero" L_.str.1: ## @.str.1 .asciz "%d is negative" L_.str.2: ## @.str.2 .asciz "%d is positive" .subsections_via_symbols
the_stack_data/924020.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/156393884.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/212644443.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp add x8, sp, #36 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #8] ; 8-byte Folded Reload mov x9, sp add x8, sp, #32 str x8, [x9] bl _scanf ldrsw x9, [sp, #36] mov x8, #4 str x8, [sp, #16] ; 8-byte Folded Spill mul x8, x8, x9 ldrsw x9, [sp, #32] mul x0, x8, x9 bl _malloc ldr x8, [sp, #16] ; 8-byte Folded Reload stur x0, [x29, #-16] ldrsw x9, [sp, #36] mul x8, x8, x9 ldrsw x9, [sp, #32] mul x0, x8, x9 bl _malloc ldr x8, [sp, #16] ; 8-byte Folded Reload stur x0, [x29, #-24] ldrsw x9, [sp, #36] mul x8, x8, x9 ldrsw x9, [sp, #32] mul x0, x8, x9 bl _malloc stur x0, [x29, #-32] stur wzr, [x29, #-36] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-36] ldr w9, [sp, #36] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #40] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #40] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-36] ldr w9, [sp, #40] add w8, w8, w9 ldur x9, [x29, #-24] ldur w10, [x29, #-36] ldr w11, [sp, #32] mul w10, w10, w11 ldr w11, [sp, #40] add w10, w10, w11 str w8, [x9, w10, sxtw #2] ldur x9, [x29, #-16] ldur w10, [x29, #-36] ldr w11, [sp, #32] mul w10, w10, w11 ldr w11, [sp, #40] add w10, w10, w11 str w8, [x9, w10, sxtw #2] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-36] add w8, w8, #1 stur w8, [x29, #-36] b LBB0_1 LBB0_8: stur wzr, [x29, #-36] b LBB0_9 LBB0_9: ; =>This Loop Header: Depth=1 ; Child Loop BB0_11 Depth 2 ldur w8, [x29, #-36] ldr w9, [sp, #36] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=1 str wzr, [sp, #40] b LBB0_11 LBB0_11: ; Parent Loop BB0_9 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #40] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_14 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=2 ldur x8, [x29, #-16] ldur w9, [x29, #-36] ldr w10, [sp, #32] mul w9, w9, w10 ldr w10, [sp, #40] add w9, w9, w10 ldr w8, [x8, w9, sxtw #2] ldur x9, [x29, #-24] ldur w10, [x29, #-36] ldr w11, [sp, #32] mul w10, w10, w11 ldr w11, [sp, #40] add w10, w10, w11 ldr w9, [x9, w10, sxtw #2] add w8, w8, w9 ldur x9, [x29, #-32] ldur w10, [x29, #-36] ldr w11, [sp, #32] mul w10, w10, w11 ldr w11, [sp, #40] add w10, w10, w11 str w8, [x9, w10, sxtw #2] b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=2 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_11 LBB0_14: ; in Loop: Header=BB0_9 Depth=1 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_9 Depth=1 ldur w8, [x29, #-36] add w8, w8, #1 stur w8, [x29, #-36] b LBB0_9 LBB0_16: str xzr, [sp, #24] stur wzr, [x29, #-36] b LBB0_17 LBB0_17: ; =>This Loop Header: Depth=1 ; Child Loop BB0_19 Depth 2 ldur w8, [x29, #-36] ldr w9, [sp, #36] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_24 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_17 Depth=1 str wzr, [sp, #40] b LBB0_19 LBB0_19: ; Parent Loop BB0_17 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #40] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_22 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_19 Depth=2 ldur x8, [x29, #-32] ldur w9, [x29, #-36] ldr w10, [sp, #32] mul w9, w9, w10 ldr w10, [sp, #40] add w9, w9, w10 ldrsw x9, [x8, w9, sxtw #2] ldr x8, [sp, #24] add x8, x8, x9 str x8, [sp, #24] b LBB0_21 LBB0_21: ; in Loop: Header=BB0_19 Depth=2 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_19 LBB0_22: ; in Loop: Header=BB0_17 Depth=1 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_17 Depth=1 ldur w8, [x29, #-36] add w8, w8, #1 stur w8, [x29, #-36] b LBB0_17 LBB0_24: ldr x8, [sp, #24] mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x0, [x29, #-16] bl _free ldur x0, [x29, #-24] bl _free ldur x0, [x29, #-32] bl _free ldur w0, [x29, #-4] ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%lli\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -44(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str(%rip), %rdi leaq -48(%rbp), %rsi movb $0, %al callq _scanf movslq -44(%rbp), %rdi shlq $2, %rdi movslq -48(%rbp), %rax imulq %rax, %rdi callq _malloc movq %rax, -16(%rbp) movslq -44(%rbp), %rdi shlq $2, %rdi movslq -48(%rbp), %rax imulq %rax, %rdi callq _malloc movq %rax, -24(%rbp) movslq -44(%rbp), %rdi shlq $2, %rdi movslq -48(%rbp), %rax imulq %rax, %rdi callq _malloc movq %rax, -32(%rbp) movl $0, -36(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -36(%rbp), %eax cmpl -44(%rbp), %eax jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -40(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -48(%rbp), %eax jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl -36(%rbp), %edx addl -40(%rbp), %edx movq -24(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movq -16(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_1 LBB0_8: movl $0, -36(%rbp) LBB0_9: ## =>This Loop Header: Depth=1 ## Child Loop BB0_11 Depth 2 movl -36(%rbp), %eax cmpl -44(%rbp), %eax jge LBB0_16 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 movl $0, -40(%rbp) LBB0_11: ## Parent Loop BB0_9 Depth=1 ## => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -48(%rbp), %eax jge LBB0_14 ## %bb.12: ## in Loop: Header=BB0_11 Depth=2 movq -16(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %edx movq -24(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx addl (%rax,%rcx,4), %edx movq -32(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) ## %bb.13: ## in Loop: Header=BB0_11 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_11 LBB0_14: ## in Loop: Header=BB0_9 Depth=1 jmp LBB0_15 LBB0_15: ## in Loop: Header=BB0_9 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_9 LBB0_16: movq $0, -56(%rbp) movl $0, -36(%rbp) LBB0_17: ## =>This Loop Header: Depth=1 ## Child Loop BB0_19 Depth 2 movl -36(%rbp), %eax cmpl -44(%rbp), %eax jge LBB0_24 ## %bb.18: ## in Loop: Header=BB0_17 Depth=1 movl $0, -40(%rbp) LBB0_19: ## Parent Loop BB0_17 Depth=1 ## => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -48(%rbp), %eax jge LBB0_22 ## %bb.20: ## in Loop: Header=BB0_19 Depth=2 movq -32(%rbp), %rax movl -36(%rbp), %ecx imull -48(%rbp), %ecx addl -40(%rbp), %ecx movslq %ecx, %rcx movslq (%rax,%rcx,4), %rax addq -56(%rbp), %rax movq %rax, -56(%rbp) ## %bb.21: ## in Loop: Header=BB0_19 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_19 LBB0_22: ## in Loop: Header=BB0_17 Depth=1 jmp LBB0_23 LBB0_23: ## in Loop: Header=BB0_17 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_17 LBB0_24: movq -56(%rbp), %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi callq _free movq -24(%rbp), %rdi callq _free movq -32(%rbp), %rdi callq _free movl -4(%rbp), %eax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%lli\n" .subsections_via_symbols
the_stack_data/176706952.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp add x8, sp, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w8, [sp, #8] subs w8, w8, #50 cset w8, le tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_6 LBB0_2: ldr w8, [sp, #8] subs w8, w8, #50 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_5 LBB0_4: ldr w9, [sp, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_5 LBB0_5: b LBB0_6 LBB0_6: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _system mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Digite um numero qualquer: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "\n" l_.str.3: ; @.str.3 .asciz "O numero %d eh maior que 50" l_.str.4: ; @.str.4 .asciz "O numero %d eh igual a 50" l_.str.5: ; @.str.5 .asciz "O numero %d eh menor que 50" l_.str.6: ; @.str.6 .asciz "\n\n" l_.str.7: ; @.str.7 .asciz "pause" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf cmpl $50, -8(%rbp) jle LBB0_2 ## %bb.1: movl -8(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB0_6 LBB0_2: cmpl $50, -8(%rbp) jne LBB0_4 ## %bb.3: movl -8(%rbp), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf jmp LBB0_5 LBB0_4: movl -8(%rbp), %esi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf LBB0_5: jmp LBB0_6 LBB0_6: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf leaq L_.str.7(%rip), %rdi callq _system xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Digite um numero qualquer: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "\n" L_.str.3: ## @.str.3 .asciz "O numero %d eh maior que 50" L_.str.4: ## @.str.4 .asciz "O numero %d eh igual a 50" L_.str.5: ## @.str.5 .asciz "O numero %d eh menor que 50" L_.str.6: ## @.str.6 .asciz "\n\n" L_.str.7: ## @.str.7 .asciz "pause" .subsections_via_symbols
the_stack_data/51701137.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #12] ; 4-byte Folded Spill stur wzr, [x29, #-4] stur w0, [x29, #-8] str x1, [sp, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _system ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "ls" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) leaq L_.str(%rip), %rdi callq _system xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "ls" .subsections_via_symbols
the_stack_data/153267090.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/143918.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _message@GOTPAGE ldr x8, [x8, _message@GOTPAGEOFF] str x8, [sp, #16] ; 8-byte Folded Spill add x8, x8, #23 str x8, [sp, #24] ; 8-byte Folded Spill mov w8, #0 stur w8, [x29, #-16] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF mov w1, #65 bl _ftok stur w0, [x29, #-8] ldur w0, [x29, #-8] mov w1, #950 bl _msgget ldr x8, [sp, #16] ; 8-byte Folded Reload stur w0, [x29, #-12] mov x9, #1 str x9, [x8] add x0, x8, #8 adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF mov x2, #15 bl ___strcpy_chk adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x0, [sp, #24] ; 8-byte Folded Reload adrp x8, ___stdinp@GOTPAGE ldr x8, [x8, ___stdinp@GOTPAGEOFF] ldr x2, [x8] mov w1, #100 bl _fgets ldr x1, [sp, #16] ; 8-byte Folded Reload ldur w3, [x29, #-16] ; 4-byte Folded Reload ldur w0, [x29, #-12] mov x2, #128 bl _msgsnd ldr x8, [sp, #24] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldur w0, [x29, #-16] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "progfile" .comm _message,128,3 ; @message l_.str.1: ; @.str.1 .asciz "viscabarca" l_.str.2: ; @.str.2 .asciz "Write Data : " l_.str.3: ; @.str.3 .asciz "Data send is : %s \n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movl $65, %esi callq _ftok movl %eax, -8(%rbp) movl -8(%rbp), %edi movl $950, %esi ## imm = 0x3B6 callq _msgget movl %eax, -12(%rbp) movq _message@GOTPCREL(%rip), %rax movq $1, (%rax) movq _message@GOTPCREL(%rip), %rdi addq $8, %rdi leaq L_.str.1(%rip), %rsi movl $15, %edx callq ___strcpy_chk leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdx movq _message@GOTPCREL(%rip), %rdi addq $23, %rdi movl $100, %esi callq _fgets movl -12(%rbp), %edi movq _message@GOTPCREL(%rip), %rsi movl $128, %edx xorl %ecx, %ecx callq _msgsnd leaq L_.str.3(%rip), %rdi movq _message@GOTPCREL(%rip), %rsi addq $23, %rsi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "progfile" .comm _message,128,3 ## @message L_.str.1: ## @.str.1 .asciz "viscabarca" L_.str.2: ## @.str.2 .asciz "Write Data : " L_.str.3: ## @.str.3 .asciz "Data send is : %s \n" .subsections_via_symbols
the_stack_data/90764993.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-8] subs w8, w8, #11 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #16] mov w8, #1 stur w8, [x29, #-12] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-12] subs w8, w8, #11 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-8] ldur w9, [x29, #-12] mul w8, w8, w9 str w8, [sp, #16] ldr w9, [sp, #16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_8: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz " Carpim Tablosu...\n" l_.str.1: ; @.str.1 .asciz " =================\n\n" l_.str.2: ; @.str.2 .asciz "%d\t" l_.str.3: ; @.str.3 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl $1, -8(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 cmpl $11, -8(%rbp) jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -16(%rbp) movl $1, -12(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $11, -12(%rbp) jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl -8(%rbp), %eax imull -12(%rbp), %eax movl %eax, -16(%rbp) movl -16(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_1 LBB0_8: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz " Carpim Tablosu...\n" L_.str.1: ## @.str.1 .asciz " =================\n\n" L_.str.2: ## @.str.2 .asciz "%d\t" L_.str.3: ## @.str.3 .asciz "\n" .subsections_via_symbols
the_stack_data/117328409.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _test_a ; -- Begin function test_a .p2align 2 _test_a: ; @test_a .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello from test_a!\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _test_a ## -- Begin function test_a .p2align 4, 0x90 _test_a: ## @test_a .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq L_.str(%rip), %rdi movb $0, %al callq _printf popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello from test_a!\n" .subsections_via_symbols
the_stack_data/513352.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] sub x8, x29, #12 str x8, [sp, #16] ; 8-byte Folded Spill movi d0, #0000000000000000 stur s0, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF str x0, [sp, #24] ; 8-byte Folded Spill bl _scanf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x8, [sp, #16] ; 8-byte Folded Reload ldr x0, [sp, #24] ; 8-byte Folded Reload mov x9, sp str x8, [x9] bl _scanf ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_1 LBB0_1: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_22 LBB0_3: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_6 LBB0_6: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_9 LBB0_9: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, pl tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, pl tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_12 LBB0_12: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, le tbnz w8, #0, LBB0_15 b LBB0_13 LBB0_13: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, le tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB0_15 LBB0_15: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, le tbnz w8, #0, LBB0_18 b LBB0_16 LBB0_16: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, pl tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB0_18 LBB0_18: ldur s0, [x29, #-12] fcmp s0, #0.0 cset w8, pl tbnz w8, #0, LBB0_21 b LBB0_19 LBB0_19: ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, le tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf b LBB0_21 LBB0_21: b LBB0_22 LBB0_22: mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Informe o valor p/ x:" l_.str.1: ; @.str.1 .asciz "%f" l_.str.2: ; @.str.2 .asciz "Informe o valor p/ y:" l_.str.3: ; @.str.3 .asciz "Origem" l_.str.4: ; @.str.4 .asciz "Eixo X" l_.str.5: ; @.str.5 .asciz "Eixo Y" l_.str.6: ; @.str.6 .asciz "Q3" l_.str.7: ; @.str.7 .asciz "Q1" l_.str.8: ; @.str.8 .asciz "Q2" l_.str.9: ; @.str.9 .asciz "Q4" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -12(%rbp), %rsi movb $0, %al callq _scanf movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_3 jp LBB0_3 ## %bb.1: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_3 jp LBB0_3 ## %bb.2: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB0_22 LBB0_3: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_6 jp LBB0_6 ## %bb.4: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_5 jp LBB0_5 jmp LBB0_6 LBB0_5: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB0_6: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_7 jp LBB0_7 jmp LBB0_9 LBB0_7: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne LBB0_9 jp LBB0_9 ## %bb.8: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf LBB0_9: xorps %xmm0, %xmm0 ucomiss -12(%rbp), %xmm0 jbe LBB0_12 ## %bb.10: xorps %xmm0, %xmm0 ucomiss -8(%rbp), %xmm0 jbe LBB0_12 ## %bb.11: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_12: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe LBB0_15 ## %bb.13: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe LBB0_15 ## %bb.14: leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf LBB0_15: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe LBB0_18 ## %bb.16: xorps %xmm0, %xmm0 ucomiss -8(%rbp), %xmm0 jbe LBB0_18 ## %bb.17: leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf LBB0_18: xorps %xmm0, %xmm0 ucomiss -12(%rbp), %xmm0 jbe LBB0_21 ## %bb.19: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe LBB0_21 ## %bb.20: leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf LBB0_21: jmp LBB0_22 LBB0_22: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Informe o valor p/ x:" L_.str.1: ## @.str.1 .asciz "%f" L_.str.2: ## @.str.2 .asciz "Informe o valor p/ y:" L_.str.3: ## @.str.3 .asciz "Origem" L_.str.4: ## @.str.4 .asciz "Eixo X" L_.str.5: ## @.str.5 .asciz "Eixo Y" L_.str.6: ## @.str.6 .asciz "Q3" L_.str.7: ## @.str.7 .asciz "Q1" L_.str.8: ## @.str.8 .asciz "Q2" L_.str.9: ## @.str.9 .asciz "Q4" .subsections_via_symbols
the_stack_data/132952487.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/291244.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] str x1, [sp, #16] mov w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #12] ldr x8, [x8, x9, lsl #3] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_4: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%s " l_.str.1: ; @.str.1 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $1, -20(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -8(%rbp), %eax jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_4: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%s " L_.str.1: ## @.str.1 .asciz "\n" .subsections_via_symbols
the_stack_data/200143128.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fun ; -- Begin function fun .p2align 2 _fun: ; @fun .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] sub x9, x29, #16 add x8, x29, #16 str x8, [x9] ldur x9, [x29, #-16] ldr w8, [x9] add x9, x9, #8 stur x9, [x29, #-16] str w8, [sp, #24] ldr w8, [sp, #24] stur w8, [x29, #-20] ldur x9, [x29, #-16] ldr w8, [x9] add x9, x9, #8 stur x9, [x29, #-16] str w8, [sp, #20] ldr w8, [sp, #20] stur w8, [x29, #-20] ldur w9, [x29, #-20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-8] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x9, sp mov x8, #65 str x8, [x9] mov x8, #66 str x8, [x9, #8] mov x8, #67 str x8, [x9, #16] mov w0, #20 bl _fun ldur w0, [x29, #-8] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fun ## -- Begin function fun .p2align 4, 0x90 _fun: ## @fun .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $272, %rsp ## imm = 0x110 testb %al, %al je LBB0_10 ## %bb.9: movaps %xmm0, -176(%rbp) movaps %xmm1, -160(%rbp) movaps %xmm2, -144(%rbp) movaps %xmm3, -128(%rbp) movaps %xmm4, -112(%rbp) movaps %xmm5, -96(%rbp) movaps %xmm6, -80(%rbp) movaps %xmm7, -64(%rbp) LBB0_10: movq %r9, -184(%rbp) movq %r8, -192(%rbp) movq %rcx, -200(%rbp) movq %rdx, -208(%rbp) movq %rsi, -216(%rbp) movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl %edi, -36(%rbp) leaq -32(%rbp), %rax leaq -224(%rbp), %rcx movq %rcx, 16(%rax) leaq 16(%rbp), %rcx movq %rcx, 8(%rax) movl $48, 4(%rax) movl $8, (%rax) leaq -32(%rbp), %rax movq %rax, -240(%rbp) ## 8-byte Spill movl -32(%rbp), %eax movl %eax, -228(%rbp) ## 4-byte Spill cmpl $40, %eax ja LBB0_2 ## %bb.1: movq -240(%rbp), %rcx ## 8-byte Reload movl -228(%rbp), %edx ## 4-byte Reload movslq %edx, %rax addq 16(%rcx), %rax addl $8, %edx movl %edx, (%rcx) movq %rax, -248(%rbp) ## 8-byte Spill jmp LBB0_3 LBB0_2: movq -240(%rbp), %rcx ## 8-byte Reload movq 8(%rcx), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, 8(%rcx) movq %rax, -248(%rbp) ## 8-byte Spill LBB0_3: movq -248(%rbp), %rax ## 8-byte Reload movl (%rax), %eax movl %eax, -40(%rbp) leaq -32(%rbp), %rax movq %rax, -264(%rbp) ## 8-byte Spill movl -32(%rbp), %eax movl %eax, -252(%rbp) ## 4-byte Spill cmpl $40, %eax ja LBB0_5 ## %bb.4: movq -264(%rbp), %rcx ## 8-byte Reload movl -252(%rbp), %edx ## 4-byte Reload movslq %edx, %rax addq 16(%rcx), %rax addl $8, %edx movl %edx, (%rcx) movq %rax, -272(%rbp) ## 8-byte Spill jmp LBB0_6 LBB0_5: movq -264(%rbp), %rcx ## 8-byte Reload movq 8(%rcx), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, 8(%rcx) movq %rax, -272(%rbp) ## 8-byte Spill LBB0_6: movq -272(%rbp), %rax ## 8-byte Reload movl (%rax), %eax movl %eax, -40(%rbp) movl -40(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_8 ## %bb.7: addq $272, %rsp ## imm = 0x110 popq %rbp retq LBB0_8: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $20, %edi movl $65, %esi movl $66, %edx movl $67, %ecx movb $0, %al callq _fun xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" .subsections_via_symbols
the_stack_data/18859.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 mov w0, #0 str wzr, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/23576524.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _value ; -- Begin function value .p2align 2 _value: ; @value .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #114 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: str wzr, [sp, #4] b LBB0_28 LBB0_2: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #102 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: mov w8, #1 str w8, [sp, #4] b LBB0_27 LBB0_4: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #115 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_5 LBB0_5: ldr x8, [sp, #8] ldrsb w8, [x8, #1] subs w8, w8, #99 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: mov w8, #2 str w8, [sp, #4] b LBB0_10 LBB0_7: ldr x8, [sp, #8] ldrsb w8, [x8, #1] subs w8, w8, #112 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: mov w8, #4 str w8, [sp, #4] b LBB0_9 LBB0_9: b LBB0_10 LBB0_10: b LBB0_26 LBB0_11: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #104 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: mov w8, #3 str w8, [sp, #4] b LBB0_25 LBB0_13: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #112 cset w8, ne tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: mov w8, #5 str w8, [sp, #4] b LBB0_24 LBB0_15: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #97 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: mov w8, #6 str w8, [sp, #4] b LBB0_23 LBB0_17: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #119 cset w8, ne tbnz w8, #0, LBB0_19 b LBB0_18 LBB0_18: mov w8, #7 str w8, [sp, #4] b LBB0_22 LBB0_19: ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #103 cset w8, ne tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: mov w8, #8 str w8, [sp, #4] b LBB0_21 LBB0_21: b LBB0_22 LBB0_22: b LBB0_23 LBB0_23: b LBB0_24 LBB0_24: b LBB0_25 LBB0_25: b LBB0_26 LBB0_26: b LBB0_27 LBB0_27: b LBB0_28 LBB0_28: ldr w0, [sp, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #144 .cfi_def_cfa_offset 144 stp x29, x30, [sp, #128] ; 16-byte Folded Spill add x29, sp, #128 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #60] mov x9, sp sub x8, x29, #18 str x8, [sp, #24] ; 8-byte Folded Spill str x8, [x9] sub x8, x29, #28 str x8, [sp, #32] ; 8-byte Folded Spill str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldr x0, [sp, #24] ; 8-byte Folded Reload bl _value mov x8, x0 ldr x0, [sp, #32] ; 8-byte Folded Reload str w8, [sp, #56] bl _value str w0, [sp, #52] add x0, sp, #64 adrp x1, l___const.main.jogo@PAGE add x1, x1, l___const.main.jogo@PAGEOFF mov x2, #36 bl _memcpy ldr w8, [sp, #56] ldr w9, [sp, #52] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf str wzr, [sp, #60] b LBB1_16 LBB1_2: str wzr, [sp, #48] b LBB1_3 LBB1_3: ; =>This Loop Header: Depth=1 ; Child Loop BB1_6 Depth 2 ldr w8, [sp, #48] subs w8, w8, #9 cset w8, ge tbnz w8, #0, LBB1_14 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #48] ldr w9, [sp, #56] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_12 b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #48] add w8, w8, #1 str w8, [sp, #44] b LBB1_6 LBB1_6: ; Parent Loop BB1_3 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #44] ldr w9, [sp, #48] add w9, w9, #4 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB1_11 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_6 Depth=2 ldr w8, [sp, #44] ldr w9, [sp, #52] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_8 LBB1_8: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf str wzr, [sp, #60] b LBB1_16 LBB1_9: ; in Loop: Header=BB1_6 Depth=2 b LBB1_10 LBB1_10: ; in Loop: Header=BB1_6 Depth=2 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b LBB1_6 LBB1_11: ; in Loop: Header=BB1_3 Depth=1 b LBB1_12 LBB1_12: ; in Loop: Header=BB1_3 Depth=1 b LBB1_13 LBB1_13: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #48] add w8, w8, #1 str w8, [sp, #48] b LBB1_3 LBB1_14: b LBB1_15 LBB1_15: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf str wzr, [sp, #60] b LBB1_16 LBB1_16: ldr w8, [sp, #60] str w8, [sp, #20] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_17 LBB1_17: bl ___stack_chk_fail LBB1_18: ldr w0, [sp, #20] ; 4-byte Folded Reload ldp x29, x30, [sp, #128] ; 16-byte Folded Reload add sp, sp, #144 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%s %s" .section __TEXT,__const .p2align 2 ; @__const.main.jogo l___const.main.jogo: .long 0 ; 0x0 .long 1 ; 0x1 .long 2 ; 0x2 .long 3 ; 0x3 .long 4 ; 0x4 .long 5 ; 0x5 .long 6 ; 0x6 .long 7 ; 0x7 .long 8 ; 0x8 .section __TEXT,__cstring,cstring_literals l_.str.1: ; @.str.1 .asciz "empate" l_.str.2: ; @.str.2 .asciz "jog1" l_.str.3: ; @.str.3 .asciz "jog2" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _value ## -- Begin function value .p2align 4, 0x90 _value: ## @value .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $114, %eax jne LBB0_2 ## %bb.1: movl $0, -12(%rbp) jmp LBB0_28 LBB0_2: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $102, %eax jne LBB0_4 ## %bb.3: movl $1, -12(%rbp) jmp LBB0_27 LBB0_4: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $115, %eax jne LBB0_11 ## %bb.5: movq -8(%rbp), %rax movsbl 1(%rax), %eax cmpl $99, %eax jne LBB0_7 ## %bb.6: movl $2, -12(%rbp) jmp LBB0_10 LBB0_7: movq -8(%rbp), %rax movsbl 1(%rax), %eax cmpl $112, %eax jne LBB0_9 ## %bb.8: movl $4, -12(%rbp) LBB0_9: jmp LBB0_10 LBB0_10: jmp LBB0_26 LBB0_11: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $104, %eax jne LBB0_13 ## %bb.12: movl $3, -12(%rbp) jmp LBB0_25 LBB0_13: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $112, %eax jne LBB0_15 ## %bb.14: movl $5, -12(%rbp) jmp LBB0_24 LBB0_15: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $97, %eax jne LBB0_17 ## %bb.16: movl $6, -12(%rbp) jmp LBB0_23 LBB0_17: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $119, %eax jne LBB0_19 ## %bb.18: movl $7, -12(%rbp) jmp LBB0_22 LBB0_19: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $103, %eax jne LBB0_21 ## %bb.20: movl $8, -12(%rbp) LBB0_21: jmp LBB0_22 LBB0_22: jmp LBB0_23 LBB0_23: jmp LBB0_24 LBB0_24: jmp LBB0_25 LBB0_25: jmp LBB0_26 LBB0_26: jmp LBB0_27 LBB0_27: jmp LBB0_28 LBB0_28: movl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -68(%rbp) leaq -18(%rbp), %rsi leaq -28(%rbp), %rdx leaq L_.str(%rip), %rdi movb $0, %al callq _scanf leaq -18(%rbp), %rdi callq _value movl %eax, -72(%rbp) leaq -28(%rbp), %rdi callq _value movl %eax, -76(%rbp) leaq -64(%rbp), %rdi leaq l___const.main.jogo(%rip), %rsi movl $36, %edx callq _memcpy movl -72(%rbp), %eax cmpl -76(%rbp), %eax jne LBB1_2 ## %bb.1: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl $0, -68(%rbp) jmp LBB1_16 LBB1_2: movl $0, -80(%rbp) LBB1_3: ## =>This Loop Header: Depth=1 ## Child Loop BB1_6 Depth 2 cmpl $9, -80(%rbp) jge LBB1_14 ## %bb.4: ## in Loop: Header=BB1_3 Depth=1 movl -80(%rbp), %eax cmpl -72(%rbp), %eax jne LBB1_12 ## %bb.5: ## in Loop: Header=BB1_3 Depth=1 movl -80(%rbp), %eax addl $1, %eax movl %eax, -84(%rbp) LBB1_6: ## Parent Loop BB1_3 Depth=1 ## => This Inner Loop Header: Depth=2 movl -84(%rbp), %eax movl -80(%rbp), %ecx addl $4, %ecx cmpl %ecx, %eax jg LBB1_11 ## %bb.7: ## in Loop: Header=BB1_6 Depth=2 movl -84(%rbp), %eax cmpl -76(%rbp), %eax jne LBB1_9 ## %bb.8: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $0, -68(%rbp) jmp LBB1_16 LBB1_9: ## in Loop: Header=BB1_6 Depth=2 jmp LBB1_10 LBB1_10: ## in Loop: Header=BB1_6 Depth=2 movl -84(%rbp), %eax addl $1, %eax movl %eax, -84(%rbp) jmp LBB1_6 LBB1_11: ## in Loop: Header=BB1_3 Depth=1 jmp LBB1_12 LBB1_12: ## in Loop: Header=BB1_3 Depth=1 jmp LBB1_13 LBB1_13: ## in Loop: Header=BB1_3 Depth=1 movl -80(%rbp), %eax addl $1, %eax movl %eax, -80(%rbp) jmp LBB1_3 LBB1_14: jmp LBB1_15 LBB1_15: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl $0, -68(%rbp) LBB1_16: movl -68(%rbp), %eax movl %eax, -88(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_18 ## %bb.17: movl -88(%rbp), %eax ## 4-byte Reload addq $96, %rsp popq %rbp retq LBB1_18: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%s %s" .section __TEXT,__const .p2align 4 ## @__const.main.jogo l___const.main.jogo: .long 0 ## 0x0 .long 1 ## 0x1 .long 2 ## 0x2 .long 3 ## 0x3 .long 4 ## 0x4 .long 5 ## 0x5 .long 6 ## 0x6 .long 7 ## 0x7 .long 8 ## 0x8 .section __TEXT,__cstring,cstring_literals L_.str.1: ## @.str.1 .asciz "empate" L_.str.2: ## @.str.2 .asciz "jog1" L_.str.3: ## @.str.3 .asciz "jog2" .subsections_via_symbols
the_stack_data/140716.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _fox@PAGE add x8, x8, _fox@PAGEOFF stur x8, [x29, #-16] ; 8-byte Folded Spill add x9, x8, #2 stur x9, [x29, #-8] ; 8-byte Folded Spill add x9, x8, #16 str x9, [sp, #8] ; 8-byte Folded Spill add x9, x8, #10 str x9, [sp, #16] ; 8-byte Folded Spill add x8, x8, #45 str x8, [sp, #24] ; 8-byte Folded Spill adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur x0, [x29, #-16] ; 8-byte Folded Reload adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _strpbrk ldur x8, [x29, #-8] ; 8-byte Folded Reload subs x8, x0, x8 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_2 LBB0_2: adrp x0, _fox@PAGE add x0, x0, _fox@PAGEOFF str x0, [sp] ; 8-byte Folded Spill adrp x1, l_.str.3@PAGE add x1, x1, l_.str.3@PAGEOFF bl _strpbrk ldr x8, [sp] ; 8-byte Folded Reload subs x8, x0, x8 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_4 LBB0_4: adrp x0, _fox@PAGE add x0, x0, _fox@PAGEOFF adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF bl _strpbrk ldr x8, [sp, #8] ; 8-byte Folded Reload subs x8, x0, x8 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_6 LBB0_6: adrp x0, _fox@PAGE add x0, x0, _fox@PAGEOFF adrp x1, l_.str.7@PAGE add x1, x1, l_.str.7@PAGEOFF bl _strpbrk ldr x8, [sp, #16] ; 8-byte Folded Reload subs x8, x0, x8 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB0_8 LBB0_8: adrp x0, _fox@PAGE add x0, x0, _fox@PAGEOFF adrp x1, l_.str.9@PAGE add x1, x1, l_.str.9@PAGEOFF bl _strpbrk ldr x8, [sp, #24] ; 8-byte Folded Reload subs x8, x0, x8 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf b LBB0_10 LBB0_10: adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Testing strpbrk():\n" .section __TEXT,__const _fox: ; @fox .asciz "The quick brown fox jumped over the lazy dogs." .section __TEXT,__cstring,cstring_literals l_.str.1: ; @.str.1 .asciz "qwerty" l_.str.2: ; @.str.2 .asciz "\nThe first 'e' wasn't found.\n" l_.str.3: ; @.str.3 .asciz "QWERTY" l_.str.4: ; @.str.4 .asciz "The 'T' wasn't found.\n" l_.str.5: ; @.str.5 .asciz "asdfg" l_.str.6: ; @.str.6 .asciz "The 'f' wasn't found.\n" l_.str.7: ; @.str.7 .asciz "nxv,zmb" l_.str.8: ; @.str.8 .asciz "The 'b' wasn't found.\n" l_.str.9: ; @.str.9 .asciz "!@#$%^&*()-+=[];:',/?<>." l_.str.10: ; @.str.10 .asciz "The '.' wasn't found.\n" l_.str.11: ; @.str.11 .asciz "\nFinished.\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq _fox(%rip), %rdi leaq L_.str.1(%rip), %rsi callq _strpbrk leaq _fox(%rip), %rcx addq $2, %rcx cmpq %rcx, %rax je LBB0_2 ## %bb.1: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_2: leaq _fox(%rip), %rdi leaq L_.str.3(%rip), %rsi callq _strpbrk leaq _fox(%rip), %rcx cmpq %rcx, %rax je LBB0_4 ## %bb.3: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB0_4: leaq _fox(%rip), %rdi leaq L_.str.5(%rip), %rsi callq _strpbrk leaq _fox(%rip), %rcx addq $16, %rcx cmpq %rcx, %rax je LBB0_6 ## %bb.5: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_6: leaq _fox(%rip), %rdi leaq L_.str.7(%rip), %rsi callq _strpbrk leaq _fox(%rip), %rcx addq $10, %rcx cmpq %rcx, %rax je LBB0_8 ## %bb.7: leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf LBB0_8: leaq _fox(%rip), %rdi leaq L_.str.9(%rip), %rsi callq _strpbrk leaq _fox(%rip), %rcx addq $45, %rcx cmpq %rcx, %rax je LBB0_10 ## %bb.9: leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf LBB0_10: leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Testing strpbrk():\n" .section __TEXT,__const .p2align 4 ## @fox _fox: .asciz "The quick brown fox jumped over the lazy dogs." .section __TEXT,__cstring,cstring_literals L_.str.1: ## @.str.1 .asciz "qwerty" L_.str.2: ## @.str.2 .asciz "\nThe first 'e' wasn't found.\n" L_.str.3: ## @.str.3 .asciz "QWERTY" L_.str.4: ## @.str.4 .asciz "The 'T' wasn't found.\n" L_.str.5: ## @.str.5 .asciz "asdfg" L_.str.6: ## @.str.6 .asciz "The 'f' wasn't found.\n" L_.str.7: ## @.str.7 .asciz "nxv,zmb" L_.str.8: ## @.str.8 .asciz "The 'b' wasn't found.\n" L_.str.9: ## @.str.9 .asciz "!@#$%^&*()-+=[];:',/?<>." L_.str.10: ## @.str.10 .asciz "The '.' wasn't found.\n" L_.str.11: ## @.str.11 .asciz "\nFinished.\n" .subsections_via_symbols
the_stack_data/193892176.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #1 stur w8, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #4 str x8, [x9] sub x8, x29, #1 str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldursh w8, [x29, #-4] adds w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_1 LBB0_1: ldursh w10, [x29, #-4] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldurh w8, [x29, #-4] sturh w8, [x29, #-6] b LBB0_2 LBB0_2: ; =>This Inner Loop Header: Depth=1 ldursh w8, [x29, #-6] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_2 Depth=1 ldur w8, [x29, #-12] ldursh w9, [x29, #-6] mul w8, w8, w9 stur w8, [x29, #-12] ldursh w10, [x29, #-6] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldursh w8, [x29, #-6] subs w8, w8, #1 cset w8, le tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_2 Depth=1 adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_2 Depth=1 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_2 Depth=1 ldurh w9, [x29, #-6] mov w8, #-1 add w8, w8, w9, uxth sturh w8, [x29, #-6] b LBB0_2 LBB0_7: ldursh w8, [x29, #-4] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_9 LBB0_9: ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_11 LBB0_10: adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB0_11 LBB0_11: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter 0 to 9 or -1 to exit:" l_.str.1: ; @.str.1 .asciz "%d%c" l_.str.2: ; @.str.2 .asciz "%d! =" l_.str.3: ; @.str.3 .asciz " %d " l_.str.4: ; @.str.4 .asciz "*" l_.str.5: ; @.str.5 .asciz "=" l_.str.6: ; @.str.6 .asciz " %d" l_.str.7: ; @.str.7 .asciz "Program exited" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $1, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -4(%rbp), %rsi leaq -1(%rbp), %rdx movb $0, %al callq _scanf movswl -4(%rbp), %eax cmpl $-1, %eax je LBB0_10 ## %bb.1: movswl -4(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movw -4(%rbp), %ax movw %ax, -6(%rbp) LBB0_2: ## =>This Inner Loop Header: Depth=1 movswl -6(%rbp), %eax cmpl $0, %eax jle LBB0_7 ## %bb.3: ## in Loop: Header=BB0_2 Depth=1 movl -12(%rbp), %eax movswl -6(%rbp), %ecx imull %ecx, %eax movl %eax, -12(%rbp) movswl -6(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movswl -6(%rbp), %eax cmpl $1, %eax jle LBB0_5 ## %bb.4: ## in Loop: Header=BB0_2 Depth=1 leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB0_5: ## in Loop: Header=BB0_2 Depth=1 jmp LBB0_6 LBB0_6: ## in Loop: Header=BB0_2 Depth=1 movw -6(%rbp), %ax addw $-1, %ax movw %ax, -6(%rbp) jmp LBB0_2 LBB0_7: movswl -4(%rbp), %eax cmpl $0, %eax je LBB0_9 ## %bb.8: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf LBB0_9: movl -12(%rbp), %esi leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf jmp LBB0_11 LBB0_10: leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf LBB0_11: xorl %eax, %eax ## kill: def $ax killed $ax killed $eax cwtl addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter 0 to 9 or -1 to exit:" L_.str.1: ## @.str.1 .asciz "%d%c" L_.str.2: ## @.str.2 .asciz "%d! =" L_.str.3: ## @.str.3 .asciz " %d " L_.str.4: ## @.str.4 .asciz "*" L_.str.5: ## @.str.5 .asciz "=" L_.str.6: ## @.str.6 .asciz " %d" L_.str.7: ## @.str.7 .asciz "Program exited" .subsections_via_symbols
the_stack_data/60881.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _binarygap ; -- Begin function binarygap .p2align 2 _binarygap: ; @binarygap .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str w0, [sp, #28] str wzr, [sp, #24] str wzr, [sp, #20] str wzr, [sp, #16] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 str w8, [sp, #16] ldr w8, [sp, #24] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_6 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] ; 4-byte Folded Reload str w8, [sp, #20] str wzr, [sp, #24] b LBB0_11 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #8] ; 4-byte Folded Spill b LBB0_10 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] str w8, [sp, #8] ; 4-byte Folded Spill b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #8] ; 4-byte Folded Reload str w8, [sp, #24] b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] asr w8, w8, #1 str w8, [sp, #28] b LBB0_1 LBB0_12: ldr w0, [sp, #20] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov w0, #16658 movk w0, #21008, lsl #16 bl _binarygap mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%i\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _binarygap ## -- Begin function binarygap .p2align 4, 0x90 _binarygap: ## @binarygap .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl $0, -8(%rbp) movl $0, -12(%rbp) movl $0, -16(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -4(%rbp) je LBB0_12 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax andl $1, %eax cmpl $0, %eax je LBB0_7 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl $1, -16(%rbp) movl -8(%rbp), %eax cmpl -12(%rbp), %eax jle LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -20(%rbp) ## 4-byte Spill jmp LBB0_6 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax movl %eax, -20(%rbp) ## 4-byte Spill LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax ## 4-byte Reload movl %eax, -12(%rbp) movl $0, -8(%rbp) jmp LBB0_11 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 cmpl $0, -16(%rbp) je LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) ## 4-byte Spill jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -24(%rbp) ## 4-byte Spill LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax ## 4-byte Reload movl %eax, -8(%rbp) LBB0_11: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax sarl $1, %eax movl %eax, -4(%rbp) jmp LBB0_1 LBB0_12: movl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $1376796946, %edi ## imm = 0x52104112 callq _binarygap movl %eax, %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%i\n" .subsections_via_symbols
the_stack_data/167331790.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _owm_11n_64px@PAGE add x8, x8, _owm_11n_64px@PAGEOFF str x8, [sp, #8] ; 8-byte Folded Spill stur w0, [x29, #-4] stur x1, [x29, #-16] adrp x8, l_.str@PAGE add x8, x8, l_.str@PAGEOFF str x8, [sp, #16] ldr x0, [sp, #16] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen ldr x8, [sp, #8] ; 8-byte Folded Reload str x0, [sp, #24] ldr w8, [x8, #4] mov x1, x8 ldr x3, [sp, #24] adrp x0, _owm_11n_64px_map@PAGE add x0, x0, _owm_11n_64px_map@PAGEOFF mov x2, #1 bl _fwrite ldr x0, [sp, #24] bl _fclose mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__const .globl _owm_11n_64px_map ; @owm_11n_64px_map _owm_11n_64px_map: .ascii 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.space 1073 .section __DATA,__const .globl _owm_11n_64px ; @owm_11n_64px .p2align 3 _owm_11n_64px: .byte 5 ; 0x5 .byte 0 ; 0x0 .byte 1 ; 0x1 .byte 8 ; 0x8 .long 16384 ; 0x4000 .quad _owm_11n_64px_map .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "owm_11n_64px_argb8888.bin" l_.str.1: ; @.str.1 .asciz "wb" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) leaq L_.str(%rip), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -24(%rbp) movl _owm_11n_64px+4(%rip), %eax movl %eax, %esi movq -24(%rbp), %rcx leaq _owm_11n_64px_map(%rip), %rdi movl $1, %edx callq _fwrite movq -24(%rbp), %rdi callq _fclose xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__const .globl _owm_11n_64px_map ## @owm_11n_64px_map .p2align 4 _owm_11n_64px_map: .ascii 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x\257\177\013\377\255}\013\377\267\212\022\377\347\3166\024\324\264*\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\263\215\f\000\263\215\r\000\264\216\r\000\265\216\r\000\266\216\f\000\000\000\000\000\000\000\000\000\000\000\000\000\302\234\031\000\276\227\026\354\260\201\013\377\260\202\013\377\257\177\t\377\313\250 \203\310\244\036\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\264\213\016\000\263\212\016\377\262\207\f\377\262\207\f\377\261\207\f\377\272\224\023\224\271\223\022\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\273\224\023\000\267\220\020_\263\214\r\370\263\214\r\377\263\213\r\350\316\261'\f\300\236\034\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\271\222\022\000\226{\000\000\264\216\016#\264\216\r3\267\217\f\017\274\227\025\000\276\233\031" .space 1073 .section __DATA,__const .globl _owm_11n_64px ## @owm_11n_64px .p2align 3 _owm_11n_64px: .byte 5 ## 0x5 .byte 0 ## 0x0 .byte 1 ## 0x1 .byte 8 ## 0x8 .long 16384 ## 0x4000 .quad _owm_11n_64px_map .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "owm_11n_64px_argb8888.bin" L_.str.1: ## @.str.1 .asciz "wb" .subsections_via_symbols
the_stack_data/100140666.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #112 .cfi_def_cfa_offset 112 stp x29, x30, [sp, #96] ; 16-byte Folded Spill add x29, sp, #96 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf stur wzr, [x29, #-12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #32 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] sturb w8, [x29, #-5] ldur w8, [x29, #-12] add w8, w8, #32 sturb w8, [x29, #-6] ldur w8, [x29, #-12] add w8, w8, #64 sturb w8, [x29, #-7] ldur w8, [x29, #-12] add w8, w8, #96 sturb w8, [x29, #-8] ldursb w0, [x29, #-6] ldursb w17, [x29, #-6] ldursb w16, [x29, #-6] ldursb w15, [x29, #-7] ldursb w14, [x29, #-7] ldursb w13, [x29, #-7] ldursb w12, [x29, #-8] ldursb w11, [x29, #-8] ldursb w10, [x29, #-8] mov x9, sp stur x9, [x29, #-24] ; 8-byte Folded Spill ; implicit-def: $x8 mov x8, x0 str x8, [x9] ; implicit-def: $x8 mov x8, x17 str x8, [x9, #8] ; implicit-def: $x8 mov x8, x16 str x8, [x9, #16] ; implicit-def: $x8 mov x8, x15 str x8, [x9, #24] ; implicit-def: $x8 mov x8, x14 str x8, [x9, #32] ; implicit-def: $x8 mov x8, x13 str x8, [x9, #40] ; implicit-def: $x8 mov x8, x12 str x8, [x9, #48] ; implicit-def: $x8 mov x8, x11 str x8, [x9, #56] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #64] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_1 LBB0_4: ldur w0, [x29, #-4] ldp x29, x30, [sp, #96] ; 16-byte Folded Reload add sp, sp, #112 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "| Ch Dec Hex | Ch Dec Hex | Ch Dec Hex |\n" l_.str.1: ; @.str.1 .asciz "|-------------|-------------|-------------|\n" l_.str.2: ; @.str.2 .asciz "| %c %3d %#x | %c %3d %#x | %c %3d %#x |" l_.str.3: ; @.str.3 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp pushq %rbx subq $56, %rsp .cfi_offset %rbx, -24 movl $0, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl $0, -20(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $32, -20(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax ## kill: def $al killed $al killed $eax movb %al, -13(%rbp) movl -20(%rbp), %eax addl $32, %eax ## kill: def $al killed $al killed $eax movb %al, -14(%rbp) movl -20(%rbp), %eax addl $64, %eax ## kill: def $al killed $al killed $eax movb %al, -15(%rbp) movl -20(%rbp), %eax addl $96, %eax ## kill: def $al killed $al killed $eax movb %al, -16(%rbp) movsbl -14(%rbp), %esi movsbl -14(%rbp), %edx movsbl -14(%rbp), %ecx movsbl -15(%rbp), %r8d movsbl -15(%rbp), %r9d movsbl -15(%rbp), %ebx movsbl -16(%rbp), %r11d movsbl -16(%rbp), %r10d movsbl -16(%rbp), %eax leaq L_.str.2(%rip), %rdi movl %ebx, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_4: movl -12(%rbp), %eax addq $56, %rsp popq %rbx popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "| Ch Dec Hex | Ch Dec Hex | Ch Dec Hex |\n" L_.str.1: ## @.str.1 .asciz "|-------------|-------------|-------------|\n" L_.str.2: ## @.str.2 .asciz "| %c %3d %#x | %c %3d %#x | %c %3d %#x |" L_.str.3: ## @.str.3 .asciz "\n" .subsections_via_symbols
the_stack_data/32949810.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _thread1 ; -- Begin function thread1 .p2align 2 _thread1: ; @thread1 .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] adrp x0, _lock1@PAGE add x0, x0, _lock1@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _pthread_mutex_lock adrp x0, _lock2@PAGE add x0, x0, _lock2@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _pthread_mutex_lock ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pthread_mutex_unlock ldr x0, [sp, #16] ; 8-byte Folded Reload bl _pthread_mutex_unlock mov x0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _thread2 ; -- Begin function thread2 .p2align 2 _thread2: ; @thread2 .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] adrp x0, _lock2@PAGE add x0, x0, _lock2@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _pthread_mutex_lock adrp x0, _lock1@PAGE add x0, x0, _lock1@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _pthread_mutex_lock ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pthread_mutex_unlock ldr x0, [sp, #16] ; 8-byte Folded Reload bl _pthread_mutex_unlock mov x0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #20] add x0, sp, #24 str x0, [sp] ; 8-byte Folded Spill mov x3, #0 str x3, [sp, #8] ; 8-byte Folded Spill mov x1, x3 adrp x2, _thread1@PAGE add x2, x2, _thread1@PAGEOFF bl _pthread_create ldr x1, [sp, #8] ; 8-byte Folded Reload ldr x0, [sp, #24] bl _pthread_join ldr x8, [sp] ; 8-byte Folded Reload ldr x3, [sp, #8] ; 8-byte Folded Reload add x0, x8, #8 mov x1, x3 adrp x2, _thread2@PAGE add x2, x2, _thread2@PAGEOFF bl _pthread_create ldr x1, [sp, #8] ; 8-byte Folded Reload ldr x0, [sp, #32] bl _pthread_join ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: bl ___stack_chk_fail LBB2_2: mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __DATA,__data .globl _lock1 ; @lock1 .p2align 3 _lock1: .quad 850045863 ; 0x32aaaba7 .space 56 .globl _lock2 ; @lock2 .p2align 3 _lock2: .quad 850045863 ; 0x32aaaba7 .space 56 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _thread1 ## -- Begin function thread1 .p2align 4, 0x90 _thread1: ## @thread1 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) leaq _lock1(%rip), %rdi callq _pthread_mutex_lock leaq _lock2(%rip), %rdi callq _pthread_mutex_lock leaq _lock2(%rip), %rdi callq _pthread_mutex_unlock leaq _lock1(%rip), %rdi callq _pthread_mutex_unlock xorl %eax, %eax ## kill: def $rax killed $eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _thread2 ## -- Begin function thread2 .p2align 4, 0x90 _thread2: ## @thread2 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) leaq _lock2(%rip), %rdi callq _pthread_mutex_lock leaq _lock1(%rip), %rdi callq _pthread_mutex_lock leaq _lock1(%rip), %rdi callq _pthread_mutex_unlock leaq _lock2(%rip), %rdi callq _pthread_mutex_unlock xorl %eax, %eax ## kill: def $rax killed $eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -36(%rbp) leaq -32(%rbp), %rdi xorl %eax, %eax movl %eax, %ecx leaq _thread1(%rip), %rdx movq %rcx, %rsi callq _pthread_create movq -32(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_join leaq -32(%rbp), %rdi addq $8, %rdi xorl %eax, %eax movl %eax, %ecx leaq _thread2(%rip), %rdx movq %rcx, %rsi callq _pthread_create movq -24(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_join movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB2_2 ## %bb.1: xorl %eax, %eax addq $48, %rsp popq %rbp retq LBB2_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __DATA,__data .globl _lock1 ## @lock1 .p2align 3 _lock1: .quad 850045863 ## 0x32aaaba7 .space 56 .globl _lock2 ## @lock2 .p2align 3 _lock2: .quad 850045863 ## 0x32aaaba7 .space 56 .subsections_via_symbols
the_stack_data/97701.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _memmove ; -- Begin function memmove .p2align 2 _memmove: ; @memmove .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 str x0, [sp, #40] str x1, [sp, #32] str x2, [sp, #24] ldr x8, [sp, #40] str x8, [sp, #16] ldr x8, [sp, #32] str x8, [sp, #8] ldr x8, [sp, #8] ldr x9, [sp, #16] subs x8, x8, x9 cset w8, hs tbnz w8, #0, LBB0_6 b LBB0_1 LBB0_1: ldr x9, [sp, #24] ldr x8, [sp, #8] add x8, x8, x9 str x8, [sp, #8] ldr x9, [sp, #24] ldr x8, [sp, #16] add x8, x8, x9 str x8, [sp, #16] b LBB0_2 LBB0_2: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_2 Depth=1 ldr x8, [sp, #8] subs x8, x8, #1 mov x9, x8 str x9, [sp, #8] ldrb w8, [x8] ldr x9, [sp, #16] subs x9, x9, #1 mov x10, x9 str x10, [sp, #16] strb w8, [x9] b LBB0_4 LBB0_4: ; in Loop: Header=BB0_2 Depth=1 ldr x8, [sp, #24] subs x8, x8, #1 str x8, [sp, #24] b LBB0_2 LBB0_5: b LBB0_13 LBB0_6: ldr x8, [sp, #8] ldr x9, [sp, #16] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_7 LBB0_7: b LBB0_8 LBB0_8: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_11 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_8 Depth=1 ldr x8, [sp, #8] add x9, x8, #1 str x9, [sp, #8] ldrb w8, [x8] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB0_10 LBB0_10: ; in Loop: Header=BB0_8 Depth=1 ldr x8, [sp, #24] subs x8, x8, #1 str x8, [sp, #24] b LBB0_8 LBB0_11: b LBB0_12 LBB0_12: b LBB0_13 LBB0_13: ldr x0, [sp, #40] add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _memmove ## -- Begin function memmove .p2align 4, 0x90 _memmove: ## @memmove .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq -8(%rbp), %rax movq %rax, -32(%rbp) movq -16(%rbp), %rax movq %rax, -40(%rbp) movq -40(%rbp), %rax cmpq -32(%rbp), %rax jae LBB0_6 ## %bb.1: movq -24(%rbp), %rax addq -40(%rbp), %rax movq %rax, -40(%rbp) movq -24(%rbp), %rax addq -32(%rbp), %rax movq %rax, -32(%rbp) LBB0_2: ## =>This Inner Loop Header: Depth=1 cmpq $0, -24(%rbp) je LBB0_5 ## %bb.3: ## in Loop: Header=BB0_2 Depth=1 movq -40(%rbp), %rax movq %rax, %rcx addq $-1, %rcx movq %rcx, -40(%rbp) movb -1(%rax), %cl movq -32(%rbp), %rax movq %rax, %rdx addq $-1, %rdx movq %rdx, -32(%rbp) movb %cl, -1(%rax) ## %bb.4: ## in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax addq $-1, %rax movq %rax, -24(%rbp) jmp LBB0_2 LBB0_5: jmp LBB0_13 LBB0_6: movq -40(%rbp), %rax cmpq -32(%rbp), %rax je LBB0_12 ## %bb.7: jmp LBB0_8 LBB0_8: ## =>This Inner Loop Header: Depth=1 cmpq $0, -24(%rbp) je LBB0_11 ## %bb.9: ## in Loop: Header=BB0_8 Depth=1 movq -40(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -40(%rbp) movb (%rax), %cl movq -32(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -32(%rbp) movb %cl, (%rax) ## %bb.10: ## in Loop: Header=BB0_8 Depth=1 movq -24(%rbp), %rax addq $-1, %rax movq %rax, -24(%rbp) jmp LBB0_8 LBB0_11: jmp LBB0_12 LBB0_12: jmp LBB0_13 LBB0_13: movq -8(%rbp), %rax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/886139.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 mov w0, #0 str wzr, [sp, #12] ; kill: def $x8 killed $xzr str xzr, [sp] ldr x8, [sp] ldr w8, [x8] str w8, [sp, #8] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) movq $0, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl %eax, -8(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/125139604.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _calc ; -- Begin function calc .p2align 2 _calc: ; @calc .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 str w0, [sp, #44] str w1, [sp, #40] str x2, [sp, #32] str x3, [sp, #24] str x4, [sp, #16] str wzr, [sp, #12] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #12] ldr w9, [sp, #40] subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #8] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #44] subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #12] ldr w10, [sp, #44] mul w9, w9, w10 add w8, w8, w9 str w8, [sp, #4] ldr x8, [sp, #32] ldrsw x9, [sp, #4] ldr s0, [x8, x9, lsl #2] ldr x8, [sp, #24] ldrsw x9, [sp, #4] ldr s1, [x8, x9, lsl #2] fadd s1, s0, s1 ldr x8, [sp, #16] ldrsw x9, [sp, #4] add x8, x8, x9, lsl #2 ldr s0, [x8] fadd s0, s0, s1 str s0, [x8] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_8: add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function main lCPI1_0: .quad 0x4170000000000000 ; double 16777216 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #192 .cfi_def_cfa_offset 192 stp x29, x30, [sp, #176] ; 16-byte Folded Spill add x29, sp, #176 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] mov w8, #1000 stur w8, [x29, #-20] mov w8, #4096 stur w8, [x29, #-24] stur w8, [x29, #-28] mov w8, #16777216 str w8, [sp, #44] ; 4-byte Folded Spill stur w8, [x29, #-32] mov x0, #67108864 str x0, [sp, #32] ; 8-byte Folded Spill bl _malloc mov x8, x0 ldr x0, [sp, #32] ; 8-byte Folded Reload stur x8, [x29, #-40] bl _malloc mov x8, x0 ldr x0, [sp, #32] ; 8-byte Folded Reload stur x8, [x29, #-48] bl _malloc stur x0, [x29, #-56] fmov s0, #2.00000000 stur s0, [x29, #-60] sub x0, x29, #80 mov x1, #0 bl _gettimeofday ldr w0, [sp, #44] ; 4-byte Folded Reload ldur x1, [x29, #-40] bl _init_cpu stur wzr, [x29, #-84] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-84] mov w9, #16777216 subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB1_4 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldur x8, [x29, #-48] ldur w9, [x29, #-84] ; kill: def $x9 killed $w9 fmov s0, #2.00000000 str s0, [x8, x9, lsl #2] b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldur w8, [x29, #-84] add w8, w8, #1 stur w8, [x29, #-84] b LBB1_1 LBB1_4: str wzr, [sp, #88] b LBB1_5 LBB1_5: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #88] mov w9, #16777216 subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB1_8 b LBB1_6 LBB1_6: ; in Loop: Header=BB1_5 Depth=1 ldur x8, [x29, #-56] ldr w9, [sp, #88] ; kill: def $x9 killed $w9 movi d0, #0000000000000000 str s0, [x8, x9, lsl #2] b LBB1_7 LBB1_7: ; in Loop: Header=BB1_5 Depth=1 ldr w8, [sp, #88] add w8, w8, #1 str w8, [sp, #88] b LBB1_5 LBB1_8: str wzr, [sp, #84] b LBB1_9 LBB1_9: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #84] subs w8, w8, #1000 cset w8, hs tbnz w8, #0, LBB1_12 b LBB1_10 LBB1_10: ; in Loop: Header=BB1_9 Depth=1 ldur x2, [x29, #-40] ldur x3, [x29, #-48] ldur x4, [x29, #-56] mov w1, #4096 mov x0, x1 bl _calc b LBB1_11 LBB1_11: ; in Loop: Header=BB1_9 Depth=1 ldr w8, [sp, #84] add w8, w8, #1 str w8, [sp, #84] b LBB1_9 LBB1_12: movi d0, #0000000000000000 str d0, [sp, #72] str wzr, [sp, #68] b LBB1_13 LBB1_13: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #68] mov w9, #16777216 subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB1_16 b LBB1_14 LBB1_14: ; in Loop: Header=BB1_13 Depth=1 ldur x8, [x29, #-56] ldr w9, [sp, #68] ; kill: def $x9 killed $w9 ldr s0, [x8, x9, lsl #2] fcvt d1, s0 ldr d0, [sp, #72] fadd d0, d0, d1 str d0, [sp, #72] b LBB1_15 LBB1_15: ; in Loop: Header=BB1_13 Depth=1 ldr w8, [sp, #68] add w8, w8, #1 str w8, [sp, #68] b LBB1_13 LBB1_16: add x0, sp, #48 str x0, [sp, #16] ; 8-byte Folded Spill mov x1, #0 bl _gettimeofday adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] str x8, [sp, #8] ; 8-byte Folded Spill ldr x0, [x8] ldr d0, [sp, #72] adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fdiv d0, d0, d1 mov x8, sp str d0, [x8] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _fprintf ldr x8, [sp, #8] ; 8-byte Folded Reload ldr x1, [sp, #16] ; 8-byte Folded Reload ldr x8, [x8] str x8, [sp, #24] ; 8-byte Folded Spill sub x0, x29, #80 bl _get_elapsed_time ldr x0, [sp, #24] ; 8-byte Folded Reload mov x8, sp str d0, [x8] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fprintf ldur x0, [x29, #-40] bl _free ldur x0, [x29, #-48] bl _free ldur x0, [x29, #-56] bl _free mov w0, #0 ldp x29, x30, [sp, #176] ; 16-byte Folded Reload add sp, sp, #192 ret .cfi_endproc ; -- End function .globl _init_cpu ; -- Begin function init_cpu .p2align 2 _init_cpu: ; @init_cpu .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str w0, [sp, #28] str x1, [sp, #16] str wzr, [sp, #12] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr w9, [sp, #28] subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr x8, [sp, #16] ldr w9, [sp, #12] ; kill: def $x9 killed $w9 fmov s0, #1.00000000 str s0, [x8, x9, lsl #2] b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB2_1 LBB2_4: add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function get_elapsed_time lCPI3_0: .quad 0x3eb0c6f7a0b5ed8d ; double 9.9999999999999995E-7 .section __TEXT,__text,regular,pure_instructions .globl _get_elapsed_time .p2align 2 _get_elapsed_time: ; @get_elapsed_time .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str x1, [sp] ldr x8, [sp] ldr x8, [x8] ldr x9, [sp, #8] ldr x9, [x9] subs x8, x8, x9 scvtf d2, x8 ldr x8, [sp] ldr w8, [x8, #8] ldr x9, [sp, #8] ldr w9, [x9, #8] subs w8, w8, w9 scvtf d0, w8 adrp x8, lCPI3_0@PAGE ldr d1, [x8, lCPI3_0@PAGEOFF] fmadd d0, d0, d1, d2 add sp, sp, #16 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "mean = %5.2f\n" l_.str.1: ; @.str.1 .asciz "Time = %8.3f [sec]\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _calc ## -- Begin function calc .p2align 4, 0x90 _calc: ## @calc .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movq %rdx, -16(%rbp) movq %rcx, -24(%rbp) movq %r8, -32(%rbp) movl $0, -36(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -36(%rbp), %eax cmpl -8(%rbp), %eax jae LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -40(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -4(%rbp), %eax jae LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl -40(%rbp), %eax movl -36(%rbp), %ecx imull -4(%rbp), %ecx addl %ecx, %eax movl %eax, -44(%rbp) movq -16(%rbp), %rax movslq -44(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movslq -44(%rbp), %rcx addss (%rax,%rcx,4), %xmm0 movq -32(%rbp), %rax movslq -44(%rbp), %rcx addss (%rax,%rcx,4), %xmm0 movss %xmm0, (%rax,%rcx,4) ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_1 LBB0_8: popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI1_0: .long 0x40000000 ## float 2 .section __TEXT,__literal8,8byte_literals .p2align 3 LCPI1_1: .quad 0x4170000000000000 ## double 16777216 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $1000, -20(%rbp) ## imm = 0x3E8 movl $4096, -24(%rbp) ## imm = 0x1000 movl $4096, -28(%rbp) ## imm = 0x1000 movl $16777216, -32(%rbp) ## imm = 0x1000000 movl $67108864, %edi ## imm = 0x4000000 callq _malloc movq %rax, -40(%rbp) movl $67108864, %edi ## imm = 0x4000000 callq _malloc movq %rax, -48(%rbp) movl $67108864, %edi ## imm = 0x4000000 callq _malloc movq %rax, -56(%rbp) movss LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) leaq -80(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _gettimeofday movq -40(%rbp), %rsi movl $16777216, %edi ## imm = 0x1000000 callq _init_cpu movl $0, -84(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 cmpl $16777216, -84(%rbp) ## imm = 0x1000000 jae LBB1_4 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movq -48(%rbp), %rax movl -84(%rbp), %ecx ## kill: def $rcx killed $ecx movss LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, (%rax,%rcx,4) ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -84(%rbp), %eax addl $1, %eax movl %eax, -84(%rbp) jmp LBB1_1 LBB1_4: movl $0, -88(%rbp) LBB1_5: ## =>This Inner Loop Header: Depth=1 cmpl $16777216, -88(%rbp) ## imm = 0x1000000 jae LBB1_8 ## %bb.6: ## in Loop: Header=BB1_5 Depth=1 movq -56(%rbp), %rax movl -88(%rbp), %ecx ## kill: def $rcx killed $ecx xorps %xmm0, %xmm0 movss %xmm0, (%rax,%rcx,4) ## %bb.7: ## in Loop: Header=BB1_5 Depth=1 movl -88(%rbp), %eax addl $1, %eax movl %eax, -88(%rbp) jmp LBB1_5 LBB1_8: movl $0, -92(%rbp) LBB1_9: ## =>This Inner Loop Header: Depth=1 cmpl $1000, -92(%rbp) ## imm = 0x3E8 jae LBB1_12 ## %bb.10: ## in Loop: Header=BB1_9 Depth=1 movq -40(%rbp), %rdx movq -48(%rbp), %rcx movq -56(%rbp), %r8 movl $4096, %esi ## imm = 0x1000 movl %esi, %edi callq _calc ## %bb.11: ## in Loop: Header=BB1_9 Depth=1 movl -92(%rbp), %eax addl $1, %eax movl %eax, -92(%rbp) jmp LBB1_9 LBB1_12: xorps %xmm0, %xmm0 movsd %xmm0, -104(%rbp) movl $0, -108(%rbp) LBB1_13: ## =>This Inner Loop Header: Depth=1 cmpl $16777216, -108(%rbp) ## imm = 0x1000000 jae LBB1_16 ## %bb.14: ## in Loop: Header=BB1_13 Depth=1 movq -56(%rbp), %rax movl -108(%rbp), %ecx ## kill: def $rcx killed $ecx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 addsd -104(%rbp), %xmm0 movsd %xmm0, -104(%rbp) ## %bb.15: ## in Loop: Header=BB1_13 Depth=1 movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) jmp LBB1_13 LBB1_16: leaq -128(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _gettimeofday movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi movsd -104(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd LCPI1_1(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 leaq L_.str(%rip), %rsi movb $1, %al callq _fprintf movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -136(%rbp) ## 8-byte Spill leaq -80(%rbp), %rdi leaq -128(%rbp), %rsi callq _get_elapsed_time movq -136(%rbp), %rdi ## 8-byte Reload leaq L_.str.1(%rip), %rsi movb $1, %al callq _fprintf movq -40(%rbp), %rdi callq _free movq -48(%rbp), %rdi callq _free movq -56(%rbp), %rdi callq _free xorl %eax, %eax addq $144, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function init_cpu LCPI2_0: .long 0x3f800000 ## float 1 .section __TEXT,__text,regular,pure_instructions .globl _init_cpu .p2align 4, 0x90 _init_cpu: ## @init_cpu .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movl $0, -20(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jae LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -16(%rbp), %rax movl -20(%rbp), %ecx ## kill: def $rcx killed $ecx movss LCPI2_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, (%rax,%rcx,4) ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB2_1 LBB2_4: popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function get_elapsed_time LCPI3_0: .quad 0x3eb0c6f7a0b5ed8d ## double 9.9999999999999995E-7 .section __TEXT,__text,regular,pure_instructions .globl _get_elapsed_time .p2align 4, 0x90 _get_elapsed_time: ## @get_elapsed_time .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movq (%rax), %rax movq -8(%rbp), %rcx subq (%rcx), %rax cvtsi2sd %rax, %xmm1 movq -16(%rbp), %rax movl 8(%rax), %eax movq -8(%rbp), %rcx subl 8(%rcx), %eax cvtsi2sd %eax, %xmm0 movsd LCPI3_0(%rip), %xmm2 ## xmm2 = mem[0],zero mulsd %xmm2, %xmm0 addsd %xmm1, %xmm0 popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "mean = %5.2f\n" L_.str.1: ## @.str.1 .asciz "Time = %8.3f [sec]\n" .subsections_via_symbols
the_stack_data/1135292.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov w0, #9009 bl _is_palindrome mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _is_palindrome ; -- Begin function is_palindrome .p2align 2 _is_palindrome: ; @is_palindrome .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #80 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur w0, [x29, #-12] ldur w0, [x29, #-12] bl _length_int stur w0, [x29, #-16] ldur w8, [x29, #-16] ; kill: def $x8 killed $w8 mov x9, sp stur x9, [x29, #-24] lsr x9, x8, #0 add x9, x9, #15 and x9, x9, #0xfffffffffffffff0 stur x9, [x29, #-56] ; 8-byte Folded Spill adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 ldur x10, [x29, #-56] ; 8-byte Folded Reload mov x9, sp subs x0, x9, x10 mov sp, x0 stur x0, [x29, #-48] ; 8-byte Folded Spill stur x8, [x29, #-32] mov w1, #0 stur wzr, [x29, #-36] ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 sub sp, sp, #16 mov x9, sp str x8, [x9] mov x2, #-1 adrp x3, l_.str.1@PAGE add x3, x3, l_.str.1@PAGEOFF bl ___sprintf_chk add sp, sp, #16 b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldur x9, [x29, #-48] ; 8-byte Folded Reload ldursw x8, [x29, #-36] ldrsb w8, [x9, x8] ldur w10, [x29, #-16] ldur w11, [x29, #-36] subs w10, w10, w11 subs w10, w10, #1 ldrsb w9, [x9, w10, sxtw] subs w8, w8, w9 cset w8, ne mov w9, #0 stur w9, [x29, #-60] ; 4-byte Folded Spill tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldur w8, [x29, #-36] ldur w9, [x29, #-16] mov w10, #2 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, lt stur w8, [x29, #-60] ; 4-byte Folded Spill b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldur w8, [x29, #-60] ; 4-byte Folded Reload tbz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 ldur w8, [x29, #-36] add w8, w8, #1 stur w8, [x29, #-36] b LBB1_1 LBB1_5: ldur w8, [x29, #-36] ldur w9, [x29, #-16] mov w10, #2 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, eq and w8, w8, #0x1 stur w8, [x29, #-76] ; 4-byte Folded Spill ldur x8, [x29, #-24] stur x8, [x29, #-72] ; 8-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_7 b LBB1_6 LBB1_6: bl ___stack_chk_fail LBB1_7: ldur w0, [x29, #-76] ; 4-byte Folded Reload ldur x8, [x29, #-72] ; 8-byte Folded Reload mov sp, x8 mov sp, x29 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _length_int ; -- Begin function length_int .p2align 2 _length_int: ; @length_int .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #8] ldr w8, [sp, #8] mov w9, #34464 movk w9, #1, lsl #16 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: mov w8, #6 str w8, [sp, #12] b LBB2_11 LBB2_2: ldr w8, [sp, #8] mov w9, #10000 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB2_4 b LBB2_3 LBB2_3: mov w8, #5 str w8, [sp, #12] b LBB2_11 LBB2_4: ldr w8, [sp, #8] subs w8, w8, #1000 cset w8, lt tbnz w8, #0, LBB2_6 b LBB2_5 LBB2_5: mov w8, #4 str w8, [sp, #12] b LBB2_11 LBB2_6: ldr w8, [sp, #8] subs w8, w8, #100 cset w8, lt tbnz w8, #0, LBB2_8 b LBB2_7 LBB2_7: mov w8, #3 str w8, [sp, #12] b LBB2_11 LBB2_8: ldr w8, [sp, #8] subs w8, w8, #10 cset w8, lt tbnz w8, #0, LBB2_10 b LBB2_9 LBB2_9: mov w8, #2 str w8, [sp, #12] b LBB2_11 LBB2_10: mov w8, #1 str w8, [sp, #12] b LBB2_11 LBB2_11: ldr w0, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%u\n" l_.str.1: ; @.str.1 .asciz "%i" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $9009, %edi ## imm = 0x2331 callq _is_palindrome movl %eax, %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _is_palindrome ## -- Begin function is_palindrome .p2align 4, 0x90 _is_palindrome: ## @is_palindrome .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl %edi, -12(%rbp) movl -12(%rbp), %edi callq _length_int movl %eax, -16(%rbp) movl -16(%rbp), %eax ## kill: def $rax killed $eax movq %rax, -56(%rbp) ## 8-byte Spill movq %rsp, %rcx movq %rcx, -24(%rbp) callq ____chkstk_darwin addq $15, %rax andq $-16, %rax subq %rax, %rsp movq -56(%rbp), %rax ## 8-byte Reload movq %rsp, %rdi movq %rdi, -48(%rbp) ## 8-byte Spill movq %rax, -32(%rbp) movl $0, -36(%rbp) movl -12(%rbp), %r8d xorl %esi, %esi movq $-1, %rdx leaq L_.str.1(%rip), %rcx movb $0, %al callq ___sprintf_chk LBB1_1: ## =>This Inner Loop Header: Depth=1 movq -48(%rbp), %rax ## 8-byte Reload movslq -36(%rbp), %rcx movsbl (%rax,%rcx), %ecx movl -16(%rbp), %edx subl -36(%rbp), %edx subl $1, %edx movslq %edx, %rdx movsbl (%rax,%rdx), %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -57(%rbp) ## 1-byte Spill jne LBB1_3 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movl -36(%rbp), %eax movl %eax, -64(%rbp) ## 4-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movl -64(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax setl %al movb %al, -57(%rbp) ## 1-byte Spill LBB1_3: ## in Loop: Header=BB1_1 Depth=1 movb -57(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB1_4 jmp LBB1_5 LBB1_4: ## in Loop: Header=BB1_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB1_1 LBB1_5: movl -36(%rbp), %eax movl %eax, -72(%rbp) ## 4-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movl -72(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax sete %al andb $1, %al movzbl %al, %eax movl %eax, -68(%rbp) ## 4-byte Spill movq -24(%rbp), %rax movq %rax, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_7 ## %bb.6: movl -68(%rbp), %eax ## 4-byte Reload movq %rbp, %rsp popq %rbp retq LBB1_7: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _length_int ## -- Begin function length_int .p2align 4, 0x90 _length_int: ## @length_int .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) cmpl $100000, -8(%rbp) ## imm = 0x186A0 jl LBB2_2 ## %bb.1: movl $6, -4(%rbp) jmp LBB2_11 LBB2_2: cmpl $10000, -8(%rbp) ## imm = 0x2710 jl LBB2_4 ## %bb.3: movl $5, -4(%rbp) jmp LBB2_11 LBB2_4: cmpl $1000, -8(%rbp) ## imm = 0x3E8 jl LBB2_6 ## %bb.5: movl $4, -4(%rbp) jmp LBB2_11 LBB2_6: cmpl $100, -8(%rbp) jl LBB2_8 ## %bb.7: movl $3, -4(%rbp) jmp LBB2_11 LBB2_8: cmpl $10, -8(%rbp) jl LBB2_10 ## %bb.9: movl $2, -4(%rbp) jmp LBB2_11 LBB2_10: movl $1, -4(%rbp) LBB2_11: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%u\n" L_.str.1: ## @.str.1 .asciz "%i" .subsections_via_symbols
the_stack_data/59512424.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov x8, #34493 movk x8, #64800, lsl #16 movk x8, #15, lsl #32 stur wzr, [x29, #-4] mov x9, sp mov x10, #8035 movk x10, #39086, lsl #16 movk x10, #35293, lsl #32 movk x10, #62152, lsl #48 str x10, [x9] str x8, [x9, #8] str x8, [x9, #16] mov x8, #-1 str x8, [x9, #24] mov x8, #4294967295 str x8, [x9, #32] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%llu, %lld, %lld, %u, %lld\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movabsq $-952359736346534045, %rsi ## imm = 0xF2C889DD98AE1F63 movabsq $68671276733, %rcx ## imm = 0xFFD2086BD movl $4294967295, %r8d ## imm = 0xFFFFFFFF movl $4294967295, %r9d ## imm = 0xFFFFFFFF movq %rcx, %rdx movb $0, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%llu, %lld, %lld, %u, %lld\n" .subsections_via_symbols
the_stack_data/29824889.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #1 str w8, [sp, #20] ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldur w8, [x29, #-8] subs w8, w8, #3 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w8, #-1 stur w8, [x29, #-4] b LBB0_12 LBB0_3: ldur w8, [x29, #-8] subs w8, w8, #4 cset w8, lt tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ldur x8, [x29, #-16] ldr x0, [x8, #24] bl _atoi adrp x8, _min_len@PAGE str w0, [x8, _min_len@PAGEOFF] ldr w8, [sp, #20] subs w8, w8, #1 str w8, [sp, #20] b LBB0_5 LBB0_5: mov w8, #1 str w8, [sp, #16] b LBB0_6 LBB0_6: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_11 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_6 Depth=1 ldur x8, [x29, #-16] ldrsw x9, [sp, #16] ldr x8, [x8, x9, lsl #3] str x8, [sp, #8] ldr x0, [sp, #8] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen mov x8, x0 str x8, [sp, #24] subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ldr x8, [sp, #8] mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w8, #-1 stur w8, [x29, #-4] b LBB0_12 LBB0_9: ; in Loop: Header=BB0_6 Depth=1 ldr x0, [sp, #8] ldr x1, [sp, #24] bl _vis ldr x0, [sp, #24] bl _fclose b LBB0_10 LBB0_10: ; in Loop: Header=BB0_6 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_6 LBB0_11: stur wzr, [x29, #-4] b LBB0_12 LBB0_12: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _vis ; -- Begin function vis .p2align 2 _vis: ; @vis .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 mov w9, #10096 adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 sub sp, sp, #2, lsl #12 ; =8192 sub sp, sp, #1904 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str x0, [sp, #80] str x1, [sp, #72] b LBB1_1 LBB1_1: ; =>This Loop Header: Depth=1 ; Child Loop BB1_2 Depth 2 str wzr, [sp, #64] b LBB1_2 LBB1_2: ; Parent Loop BB1_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x0, [sp, #72] bl _getc str w0, [sp, #68] adds w8, w0, #1 cset w8, eq tbnz w8, #0, LBB1_8 b LBB1_3 LBB1_3: ; in Loop: Header=BB1_2 Depth=2 ldr w0, [sp, #68] bl _isprint subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 ldrsw x9, [sp, #64] mov x8, x9 add w8, w8, #1 str w8, [sp, #64] add x8, sp, #88 str x8, [sp, #24] ; 8-byte Folded Spill add x0, x8, x9 mov w1, #0 str w1, [sp, #36] ; 4-byte Folded Spill mov x2, #-1 str x2, [sp, #40] ; 8-byte Folded Spill adrp x3, l_.str.3@PAGE add x3, x3, l_.str.3@PAGEOFF bl ___sprintf_chk ldr x8, [sp, #24] ; 8-byte Folded Reload ldr w1, [sp, #36] ; 4-byte Folded Reload ldr x2, [sp, #40] ; 8-byte Folded Reload ldrsw x9, [sp, #64] mov x10, x9 add w10, w10, #1 str w10, [sp, #64] add x0, x8, x9 adrp x3, l_.str.4@PAGE add x3, x3, l_.str.4@PAGEOFF bl ___sprintf_chk ldr w1, [sp, #36] ; 4-byte Folded Reload ldr w9, [sp, #68] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] add x0, sp, #61 mov x2, #3 adrp x3, l_.str.5@PAGE add x3, x3, l_.str.5@PAGEOFF bl ___sprintf_chk ldr x8, [sp, #24] ; 8-byte Folded Reload ldr w1, [sp, #36] ; 4-byte Folded Reload ldr x2, [sp, #40] ; 8-byte Folded Reload ldrsw x9, [sp, #64] mov x10, x9 add w10, w10, #1 str w10, [sp, #64] add x0, x8, x9 ldrsb w10, [sp, #61] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x3, l_.str.6@PAGE add x3, x3, l_.str.6@PAGEOFF str x3, [sp, #48] ; 8-byte Folded Spill bl ___sprintf_chk ldr x8, [sp, #24] ; 8-byte Folded Reload ldr w1, [sp, #36] ; 4-byte Folded Reload ldr x2, [sp, #40] ; 8-byte Folded Reload ldr x3, [sp, #48] ; 8-byte Folded Reload ldrsw x9, [sp, #64] mov x10, x9 add w10, w10, #1 str w10, [sp, #64] add x0, x8, x9 ldrsb w10, [sp, #62] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] bl ___sprintf_chk b LBB1_8 LBB1_5: ; in Loop: Header=BB1_2 Depth=2 ldr w8, [sp, #68] ldrsw x10, [sp, #64] mov x9, x10 add w9, w9, #1 str w9, [sp, #64] add x9, sp, #88 strb w8, [x9, x10] ldr w8, [sp, #64] mov w9, #10000 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB1_7 b LBB1_6 LBB1_6: ; in Loop: Header=BB1_1 Depth=1 b LBB1_8 LBB1_7: ; in Loop: Header=BB1_2 Depth=2 b LBB1_2 LBB1_8: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #64] adrp x9, _min_len@PAGE ldr w9, [x9, _min_len@PAGEOFF] subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB1_10 b LBB1_9 LBB1_9: ; in Loop: Header=BB1_1 Depth=1 ldr x10, [sp, #80] ldr w9, [sp, #64] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] add x8, sp, #88 str x8, [x9, #16] adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB1_10 LBB1_10: ; in Loop: Header=BB1_1 Depth=1 b LBB1_11 LBB1_11: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #68] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB1_1 b LBB1_12 LBB1_12: ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_14 b LBB1_13 LBB1_13: bl ___stack_chk_fail LBB1_14: add sp, sp, #2, lsl #12 ; =8192 add sp, sp, #1904 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __DATA,__data .globl _min_len ; @min_len .p2align 2 _min_len: .long 6 ; 0x6 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "usage: strings filename [--minlen minlen]" l_.str.1: ; @.str.1 .asciz "rb" l_.str.2: ; @.str.2 .asciz "can't open %s" l_.str.3: ; @.str.3 .asciz "\\" l_.str.4: ; @.str.4 .asciz "X" l_.str.5: ; @.str.5 .asciz "%02x" l_.str.6: ; @.str.6 .asciz "%c" l_.str.7: ; @.str.7 .asciz "%s:%.*s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl -8(%rbp), %eax subl $1, %eax movl %eax, -28(%rbp) cmpl $1, -8(%rbp) je LBB0_2 ## %bb.1: cmpl $3, -8(%rbp) jne LBB0_3 LBB0_2: leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $-1, -4(%rbp) jmp LBB0_12 LBB0_3: cmpl $4, -8(%rbp) jl LBB0_5 ## %bb.4: movq -16(%rbp), %rax movq 24(%rax), %rdi callq _atoi movl %eax, _min_len(%rip) movl -28(%rbp), %eax subl $1, %eax movl %eax, -28(%rbp) LBB0_5: movl $1, -32(%rbp) LBB0_6: ## =>This Inner Loop Header: Depth=1 movl -32(%rbp), %eax cmpl -28(%rbp), %eax jge LBB0_11 ## %bb.7: ## in Loop: Header=BB0_6 Depth=1 movq -16(%rbp), %rax movslq -32(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -40(%rbp) movq -40(%rbp), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -24(%rbp) cmpq $0, %rax jne LBB0_9 ## %bb.8: movq -40(%rbp), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $-1, -4(%rbp) jmp LBB0_12 LBB0_9: ## in Loop: Header=BB0_6 Depth=1 movq -40(%rbp), %rdi movq -24(%rbp), %rsi callq _vis movq -24(%rbp), %rdi callq _fclose ## %bb.10: ## in Loop: Header=BB0_6 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_6 LBB0_11: movl $0, -4(%rbp) LBB0_12: movl -4(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _vis ## -- Begin function vis .p2align 4, 0x90 _vis: ## @vis .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $10048, %eax ## imm = 0x2740 callq ____chkstk_darwin subq %rax, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movq %rdi, -10024(%rbp) movq %rsi, -10032(%rbp) LBB1_1: ## =>This Loop Header: Depth=1 ## Child Loop BB1_2 Depth 2 movl $0, -10040(%rbp) LBB1_2: ## Parent Loop BB1_1 Depth=1 ## => This Inner Loop Header: Depth=2 movq -10032(%rbp), %rdi callq _getc movl %eax, -10036(%rbp) cmpl $-1, %eax je LBB1_8 ## %bb.3: ## in Loop: Header=BB1_2 Depth=2 movl -10036(%rbp), %edi callq _isprint cmpl $0, %eax jne LBB1_5 ## %bb.4: ## in Loop: Header=BB1_1 Depth=1 movl -10040(%rbp), %eax movl %eax, %ecx addl $1, %ecx movl %ecx, -10040(%rbp) cltq leaq -10016(%rbp), %rdi addq %rax, %rdi xorl %esi, %esi movq $-1, %rdx leaq L_.str.3(%rip), %rcx movb $0, %al callq ___sprintf_chk movl -10040(%rbp), %eax movl %eax, %ecx addl $1, %ecx movl %ecx, -10040(%rbp) cltq leaq -10016(%rbp), %rdi addq %rax, %rdi xorl %esi, %esi movq $-1, %rdx leaq L_.str.4(%rip), %rcx movb $0, %al callq ___sprintf_chk leaq -10043(%rbp), %rdi movl -10036(%rbp), %r8d xorl %esi, %esi movl $3, %edx leaq L_.str.5(%rip), %rcx movb $0, %al callq ___sprintf_chk movl -10040(%rbp), %eax movl %eax, %ecx addl $1, %ecx movl %ecx, -10040(%rbp) cltq leaq -10016(%rbp), %rdi addq %rax, %rdi movsbl -10043(%rbp), %r8d xorl %esi, %esi movq $-1, %rdx leaq L_.str.6(%rip), %rcx movb $0, %al callq ___sprintf_chk movl -10040(%rbp), %eax movl %eax, %ecx addl $1, %ecx movl %ecx, -10040(%rbp) cltq leaq -10016(%rbp), %rdi addq %rax, %rdi movsbl -10042(%rbp), %r8d xorl %esi, %esi movq $-1, %rdx leaq L_.str.6(%rip), %rcx movb $0, %al callq ___sprintf_chk jmp LBB1_8 LBB1_5: ## in Loop: Header=BB1_2 Depth=2 movl -10036(%rbp), %eax movb %al, %cl movl -10040(%rbp), %eax movl %eax, %edx addl $1, %edx movl %edx, -10040(%rbp) cltq movb %cl, -10016(%rbp,%rax) cmpl $10000, -10040(%rbp) ## imm = 0x2710 jl LBB1_7 ## %bb.6: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_8 LBB1_7: ## in Loop: Header=BB1_2 Depth=2 jmp LBB1_2 LBB1_8: ## in Loop: Header=BB1_1 Depth=1 movl -10040(%rbp), %eax cmpl _min_len(%rip), %eax jl LBB1_10 ## %bb.9: ## in Loop: Header=BB1_1 Depth=1 movq -10024(%rbp), %rsi movl -10040(%rbp), %edx leaq -10016(%rbp), %rcx leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf LBB1_10: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_11 LBB1_11: ## in Loop: Header=BB1_1 Depth=1 cmpl $-1, -10036(%rbp) jne LBB1_1 ## %bb.12: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_14 ## %bb.13: addq $10048, %rsp ## imm = 0x2740 popq %rbp retq LBB1_14: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __DATA,__data .globl _min_len ## @min_len .p2align 2 _min_len: .long 6 ## 0x6 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "usage: strings filename [--minlen minlen]" L_.str.1: ## @.str.1 .asciz "rb" L_.str.2: ## @.str.2 .asciz "can't open %s" L_.str.3: ## @.str.3 .asciz "\\" L_.str.4: ## @.str.4 .asciz "X" L_.str.5: ## @.str.5 .asciz "%02x" L_.str.6: ## @.str.6 .asciz "%c" L_.str.7: ## @.str.7 .asciz "%s:%.*s\n" .subsections_via_symbols
the_stack_data/115527.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-8] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp mov x8, #1 str x8, [sp, #32] ; 8-byte Folded Spill str x8, [x9] mov x8, #2 str x8, [sp, #40] ; 8-byte Folded Spill str x8, [x9, #8] mov x8, #3 stur x8, [x29, #-32] ; 8-byte Folded Spill str x8, [x9, #16] mov x8, #4 stur x8, [x29, #-16] ; 8-byte Folded Spill str x8, [x9, #24] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr x8, [sp, #32] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF stur x0, [x29, #-24] ; 8-byte Folded Spill bl _printf ldr x8, [sp, #40] ; 8-byte Folded Reload ldur x0, [x29, #-24] ; 8-byte Folded Reload mov x9, sp str x8, [x9] bl _printf ldur x8, [x29, #-32] ; 8-byte Folded Reload ldur x0, [x29, #-24] ; 8-byte Folded Reload mov x9, sp str x8, [x9] bl _printf ldur x8, [x29, #-16] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldur w0, [x29, #-8] ; 4-byte Folded Reload ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "1\t2\t3\t4\n" l_.str.1: ; @.str.1 .asciz "%d\t%d\t%d\t%d\n" l_.str.2: ; @.str.2 .asciz "%d\t" l_.str.3: ; @.str.3 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi movl $1, %esi movl $2, %edx movl $3, %ecx movl $4, %r8d movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movl $1, %esi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movl $2, %esi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movl $3, %esi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi movl $4, %esi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "1\t2\t3\t4\n" L_.str.1: ## @.str.1 .asciz "%d\t%d\t%d\t%d\n" L_.str.2: ## @.str.2 .asciz "%d\t" L_.str.3: ## @.str.3 .asciz "%d\n" .subsections_via_symbols
the_stack_data/10414.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur wzr, [x29, #-8] stur wzr, [x29, #-12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #33 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_1 LBB0_4: ldur w8, [x29, #-8] subs w8, w8, #33 cset w8, ne and w8, w8, #0x1 stur w8, [x29, #-16] ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur w8, [x29, #-16] mov w9, #0 stur w9, [x29, #-20] ; 4-byte Folded Spill subs w8, w8, #0 cset w8, ne and w11, w8, #0x1 adrp x9, l_.str.2@PAGE add x9, x9, l_.str.2@PAGEOFF adrp x8, l_.str.1@PAGE add x8, x8, l_.str.1@PAGEOFF ands w11, w11, #0x1 csel x8, x8, x9, ne mov x9, sp str x10, [x9] mov x10, #33 str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur w8, [x29, #-20] ; 4-byte Folded Reload ldur w9, [x29, #-16] subs w9, w9, #0 cset w9, ne and w9, w9, #0x1 ands w9, w9, #0x1 csinc w0, w8, wzr, eq ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Got %d tasks, should be %d\n***%s***\n" l_.str.1: ; @.str.1 .asciz "FAILED" l_.str.2: ; @.str.2 .asciz "PASSED" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -8(%rbp) movl $0, -12(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $33, -12(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_1 LBB0_4: cmpl $33, -8(%rbp) setne %al andb $1, %al movzbl %al, %eax movl %eax, -16(%rbp) movl -8(%rbp), %esi movl -16(%rbp), %edx leaq L_.str.2(%rip), %rcx leaq L_.str.1(%rip), %rax cmpl $0, %edx cmovneq %rax, %rcx leaq L_.str(%rip), %rdi movl $33, %edx movb $0, %al callq _printf movl -16(%rbp), %edx xorl %eax, %eax movl $1, %ecx cmpl $0, %edx cmovnel %ecx, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Got %d tasks, should be %d\n***%s***\n" L_.str.1: ## @.str.1 .asciz "FAILED" L_.str.2: ## @.str.2 .asciz "PASSED" .subsections_via_symbols
the_stack_data/232956614.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov w8, #58745 movk w8, #700, lsl #16 stur w8, [x29, #-8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x0, [sp, #8] ; 8-byte Folded Reload ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "First, assume int32_t is int: " l_.str.1: ; @.str.1 .asciz "me32 = %d\n" l_.str.2: ; @.str.2 .asciz "Next, let's not make any assumptions.\n" l_.str.3: ; @.str.3 .asciz "Instead, use a \"macro\" from inttypes.h: " .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $45933945, -8(%rbp) ## imm = 0x2BCE579 leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl -8(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl -8(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "First, assume int32_t is int: " L_.str.1: ## @.str.1 .asciz "me32 = %d\n" L_.str.2: ## @.str.2 .asciz "Next, let's not make any assumptions.\n" L_.str.3: ## @.str.3 .asciz "Instead, use a \"macro\" from inttypes.h: " .subsections_via_symbols
the_stack_data/31389194.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello World" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello World" .subsections_via_symbols
the_stack_data/68887719.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 ldur w9, [x29, #-8] ldur w10, [x29, #-8] mul w10, w9, w10 mov x9, sp str x8, [x9] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a number: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "The square of %d is %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl -8(%rbp), %esi movl -8(%rbp), %edx imull -8(%rbp), %edx leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a number: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "The square of %d is %d\n" .subsections_via_symbols
the_stack_data/736373.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/89199167.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] str x1, [sp, #16] str wzr, [sp, #8] ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: str wzr, [sp, #12] b LBB0_5 LBB0_2: ldr x8, [sp, #16] ldr x0, [x8, #8] mov x1, #0 mov w2, #0 bl _strtoul mov x8, x0 str w8, [sp, #12] ldr w8, [sp, #12] subs w8, w8, #32 cset w8, lo tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: mov w8, #1 str w8, [sp, #8] b LBB0_4 LBB0_4: b LBB0_5 LBB0_5: ldr w8, [sp, #8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ldr w0, [sp, #12] bl _decode b LBB0_8 LBB0_7: ldr w0, [sp, #12] bl _decode_live b LBB0_8 LBB0_8: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function decode _decode: ; @decode .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] ldur w8, [x29, #-4] lsr w8, w8, #8 and w8, w8, #0xff stur w8, [x29, #-8] ldurb w8, [x29, #-4] lsl w8, w8, #4 add w8, w8, #700 stur w8, [x29, #-12] ldur w8, [x29, #-4] ; implicit-def: $x11 mov x11, x8 ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function decode_live _decode_live: ; @decode_live .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-8] ldur w0, [x29, #-8] mov w1, #408 sub x2, x29, #12 add x3, sp, #16 bl _rdmsr str w0, [sp, #12] ldr w8, [sp, #12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB2_3 LBB2_2: ldur w0, [x29, #-12] bl _decode stur wzr, [x29, #-4] b LBB2_3 LBB2_3: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function rdmsr _rdmsr: ; @rdmsr .cfi_startproc ; %bb.0: sub sp, sp, #128 .cfi_def_cfa_offset 128 stp x29, x30, [sp, #112] ; 16-byte Folded Spill add x29, sp, #112 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur w0, [x29, #-32] stur w1, [x29, #-36] stur x2, [x29, #-48] str x3, [sp, #56] mov w8, #-1 str w8, [sp, #36] ldr x8, [sp, #56] str wzr, [x8] ldur x8, [x29, #-48] str wzr, [x8] ldur w8, [x29, #-32] subs w8, w8, #32 cset w8, ls tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: b LBB3_10 LBB3_2: ldur w9, [x29, #-32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] sub x0, x29, #28 str x0, [sp, #24] ; 8-byte Folded Spill mov w1, #0 str w1, [sp, #20] ; 4-byte Folded Spill mov x2, #20 adrp x3, l_.str.4@PAGE add x3, x3, l_.str.4@PAGEOFF bl ___sprintf_chk ldr w1, [sp, #20] ; 4-byte Folded Reload ldr x0, [sp, #24] ; 8-byte Folded Reload bl _open str w0, [sp, #52] ldr w8, [sp, #52] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB3_4 b LBB3_3 LBB3_3: b LBB3_10 LBB3_4: ldr w0, [sp, #52] ldur w8, [x29, #-36] mov x1, x8 mov w2, #1 bl _lseek adds x8, x0, #1 cset w8, ne tbnz w8, #0, LBB3_6 b LBB3_5 LBB3_5: b LBB3_9 LBB3_6: ldr w0, [sp, #52] add x1, sp, #40 mov x2, #8 bl _read subs x8, x0, #8 cset w8, eq tbnz w8, #0, LBB3_8 b LBB3_7 LBB3_7: b LBB3_9 LBB3_8: ldr w8, [sp, #40] ; kill: def $x8 killed $w8 ldur x9, [x29, #-48] ; kill: def $w8 killed $w8 killed $x8 str w8, [x9] ldr x8, [sp, #40] lsr x8, x8, #32 and x8, x8, #0xffffffff ldr x9, [sp, #56] ; kill: def $w8 killed $w8 killed $x8 str w8, [x9] str wzr, [sp, #36] b LBB3_9 LBB3_9: ldr w0, [sp, #52] bl _close b LBB3_10 LBB3_10: ldr w8, [sp, #36] str w8, [sp, #16] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB3_12 b LBB3_11 LBB3_11: bl ___stack_chk_fail LBB3_12: ldr w0, [sp, #16] ; 4-byte Folded Reload ldp x29, x30, [sp, #112] ; 16-byte Folded Reload add sp, sp, #128 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "0x%x means multiplier %d @ %d mV\n" l_.str.1: ; @.str.1 .asciz "can't get MSR_IA32_PERF_STATUS for cpu %d\n" l_.str.2: ; @.str.2 .asciz "Possible trouble: you don't run an Enhanced SpeedStep capable cpu\n" l_.str.3: ; @.str.3 .asciz "or you are not root, or the msr driver is not present\n" l_.str.4: ; @.str.4 .asciz "/dev/cpu/%d/msr" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $0, -24(%rbp) cmpl $2, -8(%rbp) jge LBB0_2 ## %bb.1: movl $0, -20(%rbp) jmp LBB0_5 LBB0_2: movq -16(%rbp), %rax movq 8(%rax), %rdi xorl %eax, %eax movl %eax, %esi xorl %edx, %edx callq _strtoul ## kill: def $eax killed $eax killed $rax movl %eax, -20(%rbp) cmpl $32, -20(%rbp) jb LBB0_4 ## %bb.3: movl $1, -24(%rbp) LBB0_4: jmp LBB0_5 LBB0_5: cmpl $0, -24(%rbp) je LBB0_7 ## %bb.6: movl -20(%rbp), %edi callq _decode jmp LBB0_8 LBB0_7: movl -20(%rbp), %edi callq _decode_live LBB0_8: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function decode _decode: ## @decode .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl -4(%rbp), %eax shrl $8, %eax andl $255, %eax movl %eax, -8(%rbp) movl -4(%rbp), %eax andl $255, %eax shll $4, %eax addl $700, %eax ## imm = 0x2BC movl %eax, -12(%rbp) movl -4(%rbp), %esi movl -8(%rbp), %edx movl -12(%rbp), %ecx leaq L_.str(%rip), %rdi movb $0, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function decode_live _decode_live: ## @decode_live .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -8(%rbp) movl -8(%rbp), %edi movl $408, %esi ## imm = 0x198 leaq -12(%rbp), %rdx leaq -16(%rbp), %rcx callq _rdmsr movl %eax, -20(%rbp) cmpl $0, -20(%rbp) je LBB2_2 ## %bb.1: movl -8(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB2_3 LBB2_2: movl -12(%rbp), %edi callq _decode movl $0, -4(%rbp) LBB2_3: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function rdmsr _rdmsr: ## @rdmsr .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl %edi, -36(%rbp) movl %esi, -40(%rbp) movq %rdx, -48(%rbp) movq %rcx, -56(%rbp) movl $-1, -76(%rbp) movq -56(%rbp), %rax movl $0, (%rax) movq -48(%rbp), %rax movl $0, (%rax) cmpl $32, -36(%rbp) jbe LBB3_2 ## %bb.1: jmp LBB3_10 LBB3_2: leaq -32(%rbp), %rdi movl -36(%rbp), %r8d xorl %esi, %esi movl $20, %edx leaq L_.str.4(%rip), %rcx movb $0, %al callq ___sprintf_chk leaq -32(%rbp), %rdi xorl %esi, %esi movb $0, %al callq _open movl %eax, -60(%rbp) cmpl $0, -60(%rbp) jge LBB3_4 ## %bb.3: jmp LBB3_10 LBB3_4: movl -60(%rbp), %edi movl -40(%rbp), %eax movl %eax, %esi movl $1, %edx callq _lseek cmpq $-1, %rax jne LBB3_6 ## %bb.5: jmp LBB3_9 LBB3_6: movl -60(%rbp), %edi leaq -72(%rbp), %rsi movl $8, %edx callq _read cmpq $8, %rax je LBB3_8 ## %bb.7: jmp LBB3_9 LBB3_8: movabsq $4294967295, %rax ## imm = 0xFFFFFFFF andq -72(%rbp), %rax movl %eax, %ecx movq -48(%rbp), %rax movl %ecx, (%rax) movq -72(%rbp), %rax shrq $32, %rax movabsq $4294967295, %rcx ## imm = 0xFFFFFFFF andq %rcx, %rax movl %eax, %ecx movq -56(%rbp), %rax movl %ecx, (%rax) movl $0, -76(%rbp) LBB3_9: movl -60(%rbp), %edi callq _close LBB3_10: movl -76(%rbp), %eax movl %eax, -80(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB3_12 ## %bb.11: movl -80(%rbp), %eax ## 4-byte Reload addq $80, %rsp popq %rbp retq LBB3_12: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "0x%x means multiplier %d @ %d mV\n" L_.str.1: ## @.str.1 .asciz "can't get MSR_IA32_PERF_STATUS for cpu %d\n" L_.str.2: ## @.str.2 .asciz "Possible trouble: you don't run an Enhanced SpeedStep capable cpu\n" L_.str.3: ## @.str.3 .asciz "or you are not root, or the msr driver is not present\n" L_.str.4: ## @.str.4 .asciz "/dev/cpu/%d/msr" .subsections_via_symbols
the_stack_data/103308.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #144 .cfi_def_cfa_offset 144 stp x29, x30, [sp, #128] ; 16-byte Folded Spill add x29, sp, #128 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #36] str wzr, [sp, #32] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #32] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldrsw x8, [sp, #32] mov x9, #5 mul x9, x8, x9 adrp x8, _main.foguet@PAGE add x8, x8, _main.foguet@PAGEOFF add x8, x8, x9 ldrsw x10, [sp, #32] add x9, sp, #40 str x8, [x9, x10, lsl #3] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB0_1 LBB0_4: str wzr, [sp, #32] b LBB0_5 LBB0_5: ; =>This Loop Header: Depth=1 ; Child Loop BB0_7 Depth 2 ; Child Loop BB0_9 Depth 3 ; Child Loop BB0_15 Depth 2 ldr w8, [sp, #32] subs w8, w8, #9 cset w8, ge tbnz w8, #0, LBB0_20 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 str wzr, [sp, #28] b LBB0_7 LBB0_7: ; Parent Loop BB0_5 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_9 Depth 3 ldr w8, [sp, #28] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB0_14 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_7 Depth=2 str wzr, [sp, #24] b LBB0_9 LBB0_9: ; Parent Loop BB0_5 Depth=1 ; Parent Loop BB0_7 Depth=2 ; => This Inner Loop Header: Depth=3 ldr w8, [sp, #24] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=3 ldrsw x9, [sp, #28] add x8, sp, #40 ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #24] ldrsb w10, [x8, x9] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_11 LBB0_11: ; in Loop: Header=BB0_9 Depth=3 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB0_9 LBB0_12: ; in Loop: Header=BB0_7 Depth=2 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_13 LBB0_13: ; in Loop: Header=BB0_7 Depth=2 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_7 LBB0_14: ; in Loop: Header=BB0_5 Depth=1 mov x9, sp adrp x8, _main.terra@PAGE add x8, x8, _main.terra@PAGEOFF str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _system ldr x8, [sp, #40] str x8, [sp, #16] str wzr, [sp, #28] b LBB0_15 LBB0_15: ; Parent Loop BB0_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #28] subs w8, w8, #9 cset w8, ge tbnz w8, #0, LBB0_18 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_15 Depth=2 ldrsw x10, [sp, #28] add x9, sp, #40 mov x8, x9 add x8, x8, x10, lsl #3 ldr x8, [x8, #8] ldrsw x10, [sp, #28] str x8, [x9, x10, lsl #3] b LBB0_17 LBB0_17: ; in Loop: Header=BB0_15 Depth=2 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_15 LBB0_18: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #16] str x8, [sp, #112] b LBB0_19 LBB0_19: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB0_5 LBB0_20: ldr w8, [sp, #36] str w8, [sp, #12] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_22 b LBB0_21 LBB0_21: bl ___stack_chk_fail LBB0_22: ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #128] ; 16-byte Folded Reload add sp, sp, #144 ret .cfi_endproc ; -- End function .section __DATA,__data _main.foguet: ; @main.foguet .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .asciz "\000\000\036\000" .asciz "\000^\333\036" _main.terra: ; @main.terra .asciz "\315\315\315\315\315" .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%c" l_.str.1: ; @.str.1 .asciz "\n" l_.str.2: ; @.str.2 .asciz "%s\n" l_.str.3: ; @.str.3 .asciz "read b" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -100(%rbp) movl $0, -104(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $10, -104(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movslq -104(%rbp), %rax leaq _main.foguet(%rip), %rcx imulq $5, %rax, %rax addq %rax, %rcx movslq -104(%rbp), %rax movq %rcx, -96(%rbp,%rax,8) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) jmp LBB0_1 LBB0_4: movl $0, -104(%rbp) LBB0_5: ## =>This Loop Header: Depth=1 ## Child Loop BB0_7 Depth 2 ## Child Loop BB0_9 Depth 3 ## Child Loop BB0_15 Depth 2 cmpl $9, -104(%rbp) jge LBB0_20 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movl $0, -108(%rbp) LBB0_7: ## Parent Loop BB0_5 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_9 Depth 3 cmpl $10, -108(%rbp) jge LBB0_14 ## %bb.8: ## in Loop: Header=BB0_7 Depth=2 movl $0, -112(%rbp) LBB0_9: ## Parent Loop BB0_5 Depth=1 ## Parent Loop BB0_7 Depth=2 ## => This Inner Loop Header: Depth=3 cmpl $5, -112(%rbp) jge LBB0_12 ## %bb.10: ## in Loop: Header=BB0_9 Depth=3 movslq -108(%rbp), %rax movq -96(%rbp,%rax,8), %rax movslq -112(%rbp), %rcx movsbl (%rax,%rcx), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.11: ## in Loop: Header=BB0_9 Depth=3 movl -112(%rbp), %eax addl $1, %eax movl %eax, -112(%rbp) jmp LBB0_9 LBB0_12: ## in Loop: Header=BB0_7 Depth=2 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf ## %bb.13: ## in Loop: Header=BB0_7 Depth=2 movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) jmp LBB0_7 LBB0_14: ## in Loop: Header=BB0_5 Depth=1 leaq L_.str.2(%rip), %rdi leaq _main.terra(%rip), %rsi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi callq _system movq -96(%rbp), %rax movq %rax, -120(%rbp) movl $0, -108(%rbp) LBB0_15: ## Parent Loop BB0_5 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $9, -108(%rbp) jge LBB0_18 ## %bb.16: ## in Loop: Header=BB0_15 Depth=2 movslq -108(%rbp), %rax movq -88(%rbp,%rax,8), %rcx movslq -108(%rbp), %rax movq %rcx, -96(%rbp,%rax,8) ## %bb.17: ## in Loop: Header=BB0_15 Depth=2 movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) jmp LBB0_15 LBB0_18: ## in Loop: Header=BB0_5 Depth=1 movq -120(%rbp), %rax movq %rax, -24(%rbp) ## %bb.19: ## in Loop: Header=BB0_5 Depth=1 movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) jmp LBB0_5 LBB0_20: movl -100(%rbp), %eax movl %eax, -124(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_22 ## %bb.21: movl -124(%rbp), %eax ## 4-byte Reload addq $128, %rsp popq %rbp retq LBB0_22: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __DATA,__data .p2align 4 ## @main.foguet _main.foguet: .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .space 5 .asciz "\000\000\036\000" .asciz "\000^\333\036" _main.terra: ## @main.terra .asciz "\315\315\315\315\315" .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%c" L_.str.1: ## @.str.1 .asciz "\n" L_.str.2: ## @.str.2 .asciz "%s\n" L_.str.3: ## @.str.3 .asciz "read b" .subsections_via_symbols
the_stack_data/287579.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/333677.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get_factor ; -- Begin function get_factor .p2align 2 _get_factor: ; @get_factor .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] mov w8, #2 str w8, [sp, #12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldrsw x8, [sp, #12] ldr x9, [sp, #16] subs x8, x8, x9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #16] ldrsw x10, [sp, #12] sdiv x9, x8, x10 mul x9, x9, x10 subs x8, x8, x9 subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr w8, [sp, #12] str w8, [sp, #28] b LBB0_6 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_6: ldr w0, [sp, #28] add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function main lCPI1_0: .quad 0x412e848000000000 ; double 1.0E+6 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] bl _clock stur x0, [x29, #-24] mov x8, #60103 movk x8, #58761, lsl #16 movk x8, #139, lsl #32 str x8, [sp, #24] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr x0, [sp, #24] bl _get_factor str w0, [sp, #20] ldrsw x8, [sp, #20] ldr x9, [sp, #24] subs x8, x8, x9 cset w8, ne tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: b LBB1_4 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr x8, [sp, #24] ldrsw x9, [sp, #20] sdiv x8, x8, x9 str x8, [sp, #24] b LBB1_1 LBB1_4: bl _clock str x0, [sp, #32] ldr x8, [sp, #32] ldur x9, [x29, #-24] subs x8, x8, x9 ucvtf d0, x8 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fdiv d0, d0, d1 mov x8, sp str d0, [x8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w9, [sp, #20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur w0, [x29, #-4] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Time: %f\n" l_.str.1: ; @.str.1 .asciz "p: %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get_factor ## -- Begin function get_factor .p2align 4, 0x90 _get_factor: ## @get_factor .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movl $2, -20(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movslq -20(%rbp), %rax cmpq -16(%rbp), %rax jge LBB0_6 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movslq -20(%rbp), %rcx cqto idivq %rcx cmpq $0, %rdx jne LBB0_4 ## %bb.3: movl -20(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_6 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_5 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_6: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI1_0: .quad 0x412e848000000000 ## double 1.0E+6 .section __TEXT,__literal16,16byte_literals .p2align 4 LCPI1_1: .long 1127219200 ## 0x43300000 .long 1160773632 ## 0x45300000 .long 0 ## 0x0 .long 0 ## 0x0 LCPI1_2: .quad 0x4330000000000000 ## double 4503599627370496 .quad 0x4530000000000000 ## double 1.9342813113834067E+25 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) callq _clock movq %rax, -24(%rbp) movabsq $600851475143, %rax ## imm = 0x8BE589EAC7 movq %rax, -40(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 movq -40(%rbp), %rdi callq _get_factor movl %eax, -44(%rbp) movslq -44(%rbp), %rax cmpq -40(%rbp), %rax jne LBB1_3 ## %bb.2: jmp LBB1_4 LBB1_3: ## in Loop: Header=BB1_1 Depth=1 movq -40(%rbp), %rax movslq -44(%rbp), %rcx cqto idivq %rcx movq %rax, -40(%rbp) jmp LBB1_1 LBB1_4: callq _clock movq %rax, -32(%rbp) movq -32(%rbp), %rax movq -24(%rbp), %rcx subq %rcx, %rax movq %rax, %xmm0 movaps LCPI1_1(%rip), %xmm1 ## xmm1 = [1127219200,1160773632,0,0] punpckldq %xmm1, %xmm0 ## xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] movapd LCPI1_2(%rip), %xmm1 ## xmm1 = [4.503599627370496E+15,1.9342813113834067E+25] subpd %xmm1, %xmm0 movaps %xmm0, %xmm1 unpckhpd %xmm0, %xmm0 ## xmm0 = xmm0[1,1] addsd %xmm1, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 leaq L_.str(%rip), %rdi movb $1, %al callq _printf movl -44(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl -4(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Time: %f\n" L_.str.1: ## @.str.1 .asciz "p: %d\n" .subsections_via_symbols
the_stack_data/92437.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/49175.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #496 .cfi_def_cfa_offset 496 stp x28, x27, [sp, #464] ; 16-byte Folded Spill stp x29, x30, [sp, #480] ; 16-byte Folded Spill add x29, sp, #480 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] mov w8, #79 strb w8, [sp, #55] str wzr, [sp, #36] bl _printMenu str w0, [sp, #48] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_14 Depth 2 ; Child Loop BB0_9 Depth 2 ; Child Loop BB0_4 Depth 2 ldr w8, [sp, #48] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_21 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 mov w8, #10 str w8, [sp, #44] str w8, [sp, #40] ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 bl _initBoard b LBB0_4 LBB0_4: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #36] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_4 Depth=2 ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 str x0, [sp, #24] ; 8-byte Folded Spill bl _showBoard ldr x0, [sp, #24] ; 8-byte Folded Reload ldrsb w1, [sp, #55] ldr w2, [sp, #44] ldr w3, [sp, #40] bl _nextStep str w0, [sp, #36] ldrsb w0, [sp, #55] bl _switch_Players strb w0, [sp, #55] b LBB0_4 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr w1, [sp, #40] ldr w2, [sp, #44] add x0, sp, #56 bl _checkWinner str wzr, [sp, #48] b LBB0_20 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB0_12 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 mov w8, #15 str w8, [sp, #44] str w8, [sp, #40] ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 bl _initBoard b LBB0_9 LBB0_9: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #36] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=2 ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 str x0, [sp, #16] ; 8-byte Folded Spill bl _showBoard ldr x0, [sp, #16] ; 8-byte Folded Reload ldrsb w1, [sp, #55] ldr w2, [sp, #44] ldr w3, [sp, #40] bl _nextStep str w0, [sp, #36] ldrsb w0, [sp, #55] bl _switch_Players strb w0, [sp, #55] b LBB0_9 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldr w1, [sp, #40] ldr w2, [sp, #44] add x0, sp, #56 bl _checkWinner str wzr, [sp, #48] b LBB0_19 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] subs w8, w8, #3 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 mov w8, #20 str w8, [sp, #44] str w8, [sp, #40] ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 bl _initBoard b LBB0_14 LBB0_14: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #36] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_16 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_14 Depth=2 ldr w1, [sp, #44] ldr w2, [sp, #40] add x0, sp, #56 str x0, [sp, #8] ; 8-byte Folded Spill bl _showBoard ldr x0, [sp, #8] ; 8-byte Folded Reload ldrsb w1, [sp, #55] ldr w2, [sp, #44] ldr w3, [sp, #40] bl _nextStep str w0, [sp, #36] ldrsb w0, [sp, #55] bl _switch_Players strb w0, [sp, #55] b LBB0_14 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 ldr w1, [sp, #40] ldr w2, [sp, #44] add x0, sp, #56 bl _checkWinner str wzr, [sp, #48] b LBB0_18 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf bl _printMenu str w0, [sp, #48] b LBB0_18 LBB0_18: ; in Loop: Header=BB0_1 Depth=1 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_1 Depth=1 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_21: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: bl ___stack_chk_fail LBB0_23: ldp x29, x30, [sp, #480] ; 16-byte Folded Reload ldp x28, x27, [sp, #464] ; 16-byte Folded Reload add sp, sp, #496 ret .cfi_endproc ; -- End function .globl _initBoard ; -- Begin function initBoard .p2align 2 _initBoard: ; @initBoard .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str w1, [sp, #20] str w2, [sp, #16] str wzr, [sp, #12] b LBB1_1 LBB1_1: ; =>This Loop Header: Depth=1 ; Child Loop BB1_3 Depth 2 ldr w8, [sp, #12] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_8 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 str wzr, [sp, #8] b LBB1_3 LBB1_3: ; Parent Loop BB1_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_6 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=2 ldr x8, [sp, #24] ldrsw x9, [sp, #12] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldrsw x9, [sp, #8] add x9, x8, x9 mov w8, #32 strb w8, [x9] b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB1_3 LBB1_6: ; in Loop: Header=BB1_1 Depth=1 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB1_1 LBB1_8: ldr x10, [sp, #24] ldr w8, [sp, #20] mov w11, #2 sdiv w8, w8, w11 subs w8, w8, #1 mov w9, #20 smaddl x8, w8, w9, x10 ldr w9, [sp, #16] sdiv w9, w9, w11 subs w9, w9, #1 add x9, x8, w9, sxtw mov w8, #79 strb w8, [x9] ldr x12, [sp, #24] ldr w9, [sp, #20] sdiv w9, w9, w11 subs w9, w9, #1 mov w10, #20 smaddl x9, w9, w10, x12 ldr w10, [sp, #16] sdiv w10, w10, w11 add x10, x9, w10, sxtw mov w9, #88 strb w9, [x10] ldr x13, [sp, #24] ldr w10, [sp, #20] sdiv w10, w10, w11 mov w12, #20 smaddl x10, w10, w12, x13 ldr w12, [sp, #16] sdiv w12, w12, w11 subs w12, w12, #1 add x10, x10, w12, sxtw strb w9, [x10] ldr x12, [sp, #24] ldr w9, [sp, #20] sdiv w9, w9, w11 mov w10, #20 smaddl x9, w9, w10, x12 ldr w10, [sp, #16] sdiv w10, w10, w11 add x9, x9, w10, sxtw strb w8, [x9] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _showBoard ; -- Begin function showBoard .p2align 2 _showBoard: ; @showBoard .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] str w2, [sp, #16] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf mov w8, #1 str w8, [sp, #12] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr w9, [sp, #12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB2_1 LBB2_4: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf str wzr, [sp, #12] b LBB2_5 LBB2_5: ; =>This Loop Header: Depth=1 ; Child Loop BB2_7 Depth 2 ldr w8, [sp, #12] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_12 b LBB2_6 LBB2_6: ; in Loop: Header=BB2_5 Depth=1 ldr w8, [sp, #12] add w10, w8, #1 mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf str wzr, [sp, #8] b LBB2_7 LBB2_7: ; Parent Loop BB2_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_10 b LBB2_8 LBB2_8: ; in Loop: Header=BB2_7 Depth=2 ldur x8, [x29, #-8] ldrsw x9, [sp, #12] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldrsw x9, [sp, #8] ldrsb w10, [x8, x9] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB2_9 LBB2_9: ; in Loop: Header=BB2_7 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_7 LBB2_10: ; in Loop: Header=BB2_5 Depth=1 adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB2_11 LBB2_11: ; in Loop: Header=BB2_5 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB2_5 LBB2_12: str wzr, [sp, #12] b LBB2_13 LBB2_13: ; =>This Inner Loop Header: Depth=1 ldr s1, [sp, #12] ; implicit-def: $d0 fmov s0, s1 sshll.2d v0, v0, #0 ; kill: def $d0 killed $d0 killed $q0 scvtf d0, d0 ldr s2, [sp, #16] ; implicit-def: $d1 fmov s1, s2 sshll.2d v1, v1, #0 ; kill: def $d1 killed $d1 killed $q1 scvtf d1, d1 fmov d2, #3.50000000 fmul d1, d1, d2 fcmp d0, d1 cset w8, pl tbnz w8, #0, LBB2_16 b LBB2_14 LBB2_14: ; in Loop: Header=BB2_13 Depth=1 adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB2_15 LBB2_15: ; in Loop: Header=BB2_13 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB2_13 LBB2_16: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _nextStep ; -- Begin function nextStep .p2align 2 _nextStep: ; @nextStep .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] sturb w1, [x29, #-17] stur w2, [x29, #-24] stur w3, [x29, #-28] mov w8, #1 strb w8, [sp, #27] ldur x0, [x29, #-16] ldur w1, [x29, #-24] ldur w2, [x29, #-28] mov w3, #88 mov w4, #79 bl _checkMove subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_3 b LBB3_1 LBB3_1: ldur x0, [x29, #-16] ldur w1, [x29, #-24] ldur w2, [x29, #-28] mov w3, #79 mov w4, #88 bl _checkMove subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_3 b LBB3_2 LBB3_2: adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB3_28 LBB3_3: ldur x0, [x29, #-16] ldur w1, [x29, #-24] ldur w2, [x29, #-28] mov w3, #79 mov w4, #88 bl _checkMove subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_6 b LBB3_4 LBB3_4: ldursb w8, [x29, #-17] subs w8, w8, #79 cset w8, ne tbnz w8, #0, LBB3_6 b LBB3_5 LBB3_5: ldursb w10, [x29, #-17] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf stur wzr, [x29, #-4] b LBB3_28 LBB3_6: ldur x0, [x29, #-16] ldur w1, [x29, #-24] ldur w2, [x29, #-28] mov w3, #88 mov w4, #79 bl _checkMove subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_9 b LBB3_7 LBB3_7: ldursb w8, [x29, #-17] subs w8, w8, #88 cset w8, ne tbnz w8, #0, LBB3_9 b LBB3_8 LBB3_8: ldursb w10, [x29, #-17] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf stur wzr, [x29, #-4] b LBB3_28 LBB3_9: b LBB3_10 LBB3_10: ; =>This Inner Loop Header: Depth=1 ldrb w8, [sp, #27] tbz w8, #0, LBB3_27 b LBB3_11 LBB3_11: ; in Loop: Header=BB3_10 Depth=1 ldursb w10, [x29, #-17] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf mov x9, sp add x8, sp, #28 str x8, [x9] add x8, sp, #32 str x8, [x9, #8] adrp x0, l_.str.12@PAGE add x0, x0, l_.str.12@PAGEOFF bl _scanf ldr w8, [sp, #28] subs w8, w8, #1 str w8, [sp, #28] ldr w8, [sp, #32] subs w8, w8, #1 str w8, [sp, #32] ldr w8, [sp, #28] subs w8, w8, #0 cset w8, lt tbnz w8, #0, LBB3_25 b LBB3_12 LBB3_12: ; in Loop: Header=BB3_10 Depth=1 ldr w8, [sp, #28] ldur w9, [x29, #-24] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB3_25 b LBB3_13 LBB3_13: ; in Loop: Header=BB3_10 Depth=1 ldr w8, [sp, #32] subs w8, w8, #0 cset w8, lt tbnz w8, #0, LBB3_25 b LBB3_14 LBB3_14: ; in Loop: Header=BB3_10 Depth=1 ldr w8, [sp, #32] ldur w9, [x29, #-28] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB3_25 b LBB3_15 LBB3_15: ; in Loop: Header=BB3_10 Depth=1 ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldrsw x9, [sp, #32] ldrsb w8, [x8, x9] subs w8, w8, #32 cset w8, ne tbnz w8, #0, LBB3_25 b LBB3_16 LBB3_16: ; in Loop: Header=BB3_10 Depth=1 ldursb w8, [x29, #-17] subs w8, w8, #79 cset w8, ne tbnz w8, #0, LBB3_19 b LBB3_17 LBB3_17: ; in Loop: Header=BB3_10 Depth=1 ldur x0, [x29, #-16] ldr w3, [sp, #28] ldr w4, [sp, #32] ldur w5, [x29, #-24] ldur w6, [x29, #-28] mov w1, #79 mov w2, #88 mov w7, #1 bl _flipDisc subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_19 b LBB3_18 LBB3_18: ; in Loop: Header=BB3_10 Depth=1 adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _printf mov w8, #1 strb w8, [sp, #27] b LBB3_24 LBB3_19: ; in Loop: Header=BB3_10 Depth=1 ldursb w8, [x29, #-17] subs w8, w8, #88 cset w8, ne tbnz w8, #0, LBB3_22 b LBB3_20 LBB3_20: ; in Loop: Header=BB3_10 Depth=1 ldur x0, [x29, #-16] ldr w3, [sp, #28] ldr w4, [sp, #32] ldur w5, [x29, #-24] ldur w6, [x29, #-28] mov w1, #88 mov w2, #79 mov w7, #1 bl _flipDisc subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB3_22 b LBB3_21 LBB3_21: ; in Loop: Header=BB3_10 Depth=1 adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _printf mov w8, #1 strb w8, [sp, #27] b LBB3_23 LBB3_22: ; in Loop: Header=BB3_10 Depth=1 strb wzr, [sp, #27] b LBB3_23 LBB3_23: ; in Loop: Header=BB3_10 Depth=1 b LBB3_24 LBB3_24: ; in Loop: Header=BB3_10 Depth=1 b LBB3_26 LBB3_25: ; in Loop: Header=BB3_10 Depth=1 adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _printf mov w8, #1 strb w8, [sp, #27] b LBB3_26 LBB3_26: ; in Loop: Header=BB3_10 Depth=1 b LBB3_10 LBB3_27: stur wzr, [x29, #-4] b LBB3_28 LBB3_28: ldur w0, [x29, #-4] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _switch_Players ; -- Begin function switch_Players .p2align 2 _switch_Players: ; @switch_Players .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 strb w0, [sp, #15] ldrsb w8, [sp, #15] subs w8, w8, #88 cset w8, ne tbnz w8, #0, LBB4_2 b LBB4_1 LBB4_1: mov w8, #79 strb w8, [sp, #15] b LBB4_3 LBB4_2: mov w8, #88 strb w8, [sp, #15] b LBB4_3 LBB4_3: ldrsb w0, [sp, #15] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _checkWinner ; -- Begin function checkWinner .p2align 2 _checkWinner: ; @checkWinner .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] stur w2, [x29, #-16] stur wzr, [x29, #-28] str wzr, [sp, #32] stur wzr, [x29, #-20] b LBB5_1 LBB5_1: ; =>This Loop Header: Depth=1 ; Child Loop BB5_3 Depth 2 ldur w8, [x29, #-20] ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB5_13 b LBB5_2 LBB5_2: ; in Loop: Header=BB5_1 Depth=1 stur wzr, [x29, #-24] b LBB5_3 LBB5_3: ; Parent Loop BB5_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-24] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB5_11 b LBB5_4 LBB5_4: ; in Loop: Header=BB5_3 Depth=2 ldur x8, [x29, #-8] ldursw x9, [x29, #-20] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldursw x9, [x29, #-24] ldrsb w8, [x8, x9] subs w8, w8, #79 cset w8, ne tbnz w8, #0, LBB5_6 b LBB5_5 LBB5_5: ; in Loop: Header=BB5_3 Depth=2 ldur w8, [x29, #-28] add w8, w8, #1 stur w8, [x29, #-28] b LBB5_9 LBB5_6: ; in Loop: Header=BB5_3 Depth=2 ldur x8, [x29, #-8] ldursw x9, [x29, #-20] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldursw x9, [x29, #-24] ldrsb w8, [x8, x9] subs w8, w8, #88 cset w8, ne tbnz w8, #0, LBB5_8 b LBB5_7 LBB5_7: ; in Loop: Header=BB5_3 Depth=2 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB5_8 LBB5_8: ; in Loop: Header=BB5_3 Depth=2 b LBB5_9 LBB5_9: ; in Loop: Header=BB5_3 Depth=2 b LBB5_10 LBB5_10: ; in Loop: Header=BB5_3 Depth=2 ldur w8, [x29, #-24] add w8, w8, #1 stur w8, [x29, #-24] b LBB5_3 LBB5_11: ; in Loop: Header=BB5_1 Depth=1 b LBB5_12 LBB5_12: ; in Loop: Header=BB5_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB5_1 LBB5_13: ldur w8, [x29, #-28] ; implicit-def: $x10 mov x10, x8 ldr w9, [sp, #32] ; implicit-def: $x8 mov x8, x9 mov x9, sp mov x11, #79 str x11, [x9] str x10, [x9, #8] mov x10, #88 str x10, [x9, #16] str x8, [x9, #24] adrp x0, l_.str.14@PAGE add x0, x0, l_.str.14@PAGEOFF bl _printf ldur w8, [x29, #-28] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB5_15 b LBB5_14 LBB5_14: mov x9, sp mov x8, #79 str x8, [x9] adrp x0, l_.str.15@PAGE add x0, x0, l_.str.15@PAGEOFF bl _printf b LBB5_19 LBB5_15: ldr w8, [sp, #32] ldur w9, [x29, #-28] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB5_17 b LBB5_16 LBB5_16: mov x9, sp mov x8, #88 str x8, [x9] adrp x0, l_.str.15@PAGE add x0, x0, l_.str.15@PAGEOFF bl _printf b LBB5_18 LBB5_17: adrp x0, l_.str.16@PAGE add x0, x0, l_.str.16@PAGEOFF bl _printf b LBB5_18 LBB5_18: b LBB5_19 LBB5_19: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _printMenu ; -- Begin function printMenu .p2align 2 _printMenu: ; @printMenu .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov x9, sp sub x8, x29, #4 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _scanf ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _checkMove ; -- Begin function checkMove .p2align 2 _checkMove: ; @checkMove .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] stur w1, [x29, #-20] str w2, [sp, #24] strb w3, [sp, #23] strb w4, [sp, #22] str wzr, [sp, #16] b LBB7_1 LBB7_1: ; =>This Loop Header: Depth=1 ; Child Loop BB7_3 Depth 2 ldr w8, [sp, #16] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB7_11 b LBB7_2 LBB7_2: ; in Loop: Header=BB7_1 Depth=1 str wzr, [sp, #12] b LBB7_3 LBB7_3: ; Parent Loop BB7_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #12] ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB7_9 b LBB7_4 LBB7_4: ; in Loop: Header=BB7_3 Depth=2 ldur x8, [x29, #-16] ldrsw x9, [sp, #16] mov x10, #20 mul x9, x9, x10 add x8, x8, x9 ldrsw x9, [sp, #12] ldrsb w8, [x8, x9] subs w8, w8, #32 cset w8, ne tbnz w8, #0, LBB7_7 b LBB7_5 LBB7_5: ; in Loop: Header=BB7_3 Depth=2 ldur x0, [x29, #-16] ldrsb w1, [sp, #23] ldrsb w2, [sp, #22] ldr w3, [sp, #16] ldr w4, [sp, #12] ldur w5, [x29, #-20] ldr w6, [sp, #24] mov w7, #0 bl _flipDisc subs w8, w0, #1 cset w8, ne tbnz w8, #0, LBB7_7 b LBB7_6 LBB7_6: mov w8, #1 stur w8, [x29, #-4] b LBB7_12 LBB7_7: ; in Loop: Header=BB7_3 Depth=2 b LBB7_8 LBB7_8: ; in Loop: Header=BB7_3 Depth=2 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB7_3 LBB7_9: ; in Loop: Header=BB7_1 Depth=1 b LBB7_10 LBB7_10: ; in Loop: Header=BB7_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB7_1 LBB7_11: stur wzr, [x29, #-4] b LBB7_12 LBB7_12: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _flipDisc ; -- Begin function flipDisc .p2align 2 _flipDisc: ; @flipDisc .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] sturb w1, [x29, #-17] sturb w2, [x29, #-18] stur w3, [x29, #-24] stur w4, [x29, #-28] str w5, [sp, #32] str w6, [sp, #28] str w7, [sp, #24] mov w5, #0 str w5, [sp, #8] ; 4-byte Folded Spill str wzr, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] mov w6, #1 str w6, [sp, #16] ; 4-byte Folded Spill bl _move01 ldr w5, [sp, #8] ; 4-byte Folded Reload ldr w6, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] bl _move02 ldr w6, [sp, #8] ; 4-byte Folded Reload ldr w5, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] bl _move01 ldr w6, [sp, #8] ; 4-byte Folded Reload ldr w5, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] bl _move02 ldr w6, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] mov x5, x6 bl _move01 ldr w6, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] mov x5, x6 bl _move02 ldr w6, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] mov w5, #-1 str w5, [sp, #12] ; 4-byte Folded Spill bl _move02 ldr w5, [sp, #12] ; 4-byte Folded Reload ldr w6, [sp, #16] ; 4-byte Folded Reload ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldur x0, [x29, #-16] ldursb w1, [x29, #-17] ldursb w2, [x29, #-18] ldur w3, [x29, #-24] ldur w4, [x29, #-28] ldr w7, [sp, #32] ldr w10, [sp, #28] ldr w8, [sp, #24] mov x9, sp str w10, [x9] str w8, [x9, #4] bl _move01 ldr w8, [sp, #20] add w8, w8, w0 str w8, [sp, #20] ldr w8, [sp, #20] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB8_2 b LBB8_1 LBB8_1: mov w8, #1 stur w8, [x29, #-4] b LBB8_3 LBB8_2: stur wzr, [x29, #-4] b LBB8_3 LBB8_3: ldur w0, [x29, #-4] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _move01 ; -- Begin function move01 .p2align 2 _move01: ; @move01 .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 ldr w9, [sp, #64] ldr w8, [sp, #68] str x0, [sp, #48] strb w1, [sp, #47] strb w2, [sp, #46] str w3, [sp, #40] str w4, [sp, #36] str w5, [sp, #32] str w6, [sp, #28] str w7, [sp, #24] str w9, [sp, #20] str w8, [sp, #16] str wzr, [sp, #12] mov w8, #1 str w8, [sp, #8] b LBB9_1 LBB9_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w10, [sp, #32] mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, lt mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB9_6 b LBB9_2 LBB9_2: ; in Loop: Header=BB9_1 Depth=1 ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w10, [sp, #32] mul w9, w9, w10 subs w8, w8, w9 ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ge mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB9_6 b LBB9_3 LBB9_3: ; in Loop: Header=BB9_1 Depth=1 ldr w8, [sp, #36] ldr w9, [sp, #8] ldr w10, [sp, #28] mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, lt mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB9_6 b LBB9_4 LBB9_4: ; in Loop: Header=BB9_1 Depth=1 ldr w8, [sp, #36] ldr w9, [sp, #8] ldr w10, [sp, #28] mul w9, w9, w10 subs w8, w8, w9 ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB9_6 b LBB9_5 LBB9_5: ; in Loop: Header=BB9_1 Depth=1 ldr x10, [sp, #48] ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w11, [sp, #32] mul w9, w9, w11 subs w8, w8, w9 mov w9, #20 smaddl x8, w8, w9, x10 ldr w9, [sp, #36] ldr w10, [sp, #8] ldr w11, [sp, #28] mul w10, w10, w11 subs w9, w9, w10 ldrsb w8, [x8, w9, sxtw] ldrsb w9, [sp, #46] subs w8, w8, w9 cset w8, eq str w8, [sp, #4] ; 4-byte Folded Spill b LBB9_6 LBB9_6: ; in Loop: Header=BB9_1 Depth=1 ldr w8, [sp, #4] ; 4-byte Folded Reload tbz w8, #0, LBB9_8 b LBB9_7 LBB9_7: ; in Loop: Header=BB9_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB9_1 LBB9_8: ldr x10, [sp, #48] ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w11, [sp, #32] mul w9, w9, w11 subs w8, w8, w9 mov w9, #20 smaddl x8, w8, w9, x10 ldr w9, [sp, #36] ldr w10, [sp, #8] ldr w11, [sp, #28] mul w10, w10, w11 subs w9, w9, w10 ldrsb w8, [x8, w9, sxtw] ldrsb w9, [sp, #47] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB9_16 b LBB9_9 LBB9_9: ldr w8, [sp, #12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB9_16 b LBB9_10 LBB9_10: ldr w8, [sp, #16] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB9_15 b LBB9_11 LBB9_11: b LBB9_12 LBB9_12: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB9_14 b LBB9_13 LBB9_13: ; in Loop: Header=BB9_12 Depth=1 ldrb w8, [sp, #47] ldr x11, [sp, #48] ldr w9, [sp, #40] ldr w10, [sp, #12] ldr w12, [sp, #32] mul w10, w10, w12 subs w9, w9, w10 mov w10, #20 smaddl x9, w9, w10, x11 ldr w10, [sp, #36] ldr w11, [sp, #12] ldr w12, [sp, #28] mul w11, w11, w12 subs w10, w10, w11 add x9, x9, w10, sxtw strb w8, [x9] ldr w8, [sp, #12] subs w8, w8, #1 str w8, [sp, #12] b LBB9_12 LBB9_14: ldrb w8, [sp, #47] ldr x9, [sp, #48] ldrsw x10, [sp, #40] mov x11, #20 mul x10, x10, x11 add x9, x9, x10 ldrsw x10, [sp, #36] add x9, x9, x10 strb w8, [x9] b LBB9_15 LBB9_15: mov w8, #1 str w8, [sp, #60] b LBB9_17 LBB9_16: str wzr, [sp, #60] b LBB9_17 LBB9_17: ldr w0, [sp, #60] add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _move02 ; -- Begin function move02 .p2align 2 _move02: ; @move02 .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 ldr w9, [sp, #64] ldr w8, [sp, #68] str x0, [sp, #48] strb w1, [sp, #47] strb w2, [sp, #46] str w3, [sp, #40] str w4, [sp, #36] str w5, [sp, #32] str w6, [sp, #28] str w7, [sp, #24] str w9, [sp, #20] str w8, [sp, #16] str wzr, [sp, #12] mov w8, #1 str w8, [sp, #8] b LBB10_1 LBB10_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w10, [sp, #32] mul w9, w9, w10 add w8, w8, w9 subs w8, w8, #0 cset w8, lt mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB10_6 b LBB10_2 LBB10_2: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w10, [sp, #32] mul w9, w9, w10 add w8, w8, w9 ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ge mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB10_6 b LBB10_3 LBB10_3: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #36] ldr w9, [sp, #8] ldr w10, [sp, #28] mul w9, w9, w10 add w8, w8, w9 subs w8, w8, #0 cset w8, lt mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB10_6 b LBB10_4 LBB10_4: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #36] ldr w9, [sp, #8] ldr w10, [sp, #28] mul w9, w9, w10 add w8, w8, w9 ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB10_6 b LBB10_5 LBB10_5: ; in Loop: Header=BB10_1 Depth=1 ldr x10, [sp, #48] ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w11, [sp, #32] mul w9, w9, w11 add w8, w8, w9 mov w9, #20 smaddl x8, w8, w9, x10 ldr w9, [sp, #36] ldr w10, [sp, #8] ldr w11, [sp, #28] mul w10, w10, w11 add w9, w9, w10 ldrsb w8, [x8, w9, sxtw] ldrsb w9, [sp, #46] subs w8, w8, w9 cset w8, eq str w8, [sp, #4] ; 4-byte Folded Spill b LBB10_6 LBB10_6: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #4] ; 4-byte Folded Reload tbz w8, #0, LBB10_8 b LBB10_7 LBB10_7: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB10_1 LBB10_8: ldr x10, [sp, #48] ldr w8, [sp, #40] ldr w9, [sp, #8] ldr w11, [sp, #32] mul w9, w9, w11 add w8, w8, w9 mov w9, #20 smaddl x8, w8, w9, x10 ldr w9, [sp, #36] ldr w10, [sp, #8] ldr w11, [sp, #28] mul w10, w10, w11 add w9, w9, w10 ldrsb w8, [x8, w9, sxtw] ldrsb w9, [sp, #47] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB10_16 b LBB10_9 LBB10_9: ldr w8, [sp, #12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB10_16 b LBB10_10 LBB10_10: ldr w8, [sp, #16] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB10_15 b LBB10_11 LBB10_11: b LBB10_12 LBB10_12: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB10_14 b LBB10_13 LBB10_13: ; in Loop: Header=BB10_12 Depth=1 ldrb w8, [sp, #47] ldr x11, [sp, #48] ldr w9, [sp, #40] ldr w10, [sp, #12] ldr w12, [sp, #32] mul w10, w10, w12 add w9, w9, w10 mov w10, #20 smaddl x9, w9, w10, x11 ldr w10, [sp, #36] ldr w11, [sp, #12] ldr w12, [sp, #28] mul w11, w11, w12 add w10, w10, w11 add x9, x9, w10, sxtw strb w8, [x9] ldr w8, [sp, #12] subs w8, w8, #1 str w8, [sp, #12] b LBB10_12 LBB10_14: ldrb w8, [sp, #47] ldr x9, [sp, #48] ldrsw x10, [sp, #40] mov x11, #20 mul x10, x10, x11 add x9, x9, x10 ldrsw x10, [sp, #36] add x9, x9, x10 strb w8, [x9] b LBB10_15 LBB10_15: mov w8, #1 str w8, [sp, #60] b LBB10_17 LBB10_16: str wzr, [sp, #60] b LBB10_17 LBB10_17: ldr w0, [sp, #60] add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Invalid choice! Please Try Again\n" l_.str.1: ; @.str.1 .asciz "Good Bye.\n" l_.str.2: ; @.str.2 .asciz "Please enter the size of the board or press 0 to exit:\n0. Exit\n1.'10X10'\n2.'15X15'\n3.'20X20'\n" l_.str.3: ; @.str.3 .asciz "%d" l_.str.4: ; @.str.4 .asciz "\n " l_.str.5: ; @.str.5 .asciz "%2d|" l_.str.6: ; @.str.6 .asciz "\n" l_.str.7: ; @.str.7 .asciz "%2c|" l_.str.8: ; @.str.8 .asciz "-" l_.str.9: ; @.str.9 .asciz "No player can make more invalid moves! The game is Over.\n" l_.str.10: ; @.str.10 .asciz "Player %c, You can not make any move! You lost your turn.\n" l_.str.11: ; @.str.11 .asciz "Player %c, Please enter your move (num Of Row and Column): " l_.str.12: ; @.str.12 .asciz "%d%d" l_.str.13: ; @.str.13 .asciz "Invalid move! Please Try Again.\n" l_.str.14: ; @.str.14 .asciz "The score is:\nPlayer %c : %d\nPlayer %c : %d\n" l_.str.15: ; @.str.15 .asciz "Player %c is the winner!!!\n\n" l_.str.16: ; @.str.16 .asciz "Tie !!!\n\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $448, %rsp ## imm = 0x1C0 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movb $79, -417(%rbp) movl $0, -436(%rbp) callq _printMenu movl %eax, -424(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_4 Depth 2 ## Child Loop BB0_9 Depth 2 ## Child Loop BB0_14 Depth 2 cmpl $0, -424(%rbp) je LBB0_21 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 cmpl $1, -424(%rbp) jne LBB0_7 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl $10, -428(%rbp) movl $10, -432(%rbp) leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _initBoard LBB0_4: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $1, -436(%rbp) je LBB0_6 ## %bb.5: ## in Loop: Header=BB0_4 Depth=2 leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _showBoard leaq -416(%rbp), %rdi movb -417(%rbp), %al movl -428(%rbp), %edx movl -432(%rbp), %ecx movsbl %al, %esi callq _nextStep movl %eax, -436(%rbp) movsbl -417(%rbp), %edi callq _switch_Players movb %al, -417(%rbp) jmp LBB0_4 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 leaq -416(%rbp), %rdi movl -432(%rbp), %esi movl -428(%rbp), %edx callq _checkWinner movl $0, -424(%rbp) jmp LBB0_20 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 cmpl $2, -424(%rbp) jne LBB0_12 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl $15, -428(%rbp) movl $15, -432(%rbp) leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _initBoard LBB0_9: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $1, -436(%rbp) je LBB0_11 ## %bb.10: ## in Loop: Header=BB0_9 Depth=2 leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _showBoard leaq -416(%rbp), %rdi movb -417(%rbp), %al movl -428(%rbp), %edx movl -432(%rbp), %ecx movsbl %al, %esi callq _nextStep movl %eax, -436(%rbp) movsbl -417(%rbp), %edi callq _switch_Players movb %al, -417(%rbp) jmp LBB0_9 LBB0_11: ## in Loop: Header=BB0_1 Depth=1 leaq -416(%rbp), %rdi movl -432(%rbp), %esi movl -428(%rbp), %edx callq _checkWinner movl $0, -424(%rbp) jmp LBB0_19 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 cmpl $3, -424(%rbp) jne LBB0_17 ## %bb.13: ## in Loop: Header=BB0_1 Depth=1 movl $20, -428(%rbp) movl $20, -432(%rbp) leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _initBoard LBB0_14: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $1, -436(%rbp) je LBB0_16 ## %bb.15: ## in Loop: Header=BB0_14 Depth=2 leaq -416(%rbp), %rdi movl -428(%rbp), %esi movl -432(%rbp), %edx callq _showBoard leaq -416(%rbp), %rdi movb -417(%rbp), %al movl -428(%rbp), %edx movl -432(%rbp), %ecx movsbl %al, %esi callq _nextStep movl %eax, -436(%rbp) movsbl -417(%rbp), %edi callq _switch_Players movb %al, -417(%rbp) jmp LBB0_14 LBB0_16: ## in Loop: Header=BB0_1 Depth=1 leaq -416(%rbp), %rdi movl -432(%rbp), %esi movl -428(%rbp), %edx callq _checkWinner movl $0, -424(%rbp) jmp LBB0_18 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str(%rip), %rdi movb $0, %al callq _printf callq _printMenu movl %eax, -424(%rbp) LBB0_18: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_19 LBB0_19: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_20 LBB0_20: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_21: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_23 ## %bb.22: addq $448, %rsp ## imm = 0x1C0 popq %rbp retq LBB0_23: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _initBoard ## -- Begin function initBoard .p2align 4, 0x90 _initBoard: ## @initBoard .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl $0, -20(%rbp) LBB1_1: ## =>This Loop Header: Depth=1 ## Child Loop BB1_3 Depth 2 movl -20(%rbp), %eax cmpl -12(%rbp), %eax jge LBB1_8 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movl $0, -24(%rbp) LBB1_3: ## Parent Loop BB1_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -24(%rbp), %eax cmpl -16(%rbp), %eax jge LBB1_6 ## %bb.4: ## in Loop: Header=BB1_3 Depth=2 movq -8(%rbp), %rax movslq -20(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -24(%rbp), %rcx movb $32, (%rax,%rcx) ## %bb.5: ## in Loop: Header=BB1_3 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB1_3 LBB1_6: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_7 LBB1_7: ## in Loop: Header=BB1_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB1_1 LBB1_8: movq -8(%rbp), %rax movq %rax, -88(%rbp) ## 8-byte Spill movl -12(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -88(%rbp), %rax ## 8-byte Reload subl $1, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movq %rax, -80(%rbp) ## 8-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -80(%rbp), %rax ## 8-byte Reload subl $1, %ecx movslq %ecx, %rcx movb $79, (%rax,%rcx) movq -8(%rbp), %rax movq %rax, -72(%rbp) ## 8-byte Spill movl -12(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -72(%rbp), %rax ## 8-byte Reload subl $1, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movq %rax, -64(%rbp) ## 8-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -64(%rbp), %rax ## 8-byte Reload movslq %ecx, %rcx movb $88, (%rax,%rcx) movq -8(%rbp), %rax movq %rax, -56(%rbp) ## 8-byte Spill movl -12(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -56(%rbp), %rax ## 8-byte Reload movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movq %rax, -48(%rbp) ## 8-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -48(%rbp), %rax ## 8-byte Reload subl $1, %ecx movslq %ecx, %rcx movb $88, (%rax,%rcx) movq -8(%rbp), %rax movq %rax, -40(%rbp) ## 8-byte Spill movl -12(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -40(%rbp), %rax ## 8-byte Reload movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movq %rax, -32(%rbp) ## 8-byte Spill movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -32(%rbp), %rax ## 8-byte Reload movslq %ecx, %rcx movb $79, (%rax,%rcx) popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function showBoard LCPI2_0: .quad 0x400c000000000000 ## double 3.5 .section __TEXT,__text,regular,pure_instructions .globl _showBoard .p2align 4, 0x90 _showBoard: ## @showBoard .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movl $1, -20(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -16(%rbp), %eax jg LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movl -20(%rbp), %esi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB2_1 LBB2_4: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf movl $0, -20(%rbp) LBB2_5: ## =>This Loop Header: Depth=1 ## Child Loop BB2_7 Depth 2 movl -20(%rbp), %eax cmpl -12(%rbp), %eax jge LBB2_12 ## %bb.6: ## in Loop: Header=BB2_5 Depth=1 movl -20(%rbp), %esi addl $1, %esi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf movl $0, -24(%rbp) LBB2_7: ## Parent Loop BB2_5 Depth=1 ## => This Inner Loop Header: Depth=2 movl -24(%rbp), %eax cmpl -16(%rbp), %eax jge LBB2_10 ## %bb.8: ## in Loop: Header=BB2_7 Depth=2 movq -8(%rbp), %rax movslq -20(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -24(%rbp), %rcx movsbl (%rax,%rcx), %esi leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf ## %bb.9: ## in Loop: Header=BB2_7 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB2_7 LBB2_10: ## in Loop: Header=BB2_5 Depth=1 leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf ## %bb.11: ## in Loop: Header=BB2_5 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB2_5 LBB2_12: movl $0, -20(%rbp) LBB2_13: ## =>This Inner Loop Header: Depth=1 cvtsi2sdl -20(%rbp), %xmm1 cvtsi2sdl -16(%rbp), %xmm0 movsd LCPI2_0(%rip), %xmm2 ## xmm2 = mem[0],zero mulsd %xmm2, %xmm0 ucomisd %xmm1, %xmm0 jbe LBB2_16 ## %bb.14: ## in Loop: Header=BB2_13 Depth=1 leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf ## %bb.15: ## in Loop: Header=BB2_13 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB2_13 LBB2_16: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _nextStep ## -- Begin function nextStep .p2align 4, 0x90 _nextStep: ## @nextStep .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movb %sil, %al movq %rdi, -16(%rbp) movb %al, -17(%rbp) movl %edx, -24(%rbp) movl %ecx, -28(%rbp) movb $1, -37(%rbp) movq -16(%rbp), %rdi movl -24(%rbp), %esi movl -28(%rbp), %edx movl $88, %ecx movl $79, %r8d callq _checkMove cmpl $0, %eax jne LBB3_3 ## %bb.1: movq -16(%rbp), %rdi movl -24(%rbp), %esi movl -28(%rbp), %edx movl $79, %ecx movl $88, %r8d callq _checkMove cmpl $0, %eax jne LBB3_3 ## %bb.2: leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB3_28 LBB3_3: movq -16(%rbp), %rdi movl -24(%rbp), %esi movl -28(%rbp), %edx movl $79, %ecx movl $88, %r8d callq _checkMove cmpl $0, %eax jne LBB3_6 ## %bb.4: movsbl -17(%rbp), %eax cmpl $79, %eax jne LBB3_6 ## %bb.5: movsbl -17(%rbp), %esi leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf movl $0, -4(%rbp) jmp LBB3_28 LBB3_6: movq -16(%rbp), %rdi movl -24(%rbp), %esi movl -28(%rbp), %edx movl $88, %ecx movl $79, %r8d callq _checkMove cmpl $0, %eax jne LBB3_9 ## %bb.7: movsbl -17(%rbp), %eax cmpl $88, %eax jne LBB3_9 ## %bb.8: movsbl -17(%rbp), %esi leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf movl $0, -4(%rbp) jmp LBB3_28 LBB3_9: jmp LBB3_10 LBB3_10: ## =>This Inner Loop Header: Depth=1 testb $1, -37(%rbp) je LBB3_27 ## %bb.11: ## in Loop: Header=BB3_10 Depth=1 movsbl -17(%rbp), %esi leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf leaq L_.str.12(%rip), %rdi leaq -36(%rbp), %rsi leaq -32(%rbp), %rdx movb $0, %al callq _scanf movl -36(%rbp), %eax addl $-1, %eax movl %eax, -36(%rbp) movl -32(%rbp), %eax addl $-1, %eax movl %eax, -32(%rbp) cmpl $0, -36(%rbp) jl LBB3_25 ## %bb.12: ## in Loop: Header=BB3_10 Depth=1 movl -36(%rbp), %eax cmpl -24(%rbp), %eax jge LBB3_25 ## %bb.13: ## in Loop: Header=BB3_10 Depth=1 cmpl $0, -32(%rbp) jl LBB3_25 ## %bb.14: ## in Loop: Header=BB3_10 Depth=1 movl -32(%rbp), %eax cmpl -28(%rbp), %eax jge LBB3_25 ## %bb.15: ## in Loop: Header=BB3_10 Depth=1 movq -16(%rbp), %rax movslq -36(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -32(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $32, %eax jne LBB3_25 ## %bb.16: ## in Loop: Header=BB3_10 Depth=1 movsbl -17(%rbp), %eax cmpl $79, %eax jne LBB3_19 ## %bb.17: ## in Loop: Header=BB3_10 Depth=1 movq -16(%rbp), %rdi movl -36(%rbp), %ecx movl -32(%rbp), %r8d movl -24(%rbp), %r9d movl -28(%rbp), %eax movl $79, %esi movl $88, %edx movl %eax, (%rsp) movl $1, 8(%rsp) callq _flipDisc cmpl $0, %eax jne LBB3_19 ## %bb.18: ## in Loop: Header=BB3_10 Depth=1 leaq L_.str.13(%rip), %rdi movb $0, %al callq _printf movb $1, -37(%rbp) jmp LBB3_24 LBB3_19: ## in Loop: Header=BB3_10 Depth=1 movsbl -17(%rbp), %eax cmpl $88, %eax jne LBB3_22 ## %bb.20: ## in Loop: Header=BB3_10 Depth=1 movq -16(%rbp), %rdi movl -36(%rbp), %ecx movl -32(%rbp), %r8d movl -24(%rbp), %r9d movl -28(%rbp), %eax movl $88, %esi movl $79, %edx movl %eax, (%rsp) movl $1, 8(%rsp) callq _flipDisc cmpl $0, %eax jne LBB3_22 ## %bb.21: ## in Loop: Header=BB3_10 Depth=1 leaq L_.str.13(%rip), %rdi movb $0, %al callq _printf movb $1, -37(%rbp) jmp LBB3_23 LBB3_22: ## in Loop: Header=BB3_10 Depth=1 movb $0, -37(%rbp) LBB3_23: ## in Loop: Header=BB3_10 Depth=1 jmp LBB3_24 LBB3_24: ## in Loop: Header=BB3_10 Depth=1 jmp LBB3_26 LBB3_25: ## in Loop: Header=BB3_10 Depth=1 leaq L_.str.13(%rip), %rdi movb $0, %al callq _printf movb $1, -37(%rbp) LBB3_26: ## in Loop: Header=BB3_10 Depth=1 jmp LBB3_10 LBB3_27: movl $0, -4(%rbp) LBB3_28: movl -4(%rbp), %eax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _switch_Players ## -- Begin function switch_Players .p2align 4, 0x90 _switch_Players: ## @switch_Players .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb %dil, %al movb %al, -1(%rbp) movsbl -1(%rbp), %eax cmpl $88, %eax jne LBB4_2 ## %bb.1: movb $79, -1(%rbp) jmp LBB4_3 LBB4_2: movb $88, -1(%rbp) LBB4_3: movsbl -1(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _checkWinner ## -- Begin function checkWinner .p2align 4, 0x90 _checkWinner: ## @checkWinner .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl $0, -28(%rbp) movl $0, -32(%rbp) movl $0, -20(%rbp) LBB5_1: ## =>This Loop Header: Depth=1 ## Child Loop BB5_3 Depth 2 movl -20(%rbp), %eax cmpl -16(%rbp), %eax jge LBB5_13 ## %bb.2: ## in Loop: Header=BB5_1 Depth=1 movl $0, -24(%rbp) LBB5_3: ## Parent Loop BB5_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -24(%rbp), %eax cmpl -12(%rbp), %eax jge LBB5_11 ## %bb.4: ## in Loop: Header=BB5_3 Depth=2 movq -8(%rbp), %rax movslq -20(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -24(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $79, %eax jne LBB5_6 ## %bb.5: ## in Loop: Header=BB5_3 Depth=2 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB5_9 LBB5_6: ## in Loop: Header=BB5_3 Depth=2 movq -8(%rbp), %rax movslq -20(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -24(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $88, %eax jne LBB5_8 ## %bb.7: ## in Loop: Header=BB5_3 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) LBB5_8: ## in Loop: Header=BB5_3 Depth=2 jmp LBB5_9 LBB5_9: ## in Loop: Header=BB5_3 Depth=2 jmp LBB5_10 LBB5_10: ## in Loop: Header=BB5_3 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB5_3 LBB5_11: ## in Loop: Header=BB5_1 Depth=1 jmp LBB5_12 LBB5_12: ## in Loop: Header=BB5_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB5_1 LBB5_13: movl -28(%rbp), %edx movl -32(%rbp), %r8d leaq L_.str.14(%rip), %rdi movl $79, %esi movl $88, %ecx movb $0, %al callq _printf movl -28(%rbp), %eax cmpl -32(%rbp), %eax jle LBB5_15 ## %bb.14: leaq L_.str.15(%rip), %rdi movl $79, %esi movb $0, %al callq _printf jmp LBB5_19 LBB5_15: movl -32(%rbp), %eax cmpl -28(%rbp), %eax jle LBB5_17 ## %bb.16: leaq L_.str.15(%rip), %rdi movl $88, %esi movb $0, %al callq _printf jmp LBB5_18 LBB5_17: leaq L_.str.16(%rip), %rdi movb $0, %al callq _printf LBB5_18: jmp LBB5_19 LBB5_19: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _printMenu ## -- Begin function printMenu .p2align 4, 0x90 _printMenu: ## @printMenu .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi leaq -4(%rbp), %rsi movb $0, %al callq _scanf movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _checkMove ## -- Begin function checkMove .p2align 4, 0x90 _checkMove: ## @checkMove .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movb %r8b, %al ## kill: def $cl killed $cl killed $ecx movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl %edx, -24(%rbp) movb %cl, -25(%rbp) movb %al, -26(%rbp) movl $0, -32(%rbp) LBB7_1: ## =>This Loop Header: Depth=1 ## Child Loop BB7_3 Depth 2 movl -32(%rbp), %eax cmpl -20(%rbp), %eax jge LBB7_11 ## %bb.2: ## in Loop: Header=BB7_1 Depth=1 movl $0, -36(%rbp) LBB7_3: ## Parent Loop BB7_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -36(%rbp), %eax cmpl -24(%rbp), %eax jge LBB7_9 ## %bb.4: ## in Loop: Header=BB7_3 Depth=2 movq -16(%rbp), %rax movslq -32(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -36(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $32, %eax jne LBB7_7 ## %bb.5: ## in Loop: Header=BB7_3 Depth=2 movq -16(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -20(%rbp), %r9d movl -24(%rbp), %eax xorl %r10d, %r10d movsbl %sil, %esi movsbl %dl, %edx movl %eax, (%rsp) movl $0, 8(%rsp) callq _flipDisc cmpl $1, %eax jne LBB7_7 ## %bb.6: movl $1, -4(%rbp) jmp LBB7_12 LBB7_7: ## in Loop: Header=BB7_3 Depth=2 jmp LBB7_8 LBB7_8: ## in Loop: Header=BB7_3 Depth=2 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB7_3 LBB7_9: ## in Loop: Header=BB7_1 Depth=1 jmp LBB7_10 LBB7_10: ## in Loop: Header=BB7_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB7_1 LBB7_11: movl $0, -4(%rbp) LBB7_12: movl -4(%rbp), %eax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _flipDisc ## -- Begin function flipDisc .p2align 4, 0x90 _flipDisc: ## @flipDisc .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp pushq %rbx subq $72, %rsp .cfi_offset %rbx, -24 movb %dl, %al movb %sil, %dl movl 24(%rbp), %esi movl 16(%rbp), %esi movq %rdi, -24(%rbp) movb %dl, -25(%rbp) movb %al, -26(%rbp) movl %ecx, -32(%rbp) movl %r8d, -36(%rbp) movl %r9d, -40(%rbp) movl $0, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax xorl %r9d, %r9d movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move01 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax xorl %r9d, %r9d movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move02 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $1, %r9d xorl %ebx, %ebx movsbl %sil, %esi movsbl %dl, %edx movl $0, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move01 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $1, %r9d xorl %ebx, %ebx movsbl %sil, %esi movsbl %dl, %edx movl $0, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move02 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $1, %r9d movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move01 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $1, %r9d movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move02 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $4294967295, %r9d ## imm = 0xFFFFFFFF movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move02 addl -44(%rbp), %eax movl %eax, -44(%rbp) movq -24(%rbp), %rdi movb -25(%rbp), %sil movb -26(%rbp), %dl movl -32(%rbp), %ecx movl -36(%rbp), %r8d movl -40(%rbp), %r11d movl 16(%rbp), %r10d movl 24(%rbp), %eax movl $4294967295, %r9d ## imm = 0xFFFFFFFF movsbl %sil, %esi movsbl %dl, %edx movl $1, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movl %eax, 24(%rsp) callq _move01 addl -44(%rbp), %eax movl %eax, -44(%rbp) cmpl $0, -44(%rbp) jle LBB8_2 ## %bb.1: movl $1, -12(%rbp) jmp LBB8_3 LBB8_2: movl $0, -12(%rbp) LBB8_3: movl -12(%rbp), %eax addq $72, %rsp popq %rbx popq %rbp retq .cfi_endproc ## -- End function .globl _move01 ## -- Begin function move01 .p2align 4, 0x90 _move01: ## @move01 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb %dl, %al movb %sil, %dl movl 40(%rbp), %esi movl 32(%rbp), %esi movl 24(%rbp), %esi movl 16(%rbp), %esi movq %rdi, -16(%rbp) movb %dl, -17(%rbp) movb %al, -18(%rbp) movl %ecx, -24(%rbp) movl %r8d, -28(%rbp) movl %r9d, -32(%rbp) movl $0, -36(%rbp) movl $1, -40(%rbp) LBB9_1: ## =>This Inner Loop Header: Depth=1 movl -24(%rbp), %ecx movl -40(%rbp), %eax imull -32(%rbp), %eax subl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $-1, %ecx movb %al, -41(%rbp) ## 1-byte Spill jle LBB9_6 ## %bb.2: ## in Loop: Header=BB9_1 Depth=1 movl -24(%rbp), %ecx movl -40(%rbp), %eax imull -32(%rbp), %eax subl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl 24(%rbp), %ecx movb %al, -41(%rbp) ## 1-byte Spill jge LBB9_6 ## %bb.3: ## in Loop: Header=BB9_1 Depth=1 movl -28(%rbp), %ecx movl -40(%rbp), %eax imull 16(%rbp), %eax subl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $-1, %ecx movb %al, -41(%rbp) ## 1-byte Spill jle LBB9_6 ## %bb.4: ## in Loop: Header=BB9_1 Depth=1 movl -28(%rbp), %ecx movl -40(%rbp), %eax imull 16(%rbp), %eax subl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl 32(%rbp), %ecx movb %al, -41(%rbp) ## 1-byte Spill jge LBB9_6 ## %bb.5: ## in Loop: Header=BB9_1 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -40(%rbp), %edx imull -32(%rbp), %edx subl %edx, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -40(%rbp), %edx imull 16(%rbp), %edx subl %edx, %ecx movslq %ecx, %rcx movsbl (%rax,%rcx), %eax movsbl -18(%rbp), %ecx cmpl %ecx, %eax sete %al movb %al, -41(%rbp) ## 1-byte Spill LBB9_6: ## in Loop: Header=BB9_1 Depth=1 movb -41(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB9_7 jmp LBB9_8 LBB9_7: ## in Loop: Header=BB9_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB9_1 LBB9_8: movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -40(%rbp), %edx imull -32(%rbp), %edx subl %edx, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -40(%rbp), %edx imull 16(%rbp), %edx subl %edx, %ecx movslq %ecx, %rcx movsbl (%rax,%rcx), %eax movsbl -17(%rbp), %ecx cmpl %ecx, %eax jne LBB9_16 ## %bb.9: cmpl $0, -36(%rbp) je LBB9_16 ## %bb.10: cmpl $1, 40(%rbp) jne LBB9_15 ## %bb.11: jmp LBB9_12 LBB9_12: ## =>This Inner Loop Header: Depth=1 cmpl $0, -36(%rbp) jle LBB9_14 ## %bb.13: ## in Loop: Header=BB9_12 Depth=1 movb -17(%rbp), %dl movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -36(%rbp), %esi imull -32(%rbp), %esi subl %esi, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -36(%rbp), %esi imull 16(%rbp), %esi subl %esi, %ecx movslq %ecx, %rcx movb %dl, (%rax,%rcx) movl -36(%rbp), %eax addl $-1, %eax movl %eax, -36(%rbp) jmp LBB9_12 LBB9_14: movb -17(%rbp), %dl movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -28(%rbp), %rcx movb %dl, (%rax,%rcx) LBB9_15: movl $1, -4(%rbp) jmp LBB9_17 LBB9_16: movl $0, -4(%rbp) LBB9_17: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _move02 ## -- Begin function move02 .p2align 4, 0x90 _move02: ## @move02 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb %dl, %al movb %sil, %dl movl 40(%rbp), %esi movl 32(%rbp), %esi movl 24(%rbp), %esi movl 16(%rbp), %esi movq %rdi, -16(%rbp) movb %dl, -17(%rbp) movb %al, -18(%rbp) movl %ecx, -24(%rbp) movl %r8d, -28(%rbp) movl %r9d, -32(%rbp) movl $0, -36(%rbp) movl $1, -40(%rbp) LBB10_1: ## =>This Inner Loop Header: Depth=1 movl -24(%rbp), %ecx movl -40(%rbp), %eax imull -32(%rbp), %eax addl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $-1, %ecx movb %al, -41(%rbp) ## 1-byte Spill jle LBB10_6 ## %bb.2: ## in Loop: Header=BB10_1 Depth=1 movl -24(%rbp), %ecx movl -40(%rbp), %eax imull -32(%rbp), %eax addl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl 24(%rbp), %ecx movb %al, -41(%rbp) ## 1-byte Spill jge LBB10_6 ## %bb.3: ## in Loop: Header=BB10_1 Depth=1 movl -28(%rbp), %ecx movl -40(%rbp), %eax imull 16(%rbp), %eax addl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $-1, %ecx movb %al, -41(%rbp) ## 1-byte Spill jle LBB10_6 ## %bb.4: ## in Loop: Header=BB10_1 Depth=1 movl -28(%rbp), %ecx movl -40(%rbp), %eax imull 16(%rbp), %eax addl %eax, %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl 32(%rbp), %ecx movb %al, -41(%rbp) ## 1-byte Spill jge LBB10_6 ## %bb.5: ## in Loop: Header=BB10_1 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -40(%rbp), %edx imull -32(%rbp), %edx addl %edx, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -40(%rbp), %edx imull 16(%rbp), %edx addl %edx, %ecx movslq %ecx, %rcx movsbl (%rax,%rcx), %eax movsbl -18(%rbp), %ecx cmpl %ecx, %eax sete %al movb %al, -41(%rbp) ## 1-byte Spill LBB10_6: ## in Loop: Header=BB10_1 Depth=1 movb -41(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB10_7 jmp LBB10_8 LBB10_7: ## in Loop: Header=BB10_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB10_1 LBB10_8: movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -40(%rbp), %edx imull -32(%rbp), %edx addl %edx, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -40(%rbp), %edx imull 16(%rbp), %edx addl %edx, %ecx movslq %ecx, %rcx movsbl (%rax,%rcx), %eax movsbl -17(%rbp), %ecx cmpl %ecx, %eax jne LBB10_16 ## %bb.9: cmpl $0, -36(%rbp) je LBB10_16 ## %bb.10: cmpl $1, 40(%rbp) jne LBB10_15 ## %bb.11: jmp LBB10_12 LBB10_12: ## =>This Inner Loop Header: Depth=1 cmpl $0, -36(%rbp) jle LBB10_14 ## %bb.13: ## in Loop: Header=BB10_12 Depth=1 movb -17(%rbp), %dl movq -16(%rbp), %rax movl -24(%rbp), %ecx movl -36(%rbp), %esi imull -32(%rbp), %esi addl %esi, %ecx movslq %ecx, %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl -28(%rbp), %ecx movl -36(%rbp), %esi imull 16(%rbp), %esi addl %esi, %ecx movslq %ecx, %rcx movb %dl, (%rax,%rcx) movl -36(%rbp), %eax addl $-1, %eax movl %eax, -36(%rbp) jmp LBB10_12 LBB10_14: movb -17(%rbp), %dl movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movslq -28(%rbp), %rcx movb %dl, (%rax,%rcx) LBB10_15: movl $1, -4(%rbp) jmp LBB10_17 LBB10_16: movl $0, -4(%rbp) LBB10_17: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Invalid choice! Please Try Again\n" L_.str.1: ## @.str.1 .asciz "Good Bye.\n" L_.str.2: ## @.str.2 .asciz "Please enter the size of the board or press 0 to exit:\n0. Exit\n1.'10X10'\n2.'15X15'\n3.'20X20'\n" L_.str.3: ## @.str.3 .asciz "%d" L_.str.4: ## @.str.4 .asciz "\n " L_.str.5: ## @.str.5 .asciz "%2d|" L_.str.6: ## @.str.6 .asciz "\n" L_.str.7: ## @.str.7 .asciz "%2c|" L_.str.8: ## @.str.8 .asciz "-" L_.str.9: ## @.str.9 .asciz "No player can make more invalid moves! The game is Over.\n" L_.str.10: ## @.str.10 .asciz "Player %c, You can not make any move! You lost your turn.\n" L_.str.11: ## @.str.11 .asciz "Player %c, Please enter your move (num Of Row and Column): " L_.str.12: ## @.str.12 .asciz "%d%d" L_.str.13: ## @.str.13 .asciz "Invalid move! Please Try Again.\n" L_.str.14: ## @.str.14 .asciz "The score is:\nPlayer %c : %d\nPlayer %c : %d\n" L_.str.15: ## @.str.15 .asciz "Player %c is the winner!!!\n\n" L_.str.16: ## @.str.16 .asciz "Tie !!!\n\n" .subsections_via_symbols
the_stack_data/122014513.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_putchar ; -- Begin function ft_putchar .p2align 2 _ft_putchar: ; @ft_putchar .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub x1, x29, #1 sturb w0, [x29, #-1] mov w0, #1 mov x2, #1 bl _write ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _ft_putstr ; -- Begin function ft_putstr .p2align 2 _ft_putstr: ; @ft_putstr .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldr x8, [sp, #8] add x9, x8, #1 str x9, [sp, #8] ldrsb w0, [x8] bl _ft_putchar b LBB1_1 LBB1_3: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _ft_find_separator ; -- Begin function ft_find_separator .p2align 2 _ft_find_separator: ; @ft_find_separator .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str wzr, [sp, #4] str wzr, [sp] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp, #4] add x8, x8, x9 ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB2_5 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp, #4] ldrsb w8, [x8, x9] subs w8, w8, #33 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 mov w8, #1 str w8, [sp] b LBB2_4 LBB2_4: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB2_1 LBB2_5: ldr w0, [sp] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _ft_any ; -- Begin function ft_any .p2align 2 _ft_any: ; @ft_any .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #16] str x1, [sp, #8] str wzr, [sp, #4] b LBB3_1 LBB3_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #4] ldr x8, [x8, x9, lsl #3] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB3_5 b LBB3_2 LBB3_2: ; in Loop: Header=BB3_1 Depth=1 ldr x8, [sp, #8] ldr x9, [sp, #16] ldrsw x10, [sp, #4] ldr x0, [x9, x10, lsl #3] blr x8 subs w8, w0, #1 cset w8, ne tbnz w8, #0, LBB3_4 b LBB3_3 LBB3_3: mov w8, #1 stur w8, [x29, #-4] b LBB3_6 LBB3_4: ; in Loop: Header=BB3_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB3_1 LBB3_5: stur wzr, [x29, #-4] b LBB3_6 LBB3_6: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #12] adrp x8, l___const.main.arr@PAGE add x8, x8, l___const.main.arr@PAGEOFF ldr q0, [x8] add x0, sp, #16 str q0, [sp, #16] ldr q0, [x8, #16] str q0, [sp, #32] adrp x1, _ft_find_separator@PAGE add x1, x1, _ft_find_separator@PAGEOFF bl _ft_any subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_2 b LBB4_1 LBB4_1: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _ft_putstr b LBB4_3 LBB4_2: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _ft_putstr b LBB4_3 LBB4_3: ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB4_5 b LBB4_4 LBB4_4: bl ___stack_chk_fail LBB4_5: mov w0, #0 ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "HolaHolaLalala_ksijrnfejrn" l_.str.1: ; @.str.1 .asciz "jyawgvefiueomwearawefwefwefwefweef" l_.str.2: ; @.str.2 .asciz "sfds jkljsda kjl sfd sdf sdfsdfd sdfsdfsdf" .section __DATA,__const .p2align 3 ; @__const.main.arr l___const.main.arr: .quad l_.str .quad l_.str.1 .quad l_.str.2 .quad 0 .section __TEXT,__cstring,cstring_literals l_.str.3: ; @.str.3 .asciz "TRUE\n" l_.str.4: ; @.str.4 .asciz "FALSE\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_putchar ## -- Begin function ft_putchar .p2align 4, 0x90 _ft_putchar: ## @ft_putchar .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movb %dil, %al movb %al, -1(%rbp) movl $1, %edi leaq -1(%rbp), %rsi movl $1, %edx callq _write addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _ft_putstr ## -- Begin function ft_putstr .p2align 4, 0x90 _ft_putstr: ## @ft_putstr .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax cmpb $0, (%rax) je LBB1_3 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movq -8(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -8(%rbp) movsbl (%rax), %edi callq _ft_putchar jmp LBB1_1 LBB1_3: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _ft_find_separator ## -- Begin function ft_find_separator .p2align 4, 0x90 _ft_find_separator: ## @ft_find_separator .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl $0, -12(%rbp) movl $0, -16(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx cmpb $0, (%rax,%rcx) je LBB2_5 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $33, %eax jge LBB2_4 ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl $1, -16(%rbp) LBB2_4: ## in Loop: Header=BB2_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB2_1 LBB2_5: movl -16(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _ft_any ## -- Begin function ft_any .p2align 4, 0x90 _ft_any: ## @ft_any .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl $0, -28(%rbp) LBB3_1: ## =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax movslq -28(%rbp), %rcx cmpq $0, (%rax,%rcx,8) je LBB3_5 ## %bb.2: ## in Loop: Header=BB3_1 Depth=1 movq -24(%rbp), %rax movq -16(%rbp), %rcx movslq -28(%rbp), %rdx movq (%rcx,%rdx,8), %rdi callq *%rax cmpl $1, %eax jne LBB3_4 ## %bb.3: movl $1, -4(%rbp) jmp LBB3_6 LBB3_4: ## in Loop: Header=BB3_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB3_1 LBB3_5: movl $0, -4(%rbp) LBB3_6: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -52(%rbp) movq l___const.main.arr(%rip), %rax movq %rax, -48(%rbp) movq l___const.main.arr+8(%rip), %rax movq %rax, -40(%rbp) movq l___const.main.arr+16(%rip), %rax movq %rax, -32(%rbp) movq l___const.main.arr+24(%rip), %rax movq %rax, -24(%rbp) leaq -48(%rbp), %rdi leaq _ft_find_separator(%rip), %rsi callq _ft_any cmpl $0, %eax je LBB4_2 ## %bb.1: leaq L_.str.3(%rip), %rdi callq _ft_putstr jmp LBB4_3 LBB4_2: leaq L_.str.4(%rip), %rdi callq _ft_putstr LBB4_3: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB4_5 ## %bb.4: xorl %eax, %eax addq $64, %rsp popq %rbp retq LBB4_5: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "HolaHolaLalala_ksijrnfejrn" L_.str.1: ## @.str.1 .asciz "jyawgvefiueomwearawefwefwefwefweef" L_.str.2: ## @.str.2 .asciz "sfds jkljsda kjl sfd sdf sdfsdfd sdfsdfsdf" .section __DATA,__const .p2align 4 ## @__const.main.arr l___const.main.arr: .quad L_.str .quad L_.str.1 .quad L_.str.2 .quad 0 .section __TEXT,__cstring,cstring_literals L_.str.3: ## @.str.3 .asciz "TRUE\n" L_.str.4: ## @.str.4 .asciz "FALSE\n" .subsections_via_symbols
the_stack_data/57949995.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/792042.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _error ; -- Begin function error .p2align 2 _error: ; @error .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] ldr x0, [sp, #8] bl _perror mov w0, #1 bl _exit .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1120 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #68] str w0, [sp, #64] str x1, [sp, #56] ldr w8, [sp, #64] subs w8, w8, #2 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] ldr x8, [sp, #56] ldr x10, [x8] ldr x8, [sp, #56] ldr x8, [x8] mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB1_2: mov w1, #2 mov x0, x1 mov w2, #0 bl _socket str w0, [sp, #52] subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _error b LBB1_4 LBB1_4: add x8, sp, #72 str xzr, [sp, #72] str xzr, [sp, #80] mov w9, #2 strb w9, [sp, #73] mov w9, #50469 strh w9, [sp, #74] ldr x9, [sp, #56] ldr x1, [x9, #8] add x2, x8, #4 mov w0, #2 bl _inet_pton subs w8, w0, #0 cset w8, gt tbnz w8, #0, LBB1_6 b LBB1_5 LBB1_5: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _error b LBB1_6 LBB1_6: b LBB1_7 LBB1_7: ; =>This Inner Loop Header: Depth=1 adrp x8, ___stdinp@GOTPAGE ldr x8, [x8, ___stdinp@GOTPAGEOFF] ldr x2, [x8] add x0, sp, #88 mov w1, #1024 bl _fgets subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB1_11 b LBB1_8 LBB1_8: ; in Loop: Header=BB1_7 Depth=1 ldr w8, [sp, #52] str w8, [sp, #28] ; 4-byte Folded Spill add x0, sp, #88 str x0, [sp, #32] ; 8-byte Folded Spill bl _strlen ldr x1, [sp, #32] ; 8-byte Folded Reload mov x2, x0 ldr w0, [sp, #28] ; 4-byte Folded Reload mov w3, #0 add x4, sp, #72 mov w5, #16 bl _sendto ldr x1, [sp, #32] ; 8-byte Folded Reload ldr w0, [sp, #52] mov x2, #1024 bl _read mov x8, x0 mov x9, x0 str w9, [sp, #48] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB1_10 b LBB1_9 LBB1_9: ; in Loop: Header=BB1_7 Depth=1 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _error b LBB1_10 LBB1_10: ; in Loop: Header=BB1_7 Depth=1 ldrsw x9, [sp, #48] add x0, sp, #88 mov x8, x0 add x8, x8, x9 strb wzr, [x8] adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x1, [x8] bl _fputs b LBB1_7 LBB1_11: ldr w8, [sp, #68] str w8, [sp, #24] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_13 b LBB1_12 LBB1_12: bl ___stack_chk_fail LBB1_13: ldr w0, [sp, #24] ; 4-byte Folded Reload add sp, sp, #1120 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "usage: %s <Server IP address>\neg. $%s 127.0.0.1\n" l_.str.1: ; @.str.1 .asciz "socket() error" l_.str.2: ; @.str.2 .asciz "inet_pton() error" l_.str.3: ; @.str.3 .asciz "read() error" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _error ## -- Begin function error .p2align 4, 0x90 _error: ## @error .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi callq _perror movl $1, %edi callq _exit .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1104, %rsp ## imm = 0x450 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -1060(%rbp) movl %edi, -1064(%rbp) movq %rsi, -1072(%rbp) cmpl $2, -1064(%rbp) je LBB1_2 ## %bb.1: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq -1072(%rbp), %rax movq (%rax), %rcx leaq L_.str(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax movq %rcx, %rdx callq _fprintf movl $1, %edi callq _exit LBB1_2: movl $2, %esi xorl %edx, %edx movl %esi, %edi callq _socket movl %eax, -1076(%rbp) cmpl $0, %eax jge LBB1_4 ## %bb.3: leaq L_.str.1(%rip), %rdi callq _error LBB1_4: leaq -1056(%rbp), %rdi xorl %esi, %esi movl $16, %edx callq _memset movb $2, -1055(%rbp) movw $-15067, -1054(%rbp) ## imm = 0xC525 movq -1072(%rbp), %rax movq 8(%rax), %rsi leaq -1056(%rbp), %rdx addq $4, %rdx movl $2, %edi callq _inet_pton cmpl $0, %eax jg LBB1_6 ## %bb.5: leaq L_.str.2(%rip), %rdi callq _error LBB1_6: jmp LBB1_7 LBB1_7: ## =>This Inner Loop Header: Depth=1 leaq -1040(%rbp), %rdi movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdx movl $1024, %esi ## imm = 0x400 callq _fgets cmpq $0, %rax je LBB1_11 ## %bb.8: ## in Loop: Header=BB1_7 Depth=1 movl -1076(%rbp), %eax movl %eax, -1100(%rbp) ## 4-byte Spill leaq -1040(%rbp), %rax movq %rax, -1096(%rbp) ## 8-byte Spill leaq -1040(%rbp), %rdi callq _strlen movl -1100(%rbp), %edi ## 4-byte Reload movq -1096(%rbp), %rsi ## 8-byte Reload movq %rax, %rdx leaq -1056(%rbp), %r8 xorl %ecx, %ecx movl $16, %r9d callq _sendto movl -1076(%rbp), %edi leaq -1040(%rbp), %rsi movl $1024, %edx ## imm = 0x400 callq _read ## kill: def $eax killed $eax killed $rax movl %eax, -1080(%rbp) cmpl $0, %eax jge LBB1_10 ## %bb.9: ## in Loop: Header=BB1_7 Depth=1 leaq L_.str.3(%rip), %rdi callq _error LBB1_10: ## in Loop: Header=BB1_7 Depth=1 movslq -1080(%rbp), %rax movb $0, -1040(%rbp,%rax) leaq -1040(%rbp), %rdi movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rsi callq _fputs jmp LBB1_7 LBB1_11: movl -1060(%rbp), %eax movl %eax, -1104(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_13 ## %bb.12: movl -1104(%rbp), %eax ## 4-byte Reload addq $1104, %rsp ## imm = 0x450 popq %rbp retq LBB1_13: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "usage: %s <Server IP address>\neg. $%s 127.0.0.1\n" L_.str.1: ## @.str.1 .asciz "socket() error" L_.str.2: ## @.str.2 .asciz "inet_pton() error" L_.str.3: ## @.str.3 .asciz "read() error" .subsections_via_symbols
the_stack_data/717647.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/7949816.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _countRoutes ; -- Begin function countRoutes .p2align 2 _countRoutes: ; @countRoutes .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #128 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur x0, [x29, #-16] stur w1, [x29, #-20] stur w2, [x29, #-24] stur w3, [x29, #-28] stur w4, [x29, #-32] ldur w8, [x29, #-20] ; kill: def $x8 killed $w8 ldur w9, [x29, #-32] mov w10, #1 stur w10, [x29, #-76] ; 4-byte Folded Spill add w9, w9, #1 ; kill: def $x9 killed $w9 stur x9, [x29, #-96] ; 8-byte Folded Spill mov x10, sp stur x10, [x29, #-40] mul x9, x8, x9 lsl x9, x9, #2 add x9, x9, #15 and x9, x9, #0xfffffffffffffff0 stur x9, [x29, #-104] ; 8-byte Folded Spill adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 ldur x11, [x29, #-104] ; 8-byte Folded Reload ldur x9, [x29, #-96] ; 8-byte Folded Reload mov x10, sp subs x0, x10, x11 mov sp, x0 stur x0, [x29, #-88] ; 8-byte Folded Spill stur x8, [x29, #-48] stur x9, [x29, #-56] mul x9, x8, x9 mov x8, #4 mul x2, x8, x9 mov w1, #0 mov x3, #-1 bl ___memset_chk ldur w8, [x29, #-76] ; 4-byte Folded Reload stur w8, [x29, #-60] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ; Child Loop BB0_5 Depth 3 ldur w8, [x29, #-60] ldur w9, [x29, #-32] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_15 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-64] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_5 Depth 3 ldur w8, [x29, #-64] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_13 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 stur wzr, [x29, #-68] b LBB0_5 LBB0_5: ; Parent Loop BB0_1 Depth=1 ; Parent Loop BB0_3 Depth=2 ; => This Inner Loop Header: Depth=3 ldur w8, [x29, #-68] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_11 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=3 ldur x8, [x29, #-16] ldursw x9, [x29, #-64] ldr w8, [x8, x9, lsl #2] ldur x9, [x29, #-16] ldursw x10, [x29, #-68] ldr w9, [x9, x10, lsl #2] subs w0, w8, w9 bl _abs stur w0, [x29, #-72] ldur w8, [x29, #-64] ldur w9, [x29, #-68] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=3 ldur w8, [x29, #-72] ldur w9, [x29, #-60] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_5 Depth=3 ldur x9, [x29, #-88] ; 8-byte Folded Reload ldur x11, [x29, #-96] ; 8-byte Folded Reload ldursw x8, [x29, #-64] mul x8, x8, x11 add x8, x9, x8, lsl #2 ldursw x10, [x29, #-60] ldr w8, [x8, x10, lsl #2] ldursw x10, [x29, #-68] mul x10, x10, x11 add x10, x9, x10, lsl #2 ldur w12, [x29, #-60] ldur w13, [x29, #-72] subs w12, w12, w13 ldr w10, [x10, w12, sxtw #2] add w8, w8, w10 ldur w10, [x29, #-68] ldur w12, [x29, #-28] subs w10, w10, w12 cset w10, eq and w12, w10, #0x1 mov w10, #0 ands w12, w12, #0x1 csinc w10, w10, wzr, eq add w8, w8, w10 mov w12, #51719 movk w12, #15258, lsl #16 sdiv w10, w8, w12 mul w10, w10, w12 subs w8, w8, w10 ldursw x10, [x29, #-64] mul x10, x10, x11 add x9, x9, x10, lsl #2 ldursw x10, [x29, #-60] str w8, [x9, x10, lsl #2] b LBB0_9 LBB0_9: ; in Loop: Header=BB0_5 Depth=3 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_5 Depth=3 ldur w8, [x29, #-68] add w8, w8, #1 stur w8, [x29, #-68] b LBB0_5 LBB0_11: ; in Loop: Header=BB0_3 Depth=2 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-64] add w8, w8, #1 stur w8, [x29, #-64] b LBB0_3 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-60] add w8, w8, #1 stur w8, [x29, #-60] b LBB0_1 LBB0_15: ldur x8, [x29, #-88] ; 8-byte Folded Reload ldur x10, [x29, #-96] ; 8-byte Folded Reload ldursw x9, [x29, #-24] mul x9, x9, x10 add x8, x8, x9, lsl #2 ldursw x9, [x29, #-32] ldr w8, [x8, x9, lsl #2] ldur w9, [x29, #-24] ldur w10, [x29, #-28] subs w9, w9, w10 cset w9, eq and w10, w9, #0x1 mov w9, #0 ands w10, w10, #0x1 csinc w9, w9, wzr, eq add w8, w8, w9 stur w8, [x29, #-116] ; 4-byte Folded Spill ldur x8, [x29, #-40] stur x8, [x29, #-112] ; 8-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: bl ___stack_chk_fail LBB0_17: ldur w0, [x29, #-116] ; 4-byte Folded Reload ldur x8, [x29, #-112] ; 8-byte Folded Reload mov sp, x8 mov sp, x29 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @countRoutes.MOD _countRoutes.MOD: .long 1000000007 ; 0x3b9aca07 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _countRoutes ## -- Begin function countRoutes .p2align 4, 0x90 _countRoutes: ## @countRoutes .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl %edx, -24(%rbp) movl %ecx, -28(%rbp) movl %r8d, -32(%rbp) movl -20(%rbp), %eax ## kill: def $rax killed $eax movq %rax, -96(%rbp) ## 8-byte Spill movl -32(%rbp), %ecx incl %ecx ## kill: def $rcx killed $ecx movq %rcx, -88(%rbp) ## 8-byte Spill movq %rsp, %rdx movq %rdx, -40(%rbp) imulq %rcx, %rax shlq $2, %rax callq ____chkstk_darwin movq -96(%rbp), %rdx ## 8-byte Reload addq $15, %rax andq $-16, %rax subq %rax, %rsp movq -88(%rbp), %rax ## 8-byte Reload movq %rsp, %rdi movq %rdi, -80(%rbp) ## 8-byte Spill movq %rdx, -48(%rbp) movq %rax, -56(%rbp) imulq %rax, %rdx shlq $2, %rdx xorl %esi, %esi movq $-1, %rcx callq ___memset_chk movl $1, -60(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 ## Child Loop BB0_5 Depth 3 movl -60(%rbp), %eax cmpl -32(%rbp), %eax jg LBB0_15 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -64(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_5 Depth 3 movl -64(%rbp), %eax cmpl -20(%rbp), %eax jge LBB0_13 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl $0, -68(%rbp) LBB0_5: ## Parent Loop BB0_1 Depth=1 ## Parent Loop BB0_3 Depth=2 ## => This Inner Loop Header: Depth=3 movl -68(%rbp), %eax cmpl -20(%rbp), %eax jge LBB0_11 ## %bb.6: ## in Loop: Header=BB0_5 Depth=3 movq -16(%rbp), %rax movslq -64(%rbp), %rcx movl (%rax,%rcx,4), %edi movq -16(%rbp), %rax movslq -68(%rbp), %rcx subl (%rax,%rcx,4), %edi callq _abs movl %eax, -72(%rbp) movl -64(%rbp), %eax cmpl -68(%rbp), %eax je LBB0_9 ## %bb.7: ## in Loop: Header=BB0_5 Depth=3 movl -72(%rbp), %eax cmpl -60(%rbp), %eax jg LBB0_9 ## %bb.8: ## in Loop: Header=BB0_5 Depth=3 movq -80(%rbp), %rcx ## 8-byte Reload movq -88(%rbp), %rsi ## 8-byte Reload movslq -64(%rbp), %rdx imulq %rsi, %rdx shlq $2, %rdx movq %rcx, %rax addq %rdx, %rax movslq -60(%rbp), %rdx movl (%rax,%rdx,4), %eax movslq -68(%rbp), %rdx imulq %rsi, %rdx shlq $2, %rdx addq %rdx, %rcx movl -60(%rbp), %edx subl -72(%rbp), %edx movslq %edx, %rdx addl (%rcx,%rdx,4), %eax movl -68(%rbp), %edi movl -28(%rbp), %r8d xorl %ecx, %ecx movl $1, %edx cmpl %r8d, %edi cmovel %edx, %ecx addl %ecx, %eax movl $1000000007, %ecx ## imm = 0x3B9ACA07 cltd idivl %ecx movq -80(%rbp), %rax ## 8-byte Reload movslq -64(%rbp), %rcx imulq %rsi, %rcx shlq $2, %rcx addq %rcx, %rax movslq -60(%rbp), %rcx movl %edx, (%rax,%rcx,4) LBB0_9: ## in Loop: Header=BB0_5 Depth=3 jmp LBB0_10 LBB0_10: ## in Loop: Header=BB0_5 Depth=3 movl -68(%rbp), %eax addl $1, %eax movl %eax, -68(%rbp) jmp LBB0_5 LBB0_11: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_12 LBB0_12: ## in Loop: Header=BB0_3 Depth=2 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp LBB0_3 LBB0_13: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_14 LBB0_14: ## in Loop: Header=BB0_1 Depth=1 movl -60(%rbp), %eax addl $1, %eax movl %eax, -60(%rbp) jmp LBB0_1 LBB0_15: movq -80(%rbp), %rax ## 8-byte Reload movq -88(%rbp), %rdx ## 8-byte Reload movslq -24(%rbp), %rcx imulq %rdx, %rcx shlq $2, %rcx addq %rcx, %rax movslq -32(%rbp), %rcx movl (%rax,%rcx,4), %eax movl -24(%rbp), %esi movl -28(%rbp), %edi xorl %ecx, %ecx movl $1, %edx cmpl %edi, %esi cmovel %edx, %ecx addl %ecx, %eax movl %eax, -100(%rbp) ## 4-byte Spill movq -40(%rbp), %rax movq %rax, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_17 ## %bb.16: movl -100(%rbp), %eax ## 4-byte Reload movq %rbp, %rsp popq %rbp retq LBB0_17: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 2 ## @countRoutes.MOD _countRoutes.MOD: .long 1000000007 ## 0x3b9aca07 .subsections_via_symbols
the_stack_data/181394315.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__const .globl _GearsVersionString ; @GearsVersionString _GearsVersionString: .asciz "@(#)PROGRAM:Gears PROJECT:Gears-1\n" .globl _GearsVersionNumber ; @GearsVersionNumber .p2align 3 _GearsVersionNumber: .quad 0x3ff0000000000000 ; double 1 .no_dead_strip _GearsVersionString .no_dead_strip _GearsVersionNumber .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__const .globl _GearsVersionString ## @GearsVersionString .p2align 4 _GearsVersionString: .asciz "@(#)PROGRAM:Gears PROJECT:Gears-1\n" .globl _GearsVersionNumber ## @GearsVersionNumber .p2align 3 _GearsVersionNumber: .quad 0x3ff0000000000000 ## double 1 .no_dead_strip _GearsVersionString .no_dead_strip _GearsVersionNumber .subsections_via_symbols
the_stack_data/552960.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cat ; -- Begin function cat .p2align 2 _cat: ; @cat .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur x0, [x29, #-8] bl _fgetc sturb w0, [x29, #-9] ldursb w8, [x29, #-9] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: b LBB0_4 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldursb w10, [x29, #-9] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_1 LBB0_4: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x8, ___stdinp@GOTPAGE ldr x8, [x8, ___stdinp@GOTPAGEOFF] ldr x0, [x8] bl _cat b LBB1_10 LBB1_2: mov w8, #1 str w8, [sp, #20] b LBB1_3 LBB1_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #20] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_9 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=1 ldur x8, [x29, #-16] ldrsw x9, [sp, #20] ldr x0, [x8, x9, lsl #3] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen str x0, [sp, #24] ldr x8, [sp, #24] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_6 b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=1 adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] ldur x8, [x29, #-16] ldrsw x9, [sp, #20] ldr x8, [x8, x9, lsl #3] mov x9, sp str x8, [x9] adrp x1, l_.str.2@PAGE add x1, x1, l_.str.2@PAGEOFF bl _fprintf b LBB1_7 LBB1_6: ; in Loop: Header=BB1_3 Depth=1 ldr x0, [sp, #24] bl _cat b LBB1_7 LBB1_7: ; in Loop: Header=BB1_3 Depth=1 b LBB1_8 LBB1_8: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] b LBB1_3 LBB1_9: b LBB1_10 LBB1_10: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%c" l_.str.1: ; @.str.1 .asciz "r" l_.str.2: ; @.str.2 .asciz "Cannot open file %s\n" l_.str.3: ; @.str.3 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cat ## -- Begin function cat .p2align 4, 0x90 _cat: ## @cat .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rdi callq _fgetc ## kill: def $al killed $al killed $eax movb %al, -9(%rbp) movsbl -9(%rbp), %eax cmpl $-1, %eax jne LBB0_3 ## %bb.2: jmp LBB0_4 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movsbl -9(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB0_1 LBB0_4: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) cmpl $1, -8(%rbp) jne LBB1_2 ## %bb.1: movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _cat jmp LBB1_10 LBB1_2: movl $1, -28(%rbp) LBB1_3: ## =>This Inner Loop Header: Depth=1 movl -28(%rbp), %eax cmpl -8(%rbp), %eax jge LBB1_9 ## %bb.4: ## in Loop: Header=BB1_3 Depth=1 movq -16(%rbp), %rax movslq -28(%rbp), %rcx movq (%rax,%rcx,8), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne LBB1_6 ## %bb.5: ## in Loop: Header=BB1_3 Depth=1 movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq -16(%rbp), %rax movslq -28(%rbp), %rcx movq (%rax,%rcx,8), %rdx leaq L_.str.2(%rip), %rsi movb $0, %al callq _fprintf jmp LBB1_7 LBB1_6: ## in Loop: Header=BB1_3 Depth=1 movq -24(%rbp), %rdi callq _cat LBB1_7: ## in Loop: Header=BB1_3 Depth=1 jmp LBB1_8 LBB1_8: ## in Loop: Header=BB1_3 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB1_3 LBB1_9: jmp LBB1_10 LBB1_10: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%c" L_.str.1: ## @.str.1 .asciz "r" L_.str.2: ## @.str.2 .asciz "Cannot open file %s\n" L_.str.3: ## @.str.3 .asciz "\n" .subsections_via_symbols
the_stack_data/140766824.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-24] stur w0, [x29, #-28] str x1, [sp, #24] ldr x8, [sp, #24] ldr x0, [x8, #8] bl _retrieve_input str x0, [sp, #16] ldr x0, [sp, #16] sub x1, x29, #20 str x1, [sp, #8] ; 8-byte Folded Spill bl _postfix ldr x1, [sp, #8] ; 8-byte Folded Reload ldr x8, [sp, #24] ldr x0, [x8, #16] bl _write_output ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl ___stack_chk_fail LBB0_2: mov w0, #0 ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _retrieve_input ; -- Begin function retrieve_input .p2align 2 _retrieve_input: ; @retrieve_input .cfi_startproc ; %bb.0: sub sp, sp, #224 .cfi_def_cfa_offset 224 stp x29, x30, [sp, #208] ; 16-byte Folded Spill add x29, sp, #208 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] ldur x0, [x29, #-8] adrp x1, l_.str.2@PAGE add x1, x1, l_.str.2@PAGEOFF bl _fopen stur x0, [x29, #-16] ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] adrp x1, l_.str.3@PAGE add x1, x1, l_.str.3@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB1_2: ldur x0, [x29, #-8] add x1, sp, #40 bl _stat ldr x9, [sp, #136] mov x8, #1 str x8, [sp, #8] ; 8-byte Folded Spill add x9, x9, #1 str x9, [sp, #32] ldr x9, [sp, #32] mul x0, x8, x9 bl _malloc ldr x8, [sp, #8] ; 8-byte Folded Reload str x0, [sp, #24] ldr x0, [sp, #24] ldr x9, [sp, #32] mul x8, x8, x9 mov x1, x8 ldur x2, [x29, #-16] bl _fgets ldr x8, [sp, #24] str x8, [sp, #16] ; 8-byte Folded Spill ldr x0, [sp, #24] bl _strlen ldr x8, [sp, #16] ; 8-byte Folded Reload add x8, x8, x0 strb wzr, [x8] ldur x0, [x29, #-16] bl _fclose ldr x0, [sp, #24] ldp x29, x30, [sp, #208] ; 16-byte Folded Reload add sp, sp, #224 ret .cfi_endproc ; -- End function .globl _write_output ; -- Begin function write_output .p2align 2 _write_output: ; @write_output .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] ldur x0, [x29, #-8] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _fopen str x0, [sp, #8] ldr x0, [sp, #8] ldr x8, [sp, #16] mov x9, sp str x8, [x9] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fprintf ldr x0, [sp, #8] bl _fclose ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "w" l_.str.1: ; @.str.1 .asciz "%s" l_.str.2: ; @.str.2 .asciz "r" l_.str.3: ; @.str.3 .asciz "failed to open the input file. Syntax ./test <input_file> <output_file>\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -24(%rbp) movl %edi, -28(%rbp) movq %rsi, -40(%rbp) movq -40(%rbp), %rax movq 8(%rax), %rdi callq _retrieve_input movq %rax, -48(%rbp) movq -48(%rbp), %rdi leaq -20(%rbp), %rsi callq _postfix movq -40(%rbp), %rax movq 16(%rax), %rdi leaq -20(%rbp), %rsi callq _write_output movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_2 ## %bb.1: xorl %eax, %eax addq $48, %rsp popq %rbp retq LBB0_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _retrieve_input ## -- Begin function retrieve_input .p2align 4, 0x90 _retrieve_input: ## @retrieve_input .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $192, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi leaq L_.str.2(%rip), %rsi callq _fopen movq %rax, -16(%rbp) cmpq $0, -16(%rbp) jne LBB1_2 ## %bb.1: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi leaq L_.str.3(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB1_2: movq -8(%rbp), %rdi leaq -168(%rbp), %rsi callq _stat$INODE64 movq -72(%rbp), %rax addq $1, %rax movq %rax, -176(%rbp) movq -176(%rbp), %rdi shlq $0, %rdi callq _malloc movq %rax, -184(%rbp) movq -184(%rbp), %rdi movq -176(%rbp), %rax shlq $0, %rax movl %eax, %esi movq -16(%rbp), %rdx callq _fgets movq -184(%rbp), %rax movq %rax, -192(%rbp) ## 8-byte Spill movq -184(%rbp), %rdi callq _strlen movq %rax, %rcx movq -192(%rbp), %rax ## 8-byte Reload movb $0, (%rax,%rcx) movq -16(%rbp), %rdi callq _fclose movq -184(%rbp), %rax addq $192, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _write_output ## -- Begin function write_output .p2align 4, 0x90 _write_output: ## @write_output .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi leaq L_.str(%rip), %rsi callq _fopen movq %rax, -24(%rbp) movq -24(%rbp), %rdi movq -16(%rbp), %rdx leaq L_.str.1(%rip), %rsi movb $0, %al callq _fprintf movq -24(%rbp), %rdi callq _fclose addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "w" L_.str.1: ## @.str.1 .asciz "%s" L_.str.2: ## @.str.2 .asciz "r" L_.str.3: ## @.str.3 .asciz "failed to open the input file. Syntax ./test <input_file> <output_file>\n" .subsections_via_symbols
the_stack_data/104828131.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp add x8, sp, #16 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf stur wzr, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-8] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-12] ldur w9, [x29, #-8] add w9, w9, #1 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_8: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "*" l_.str.2: ; @.str.2 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -16(%rbp), %rsi movb $0, %al callq _scanf movl $0, -8(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -8(%rbp), %eax cmpl -16(%rbp), %eax jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -12(%rbp), %eax movl -8(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_1 LBB0_8: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "*" L_.str.2: ## @.str.2 .asciz "\n" .subsections_via_symbols
the_stack_data/107067.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _strxfrm ; -- Begin function strxfrm .p2align 2 _strxfrm: ; @strxfrm .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str x1, [sp, #16] str x2, [sp, #8] ldr x8, [sp, #16] str x8, [sp] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] subs x8, x8, #1 cset w8, ls tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] subs x8, x8, #1 str x8, [sp, #8] ldr x8, [sp] add x9, x8, #1 str x9, [sp] ldrb w8, [x8] ldr x9, [sp, #24] add x10, x9, #1 str x10, [sp, #24] strb w8, [x9] b LBB0_5 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp] add x8, x8, #1 str x8, [sp] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_6: ldr x8, [sp, #8] subs x8, x8, #0 cset w8, ls tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ldr x8, [sp, #24] add x9, x8, #1 str x9, [sp, #24] strb wzr, [x8] b LBB0_8 LBB0_8: ldr x8, [sp] ldr x9, [sp, #16] subs x0, x8, x9 add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _strxfrm ## -- Begin function strxfrm .p2align 4, 0x90 _strxfrm: ## @strxfrm .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq -16(%rbp), %rax movq %rax, -32(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -32(%rbp), %rax cmpb $0, (%rax) je LBB0_6 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 cmpq $1, -24(%rbp) jbe LBB0_4 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax addq $-1, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -32(%rbp) movb (%rax), %cl movq -8(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -8(%rbp) movb %cl, (%rax) jmp LBB0_5 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) LBB0_5: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_6: cmpq $0, -24(%rbp) jbe LBB0_8 ## %bb.7: movq -8(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -8(%rbp) movb $0, (%rax) LBB0_8: movq -32(%rbp), %rax movq -16(%rbp), %rcx subq %rcx, %rax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/76894.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fls ; -- Begin function fls .p2align 2 _fls: ; @fls .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: str wzr, [sp, #12] b LBB0_7 LBB0_2: mov w8, #1 str w8, [sp, #4] b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 ldr w8, [sp, #8] lsr w8, w8, #1 str w8, [sp, #8] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB0_3 LBB0_6: ldr w8, [sp, #4] str w8, [sp, #12] b LBB0_7 LBB0_7: ldr w0, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fls ## -- Begin function fls .p2align 4, 0x90 _fls: ## @fls .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) cmpl $0, -8(%rbp) jne LBB0_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB0_7 LBB0_2: movl $1, -12(%rbp) LBB0_3: ## =>This Inner Loop Header: Depth=1 cmpl $1, -8(%rbp) je LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movl -8(%rbp), %eax shrl $1, %eax movl %eax, -8(%rbp) ## %bb.5: ## in Loop: Header=BB0_3 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_3 LBB0_6: movl -12(%rbp), %eax movl %eax, -4(%rbp) LBB0_7: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/32468.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _XXX ; -- Begin function XXX .p2align 2 _XXX: ; @XXX .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str w0, [sp, #28] str wzr, [sp, #24] mov w8, #2147483647 str w8, [sp, #20] mov w8, #-2147483648 str w8, [sp, #16] ldr w8, [sp, #20] mov w10, #10 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 str w8, [sp, #12] ldr w8, [sp, #16] sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 str w8, [sp, #8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_13 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] ldr w9, [sp, #20] mov w10, #10 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_5 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] ldr w9, [sp, #16] mov w10, #10 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] mov w9, #10 mul w8, w9, w8 ldr w10, [sp, #28] sdiv w11, w10, w9 mul w11, w11, w9 subs w10, w10, w11 add w8, w8, w10 str w8, [sp, #24] ldr w8, [sp, #28] sdiv w8, w8, w9 str w8, [sp, #28] b LBB0_12 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] ldr w9, [sp, #20] mov w10, #10 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] mov w9, #10 sdiv w8, w8, w9 ldr w9, [sp, #12] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] ldr w9, [sp, #16] mov w10, #10 sdiv w9, w9, w10 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_10 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] mov w9, #10 sdiv w8, w8, w9 ldr w9, [sp, #8] subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] mov w9, #10 mul w8, w9, w8 ldr w10, [sp, #28] sdiv w11, w10, w9 mul w11, w11, w9 subs w10, w10, w11 add w8, w8, w10 str w8, [sp, #24] ldr w8, [sp, #28] sdiv w8, w8, w9 str w8, [sp, #28] b LBB0_11 LBB0_10: str wzr, [sp, #24] b LBB0_13 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_13: ldr w0, [sp, #24] add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _XXX ## -- Begin function XXX .p2align 4, 0x90 _XXX: ## @XXX .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl $0, -8(%rbp) movl $2147483647, -12(%rbp) ## imm = 0x7FFFFFFF movl $-2147483648, -16(%rbp) ## imm = 0x80000000 movl -12(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %edx, -20(%rbp) movl -16(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %edx, -24(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -4(%rbp) je LBB0_13 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -28(%rbp) ## 4-byte Spill movl -12(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, %ecx movl -28(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax jge LBB0_5 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -32(%rbp) ## 4-byte Spill movl -16(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, %ecx movl -32(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax jle LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 imull $10, -8(%rbp), %eax movl %eax, -36(%rbp) ## 4-byte Spill movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl -36(%rbp), %eax ## 4-byte Reload addl %edx, %eax movl %eax, -8(%rbp) movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -4(%rbp) jmp LBB0_12 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -40(%rbp) ## 4-byte Spill movl -12(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, %ecx movl -40(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax jne LBB0_7 ## %bb.6: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx cmpl -20(%rbp), %eax jle LBB0_9 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl %eax, -44(%rbp) ## 4-byte Spill movl -16(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, %ecx movl -44(%rbp), %eax ## 4-byte Reload cmpl %ecx, %eax jne LBB0_10 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx cmpl -24(%rbp), %eax jl LBB0_10 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 imull $10, -8(%rbp), %eax movl %eax, -48(%rbp) ## 4-byte Spill movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl -48(%rbp), %eax ## 4-byte Reload addl %edx, %eax movl %eax, -8(%rbp) movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -4(%rbp) jmp LBB0_11 LBB0_10: movl $0, -8(%rbp) jmp LBB0_13 LBB0_11: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_12 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_13: movl -8(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/72012937.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/243892668.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill .cfi_def_cfa_offset 96 stp x26, x25, [sp, #16] ; 16-byte Folded Spill stp x24, x23, [sp, #32] ; 16-byte Folded Spill stp x22, x21, [sp, #48] ; 16-byte Folded Spill stp x20, x19, [sp, #64] ; 16-byte Folded Spill stp x29, x30, [sp, #80] ; 16-byte Folded Spill .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w19, -24 .cfi_offset w20, -32 .cfi_offset w21, -40 .cfi_offset w22, -48 .cfi_offset w23, -56 .cfi_offset w24, -64 .cfi_offset w25, -72 .cfi_offset w26, -80 .cfi_offset w27, -88 .cfi_offset w28, -96 mov w9, #44800 adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 sub sp, sp, #10, lsl #12 ; =40960 .cfi_def_cfa_offset 41056 sub sp, sp, #3840 .cfi_def_cfa_offset 44896 adrp x8, _x_0@GOTPAGE ldr x8, [x8, _x_0@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_2@GOTPAGE ldr x8, [x8, _x_2@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_3@GOTPAGE ldr x8, [x8, _x_3@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_7@GOTPAGE ldr x8, [x8, _x_7@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_8@GOTPAGE ldr x8, [x8, _x_8@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_12@GOTPAGE ldr x8, [x8, _x_12@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_13@GOTPAGE ldr x8, [x8, _x_13@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_15@GOTPAGE ldr x8, [x8, _x_15@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_17@GOTPAGE ldr x8, [x8, _x_17@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_18@GOTPAGE ldr x8, [x8, _x_18@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_20@GOTPAGE ldr x8, [x8, _x_20@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_21@GOTPAGE ldr x8, [x8, _x_21@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_22@GOTPAGE ldr x8, [x8, _x_22@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_23@GOTPAGE ldr x8, [x8, _x_23@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_24@GOTPAGE ldr x8, [x8, _x_24@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_25@GOTPAGE ldr x8, [x8, _x_25@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_29@GOTPAGE ldr x8, [x8, _x_29@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_32@GOTPAGE ldr x8, [x8, _x_32@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_1@GOTPAGE ldr x8, [x8, _x_1@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_5@GOTPAGE ldr x8, [x8, _x_5@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_9@GOTPAGE ldr x8, [x8, _x_9@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_16@GOTPAGE ldr x8, [x8, _x_16@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_19@GOTPAGE ldr x8, [x8, _x_19@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_26@GOTPAGE ldr x8, [x8, _x_26@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_31@GOTPAGE ldr x8, [x8, _x_31@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_35@GOTPAGE ldr x8, [x8, _x_35@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3608 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_6@GOTPAGE ldr x8, [x8, _x_6@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_10@GOTPAGE ldr x8, [x8, _x_10@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_14@GOTPAGE ldr x8, [x8, _x_14@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_30@GOTPAGE ldr x8, [x8, _x_30@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_33@GOTPAGE ldr x8, [x8, _x_33@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_11@GOTPAGE ldr x8, [x8, _x_11@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_27@GOTPAGE ldr x8, [x8, _x_27@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_28@GOTPAGE ldr x8, [x8, _x_28@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_34@GOTPAGE ldr x8, [x8, _x_34@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 str x8, [x9, #32760] ; 8-byte Folded Spill adrp x8, _x_4@GOTPAGE ldr x8, [x8, _x_4@GOTPAGEOFF] add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 str x8, [x9, #32760] ; 8-byte Folded Spill add x8, sp, #6, lsl #12 ; =24576 add x8, x8, #3840 str wzr, [x8, #16380] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_4 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3400 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3392 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_7 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3384 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_11 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_16 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_15 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_15 LBB0_15: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_16 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3368 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3352 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_19 LBB0_18: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_19 LBB0_19: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3344 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3328 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3336 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_22 LBB0_21: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_22 LBB0_22: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3320 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_24 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_28 LBB0_24: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_26 b LBB0_25 LBB0_25: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_27 LBB0_26: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_27 LBB0_27: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_28 LBB0_28: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3312 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_33 b LBB0_29 LBB0_29: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_31 b LBB0_30 LBB0_30: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_32 LBB0_31: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_32 LBB0_32: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_43 LBB0_33: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3280 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_36 LBB0_35: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_36 LBB0_36: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3272 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_38 b LBB0_37 LBB0_37: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_42 LBB0_38: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_40 b LBB0_39 LBB0_39: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_41 LBB0_40: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_41 LBB0_41: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_42 LBB0_42: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_43 LBB0_43: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3288 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_60 b LBB0_44 LBB0_44: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_46 b LBB0_45 LBB0_45: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_47 LBB0_46: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_47 LBB0_47: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3248 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3240 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_49 b LBB0_48 LBB0_48: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_50 LBB0_49: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_50 LBB0_50: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3240 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3232 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_55 b LBB0_51 LBB0_51: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_53 b LBB0_52 LBB0_52: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_54 LBB0_53: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_54 LBB0_54: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_59 LBB0_55: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_57 b LBB0_56 LBB0_56: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_58 LBB0_57: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_58 LBB0_58: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_59 LBB0_59: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_88 LBB0_60: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_62 b LBB0_61 LBB0_61: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_63 LBB0_62: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_63 LBB0_63: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3192 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3176 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3184 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_65 b LBB0_64 LBB0_64: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_66 LBB0_65: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_66 LBB0_66: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3168 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_68 b LBB0_67 LBB0_67: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_72 LBB0_68: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_70 b LBB0_69 LBB0_69: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_71 LBB0_70: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_71 LBB0_71: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_72 LBB0_72: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3160 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_77 b LBB0_73 LBB0_73: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_75 b LBB0_74 LBB0_74: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_76 LBB0_75: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_76 LBB0_76: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_87 LBB0_77: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3128 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_79 b LBB0_78 LBB0_78: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_80 LBB0_79: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_80 LBB0_80: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3120 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_82 b LBB0_81 LBB0_81: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_86 LBB0_82: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_84 b LBB0_83 LBB0_83: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_85 LBB0_84: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_85 LBB0_85: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3104 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_86 LBB0_86: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_87 LBB0_87: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_88 LBB0_88: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3200 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3096 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_90 b LBB0_89 LBB0_89: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_91 LBB0_90: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_91 LBB0_91: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3088 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3080 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_93 b LBB0_92 LBB0_92: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_94 LBB0_93: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_94 LBB0_94: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3072 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_99 b LBB0_95 LBB0_95: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_97 b LBB0_96 LBB0_96: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_98 LBB0_97: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_98 LBB0_98: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_103 LBB0_99: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_101 b LBB0_100 LBB0_100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_102 LBB0_101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_102 LBB0_102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_103 LBB0_103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3056 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3040 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_105 b LBB0_104 LBB0_104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_106 LBB0_105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_106 LBB0_106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3032 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #3016 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3024 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_108 b LBB0_107 LBB0_107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_109 LBB0_108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_109 LBB0_109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3008 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_111 b LBB0_110 LBB0_110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_115 LBB0_111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_113 b LBB0_112 LBB0_112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_114 LBB0_113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_114 LBB0_114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_115 LBB0_115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3000 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_120 b LBB0_116 LBB0_116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_118 b LBB0_117 LBB0_117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_119 LBB0_118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_119 LBB0_119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_130 LBB0_120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2968 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_122 b LBB0_121 LBB0_121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_123 LBB0_122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_123 LBB0_123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2960 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_125 b LBB0_124 LBB0_124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_129 LBB0_125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_127 b LBB0_126 LBB0_126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_128 LBB0_127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_128 LBB0_128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_129 LBB0_129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2952 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_130 LBB0_130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2976 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_147 b LBB0_131 LBB0_131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_133 b LBB0_132 LBB0_132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_134 LBB0_133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_134 LBB0_134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2936 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2928 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_136 b LBB0_135 LBB0_135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_137 LBB0_136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_137 LBB0_137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2920 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_142 b LBB0_138 LBB0_138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_140 b LBB0_139 LBB0_139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_141 LBB0_140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_141 LBB0_141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_146 LBB0_142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_144 b LBB0_143 LBB0_143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_145 LBB0_144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_145 LBB0_145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_146 LBB0_146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_175 LBB0_147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_149 b LBB0_148 LBB0_148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_150 LBB0_149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_150 LBB0_150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2880 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2864 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2872 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_152 b LBB0_151 LBB0_151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_153 LBB0_152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_153 LBB0_153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2872 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2856 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_155 b LBB0_154 LBB0_154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_159 LBB0_155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_157 b LBB0_156 LBB0_156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_158 LBB0_157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_158 LBB0_158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_159 LBB0_159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2848 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_164 b LBB0_160 LBB0_160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_162 b LBB0_161 LBB0_161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_163 LBB0_162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_163 LBB0_163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_174 LBB0_164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2816 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_166 b LBB0_165 LBB0_165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_167 LBB0_166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_167 LBB0_167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2808 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_169 b LBB0_168 LBB0_168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_173 LBB0_169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_171 b LBB0_170 LBB0_170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_172 LBB0_171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_172 LBB0_172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_173 LBB0_173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2800 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_174 LBB0_174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_175 LBB0_175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2888 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_264 b LBB0_176 LBB0_176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_178 b LBB0_177 LBB0_177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_179 LBB0_178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_179 LBB0_179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2784 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2776 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_181 b LBB0_180 LBB0_180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_182 LBB0_181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_182 LBB0_182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2768 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_187 b LBB0_183 LBB0_183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_185 b LBB0_184 LBB0_184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_186 LBB0_185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_186 LBB0_186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_191 LBB0_187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_189 b LBB0_188 LBB0_188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_190 LBB0_189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_190 LBB0_190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_191 LBB0_191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2752 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2736 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_193 b LBB0_192 LBB0_192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_194 LBB0_193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_194 LBB0_194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2728 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2712 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2720 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_196 b LBB0_195 LBB0_195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_197 LBB0_196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_197 LBB0_197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2720 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2704 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_199 b LBB0_198 LBB0_198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_203 LBB0_199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_201 b LBB0_200 LBB0_200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_202 LBB0_201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_202 LBB0_202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_203 LBB0_203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2696 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_208 b LBB0_204 LBB0_204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_206 b LBB0_205 LBB0_205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_207 LBB0_206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_207 LBB0_207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_218 LBB0_208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2664 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_210 b LBB0_209 LBB0_209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_211 LBB0_210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_211 LBB0_211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2656 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_213 b LBB0_212 LBB0_212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_217 LBB0_213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_215 b LBB0_214 LBB0_214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_216 LBB0_215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_216 LBB0_216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_217 LBB0_217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_218 LBB0_218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2672 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_235 b LBB0_219 LBB0_219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_221 b LBB0_220 LBB0_220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_222 LBB0_221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_222 LBB0_222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2632 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2624 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_224 b LBB0_223 LBB0_223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_225 LBB0_224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_225 LBB0_225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2616 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_230 b LBB0_226 LBB0_226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_228 b LBB0_227 LBB0_227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_229 LBB0_228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_229 LBB0_229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_234 LBB0_230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_232 b LBB0_231 LBB0_231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_233 LBB0_232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_233 LBB0_233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_234 LBB0_234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_263 LBB0_235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_237 b LBB0_236 LBB0_236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_238 LBB0_237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_238 LBB0_238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2576 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2560 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2568 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_240 b LBB0_239 LBB0_239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_241 LBB0_240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_241 LBB0_241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2568 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2552 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_243 b LBB0_242 LBB0_242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_247 LBB0_243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_245 b LBB0_244 LBB0_244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_246 LBB0_245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_246 LBB0_246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_247 LBB0_247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2544 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_252 b LBB0_248 LBB0_248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_250 b LBB0_249 LBB0_249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_251 LBB0_250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_251 LBB0_251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_262 LBB0_252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2512 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_254 b LBB0_253 LBB0_253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_255 LBB0_254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_255 LBB0_255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2504 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_257 b LBB0_256 LBB0_256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_261 LBB0_257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_259 b LBB0_258 LBB0_258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_260 LBB0_259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_260 LBB0_260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2488 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_261 LBB0_261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_262 LBB0_262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_263 LBB0_263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_352 LBB0_264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_266 b LBB0_265 LBB0_265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_267 LBB0_266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_267 LBB0_267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2472 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2464 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_269 b LBB0_268 LBB0_268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_270 LBB0_269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_270 LBB0_270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_275 b LBB0_271 LBB0_271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_273 b LBB0_272 LBB0_272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_274 LBB0_273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_274 LBB0_274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_279 LBB0_275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_277 b LBB0_276 LBB0_276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_278 LBB0_277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_278 LBB0_278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_279 LBB0_279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2440 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2424 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_281 b LBB0_280 LBB0_280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_282 LBB0_281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_282 LBB0_282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2416 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2400 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2408 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_284 b LBB0_283 LBB0_283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_285 LBB0_284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_285 LBB0_285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2392 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_287 b LBB0_286 LBB0_286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_291 LBB0_287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_289 b LBB0_288 LBB0_288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_290 LBB0_289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_290 LBB0_290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_291 LBB0_291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2384 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_296 b LBB0_292 LBB0_292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_294 b LBB0_293 LBB0_293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_295 LBB0_294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_295 LBB0_295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_306 LBB0_296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2352 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_298 b LBB0_297 LBB0_297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_299 LBB0_298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_299 LBB0_299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2344 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_301 b LBB0_300 LBB0_300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_305 LBB0_301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_303 b LBB0_302 LBB0_302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_304 LBB0_303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_304 LBB0_304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_305 LBB0_305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_306 LBB0_306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2360 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_323 b LBB0_307 LBB0_307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_309 b LBB0_308 LBB0_308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_310 LBB0_309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_310 LBB0_310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2320 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2312 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_312 b LBB0_311 LBB0_311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_313 LBB0_312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_313 LBB0_313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2304 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_318 b LBB0_314 LBB0_314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_316 b LBB0_315 LBB0_315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_317 LBB0_316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_317 LBB0_317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_322 LBB0_318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_320 b LBB0_319 LBB0_319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_321 LBB0_320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_321 LBB0_321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_322 LBB0_322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_351 LBB0_323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_325 b LBB0_324 LBB0_324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_326 LBB0_325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_326 LBB0_326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2264 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2248 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2256 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_328 b LBB0_327 LBB0_327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_329 LBB0_328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_329 LBB0_329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2240 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_331 b LBB0_330 LBB0_330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_335 LBB0_331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_333 b LBB0_332 LBB0_332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_334 LBB0_333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_334 LBB0_334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_335 LBB0_335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2232 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_340 b LBB0_336 LBB0_336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_338 b LBB0_337 LBB0_337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_339 LBB0_338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_339 LBB0_339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_350 LBB0_340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3528 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2200 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_342 b LBB0_341 LBB0_341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_343 LBB0_342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_343 LBB0_343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2192 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_345 b LBB0_344 LBB0_344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_349 LBB0_345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_347 b LBB0_346 LBB0_346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_348 LBB0_347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_348 LBB0_348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_349 LBB0_349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_350 LBB0_350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_351 LBB0_351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_352 LBB0_352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2480 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3836 str s0, [x10, #16380] ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_354 b LBB0_353 LBB0_353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_355 LBB0_354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_355 LBB0_355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2168 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2160 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_357 b LBB0_356 LBB0_356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_358 LBB0_357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_358 LBB0_358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2152 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_363 b LBB0_359 LBB0_359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_361 b LBB0_360 LBB0_360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_362 LBB0_361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_362 LBB0_362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_367 LBB0_363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_365 b LBB0_364 LBB0_364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_366 LBB0_365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_366 LBB0_366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_367 LBB0_367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2136 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2120 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_369 b LBB0_368 LBB0_368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_370 LBB0_369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_370 LBB0_370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2112 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #2096 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2104 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_372 b LBB0_371 LBB0_371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_373 LBB0_372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_373 LBB0_373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2104 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2088 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_375 b LBB0_374 LBB0_374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_379 LBB0_375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_377 b LBB0_376 LBB0_376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_378 LBB0_377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_378 LBB0_378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2072 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_379 LBB0_379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2080 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_384 b LBB0_380 LBB0_380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_382 b LBB0_381 LBB0_381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_383 LBB0_382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_383 LBB0_383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_394 LBB0_384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2048 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_386 b LBB0_385 LBB0_385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_387 LBB0_386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_387 LBB0_387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2040 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_389 b LBB0_388 LBB0_388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_393 LBB0_389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_391 b LBB0_390 LBB0_390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_392 LBB0_391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_392 LBB0_392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_393 LBB0_393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2032 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_394 LBB0_394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2056 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_411 b LBB0_395 LBB0_395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_397 b LBB0_396 LBB0_396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_398 LBB0_397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_398 LBB0_398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2016 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #2008 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_400 b LBB0_399 LBB0_399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_401 LBB0_400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_401 LBB0_401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #2000 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_406 b LBB0_402 LBB0_402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_404 b LBB0_403 LBB0_403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_405 LBB0_404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_405 LBB0_405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_410 LBB0_406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_408 b LBB0_407 LBB0_407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_409 LBB0_408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_409 LBB0_409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_410 LBB0_410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_439 LBB0_411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_413 b LBB0_412 LBB0_412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_414 LBB0_413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_414 LBB0_414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1960 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1944 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1952 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_416 b LBB0_415 LBB0_415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_417 LBB0_416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_417 LBB0_417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1952 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1936 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_419 b LBB0_418 LBB0_418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_423 LBB0_419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_421 b LBB0_420 LBB0_420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_422 LBB0_421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_422 LBB0_422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_423 LBB0_423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1928 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_428 b LBB0_424 LBB0_424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_426 b LBB0_425 LBB0_425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_427 LBB0_426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_427 LBB0_427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_438 LBB0_428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1896 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_430 b LBB0_429 LBB0_429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_431 LBB0_430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_431 LBB0_431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1888 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_433 b LBB0_432 LBB0_432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_437 LBB0_433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_435 b LBB0_434 LBB0_434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_436 LBB0_435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_436 LBB0_436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1872 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_437 LBB0_437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_438 LBB0_438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_439 LBB0_439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1968 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1864 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_441 b LBB0_440 LBB0_440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_442 LBB0_441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_442 LBB0_442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1856 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1848 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_444 b LBB0_443 LBB0_443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_445 LBB0_444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_445 LBB0_445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1840 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_450 b LBB0_446 LBB0_446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_448 b LBB0_447 LBB0_447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_449 LBB0_448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_449 LBB0_449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_454 LBB0_450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_452 b LBB0_451 LBB0_451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_453 LBB0_452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_453 LBB0_453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_454 LBB0_454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1824 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1808 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_456 b LBB0_455 LBB0_455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_457 LBB0_456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_457 LBB0_457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1800 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1784 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1792 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_459 b LBB0_458 LBB0_458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_460 LBB0_459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_460 LBB0_460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1776 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_462 b LBB0_461 LBB0_461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_466 LBB0_462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_464 b LBB0_463 LBB0_463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_465 LBB0_464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_465 LBB0_465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_466 LBB0_466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1784 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1768 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_471 b LBB0_467 LBB0_467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_469 b LBB0_468 LBB0_468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_470 LBB0_469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_470 LBB0_470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_481 LBB0_471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1736 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_473 b LBB0_472 LBB0_472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_474 LBB0_473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_474 LBB0_474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1728 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_476 b LBB0_475 LBB0_475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_480 LBB0_476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_478 b LBB0_477 LBB0_477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_479 LBB0_478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_479 LBB0_479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_480 LBB0_480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1720 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_481 LBB0_481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1744 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_498 b LBB0_482 LBB0_482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_484 b LBB0_483 LBB0_483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_485 LBB0_484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_485 LBB0_485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1704 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1696 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_487 b LBB0_486 LBB0_486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_488 LBB0_487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_488 LBB0_488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1688 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_493 b LBB0_489 LBB0_489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_491 b LBB0_490 LBB0_490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_492 LBB0_491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_492 LBB0_492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_497 LBB0_493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_495 b LBB0_494 LBB0_494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_496 LBB0_495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_496 LBB0_496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_497 LBB0_497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_526 LBB0_498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_500 b LBB0_499 LBB0_499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_501 LBB0_500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_501 LBB0_501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1648 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1632 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1640 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_503 b LBB0_502 LBB0_502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_504 LBB0_503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_504 LBB0_504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1624 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_506 b LBB0_505 LBB0_505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_510 LBB0_506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_508 b LBB0_507 LBB0_507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_509 LBB0_508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_509 LBB0_509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_510 LBB0_510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1616 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_515 b LBB0_511 LBB0_511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_513 b LBB0_512 LBB0_512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_514 LBB0_513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_514 LBB0_514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_525 LBB0_515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1584 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_517 b LBB0_516 LBB0_516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_518 LBB0_517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_518 LBB0_518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1576 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_520 b LBB0_519 LBB0_519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_524 LBB0_520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_522 b LBB0_521 LBB0_521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_523 LBB0_522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_523 LBB0_523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_524 LBB0_524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1568 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_525 LBB0_525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_526 LBB0_526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1656 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_615 b LBB0_527 LBB0_527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_529 b LBB0_528 LBB0_528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_530 LBB0_529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_530 LBB0_530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1552 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1544 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_532 b LBB0_531 LBB0_531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_533 LBB0_532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_533 LBB0_533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1536 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_538 b LBB0_534 LBB0_534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_536 b LBB0_535 LBB0_535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_537 LBB0_536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_537 LBB0_537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_542 LBB0_538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_540 b LBB0_539 LBB0_539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_541 LBB0_540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_541 LBB0_541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_542 LBB0_542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1520 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1504 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_544 b LBB0_543 LBB0_543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_545 LBB0_544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_545 LBB0_545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1496 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1480 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1488 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_547 b LBB0_546 LBB0_546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_548 LBB0_547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_548 LBB0_548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1488 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1472 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_550 b LBB0_549 LBB0_549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_554 LBB0_550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_552 b LBB0_551 LBB0_551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_553 LBB0_552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_553 LBB0_553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1456 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_554 LBB0_554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1464 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_559 b LBB0_555 LBB0_555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_557 b LBB0_556 LBB0_556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_558 LBB0_557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_558 LBB0_558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_569 LBB0_559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1432 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_561 b LBB0_560 LBB0_560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_562 LBB0_561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_562 LBB0_562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1424 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_564 b LBB0_563 LBB0_563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_568 LBB0_564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_566 b LBB0_565 LBB0_565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_567 LBB0_566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_567 LBB0_567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_568 LBB0_568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1416 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_569 LBB0_569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1440 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_586 b LBB0_570 LBB0_570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_572 b LBB0_571 LBB0_571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_573 LBB0_572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_573 LBB0_573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1400 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1392 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_575 b LBB0_574 LBB0_574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_576 LBB0_575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_576 LBB0_576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1384 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_581 b LBB0_577 LBB0_577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #19.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_579 b LBB0_578 LBB0_578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_580 LBB0_579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_580 LBB0_580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_585 LBB0_581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_583 b LBB0_582 LBB0_582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_584 LBB0_583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_584 LBB0_584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_585 LBB0_585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_614 LBB0_586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_588 b LBB0_587 LBB0_587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_589 LBB0_588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_589 LBB0_589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1344 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1328 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1336 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_591 b LBB0_590 LBB0_590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_592 LBB0_591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_592 LBB0_592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1320 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_594 b LBB0_593 LBB0_593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_598 LBB0_594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_596 b LBB0_595 LBB0_595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_597 LBB0_596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_597 LBB0_597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_598 LBB0_598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1312 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_603 b LBB0_599 LBB0_599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_601 b LBB0_600 LBB0_600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_602 LBB0_601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_602 LBB0_602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_613 LBB0_603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1280 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_605 b LBB0_604 LBB0_604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_606 LBB0_605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_606 LBB0_606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1272 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_608 b LBB0_607 LBB0_607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_612 LBB0_608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #4.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_610 b LBB0_609 LBB0_609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_611 LBB0_610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_611 LBB0_611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_612 LBB0_612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_613 LBB0_613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_614 LBB0_614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_703 LBB0_615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_617 b LBB0_616 LBB0_616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_618 LBB0_617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_618 LBB0_618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1240 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1232 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_620 b LBB0_619 LBB0_619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_621 LBB0_620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_621 LBB0_621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1224 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_626 b LBB0_622 LBB0_622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_624 b LBB0_623 LBB0_623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_625 LBB0_624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_625 LBB0_625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_630 LBB0_626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_628 b LBB0_627 LBB0_627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_629 LBB0_628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_629 LBB0_629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_630 LBB0_630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1208 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1192 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_632 b LBB0_631 LBB0_631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_633 LBB0_632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_633 LBB0_633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1184 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1168 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1176 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_635 b LBB0_634 LBB0_634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_636 LBB0_635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_636 LBB0_636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1160 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_638 b LBB0_637 LBB0_637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_642 LBB0_638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_640 b LBB0_639 LBB0_639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_641 LBB0_640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_641 LBB0_641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_642 LBB0_642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1168 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1152 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_647 b LBB0_643 LBB0_643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_645 b LBB0_644 LBB0_644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_646 LBB0_645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_646 LBB0_646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_657 LBB0_647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1120 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_649 b LBB0_648 LBB0_648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_650 LBB0_649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_650 LBB0_650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1112 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_652 b LBB0_651 LBB0_651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_656 LBB0_652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_654 b LBB0_653 LBB0_653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_655 LBB0_654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_655 LBB0_655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_656 LBB0_656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1104 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_657 LBB0_657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1128 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_674 b LBB0_658 LBB0_658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_660 b LBB0_659 LBB0_659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_661 LBB0_660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_661 LBB0_661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1088 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1080 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_663 b LBB0_662 LBB0_662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_664 LBB0_663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_664 LBB0_664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1072 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_669 b LBB0_665 LBB0_665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_667 b LBB0_666 LBB0_666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_668 LBB0_667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_668 LBB0_668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_673 LBB0_669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_671 b LBB0_670 LBB0_670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_672 LBB0_671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_672 LBB0_672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_673 LBB0_673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_702 LBB0_674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_676 b LBB0_675 LBB0_675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_677 LBB0_676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_677 LBB0_677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1032 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #1016 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1024 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_679 b LBB0_678 LBB0_678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_680 LBB0_679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_680 LBB0_680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1008 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_682 b LBB0_681 LBB0_681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_686 LBB0_682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_684 b LBB0_683 LBB0_683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_685 LBB0_684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_685 LBB0_685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_686 LBB0_686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1000 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_691 b LBB0_687 LBB0_687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_689 b LBB0_688 LBB0_688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_690 LBB0_689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_690 LBB0_690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_701 LBB0_691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #968 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_693 b LBB0_692 LBB0_692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_694 LBB0_693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_694 LBB0_694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #960 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_696 b LBB0_695 LBB0_695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_700 LBB0_696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_698 b LBB0_697 LBB0_697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_699 LBB0_698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_699 LBB0_699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_700 LBB0_700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #952 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_701 LBB0_701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_702 LBB0_702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_703 LBB0_703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #1248 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3832 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_705 b LBB0_704 LBB0_704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_706 LBB0_705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_706 LBB0_706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #936 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #928 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_708 b LBB0_707 LBB0_707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_709 LBB0_708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_709 LBB0_709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #920 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_714 b LBB0_710 LBB0_710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_712 b LBB0_711 LBB0_711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_713 LBB0_712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_713 LBB0_713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_718 LBB0_714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_716 b LBB0_715 LBB0_715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_717 LBB0_716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_717 LBB0_717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_718 LBB0_718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #904 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #888 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_720 b LBB0_719 LBB0_719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_721 LBB0_720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_721 LBB0_721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #880 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #864 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #872 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_723 b LBB0_722 LBB0_722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_724 LBB0_723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_724 LBB0_724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #872 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #856 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_726 b LBB0_725 LBB0_725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_730 LBB0_726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_728 b LBB0_727 LBB0_727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_729 LBB0_728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_729 LBB0_729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_730 LBB0_730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #848 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_735 b LBB0_731 LBB0_731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_733 b LBB0_732 LBB0_732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_734 LBB0_733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_734 LBB0_734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_745 LBB0_735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #816 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_737 b LBB0_736 LBB0_736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_738 LBB0_737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_738 LBB0_738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #808 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_740 b LBB0_739 LBB0_739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_744 LBB0_740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_742 b LBB0_741 LBB0_741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_743 LBB0_742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_743 LBB0_743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_744 LBB0_744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #800 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_745 LBB0_745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #888 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #824 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_762 b LBB0_746 LBB0_746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_748 b LBB0_747 LBB0_747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_749 LBB0_748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_749 LBB0_749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #784 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #776 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_751 b LBB0_750 LBB0_750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_752 LBB0_751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_752 LBB0_752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #768 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_757 b LBB0_753 LBB0_753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_755 b LBB0_754 LBB0_754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_756 LBB0_755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_756 LBB0_756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_761 LBB0_757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_759 b LBB0_758 LBB0_758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_760 LBB0_759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_760 LBB0_760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_761 LBB0_761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_790 LBB0_762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_764 b LBB0_763 LBB0_763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_765 LBB0_764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_765 LBB0_765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #728 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #712 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #720 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_767 b LBB0_766 LBB0_766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_768 LBB0_767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_768 LBB0_768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #720 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #704 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_770 b LBB0_769 LBB0_769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_774 LBB0_770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_772 b LBB0_771 LBB0_771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_773 LBB0_772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_773 LBB0_773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_774 LBB0_774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #696 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_779 b LBB0_775 LBB0_775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_777 b LBB0_776 LBB0_776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_778 LBB0_777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_778 LBB0_778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_789 LBB0_779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #664 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_781 b LBB0_780 LBB0_780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_782 LBB0_781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_782 LBB0_782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #656 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_784 b LBB0_783 LBB0_783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_788 LBB0_784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_786 b LBB0_785 LBB0_785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_787 LBB0_786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_787 LBB0_787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_788 LBB0_788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_789 LBB0_789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_790 LBB0_790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #736 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #632 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_792 b LBB0_791 LBB0_791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_793 LBB0_792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_793 LBB0_793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #624 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #616 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_795 b LBB0_794 LBB0_794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_796 LBB0_795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_796 LBB0_796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #608 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_801 b LBB0_797 LBB0_797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_799 b LBB0_798 LBB0_798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_800 LBB0_799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_800 LBB0_800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_805 LBB0_801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_803 b LBB0_802 LBB0_802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_804 LBB0_803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_804 LBB0_804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_805 LBB0_805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #592 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #576 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_807 b LBB0_806 LBB0_806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_808 LBB0_807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_808 LBB0_808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #568 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #552 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #560 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_810 b LBB0_809 LBB0_809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_811 LBB0_810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_811 LBB0_811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #544 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_813 b LBB0_812 LBB0_812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_817 LBB0_813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_815 b LBB0_814 LBB0_814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_816 LBB0_815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_816 LBB0_816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_817 LBB0_817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #552 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #536 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_822 b LBB0_818 LBB0_818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_820 b LBB0_819 LBB0_819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_821 LBB0_820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_821 LBB0_821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_832 LBB0_822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #504 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_824 b LBB0_823 LBB0_823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_825 LBB0_824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_825 LBB0_825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #496 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_827 b LBB0_826 LBB0_826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_831 LBB0_827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_829 b LBB0_828 LBB0_828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_830 LBB0_829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_830 LBB0_830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_831 LBB0_831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #488 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_832 LBB0_832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #512 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_849 b LBB0_833 LBB0_833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_835 b LBB0_834 LBB0_834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_836 LBB0_835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_836 LBB0_836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #472 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #464 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_838 b LBB0_837 LBB0_837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_839 LBB0_838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_839 LBB0_839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_844 b LBB0_840 LBB0_840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_842 b LBB0_841 LBB0_841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_843 LBB0_842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_843 LBB0_843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_848 LBB0_844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_846 b LBB0_845 LBB0_845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_847 LBB0_846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_847 LBB0_847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_848 LBB0_848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_877 LBB0_849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_851 b LBB0_850 LBB0_850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_852 LBB0_851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_852 LBB0_852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #416 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #400 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #408 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_854 b LBB0_853 LBB0_853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_855 LBB0_854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_855 LBB0_855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #392 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_857 b LBB0_856 LBB0_856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_861 LBB0_857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_859 b LBB0_858 LBB0_858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_860 LBB0_859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_860 LBB0_860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_861 LBB0_861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #384 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_866 b LBB0_862 LBB0_862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_864 b LBB0_863 LBB0_863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_865 LBB0_864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_865 LBB0_865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_876 LBB0_866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #352 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_868 b LBB0_867 LBB0_867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_869 LBB0_868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_869 LBB0_869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #344 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_871 b LBB0_870 LBB0_870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_875 LBB0_871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_873 b LBB0_872 LBB0_872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_874 LBB0_873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_874 LBB0_874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_875 LBB0_875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_876 LBB0_876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_877 LBB0_877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #424 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_966 b LBB0_878 LBB0_878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_880 b LBB0_879 LBB0_879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_881 LBB0_880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_881 LBB0_881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #320 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #312 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_883 b LBB0_882 LBB0_882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_884 LBB0_883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_884 LBB0_884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #304 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_889 b LBB0_885 LBB0_885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_887 b LBB0_886 LBB0_886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_888 LBB0_887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_888 LBB0_888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_893 LBB0_889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_891 b LBB0_890 LBB0_890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_892 LBB0_891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_892 LBB0_892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_893 LBB0_893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #288 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #272 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_895 b LBB0_894 LBB0_894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_896 LBB0_895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_896 LBB0_896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #264 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #248 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #256 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_898 b LBB0_897 LBB0_897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_899 LBB0_898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_899 LBB0_899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #240 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_901 b LBB0_900 LBB0_900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_905 LBB0_901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_903 b LBB0_902 LBB0_902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_904 LBB0_903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_904 LBB0_904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_905 LBB0_905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #232 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_910 b LBB0_906 LBB0_906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_908 b LBB0_907 LBB0_907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_909 LBB0_908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_909 LBB0_909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_920 LBB0_910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #200 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_912 b LBB0_911 LBB0_911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_913 LBB0_912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_913 LBB0_913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #192 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_915 b LBB0_914 LBB0_914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_919 LBB0_915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_917 b LBB0_916 LBB0_916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_918 LBB0_917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_918 LBB0_918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_919 LBB0_919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_920 LBB0_920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #208 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_937 b LBB0_921 LBB0_921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_923 b LBB0_922 LBB0_922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_924 LBB0_923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_924 LBB0_924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #168 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #160 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_926 b LBB0_925 LBB0_925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_927 LBB0_926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_927 LBB0_927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #152 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_932 b LBB0_928 LBB0_928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_930 b LBB0_929 LBB0_929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_931 LBB0_930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_931 LBB0_931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_936 LBB0_932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_934 b LBB0_933 LBB0_933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_935 LBB0_934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_935 LBB0_935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_936 LBB0_936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_965 LBB0_937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_939 b LBB0_938 LBB0_938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_940 LBB0_939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_940 LBB0_940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #112 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2, lsl #12 ; =8192 add x11, x11, #96 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #104 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_942 b LBB0_941 LBB0_941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_943 LBB0_942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_943 LBB0_943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #104 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #88 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_945 b LBB0_944 LBB0_944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_949 LBB0_945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_947 b LBB0_946 LBB0_946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #72 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_948 LBB0_947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #72 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_948 LBB0_948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #72 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_949 LBB0_949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #96 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #80 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_954 b LBB0_950 LBB0_950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_952 b LBB0_951 LBB0_951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_953 LBB0_952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_953 LBB0_953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #64 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #56 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_964 LBB0_954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #48 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_956 b LBB0_955 LBB0_955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #40 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_957 LBB0_956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #40 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_957 LBB0_957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #48 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #40 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_959 b LBB0_958 LBB0_958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #32 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_963 LBB0_959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_961 b LBB0_960 LBB0_960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_962 LBB0_961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_962 LBB0_962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #24 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #32 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_963 LBB0_963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #32 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #56 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_964 LBB0_964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #56 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_965 LBB0_965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1054 LBB0_966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_968 b LBB0_967 LBB0_967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_969 LBB0_968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_969 LBB0_969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #8 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_971 b LBB0_970 LBB0_970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_972 LBB0_971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_972 LBB0_972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4088 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_977 b LBB0_973 LBB0_973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_975 b LBB0_974 LBB0_974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_976 LBB0_975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_976 LBB0_976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_981 LBB0_977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_979 b LBB0_978 LBB0_978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_980 LBB0_979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_980 LBB0_980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_981 LBB0_981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #4072 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #4056 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_983 b LBB0_982 LBB0_982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_984 LBB0_983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_984 LBB0_984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #4048 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #4032 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #4040 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_986 b LBB0_985 LBB0_985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_987 LBB0_986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_987 LBB0_987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4024 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_989 b LBB0_988 LBB0_988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_993 LBB0_989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_991 b LBB0_990 LBB0_990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_992 LBB0_991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_992 LBB0_992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_993 LBB0_993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4032 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4016 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_998 b LBB0_994 LBB0_994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_996 b LBB0_995 LBB0_995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_997 LBB0_996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_997 LBB0_997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1008 LBB0_998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3984 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1000 b LBB0_999 LBB0_999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1001 LBB0_1000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1001 LBB0_1001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3976 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1003 b LBB0_1002 LBB0_1002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1007 LBB0_1003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1005 b LBB0_1004 LBB0_1004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1006 LBB0_1005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1006 LBB0_1006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1007 LBB0_1007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1008 LBB0_1008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #4056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3992 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1025 b LBB0_1009 LBB0_1009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1011 b LBB0_1010 LBB0_1010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1012 LBB0_1011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1012 LBB0_1012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3952 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3944 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1014 b LBB0_1013 LBB0_1013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1015 LBB0_1014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1015 LBB0_1015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3936 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1020 b LBB0_1016 LBB0_1016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1018 b LBB0_1017 LBB0_1017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1019 LBB0_1018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1019 LBB0_1019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1024 LBB0_1020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1022 b LBB0_1021 LBB0_1021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1023 LBB0_1022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1023 LBB0_1023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1024 LBB0_1024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1053 LBB0_1025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1027 b LBB0_1026 LBB0_1026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1028 LBB0_1027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1028 LBB0_1028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3896 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3880 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3888 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1030 b LBB0_1029 LBB0_1029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1031 LBB0_1030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1031 LBB0_1031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3888 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3872 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1033 b LBB0_1032 LBB0_1032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1037 LBB0_1033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1035 b LBB0_1034 LBB0_1034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1036 LBB0_1035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1036 LBB0_1036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3856 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1037 LBB0_1037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3864 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1042 b LBB0_1038 LBB0_1038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1040 b LBB0_1039 LBB0_1039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1041 LBB0_1040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1041 LBB0_1041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1052 LBB0_1042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3832 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1044 b LBB0_1043 LBB0_1043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1045 LBB0_1044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1045 LBB0_1045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3824 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1047 b LBB0_1046 LBB0_1046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1051 LBB0_1047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1049 b LBB0_1048 LBB0_1048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1050 LBB0_1049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1050 LBB0_1050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1051 LBB0_1051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1052 LBB0_1052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1053 LBB0_1053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1054 LBB0_1054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #16 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3828 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1056 b LBB0_1055 LBB0_1055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1057 LBB0_1056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1057 LBB0_1057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3800 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3792 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1059 b LBB0_1058 LBB0_1058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1060 LBB0_1059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1060 LBB0_1060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3784 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1065 b LBB0_1061 LBB0_1061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1063 b LBB0_1062 LBB0_1062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1064 LBB0_1063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1064 LBB0_1064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1069 LBB0_1065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1067 b LBB0_1066 LBB0_1066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1068 LBB0_1067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1068 LBB0_1068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1069 LBB0_1069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3768 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3752 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1071 b LBB0_1070 LBB0_1070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1072 LBB0_1071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1072 LBB0_1072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3744 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3728 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3736 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1074 b LBB0_1073 LBB0_1073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1075 LBB0_1074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1075 LBB0_1075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3720 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1077 b LBB0_1076 LBB0_1076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1081 LBB0_1077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1079 b LBB0_1078 LBB0_1078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1080 LBB0_1079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1080 LBB0_1080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3704 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1081 LBB0_1081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3712 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1086 b LBB0_1082 LBB0_1082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1084 b LBB0_1083 LBB0_1083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1085 LBB0_1084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1085 LBB0_1085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1096 LBB0_1086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3680 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1088 b LBB0_1087 LBB0_1087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1089 LBB0_1088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1089 LBB0_1089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3672 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1091 b LBB0_1090 LBB0_1090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1095 LBB0_1091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1093 b LBB0_1092 LBB0_1092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1094 LBB0_1093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1094 LBB0_1094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3656 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1095 LBB0_1095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1096 LBB0_1096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3688 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1113 b LBB0_1097 LBB0_1097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1099 b LBB0_1098 LBB0_1098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1100 LBB0_1099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1100 LBB0_1100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3648 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3640 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1102 b LBB0_1101 LBB0_1101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1103 LBB0_1102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1103 LBB0_1103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3632 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1108 b LBB0_1104 LBB0_1104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1106 b LBB0_1105 LBB0_1105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1107 LBB0_1106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1107 LBB0_1107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1112 LBB0_1108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1110 b LBB0_1109 LBB0_1109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1111 LBB0_1110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1111 LBB0_1111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1112 LBB0_1112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1141 LBB0_1113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1115 b LBB0_1114 LBB0_1114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1116 LBB0_1115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1116 LBB0_1116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3592 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3576 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3584 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1118 b LBB0_1117 LBB0_1117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1119 LBB0_1118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1119 LBB0_1119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3568 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1121 b LBB0_1120 LBB0_1120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1125 LBB0_1121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1123 b LBB0_1122 LBB0_1122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1124 LBB0_1123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1124 LBB0_1124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3552 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1125 LBB0_1125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3560 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1130 b LBB0_1126 LBB0_1126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1128 b LBB0_1127 LBB0_1127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1129 LBB0_1128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1129 LBB0_1129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1140 LBB0_1130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3528 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1132 b LBB0_1131 LBB0_1131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1133 LBB0_1132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1133 LBB0_1133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3520 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1135 b LBB0_1134 LBB0_1134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1139 LBB0_1135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1137 b LBB0_1136 LBB0_1136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1138 LBB0_1137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1138 LBB0_1138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1139 LBB0_1139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1140 LBB0_1140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1141 LBB0_1141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3600 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3496 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1143 b LBB0_1142 LBB0_1142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1144 LBB0_1143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1144 LBB0_1144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3488 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3480 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1146 b LBB0_1145 LBB0_1145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1147 LBB0_1146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1147 LBB0_1147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3472 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1152 b LBB0_1148 LBB0_1148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1150 b LBB0_1149 LBB0_1149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1151 LBB0_1150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1151 LBB0_1151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1156 LBB0_1152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1154 b LBB0_1153 LBB0_1153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1155 LBB0_1154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1155 LBB0_1155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1156 LBB0_1156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3456 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3440 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1158 b LBB0_1157 LBB0_1157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1159 LBB0_1158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1159 LBB0_1159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3432 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3416 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3424 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1161 b LBB0_1160 LBB0_1160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1162 LBB0_1161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1162 LBB0_1162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3408 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1164 b LBB0_1163 LBB0_1163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1168 LBB0_1164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1166 b LBB0_1165 LBB0_1165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1167 LBB0_1166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1167 LBB0_1167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1168 LBB0_1168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3416 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3400 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1173 b LBB0_1169 LBB0_1169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1171 b LBB0_1170 LBB0_1170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1172 LBB0_1171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1172 LBB0_1172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1183 LBB0_1173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3368 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1175 b LBB0_1174 LBB0_1174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1176 LBB0_1175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1176 LBB0_1176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3360 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1178 b LBB0_1177 LBB0_1177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1182 LBB0_1178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1180 b LBB0_1179 LBB0_1179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1181 LBB0_1180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1181 LBB0_1181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1182 LBB0_1182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1183 LBB0_1183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3376 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1200 b LBB0_1184 LBB0_1184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1186 b LBB0_1185 LBB0_1185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1187 LBB0_1186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1187 LBB0_1187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3336 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3328 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1189 b LBB0_1188 LBB0_1188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1190 LBB0_1189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1190 LBB0_1190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3320 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1195 b LBB0_1191 LBB0_1191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1193 b LBB0_1192 LBB0_1192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1194 LBB0_1193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1194 LBB0_1194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1199 LBB0_1195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1197 b LBB0_1196 LBB0_1196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1198 LBB0_1197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1198 LBB0_1198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1199 LBB0_1199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1228 LBB0_1200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1202 b LBB0_1201 LBB0_1201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1203 LBB0_1202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1203 LBB0_1203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3280 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3264 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3272 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1205 b LBB0_1204 LBB0_1204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1206 LBB0_1205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1206 LBB0_1206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3256 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1208 b LBB0_1207 LBB0_1207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1212 LBB0_1208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1210 b LBB0_1209 LBB0_1209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1211 LBB0_1210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1211 LBB0_1211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3240 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1212 LBB0_1212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3248 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1217 b LBB0_1213 LBB0_1213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1215 b LBB0_1214 LBB0_1214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1216 LBB0_1215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1216 LBB0_1216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1227 LBB0_1217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3216 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1219 b LBB0_1218 LBB0_1218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1220 LBB0_1219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1220 LBB0_1220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3208 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1222 b LBB0_1221 LBB0_1221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1226 LBB0_1222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1224 b LBB0_1223 LBB0_1223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1225 LBB0_1224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1225 LBB0_1225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1226 LBB0_1226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1227 LBB0_1227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1228 LBB0_1228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3288 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1317 b LBB0_1229 LBB0_1229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1231 b LBB0_1230 LBB0_1230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1232 LBB0_1231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1232 LBB0_1232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3184 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3176 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1234 b LBB0_1233 LBB0_1233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1235 LBB0_1234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1235 LBB0_1235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3168 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1240 b LBB0_1236 LBB0_1236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1238 b LBB0_1237 LBB0_1237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1239 LBB0_1238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1239 LBB0_1239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1244 LBB0_1240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1242 b LBB0_1241 LBB0_1241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1243 LBB0_1242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1243 LBB0_1243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1244 LBB0_1244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3152 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3136 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1246 b LBB0_1245 LBB0_1245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1247 LBB0_1246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1247 LBB0_1247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3128 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #3112 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3120 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1249 b LBB0_1248 LBB0_1248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1250 LBB0_1249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1250 LBB0_1250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3104 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1252 b LBB0_1251 LBB0_1251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1256 LBB0_1252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1254 b LBB0_1253 LBB0_1253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1255 LBB0_1254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1255 LBB0_1255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3088 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1256 LBB0_1256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3096 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1261 b LBB0_1257 LBB0_1257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1259 b LBB0_1258 LBB0_1258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1260 LBB0_1259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1260 LBB0_1260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1271 LBB0_1261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3064 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1263 b LBB0_1262 LBB0_1262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1264 LBB0_1263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1264 LBB0_1264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3056 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1266 b LBB0_1265 LBB0_1265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1270 LBB0_1266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1268 b LBB0_1267 LBB0_1267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1269 LBB0_1268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1269 LBB0_1269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1270 LBB0_1270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1271 LBB0_1271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3072 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1288 b LBB0_1272 LBB0_1272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1274 b LBB0_1273 LBB0_1273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1275 LBB0_1274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1275 LBB0_1275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3032 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #3024 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1277 b LBB0_1276 LBB0_1276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1278 LBB0_1277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1278 LBB0_1278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3016 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1283 b LBB0_1279 LBB0_1279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1281 b LBB0_1280 LBB0_1280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1282 LBB0_1281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1282 LBB0_1282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1287 LBB0_1283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1285 b LBB0_1284 LBB0_1284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1286 LBB0_1285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1286 LBB0_1286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1287 LBB0_1287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #3000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1316 LBB0_1288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1290 b LBB0_1289 LBB0_1289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1291 LBB0_1290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1291 LBB0_1291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2976 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2960 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2968 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1293 b LBB0_1292 LBB0_1292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1294 LBB0_1293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1294 LBB0_1294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2952 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1296 b LBB0_1295 LBB0_1295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1300 LBB0_1296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1298 b LBB0_1297 LBB0_1297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1299 LBB0_1298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1299 LBB0_1299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2936 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1300 LBB0_1300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2944 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1305 b LBB0_1301 LBB0_1301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1303 b LBB0_1302 LBB0_1302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1304 LBB0_1303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1304 LBB0_1304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1315 LBB0_1305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2912 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1307 b LBB0_1306 LBB0_1306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1308 LBB0_1307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1308 LBB0_1308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2904 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1310 b LBB0_1309 LBB0_1309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1314 LBB0_1310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1312 b LBB0_1311 LBB0_1311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1313 LBB0_1312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1313 LBB0_1313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2888 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1314 LBB0_1314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1315 LBB0_1315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1316 LBB0_1316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1405 LBB0_1317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1319 b LBB0_1318 LBB0_1318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1320 LBB0_1319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1320 LBB0_1320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2872 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2864 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1322 b LBB0_1321 LBB0_1321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1323 LBB0_1322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1323 LBB0_1323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2856 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1328 b LBB0_1324 LBB0_1324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1326 b LBB0_1325 LBB0_1325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1327 LBB0_1326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1327 LBB0_1327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1332 LBB0_1328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1330 b LBB0_1329 LBB0_1329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1331 LBB0_1330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1331 LBB0_1331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1332 LBB0_1332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2840 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2824 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1334 b LBB0_1333 LBB0_1333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1335 LBB0_1334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1335 LBB0_1335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2816 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2800 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2808 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1337 b LBB0_1336 LBB0_1336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1338 LBB0_1337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1338 LBB0_1338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2792 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1340 b LBB0_1339 LBB0_1339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1344 LBB0_1340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1342 b LBB0_1341 LBB0_1341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1343 LBB0_1342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1343 LBB0_1343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1344 LBB0_1344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2800 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2784 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1349 b LBB0_1345 LBB0_1345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1347 b LBB0_1346 LBB0_1346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1348 LBB0_1347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1348 LBB0_1348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1359 LBB0_1349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2752 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1351 b LBB0_1350 LBB0_1350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1352 LBB0_1351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1352 LBB0_1352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2744 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1354 b LBB0_1353 LBB0_1353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1358 LBB0_1354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1356 b LBB0_1355 LBB0_1355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1357 LBB0_1356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1357 LBB0_1357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1358 LBB0_1358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1359 LBB0_1359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2760 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1376 b LBB0_1360 LBB0_1360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1362 b LBB0_1361 LBB0_1361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1363 LBB0_1362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1363 LBB0_1363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2720 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2712 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1365 b LBB0_1364 LBB0_1364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1366 LBB0_1365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1366 LBB0_1366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2704 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1371 b LBB0_1367 LBB0_1367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1369 b LBB0_1368 LBB0_1368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1370 LBB0_1369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1370 LBB0_1370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1375 LBB0_1371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1373 b LBB0_1372 LBB0_1372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1374 LBB0_1373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1374 LBB0_1374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1375 LBB0_1375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1404 LBB0_1376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1378 b LBB0_1377 LBB0_1377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1379 LBB0_1378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1379 LBB0_1379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2664 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2648 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2656 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1381 b LBB0_1380 LBB0_1380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1382 LBB0_1381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1382 LBB0_1382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2656 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2640 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1384 b LBB0_1383 LBB0_1383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1388 LBB0_1384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1386 b LBB0_1385 LBB0_1385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1387 LBB0_1386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1387 LBB0_1387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1388 LBB0_1388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2632 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1393 b LBB0_1389 LBB0_1389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1391 b LBB0_1390 LBB0_1390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1392 LBB0_1391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1392 LBB0_1392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1403 LBB0_1393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2600 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1395 b LBB0_1394 LBB0_1394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1396 LBB0_1395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1396 LBB0_1396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2592 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1398 b LBB0_1397 LBB0_1397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1402 LBB0_1398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1400 b LBB0_1399 LBB0_1399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1401 LBB0_1400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1401 LBB0_1401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1402 LBB0_1402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1403 LBB0_1403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1404 LBB0_1404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1405 LBB0_1405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2880 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3824 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1407 b LBB0_1406 LBB0_1406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1408 LBB0_1407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1408 LBB0_1408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2568 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2560 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1410 b LBB0_1409 LBB0_1409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1411 LBB0_1410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1411 LBB0_1411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2552 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1416 b LBB0_1412 LBB0_1412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1414 b LBB0_1413 LBB0_1413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1415 LBB0_1414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1415 LBB0_1415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1420 LBB0_1416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1418 b LBB0_1417 LBB0_1417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1419 LBB0_1418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1419 LBB0_1419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1420 LBB0_1420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2536 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2520 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1422 b LBB0_1421 LBB0_1421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1423 LBB0_1422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1423 LBB0_1423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2512 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2496 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2504 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1425 b LBB0_1424 LBB0_1424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1426 LBB0_1425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1426 LBB0_1426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2488 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1428 b LBB0_1427 LBB0_1427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1432 LBB0_1428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1430 b LBB0_1429 LBB0_1429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1431 LBB0_1430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1431 LBB0_1431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2472 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1432 LBB0_1432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2480 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1437 b LBB0_1433 LBB0_1433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1435 b LBB0_1434 LBB0_1434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1436 LBB0_1435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1436 LBB0_1436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1447 LBB0_1437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2448 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1439 b LBB0_1438 LBB0_1438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1440 LBB0_1439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1440 LBB0_1440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2440 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1442 b LBB0_1441 LBB0_1441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1446 LBB0_1442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1444 b LBB0_1443 LBB0_1443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1445 LBB0_1444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1445 LBB0_1445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1446 LBB0_1446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1447 LBB0_1447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1464 b LBB0_1448 LBB0_1448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1450 b LBB0_1449 LBB0_1449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1451 LBB0_1450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1451 LBB0_1451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2416 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2408 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1453 b LBB0_1452 LBB0_1452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1454 LBB0_1453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1454 LBB0_1454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2400 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1459 b LBB0_1455 LBB0_1455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1457 b LBB0_1456 LBB0_1456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1458 LBB0_1457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1458 LBB0_1458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1463 LBB0_1459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1461 b LBB0_1460 LBB0_1460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1462 LBB0_1461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1462 LBB0_1462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1463 LBB0_1463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1492 LBB0_1464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1466 b LBB0_1465 LBB0_1465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1467 LBB0_1466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1467 LBB0_1467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2360 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2344 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2352 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1469 b LBB0_1468 LBB0_1468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1470 LBB0_1469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1470 LBB0_1470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2336 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1472 b LBB0_1471 LBB0_1471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1476 LBB0_1472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1474 b LBB0_1473 LBB0_1473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1475 LBB0_1474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1475 LBB0_1475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2320 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1476 LBB0_1476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2328 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1481 b LBB0_1477 LBB0_1477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1479 b LBB0_1478 LBB0_1478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1480 LBB0_1479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1480 LBB0_1480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1491 LBB0_1481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2296 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1483 b LBB0_1482 LBB0_1482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1484 LBB0_1483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1484 LBB0_1484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2288 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1486 b LBB0_1485 LBB0_1485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1490 LBB0_1486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1488 b LBB0_1487 LBB0_1487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1489 LBB0_1488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1489 LBB0_1489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1490 LBB0_1490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1491 LBB0_1491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1492 LBB0_1492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2368 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2264 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1494 b LBB0_1493 LBB0_1493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1495 LBB0_1494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1495 LBB0_1495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2256 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2248 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1497 b LBB0_1496 LBB0_1496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1498 LBB0_1497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1498 LBB0_1498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2240 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1503 b LBB0_1499 LBB0_1499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1501 b LBB0_1500 LBB0_1500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1502 LBB0_1501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1502 LBB0_1502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1507 LBB0_1503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1505 b LBB0_1504 LBB0_1504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1506 LBB0_1505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1506 LBB0_1506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1507 LBB0_1507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2224 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2208 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1509 b LBB0_1508 LBB0_1508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1510 LBB0_1509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1510 LBB0_1510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2200 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2184 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2192 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1512 b LBB0_1511 LBB0_1511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1513 LBB0_1512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1513 LBB0_1513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2176 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1515 b LBB0_1514 LBB0_1514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1519 LBB0_1515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1517 b LBB0_1516 LBB0_1516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1518 LBB0_1517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1518 LBB0_1518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1519 LBB0_1519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2168 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1524 b LBB0_1520 LBB0_1520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1522 b LBB0_1521 LBB0_1521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1523 LBB0_1522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1523 LBB0_1523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1534 LBB0_1524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2136 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1526 b LBB0_1525 LBB0_1525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1527 LBB0_1526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1527 LBB0_1527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2128 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1529 b LBB0_1528 LBB0_1528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1533 LBB0_1529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1531 b LBB0_1530 LBB0_1530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1532 LBB0_1531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1532 LBB0_1532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1533 LBB0_1533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1534 LBB0_1534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2144 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1551 b LBB0_1535 LBB0_1535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1537 b LBB0_1536 LBB0_1536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1538 LBB0_1537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1538 LBB0_1538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2104 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2096 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1540 b LBB0_1539 LBB0_1539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1541 LBB0_1540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1541 LBB0_1541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2088 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1546 b LBB0_1542 LBB0_1542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1544 b LBB0_1543 LBB0_1543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1545 LBB0_1544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1545 LBB0_1545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1550 LBB0_1546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1548 b LBB0_1547 LBB0_1547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1549 LBB0_1548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1549 LBB0_1549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1550 LBB0_1550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2072 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1579 LBB0_1551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1553 b LBB0_1552 LBB0_1552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1554 LBB0_1553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1554 LBB0_1554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2048 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #2032 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #2040 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1556 b LBB0_1555 LBB0_1555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1557 LBB0_1556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1557 LBB0_1557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2024 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1559 b LBB0_1558 LBB0_1558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1563 LBB0_1559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1561 b LBB0_1560 LBB0_1560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1562 LBB0_1561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1562 LBB0_1562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1563 LBB0_1563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2032 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2016 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1568 b LBB0_1564 LBB0_1564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1566 b LBB0_1565 LBB0_1565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1567 LBB0_1566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1567 LBB0_1567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1578 LBB0_1568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1984 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1570 b LBB0_1569 LBB0_1569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1571 LBB0_1570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1571 LBB0_1571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1976 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1573 b LBB0_1572 LBB0_1572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1577 LBB0_1573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1575 b LBB0_1574 LBB0_1574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1576 LBB0_1575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1576 LBB0_1576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1577 LBB0_1577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1578 LBB0_1578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1579 LBB0_1579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #2056 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1668 b LBB0_1580 LBB0_1580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1582 b LBB0_1581 LBB0_1581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1583 LBB0_1582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1583 LBB0_1583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1952 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1944 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1585 b LBB0_1584 LBB0_1584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1586 LBB0_1585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1586 LBB0_1586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1936 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1591 b LBB0_1587 LBB0_1587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1589 b LBB0_1588 LBB0_1588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1590 LBB0_1589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1590 LBB0_1590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1595 LBB0_1591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1593 b LBB0_1592 LBB0_1592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1594 LBB0_1593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1594 LBB0_1594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1595 LBB0_1595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1920 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1904 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1597 b LBB0_1596 LBB0_1596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1598 LBB0_1597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1598 LBB0_1598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1896 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1880 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1888 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1600 b LBB0_1599 LBB0_1599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1601 LBB0_1600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1601 LBB0_1601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1888 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1872 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1603 b LBB0_1602 LBB0_1602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1607 LBB0_1603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1605 b LBB0_1604 LBB0_1604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1606 LBB0_1605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1606 LBB0_1606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1856 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1607 LBB0_1607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1864 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1612 b LBB0_1608 LBB0_1608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1610 b LBB0_1609 LBB0_1609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1611 LBB0_1610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1611 LBB0_1611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1622 LBB0_1612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1832 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1614 b LBB0_1613 LBB0_1613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1615 LBB0_1614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1615 LBB0_1615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1824 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1617 b LBB0_1616 LBB0_1616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1621 LBB0_1617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1619 b LBB0_1618 LBB0_1618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1620 LBB0_1619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1620 LBB0_1620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1621 LBB0_1621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1622 LBB0_1622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1840 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1639 b LBB0_1623 LBB0_1623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1625 b LBB0_1624 LBB0_1624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1626 LBB0_1625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1626 LBB0_1626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1800 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1792 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1628 b LBB0_1627 LBB0_1627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1629 LBB0_1628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1629 LBB0_1629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1784 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1634 b LBB0_1630 LBB0_1630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1632 b LBB0_1631 LBB0_1631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1633 LBB0_1632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1633 LBB0_1633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1638 LBB0_1634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1636 b LBB0_1635 LBB0_1635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1637 LBB0_1636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1637 LBB0_1637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1638 LBB0_1638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1667 LBB0_1639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1641 b LBB0_1640 LBB0_1640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1642 LBB0_1641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1642 LBB0_1642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1744 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1728 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1736 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1644 b LBB0_1643 LBB0_1643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1645 LBB0_1644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1645 LBB0_1645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1720 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1647 b LBB0_1646 LBB0_1646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1651 LBB0_1647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1649 b LBB0_1648 LBB0_1648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1650 LBB0_1649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1650 LBB0_1650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1704 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1651 LBB0_1651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1712 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1656 b LBB0_1652 LBB0_1652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1654 b LBB0_1653 LBB0_1653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1655 LBB0_1654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1655 LBB0_1655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1666 LBB0_1656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1680 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1658 b LBB0_1657 LBB0_1657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1659 LBB0_1658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1659 LBB0_1659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1672 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1661 b LBB0_1660 LBB0_1660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1665 LBB0_1661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1663 b LBB0_1662 LBB0_1662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1664 LBB0_1663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1664 LBB0_1664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1656 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1665 LBB0_1665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1666 LBB0_1666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1667 LBB0_1667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1756 LBB0_1668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1670 b LBB0_1669 LBB0_1669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1671 LBB0_1670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1671 LBB0_1671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1640 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1632 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1673 b LBB0_1672 LBB0_1672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1674 LBB0_1673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1674 LBB0_1674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1624 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1679 b LBB0_1675 LBB0_1675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1677 b LBB0_1676 LBB0_1676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1678 LBB0_1677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1678 LBB0_1678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1683 LBB0_1679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1681 b LBB0_1680 LBB0_1680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1682 LBB0_1681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1682 LBB0_1682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1683 LBB0_1683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1608 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1592 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1685 b LBB0_1684 LBB0_1684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1686 LBB0_1685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1686 LBB0_1686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1584 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1568 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1576 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1688 b LBB0_1687 LBB0_1687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1689 LBB0_1688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1689 LBB0_1689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1560 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1691 b LBB0_1690 LBB0_1690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1695 LBB0_1691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1693 b LBB0_1692 LBB0_1692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1694 LBB0_1693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1694 LBB0_1694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1695 LBB0_1695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1568 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1552 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1700 b LBB0_1696 LBB0_1696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1698 b LBB0_1697 LBB0_1697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1699 LBB0_1698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1699 LBB0_1699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1710 LBB0_1700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1520 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1702 b LBB0_1701 LBB0_1701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1703 LBB0_1702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1703 LBB0_1703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1512 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1705 b LBB0_1704 LBB0_1704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1709 LBB0_1705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1707 b LBB0_1706 LBB0_1706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1708 LBB0_1707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1708 LBB0_1708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1709 LBB0_1709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1710 LBB0_1710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1528 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1727 b LBB0_1711 LBB0_1711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1713 b LBB0_1712 LBB0_1712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1714 LBB0_1713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1714 LBB0_1714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1488 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1480 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1716 b LBB0_1715 LBB0_1715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1717 LBB0_1716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1717 LBB0_1717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1472 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1722 b LBB0_1718 LBB0_1718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1720 b LBB0_1719 LBB0_1719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1721 LBB0_1720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1721 LBB0_1721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1726 LBB0_1722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1724 b LBB0_1723 LBB0_1723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1725 LBB0_1724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1725 LBB0_1725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1726 LBB0_1726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1456 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1755 LBB0_1727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1729 b LBB0_1728 LBB0_1728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1730 LBB0_1729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1730 LBB0_1730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1432 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1416 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1424 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1732 b LBB0_1731 LBB0_1731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1733 LBB0_1732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1733 LBB0_1733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1408 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1735 b LBB0_1734 LBB0_1734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1739 LBB0_1735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1737 b LBB0_1736 LBB0_1736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1738 LBB0_1737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1738 LBB0_1738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1739 LBB0_1739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1416 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1400 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1744 b LBB0_1740 LBB0_1740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1742 b LBB0_1741 LBB0_1741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1743 LBB0_1742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1743 LBB0_1743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1754 LBB0_1744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1368 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1746 b LBB0_1745 LBB0_1745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1747 LBB0_1746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1747 LBB0_1747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1360 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1749 b LBB0_1748 LBB0_1748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1753 LBB0_1749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1751 b LBB0_1750 LBB0_1750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1752 LBB0_1751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1752 LBB0_1752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1753 LBB0_1753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1754 LBB0_1754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1755 LBB0_1755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1756 LBB0_1756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1648 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3820 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1758 b LBB0_1757 LBB0_1757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1759 LBB0_1758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1759 LBB0_1759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1336 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1328 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1761 b LBB0_1760 LBB0_1760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1762 LBB0_1761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1762 LBB0_1762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1320 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1767 b LBB0_1763 LBB0_1763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1765 b LBB0_1764 LBB0_1764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1766 LBB0_1765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1766 LBB0_1766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1771 LBB0_1767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1769 b LBB0_1768 LBB0_1768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1770 LBB0_1769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1770 LBB0_1770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1771 LBB0_1771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1304 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1288 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1773 b LBB0_1772 LBB0_1772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1774 LBB0_1773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1774 LBB0_1774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1280 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1264 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1272 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1776 b LBB0_1775 LBB0_1775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1777 LBB0_1776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1777 LBB0_1777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1256 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1779 b LBB0_1778 LBB0_1778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1783 LBB0_1779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1781 b LBB0_1780 LBB0_1780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1782 LBB0_1781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1782 LBB0_1782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1240 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1783 LBB0_1783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1248 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1788 b LBB0_1784 LBB0_1784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1786 b LBB0_1785 LBB0_1785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1787 LBB0_1786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1787 LBB0_1787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1798 LBB0_1788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1216 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1790 b LBB0_1789 LBB0_1789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1791 LBB0_1790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1791 LBB0_1791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1208 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1793 b LBB0_1792 LBB0_1792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1797 LBB0_1793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1795 b LBB0_1794 LBB0_1794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1796 LBB0_1795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1796 LBB0_1796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1797 LBB0_1797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1798 LBB0_1798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1224 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1815 b LBB0_1799 LBB0_1799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1801 b LBB0_1800 LBB0_1800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1802 LBB0_1801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1802 LBB0_1802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1184 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1176 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1804 b LBB0_1803 LBB0_1803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1805 LBB0_1804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1805 LBB0_1805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1168 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1810 b LBB0_1806 LBB0_1806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1808 b LBB0_1807 LBB0_1807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1809 LBB0_1808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1809 LBB0_1809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1814 LBB0_1810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1812 b LBB0_1811 LBB0_1811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1813 LBB0_1812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1813 LBB0_1813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1814 LBB0_1814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1843 LBB0_1815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1817 b LBB0_1816 LBB0_1816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1818 LBB0_1817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1818 LBB0_1818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1128 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #1112 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1120 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1820 b LBB0_1819 LBB0_1819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1821 LBB0_1820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1821 LBB0_1821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1104 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1823 b LBB0_1822 LBB0_1822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1827 LBB0_1823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1825 b LBB0_1824 LBB0_1824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1826 LBB0_1825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1826 LBB0_1826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1088 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1827 LBB0_1827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1096 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1832 b LBB0_1828 LBB0_1828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1830 b LBB0_1829 LBB0_1829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1831 LBB0_1830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1831 LBB0_1831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1842 LBB0_1832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1064 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1834 b LBB0_1833 LBB0_1833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1835 LBB0_1834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1835 LBB0_1835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1056 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1837 b LBB0_1836 LBB0_1836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1841 LBB0_1837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1839 b LBB0_1838 LBB0_1838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1840 LBB0_1839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1840 LBB0_1840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1841 LBB0_1841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1842 LBB0_1842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1072 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1843 LBB0_1843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1136 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1032 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1845 b LBB0_1844 LBB0_1844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1846 LBB0_1845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1846 LBB0_1846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1024 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #1016 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1848 b LBB0_1847 LBB0_1847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1849 LBB0_1848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1849 LBB0_1849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1008 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1854 b LBB0_1850 LBB0_1850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1852 b LBB0_1851 LBB0_1851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1853 LBB0_1852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1853 LBB0_1853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1858 LBB0_1854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1856 b LBB0_1855 LBB0_1855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1857 LBB0_1856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1857 LBB0_1857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1858 LBB0_1858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #992 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #976 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1860 b LBB0_1859 LBB0_1859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1861 LBB0_1860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1861 LBB0_1861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #968 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #952 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #960 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1863 b LBB0_1862 LBB0_1862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1864 LBB0_1863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1864 LBB0_1864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #944 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1866 b LBB0_1865 LBB0_1865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1870 LBB0_1866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1868 b LBB0_1867 LBB0_1867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1869 LBB0_1868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1869 LBB0_1869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1870 LBB0_1870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #952 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #936 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1875 b LBB0_1871 LBB0_1871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1873 b LBB0_1872 LBB0_1872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1874 LBB0_1873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1874 LBB0_1874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1885 LBB0_1875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #904 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1877 b LBB0_1876 LBB0_1876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1878 LBB0_1877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1878 LBB0_1878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #896 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1880 b LBB0_1879 LBB0_1879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1884 LBB0_1880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1882 b LBB0_1881 LBB0_1881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1883 LBB0_1882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1883 LBB0_1883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1884 LBB0_1884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #888 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1885 LBB0_1885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #912 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1902 b LBB0_1886 LBB0_1886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1888 b LBB0_1887 LBB0_1887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1889 LBB0_1888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1889 LBB0_1889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #872 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #864 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1891 b LBB0_1890 LBB0_1890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1892 LBB0_1891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1892 LBB0_1892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #856 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1897 b LBB0_1893 LBB0_1893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1895 b LBB0_1894 LBB0_1894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1896 LBB0_1895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1896 LBB0_1896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1901 LBB0_1897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1899 b LBB0_1898 LBB0_1898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1900 LBB0_1899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1900 LBB0_1900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1901 LBB0_1901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1930 LBB0_1902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1904 b LBB0_1903 LBB0_1903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1905 LBB0_1904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1905 LBB0_1905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #816 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #800 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #808 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1907 b LBB0_1906 LBB0_1906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1908 LBB0_1907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1908 LBB0_1908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #792 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1910 b LBB0_1909 LBB0_1909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1914 LBB0_1910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1912 b LBB0_1911 LBB0_1911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1913 LBB0_1912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1913 LBB0_1913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1914 LBB0_1914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #800 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #784 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1919 b LBB0_1915 LBB0_1915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1917 b LBB0_1916 LBB0_1916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1918 LBB0_1917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1918 LBB0_1918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1929 LBB0_1919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #752 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1921 b LBB0_1920 LBB0_1920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1922 LBB0_1921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1922 LBB0_1922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #744 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1924 b LBB0_1923 LBB0_1923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1928 LBB0_1924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1926 b LBB0_1925 LBB0_1925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1927 LBB0_1926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1927 LBB0_1927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1928 LBB0_1928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1929 LBB0_1929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1930 LBB0_1930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #1032 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #824 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2019 b LBB0_1931 LBB0_1931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1933 b LBB0_1932 LBB0_1932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1934 LBB0_1933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1934 LBB0_1934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #720 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #712 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1936 b LBB0_1935 LBB0_1935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1937 LBB0_1936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1937 LBB0_1937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #704 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1942 b LBB0_1938 LBB0_1938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1940 b LBB0_1939 LBB0_1939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1941 LBB0_1940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1941 LBB0_1941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1946 LBB0_1942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1944 b LBB0_1943 LBB0_1943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1945 LBB0_1944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1945 LBB0_1945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1946 LBB0_1946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #688 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #672 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1948 b LBB0_1947 LBB0_1947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1949 LBB0_1948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1949 LBB0_1949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #664 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #648 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #656 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1951 b LBB0_1950 LBB0_1950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1952 LBB0_1951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1952 LBB0_1952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #656 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #640 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1954 b LBB0_1953 LBB0_1953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1958 LBB0_1954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1956 b LBB0_1955 LBB0_1955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1957 LBB0_1956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1957 LBB0_1957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1958 LBB0_1958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #632 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1963 b LBB0_1959 LBB0_1959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1961 b LBB0_1960 LBB0_1960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1962 LBB0_1961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1962 LBB0_1962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1973 LBB0_1963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #600 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1965 b LBB0_1964 LBB0_1964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1966 LBB0_1965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1966 LBB0_1966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #592 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1968 b LBB0_1967 LBB0_1967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1972 LBB0_1968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1970 b LBB0_1969 LBB0_1969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1971 LBB0_1970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1971 LBB0_1971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1972 LBB0_1972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1973 LBB0_1973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #608 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1990 b LBB0_1974 LBB0_1974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1976 b LBB0_1975 LBB0_1975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1977 LBB0_1976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1977 LBB0_1977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #568 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #560 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1979 b LBB0_1978 LBB0_1978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1980 LBB0_1979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1980 LBB0_1980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #552 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1985 b LBB0_1981 LBB0_1981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1983 b LBB0_1982 LBB0_1982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1984 LBB0_1983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1984 LBB0_1984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1989 LBB0_1985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1987 b LBB0_1986 LBB0_1986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1988 LBB0_1987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1988 LBB0_1988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #528 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1989 LBB0_1989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2018 LBB0_1990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1992 b LBB0_1991 LBB0_1991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1993 LBB0_1992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1993 LBB0_1993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #512 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #496 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #504 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1995 b LBB0_1994 LBB0_1994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1996 LBB0_1995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_1996 LBB0_1996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #504 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #488 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1998 b LBB0_1997 LBB0_1997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2002 LBB0_1998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2000 b LBB0_1999 LBB0_1999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2001 LBB0_2000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2001 LBB0_2001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #472 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2002 LBB0_2002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #480 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2007 b LBB0_2003 LBB0_2003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2005 b LBB0_2004 LBB0_2004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2006 LBB0_2005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2006 LBB0_2006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2017 LBB0_2007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #448 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2009 b LBB0_2008 LBB0_2008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2010 LBB0_2009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2010 LBB0_2010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #440 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2012 b LBB0_2011 LBB0_2011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2016 LBB0_2012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2014 b LBB0_2013 LBB0_2013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2015 LBB0_2014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2015 LBB0_2015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2016 LBB0_2016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2017 LBB0_2017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #456 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2018 LBB0_2018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2107 LBB0_2019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2021 b LBB0_2020 LBB0_2020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2022 LBB0_2021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2022 LBB0_2022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #408 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #400 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2024 b LBB0_2023 LBB0_2023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2025 LBB0_2024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2025 LBB0_2025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #392 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2030 b LBB0_2026 LBB0_2026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2028 b LBB0_2027 LBB0_2027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2029 LBB0_2028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2029 LBB0_2029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2034 LBB0_2030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2032 b LBB0_2031 LBB0_2031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2033 LBB0_2032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2033 LBB0_2033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2034 LBB0_2034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #376 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #360 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2036 b LBB0_2035 LBB0_2035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2037 LBB0_2036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2037 LBB0_2037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #352 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #336 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #344 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2039 b LBB0_2038 LBB0_2038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2040 LBB0_2039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2040 LBB0_2040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #328 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2042 b LBB0_2041 LBB0_2041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2046 LBB0_2042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2044 b LBB0_2043 LBB0_2043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2045 LBB0_2044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2045 LBB0_2045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2046 LBB0_2046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #320 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2051 b LBB0_2047 LBB0_2047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2049 b LBB0_2048 LBB0_2048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2050 LBB0_2049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2050 LBB0_2050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2061 LBB0_2051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #288 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2053 b LBB0_2052 LBB0_2052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2054 LBB0_2053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2054 LBB0_2054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #280 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2056 b LBB0_2055 LBB0_2055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2060 LBB0_2056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2058 b LBB0_2057 LBB0_2057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2059 LBB0_2058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2059 LBB0_2059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2060 LBB0_2060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #272 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2061 LBB0_2061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #296 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2078 b LBB0_2062 LBB0_2062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2064 b LBB0_2063 LBB0_2063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2065 LBB0_2064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2065 LBB0_2065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #256 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #248 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2067 b LBB0_2066 LBB0_2066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2068 LBB0_2067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2068 LBB0_2068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #240 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2073 b LBB0_2069 LBB0_2069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2071 b LBB0_2070 LBB0_2070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2072 LBB0_2071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2072 LBB0_2072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2077 LBB0_2073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2075 b LBB0_2074 LBB0_2074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2076 LBB0_2075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2076 LBB0_2076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2077 LBB0_2077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2106 LBB0_2078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2080 b LBB0_2079 LBB0_2079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2081 LBB0_2080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2081 LBB0_2081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #200 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #184 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #192 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2083 b LBB0_2082 LBB0_2082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2084 LBB0_2083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2084 LBB0_2084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #176 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2086 b LBB0_2085 LBB0_2085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2090 LBB0_2086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2088 b LBB0_2087 LBB0_2087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2089 LBB0_2088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2089 LBB0_2089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2090 LBB0_2090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #168 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2095 b LBB0_2091 LBB0_2091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2093 b LBB0_2092 LBB0_2092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2094 LBB0_2093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2094 LBB0_2094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2105 LBB0_2095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #136 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2097 b LBB0_2096 LBB0_2096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2098 LBB0_2097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2098 LBB0_2098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #128 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2100 b LBB0_2099 LBB0_2099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2104 LBB0_2100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2102 b LBB0_2101 LBB0_2101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2103 LBB0_2102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2103 LBB0_2103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2104 LBB0_2104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2105 LBB0_2105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2106 LBB0_2106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2107 LBB0_2107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #416 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3816 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2109 b LBB0_2108 LBB0_2108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2110 LBB0_2109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2110 LBB0_2110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #104 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #96 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2112 b LBB0_2111 LBB0_2111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2113 LBB0_2112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2113 LBB0_2113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #96 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #88 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2118 b LBB0_2114 LBB0_2114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2116 b LBB0_2115 LBB0_2115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2117 LBB0_2116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2117 LBB0_2117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #80 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #72 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2122 LBB0_2118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2120 b LBB0_2119 LBB0_2119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2121 LBB0_2120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2121 LBB0_2121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #64 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #72 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2122 LBB0_2122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #72 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #56 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2124 b LBB0_2123 LBB0_2123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #48 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2125 LBB0_2124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #48 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2125 LBB0_2125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #48 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1, lsl #12 ; =4096 add x11, x11, #32 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #1, lsl #12 ; =4096 add x10, x10, #40 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2127 b LBB0_2126 LBB0_2126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2128 LBB0_2127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2128 LBB0_2128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #40 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #24 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2130 b LBB0_2129 LBB0_2129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2134 LBB0_2130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2132 b LBB0_2131 LBB0_2131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2133 LBB0_2132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2133 LBB0_2133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #8 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2134 LBB0_2134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #32 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #16 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2139 b LBB0_2135 LBB0_2135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2137 b LBB0_2136 LBB0_2136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2138 LBB0_2137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #1, lsl #12 ; =4096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2138 LBB0_2138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2149 LBB0_2139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #4080 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2141 b LBB0_2140 LBB0_2140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #4072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2142 LBB0_2141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #4072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2142 LBB0_2142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4072 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2144 b LBB0_2143 LBB0_2143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #4064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2148 LBB0_2144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2146 b LBB0_2145 LBB0_2145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #4056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2147 LBB0_2146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #4056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2147 LBB0_2147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2148 LBB0_2148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2149 LBB0_2149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1, lsl #12 ; =4096 add x8, x8, #56 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4088 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2166 b LBB0_2150 LBB0_2150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2152 b LBB0_2151 LBB0_2151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #4048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2153 LBB0_2152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #4048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2153 LBB0_2153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #4048 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #4040 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2155 b LBB0_2154 LBB0_2154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #4032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2156 LBB0_2155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #4032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2156 LBB0_2156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4040 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4032 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2161 b LBB0_2157 LBB0_2157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2159 b LBB0_2158 LBB0_2158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #4024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2160 LBB0_2159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #4024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2160 LBB0_2160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2165 LBB0_2161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2163 b LBB0_2162 LBB0_2162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #4008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2164 LBB0_2163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #4008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2164 LBB0_2164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2165 LBB0_2165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #4016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2194 LBB0_2166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2168 b LBB0_2167 LBB0_2167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2169 LBB0_2168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2169 LBB0_2169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3992 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3976 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3984 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2171 b LBB0_2170 LBB0_2170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2172 LBB0_2171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2172 LBB0_2172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3968 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2174 b LBB0_2173 LBB0_2173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2178 LBB0_2174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2176 b LBB0_2175 LBB0_2175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2177 LBB0_2176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2177 LBB0_2177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3952 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2178 LBB0_2178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3960 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2183 b LBB0_2179 LBB0_2179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2181 b LBB0_2180 LBB0_2180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2182 LBB0_2181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2182 LBB0_2182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2193 LBB0_2183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3928 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2185 b LBB0_2184 LBB0_2184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2186 LBB0_2185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2186 LBB0_2186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3920 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2188 b LBB0_2187 LBB0_2187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2192 LBB0_2188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2190 b LBB0_2189 LBB0_2189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2191 LBB0_2190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2191 LBB0_2191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2192 LBB0_2192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3912 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2193 LBB0_2193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3936 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #4000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2194 LBB0_2194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #4000 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3896 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2196 b LBB0_2195 LBB0_2195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2197 LBB0_2196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2197 LBB0_2197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3888 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3880 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2199 b LBB0_2198 LBB0_2198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2200 LBB0_2199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2200 LBB0_2200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3872 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2205 b LBB0_2201 LBB0_2201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2203 b LBB0_2202 LBB0_2202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2204 LBB0_2203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2204 LBB0_2204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2209 LBB0_2205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2207 b LBB0_2206 LBB0_2206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2208 LBB0_2207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2208 LBB0_2208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2209 LBB0_2209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3856 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3840 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2211 b LBB0_2210 LBB0_2210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2212 LBB0_2211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2212 LBB0_2212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3832 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3816 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3824 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2214 b LBB0_2213 LBB0_2213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2215 LBB0_2214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2215 LBB0_2215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3808 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2217 b LBB0_2216 LBB0_2216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2221 LBB0_2217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2219 b LBB0_2218 LBB0_2218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2220 LBB0_2219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2220 LBB0_2220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2221 LBB0_2221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3800 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2226 b LBB0_2222 LBB0_2222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2224 b LBB0_2223 LBB0_2223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2225 LBB0_2224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2225 LBB0_2225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3784 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2236 LBB0_2226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3768 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2228 b LBB0_2227 LBB0_2227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2229 LBB0_2228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2229 LBB0_2229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3760 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2231 b LBB0_2230 LBB0_2230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2235 LBB0_2231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2233 b LBB0_2232 LBB0_2232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2234 LBB0_2233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2234 LBB0_2234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2235 LBB0_2235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2236 LBB0_2236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3776 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2253 b LBB0_2237 LBB0_2237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2239 b LBB0_2238 LBB0_2238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2240 LBB0_2239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2240 LBB0_2240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3736 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3728 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2242 b LBB0_2241 LBB0_2241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2243 LBB0_2242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2243 LBB0_2243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3720 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2248 b LBB0_2244 LBB0_2244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2246 b LBB0_2245 LBB0_2245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2247 LBB0_2246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2247 LBB0_2247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2252 LBB0_2248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2250 b LBB0_2249 LBB0_2249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2251 LBB0_2250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2251 LBB0_2251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2252 LBB0_2252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3704 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2281 LBB0_2253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2255 b LBB0_2254 LBB0_2254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2256 LBB0_2255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2256 LBB0_2256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3680 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3664 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3672 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2258 b LBB0_2257 LBB0_2257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2259 LBB0_2258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2259 LBB0_2259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3656 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2261 b LBB0_2260 LBB0_2260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2265 LBB0_2261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2263 b LBB0_2262 LBB0_2262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2264 LBB0_2263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2264 LBB0_2264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2265 LBB0_2265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3648 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2270 b LBB0_2266 LBB0_2266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2268 b LBB0_2267 LBB0_2267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2269 LBB0_2268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2269 LBB0_2269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2280 LBB0_2270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3616 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2272 b LBB0_2271 LBB0_2271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2273 LBB0_2272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2273 LBB0_2273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3608 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2275 b LBB0_2274 LBB0_2274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2279 LBB0_2275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2277 b LBB0_2276 LBB0_2276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2278 LBB0_2277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2278 LBB0_2278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2279 LBB0_2279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2280 LBB0_2280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2281 LBB0_2281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3688 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2370 b LBB0_2282 LBB0_2282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2284 b LBB0_2283 LBB0_2283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #3584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2285 LBB0_2284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #3584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2285 LBB0_2285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3584 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3576 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2287 b LBB0_2286 LBB0_2286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2288 LBB0_2287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2288 LBB0_2288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3568 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2293 b LBB0_2289 LBB0_2289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2291 b LBB0_2290 LBB0_2290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #3560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2292 LBB0_2291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #3560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2292 LBB0_2292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2297 LBB0_2293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2295 b LBB0_2294 LBB0_2294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2296 LBB0_2295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2296 LBB0_2296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2297 LBB0_2297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3552 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3536 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2299 b LBB0_2298 LBB0_2298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2300 LBB0_2299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2300 LBB0_2300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3528 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3512 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3520 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2302 b LBB0_2301 LBB0_2301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2303 LBB0_2302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2303 LBB0_2303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3504 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2305 b LBB0_2304 LBB0_2304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2309 LBB0_2305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2307 b LBB0_2306 LBB0_2306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2308 LBB0_2307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2308 LBB0_2308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3488 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2309 LBB0_2309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3496 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2314 b LBB0_2310 LBB0_2310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2312 b LBB0_2311 LBB0_2311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2313 LBB0_2312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2313 LBB0_2313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2324 LBB0_2314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3464 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2316 b LBB0_2315 LBB0_2315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2317 LBB0_2316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2317 LBB0_2317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2319 b LBB0_2318 LBB0_2318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2323 LBB0_2319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2321 b LBB0_2320 LBB0_2320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2322 LBB0_2321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2322 LBB0_2322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2323 LBB0_2323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2324 LBB0_2324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3472 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2341 b LBB0_2325 LBB0_2325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2327 b LBB0_2326 LBB0_2326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #3432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2328 LBB0_2327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #3432 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2328 LBB0_2328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3432 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3424 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2330 b LBB0_2329 LBB0_2329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2331 LBB0_2330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2331 LBB0_2331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3424 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3416 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2336 b LBB0_2332 LBB0_2332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2334 b LBB0_2333 LBB0_2333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 add x8, sp, #3408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2335 LBB0_2334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #3408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2335 LBB0_2335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2340 LBB0_2336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2338 b LBB0_2337 LBB0_2337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2339 LBB0_2338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2339 LBB0_2339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2340 LBB0_2340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2369 LBB0_2341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2343 b LBB0_2342 LBB0_2342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2344 LBB0_2343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2344 LBB0_2344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3376 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3360 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3368 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2346 b LBB0_2345 LBB0_2345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2347 LBB0_2346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2347 LBB0_2347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3352 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2349 b LBB0_2348 LBB0_2348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2353 LBB0_2349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2351 b LBB0_2350 LBB0_2350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2352 LBB0_2351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2352 LBB0_2352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3336 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2353 LBB0_2353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3344 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2358 b LBB0_2354 LBB0_2354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2356 b LBB0_2355 LBB0_2355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #3328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2357 LBB0_2356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2357 LBB0_2357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2368 LBB0_2358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 add x10, sp, #3312 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2360 b LBB0_2359 LBB0_2359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2361 LBB0_2360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2361 LBB0_2361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3304 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2363 b LBB0_2362 LBB0_2362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2367 LBB0_2363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2365 b LBB0_2364 LBB0_2364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2366 LBB0_2365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #3288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2366 LBB0_2366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2367 LBB0_2367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3296 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2368 LBB0_2368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3320 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2369 LBB0_2369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2458 LBB0_2370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2372 b LBB0_2371 LBB0_2371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2373 LBB0_2372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2373 LBB0_2373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3272 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3264 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2375 b LBB0_2374 LBB0_2374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2376 LBB0_2375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2376 LBB0_2376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3256 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2381 b LBB0_2377 LBB0_2377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2379 b LBB0_2378 LBB0_2378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2380 LBB0_2379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2380 LBB0_2380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2385 LBB0_2381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2383 b LBB0_2382 LBB0_2382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2384 LBB0_2383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2384 LBB0_2384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2385 LBB0_2385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3240 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3224 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2387 b LBB0_2386 LBB0_2386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2388 LBB0_2387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2388 LBB0_2388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3216 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3200 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3208 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2390 b LBB0_2389 LBB0_2389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2391 LBB0_2390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2391 LBB0_2391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3192 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2393 b LBB0_2392 LBB0_2392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2397 LBB0_2393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2395 b LBB0_2394 LBB0_2394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2396 LBB0_2395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2396 LBB0_2396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2397 LBB0_2397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3184 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2402 b LBB0_2398 LBB0_2398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2400 b LBB0_2399 LBB0_2399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2401 LBB0_2400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2401 LBB0_2401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3168 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2412 LBB0_2402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3152 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2404 b LBB0_2403 LBB0_2403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2405 LBB0_2404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2405 LBB0_2405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3144 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2407 b LBB0_2406 LBB0_2406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2411 LBB0_2407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2409 b LBB0_2408 LBB0_2408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2410 LBB0_2409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2410 LBB0_2410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2411 LBB0_2411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2412 LBB0_2412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3224 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3160 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2429 b LBB0_2413 LBB0_2413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2415 b LBB0_2414 LBB0_2414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2416 LBB0_2415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2416 LBB0_2416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3120 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #3112 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2418 b LBB0_2417 LBB0_2417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2419 LBB0_2418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2419 LBB0_2419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3104 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2424 b LBB0_2420 LBB0_2420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2422 b LBB0_2421 LBB0_2421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #3096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2423 LBB0_2422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 add x8, sp, #3096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2423 LBB0_2423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2428 LBB0_2424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2426 b LBB0_2425 LBB0_2425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #3080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2427 LBB0_2426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2427 LBB0_2427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2428 LBB0_2428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3088 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2457 LBB0_2429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2431 b LBB0_2430 LBB0_2430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2432 LBB0_2431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2432 LBB0_2432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #3064 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #3048 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3056 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2434 b LBB0_2433 LBB0_2433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2435 LBB0_2434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2435 LBB0_2435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3040 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2437 b LBB0_2436 LBB0_2436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2441 LBB0_2437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2439 b LBB0_2438 LBB0_2438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #3024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2440 LBB0_2439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #3024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2440 LBB0_2440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2441 LBB0_2441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3032 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2446 b LBB0_2442 LBB0_2442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2444 b LBB0_2443 LBB0_2443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #3016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2445 LBB0_2444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #3016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2445 LBB0_2445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2456 LBB0_2446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x10, sp, #3000 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2448 b LBB0_2447 LBB0_2447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2449 LBB0_2448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2449 LBB0_2449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2992 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2451 b LBB0_2450 LBB0_2450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2455 LBB0_2451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2453 b LBB0_2452 LBB0_2452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2454 LBB0_2453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #2976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2454 LBB0_2454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2455 LBB0_2455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2456 LBB0_2456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3008 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2457 LBB0_2457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #3072 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #3280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2458 LBB0_2458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #3280 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3812 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2460 b LBB0_2459 LBB0_2459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2461 LBB0_2460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2461 LBB0_2461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2968 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2960 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2463 b LBB0_2462 LBB0_2462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2464 LBB0_2463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2464 LBB0_2464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2952 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2469 b LBB0_2465 LBB0_2465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2467 b LBB0_2466 LBB0_2466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2468 LBB0_2467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2468 LBB0_2468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2473 LBB0_2469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2471 b LBB0_2470 LBB0_2470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2472 LBB0_2471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2472 LBB0_2472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2473 LBB0_2473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2936 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2920 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2475 b LBB0_2474 LBB0_2474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2476 LBB0_2475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2476 LBB0_2476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2912 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2896 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2904 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2478 b LBB0_2477 LBB0_2477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2479 LBB0_2478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2479 LBB0_2479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2888 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2481 b LBB0_2480 LBB0_2480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2485 LBB0_2481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2483 b LBB0_2482 LBB0_2482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2484 LBB0_2483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2484 LBB0_2484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2872 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2485 LBB0_2485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2880 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2490 b LBB0_2486 LBB0_2486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2488 b LBB0_2487 LBB0_2487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2489 LBB0_2488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2489 LBB0_2489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2500 LBB0_2490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2848 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2492 b LBB0_2491 LBB0_2491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2493 LBB0_2492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2493 LBB0_2493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2840 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2495 b LBB0_2494 LBB0_2494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2499 LBB0_2495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2497 b LBB0_2496 LBB0_2496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2498 LBB0_2497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2498 LBB0_2498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2499 LBB0_2499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2500 LBB0_2500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2856 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2517 b LBB0_2501 LBB0_2501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2503 b LBB0_2502 LBB0_2502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2504 LBB0_2503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2504 LBB0_2504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2816 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2808 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2506 b LBB0_2505 LBB0_2505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2507 LBB0_2506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2507 LBB0_2507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2808 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2800 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2512 b LBB0_2508 LBB0_2508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2510 b LBB0_2509 LBB0_2509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2511 LBB0_2510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2511 LBB0_2511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2516 LBB0_2512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2514 b LBB0_2513 LBB0_2513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2515 LBB0_2514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2515 LBB0_2515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2516 LBB0_2516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2784 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2545 LBB0_2517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2519 b LBB0_2518 LBB0_2518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2520 LBB0_2519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2520 LBB0_2520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2760 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2744 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2752 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2522 b LBB0_2521 LBB0_2521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2523 LBB0_2522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2523 LBB0_2523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2736 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2525 b LBB0_2524 LBB0_2524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2529 LBB0_2525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2527 b LBB0_2526 LBB0_2526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2528 LBB0_2527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2528 LBB0_2528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2720 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2529 LBB0_2529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2728 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2534 b LBB0_2530 LBB0_2530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2532 b LBB0_2531 LBB0_2531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2533 LBB0_2532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2533 LBB0_2533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2544 LBB0_2534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2696 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2536 b LBB0_2535 LBB0_2535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2537 LBB0_2536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2688 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2537 LBB0_2537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2688 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2539 b LBB0_2538 LBB0_2538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2543 LBB0_2539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2541 b LBB0_2540 LBB0_2540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2542 LBB0_2541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2542 LBB0_2542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2543 LBB0_2543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2680 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2544 LBB0_2544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2704 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2545 LBB0_2545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2768 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2664 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2547 b LBB0_2546 LBB0_2546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2548 LBB0_2547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2548 LBB0_2548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2656 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2648 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2550 b LBB0_2549 LBB0_2549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2551 LBB0_2550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2551 LBB0_2551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2640 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2556 b LBB0_2552 LBB0_2552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2554 b LBB0_2553 LBB0_2553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2555 LBB0_2554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2555 LBB0_2555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2560 LBB0_2556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2558 b LBB0_2557 LBB0_2557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2559 LBB0_2558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2559 LBB0_2559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2560 LBB0_2560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2624 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2608 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2562 b LBB0_2561 LBB0_2561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2563 LBB0_2562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2563 LBB0_2563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2600 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2584 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #2592 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2565 b LBB0_2564 LBB0_2564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2566 LBB0_2565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2566 LBB0_2566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2576 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2568 b LBB0_2567 LBB0_2567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2572 LBB0_2568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2570 b LBB0_2569 LBB0_2569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2571 LBB0_2570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2571 LBB0_2571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2572 LBB0_2572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2568 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2577 b LBB0_2573 LBB0_2573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2575 b LBB0_2574 LBB0_2574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2576 LBB0_2575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2576 LBB0_2576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2552 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2587 LBB0_2577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #2536 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2579 b LBB0_2578 LBB0_2578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2580 LBB0_2579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2580 LBB0_2580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2528 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2582 b LBB0_2581 LBB0_2581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2586 LBB0_2582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2584 b LBB0_2583 LBB0_2583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2585 LBB0_2584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2585 LBB0_2585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2586 LBB0_2586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2587 LBB0_2587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2544 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2604 b LBB0_2588 LBB0_2588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2590 b LBB0_2589 LBB0_2589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2591 LBB0_2590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2591 LBB0_2591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2504 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2496 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2593 b LBB0_2592 LBB0_2592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2594 LBB0_2593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2594 LBB0_2594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2488 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2599 b LBB0_2595 LBB0_2595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2597 b LBB0_2596 LBB0_2596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2598 LBB0_2597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2598 LBB0_2598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2603 LBB0_2599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2601 b LBB0_2600 LBB0_2600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2602 LBB0_2601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2602 LBB0_2602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2603 LBB0_2603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2472 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2632 LBB0_2604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2606 b LBB0_2605 LBB0_2605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2607 LBB0_2606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2607 LBB0_2607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2448 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2432 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #2440 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2609 b LBB0_2608 LBB0_2608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2610 LBB0_2609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2610 LBB0_2610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2424 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2612 b LBB0_2611 LBB0_2611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2616 LBB0_2612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2614 b LBB0_2613 LBB0_2613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2615 LBB0_2614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2615 LBB0_2615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2616 LBB0_2616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2416 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2621 b LBB0_2617 LBB0_2617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2619 b LBB0_2618 LBB0_2618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2620 LBB0_2619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #2400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2620 LBB0_2620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2631 LBB0_2621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #2384 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2623 b LBB0_2622 LBB0_2622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2624 LBB0_2623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2624 LBB0_2624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2376 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2626 b LBB0_2625 LBB0_2625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2630 LBB0_2626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2628 b LBB0_2627 LBB0_2627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2629 LBB0_2628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2629 LBB0_2629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2630 LBB0_2630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2631 LBB0_2631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2392 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2632 LBB0_2632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2721 b LBB0_2633 LBB0_2633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2635 b LBB0_2634 LBB0_2634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2636 LBB0_2635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2636 LBB0_2636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2352 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2344 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2638 b LBB0_2637 LBB0_2637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2639 LBB0_2638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2639 LBB0_2639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2336 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2644 b LBB0_2640 LBB0_2640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2642 b LBB0_2641 LBB0_2641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2643 LBB0_2642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2643 LBB0_2643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2648 LBB0_2644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2646 b LBB0_2645 LBB0_2645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2647 LBB0_2646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2647 LBB0_2647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2648 LBB0_2648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2320 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2304 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2650 b LBB0_2649 LBB0_2649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2651 LBB0_2650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2651 LBB0_2651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2296 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2280 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2288 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2653 b LBB0_2652 LBB0_2652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2654 LBB0_2653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2654 LBB0_2654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2272 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2656 b LBB0_2655 LBB0_2655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2660 LBB0_2656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2658 b LBB0_2657 LBB0_2657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2659 LBB0_2658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2659 LBB0_2659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2660 LBB0_2660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2264 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2665 b LBB0_2661 LBB0_2661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2663 b LBB0_2662 LBB0_2662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2664 LBB0_2663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2664 LBB0_2664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2675 LBB0_2665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2232 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2667 b LBB0_2666 LBB0_2666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2668 LBB0_2667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2668 LBB0_2668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2224 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2670 b LBB0_2669 LBB0_2669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2674 LBB0_2670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2672 b LBB0_2671 LBB0_2671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2673 LBB0_2672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2673 LBB0_2673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2674 LBB0_2674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2675 LBB0_2675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2240 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2692 b LBB0_2676 LBB0_2676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2678 b LBB0_2677 LBB0_2677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2679 LBB0_2678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2200 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2679 LBB0_2679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2200 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2192 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2681 b LBB0_2680 LBB0_2680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2682 LBB0_2681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2682 LBB0_2682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2192 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2184 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2687 b LBB0_2683 LBB0_2683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2685 b LBB0_2684 LBB0_2684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2686 LBB0_2685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2686 LBB0_2686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2691 LBB0_2687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2689 b LBB0_2688 LBB0_2688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #2160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2690 LBB0_2689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2690 LBB0_2690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2691 LBB0_2691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2168 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2720 LBB0_2692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2694 b LBB0_2693 LBB0_2693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2695 LBB0_2694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2695 LBB0_2695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #2144 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #2128 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2136 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2697 b LBB0_2696 LBB0_2696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2698 LBB0_2697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2698 LBB0_2698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2120 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2700 b LBB0_2699 LBB0_2699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2704 LBB0_2700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2702 b LBB0_2701 LBB0_2701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2703 LBB0_2702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2703 LBB0_2703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2104 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2704 LBB0_2704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2112 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2709 b LBB0_2705 LBB0_2705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2707 b LBB0_2706 LBB0_2706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #2096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2708 LBB0_2707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #2096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2708 LBB0_2708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2719 LBB0_2709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x10, sp, #2080 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2711 b LBB0_2710 LBB0_2710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2712 LBB0_2711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2072 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2712 LBB0_2712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2072 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2714 b LBB0_2713 LBB0_2713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 add x8, sp, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2718 LBB0_2714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2716 b LBB0_2715 LBB0_2715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2717 LBB0_2716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #2056 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2717 LBB0_2717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2718 LBB0_2718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2064 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2719 LBB0_2719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2088 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2720 LBB0_2720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2809 LBB0_2721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2723 b LBB0_2722 LBB0_2722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2724 LBB0_2723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2724 LBB0_2724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2040 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #2032 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2726 b LBB0_2725 LBB0_2725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2727 LBB0_2726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2727 LBB0_2727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2032 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2024 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2732 b LBB0_2728 LBB0_2728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2730 b LBB0_2729 LBB0_2729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2731 LBB0_2730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #2016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2731 LBB0_2731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2736 LBB0_2732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2734 b LBB0_2733 LBB0_2733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2735 LBB0_2734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #2000 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2735 LBB0_2735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2736 LBB0_2736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2008 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1992 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2738 b LBB0_2737 LBB0_2737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2739 LBB0_2738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2739 LBB0_2739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1984 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1968 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1976 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2741 b LBB0_2740 LBB0_2740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2742 LBB0_2741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1960 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2742 LBB0_2742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1960 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2744 b LBB0_2743 LBB0_2743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2748 LBB0_2744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2746 b LBB0_2745 LBB0_2745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2747 LBB0_2746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2747 LBB0_2747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2748 LBB0_2748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1968 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1952 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2753 b LBB0_2749 LBB0_2749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2751 b LBB0_2750 LBB0_2750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2752 LBB0_2751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2752 LBB0_2752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1936 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2763 LBB0_2753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1920 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2755 b LBB0_2754 LBB0_2754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2756 LBB0_2755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2756 LBB0_2756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1912 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2758 b LBB0_2757 LBB0_2757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2762 LBB0_2758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2760 b LBB0_2759 LBB0_2759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2761 LBB0_2760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1896 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2761 LBB0_2761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1904 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2762 LBB0_2762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2763 LBB0_2763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1992 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1928 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2780 b LBB0_2764 LBB0_2764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2766 b LBB0_2765 LBB0_2765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2767 LBB0_2766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2767 LBB0_2767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1888 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1880 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2769 b LBB0_2768 LBB0_2768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2770 LBB0_2769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2770 LBB0_2770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1880 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1872 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2775 b LBB0_2771 LBB0_2771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2773 b LBB0_2772 LBB0_2772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2774 LBB0_2773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2774 LBB0_2774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2779 LBB0_2775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2777 b LBB0_2776 LBB0_2776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2778 LBB0_2777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1848 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2778 LBB0_2778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2779 LBB0_2779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1856 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2808 LBB0_2780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2782 b LBB0_2781 LBB0_2781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2783 LBB0_2782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2783 LBB0_2783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1832 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1816 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1824 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2785 b LBB0_2784 LBB0_2784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2786 LBB0_2785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2786 LBB0_2786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1808 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2788 b LBB0_2787 LBB0_2787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2792 LBB0_2788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2790 b LBB0_2789 LBB0_2789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2791 LBB0_2790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2791 LBB0_2791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1792 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1800 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2792 LBB0_2792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1816 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1800 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2797 b LBB0_2793 LBB0_2793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2795 b LBB0_2794 LBB0_2794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2796 LBB0_2795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2796 LBB0_2796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1784 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2807 LBB0_2797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x10, sp, #1768 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2799 b LBB0_2798 LBB0_2798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2800 LBB0_2799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1760 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2800 LBB0_2800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1760 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2802 b LBB0_2801 LBB0_2801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2806 LBB0_2802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2804 b LBB0_2803 LBB0_2803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2805 LBB0_2804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1744 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2805 LBB0_2805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2806 LBB0_2806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1752 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2807 LBB0_2807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1776 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2808 LBB0_2808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1840 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2048 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2809 LBB0_2809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2048 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3808 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2811 b LBB0_2810 LBB0_2810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2812 LBB0_2811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1736 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2812 LBB0_2812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1736 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1728 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2814 b LBB0_2813 LBB0_2813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2815 LBB0_2814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2815 LBB0_2815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1728 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1720 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2820 b LBB0_2816 LBB0_2816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2818 b LBB0_2817 LBB0_2817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2819 LBB0_2818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2819 LBB0_2819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2824 LBB0_2820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2822 b LBB0_2821 LBB0_2821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2823 LBB0_2822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2823 LBB0_2823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1696 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2824 LBB0_2824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1704 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1688 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2826 b LBB0_2825 LBB0_2825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2827 LBB0_2826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2827 LBB0_2827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1680 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1664 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1672 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2829 b LBB0_2828 LBB0_2828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2830 LBB0_2829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2830 LBB0_2830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1656 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2832 b LBB0_2831 LBB0_2831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2836 LBB0_2832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2834 b LBB0_2833 LBB0_2833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2835 LBB0_2834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2835 LBB0_2835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1640 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1648 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2836 LBB0_2836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1648 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2841 b LBB0_2837 LBB0_2837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2839 b LBB0_2838 LBB0_2838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2840 LBB0_2839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2840 LBB0_2840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2851 LBB0_2841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1616 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2843 b LBB0_2842 LBB0_2842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2844 LBB0_2843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2844 LBB0_2844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1608 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2846 b LBB0_2845 LBB0_2845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2850 LBB0_2846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2848 b LBB0_2847 LBB0_2847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2849 LBB0_2848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1592 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2849 LBB0_2849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2850 LBB0_2850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1600 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2851 LBB0_2851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1624 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2868 b LBB0_2852 LBB0_2852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2854 b LBB0_2853 LBB0_2853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2855 LBB0_2854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1584 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2855 LBB0_2855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1584 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1576 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2857 b LBB0_2856 LBB0_2856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2858 LBB0_2857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2858 LBB0_2858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1576 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1568 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2863 b LBB0_2859 LBB0_2859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2861 b LBB0_2860 LBB0_2860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2862 LBB0_2861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2862 LBB0_2862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2867 LBB0_2863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2865 b LBB0_2864 LBB0_2864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2866 LBB0_2865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2866 LBB0_2866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2867 LBB0_2867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1552 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2896 LBB0_2868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2870 b LBB0_2869 LBB0_2869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2871 LBB0_2870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2871 LBB0_2871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1528 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1512 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1520 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2873 b LBB0_2872 LBB0_2872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2874 LBB0_2873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2874 LBB0_2874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1504 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2876 b LBB0_2875 LBB0_2875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2880 LBB0_2876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2878 b LBB0_2877 LBB0_2877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2879 LBB0_2878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2879 LBB0_2879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1488 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1496 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2880 LBB0_2880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1496 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2885 b LBB0_2881 LBB0_2881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2883 b LBB0_2882 LBB0_2882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2884 LBB0_2883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2884 LBB0_2884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2895 LBB0_2885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1464 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2887 b LBB0_2886 LBB0_2886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2888 LBB0_2887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1456 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2888 LBB0_2888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1456 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2890 b LBB0_2889 LBB0_2889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2894 LBB0_2890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2892 b LBB0_2891 LBB0_2891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2893 LBB0_2892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1440 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2893 LBB0_2893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2894 LBB0_2894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1448 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2895 LBB0_2895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1472 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1536 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2896 LBB0_2896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1536 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1432 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2898 b LBB0_2897 LBB0_2897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2899 LBB0_2898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2899 LBB0_2899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1424 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1416 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2901 b LBB0_2900 LBB0_2900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2902 LBB0_2901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2902 LBB0_2902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1416 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1408 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2907 b LBB0_2903 LBB0_2903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2905 b LBB0_2904 LBB0_2904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2906 LBB0_2905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2906 LBB0_2906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2911 LBB0_2907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2909 b LBB0_2908 LBB0_2908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2910 LBB0_2909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1384 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2910 LBB0_2910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2911 LBB0_2911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1392 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1376 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2913 b LBB0_2912 LBB0_2912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2914 LBB0_2913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2914 LBB0_2914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1368 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1352 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #1360 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2916 b LBB0_2915 LBB0_2915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2917 LBB0_2916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1344 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2917 LBB0_2917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1344 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2919 b LBB0_2918 LBB0_2918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2923 LBB0_2919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2921 b LBB0_2920 LBB0_2920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2922 LBB0_2921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2922 LBB0_2922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2923 LBB0_2923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1352 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1336 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2928 b LBB0_2924 LBB0_2924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2926 b LBB0_2925 LBB0_2925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2927 LBB0_2926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2927 LBB0_2927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1320 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2938 LBB0_2928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #1304 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2930 b LBB0_2929 LBB0_2929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2931 LBB0_2930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2931 LBB0_2931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1304 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1296 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2933 b LBB0_2932 LBB0_2932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2937 LBB0_2933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2935 b LBB0_2934 LBB0_2934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2936 LBB0_2935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1280 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2936 LBB0_2936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1288 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2937 LBB0_2937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2938 LBB0_2938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1376 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1312 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2955 b LBB0_2939 LBB0_2939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2941 b LBB0_2940 LBB0_2940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2942 LBB0_2941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2942 LBB0_2942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1272 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1264 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2944 b LBB0_2943 LBB0_2943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2945 LBB0_2944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2945 LBB0_2945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1264 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1256 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2950 b LBB0_2946 LBB0_2946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2948 b LBB0_2947 LBB0_2947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2949 LBB0_2948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #1248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2949 LBB0_2949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2954 LBB0_2950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2952 b LBB0_2951 LBB0_2951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #1232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2953 LBB0_2952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1232 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2953 LBB0_2953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2954 LBB0_2954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1240 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2983 LBB0_2955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2957 b LBB0_2956 LBB0_2956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2958 LBB0_2957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2958 LBB0_2958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1216 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1200 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #1208 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2960 b LBB0_2959 LBB0_2959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2961 LBB0_2960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2961 LBB0_2961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1192 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2963 b LBB0_2962 LBB0_2962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2967 LBB0_2963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2965 b LBB0_2964 LBB0_2964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2966 LBB0_2965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2966 LBB0_2966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1176 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1184 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2967 LBB0_2967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1200 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1184 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2972 b LBB0_2968 LBB0_2968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2970 b LBB0_2969 LBB0_2969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #1168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2971 LBB0_2970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #1168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2971 LBB0_2971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1168 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2982 LBB0_2972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #1152 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2974 b LBB0_2973 LBB0_2973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2975 LBB0_2974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1144 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2975 LBB0_2975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1144 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2977 b LBB0_2976 LBB0_2976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2981 LBB0_2977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2979 b LBB0_2978 LBB0_2978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2980 LBB0_2979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #1128 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2980 LBB0_2980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2981 LBB0_2981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1136 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2982 LBB0_2982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1160 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2983 LBB0_2983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1224 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3072 b LBB0_2984 LBB0_2984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2986 b LBB0_2985 LBB0_2985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2987 LBB0_2986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1120 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2987 LBB0_2987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1120 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1112 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2989 b LBB0_2988 LBB0_2988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2990 LBB0_2989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2990 LBB0_2990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1112 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1104 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2995 b LBB0_2991 LBB0_2991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2993 b LBB0_2992 LBB0_2992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2994 LBB0_2993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #1096 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2994 LBB0_2994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1096 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2999 LBB0_2995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2997 b LBB0_2996 LBB0_2996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #1080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2998 LBB0_2997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1080 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2998 LBB0_2998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1080 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1088 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_2999 LBB0_2999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #1088 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #1072 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3001 b LBB0_3000 LBB0_3000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3002 LBB0_3001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1064 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3002 LBB0_3002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #1064 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #1048 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1056 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3004 b LBB0_3003 LBB0_3003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3005 LBB0_3004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1040 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3005 LBB0_3005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1056 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1040 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3007 b LBB0_3006 LBB0_3006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3011 LBB0_3007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3009 b LBB0_3008 LBB0_3008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #1024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3010 LBB0_3009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #1024 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3010 LBB0_3010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1024 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1032 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3011 LBB0_3011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1048 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1032 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3016 b LBB0_3012 LBB0_3012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3014 b LBB0_3013 LBB0_3013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #1016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3015 LBB0_3014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #1016 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3015 LBB0_3015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1016 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3026 LBB0_3016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #1000 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3018 b LBB0_3017 LBB0_3017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3019 LBB0_3018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #992 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3019 LBB0_3019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1000 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #992 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3021 b LBB0_3020 LBB0_3020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3025 LBB0_3021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3023 b LBB0_3022 LBB0_3022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3024 LBB0_3023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #976 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3024 LBB0_3024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #976 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #984 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3025 LBB0_3025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #984 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1008 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3026 LBB0_3026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #1072 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #1008 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3043 b LBB0_3027 LBB0_3027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3029 b LBB0_3028 LBB0_3028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3030 LBB0_3029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #968 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3030 LBB0_3030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #968 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #960 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3032 b LBB0_3031 LBB0_3031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3033 LBB0_3032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #952 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3033 LBB0_3033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #960 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #952 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3038 b LBB0_3034 LBB0_3034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3036 b LBB0_3035 LBB0_3035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3037 LBB0_3036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 add x8, sp, #944 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3037 LBB0_3037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #944 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3042 LBB0_3038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3040 b LBB0_3039 LBB0_3039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 add x8, sp, #928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3041 LBB0_3040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #928 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3041 LBB0_3041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #928 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #936 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3042 LBB0_3042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #936 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3071 LBB0_3043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3045 b LBB0_3044 LBB0_3044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3046 LBB0_3045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #912 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3046 LBB0_3046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #912 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #896 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #904 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3048 b LBB0_3047 LBB0_3047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3049 LBB0_3048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #888 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3049 LBB0_3049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #904 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #888 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3051 b LBB0_3050 LBB0_3050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3055 LBB0_3051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3053 b LBB0_3052 LBB0_3052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3054 LBB0_3053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #872 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3054 LBB0_3054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #872 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #880 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3055 LBB0_3055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #896 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #880 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3060 b LBB0_3056 LBB0_3056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3058 b LBB0_3057 LBB0_3057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 add x8, sp, #864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3059 LBB0_3058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #864 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3059 LBB0_3059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #864 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3070 LBB0_3060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 add x10, sp, #848 str d1, [x10, #32760] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3062 b LBB0_3061 LBB0_3061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3063 LBB0_3062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #840 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3063 LBB0_3063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #848 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #840 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3065 b LBB0_3064 LBB0_3064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3069 LBB0_3065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3067 b LBB0_3066 LBB0_3066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3068 LBB0_3067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #824 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3068 LBB0_3068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #824 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #832 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3069 LBB0_3069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #832 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #856 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3070 LBB0_3070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #856 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #920 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3071 LBB0_3071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #920 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3160 LBB0_3072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3074 b LBB0_3073 LBB0_3073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3075 LBB0_3074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #808 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3075 LBB0_3075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #808 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #800 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3077 b LBB0_3076 LBB0_3076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3078 LBB0_3077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #792 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3078 LBB0_3078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #800 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #792 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3083 b LBB0_3079 LBB0_3079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3081 b LBB0_3080 LBB0_3080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3082 LBB0_3081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #784 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3082 LBB0_3082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #784 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3087 LBB0_3083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3085 b LBB0_3084 LBB0_3084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3086 LBB0_3085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #768 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3086 LBB0_3086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #768 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #776 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3087 LBB0_3087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #776 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #760 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3089 b LBB0_3088 LBB0_3088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3090 LBB0_3089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #752 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3090 LBB0_3090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #752 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #736 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #744 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3092 b LBB0_3091 LBB0_3091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3093 LBB0_3092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #728 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3093 LBB0_3093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #744 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #728 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3095 b LBB0_3094 LBB0_3094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3099 LBB0_3095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3097 b LBB0_3096 LBB0_3096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3098 LBB0_3097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #712 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3098 LBB0_3098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #712 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #720 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3099 LBB0_3099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #736 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #720 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3104 b LBB0_3100 LBB0_3100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3102 b LBB0_3101 LBB0_3101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3103 LBB0_3102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #704 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3103 LBB0_3103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #704 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3114 LBB0_3104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #688 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3106 b LBB0_3105 LBB0_3105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3107 LBB0_3106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #680 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3107 LBB0_3107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #688 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #680 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3109 b LBB0_3108 LBB0_3108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3113 LBB0_3109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3111 b LBB0_3110 LBB0_3110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3112 LBB0_3111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #664 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3112 LBB0_3112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #664 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #672 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3113 LBB0_3113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #672 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #696 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3114 LBB0_3114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #760 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #696 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3131 b LBB0_3115 LBB0_3115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3117 b LBB0_3116 LBB0_3116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3118 LBB0_3117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #656 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3118 LBB0_3118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #656 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #648 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3120 b LBB0_3119 LBB0_3119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3121 LBB0_3120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #640 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3121 LBB0_3121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #648 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #640 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3126 b LBB0_3122 LBB0_3122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3124 b LBB0_3123 LBB0_3123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3125 LBB0_3124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #632 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3125 LBB0_3125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #632 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3130 LBB0_3126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3128 b LBB0_3127 LBB0_3127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3129 LBB0_3128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #616 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3129 LBB0_3129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #616 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #624 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3130 LBB0_3130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #624 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3159 LBB0_3131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3133 b LBB0_3132 LBB0_3132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3134 LBB0_3133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #600 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3134 LBB0_3134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #600 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #584 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #592 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3136 b LBB0_3135 LBB0_3135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3137 LBB0_3136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #576 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3137 LBB0_3137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #592 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #576 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3139 b LBB0_3138 LBB0_3138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3143 LBB0_3139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3141 b LBB0_3140 LBB0_3140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3142 LBB0_3141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #560 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3142 LBB0_3142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #560 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #568 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3143 LBB0_3143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #584 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #568 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3148 b LBB0_3144 LBB0_3144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3146 b LBB0_3145 LBB0_3145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3147 LBB0_3146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 add x8, sp, #552 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3147 LBB0_3147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #552 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3158 LBB0_3148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x10, sp, #536 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3150 b LBB0_3149 LBB0_3149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3151 LBB0_3150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #528 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3151 LBB0_3151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #536 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #528 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3153 b LBB0_3152 LBB0_3152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3157 LBB0_3153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3155 b LBB0_3154 LBB0_3154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3156 LBB0_3155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 add x8, sp, #512 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3156 LBB0_3156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #512 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #520 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3157 LBB0_3157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #520 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #544 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3158 LBB0_3158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #544 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #608 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3159 LBB0_3159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #608 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #816 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3160 LBB0_3160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #816 ldr d0, [x10, #32760] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3804 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3162 b LBB0_3161 LBB0_3161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3163 LBB0_3162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #504 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3163 LBB0_3163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #504 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #496 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3165 b LBB0_3164 LBB0_3164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3166 LBB0_3165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #488 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3166 LBB0_3166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #496 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #488 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3171 b LBB0_3167 LBB0_3167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3169 b LBB0_3168 LBB0_3168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3170 LBB0_3169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #480 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3170 LBB0_3170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #480 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3175 LBB0_3171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3173 b LBB0_3172 LBB0_3172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3174 LBB0_3173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #464 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3174 LBB0_3174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #464 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #472 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3175 LBB0_3175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #472 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #456 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3177 b LBB0_3176 LBB0_3176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3178 LBB0_3177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #448 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3178 LBB0_3178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #448 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #432 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #440 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3180 b LBB0_3179 LBB0_3179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3181 LBB0_3180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #424 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3181 LBB0_3181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #440 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #424 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3183 b LBB0_3182 LBB0_3182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3187 LBB0_3183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3185 b LBB0_3184 LBB0_3184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3186 LBB0_3185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #408 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3186 LBB0_3186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #408 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #416 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3187 LBB0_3187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #432 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #416 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3192 b LBB0_3188 LBB0_3188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3190 b LBB0_3189 LBB0_3189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3191 LBB0_3190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #400 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3191 LBB0_3191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #400 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3202 LBB0_3192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #384 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3194 b LBB0_3193 LBB0_3193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3195 LBB0_3194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #376 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3195 LBB0_3195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #384 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #376 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3197 b LBB0_3196 LBB0_3196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3201 LBB0_3197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3199 b LBB0_3198 LBB0_3198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3200 LBB0_3199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #360 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3200 LBB0_3200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #360 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #368 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3201 LBB0_3201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #368 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #392 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3202 LBB0_3202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #456 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #392 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3219 b LBB0_3203 LBB0_3203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3205 b LBB0_3204 LBB0_3204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3206 LBB0_3205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #352 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3206 LBB0_3206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #352 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #344 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3208 b LBB0_3207 LBB0_3207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3209 LBB0_3208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #336 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3209 LBB0_3209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #344 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #336 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3214 b LBB0_3210 LBB0_3210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3212 b LBB0_3211 LBB0_3211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3213 LBB0_3212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #328 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3213 LBB0_3213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #328 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3218 LBB0_3214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3216 b LBB0_3215 LBB0_3215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 add x8, sp, #312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3217 LBB0_3216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 add x8, sp, #312 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3217 LBB0_3217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #312 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #320 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3218 LBB0_3218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #320 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3247 LBB0_3219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3221 b LBB0_3220 LBB0_3220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3222 LBB0_3221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #296 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3222 LBB0_3222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #296 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #280 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #288 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3224 b LBB0_3223 LBB0_3223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3225 LBB0_3224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #272 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3225 LBB0_3225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #288 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #272 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3227 b LBB0_3226 LBB0_3226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3231 LBB0_3227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3229 b LBB0_3228 LBB0_3228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3230 LBB0_3229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #256 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3230 LBB0_3230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #256 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #264 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3231 LBB0_3231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #280 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #264 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3236 b LBB0_3232 LBB0_3232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3234 b LBB0_3233 LBB0_3233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 add x8, sp, #248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3235 LBB0_3234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 add x8, sp, #248 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3235 LBB0_3235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #248 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3246 LBB0_3236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #232 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3238 b LBB0_3237 LBB0_3237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3239 LBB0_3238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #224 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3239 LBB0_3239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #232 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #224 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3241 b LBB0_3240 LBB0_3240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3245 LBB0_3241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3243 b LBB0_3242 LBB0_3242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3244 LBB0_3243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #208 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3244 LBB0_3244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #208 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #216 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3245 LBB0_3245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #216 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #240 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3246 LBB0_3246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #240 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #304 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3247 LBB0_3247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #304 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #200 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3249 b LBB0_3248 LBB0_3248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3250 LBB0_3249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #192 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3250 LBB0_3250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #192 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #184 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3252 b LBB0_3251 LBB0_3251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3253 LBB0_3252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #176 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3253 LBB0_3253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #184 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #176 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3258 b LBB0_3254 LBB0_3254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3256 b LBB0_3255 LBB0_3255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3257 LBB0_3256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #168 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3257 LBB0_3257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #168 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3262 LBB0_3258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3260 b LBB0_3259 LBB0_3259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3261 LBB0_3260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #152 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3261 LBB0_3261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #152 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #160 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3262 LBB0_3262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #160 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #144 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3264 b LBB0_3263 LBB0_3263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3265 LBB0_3264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #136 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3265 LBB0_3265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload add x11, sp, #136 ldr d0, [x11, #32760] ; 8-byte Folded Reload add x11, sp, #120 str d0, [x11, #32760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #128 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3267 b LBB0_3266 LBB0_3266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3268 LBB0_3267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #112 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3268 LBB0_3268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #128 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #112 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3270 b LBB0_3269 LBB0_3269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3274 LBB0_3270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3272 b LBB0_3271 LBB0_3271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #96 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3273 LBB0_3272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #96 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3273 LBB0_3273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #96 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #104 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3274 LBB0_3274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #120 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #104 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3279 b LBB0_3275 LBB0_3275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3277 b LBB0_3276 LBB0_3276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 add x8, sp, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3278 LBB0_3277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 add x8, sp, #88 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3278 LBB0_3278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #88 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3289 LBB0_3279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x10, sp, #72 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3281 b LBB0_3280 LBB0_3280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3282 LBB0_3281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #64 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3282 LBB0_3282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #72 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #64 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3284 b LBB0_3283 LBB0_3283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 add x8, sp, #56 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3288 LBB0_3284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3286 b LBB0_3285 LBB0_3285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 add x8, sp, #48 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3287 LBB0_3286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 add x8, sp, #48 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3287 LBB0_3287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #48 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #56 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3288 LBB0_3288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #56 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #80 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3289 LBB0_3289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #144 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #80 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3306 b LBB0_3290 LBB0_3290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3292 b LBB0_3291 LBB0_3291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #40 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3293 LBB0_3292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #40 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3293 LBB0_3293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #40 ldr d0, [x10, #32760] ; 8-byte Folded Reload add x10, sp, #32 str d0, [x10, #32760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3295 b LBB0_3294 LBB0_3294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 add x8, sp, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3296 LBB0_3295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #24 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3296 LBB0_3296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #32 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #24 ldr d1, [x8, #32760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3301 b LBB0_3297 LBB0_3297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3299 b LBB0_3298 LBB0_3298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 add x8, sp, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3300 LBB0_3299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 add x8, sp, #16 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3300 LBB0_3300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #16 ldr d0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3305 LBB0_3301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3303 b LBB0_3302 LBB0_3302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32760] ; 8-byte Folded Spill b LBB0_3304 LBB0_3303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32760] ; 8-byte Folded Spill b LBB0_3304 LBB0_3304: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32760] ; 8-byte Folded Reload add x8, sp, #8 str d0, [x8, #32760] ; 8-byte Folded Spill b LBB0_3305 LBB0_3305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #8 ldr d0, [x8, #32760] ; 8-byte Folded Reload str d0, [sp, #32752] ; 8-byte Folded Spill b LBB0_3334 LBB0_3306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3308 b LBB0_3307 LBB0_3307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32744] ; 8-byte Folded Spill b LBB0_3309 LBB0_3308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32744] ; 8-byte Folded Spill b LBB0_3309 LBB0_3309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32744] ; 8-byte Folded Reload str d0, [sp, #32728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3311 b LBB0_3310 LBB0_3310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32720] ; 8-byte Folded Spill b LBB0_3312 LBB0_3311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32720] ; 8-byte Folded Spill b LBB0_3312 LBB0_3312: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32736] ; 8-byte Folded Reload ldr d1, [sp, #32720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3314 b LBB0_3313 LBB0_3313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32712] ; 8-byte Folded Spill b LBB0_3318 LBB0_3314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3316 b LBB0_3315 LBB0_3315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32704] ; 8-byte Folded Spill b LBB0_3317 LBB0_3316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32704] ; 8-byte Folded Spill b LBB0_3317 LBB0_3317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32704] ; 8-byte Folded Reload str d0, [sp, #32712] ; 8-byte Folded Spill b LBB0_3318 LBB0_3318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32728] ; 8-byte Folded Reload ldr d1, [sp, #32712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3323 b LBB0_3319 LBB0_3319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3321 b LBB0_3320 LBB0_3320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32696] ; 8-byte Folded Spill b LBB0_3322 LBB0_3321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32696] ; 8-byte Folded Spill b LBB0_3322 LBB0_3322: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32696] ; 8-byte Folded Reload str d0, [sp, #32688] ; 8-byte Folded Spill b LBB0_3333 LBB0_3323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32680] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3325 b LBB0_3324 LBB0_3324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32672] ; 8-byte Folded Spill b LBB0_3326 LBB0_3325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32672] ; 8-byte Folded Spill b LBB0_3326 LBB0_3326: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32680] ; 8-byte Folded Reload ldr d1, [sp, #32672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3328 b LBB0_3327 LBB0_3327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32664] ; 8-byte Folded Spill b LBB0_3332 LBB0_3328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3330 b LBB0_3329 LBB0_3329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32656] ; 8-byte Folded Spill b LBB0_3331 LBB0_3330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32656] ; 8-byte Folded Spill b LBB0_3331 LBB0_3331: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32656] ; 8-byte Folded Reload str d0, [sp, #32664] ; 8-byte Folded Spill b LBB0_3332 LBB0_3332: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32664] ; 8-byte Folded Reload str d0, [sp, #32688] ; 8-byte Folded Spill b LBB0_3333 LBB0_3333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32688] ; 8-byte Folded Reload str d0, [sp, #32752] ; 8-byte Folded Spill b LBB0_3334 LBB0_3334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #200 ldr d0, [x8, #32760] ; 8-byte Folded Reload ldr d1, [sp, #32752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3423 b LBB0_3335 LBB0_3335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3337 b LBB0_3336 LBB0_3336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32648] ; 8-byte Folded Spill b LBB0_3338 LBB0_3337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32648] ; 8-byte Folded Spill b LBB0_3338 LBB0_3338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32648] ; 8-byte Folded Reload str d0, [sp, #32640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3340 b LBB0_3339 LBB0_3339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #32632] ; 8-byte Folded Spill b LBB0_3341 LBB0_3340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32632] ; 8-byte Folded Spill b LBB0_3341 LBB0_3341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32640] ; 8-byte Folded Reload ldr d1, [sp, #32632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3346 b LBB0_3342 LBB0_3342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3344 b LBB0_3343 LBB0_3343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32624] ; 8-byte Folded Spill b LBB0_3345 LBB0_3344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32624] ; 8-byte Folded Spill b LBB0_3345 LBB0_3345: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32624] ; 8-byte Folded Reload str d0, [sp, #32616] ; 8-byte Folded Spill b LBB0_3350 LBB0_3346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3348 b LBB0_3347 LBB0_3347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #32608] ; 8-byte Folded Spill b LBB0_3349 LBB0_3348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32608] ; 8-byte Folded Spill b LBB0_3349 LBB0_3349: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32608] ; 8-byte Folded Reload str d0, [sp, #32616] ; 8-byte Folded Spill b LBB0_3350 LBB0_3350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32616] ; 8-byte Folded Reload str d0, [sp, #32600] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3352 b LBB0_3351 LBB0_3351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32592] ; 8-byte Folded Spill b LBB0_3353 LBB0_3352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32592] ; 8-byte Folded Spill b LBB0_3353 LBB0_3353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32592] ; 8-byte Folded Reload str d0, [sp, #32576] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3355 b LBB0_3354 LBB0_3354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32568] ; 8-byte Folded Spill b LBB0_3356 LBB0_3355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32568] ; 8-byte Folded Spill b LBB0_3356 LBB0_3356: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32584] ; 8-byte Folded Reload ldr d1, [sp, #32568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3358 b LBB0_3357 LBB0_3357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32560] ; 8-byte Folded Spill b LBB0_3362 LBB0_3358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3360 b LBB0_3359 LBB0_3359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32552] ; 8-byte Folded Spill b LBB0_3361 LBB0_3360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32552] ; 8-byte Folded Spill b LBB0_3361 LBB0_3361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32552] ; 8-byte Folded Reload str d0, [sp, #32560] ; 8-byte Folded Spill b LBB0_3362 LBB0_3362: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32576] ; 8-byte Folded Reload ldr d1, [sp, #32560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3367 b LBB0_3363 LBB0_3363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3365 b LBB0_3364 LBB0_3364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32544] ; 8-byte Folded Spill b LBB0_3366 LBB0_3365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32544] ; 8-byte Folded Spill b LBB0_3366 LBB0_3366: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32544] ; 8-byte Folded Reload str d0, [sp, #32536] ; 8-byte Folded Spill b LBB0_3377 LBB0_3367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32528] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3369 b LBB0_3368 LBB0_3368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32520] ; 8-byte Folded Spill b LBB0_3370 LBB0_3369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32520] ; 8-byte Folded Spill b LBB0_3370 LBB0_3370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32528] ; 8-byte Folded Reload ldr d1, [sp, #32520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3372 b LBB0_3371 LBB0_3371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32512] ; 8-byte Folded Spill b LBB0_3376 LBB0_3372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3374 b LBB0_3373 LBB0_3373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32504] ; 8-byte Folded Spill b LBB0_3375 LBB0_3374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32504] ; 8-byte Folded Spill b LBB0_3375 LBB0_3375: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32504] ; 8-byte Folded Reload str d0, [sp, #32512] ; 8-byte Folded Spill b LBB0_3376 LBB0_3376: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32512] ; 8-byte Folded Reload str d0, [sp, #32536] ; 8-byte Folded Spill b LBB0_3377 LBB0_3377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32600] ; 8-byte Folded Reload ldr d1, [sp, #32536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3394 b LBB0_3378 LBB0_3378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3380 b LBB0_3379 LBB0_3379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32496] ; 8-byte Folded Spill b LBB0_3381 LBB0_3380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32496] ; 8-byte Folded Spill b LBB0_3381 LBB0_3381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32496] ; 8-byte Folded Reload str d0, [sp, #32488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3383 b LBB0_3382 LBB0_3382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #32480] ; 8-byte Folded Spill b LBB0_3384 LBB0_3383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32480] ; 8-byte Folded Spill b LBB0_3384 LBB0_3384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32488] ; 8-byte Folded Reload ldr d1, [sp, #32480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3389 b LBB0_3385 LBB0_3385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3387 b LBB0_3386 LBB0_3386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32472] ; 8-byte Folded Spill b LBB0_3388 LBB0_3387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32472] ; 8-byte Folded Spill b LBB0_3388 LBB0_3388: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32472] ; 8-byte Folded Reload str d0, [sp, #32464] ; 8-byte Folded Spill b LBB0_3393 LBB0_3389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3391 b LBB0_3390 LBB0_3390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #32456] ; 8-byte Folded Spill b LBB0_3392 LBB0_3391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32456] ; 8-byte Folded Spill b LBB0_3392 LBB0_3392: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32456] ; 8-byte Folded Reload str d0, [sp, #32464] ; 8-byte Folded Spill b LBB0_3393 LBB0_3393: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32464] ; 8-byte Folded Reload str d0, [sp, #32448] ; 8-byte Folded Spill b LBB0_3422 LBB0_3394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3396 b LBB0_3395 LBB0_3395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32440] ; 8-byte Folded Spill b LBB0_3397 LBB0_3396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32440] ; 8-byte Folded Spill b LBB0_3397 LBB0_3397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32440] ; 8-byte Folded Reload str d0, [sp, #32424] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3399 b LBB0_3398 LBB0_3398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32416] ; 8-byte Folded Spill b LBB0_3400 LBB0_3399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32416] ; 8-byte Folded Spill b LBB0_3400 LBB0_3400: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32432] ; 8-byte Folded Reload ldr d1, [sp, #32416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3402 b LBB0_3401 LBB0_3401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32408] ; 8-byte Folded Spill b LBB0_3406 LBB0_3402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3404 b LBB0_3403 LBB0_3403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32400] ; 8-byte Folded Spill b LBB0_3405 LBB0_3404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32400] ; 8-byte Folded Spill b LBB0_3405 LBB0_3405: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32400] ; 8-byte Folded Reload str d0, [sp, #32408] ; 8-byte Folded Spill b LBB0_3406 LBB0_3406: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32424] ; 8-byte Folded Reload ldr d1, [sp, #32408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3411 b LBB0_3407 LBB0_3407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3409 b LBB0_3408 LBB0_3408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #32392] ; 8-byte Folded Spill b LBB0_3410 LBB0_3409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32392] ; 8-byte Folded Spill b LBB0_3410 LBB0_3410: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32392] ; 8-byte Folded Reload str d0, [sp, #32384] ; 8-byte Folded Spill b LBB0_3421 LBB0_3411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32376] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3413 b LBB0_3412 LBB0_3412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32368] ; 8-byte Folded Spill b LBB0_3414 LBB0_3413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32368] ; 8-byte Folded Spill b LBB0_3414 LBB0_3414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32376] ; 8-byte Folded Reload ldr d1, [sp, #32368] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3416 b LBB0_3415 LBB0_3415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32360] ; 8-byte Folded Spill b LBB0_3420 LBB0_3416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3418 b LBB0_3417 LBB0_3417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32352] ; 8-byte Folded Spill b LBB0_3419 LBB0_3418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32352] ; 8-byte Folded Spill b LBB0_3419 LBB0_3419: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32352] ; 8-byte Folded Reload str d0, [sp, #32360] ; 8-byte Folded Spill b LBB0_3420 LBB0_3420: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32360] ; 8-byte Folded Reload str d0, [sp, #32384] ; 8-byte Folded Spill b LBB0_3421 LBB0_3421: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32384] ; 8-byte Folded Reload str d0, [sp, #32448] ; 8-byte Folded Spill b LBB0_3422 LBB0_3422: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32448] ; 8-byte Folded Reload str d0, [sp, #32344] ; 8-byte Folded Spill b LBB0_3511 LBB0_3423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3425 b LBB0_3424 LBB0_3424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #32336] ; 8-byte Folded Spill b LBB0_3426 LBB0_3425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32336] ; 8-byte Folded Spill b LBB0_3426 LBB0_3426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32336] ; 8-byte Folded Reload str d0, [sp, #32328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3428 b LBB0_3427 LBB0_3427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32320] ; 8-byte Folded Spill b LBB0_3429 LBB0_3428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32320] ; 8-byte Folded Spill b LBB0_3429 LBB0_3429: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32328] ; 8-byte Folded Reload ldr d1, [sp, #32320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3434 b LBB0_3430 LBB0_3430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3432 b LBB0_3431 LBB0_3431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #32312] ; 8-byte Folded Spill b LBB0_3433 LBB0_3432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32312] ; 8-byte Folded Spill b LBB0_3433 LBB0_3433: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32312] ; 8-byte Folded Reload str d0, [sp, #32304] ; 8-byte Folded Spill b LBB0_3438 LBB0_3434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3436 b LBB0_3435 LBB0_3435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32296] ; 8-byte Folded Spill b LBB0_3437 LBB0_3436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32296] ; 8-byte Folded Spill b LBB0_3437 LBB0_3437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32296] ; 8-byte Folded Reload str d0, [sp, #32304] ; 8-byte Folded Spill b LBB0_3438 LBB0_3438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32304] ; 8-byte Folded Reload str d0, [sp, #32288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3440 b LBB0_3439 LBB0_3439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32280] ; 8-byte Folded Spill b LBB0_3441 LBB0_3440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32280] ; 8-byte Folded Spill b LBB0_3441 LBB0_3441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32280] ; 8-byte Folded Reload str d0, [sp, #32264] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3443 b LBB0_3442 LBB0_3442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32256] ; 8-byte Folded Spill b LBB0_3444 LBB0_3443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32256] ; 8-byte Folded Spill b LBB0_3444 LBB0_3444: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32272] ; 8-byte Folded Reload ldr d1, [sp, #32256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3446 b LBB0_3445 LBB0_3445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32248] ; 8-byte Folded Spill b LBB0_3450 LBB0_3446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3448 b LBB0_3447 LBB0_3447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32240] ; 8-byte Folded Spill b LBB0_3449 LBB0_3448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32240] ; 8-byte Folded Spill b LBB0_3449 LBB0_3449: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32240] ; 8-byte Folded Reload str d0, [sp, #32248] ; 8-byte Folded Spill b LBB0_3450 LBB0_3450: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32264] ; 8-byte Folded Reload ldr d1, [sp, #32248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3455 b LBB0_3451 LBB0_3451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3453 b LBB0_3452 LBB0_3452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32232] ; 8-byte Folded Spill b LBB0_3454 LBB0_3453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32232] ; 8-byte Folded Spill b LBB0_3454 LBB0_3454: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32232] ; 8-byte Folded Reload str d0, [sp, #32224] ; 8-byte Folded Spill b LBB0_3465 LBB0_3455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3457 b LBB0_3456 LBB0_3456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32208] ; 8-byte Folded Spill b LBB0_3458 LBB0_3457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32208] ; 8-byte Folded Spill b LBB0_3458 LBB0_3458: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32216] ; 8-byte Folded Reload ldr d1, [sp, #32208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3460 b LBB0_3459 LBB0_3459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32200] ; 8-byte Folded Spill b LBB0_3464 LBB0_3460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3462 b LBB0_3461 LBB0_3461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32192] ; 8-byte Folded Spill b LBB0_3463 LBB0_3462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32192] ; 8-byte Folded Spill b LBB0_3463 LBB0_3463: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32192] ; 8-byte Folded Reload str d0, [sp, #32200] ; 8-byte Folded Spill b LBB0_3464 LBB0_3464: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32200] ; 8-byte Folded Reload str d0, [sp, #32224] ; 8-byte Folded Spill b LBB0_3465 LBB0_3465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32288] ; 8-byte Folded Reload ldr d1, [sp, #32224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3482 b LBB0_3466 LBB0_3466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3468 b LBB0_3467 LBB0_3467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #32184] ; 8-byte Folded Spill b LBB0_3469 LBB0_3468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32184] ; 8-byte Folded Spill b LBB0_3469 LBB0_3469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32184] ; 8-byte Folded Reload str d0, [sp, #32176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3471 b LBB0_3470 LBB0_3470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32168] ; 8-byte Folded Spill b LBB0_3472 LBB0_3471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32168] ; 8-byte Folded Spill b LBB0_3472 LBB0_3472: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32176] ; 8-byte Folded Reload ldr d1, [sp, #32168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3477 b LBB0_3473 LBB0_3473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3475 b LBB0_3474 LBB0_3474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #32160] ; 8-byte Folded Spill b LBB0_3476 LBB0_3475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32160] ; 8-byte Folded Spill b LBB0_3476 LBB0_3476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32160] ; 8-byte Folded Reload str d0, [sp, #32152] ; 8-byte Folded Spill b LBB0_3481 LBB0_3477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3479 b LBB0_3478 LBB0_3478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32144] ; 8-byte Folded Spill b LBB0_3480 LBB0_3479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #32144] ; 8-byte Folded Spill b LBB0_3480 LBB0_3480: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32144] ; 8-byte Folded Reload str d0, [sp, #32152] ; 8-byte Folded Spill b LBB0_3481 LBB0_3481: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32152] ; 8-byte Folded Reload str d0, [sp, #32136] ; 8-byte Folded Spill b LBB0_3510 LBB0_3482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3484 b LBB0_3483 LBB0_3483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32128] ; 8-byte Folded Spill b LBB0_3485 LBB0_3484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32128] ; 8-byte Folded Spill b LBB0_3485 LBB0_3485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32128] ; 8-byte Folded Reload str d0, [sp, #32112] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3487 b LBB0_3486 LBB0_3486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32104] ; 8-byte Folded Spill b LBB0_3488 LBB0_3487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32104] ; 8-byte Folded Spill b LBB0_3488 LBB0_3488: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32120] ; 8-byte Folded Reload ldr d1, [sp, #32104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3490 b LBB0_3489 LBB0_3489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32096] ; 8-byte Folded Spill b LBB0_3494 LBB0_3490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3492 b LBB0_3491 LBB0_3491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32088] ; 8-byte Folded Spill b LBB0_3493 LBB0_3492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32088] ; 8-byte Folded Spill b LBB0_3493 LBB0_3493: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32088] ; 8-byte Folded Reload str d0, [sp, #32096] ; 8-byte Folded Spill b LBB0_3494 LBB0_3494: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32112] ; 8-byte Folded Reload ldr d1, [sp, #32096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3499 b LBB0_3495 LBB0_3495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3497 b LBB0_3496 LBB0_3496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #32080] ; 8-byte Folded Spill b LBB0_3498 LBB0_3497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #32080] ; 8-byte Folded Spill b LBB0_3498 LBB0_3498: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32080] ; 8-byte Folded Reload str d0, [sp, #32072] ; 8-byte Folded Spill b LBB0_3509 LBB0_3499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3501 b LBB0_3500 LBB0_3500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32056] ; 8-byte Folded Spill b LBB0_3502 LBB0_3501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32056] ; 8-byte Folded Spill b LBB0_3502 LBB0_3502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32064] ; 8-byte Folded Reload ldr d1, [sp, #32056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3504 b LBB0_3503 LBB0_3503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #32048] ; 8-byte Folded Spill b LBB0_3508 LBB0_3504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3506 b LBB0_3505 LBB0_3505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #32040] ; 8-byte Folded Spill b LBB0_3507 LBB0_3506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #32040] ; 8-byte Folded Spill b LBB0_3507 LBB0_3507: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32040] ; 8-byte Folded Reload str d0, [sp, #32048] ; 8-byte Folded Spill b LBB0_3508 LBB0_3508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32048] ; 8-byte Folded Reload str d0, [sp, #32072] ; 8-byte Folded Spill b LBB0_3509 LBB0_3509: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32072] ; 8-byte Folded Reload str d0, [sp, #32136] ; 8-byte Folded Spill b LBB0_3510 LBB0_3510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32136] ; 8-byte Folded Reload str d0, [sp, #32344] ; 8-byte Folded Spill b LBB0_3511 LBB0_3511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32344] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3800 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3513 b LBB0_3512 LBB0_3512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32032] ; 8-byte Folded Spill b LBB0_3514 LBB0_3513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32032] ; 8-byte Folded Spill b LBB0_3514 LBB0_3514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32032] ; 8-byte Folded Reload str d0, [sp, #32024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3516 b LBB0_3515 LBB0_3515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32016] ; 8-byte Folded Spill b LBB0_3517 LBB0_3516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #32016] ; 8-byte Folded Spill b LBB0_3517 LBB0_3517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32024] ; 8-byte Folded Reload ldr d1, [sp, #32016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3522 b LBB0_3518 LBB0_3518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3520 b LBB0_3519 LBB0_3519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #32008] ; 8-byte Folded Spill b LBB0_3521 LBB0_3520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32008] ; 8-byte Folded Spill b LBB0_3521 LBB0_3521: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32008] ; 8-byte Folded Reload str d0, [sp, #32000] ; 8-byte Folded Spill b LBB0_3526 LBB0_3522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3524 b LBB0_3523 LBB0_3523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31992] ; 8-byte Folded Spill b LBB0_3525 LBB0_3524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31992] ; 8-byte Folded Spill b LBB0_3525 LBB0_3525: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31992] ; 8-byte Folded Reload str d0, [sp, #32000] ; 8-byte Folded Spill b LBB0_3526 LBB0_3526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #32000] ; 8-byte Folded Reload str d0, [sp, #31984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3528 b LBB0_3527 LBB0_3527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31976] ; 8-byte Folded Spill b LBB0_3529 LBB0_3528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31976] ; 8-byte Folded Spill b LBB0_3529 LBB0_3529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31976] ; 8-byte Folded Reload str d0, [sp, #31960] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3531 b LBB0_3530 LBB0_3530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31952] ; 8-byte Folded Spill b LBB0_3532 LBB0_3531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31952] ; 8-byte Folded Spill b LBB0_3532 LBB0_3532: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31968] ; 8-byte Folded Reload ldr d1, [sp, #31952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3534 b LBB0_3533 LBB0_3533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31944] ; 8-byte Folded Spill b LBB0_3538 LBB0_3534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3536 b LBB0_3535 LBB0_3535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31936] ; 8-byte Folded Spill b LBB0_3537 LBB0_3536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31936] ; 8-byte Folded Spill b LBB0_3537 LBB0_3537: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31936] ; 8-byte Folded Reload str d0, [sp, #31944] ; 8-byte Folded Spill b LBB0_3538 LBB0_3538: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31960] ; 8-byte Folded Reload ldr d1, [sp, #31944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3543 b LBB0_3539 LBB0_3539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3541 b LBB0_3540 LBB0_3540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31928] ; 8-byte Folded Spill b LBB0_3542 LBB0_3541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31928] ; 8-byte Folded Spill b LBB0_3542 LBB0_3542: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31928] ; 8-byte Folded Reload str d0, [sp, #31920] ; 8-byte Folded Spill b LBB0_3553 LBB0_3543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3545 b LBB0_3544 LBB0_3544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31904] ; 8-byte Folded Spill b LBB0_3546 LBB0_3545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31904] ; 8-byte Folded Spill b LBB0_3546 LBB0_3546: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31912] ; 8-byte Folded Reload ldr d1, [sp, #31904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3548 b LBB0_3547 LBB0_3547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31896] ; 8-byte Folded Spill b LBB0_3552 LBB0_3548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3550 b LBB0_3549 LBB0_3549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31888] ; 8-byte Folded Spill b LBB0_3551 LBB0_3550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31888] ; 8-byte Folded Spill b LBB0_3551 LBB0_3551: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31888] ; 8-byte Folded Reload str d0, [sp, #31896] ; 8-byte Folded Spill b LBB0_3552 LBB0_3552: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31896] ; 8-byte Folded Reload str d0, [sp, #31920] ; 8-byte Folded Spill b LBB0_3553 LBB0_3553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31984] ; 8-byte Folded Reload ldr d1, [sp, #31920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3570 b LBB0_3554 LBB0_3554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3556 b LBB0_3555 LBB0_3555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31880] ; 8-byte Folded Spill b LBB0_3557 LBB0_3556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31880] ; 8-byte Folded Spill b LBB0_3557 LBB0_3557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31880] ; 8-byte Folded Reload str d0, [sp, #31872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3559 b LBB0_3558 LBB0_3558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31864] ; 8-byte Folded Spill b LBB0_3560 LBB0_3559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31864] ; 8-byte Folded Spill b LBB0_3560 LBB0_3560: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31872] ; 8-byte Folded Reload ldr d1, [sp, #31864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3565 b LBB0_3561 LBB0_3561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3563 b LBB0_3562 LBB0_3562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31856] ; 8-byte Folded Spill b LBB0_3564 LBB0_3563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31856] ; 8-byte Folded Spill b LBB0_3564 LBB0_3564: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31856] ; 8-byte Folded Reload str d0, [sp, #31848] ; 8-byte Folded Spill b LBB0_3569 LBB0_3565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3567 b LBB0_3566 LBB0_3566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31840] ; 8-byte Folded Spill b LBB0_3568 LBB0_3567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31840] ; 8-byte Folded Spill b LBB0_3568 LBB0_3568: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31840] ; 8-byte Folded Reload str d0, [sp, #31848] ; 8-byte Folded Spill b LBB0_3569 LBB0_3569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31848] ; 8-byte Folded Reload str d0, [sp, #31832] ; 8-byte Folded Spill b LBB0_3598 LBB0_3570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3572 b LBB0_3571 LBB0_3571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31824] ; 8-byte Folded Spill b LBB0_3573 LBB0_3572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31824] ; 8-byte Folded Spill b LBB0_3573 LBB0_3573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31824] ; 8-byte Folded Reload str d0, [sp, #31808] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3575 b LBB0_3574 LBB0_3574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31800] ; 8-byte Folded Spill b LBB0_3576 LBB0_3575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31800] ; 8-byte Folded Spill b LBB0_3576 LBB0_3576: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31816] ; 8-byte Folded Reload ldr d1, [sp, #31800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3578 b LBB0_3577 LBB0_3577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31792] ; 8-byte Folded Spill b LBB0_3582 LBB0_3578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3580 b LBB0_3579 LBB0_3579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31784] ; 8-byte Folded Spill b LBB0_3581 LBB0_3580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31784] ; 8-byte Folded Spill b LBB0_3581 LBB0_3581: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31784] ; 8-byte Folded Reload str d0, [sp, #31792] ; 8-byte Folded Spill b LBB0_3582 LBB0_3582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31808] ; 8-byte Folded Reload ldr d1, [sp, #31792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3587 b LBB0_3583 LBB0_3583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3585 b LBB0_3584 LBB0_3584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31776] ; 8-byte Folded Spill b LBB0_3586 LBB0_3585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31776] ; 8-byte Folded Spill b LBB0_3586 LBB0_3586: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31776] ; 8-byte Folded Reload str d0, [sp, #31768] ; 8-byte Folded Spill b LBB0_3597 LBB0_3587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3589 b LBB0_3588 LBB0_3588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31752] ; 8-byte Folded Spill b LBB0_3590 LBB0_3589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31752] ; 8-byte Folded Spill b LBB0_3590 LBB0_3590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31760] ; 8-byte Folded Reload ldr d1, [sp, #31752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3592 b LBB0_3591 LBB0_3591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31744] ; 8-byte Folded Spill b LBB0_3596 LBB0_3592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3594 b LBB0_3593 LBB0_3593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31736] ; 8-byte Folded Spill b LBB0_3595 LBB0_3594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31736] ; 8-byte Folded Spill b LBB0_3595 LBB0_3595: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31736] ; 8-byte Folded Reload str d0, [sp, #31744] ; 8-byte Folded Spill b LBB0_3596 LBB0_3596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31744] ; 8-byte Folded Reload str d0, [sp, #31768] ; 8-byte Folded Spill b LBB0_3597 LBB0_3597: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31768] ; 8-byte Folded Reload str d0, [sp, #31832] ; 8-byte Folded Spill b LBB0_3598 LBB0_3598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31832] ; 8-byte Folded Reload str d0, [sp, #31728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3600 b LBB0_3599 LBB0_3599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31720] ; 8-byte Folded Spill b LBB0_3601 LBB0_3600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31720] ; 8-byte Folded Spill b LBB0_3601 LBB0_3601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31720] ; 8-byte Folded Reload str d0, [sp, #31712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3603 b LBB0_3602 LBB0_3602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31704] ; 8-byte Folded Spill b LBB0_3604 LBB0_3603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31704] ; 8-byte Folded Spill b LBB0_3604 LBB0_3604: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31712] ; 8-byte Folded Reload ldr d1, [sp, #31704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3609 b LBB0_3605 LBB0_3605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3607 b LBB0_3606 LBB0_3606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31696] ; 8-byte Folded Spill b LBB0_3608 LBB0_3607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31696] ; 8-byte Folded Spill b LBB0_3608 LBB0_3608: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31696] ; 8-byte Folded Reload str d0, [sp, #31688] ; 8-byte Folded Spill b LBB0_3613 LBB0_3609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3611 b LBB0_3610 LBB0_3610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31680] ; 8-byte Folded Spill b LBB0_3612 LBB0_3611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31680] ; 8-byte Folded Spill b LBB0_3612 LBB0_3612: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31680] ; 8-byte Folded Reload str d0, [sp, #31688] ; 8-byte Folded Spill b LBB0_3613 LBB0_3613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31688] ; 8-byte Folded Reload str d0, [sp, #31672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3615 b LBB0_3614 LBB0_3614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31664] ; 8-byte Folded Spill b LBB0_3616 LBB0_3615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31664] ; 8-byte Folded Spill b LBB0_3616 LBB0_3616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31664] ; 8-byte Folded Reload str d0, [sp, #31648] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #31656] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3618 b LBB0_3617 LBB0_3617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31640] ; 8-byte Folded Spill b LBB0_3619 LBB0_3618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31640] ; 8-byte Folded Spill b LBB0_3619 LBB0_3619: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31656] ; 8-byte Folded Reload ldr d1, [sp, #31640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3621 b LBB0_3620 LBB0_3620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31632] ; 8-byte Folded Spill b LBB0_3625 LBB0_3621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3623 b LBB0_3622 LBB0_3622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31624] ; 8-byte Folded Spill b LBB0_3624 LBB0_3623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31624] ; 8-byte Folded Spill b LBB0_3624 LBB0_3624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31624] ; 8-byte Folded Reload str d0, [sp, #31632] ; 8-byte Folded Spill b LBB0_3625 LBB0_3625: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31648] ; 8-byte Folded Reload ldr d1, [sp, #31632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3630 b LBB0_3626 LBB0_3626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3628 b LBB0_3627 LBB0_3627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31616] ; 8-byte Folded Spill b LBB0_3629 LBB0_3628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31616] ; 8-byte Folded Spill b LBB0_3629 LBB0_3629: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31616] ; 8-byte Folded Reload str d0, [sp, #31608] ; 8-byte Folded Spill b LBB0_3640 LBB0_3630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #31600] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3632 b LBB0_3631 LBB0_3631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31592] ; 8-byte Folded Spill b LBB0_3633 LBB0_3632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31592] ; 8-byte Folded Spill b LBB0_3633 LBB0_3633: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31600] ; 8-byte Folded Reload ldr d1, [sp, #31592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3635 b LBB0_3634 LBB0_3634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31584] ; 8-byte Folded Spill b LBB0_3639 LBB0_3635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3637 b LBB0_3636 LBB0_3636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31576] ; 8-byte Folded Spill b LBB0_3638 LBB0_3637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31576] ; 8-byte Folded Spill b LBB0_3638 LBB0_3638: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31576] ; 8-byte Folded Reload str d0, [sp, #31584] ; 8-byte Folded Spill b LBB0_3639 LBB0_3639: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31584] ; 8-byte Folded Reload str d0, [sp, #31608] ; 8-byte Folded Spill b LBB0_3640 LBB0_3640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31672] ; 8-byte Folded Reload ldr d1, [sp, #31608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3657 b LBB0_3641 LBB0_3641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3643 b LBB0_3642 LBB0_3642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31568] ; 8-byte Folded Spill b LBB0_3644 LBB0_3643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31568] ; 8-byte Folded Spill b LBB0_3644 LBB0_3644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31568] ; 8-byte Folded Reload str d0, [sp, #31560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3646 b LBB0_3645 LBB0_3645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31552] ; 8-byte Folded Spill b LBB0_3647 LBB0_3646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31552] ; 8-byte Folded Spill b LBB0_3647 LBB0_3647: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31560] ; 8-byte Folded Reload ldr d1, [sp, #31552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3652 b LBB0_3648 LBB0_3648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3650 b LBB0_3649 LBB0_3649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31544] ; 8-byte Folded Spill b LBB0_3651 LBB0_3650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31544] ; 8-byte Folded Spill b LBB0_3651 LBB0_3651: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31544] ; 8-byte Folded Reload str d0, [sp, #31536] ; 8-byte Folded Spill b LBB0_3656 LBB0_3652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3654 b LBB0_3653 LBB0_3653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31528] ; 8-byte Folded Spill b LBB0_3655 LBB0_3654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31528] ; 8-byte Folded Spill b LBB0_3655 LBB0_3655: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31528] ; 8-byte Folded Reload str d0, [sp, #31536] ; 8-byte Folded Spill b LBB0_3656 LBB0_3656: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31536] ; 8-byte Folded Reload str d0, [sp, #31520] ; 8-byte Folded Spill b LBB0_3685 LBB0_3657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3659 b LBB0_3658 LBB0_3658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31512] ; 8-byte Folded Spill b LBB0_3660 LBB0_3659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31512] ; 8-byte Folded Spill b LBB0_3660 LBB0_3660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31512] ; 8-byte Folded Reload str d0, [sp, #31496] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #31504] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3662 b LBB0_3661 LBB0_3661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31488] ; 8-byte Folded Spill b LBB0_3663 LBB0_3662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31488] ; 8-byte Folded Spill b LBB0_3663 LBB0_3663: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31504] ; 8-byte Folded Reload ldr d1, [sp, #31488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3665 b LBB0_3664 LBB0_3664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31480] ; 8-byte Folded Spill b LBB0_3669 LBB0_3665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3667 b LBB0_3666 LBB0_3666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31472] ; 8-byte Folded Spill b LBB0_3668 LBB0_3667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31472] ; 8-byte Folded Spill b LBB0_3668 LBB0_3668: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31472] ; 8-byte Folded Reload str d0, [sp, #31480] ; 8-byte Folded Spill b LBB0_3669 LBB0_3669: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31496] ; 8-byte Folded Reload ldr d1, [sp, #31480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3674 b LBB0_3670 LBB0_3670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3672 b LBB0_3671 LBB0_3671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31464] ; 8-byte Folded Spill b LBB0_3673 LBB0_3672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31464] ; 8-byte Folded Spill b LBB0_3673 LBB0_3673: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31464] ; 8-byte Folded Reload str d0, [sp, #31456] ; 8-byte Folded Spill b LBB0_3684 LBB0_3674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #31448] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3676 b LBB0_3675 LBB0_3675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31440] ; 8-byte Folded Spill b LBB0_3677 LBB0_3676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31440] ; 8-byte Folded Spill b LBB0_3677 LBB0_3677: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31448] ; 8-byte Folded Reload ldr d1, [sp, #31440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3679 b LBB0_3678 LBB0_3678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31432] ; 8-byte Folded Spill b LBB0_3683 LBB0_3679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3681 b LBB0_3680 LBB0_3680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31424] ; 8-byte Folded Spill b LBB0_3682 LBB0_3681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31424] ; 8-byte Folded Spill b LBB0_3682 LBB0_3682: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31424] ; 8-byte Folded Reload str d0, [sp, #31432] ; 8-byte Folded Spill b LBB0_3683 LBB0_3683: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31432] ; 8-byte Folded Reload str d0, [sp, #31456] ; 8-byte Folded Spill b LBB0_3684 LBB0_3684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31456] ; 8-byte Folded Reload str d0, [sp, #31520] ; 8-byte Folded Spill b LBB0_3685 LBB0_3685: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31728] ; 8-byte Folded Reload ldr d1, [sp, #31520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3774 b LBB0_3686 LBB0_3686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3688 b LBB0_3687 LBB0_3687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31416] ; 8-byte Folded Spill b LBB0_3689 LBB0_3688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31416] ; 8-byte Folded Spill b LBB0_3689 LBB0_3689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31416] ; 8-byte Folded Reload str d0, [sp, #31408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3691 b LBB0_3690 LBB0_3690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31400] ; 8-byte Folded Spill b LBB0_3692 LBB0_3691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31400] ; 8-byte Folded Spill b LBB0_3692 LBB0_3692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31408] ; 8-byte Folded Reload ldr d1, [sp, #31400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3697 b LBB0_3693 LBB0_3693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3695 b LBB0_3694 LBB0_3694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31392] ; 8-byte Folded Spill b LBB0_3696 LBB0_3695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31392] ; 8-byte Folded Spill b LBB0_3696 LBB0_3696: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31392] ; 8-byte Folded Reload str d0, [sp, #31384] ; 8-byte Folded Spill b LBB0_3701 LBB0_3697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3699 b LBB0_3698 LBB0_3698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31376] ; 8-byte Folded Spill b LBB0_3700 LBB0_3699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31376] ; 8-byte Folded Spill b LBB0_3700 LBB0_3700: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31376] ; 8-byte Folded Reload str d0, [sp, #31384] ; 8-byte Folded Spill b LBB0_3701 LBB0_3701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31384] ; 8-byte Folded Reload str d0, [sp, #31368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3703 b LBB0_3702 LBB0_3702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31360] ; 8-byte Folded Spill b LBB0_3704 LBB0_3703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31360] ; 8-byte Folded Spill b LBB0_3704 LBB0_3704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31360] ; 8-byte Folded Reload str d0, [sp, #31344] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3706 b LBB0_3705 LBB0_3705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31336] ; 8-byte Folded Spill b LBB0_3707 LBB0_3706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31336] ; 8-byte Folded Spill b LBB0_3707 LBB0_3707: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31352] ; 8-byte Folded Reload ldr d1, [sp, #31336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3709 b LBB0_3708 LBB0_3708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31328] ; 8-byte Folded Spill b LBB0_3713 LBB0_3709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3711 b LBB0_3710 LBB0_3710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31320] ; 8-byte Folded Spill b LBB0_3712 LBB0_3711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31320] ; 8-byte Folded Spill b LBB0_3712 LBB0_3712: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31320] ; 8-byte Folded Reload str d0, [sp, #31328] ; 8-byte Folded Spill b LBB0_3713 LBB0_3713: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31344] ; 8-byte Folded Reload ldr d1, [sp, #31328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3718 b LBB0_3714 LBB0_3714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3716 b LBB0_3715 LBB0_3715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31312] ; 8-byte Folded Spill b LBB0_3717 LBB0_3716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31312] ; 8-byte Folded Spill b LBB0_3717 LBB0_3717: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31312] ; 8-byte Folded Reload str d0, [sp, #31304] ; 8-byte Folded Spill b LBB0_3728 LBB0_3718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3720 b LBB0_3719 LBB0_3719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31288] ; 8-byte Folded Spill b LBB0_3721 LBB0_3720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31288] ; 8-byte Folded Spill b LBB0_3721 LBB0_3721: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31296] ; 8-byte Folded Reload ldr d1, [sp, #31288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3723 b LBB0_3722 LBB0_3722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31280] ; 8-byte Folded Spill b LBB0_3727 LBB0_3723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3725 b LBB0_3724 LBB0_3724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31272] ; 8-byte Folded Spill b LBB0_3726 LBB0_3725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31272] ; 8-byte Folded Spill b LBB0_3726 LBB0_3726: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31272] ; 8-byte Folded Reload str d0, [sp, #31280] ; 8-byte Folded Spill b LBB0_3727 LBB0_3727: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31280] ; 8-byte Folded Reload str d0, [sp, #31304] ; 8-byte Folded Spill b LBB0_3728 LBB0_3728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31368] ; 8-byte Folded Reload ldr d1, [sp, #31304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3745 b LBB0_3729 LBB0_3729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3731 b LBB0_3730 LBB0_3730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31264] ; 8-byte Folded Spill b LBB0_3732 LBB0_3731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31264] ; 8-byte Folded Spill b LBB0_3732 LBB0_3732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31264] ; 8-byte Folded Reload str d0, [sp, #31256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3734 b LBB0_3733 LBB0_3733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31248] ; 8-byte Folded Spill b LBB0_3735 LBB0_3734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31248] ; 8-byte Folded Spill b LBB0_3735 LBB0_3735: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31256] ; 8-byte Folded Reload ldr d1, [sp, #31248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3740 b LBB0_3736 LBB0_3736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3738 b LBB0_3737 LBB0_3737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #31240] ; 8-byte Folded Spill b LBB0_3739 LBB0_3738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31240] ; 8-byte Folded Spill b LBB0_3739 LBB0_3739: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31240] ; 8-byte Folded Reload str d0, [sp, #31232] ; 8-byte Folded Spill b LBB0_3744 LBB0_3740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3742 b LBB0_3741 LBB0_3741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #31224] ; 8-byte Folded Spill b LBB0_3743 LBB0_3742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #31224] ; 8-byte Folded Spill b LBB0_3743 LBB0_3743: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31224] ; 8-byte Folded Reload str d0, [sp, #31232] ; 8-byte Folded Spill b LBB0_3744 LBB0_3744: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31232] ; 8-byte Folded Reload str d0, [sp, #31216] ; 8-byte Folded Spill b LBB0_3773 LBB0_3745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3747 b LBB0_3746 LBB0_3746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31208] ; 8-byte Folded Spill b LBB0_3748 LBB0_3747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31208] ; 8-byte Folded Spill b LBB0_3748 LBB0_3748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31208] ; 8-byte Folded Reload str d0, [sp, #31192] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3750 b LBB0_3749 LBB0_3749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31184] ; 8-byte Folded Spill b LBB0_3751 LBB0_3750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31184] ; 8-byte Folded Spill b LBB0_3751 LBB0_3751: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31200] ; 8-byte Folded Reload ldr d1, [sp, #31184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3753 b LBB0_3752 LBB0_3752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31176] ; 8-byte Folded Spill b LBB0_3757 LBB0_3753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3755 b LBB0_3754 LBB0_3754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31168] ; 8-byte Folded Spill b LBB0_3756 LBB0_3755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31168] ; 8-byte Folded Spill b LBB0_3756 LBB0_3756: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31168] ; 8-byte Folded Reload str d0, [sp, #31176] ; 8-byte Folded Spill b LBB0_3757 LBB0_3757: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31192] ; 8-byte Folded Reload ldr d1, [sp, #31176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3762 b LBB0_3758 LBB0_3758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3760 b LBB0_3759 LBB0_3759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31160] ; 8-byte Folded Spill b LBB0_3761 LBB0_3760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #31160] ; 8-byte Folded Spill b LBB0_3761 LBB0_3761: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31160] ; 8-byte Folded Reload str d0, [sp, #31152] ; 8-byte Folded Spill b LBB0_3772 LBB0_3762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3568 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3764 b LBB0_3763 LBB0_3763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31136] ; 8-byte Folded Spill b LBB0_3765 LBB0_3764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31136] ; 8-byte Folded Spill b LBB0_3765 LBB0_3765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31144] ; 8-byte Folded Reload ldr d1, [sp, #31136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3767 b LBB0_3766 LBB0_3766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31128] ; 8-byte Folded Spill b LBB0_3771 LBB0_3767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3769 b LBB0_3768 LBB0_3768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #31120] ; 8-byte Folded Spill b LBB0_3770 LBB0_3769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #31120] ; 8-byte Folded Spill b LBB0_3770 LBB0_3770: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31120] ; 8-byte Folded Reload str d0, [sp, #31128] ; 8-byte Folded Spill b LBB0_3771 LBB0_3771: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31128] ; 8-byte Folded Reload str d0, [sp, #31152] ; 8-byte Folded Spill b LBB0_3772 LBB0_3772: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31152] ; 8-byte Folded Reload str d0, [sp, #31216] ; 8-byte Folded Spill b LBB0_3773 LBB0_3773: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31216] ; 8-byte Folded Reload str d0, [sp, #31112] ; 8-byte Folded Spill b LBB0_3862 LBB0_3774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3776 b LBB0_3775 LBB0_3775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31104] ; 8-byte Folded Spill b LBB0_3777 LBB0_3776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31104] ; 8-byte Folded Spill b LBB0_3777 LBB0_3777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31104] ; 8-byte Folded Reload str d0, [sp, #31096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3779 b LBB0_3778 LBB0_3778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31088] ; 8-byte Folded Spill b LBB0_3780 LBB0_3779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31088] ; 8-byte Folded Spill b LBB0_3780 LBB0_3780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31096] ; 8-byte Folded Reload ldr d1, [sp, #31088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3785 b LBB0_3781 LBB0_3781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3783 b LBB0_3782 LBB0_3782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31080] ; 8-byte Folded Spill b LBB0_3784 LBB0_3783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #31080] ; 8-byte Folded Spill b LBB0_3784 LBB0_3784: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31080] ; 8-byte Folded Reload str d0, [sp, #31072] ; 8-byte Folded Spill b LBB0_3789 LBB0_3785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3787 b LBB0_3786 LBB0_3786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #31064] ; 8-byte Folded Spill b LBB0_3788 LBB0_3787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #31064] ; 8-byte Folded Spill b LBB0_3788 LBB0_3788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31064] ; 8-byte Folded Reload str d0, [sp, #31072] ; 8-byte Folded Spill b LBB0_3789 LBB0_3789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31072] ; 8-byte Folded Reload str d0, [sp, #31056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3791 b LBB0_3790 LBB0_3790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31048] ; 8-byte Folded Spill b LBB0_3792 LBB0_3791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31048] ; 8-byte Folded Spill b LBB0_3792 LBB0_3792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31048] ; 8-byte Folded Reload str d0, [sp, #31032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #31040] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3794 b LBB0_3793 LBB0_3793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31024] ; 8-byte Folded Spill b LBB0_3795 LBB0_3794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31024] ; 8-byte Folded Spill b LBB0_3795 LBB0_3795: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31040] ; 8-byte Folded Reload ldr d1, [sp, #31024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3797 b LBB0_3796 LBB0_3796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31016] ; 8-byte Folded Spill b LBB0_3801 LBB0_3797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3799 b LBB0_3798 LBB0_3798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #31008] ; 8-byte Folded Spill b LBB0_3800 LBB0_3799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #31008] ; 8-byte Folded Spill b LBB0_3800 LBB0_3800: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31008] ; 8-byte Folded Reload str d0, [sp, #31016] ; 8-byte Folded Spill b LBB0_3801 LBB0_3801: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31032] ; 8-byte Folded Reload ldr d1, [sp, #31016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3806 b LBB0_3802 LBB0_3802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3804 b LBB0_3803 LBB0_3803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #31000] ; 8-byte Folded Spill b LBB0_3805 LBB0_3804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #31000] ; 8-byte Folded Spill b LBB0_3805 LBB0_3805: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31000] ; 8-byte Folded Reload str d0, [sp, #30992] ; 8-byte Folded Spill b LBB0_3816 LBB0_3806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #30984] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3808 b LBB0_3807 LBB0_3807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30976] ; 8-byte Folded Spill b LBB0_3809 LBB0_3808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30976] ; 8-byte Folded Spill b LBB0_3809 LBB0_3809: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30984] ; 8-byte Folded Reload ldr d1, [sp, #30976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3811 b LBB0_3810 LBB0_3810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30968] ; 8-byte Folded Spill b LBB0_3815 LBB0_3811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3813 b LBB0_3812 LBB0_3812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30960] ; 8-byte Folded Spill b LBB0_3814 LBB0_3813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30960] ; 8-byte Folded Spill b LBB0_3814 LBB0_3814: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30960] ; 8-byte Folded Reload str d0, [sp, #30968] ; 8-byte Folded Spill b LBB0_3815 LBB0_3815: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30968] ; 8-byte Folded Reload str d0, [sp, #30992] ; 8-byte Folded Spill b LBB0_3816 LBB0_3816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #31056] ; 8-byte Folded Reload ldr d1, [sp, #30992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3833 b LBB0_3817 LBB0_3817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3819 b LBB0_3818 LBB0_3818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30952] ; 8-byte Folded Spill b LBB0_3820 LBB0_3819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #30952] ; 8-byte Folded Spill b LBB0_3820 LBB0_3820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30952] ; 8-byte Folded Reload str d0, [sp, #30944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3822 b LBB0_3821 LBB0_3821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30936] ; 8-byte Folded Spill b LBB0_3823 LBB0_3822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30936] ; 8-byte Folded Spill b LBB0_3823 LBB0_3823: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30944] ; 8-byte Folded Reload ldr d1, [sp, #30936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3828 b LBB0_3824 LBB0_3824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3826 b LBB0_3825 LBB0_3825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30928] ; 8-byte Folded Spill b LBB0_3827 LBB0_3826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #30928] ; 8-byte Folded Spill b LBB0_3827 LBB0_3827: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30928] ; 8-byte Folded Reload str d0, [sp, #30920] ; 8-byte Folded Spill b LBB0_3832 LBB0_3828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3830 b LBB0_3829 LBB0_3829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30912] ; 8-byte Folded Spill b LBB0_3831 LBB0_3830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30912] ; 8-byte Folded Spill b LBB0_3831 LBB0_3831: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30912] ; 8-byte Folded Reload str d0, [sp, #30920] ; 8-byte Folded Spill b LBB0_3832 LBB0_3832: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30920] ; 8-byte Folded Reload str d0, [sp, #30904] ; 8-byte Folded Spill b LBB0_3861 LBB0_3833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3835 b LBB0_3834 LBB0_3834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30896] ; 8-byte Folded Spill b LBB0_3836 LBB0_3835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30896] ; 8-byte Folded Spill b LBB0_3836 LBB0_3836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30896] ; 8-byte Folded Reload str d0, [sp, #30880] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #30888] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3838 b LBB0_3837 LBB0_3837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30872] ; 8-byte Folded Spill b LBB0_3839 LBB0_3838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30872] ; 8-byte Folded Spill b LBB0_3839 LBB0_3839: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30888] ; 8-byte Folded Reload ldr d1, [sp, #30872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3841 b LBB0_3840 LBB0_3840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30864] ; 8-byte Folded Spill b LBB0_3845 LBB0_3841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3843 b LBB0_3842 LBB0_3842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30856] ; 8-byte Folded Spill b LBB0_3844 LBB0_3843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30856] ; 8-byte Folded Spill b LBB0_3844 LBB0_3844: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30856] ; 8-byte Folded Reload str d0, [sp, #30864] ; 8-byte Folded Spill b LBB0_3845 LBB0_3845: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30880] ; 8-byte Folded Reload ldr d1, [sp, #30864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3850 b LBB0_3846 LBB0_3846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3848 b LBB0_3847 LBB0_3847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30848] ; 8-byte Folded Spill b LBB0_3849 LBB0_3848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30848] ; 8-byte Folded Spill b LBB0_3849 LBB0_3849: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30848] ; 8-byte Folded Reload str d0, [sp, #30840] ; 8-byte Folded Spill b LBB0_3860 LBB0_3850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d1, d0, d1 str d1, [sp, #30832] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3852 b LBB0_3851 LBB0_3851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30824] ; 8-byte Folded Spill b LBB0_3853 LBB0_3852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30824] ; 8-byte Folded Spill b LBB0_3853 LBB0_3853: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30832] ; 8-byte Folded Reload ldr d1, [sp, #30824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3855 b LBB0_3854 LBB0_3854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30816] ; 8-byte Folded Spill b LBB0_3859 LBB0_3855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3857 b LBB0_3856 LBB0_3856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30808] ; 8-byte Folded Spill b LBB0_3858 LBB0_3857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30808] ; 8-byte Folded Spill b LBB0_3858 LBB0_3858: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30808] ; 8-byte Folded Reload str d0, [sp, #30816] ; 8-byte Folded Spill b LBB0_3859 LBB0_3859: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30816] ; 8-byte Folded Reload str d0, [sp, #30840] ; 8-byte Folded Spill b LBB0_3860 LBB0_3860: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30840] ; 8-byte Folded Reload str d0, [sp, #30904] ; 8-byte Folded Spill b LBB0_3861 LBB0_3861: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30904] ; 8-byte Folded Reload str d0, [sp, #31112] ; 8-byte Folded Spill b LBB0_3862 LBB0_3862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #31112] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3796 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3864 b LBB0_3863 LBB0_3863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30800] ; 8-byte Folded Spill b LBB0_3865 LBB0_3864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30800] ; 8-byte Folded Spill b LBB0_3865 LBB0_3865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30800] ; 8-byte Folded Reload str d0, [sp, #30792] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3867 b LBB0_3866 LBB0_3866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30784] ; 8-byte Folded Spill b LBB0_3868 LBB0_3867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30784] ; 8-byte Folded Spill b LBB0_3868 LBB0_3868: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30792] ; 8-byte Folded Reload ldr d1, [sp, #30784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3873 b LBB0_3869 LBB0_3869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3871 b LBB0_3870 LBB0_3870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30776] ; 8-byte Folded Spill b LBB0_3872 LBB0_3871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30776] ; 8-byte Folded Spill b LBB0_3872 LBB0_3872: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30776] ; 8-byte Folded Reload str d0, [sp, #30768] ; 8-byte Folded Spill b LBB0_3877 LBB0_3873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3875 b LBB0_3874 LBB0_3874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30760] ; 8-byte Folded Spill b LBB0_3876 LBB0_3875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30760] ; 8-byte Folded Spill b LBB0_3876 LBB0_3876: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30760] ; 8-byte Folded Reload str d0, [sp, #30768] ; 8-byte Folded Spill b LBB0_3877 LBB0_3877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30768] ; 8-byte Folded Reload str d0, [sp, #30752] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3879 b LBB0_3878 LBB0_3878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30744] ; 8-byte Folded Spill b LBB0_3880 LBB0_3879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30744] ; 8-byte Folded Spill b LBB0_3880 LBB0_3880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30744] ; 8-byte Folded Reload str d0, [sp, #30728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3882 b LBB0_3881 LBB0_3881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30720] ; 8-byte Folded Spill b LBB0_3883 LBB0_3882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30720] ; 8-byte Folded Spill b LBB0_3883 LBB0_3883: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30736] ; 8-byte Folded Reload ldr d1, [sp, #30720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3885 b LBB0_3884 LBB0_3884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30712] ; 8-byte Folded Spill b LBB0_3889 LBB0_3885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3887 b LBB0_3886 LBB0_3886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30704] ; 8-byte Folded Spill b LBB0_3888 LBB0_3887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30704] ; 8-byte Folded Spill b LBB0_3888 LBB0_3888: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30704] ; 8-byte Folded Reload str d0, [sp, #30712] ; 8-byte Folded Spill b LBB0_3889 LBB0_3889: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30728] ; 8-byte Folded Reload ldr d1, [sp, #30712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3894 b LBB0_3890 LBB0_3890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3892 b LBB0_3891 LBB0_3891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30696] ; 8-byte Folded Spill b LBB0_3893 LBB0_3892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30696] ; 8-byte Folded Spill b LBB0_3893 LBB0_3893: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30696] ; 8-byte Folded Reload str d0, [sp, #30688] ; 8-byte Folded Spill b LBB0_3904 LBB0_3894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30680] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3896 b LBB0_3895 LBB0_3895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30672] ; 8-byte Folded Spill b LBB0_3897 LBB0_3896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30672] ; 8-byte Folded Spill b LBB0_3897 LBB0_3897: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30680] ; 8-byte Folded Reload ldr d1, [sp, #30672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3899 b LBB0_3898 LBB0_3898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30664] ; 8-byte Folded Spill b LBB0_3903 LBB0_3899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3901 b LBB0_3900 LBB0_3900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30656] ; 8-byte Folded Spill b LBB0_3902 LBB0_3901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30656] ; 8-byte Folded Spill b LBB0_3902 LBB0_3902: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30656] ; 8-byte Folded Reload str d0, [sp, #30664] ; 8-byte Folded Spill b LBB0_3903 LBB0_3903: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30664] ; 8-byte Folded Reload str d0, [sp, #30688] ; 8-byte Folded Spill b LBB0_3904 LBB0_3904: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30752] ; 8-byte Folded Reload ldr d1, [sp, #30688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3921 b LBB0_3905 LBB0_3905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3907 b LBB0_3906 LBB0_3906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30648] ; 8-byte Folded Spill b LBB0_3908 LBB0_3907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30648] ; 8-byte Folded Spill b LBB0_3908 LBB0_3908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30648] ; 8-byte Folded Reload str d0, [sp, #30640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3910 b LBB0_3909 LBB0_3909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30632] ; 8-byte Folded Spill b LBB0_3911 LBB0_3910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30632] ; 8-byte Folded Spill b LBB0_3911 LBB0_3911: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30640] ; 8-byte Folded Reload ldr d1, [sp, #30632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3916 b LBB0_3912 LBB0_3912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3914 b LBB0_3913 LBB0_3913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30624] ; 8-byte Folded Spill b LBB0_3915 LBB0_3914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30624] ; 8-byte Folded Spill b LBB0_3915 LBB0_3915: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30624] ; 8-byte Folded Reload str d0, [sp, #30616] ; 8-byte Folded Spill b LBB0_3920 LBB0_3916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3918 b LBB0_3917 LBB0_3917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30608] ; 8-byte Folded Spill b LBB0_3919 LBB0_3918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30608] ; 8-byte Folded Spill b LBB0_3919 LBB0_3919: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30608] ; 8-byte Folded Reload str d0, [sp, #30616] ; 8-byte Folded Spill b LBB0_3920 LBB0_3920: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30616] ; 8-byte Folded Reload str d0, [sp, #30600] ; 8-byte Folded Spill b LBB0_3949 LBB0_3921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3923 b LBB0_3922 LBB0_3922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30592] ; 8-byte Folded Spill b LBB0_3924 LBB0_3923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30592] ; 8-byte Folded Spill b LBB0_3924 LBB0_3924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30592] ; 8-byte Folded Reload str d0, [sp, #30576] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3926 b LBB0_3925 LBB0_3925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30568] ; 8-byte Folded Spill b LBB0_3927 LBB0_3926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30568] ; 8-byte Folded Spill b LBB0_3927 LBB0_3927: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30584] ; 8-byte Folded Reload ldr d1, [sp, #30568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3929 b LBB0_3928 LBB0_3928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30560] ; 8-byte Folded Spill b LBB0_3933 LBB0_3929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3931 b LBB0_3930 LBB0_3930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30552] ; 8-byte Folded Spill b LBB0_3932 LBB0_3931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30552] ; 8-byte Folded Spill b LBB0_3932 LBB0_3932: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30552] ; 8-byte Folded Reload str d0, [sp, #30560] ; 8-byte Folded Spill b LBB0_3933 LBB0_3933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30576] ; 8-byte Folded Reload ldr d1, [sp, #30560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3938 b LBB0_3934 LBB0_3934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3936 b LBB0_3935 LBB0_3935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30544] ; 8-byte Folded Spill b LBB0_3937 LBB0_3936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30544] ; 8-byte Folded Spill b LBB0_3937 LBB0_3937: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30544] ; 8-byte Folded Reload str d0, [sp, #30536] ; 8-byte Folded Spill b LBB0_3948 LBB0_3938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30528] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3940 b LBB0_3939 LBB0_3939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30520] ; 8-byte Folded Spill b LBB0_3941 LBB0_3940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30520] ; 8-byte Folded Spill b LBB0_3941 LBB0_3941: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30528] ; 8-byte Folded Reload ldr d1, [sp, #30520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3943 b LBB0_3942 LBB0_3942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30512] ; 8-byte Folded Spill b LBB0_3947 LBB0_3943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3945 b LBB0_3944 LBB0_3944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30504] ; 8-byte Folded Spill b LBB0_3946 LBB0_3945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30504] ; 8-byte Folded Spill b LBB0_3946 LBB0_3946: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30504] ; 8-byte Folded Reload str d0, [sp, #30512] ; 8-byte Folded Spill b LBB0_3947 LBB0_3947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30512] ; 8-byte Folded Reload str d0, [sp, #30536] ; 8-byte Folded Spill b LBB0_3948 LBB0_3948: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30536] ; 8-byte Folded Reload str d0, [sp, #30600] ; 8-byte Folded Spill b LBB0_3949 LBB0_3949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30600] ; 8-byte Folded Reload str d0, [sp, #30496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3951 b LBB0_3950 LBB0_3950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30488] ; 8-byte Folded Spill b LBB0_3952 LBB0_3951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30488] ; 8-byte Folded Spill b LBB0_3952 LBB0_3952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30488] ; 8-byte Folded Reload str d0, [sp, #30480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3954 b LBB0_3953 LBB0_3953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30472] ; 8-byte Folded Spill b LBB0_3955 LBB0_3954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30472] ; 8-byte Folded Spill b LBB0_3955 LBB0_3955: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30480] ; 8-byte Folded Reload ldr d1, [sp, #30472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3960 b LBB0_3956 LBB0_3956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3958 b LBB0_3957 LBB0_3957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30464] ; 8-byte Folded Spill b LBB0_3959 LBB0_3958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30464] ; 8-byte Folded Spill b LBB0_3959 LBB0_3959: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30464] ; 8-byte Folded Reload str d0, [sp, #30456] ; 8-byte Folded Spill b LBB0_3964 LBB0_3960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3962 b LBB0_3961 LBB0_3961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30448] ; 8-byte Folded Spill b LBB0_3963 LBB0_3962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30448] ; 8-byte Folded Spill b LBB0_3963 LBB0_3963: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30448] ; 8-byte Folded Reload str d0, [sp, #30456] ; 8-byte Folded Spill b LBB0_3964 LBB0_3964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30456] ; 8-byte Folded Reload str d0, [sp, #30440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3966 b LBB0_3965 LBB0_3965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30432] ; 8-byte Folded Spill b LBB0_3967 LBB0_3966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #30432] ; 8-byte Folded Spill b LBB0_3967 LBB0_3967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30432] ; 8-byte Folded Reload str d0, [sp, #30416] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3969 b LBB0_3968 LBB0_3968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30408] ; 8-byte Folded Spill b LBB0_3970 LBB0_3969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30408] ; 8-byte Folded Spill b LBB0_3970 LBB0_3970: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30424] ; 8-byte Folded Reload ldr d1, [sp, #30408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3972 b LBB0_3971 LBB0_3971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30400] ; 8-byte Folded Spill b LBB0_3976 LBB0_3972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3974 b LBB0_3973 LBB0_3973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30392] ; 8-byte Folded Spill b LBB0_3975 LBB0_3974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30392] ; 8-byte Folded Spill b LBB0_3975 LBB0_3975: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30392] ; 8-byte Folded Reload str d0, [sp, #30400] ; 8-byte Folded Spill b LBB0_3976 LBB0_3976: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30416] ; 8-byte Folded Reload ldr d1, [sp, #30400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3981 b LBB0_3977 LBB0_3977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3979 b LBB0_3978 LBB0_3978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30384] ; 8-byte Folded Spill b LBB0_3980 LBB0_3979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #30384] ; 8-byte Folded Spill b LBB0_3980 LBB0_3980: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30384] ; 8-byte Folded Reload str d0, [sp, #30376] ; 8-byte Folded Spill b LBB0_3991 LBB0_3981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3983 b LBB0_3982 LBB0_3982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30360] ; 8-byte Folded Spill b LBB0_3984 LBB0_3983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30360] ; 8-byte Folded Spill b LBB0_3984 LBB0_3984: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30368] ; 8-byte Folded Reload ldr d1, [sp, #30360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3986 b LBB0_3985 LBB0_3985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30352] ; 8-byte Folded Spill b LBB0_3990 LBB0_3986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3988 b LBB0_3987 LBB0_3987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30344] ; 8-byte Folded Spill b LBB0_3989 LBB0_3988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30344] ; 8-byte Folded Spill b LBB0_3989 LBB0_3989: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30344] ; 8-byte Folded Reload str d0, [sp, #30352] ; 8-byte Folded Spill b LBB0_3990 LBB0_3990: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30352] ; 8-byte Folded Reload str d0, [sp, #30376] ; 8-byte Folded Spill b LBB0_3991 LBB0_3991: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30440] ; 8-byte Folded Reload ldr d1, [sp, #30376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4008 b LBB0_3992 LBB0_3992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3994 b LBB0_3993 LBB0_3993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30336] ; 8-byte Folded Spill b LBB0_3995 LBB0_3994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30336] ; 8-byte Folded Spill b LBB0_3995 LBB0_3995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30336] ; 8-byte Folded Reload str d0, [sp, #30328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3997 b LBB0_3996 LBB0_3996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30320] ; 8-byte Folded Spill b LBB0_3998 LBB0_3997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30320] ; 8-byte Folded Spill b LBB0_3998 LBB0_3998: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30328] ; 8-byte Folded Reload ldr d1, [sp, #30320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4003 b LBB0_3999 LBB0_3999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4001 b LBB0_4000 LBB0_4000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30312] ; 8-byte Folded Spill b LBB0_4002 LBB0_4001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30312] ; 8-byte Folded Spill b LBB0_4002 LBB0_4002: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30312] ; 8-byte Folded Reload str d0, [sp, #30304] ; 8-byte Folded Spill b LBB0_4007 LBB0_4003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4005 b LBB0_4004 LBB0_4004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #30296] ; 8-byte Folded Spill b LBB0_4006 LBB0_4005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #30296] ; 8-byte Folded Spill b LBB0_4006 LBB0_4006: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30296] ; 8-byte Folded Reload str d0, [sp, #30304] ; 8-byte Folded Spill b LBB0_4007 LBB0_4007: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30304] ; 8-byte Folded Reload str d0, [sp, #30288] ; 8-byte Folded Spill b LBB0_4036 LBB0_4008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4010 b LBB0_4009 LBB0_4009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30280] ; 8-byte Folded Spill b LBB0_4011 LBB0_4010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #30280] ; 8-byte Folded Spill b LBB0_4011 LBB0_4011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30280] ; 8-byte Folded Reload str d0, [sp, #30264] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4013 b LBB0_4012 LBB0_4012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30256] ; 8-byte Folded Spill b LBB0_4014 LBB0_4013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30256] ; 8-byte Folded Spill b LBB0_4014 LBB0_4014: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30272] ; 8-byte Folded Reload ldr d1, [sp, #30256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4016 b LBB0_4015 LBB0_4015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30248] ; 8-byte Folded Spill b LBB0_4020 LBB0_4016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4018 b LBB0_4017 LBB0_4017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30240] ; 8-byte Folded Spill b LBB0_4019 LBB0_4018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30240] ; 8-byte Folded Spill b LBB0_4019 LBB0_4019: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30240] ; 8-byte Folded Reload str d0, [sp, #30248] ; 8-byte Folded Spill b LBB0_4020 LBB0_4020: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30264] ; 8-byte Folded Reload ldr d1, [sp, #30248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4025 b LBB0_4021 LBB0_4021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4023 b LBB0_4022 LBB0_4022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30232] ; 8-byte Folded Spill b LBB0_4024 LBB0_4023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #30232] ; 8-byte Folded Spill b LBB0_4024 LBB0_4024: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30232] ; 8-byte Folded Reload str d0, [sp, #30224] ; 8-byte Folded Spill b LBB0_4035 LBB0_4025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4027 b LBB0_4026 LBB0_4026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30208] ; 8-byte Folded Spill b LBB0_4028 LBB0_4027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30208] ; 8-byte Folded Spill b LBB0_4028 LBB0_4028: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30216] ; 8-byte Folded Reload ldr d1, [sp, #30208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4030 b LBB0_4029 LBB0_4029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #30200] ; 8-byte Folded Spill b LBB0_4034 LBB0_4030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4032 b LBB0_4031 LBB0_4031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #30192] ; 8-byte Folded Spill b LBB0_4033 LBB0_4032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #30192] ; 8-byte Folded Spill b LBB0_4033 LBB0_4033: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30192] ; 8-byte Folded Reload str d0, [sp, #30200] ; 8-byte Folded Spill b LBB0_4034 LBB0_4034: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30200] ; 8-byte Folded Reload str d0, [sp, #30224] ; 8-byte Folded Spill b LBB0_4035 LBB0_4035: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30224] ; 8-byte Folded Reload str d0, [sp, #30288] ; 8-byte Folded Spill b LBB0_4036 LBB0_4036: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30496] ; 8-byte Folded Reload ldr d1, [sp, #30288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4125 b LBB0_4037 LBB0_4037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4039 b LBB0_4038 LBB0_4038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30184] ; 8-byte Folded Spill b LBB0_4040 LBB0_4039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30184] ; 8-byte Folded Spill b LBB0_4040 LBB0_4040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30184] ; 8-byte Folded Reload str d0, [sp, #30176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4042 b LBB0_4041 LBB0_4041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30168] ; 8-byte Folded Spill b LBB0_4043 LBB0_4042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30168] ; 8-byte Folded Spill b LBB0_4043 LBB0_4043: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30176] ; 8-byte Folded Reload ldr d1, [sp, #30168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4048 b LBB0_4044 LBB0_4044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4046 b LBB0_4045 LBB0_4045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30160] ; 8-byte Folded Spill b LBB0_4047 LBB0_4046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30160] ; 8-byte Folded Spill b LBB0_4047 LBB0_4047: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30160] ; 8-byte Folded Reload str d0, [sp, #30152] ; 8-byte Folded Spill b LBB0_4052 LBB0_4048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4050 b LBB0_4049 LBB0_4049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30144] ; 8-byte Folded Spill b LBB0_4051 LBB0_4050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30144] ; 8-byte Folded Spill b LBB0_4051 LBB0_4051: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30144] ; 8-byte Folded Reload str d0, [sp, #30152] ; 8-byte Folded Spill b LBB0_4052 LBB0_4052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30152] ; 8-byte Folded Reload str d0, [sp, #30136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4054 b LBB0_4053 LBB0_4053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30128] ; 8-byte Folded Spill b LBB0_4055 LBB0_4054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30128] ; 8-byte Folded Spill b LBB0_4055 LBB0_4055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30128] ; 8-byte Folded Reload str d0, [sp, #30112] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4057 b LBB0_4056 LBB0_4056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30104] ; 8-byte Folded Spill b LBB0_4058 LBB0_4057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30104] ; 8-byte Folded Spill b LBB0_4058 LBB0_4058: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30120] ; 8-byte Folded Reload ldr d1, [sp, #30104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4060 b LBB0_4059 LBB0_4059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30096] ; 8-byte Folded Spill b LBB0_4064 LBB0_4060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4062 b LBB0_4061 LBB0_4061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30088] ; 8-byte Folded Spill b LBB0_4063 LBB0_4062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30088] ; 8-byte Folded Spill b LBB0_4063 LBB0_4063: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30088] ; 8-byte Folded Reload str d0, [sp, #30096] ; 8-byte Folded Spill b LBB0_4064 LBB0_4064: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30112] ; 8-byte Folded Reload ldr d1, [sp, #30096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4069 b LBB0_4065 LBB0_4065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4067 b LBB0_4066 LBB0_4066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #30080] ; 8-byte Folded Spill b LBB0_4068 LBB0_4067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #30080] ; 8-byte Folded Spill b LBB0_4068 LBB0_4068: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30080] ; 8-byte Folded Reload str d0, [sp, #30072] ; 8-byte Folded Spill b LBB0_4079 LBB0_4069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4071 b LBB0_4070 LBB0_4070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30056] ; 8-byte Folded Spill b LBB0_4072 LBB0_4071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30056] ; 8-byte Folded Spill b LBB0_4072 LBB0_4072: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30064] ; 8-byte Folded Reload ldr d1, [sp, #30056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4074 b LBB0_4073 LBB0_4073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30048] ; 8-byte Folded Spill b LBB0_4078 LBB0_4074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4076 b LBB0_4075 LBB0_4075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #30040] ; 8-byte Folded Spill b LBB0_4077 LBB0_4076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #30040] ; 8-byte Folded Spill b LBB0_4077 LBB0_4077: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30040] ; 8-byte Folded Reload str d0, [sp, #30048] ; 8-byte Folded Spill b LBB0_4078 LBB0_4078: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30048] ; 8-byte Folded Reload str d0, [sp, #30072] ; 8-byte Folded Spill b LBB0_4079 LBB0_4079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30136] ; 8-byte Folded Reload ldr d1, [sp, #30072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4096 b LBB0_4080 LBB0_4080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4082 b LBB0_4081 LBB0_4081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30032] ; 8-byte Folded Spill b LBB0_4083 LBB0_4082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30032] ; 8-byte Folded Spill b LBB0_4083 LBB0_4083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #30032] ; 8-byte Folded Reload str d0, [sp, #30024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4085 b LBB0_4084 LBB0_4084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #30016] ; 8-byte Folded Spill b LBB0_4086 LBB0_4085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30016] ; 8-byte Folded Spill b LBB0_4086 LBB0_4086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30024] ; 8-byte Folded Reload ldr d1, [sp, #30016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4091 b LBB0_4087 LBB0_4087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4089 b LBB0_4088 LBB0_4088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #30008] ; 8-byte Folded Spill b LBB0_4090 LBB0_4089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #30008] ; 8-byte Folded Spill b LBB0_4090 LBB0_4090: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30008] ; 8-byte Folded Reload str d0, [sp, #30000] ; 8-byte Folded Spill b LBB0_4095 LBB0_4091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4093 b LBB0_4092 LBB0_4092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #29992] ; 8-byte Folded Spill b LBB0_4094 LBB0_4093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29992] ; 8-byte Folded Spill b LBB0_4094 LBB0_4094: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29992] ; 8-byte Folded Reload str d0, [sp, #30000] ; 8-byte Folded Spill b LBB0_4095 LBB0_4095: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #30000] ; 8-byte Folded Reload str d0, [sp, #29984] ; 8-byte Folded Spill b LBB0_4124 LBB0_4096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4098 b LBB0_4097 LBB0_4097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29976] ; 8-byte Folded Spill b LBB0_4099 LBB0_4098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29976] ; 8-byte Folded Spill b LBB0_4099 LBB0_4099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29976] ; 8-byte Folded Reload str d0, [sp, #29960] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #29968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4101 b LBB0_4100 LBB0_4100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29952] ; 8-byte Folded Spill b LBB0_4102 LBB0_4101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #29952] ; 8-byte Folded Spill b LBB0_4102 LBB0_4102: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29968] ; 8-byte Folded Reload ldr d1, [sp, #29952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4104 b LBB0_4103 LBB0_4103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #29944] ; 8-byte Folded Spill b LBB0_4108 LBB0_4104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4106 b LBB0_4105 LBB0_4105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29936] ; 8-byte Folded Spill b LBB0_4107 LBB0_4106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #29936] ; 8-byte Folded Spill b LBB0_4107 LBB0_4107: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29936] ; 8-byte Folded Reload str d0, [sp, #29944] ; 8-byte Folded Spill b LBB0_4108 LBB0_4108: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29960] ; 8-byte Folded Reload ldr d1, [sp, #29944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4113 b LBB0_4109 LBB0_4109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4111 b LBB0_4110 LBB0_4110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29928] ; 8-byte Folded Spill b LBB0_4112 LBB0_4111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29928] ; 8-byte Folded Spill b LBB0_4112 LBB0_4112: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29928] ; 8-byte Folded Reload str d0, [sp, #29920] ; 8-byte Folded Spill b LBB0_4123 LBB0_4113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #29912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4115 b LBB0_4114 LBB0_4114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29904] ; 8-byte Folded Spill b LBB0_4116 LBB0_4115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #29904] ; 8-byte Folded Spill b LBB0_4116 LBB0_4116: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29912] ; 8-byte Folded Reload ldr d1, [sp, #29904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4118 b LBB0_4117 LBB0_4117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #29896] ; 8-byte Folded Spill b LBB0_4122 LBB0_4118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4120 b LBB0_4119 LBB0_4119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29888] ; 8-byte Folded Spill b LBB0_4121 LBB0_4120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #29888] ; 8-byte Folded Spill b LBB0_4121 LBB0_4121: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29888] ; 8-byte Folded Reload str d0, [sp, #29896] ; 8-byte Folded Spill b LBB0_4122 LBB0_4122: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29896] ; 8-byte Folded Reload str d0, [sp, #29920] ; 8-byte Folded Spill b LBB0_4123 LBB0_4123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29920] ; 8-byte Folded Reload str d0, [sp, #29984] ; 8-byte Folded Spill b LBB0_4124 LBB0_4124: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29984] ; 8-byte Folded Reload str d0, [sp, #29880] ; 8-byte Folded Spill b LBB0_4213 LBB0_4125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4127 b LBB0_4126 LBB0_4126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29872] ; 8-byte Folded Spill b LBB0_4128 LBB0_4127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29872] ; 8-byte Folded Spill b LBB0_4128 LBB0_4128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29872] ; 8-byte Folded Reload str d0, [sp, #29864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4130 b LBB0_4129 LBB0_4129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29856] ; 8-byte Folded Spill b LBB0_4131 LBB0_4130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29856] ; 8-byte Folded Spill b LBB0_4131 LBB0_4131: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29864] ; 8-byte Folded Reload ldr d1, [sp, #29856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4136 b LBB0_4132 LBB0_4132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4134 b LBB0_4133 LBB0_4133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29848] ; 8-byte Folded Spill b LBB0_4135 LBB0_4134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29848] ; 8-byte Folded Spill b LBB0_4135 LBB0_4135: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29848] ; 8-byte Folded Reload str d0, [sp, #29840] ; 8-byte Folded Spill b LBB0_4140 LBB0_4136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4138 b LBB0_4137 LBB0_4137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29832] ; 8-byte Folded Spill b LBB0_4139 LBB0_4138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29832] ; 8-byte Folded Spill b LBB0_4139 LBB0_4139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29832] ; 8-byte Folded Reload str d0, [sp, #29840] ; 8-byte Folded Spill b LBB0_4140 LBB0_4140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29840] ; 8-byte Folded Reload str d0, [sp, #29824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4142 b LBB0_4141 LBB0_4141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29816] ; 8-byte Folded Spill b LBB0_4143 LBB0_4142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29816] ; 8-byte Folded Spill b LBB0_4143 LBB0_4143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29816] ; 8-byte Folded Reload str d0, [sp, #29800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4145 b LBB0_4144 LBB0_4144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29792] ; 8-byte Folded Spill b LBB0_4146 LBB0_4145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29792] ; 8-byte Folded Spill b LBB0_4146 LBB0_4146: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29808] ; 8-byte Folded Reload ldr d1, [sp, #29792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4148 b LBB0_4147 LBB0_4147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29784] ; 8-byte Folded Spill b LBB0_4152 LBB0_4148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4150 b LBB0_4149 LBB0_4149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29776] ; 8-byte Folded Spill b LBB0_4151 LBB0_4150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29776] ; 8-byte Folded Spill b LBB0_4151 LBB0_4151: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29776] ; 8-byte Folded Reload str d0, [sp, #29784] ; 8-byte Folded Spill b LBB0_4152 LBB0_4152: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29800] ; 8-byte Folded Reload ldr d1, [sp, #29784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4157 b LBB0_4153 LBB0_4153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4155 b LBB0_4154 LBB0_4154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29768] ; 8-byte Folded Spill b LBB0_4156 LBB0_4155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29768] ; 8-byte Folded Spill b LBB0_4156 LBB0_4156: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29768] ; 8-byte Folded Reload str d0, [sp, #29760] ; 8-byte Folded Spill b LBB0_4167 LBB0_4157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29752] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4159 b LBB0_4158 LBB0_4158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29744] ; 8-byte Folded Spill b LBB0_4160 LBB0_4159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29744] ; 8-byte Folded Spill b LBB0_4160 LBB0_4160: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29752] ; 8-byte Folded Reload ldr d1, [sp, #29744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4162 b LBB0_4161 LBB0_4161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29736] ; 8-byte Folded Spill b LBB0_4166 LBB0_4162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4164 b LBB0_4163 LBB0_4163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29728] ; 8-byte Folded Spill b LBB0_4165 LBB0_4164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29728] ; 8-byte Folded Spill b LBB0_4165 LBB0_4165: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29728] ; 8-byte Folded Reload str d0, [sp, #29736] ; 8-byte Folded Spill b LBB0_4166 LBB0_4166: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29736] ; 8-byte Folded Reload str d0, [sp, #29760] ; 8-byte Folded Spill b LBB0_4167 LBB0_4167: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29824] ; 8-byte Folded Reload ldr d1, [sp, #29760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4184 b LBB0_4168 LBB0_4168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4170 b LBB0_4169 LBB0_4169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29720] ; 8-byte Folded Spill b LBB0_4171 LBB0_4170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29720] ; 8-byte Folded Spill b LBB0_4171 LBB0_4171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29720] ; 8-byte Folded Reload str d0, [sp, #29712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4173 b LBB0_4172 LBB0_4172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29704] ; 8-byte Folded Spill b LBB0_4174 LBB0_4173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29704] ; 8-byte Folded Spill b LBB0_4174 LBB0_4174: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29712] ; 8-byte Folded Reload ldr d1, [sp, #29704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4179 b LBB0_4175 LBB0_4175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #5.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4177 b LBB0_4176 LBB0_4176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29696] ; 8-byte Folded Spill b LBB0_4178 LBB0_4177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29696] ; 8-byte Folded Spill b LBB0_4178 LBB0_4178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29696] ; 8-byte Folded Reload str d0, [sp, #29688] ; 8-byte Folded Spill b LBB0_4183 LBB0_4179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4181 b LBB0_4180 LBB0_4180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29680] ; 8-byte Folded Spill b LBB0_4182 LBB0_4181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29680] ; 8-byte Folded Spill b LBB0_4182 LBB0_4182: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29680] ; 8-byte Folded Reload str d0, [sp, #29688] ; 8-byte Folded Spill b LBB0_4183 LBB0_4183: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29688] ; 8-byte Folded Reload str d0, [sp, #29672] ; 8-byte Folded Spill b LBB0_4212 LBB0_4184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4186 b LBB0_4185 LBB0_4185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29664] ; 8-byte Folded Spill b LBB0_4187 LBB0_4186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29664] ; 8-byte Folded Spill b LBB0_4187 LBB0_4187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29664] ; 8-byte Folded Reload str d0, [sp, #29648] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4189 b LBB0_4188 LBB0_4188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29640] ; 8-byte Folded Spill b LBB0_4190 LBB0_4189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29640] ; 8-byte Folded Spill b LBB0_4190 LBB0_4190: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29656] ; 8-byte Folded Reload ldr d1, [sp, #29640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4192 b LBB0_4191 LBB0_4191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29632] ; 8-byte Folded Spill b LBB0_4196 LBB0_4192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4194 b LBB0_4193 LBB0_4193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29624] ; 8-byte Folded Spill b LBB0_4195 LBB0_4194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29624] ; 8-byte Folded Spill b LBB0_4195 LBB0_4195: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29624] ; 8-byte Folded Reload str d0, [sp, #29632] ; 8-byte Folded Spill b LBB0_4196 LBB0_4196: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29648] ; 8-byte Folded Reload ldr d1, [sp, #29632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4201 b LBB0_4197 LBB0_4197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4199 b LBB0_4198 LBB0_4198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #29616] ; 8-byte Folded Spill b LBB0_4200 LBB0_4199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29616] ; 8-byte Folded Spill b LBB0_4200 LBB0_4200: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29616] ; 8-byte Folded Reload str d0, [sp, #29608] ; 8-byte Folded Spill b LBB0_4211 LBB0_4201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29600] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4203 b LBB0_4202 LBB0_4202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29592] ; 8-byte Folded Spill b LBB0_4204 LBB0_4203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29592] ; 8-byte Folded Spill b LBB0_4204 LBB0_4204: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29600] ; 8-byte Folded Reload ldr d1, [sp, #29592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4206 b LBB0_4205 LBB0_4205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29584] ; 8-byte Folded Spill b LBB0_4210 LBB0_4206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4208 b LBB0_4207 LBB0_4207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29576] ; 8-byte Folded Spill b LBB0_4209 LBB0_4208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29576] ; 8-byte Folded Spill b LBB0_4209 LBB0_4209: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29576] ; 8-byte Folded Reload str d0, [sp, #29584] ; 8-byte Folded Spill b LBB0_4210 LBB0_4210: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29584] ; 8-byte Folded Reload str d0, [sp, #29608] ; 8-byte Folded Spill b LBB0_4211 LBB0_4211: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29608] ; 8-byte Folded Reload str d0, [sp, #29672] ; 8-byte Folded Spill b LBB0_4212 LBB0_4212: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29672] ; 8-byte Folded Reload str d0, [sp, #29880] ; 8-byte Folded Spill b LBB0_4213 LBB0_4213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29880] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3792 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4215 b LBB0_4214 LBB0_4214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29568] ; 8-byte Folded Spill b LBB0_4216 LBB0_4215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29568] ; 8-byte Folded Spill b LBB0_4216 LBB0_4216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29568] ; 8-byte Folded Reload str d0, [sp, #29560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4218 b LBB0_4217 LBB0_4217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29552] ; 8-byte Folded Spill b LBB0_4219 LBB0_4218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29552] ; 8-byte Folded Spill b LBB0_4219 LBB0_4219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29560] ; 8-byte Folded Reload ldr d1, [sp, #29552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4224 b LBB0_4220 LBB0_4220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4222 b LBB0_4221 LBB0_4221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29544] ; 8-byte Folded Spill b LBB0_4223 LBB0_4222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29544] ; 8-byte Folded Spill b LBB0_4223 LBB0_4223: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29544] ; 8-byte Folded Reload str d0, [sp, #29536] ; 8-byte Folded Spill b LBB0_4228 LBB0_4224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4226 b LBB0_4225 LBB0_4225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29528] ; 8-byte Folded Spill b LBB0_4227 LBB0_4226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29528] ; 8-byte Folded Spill b LBB0_4227 LBB0_4227: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29528] ; 8-byte Folded Reload str d0, [sp, #29536] ; 8-byte Folded Spill b LBB0_4228 LBB0_4228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29536] ; 8-byte Folded Reload str d0, [sp, #29520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4230 b LBB0_4229 LBB0_4229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29512] ; 8-byte Folded Spill b LBB0_4231 LBB0_4230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29512] ; 8-byte Folded Spill b LBB0_4231 LBB0_4231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29512] ; 8-byte Folded Reload str d0, [sp, #29496] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4233 b LBB0_4232 LBB0_4232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29488] ; 8-byte Folded Spill b LBB0_4234 LBB0_4233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29488] ; 8-byte Folded Spill b LBB0_4234 LBB0_4234: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29504] ; 8-byte Folded Reload ldr d1, [sp, #29488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4236 b LBB0_4235 LBB0_4235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29480] ; 8-byte Folded Spill b LBB0_4240 LBB0_4236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4238 b LBB0_4237 LBB0_4237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29472] ; 8-byte Folded Spill b LBB0_4239 LBB0_4238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29472] ; 8-byte Folded Spill b LBB0_4239 LBB0_4239: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29472] ; 8-byte Folded Reload str d0, [sp, #29480] ; 8-byte Folded Spill b LBB0_4240 LBB0_4240: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29496] ; 8-byte Folded Reload ldr d1, [sp, #29480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4245 b LBB0_4241 LBB0_4241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4243 b LBB0_4242 LBB0_4242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29464] ; 8-byte Folded Spill b LBB0_4244 LBB0_4243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29464] ; 8-byte Folded Spill b LBB0_4244 LBB0_4244: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29464] ; 8-byte Folded Reload str d0, [sp, #29456] ; 8-byte Folded Spill b LBB0_4255 LBB0_4245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29448] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4247 b LBB0_4246 LBB0_4246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29440] ; 8-byte Folded Spill b LBB0_4248 LBB0_4247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29440] ; 8-byte Folded Spill b LBB0_4248 LBB0_4248: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29448] ; 8-byte Folded Reload ldr d1, [sp, #29440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4250 b LBB0_4249 LBB0_4249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29432] ; 8-byte Folded Spill b LBB0_4254 LBB0_4250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4252 b LBB0_4251 LBB0_4251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29424] ; 8-byte Folded Spill b LBB0_4253 LBB0_4252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29424] ; 8-byte Folded Spill b LBB0_4253 LBB0_4253: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29424] ; 8-byte Folded Reload str d0, [sp, #29432] ; 8-byte Folded Spill b LBB0_4254 LBB0_4254: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29432] ; 8-byte Folded Reload str d0, [sp, #29456] ; 8-byte Folded Spill b LBB0_4255 LBB0_4255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29520] ; 8-byte Folded Reload ldr d1, [sp, #29456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4272 b LBB0_4256 LBB0_4256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4258 b LBB0_4257 LBB0_4257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29416] ; 8-byte Folded Spill b LBB0_4259 LBB0_4258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29416] ; 8-byte Folded Spill b LBB0_4259 LBB0_4259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29416] ; 8-byte Folded Reload str d0, [sp, #29408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4261 b LBB0_4260 LBB0_4260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29400] ; 8-byte Folded Spill b LBB0_4262 LBB0_4261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29400] ; 8-byte Folded Spill b LBB0_4262 LBB0_4262: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29408] ; 8-byte Folded Reload ldr d1, [sp, #29400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4267 b LBB0_4263 LBB0_4263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4265 b LBB0_4264 LBB0_4264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #29392] ; 8-byte Folded Spill b LBB0_4266 LBB0_4265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29392] ; 8-byte Folded Spill b LBB0_4266 LBB0_4266: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29392] ; 8-byte Folded Reload str d0, [sp, #29384] ; 8-byte Folded Spill b LBB0_4271 LBB0_4267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4269 b LBB0_4268 LBB0_4268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #29376] ; 8-byte Folded Spill b LBB0_4270 LBB0_4269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29376] ; 8-byte Folded Spill b LBB0_4270 LBB0_4270: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29376] ; 8-byte Folded Reload str d0, [sp, #29384] ; 8-byte Folded Spill b LBB0_4271 LBB0_4271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29384] ; 8-byte Folded Reload str d0, [sp, #29368] ; 8-byte Folded Spill b LBB0_4300 LBB0_4272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4274 b LBB0_4273 LBB0_4273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29360] ; 8-byte Folded Spill b LBB0_4275 LBB0_4274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29360] ; 8-byte Folded Spill b LBB0_4275 LBB0_4275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29360] ; 8-byte Folded Reload str d0, [sp, #29344] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4277 b LBB0_4276 LBB0_4276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29336] ; 8-byte Folded Spill b LBB0_4278 LBB0_4277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29336] ; 8-byte Folded Spill b LBB0_4278 LBB0_4278: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29352] ; 8-byte Folded Reload ldr d1, [sp, #29336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4280 b LBB0_4279 LBB0_4279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29328] ; 8-byte Folded Spill b LBB0_4284 LBB0_4280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4282 b LBB0_4281 LBB0_4281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29320] ; 8-byte Folded Spill b LBB0_4283 LBB0_4282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29320] ; 8-byte Folded Spill b LBB0_4283 LBB0_4283: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29320] ; 8-byte Folded Reload str d0, [sp, #29328] ; 8-byte Folded Spill b LBB0_4284 LBB0_4284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29344] ; 8-byte Folded Reload ldr d1, [sp, #29328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4289 b LBB0_4285 LBB0_4285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4287 b LBB0_4286 LBB0_4286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #29312] ; 8-byte Folded Spill b LBB0_4288 LBB0_4287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29312] ; 8-byte Folded Spill b LBB0_4288 LBB0_4288: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29312] ; 8-byte Folded Reload str d0, [sp, #29304] ; 8-byte Folded Spill b LBB0_4299 LBB0_4289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4291 b LBB0_4290 LBB0_4290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29288] ; 8-byte Folded Spill b LBB0_4292 LBB0_4291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29288] ; 8-byte Folded Spill b LBB0_4292 LBB0_4292: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29296] ; 8-byte Folded Reload ldr d1, [sp, #29288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4294 b LBB0_4293 LBB0_4293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #29280] ; 8-byte Folded Spill b LBB0_4298 LBB0_4294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4296 b LBB0_4295 LBB0_4295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #29272] ; 8-byte Folded Spill b LBB0_4297 LBB0_4296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29272] ; 8-byte Folded Spill b LBB0_4297 LBB0_4297: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29272] ; 8-byte Folded Reload str d0, [sp, #29280] ; 8-byte Folded Spill b LBB0_4298 LBB0_4298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29280] ; 8-byte Folded Reload str d0, [sp, #29304] ; 8-byte Folded Spill b LBB0_4299 LBB0_4299: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29304] ; 8-byte Folded Reload str d0, [sp, #29368] ; 8-byte Folded Spill b LBB0_4300 LBB0_4300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29368] ; 8-byte Folded Reload str d0, [sp, #29264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4302 b LBB0_4301 LBB0_4301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29256] ; 8-byte Folded Spill b LBB0_4303 LBB0_4302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29256] ; 8-byte Folded Spill b LBB0_4303 LBB0_4303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29256] ; 8-byte Folded Reload str d0, [sp, #29248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4305 b LBB0_4304 LBB0_4304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #29240] ; 8-byte Folded Spill b LBB0_4306 LBB0_4305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29240] ; 8-byte Folded Spill b LBB0_4306 LBB0_4306: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29248] ; 8-byte Folded Reload ldr d1, [sp, #29240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4311 b LBB0_4307 LBB0_4307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4309 b LBB0_4308 LBB0_4308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29232] ; 8-byte Folded Spill b LBB0_4310 LBB0_4309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29232] ; 8-byte Folded Spill b LBB0_4310 LBB0_4310: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29232] ; 8-byte Folded Reload str d0, [sp, #29224] ; 8-byte Folded Spill b LBB0_4315 LBB0_4311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4313 b LBB0_4312 LBB0_4312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #29216] ; 8-byte Folded Spill b LBB0_4314 LBB0_4313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29216] ; 8-byte Folded Spill b LBB0_4314 LBB0_4314: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29216] ; 8-byte Folded Reload str d0, [sp, #29224] ; 8-byte Folded Spill b LBB0_4315 LBB0_4315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29224] ; 8-byte Folded Reload str d0, [sp, #29208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4317 b LBB0_4316 LBB0_4316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29200] ; 8-byte Folded Spill b LBB0_4318 LBB0_4317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29200] ; 8-byte Folded Spill b LBB0_4318 LBB0_4318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29200] ; 8-byte Folded Reload str d0, [sp, #29184] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4320 b LBB0_4319 LBB0_4319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29176] ; 8-byte Folded Spill b LBB0_4321 LBB0_4320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29176] ; 8-byte Folded Spill b LBB0_4321 LBB0_4321: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29192] ; 8-byte Folded Reload ldr d1, [sp, #29176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4323 b LBB0_4322 LBB0_4322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29168] ; 8-byte Folded Spill b LBB0_4327 LBB0_4323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4325 b LBB0_4324 LBB0_4324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29160] ; 8-byte Folded Spill b LBB0_4326 LBB0_4325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29160] ; 8-byte Folded Spill b LBB0_4326 LBB0_4326: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29160] ; 8-byte Folded Reload str d0, [sp, #29168] ; 8-byte Folded Spill b LBB0_4327 LBB0_4327: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29184] ; 8-byte Folded Reload ldr d1, [sp, #29168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4332 b LBB0_4328 LBB0_4328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4330 b LBB0_4329 LBB0_4329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29152] ; 8-byte Folded Spill b LBB0_4331 LBB0_4330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29152] ; 8-byte Folded Spill b LBB0_4331 LBB0_4331: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29152] ; 8-byte Folded Reload str d0, [sp, #29144] ; 8-byte Folded Spill b LBB0_4342 LBB0_4332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4334 b LBB0_4333 LBB0_4333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29128] ; 8-byte Folded Spill b LBB0_4335 LBB0_4334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29128] ; 8-byte Folded Spill b LBB0_4335 LBB0_4335: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29136] ; 8-byte Folded Reload ldr d1, [sp, #29128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4337 b LBB0_4336 LBB0_4336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29120] ; 8-byte Folded Spill b LBB0_4341 LBB0_4337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4339 b LBB0_4338 LBB0_4338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29112] ; 8-byte Folded Spill b LBB0_4340 LBB0_4339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29112] ; 8-byte Folded Spill b LBB0_4340 LBB0_4340: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29112] ; 8-byte Folded Reload str d0, [sp, #29120] ; 8-byte Folded Spill b LBB0_4341 LBB0_4341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29120] ; 8-byte Folded Reload str d0, [sp, #29144] ; 8-byte Folded Spill b LBB0_4342 LBB0_4342: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29208] ; 8-byte Folded Reload ldr d1, [sp, #29144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4359 b LBB0_4343 LBB0_4343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4345 b LBB0_4344 LBB0_4344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29104] ; 8-byte Folded Spill b LBB0_4346 LBB0_4345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29104] ; 8-byte Folded Spill b LBB0_4346 LBB0_4346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29104] ; 8-byte Folded Reload str d0, [sp, #29096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4348 b LBB0_4347 LBB0_4347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #29088] ; 8-byte Folded Spill b LBB0_4349 LBB0_4348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29088] ; 8-byte Folded Spill b LBB0_4349 LBB0_4349: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29096] ; 8-byte Folded Reload ldr d1, [sp, #29088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4354 b LBB0_4350 LBB0_4350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4352 b LBB0_4351 LBB0_4351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29080] ; 8-byte Folded Spill b LBB0_4353 LBB0_4352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #29080] ; 8-byte Folded Spill b LBB0_4353 LBB0_4353: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29080] ; 8-byte Folded Reload str d0, [sp, #29072] ; 8-byte Folded Spill b LBB0_4358 LBB0_4354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4356 b LBB0_4355 LBB0_4355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #29064] ; 8-byte Folded Spill b LBB0_4357 LBB0_4356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29064] ; 8-byte Folded Spill b LBB0_4357 LBB0_4357: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29064] ; 8-byte Folded Reload str d0, [sp, #29072] ; 8-byte Folded Spill b LBB0_4358 LBB0_4358: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29072] ; 8-byte Folded Reload str d0, [sp, #29056] ; 8-byte Folded Spill b LBB0_4387 LBB0_4359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4361 b LBB0_4360 LBB0_4360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29048] ; 8-byte Folded Spill b LBB0_4362 LBB0_4361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29048] ; 8-byte Folded Spill b LBB0_4362 LBB0_4362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #29048] ; 8-byte Folded Reload str d0, [sp, #29032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4364 b LBB0_4363 LBB0_4363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29024] ; 8-byte Folded Spill b LBB0_4365 LBB0_4364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29024] ; 8-byte Folded Spill b LBB0_4365 LBB0_4365: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29040] ; 8-byte Folded Reload ldr d1, [sp, #29024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4367 b LBB0_4366 LBB0_4366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #29016] ; 8-byte Folded Spill b LBB0_4371 LBB0_4367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4369 b LBB0_4368 LBB0_4368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #29008] ; 8-byte Folded Spill b LBB0_4370 LBB0_4369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #29008] ; 8-byte Folded Spill b LBB0_4370 LBB0_4370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29008] ; 8-byte Folded Reload str d0, [sp, #29016] ; 8-byte Folded Spill b LBB0_4371 LBB0_4371: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29032] ; 8-byte Folded Reload ldr d1, [sp, #29016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4376 b LBB0_4372 LBB0_4372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4374 b LBB0_4373 LBB0_4373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #29000] ; 8-byte Folded Spill b LBB0_4375 LBB0_4374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #29000] ; 8-byte Folded Spill b LBB0_4375 LBB0_4375: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29000] ; 8-byte Folded Reload str d0, [sp, #28992] ; 8-byte Folded Spill b LBB0_4386 LBB0_4376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4378 b LBB0_4377 LBB0_4377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28976] ; 8-byte Folded Spill b LBB0_4379 LBB0_4378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28976] ; 8-byte Folded Spill b LBB0_4379 LBB0_4379: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28984] ; 8-byte Folded Reload ldr d1, [sp, #28976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4381 b LBB0_4380 LBB0_4380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28968] ; 8-byte Folded Spill b LBB0_4385 LBB0_4381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4383 b LBB0_4382 LBB0_4382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28960] ; 8-byte Folded Spill b LBB0_4384 LBB0_4383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28960] ; 8-byte Folded Spill b LBB0_4384 LBB0_4384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28960] ; 8-byte Folded Reload str d0, [sp, #28968] ; 8-byte Folded Spill b LBB0_4385 LBB0_4385: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28968] ; 8-byte Folded Reload str d0, [sp, #28992] ; 8-byte Folded Spill b LBB0_4386 LBB0_4386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28992] ; 8-byte Folded Reload str d0, [sp, #29056] ; 8-byte Folded Spill b LBB0_4387 LBB0_4387: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #29264] ; 8-byte Folded Reload ldr d1, [sp, #29056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4476 b LBB0_4388 LBB0_4388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4390 b LBB0_4389 LBB0_4389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28952] ; 8-byte Folded Spill b LBB0_4391 LBB0_4390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28952] ; 8-byte Folded Spill b LBB0_4391 LBB0_4391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28952] ; 8-byte Folded Reload str d0, [sp, #28944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4393 b LBB0_4392 LBB0_4392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #28936] ; 8-byte Folded Spill b LBB0_4394 LBB0_4393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28936] ; 8-byte Folded Spill b LBB0_4394 LBB0_4394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28944] ; 8-byte Folded Reload ldr d1, [sp, #28936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4399 b LBB0_4395 LBB0_4395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4397 b LBB0_4396 LBB0_4396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28928] ; 8-byte Folded Spill b LBB0_4398 LBB0_4397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28928] ; 8-byte Folded Spill b LBB0_4398 LBB0_4398: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28928] ; 8-byte Folded Reload str d0, [sp, #28920] ; 8-byte Folded Spill b LBB0_4403 LBB0_4399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4401 b LBB0_4400 LBB0_4400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #28912] ; 8-byte Folded Spill b LBB0_4402 LBB0_4401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28912] ; 8-byte Folded Spill b LBB0_4402 LBB0_4402: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28912] ; 8-byte Folded Reload str d0, [sp, #28920] ; 8-byte Folded Spill b LBB0_4403 LBB0_4403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28920] ; 8-byte Folded Reload str d0, [sp, #28904] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4405 b LBB0_4404 LBB0_4404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #28896] ; 8-byte Folded Spill b LBB0_4406 LBB0_4405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28896] ; 8-byte Folded Spill b LBB0_4406 LBB0_4406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28896] ; 8-byte Folded Reload str d0, [sp, #28880] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4408 b LBB0_4407 LBB0_4407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28872] ; 8-byte Folded Spill b LBB0_4409 LBB0_4408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28872] ; 8-byte Folded Spill b LBB0_4409 LBB0_4409: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28888] ; 8-byte Folded Reload ldr d1, [sp, #28872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4411 b LBB0_4410 LBB0_4410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28864] ; 8-byte Folded Spill b LBB0_4415 LBB0_4411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4413 b LBB0_4412 LBB0_4412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28856] ; 8-byte Folded Spill b LBB0_4414 LBB0_4413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28856] ; 8-byte Folded Spill b LBB0_4414 LBB0_4414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28856] ; 8-byte Folded Reload str d0, [sp, #28864] ; 8-byte Folded Spill b LBB0_4415 LBB0_4415: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28880] ; 8-byte Folded Reload ldr d1, [sp, #28864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4420 b LBB0_4416 LBB0_4416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4418 b LBB0_4417 LBB0_4417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #28848] ; 8-byte Folded Spill b LBB0_4419 LBB0_4418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28848] ; 8-byte Folded Spill b LBB0_4419 LBB0_4419: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28848] ; 8-byte Folded Reload str d0, [sp, #28840] ; 8-byte Folded Spill b LBB0_4430 LBB0_4420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28832] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4422 b LBB0_4421 LBB0_4421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28824] ; 8-byte Folded Spill b LBB0_4423 LBB0_4422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28824] ; 8-byte Folded Spill b LBB0_4423 LBB0_4423: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28832] ; 8-byte Folded Reload ldr d1, [sp, #28824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4425 b LBB0_4424 LBB0_4424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28816] ; 8-byte Folded Spill b LBB0_4429 LBB0_4425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4427 b LBB0_4426 LBB0_4426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28808] ; 8-byte Folded Spill b LBB0_4428 LBB0_4427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28808] ; 8-byte Folded Spill b LBB0_4428 LBB0_4428: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28808] ; 8-byte Folded Reload str d0, [sp, #28816] ; 8-byte Folded Spill b LBB0_4429 LBB0_4429: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28816] ; 8-byte Folded Reload str d0, [sp, #28840] ; 8-byte Folded Spill b LBB0_4430 LBB0_4430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28904] ; 8-byte Folded Reload ldr d1, [sp, #28840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4447 b LBB0_4431 LBB0_4431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4433 b LBB0_4432 LBB0_4432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28800] ; 8-byte Folded Spill b LBB0_4434 LBB0_4433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28800] ; 8-byte Folded Spill b LBB0_4434 LBB0_4434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28800] ; 8-byte Folded Reload str d0, [sp, #28792] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4436 b LBB0_4435 LBB0_4435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #28784] ; 8-byte Folded Spill b LBB0_4437 LBB0_4436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28784] ; 8-byte Folded Spill b LBB0_4437 LBB0_4437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28792] ; 8-byte Folded Reload ldr d1, [sp, #28784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4442 b LBB0_4438 LBB0_4438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4440 b LBB0_4439 LBB0_4439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28776] ; 8-byte Folded Spill b LBB0_4441 LBB0_4440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28776] ; 8-byte Folded Spill b LBB0_4441 LBB0_4441: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28776] ; 8-byte Folded Reload str d0, [sp, #28768] ; 8-byte Folded Spill b LBB0_4446 LBB0_4442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4444 b LBB0_4443 LBB0_4443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #28760] ; 8-byte Folded Spill b LBB0_4445 LBB0_4444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28760] ; 8-byte Folded Spill b LBB0_4445 LBB0_4445: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28760] ; 8-byte Folded Reload str d0, [sp, #28768] ; 8-byte Folded Spill b LBB0_4446 LBB0_4446: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28768] ; 8-byte Folded Reload str d0, [sp, #28752] ; 8-byte Folded Spill b LBB0_4475 LBB0_4447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4449 b LBB0_4448 LBB0_4448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #28744] ; 8-byte Folded Spill b LBB0_4450 LBB0_4449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28744] ; 8-byte Folded Spill b LBB0_4450 LBB0_4450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28744] ; 8-byte Folded Reload str d0, [sp, #28728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4452 b LBB0_4451 LBB0_4451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28720] ; 8-byte Folded Spill b LBB0_4453 LBB0_4452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28720] ; 8-byte Folded Spill b LBB0_4453 LBB0_4453: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28736] ; 8-byte Folded Reload ldr d1, [sp, #28720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4455 b LBB0_4454 LBB0_4454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28712] ; 8-byte Folded Spill b LBB0_4459 LBB0_4455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4457 b LBB0_4456 LBB0_4456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28704] ; 8-byte Folded Spill b LBB0_4458 LBB0_4457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28704] ; 8-byte Folded Spill b LBB0_4458 LBB0_4458: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28704] ; 8-byte Folded Reload str d0, [sp, #28712] ; 8-byte Folded Spill b LBB0_4459 LBB0_4459: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28728] ; 8-byte Folded Reload ldr d1, [sp, #28712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4464 b LBB0_4460 LBB0_4460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4462 b LBB0_4461 LBB0_4461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #28696] ; 8-byte Folded Spill b LBB0_4463 LBB0_4462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28696] ; 8-byte Folded Spill b LBB0_4463 LBB0_4463: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28696] ; 8-byte Folded Reload str d0, [sp, #28688] ; 8-byte Folded Spill b LBB0_4474 LBB0_4464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28680] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4466 b LBB0_4465 LBB0_4465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28672] ; 8-byte Folded Spill b LBB0_4467 LBB0_4466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28672] ; 8-byte Folded Spill b LBB0_4467 LBB0_4467: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28680] ; 8-byte Folded Reload ldr d1, [sp, #28672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4469 b LBB0_4468 LBB0_4468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #28664] ; 8-byte Folded Spill b LBB0_4473 LBB0_4469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4471 b LBB0_4470 LBB0_4470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28656] ; 8-byte Folded Spill b LBB0_4472 LBB0_4471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28656] ; 8-byte Folded Spill b LBB0_4472 LBB0_4472: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28656] ; 8-byte Folded Reload str d0, [sp, #28664] ; 8-byte Folded Spill b LBB0_4473 LBB0_4473: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28664] ; 8-byte Folded Reload str d0, [sp, #28688] ; 8-byte Folded Spill b LBB0_4474 LBB0_4474: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28688] ; 8-byte Folded Reload str d0, [sp, #28752] ; 8-byte Folded Spill b LBB0_4475 LBB0_4475: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28752] ; 8-byte Folded Reload str d0, [sp, #28648] ; 8-byte Folded Spill b LBB0_4564 LBB0_4476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4478 b LBB0_4477 LBB0_4477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28640] ; 8-byte Folded Spill b LBB0_4479 LBB0_4478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #28640] ; 8-byte Folded Spill b LBB0_4479 LBB0_4479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28640] ; 8-byte Folded Reload str d0, [sp, #28632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4481 b LBB0_4480 LBB0_4480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #28624] ; 8-byte Folded Spill b LBB0_4482 LBB0_4481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28624] ; 8-byte Folded Spill b LBB0_4482 LBB0_4482: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28632] ; 8-byte Folded Reload ldr d1, [sp, #28624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4487 b LBB0_4483 LBB0_4483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4485 b LBB0_4484 LBB0_4484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28616] ; 8-byte Folded Spill b LBB0_4486 LBB0_4485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #28616] ; 8-byte Folded Spill b LBB0_4486 LBB0_4486: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28616] ; 8-byte Folded Reload str d0, [sp, #28608] ; 8-byte Folded Spill b LBB0_4491 LBB0_4487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4489 b LBB0_4488 LBB0_4488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #28600] ; 8-byte Folded Spill b LBB0_4490 LBB0_4489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28600] ; 8-byte Folded Spill b LBB0_4490 LBB0_4490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28600] ; 8-byte Folded Reload str d0, [sp, #28608] ; 8-byte Folded Spill b LBB0_4491 LBB0_4491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28608] ; 8-byte Folded Reload str d0, [sp, #28592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4493 b LBB0_4492 LBB0_4492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28584] ; 8-byte Folded Spill b LBB0_4494 LBB0_4493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28584] ; 8-byte Folded Spill b LBB0_4494 LBB0_4494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28584] ; 8-byte Folded Reload str d0, [sp, #28568] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4496 b LBB0_4495 LBB0_4495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28560] ; 8-byte Folded Spill b LBB0_4497 LBB0_4496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28560] ; 8-byte Folded Spill b LBB0_4497 LBB0_4497: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28576] ; 8-byte Folded Reload ldr d1, [sp, #28560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4499 b LBB0_4498 LBB0_4498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28552] ; 8-byte Folded Spill b LBB0_4503 LBB0_4499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4501 b LBB0_4500 LBB0_4500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28544] ; 8-byte Folded Spill b LBB0_4502 LBB0_4501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28544] ; 8-byte Folded Spill b LBB0_4502 LBB0_4502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28544] ; 8-byte Folded Reload str d0, [sp, #28552] ; 8-byte Folded Spill b LBB0_4503 LBB0_4503: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28568] ; 8-byte Folded Reload ldr d1, [sp, #28552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4508 b LBB0_4504 LBB0_4504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4506 b LBB0_4505 LBB0_4505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28536] ; 8-byte Folded Spill b LBB0_4507 LBB0_4506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28536] ; 8-byte Folded Spill b LBB0_4507 LBB0_4507: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28536] ; 8-byte Folded Reload str d0, [sp, #28528] ; 8-byte Folded Spill b LBB0_4518 LBB0_4508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4510 b LBB0_4509 LBB0_4509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28512] ; 8-byte Folded Spill b LBB0_4511 LBB0_4510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28512] ; 8-byte Folded Spill b LBB0_4511 LBB0_4511: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28520] ; 8-byte Folded Reload ldr d1, [sp, #28512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4513 b LBB0_4512 LBB0_4512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28504] ; 8-byte Folded Spill b LBB0_4517 LBB0_4513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4515 b LBB0_4514 LBB0_4514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28496] ; 8-byte Folded Spill b LBB0_4516 LBB0_4515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28496] ; 8-byte Folded Spill b LBB0_4516 LBB0_4516: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28496] ; 8-byte Folded Reload str d0, [sp, #28504] ; 8-byte Folded Spill b LBB0_4517 LBB0_4517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28504] ; 8-byte Folded Reload str d0, [sp, #28528] ; 8-byte Folded Spill b LBB0_4518 LBB0_4518: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28592] ; 8-byte Folded Reload ldr d1, [sp, #28528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4535 b LBB0_4519 LBB0_4519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4521 b LBB0_4520 LBB0_4520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28488] ; 8-byte Folded Spill b LBB0_4522 LBB0_4521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #28488] ; 8-byte Folded Spill b LBB0_4522 LBB0_4522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28488] ; 8-byte Folded Reload str d0, [sp, #28480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4524 b LBB0_4523 LBB0_4523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #28472] ; 8-byte Folded Spill b LBB0_4525 LBB0_4524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28472] ; 8-byte Folded Spill b LBB0_4525 LBB0_4525: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28480] ; 8-byte Folded Reload ldr d1, [sp, #28472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4530 b LBB0_4526 LBB0_4526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4528 b LBB0_4527 LBB0_4527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28464] ; 8-byte Folded Spill b LBB0_4529 LBB0_4528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #28464] ; 8-byte Folded Spill b LBB0_4529 LBB0_4529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28464] ; 8-byte Folded Reload str d0, [sp, #28456] ; 8-byte Folded Spill b LBB0_4534 LBB0_4530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4532 b LBB0_4531 LBB0_4531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #28448] ; 8-byte Folded Spill b LBB0_4533 LBB0_4532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28448] ; 8-byte Folded Spill b LBB0_4533 LBB0_4533: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28448] ; 8-byte Folded Reload str d0, [sp, #28456] ; 8-byte Folded Spill b LBB0_4534 LBB0_4534: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28456] ; 8-byte Folded Reload str d0, [sp, #28440] ; 8-byte Folded Spill b LBB0_4563 LBB0_4535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4537 b LBB0_4536 LBB0_4536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28432] ; 8-byte Folded Spill b LBB0_4538 LBB0_4537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28432] ; 8-byte Folded Spill b LBB0_4538 LBB0_4538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28432] ; 8-byte Folded Reload str d0, [sp, #28416] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4540 b LBB0_4539 LBB0_4539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28408] ; 8-byte Folded Spill b LBB0_4541 LBB0_4540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28408] ; 8-byte Folded Spill b LBB0_4541 LBB0_4541: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28424] ; 8-byte Folded Reload ldr d1, [sp, #28408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4543 b LBB0_4542 LBB0_4542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28400] ; 8-byte Folded Spill b LBB0_4547 LBB0_4543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4545 b LBB0_4544 LBB0_4544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28392] ; 8-byte Folded Spill b LBB0_4546 LBB0_4545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28392] ; 8-byte Folded Spill b LBB0_4546 LBB0_4546: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28392] ; 8-byte Folded Reload str d0, [sp, #28400] ; 8-byte Folded Spill b LBB0_4547 LBB0_4547: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28416] ; 8-byte Folded Reload ldr d1, [sp, #28400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4552 b LBB0_4548 LBB0_4548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4550 b LBB0_4549 LBB0_4549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #28384] ; 8-byte Folded Spill b LBB0_4551 LBB0_4550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28384] ; 8-byte Folded Spill b LBB0_4551 LBB0_4551: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28384] ; 8-byte Folded Reload str d0, [sp, #28376] ; 8-byte Folded Spill b LBB0_4562 LBB0_4552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4554 b LBB0_4553 LBB0_4553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28360] ; 8-byte Folded Spill b LBB0_4555 LBB0_4554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28360] ; 8-byte Folded Spill b LBB0_4555 LBB0_4555: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28368] ; 8-byte Folded Reload ldr d1, [sp, #28360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4557 b LBB0_4556 LBB0_4556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28352] ; 8-byte Folded Spill b LBB0_4561 LBB0_4557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4559 b LBB0_4558 LBB0_4558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28344] ; 8-byte Folded Spill b LBB0_4560 LBB0_4559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #28344] ; 8-byte Folded Spill b LBB0_4560 LBB0_4560: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28344] ; 8-byte Folded Reload str d0, [sp, #28352] ; 8-byte Folded Spill b LBB0_4561 LBB0_4561: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28352] ; 8-byte Folded Reload str d0, [sp, #28376] ; 8-byte Folded Spill b LBB0_4562 LBB0_4562: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28376] ; 8-byte Folded Reload str d0, [sp, #28440] ; 8-byte Folded Spill b LBB0_4563 LBB0_4563: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28440] ; 8-byte Folded Reload str d0, [sp, #28648] ; 8-byte Folded Spill b LBB0_4564 LBB0_4564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28648] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3788 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4566 b LBB0_4565 LBB0_4565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #28336] ; 8-byte Folded Spill b LBB0_4567 LBB0_4566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28336] ; 8-byte Folded Spill b LBB0_4567 LBB0_4567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28336] ; 8-byte Folded Reload str d0, [sp, #28328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4569 b LBB0_4568 LBB0_4568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #28320] ; 8-byte Folded Spill b LBB0_4570 LBB0_4569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28320] ; 8-byte Folded Spill b LBB0_4570 LBB0_4570: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28328] ; 8-byte Folded Reload ldr d1, [sp, #28320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4575 b LBB0_4571 LBB0_4571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4573 b LBB0_4572 LBB0_4572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #28312] ; 8-byte Folded Spill b LBB0_4574 LBB0_4573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28312] ; 8-byte Folded Spill b LBB0_4574 LBB0_4574: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28312] ; 8-byte Folded Reload str d0, [sp, #28304] ; 8-byte Folded Spill b LBB0_4579 LBB0_4575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4577 b LBB0_4576 LBB0_4576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #28296] ; 8-byte Folded Spill b LBB0_4578 LBB0_4577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28296] ; 8-byte Folded Spill b LBB0_4578 LBB0_4578: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28296] ; 8-byte Folded Reload str d0, [sp, #28304] ; 8-byte Folded Spill b LBB0_4579 LBB0_4579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28304] ; 8-byte Folded Reload str d0, [sp, #28288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4581 b LBB0_4580 LBB0_4580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #28280] ; 8-byte Folded Spill b LBB0_4582 LBB0_4581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28280] ; 8-byte Folded Spill b LBB0_4582 LBB0_4582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28280] ; 8-byte Folded Reload str d0, [sp, #28264] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4584 b LBB0_4583 LBB0_4583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28256] ; 8-byte Folded Spill b LBB0_4585 LBB0_4584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28256] ; 8-byte Folded Spill b LBB0_4585 LBB0_4585: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28272] ; 8-byte Folded Reload ldr d1, [sp, #28256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4587 b LBB0_4586 LBB0_4586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28248] ; 8-byte Folded Spill b LBB0_4591 LBB0_4587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4589 b LBB0_4588 LBB0_4588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28240] ; 8-byte Folded Spill b LBB0_4590 LBB0_4589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28240] ; 8-byte Folded Spill b LBB0_4590 LBB0_4590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28240] ; 8-byte Folded Reload str d0, [sp, #28248] ; 8-byte Folded Spill b LBB0_4591 LBB0_4591: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28264] ; 8-byte Folded Reload ldr d1, [sp, #28248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4596 b LBB0_4592 LBB0_4592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4594 b LBB0_4593 LBB0_4593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #28232] ; 8-byte Folded Spill b LBB0_4595 LBB0_4594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28232] ; 8-byte Folded Spill b LBB0_4595 LBB0_4595: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28232] ; 8-byte Folded Reload str d0, [sp, #28224] ; 8-byte Folded Spill b LBB0_4606 LBB0_4596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4598 b LBB0_4597 LBB0_4597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28208] ; 8-byte Folded Spill b LBB0_4599 LBB0_4598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28208] ; 8-byte Folded Spill b LBB0_4599 LBB0_4599: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28216] ; 8-byte Folded Reload ldr d1, [sp, #28208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4601 b LBB0_4600 LBB0_4600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28200] ; 8-byte Folded Spill b LBB0_4605 LBB0_4601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4603 b LBB0_4602 LBB0_4602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28192] ; 8-byte Folded Spill b LBB0_4604 LBB0_4603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28192] ; 8-byte Folded Spill b LBB0_4604 LBB0_4604: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28192] ; 8-byte Folded Reload str d0, [sp, #28200] ; 8-byte Folded Spill b LBB0_4605 LBB0_4605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28200] ; 8-byte Folded Reload str d0, [sp, #28224] ; 8-byte Folded Spill b LBB0_4606 LBB0_4606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28288] ; 8-byte Folded Reload ldr d1, [sp, #28224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4623 b LBB0_4607 LBB0_4607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4609 b LBB0_4608 LBB0_4608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #28184] ; 8-byte Folded Spill b LBB0_4610 LBB0_4609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28184] ; 8-byte Folded Spill b LBB0_4610 LBB0_4610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28184] ; 8-byte Folded Reload str d0, [sp, #28176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4612 b LBB0_4611 LBB0_4611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #28168] ; 8-byte Folded Spill b LBB0_4613 LBB0_4612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28168] ; 8-byte Folded Spill b LBB0_4613 LBB0_4613: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28176] ; 8-byte Folded Reload ldr d1, [sp, #28168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4618 b LBB0_4614 LBB0_4614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4616 b LBB0_4615 LBB0_4615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #28160] ; 8-byte Folded Spill b LBB0_4617 LBB0_4616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #28160] ; 8-byte Folded Spill b LBB0_4617 LBB0_4617: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28160] ; 8-byte Folded Reload str d0, [sp, #28152] ; 8-byte Folded Spill b LBB0_4622 LBB0_4618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4620 b LBB0_4619 LBB0_4619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #28144] ; 8-byte Folded Spill b LBB0_4621 LBB0_4620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28144] ; 8-byte Folded Spill b LBB0_4621 LBB0_4621: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28144] ; 8-byte Folded Reload str d0, [sp, #28152] ; 8-byte Folded Spill b LBB0_4622 LBB0_4622: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28152] ; 8-byte Folded Reload str d0, [sp, #28136] ; 8-byte Folded Spill b LBB0_4651 LBB0_4623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4625 b LBB0_4624 LBB0_4624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #28128] ; 8-byte Folded Spill b LBB0_4626 LBB0_4625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28128] ; 8-byte Folded Spill b LBB0_4626 LBB0_4626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28128] ; 8-byte Folded Reload str d0, [sp, #28112] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4628 b LBB0_4627 LBB0_4627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28104] ; 8-byte Folded Spill b LBB0_4629 LBB0_4628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28104] ; 8-byte Folded Spill b LBB0_4629 LBB0_4629: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28120] ; 8-byte Folded Reload ldr d1, [sp, #28104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4631 b LBB0_4630 LBB0_4630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28096] ; 8-byte Folded Spill b LBB0_4635 LBB0_4631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4633 b LBB0_4632 LBB0_4632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28088] ; 8-byte Folded Spill b LBB0_4634 LBB0_4633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28088] ; 8-byte Folded Spill b LBB0_4634 LBB0_4634: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28088] ; 8-byte Folded Reload str d0, [sp, #28096] ; 8-byte Folded Spill b LBB0_4635 LBB0_4635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28112] ; 8-byte Folded Reload ldr d1, [sp, #28096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4640 b LBB0_4636 LBB0_4636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4638 b LBB0_4637 LBB0_4637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #28080] ; 8-byte Folded Spill b LBB0_4639 LBB0_4638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28080] ; 8-byte Folded Spill b LBB0_4639 LBB0_4639: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28080] ; 8-byte Folded Reload str d0, [sp, #28072] ; 8-byte Folded Spill b LBB0_4650 LBB0_4640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4642 b LBB0_4641 LBB0_4641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28056] ; 8-byte Folded Spill b LBB0_4643 LBB0_4642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28056] ; 8-byte Folded Spill b LBB0_4643 LBB0_4643: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28064] ; 8-byte Folded Reload ldr d1, [sp, #28056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4645 b LBB0_4644 LBB0_4644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #28048] ; 8-byte Folded Spill b LBB0_4649 LBB0_4645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4647 b LBB0_4646 LBB0_4646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #28040] ; 8-byte Folded Spill b LBB0_4648 LBB0_4647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #28040] ; 8-byte Folded Spill b LBB0_4648 LBB0_4648: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28040] ; 8-byte Folded Reload str d0, [sp, #28048] ; 8-byte Folded Spill b LBB0_4649 LBB0_4649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28048] ; 8-byte Folded Reload str d0, [sp, #28072] ; 8-byte Folded Spill b LBB0_4650 LBB0_4650: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28072] ; 8-byte Folded Reload str d0, [sp, #28136] ; 8-byte Folded Spill b LBB0_4651 LBB0_4651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28136] ; 8-byte Folded Reload str d0, [sp, #28032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4653 b LBB0_4652 LBB0_4652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #28024] ; 8-byte Folded Spill b LBB0_4654 LBB0_4653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28024] ; 8-byte Folded Spill b LBB0_4654 LBB0_4654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #28024] ; 8-byte Folded Reload str d0, [sp, #28016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4656 b LBB0_4655 LBB0_4655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #28008] ; 8-byte Folded Spill b LBB0_4657 LBB0_4656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #28008] ; 8-byte Folded Spill b LBB0_4657 LBB0_4657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28016] ; 8-byte Folded Reload ldr d1, [sp, #28008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4662 b LBB0_4658 LBB0_4658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4660 b LBB0_4659 LBB0_4659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #28000] ; 8-byte Folded Spill b LBB0_4661 LBB0_4660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #28000] ; 8-byte Folded Spill b LBB0_4661 LBB0_4661: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28000] ; 8-byte Folded Reload str d0, [sp, #27992] ; 8-byte Folded Spill b LBB0_4666 LBB0_4662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4664 b LBB0_4663 LBB0_4663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27984] ; 8-byte Folded Spill b LBB0_4665 LBB0_4664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27984] ; 8-byte Folded Spill b LBB0_4665 LBB0_4665: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27984] ; 8-byte Folded Reload str d0, [sp, #27992] ; 8-byte Folded Spill b LBB0_4666 LBB0_4666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27992] ; 8-byte Folded Reload str d0, [sp, #27976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4668 b LBB0_4667 LBB0_4667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27968] ; 8-byte Folded Spill b LBB0_4669 LBB0_4668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27968] ; 8-byte Folded Spill b LBB0_4669 LBB0_4669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27968] ; 8-byte Folded Reload str d0, [sp, #27952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4671 b LBB0_4670 LBB0_4670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27944] ; 8-byte Folded Spill b LBB0_4672 LBB0_4671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27944] ; 8-byte Folded Spill b LBB0_4672 LBB0_4672: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27960] ; 8-byte Folded Reload ldr d1, [sp, #27944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4674 b LBB0_4673 LBB0_4673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27936] ; 8-byte Folded Spill b LBB0_4678 LBB0_4674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4676 b LBB0_4675 LBB0_4675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27928] ; 8-byte Folded Spill b LBB0_4677 LBB0_4676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27928] ; 8-byte Folded Spill b LBB0_4677 LBB0_4677: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27928] ; 8-byte Folded Reload str d0, [sp, #27936] ; 8-byte Folded Spill b LBB0_4678 LBB0_4678: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27952] ; 8-byte Folded Reload ldr d1, [sp, #27936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4683 b LBB0_4679 LBB0_4679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4681 b LBB0_4680 LBB0_4680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27920] ; 8-byte Folded Spill b LBB0_4682 LBB0_4681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27920] ; 8-byte Folded Spill b LBB0_4682 LBB0_4682: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27920] ; 8-byte Folded Reload str d0, [sp, #27912] ; 8-byte Folded Spill b LBB0_4693 LBB0_4683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27904] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4685 b LBB0_4684 LBB0_4684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27896] ; 8-byte Folded Spill b LBB0_4686 LBB0_4685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27896] ; 8-byte Folded Spill b LBB0_4686 LBB0_4686: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27904] ; 8-byte Folded Reload ldr d1, [sp, #27896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4688 b LBB0_4687 LBB0_4687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27888] ; 8-byte Folded Spill b LBB0_4692 LBB0_4688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4690 b LBB0_4689 LBB0_4689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27880] ; 8-byte Folded Spill b LBB0_4691 LBB0_4690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27880] ; 8-byte Folded Spill b LBB0_4691 LBB0_4691: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27880] ; 8-byte Folded Reload str d0, [sp, #27888] ; 8-byte Folded Spill b LBB0_4692 LBB0_4692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27888] ; 8-byte Folded Reload str d0, [sp, #27912] ; 8-byte Folded Spill b LBB0_4693 LBB0_4693: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27976] ; 8-byte Folded Reload ldr d1, [sp, #27912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4710 b LBB0_4694 LBB0_4694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4696 b LBB0_4695 LBB0_4695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27872] ; 8-byte Folded Spill b LBB0_4697 LBB0_4696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27872] ; 8-byte Folded Spill b LBB0_4697 LBB0_4697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27872] ; 8-byte Folded Reload str d0, [sp, #27864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4699 b LBB0_4698 LBB0_4698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27856] ; 8-byte Folded Spill b LBB0_4700 LBB0_4699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27856] ; 8-byte Folded Spill b LBB0_4700 LBB0_4700: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27864] ; 8-byte Folded Reload ldr d1, [sp, #27856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4705 b LBB0_4701 LBB0_4701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4703 b LBB0_4702 LBB0_4702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27848] ; 8-byte Folded Spill b LBB0_4704 LBB0_4703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27848] ; 8-byte Folded Spill b LBB0_4704 LBB0_4704: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27848] ; 8-byte Folded Reload str d0, [sp, #27840] ; 8-byte Folded Spill b LBB0_4709 LBB0_4705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4707 b LBB0_4706 LBB0_4706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27832] ; 8-byte Folded Spill b LBB0_4708 LBB0_4707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27832] ; 8-byte Folded Spill b LBB0_4708 LBB0_4708: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27832] ; 8-byte Folded Reload str d0, [sp, #27840] ; 8-byte Folded Spill b LBB0_4709 LBB0_4709: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27840] ; 8-byte Folded Reload str d0, [sp, #27824] ; 8-byte Folded Spill b LBB0_4738 LBB0_4710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4712 b LBB0_4711 LBB0_4711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27816] ; 8-byte Folded Spill b LBB0_4713 LBB0_4712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27816] ; 8-byte Folded Spill b LBB0_4713 LBB0_4713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27816] ; 8-byte Folded Reload str d0, [sp, #27800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4715 b LBB0_4714 LBB0_4714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27792] ; 8-byte Folded Spill b LBB0_4716 LBB0_4715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27792] ; 8-byte Folded Spill b LBB0_4716 LBB0_4716: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27808] ; 8-byte Folded Reload ldr d1, [sp, #27792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4718 b LBB0_4717 LBB0_4717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27784] ; 8-byte Folded Spill b LBB0_4722 LBB0_4718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4720 b LBB0_4719 LBB0_4719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27776] ; 8-byte Folded Spill b LBB0_4721 LBB0_4720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27776] ; 8-byte Folded Spill b LBB0_4721 LBB0_4721: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27776] ; 8-byte Folded Reload str d0, [sp, #27784] ; 8-byte Folded Spill b LBB0_4722 LBB0_4722: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27800] ; 8-byte Folded Reload ldr d1, [sp, #27784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4727 b LBB0_4723 LBB0_4723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4725 b LBB0_4724 LBB0_4724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27768] ; 8-byte Folded Spill b LBB0_4726 LBB0_4725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27768] ; 8-byte Folded Spill b LBB0_4726 LBB0_4726: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27768] ; 8-byte Folded Reload str d0, [sp, #27760] ; 8-byte Folded Spill b LBB0_4737 LBB0_4727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27752] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4729 b LBB0_4728 LBB0_4728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27744] ; 8-byte Folded Spill b LBB0_4730 LBB0_4729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27744] ; 8-byte Folded Spill b LBB0_4730 LBB0_4730: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27752] ; 8-byte Folded Reload ldr d1, [sp, #27744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4732 b LBB0_4731 LBB0_4731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27736] ; 8-byte Folded Spill b LBB0_4736 LBB0_4732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4734 b LBB0_4733 LBB0_4733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27728] ; 8-byte Folded Spill b LBB0_4735 LBB0_4734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27728] ; 8-byte Folded Spill b LBB0_4735 LBB0_4735: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27728] ; 8-byte Folded Reload str d0, [sp, #27736] ; 8-byte Folded Spill b LBB0_4736 LBB0_4736: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27736] ; 8-byte Folded Reload str d0, [sp, #27760] ; 8-byte Folded Spill b LBB0_4737 LBB0_4737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27760] ; 8-byte Folded Reload str d0, [sp, #27824] ; 8-byte Folded Spill b LBB0_4738 LBB0_4738: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #28032] ; 8-byte Folded Reload ldr d1, [sp, #27824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4827 b LBB0_4739 LBB0_4739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4741 b LBB0_4740 LBB0_4740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27720] ; 8-byte Folded Spill b LBB0_4742 LBB0_4741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27720] ; 8-byte Folded Spill b LBB0_4742 LBB0_4742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27720] ; 8-byte Folded Reload str d0, [sp, #27712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4744 b LBB0_4743 LBB0_4743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27704] ; 8-byte Folded Spill b LBB0_4745 LBB0_4744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27704] ; 8-byte Folded Spill b LBB0_4745 LBB0_4745: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27712] ; 8-byte Folded Reload ldr d1, [sp, #27704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4750 b LBB0_4746 LBB0_4746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4748 b LBB0_4747 LBB0_4747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27696] ; 8-byte Folded Spill b LBB0_4749 LBB0_4748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27696] ; 8-byte Folded Spill b LBB0_4749 LBB0_4749: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27696] ; 8-byte Folded Reload str d0, [sp, #27688] ; 8-byte Folded Spill b LBB0_4754 LBB0_4750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4752 b LBB0_4751 LBB0_4751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27680] ; 8-byte Folded Spill b LBB0_4753 LBB0_4752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27680] ; 8-byte Folded Spill b LBB0_4753 LBB0_4753: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27680] ; 8-byte Folded Reload str d0, [sp, #27688] ; 8-byte Folded Spill b LBB0_4754 LBB0_4754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27688] ; 8-byte Folded Reload str d0, [sp, #27672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4756 b LBB0_4755 LBB0_4755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #27664] ; 8-byte Folded Spill b LBB0_4757 LBB0_4756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27664] ; 8-byte Folded Spill b LBB0_4757 LBB0_4757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27664] ; 8-byte Folded Reload str d0, [sp, #27648] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4759 b LBB0_4758 LBB0_4758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27640] ; 8-byte Folded Spill b LBB0_4760 LBB0_4759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27640] ; 8-byte Folded Spill b LBB0_4760 LBB0_4760: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27656] ; 8-byte Folded Reload ldr d1, [sp, #27640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4762 b LBB0_4761 LBB0_4761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27632] ; 8-byte Folded Spill b LBB0_4766 LBB0_4762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4764 b LBB0_4763 LBB0_4763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27624] ; 8-byte Folded Spill b LBB0_4765 LBB0_4764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27624] ; 8-byte Folded Spill b LBB0_4765 LBB0_4765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27624] ; 8-byte Folded Reload str d0, [sp, #27632] ; 8-byte Folded Spill b LBB0_4766 LBB0_4766: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27648] ; 8-byte Folded Reload ldr d1, [sp, #27632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4771 b LBB0_4767 LBB0_4767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4769 b LBB0_4768 LBB0_4768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #27616] ; 8-byte Folded Spill b LBB0_4770 LBB0_4769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27616] ; 8-byte Folded Spill b LBB0_4770 LBB0_4770: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27616] ; 8-byte Folded Reload str d0, [sp, #27608] ; 8-byte Folded Spill b LBB0_4781 LBB0_4771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27600] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4773 b LBB0_4772 LBB0_4772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27592] ; 8-byte Folded Spill b LBB0_4774 LBB0_4773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27592] ; 8-byte Folded Spill b LBB0_4774 LBB0_4774: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27600] ; 8-byte Folded Reload ldr d1, [sp, #27592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4776 b LBB0_4775 LBB0_4775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27584] ; 8-byte Folded Spill b LBB0_4780 LBB0_4776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4778 b LBB0_4777 LBB0_4777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27576] ; 8-byte Folded Spill b LBB0_4779 LBB0_4778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27576] ; 8-byte Folded Spill b LBB0_4779 LBB0_4779: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27576] ; 8-byte Folded Reload str d0, [sp, #27584] ; 8-byte Folded Spill b LBB0_4780 LBB0_4780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27584] ; 8-byte Folded Reload str d0, [sp, #27608] ; 8-byte Folded Spill b LBB0_4781 LBB0_4781: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27672] ; 8-byte Folded Reload ldr d1, [sp, #27608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4798 b LBB0_4782 LBB0_4782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4784 b LBB0_4783 LBB0_4783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27568] ; 8-byte Folded Spill b LBB0_4785 LBB0_4784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27568] ; 8-byte Folded Spill b LBB0_4785 LBB0_4785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27568] ; 8-byte Folded Reload str d0, [sp, #27560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4787 b LBB0_4786 LBB0_4786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27552] ; 8-byte Folded Spill b LBB0_4788 LBB0_4787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27552] ; 8-byte Folded Spill b LBB0_4788 LBB0_4788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27560] ; 8-byte Folded Reload ldr d1, [sp, #27552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4793 b LBB0_4789 LBB0_4789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4791 b LBB0_4790 LBB0_4790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27544] ; 8-byte Folded Spill b LBB0_4792 LBB0_4791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27544] ; 8-byte Folded Spill b LBB0_4792 LBB0_4792: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27544] ; 8-byte Folded Reload str d0, [sp, #27536] ; 8-byte Folded Spill b LBB0_4797 LBB0_4793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4795 b LBB0_4794 LBB0_4794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27528] ; 8-byte Folded Spill b LBB0_4796 LBB0_4795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27528] ; 8-byte Folded Spill b LBB0_4796 LBB0_4796: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27528] ; 8-byte Folded Reload str d0, [sp, #27536] ; 8-byte Folded Spill b LBB0_4797 LBB0_4797: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27536] ; 8-byte Folded Reload str d0, [sp, #27520] ; 8-byte Folded Spill b LBB0_4826 LBB0_4798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4800 b LBB0_4799 LBB0_4799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #27512] ; 8-byte Folded Spill b LBB0_4801 LBB0_4800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27512] ; 8-byte Folded Spill b LBB0_4801 LBB0_4801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27512] ; 8-byte Folded Reload str d0, [sp, #27496] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4803 b LBB0_4802 LBB0_4802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27488] ; 8-byte Folded Spill b LBB0_4804 LBB0_4803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27488] ; 8-byte Folded Spill b LBB0_4804 LBB0_4804: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27504] ; 8-byte Folded Reload ldr d1, [sp, #27488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4806 b LBB0_4805 LBB0_4805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27480] ; 8-byte Folded Spill b LBB0_4810 LBB0_4806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4808 b LBB0_4807 LBB0_4807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27472] ; 8-byte Folded Spill b LBB0_4809 LBB0_4808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27472] ; 8-byte Folded Spill b LBB0_4809 LBB0_4809: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27472] ; 8-byte Folded Reload str d0, [sp, #27480] ; 8-byte Folded Spill b LBB0_4810 LBB0_4810: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27496] ; 8-byte Folded Reload ldr d1, [sp, #27480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4815 b LBB0_4811 LBB0_4811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4813 b LBB0_4812 LBB0_4812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #27464] ; 8-byte Folded Spill b LBB0_4814 LBB0_4813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27464] ; 8-byte Folded Spill b LBB0_4814 LBB0_4814: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27464] ; 8-byte Folded Reload str d0, [sp, #27456] ; 8-byte Folded Spill b LBB0_4825 LBB0_4815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27448] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4817 b LBB0_4816 LBB0_4816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27440] ; 8-byte Folded Spill b LBB0_4818 LBB0_4817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27440] ; 8-byte Folded Spill b LBB0_4818 LBB0_4818: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27448] ; 8-byte Folded Reload ldr d1, [sp, #27440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4820 b LBB0_4819 LBB0_4819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #27432] ; 8-byte Folded Spill b LBB0_4824 LBB0_4820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4822 b LBB0_4821 LBB0_4821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #27424] ; 8-byte Folded Spill b LBB0_4823 LBB0_4822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #27424] ; 8-byte Folded Spill b LBB0_4823 LBB0_4823: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27424] ; 8-byte Folded Reload str d0, [sp, #27432] ; 8-byte Folded Spill b LBB0_4824 LBB0_4824: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27432] ; 8-byte Folded Reload str d0, [sp, #27456] ; 8-byte Folded Spill b LBB0_4825 LBB0_4825: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27456] ; 8-byte Folded Reload str d0, [sp, #27520] ; 8-byte Folded Spill b LBB0_4826 LBB0_4826: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27520] ; 8-byte Folded Reload str d0, [sp, #27416] ; 8-byte Folded Spill b LBB0_4915 LBB0_4827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4829 b LBB0_4828 LBB0_4828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27408] ; 8-byte Folded Spill b LBB0_4830 LBB0_4829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27408] ; 8-byte Folded Spill b LBB0_4830 LBB0_4830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27408] ; 8-byte Folded Reload str d0, [sp, #27400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4832 b LBB0_4831 LBB0_4831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27392] ; 8-byte Folded Spill b LBB0_4833 LBB0_4832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27392] ; 8-byte Folded Spill b LBB0_4833 LBB0_4833: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27400] ; 8-byte Folded Reload ldr d1, [sp, #27392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4838 b LBB0_4834 LBB0_4834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4836 b LBB0_4835 LBB0_4835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27384] ; 8-byte Folded Spill b LBB0_4837 LBB0_4836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27384] ; 8-byte Folded Spill b LBB0_4837 LBB0_4837: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27384] ; 8-byte Folded Reload str d0, [sp, #27376] ; 8-byte Folded Spill b LBB0_4842 LBB0_4838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4840 b LBB0_4839 LBB0_4839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27368] ; 8-byte Folded Spill b LBB0_4841 LBB0_4840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27368] ; 8-byte Folded Spill b LBB0_4841 LBB0_4841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27368] ; 8-byte Folded Reload str d0, [sp, #27376] ; 8-byte Folded Spill b LBB0_4842 LBB0_4842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27376] ; 8-byte Folded Reload str d0, [sp, #27360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4844 b LBB0_4843 LBB0_4843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27352] ; 8-byte Folded Spill b LBB0_4845 LBB0_4844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27352] ; 8-byte Folded Spill b LBB0_4845 LBB0_4845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27352] ; 8-byte Folded Reload str d0, [sp, #27336] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4847 b LBB0_4846 LBB0_4846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27328] ; 8-byte Folded Spill b LBB0_4848 LBB0_4847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27328] ; 8-byte Folded Spill b LBB0_4848 LBB0_4848: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27344] ; 8-byte Folded Reload ldr d1, [sp, #27328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4850 b LBB0_4849 LBB0_4849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27320] ; 8-byte Folded Spill b LBB0_4854 LBB0_4850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4852 b LBB0_4851 LBB0_4851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27312] ; 8-byte Folded Spill b LBB0_4853 LBB0_4852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27312] ; 8-byte Folded Spill b LBB0_4853 LBB0_4853: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27312] ; 8-byte Folded Reload str d0, [sp, #27320] ; 8-byte Folded Spill b LBB0_4854 LBB0_4854: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27336] ; 8-byte Folded Reload ldr d1, [sp, #27320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4859 b LBB0_4855 LBB0_4855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4857 b LBB0_4856 LBB0_4856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27304] ; 8-byte Folded Spill b LBB0_4858 LBB0_4857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27304] ; 8-byte Folded Spill b LBB0_4858 LBB0_4858: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27304] ; 8-byte Folded Reload str d0, [sp, #27296] ; 8-byte Folded Spill b LBB0_4869 LBB0_4859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4861 b LBB0_4860 LBB0_4860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27280] ; 8-byte Folded Spill b LBB0_4862 LBB0_4861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27280] ; 8-byte Folded Spill b LBB0_4862 LBB0_4862: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27288] ; 8-byte Folded Reload ldr d1, [sp, #27280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4864 b LBB0_4863 LBB0_4863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27272] ; 8-byte Folded Spill b LBB0_4868 LBB0_4864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4866 b LBB0_4865 LBB0_4865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27264] ; 8-byte Folded Spill b LBB0_4867 LBB0_4866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27264] ; 8-byte Folded Spill b LBB0_4867 LBB0_4867: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27264] ; 8-byte Folded Reload str d0, [sp, #27272] ; 8-byte Folded Spill b LBB0_4868 LBB0_4868: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27272] ; 8-byte Folded Reload str d0, [sp, #27296] ; 8-byte Folded Spill b LBB0_4869 LBB0_4869: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27360] ; 8-byte Folded Reload ldr d1, [sp, #27296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4886 b LBB0_4870 LBB0_4870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4872 b LBB0_4871 LBB0_4871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27256] ; 8-byte Folded Spill b LBB0_4873 LBB0_4872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27256] ; 8-byte Folded Spill b LBB0_4873 LBB0_4873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27256] ; 8-byte Folded Reload str d0, [sp, #27248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4875 b LBB0_4874 LBB0_4874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27240] ; 8-byte Folded Spill b LBB0_4876 LBB0_4875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27240] ; 8-byte Folded Spill b LBB0_4876 LBB0_4876: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27248] ; 8-byte Folded Reload ldr d1, [sp, #27240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4881 b LBB0_4877 LBB0_4877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4879 b LBB0_4878 LBB0_4878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #27232] ; 8-byte Folded Spill b LBB0_4880 LBB0_4879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27232] ; 8-byte Folded Spill b LBB0_4880 LBB0_4880: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27232] ; 8-byte Folded Reload str d0, [sp, #27224] ; 8-byte Folded Spill b LBB0_4885 LBB0_4881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4883 b LBB0_4882 LBB0_4882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27216] ; 8-byte Folded Spill b LBB0_4884 LBB0_4883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27216] ; 8-byte Folded Spill b LBB0_4884 LBB0_4884: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27216] ; 8-byte Folded Reload str d0, [sp, #27224] ; 8-byte Folded Spill b LBB0_4885 LBB0_4885: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27224] ; 8-byte Folded Reload str d0, [sp, #27208] ; 8-byte Folded Spill b LBB0_4914 LBB0_4886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4888 b LBB0_4887 LBB0_4887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27200] ; 8-byte Folded Spill b LBB0_4889 LBB0_4888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27200] ; 8-byte Folded Spill b LBB0_4889 LBB0_4889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27200] ; 8-byte Folded Reload str d0, [sp, #27184] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4891 b LBB0_4890 LBB0_4890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27176] ; 8-byte Folded Spill b LBB0_4892 LBB0_4891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27176] ; 8-byte Folded Spill b LBB0_4892 LBB0_4892: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27192] ; 8-byte Folded Reload ldr d1, [sp, #27176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4894 b LBB0_4893 LBB0_4893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27168] ; 8-byte Folded Spill b LBB0_4898 LBB0_4894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4896 b LBB0_4895 LBB0_4895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27160] ; 8-byte Folded Spill b LBB0_4897 LBB0_4896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27160] ; 8-byte Folded Spill b LBB0_4897 LBB0_4897: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27160] ; 8-byte Folded Reload str d0, [sp, #27168] ; 8-byte Folded Spill b LBB0_4898 LBB0_4898: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27184] ; 8-byte Folded Reload ldr d1, [sp, #27168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4903 b LBB0_4899 LBB0_4899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4901 b LBB0_4900 LBB0_4900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27152] ; 8-byte Folded Spill b LBB0_4902 LBB0_4901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #27152] ; 8-byte Folded Spill b LBB0_4902 LBB0_4902: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27152] ; 8-byte Folded Reload str d0, [sp, #27144] ; 8-byte Folded Spill b LBB0_4913 LBB0_4903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4905 b LBB0_4904 LBB0_4904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27128] ; 8-byte Folded Spill b LBB0_4906 LBB0_4905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27128] ; 8-byte Folded Spill b LBB0_4906 LBB0_4906: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27136] ; 8-byte Folded Reload ldr d1, [sp, #27128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4908 b LBB0_4907 LBB0_4907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #27120] ; 8-byte Folded Spill b LBB0_4912 LBB0_4908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4910 b LBB0_4909 LBB0_4909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27112] ; 8-byte Folded Spill b LBB0_4911 LBB0_4910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #27112] ; 8-byte Folded Spill b LBB0_4911 LBB0_4911: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27112] ; 8-byte Folded Reload str d0, [sp, #27120] ; 8-byte Folded Spill b LBB0_4912 LBB0_4912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27120] ; 8-byte Folded Reload str d0, [sp, #27144] ; 8-byte Folded Spill b LBB0_4913 LBB0_4913: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27144] ; 8-byte Folded Reload str d0, [sp, #27208] ; 8-byte Folded Spill b LBB0_4914 LBB0_4914: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27208] ; 8-byte Folded Reload str d0, [sp, #27416] ; 8-byte Folded Spill b LBB0_4915 LBB0_4915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27416] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3784 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4917 b LBB0_4916 LBB0_4916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27104] ; 8-byte Folded Spill b LBB0_4918 LBB0_4917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27104] ; 8-byte Folded Spill b LBB0_4918 LBB0_4918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27104] ; 8-byte Folded Reload str d0, [sp, #27096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4920 b LBB0_4919 LBB0_4919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27088] ; 8-byte Folded Spill b LBB0_4921 LBB0_4920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27088] ; 8-byte Folded Spill b LBB0_4921 LBB0_4921: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27096] ; 8-byte Folded Reload ldr d1, [sp, #27088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4926 b LBB0_4922 LBB0_4922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4924 b LBB0_4923 LBB0_4923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27080] ; 8-byte Folded Spill b LBB0_4925 LBB0_4924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #27080] ; 8-byte Folded Spill b LBB0_4925 LBB0_4925: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27080] ; 8-byte Folded Reload str d0, [sp, #27072] ; 8-byte Folded Spill b LBB0_4930 LBB0_4926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4928 b LBB0_4927 LBB0_4927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27064] ; 8-byte Folded Spill b LBB0_4929 LBB0_4928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27064] ; 8-byte Folded Spill b LBB0_4929 LBB0_4929: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27064] ; 8-byte Folded Reload str d0, [sp, #27072] ; 8-byte Folded Spill b LBB0_4930 LBB0_4930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27072] ; 8-byte Folded Reload str d0, [sp, #27056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4932 b LBB0_4931 LBB0_4931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #27048] ; 8-byte Folded Spill b LBB0_4933 LBB0_4932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #27048] ; 8-byte Folded Spill b LBB0_4933 LBB0_4933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #27048] ; 8-byte Folded Reload str d0, [sp, #27032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4935 b LBB0_4934 LBB0_4934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27024] ; 8-byte Folded Spill b LBB0_4936 LBB0_4935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #27024] ; 8-byte Folded Spill b LBB0_4936 LBB0_4936: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27040] ; 8-byte Folded Reload ldr d1, [sp, #27024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4938 b LBB0_4937 LBB0_4937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #27016] ; 8-byte Folded Spill b LBB0_4942 LBB0_4938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4940 b LBB0_4939 LBB0_4939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #27008] ; 8-byte Folded Spill b LBB0_4941 LBB0_4940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #27008] ; 8-byte Folded Spill b LBB0_4941 LBB0_4941: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27008] ; 8-byte Folded Reload str d0, [sp, #27016] ; 8-byte Folded Spill b LBB0_4942 LBB0_4942: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27032] ; 8-byte Folded Reload ldr d1, [sp, #27016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4947 b LBB0_4943 LBB0_4943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4945 b LBB0_4944 LBB0_4944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #27000] ; 8-byte Folded Spill b LBB0_4946 LBB0_4945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #27000] ; 8-byte Folded Spill b LBB0_4946 LBB0_4946: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27000] ; 8-byte Folded Reload str d0, [sp, #26992] ; 8-byte Folded Spill b LBB0_4957 LBB0_4947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4949 b LBB0_4948 LBB0_4948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26976] ; 8-byte Folded Spill b LBB0_4950 LBB0_4949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26976] ; 8-byte Folded Spill b LBB0_4950 LBB0_4950: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26984] ; 8-byte Folded Reload ldr d1, [sp, #26976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4952 b LBB0_4951 LBB0_4951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26968] ; 8-byte Folded Spill b LBB0_4956 LBB0_4952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4954 b LBB0_4953 LBB0_4953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26960] ; 8-byte Folded Spill b LBB0_4955 LBB0_4954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26960] ; 8-byte Folded Spill b LBB0_4955 LBB0_4955: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26960] ; 8-byte Folded Reload str d0, [sp, #26968] ; 8-byte Folded Spill b LBB0_4956 LBB0_4956: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26968] ; 8-byte Folded Reload str d0, [sp, #26992] ; 8-byte Folded Spill b LBB0_4957 LBB0_4957: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #27056] ; 8-byte Folded Reload ldr d1, [sp, #26992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4974 b LBB0_4958 LBB0_4958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4960 b LBB0_4959 LBB0_4959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26952] ; 8-byte Folded Spill b LBB0_4961 LBB0_4960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26952] ; 8-byte Folded Spill b LBB0_4961 LBB0_4961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26952] ; 8-byte Folded Reload str d0, [sp, #26944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4963 b LBB0_4962 LBB0_4962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26936] ; 8-byte Folded Spill b LBB0_4964 LBB0_4963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26936] ; 8-byte Folded Spill b LBB0_4964 LBB0_4964: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26944] ; 8-byte Folded Reload ldr d1, [sp, #26936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4969 b LBB0_4965 LBB0_4965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4967 b LBB0_4966 LBB0_4966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26928] ; 8-byte Folded Spill b LBB0_4968 LBB0_4967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26928] ; 8-byte Folded Spill b LBB0_4968 LBB0_4968: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26928] ; 8-byte Folded Reload str d0, [sp, #26920] ; 8-byte Folded Spill b LBB0_4973 LBB0_4969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4971 b LBB0_4970 LBB0_4970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26912] ; 8-byte Folded Spill b LBB0_4972 LBB0_4971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26912] ; 8-byte Folded Spill b LBB0_4972 LBB0_4972: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26912] ; 8-byte Folded Reload str d0, [sp, #26920] ; 8-byte Folded Spill b LBB0_4973 LBB0_4973: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26920] ; 8-byte Folded Reload str d0, [sp, #26904] ; 8-byte Folded Spill b LBB0_5002 LBB0_4974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4976 b LBB0_4975 LBB0_4975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26896] ; 8-byte Folded Spill b LBB0_4977 LBB0_4976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26896] ; 8-byte Folded Spill b LBB0_4977 LBB0_4977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26896] ; 8-byte Folded Reload str d0, [sp, #26880] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4979 b LBB0_4978 LBB0_4978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26872] ; 8-byte Folded Spill b LBB0_4980 LBB0_4979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26872] ; 8-byte Folded Spill b LBB0_4980 LBB0_4980: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26888] ; 8-byte Folded Reload ldr d1, [sp, #26872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4982 b LBB0_4981 LBB0_4981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26864] ; 8-byte Folded Spill b LBB0_4986 LBB0_4982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4984 b LBB0_4983 LBB0_4983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26856] ; 8-byte Folded Spill b LBB0_4985 LBB0_4984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26856] ; 8-byte Folded Spill b LBB0_4985 LBB0_4985: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26856] ; 8-byte Folded Reload str d0, [sp, #26864] ; 8-byte Folded Spill b LBB0_4986 LBB0_4986: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26880] ; 8-byte Folded Reload ldr d1, [sp, #26864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4991 b LBB0_4987 LBB0_4987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4989 b LBB0_4988 LBB0_4988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26848] ; 8-byte Folded Spill b LBB0_4990 LBB0_4989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26848] ; 8-byte Folded Spill b LBB0_4990 LBB0_4990: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26848] ; 8-byte Folded Reload str d0, [sp, #26840] ; 8-byte Folded Spill b LBB0_5001 LBB0_4991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26832] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4993 b LBB0_4992 LBB0_4992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26824] ; 8-byte Folded Spill b LBB0_4994 LBB0_4993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26824] ; 8-byte Folded Spill b LBB0_4994 LBB0_4994: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26832] ; 8-byte Folded Reload ldr d1, [sp, #26824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4996 b LBB0_4995 LBB0_4995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26816] ; 8-byte Folded Spill b LBB0_5000 LBB0_4996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_4998 b LBB0_4997 LBB0_4997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26808] ; 8-byte Folded Spill b LBB0_4999 LBB0_4998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26808] ; 8-byte Folded Spill b LBB0_4999 LBB0_4999: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26808] ; 8-byte Folded Reload str d0, [sp, #26816] ; 8-byte Folded Spill b LBB0_5000 LBB0_5000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26816] ; 8-byte Folded Reload str d0, [sp, #26840] ; 8-byte Folded Spill b LBB0_5001 LBB0_5001: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26840] ; 8-byte Folded Reload str d0, [sp, #26904] ; 8-byte Folded Spill b LBB0_5002 LBB0_5002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26904] ; 8-byte Folded Reload str d0, [sp, #26800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5004 b LBB0_5003 LBB0_5003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26792] ; 8-byte Folded Spill b LBB0_5005 LBB0_5004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26792] ; 8-byte Folded Spill b LBB0_5005 LBB0_5005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26792] ; 8-byte Folded Reload str d0, [sp, #26784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5007 b LBB0_5006 LBB0_5006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26776] ; 8-byte Folded Spill b LBB0_5008 LBB0_5007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26776] ; 8-byte Folded Spill b LBB0_5008 LBB0_5008: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26784] ; 8-byte Folded Reload ldr d1, [sp, #26776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5013 b LBB0_5009 LBB0_5009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5011 b LBB0_5010 LBB0_5010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26768] ; 8-byte Folded Spill b LBB0_5012 LBB0_5011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26768] ; 8-byte Folded Spill b LBB0_5012 LBB0_5012: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26768] ; 8-byte Folded Reload str d0, [sp, #26760] ; 8-byte Folded Spill b LBB0_5017 LBB0_5013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5015 b LBB0_5014 LBB0_5014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26752] ; 8-byte Folded Spill b LBB0_5016 LBB0_5015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26752] ; 8-byte Folded Spill b LBB0_5016 LBB0_5016: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26752] ; 8-byte Folded Reload str d0, [sp, #26760] ; 8-byte Folded Spill b LBB0_5017 LBB0_5017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26760] ; 8-byte Folded Reload str d0, [sp, #26744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5019 b LBB0_5018 LBB0_5018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26736] ; 8-byte Folded Spill b LBB0_5020 LBB0_5019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26736] ; 8-byte Folded Spill b LBB0_5020 LBB0_5020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26736] ; 8-byte Folded Reload str d0, [sp, #26720] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5022 b LBB0_5021 LBB0_5021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26712] ; 8-byte Folded Spill b LBB0_5023 LBB0_5022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26712] ; 8-byte Folded Spill b LBB0_5023 LBB0_5023: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26728] ; 8-byte Folded Reload ldr d1, [sp, #26712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5025 b LBB0_5024 LBB0_5024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26704] ; 8-byte Folded Spill b LBB0_5029 LBB0_5025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5027 b LBB0_5026 LBB0_5026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26696] ; 8-byte Folded Spill b LBB0_5028 LBB0_5027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26696] ; 8-byte Folded Spill b LBB0_5028 LBB0_5028: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26696] ; 8-byte Folded Reload str d0, [sp, #26704] ; 8-byte Folded Spill b LBB0_5029 LBB0_5029: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26720] ; 8-byte Folded Reload ldr d1, [sp, #26704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5034 b LBB0_5030 LBB0_5030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5032 b LBB0_5031 LBB0_5031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26688] ; 8-byte Folded Spill b LBB0_5033 LBB0_5032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26688] ; 8-byte Folded Spill b LBB0_5033 LBB0_5033: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26688] ; 8-byte Folded Reload str d0, [sp, #26680] ; 8-byte Folded Spill b LBB0_5044 LBB0_5034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5036 b LBB0_5035 LBB0_5035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26664] ; 8-byte Folded Spill b LBB0_5037 LBB0_5036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26664] ; 8-byte Folded Spill b LBB0_5037 LBB0_5037: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26672] ; 8-byte Folded Reload ldr d1, [sp, #26664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5039 b LBB0_5038 LBB0_5038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26656] ; 8-byte Folded Spill b LBB0_5043 LBB0_5039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5041 b LBB0_5040 LBB0_5040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26648] ; 8-byte Folded Spill b LBB0_5042 LBB0_5041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26648] ; 8-byte Folded Spill b LBB0_5042 LBB0_5042: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26648] ; 8-byte Folded Reload str d0, [sp, #26656] ; 8-byte Folded Spill b LBB0_5043 LBB0_5043: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26656] ; 8-byte Folded Reload str d0, [sp, #26680] ; 8-byte Folded Spill b LBB0_5044 LBB0_5044: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26744] ; 8-byte Folded Reload ldr d1, [sp, #26680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5061 b LBB0_5045 LBB0_5045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5047 b LBB0_5046 LBB0_5046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26640] ; 8-byte Folded Spill b LBB0_5048 LBB0_5047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26640] ; 8-byte Folded Spill b LBB0_5048 LBB0_5048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26640] ; 8-byte Folded Reload str d0, [sp, #26632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5050 b LBB0_5049 LBB0_5049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26624] ; 8-byte Folded Spill b LBB0_5051 LBB0_5050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26624] ; 8-byte Folded Spill b LBB0_5051 LBB0_5051: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26632] ; 8-byte Folded Reload ldr d1, [sp, #26624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5056 b LBB0_5052 LBB0_5052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5054 b LBB0_5053 LBB0_5053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26616] ; 8-byte Folded Spill b LBB0_5055 LBB0_5054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26616] ; 8-byte Folded Spill b LBB0_5055 LBB0_5055: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26616] ; 8-byte Folded Reload str d0, [sp, #26608] ; 8-byte Folded Spill b LBB0_5060 LBB0_5056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5058 b LBB0_5057 LBB0_5057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26600] ; 8-byte Folded Spill b LBB0_5059 LBB0_5058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26600] ; 8-byte Folded Spill b LBB0_5059 LBB0_5059: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26600] ; 8-byte Folded Reload str d0, [sp, #26608] ; 8-byte Folded Spill b LBB0_5060 LBB0_5060: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26608] ; 8-byte Folded Reload str d0, [sp, #26592] ; 8-byte Folded Spill b LBB0_5089 LBB0_5061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5063 b LBB0_5062 LBB0_5062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26584] ; 8-byte Folded Spill b LBB0_5064 LBB0_5063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26584] ; 8-byte Folded Spill b LBB0_5064 LBB0_5064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26584] ; 8-byte Folded Reload str d0, [sp, #26568] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5066 b LBB0_5065 LBB0_5065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26560] ; 8-byte Folded Spill b LBB0_5067 LBB0_5066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26560] ; 8-byte Folded Spill b LBB0_5067 LBB0_5067: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26576] ; 8-byte Folded Reload ldr d1, [sp, #26560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5069 b LBB0_5068 LBB0_5068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26552] ; 8-byte Folded Spill b LBB0_5073 LBB0_5069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5071 b LBB0_5070 LBB0_5070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26544] ; 8-byte Folded Spill b LBB0_5072 LBB0_5071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26544] ; 8-byte Folded Spill b LBB0_5072 LBB0_5072: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26544] ; 8-byte Folded Reload str d0, [sp, #26552] ; 8-byte Folded Spill b LBB0_5073 LBB0_5073: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26568] ; 8-byte Folded Reload ldr d1, [sp, #26552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5078 b LBB0_5074 LBB0_5074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5076 b LBB0_5075 LBB0_5075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26536] ; 8-byte Folded Spill b LBB0_5077 LBB0_5076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26536] ; 8-byte Folded Spill b LBB0_5077 LBB0_5077: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26536] ; 8-byte Folded Reload str d0, [sp, #26528] ; 8-byte Folded Spill b LBB0_5088 LBB0_5078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5080 b LBB0_5079 LBB0_5079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26512] ; 8-byte Folded Spill b LBB0_5081 LBB0_5080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26512] ; 8-byte Folded Spill b LBB0_5081 LBB0_5081: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26520] ; 8-byte Folded Reload ldr d1, [sp, #26512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5083 b LBB0_5082 LBB0_5082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26504] ; 8-byte Folded Spill b LBB0_5087 LBB0_5083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5085 b LBB0_5084 LBB0_5084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26496] ; 8-byte Folded Spill b LBB0_5086 LBB0_5085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26496] ; 8-byte Folded Spill b LBB0_5086 LBB0_5086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26496] ; 8-byte Folded Reload str d0, [sp, #26504] ; 8-byte Folded Spill b LBB0_5087 LBB0_5087: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26504] ; 8-byte Folded Reload str d0, [sp, #26528] ; 8-byte Folded Spill b LBB0_5088 LBB0_5088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26528] ; 8-byte Folded Reload str d0, [sp, #26592] ; 8-byte Folded Spill b LBB0_5089 LBB0_5089: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26800] ; 8-byte Folded Reload ldr d1, [sp, #26592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5178 b LBB0_5090 LBB0_5090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5092 b LBB0_5091 LBB0_5091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26488] ; 8-byte Folded Spill b LBB0_5093 LBB0_5092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26488] ; 8-byte Folded Spill b LBB0_5093 LBB0_5093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26488] ; 8-byte Folded Reload str d0, [sp, #26480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5095 b LBB0_5094 LBB0_5094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26472] ; 8-byte Folded Spill b LBB0_5096 LBB0_5095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26472] ; 8-byte Folded Spill b LBB0_5096 LBB0_5096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26480] ; 8-byte Folded Reload ldr d1, [sp, #26472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5101 b LBB0_5097 LBB0_5097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5099 b LBB0_5098 LBB0_5098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26464] ; 8-byte Folded Spill b LBB0_5100 LBB0_5099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26464] ; 8-byte Folded Spill b LBB0_5100 LBB0_5100: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26464] ; 8-byte Folded Reload str d0, [sp, #26456] ; 8-byte Folded Spill b LBB0_5105 LBB0_5101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5103 b LBB0_5102 LBB0_5102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26448] ; 8-byte Folded Spill b LBB0_5104 LBB0_5103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26448] ; 8-byte Folded Spill b LBB0_5104 LBB0_5104: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26448] ; 8-byte Folded Reload str d0, [sp, #26456] ; 8-byte Folded Spill b LBB0_5105 LBB0_5105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26456] ; 8-byte Folded Reload str d0, [sp, #26440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5107 b LBB0_5106 LBB0_5106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26432] ; 8-byte Folded Spill b LBB0_5108 LBB0_5107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26432] ; 8-byte Folded Spill b LBB0_5108 LBB0_5108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26432] ; 8-byte Folded Reload str d0, [sp, #26416] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5110 b LBB0_5109 LBB0_5109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26408] ; 8-byte Folded Spill b LBB0_5111 LBB0_5110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26408] ; 8-byte Folded Spill b LBB0_5111 LBB0_5111: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26424] ; 8-byte Folded Reload ldr d1, [sp, #26408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5113 b LBB0_5112 LBB0_5112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26400] ; 8-byte Folded Spill b LBB0_5117 LBB0_5113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5115 b LBB0_5114 LBB0_5114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26392] ; 8-byte Folded Spill b LBB0_5116 LBB0_5115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26392] ; 8-byte Folded Spill b LBB0_5116 LBB0_5116: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26392] ; 8-byte Folded Reload str d0, [sp, #26400] ; 8-byte Folded Spill b LBB0_5117 LBB0_5117: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26416] ; 8-byte Folded Reload ldr d1, [sp, #26400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5122 b LBB0_5118 LBB0_5118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5120 b LBB0_5119 LBB0_5119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26384] ; 8-byte Folded Spill b LBB0_5121 LBB0_5120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26384] ; 8-byte Folded Spill b LBB0_5121 LBB0_5121: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26384] ; 8-byte Folded Reload str d0, [sp, #26376] ; 8-byte Folded Spill b LBB0_5132 LBB0_5122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5124 b LBB0_5123 LBB0_5123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26360] ; 8-byte Folded Spill b LBB0_5125 LBB0_5124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26360] ; 8-byte Folded Spill b LBB0_5125 LBB0_5125: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26368] ; 8-byte Folded Reload ldr d1, [sp, #26360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5127 b LBB0_5126 LBB0_5126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26352] ; 8-byte Folded Spill b LBB0_5131 LBB0_5127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5129 b LBB0_5128 LBB0_5128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26344] ; 8-byte Folded Spill b LBB0_5130 LBB0_5129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26344] ; 8-byte Folded Spill b LBB0_5130 LBB0_5130: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26344] ; 8-byte Folded Reload str d0, [sp, #26352] ; 8-byte Folded Spill b LBB0_5131 LBB0_5131: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26352] ; 8-byte Folded Reload str d0, [sp, #26376] ; 8-byte Folded Spill b LBB0_5132 LBB0_5132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26440] ; 8-byte Folded Reload ldr d1, [sp, #26376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5149 b LBB0_5133 LBB0_5133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5135 b LBB0_5134 LBB0_5134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26336] ; 8-byte Folded Spill b LBB0_5136 LBB0_5135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26336] ; 8-byte Folded Spill b LBB0_5136 LBB0_5136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26336] ; 8-byte Folded Reload str d0, [sp, #26328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5138 b LBB0_5137 LBB0_5137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26320] ; 8-byte Folded Spill b LBB0_5139 LBB0_5138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26320] ; 8-byte Folded Spill b LBB0_5139 LBB0_5139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26328] ; 8-byte Folded Reload ldr d1, [sp, #26320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5144 b LBB0_5140 LBB0_5140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5142 b LBB0_5141 LBB0_5141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26312] ; 8-byte Folded Spill b LBB0_5143 LBB0_5142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #26312] ; 8-byte Folded Spill b LBB0_5143 LBB0_5143: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26312] ; 8-byte Folded Reload str d0, [sp, #26304] ; 8-byte Folded Spill b LBB0_5148 LBB0_5144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5146 b LBB0_5145 LBB0_5145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26296] ; 8-byte Folded Spill b LBB0_5147 LBB0_5146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26296] ; 8-byte Folded Spill b LBB0_5147 LBB0_5147: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26296] ; 8-byte Folded Reload str d0, [sp, #26304] ; 8-byte Folded Spill b LBB0_5148 LBB0_5148: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26304] ; 8-byte Folded Reload str d0, [sp, #26288] ; 8-byte Folded Spill b LBB0_5177 LBB0_5149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5151 b LBB0_5150 LBB0_5150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26280] ; 8-byte Folded Spill b LBB0_5152 LBB0_5151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26280] ; 8-byte Folded Spill b LBB0_5152 LBB0_5152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26280] ; 8-byte Folded Reload str d0, [sp, #26264] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5154 b LBB0_5153 LBB0_5153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26256] ; 8-byte Folded Spill b LBB0_5155 LBB0_5154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26256] ; 8-byte Folded Spill b LBB0_5155 LBB0_5155: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26272] ; 8-byte Folded Reload ldr d1, [sp, #26256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5157 b LBB0_5156 LBB0_5156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26248] ; 8-byte Folded Spill b LBB0_5161 LBB0_5157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5159 b LBB0_5158 LBB0_5158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26240] ; 8-byte Folded Spill b LBB0_5160 LBB0_5159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26240] ; 8-byte Folded Spill b LBB0_5160 LBB0_5160: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26240] ; 8-byte Folded Reload str d0, [sp, #26248] ; 8-byte Folded Spill b LBB0_5161 LBB0_5161: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26264] ; 8-byte Folded Reload ldr d1, [sp, #26248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5166 b LBB0_5162 LBB0_5162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5164 b LBB0_5163 LBB0_5163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26232] ; 8-byte Folded Spill b LBB0_5165 LBB0_5164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #26232] ; 8-byte Folded Spill b LBB0_5165 LBB0_5165: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26232] ; 8-byte Folded Reload str d0, [sp, #26224] ; 8-byte Folded Spill b LBB0_5176 LBB0_5166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5168 b LBB0_5167 LBB0_5167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26208] ; 8-byte Folded Spill b LBB0_5169 LBB0_5168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26208] ; 8-byte Folded Spill b LBB0_5169 LBB0_5169: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26216] ; 8-byte Folded Reload ldr d1, [sp, #26208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5171 b LBB0_5170 LBB0_5170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26200] ; 8-byte Folded Spill b LBB0_5175 LBB0_5171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5173 b LBB0_5172 LBB0_5172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #26192] ; 8-byte Folded Spill b LBB0_5174 LBB0_5173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26192] ; 8-byte Folded Spill b LBB0_5174 LBB0_5174: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26192] ; 8-byte Folded Reload str d0, [sp, #26200] ; 8-byte Folded Spill b LBB0_5175 LBB0_5175: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26200] ; 8-byte Folded Reload str d0, [sp, #26224] ; 8-byte Folded Spill b LBB0_5176 LBB0_5176: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26224] ; 8-byte Folded Reload str d0, [sp, #26288] ; 8-byte Folded Spill b LBB0_5177 LBB0_5177: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26288] ; 8-byte Folded Reload str d0, [sp, #26184] ; 8-byte Folded Spill b LBB0_5266 LBB0_5178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5180 b LBB0_5179 LBB0_5179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26176] ; 8-byte Folded Spill b LBB0_5181 LBB0_5180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26176] ; 8-byte Folded Spill b LBB0_5181 LBB0_5181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26176] ; 8-byte Folded Reload str d0, [sp, #26168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5183 b LBB0_5182 LBB0_5182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26160] ; 8-byte Folded Spill b LBB0_5184 LBB0_5183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26160] ; 8-byte Folded Spill b LBB0_5184 LBB0_5184: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26168] ; 8-byte Folded Reload ldr d1, [sp, #26160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5189 b LBB0_5185 LBB0_5185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5187 b LBB0_5186 LBB0_5186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26152] ; 8-byte Folded Spill b LBB0_5188 LBB0_5187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26152] ; 8-byte Folded Spill b LBB0_5188 LBB0_5188: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26152] ; 8-byte Folded Reload str d0, [sp, #26144] ; 8-byte Folded Spill b LBB0_5193 LBB0_5189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5191 b LBB0_5190 LBB0_5190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26136] ; 8-byte Folded Spill b LBB0_5192 LBB0_5191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26136] ; 8-byte Folded Spill b LBB0_5192 LBB0_5192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26136] ; 8-byte Folded Reload str d0, [sp, #26144] ; 8-byte Folded Spill b LBB0_5193 LBB0_5193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26144] ; 8-byte Folded Reload str d0, [sp, #26128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5195 b LBB0_5194 LBB0_5194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26120] ; 8-byte Folded Spill b LBB0_5196 LBB0_5195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26120] ; 8-byte Folded Spill b LBB0_5196 LBB0_5196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26120] ; 8-byte Folded Reload str d0, [sp, #26104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5198 b LBB0_5197 LBB0_5197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26096] ; 8-byte Folded Spill b LBB0_5199 LBB0_5198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26096] ; 8-byte Folded Spill b LBB0_5199 LBB0_5199: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26112] ; 8-byte Folded Reload ldr d1, [sp, #26096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5201 b LBB0_5200 LBB0_5200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26088] ; 8-byte Folded Spill b LBB0_5205 LBB0_5201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5203 b LBB0_5202 LBB0_5202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26080] ; 8-byte Folded Spill b LBB0_5204 LBB0_5203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26080] ; 8-byte Folded Spill b LBB0_5204 LBB0_5204: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26080] ; 8-byte Folded Reload str d0, [sp, #26088] ; 8-byte Folded Spill b LBB0_5205 LBB0_5205: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26104] ; 8-byte Folded Reload ldr d1, [sp, #26088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5210 b LBB0_5206 LBB0_5206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5208 b LBB0_5207 LBB0_5207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26072] ; 8-byte Folded Spill b LBB0_5209 LBB0_5208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #26072] ; 8-byte Folded Spill b LBB0_5209 LBB0_5209: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26072] ; 8-byte Folded Reload str d0, [sp, #26064] ; 8-byte Folded Spill b LBB0_5220 LBB0_5210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5212 b LBB0_5211 LBB0_5211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26048] ; 8-byte Folded Spill b LBB0_5213 LBB0_5212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26048] ; 8-byte Folded Spill b LBB0_5213 LBB0_5213: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26056] ; 8-byte Folded Reload ldr d1, [sp, #26048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5215 b LBB0_5214 LBB0_5214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #26040] ; 8-byte Folded Spill b LBB0_5219 LBB0_5215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5217 b LBB0_5216 LBB0_5216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #26032] ; 8-byte Folded Spill b LBB0_5218 LBB0_5217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #26032] ; 8-byte Folded Spill b LBB0_5218 LBB0_5218: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26032] ; 8-byte Folded Reload str d0, [sp, #26040] ; 8-byte Folded Spill b LBB0_5219 LBB0_5219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26040] ; 8-byte Folded Reload str d0, [sp, #26064] ; 8-byte Folded Spill b LBB0_5220 LBB0_5220: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26128] ; 8-byte Folded Reload ldr d1, [sp, #26064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5237 b LBB0_5221 LBB0_5221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5223 b LBB0_5222 LBB0_5222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26024] ; 8-byte Folded Spill b LBB0_5224 LBB0_5223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26024] ; 8-byte Folded Spill b LBB0_5224 LBB0_5224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26024] ; 8-byte Folded Reload str d0, [sp, #26016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5226 b LBB0_5225 LBB0_5225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26008] ; 8-byte Folded Spill b LBB0_5227 LBB0_5226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #26008] ; 8-byte Folded Spill b LBB0_5227 LBB0_5227: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26016] ; 8-byte Folded Reload ldr d1, [sp, #26008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5232 b LBB0_5228 LBB0_5228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5230 b LBB0_5229 LBB0_5229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #26000] ; 8-byte Folded Spill b LBB0_5231 LBB0_5230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #26000] ; 8-byte Folded Spill b LBB0_5231 LBB0_5231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #26000] ; 8-byte Folded Reload str d0, [sp, #25992] ; 8-byte Folded Spill b LBB0_5236 LBB0_5232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5234 b LBB0_5233 LBB0_5233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25984] ; 8-byte Folded Spill b LBB0_5235 LBB0_5234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #25984] ; 8-byte Folded Spill b LBB0_5235 LBB0_5235: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25984] ; 8-byte Folded Reload str d0, [sp, #25992] ; 8-byte Folded Spill b LBB0_5236 LBB0_5236: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25992] ; 8-byte Folded Reload str d0, [sp, #25976] ; 8-byte Folded Spill b LBB0_5265 LBB0_5237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5239 b LBB0_5238 LBB0_5238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25968] ; 8-byte Folded Spill b LBB0_5240 LBB0_5239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25968] ; 8-byte Folded Spill b LBB0_5240 LBB0_5240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25968] ; 8-byte Folded Reload str d0, [sp, #25952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5242 b LBB0_5241 LBB0_5241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25944] ; 8-byte Folded Spill b LBB0_5243 LBB0_5242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #25944] ; 8-byte Folded Spill b LBB0_5243 LBB0_5243: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25960] ; 8-byte Folded Reload ldr d1, [sp, #25944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5245 b LBB0_5244 LBB0_5244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25936] ; 8-byte Folded Spill b LBB0_5249 LBB0_5245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5247 b LBB0_5246 LBB0_5246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25928] ; 8-byte Folded Spill b LBB0_5248 LBB0_5247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #25928] ; 8-byte Folded Spill b LBB0_5248 LBB0_5248: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25928] ; 8-byte Folded Reload str d0, [sp, #25936] ; 8-byte Folded Spill b LBB0_5249 LBB0_5249: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25952] ; 8-byte Folded Reload ldr d1, [sp, #25936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5254 b LBB0_5250 LBB0_5250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5252 b LBB0_5251 LBB0_5251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25920] ; 8-byte Folded Spill b LBB0_5253 LBB0_5252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25920] ; 8-byte Folded Spill b LBB0_5253 LBB0_5253: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25920] ; 8-byte Folded Reload str d0, [sp, #25912] ; 8-byte Folded Spill b LBB0_5264 LBB0_5254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3512 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25904] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5256 b LBB0_5255 LBB0_5255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25896] ; 8-byte Folded Spill b LBB0_5257 LBB0_5256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #25896] ; 8-byte Folded Spill b LBB0_5257 LBB0_5257: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25904] ; 8-byte Folded Reload ldr d1, [sp, #25896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5259 b LBB0_5258 LBB0_5258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25888] ; 8-byte Folded Spill b LBB0_5263 LBB0_5259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5261 b LBB0_5260 LBB0_5260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25880] ; 8-byte Folded Spill b LBB0_5262 LBB0_5261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #25880] ; 8-byte Folded Spill b LBB0_5262 LBB0_5262: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25880] ; 8-byte Folded Reload str d0, [sp, #25888] ; 8-byte Folded Spill b LBB0_5263 LBB0_5263: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25888] ; 8-byte Folded Reload str d0, [sp, #25912] ; 8-byte Folded Spill b LBB0_5264 LBB0_5264: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25912] ; 8-byte Folded Reload str d0, [sp, #25976] ; 8-byte Folded Spill b LBB0_5265 LBB0_5265: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25976] ; 8-byte Folded Reload str d0, [sp, #26184] ; 8-byte Folded Spill b LBB0_5266 LBB0_5266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #26184] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3780 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5268 b LBB0_5267 LBB0_5267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25872] ; 8-byte Folded Spill b LBB0_5269 LBB0_5268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25872] ; 8-byte Folded Spill b LBB0_5269 LBB0_5269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25872] ; 8-byte Folded Reload str d0, [sp, #25864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5271 b LBB0_5270 LBB0_5270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25856] ; 8-byte Folded Spill b LBB0_5272 LBB0_5271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25856] ; 8-byte Folded Spill b LBB0_5272 LBB0_5272: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25864] ; 8-byte Folded Reload ldr d1, [sp, #25856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5277 b LBB0_5273 LBB0_5273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5275 b LBB0_5274 LBB0_5274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25848] ; 8-byte Folded Spill b LBB0_5276 LBB0_5275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25848] ; 8-byte Folded Spill b LBB0_5276 LBB0_5276: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25848] ; 8-byte Folded Reload str d0, [sp, #25840] ; 8-byte Folded Spill b LBB0_5281 LBB0_5277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5279 b LBB0_5278 LBB0_5278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25832] ; 8-byte Folded Spill b LBB0_5280 LBB0_5279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25832] ; 8-byte Folded Spill b LBB0_5280 LBB0_5280: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25832] ; 8-byte Folded Reload str d0, [sp, #25840] ; 8-byte Folded Spill b LBB0_5281 LBB0_5281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25840] ; 8-byte Folded Reload str d0, [sp, #25824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5283 b LBB0_5282 LBB0_5282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25816] ; 8-byte Folded Spill b LBB0_5284 LBB0_5283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25816] ; 8-byte Folded Spill b LBB0_5284 LBB0_5284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25816] ; 8-byte Folded Reload str d0, [sp, #25800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5286 b LBB0_5285 LBB0_5285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25792] ; 8-byte Folded Spill b LBB0_5287 LBB0_5286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25792] ; 8-byte Folded Spill b LBB0_5287 LBB0_5287: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25808] ; 8-byte Folded Reload ldr d1, [sp, #25792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5289 b LBB0_5288 LBB0_5288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25784] ; 8-byte Folded Spill b LBB0_5293 LBB0_5289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5291 b LBB0_5290 LBB0_5290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25776] ; 8-byte Folded Spill b LBB0_5292 LBB0_5291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25776] ; 8-byte Folded Spill b LBB0_5292 LBB0_5292: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25776] ; 8-byte Folded Reload str d0, [sp, #25784] ; 8-byte Folded Spill b LBB0_5293 LBB0_5293: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25800] ; 8-byte Folded Reload ldr d1, [sp, #25784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5298 b LBB0_5294 LBB0_5294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5296 b LBB0_5295 LBB0_5295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25768] ; 8-byte Folded Spill b LBB0_5297 LBB0_5296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25768] ; 8-byte Folded Spill b LBB0_5297 LBB0_5297: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25768] ; 8-byte Folded Reload str d0, [sp, #25760] ; 8-byte Folded Spill b LBB0_5308 LBB0_5298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25752] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5300 b LBB0_5299 LBB0_5299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25744] ; 8-byte Folded Spill b LBB0_5301 LBB0_5300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25744] ; 8-byte Folded Spill b LBB0_5301 LBB0_5301: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25752] ; 8-byte Folded Reload ldr d1, [sp, #25744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5303 b LBB0_5302 LBB0_5302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25736] ; 8-byte Folded Spill b LBB0_5307 LBB0_5303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5305 b LBB0_5304 LBB0_5304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25728] ; 8-byte Folded Spill b LBB0_5306 LBB0_5305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25728] ; 8-byte Folded Spill b LBB0_5306 LBB0_5306: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25728] ; 8-byte Folded Reload str d0, [sp, #25736] ; 8-byte Folded Spill b LBB0_5307 LBB0_5307: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25736] ; 8-byte Folded Reload str d0, [sp, #25760] ; 8-byte Folded Spill b LBB0_5308 LBB0_5308: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25824] ; 8-byte Folded Reload ldr d1, [sp, #25760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5325 b LBB0_5309 LBB0_5309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5311 b LBB0_5310 LBB0_5310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25720] ; 8-byte Folded Spill b LBB0_5312 LBB0_5311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25720] ; 8-byte Folded Spill b LBB0_5312 LBB0_5312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25720] ; 8-byte Folded Reload str d0, [sp, #25712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5314 b LBB0_5313 LBB0_5313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25704] ; 8-byte Folded Spill b LBB0_5315 LBB0_5314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25704] ; 8-byte Folded Spill b LBB0_5315 LBB0_5315: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25712] ; 8-byte Folded Reload ldr d1, [sp, #25704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5320 b LBB0_5316 LBB0_5316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5318 b LBB0_5317 LBB0_5317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25696] ; 8-byte Folded Spill b LBB0_5319 LBB0_5318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25696] ; 8-byte Folded Spill b LBB0_5319 LBB0_5319: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25696] ; 8-byte Folded Reload str d0, [sp, #25688] ; 8-byte Folded Spill b LBB0_5324 LBB0_5320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5322 b LBB0_5321 LBB0_5321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25680] ; 8-byte Folded Spill b LBB0_5323 LBB0_5322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25680] ; 8-byte Folded Spill b LBB0_5323 LBB0_5323: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25680] ; 8-byte Folded Reload str d0, [sp, #25688] ; 8-byte Folded Spill b LBB0_5324 LBB0_5324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25688] ; 8-byte Folded Reload str d0, [sp, #25672] ; 8-byte Folded Spill b LBB0_5353 LBB0_5325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5327 b LBB0_5326 LBB0_5326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25664] ; 8-byte Folded Spill b LBB0_5328 LBB0_5327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25664] ; 8-byte Folded Spill b LBB0_5328 LBB0_5328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25664] ; 8-byte Folded Reload str d0, [sp, #25648] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5330 b LBB0_5329 LBB0_5329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25640] ; 8-byte Folded Spill b LBB0_5331 LBB0_5330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25640] ; 8-byte Folded Spill b LBB0_5331 LBB0_5331: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25656] ; 8-byte Folded Reload ldr d1, [sp, #25640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5333 b LBB0_5332 LBB0_5332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25632] ; 8-byte Folded Spill b LBB0_5337 LBB0_5333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5335 b LBB0_5334 LBB0_5334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25624] ; 8-byte Folded Spill b LBB0_5336 LBB0_5335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25624] ; 8-byte Folded Spill b LBB0_5336 LBB0_5336: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25624] ; 8-byte Folded Reload str d0, [sp, #25632] ; 8-byte Folded Spill b LBB0_5337 LBB0_5337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25648] ; 8-byte Folded Reload ldr d1, [sp, #25632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5342 b LBB0_5338 LBB0_5338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5340 b LBB0_5339 LBB0_5339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25616] ; 8-byte Folded Spill b LBB0_5341 LBB0_5340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25616] ; 8-byte Folded Spill b LBB0_5341 LBB0_5341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25616] ; 8-byte Folded Reload str d0, [sp, #25608] ; 8-byte Folded Spill b LBB0_5352 LBB0_5342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25600] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5344 b LBB0_5343 LBB0_5343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25592] ; 8-byte Folded Spill b LBB0_5345 LBB0_5344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25592] ; 8-byte Folded Spill b LBB0_5345 LBB0_5345: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25600] ; 8-byte Folded Reload ldr d1, [sp, #25592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5347 b LBB0_5346 LBB0_5346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25584] ; 8-byte Folded Spill b LBB0_5351 LBB0_5347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5349 b LBB0_5348 LBB0_5348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25576] ; 8-byte Folded Spill b LBB0_5350 LBB0_5349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25576] ; 8-byte Folded Spill b LBB0_5350 LBB0_5350: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25576] ; 8-byte Folded Reload str d0, [sp, #25584] ; 8-byte Folded Spill b LBB0_5351 LBB0_5351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25584] ; 8-byte Folded Reload str d0, [sp, #25608] ; 8-byte Folded Spill b LBB0_5352 LBB0_5352: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25608] ; 8-byte Folded Reload str d0, [sp, #25672] ; 8-byte Folded Spill b LBB0_5353 LBB0_5353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25672] ; 8-byte Folded Reload str d0, [sp, #25568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5355 b LBB0_5354 LBB0_5354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25560] ; 8-byte Folded Spill b LBB0_5356 LBB0_5355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #25560] ; 8-byte Folded Spill b LBB0_5356 LBB0_5356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25560] ; 8-byte Folded Reload str d0, [sp, #25552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5358 b LBB0_5357 LBB0_5357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25544] ; 8-byte Folded Spill b LBB0_5359 LBB0_5358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #25544] ; 8-byte Folded Spill b LBB0_5359 LBB0_5359: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25552] ; 8-byte Folded Reload ldr d1, [sp, #25544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5364 b LBB0_5360 LBB0_5360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5362 b LBB0_5361 LBB0_5361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25536] ; 8-byte Folded Spill b LBB0_5363 LBB0_5362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #25536] ; 8-byte Folded Spill b LBB0_5363 LBB0_5363: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25536] ; 8-byte Folded Reload str d0, [sp, #25528] ; 8-byte Folded Spill b LBB0_5368 LBB0_5364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5366 b LBB0_5365 LBB0_5365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25520] ; 8-byte Folded Spill b LBB0_5367 LBB0_5366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #25520] ; 8-byte Folded Spill b LBB0_5367 LBB0_5367: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25520] ; 8-byte Folded Reload str d0, [sp, #25528] ; 8-byte Folded Spill b LBB0_5368 LBB0_5368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25528] ; 8-byte Folded Reload str d0, [sp, #25512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5370 b LBB0_5369 LBB0_5369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #25504] ; 8-byte Folded Spill b LBB0_5371 LBB0_5370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25504] ; 8-byte Folded Spill b LBB0_5371 LBB0_5371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25504] ; 8-byte Folded Reload str d0, [sp, #25488] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5373 b LBB0_5372 LBB0_5372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25480] ; 8-byte Folded Spill b LBB0_5374 LBB0_5373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25480] ; 8-byte Folded Spill b LBB0_5374 LBB0_5374: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25496] ; 8-byte Folded Reload ldr d1, [sp, #25480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5376 b LBB0_5375 LBB0_5375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25472] ; 8-byte Folded Spill b LBB0_5380 LBB0_5376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5378 b LBB0_5377 LBB0_5377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25464] ; 8-byte Folded Spill b LBB0_5379 LBB0_5378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25464] ; 8-byte Folded Spill b LBB0_5379 LBB0_5379: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25464] ; 8-byte Folded Reload str d0, [sp, #25472] ; 8-byte Folded Spill b LBB0_5380 LBB0_5380: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25488] ; 8-byte Folded Reload ldr d1, [sp, #25472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5385 b LBB0_5381 LBB0_5381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5383 b LBB0_5382 LBB0_5382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #25456] ; 8-byte Folded Spill b LBB0_5384 LBB0_5383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25456] ; 8-byte Folded Spill b LBB0_5384 LBB0_5384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25456] ; 8-byte Folded Reload str d0, [sp, #25448] ; 8-byte Folded Spill b LBB0_5395 LBB0_5385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5387 b LBB0_5386 LBB0_5386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25432] ; 8-byte Folded Spill b LBB0_5388 LBB0_5387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25432] ; 8-byte Folded Spill b LBB0_5388 LBB0_5388: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25440] ; 8-byte Folded Reload ldr d1, [sp, #25432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5390 b LBB0_5389 LBB0_5389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25424] ; 8-byte Folded Spill b LBB0_5394 LBB0_5390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5392 b LBB0_5391 LBB0_5391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25416] ; 8-byte Folded Spill b LBB0_5393 LBB0_5392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25416] ; 8-byte Folded Spill b LBB0_5393 LBB0_5393: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25416] ; 8-byte Folded Reload str d0, [sp, #25424] ; 8-byte Folded Spill b LBB0_5394 LBB0_5394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25424] ; 8-byte Folded Reload str d0, [sp, #25448] ; 8-byte Folded Spill b LBB0_5395 LBB0_5395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25512] ; 8-byte Folded Reload ldr d1, [sp, #25448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5412 b LBB0_5396 LBB0_5396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5398 b LBB0_5397 LBB0_5397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25408] ; 8-byte Folded Spill b LBB0_5399 LBB0_5398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #25408] ; 8-byte Folded Spill b LBB0_5399 LBB0_5399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25408] ; 8-byte Folded Reload str d0, [sp, #25400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5401 b LBB0_5400 LBB0_5400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25392] ; 8-byte Folded Spill b LBB0_5402 LBB0_5401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #25392] ; 8-byte Folded Spill b LBB0_5402 LBB0_5402: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25400] ; 8-byte Folded Reload ldr d1, [sp, #25392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5407 b LBB0_5403 LBB0_5403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5405 b LBB0_5404 LBB0_5404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25384] ; 8-byte Folded Spill b LBB0_5406 LBB0_5405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #25384] ; 8-byte Folded Spill b LBB0_5406 LBB0_5406: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25384] ; 8-byte Folded Reload str d0, [sp, #25376] ; 8-byte Folded Spill b LBB0_5411 LBB0_5407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5409 b LBB0_5408 LBB0_5408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25368] ; 8-byte Folded Spill b LBB0_5410 LBB0_5409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #25368] ; 8-byte Folded Spill b LBB0_5410 LBB0_5410: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25368] ; 8-byte Folded Reload str d0, [sp, #25376] ; 8-byte Folded Spill b LBB0_5411 LBB0_5411: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25376] ; 8-byte Folded Reload str d0, [sp, #25360] ; 8-byte Folded Spill b LBB0_5440 LBB0_5412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5414 b LBB0_5413 LBB0_5413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #25352] ; 8-byte Folded Spill b LBB0_5415 LBB0_5414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25352] ; 8-byte Folded Spill b LBB0_5415 LBB0_5415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25352] ; 8-byte Folded Reload str d0, [sp, #25336] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5417 b LBB0_5416 LBB0_5416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25328] ; 8-byte Folded Spill b LBB0_5418 LBB0_5417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25328] ; 8-byte Folded Spill b LBB0_5418 LBB0_5418: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25344] ; 8-byte Folded Reload ldr d1, [sp, #25328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5420 b LBB0_5419 LBB0_5419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25320] ; 8-byte Folded Spill b LBB0_5424 LBB0_5420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5422 b LBB0_5421 LBB0_5421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25312] ; 8-byte Folded Spill b LBB0_5423 LBB0_5422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25312] ; 8-byte Folded Spill b LBB0_5423 LBB0_5423: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25312] ; 8-byte Folded Reload str d0, [sp, #25320] ; 8-byte Folded Spill b LBB0_5424 LBB0_5424: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25336] ; 8-byte Folded Reload ldr d1, [sp, #25320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5429 b LBB0_5425 LBB0_5425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5427 b LBB0_5426 LBB0_5426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #25304] ; 8-byte Folded Spill b LBB0_5428 LBB0_5427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25304] ; 8-byte Folded Spill b LBB0_5428 LBB0_5428: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25304] ; 8-byte Folded Reload str d0, [sp, #25296] ; 8-byte Folded Spill b LBB0_5439 LBB0_5429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5431 b LBB0_5430 LBB0_5430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25280] ; 8-byte Folded Spill b LBB0_5432 LBB0_5431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25280] ; 8-byte Folded Spill b LBB0_5432 LBB0_5432: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25288] ; 8-byte Folded Reload ldr d1, [sp, #25280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5434 b LBB0_5433 LBB0_5433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25272] ; 8-byte Folded Spill b LBB0_5438 LBB0_5434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5436 b LBB0_5435 LBB0_5435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #25264] ; 8-byte Folded Spill b LBB0_5437 LBB0_5436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #25264] ; 8-byte Folded Spill b LBB0_5437 LBB0_5437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25264] ; 8-byte Folded Reload str d0, [sp, #25272] ; 8-byte Folded Spill b LBB0_5438 LBB0_5438: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25272] ; 8-byte Folded Reload str d0, [sp, #25296] ; 8-byte Folded Spill b LBB0_5439 LBB0_5439: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25296] ; 8-byte Folded Reload str d0, [sp, #25360] ; 8-byte Folded Spill b LBB0_5440 LBB0_5440: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25568] ; 8-byte Folded Reload ldr d1, [sp, #25360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5529 b LBB0_5441 LBB0_5441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5443 b LBB0_5442 LBB0_5442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25256] ; 8-byte Folded Spill b LBB0_5444 LBB0_5443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25256] ; 8-byte Folded Spill b LBB0_5444 LBB0_5444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25256] ; 8-byte Folded Reload str d0, [sp, #25248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5446 b LBB0_5445 LBB0_5445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25240] ; 8-byte Folded Spill b LBB0_5447 LBB0_5446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25240] ; 8-byte Folded Spill b LBB0_5447 LBB0_5447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25248] ; 8-byte Folded Reload ldr d1, [sp, #25240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5452 b LBB0_5448 LBB0_5448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5450 b LBB0_5449 LBB0_5449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25232] ; 8-byte Folded Spill b LBB0_5451 LBB0_5450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25232] ; 8-byte Folded Spill b LBB0_5451 LBB0_5451: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25232] ; 8-byte Folded Reload str d0, [sp, #25224] ; 8-byte Folded Spill b LBB0_5456 LBB0_5452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5454 b LBB0_5453 LBB0_5453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25216] ; 8-byte Folded Spill b LBB0_5455 LBB0_5454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25216] ; 8-byte Folded Spill b LBB0_5455 LBB0_5455: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25216] ; 8-byte Folded Reload str d0, [sp, #25224] ; 8-byte Folded Spill b LBB0_5456 LBB0_5456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25224] ; 8-byte Folded Reload str d0, [sp, #25208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5458 b LBB0_5457 LBB0_5457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25200] ; 8-byte Folded Spill b LBB0_5459 LBB0_5458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25200] ; 8-byte Folded Spill b LBB0_5459 LBB0_5459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25200] ; 8-byte Folded Reload str d0, [sp, #25184] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5461 b LBB0_5460 LBB0_5460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25176] ; 8-byte Folded Spill b LBB0_5462 LBB0_5461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25176] ; 8-byte Folded Spill b LBB0_5462 LBB0_5462: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25192] ; 8-byte Folded Reload ldr d1, [sp, #25176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5464 b LBB0_5463 LBB0_5463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25168] ; 8-byte Folded Spill b LBB0_5468 LBB0_5464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5466 b LBB0_5465 LBB0_5465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25160] ; 8-byte Folded Spill b LBB0_5467 LBB0_5466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25160] ; 8-byte Folded Spill b LBB0_5467 LBB0_5467: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25160] ; 8-byte Folded Reload str d0, [sp, #25168] ; 8-byte Folded Spill b LBB0_5468 LBB0_5468: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25184] ; 8-byte Folded Reload ldr d1, [sp, #25168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5473 b LBB0_5469 LBB0_5469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5471 b LBB0_5470 LBB0_5470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25152] ; 8-byte Folded Spill b LBB0_5472 LBB0_5471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25152] ; 8-byte Folded Spill b LBB0_5472 LBB0_5472: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25152] ; 8-byte Folded Reload str d0, [sp, #25144] ; 8-byte Folded Spill b LBB0_5483 LBB0_5473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5475 b LBB0_5474 LBB0_5474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25128] ; 8-byte Folded Spill b LBB0_5476 LBB0_5475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25128] ; 8-byte Folded Spill b LBB0_5476 LBB0_5476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25136] ; 8-byte Folded Reload ldr d1, [sp, #25128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5478 b LBB0_5477 LBB0_5477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25120] ; 8-byte Folded Spill b LBB0_5482 LBB0_5478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5480 b LBB0_5479 LBB0_5479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25112] ; 8-byte Folded Spill b LBB0_5481 LBB0_5480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25112] ; 8-byte Folded Spill b LBB0_5481 LBB0_5481: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25112] ; 8-byte Folded Reload str d0, [sp, #25120] ; 8-byte Folded Spill b LBB0_5482 LBB0_5482: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25120] ; 8-byte Folded Reload str d0, [sp, #25144] ; 8-byte Folded Spill b LBB0_5483 LBB0_5483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25208] ; 8-byte Folded Reload ldr d1, [sp, #25144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5500 b LBB0_5484 LBB0_5484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5486 b LBB0_5485 LBB0_5485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25104] ; 8-byte Folded Spill b LBB0_5487 LBB0_5486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25104] ; 8-byte Folded Spill b LBB0_5487 LBB0_5487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25104] ; 8-byte Folded Reload str d0, [sp, #25096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5489 b LBB0_5488 LBB0_5488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25088] ; 8-byte Folded Spill b LBB0_5490 LBB0_5489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25088] ; 8-byte Folded Spill b LBB0_5490 LBB0_5490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25096] ; 8-byte Folded Reload ldr d1, [sp, #25088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5495 b LBB0_5491 LBB0_5491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5493 b LBB0_5492 LBB0_5492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #25080] ; 8-byte Folded Spill b LBB0_5494 LBB0_5493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #25080] ; 8-byte Folded Spill b LBB0_5494 LBB0_5494: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25080] ; 8-byte Folded Reload str d0, [sp, #25072] ; 8-byte Folded Spill b LBB0_5499 LBB0_5495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5497 b LBB0_5496 LBB0_5496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25064] ; 8-byte Folded Spill b LBB0_5498 LBB0_5497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #25064] ; 8-byte Folded Spill b LBB0_5498 LBB0_5498: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25064] ; 8-byte Folded Reload str d0, [sp, #25072] ; 8-byte Folded Spill b LBB0_5499 LBB0_5499: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25072] ; 8-byte Folded Reload str d0, [sp, #25056] ; 8-byte Folded Spill b LBB0_5528 LBB0_5500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5502 b LBB0_5501 LBB0_5501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25048] ; 8-byte Folded Spill b LBB0_5503 LBB0_5502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25048] ; 8-byte Folded Spill b LBB0_5503 LBB0_5503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #25048] ; 8-byte Folded Reload str d0, [sp, #25032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5505 b LBB0_5504 LBB0_5504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25024] ; 8-byte Folded Spill b LBB0_5506 LBB0_5505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25024] ; 8-byte Folded Spill b LBB0_5506 LBB0_5506: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25040] ; 8-byte Folded Reload ldr d1, [sp, #25024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5508 b LBB0_5507 LBB0_5507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #25016] ; 8-byte Folded Spill b LBB0_5512 LBB0_5508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5510 b LBB0_5509 LBB0_5509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #25008] ; 8-byte Folded Spill b LBB0_5511 LBB0_5510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #25008] ; 8-byte Folded Spill b LBB0_5511 LBB0_5511: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25008] ; 8-byte Folded Reload str d0, [sp, #25016] ; 8-byte Folded Spill b LBB0_5512 LBB0_5512: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25032] ; 8-byte Folded Reload ldr d1, [sp, #25016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5517 b LBB0_5513 LBB0_5513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5515 b LBB0_5514 LBB0_5514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #25000] ; 8-byte Folded Spill b LBB0_5516 LBB0_5515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #25000] ; 8-byte Folded Spill b LBB0_5516 LBB0_5516: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25000] ; 8-byte Folded Reload str d0, [sp, #24992] ; 8-byte Folded Spill b LBB0_5527 LBB0_5517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5519 b LBB0_5518 LBB0_5518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24976] ; 8-byte Folded Spill b LBB0_5520 LBB0_5519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24976] ; 8-byte Folded Spill b LBB0_5520 LBB0_5520: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24984] ; 8-byte Folded Reload ldr d1, [sp, #24976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5522 b LBB0_5521 LBB0_5521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24968] ; 8-byte Folded Spill b LBB0_5526 LBB0_5522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5524 b LBB0_5523 LBB0_5523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24960] ; 8-byte Folded Spill b LBB0_5525 LBB0_5524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24960] ; 8-byte Folded Spill b LBB0_5525 LBB0_5525: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24960] ; 8-byte Folded Reload str d0, [sp, #24968] ; 8-byte Folded Spill b LBB0_5526 LBB0_5526: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24968] ; 8-byte Folded Reload str d0, [sp, #24992] ; 8-byte Folded Spill b LBB0_5527 LBB0_5527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24992] ; 8-byte Folded Reload str d0, [sp, #25056] ; 8-byte Folded Spill b LBB0_5528 LBB0_5528: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #25056] ; 8-byte Folded Reload str d0, [sp, #24952] ; 8-byte Folded Spill b LBB0_5617 LBB0_5529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5531 b LBB0_5530 LBB0_5530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24944] ; 8-byte Folded Spill b LBB0_5532 LBB0_5531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24944] ; 8-byte Folded Spill b LBB0_5532 LBB0_5532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24944] ; 8-byte Folded Reload str d0, [sp, #24936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5534 b LBB0_5533 LBB0_5533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24928] ; 8-byte Folded Spill b LBB0_5535 LBB0_5534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #24928] ; 8-byte Folded Spill b LBB0_5535 LBB0_5535: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24936] ; 8-byte Folded Reload ldr d1, [sp, #24928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5540 b LBB0_5536 LBB0_5536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5538 b LBB0_5537 LBB0_5537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24920] ; 8-byte Folded Spill b LBB0_5539 LBB0_5538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24920] ; 8-byte Folded Spill b LBB0_5539 LBB0_5539: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24920] ; 8-byte Folded Reload str d0, [sp, #24912] ; 8-byte Folded Spill b LBB0_5544 LBB0_5540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5542 b LBB0_5541 LBB0_5541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24904] ; 8-byte Folded Spill b LBB0_5543 LBB0_5542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #24904] ; 8-byte Folded Spill b LBB0_5543 LBB0_5543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24904] ; 8-byte Folded Reload str d0, [sp, #24912] ; 8-byte Folded Spill b LBB0_5544 LBB0_5544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24912] ; 8-byte Folded Reload str d0, [sp, #24896] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5546 b LBB0_5545 LBB0_5545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #24888] ; 8-byte Folded Spill b LBB0_5547 LBB0_5546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24888] ; 8-byte Folded Spill b LBB0_5547 LBB0_5547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24888] ; 8-byte Folded Reload str d0, [sp, #24872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5549 b LBB0_5548 LBB0_5548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24864] ; 8-byte Folded Spill b LBB0_5550 LBB0_5549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24864] ; 8-byte Folded Spill b LBB0_5550 LBB0_5550: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24880] ; 8-byte Folded Reload ldr d1, [sp, #24864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5552 b LBB0_5551 LBB0_5551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24856] ; 8-byte Folded Spill b LBB0_5556 LBB0_5552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5554 b LBB0_5553 LBB0_5553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24848] ; 8-byte Folded Spill b LBB0_5555 LBB0_5554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24848] ; 8-byte Folded Spill b LBB0_5555 LBB0_5555: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24848] ; 8-byte Folded Reload str d0, [sp, #24856] ; 8-byte Folded Spill b LBB0_5556 LBB0_5556: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24872] ; 8-byte Folded Reload ldr d1, [sp, #24856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5561 b LBB0_5557 LBB0_5557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5559 b LBB0_5558 LBB0_5558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #24840] ; 8-byte Folded Spill b LBB0_5560 LBB0_5559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24840] ; 8-byte Folded Spill b LBB0_5560 LBB0_5560: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24840] ; 8-byte Folded Reload str d0, [sp, #24832] ; 8-byte Folded Spill b LBB0_5571 LBB0_5561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5563 b LBB0_5562 LBB0_5562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24816] ; 8-byte Folded Spill b LBB0_5564 LBB0_5563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24816] ; 8-byte Folded Spill b LBB0_5564 LBB0_5564: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24824] ; 8-byte Folded Reload ldr d1, [sp, #24816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5566 b LBB0_5565 LBB0_5565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24808] ; 8-byte Folded Spill b LBB0_5570 LBB0_5566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5568 b LBB0_5567 LBB0_5567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24800] ; 8-byte Folded Spill b LBB0_5569 LBB0_5568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24800] ; 8-byte Folded Spill b LBB0_5569 LBB0_5569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24800] ; 8-byte Folded Reload str d0, [sp, #24808] ; 8-byte Folded Spill b LBB0_5570 LBB0_5570: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24808] ; 8-byte Folded Reload str d0, [sp, #24832] ; 8-byte Folded Spill b LBB0_5571 LBB0_5571: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24896] ; 8-byte Folded Reload ldr d1, [sp, #24832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5588 b LBB0_5572 LBB0_5572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5574 b LBB0_5573 LBB0_5573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24792] ; 8-byte Folded Spill b LBB0_5575 LBB0_5574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24792] ; 8-byte Folded Spill b LBB0_5575 LBB0_5575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24792] ; 8-byte Folded Reload str d0, [sp, #24784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5577 b LBB0_5576 LBB0_5576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24776] ; 8-byte Folded Spill b LBB0_5578 LBB0_5577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #24776] ; 8-byte Folded Spill b LBB0_5578 LBB0_5578: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24784] ; 8-byte Folded Reload ldr d1, [sp, #24776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5583 b LBB0_5579 LBB0_5579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5581 b LBB0_5580 LBB0_5580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24768] ; 8-byte Folded Spill b LBB0_5582 LBB0_5581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24768] ; 8-byte Folded Spill b LBB0_5582 LBB0_5582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24768] ; 8-byte Folded Reload str d0, [sp, #24760] ; 8-byte Folded Spill b LBB0_5587 LBB0_5583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5585 b LBB0_5584 LBB0_5584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24752] ; 8-byte Folded Spill b LBB0_5586 LBB0_5585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #24752] ; 8-byte Folded Spill b LBB0_5586 LBB0_5586: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24752] ; 8-byte Folded Reload str d0, [sp, #24760] ; 8-byte Folded Spill b LBB0_5587 LBB0_5587: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24760] ; 8-byte Folded Reload str d0, [sp, #24744] ; 8-byte Folded Spill b LBB0_5616 LBB0_5588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5590 b LBB0_5589 LBB0_5589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #24736] ; 8-byte Folded Spill b LBB0_5591 LBB0_5590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24736] ; 8-byte Folded Spill b LBB0_5591 LBB0_5591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24736] ; 8-byte Folded Reload str d0, [sp, #24720] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5593 b LBB0_5592 LBB0_5592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24712] ; 8-byte Folded Spill b LBB0_5594 LBB0_5593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24712] ; 8-byte Folded Spill b LBB0_5594 LBB0_5594: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24728] ; 8-byte Folded Reload ldr d1, [sp, #24712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5596 b LBB0_5595 LBB0_5595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24704] ; 8-byte Folded Spill b LBB0_5600 LBB0_5596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5598 b LBB0_5597 LBB0_5597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24696] ; 8-byte Folded Spill b LBB0_5599 LBB0_5598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24696] ; 8-byte Folded Spill b LBB0_5599 LBB0_5599: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24696] ; 8-byte Folded Reload str d0, [sp, #24704] ; 8-byte Folded Spill b LBB0_5600 LBB0_5600: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24720] ; 8-byte Folded Reload ldr d1, [sp, #24704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5605 b LBB0_5601 LBB0_5601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5603 b LBB0_5602 LBB0_5602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #24688] ; 8-byte Folded Spill b LBB0_5604 LBB0_5603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24688] ; 8-byte Folded Spill b LBB0_5604 LBB0_5604: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24688] ; 8-byte Folded Reload str d0, [sp, #24680] ; 8-byte Folded Spill b LBB0_5615 LBB0_5605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5607 b LBB0_5606 LBB0_5606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24664] ; 8-byte Folded Spill b LBB0_5608 LBB0_5607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24664] ; 8-byte Folded Spill b LBB0_5608 LBB0_5608: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24672] ; 8-byte Folded Reload ldr d1, [sp, #24664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5610 b LBB0_5609 LBB0_5609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24656] ; 8-byte Folded Spill b LBB0_5614 LBB0_5610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5612 b LBB0_5611 LBB0_5611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24648] ; 8-byte Folded Spill b LBB0_5613 LBB0_5612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24648] ; 8-byte Folded Spill b LBB0_5613 LBB0_5613: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24648] ; 8-byte Folded Reload str d0, [sp, #24656] ; 8-byte Folded Spill b LBB0_5614 LBB0_5614: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24656] ; 8-byte Folded Reload str d0, [sp, #24680] ; 8-byte Folded Spill b LBB0_5615 LBB0_5615: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24680] ; 8-byte Folded Reload str d0, [sp, #24744] ; 8-byte Folded Spill b LBB0_5616 LBB0_5616: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24744] ; 8-byte Folded Reload str d0, [sp, #24952] ; 8-byte Folded Spill b LBB0_5617 LBB0_5617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24952] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3776 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5619 b LBB0_5618 LBB0_5618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24640] ; 8-byte Folded Spill b LBB0_5620 LBB0_5619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24640] ; 8-byte Folded Spill b LBB0_5620 LBB0_5620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24640] ; 8-byte Folded Reload str d0, [sp, #24632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5622 b LBB0_5621 LBB0_5621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24624] ; 8-byte Folded Spill b LBB0_5623 LBB0_5622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24624] ; 8-byte Folded Spill b LBB0_5623 LBB0_5623: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24632] ; 8-byte Folded Reload ldr d1, [sp, #24624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5628 b LBB0_5624 LBB0_5624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5626 b LBB0_5625 LBB0_5625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24616] ; 8-byte Folded Spill b LBB0_5627 LBB0_5626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24616] ; 8-byte Folded Spill b LBB0_5627 LBB0_5627: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24616] ; 8-byte Folded Reload str d0, [sp, #24608] ; 8-byte Folded Spill b LBB0_5632 LBB0_5628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5630 b LBB0_5629 LBB0_5629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24600] ; 8-byte Folded Spill b LBB0_5631 LBB0_5630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24600] ; 8-byte Folded Spill b LBB0_5631 LBB0_5631: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24600] ; 8-byte Folded Reload str d0, [sp, #24608] ; 8-byte Folded Spill b LBB0_5632 LBB0_5632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24608] ; 8-byte Folded Reload str d0, [sp, #24592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5634 b LBB0_5633 LBB0_5633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24584] ; 8-byte Folded Spill b LBB0_5635 LBB0_5634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24584] ; 8-byte Folded Spill b LBB0_5635 LBB0_5635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24584] ; 8-byte Folded Reload str d0, [sp, #24568] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5637 b LBB0_5636 LBB0_5636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24560] ; 8-byte Folded Spill b LBB0_5638 LBB0_5637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24560] ; 8-byte Folded Spill b LBB0_5638 LBB0_5638: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24576] ; 8-byte Folded Reload ldr d1, [sp, #24560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5640 b LBB0_5639 LBB0_5639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24552] ; 8-byte Folded Spill b LBB0_5644 LBB0_5640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5642 b LBB0_5641 LBB0_5641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24544] ; 8-byte Folded Spill b LBB0_5643 LBB0_5642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24544] ; 8-byte Folded Spill b LBB0_5643 LBB0_5643: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24544] ; 8-byte Folded Reload str d0, [sp, #24552] ; 8-byte Folded Spill b LBB0_5644 LBB0_5644: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24568] ; 8-byte Folded Reload ldr d1, [sp, #24552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5649 b LBB0_5645 LBB0_5645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5647 b LBB0_5646 LBB0_5646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24536] ; 8-byte Folded Spill b LBB0_5648 LBB0_5647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24536] ; 8-byte Folded Spill b LBB0_5648 LBB0_5648: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24536] ; 8-byte Folded Reload str d0, [sp, #24528] ; 8-byte Folded Spill b LBB0_5659 LBB0_5649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5651 b LBB0_5650 LBB0_5650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24512] ; 8-byte Folded Spill b LBB0_5652 LBB0_5651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24512] ; 8-byte Folded Spill b LBB0_5652 LBB0_5652: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24520] ; 8-byte Folded Reload ldr d1, [sp, #24512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5654 b LBB0_5653 LBB0_5653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24504] ; 8-byte Folded Spill b LBB0_5658 LBB0_5654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5656 b LBB0_5655 LBB0_5655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24496] ; 8-byte Folded Spill b LBB0_5657 LBB0_5656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24496] ; 8-byte Folded Spill b LBB0_5657 LBB0_5657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24496] ; 8-byte Folded Reload str d0, [sp, #24504] ; 8-byte Folded Spill b LBB0_5658 LBB0_5658: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24504] ; 8-byte Folded Reload str d0, [sp, #24528] ; 8-byte Folded Spill b LBB0_5659 LBB0_5659: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24592] ; 8-byte Folded Reload ldr d1, [sp, #24528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5676 b LBB0_5660 LBB0_5660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5662 b LBB0_5661 LBB0_5661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24488] ; 8-byte Folded Spill b LBB0_5663 LBB0_5662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24488] ; 8-byte Folded Spill b LBB0_5663 LBB0_5663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24488] ; 8-byte Folded Reload str d0, [sp, #24480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5665 b LBB0_5664 LBB0_5664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24472] ; 8-byte Folded Spill b LBB0_5666 LBB0_5665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24472] ; 8-byte Folded Spill b LBB0_5666 LBB0_5666: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24480] ; 8-byte Folded Reload ldr d1, [sp, #24472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5671 b LBB0_5667 LBB0_5667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5669 b LBB0_5668 LBB0_5668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24464] ; 8-byte Folded Spill b LBB0_5670 LBB0_5669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24464] ; 8-byte Folded Spill b LBB0_5670 LBB0_5670: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24464] ; 8-byte Folded Reload str d0, [sp, #24456] ; 8-byte Folded Spill b LBB0_5675 LBB0_5671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5673 b LBB0_5672 LBB0_5672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24448] ; 8-byte Folded Spill b LBB0_5674 LBB0_5673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24448] ; 8-byte Folded Spill b LBB0_5674 LBB0_5674: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24448] ; 8-byte Folded Reload str d0, [sp, #24456] ; 8-byte Folded Spill b LBB0_5675 LBB0_5675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24456] ; 8-byte Folded Reload str d0, [sp, #24440] ; 8-byte Folded Spill b LBB0_5704 LBB0_5676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5678 b LBB0_5677 LBB0_5677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24432] ; 8-byte Folded Spill b LBB0_5679 LBB0_5678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24432] ; 8-byte Folded Spill b LBB0_5679 LBB0_5679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24432] ; 8-byte Folded Reload str d0, [sp, #24416] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5681 b LBB0_5680 LBB0_5680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24408] ; 8-byte Folded Spill b LBB0_5682 LBB0_5681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24408] ; 8-byte Folded Spill b LBB0_5682 LBB0_5682: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24424] ; 8-byte Folded Reload ldr d1, [sp, #24408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5684 b LBB0_5683 LBB0_5683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24400] ; 8-byte Folded Spill b LBB0_5688 LBB0_5684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5686 b LBB0_5685 LBB0_5685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24392] ; 8-byte Folded Spill b LBB0_5687 LBB0_5686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24392] ; 8-byte Folded Spill b LBB0_5687 LBB0_5687: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24392] ; 8-byte Folded Reload str d0, [sp, #24400] ; 8-byte Folded Spill b LBB0_5688 LBB0_5688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24416] ; 8-byte Folded Reload ldr d1, [sp, #24400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5693 b LBB0_5689 LBB0_5689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5691 b LBB0_5690 LBB0_5690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24384] ; 8-byte Folded Spill b LBB0_5692 LBB0_5691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24384] ; 8-byte Folded Spill b LBB0_5692 LBB0_5692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24384] ; 8-byte Folded Reload str d0, [sp, #24376] ; 8-byte Folded Spill b LBB0_5703 LBB0_5693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5695 b LBB0_5694 LBB0_5694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24360] ; 8-byte Folded Spill b LBB0_5696 LBB0_5695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24360] ; 8-byte Folded Spill b LBB0_5696 LBB0_5696: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24368] ; 8-byte Folded Reload ldr d1, [sp, #24360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5698 b LBB0_5697 LBB0_5697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #24352] ; 8-byte Folded Spill b LBB0_5702 LBB0_5698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5700 b LBB0_5699 LBB0_5699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24344] ; 8-byte Folded Spill b LBB0_5701 LBB0_5700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #24344] ; 8-byte Folded Spill b LBB0_5701 LBB0_5701: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24344] ; 8-byte Folded Reload str d0, [sp, #24352] ; 8-byte Folded Spill b LBB0_5702 LBB0_5702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24352] ; 8-byte Folded Reload str d0, [sp, #24376] ; 8-byte Folded Spill b LBB0_5703 LBB0_5703: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24376] ; 8-byte Folded Reload str d0, [sp, #24440] ; 8-byte Folded Spill b LBB0_5704 LBB0_5704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24440] ; 8-byte Folded Reload str d0, [sp, #24336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5706 b LBB0_5705 LBB0_5705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24328] ; 8-byte Folded Spill b LBB0_5707 LBB0_5706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24328] ; 8-byte Folded Spill b LBB0_5707 LBB0_5707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24328] ; 8-byte Folded Reload str d0, [sp, #24320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5709 b LBB0_5708 LBB0_5708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24312] ; 8-byte Folded Spill b LBB0_5710 LBB0_5709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24312] ; 8-byte Folded Spill b LBB0_5710 LBB0_5710: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24320] ; 8-byte Folded Reload ldr d1, [sp, #24312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5715 b LBB0_5711 LBB0_5711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5713 b LBB0_5712 LBB0_5712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24304] ; 8-byte Folded Spill b LBB0_5714 LBB0_5713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24304] ; 8-byte Folded Spill b LBB0_5714 LBB0_5714: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24304] ; 8-byte Folded Reload str d0, [sp, #24296] ; 8-byte Folded Spill b LBB0_5719 LBB0_5715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5717 b LBB0_5716 LBB0_5716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24288] ; 8-byte Folded Spill b LBB0_5718 LBB0_5717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24288] ; 8-byte Folded Spill b LBB0_5718 LBB0_5718: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24288] ; 8-byte Folded Reload str d0, [sp, #24296] ; 8-byte Folded Spill b LBB0_5719 LBB0_5719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24296] ; 8-byte Folded Reload str d0, [sp, #24280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5721 b LBB0_5720 LBB0_5720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24272] ; 8-byte Folded Spill b LBB0_5722 LBB0_5721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24272] ; 8-byte Folded Spill b LBB0_5722 LBB0_5722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24272] ; 8-byte Folded Reload str d0, [sp, #24256] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5724 b LBB0_5723 LBB0_5723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24248] ; 8-byte Folded Spill b LBB0_5725 LBB0_5724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24248] ; 8-byte Folded Spill b LBB0_5725 LBB0_5725: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24264] ; 8-byte Folded Reload ldr d1, [sp, #24248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5727 b LBB0_5726 LBB0_5726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24240] ; 8-byte Folded Spill b LBB0_5731 LBB0_5727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5729 b LBB0_5728 LBB0_5728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24232] ; 8-byte Folded Spill b LBB0_5730 LBB0_5729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24232] ; 8-byte Folded Spill b LBB0_5730 LBB0_5730: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24232] ; 8-byte Folded Reload str d0, [sp, #24240] ; 8-byte Folded Spill b LBB0_5731 LBB0_5731: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24256] ; 8-byte Folded Reload ldr d1, [sp, #24240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5736 b LBB0_5732 LBB0_5732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5734 b LBB0_5733 LBB0_5733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24224] ; 8-byte Folded Spill b LBB0_5735 LBB0_5734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24224] ; 8-byte Folded Spill b LBB0_5735 LBB0_5735: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24224] ; 8-byte Folded Reload str d0, [sp, #24216] ; 8-byte Folded Spill b LBB0_5746 LBB0_5736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5738 b LBB0_5737 LBB0_5737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24200] ; 8-byte Folded Spill b LBB0_5739 LBB0_5738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24200] ; 8-byte Folded Spill b LBB0_5739 LBB0_5739: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24208] ; 8-byte Folded Reload ldr d1, [sp, #24200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5741 b LBB0_5740 LBB0_5740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24192] ; 8-byte Folded Spill b LBB0_5745 LBB0_5741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5743 b LBB0_5742 LBB0_5742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24184] ; 8-byte Folded Spill b LBB0_5744 LBB0_5743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24184] ; 8-byte Folded Spill b LBB0_5744 LBB0_5744: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24184] ; 8-byte Folded Reload str d0, [sp, #24192] ; 8-byte Folded Spill b LBB0_5745 LBB0_5745: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24192] ; 8-byte Folded Reload str d0, [sp, #24216] ; 8-byte Folded Spill b LBB0_5746 LBB0_5746: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24280] ; 8-byte Folded Reload ldr d1, [sp, #24216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5763 b LBB0_5747 LBB0_5747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5749 b LBB0_5748 LBB0_5748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24176] ; 8-byte Folded Spill b LBB0_5750 LBB0_5749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24176] ; 8-byte Folded Spill b LBB0_5750 LBB0_5750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24176] ; 8-byte Folded Reload str d0, [sp, #24168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5752 b LBB0_5751 LBB0_5751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24160] ; 8-byte Folded Spill b LBB0_5753 LBB0_5752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24160] ; 8-byte Folded Spill b LBB0_5753 LBB0_5753: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24168] ; 8-byte Folded Reload ldr d1, [sp, #24160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5758 b LBB0_5754 LBB0_5754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5756 b LBB0_5755 LBB0_5755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #24152] ; 8-byte Folded Spill b LBB0_5757 LBB0_5756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24152] ; 8-byte Folded Spill b LBB0_5757 LBB0_5757: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24152] ; 8-byte Folded Reload str d0, [sp, #24144] ; 8-byte Folded Spill b LBB0_5762 LBB0_5758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5760 b LBB0_5759 LBB0_5759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24136] ; 8-byte Folded Spill b LBB0_5761 LBB0_5760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24136] ; 8-byte Folded Spill b LBB0_5761 LBB0_5761: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24136] ; 8-byte Folded Reload str d0, [sp, #24144] ; 8-byte Folded Spill b LBB0_5762 LBB0_5762: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24144] ; 8-byte Folded Reload str d0, [sp, #24128] ; 8-byte Folded Spill b LBB0_5791 LBB0_5763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5765 b LBB0_5764 LBB0_5764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24120] ; 8-byte Folded Spill b LBB0_5766 LBB0_5765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24120] ; 8-byte Folded Spill b LBB0_5766 LBB0_5766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24120] ; 8-byte Folded Reload str d0, [sp, #24104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5768 b LBB0_5767 LBB0_5767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24096] ; 8-byte Folded Spill b LBB0_5769 LBB0_5768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24096] ; 8-byte Folded Spill b LBB0_5769 LBB0_5769: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24112] ; 8-byte Folded Reload ldr d1, [sp, #24096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5771 b LBB0_5770 LBB0_5770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24088] ; 8-byte Folded Spill b LBB0_5775 LBB0_5771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5773 b LBB0_5772 LBB0_5772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24080] ; 8-byte Folded Spill b LBB0_5774 LBB0_5773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24080] ; 8-byte Folded Spill b LBB0_5774 LBB0_5774: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24080] ; 8-byte Folded Reload str d0, [sp, #24088] ; 8-byte Folded Spill b LBB0_5775 LBB0_5775: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24104] ; 8-byte Folded Reload ldr d1, [sp, #24088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5780 b LBB0_5776 LBB0_5776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5778 b LBB0_5777 LBB0_5777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24072] ; 8-byte Folded Spill b LBB0_5779 LBB0_5778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24072] ; 8-byte Folded Spill b LBB0_5779 LBB0_5779: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24072] ; 8-byte Folded Reload str d0, [sp, #24064] ; 8-byte Folded Spill b LBB0_5790 LBB0_5780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5782 b LBB0_5781 LBB0_5781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24048] ; 8-byte Folded Spill b LBB0_5783 LBB0_5782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24048] ; 8-byte Folded Spill b LBB0_5783 LBB0_5783: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24056] ; 8-byte Folded Reload ldr d1, [sp, #24048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5785 b LBB0_5784 LBB0_5784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #24040] ; 8-byte Folded Spill b LBB0_5789 LBB0_5785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5787 b LBB0_5786 LBB0_5786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24032] ; 8-byte Folded Spill b LBB0_5788 LBB0_5787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #24032] ; 8-byte Folded Spill b LBB0_5788 LBB0_5788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24032] ; 8-byte Folded Reload str d0, [sp, #24040] ; 8-byte Folded Spill b LBB0_5789 LBB0_5789: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24040] ; 8-byte Folded Reload str d0, [sp, #24064] ; 8-byte Folded Spill b LBB0_5790 LBB0_5790: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24064] ; 8-byte Folded Reload str d0, [sp, #24128] ; 8-byte Folded Spill b LBB0_5791 LBB0_5791: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24336] ; 8-byte Folded Reload ldr d1, [sp, #24128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5880 b LBB0_5792 LBB0_5792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5794 b LBB0_5793 LBB0_5793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24024] ; 8-byte Folded Spill b LBB0_5795 LBB0_5794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24024] ; 8-byte Folded Spill b LBB0_5795 LBB0_5795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #24024] ; 8-byte Folded Reload str d0, [sp, #24016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5797 b LBB0_5796 LBB0_5796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #24008] ; 8-byte Folded Spill b LBB0_5798 LBB0_5797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #24008] ; 8-byte Folded Spill b LBB0_5798 LBB0_5798: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24016] ; 8-byte Folded Reload ldr d1, [sp, #24008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5803 b LBB0_5799 LBB0_5799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5801 b LBB0_5800 LBB0_5800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #24000] ; 8-byte Folded Spill b LBB0_5802 LBB0_5801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #24000] ; 8-byte Folded Spill b LBB0_5802 LBB0_5802: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #24000] ; 8-byte Folded Reload str d0, [sp, #23992] ; 8-byte Folded Spill b LBB0_5807 LBB0_5803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5805 b LBB0_5804 LBB0_5804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23984] ; 8-byte Folded Spill b LBB0_5806 LBB0_5805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23984] ; 8-byte Folded Spill b LBB0_5806 LBB0_5806: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23984] ; 8-byte Folded Reload str d0, [sp, #23992] ; 8-byte Folded Spill b LBB0_5807 LBB0_5807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23992] ; 8-byte Folded Reload str d0, [sp, #23976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5809 b LBB0_5808 LBB0_5808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #23968] ; 8-byte Folded Spill b LBB0_5810 LBB0_5809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23968] ; 8-byte Folded Spill b LBB0_5810 LBB0_5810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23968] ; 8-byte Folded Reload str d0, [sp, #23952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5812 b LBB0_5811 LBB0_5811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23944] ; 8-byte Folded Spill b LBB0_5813 LBB0_5812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23944] ; 8-byte Folded Spill b LBB0_5813 LBB0_5813: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23960] ; 8-byte Folded Reload ldr d1, [sp, #23944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5815 b LBB0_5814 LBB0_5814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23936] ; 8-byte Folded Spill b LBB0_5819 LBB0_5815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5817 b LBB0_5816 LBB0_5816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23928] ; 8-byte Folded Spill b LBB0_5818 LBB0_5817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23928] ; 8-byte Folded Spill b LBB0_5818 LBB0_5818: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23928] ; 8-byte Folded Reload str d0, [sp, #23936] ; 8-byte Folded Spill b LBB0_5819 LBB0_5819: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23952] ; 8-byte Folded Reload ldr d1, [sp, #23936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5824 b LBB0_5820 LBB0_5820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5822 b LBB0_5821 LBB0_5821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #23920] ; 8-byte Folded Spill b LBB0_5823 LBB0_5822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23920] ; 8-byte Folded Spill b LBB0_5823 LBB0_5823: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23920] ; 8-byte Folded Reload str d0, [sp, #23912] ; 8-byte Folded Spill b LBB0_5834 LBB0_5824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23904] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5826 b LBB0_5825 LBB0_5825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23896] ; 8-byte Folded Spill b LBB0_5827 LBB0_5826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23896] ; 8-byte Folded Spill b LBB0_5827 LBB0_5827: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23904] ; 8-byte Folded Reload ldr d1, [sp, #23896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5829 b LBB0_5828 LBB0_5828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23888] ; 8-byte Folded Spill b LBB0_5833 LBB0_5829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5831 b LBB0_5830 LBB0_5830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23880] ; 8-byte Folded Spill b LBB0_5832 LBB0_5831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23880] ; 8-byte Folded Spill b LBB0_5832 LBB0_5832: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23880] ; 8-byte Folded Reload str d0, [sp, #23888] ; 8-byte Folded Spill b LBB0_5833 LBB0_5833: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23888] ; 8-byte Folded Reload str d0, [sp, #23912] ; 8-byte Folded Spill b LBB0_5834 LBB0_5834: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23976] ; 8-byte Folded Reload ldr d1, [sp, #23912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5851 b LBB0_5835 LBB0_5835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5837 b LBB0_5836 LBB0_5836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #23872] ; 8-byte Folded Spill b LBB0_5838 LBB0_5837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23872] ; 8-byte Folded Spill b LBB0_5838 LBB0_5838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23872] ; 8-byte Folded Reload str d0, [sp, #23864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5840 b LBB0_5839 LBB0_5839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23856] ; 8-byte Folded Spill b LBB0_5841 LBB0_5840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23856] ; 8-byte Folded Spill b LBB0_5841 LBB0_5841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23864] ; 8-byte Folded Reload ldr d1, [sp, #23856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5846 b LBB0_5842 LBB0_5842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5844 b LBB0_5843 LBB0_5843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #23848] ; 8-byte Folded Spill b LBB0_5845 LBB0_5844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23848] ; 8-byte Folded Spill b LBB0_5845 LBB0_5845: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23848] ; 8-byte Folded Reload str d0, [sp, #23840] ; 8-byte Folded Spill b LBB0_5850 LBB0_5846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5848 b LBB0_5847 LBB0_5847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23832] ; 8-byte Folded Spill b LBB0_5849 LBB0_5848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23832] ; 8-byte Folded Spill b LBB0_5849 LBB0_5849: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23832] ; 8-byte Folded Reload str d0, [sp, #23840] ; 8-byte Folded Spill b LBB0_5850 LBB0_5850: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23840] ; 8-byte Folded Reload str d0, [sp, #23824] ; 8-byte Folded Spill b LBB0_5879 LBB0_5851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5853 b LBB0_5852 LBB0_5852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #23816] ; 8-byte Folded Spill b LBB0_5854 LBB0_5853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23816] ; 8-byte Folded Spill b LBB0_5854 LBB0_5854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23816] ; 8-byte Folded Reload str d0, [sp, #23800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5856 b LBB0_5855 LBB0_5855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23792] ; 8-byte Folded Spill b LBB0_5857 LBB0_5856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23792] ; 8-byte Folded Spill b LBB0_5857 LBB0_5857: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23808] ; 8-byte Folded Reload ldr d1, [sp, #23792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5859 b LBB0_5858 LBB0_5858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23784] ; 8-byte Folded Spill b LBB0_5863 LBB0_5859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5861 b LBB0_5860 LBB0_5860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23776] ; 8-byte Folded Spill b LBB0_5862 LBB0_5861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23776] ; 8-byte Folded Spill b LBB0_5862 LBB0_5862: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23776] ; 8-byte Folded Reload str d0, [sp, #23784] ; 8-byte Folded Spill b LBB0_5863 LBB0_5863: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23800] ; 8-byte Folded Reload ldr d1, [sp, #23784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5868 b LBB0_5864 LBB0_5864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5866 b LBB0_5865 LBB0_5865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #23768] ; 8-byte Folded Spill b LBB0_5867 LBB0_5866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23768] ; 8-byte Folded Spill b LBB0_5867 LBB0_5867: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23768] ; 8-byte Folded Reload str d0, [sp, #23760] ; 8-byte Folded Spill b LBB0_5878 LBB0_5868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23752] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5870 b LBB0_5869 LBB0_5869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23744] ; 8-byte Folded Spill b LBB0_5871 LBB0_5870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23744] ; 8-byte Folded Spill b LBB0_5871 LBB0_5871: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23752] ; 8-byte Folded Reload ldr d1, [sp, #23744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5873 b LBB0_5872 LBB0_5872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23736] ; 8-byte Folded Spill b LBB0_5877 LBB0_5873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5875 b LBB0_5874 LBB0_5874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23728] ; 8-byte Folded Spill b LBB0_5876 LBB0_5875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #23728] ; 8-byte Folded Spill b LBB0_5876 LBB0_5876: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23728] ; 8-byte Folded Reload str d0, [sp, #23736] ; 8-byte Folded Spill b LBB0_5877 LBB0_5877: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23736] ; 8-byte Folded Reload str d0, [sp, #23760] ; 8-byte Folded Spill b LBB0_5878 LBB0_5878: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23760] ; 8-byte Folded Reload str d0, [sp, #23824] ; 8-byte Folded Spill b LBB0_5879 LBB0_5879: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23824] ; 8-byte Folded Reload str d0, [sp, #23720] ; 8-byte Folded Spill b LBB0_5968 LBB0_5880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5882 b LBB0_5881 LBB0_5881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23712] ; 8-byte Folded Spill b LBB0_5883 LBB0_5882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23712] ; 8-byte Folded Spill b LBB0_5883 LBB0_5883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23712] ; 8-byte Folded Reload str d0, [sp, #23704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5885 b LBB0_5884 LBB0_5884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #23696] ; 8-byte Folded Spill b LBB0_5886 LBB0_5885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23696] ; 8-byte Folded Spill b LBB0_5886 LBB0_5886: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23704] ; 8-byte Folded Reload ldr d1, [sp, #23696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5891 b LBB0_5887 LBB0_5887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5889 b LBB0_5888 LBB0_5888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23688] ; 8-byte Folded Spill b LBB0_5890 LBB0_5889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23688] ; 8-byte Folded Spill b LBB0_5890 LBB0_5890: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23688] ; 8-byte Folded Reload str d0, [sp, #23680] ; 8-byte Folded Spill b LBB0_5895 LBB0_5891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5893 b LBB0_5892 LBB0_5892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #23672] ; 8-byte Folded Spill b LBB0_5894 LBB0_5893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23672] ; 8-byte Folded Spill b LBB0_5894 LBB0_5894: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23672] ; 8-byte Folded Reload str d0, [sp, #23680] ; 8-byte Folded Spill b LBB0_5895 LBB0_5895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23680] ; 8-byte Folded Reload str d0, [sp, #23664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5897 b LBB0_5896 LBB0_5896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23656] ; 8-byte Folded Spill b LBB0_5898 LBB0_5897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23656] ; 8-byte Folded Spill b LBB0_5898 LBB0_5898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23656] ; 8-byte Folded Reload str d0, [sp, #23640] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5900 b LBB0_5899 LBB0_5899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23632] ; 8-byte Folded Spill b LBB0_5901 LBB0_5900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23632] ; 8-byte Folded Spill b LBB0_5901 LBB0_5901: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23648] ; 8-byte Folded Reload ldr d1, [sp, #23632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5903 b LBB0_5902 LBB0_5902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23624] ; 8-byte Folded Spill b LBB0_5907 LBB0_5903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5905 b LBB0_5904 LBB0_5904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23616] ; 8-byte Folded Spill b LBB0_5906 LBB0_5905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23616] ; 8-byte Folded Spill b LBB0_5906 LBB0_5906: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23616] ; 8-byte Folded Reload str d0, [sp, #23624] ; 8-byte Folded Spill b LBB0_5907 LBB0_5907: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23640] ; 8-byte Folded Reload ldr d1, [sp, #23624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5912 b LBB0_5908 LBB0_5908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5910 b LBB0_5909 LBB0_5909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23608] ; 8-byte Folded Spill b LBB0_5911 LBB0_5910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23608] ; 8-byte Folded Spill b LBB0_5911 LBB0_5911: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23608] ; 8-byte Folded Reload str d0, [sp, #23600] ; 8-byte Folded Spill b LBB0_5922 LBB0_5912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5914 b LBB0_5913 LBB0_5913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23584] ; 8-byte Folded Spill b LBB0_5915 LBB0_5914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23584] ; 8-byte Folded Spill b LBB0_5915 LBB0_5915: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23592] ; 8-byte Folded Reload ldr d1, [sp, #23584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5917 b LBB0_5916 LBB0_5916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23576] ; 8-byte Folded Spill b LBB0_5921 LBB0_5917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5919 b LBB0_5918 LBB0_5918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23568] ; 8-byte Folded Spill b LBB0_5920 LBB0_5919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23568] ; 8-byte Folded Spill b LBB0_5920 LBB0_5920: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23568] ; 8-byte Folded Reload str d0, [sp, #23576] ; 8-byte Folded Spill b LBB0_5921 LBB0_5921: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23576] ; 8-byte Folded Reload str d0, [sp, #23600] ; 8-byte Folded Spill b LBB0_5922 LBB0_5922: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23664] ; 8-byte Folded Reload ldr d1, [sp, #23600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5939 b LBB0_5923 LBB0_5923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5925 b LBB0_5924 LBB0_5924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23560] ; 8-byte Folded Spill b LBB0_5926 LBB0_5925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23560] ; 8-byte Folded Spill b LBB0_5926 LBB0_5926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23560] ; 8-byte Folded Reload str d0, [sp, #23552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5928 b LBB0_5927 LBB0_5927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #23544] ; 8-byte Folded Spill b LBB0_5929 LBB0_5928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23544] ; 8-byte Folded Spill b LBB0_5929 LBB0_5929: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23552] ; 8-byte Folded Reload ldr d1, [sp, #23544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5934 b LBB0_5930 LBB0_5930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5932 b LBB0_5931 LBB0_5931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23536] ; 8-byte Folded Spill b LBB0_5933 LBB0_5932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23536] ; 8-byte Folded Spill b LBB0_5933 LBB0_5933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23536] ; 8-byte Folded Reload str d0, [sp, #23528] ; 8-byte Folded Spill b LBB0_5938 LBB0_5934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5936 b LBB0_5935 LBB0_5935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #23520] ; 8-byte Folded Spill b LBB0_5937 LBB0_5936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #23520] ; 8-byte Folded Spill b LBB0_5937 LBB0_5937: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23520] ; 8-byte Folded Reload str d0, [sp, #23528] ; 8-byte Folded Spill b LBB0_5938 LBB0_5938: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23528] ; 8-byte Folded Reload str d0, [sp, #23512] ; 8-byte Folded Spill b LBB0_5967 LBB0_5939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5941 b LBB0_5940 LBB0_5940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23504] ; 8-byte Folded Spill b LBB0_5942 LBB0_5941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23504] ; 8-byte Folded Spill b LBB0_5942 LBB0_5942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23504] ; 8-byte Folded Reload str d0, [sp, #23488] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5944 b LBB0_5943 LBB0_5943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23480] ; 8-byte Folded Spill b LBB0_5945 LBB0_5944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23480] ; 8-byte Folded Spill b LBB0_5945 LBB0_5945: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23496] ; 8-byte Folded Reload ldr d1, [sp, #23480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5947 b LBB0_5946 LBB0_5946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23472] ; 8-byte Folded Spill b LBB0_5951 LBB0_5947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5949 b LBB0_5948 LBB0_5948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23464] ; 8-byte Folded Spill b LBB0_5950 LBB0_5949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23464] ; 8-byte Folded Spill b LBB0_5950 LBB0_5950: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23464] ; 8-byte Folded Reload str d0, [sp, #23472] ; 8-byte Folded Spill b LBB0_5951 LBB0_5951: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23488] ; 8-byte Folded Reload ldr d1, [sp, #23472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5956 b LBB0_5952 LBB0_5952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5954 b LBB0_5953 LBB0_5953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23456] ; 8-byte Folded Spill b LBB0_5955 LBB0_5954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23456] ; 8-byte Folded Spill b LBB0_5955 LBB0_5955: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23456] ; 8-byte Folded Reload str d0, [sp, #23448] ; 8-byte Folded Spill b LBB0_5966 LBB0_5956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5958 b LBB0_5957 LBB0_5957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23432] ; 8-byte Folded Spill b LBB0_5959 LBB0_5958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23432] ; 8-byte Folded Spill b LBB0_5959 LBB0_5959: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23440] ; 8-byte Folded Reload ldr d1, [sp, #23432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5961 b LBB0_5960 LBB0_5960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #23424] ; 8-byte Folded Spill b LBB0_5965 LBB0_5961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5963 b LBB0_5962 LBB0_5962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23416] ; 8-byte Folded Spill b LBB0_5964 LBB0_5963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #23416] ; 8-byte Folded Spill b LBB0_5964 LBB0_5964: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23416] ; 8-byte Folded Reload str d0, [sp, #23424] ; 8-byte Folded Spill b LBB0_5965 LBB0_5965: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23424] ; 8-byte Folded Reload str d0, [sp, #23448] ; 8-byte Folded Spill b LBB0_5966 LBB0_5966: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23448] ; 8-byte Folded Reload str d0, [sp, #23512] ; 8-byte Folded Spill b LBB0_5967 LBB0_5967: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23512] ; 8-byte Folded Reload str d0, [sp, #23720] ; 8-byte Folded Spill b LBB0_5968 LBB0_5968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23720] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3772 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5970 b LBB0_5969 LBB0_5969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23408] ; 8-byte Folded Spill b LBB0_5971 LBB0_5970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23408] ; 8-byte Folded Spill b LBB0_5971 LBB0_5971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23408] ; 8-byte Folded Reload str d0, [sp, #23400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5973 b LBB0_5972 LBB0_5972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23392] ; 8-byte Folded Spill b LBB0_5974 LBB0_5973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23392] ; 8-byte Folded Spill b LBB0_5974 LBB0_5974: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23400] ; 8-byte Folded Reload ldr d1, [sp, #23392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5979 b LBB0_5975 LBB0_5975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5977 b LBB0_5976 LBB0_5976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23384] ; 8-byte Folded Spill b LBB0_5978 LBB0_5977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23384] ; 8-byte Folded Spill b LBB0_5978 LBB0_5978: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23384] ; 8-byte Folded Reload str d0, [sp, #23376] ; 8-byte Folded Spill b LBB0_5983 LBB0_5979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5981 b LBB0_5980 LBB0_5980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23368] ; 8-byte Folded Spill b LBB0_5982 LBB0_5981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23368] ; 8-byte Folded Spill b LBB0_5982 LBB0_5982: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23368] ; 8-byte Folded Reload str d0, [sp, #23376] ; 8-byte Folded Spill b LBB0_5983 LBB0_5983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23376] ; 8-byte Folded Reload str d0, [sp, #23360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5985 b LBB0_5984 LBB0_5984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23352] ; 8-byte Folded Spill b LBB0_5986 LBB0_5985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #23352] ; 8-byte Folded Spill b LBB0_5986 LBB0_5986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23352] ; 8-byte Folded Reload str d0, [sp, #23336] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5988 b LBB0_5987 LBB0_5987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23328] ; 8-byte Folded Spill b LBB0_5989 LBB0_5988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23328] ; 8-byte Folded Spill b LBB0_5989 LBB0_5989: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23344] ; 8-byte Folded Reload ldr d1, [sp, #23328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5991 b LBB0_5990 LBB0_5990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23320] ; 8-byte Folded Spill b LBB0_5995 LBB0_5991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5993 b LBB0_5992 LBB0_5992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23312] ; 8-byte Folded Spill b LBB0_5994 LBB0_5993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23312] ; 8-byte Folded Spill b LBB0_5994 LBB0_5994: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23312] ; 8-byte Folded Reload str d0, [sp, #23320] ; 8-byte Folded Spill b LBB0_5995 LBB0_5995: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23336] ; 8-byte Folded Reload ldr d1, [sp, #23320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6000 b LBB0_5996 LBB0_5996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_5998 b LBB0_5997 LBB0_5997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23304] ; 8-byte Folded Spill b LBB0_5999 LBB0_5998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #23304] ; 8-byte Folded Spill b LBB0_5999 LBB0_5999: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23304] ; 8-byte Folded Reload str d0, [sp, #23296] ; 8-byte Folded Spill b LBB0_6010 LBB0_6000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6002 b LBB0_6001 LBB0_6001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23280] ; 8-byte Folded Spill b LBB0_6003 LBB0_6002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23280] ; 8-byte Folded Spill b LBB0_6003 LBB0_6003: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23288] ; 8-byte Folded Reload ldr d1, [sp, #23280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6005 b LBB0_6004 LBB0_6004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23272] ; 8-byte Folded Spill b LBB0_6009 LBB0_6005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6007 b LBB0_6006 LBB0_6006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23264] ; 8-byte Folded Spill b LBB0_6008 LBB0_6007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23264] ; 8-byte Folded Spill b LBB0_6008 LBB0_6008: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23264] ; 8-byte Folded Reload str d0, [sp, #23272] ; 8-byte Folded Spill b LBB0_6009 LBB0_6009: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23272] ; 8-byte Folded Reload str d0, [sp, #23296] ; 8-byte Folded Spill b LBB0_6010 LBB0_6010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23360] ; 8-byte Folded Reload ldr d1, [sp, #23296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6027 b LBB0_6011 LBB0_6011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6013 b LBB0_6012 LBB0_6012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23256] ; 8-byte Folded Spill b LBB0_6014 LBB0_6013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23256] ; 8-byte Folded Spill b LBB0_6014 LBB0_6014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23256] ; 8-byte Folded Reload str d0, [sp, #23248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6016 b LBB0_6015 LBB0_6015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23240] ; 8-byte Folded Spill b LBB0_6017 LBB0_6016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23240] ; 8-byte Folded Spill b LBB0_6017 LBB0_6017: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23248] ; 8-byte Folded Reload ldr d1, [sp, #23240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6022 b LBB0_6018 LBB0_6018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6020 b LBB0_6019 LBB0_6019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23232] ; 8-byte Folded Spill b LBB0_6021 LBB0_6020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23232] ; 8-byte Folded Spill b LBB0_6021 LBB0_6021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23232] ; 8-byte Folded Reload str d0, [sp, #23224] ; 8-byte Folded Spill b LBB0_6026 LBB0_6022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6024 b LBB0_6023 LBB0_6023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #23216] ; 8-byte Folded Spill b LBB0_6025 LBB0_6024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23216] ; 8-byte Folded Spill b LBB0_6025 LBB0_6025: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23216] ; 8-byte Folded Reload str d0, [sp, #23224] ; 8-byte Folded Spill b LBB0_6026 LBB0_6026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23224] ; 8-byte Folded Reload str d0, [sp, #23208] ; 8-byte Folded Spill b LBB0_6055 LBB0_6027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6029 b LBB0_6028 LBB0_6028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23200] ; 8-byte Folded Spill b LBB0_6030 LBB0_6029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #23200] ; 8-byte Folded Spill b LBB0_6030 LBB0_6030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23200] ; 8-byte Folded Reload str d0, [sp, #23184] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6032 b LBB0_6031 LBB0_6031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23176] ; 8-byte Folded Spill b LBB0_6033 LBB0_6032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23176] ; 8-byte Folded Spill b LBB0_6033 LBB0_6033: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23192] ; 8-byte Folded Reload ldr d1, [sp, #23176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6035 b LBB0_6034 LBB0_6034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23168] ; 8-byte Folded Spill b LBB0_6039 LBB0_6035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6037 b LBB0_6036 LBB0_6036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23160] ; 8-byte Folded Spill b LBB0_6038 LBB0_6037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23160] ; 8-byte Folded Spill b LBB0_6038 LBB0_6038: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23160] ; 8-byte Folded Reload str d0, [sp, #23168] ; 8-byte Folded Spill b LBB0_6039 LBB0_6039: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23184] ; 8-byte Folded Reload ldr d1, [sp, #23168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6044 b LBB0_6040 LBB0_6040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6042 b LBB0_6041 LBB0_6041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23152] ; 8-byte Folded Spill b LBB0_6043 LBB0_6042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #23152] ; 8-byte Folded Spill b LBB0_6043 LBB0_6043: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23152] ; 8-byte Folded Reload str d0, [sp, #23144] ; 8-byte Folded Spill b LBB0_6054 LBB0_6044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6046 b LBB0_6045 LBB0_6045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23128] ; 8-byte Folded Spill b LBB0_6047 LBB0_6046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23128] ; 8-byte Folded Spill b LBB0_6047 LBB0_6047: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23136] ; 8-byte Folded Reload ldr d1, [sp, #23128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6049 b LBB0_6048 LBB0_6048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #23120] ; 8-byte Folded Spill b LBB0_6053 LBB0_6049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6051 b LBB0_6050 LBB0_6050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23112] ; 8-byte Folded Spill b LBB0_6052 LBB0_6051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #23112] ; 8-byte Folded Spill b LBB0_6052 LBB0_6052: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23112] ; 8-byte Folded Reload str d0, [sp, #23120] ; 8-byte Folded Spill b LBB0_6053 LBB0_6053: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23120] ; 8-byte Folded Reload str d0, [sp, #23144] ; 8-byte Folded Spill b LBB0_6054 LBB0_6054: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23144] ; 8-byte Folded Reload str d0, [sp, #23208] ; 8-byte Folded Spill b LBB0_6055 LBB0_6055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23208] ; 8-byte Folded Reload str d0, [sp, #23104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6057 b LBB0_6056 LBB0_6056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #23096] ; 8-byte Folded Spill b LBB0_6058 LBB0_6057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #23096] ; 8-byte Folded Spill b LBB0_6058 LBB0_6058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23096] ; 8-byte Folded Reload str d0, [sp, #23088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6060 b LBB0_6059 LBB0_6059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23080] ; 8-byte Folded Spill b LBB0_6061 LBB0_6060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #23080] ; 8-byte Folded Spill b LBB0_6061 LBB0_6061: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23088] ; 8-byte Folded Reload ldr d1, [sp, #23080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6066 b LBB0_6062 LBB0_6062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6064 b LBB0_6063 LBB0_6063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #23072] ; 8-byte Folded Spill b LBB0_6065 LBB0_6064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #23072] ; 8-byte Folded Spill b LBB0_6065 LBB0_6065: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23072] ; 8-byte Folded Reload str d0, [sp, #23064] ; 8-byte Folded Spill b LBB0_6070 LBB0_6066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6068 b LBB0_6067 LBB0_6067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23056] ; 8-byte Folded Spill b LBB0_6069 LBB0_6068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #23056] ; 8-byte Folded Spill b LBB0_6069 LBB0_6069: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23056] ; 8-byte Folded Reload str d0, [sp, #23064] ; 8-byte Folded Spill b LBB0_6070 LBB0_6070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23064] ; 8-byte Folded Reload str d0, [sp, #23048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6072 b LBB0_6071 LBB0_6071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #23040] ; 8-byte Folded Spill b LBB0_6073 LBB0_6072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #23040] ; 8-byte Folded Spill b LBB0_6073 LBB0_6073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #23040] ; 8-byte Folded Reload str d0, [sp, #23024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #23032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6075 b LBB0_6074 LBB0_6074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23016] ; 8-byte Folded Spill b LBB0_6076 LBB0_6075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23016] ; 8-byte Folded Spill b LBB0_6076 LBB0_6076: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23032] ; 8-byte Folded Reload ldr d1, [sp, #23016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6078 b LBB0_6077 LBB0_6077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #23008] ; 8-byte Folded Spill b LBB0_6082 LBB0_6078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6080 b LBB0_6079 LBB0_6079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #23000] ; 8-byte Folded Spill b LBB0_6081 LBB0_6080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #23000] ; 8-byte Folded Spill b LBB0_6081 LBB0_6081: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23000] ; 8-byte Folded Reload str d0, [sp, #23008] ; 8-byte Folded Spill b LBB0_6082 LBB0_6082: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23024] ; 8-byte Folded Reload ldr d1, [sp, #23008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6087 b LBB0_6083 LBB0_6083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6085 b LBB0_6084 LBB0_6084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22992] ; 8-byte Folded Spill b LBB0_6086 LBB0_6085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22992] ; 8-byte Folded Spill b LBB0_6086 LBB0_6086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22992] ; 8-byte Folded Reload str d0, [sp, #22984] ; 8-byte Folded Spill b LBB0_6097 LBB0_6087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6089 b LBB0_6088 LBB0_6088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22968] ; 8-byte Folded Spill b LBB0_6090 LBB0_6089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22968] ; 8-byte Folded Spill b LBB0_6090 LBB0_6090: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22976] ; 8-byte Folded Reload ldr d1, [sp, #22968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6092 b LBB0_6091 LBB0_6091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22960] ; 8-byte Folded Spill b LBB0_6096 LBB0_6092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6094 b LBB0_6093 LBB0_6093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22952] ; 8-byte Folded Spill b LBB0_6095 LBB0_6094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22952] ; 8-byte Folded Spill b LBB0_6095 LBB0_6095: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22952] ; 8-byte Folded Reload str d0, [sp, #22960] ; 8-byte Folded Spill b LBB0_6096 LBB0_6096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22960] ; 8-byte Folded Reload str d0, [sp, #22984] ; 8-byte Folded Spill b LBB0_6097 LBB0_6097: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23048] ; 8-byte Folded Reload ldr d1, [sp, #22984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6114 b LBB0_6098 LBB0_6098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6100 b LBB0_6099 LBB0_6099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22944] ; 8-byte Folded Spill b LBB0_6101 LBB0_6100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22944] ; 8-byte Folded Spill b LBB0_6101 LBB0_6101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22944] ; 8-byte Folded Reload str d0, [sp, #22936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6103 b LBB0_6102 LBB0_6102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22928] ; 8-byte Folded Spill b LBB0_6104 LBB0_6103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22928] ; 8-byte Folded Spill b LBB0_6104 LBB0_6104: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22936] ; 8-byte Folded Reload ldr d1, [sp, #22928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6109 b LBB0_6105 LBB0_6105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6107 b LBB0_6106 LBB0_6106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22920] ; 8-byte Folded Spill b LBB0_6108 LBB0_6107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22920] ; 8-byte Folded Spill b LBB0_6108 LBB0_6108: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22920] ; 8-byte Folded Reload str d0, [sp, #22912] ; 8-byte Folded Spill b LBB0_6113 LBB0_6109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6111 b LBB0_6110 LBB0_6110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22904] ; 8-byte Folded Spill b LBB0_6112 LBB0_6111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22904] ; 8-byte Folded Spill b LBB0_6112 LBB0_6112: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22904] ; 8-byte Folded Reload str d0, [sp, #22912] ; 8-byte Folded Spill b LBB0_6113 LBB0_6113: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22912] ; 8-byte Folded Reload str d0, [sp, #22896] ; 8-byte Folded Spill b LBB0_6142 LBB0_6114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6116 b LBB0_6115 LBB0_6115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22888] ; 8-byte Folded Spill b LBB0_6117 LBB0_6116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22888] ; 8-byte Folded Spill b LBB0_6117 LBB0_6117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22888] ; 8-byte Folded Reload str d0, [sp, #22872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6119 b LBB0_6118 LBB0_6118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22864] ; 8-byte Folded Spill b LBB0_6120 LBB0_6119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22864] ; 8-byte Folded Spill b LBB0_6120 LBB0_6120: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22880] ; 8-byte Folded Reload ldr d1, [sp, #22864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6122 b LBB0_6121 LBB0_6121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22856] ; 8-byte Folded Spill b LBB0_6126 LBB0_6122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6124 b LBB0_6123 LBB0_6123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22848] ; 8-byte Folded Spill b LBB0_6125 LBB0_6124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22848] ; 8-byte Folded Spill b LBB0_6125 LBB0_6125: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22848] ; 8-byte Folded Reload str d0, [sp, #22856] ; 8-byte Folded Spill b LBB0_6126 LBB0_6126: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22872] ; 8-byte Folded Reload ldr d1, [sp, #22856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6131 b LBB0_6127 LBB0_6127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6129 b LBB0_6128 LBB0_6128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22840] ; 8-byte Folded Spill b LBB0_6130 LBB0_6129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22840] ; 8-byte Folded Spill b LBB0_6130 LBB0_6130: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22840] ; 8-byte Folded Reload str d0, [sp, #22832] ; 8-byte Folded Spill b LBB0_6141 LBB0_6131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6133 b LBB0_6132 LBB0_6132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22816] ; 8-byte Folded Spill b LBB0_6134 LBB0_6133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22816] ; 8-byte Folded Spill b LBB0_6134 LBB0_6134: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22824] ; 8-byte Folded Reload ldr d1, [sp, #22816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6136 b LBB0_6135 LBB0_6135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22808] ; 8-byte Folded Spill b LBB0_6140 LBB0_6136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6138 b LBB0_6137 LBB0_6137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22800] ; 8-byte Folded Spill b LBB0_6139 LBB0_6138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22800] ; 8-byte Folded Spill b LBB0_6139 LBB0_6139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22800] ; 8-byte Folded Reload str d0, [sp, #22808] ; 8-byte Folded Spill b LBB0_6140 LBB0_6140: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22808] ; 8-byte Folded Reload str d0, [sp, #22832] ; 8-byte Folded Spill b LBB0_6141 LBB0_6141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22832] ; 8-byte Folded Reload str d0, [sp, #22896] ; 8-byte Folded Spill b LBB0_6142 LBB0_6142: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #23104] ; 8-byte Folded Reload ldr d1, [sp, #22896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6231 b LBB0_6143 LBB0_6143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6145 b LBB0_6144 LBB0_6144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22792] ; 8-byte Folded Spill b LBB0_6146 LBB0_6145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22792] ; 8-byte Folded Spill b LBB0_6146 LBB0_6146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22792] ; 8-byte Folded Reload str d0, [sp, #22784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6148 b LBB0_6147 LBB0_6147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #22776] ; 8-byte Folded Spill b LBB0_6149 LBB0_6148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22776] ; 8-byte Folded Spill b LBB0_6149 LBB0_6149: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22784] ; 8-byte Folded Reload ldr d1, [sp, #22776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6154 b LBB0_6150 LBB0_6150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6152 b LBB0_6151 LBB0_6151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22768] ; 8-byte Folded Spill b LBB0_6153 LBB0_6152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22768] ; 8-byte Folded Spill b LBB0_6153 LBB0_6153: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22768] ; 8-byte Folded Reload str d0, [sp, #22760] ; 8-byte Folded Spill b LBB0_6158 LBB0_6154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6156 b LBB0_6155 LBB0_6155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #22752] ; 8-byte Folded Spill b LBB0_6157 LBB0_6156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22752] ; 8-byte Folded Spill b LBB0_6157 LBB0_6157: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22752] ; 8-byte Folded Reload str d0, [sp, #22760] ; 8-byte Folded Spill b LBB0_6158 LBB0_6158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22760] ; 8-byte Folded Reload str d0, [sp, #22744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6160 b LBB0_6159 LBB0_6159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22736] ; 8-byte Folded Spill b LBB0_6161 LBB0_6160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #22736] ; 8-byte Folded Spill b LBB0_6161 LBB0_6161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22736] ; 8-byte Folded Reload str d0, [sp, #22720] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6163 b LBB0_6162 LBB0_6162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22712] ; 8-byte Folded Spill b LBB0_6164 LBB0_6163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22712] ; 8-byte Folded Spill b LBB0_6164 LBB0_6164: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22728] ; 8-byte Folded Reload ldr d1, [sp, #22712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6166 b LBB0_6165 LBB0_6165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22704] ; 8-byte Folded Spill b LBB0_6170 LBB0_6166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6168 b LBB0_6167 LBB0_6167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22696] ; 8-byte Folded Spill b LBB0_6169 LBB0_6168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22696] ; 8-byte Folded Spill b LBB0_6169 LBB0_6169: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22696] ; 8-byte Folded Reload str d0, [sp, #22704] ; 8-byte Folded Spill b LBB0_6170 LBB0_6170: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22720] ; 8-byte Folded Reload ldr d1, [sp, #22704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6175 b LBB0_6171 LBB0_6171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6173 b LBB0_6172 LBB0_6172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22688] ; 8-byte Folded Spill b LBB0_6174 LBB0_6173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #22688] ; 8-byte Folded Spill b LBB0_6174 LBB0_6174: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22688] ; 8-byte Folded Reload str d0, [sp, #22680] ; 8-byte Folded Spill b LBB0_6185 LBB0_6175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6177 b LBB0_6176 LBB0_6176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22664] ; 8-byte Folded Spill b LBB0_6178 LBB0_6177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22664] ; 8-byte Folded Spill b LBB0_6178 LBB0_6178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22672] ; 8-byte Folded Reload ldr d1, [sp, #22664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6180 b LBB0_6179 LBB0_6179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22656] ; 8-byte Folded Spill b LBB0_6184 LBB0_6180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6182 b LBB0_6181 LBB0_6181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22648] ; 8-byte Folded Spill b LBB0_6183 LBB0_6182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22648] ; 8-byte Folded Spill b LBB0_6183 LBB0_6183: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22648] ; 8-byte Folded Reload str d0, [sp, #22656] ; 8-byte Folded Spill b LBB0_6184 LBB0_6184: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22656] ; 8-byte Folded Reload str d0, [sp, #22680] ; 8-byte Folded Spill b LBB0_6185 LBB0_6185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22744] ; 8-byte Folded Reload ldr d1, [sp, #22680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6202 b LBB0_6186 LBB0_6186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6188 b LBB0_6187 LBB0_6187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22640] ; 8-byte Folded Spill b LBB0_6189 LBB0_6188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22640] ; 8-byte Folded Spill b LBB0_6189 LBB0_6189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22640] ; 8-byte Folded Reload str d0, [sp, #22632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6191 b LBB0_6190 LBB0_6190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #22624] ; 8-byte Folded Spill b LBB0_6192 LBB0_6191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22624] ; 8-byte Folded Spill b LBB0_6192 LBB0_6192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22632] ; 8-byte Folded Reload ldr d1, [sp, #22624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6197 b LBB0_6193 LBB0_6193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6195 b LBB0_6194 LBB0_6194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22616] ; 8-byte Folded Spill b LBB0_6196 LBB0_6195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22616] ; 8-byte Folded Spill b LBB0_6196 LBB0_6196: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22616] ; 8-byte Folded Reload str d0, [sp, #22608] ; 8-byte Folded Spill b LBB0_6201 LBB0_6197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6199 b LBB0_6198 LBB0_6198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #22600] ; 8-byte Folded Spill b LBB0_6200 LBB0_6199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22600] ; 8-byte Folded Spill b LBB0_6200 LBB0_6200: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22600] ; 8-byte Folded Reload str d0, [sp, #22608] ; 8-byte Folded Spill b LBB0_6201 LBB0_6201: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22608] ; 8-byte Folded Reload str d0, [sp, #22592] ; 8-byte Folded Spill b LBB0_6230 LBB0_6202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6204 b LBB0_6203 LBB0_6203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22584] ; 8-byte Folded Spill b LBB0_6205 LBB0_6204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #22584] ; 8-byte Folded Spill b LBB0_6205 LBB0_6205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22584] ; 8-byte Folded Reload str d0, [sp, #22568] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6207 b LBB0_6206 LBB0_6206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22560] ; 8-byte Folded Spill b LBB0_6208 LBB0_6207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22560] ; 8-byte Folded Spill b LBB0_6208 LBB0_6208: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22576] ; 8-byte Folded Reload ldr d1, [sp, #22560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6210 b LBB0_6209 LBB0_6209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22552] ; 8-byte Folded Spill b LBB0_6214 LBB0_6210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6212 b LBB0_6211 LBB0_6211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22544] ; 8-byte Folded Spill b LBB0_6213 LBB0_6212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22544] ; 8-byte Folded Spill b LBB0_6213 LBB0_6213: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22544] ; 8-byte Folded Reload str d0, [sp, #22552] ; 8-byte Folded Spill b LBB0_6214 LBB0_6214: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22568] ; 8-byte Folded Reload ldr d1, [sp, #22552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6219 b LBB0_6215 LBB0_6215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6217 b LBB0_6216 LBB0_6216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22536] ; 8-byte Folded Spill b LBB0_6218 LBB0_6217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #22536] ; 8-byte Folded Spill b LBB0_6218 LBB0_6218: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22536] ; 8-byte Folded Reload str d0, [sp, #22528] ; 8-byte Folded Spill b LBB0_6229 LBB0_6219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6221 b LBB0_6220 LBB0_6220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22512] ; 8-byte Folded Spill b LBB0_6222 LBB0_6221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22512] ; 8-byte Folded Spill b LBB0_6222 LBB0_6222: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22520] ; 8-byte Folded Reload ldr d1, [sp, #22512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6224 b LBB0_6223 LBB0_6223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #22504] ; 8-byte Folded Spill b LBB0_6228 LBB0_6224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6226 b LBB0_6225 LBB0_6225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22496] ; 8-byte Folded Spill b LBB0_6227 LBB0_6226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22496] ; 8-byte Folded Spill b LBB0_6227 LBB0_6227: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22496] ; 8-byte Folded Reload str d0, [sp, #22504] ; 8-byte Folded Spill b LBB0_6228 LBB0_6228: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22504] ; 8-byte Folded Reload str d0, [sp, #22528] ; 8-byte Folded Spill b LBB0_6229 LBB0_6229: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22528] ; 8-byte Folded Reload str d0, [sp, #22592] ; 8-byte Folded Spill b LBB0_6230 LBB0_6230: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22592] ; 8-byte Folded Reload str d0, [sp, #22488] ; 8-byte Folded Spill b LBB0_6319 LBB0_6231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6233 b LBB0_6232 LBB0_6232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22480] ; 8-byte Folded Spill b LBB0_6234 LBB0_6233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22480] ; 8-byte Folded Spill b LBB0_6234 LBB0_6234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22480] ; 8-byte Folded Reload str d0, [sp, #22472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6236 b LBB0_6235 LBB0_6235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22464] ; 8-byte Folded Spill b LBB0_6237 LBB0_6236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22464] ; 8-byte Folded Spill b LBB0_6237 LBB0_6237: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22472] ; 8-byte Folded Reload ldr d1, [sp, #22464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6242 b LBB0_6238 LBB0_6238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6240 b LBB0_6239 LBB0_6239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22456] ; 8-byte Folded Spill b LBB0_6241 LBB0_6240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22456] ; 8-byte Folded Spill b LBB0_6241 LBB0_6241: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22456] ; 8-byte Folded Reload str d0, [sp, #22448] ; 8-byte Folded Spill b LBB0_6246 LBB0_6242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6244 b LBB0_6243 LBB0_6243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22440] ; 8-byte Folded Spill b LBB0_6245 LBB0_6244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22440] ; 8-byte Folded Spill b LBB0_6245 LBB0_6245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22440] ; 8-byte Folded Reload str d0, [sp, #22448] ; 8-byte Folded Spill b LBB0_6246 LBB0_6246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22448] ; 8-byte Folded Reload str d0, [sp, #22432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6248 b LBB0_6247 LBB0_6247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22424] ; 8-byte Folded Spill b LBB0_6249 LBB0_6248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22424] ; 8-byte Folded Spill b LBB0_6249 LBB0_6249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22424] ; 8-byte Folded Reload str d0, [sp, #22408] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6251 b LBB0_6250 LBB0_6250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22400] ; 8-byte Folded Spill b LBB0_6252 LBB0_6251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22400] ; 8-byte Folded Spill b LBB0_6252 LBB0_6252: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22416] ; 8-byte Folded Reload ldr d1, [sp, #22400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6254 b LBB0_6253 LBB0_6253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22392] ; 8-byte Folded Spill b LBB0_6258 LBB0_6254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6256 b LBB0_6255 LBB0_6255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22384] ; 8-byte Folded Spill b LBB0_6257 LBB0_6256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22384] ; 8-byte Folded Spill b LBB0_6257 LBB0_6257: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22384] ; 8-byte Folded Reload str d0, [sp, #22392] ; 8-byte Folded Spill b LBB0_6258 LBB0_6258: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22408] ; 8-byte Folded Reload ldr d1, [sp, #22392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6263 b LBB0_6259 LBB0_6259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6261 b LBB0_6260 LBB0_6260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22376] ; 8-byte Folded Spill b LBB0_6262 LBB0_6261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22376] ; 8-byte Folded Spill b LBB0_6262 LBB0_6262: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22376] ; 8-byte Folded Reload str d0, [sp, #22368] ; 8-byte Folded Spill b LBB0_6273 LBB0_6263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6265 b LBB0_6264 LBB0_6264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22352] ; 8-byte Folded Spill b LBB0_6266 LBB0_6265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22352] ; 8-byte Folded Spill b LBB0_6266 LBB0_6266: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22360] ; 8-byte Folded Reload ldr d1, [sp, #22352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6268 b LBB0_6267 LBB0_6267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22344] ; 8-byte Folded Spill b LBB0_6272 LBB0_6268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6270 b LBB0_6269 LBB0_6269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22336] ; 8-byte Folded Spill b LBB0_6271 LBB0_6270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22336] ; 8-byte Folded Spill b LBB0_6271 LBB0_6271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22336] ; 8-byte Folded Reload str d0, [sp, #22344] ; 8-byte Folded Spill b LBB0_6272 LBB0_6272: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22344] ; 8-byte Folded Reload str d0, [sp, #22368] ; 8-byte Folded Spill b LBB0_6273 LBB0_6273: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22432] ; 8-byte Folded Reload ldr d1, [sp, #22368] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6290 b LBB0_6274 LBB0_6274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6276 b LBB0_6275 LBB0_6275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22328] ; 8-byte Folded Spill b LBB0_6277 LBB0_6276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22328] ; 8-byte Folded Spill b LBB0_6277 LBB0_6277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22328] ; 8-byte Folded Reload str d0, [sp, #22320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6279 b LBB0_6278 LBB0_6278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22312] ; 8-byte Folded Spill b LBB0_6280 LBB0_6279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22312] ; 8-byte Folded Spill b LBB0_6280 LBB0_6280: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22320] ; 8-byte Folded Reload ldr d1, [sp, #22312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6285 b LBB0_6281 LBB0_6281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6283 b LBB0_6282 LBB0_6282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22304] ; 8-byte Folded Spill b LBB0_6284 LBB0_6283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #22304] ; 8-byte Folded Spill b LBB0_6284 LBB0_6284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22304] ; 8-byte Folded Reload str d0, [sp, #22296] ; 8-byte Folded Spill b LBB0_6289 LBB0_6285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6287 b LBB0_6286 LBB0_6286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22288] ; 8-byte Folded Spill b LBB0_6288 LBB0_6287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22288] ; 8-byte Folded Spill b LBB0_6288 LBB0_6288: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22288] ; 8-byte Folded Reload str d0, [sp, #22296] ; 8-byte Folded Spill b LBB0_6289 LBB0_6289: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22296] ; 8-byte Folded Reload str d0, [sp, #22280] ; 8-byte Folded Spill b LBB0_6318 LBB0_6290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6292 b LBB0_6291 LBB0_6291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22272] ; 8-byte Folded Spill b LBB0_6293 LBB0_6292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22272] ; 8-byte Folded Spill b LBB0_6293 LBB0_6293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22272] ; 8-byte Folded Reload str d0, [sp, #22256] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6295 b LBB0_6294 LBB0_6294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22248] ; 8-byte Folded Spill b LBB0_6296 LBB0_6295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22248] ; 8-byte Folded Spill b LBB0_6296 LBB0_6296: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22264] ; 8-byte Folded Reload ldr d1, [sp, #22248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6298 b LBB0_6297 LBB0_6297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22240] ; 8-byte Folded Spill b LBB0_6302 LBB0_6298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6300 b LBB0_6299 LBB0_6299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22232] ; 8-byte Folded Spill b LBB0_6301 LBB0_6300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22232] ; 8-byte Folded Spill b LBB0_6301 LBB0_6301: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22232] ; 8-byte Folded Reload str d0, [sp, #22240] ; 8-byte Folded Spill b LBB0_6302 LBB0_6302: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22256] ; 8-byte Folded Reload ldr d1, [sp, #22240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6307 b LBB0_6303 LBB0_6303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6305 b LBB0_6304 LBB0_6304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #22224] ; 8-byte Folded Spill b LBB0_6306 LBB0_6305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22224] ; 8-byte Folded Spill b LBB0_6306 LBB0_6306: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22224] ; 8-byte Folded Reload str d0, [sp, #22216] ; 8-byte Folded Spill b LBB0_6317 LBB0_6307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6309 b LBB0_6308 LBB0_6308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22200] ; 8-byte Folded Spill b LBB0_6310 LBB0_6309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22200] ; 8-byte Folded Spill b LBB0_6310 LBB0_6310: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22208] ; 8-byte Folded Reload ldr d1, [sp, #22200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6312 b LBB0_6311 LBB0_6311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #22192] ; 8-byte Folded Spill b LBB0_6316 LBB0_6312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6314 b LBB0_6313 LBB0_6313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #22184] ; 8-byte Folded Spill b LBB0_6315 LBB0_6314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22184] ; 8-byte Folded Spill b LBB0_6315 LBB0_6315: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22184] ; 8-byte Folded Reload str d0, [sp, #22192] ; 8-byte Folded Spill b LBB0_6316 LBB0_6316: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22192] ; 8-byte Folded Reload str d0, [sp, #22216] ; 8-byte Folded Spill b LBB0_6317 LBB0_6317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22216] ; 8-byte Folded Reload str d0, [sp, #22280] ; 8-byte Folded Spill b LBB0_6318 LBB0_6318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22280] ; 8-byte Folded Reload str d0, [sp, #22488] ; 8-byte Folded Spill b LBB0_6319 LBB0_6319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22488] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3768 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6321 b LBB0_6320 LBB0_6320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #22176] ; 8-byte Folded Spill b LBB0_6322 LBB0_6321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #22176] ; 8-byte Folded Spill b LBB0_6322 LBB0_6322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22176] ; 8-byte Folded Reload str d0, [sp, #22168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6324 b LBB0_6323 LBB0_6323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #22160] ; 8-byte Folded Spill b LBB0_6325 LBB0_6324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22160] ; 8-byte Folded Spill b LBB0_6325 LBB0_6325: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22168] ; 8-byte Folded Reload ldr d1, [sp, #22160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6330 b LBB0_6326 LBB0_6326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6328 b LBB0_6327 LBB0_6327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #22152] ; 8-byte Folded Spill b LBB0_6329 LBB0_6328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #22152] ; 8-byte Folded Spill b LBB0_6329 LBB0_6329: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22152] ; 8-byte Folded Reload str d0, [sp, #22144] ; 8-byte Folded Spill b LBB0_6334 LBB0_6330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6332 b LBB0_6331 LBB0_6331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #22136] ; 8-byte Folded Spill b LBB0_6333 LBB0_6332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22136] ; 8-byte Folded Spill b LBB0_6333 LBB0_6333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22136] ; 8-byte Folded Reload str d0, [sp, #22144] ; 8-byte Folded Spill b LBB0_6334 LBB0_6334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22144] ; 8-byte Folded Reload str d0, [sp, #22128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6336 b LBB0_6335 LBB0_6335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22120] ; 8-byte Folded Spill b LBB0_6337 LBB0_6336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22120] ; 8-byte Folded Spill b LBB0_6337 LBB0_6337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22120] ; 8-byte Folded Reload str d0, [sp, #22104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6339 b LBB0_6338 LBB0_6338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #22096] ; 8-byte Folded Spill b LBB0_6340 LBB0_6339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22096] ; 8-byte Folded Spill b LBB0_6340 LBB0_6340: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22112] ; 8-byte Folded Reload ldr d1, [sp, #22096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6342 b LBB0_6341 LBB0_6341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22088] ; 8-byte Folded Spill b LBB0_6346 LBB0_6342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6344 b LBB0_6343 LBB0_6343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #22080] ; 8-byte Folded Spill b LBB0_6345 LBB0_6344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22080] ; 8-byte Folded Spill b LBB0_6345 LBB0_6345: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22080] ; 8-byte Folded Reload str d0, [sp, #22088] ; 8-byte Folded Spill b LBB0_6346 LBB0_6346: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22104] ; 8-byte Folded Reload ldr d1, [sp, #22088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6351 b LBB0_6347 LBB0_6347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6349 b LBB0_6348 LBB0_6348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22072] ; 8-byte Folded Spill b LBB0_6350 LBB0_6349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #22072] ; 8-byte Folded Spill b LBB0_6350 LBB0_6350: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22072] ; 8-byte Folded Reload str d0, [sp, #22064] ; 8-byte Folded Spill b LBB0_6361 LBB0_6351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6353 b LBB0_6352 LBB0_6352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #22048] ; 8-byte Folded Spill b LBB0_6354 LBB0_6353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22048] ; 8-byte Folded Spill b LBB0_6354 LBB0_6354: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22056] ; 8-byte Folded Reload ldr d1, [sp, #22048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6356 b LBB0_6355 LBB0_6355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #22040] ; 8-byte Folded Spill b LBB0_6360 LBB0_6356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6358 b LBB0_6357 LBB0_6357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #22032] ; 8-byte Folded Spill b LBB0_6359 LBB0_6358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #22032] ; 8-byte Folded Spill b LBB0_6359 LBB0_6359: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22032] ; 8-byte Folded Reload str d0, [sp, #22040] ; 8-byte Folded Spill b LBB0_6360 LBB0_6360: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22040] ; 8-byte Folded Reload str d0, [sp, #22064] ; 8-byte Folded Spill b LBB0_6361 LBB0_6361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22128] ; 8-byte Folded Reload ldr d1, [sp, #22064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6378 b LBB0_6362 LBB0_6362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6364 b LBB0_6363 LBB0_6363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #22024] ; 8-byte Folded Spill b LBB0_6365 LBB0_6364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #22024] ; 8-byte Folded Spill b LBB0_6365 LBB0_6365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #22024] ; 8-byte Folded Reload str d0, [sp, #22016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6367 b LBB0_6366 LBB0_6366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #22008] ; 8-byte Folded Spill b LBB0_6368 LBB0_6367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #22008] ; 8-byte Folded Spill b LBB0_6368 LBB0_6368: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22016] ; 8-byte Folded Reload ldr d1, [sp, #22008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6373 b LBB0_6369 LBB0_6369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6371 b LBB0_6370 LBB0_6370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #22000] ; 8-byte Folded Spill b LBB0_6372 LBB0_6371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #22000] ; 8-byte Folded Spill b LBB0_6372 LBB0_6372: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #22000] ; 8-byte Folded Reload str d0, [sp, #21992] ; 8-byte Folded Spill b LBB0_6377 LBB0_6373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6375 b LBB0_6374 LBB0_6374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #21984] ; 8-byte Folded Spill b LBB0_6376 LBB0_6375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #21984] ; 8-byte Folded Spill b LBB0_6376 LBB0_6376: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21984] ; 8-byte Folded Reload str d0, [sp, #21992] ; 8-byte Folded Spill b LBB0_6377 LBB0_6377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21992] ; 8-byte Folded Reload str d0, [sp, #21976] ; 8-byte Folded Spill b LBB0_6406 LBB0_6378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6380 b LBB0_6379 LBB0_6379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21968] ; 8-byte Folded Spill b LBB0_6381 LBB0_6380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21968] ; 8-byte Folded Spill b LBB0_6381 LBB0_6381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21968] ; 8-byte Folded Reload str d0, [sp, #21952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6383 b LBB0_6382 LBB0_6382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21944] ; 8-byte Folded Spill b LBB0_6384 LBB0_6383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21944] ; 8-byte Folded Spill b LBB0_6384 LBB0_6384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21960] ; 8-byte Folded Reload ldr d1, [sp, #21944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6386 b LBB0_6385 LBB0_6385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21936] ; 8-byte Folded Spill b LBB0_6390 LBB0_6386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6388 b LBB0_6387 LBB0_6387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21928] ; 8-byte Folded Spill b LBB0_6389 LBB0_6388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21928] ; 8-byte Folded Spill b LBB0_6389 LBB0_6389: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21928] ; 8-byte Folded Reload str d0, [sp, #21936] ; 8-byte Folded Spill b LBB0_6390 LBB0_6390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21952] ; 8-byte Folded Reload ldr d1, [sp, #21936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6395 b LBB0_6391 LBB0_6391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6393 b LBB0_6392 LBB0_6392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21920] ; 8-byte Folded Spill b LBB0_6394 LBB0_6393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21920] ; 8-byte Folded Spill b LBB0_6394 LBB0_6394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21920] ; 8-byte Folded Reload str d0, [sp, #21912] ; 8-byte Folded Spill b LBB0_6405 LBB0_6395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21904] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6397 b LBB0_6396 LBB0_6396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21896] ; 8-byte Folded Spill b LBB0_6398 LBB0_6397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21896] ; 8-byte Folded Spill b LBB0_6398 LBB0_6398: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21904] ; 8-byte Folded Reload ldr d1, [sp, #21896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6400 b LBB0_6399 LBB0_6399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21888] ; 8-byte Folded Spill b LBB0_6404 LBB0_6400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6402 b LBB0_6401 LBB0_6401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21880] ; 8-byte Folded Spill b LBB0_6403 LBB0_6402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21880] ; 8-byte Folded Spill b LBB0_6403 LBB0_6403: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21880] ; 8-byte Folded Reload str d0, [sp, #21888] ; 8-byte Folded Spill b LBB0_6404 LBB0_6404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21888] ; 8-byte Folded Reload str d0, [sp, #21912] ; 8-byte Folded Spill b LBB0_6405 LBB0_6405: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21912] ; 8-byte Folded Reload str d0, [sp, #21976] ; 8-byte Folded Spill b LBB0_6406 LBB0_6406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21976] ; 8-byte Folded Reload str d0, [sp, #21872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6408 b LBB0_6407 LBB0_6407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21864] ; 8-byte Folded Spill b LBB0_6409 LBB0_6408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21864] ; 8-byte Folded Spill b LBB0_6409 LBB0_6409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21864] ; 8-byte Folded Reload str d0, [sp, #21856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6411 b LBB0_6410 LBB0_6410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21848] ; 8-byte Folded Spill b LBB0_6412 LBB0_6411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21848] ; 8-byte Folded Spill b LBB0_6412 LBB0_6412: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21856] ; 8-byte Folded Reload ldr d1, [sp, #21848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6417 b LBB0_6413 LBB0_6413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6415 b LBB0_6414 LBB0_6414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21840] ; 8-byte Folded Spill b LBB0_6416 LBB0_6415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21840] ; 8-byte Folded Spill b LBB0_6416 LBB0_6416: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21840] ; 8-byte Folded Reload str d0, [sp, #21832] ; 8-byte Folded Spill b LBB0_6421 LBB0_6417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6419 b LBB0_6418 LBB0_6418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21824] ; 8-byte Folded Spill b LBB0_6420 LBB0_6419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21824] ; 8-byte Folded Spill b LBB0_6420 LBB0_6420: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21824] ; 8-byte Folded Reload str d0, [sp, #21832] ; 8-byte Folded Spill b LBB0_6421 LBB0_6421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21832] ; 8-byte Folded Reload str d0, [sp, #21816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6423 b LBB0_6422 LBB0_6422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21808] ; 8-byte Folded Spill b LBB0_6424 LBB0_6423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21808] ; 8-byte Folded Spill b LBB0_6424 LBB0_6424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21808] ; 8-byte Folded Reload str d0, [sp, #21792] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6426 b LBB0_6425 LBB0_6425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21784] ; 8-byte Folded Spill b LBB0_6427 LBB0_6426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21784] ; 8-byte Folded Spill b LBB0_6427 LBB0_6427: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21800] ; 8-byte Folded Reload ldr d1, [sp, #21784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6429 b LBB0_6428 LBB0_6428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21776] ; 8-byte Folded Spill b LBB0_6433 LBB0_6429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6431 b LBB0_6430 LBB0_6430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21768] ; 8-byte Folded Spill b LBB0_6432 LBB0_6431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21768] ; 8-byte Folded Spill b LBB0_6432 LBB0_6432: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21768] ; 8-byte Folded Reload str d0, [sp, #21776] ; 8-byte Folded Spill b LBB0_6433 LBB0_6433: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21792] ; 8-byte Folded Reload ldr d1, [sp, #21776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6438 b LBB0_6434 LBB0_6434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6436 b LBB0_6435 LBB0_6435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21760] ; 8-byte Folded Spill b LBB0_6437 LBB0_6436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21760] ; 8-byte Folded Spill b LBB0_6437 LBB0_6437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21760] ; 8-byte Folded Reload str d0, [sp, #21752] ; 8-byte Folded Spill b LBB0_6448 LBB0_6438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6440 b LBB0_6439 LBB0_6439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21736] ; 8-byte Folded Spill b LBB0_6441 LBB0_6440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21736] ; 8-byte Folded Spill b LBB0_6441 LBB0_6441: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21744] ; 8-byte Folded Reload ldr d1, [sp, #21736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6443 b LBB0_6442 LBB0_6442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21728] ; 8-byte Folded Spill b LBB0_6447 LBB0_6443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6445 b LBB0_6444 LBB0_6444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21720] ; 8-byte Folded Spill b LBB0_6446 LBB0_6445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21720] ; 8-byte Folded Spill b LBB0_6446 LBB0_6446: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21720] ; 8-byte Folded Reload str d0, [sp, #21728] ; 8-byte Folded Spill b LBB0_6447 LBB0_6447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21728] ; 8-byte Folded Reload str d0, [sp, #21752] ; 8-byte Folded Spill b LBB0_6448 LBB0_6448: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21816] ; 8-byte Folded Reload ldr d1, [sp, #21752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6465 b LBB0_6449 LBB0_6449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6451 b LBB0_6450 LBB0_6450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21712] ; 8-byte Folded Spill b LBB0_6452 LBB0_6451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21712] ; 8-byte Folded Spill b LBB0_6452 LBB0_6452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21712] ; 8-byte Folded Reload str d0, [sp, #21704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6454 b LBB0_6453 LBB0_6453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21696] ; 8-byte Folded Spill b LBB0_6455 LBB0_6454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21696] ; 8-byte Folded Spill b LBB0_6455 LBB0_6455: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21704] ; 8-byte Folded Reload ldr d1, [sp, #21696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6460 b LBB0_6456 LBB0_6456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6458 b LBB0_6457 LBB0_6457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21688] ; 8-byte Folded Spill b LBB0_6459 LBB0_6458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21688] ; 8-byte Folded Spill b LBB0_6459 LBB0_6459: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21688] ; 8-byte Folded Reload str d0, [sp, #21680] ; 8-byte Folded Spill b LBB0_6464 LBB0_6460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6462 b LBB0_6461 LBB0_6461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21672] ; 8-byte Folded Spill b LBB0_6463 LBB0_6462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21672] ; 8-byte Folded Spill b LBB0_6463 LBB0_6463: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21672] ; 8-byte Folded Reload str d0, [sp, #21680] ; 8-byte Folded Spill b LBB0_6464 LBB0_6464: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21680] ; 8-byte Folded Reload str d0, [sp, #21664] ; 8-byte Folded Spill b LBB0_6493 LBB0_6465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6467 b LBB0_6466 LBB0_6466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21656] ; 8-byte Folded Spill b LBB0_6468 LBB0_6467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21656] ; 8-byte Folded Spill b LBB0_6468 LBB0_6468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21656] ; 8-byte Folded Reload str d0, [sp, #21640] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6470 b LBB0_6469 LBB0_6469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21632] ; 8-byte Folded Spill b LBB0_6471 LBB0_6470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21632] ; 8-byte Folded Spill b LBB0_6471 LBB0_6471: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21648] ; 8-byte Folded Reload ldr d1, [sp, #21632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6473 b LBB0_6472 LBB0_6472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21624] ; 8-byte Folded Spill b LBB0_6477 LBB0_6473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6475 b LBB0_6474 LBB0_6474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21616] ; 8-byte Folded Spill b LBB0_6476 LBB0_6475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21616] ; 8-byte Folded Spill b LBB0_6476 LBB0_6476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21616] ; 8-byte Folded Reload str d0, [sp, #21624] ; 8-byte Folded Spill b LBB0_6477 LBB0_6477: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21640] ; 8-byte Folded Reload ldr d1, [sp, #21624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6482 b LBB0_6478 LBB0_6478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6480 b LBB0_6479 LBB0_6479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21608] ; 8-byte Folded Spill b LBB0_6481 LBB0_6480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21608] ; 8-byte Folded Spill b LBB0_6481 LBB0_6481: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21608] ; 8-byte Folded Reload str d0, [sp, #21600] ; 8-byte Folded Spill b LBB0_6492 LBB0_6482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6484 b LBB0_6483 LBB0_6483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21584] ; 8-byte Folded Spill b LBB0_6485 LBB0_6484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21584] ; 8-byte Folded Spill b LBB0_6485 LBB0_6485: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21592] ; 8-byte Folded Reload ldr d1, [sp, #21584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6487 b LBB0_6486 LBB0_6486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21576] ; 8-byte Folded Spill b LBB0_6491 LBB0_6487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6489 b LBB0_6488 LBB0_6488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21568] ; 8-byte Folded Spill b LBB0_6490 LBB0_6489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21568] ; 8-byte Folded Spill b LBB0_6490 LBB0_6490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21568] ; 8-byte Folded Reload str d0, [sp, #21576] ; 8-byte Folded Spill b LBB0_6491 LBB0_6491: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21576] ; 8-byte Folded Reload str d0, [sp, #21600] ; 8-byte Folded Spill b LBB0_6492 LBB0_6492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21600] ; 8-byte Folded Reload str d0, [sp, #21664] ; 8-byte Folded Spill b LBB0_6493 LBB0_6493: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21872] ; 8-byte Folded Reload ldr d1, [sp, #21664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6582 b LBB0_6494 LBB0_6494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6496 b LBB0_6495 LBB0_6495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21560] ; 8-byte Folded Spill b LBB0_6497 LBB0_6496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #21560] ; 8-byte Folded Spill b LBB0_6497 LBB0_6497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21560] ; 8-byte Folded Reload str d0, [sp, #21552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6499 b LBB0_6498 LBB0_6498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #21544] ; 8-byte Folded Spill b LBB0_6500 LBB0_6499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #21544] ; 8-byte Folded Spill b LBB0_6500 LBB0_6500: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21552] ; 8-byte Folded Reload ldr d1, [sp, #21544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6505 b LBB0_6501 LBB0_6501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6503 b LBB0_6502 LBB0_6502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21536] ; 8-byte Folded Spill b LBB0_6504 LBB0_6503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #21536] ; 8-byte Folded Spill b LBB0_6504 LBB0_6504: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21536] ; 8-byte Folded Reload str d0, [sp, #21528] ; 8-byte Folded Spill b LBB0_6509 LBB0_6505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6507 b LBB0_6506 LBB0_6506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #21520] ; 8-byte Folded Spill b LBB0_6508 LBB0_6507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #21520] ; 8-byte Folded Spill b LBB0_6508 LBB0_6508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21520] ; 8-byte Folded Reload str d0, [sp, #21528] ; 8-byte Folded Spill b LBB0_6509 LBB0_6509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21528] ; 8-byte Folded Reload str d0, [sp, #21512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6511 b LBB0_6510 LBB0_6510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21504] ; 8-byte Folded Spill b LBB0_6512 LBB0_6511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21504] ; 8-byte Folded Spill b LBB0_6512 LBB0_6512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21504] ; 8-byte Folded Reload str d0, [sp, #21488] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6514 b LBB0_6513 LBB0_6513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21480] ; 8-byte Folded Spill b LBB0_6515 LBB0_6514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21480] ; 8-byte Folded Spill b LBB0_6515 LBB0_6515: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21496] ; 8-byte Folded Reload ldr d1, [sp, #21480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6517 b LBB0_6516 LBB0_6516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21472] ; 8-byte Folded Spill b LBB0_6521 LBB0_6517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6519 b LBB0_6518 LBB0_6518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21464] ; 8-byte Folded Spill b LBB0_6520 LBB0_6519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21464] ; 8-byte Folded Spill b LBB0_6520 LBB0_6520: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21464] ; 8-byte Folded Reload str d0, [sp, #21472] ; 8-byte Folded Spill b LBB0_6521 LBB0_6521: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21488] ; 8-byte Folded Reload ldr d1, [sp, #21472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6526 b LBB0_6522 LBB0_6522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6524 b LBB0_6523 LBB0_6523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21456] ; 8-byte Folded Spill b LBB0_6525 LBB0_6524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21456] ; 8-byte Folded Spill b LBB0_6525 LBB0_6525: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21456] ; 8-byte Folded Reload str d0, [sp, #21448] ; 8-byte Folded Spill b LBB0_6536 LBB0_6526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6528 b LBB0_6527 LBB0_6527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21432] ; 8-byte Folded Spill b LBB0_6529 LBB0_6528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21432] ; 8-byte Folded Spill b LBB0_6529 LBB0_6529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21440] ; 8-byte Folded Reload ldr d1, [sp, #21432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6531 b LBB0_6530 LBB0_6530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21424] ; 8-byte Folded Spill b LBB0_6535 LBB0_6531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6533 b LBB0_6532 LBB0_6532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21416] ; 8-byte Folded Spill b LBB0_6534 LBB0_6533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21416] ; 8-byte Folded Spill b LBB0_6534 LBB0_6534: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21416] ; 8-byte Folded Reload str d0, [sp, #21424] ; 8-byte Folded Spill b LBB0_6535 LBB0_6535: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21424] ; 8-byte Folded Reload str d0, [sp, #21448] ; 8-byte Folded Spill b LBB0_6536 LBB0_6536: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21512] ; 8-byte Folded Reload ldr d1, [sp, #21448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6553 b LBB0_6537 LBB0_6537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6539 b LBB0_6538 LBB0_6538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21408] ; 8-byte Folded Spill b LBB0_6540 LBB0_6539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #21408] ; 8-byte Folded Spill b LBB0_6540 LBB0_6540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21408] ; 8-byte Folded Reload str d0, [sp, #21400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6542 b LBB0_6541 LBB0_6541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #21392] ; 8-byte Folded Spill b LBB0_6543 LBB0_6542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #21392] ; 8-byte Folded Spill b LBB0_6543 LBB0_6543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21400] ; 8-byte Folded Reload ldr d1, [sp, #21392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6548 b LBB0_6544 LBB0_6544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6546 b LBB0_6545 LBB0_6545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21384] ; 8-byte Folded Spill b LBB0_6547 LBB0_6546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #21384] ; 8-byte Folded Spill b LBB0_6547 LBB0_6547: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21384] ; 8-byte Folded Reload str d0, [sp, #21376] ; 8-byte Folded Spill b LBB0_6552 LBB0_6548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6550 b LBB0_6549 LBB0_6549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #21368] ; 8-byte Folded Spill b LBB0_6551 LBB0_6550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #21368] ; 8-byte Folded Spill b LBB0_6551 LBB0_6551: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21368] ; 8-byte Folded Reload str d0, [sp, #21376] ; 8-byte Folded Spill b LBB0_6552 LBB0_6552: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21376] ; 8-byte Folded Reload str d0, [sp, #21360] ; 8-byte Folded Spill b LBB0_6581 LBB0_6553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6555 b LBB0_6554 LBB0_6554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21352] ; 8-byte Folded Spill b LBB0_6556 LBB0_6555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21352] ; 8-byte Folded Spill b LBB0_6556 LBB0_6556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21352] ; 8-byte Folded Reload str d0, [sp, #21336] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6558 b LBB0_6557 LBB0_6557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21328] ; 8-byte Folded Spill b LBB0_6559 LBB0_6558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21328] ; 8-byte Folded Spill b LBB0_6559 LBB0_6559: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21344] ; 8-byte Folded Reload ldr d1, [sp, #21328] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6561 b LBB0_6560 LBB0_6560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21320] ; 8-byte Folded Spill b LBB0_6565 LBB0_6561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6563 b LBB0_6562 LBB0_6562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21312] ; 8-byte Folded Spill b LBB0_6564 LBB0_6563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21312] ; 8-byte Folded Spill b LBB0_6564 LBB0_6564: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21312] ; 8-byte Folded Reload str d0, [sp, #21320] ; 8-byte Folded Spill b LBB0_6565 LBB0_6565: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21336] ; 8-byte Folded Reload ldr d1, [sp, #21320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6570 b LBB0_6566 LBB0_6566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6568 b LBB0_6567 LBB0_6567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21304] ; 8-byte Folded Spill b LBB0_6569 LBB0_6568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #21304] ; 8-byte Folded Spill b LBB0_6569 LBB0_6569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21304] ; 8-byte Folded Reload str d0, [sp, #21296] ; 8-byte Folded Spill b LBB0_6580 LBB0_6570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6572 b LBB0_6571 LBB0_6571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21280] ; 8-byte Folded Spill b LBB0_6573 LBB0_6572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21280] ; 8-byte Folded Spill b LBB0_6573 LBB0_6573: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21288] ; 8-byte Folded Reload ldr d1, [sp, #21280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6575 b LBB0_6574 LBB0_6574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #21272] ; 8-byte Folded Spill b LBB0_6579 LBB0_6575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6577 b LBB0_6576 LBB0_6576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21264] ; 8-byte Folded Spill b LBB0_6578 LBB0_6577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #21264] ; 8-byte Folded Spill b LBB0_6578 LBB0_6578: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21264] ; 8-byte Folded Reload str d0, [sp, #21272] ; 8-byte Folded Spill b LBB0_6579 LBB0_6579: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21272] ; 8-byte Folded Reload str d0, [sp, #21296] ; 8-byte Folded Spill b LBB0_6580 LBB0_6580: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21296] ; 8-byte Folded Reload str d0, [sp, #21360] ; 8-byte Folded Spill b LBB0_6581 LBB0_6581: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21360] ; 8-byte Folded Reload str d0, [sp, #21256] ; 8-byte Folded Spill b LBB0_6670 LBB0_6582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6584 b LBB0_6583 LBB0_6583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21248] ; 8-byte Folded Spill b LBB0_6585 LBB0_6584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21248] ; 8-byte Folded Spill b LBB0_6585 LBB0_6585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21248] ; 8-byte Folded Reload str d0, [sp, #21240] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6587 b LBB0_6586 LBB0_6586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21232] ; 8-byte Folded Spill b LBB0_6588 LBB0_6587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21232] ; 8-byte Folded Spill b LBB0_6588 LBB0_6588: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21240] ; 8-byte Folded Reload ldr d1, [sp, #21232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6593 b LBB0_6589 LBB0_6589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6591 b LBB0_6590 LBB0_6590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21224] ; 8-byte Folded Spill b LBB0_6592 LBB0_6591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21224] ; 8-byte Folded Spill b LBB0_6592 LBB0_6592: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21224] ; 8-byte Folded Reload str d0, [sp, #21216] ; 8-byte Folded Spill b LBB0_6597 LBB0_6593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6595 b LBB0_6594 LBB0_6594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21208] ; 8-byte Folded Spill b LBB0_6596 LBB0_6595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21208] ; 8-byte Folded Spill b LBB0_6596 LBB0_6596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21208] ; 8-byte Folded Reload str d0, [sp, #21216] ; 8-byte Folded Spill b LBB0_6597 LBB0_6597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21216] ; 8-byte Folded Reload str d0, [sp, #21200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6599 b LBB0_6598 LBB0_6598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21192] ; 8-byte Folded Spill b LBB0_6600 LBB0_6599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21192] ; 8-byte Folded Spill b LBB0_6600 LBB0_6600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21192] ; 8-byte Folded Reload str d0, [sp, #21176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6602 b LBB0_6601 LBB0_6601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21168] ; 8-byte Folded Spill b LBB0_6603 LBB0_6602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21168] ; 8-byte Folded Spill b LBB0_6603 LBB0_6603: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21184] ; 8-byte Folded Reload ldr d1, [sp, #21168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6605 b LBB0_6604 LBB0_6604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21160] ; 8-byte Folded Spill b LBB0_6609 LBB0_6605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6607 b LBB0_6606 LBB0_6606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21152] ; 8-byte Folded Spill b LBB0_6608 LBB0_6607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21152] ; 8-byte Folded Spill b LBB0_6608 LBB0_6608: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21152] ; 8-byte Folded Reload str d0, [sp, #21160] ; 8-byte Folded Spill b LBB0_6609 LBB0_6609: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21176] ; 8-byte Folded Reload ldr d1, [sp, #21160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6614 b LBB0_6610 LBB0_6610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6612 b LBB0_6611 LBB0_6611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21144] ; 8-byte Folded Spill b LBB0_6613 LBB0_6612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21144] ; 8-byte Folded Spill b LBB0_6613 LBB0_6613: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21144] ; 8-byte Folded Reload str d0, [sp, #21136] ; 8-byte Folded Spill b LBB0_6624 LBB0_6614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6616 b LBB0_6615 LBB0_6615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21120] ; 8-byte Folded Spill b LBB0_6617 LBB0_6616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21120] ; 8-byte Folded Spill b LBB0_6617 LBB0_6617: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21128] ; 8-byte Folded Reload ldr d1, [sp, #21120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6619 b LBB0_6618 LBB0_6618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21112] ; 8-byte Folded Spill b LBB0_6623 LBB0_6619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6621 b LBB0_6620 LBB0_6620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21104] ; 8-byte Folded Spill b LBB0_6622 LBB0_6621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21104] ; 8-byte Folded Spill b LBB0_6622 LBB0_6622: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21104] ; 8-byte Folded Reload str d0, [sp, #21112] ; 8-byte Folded Spill b LBB0_6623 LBB0_6623: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21112] ; 8-byte Folded Reload str d0, [sp, #21136] ; 8-byte Folded Spill b LBB0_6624 LBB0_6624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21200] ; 8-byte Folded Reload ldr d1, [sp, #21136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6641 b LBB0_6625 LBB0_6625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6627 b LBB0_6626 LBB0_6626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21096] ; 8-byte Folded Spill b LBB0_6628 LBB0_6627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21096] ; 8-byte Folded Spill b LBB0_6628 LBB0_6628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21096] ; 8-byte Folded Reload str d0, [sp, #21088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6630 b LBB0_6629 LBB0_6629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21080] ; 8-byte Folded Spill b LBB0_6631 LBB0_6630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21080] ; 8-byte Folded Spill b LBB0_6631 LBB0_6631: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21088] ; 8-byte Folded Reload ldr d1, [sp, #21080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6636 b LBB0_6632 LBB0_6632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6634 b LBB0_6633 LBB0_6633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #21072] ; 8-byte Folded Spill b LBB0_6635 LBB0_6634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #21072] ; 8-byte Folded Spill b LBB0_6635 LBB0_6635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21072] ; 8-byte Folded Reload str d0, [sp, #21064] ; 8-byte Folded Spill b LBB0_6640 LBB0_6636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6638 b LBB0_6637 LBB0_6637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21056] ; 8-byte Folded Spill b LBB0_6639 LBB0_6638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #21056] ; 8-byte Folded Spill b LBB0_6639 LBB0_6639: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21056] ; 8-byte Folded Reload str d0, [sp, #21064] ; 8-byte Folded Spill b LBB0_6640 LBB0_6640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21064] ; 8-byte Folded Reload str d0, [sp, #21048] ; 8-byte Folded Spill b LBB0_6669 LBB0_6641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6643 b LBB0_6642 LBB0_6642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #21040] ; 8-byte Folded Spill b LBB0_6644 LBB0_6643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #21040] ; 8-byte Folded Spill b LBB0_6644 LBB0_6644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21040] ; 8-byte Folded Reload str d0, [sp, #21024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6646 b LBB0_6645 LBB0_6645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21016] ; 8-byte Folded Spill b LBB0_6647 LBB0_6646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21016] ; 8-byte Folded Spill b LBB0_6647 LBB0_6647: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21032] ; 8-byte Folded Reload ldr d1, [sp, #21016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6649 b LBB0_6648 LBB0_6648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #21008] ; 8-byte Folded Spill b LBB0_6653 LBB0_6649: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6651 b LBB0_6650 LBB0_6650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #21000] ; 8-byte Folded Spill b LBB0_6652 LBB0_6651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #21000] ; 8-byte Folded Spill b LBB0_6652 LBB0_6652: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21000] ; 8-byte Folded Reload str d0, [sp, #21008] ; 8-byte Folded Spill b LBB0_6653 LBB0_6653: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21024] ; 8-byte Folded Reload ldr d1, [sp, #21008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6658 b LBB0_6654 LBB0_6654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6656 b LBB0_6655 LBB0_6655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #20992] ; 8-byte Folded Spill b LBB0_6657 LBB0_6656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20992] ; 8-byte Folded Spill b LBB0_6657 LBB0_6657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20992] ; 8-byte Folded Reload str d0, [sp, #20984] ; 8-byte Folded Spill b LBB0_6668 LBB0_6658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3664 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #20976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6660 b LBB0_6659 LBB0_6659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20968] ; 8-byte Folded Spill b LBB0_6661 LBB0_6660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20968] ; 8-byte Folded Spill b LBB0_6661 LBB0_6661: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20976] ; 8-byte Folded Reload ldr d1, [sp, #20968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6663 b LBB0_6662 LBB0_6662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #20960] ; 8-byte Folded Spill b LBB0_6667 LBB0_6663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6665 b LBB0_6664 LBB0_6664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20952] ; 8-byte Folded Spill b LBB0_6666 LBB0_6665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20952] ; 8-byte Folded Spill b LBB0_6666 LBB0_6666: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20952] ; 8-byte Folded Reload str d0, [sp, #20960] ; 8-byte Folded Spill b LBB0_6667 LBB0_6667: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20960] ; 8-byte Folded Reload str d0, [sp, #20984] ; 8-byte Folded Spill b LBB0_6668 LBB0_6668: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20984] ; 8-byte Folded Reload str d0, [sp, #21048] ; 8-byte Folded Spill b LBB0_6669 LBB0_6669: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #21048] ; 8-byte Folded Reload str d0, [sp, #21256] ; 8-byte Folded Spill b LBB0_6670 LBB0_6670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #21256] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3764 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6672 b LBB0_6671 LBB0_6671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20944] ; 8-byte Folded Spill b LBB0_6673 LBB0_6672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20944] ; 8-byte Folded Spill b LBB0_6673 LBB0_6673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20944] ; 8-byte Folded Reload str d0, [sp, #20936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6675 b LBB0_6674 LBB0_6674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20928] ; 8-byte Folded Spill b LBB0_6676 LBB0_6675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20928] ; 8-byte Folded Spill b LBB0_6676 LBB0_6676: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20936] ; 8-byte Folded Reload ldr d1, [sp, #20928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6681 b LBB0_6677 LBB0_6677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6679 b LBB0_6678 LBB0_6678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20920] ; 8-byte Folded Spill b LBB0_6680 LBB0_6679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20920] ; 8-byte Folded Spill b LBB0_6680 LBB0_6680: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20920] ; 8-byte Folded Reload str d0, [sp, #20912] ; 8-byte Folded Spill b LBB0_6685 LBB0_6681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6683 b LBB0_6682 LBB0_6682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20904] ; 8-byte Folded Spill b LBB0_6684 LBB0_6683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20904] ; 8-byte Folded Spill b LBB0_6684 LBB0_6684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20904] ; 8-byte Folded Reload str d0, [sp, #20912] ; 8-byte Folded Spill b LBB0_6685 LBB0_6685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20912] ; 8-byte Folded Reload str d0, [sp, #20896] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6687 b LBB0_6686 LBB0_6686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20888] ; 8-byte Folded Spill b LBB0_6688 LBB0_6687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20888] ; 8-byte Folded Spill b LBB0_6688 LBB0_6688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20888] ; 8-byte Folded Reload str d0, [sp, #20872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6690 b LBB0_6689 LBB0_6689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20864] ; 8-byte Folded Spill b LBB0_6691 LBB0_6690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20864] ; 8-byte Folded Spill b LBB0_6691 LBB0_6691: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20880] ; 8-byte Folded Reload ldr d1, [sp, #20864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6693 b LBB0_6692 LBB0_6692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20856] ; 8-byte Folded Spill b LBB0_6697 LBB0_6693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6695 b LBB0_6694 LBB0_6694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20848] ; 8-byte Folded Spill b LBB0_6696 LBB0_6695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20848] ; 8-byte Folded Spill b LBB0_6696 LBB0_6696: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20848] ; 8-byte Folded Reload str d0, [sp, #20856] ; 8-byte Folded Spill b LBB0_6697 LBB0_6697: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20872] ; 8-byte Folded Reload ldr d1, [sp, #20856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6702 b LBB0_6698 LBB0_6698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6700 b LBB0_6699 LBB0_6699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20840] ; 8-byte Folded Spill b LBB0_6701 LBB0_6700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20840] ; 8-byte Folded Spill b LBB0_6701 LBB0_6701: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20840] ; 8-byte Folded Reload str d0, [sp, #20832] ; 8-byte Folded Spill b LBB0_6712 LBB0_6702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6704 b LBB0_6703 LBB0_6703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20816] ; 8-byte Folded Spill b LBB0_6705 LBB0_6704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20816] ; 8-byte Folded Spill b LBB0_6705 LBB0_6705: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20824] ; 8-byte Folded Reload ldr d1, [sp, #20816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6707 b LBB0_6706 LBB0_6706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20808] ; 8-byte Folded Spill b LBB0_6711 LBB0_6707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6709 b LBB0_6708 LBB0_6708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20800] ; 8-byte Folded Spill b LBB0_6710 LBB0_6709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20800] ; 8-byte Folded Spill b LBB0_6710 LBB0_6710: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20800] ; 8-byte Folded Reload str d0, [sp, #20808] ; 8-byte Folded Spill b LBB0_6711 LBB0_6711: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20808] ; 8-byte Folded Reload str d0, [sp, #20832] ; 8-byte Folded Spill b LBB0_6712 LBB0_6712: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20896] ; 8-byte Folded Reload ldr d1, [sp, #20832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6729 b LBB0_6713 LBB0_6713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6715 b LBB0_6714 LBB0_6714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20792] ; 8-byte Folded Spill b LBB0_6716 LBB0_6715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20792] ; 8-byte Folded Spill b LBB0_6716 LBB0_6716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20792] ; 8-byte Folded Reload str d0, [sp, #20784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6718 b LBB0_6717 LBB0_6717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20776] ; 8-byte Folded Spill b LBB0_6719 LBB0_6718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20776] ; 8-byte Folded Spill b LBB0_6719 LBB0_6719: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20784] ; 8-byte Folded Reload ldr d1, [sp, #20776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6724 b LBB0_6720 LBB0_6720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6722 b LBB0_6721 LBB0_6721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20768] ; 8-byte Folded Spill b LBB0_6723 LBB0_6722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20768] ; 8-byte Folded Spill b LBB0_6723 LBB0_6723: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20768] ; 8-byte Folded Reload str d0, [sp, #20760] ; 8-byte Folded Spill b LBB0_6728 LBB0_6724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6726 b LBB0_6725 LBB0_6725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20752] ; 8-byte Folded Spill b LBB0_6727 LBB0_6726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20752] ; 8-byte Folded Spill b LBB0_6727 LBB0_6727: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20752] ; 8-byte Folded Reload str d0, [sp, #20760] ; 8-byte Folded Spill b LBB0_6728 LBB0_6728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20760] ; 8-byte Folded Reload str d0, [sp, #20744] ; 8-byte Folded Spill b LBB0_6757 LBB0_6729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6731 b LBB0_6730 LBB0_6730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20736] ; 8-byte Folded Spill b LBB0_6732 LBB0_6731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20736] ; 8-byte Folded Spill b LBB0_6732 LBB0_6732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20736] ; 8-byte Folded Reload str d0, [sp, #20720] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6734 b LBB0_6733 LBB0_6733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20712] ; 8-byte Folded Spill b LBB0_6735 LBB0_6734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20712] ; 8-byte Folded Spill b LBB0_6735 LBB0_6735: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20728] ; 8-byte Folded Reload ldr d1, [sp, #20712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6737 b LBB0_6736 LBB0_6736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20704] ; 8-byte Folded Spill b LBB0_6741 LBB0_6737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6739 b LBB0_6738 LBB0_6738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20696] ; 8-byte Folded Spill b LBB0_6740 LBB0_6739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20696] ; 8-byte Folded Spill b LBB0_6740 LBB0_6740: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20696] ; 8-byte Folded Reload str d0, [sp, #20704] ; 8-byte Folded Spill b LBB0_6741 LBB0_6741: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20720] ; 8-byte Folded Reload ldr d1, [sp, #20704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6746 b LBB0_6742 LBB0_6742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6744 b LBB0_6743 LBB0_6743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20688] ; 8-byte Folded Spill b LBB0_6745 LBB0_6744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20688] ; 8-byte Folded Spill b LBB0_6745 LBB0_6745: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20688] ; 8-byte Folded Reload str d0, [sp, #20680] ; 8-byte Folded Spill b LBB0_6756 LBB0_6746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20672] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6748 b LBB0_6747 LBB0_6747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20664] ; 8-byte Folded Spill b LBB0_6749 LBB0_6748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20664] ; 8-byte Folded Spill b LBB0_6749 LBB0_6749: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20672] ; 8-byte Folded Reload ldr d1, [sp, #20664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6751 b LBB0_6750 LBB0_6750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20656] ; 8-byte Folded Spill b LBB0_6755 LBB0_6751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6753 b LBB0_6752 LBB0_6752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20648] ; 8-byte Folded Spill b LBB0_6754 LBB0_6753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20648] ; 8-byte Folded Spill b LBB0_6754 LBB0_6754: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20648] ; 8-byte Folded Reload str d0, [sp, #20656] ; 8-byte Folded Spill b LBB0_6755 LBB0_6755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20656] ; 8-byte Folded Reload str d0, [sp, #20680] ; 8-byte Folded Spill b LBB0_6756 LBB0_6756: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20680] ; 8-byte Folded Reload str d0, [sp, #20744] ; 8-byte Folded Spill b LBB0_6757 LBB0_6757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20744] ; 8-byte Folded Reload str d0, [sp, #20640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6759 b LBB0_6758 LBB0_6758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20632] ; 8-byte Folded Spill b LBB0_6760 LBB0_6759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20632] ; 8-byte Folded Spill b LBB0_6760 LBB0_6760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20632] ; 8-byte Folded Reload str d0, [sp, #20624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6762 b LBB0_6761 LBB0_6761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #20616] ; 8-byte Folded Spill b LBB0_6763 LBB0_6762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #20616] ; 8-byte Folded Spill b LBB0_6763 LBB0_6763: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20624] ; 8-byte Folded Reload ldr d1, [sp, #20616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6768 b LBB0_6764 LBB0_6764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6766 b LBB0_6765 LBB0_6765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20608] ; 8-byte Folded Spill b LBB0_6767 LBB0_6766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20608] ; 8-byte Folded Spill b LBB0_6767 LBB0_6767: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20608] ; 8-byte Folded Reload str d0, [sp, #20600] ; 8-byte Folded Spill b LBB0_6772 LBB0_6768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6770 b LBB0_6769 LBB0_6769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #20592] ; 8-byte Folded Spill b LBB0_6771 LBB0_6770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #20592] ; 8-byte Folded Spill b LBB0_6771 LBB0_6771: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20592] ; 8-byte Folded Reload str d0, [sp, #20600] ; 8-byte Folded Spill b LBB0_6772 LBB0_6772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20600] ; 8-byte Folded Reload str d0, [sp, #20584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6774 b LBB0_6773 LBB0_6773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20576] ; 8-byte Folded Spill b LBB0_6775 LBB0_6774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20576] ; 8-byte Folded Spill b LBB0_6775 LBB0_6775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20576] ; 8-byte Folded Reload str d0, [sp, #20560] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #20568] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6777 b LBB0_6776 LBB0_6776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20552] ; 8-byte Folded Spill b LBB0_6778 LBB0_6777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20552] ; 8-byte Folded Spill b LBB0_6778 LBB0_6778: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20568] ; 8-byte Folded Reload ldr d1, [sp, #20552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6780 b LBB0_6779 LBB0_6779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20544] ; 8-byte Folded Spill b LBB0_6784 LBB0_6780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6782 b LBB0_6781 LBB0_6781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20536] ; 8-byte Folded Spill b LBB0_6783 LBB0_6782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20536] ; 8-byte Folded Spill b LBB0_6783 LBB0_6783: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20536] ; 8-byte Folded Reload str d0, [sp, #20544] ; 8-byte Folded Spill b LBB0_6784 LBB0_6784: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20560] ; 8-byte Folded Reload ldr d1, [sp, #20544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6789 b LBB0_6785 LBB0_6785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6787 b LBB0_6786 LBB0_6786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20528] ; 8-byte Folded Spill b LBB0_6788 LBB0_6787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20528] ; 8-byte Folded Spill b LBB0_6788 LBB0_6788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20528] ; 8-byte Folded Reload str d0, [sp, #20520] ; 8-byte Folded Spill b LBB0_6799 LBB0_6789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #20512] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6791 b LBB0_6790 LBB0_6790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20504] ; 8-byte Folded Spill b LBB0_6792 LBB0_6791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20504] ; 8-byte Folded Spill b LBB0_6792 LBB0_6792: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20512] ; 8-byte Folded Reload ldr d1, [sp, #20504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6794 b LBB0_6793 LBB0_6793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20496] ; 8-byte Folded Spill b LBB0_6798 LBB0_6794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6796 b LBB0_6795 LBB0_6795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20488] ; 8-byte Folded Spill b LBB0_6797 LBB0_6796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20488] ; 8-byte Folded Spill b LBB0_6797 LBB0_6797: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20488] ; 8-byte Folded Reload str d0, [sp, #20496] ; 8-byte Folded Spill b LBB0_6798 LBB0_6798: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20496] ; 8-byte Folded Reload str d0, [sp, #20520] ; 8-byte Folded Spill b LBB0_6799 LBB0_6799: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20584] ; 8-byte Folded Reload ldr d1, [sp, #20520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6816 b LBB0_6800 LBB0_6800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6802 b LBB0_6801 LBB0_6801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20480] ; 8-byte Folded Spill b LBB0_6803 LBB0_6802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20480] ; 8-byte Folded Spill b LBB0_6803 LBB0_6803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20480] ; 8-byte Folded Reload str d0, [sp, #20472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6805 b LBB0_6804 LBB0_6804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #20464] ; 8-byte Folded Spill b LBB0_6806 LBB0_6805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #20464] ; 8-byte Folded Spill b LBB0_6806 LBB0_6806: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20472] ; 8-byte Folded Reload ldr d1, [sp, #20464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6811 b LBB0_6807 LBB0_6807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6809 b LBB0_6808 LBB0_6808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20456] ; 8-byte Folded Spill b LBB0_6810 LBB0_6809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20456] ; 8-byte Folded Spill b LBB0_6810 LBB0_6810: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20456] ; 8-byte Folded Reload str d0, [sp, #20448] ; 8-byte Folded Spill b LBB0_6815 LBB0_6811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6813 b LBB0_6812 LBB0_6812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #20440] ; 8-byte Folded Spill b LBB0_6814 LBB0_6813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #20440] ; 8-byte Folded Spill b LBB0_6814 LBB0_6814: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20440] ; 8-byte Folded Reload str d0, [sp, #20448] ; 8-byte Folded Spill b LBB0_6815 LBB0_6815: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20448] ; 8-byte Folded Reload str d0, [sp, #20432] ; 8-byte Folded Spill b LBB0_6844 LBB0_6816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6818 b LBB0_6817 LBB0_6817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20424] ; 8-byte Folded Spill b LBB0_6819 LBB0_6818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20424] ; 8-byte Folded Spill b LBB0_6819 LBB0_6819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20424] ; 8-byte Folded Reload str d0, [sp, #20408] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #20416] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6821 b LBB0_6820 LBB0_6820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20400] ; 8-byte Folded Spill b LBB0_6822 LBB0_6821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20400] ; 8-byte Folded Spill b LBB0_6822 LBB0_6822: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20416] ; 8-byte Folded Reload ldr d1, [sp, #20400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6824 b LBB0_6823 LBB0_6823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20392] ; 8-byte Folded Spill b LBB0_6828 LBB0_6824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6826 b LBB0_6825 LBB0_6825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20384] ; 8-byte Folded Spill b LBB0_6827 LBB0_6826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20384] ; 8-byte Folded Spill b LBB0_6827 LBB0_6827: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20384] ; 8-byte Folded Reload str d0, [sp, #20392] ; 8-byte Folded Spill b LBB0_6828 LBB0_6828: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20408] ; 8-byte Folded Reload ldr d1, [sp, #20392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6833 b LBB0_6829 LBB0_6829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6831 b LBB0_6830 LBB0_6830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20376] ; 8-byte Folded Spill b LBB0_6832 LBB0_6831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20376] ; 8-byte Folded Spill b LBB0_6832 LBB0_6832: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20376] ; 8-byte Folded Reload str d0, [sp, #20368] ; 8-byte Folded Spill b LBB0_6843 LBB0_6833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #20360] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6835 b LBB0_6834 LBB0_6834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20352] ; 8-byte Folded Spill b LBB0_6836 LBB0_6835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20352] ; 8-byte Folded Spill b LBB0_6836 LBB0_6836: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20360] ; 8-byte Folded Reload ldr d1, [sp, #20352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6838 b LBB0_6837 LBB0_6837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20344] ; 8-byte Folded Spill b LBB0_6842 LBB0_6838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6840 b LBB0_6839 LBB0_6839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #20336] ; 8-byte Folded Spill b LBB0_6841 LBB0_6840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #20336] ; 8-byte Folded Spill b LBB0_6841 LBB0_6841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20336] ; 8-byte Folded Reload str d0, [sp, #20344] ; 8-byte Folded Spill b LBB0_6842 LBB0_6842: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20344] ; 8-byte Folded Reload str d0, [sp, #20368] ; 8-byte Folded Spill b LBB0_6843 LBB0_6843: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20368] ; 8-byte Folded Reload str d0, [sp, #20432] ; 8-byte Folded Spill b LBB0_6844 LBB0_6844: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20640] ; 8-byte Folded Reload ldr d1, [sp, #20432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6933 b LBB0_6845 LBB0_6845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6847 b LBB0_6846 LBB0_6846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20328] ; 8-byte Folded Spill b LBB0_6848 LBB0_6847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20328] ; 8-byte Folded Spill b LBB0_6848 LBB0_6848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20328] ; 8-byte Folded Reload str d0, [sp, #20320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6850 b LBB0_6849 LBB0_6849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20312] ; 8-byte Folded Spill b LBB0_6851 LBB0_6850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20312] ; 8-byte Folded Spill b LBB0_6851 LBB0_6851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20320] ; 8-byte Folded Reload ldr d1, [sp, #20312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6856 b LBB0_6852 LBB0_6852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6854 b LBB0_6853 LBB0_6853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20304] ; 8-byte Folded Spill b LBB0_6855 LBB0_6854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20304] ; 8-byte Folded Spill b LBB0_6855 LBB0_6855: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20304] ; 8-byte Folded Reload str d0, [sp, #20296] ; 8-byte Folded Spill b LBB0_6860 LBB0_6856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6858 b LBB0_6857 LBB0_6857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20288] ; 8-byte Folded Spill b LBB0_6859 LBB0_6858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20288] ; 8-byte Folded Spill b LBB0_6859 LBB0_6859: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20288] ; 8-byte Folded Reload str d0, [sp, #20296] ; 8-byte Folded Spill b LBB0_6860 LBB0_6860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20296] ; 8-byte Folded Reload str d0, [sp, #20280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6862 b LBB0_6861 LBB0_6861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20272] ; 8-byte Folded Spill b LBB0_6863 LBB0_6862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20272] ; 8-byte Folded Spill b LBB0_6863 LBB0_6863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20272] ; 8-byte Folded Reload str d0, [sp, #20256] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6865 b LBB0_6864 LBB0_6864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20248] ; 8-byte Folded Spill b LBB0_6866 LBB0_6865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20248] ; 8-byte Folded Spill b LBB0_6866 LBB0_6866: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20264] ; 8-byte Folded Reload ldr d1, [sp, #20248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6868 b LBB0_6867 LBB0_6867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20240] ; 8-byte Folded Spill b LBB0_6872 LBB0_6868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6870 b LBB0_6869 LBB0_6869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20232] ; 8-byte Folded Spill b LBB0_6871 LBB0_6870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20232] ; 8-byte Folded Spill b LBB0_6871 LBB0_6871: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20232] ; 8-byte Folded Reload str d0, [sp, #20240] ; 8-byte Folded Spill b LBB0_6872 LBB0_6872: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20256] ; 8-byte Folded Reload ldr d1, [sp, #20240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6877 b LBB0_6873 LBB0_6873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6875 b LBB0_6874 LBB0_6874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20224] ; 8-byte Folded Spill b LBB0_6876 LBB0_6875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20224] ; 8-byte Folded Spill b LBB0_6876 LBB0_6876: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20224] ; 8-byte Folded Reload str d0, [sp, #20216] ; 8-byte Folded Spill b LBB0_6887 LBB0_6877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6879 b LBB0_6878 LBB0_6878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20200] ; 8-byte Folded Spill b LBB0_6880 LBB0_6879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20200] ; 8-byte Folded Spill b LBB0_6880 LBB0_6880: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20208] ; 8-byte Folded Reload ldr d1, [sp, #20200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6882 b LBB0_6881 LBB0_6881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20192] ; 8-byte Folded Spill b LBB0_6886 LBB0_6882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6884 b LBB0_6883 LBB0_6883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20184] ; 8-byte Folded Spill b LBB0_6885 LBB0_6884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20184] ; 8-byte Folded Spill b LBB0_6885 LBB0_6885: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20184] ; 8-byte Folded Reload str d0, [sp, #20192] ; 8-byte Folded Spill b LBB0_6886 LBB0_6886: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20192] ; 8-byte Folded Reload str d0, [sp, #20216] ; 8-byte Folded Spill b LBB0_6887 LBB0_6887: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20280] ; 8-byte Folded Reload ldr d1, [sp, #20216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6904 b LBB0_6888 LBB0_6888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6890 b LBB0_6889 LBB0_6889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20176] ; 8-byte Folded Spill b LBB0_6891 LBB0_6890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20176] ; 8-byte Folded Spill b LBB0_6891 LBB0_6891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20176] ; 8-byte Folded Reload str d0, [sp, #20168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6893 b LBB0_6892 LBB0_6892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20160] ; 8-byte Folded Spill b LBB0_6894 LBB0_6893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20160] ; 8-byte Folded Spill b LBB0_6894 LBB0_6894: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20168] ; 8-byte Folded Reload ldr d1, [sp, #20160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6899 b LBB0_6895 LBB0_6895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6897 b LBB0_6896 LBB0_6896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20152] ; 8-byte Folded Spill b LBB0_6898 LBB0_6897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #20152] ; 8-byte Folded Spill b LBB0_6898 LBB0_6898: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20152] ; 8-byte Folded Reload str d0, [sp, #20144] ; 8-byte Folded Spill b LBB0_6903 LBB0_6899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6901 b LBB0_6900 LBB0_6900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20136] ; 8-byte Folded Spill b LBB0_6902 LBB0_6901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #20136] ; 8-byte Folded Spill b LBB0_6902 LBB0_6902: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20136] ; 8-byte Folded Reload str d0, [sp, #20144] ; 8-byte Folded Spill b LBB0_6903 LBB0_6903: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20144] ; 8-byte Folded Reload str d0, [sp, #20128] ; 8-byte Folded Spill b LBB0_6932 LBB0_6904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6906 b LBB0_6905 LBB0_6905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20120] ; 8-byte Folded Spill b LBB0_6907 LBB0_6906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20120] ; 8-byte Folded Spill b LBB0_6907 LBB0_6907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20120] ; 8-byte Folded Reload str d0, [sp, #20104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6909 b LBB0_6908 LBB0_6908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20096] ; 8-byte Folded Spill b LBB0_6910 LBB0_6909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20096] ; 8-byte Folded Spill b LBB0_6910 LBB0_6910: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20112] ; 8-byte Folded Reload ldr d1, [sp, #20096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6912 b LBB0_6911 LBB0_6911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20088] ; 8-byte Folded Spill b LBB0_6916 LBB0_6912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6914 b LBB0_6913 LBB0_6913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20080] ; 8-byte Folded Spill b LBB0_6915 LBB0_6914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20080] ; 8-byte Folded Spill b LBB0_6915 LBB0_6915: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20080] ; 8-byte Folded Reload str d0, [sp, #20088] ; 8-byte Folded Spill b LBB0_6916 LBB0_6916: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20104] ; 8-byte Folded Reload ldr d1, [sp, #20088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6921 b LBB0_6917 LBB0_6917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6919 b LBB0_6918 LBB0_6918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20072] ; 8-byte Folded Spill b LBB0_6920 LBB0_6919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20072] ; 8-byte Folded Spill b LBB0_6920 LBB0_6920: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20072] ; 8-byte Folded Reload str d0, [sp, #20064] ; 8-byte Folded Spill b LBB0_6931 LBB0_6921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6923 b LBB0_6922 LBB0_6922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20048] ; 8-byte Folded Spill b LBB0_6924 LBB0_6923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20048] ; 8-byte Folded Spill b LBB0_6924 LBB0_6924: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20056] ; 8-byte Folded Reload ldr d1, [sp, #20048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6926 b LBB0_6925 LBB0_6925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #20040] ; 8-byte Folded Spill b LBB0_6930 LBB0_6926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6928 b LBB0_6927 LBB0_6927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #20032] ; 8-byte Folded Spill b LBB0_6929 LBB0_6928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #20032] ; 8-byte Folded Spill b LBB0_6929 LBB0_6929: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20032] ; 8-byte Folded Reload str d0, [sp, #20040] ; 8-byte Folded Spill b LBB0_6930 LBB0_6930: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20040] ; 8-byte Folded Reload str d0, [sp, #20064] ; 8-byte Folded Spill b LBB0_6931 LBB0_6931: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20064] ; 8-byte Folded Reload str d0, [sp, #20128] ; 8-byte Folded Spill b LBB0_6932 LBB0_6932: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20128] ; 8-byte Folded Reload str d0, [sp, #20024] ; 8-byte Folded Spill b LBB0_7021 LBB0_6933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6935 b LBB0_6934 LBB0_6934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #20016] ; 8-byte Folded Spill b LBB0_6936 LBB0_6935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #20016] ; 8-byte Folded Spill b LBB0_6936 LBB0_6936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20016] ; 8-byte Folded Reload str d0, [sp, #20008] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6938 b LBB0_6937 LBB0_6937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #20000] ; 8-byte Folded Spill b LBB0_6939 LBB0_6938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #20000] ; 8-byte Folded Spill b LBB0_6939 LBB0_6939: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #20008] ; 8-byte Folded Reload ldr d1, [sp, #20000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6944 b LBB0_6940 LBB0_6940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6942 b LBB0_6941 LBB0_6941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19992] ; 8-byte Folded Spill b LBB0_6943 LBB0_6942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19992] ; 8-byte Folded Spill b LBB0_6943 LBB0_6943: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19992] ; 8-byte Folded Reload str d0, [sp, #19984] ; 8-byte Folded Spill b LBB0_6948 LBB0_6944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6946 b LBB0_6945 LBB0_6945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19976] ; 8-byte Folded Spill b LBB0_6947 LBB0_6946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #19976] ; 8-byte Folded Spill b LBB0_6947 LBB0_6947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19976] ; 8-byte Folded Reload str d0, [sp, #19984] ; 8-byte Folded Spill b LBB0_6948 LBB0_6948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19984] ; 8-byte Folded Reload str d0, [sp, #19968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6950 b LBB0_6949 LBB0_6949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19960] ; 8-byte Folded Spill b LBB0_6951 LBB0_6950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19960] ; 8-byte Folded Spill b LBB0_6951 LBB0_6951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19960] ; 8-byte Folded Reload str d0, [sp, #19944] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #19952] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6953 b LBB0_6952 LBB0_6952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19936] ; 8-byte Folded Spill b LBB0_6954 LBB0_6953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19936] ; 8-byte Folded Spill b LBB0_6954 LBB0_6954: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19952] ; 8-byte Folded Reload ldr d1, [sp, #19936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6956 b LBB0_6955 LBB0_6955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19928] ; 8-byte Folded Spill b LBB0_6960 LBB0_6956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6958 b LBB0_6957 LBB0_6957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19920] ; 8-byte Folded Spill b LBB0_6959 LBB0_6958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19920] ; 8-byte Folded Spill b LBB0_6959 LBB0_6959: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19920] ; 8-byte Folded Reload str d0, [sp, #19928] ; 8-byte Folded Spill b LBB0_6960 LBB0_6960: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19944] ; 8-byte Folded Reload ldr d1, [sp, #19928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6965 b LBB0_6961 LBB0_6961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6963 b LBB0_6962 LBB0_6962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19912] ; 8-byte Folded Spill b LBB0_6964 LBB0_6963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19912] ; 8-byte Folded Spill b LBB0_6964 LBB0_6964: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19912] ; 8-byte Folded Reload str d0, [sp, #19904] ; 8-byte Folded Spill b LBB0_6975 LBB0_6965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #19896] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6967 b LBB0_6966 LBB0_6966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19888] ; 8-byte Folded Spill b LBB0_6968 LBB0_6967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19888] ; 8-byte Folded Spill b LBB0_6968 LBB0_6968: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19896] ; 8-byte Folded Reload ldr d1, [sp, #19888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6970 b LBB0_6969 LBB0_6969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19880] ; 8-byte Folded Spill b LBB0_6974 LBB0_6970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6972 b LBB0_6971 LBB0_6971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19872] ; 8-byte Folded Spill b LBB0_6973 LBB0_6972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19872] ; 8-byte Folded Spill b LBB0_6973 LBB0_6973: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19872] ; 8-byte Folded Reload str d0, [sp, #19880] ; 8-byte Folded Spill b LBB0_6974 LBB0_6974: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19880] ; 8-byte Folded Reload str d0, [sp, #19904] ; 8-byte Folded Spill b LBB0_6975 LBB0_6975: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19968] ; 8-byte Folded Reload ldr d1, [sp, #19904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6992 b LBB0_6976 LBB0_6976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6978 b LBB0_6977 LBB0_6977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19864] ; 8-byte Folded Spill b LBB0_6979 LBB0_6978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19864] ; 8-byte Folded Spill b LBB0_6979 LBB0_6979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19864] ; 8-byte Folded Reload str d0, [sp, #19856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6981 b LBB0_6980 LBB0_6980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19848] ; 8-byte Folded Spill b LBB0_6982 LBB0_6981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #19848] ; 8-byte Folded Spill b LBB0_6982 LBB0_6982: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19856] ; 8-byte Folded Reload ldr d1, [sp, #19848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6987 b LBB0_6983 LBB0_6983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6985 b LBB0_6984 LBB0_6984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19840] ; 8-byte Folded Spill b LBB0_6986 LBB0_6985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19840] ; 8-byte Folded Spill b LBB0_6986 LBB0_6986: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19840] ; 8-byte Folded Reload str d0, [sp, #19832] ; 8-byte Folded Spill b LBB0_6991 LBB0_6987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6989 b LBB0_6988 LBB0_6988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19824] ; 8-byte Folded Spill b LBB0_6990 LBB0_6989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #19824] ; 8-byte Folded Spill b LBB0_6990 LBB0_6990: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19824] ; 8-byte Folded Reload str d0, [sp, #19832] ; 8-byte Folded Spill b LBB0_6991 LBB0_6991: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19832] ; 8-byte Folded Reload str d0, [sp, #19816] ; 8-byte Folded Spill b LBB0_7020 LBB0_6992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6994 b LBB0_6993 LBB0_6993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19808] ; 8-byte Folded Spill b LBB0_6995 LBB0_6994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19808] ; 8-byte Folded Spill b LBB0_6995 LBB0_6995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19808] ; 8-byte Folded Reload str d0, [sp, #19792] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #19800] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6997 b LBB0_6996 LBB0_6996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19784] ; 8-byte Folded Spill b LBB0_6998 LBB0_6997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19784] ; 8-byte Folded Spill b LBB0_6998 LBB0_6998: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19800] ; 8-byte Folded Reload ldr d1, [sp, #19784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7000 b LBB0_6999 LBB0_6999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19776] ; 8-byte Folded Spill b LBB0_7004 LBB0_7000: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7002 b LBB0_7001 LBB0_7001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19768] ; 8-byte Folded Spill b LBB0_7003 LBB0_7002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19768] ; 8-byte Folded Spill b LBB0_7003 LBB0_7003: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19768] ; 8-byte Folded Reload str d0, [sp, #19776] ; 8-byte Folded Spill b LBB0_7004 LBB0_7004: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19792] ; 8-byte Folded Reload ldr d1, [sp, #19776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7009 b LBB0_7005 LBB0_7005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7007 b LBB0_7006 LBB0_7006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #19760] ; 8-byte Folded Spill b LBB0_7008 LBB0_7007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19760] ; 8-byte Folded Spill b LBB0_7008 LBB0_7008: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19760] ; 8-byte Folded Reload str d0, [sp, #19752] ; 8-byte Folded Spill b LBB0_7019 LBB0_7009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #19744] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7011 b LBB0_7010 LBB0_7010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19736] ; 8-byte Folded Spill b LBB0_7012 LBB0_7011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19736] ; 8-byte Folded Spill b LBB0_7012 LBB0_7012: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19744] ; 8-byte Folded Reload ldr d1, [sp, #19736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7014 b LBB0_7013 LBB0_7013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19728] ; 8-byte Folded Spill b LBB0_7018 LBB0_7014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7016 b LBB0_7015 LBB0_7015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19720] ; 8-byte Folded Spill b LBB0_7017 LBB0_7016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19720] ; 8-byte Folded Spill b LBB0_7017 LBB0_7017: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19720] ; 8-byte Folded Reload str d0, [sp, #19728] ; 8-byte Folded Spill b LBB0_7018 LBB0_7018: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19728] ; 8-byte Folded Reload str d0, [sp, #19752] ; 8-byte Folded Spill b LBB0_7019 LBB0_7019: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19752] ; 8-byte Folded Reload str d0, [sp, #19816] ; 8-byte Folded Spill b LBB0_7020 LBB0_7020: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19816] ; 8-byte Folded Reload str d0, [sp, #20024] ; 8-byte Folded Spill b LBB0_7021 LBB0_7021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #20024] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3760 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7023 b LBB0_7022 LBB0_7022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19712] ; 8-byte Folded Spill b LBB0_7024 LBB0_7023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19712] ; 8-byte Folded Spill b LBB0_7024 LBB0_7024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19712] ; 8-byte Folded Reload str d0, [sp, #19704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7026 b LBB0_7025 LBB0_7025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19696] ; 8-byte Folded Spill b LBB0_7027 LBB0_7026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19696] ; 8-byte Folded Spill b LBB0_7027 LBB0_7027: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19704] ; 8-byte Folded Reload ldr d1, [sp, #19696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7032 b LBB0_7028 LBB0_7028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7030 b LBB0_7029 LBB0_7029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19688] ; 8-byte Folded Spill b LBB0_7031 LBB0_7030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19688] ; 8-byte Folded Spill b LBB0_7031 LBB0_7031: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19688] ; 8-byte Folded Reload str d0, [sp, #19680] ; 8-byte Folded Spill b LBB0_7036 LBB0_7032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7034 b LBB0_7033 LBB0_7033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19672] ; 8-byte Folded Spill b LBB0_7035 LBB0_7034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19672] ; 8-byte Folded Spill b LBB0_7035 LBB0_7035: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19672] ; 8-byte Folded Reload str d0, [sp, #19680] ; 8-byte Folded Spill b LBB0_7036 LBB0_7036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19680] ; 8-byte Folded Reload str d0, [sp, #19664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7038 b LBB0_7037 LBB0_7037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #19656] ; 8-byte Folded Spill b LBB0_7039 LBB0_7038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19656] ; 8-byte Folded Spill b LBB0_7039 LBB0_7039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19656] ; 8-byte Folded Reload str d0, [sp, #19640] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7041 b LBB0_7040 LBB0_7040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19632] ; 8-byte Folded Spill b LBB0_7042 LBB0_7041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19632] ; 8-byte Folded Spill b LBB0_7042 LBB0_7042: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19648] ; 8-byte Folded Reload ldr d1, [sp, #19632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7044 b LBB0_7043 LBB0_7043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19624] ; 8-byte Folded Spill b LBB0_7048 LBB0_7044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7046 b LBB0_7045 LBB0_7045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19616] ; 8-byte Folded Spill b LBB0_7047 LBB0_7046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19616] ; 8-byte Folded Spill b LBB0_7047 LBB0_7047: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19616] ; 8-byte Folded Reload str d0, [sp, #19624] ; 8-byte Folded Spill b LBB0_7048 LBB0_7048: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19640] ; 8-byte Folded Reload ldr d1, [sp, #19624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7053 b LBB0_7049 LBB0_7049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7051 b LBB0_7050 LBB0_7050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #19608] ; 8-byte Folded Spill b LBB0_7052 LBB0_7051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19608] ; 8-byte Folded Spill b LBB0_7052 LBB0_7052: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19608] ; 8-byte Folded Reload str d0, [sp, #19600] ; 8-byte Folded Spill b LBB0_7063 LBB0_7053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7055 b LBB0_7054 LBB0_7054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19584] ; 8-byte Folded Spill b LBB0_7056 LBB0_7055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19584] ; 8-byte Folded Spill b LBB0_7056 LBB0_7056: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19592] ; 8-byte Folded Reload ldr d1, [sp, #19584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7058 b LBB0_7057 LBB0_7057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19576] ; 8-byte Folded Spill b LBB0_7062 LBB0_7058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7060 b LBB0_7059 LBB0_7059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19568] ; 8-byte Folded Spill b LBB0_7061 LBB0_7060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19568] ; 8-byte Folded Spill b LBB0_7061 LBB0_7061: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19568] ; 8-byte Folded Reload str d0, [sp, #19576] ; 8-byte Folded Spill b LBB0_7062 LBB0_7062: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19576] ; 8-byte Folded Reload str d0, [sp, #19600] ; 8-byte Folded Spill b LBB0_7063 LBB0_7063: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19664] ; 8-byte Folded Reload ldr d1, [sp, #19600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7080 b LBB0_7064 LBB0_7064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7066 b LBB0_7065 LBB0_7065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19560] ; 8-byte Folded Spill b LBB0_7067 LBB0_7066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19560] ; 8-byte Folded Spill b LBB0_7067 LBB0_7067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19560] ; 8-byte Folded Reload str d0, [sp, #19552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7069 b LBB0_7068 LBB0_7068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19544] ; 8-byte Folded Spill b LBB0_7070 LBB0_7069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19544] ; 8-byte Folded Spill b LBB0_7070 LBB0_7070: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19552] ; 8-byte Folded Reload ldr d1, [sp, #19544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7075 b LBB0_7071 LBB0_7071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7073 b LBB0_7072 LBB0_7072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19536] ; 8-byte Folded Spill b LBB0_7074 LBB0_7073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19536] ; 8-byte Folded Spill b LBB0_7074 LBB0_7074: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19536] ; 8-byte Folded Reload str d0, [sp, #19528] ; 8-byte Folded Spill b LBB0_7079 LBB0_7075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7077 b LBB0_7076 LBB0_7076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19520] ; 8-byte Folded Spill b LBB0_7078 LBB0_7077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19520] ; 8-byte Folded Spill b LBB0_7078 LBB0_7078: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19520] ; 8-byte Folded Reload str d0, [sp, #19528] ; 8-byte Folded Spill b LBB0_7079 LBB0_7079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19528] ; 8-byte Folded Reload str d0, [sp, #19512] ; 8-byte Folded Spill b LBB0_7108 LBB0_7080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7082 b LBB0_7081 LBB0_7081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #19504] ; 8-byte Folded Spill b LBB0_7083 LBB0_7082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19504] ; 8-byte Folded Spill b LBB0_7083 LBB0_7083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19504] ; 8-byte Folded Reload str d0, [sp, #19488] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7085 b LBB0_7084 LBB0_7084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19480] ; 8-byte Folded Spill b LBB0_7086 LBB0_7085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19480] ; 8-byte Folded Spill b LBB0_7086 LBB0_7086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19496] ; 8-byte Folded Reload ldr d1, [sp, #19480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7088 b LBB0_7087 LBB0_7087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19472] ; 8-byte Folded Spill b LBB0_7092 LBB0_7088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7090 b LBB0_7089 LBB0_7089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19464] ; 8-byte Folded Spill b LBB0_7091 LBB0_7090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19464] ; 8-byte Folded Spill b LBB0_7091 LBB0_7091: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19464] ; 8-byte Folded Reload str d0, [sp, #19472] ; 8-byte Folded Spill b LBB0_7092 LBB0_7092: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19488] ; 8-byte Folded Reload ldr d1, [sp, #19472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7097 b LBB0_7093 LBB0_7093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7095 b LBB0_7094 LBB0_7094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #19456] ; 8-byte Folded Spill b LBB0_7096 LBB0_7095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19456] ; 8-byte Folded Spill b LBB0_7096 LBB0_7096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19456] ; 8-byte Folded Reload str d0, [sp, #19448] ; 8-byte Folded Spill b LBB0_7107 LBB0_7097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7099 b LBB0_7098 LBB0_7098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19432] ; 8-byte Folded Spill b LBB0_7100 LBB0_7099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19432] ; 8-byte Folded Spill b LBB0_7100 LBB0_7100: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19440] ; 8-byte Folded Reload ldr d1, [sp, #19432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7102 b LBB0_7101 LBB0_7101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19424] ; 8-byte Folded Spill b LBB0_7106 LBB0_7102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7104 b LBB0_7103 LBB0_7103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19416] ; 8-byte Folded Spill b LBB0_7105 LBB0_7104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19416] ; 8-byte Folded Spill b LBB0_7105 LBB0_7105: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19416] ; 8-byte Folded Reload str d0, [sp, #19424] ; 8-byte Folded Spill b LBB0_7106 LBB0_7106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19424] ; 8-byte Folded Reload str d0, [sp, #19448] ; 8-byte Folded Spill b LBB0_7107 LBB0_7107: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19448] ; 8-byte Folded Reload str d0, [sp, #19512] ; 8-byte Folded Spill b LBB0_7108 LBB0_7108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19512] ; 8-byte Folded Reload str d0, [sp, #19408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7110 b LBB0_7109 LBB0_7109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19400] ; 8-byte Folded Spill b LBB0_7111 LBB0_7110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19400] ; 8-byte Folded Spill b LBB0_7111 LBB0_7111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19400] ; 8-byte Folded Reload str d0, [sp, #19392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7113 b LBB0_7112 LBB0_7112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19384] ; 8-byte Folded Spill b LBB0_7114 LBB0_7113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #19384] ; 8-byte Folded Spill b LBB0_7114 LBB0_7114: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19392] ; 8-byte Folded Reload ldr d1, [sp, #19384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7119 b LBB0_7115 LBB0_7115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7117 b LBB0_7116 LBB0_7116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19376] ; 8-byte Folded Spill b LBB0_7118 LBB0_7117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19376] ; 8-byte Folded Spill b LBB0_7118 LBB0_7118: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19376] ; 8-byte Folded Reload str d0, [sp, #19368] ; 8-byte Folded Spill b LBB0_7123 LBB0_7119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7121 b LBB0_7120 LBB0_7120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19360] ; 8-byte Folded Spill b LBB0_7122 LBB0_7121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #19360] ; 8-byte Folded Spill b LBB0_7122 LBB0_7122: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19360] ; 8-byte Folded Reload str d0, [sp, #19368] ; 8-byte Folded Spill b LBB0_7123 LBB0_7123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19368] ; 8-byte Folded Reload str d0, [sp, #19352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7125 b LBB0_7124 LBB0_7124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #19344] ; 8-byte Folded Spill b LBB0_7126 LBB0_7125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19344] ; 8-byte Folded Spill b LBB0_7126 LBB0_7126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19344] ; 8-byte Folded Reload str d0, [sp, #19328] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7128 b LBB0_7127 LBB0_7127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19320] ; 8-byte Folded Spill b LBB0_7129 LBB0_7128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19320] ; 8-byte Folded Spill b LBB0_7129 LBB0_7129: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19336] ; 8-byte Folded Reload ldr d1, [sp, #19320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7131 b LBB0_7130 LBB0_7130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19312] ; 8-byte Folded Spill b LBB0_7135 LBB0_7131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7133 b LBB0_7132 LBB0_7132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19304] ; 8-byte Folded Spill b LBB0_7134 LBB0_7133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19304] ; 8-byte Folded Spill b LBB0_7134 LBB0_7134: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19304] ; 8-byte Folded Reload str d0, [sp, #19312] ; 8-byte Folded Spill b LBB0_7135 LBB0_7135: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19328] ; 8-byte Folded Reload ldr d1, [sp, #19312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7140 b LBB0_7136 LBB0_7136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7138 b LBB0_7137 LBB0_7137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #19296] ; 8-byte Folded Spill b LBB0_7139 LBB0_7138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19296] ; 8-byte Folded Spill b LBB0_7139 LBB0_7139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19296] ; 8-byte Folded Reload str d0, [sp, #19288] ; 8-byte Folded Spill b LBB0_7150 LBB0_7140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7142 b LBB0_7141 LBB0_7141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19272] ; 8-byte Folded Spill b LBB0_7143 LBB0_7142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19272] ; 8-byte Folded Spill b LBB0_7143 LBB0_7143: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19280] ; 8-byte Folded Reload ldr d1, [sp, #19272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7145 b LBB0_7144 LBB0_7144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19264] ; 8-byte Folded Spill b LBB0_7149 LBB0_7145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7147 b LBB0_7146 LBB0_7146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19256] ; 8-byte Folded Spill b LBB0_7148 LBB0_7147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19256] ; 8-byte Folded Spill b LBB0_7148 LBB0_7148: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19256] ; 8-byte Folded Reload str d0, [sp, #19264] ; 8-byte Folded Spill b LBB0_7149 LBB0_7149: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19264] ; 8-byte Folded Reload str d0, [sp, #19288] ; 8-byte Folded Spill b LBB0_7150 LBB0_7150: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19352] ; 8-byte Folded Reload ldr d1, [sp, #19288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7167 b LBB0_7151 LBB0_7151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7153 b LBB0_7152 LBB0_7152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19248] ; 8-byte Folded Spill b LBB0_7154 LBB0_7153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19248] ; 8-byte Folded Spill b LBB0_7154 LBB0_7154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19248] ; 8-byte Folded Reload str d0, [sp, #19240] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7156 b LBB0_7155 LBB0_7155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19232] ; 8-byte Folded Spill b LBB0_7157 LBB0_7156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #19232] ; 8-byte Folded Spill b LBB0_7157 LBB0_7157: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19240] ; 8-byte Folded Reload ldr d1, [sp, #19232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7162 b LBB0_7158 LBB0_7158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7160 b LBB0_7159 LBB0_7159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19224] ; 8-byte Folded Spill b LBB0_7161 LBB0_7160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19224] ; 8-byte Folded Spill b LBB0_7161 LBB0_7161: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19224] ; 8-byte Folded Reload str d0, [sp, #19216] ; 8-byte Folded Spill b LBB0_7166 LBB0_7162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7164 b LBB0_7163 LBB0_7163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19208] ; 8-byte Folded Spill b LBB0_7165 LBB0_7164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #19208] ; 8-byte Folded Spill b LBB0_7165 LBB0_7165: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19208] ; 8-byte Folded Reload str d0, [sp, #19216] ; 8-byte Folded Spill b LBB0_7166 LBB0_7166: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19216] ; 8-byte Folded Reload str d0, [sp, #19200] ; 8-byte Folded Spill b LBB0_7195 LBB0_7167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7169 b LBB0_7168 LBB0_7168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #19192] ; 8-byte Folded Spill b LBB0_7170 LBB0_7169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19192] ; 8-byte Folded Spill b LBB0_7170 LBB0_7170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19192] ; 8-byte Folded Reload str d0, [sp, #19176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7172 b LBB0_7171 LBB0_7171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19168] ; 8-byte Folded Spill b LBB0_7173 LBB0_7172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19168] ; 8-byte Folded Spill b LBB0_7173 LBB0_7173: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19184] ; 8-byte Folded Reload ldr d1, [sp, #19168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7175 b LBB0_7174 LBB0_7174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19160] ; 8-byte Folded Spill b LBB0_7179 LBB0_7175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7177 b LBB0_7176 LBB0_7176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19152] ; 8-byte Folded Spill b LBB0_7178 LBB0_7177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19152] ; 8-byte Folded Spill b LBB0_7178 LBB0_7178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19152] ; 8-byte Folded Reload str d0, [sp, #19160] ; 8-byte Folded Spill b LBB0_7179 LBB0_7179: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19176] ; 8-byte Folded Reload ldr d1, [sp, #19160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7184 b LBB0_7180 LBB0_7180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7182 b LBB0_7181 LBB0_7181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #19144] ; 8-byte Folded Spill b LBB0_7183 LBB0_7182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19144] ; 8-byte Folded Spill b LBB0_7183 LBB0_7183: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19144] ; 8-byte Folded Reload str d0, [sp, #19136] ; 8-byte Folded Spill b LBB0_7194 LBB0_7184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7186 b LBB0_7185 LBB0_7185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19120] ; 8-byte Folded Spill b LBB0_7187 LBB0_7186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19120] ; 8-byte Folded Spill b LBB0_7187 LBB0_7187: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19128] ; 8-byte Folded Reload ldr d1, [sp, #19120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7189 b LBB0_7188 LBB0_7188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #19112] ; 8-byte Folded Spill b LBB0_7193 LBB0_7189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7191 b LBB0_7190 LBB0_7190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #19104] ; 8-byte Folded Spill b LBB0_7192 LBB0_7191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #19104] ; 8-byte Folded Spill b LBB0_7192 LBB0_7192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19104] ; 8-byte Folded Reload str d0, [sp, #19112] ; 8-byte Folded Spill b LBB0_7193 LBB0_7193: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19112] ; 8-byte Folded Reload str d0, [sp, #19136] ; 8-byte Folded Spill b LBB0_7194 LBB0_7194: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19136] ; 8-byte Folded Reload str d0, [sp, #19200] ; 8-byte Folded Spill b LBB0_7195 LBB0_7195: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19408] ; 8-byte Folded Reload ldr d1, [sp, #19200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7284 b LBB0_7196 LBB0_7196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7198 b LBB0_7197 LBB0_7197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19096] ; 8-byte Folded Spill b LBB0_7199 LBB0_7198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19096] ; 8-byte Folded Spill b LBB0_7199 LBB0_7199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19096] ; 8-byte Folded Reload str d0, [sp, #19088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7201 b LBB0_7200 LBB0_7200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19080] ; 8-byte Folded Spill b LBB0_7202 LBB0_7201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19080] ; 8-byte Folded Spill b LBB0_7202 LBB0_7202: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19088] ; 8-byte Folded Reload ldr d1, [sp, #19080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7207 b LBB0_7203 LBB0_7203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7205 b LBB0_7204 LBB0_7204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #19072] ; 8-byte Folded Spill b LBB0_7206 LBB0_7205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #19072] ; 8-byte Folded Spill b LBB0_7206 LBB0_7206: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19072] ; 8-byte Folded Reload str d0, [sp, #19064] ; 8-byte Folded Spill b LBB0_7211 LBB0_7207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7209 b LBB0_7208 LBB0_7208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #19056] ; 8-byte Folded Spill b LBB0_7210 LBB0_7209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #19056] ; 8-byte Folded Spill b LBB0_7210 LBB0_7210: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19056] ; 8-byte Folded Reload str d0, [sp, #19064] ; 8-byte Folded Spill b LBB0_7211 LBB0_7211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19064] ; 8-byte Folded Reload str d0, [sp, #19048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7213 b LBB0_7212 LBB0_7212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #19040] ; 8-byte Folded Spill b LBB0_7214 LBB0_7213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19040] ; 8-byte Folded Spill b LBB0_7214 LBB0_7214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #19040] ; 8-byte Folded Reload str d0, [sp, #19024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7216 b LBB0_7215 LBB0_7215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19016] ; 8-byte Folded Spill b LBB0_7217 LBB0_7216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19016] ; 8-byte Folded Spill b LBB0_7217 LBB0_7217: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19032] ; 8-byte Folded Reload ldr d1, [sp, #19016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7219 b LBB0_7218 LBB0_7218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #19008] ; 8-byte Folded Spill b LBB0_7223 LBB0_7219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7221 b LBB0_7220 LBB0_7220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #19000] ; 8-byte Folded Spill b LBB0_7222 LBB0_7221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #19000] ; 8-byte Folded Spill b LBB0_7222 LBB0_7222: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19000] ; 8-byte Folded Reload str d0, [sp, #19008] ; 8-byte Folded Spill b LBB0_7223 LBB0_7223: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19024] ; 8-byte Folded Reload ldr d1, [sp, #19008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7228 b LBB0_7224 LBB0_7224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7226 b LBB0_7225 LBB0_7225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #18992] ; 8-byte Folded Spill b LBB0_7227 LBB0_7226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18992] ; 8-byte Folded Spill b LBB0_7227 LBB0_7227: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18992] ; 8-byte Folded Reload str d0, [sp, #18984] ; 8-byte Folded Spill b LBB0_7238 LBB0_7228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7230 b LBB0_7229 LBB0_7229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18968] ; 8-byte Folded Spill b LBB0_7231 LBB0_7230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18968] ; 8-byte Folded Spill b LBB0_7231 LBB0_7231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18976] ; 8-byte Folded Reload ldr d1, [sp, #18968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7233 b LBB0_7232 LBB0_7232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18960] ; 8-byte Folded Spill b LBB0_7237 LBB0_7233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7235 b LBB0_7234 LBB0_7234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18952] ; 8-byte Folded Spill b LBB0_7236 LBB0_7235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18952] ; 8-byte Folded Spill b LBB0_7236 LBB0_7236: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18952] ; 8-byte Folded Reload str d0, [sp, #18960] ; 8-byte Folded Spill b LBB0_7237 LBB0_7237: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18960] ; 8-byte Folded Reload str d0, [sp, #18984] ; 8-byte Folded Spill b LBB0_7238 LBB0_7238: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #19048] ; 8-byte Folded Reload ldr d1, [sp, #18984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7255 b LBB0_7239 LBB0_7239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7241 b LBB0_7240 LBB0_7240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18944] ; 8-byte Folded Spill b LBB0_7242 LBB0_7241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18944] ; 8-byte Folded Spill b LBB0_7242 LBB0_7242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18944] ; 8-byte Folded Reload str d0, [sp, #18936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7244 b LBB0_7243 LBB0_7243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #18928] ; 8-byte Folded Spill b LBB0_7245 LBB0_7244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18928] ; 8-byte Folded Spill b LBB0_7245 LBB0_7245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18936] ; 8-byte Folded Reload ldr d1, [sp, #18928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7250 b LBB0_7246 LBB0_7246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7248 b LBB0_7247 LBB0_7247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18920] ; 8-byte Folded Spill b LBB0_7249 LBB0_7248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18920] ; 8-byte Folded Spill b LBB0_7249 LBB0_7249: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18920] ; 8-byte Folded Reload str d0, [sp, #18912] ; 8-byte Folded Spill b LBB0_7254 LBB0_7250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7252 b LBB0_7251 LBB0_7251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #18904] ; 8-byte Folded Spill b LBB0_7253 LBB0_7252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18904] ; 8-byte Folded Spill b LBB0_7253 LBB0_7253: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18904] ; 8-byte Folded Reload str d0, [sp, #18912] ; 8-byte Folded Spill b LBB0_7254 LBB0_7254: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18912] ; 8-byte Folded Reload str d0, [sp, #18896] ; 8-byte Folded Spill b LBB0_7283 LBB0_7255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7257 b LBB0_7256 LBB0_7256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #18888] ; 8-byte Folded Spill b LBB0_7258 LBB0_7257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18888] ; 8-byte Folded Spill b LBB0_7258 LBB0_7258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18888] ; 8-byte Folded Reload str d0, [sp, #18872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7260 b LBB0_7259 LBB0_7259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18864] ; 8-byte Folded Spill b LBB0_7261 LBB0_7260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18864] ; 8-byte Folded Spill b LBB0_7261 LBB0_7261: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18880] ; 8-byte Folded Reload ldr d1, [sp, #18864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7263 b LBB0_7262 LBB0_7262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18856] ; 8-byte Folded Spill b LBB0_7267 LBB0_7263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7265 b LBB0_7264 LBB0_7264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18848] ; 8-byte Folded Spill b LBB0_7266 LBB0_7265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18848] ; 8-byte Folded Spill b LBB0_7266 LBB0_7266: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18848] ; 8-byte Folded Reload str d0, [sp, #18856] ; 8-byte Folded Spill b LBB0_7267 LBB0_7267: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18872] ; 8-byte Folded Reload ldr d1, [sp, #18856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7272 b LBB0_7268 LBB0_7268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7270 b LBB0_7269 LBB0_7269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #18840] ; 8-byte Folded Spill b LBB0_7271 LBB0_7270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18840] ; 8-byte Folded Spill b LBB0_7271 LBB0_7271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18840] ; 8-byte Folded Reload str d0, [sp, #18832] ; 8-byte Folded Spill b LBB0_7282 LBB0_7272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3432 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18824] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7274 b LBB0_7273 LBB0_7273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18816] ; 8-byte Folded Spill b LBB0_7275 LBB0_7274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18816] ; 8-byte Folded Spill b LBB0_7275 LBB0_7275: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18824] ; 8-byte Folded Reload ldr d1, [sp, #18816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7277 b LBB0_7276 LBB0_7276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18808] ; 8-byte Folded Spill b LBB0_7281 LBB0_7277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7279 b LBB0_7278 LBB0_7278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18800] ; 8-byte Folded Spill b LBB0_7280 LBB0_7279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18800] ; 8-byte Folded Spill b LBB0_7280 LBB0_7280: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18800] ; 8-byte Folded Reload str d0, [sp, #18808] ; 8-byte Folded Spill b LBB0_7281 LBB0_7281: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18808] ; 8-byte Folded Reload str d0, [sp, #18832] ; 8-byte Folded Spill b LBB0_7282 LBB0_7282: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18832] ; 8-byte Folded Reload str d0, [sp, #18896] ; 8-byte Folded Spill b LBB0_7283 LBB0_7283: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18896] ; 8-byte Folded Reload str d0, [sp, #18792] ; 8-byte Folded Spill b LBB0_7372 LBB0_7284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7286 b LBB0_7285 LBB0_7285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18784] ; 8-byte Folded Spill b LBB0_7287 LBB0_7286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18784] ; 8-byte Folded Spill b LBB0_7287 LBB0_7287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18784] ; 8-byte Folded Reload str d0, [sp, #18776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7289 b LBB0_7288 LBB0_7288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18768] ; 8-byte Folded Spill b LBB0_7290 LBB0_7289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #18768] ; 8-byte Folded Spill b LBB0_7290 LBB0_7290: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18776] ; 8-byte Folded Reload ldr d1, [sp, #18768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7295 b LBB0_7291 LBB0_7291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7293 b LBB0_7292 LBB0_7292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18760] ; 8-byte Folded Spill b LBB0_7294 LBB0_7293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18760] ; 8-byte Folded Spill b LBB0_7294 LBB0_7294: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18760] ; 8-byte Folded Reload str d0, [sp, #18752] ; 8-byte Folded Spill b LBB0_7299 LBB0_7295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7297 b LBB0_7296 LBB0_7296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18744] ; 8-byte Folded Spill b LBB0_7298 LBB0_7297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #18744] ; 8-byte Folded Spill b LBB0_7298 LBB0_7298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18744] ; 8-byte Folded Reload str d0, [sp, #18752] ; 8-byte Folded Spill b LBB0_7299 LBB0_7299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18752] ; 8-byte Folded Reload str d0, [sp, #18736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7301 b LBB0_7300 LBB0_7300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18728] ; 8-byte Folded Spill b LBB0_7302 LBB0_7301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18728] ; 8-byte Folded Spill b LBB0_7302 LBB0_7302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18728] ; 8-byte Folded Reload str d0, [sp, #18712] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18720] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7304 b LBB0_7303 LBB0_7303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18704] ; 8-byte Folded Spill b LBB0_7305 LBB0_7304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18704] ; 8-byte Folded Spill b LBB0_7305 LBB0_7305: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18720] ; 8-byte Folded Reload ldr d1, [sp, #18704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7307 b LBB0_7306 LBB0_7306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18696] ; 8-byte Folded Spill b LBB0_7311 LBB0_7307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7309 b LBB0_7308 LBB0_7308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18688] ; 8-byte Folded Spill b LBB0_7310 LBB0_7309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18688] ; 8-byte Folded Spill b LBB0_7310 LBB0_7310: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18688] ; 8-byte Folded Reload str d0, [sp, #18696] ; 8-byte Folded Spill b LBB0_7311 LBB0_7311: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18712] ; 8-byte Folded Reload ldr d1, [sp, #18696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7316 b LBB0_7312 LBB0_7312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7314 b LBB0_7313 LBB0_7313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18680] ; 8-byte Folded Spill b LBB0_7315 LBB0_7314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18680] ; 8-byte Folded Spill b LBB0_7315 LBB0_7315: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18680] ; 8-byte Folded Reload str d0, [sp, #18672] ; 8-byte Folded Spill b LBB0_7326 LBB0_7316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7318 b LBB0_7317 LBB0_7317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18656] ; 8-byte Folded Spill b LBB0_7319 LBB0_7318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18656] ; 8-byte Folded Spill b LBB0_7319 LBB0_7319: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18664] ; 8-byte Folded Reload ldr d1, [sp, #18656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7321 b LBB0_7320 LBB0_7320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18648] ; 8-byte Folded Spill b LBB0_7325 LBB0_7321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7323 b LBB0_7322 LBB0_7322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18640] ; 8-byte Folded Spill b LBB0_7324 LBB0_7323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18640] ; 8-byte Folded Spill b LBB0_7324 LBB0_7324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18640] ; 8-byte Folded Reload str d0, [sp, #18648] ; 8-byte Folded Spill b LBB0_7325 LBB0_7325: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18648] ; 8-byte Folded Reload str d0, [sp, #18672] ; 8-byte Folded Spill b LBB0_7326 LBB0_7326: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18736] ; 8-byte Folded Reload ldr d1, [sp, #18672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7343 b LBB0_7327 LBB0_7327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7329 b LBB0_7328 LBB0_7328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18632] ; 8-byte Folded Spill b LBB0_7330 LBB0_7329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18632] ; 8-byte Folded Spill b LBB0_7330 LBB0_7330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18632] ; 8-byte Folded Reload str d0, [sp, #18624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7332 b LBB0_7331 LBB0_7331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18616] ; 8-byte Folded Spill b LBB0_7333 LBB0_7332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #18616] ; 8-byte Folded Spill b LBB0_7333 LBB0_7333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18624] ; 8-byte Folded Reload ldr d1, [sp, #18616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7338 b LBB0_7334 LBB0_7334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7336 b LBB0_7335 LBB0_7335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #18608] ; 8-byte Folded Spill b LBB0_7337 LBB0_7336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18608] ; 8-byte Folded Spill b LBB0_7337 LBB0_7337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18608] ; 8-byte Folded Reload str d0, [sp, #18600] ; 8-byte Folded Spill b LBB0_7342 LBB0_7338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7340 b LBB0_7339 LBB0_7339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18592] ; 8-byte Folded Spill b LBB0_7341 LBB0_7340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #18592] ; 8-byte Folded Spill b LBB0_7341 LBB0_7341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18592] ; 8-byte Folded Reload str d0, [sp, #18600] ; 8-byte Folded Spill b LBB0_7342 LBB0_7342: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18600] ; 8-byte Folded Reload str d0, [sp, #18584] ; 8-byte Folded Spill b LBB0_7371 LBB0_7343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7345 b LBB0_7344 LBB0_7344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18576] ; 8-byte Folded Spill b LBB0_7346 LBB0_7345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18576] ; 8-byte Folded Spill b LBB0_7346 LBB0_7346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18576] ; 8-byte Folded Reload str d0, [sp, #18560] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7348 b LBB0_7347 LBB0_7347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18552] ; 8-byte Folded Spill b LBB0_7349 LBB0_7348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18552] ; 8-byte Folded Spill b LBB0_7349 LBB0_7349: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18568] ; 8-byte Folded Reload ldr d1, [sp, #18552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7351 b LBB0_7350 LBB0_7350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18544] ; 8-byte Folded Spill b LBB0_7355 LBB0_7351: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7353 b LBB0_7352 LBB0_7352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18536] ; 8-byte Folded Spill b LBB0_7354 LBB0_7353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18536] ; 8-byte Folded Spill b LBB0_7354 LBB0_7354: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18536] ; 8-byte Folded Reload str d0, [sp, #18544] ; 8-byte Folded Spill b LBB0_7355 LBB0_7355: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18560] ; 8-byte Folded Reload ldr d1, [sp, #18544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7360 b LBB0_7356 LBB0_7356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7358 b LBB0_7357 LBB0_7357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18528] ; 8-byte Folded Spill b LBB0_7359 LBB0_7358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18528] ; 8-byte Folded Spill b LBB0_7359 LBB0_7359: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18528] ; 8-byte Folded Reload str d0, [sp, #18520] ; 8-byte Folded Spill b LBB0_7370 LBB0_7360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7362 b LBB0_7361 LBB0_7361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18504] ; 8-byte Folded Spill b LBB0_7363 LBB0_7362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18504] ; 8-byte Folded Spill b LBB0_7363 LBB0_7363: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18512] ; 8-byte Folded Reload ldr d1, [sp, #18504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7365 b LBB0_7364 LBB0_7364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #18496] ; 8-byte Folded Spill b LBB0_7369 LBB0_7365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7367 b LBB0_7366 LBB0_7366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18488] ; 8-byte Folded Spill b LBB0_7368 LBB0_7367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18488] ; 8-byte Folded Spill b LBB0_7368 LBB0_7368: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18488] ; 8-byte Folded Reload str d0, [sp, #18496] ; 8-byte Folded Spill b LBB0_7369 LBB0_7369: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18496] ; 8-byte Folded Reload str d0, [sp, #18520] ; 8-byte Folded Spill b LBB0_7370 LBB0_7370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18520] ; 8-byte Folded Reload str d0, [sp, #18584] ; 8-byte Folded Spill b LBB0_7371 LBB0_7371: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18584] ; 8-byte Folded Reload str d0, [sp, #18792] ; 8-byte Folded Spill b LBB0_7372 LBB0_7372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18792] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3756 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7374 b LBB0_7373 LBB0_7373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18480] ; 8-byte Folded Spill b LBB0_7375 LBB0_7374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18480] ; 8-byte Folded Spill b LBB0_7375 LBB0_7375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18480] ; 8-byte Folded Reload str d0, [sp, #18472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7377 b LBB0_7376 LBB0_7376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18464] ; 8-byte Folded Spill b LBB0_7378 LBB0_7377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18464] ; 8-byte Folded Spill b LBB0_7378 LBB0_7378: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18472] ; 8-byte Folded Reload ldr d1, [sp, #18464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7383 b LBB0_7379 LBB0_7379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7381 b LBB0_7380 LBB0_7380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18456] ; 8-byte Folded Spill b LBB0_7382 LBB0_7381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18456] ; 8-byte Folded Spill b LBB0_7382 LBB0_7382: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18456] ; 8-byte Folded Reload str d0, [sp, #18448] ; 8-byte Folded Spill b LBB0_7387 LBB0_7383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7385 b LBB0_7384 LBB0_7384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18440] ; 8-byte Folded Spill b LBB0_7386 LBB0_7385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18440] ; 8-byte Folded Spill b LBB0_7386 LBB0_7386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18440] ; 8-byte Folded Reload str d0, [sp, #18448] ; 8-byte Folded Spill b LBB0_7387 LBB0_7387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18448] ; 8-byte Folded Reload str d0, [sp, #18432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7389 b LBB0_7388 LBB0_7388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18424] ; 8-byte Folded Spill b LBB0_7390 LBB0_7389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #18424] ; 8-byte Folded Spill b LBB0_7390 LBB0_7390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18424] ; 8-byte Folded Reload str d0, [sp, #18408] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7392 b LBB0_7391 LBB0_7391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18400] ; 8-byte Folded Spill b LBB0_7393 LBB0_7392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18400] ; 8-byte Folded Spill b LBB0_7393 LBB0_7393: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18416] ; 8-byte Folded Reload ldr d1, [sp, #18400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7395 b LBB0_7394 LBB0_7394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18392] ; 8-byte Folded Spill b LBB0_7399 LBB0_7395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7397 b LBB0_7396 LBB0_7396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18384] ; 8-byte Folded Spill b LBB0_7398 LBB0_7397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18384] ; 8-byte Folded Spill b LBB0_7398 LBB0_7398: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18384] ; 8-byte Folded Reload str d0, [sp, #18392] ; 8-byte Folded Spill b LBB0_7399 LBB0_7399: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18408] ; 8-byte Folded Reload ldr d1, [sp, #18392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7404 b LBB0_7400 LBB0_7400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7402 b LBB0_7401 LBB0_7401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18376] ; 8-byte Folded Spill b LBB0_7403 LBB0_7402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #18376] ; 8-byte Folded Spill b LBB0_7403 LBB0_7403: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18376] ; 8-byte Folded Reload str d0, [sp, #18368] ; 8-byte Folded Spill b LBB0_7414 LBB0_7404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7406 b LBB0_7405 LBB0_7405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18352] ; 8-byte Folded Spill b LBB0_7407 LBB0_7406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18352] ; 8-byte Folded Spill b LBB0_7407 LBB0_7407: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18360] ; 8-byte Folded Reload ldr d1, [sp, #18352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7409 b LBB0_7408 LBB0_7408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18344] ; 8-byte Folded Spill b LBB0_7413 LBB0_7409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7411 b LBB0_7410 LBB0_7410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18336] ; 8-byte Folded Spill b LBB0_7412 LBB0_7411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18336] ; 8-byte Folded Spill b LBB0_7412 LBB0_7412: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18336] ; 8-byte Folded Reload str d0, [sp, #18344] ; 8-byte Folded Spill b LBB0_7413 LBB0_7413: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18344] ; 8-byte Folded Reload str d0, [sp, #18368] ; 8-byte Folded Spill b LBB0_7414 LBB0_7414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18432] ; 8-byte Folded Reload ldr d1, [sp, #18368] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7431 b LBB0_7415 LBB0_7415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7417 b LBB0_7416 LBB0_7416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18328] ; 8-byte Folded Spill b LBB0_7418 LBB0_7417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18328] ; 8-byte Folded Spill b LBB0_7418 LBB0_7418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18328] ; 8-byte Folded Reload str d0, [sp, #18320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7420 b LBB0_7419 LBB0_7419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18312] ; 8-byte Folded Spill b LBB0_7421 LBB0_7420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18312] ; 8-byte Folded Spill b LBB0_7421 LBB0_7421: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18320] ; 8-byte Folded Reload ldr d1, [sp, #18312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7426 b LBB0_7422 LBB0_7422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7424 b LBB0_7423 LBB0_7423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #18304] ; 8-byte Folded Spill b LBB0_7425 LBB0_7424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #18304] ; 8-byte Folded Spill b LBB0_7425 LBB0_7425: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18304] ; 8-byte Folded Reload str d0, [sp, #18296] ; 8-byte Folded Spill b LBB0_7430 LBB0_7426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7428 b LBB0_7427 LBB0_7427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18288] ; 8-byte Folded Spill b LBB0_7429 LBB0_7428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #18288] ; 8-byte Folded Spill b LBB0_7429 LBB0_7429: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18288] ; 8-byte Folded Reload str d0, [sp, #18296] ; 8-byte Folded Spill b LBB0_7430 LBB0_7430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18296] ; 8-byte Folded Reload str d0, [sp, #18280] ; 8-byte Folded Spill b LBB0_7459 LBB0_7431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7433 b LBB0_7432 LBB0_7432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18272] ; 8-byte Folded Spill b LBB0_7434 LBB0_7433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #18272] ; 8-byte Folded Spill b LBB0_7434 LBB0_7434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18272] ; 8-byte Folded Reload str d0, [sp, #18256] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7436 b LBB0_7435 LBB0_7435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18248] ; 8-byte Folded Spill b LBB0_7437 LBB0_7436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18248] ; 8-byte Folded Spill b LBB0_7437 LBB0_7437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18264] ; 8-byte Folded Reload ldr d1, [sp, #18248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7439 b LBB0_7438 LBB0_7438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18240] ; 8-byte Folded Spill b LBB0_7443 LBB0_7439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7441 b LBB0_7440 LBB0_7440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18232] ; 8-byte Folded Spill b LBB0_7442 LBB0_7441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18232] ; 8-byte Folded Spill b LBB0_7442 LBB0_7442: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18232] ; 8-byte Folded Reload str d0, [sp, #18240] ; 8-byte Folded Spill b LBB0_7443 LBB0_7443: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18256] ; 8-byte Folded Reload ldr d1, [sp, #18240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7448 b LBB0_7444 LBB0_7444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7446 b LBB0_7445 LBB0_7445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18224] ; 8-byte Folded Spill b LBB0_7447 LBB0_7446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #18224] ; 8-byte Folded Spill b LBB0_7447 LBB0_7447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18224] ; 8-byte Folded Reload str d0, [sp, #18216] ; 8-byte Folded Spill b LBB0_7458 LBB0_7448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7450 b LBB0_7449 LBB0_7449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18200] ; 8-byte Folded Spill b LBB0_7451 LBB0_7450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18200] ; 8-byte Folded Spill b LBB0_7451 LBB0_7451: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18208] ; 8-byte Folded Reload ldr d1, [sp, #18200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7453 b LBB0_7452 LBB0_7452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18192] ; 8-byte Folded Spill b LBB0_7457 LBB0_7453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7455 b LBB0_7454 LBB0_7454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #18184] ; 8-byte Folded Spill b LBB0_7456 LBB0_7455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #18184] ; 8-byte Folded Spill b LBB0_7456 LBB0_7456: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18184] ; 8-byte Folded Reload str d0, [sp, #18192] ; 8-byte Folded Spill b LBB0_7457 LBB0_7457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18192] ; 8-byte Folded Reload str d0, [sp, #18216] ; 8-byte Folded Spill b LBB0_7458 LBB0_7458: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18216] ; 8-byte Folded Reload str d0, [sp, #18280] ; 8-byte Folded Spill b LBB0_7459 LBB0_7459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18280] ; 8-byte Folded Reload str d0, [sp, #18176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7461 b LBB0_7460 LBB0_7460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18168] ; 8-byte Folded Spill b LBB0_7462 LBB0_7461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #18168] ; 8-byte Folded Spill b LBB0_7462 LBB0_7462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18168] ; 8-byte Folded Reload str d0, [sp, #18160] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7464 b LBB0_7463 LBB0_7463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18152] ; 8-byte Folded Spill b LBB0_7465 LBB0_7464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18152] ; 8-byte Folded Spill b LBB0_7465 LBB0_7465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18160] ; 8-byte Folded Reload ldr d1, [sp, #18152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7470 b LBB0_7466 LBB0_7466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7468 b LBB0_7467 LBB0_7467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18144] ; 8-byte Folded Spill b LBB0_7469 LBB0_7468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #18144] ; 8-byte Folded Spill b LBB0_7469 LBB0_7469: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18144] ; 8-byte Folded Reload str d0, [sp, #18136] ; 8-byte Folded Spill b LBB0_7474 LBB0_7470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7472 b LBB0_7471 LBB0_7471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18128] ; 8-byte Folded Spill b LBB0_7473 LBB0_7472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18128] ; 8-byte Folded Spill b LBB0_7473 LBB0_7473: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18128] ; 8-byte Folded Reload str d0, [sp, #18136] ; 8-byte Folded Spill b LBB0_7474 LBB0_7474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18136] ; 8-byte Folded Reload str d0, [sp, #18120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7476 b LBB0_7475 LBB0_7475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #18112] ; 8-byte Folded Spill b LBB0_7477 LBB0_7476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #18112] ; 8-byte Folded Spill b LBB0_7477 LBB0_7477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18112] ; 8-byte Folded Reload str d0, [sp, #18096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7479 b LBB0_7478 LBB0_7478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18088] ; 8-byte Folded Spill b LBB0_7480 LBB0_7479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18088] ; 8-byte Folded Spill b LBB0_7480 LBB0_7480: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18104] ; 8-byte Folded Reload ldr d1, [sp, #18088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7482 b LBB0_7481 LBB0_7481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18080] ; 8-byte Folded Spill b LBB0_7486 LBB0_7482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7484 b LBB0_7483 LBB0_7483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18072] ; 8-byte Folded Spill b LBB0_7485 LBB0_7484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18072] ; 8-byte Folded Spill b LBB0_7485 LBB0_7485: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18072] ; 8-byte Folded Reload str d0, [sp, #18080] ; 8-byte Folded Spill b LBB0_7486 LBB0_7486: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18096] ; 8-byte Folded Reload ldr d1, [sp, #18080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7491 b LBB0_7487 LBB0_7487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7489 b LBB0_7488 LBB0_7488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #18064] ; 8-byte Folded Spill b LBB0_7490 LBB0_7489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #18064] ; 8-byte Folded Spill b LBB0_7490 LBB0_7490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18064] ; 8-byte Folded Reload str d0, [sp, #18056] ; 8-byte Folded Spill b LBB0_7501 LBB0_7491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7493 b LBB0_7492 LBB0_7492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18040] ; 8-byte Folded Spill b LBB0_7494 LBB0_7493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18040] ; 8-byte Folded Spill b LBB0_7494 LBB0_7494: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18048] ; 8-byte Folded Reload ldr d1, [sp, #18040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7496 b LBB0_7495 LBB0_7495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18032] ; 8-byte Folded Spill b LBB0_7500 LBB0_7496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7498 b LBB0_7497 LBB0_7497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18024] ; 8-byte Folded Spill b LBB0_7499 LBB0_7498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #18024] ; 8-byte Folded Spill b LBB0_7499 LBB0_7499: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18024] ; 8-byte Folded Reload str d0, [sp, #18032] ; 8-byte Folded Spill b LBB0_7500 LBB0_7500: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18032] ; 8-byte Folded Reload str d0, [sp, #18056] ; 8-byte Folded Spill b LBB0_7501 LBB0_7501: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18120] ; 8-byte Folded Reload ldr d1, [sp, #18056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7518 b LBB0_7502 LBB0_7502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7504 b LBB0_7503 LBB0_7503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #18016] ; 8-byte Folded Spill b LBB0_7505 LBB0_7504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #18016] ; 8-byte Folded Spill b LBB0_7505 LBB0_7505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #18016] ; 8-byte Folded Reload str d0, [sp, #18008] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7507 b LBB0_7506 LBB0_7506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #18000] ; 8-byte Folded Spill b LBB0_7508 LBB0_7507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #18000] ; 8-byte Folded Spill b LBB0_7508 LBB0_7508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18008] ; 8-byte Folded Reload ldr d1, [sp, #18000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7513 b LBB0_7509 LBB0_7509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7511 b LBB0_7510 LBB0_7510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17992] ; 8-byte Folded Spill b LBB0_7512 LBB0_7511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #17992] ; 8-byte Folded Spill b LBB0_7512 LBB0_7512: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17992] ; 8-byte Folded Reload str d0, [sp, #17984] ; 8-byte Folded Spill b LBB0_7517 LBB0_7513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7515 b LBB0_7514 LBB0_7514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17976] ; 8-byte Folded Spill b LBB0_7516 LBB0_7515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17976] ; 8-byte Folded Spill b LBB0_7516 LBB0_7516: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17976] ; 8-byte Folded Reload str d0, [sp, #17984] ; 8-byte Folded Spill b LBB0_7517 LBB0_7517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17984] ; 8-byte Folded Reload str d0, [sp, #17968] ; 8-byte Folded Spill b LBB0_7546 LBB0_7518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7520 b LBB0_7519 LBB0_7519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17960] ; 8-byte Folded Spill b LBB0_7521 LBB0_7520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17960] ; 8-byte Folded Spill b LBB0_7521 LBB0_7521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17960] ; 8-byte Folded Reload str d0, [sp, #17944] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7523 b LBB0_7522 LBB0_7522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17936] ; 8-byte Folded Spill b LBB0_7524 LBB0_7523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17936] ; 8-byte Folded Spill b LBB0_7524 LBB0_7524: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17952] ; 8-byte Folded Reload ldr d1, [sp, #17936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7526 b LBB0_7525 LBB0_7525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17928] ; 8-byte Folded Spill b LBB0_7530 LBB0_7526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7528 b LBB0_7527 LBB0_7527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17920] ; 8-byte Folded Spill b LBB0_7529 LBB0_7528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17920] ; 8-byte Folded Spill b LBB0_7529 LBB0_7529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17920] ; 8-byte Folded Reload str d0, [sp, #17928] ; 8-byte Folded Spill b LBB0_7530 LBB0_7530: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17944] ; 8-byte Folded Reload ldr d1, [sp, #17928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7535 b LBB0_7531 LBB0_7531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7533 b LBB0_7532 LBB0_7532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17912] ; 8-byte Folded Spill b LBB0_7534 LBB0_7533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17912] ; 8-byte Folded Spill b LBB0_7534 LBB0_7534: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17912] ; 8-byte Folded Reload str d0, [sp, #17904] ; 8-byte Folded Spill b LBB0_7545 LBB0_7535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17896] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7537 b LBB0_7536 LBB0_7536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17888] ; 8-byte Folded Spill b LBB0_7538 LBB0_7537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17888] ; 8-byte Folded Spill b LBB0_7538 LBB0_7538: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17896] ; 8-byte Folded Reload ldr d1, [sp, #17888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7540 b LBB0_7539 LBB0_7539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17880] ; 8-byte Folded Spill b LBB0_7544 LBB0_7540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7542 b LBB0_7541 LBB0_7541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17872] ; 8-byte Folded Spill b LBB0_7543 LBB0_7542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17872] ; 8-byte Folded Spill b LBB0_7543 LBB0_7543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17872] ; 8-byte Folded Reload str d0, [sp, #17880] ; 8-byte Folded Spill b LBB0_7544 LBB0_7544: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17880] ; 8-byte Folded Reload str d0, [sp, #17904] ; 8-byte Folded Spill b LBB0_7545 LBB0_7545: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17904] ; 8-byte Folded Reload str d0, [sp, #17968] ; 8-byte Folded Spill b LBB0_7546 LBB0_7546: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #18176] ; 8-byte Folded Reload ldr d1, [sp, #17968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7635 b LBB0_7547 LBB0_7547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7549 b LBB0_7548 LBB0_7548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #17864] ; 8-byte Folded Spill b LBB0_7550 LBB0_7549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #17864] ; 8-byte Folded Spill b LBB0_7550 LBB0_7550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17864] ; 8-byte Folded Reload str d0, [sp, #17856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7552 b LBB0_7551 LBB0_7551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17848] ; 8-byte Folded Spill b LBB0_7553 LBB0_7552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17848] ; 8-byte Folded Spill b LBB0_7553 LBB0_7553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17856] ; 8-byte Folded Reload ldr d1, [sp, #17848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7558 b LBB0_7554 LBB0_7554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7556 b LBB0_7555 LBB0_7555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #17840] ; 8-byte Folded Spill b LBB0_7557 LBB0_7556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #17840] ; 8-byte Folded Spill b LBB0_7557 LBB0_7557: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17840] ; 8-byte Folded Reload str d0, [sp, #17832] ; 8-byte Folded Spill b LBB0_7562 LBB0_7558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7560 b LBB0_7559 LBB0_7559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17824] ; 8-byte Folded Spill b LBB0_7561 LBB0_7560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17824] ; 8-byte Folded Spill b LBB0_7561 LBB0_7561: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17824] ; 8-byte Folded Reload str d0, [sp, #17832] ; 8-byte Folded Spill b LBB0_7562 LBB0_7562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17832] ; 8-byte Folded Reload str d0, [sp, #17816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7564 b LBB0_7563 LBB0_7563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17808] ; 8-byte Folded Spill b LBB0_7565 LBB0_7564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #17808] ; 8-byte Folded Spill b LBB0_7565 LBB0_7565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17808] ; 8-byte Folded Reload str d0, [sp, #17792] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7567 b LBB0_7566 LBB0_7566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17784] ; 8-byte Folded Spill b LBB0_7568 LBB0_7567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17784] ; 8-byte Folded Spill b LBB0_7568 LBB0_7568: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17800] ; 8-byte Folded Reload ldr d1, [sp, #17784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7570 b LBB0_7569 LBB0_7569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17776] ; 8-byte Folded Spill b LBB0_7574 LBB0_7570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7572 b LBB0_7571 LBB0_7571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17768] ; 8-byte Folded Spill b LBB0_7573 LBB0_7572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17768] ; 8-byte Folded Spill b LBB0_7573 LBB0_7573: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17768] ; 8-byte Folded Reload str d0, [sp, #17776] ; 8-byte Folded Spill b LBB0_7574 LBB0_7574: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17792] ; 8-byte Folded Reload ldr d1, [sp, #17776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7579 b LBB0_7575 LBB0_7575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7577 b LBB0_7576 LBB0_7576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17760] ; 8-byte Folded Spill b LBB0_7578 LBB0_7577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #17760] ; 8-byte Folded Spill b LBB0_7578 LBB0_7578: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17760] ; 8-byte Folded Reload str d0, [sp, #17752] ; 8-byte Folded Spill b LBB0_7589 LBB0_7579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7581 b LBB0_7580 LBB0_7580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17736] ; 8-byte Folded Spill b LBB0_7582 LBB0_7581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17736] ; 8-byte Folded Spill b LBB0_7582 LBB0_7582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17744] ; 8-byte Folded Reload ldr d1, [sp, #17736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7584 b LBB0_7583 LBB0_7583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17728] ; 8-byte Folded Spill b LBB0_7588 LBB0_7584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7586 b LBB0_7585 LBB0_7585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17720] ; 8-byte Folded Spill b LBB0_7587 LBB0_7586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17720] ; 8-byte Folded Spill b LBB0_7587 LBB0_7587: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17720] ; 8-byte Folded Reload str d0, [sp, #17728] ; 8-byte Folded Spill b LBB0_7588 LBB0_7588: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17728] ; 8-byte Folded Reload str d0, [sp, #17752] ; 8-byte Folded Spill b LBB0_7589 LBB0_7589: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17816] ; 8-byte Folded Reload ldr d1, [sp, #17752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7606 b LBB0_7590 LBB0_7590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7592 b LBB0_7591 LBB0_7591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #17712] ; 8-byte Folded Spill b LBB0_7593 LBB0_7592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #17712] ; 8-byte Folded Spill b LBB0_7593 LBB0_7593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17712] ; 8-byte Folded Reload str d0, [sp, #17704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7595 b LBB0_7594 LBB0_7594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17696] ; 8-byte Folded Spill b LBB0_7596 LBB0_7595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17696] ; 8-byte Folded Spill b LBB0_7596 LBB0_7596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17704] ; 8-byte Folded Reload ldr d1, [sp, #17696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7601 b LBB0_7597 LBB0_7597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7599 b LBB0_7598 LBB0_7598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #17688] ; 8-byte Folded Spill b LBB0_7600 LBB0_7599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #17688] ; 8-byte Folded Spill b LBB0_7600 LBB0_7600: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17688] ; 8-byte Folded Reload str d0, [sp, #17680] ; 8-byte Folded Spill b LBB0_7605 LBB0_7601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7603 b LBB0_7602 LBB0_7602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17672] ; 8-byte Folded Spill b LBB0_7604 LBB0_7603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #17672] ; 8-byte Folded Spill b LBB0_7604 LBB0_7604: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17672] ; 8-byte Folded Reload str d0, [sp, #17680] ; 8-byte Folded Spill b LBB0_7605 LBB0_7605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17680] ; 8-byte Folded Reload str d0, [sp, #17664] ; 8-byte Folded Spill b LBB0_7634 LBB0_7606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7608 b LBB0_7607 LBB0_7607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17656] ; 8-byte Folded Spill b LBB0_7609 LBB0_7608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #17656] ; 8-byte Folded Spill b LBB0_7609 LBB0_7609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17656] ; 8-byte Folded Reload str d0, [sp, #17640] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7611 b LBB0_7610 LBB0_7610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17632] ; 8-byte Folded Spill b LBB0_7612 LBB0_7611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17632] ; 8-byte Folded Spill b LBB0_7612 LBB0_7612: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17648] ; 8-byte Folded Reload ldr d1, [sp, #17632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7614 b LBB0_7613 LBB0_7613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17624] ; 8-byte Folded Spill b LBB0_7618 LBB0_7614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7616 b LBB0_7615 LBB0_7615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17616] ; 8-byte Folded Spill b LBB0_7617 LBB0_7616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17616] ; 8-byte Folded Spill b LBB0_7617 LBB0_7617: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17616] ; 8-byte Folded Reload str d0, [sp, #17624] ; 8-byte Folded Spill b LBB0_7618 LBB0_7618: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17640] ; 8-byte Folded Reload ldr d1, [sp, #17624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7623 b LBB0_7619 LBB0_7619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7621 b LBB0_7620 LBB0_7620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17608] ; 8-byte Folded Spill b LBB0_7622 LBB0_7621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #17608] ; 8-byte Folded Spill b LBB0_7622 LBB0_7622: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17608] ; 8-byte Folded Reload str d0, [sp, #17600] ; 8-byte Folded Spill b LBB0_7633 LBB0_7623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7625 b LBB0_7624 LBB0_7624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17584] ; 8-byte Folded Spill b LBB0_7626 LBB0_7625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17584] ; 8-byte Folded Spill b LBB0_7626 LBB0_7626: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17592] ; 8-byte Folded Reload ldr d1, [sp, #17584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7628 b LBB0_7627 LBB0_7627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17576] ; 8-byte Folded Spill b LBB0_7632 LBB0_7628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7630 b LBB0_7629 LBB0_7629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17568] ; 8-byte Folded Spill b LBB0_7631 LBB0_7630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17568] ; 8-byte Folded Spill b LBB0_7631 LBB0_7631: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17568] ; 8-byte Folded Reload str d0, [sp, #17576] ; 8-byte Folded Spill b LBB0_7632 LBB0_7632: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17576] ; 8-byte Folded Reload str d0, [sp, #17600] ; 8-byte Folded Spill b LBB0_7633 LBB0_7633: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17600] ; 8-byte Folded Reload str d0, [sp, #17664] ; 8-byte Folded Spill b LBB0_7634 LBB0_7634: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17664] ; 8-byte Folded Reload str d0, [sp, #17560] ; 8-byte Folded Spill b LBB0_7723 LBB0_7635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7637 b LBB0_7636 LBB0_7636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17552] ; 8-byte Folded Spill b LBB0_7638 LBB0_7637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #17552] ; 8-byte Folded Spill b LBB0_7638 LBB0_7638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17552] ; 8-byte Folded Reload str d0, [sp, #17544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7640 b LBB0_7639 LBB0_7639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17536] ; 8-byte Folded Spill b LBB0_7641 LBB0_7640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17536] ; 8-byte Folded Spill b LBB0_7641 LBB0_7641: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17544] ; 8-byte Folded Reload ldr d1, [sp, #17536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7646 b LBB0_7642 LBB0_7642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7644 b LBB0_7643 LBB0_7643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17528] ; 8-byte Folded Spill b LBB0_7645 LBB0_7644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #17528] ; 8-byte Folded Spill b LBB0_7645 LBB0_7645: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17528] ; 8-byte Folded Reload str d0, [sp, #17520] ; 8-byte Folded Spill b LBB0_7650 LBB0_7646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7648 b LBB0_7647 LBB0_7647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17512] ; 8-byte Folded Spill b LBB0_7649 LBB0_7648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17512] ; 8-byte Folded Spill b LBB0_7649 LBB0_7649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17512] ; 8-byte Folded Reload str d0, [sp, #17520] ; 8-byte Folded Spill b LBB0_7650 LBB0_7650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17520] ; 8-byte Folded Reload str d0, [sp, #17504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7652 b LBB0_7651 LBB0_7651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17496] ; 8-byte Folded Spill b LBB0_7653 LBB0_7652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17496] ; 8-byte Folded Spill b LBB0_7653 LBB0_7653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17496] ; 8-byte Folded Reload str d0, [sp, #17480] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7655 b LBB0_7654 LBB0_7654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17472] ; 8-byte Folded Spill b LBB0_7656 LBB0_7655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17472] ; 8-byte Folded Spill b LBB0_7656 LBB0_7656: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17488] ; 8-byte Folded Reload ldr d1, [sp, #17472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7658 b LBB0_7657 LBB0_7657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17464] ; 8-byte Folded Spill b LBB0_7662 LBB0_7658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7660 b LBB0_7659 LBB0_7659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17456] ; 8-byte Folded Spill b LBB0_7661 LBB0_7660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17456] ; 8-byte Folded Spill b LBB0_7661 LBB0_7661: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17456] ; 8-byte Folded Reload str d0, [sp, #17464] ; 8-byte Folded Spill b LBB0_7662 LBB0_7662: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17480] ; 8-byte Folded Reload ldr d1, [sp, #17464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7667 b LBB0_7663 LBB0_7663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7665 b LBB0_7664 LBB0_7664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17448] ; 8-byte Folded Spill b LBB0_7666 LBB0_7665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17448] ; 8-byte Folded Spill b LBB0_7666 LBB0_7666: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17448] ; 8-byte Folded Reload str d0, [sp, #17440] ; 8-byte Folded Spill b LBB0_7677 LBB0_7667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7669 b LBB0_7668 LBB0_7668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17424] ; 8-byte Folded Spill b LBB0_7670 LBB0_7669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17424] ; 8-byte Folded Spill b LBB0_7670 LBB0_7670: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17432] ; 8-byte Folded Reload ldr d1, [sp, #17424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7672 b LBB0_7671 LBB0_7671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17416] ; 8-byte Folded Spill b LBB0_7676 LBB0_7672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7674 b LBB0_7673 LBB0_7673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17408] ; 8-byte Folded Spill b LBB0_7675 LBB0_7674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17408] ; 8-byte Folded Spill b LBB0_7675 LBB0_7675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17408] ; 8-byte Folded Reload str d0, [sp, #17416] ; 8-byte Folded Spill b LBB0_7676 LBB0_7676: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17416] ; 8-byte Folded Reload str d0, [sp, #17440] ; 8-byte Folded Spill b LBB0_7677 LBB0_7677: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17504] ; 8-byte Folded Reload ldr d1, [sp, #17440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7694 b LBB0_7678 LBB0_7678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7680 b LBB0_7679 LBB0_7679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17400] ; 8-byte Folded Spill b LBB0_7681 LBB0_7680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #17400] ; 8-byte Folded Spill b LBB0_7681 LBB0_7681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17400] ; 8-byte Folded Reload str d0, [sp, #17392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7683 b LBB0_7682 LBB0_7682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17384] ; 8-byte Folded Spill b LBB0_7684 LBB0_7683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17384] ; 8-byte Folded Spill b LBB0_7684 LBB0_7684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17392] ; 8-byte Folded Reload ldr d1, [sp, #17384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7689 b LBB0_7685 LBB0_7685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7687 b LBB0_7686 LBB0_7686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17376] ; 8-byte Folded Spill b LBB0_7688 LBB0_7687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #17376] ; 8-byte Folded Spill b LBB0_7688 LBB0_7688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17376] ; 8-byte Folded Reload str d0, [sp, #17368] ; 8-byte Folded Spill b LBB0_7693 LBB0_7689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7691 b LBB0_7690 LBB0_7690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17360] ; 8-byte Folded Spill b LBB0_7692 LBB0_7691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17360] ; 8-byte Folded Spill b LBB0_7692 LBB0_7692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17360] ; 8-byte Folded Reload str d0, [sp, #17368] ; 8-byte Folded Spill b LBB0_7693 LBB0_7693: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17368] ; 8-byte Folded Reload str d0, [sp, #17352] ; 8-byte Folded Spill b LBB0_7722 LBB0_7694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7696 b LBB0_7695 LBB0_7695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17344] ; 8-byte Folded Spill b LBB0_7697 LBB0_7696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17344] ; 8-byte Folded Spill b LBB0_7697 LBB0_7697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17344] ; 8-byte Folded Reload str d0, [sp, #17328] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7699 b LBB0_7698 LBB0_7698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17320] ; 8-byte Folded Spill b LBB0_7700 LBB0_7699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17320] ; 8-byte Folded Spill b LBB0_7700 LBB0_7700: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17336] ; 8-byte Folded Reload ldr d1, [sp, #17320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7702 b LBB0_7701 LBB0_7701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17312] ; 8-byte Folded Spill b LBB0_7706 LBB0_7702: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7704 b LBB0_7703 LBB0_7703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17304] ; 8-byte Folded Spill b LBB0_7705 LBB0_7704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17304] ; 8-byte Folded Spill b LBB0_7705 LBB0_7705: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17304] ; 8-byte Folded Reload str d0, [sp, #17312] ; 8-byte Folded Spill b LBB0_7706 LBB0_7706: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17328] ; 8-byte Folded Reload ldr d1, [sp, #17312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7711 b LBB0_7707 LBB0_7707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7709 b LBB0_7708 LBB0_7708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17296] ; 8-byte Folded Spill b LBB0_7710 LBB0_7709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #17296] ; 8-byte Folded Spill b LBB0_7710 LBB0_7710: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17296] ; 8-byte Folded Reload str d0, [sp, #17288] ; 8-byte Folded Spill b LBB0_7721 LBB0_7711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3648 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7713 b LBB0_7712 LBB0_7712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17272] ; 8-byte Folded Spill b LBB0_7714 LBB0_7713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17272] ; 8-byte Folded Spill b LBB0_7714 LBB0_7714: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17280] ; 8-byte Folded Reload ldr d1, [sp, #17272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7716 b LBB0_7715 LBB0_7715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #17264] ; 8-byte Folded Spill b LBB0_7720 LBB0_7716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7718 b LBB0_7717 LBB0_7717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #17256] ; 8-byte Folded Spill b LBB0_7719 LBB0_7718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17256] ; 8-byte Folded Spill b LBB0_7719 LBB0_7719: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17256] ; 8-byte Folded Reload str d0, [sp, #17264] ; 8-byte Folded Spill b LBB0_7720 LBB0_7720: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17264] ; 8-byte Folded Reload str d0, [sp, #17288] ; 8-byte Folded Spill b LBB0_7721 LBB0_7721: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17288] ; 8-byte Folded Reload str d0, [sp, #17352] ; 8-byte Folded Spill b LBB0_7722 LBB0_7722: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17352] ; 8-byte Folded Reload str d0, [sp, #17560] ; 8-byte Folded Spill b LBB0_7723 LBB0_7723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17560] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3752 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7725 b LBB0_7724 LBB0_7724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17248] ; 8-byte Folded Spill b LBB0_7726 LBB0_7725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17248] ; 8-byte Folded Spill b LBB0_7726 LBB0_7726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17248] ; 8-byte Folded Reload str d0, [sp, #17240] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7728 b LBB0_7727 LBB0_7727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17232] ; 8-byte Folded Spill b LBB0_7729 LBB0_7728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17232] ; 8-byte Folded Spill b LBB0_7729 LBB0_7729: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17240] ; 8-byte Folded Reload ldr d1, [sp, #17232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7734 b LBB0_7730 LBB0_7730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7732 b LBB0_7731 LBB0_7731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17224] ; 8-byte Folded Spill b LBB0_7733 LBB0_7732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17224] ; 8-byte Folded Spill b LBB0_7733 LBB0_7733: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17224] ; 8-byte Folded Reload str d0, [sp, #17216] ; 8-byte Folded Spill b LBB0_7738 LBB0_7734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7736 b LBB0_7735 LBB0_7735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17208] ; 8-byte Folded Spill b LBB0_7737 LBB0_7736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17208] ; 8-byte Folded Spill b LBB0_7737 LBB0_7737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17208] ; 8-byte Folded Reload str d0, [sp, #17216] ; 8-byte Folded Spill b LBB0_7738 LBB0_7738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17216] ; 8-byte Folded Reload str d0, [sp, #17200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7740 b LBB0_7739 LBB0_7739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17192] ; 8-byte Folded Spill b LBB0_7741 LBB0_7740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17192] ; 8-byte Folded Spill b LBB0_7741 LBB0_7741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17192] ; 8-byte Folded Reload str d0, [sp, #17176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7743 b LBB0_7742 LBB0_7742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17168] ; 8-byte Folded Spill b LBB0_7744 LBB0_7743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17168] ; 8-byte Folded Spill b LBB0_7744 LBB0_7744: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17184] ; 8-byte Folded Reload ldr d1, [sp, #17168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7746 b LBB0_7745 LBB0_7745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17160] ; 8-byte Folded Spill b LBB0_7750 LBB0_7746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7748 b LBB0_7747 LBB0_7747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17152] ; 8-byte Folded Spill b LBB0_7749 LBB0_7748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17152] ; 8-byte Folded Spill b LBB0_7749 LBB0_7749: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17152] ; 8-byte Folded Reload str d0, [sp, #17160] ; 8-byte Folded Spill b LBB0_7750 LBB0_7750: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17176] ; 8-byte Folded Reload ldr d1, [sp, #17160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7755 b LBB0_7751 LBB0_7751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7753 b LBB0_7752 LBB0_7752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17144] ; 8-byte Folded Spill b LBB0_7754 LBB0_7753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17144] ; 8-byte Folded Spill b LBB0_7754 LBB0_7754: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17144] ; 8-byte Folded Reload str d0, [sp, #17136] ; 8-byte Folded Spill b LBB0_7765 LBB0_7755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7757 b LBB0_7756 LBB0_7756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17120] ; 8-byte Folded Spill b LBB0_7758 LBB0_7757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17120] ; 8-byte Folded Spill b LBB0_7758 LBB0_7758: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17128] ; 8-byte Folded Reload ldr d1, [sp, #17120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7760 b LBB0_7759 LBB0_7759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17112] ; 8-byte Folded Spill b LBB0_7764 LBB0_7760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7762 b LBB0_7761 LBB0_7761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17104] ; 8-byte Folded Spill b LBB0_7763 LBB0_7762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17104] ; 8-byte Folded Spill b LBB0_7763 LBB0_7763: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17104] ; 8-byte Folded Reload str d0, [sp, #17112] ; 8-byte Folded Spill b LBB0_7764 LBB0_7764: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17112] ; 8-byte Folded Reload str d0, [sp, #17136] ; 8-byte Folded Spill b LBB0_7765 LBB0_7765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17200] ; 8-byte Folded Reload ldr d1, [sp, #17136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7782 b LBB0_7766 LBB0_7766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7768 b LBB0_7767 LBB0_7767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17096] ; 8-byte Folded Spill b LBB0_7769 LBB0_7768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17096] ; 8-byte Folded Spill b LBB0_7769 LBB0_7769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17096] ; 8-byte Folded Reload str d0, [sp, #17088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7771 b LBB0_7770 LBB0_7770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17080] ; 8-byte Folded Spill b LBB0_7772 LBB0_7771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17080] ; 8-byte Folded Spill b LBB0_7772 LBB0_7772: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17088] ; 8-byte Folded Reload ldr d1, [sp, #17080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7777 b LBB0_7773 LBB0_7773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7775 b LBB0_7774 LBB0_7774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #17072] ; 8-byte Folded Spill b LBB0_7776 LBB0_7775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17072] ; 8-byte Folded Spill b LBB0_7776 LBB0_7776: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17072] ; 8-byte Folded Reload str d0, [sp, #17064] ; 8-byte Folded Spill b LBB0_7781 LBB0_7777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7779 b LBB0_7778 LBB0_7778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #17056] ; 8-byte Folded Spill b LBB0_7780 LBB0_7779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #17056] ; 8-byte Folded Spill b LBB0_7780 LBB0_7780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17056] ; 8-byte Folded Reload str d0, [sp, #17064] ; 8-byte Folded Spill b LBB0_7781 LBB0_7781: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17064] ; 8-byte Folded Reload str d0, [sp, #17048] ; 8-byte Folded Spill b LBB0_7810 LBB0_7782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7784 b LBB0_7783 LBB0_7783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #17040] ; 8-byte Folded Spill b LBB0_7785 LBB0_7784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #17040] ; 8-byte Folded Spill b LBB0_7785 LBB0_7785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17040] ; 8-byte Folded Reload str d0, [sp, #17024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7787 b LBB0_7786 LBB0_7786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17016] ; 8-byte Folded Spill b LBB0_7788 LBB0_7787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17016] ; 8-byte Folded Spill b LBB0_7788 LBB0_7788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17032] ; 8-byte Folded Reload ldr d1, [sp, #17016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7790 b LBB0_7789 LBB0_7789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #17008] ; 8-byte Folded Spill b LBB0_7794 LBB0_7790: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7792 b LBB0_7791 LBB0_7791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #17000] ; 8-byte Folded Spill b LBB0_7793 LBB0_7792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #17000] ; 8-byte Folded Spill b LBB0_7793 LBB0_7793: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17000] ; 8-byte Folded Reload str d0, [sp, #17008] ; 8-byte Folded Spill b LBB0_7794 LBB0_7794: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #17024] ; 8-byte Folded Reload ldr d1, [sp, #17008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7799 b LBB0_7795 LBB0_7795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7797 b LBB0_7796 LBB0_7796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16992] ; 8-byte Folded Spill b LBB0_7798 LBB0_7797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16992] ; 8-byte Folded Spill b LBB0_7798 LBB0_7798: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16992] ; 8-byte Folded Reload str d0, [sp, #16984] ; 8-byte Folded Spill b LBB0_7809 LBB0_7799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16976] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7801 b LBB0_7800 LBB0_7800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16968] ; 8-byte Folded Spill b LBB0_7802 LBB0_7801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16968] ; 8-byte Folded Spill b LBB0_7802 LBB0_7802: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16976] ; 8-byte Folded Reload ldr d1, [sp, #16968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7804 b LBB0_7803 LBB0_7803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16960] ; 8-byte Folded Spill b LBB0_7808 LBB0_7804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7806 b LBB0_7805 LBB0_7805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16952] ; 8-byte Folded Spill b LBB0_7807 LBB0_7806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16952] ; 8-byte Folded Spill b LBB0_7807 LBB0_7807: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16952] ; 8-byte Folded Reload str d0, [sp, #16960] ; 8-byte Folded Spill b LBB0_7808 LBB0_7808: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16960] ; 8-byte Folded Reload str d0, [sp, #16984] ; 8-byte Folded Spill b LBB0_7809 LBB0_7809: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16984] ; 8-byte Folded Reload str d0, [sp, #17048] ; 8-byte Folded Spill b LBB0_7810 LBB0_7810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #17048] ; 8-byte Folded Reload str d0, [sp, #16944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7812 b LBB0_7811 LBB0_7811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16936] ; 8-byte Folded Spill b LBB0_7813 LBB0_7812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16936] ; 8-byte Folded Spill b LBB0_7813 LBB0_7813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16936] ; 8-byte Folded Reload str d0, [sp, #16928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7815 b LBB0_7814 LBB0_7814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16920] ; 8-byte Folded Spill b LBB0_7816 LBB0_7815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16920] ; 8-byte Folded Spill b LBB0_7816 LBB0_7816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16928] ; 8-byte Folded Reload ldr d1, [sp, #16920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7821 b LBB0_7817 LBB0_7817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7819 b LBB0_7818 LBB0_7818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16912] ; 8-byte Folded Spill b LBB0_7820 LBB0_7819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16912] ; 8-byte Folded Spill b LBB0_7820 LBB0_7820: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16912] ; 8-byte Folded Reload str d0, [sp, #16904] ; 8-byte Folded Spill b LBB0_7825 LBB0_7821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7823 b LBB0_7822 LBB0_7822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16896] ; 8-byte Folded Spill b LBB0_7824 LBB0_7823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16896] ; 8-byte Folded Spill b LBB0_7824 LBB0_7824: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16896] ; 8-byte Folded Reload str d0, [sp, #16904] ; 8-byte Folded Spill b LBB0_7825 LBB0_7825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16904] ; 8-byte Folded Reload str d0, [sp, #16888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7827 b LBB0_7826 LBB0_7826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16880] ; 8-byte Folded Spill b LBB0_7828 LBB0_7827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16880] ; 8-byte Folded Spill b LBB0_7828 LBB0_7828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16880] ; 8-byte Folded Reload str d0, [sp, #16864] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7830 b LBB0_7829 LBB0_7829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16856] ; 8-byte Folded Spill b LBB0_7831 LBB0_7830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16856] ; 8-byte Folded Spill b LBB0_7831 LBB0_7831: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16872] ; 8-byte Folded Reload ldr d1, [sp, #16856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7833 b LBB0_7832 LBB0_7832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16848] ; 8-byte Folded Spill b LBB0_7837 LBB0_7833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7835 b LBB0_7834 LBB0_7834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16840] ; 8-byte Folded Spill b LBB0_7836 LBB0_7835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16840] ; 8-byte Folded Spill b LBB0_7836 LBB0_7836: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16840] ; 8-byte Folded Reload str d0, [sp, #16848] ; 8-byte Folded Spill b LBB0_7837 LBB0_7837: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16864] ; 8-byte Folded Reload ldr d1, [sp, #16848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7842 b LBB0_7838 LBB0_7838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7840 b LBB0_7839 LBB0_7839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16832] ; 8-byte Folded Spill b LBB0_7841 LBB0_7840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16832] ; 8-byte Folded Spill b LBB0_7841 LBB0_7841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16832] ; 8-byte Folded Reload str d0, [sp, #16824] ; 8-byte Folded Spill b LBB0_7852 LBB0_7842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7844 b LBB0_7843 LBB0_7843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16808] ; 8-byte Folded Spill b LBB0_7845 LBB0_7844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16808] ; 8-byte Folded Spill b LBB0_7845 LBB0_7845: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16816] ; 8-byte Folded Reload ldr d1, [sp, #16808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7847 b LBB0_7846 LBB0_7846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16800] ; 8-byte Folded Spill b LBB0_7851 LBB0_7847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7849 b LBB0_7848 LBB0_7848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16792] ; 8-byte Folded Spill b LBB0_7850 LBB0_7849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16792] ; 8-byte Folded Spill b LBB0_7850 LBB0_7850: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16792] ; 8-byte Folded Reload str d0, [sp, #16800] ; 8-byte Folded Spill b LBB0_7851 LBB0_7851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16800] ; 8-byte Folded Reload str d0, [sp, #16824] ; 8-byte Folded Spill b LBB0_7852 LBB0_7852: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16888] ; 8-byte Folded Reload ldr d1, [sp, #16824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7869 b LBB0_7853 LBB0_7853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7855 b LBB0_7854 LBB0_7854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16784] ; 8-byte Folded Spill b LBB0_7856 LBB0_7855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16784] ; 8-byte Folded Spill b LBB0_7856 LBB0_7856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16784] ; 8-byte Folded Reload str d0, [sp, #16776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7858 b LBB0_7857 LBB0_7857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16768] ; 8-byte Folded Spill b LBB0_7859 LBB0_7858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16768] ; 8-byte Folded Spill b LBB0_7859 LBB0_7859: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16776] ; 8-byte Folded Reload ldr d1, [sp, #16768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7864 b LBB0_7860 LBB0_7860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7862 b LBB0_7861 LBB0_7861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16760] ; 8-byte Folded Spill b LBB0_7863 LBB0_7862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16760] ; 8-byte Folded Spill b LBB0_7863 LBB0_7863: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16760] ; 8-byte Folded Reload str d0, [sp, #16752] ; 8-byte Folded Spill b LBB0_7868 LBB0_7864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7866 b LBB0_7865 LBB0_7865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16744] ; 8-byte Folded Spill b LBB0_7867 LBB0_7866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16744] ; 8-byte Folded Spill b LBB0_7867 LBB0_7867: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16744] ; 8-byte Folded Reload str d0, [sp, #16752] ; 8-byte Folded Spill b LBB0_7868 LBB0_7868: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16752] ; 8-byte Folded Reload str d0, [sp, #16736] ; 8-byte Folded Spill b LBB0_7897 LBB0_7869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7871 b LBB0_7870 LBB0_7870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16728] ; 8-byte Folded Spill b LBB0_7872 LBB0_7871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16728] ; 8-byte Folded Spill b LBB0_7872 LBB0_7872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16728] ; 8-byte Folded Reload str d0, [sp, #16712] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16720] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7874 b LBB0_7873 LBB0_7873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16704] ; 8-byte Folded Spill b LBB0_7875 LBB0_7874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16704] ; 8-byte Folded Spill b LBB0_7875 LBB0_7875: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16720] ; 8-byte Folded Reload ldr d1, [sp, #16704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7877 b LBB0_7876 LBB0_7876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16696] ; 8-byte Folded Spill b LBB0_7881 LBB0_7877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7879 b LBB0_7878 LBB0_7878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16688] ; 8-byte Folded Spill b LBB0_7880 LBB0_7879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16688] ; 8-byte Folded Spill b LBB0_7880 LBB0_7880: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16688] ; 8-byte Folded Reload str d0, [sp, #16696] ; 8-byte Folded Spill b LBB0_7881 LBB0_7881: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16712] ; 8-byte Folded Reload ldr d1, [sp, #16696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7886 b LBB0_7882 LBB0_7882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7884 b LBB0_7883 LBB0_7883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16680] ; 8-byte Folded Spill b LBB0_7885 LBB0_7884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16680] ; 8-byte Folded Spill b LBB0_7885 LBB0_7885: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16680] ; 8-byte Folded Reload str d0, [sp, #16672] ; 8-byte Folded Spill b LBB0_7896 LBB0_7886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7888 b LBB0_7887 LBB0_7887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16656] ; 8-byte Folded Spill b LBB0_7889 LBB0_7888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16656] ; 8-byte Folded Spill b LBB0_7889 LBB0_7889: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16664] ; 8-byte Folded Reload ldr d1, [sp, #16656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7891 b LBB0_7890 LBB0_7890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16648] ; 8-byte Folded Spill b LBB0_7895 LBB0_7891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7893 b LBB0_7892 LBB0_7892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16640] ; 8-byte Folded Spill b LBB0_7894 LBB0_7893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16640] ; 8-byte Folded Spill b LBB0_7894 LBB0_7894: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16640] ; 8-byte Folded Reload str d0, [sp, #16648] ; 8-byte Folded Spill b LBB0_7895 LBB0_7895: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16648] ; 8-byte Folded Reload str d0, [sp, #16672] ; 8-byte Folded Spill b LBB0_7896 LBB0_7896: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16672] ; 8-byte Folded Reload str d0, [sp, #16736] ; 8-byte Folded Spill b LBB0_7897 LBB0_7897: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16944] ; 8-byte Folded Reload ldr d1, [sp, #16736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7986 b LBB0_7898 LBB0_7898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7900 b LBB0_7899 LBB0_7899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #16632] ; 8-byte Folded Spill b LBB0_7901 LBB0_7900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16632] ; 8-byte Folded Spill b LBB0_7901 LBB0_7901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16632] ; 8-byte Folded Reload str d0, [sp, #16624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7903 b LBB0_7902 LBB0_7902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #16616] ; 8-byte Folded Spill b LBB0_7904 LBB0_7903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #16616] ; 8-byte Folded Spill b LBB0_7904 LBB0_7904: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16624] ; 8-byte Folded Reload ldr d1, [sp, #16616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7909 b LBB0_7905 LBB0_7905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7907 b LBB0_7906 LBB0_7906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #16608] ; 8-byte Folded Spill b LBB0_7908 LBB0_7907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16608] ; 8-byte Folded Spill b LBB0_7908 LBB0_7908: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16608] ; 8-byte Folded Reload str d0, [sp, #16600] ; 8-byte Folded Spill b LBB0_7913 LBB0_7909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7911 b LBB0_7910 LBB0_7910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #16592] ; 8-byte Folded Spill b LBB0_7912 LBB0_7911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #16592] ; 8-byte Folded Spill b LBB0_7912 LBB0_7912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16592] ; 8-byte Folded Reload str d0, [sp, #16600] ; 8-byte Folded Spill b LBB0_7913 LBB0_7913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16600] ; 8-byte Folded Reload str d0, [sp, #16584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7915 b LBB0_7914 LBB0_7914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16576] ; 8-byte Folded Spill b LBB0_7916 LBB0_7915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16576] ; 8-byte Folded Spill b LBB0_7916 LBB0_7916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16576] ; 8-byte Folded Reload str d0, [sp, #16560] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7918 b LBB0_7917 LBB0_7917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16552] ; 8-byte Folded Spill b LBB0_7919 LBB0_7918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16552] ; 8-byte Folded Spill b LBB0_7919 LBB0_7919: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16568] ; 8-byte Folded Reload ldr d1, [sp, #16552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7921 b LBB0_7920 LBB0_7920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16544] ; 8-byte Folded Spill b LBB0_7925 LBB0_7921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7923 b LBB0_7922 LBB0_7922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16536] ; 8-byte Folded Spill b LBB0_7924 LBB0_7923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16536] ; 8-byte Folded Spill b LBB0_7924 LBB0_7924: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16536] ; 8-byte Folded Reload str d0, [sp, #16544] ; 8-byte Folded Spill b LBB0_7925 LBB0_7925: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16560] ; 8-byte Folded Reload ldr d1, [sp, #16544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7930 b LBB0_7926 LBB0_7926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7928 b LBB0_7927 LBB0_7927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16528] ; 8-byte Folded Spill b LBB0_7929 LBB0_7928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16528] ; 8-byte Folded Spill b LBB0_7929 LBB0_7929: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16528] ; 8-byte Folded Reload str d0, [sp, #16520] ; 8-byte Folded Spill b LBB0_7940 LBB0_7930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7932 b LBB0_7931 LBB0_7931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16504] ; 8-byte Folded Spill b LBB0_7933 LBB0_7932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16504] ; 8-byte Folded Spill b LBB0_7933 LBB0_7933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16512] ; 8-byte Folded Reload ldr d1, [sp, #16504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7935 b LBB0_7934 LBB0_7934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16496] ; 8-byte Folded Spill b LBB0_7939 LBB0_7935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7937 b LBB0_7936 LBB0_7936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16488] ; 8-byte Folded Spill b LBB0_7938 LBB0_7937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16488] ; 8-byte Folded Spill b LBB0_7938 LBB0_7938: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16488] ; 8-byte Folded Reload str d0, [sp, #16496] ; 8-byte Folded Spill b LBB0_7939 LBB0_7939: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16496] ; 8-byte Folded Reload str d0, [sp, #16520] ; 8-byte Folded Spill b LBB0_7940 LBB0_7940: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16584] ; 8-byte Folded Reload ldr d1, [sp, #16520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7957 b LBB0_7941 LBB0_7941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7943 b LBB0_7942 LBB0_7942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #16480] ; 8-byte Folded Spill b LBB0_7944 LBB0_7943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16480] ; 8-byte Folded Spill b LBB0_7944 LBB0_7944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16480] ; 8-byte Folded Reload str d0, [sp, #16472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7946 b LBB0_7945 LBB0_7945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #16464] ; 8-byte Folded Spill b LBB0_7947 LBB0_7946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #16464] ; 8-byte Folded Spill b LBB0_7947 LBB0_7947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16472] ; 8-byte Folded Reload ldr d1, [sp, #16464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7952 b LBB0_7948 LBB0_7948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7950 b LBB0_7949 LBB0_7949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #16456] ; 8-byte Folded Spill b LBB0_7951 LBB0_7950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16456] ; 8-byte Folded Spill b LBB0_7951 LBB0_7951: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16456] ; 8-byte Folded Reload str d0, [sp, #16448] ; 8-byte Folded Spill b LBB0_7956 LBB0_7952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7954 b LBB0_7953 LBB0_7953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #16440] ; 8-byte Folded Spill b LBB0_7955 LBB0_7954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #16440] ; 8-byte Folded Spill b LBB0_7955 LBB0_7955: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16440] ; 8-byte Folded Reload str d0, [sp, #16448] ; 8-byte Folded Spill b LBB0_7956 LBB0_7956: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16448] ; 8-byte Folded Reload str d0, [sp, #16432] ; 8-byte Folded Spill b LBB0_7985 LBB0_7957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7959 b LBB0_7958 LBB0_7958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16424] ; 8-byte Folded Spill b LBB0_7960 LBB0_7959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16424] ; 8-byte Folded Spill b LBB0_7960 LBB0_7960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16424] ; 8-byte Folded Reload str d0, [sp, #16408] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7962 b LBB0_7961 LBB0_7961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16400] ; 8-byte Folded Spill b LBB0_7963 LBB0_7962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16400] ; 8-byte Folded Spill b LBB0_7963 LBB0_7963: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16416] ; 8-byte Folded Reload ldr d1, [sp, #16400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7965 b LBB0_7964 LBB0_7964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16392] ; 8-byte Folded Spill b LBB0_7969 LBB0_7965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7967 b LBB0_7966 LBB0_7966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16384] ; 8-byte Folded Spill b LBB0_7968 LBB0_7967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16384] ; 8-byte Folded Spill b LBB0_7968 LBB0_7968: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16384] ; 8-byte Folded Reload str d0, [sp, #16392] ; 8-byte Folded Spill b LBB0_7969 LBB0_7969: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16408] ; 8-byte Folded Reload ldr d1, [sp, #16392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7974 b LBB0_7970 LBB0_7970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7972 b LBB0_7971 LBB0_7971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16376] ; 8-byte Folded Spill b LBB0_7973 LBB0_7972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16376] ; 8-byte Folded Spill b LBB0_7973 LBB0_7973: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16376] ; 8-byte Folded Reload str d0, [sp, #16368] ; 8-byte Folded Spill b LBB0_7984 LBB0_7974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3448 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7976 b LBB0_7975 LBB0_7975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16352] ; 8-byte Folded Spill b LBB0_7977 LBB0_7976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16352] ; 8-byte Folded Spill b LBB0_7977 LBB0_7977: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16360] ; 8-byte Folded Reload ldr d1, [sp, #16352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7979 b LBB0_7978 LBB0_7978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16344] ; 8-byte Folded Spill b LBB0_7983 LBB0_7979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7981 b LBB0_7980 LBB0_7980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #16336] ; 8-byte Folded Spill b LBB0_7982 LBB0_7981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #16336] ; 8-byte Folded Spill b LBB0_7982 LBB0_7982: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16336] ; 8-byte Folded Reload str d0, [sp, #16344] ; 8-byte Folded Spill b LBB0_7983 LBB0_7983: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16344] ; 8-byte Folded Reload str d0, [sp, #16368] ; 8-byte Folded Spill b LBB0_7984 LBB0_7984: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16368] ; 8-byte Folded Reload str d0, [sp, #16432] ; 8-byte Folded Spill b LBB0_7985 LBB0_7985: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16432] ; 8-byte Folded Reload str d0, [sp, #16328] ; 8-byte Folded Spill b LBB0_8074 LBB0_7986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7988 b LBB0_7987 LBB0_7987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16320] ; 8-byte Folded Spill b LBB0_7989 LBB0_7988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16320] ; 8-byte Folded Spill b LBB0_7989 LBB0_7989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16320] ; 8-byte Folded Reload str d0, [sp, #16312] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7991 b LBB0_7990 LBB0_7990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16304] ; 8-byte Folded Spill b LBB0_7992 LBB0_7991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16304] ; 8-byte Folded Spill b LBB0_7992 LBB0_7992: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16312] ; 8-byte Folded Reload ldr d1, [sp, #16304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7997 b LBB0_7993 LBB0_7993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7995 b LBB0_7994 LBB0_7994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16296] ; 8-byte Folded Spill b LBB0_7996 LBB0_7995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16296] ; 8-byte Folded Spill b LBB0_7996 LBB0_7996: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16296] ; 8-byte Folded Reload str d0, [sp, #16288] ; 8-byte Folded Spill b LBB0_8001 LBB0_7997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_7999 b LBB0_7998 LBB0_7998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16280] ; 8-byte Folded Spill b LBB0_8000 LBB0_7999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16280] ; 8-byte Folded Spill b LBB0_8000 LBB0_8000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16280] ; 8-byte Folded Reload str d0, [sp, #16288] ; 8-byte Folded Spill b LBB0_8001 LBB0_8001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16288] ; 8-byte Folded Reload str d0, [sp, #16272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8003 b LBB0_8002 LBB0_8002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16264] ; 8-byte Folded Spill b LBB0_8004 LBB0_8003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16264] ; 8-byte Folded Spill b LBB0_8004 LBB0_8004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16264] ; 8-byte Folded Reload str d0, [sp, #16248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8006 b LBB0_8005 LBB0_8005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16240] ; 8-byte Folded Spill b LBB0_8007 LBB0_8006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16240] ; 8-byte Folded Spill b LBB0_8007 LBB0_8007: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16256] ; 8-byte Folded Reload ldr d1, [sp, #16240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8009 b LBB0_8008 LBB0_8008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16232] ; 8-byte Folded Spill b LBB0_8013 LBB0_8009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8011 b LBB0_8010 LBB0_8010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16224] ; 8-byte Folded Spill b LBB0_8012 LBB0_8011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16224] ; 8-byte Folded Spill b LBB0_8012 LBB0_8012: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16224] ; 8-byte Folded Reload str d0, [sp, #16232] ; 8-byte Folded Spill b LBB0_8013 LBB0_8013: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16248] ; 8-byte Folded Reload ldr d1, [sp, #16232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8018 b LBB0_8014 LBB0_8014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8016 b LBB0_8015 LBB0_8015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16216] ; 8-byte Folded Spill b LBB0_8017 LBB0_8016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16216] ; 8-byte Folded Spill b LBB0_8017 LBB0_8017: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16216] ; 8-byte Folded Reload str d0, [sp, #16208] ; 8-byte Folded Spill b LBB0_8028 LBB0_8018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8020 b LBB0_8019 LBB0_8019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16192] ; 8-byte Folded Spill b LBB0_8021 LBB0_8020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16192] ; 8-byte Folded Spill b LBB0_8021 LBB0_8021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16200] ; 8-byte Folded Reload ldr d1, [sp, #16192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8023 b LBB0_8022 LBB0_8022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16184] ; 8-byte Folded Spill b LBB0_8027 LBB0_8023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8025 b LBB0_8024 LBB0_8024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16176] ; 8-byte Folded Spill b LBB0_8026 LBB0_8025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16176] ; 8-byte Folded Spill b LBB0_8026 LBB0_8026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16176] ; 8-byte Folded Reload str d0, [sp, #16184] ; 8-byte Folded Spill b LBB0_8027 LBB0_8027: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16184] ; 8-byte Folded Reload str d0, [sp, #16208] ; 8-byte Folded Spill b LBB0_8028 LBB0_8028: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16272] ; 8-byte Folded Reload ldr d1, [sp, #16208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8045 b LBB0_8029 LBB0_8029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8031 b LBB0_8030 LBB0_8030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16168] ; 8-byte Folded Spill b LBB0_8032 LBB0_8031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16168] ; 8-byte Folded Spill b LBB0_8032 LBB0_8032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16168] ; 8-byte Folded Reload str d0, [sp, #16160] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8034 b LBB0_8033 LBB0_8033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16152] ; 8-byte Folded Spill b LBB0_8035 LBB0_8034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16152] ; 8-byte Folded Spill b LBB0_8035 LBB0_8035: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16160] ; 8-byte Folded Reload ldr d1, [sp, #16152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8040 b LBB0_8036 LBB0_8036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8038 b LBB0_8037 LBB0_8037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16144] ; 8-byte Folded Spill b LBB0_8039 LBB0_8038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16144] ; 8-byte Folded Spill b LBB0_8039 LBB0_8039: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16144] ; 8-byte Folded Reload str d0, [sp, #16136] ; 8-byte Folded Spill b LBB0_8044 LBB0_8040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8042 b LBB0_8041 LBB0_8041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #16128] ; 8-byte Folded Spill b LBB0_8043 LBB0_8042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16128] ; 8-byte Folded Spill b LBB0_8043 LBB0_8043: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16128] ; 8-byte Folded Reload str d0, [sp, #16136] ; 8-byte Folded Spill b LBB0_8044 LBB0_8044: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16136] ; 8-byte Folded Reload str d0, [sp, #16120] ; 8-byte Folded Spill b LBB0_8073 LBB0_8045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8047 b LBB0_8046 LBB0_8046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16112] ; 8-byte Folded Spill b LBB0_8048 LBB0_8047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16112] ; 8-byte Folded Spill b LBB0_8048 LBB0_8048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16112] ; 8-byte Folded Reload str d0, [sp, #16096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8050 b LBB0_8049 LBB0_8049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16088] ; 8-byte Folded Spill b LBB0_8051 LBB0_8050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16088] ; 8-byte Folded Spill b LBB0_8051 LBB0_8051: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16104] ; 8-byte Folded Reload ldr d1, [sp, #16088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8053 b LBB0_8052 LBB0_8052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16080] ; 8-byte Folded Spill b LBB0_8057 LBB0_8053: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8055 b LBB0_8054 LBB0_8054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16072] ; 8-byte Folded Spill b LBB0_8056 LBB0_8055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16072] ; 8-byte Folded Spill b LBB0_8056 LBB0_8056: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16072] ; 8-byte Folded Reload str d0, [sp, #16080] ; 8-byte Folded Spill b LBB0_8057 LBB0_8057: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16096] ; 8-byte Folded Reload ldr d1, [sp, #16080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8062 b LBB0_8058 LBB0_8058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8060 b LBB0_8059 LBB0_8059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16064] ; 8-byte Folded Spill b LBB0_8061 LBB0_8060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16064] ; 8-byte Folded Spill b LBB0_8061 LBB0_8061: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16064] ; 8-byte Folded Reload str d0, [sp, #16056] ; 8-byte Folded Spill b LBB0_8072 LBB0_8062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8064 b LBB0_8063 LBB0_8063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16040] ; 8-byte Folded Spill b LBB0_8065 LBB0_8064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16040] ; 8-byte Folded Spill b LBB0_8065 LBB0_8065: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16048] ; 8-byte Folded Reload ldr d1, [sp, #16040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8067 b LBB0_8066 LBB0_8066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #16032] ; 8-byte Folded Spill b LBB0_8071 LBB0_8067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8069 b LBB0_8068 LBB0_8068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #16024] ; 8-byte Folded Spill b LBB0_8070 LBB0_8069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #16024] ; 8-byte Folded Spill b LBB0_8070 LBB0_8070: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16024] ; 8-byte Folded Reload str d0, [sp, #16032] ; 8-byte Folded Spill b LBB0_8071 LBB0_8071: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16032] ; 8-byte Folded Reload str d0, [sp, #16056] ; 8-byte Folded Spill b LBB0_8072 LBB0_8072: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16056] ; 8-byte Folded Reload str d0, [sp, #16120] ; 8-byte Folded Spill b LBB0_8073 LBB0_8073: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16120] ; 8-byte Folded Reload str d0, [sp, #16328] ; 8-byte Folded Spill b LBB0_8074 LBB0_8074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16328] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3748 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8076 b LBB0_8075 LBB0_8075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #16016] ; 8-byte Folded Spill b LBB0_8077 LBB0_8076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #16016] ; 8-byte Folded Spill b LBB0_8077 LBB0_8077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #16016] ; 8-byte Folded Reload str d0, [sp, #16008] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8079 b LBB0_8078 LBB0_8078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #16000] ; 8-byte Folded Spill b LBB0_8080 LBB0_8079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #16000] ; 8-byte Folded Spill b LBB0_8080 LBB0_8080: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16008] ; 8-byte Folded Reload ldr d1, [sp, #16000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8085 b LBB0_8081 LBB0_8081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8083 b LBB0_8082 LBB0_8082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15992] ; 8-byte Folded Spill b LBB0_8084 LBB0_8083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15992] ; 8-byte Folded Spill b LBB0_8084 LBB0_8084: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15992] ; 8-byte Folded Reload str d0, [sp, #15984] ; 8-byte Folded Spill b LBB0_8089 LBB0_8085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8087 b LBB0_8086 LBB0_8086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15976] ; 8-byte Folded Spill b LBB0_8088 LBB0_8087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15976] ; 8-byte Folded Spill b LBB0_8088 LBB0_8088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15976] ; 8-byte Folded Reload str d0, [sp, #15984] ; 8-byte Folded Spill b LBB0_8089 LBB0_8089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15984] ; 8-byte Folded Reload str d0, [sp, #15968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8091 b LBB0_8090 LBB0_8090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15960] ; 8-byte Folded Spill b LBB0_8092 LBB0_8091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15960] ; 8-byte Folded Spill b LBB0_8092 LBB0_8092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15960] ; 8-byte Folded Reload str d0, [sp, #15944] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8094 b LBB0_8093 LBB0_8093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15936] ; 8-byte Folded Spill b LBB0_8095 LBB0_8094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15936] ; 8-byte Folded Spill b LBB0_8095 LBB0_8095: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15952] ; 8-byte Folded Reload ldr d1, [sp, #15936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8097 b LBB0_8096 LBB0_8096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15928] ; 8-byte Folded Spill b LBB0_8101 LBB0_8097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8099 b LBB0_8098 LBB0_8098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15920] ; 8-byte Folded Spill b LBB0_8100 LBB0_8099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15920] ; 8-byte Folded Spill b LBB0_8100 LBB0_8100: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15920] ; 8-byte Folded Reload str d0, [sp, #15928] ; 8-byte Folded Spill b LBB0_8101 LBB0_8101: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15944] ; 8-byte Folded Reload ldr d1, [sp, #15928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8106 b LBB0_8102 LBB0_8102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8104 b LBB0_8103 LBB0_8103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15912] ; 8-byte Folded Spill b LBB0_8105 LBB0_8104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15912] ; 8-byte Folded Spill b LBB0_8105 LBB0_8105: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15912] ; 8-byte Folded Reload str d0, [sp, #15904] ; 8-byte Folded Spill b LBB0_8116 LBB0_8106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15896] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8108 b LBB0_8107 LBB0_8107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15888] ; 8-byte Folded Spill b LBB0_8109 LBB0_8108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15888] ; 8-byte Folded Spill b LBB0_8109 LBB0_8109: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15896] ; 8-byte Folded Reload ldr d1, [sp, #15888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8111 b LBB0_8110 LBB0_8110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15880] ; 8-byte Folded Spill b LBB0_8115 LBB0_8111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8113 b LBB0_8112 LBB0_8112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15872] ; 8-byte Folded Spill b LBB0_8114 LBB0_8113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15872] ; 8-byte Folded Spill b LBB0_8114 LBB0_8114: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15872] ; 8-byte Folded Reload str d0, [sp, #15880] ; 8-byte Folded Spill b LBB0_8115 LBB0_8115: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15880] ; 8-byte Folded Reload str d0, [sp, #15904] ; 8-byte Folded Spill b LBB0_8116 LBB0_8116: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15968] ; 8-byte Folded Reload ldr d1, [sp, #15904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8133 b LBB0_8117 LBB0_8117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8119 b LBB0_8118 LBB0_8118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15864] ; 8-byte Folded Spill b LBB0_8120 LBB0_8119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15864] ; 8-byte Folded Spill b LBB0_8120 LBB0_8120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15864] ; 8-byte Folded Reload str d0, [sp, #15856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8122 b LBB0_8121 LBB0_8121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15848] ; 8-byte Folded Spill b LBB0_8123 LBB0_8122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15848] ; 8-byte Folded Spill b LBB0_8123 LBB0_8123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15856] ; 8-byte Folded Reload ldr d1, [sp, #15848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8128 b LBB0_8124 LBB0_8124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8126 b LBB0_8125 LBB0_8125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15840] ; 8-byte Folded Spill b LBB0_8127 LBB0_8126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15840] ; 8-byte Folded Spill b LBB0_8127 LBB0_8127: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15840] ; 8-byte Folded Reload str d0, [sp, #15832] ; 8-byte Folded Spill b LBB0_8132 LBB0_8128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8130 b LBB0_8129 LBB0_8129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15824] ; 8-byte Folded Spill b LBB0_8131 LBB0_8130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15824] ; 8-byte Folded Spill b LBB0_8131 LBB0_8131: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15824] ; 8-byte Folded Reload str d0, [sp, #15832] ; 8-byte Folded Spill b LBB0_8132 LBB0_8132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15832] ; 8-byte Folded Reload str d0, [sp, #15816] ; 8-byte Folded Spill b LBB0_8161 LBB0_8133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8135 b LBB0_8134 LBB0_8134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15808] ; 8-byte Folded Spill b LBB0_8136 LBB0_8135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15808] ; 8-byte Folded Spill b LBB0_8136 LBB0_8136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15808] ; 8-byte Folded Reload str d0, [sp, #15792] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8138 b LBB0_8137 LBB0_8137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15784] ; 8-byte Folded Spill b LBB0_8139 LBB0_8138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15784] ; 8-byte Folded Spill b LBB0_8139 LBB0_8139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15800] ; 8-byte Folded Reload ldr d1, [sp, #15784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8141 b LBB0_8140 LBB0_8140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15776] ; 8-byte Folded Spill b LBB0_8145 LBB0_8141: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8143 b LBB0_8142 LBB0_8142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15768] ; 8-byte Folded Spill b LBB0_8144 LBB0_8143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15768] ; 8-byte Folded Spill b LBB0_8144 LBB0_8144: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15768] ; 8-byte Folded Reload str d0, [sp, #15776] ; 8-byte Folded Spill b LBB0_8145 LBB0_8145: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15792] ; 8-byte Folded Reload ldr d1, [sp, #15776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8150 b LBB0_8146 LBB0_8146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8148 b LBB0_8147 LBB0_8147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15760] ; 8-byte Folded Spill b LBB0_8149 LBB0_8148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15760] ; 8-byte Folded Spill b LBB0_8149 LBB0_8149: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15760] ; 8-byte Folded Reload str d0, [sp, #15752] ; 8-byte Folded Spill b LBB0_8160 LBB0_8150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8152 b LBB0_8151 LBB0_8151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15736] ; 8-byte Folded Spill b LBB0_8153 LBB0_8152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15736] ; 8-byte Folded Spill b LBB0_8153 LBB0_8153: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15744] ; 8-byte Folded Reload ldr d1, [sp, #15736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8155 b LBB0_8154 LBB0_8154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15728] ; 8-byte Folded Spill b LBB0_8159 LBB0_8155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8157 b LBB0_8156 LBB0_8156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15720] ; 8-byte Folded Spill b LBB0_8158 LBB0_8157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15720] ; 8-byte Folded Spill b LBB0_8158 LBB0_8158: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15720] ; 8-byte Folded Reload str d0, [sp, #15728] ; 8-byte Folded Spill b LBB0_8159 LBB0_8159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15728] ; 8-byte Folded Reload str d0, [sp, #15752] ; 8-byte Folded Spill b LBB0_8160 LBB0_8160: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15752] ; 8-byte Folded Reload str d0, [sp, #15816] ; 8-byte Folded Spill b LBB0_8161 LBB0_8161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15816] ; 8-byte Folded Reload str d0, [sp, #15712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8163 b LBB0_8162 LBB0_8162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15704] ; 8-byte Folded Spill b LBB0_8164 LBB0_8163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15704] ; 8-byte Folded Spill b LBB0_8164 LBB0_8164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15704] ; 8-byte Folded Reload str d0, [sp, #15696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8166 b LBB0_8165 LBB0_8165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15688] ; 8-byte Folded Spill b LBB0_8167 LBB0_8166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15688] ; 8-byte Folded Spill b LBB0_8167 LBB0_8167: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15696] ; 8-byte Folded Reload ldr d1, [sp, #15688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8172 b LBB0_8168 LBB0_8168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8170 b LBB0_8169 LBB0_8169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15680] ; 8-byte Folded Spill b LBB0_8171 LBB0_8170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15680] ; 8-byte Folded Spill b LBB0_8171 LBB0_8171: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15680] ; 8-byte Folded Reload str d0, [sp, #15672] ; 8-byte Folded Spill b LBB0_8176 LBB0_8172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8174 b LBB0_8173 LBB0_8173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15664] ; 8-byte Folded Spill b LBB0_8175 LBB0_8174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15664] ; 8-byte Folded Spill b LBB0_8175 LBB0_8175: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15664] ; 8-byte Folded Reload str d0, [sp, #15672] ; 8-byte Folded Spill b LBB0_8176 LBB0_8176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15672] ; 8-byte Folded Reload str d0, [sp, #15656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8178 b LBB0_8177 LBB0_8177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15648] ; 8-byte Folded Spill b LBB0_8179 LBB0_8178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #15648] ; 8-byte Folded Spill b LBB0_8179 LBB0_8179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15648] ; 8-byte Folded Reload str d0, [sp, #15632] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8181 b LBB0_8180 LBB0_8180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15624] ; 8-byte Folded Spill b LBB0_8182 LBB0_8181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15624] ; 8-byte Folded Spill b LBB0_8182 LBB0_8182: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15640] ; 8-byte Folded Reload ldr d1, [sp, #15624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8184 b LBB0_8183 LBB0_8183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15616] ; 8-byte Folded Spill b LBB0_8188 LBB0_8184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8186 b LBB0_8185 LBB0_8185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15608] ; 8-byte Folded Spill b LBB0_8187 LBB0_8186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15608] ; 8-byte Folded Spill b LBB0_8187 LBB0_8187: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15608] ; 8-byte Folded Reload str d0, [sp, #15616] ; 8-byte Folded Spill b LBB0_8188 LBB0_8188: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15632] ; 8-byte Folded Reload ldr d1, [sp, #15616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8193 b LBB0_8189 LBB0_8189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8191 b LBB0_8190 LBB0_8190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15600] ; 8-byte Folded Spill b LBB0_8192 LBB0_8191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #15600] ; 8-byte Folded Spill b LBB0_8192 LBB0_8192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15600] ; 8-byte Folded Reload str d0, [sp, #15592] ; 8-byte Folded Spill b LBB0_8203 LBB0_8193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8195 b LBB0_8194 LBB0_8194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15576] ; 8-byte Folded Spill b LBB0_8196 LBB0_8195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15576] ; 8-byte Folded Spill b LBB0_8196 LBB0_8196: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15584] ; 8-byte Folded Reload ldr d1, [sp, #15576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8198 b LBB0_8197 LBB0_8197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15568] ; 8-byte Folded Spill b LBB0_8202 LBB0_8198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8200 b LBB0_8199 LBB0_8199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15560] ; 8-byte Folded Spill b LBB0_8201 LBB0_8200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15560] ; 8-byte Folded Spill b LBB0_8201 LBB0_8201: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15560] ; 8-byte Folded Reload str d0, [sp, #15568] ; 8-byte Folded Spill b LBB0_8202 LBB0_8202: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15568] ; 8-byte Folded Reload str d0, [sp, #15592] ; 8-byte Folded Spill b LBB0_8203 LBB0_8203: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15656] ; 8-byte Folded Reload ldr d1, [sp, #15592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8220 b LBB0_8204 LBB0_8204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8206 b LBB0_8205 LBB0_8205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15552] ; 8-byte Folded Spill b LBB0_8207 LBB0_8206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15552] ; 8-byte Folded Spill b LBB0_8207 LBB0_8207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15552] ; 8-byte Folded Reload str d0, [sp, #15544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8209 b LBB0_8208 LBB0_8208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15536] ; 8-byte Folded Spill b LBB0_8210 LBB0_8209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15536] ; 8-byte Folded Spill b LBB0_8210 LBB0_8210: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15544] ; 8-byte Folded Reload ldr d1, [sp, #15536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8215 b LBB0_8211 LBB0_8211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8213 b LBB0_8212 LBB0_8212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15528] ; 8-byte Folded Spill b LBB0_8214 LBB0_8213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15528] ; 8-byte Folded Spill b LBB0_8214 LBB0_8214: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15528] ; 8-byte Folded Reload str d0, [sp, #15520] ; 8-byte Folded Spill b LBB0_8219 LBB0_8215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8217 b LBB0_8216 LBB0_8216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15512] ; 8-byte Folded Spill b LBB0_8218 LBB0_8217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15512] ; 8-byte Folded Spill b LBB0_8218 LBB0_8218: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15512] ; 8-byte Folded Reload str d0, [sp, #15520] ; 8-byte Folded Spill b LBB0_8219 LBB0_8219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15520] ; 8-byte Folded Reload str d0, [sp, #15504] ; 8-byte Folded Spill b LBB0_8248 LBB0_8220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8222 b LBB0_8221 LBB0_8221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15496] ; 8-byte Folded Spill b LBB0_8223 LBB0_8222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #15496] ; 8-byte Folded Spill b LBB0_8223 LBB0_8223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15496] ; 8-byte Folded Reload str d0, [sp, #15480] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8225 b LBB0_8224 LBB0_8224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15472] ; 8-byte Folded Spill b LBB0_8226 LBB0_8225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15472] ; 8-byte Folded Spill b LBB0_8226 LBB0_8226: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15488] ; 8-byte Folded Reload ldr d1, [sp, #15472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8228 b LBB0_8227 LBB0_8227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15464] ; 8-byte Folded Spill b LBB0_8232 LBB0_8228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8230 b LBB0_8229 LBB0_8229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15456] ; 8-byte Folded Spill b LBB0_8231 LBB0_8230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15456] ; 8-byte Folded Spill b LBB0_8231 LBB0_8231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15456] ; 8-byte Folded Reload str d0, [sp, #15464] ; 8-byte Folded Spill b LBB0_8232 LBB0_8232: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15480] ; 8-byte Folded Reload ldr d1, [sp, #15464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8237 b LBB0_8233 LBB0_8233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8235 b LBB0_8234 LBB0_8234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15448] ; 8-byte Folded Spill b LBB0_8236 LBB0_8235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #15448] ; 8-byte Folded Spill b LBB0_8236 LBB0_8236: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15448] ; 8-byte Folded Reload str d0, [sp, #15440] ; 8-byte Folded Spill b LBB0_8247 LBB0_8237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8239 b LBB0_8238 LBB0_8238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15424] ; 8-byte Folded Spill b LBB0_8240 LBB0_8239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15424] ; 8-byte Folded Spill b LBB0_8240 LBB0_8240: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15432] ; 8-byte Folded Reload ldr d1, [sp, #15424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8242 b LBB0_8241 LBB0_8241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15416] ; 8-byte Folded Spill b LBB0_8246 LBB0_8242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8244 b LBB0_8243 LBB0_8243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15408] ; 8-byte Folded Spill b LBB0_8245 LBB0_8244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15408] ; 8-byte Folded Spill b LBB0_8245 LBB0_8245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15408] ; 8-byte Folded Reload str d0, [sp, #15416] ; 8-byte Folded Spill b LBB0_8246 LBB0_8246: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15416] ; 8-byte Folded Reload str d0, [sp, #15440] ; 8-byte Folded Spill b LBB0_8247 LBB0_8247: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15440] ; 8-byte Folded Reload str d0, [sp, #15504] ; 8-byte Folded Spill b LBB0_8248 LBB0_8248: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15712] ; 8-byte Folded Reload ldr d1, [sp, #15504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8337 b LBB0_8249 LBB0_8249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8251 b LBB0_8250 LBB0_8250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15400] ; 8-byte Folded Spill b LBB0_8252 LBB0_8251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15400] ; 8-byte Folded Spill b LBB0_8252 LBB0_8252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15400] ; 8-byte Folded Reload str d0, [sp, #15392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8254 b LBB0_8253 LBB0_8253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15384] ; 8-byte Folded Spill b LBB0_8255 LBB0_8254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15384] ; 8-byte Folded Spill b LBB0_8255 LBB0_8255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15392] ; 8-byte Folded Reload ldr d1, [sp, #15384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8260 b LBB0_8256 LBB0_8256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8258 b LBB0_8257 LBB0_8257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15376] ; 8-byte Folded Spill b LBB0_8259 LBB0_8258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15376] ; 8-byte Folded Spill b LBB0_8259 LBB0_8259: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15376] ; 8-byte Folded Reload str d0, [sp, #15368] ; 8-byte Folded Spill b LBB0_8264 LBB0_8260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8262 b LBB0_8261 LBB0_8261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15360] ; 8-byte Folded Spill b LBB0_8263 LBB0_8262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15360] ; 8-byte Folded Spill b LBB0_8263 LBB0_8263: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15360] ; 8-byte Folded Reload str d0, [sp, #15368] ; 8-byte Folded Spill b LBB0_8264 LBB0_8264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15368] ; 8-byte Folded Reload str d0, [sp, #15352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8266 b LBB0_8265 LBB0_8265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15344] ; 8-byte Folded Spill b LBB0_8267 LBB0_8266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15344] ; 8-byte Folded Spill b LBB0_8267 LBB0_8267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15344] ; 8-byte Folded Reload str d0, [sp, #15328] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8269 b LBB0_8268 LBB0_8268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15320] ; 8-byte Folded Spill b LBB0_8270 LBB0_8269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15320] ; 8-byte Folded Spill b LBB0_8270 LBB0_8270: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15336] ; 8-byte Folded Reload ldr d1, [sp, #15320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8272 b LBB0_8271 LBB0_8271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15312] ; 8-byte Folded Spill b LBB0_8276 LBB0_8272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8274 b LBB0_8273 LBB0_8273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15304] ; 8-byte Folded Spill b LBB0_8275 LBB0_8274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15304] ; 8-byte Folded Spill b LBB0_8275 LBB0_8275: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15304] ; 8-byte Folded Reload str d0, [sp, #15312] ; 8-byte Folded Spill b LBB0_8276 LBB0_8276: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15328] ; 8-byte Folded Reload ldr d1, [sp, #15312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8281 b LBB0_8277 LBB0_8277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8279 b LBB0_8278 LBB0_8278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15296] ; 8-byte Folded Spill b LBB0_8280 LBB0_8279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15296] ; 8-byte Folded Spill b LBB0_8280 LBB0_8280: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15296] ; 8-byte Folded Reload str d0, [sp, #15288] ; 8-byte Folded Spill b LBB0_8291 LBB0_8281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8283 b LBB0_8282 LBB0_8282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15272] ; 8-byte Folded Spill b LBB0_8284 LBB0_8283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15272] ; 8-byte Folded Spill b LBB0_8284 LBB0_8284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15280] ; 8-byte Folded Reload ldr d1, [sp, #15272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8286 b LBB0_8285 LBB0_8285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15264] ; 8-byte Folded Spill b LBB0_8290 LBB0_8286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8288 b LBB0_8287 LBB0_8287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15256] ; 8-byte Folded Spill b LBB0_8289 LBB0_8288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15256] ; 8-byte Folded Spill b LBB0_8289 LBB0_8289: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15256] ; 8-byte Folded Reload str d0, [sp, #15264] ; 8-byte Folded Spill b LBB0_8290 LBB0_8290: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15264] ; 8-byte Folded Reload str d0, [sp, #15288] ; 8-byte Folded Spill b LBB0_8291 LBB0_8291: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15352] ; 8-byte Folded Reload ldr d1, [sp, #15288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8308 b LBB0_8292 LBB0_8292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8294 b LBB0_8293 LBB0_8293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15248] ; 8-byte Folded Spill b LBB0_8295 LBB0_8294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15248] ; 8-byte Folded Spill b LBB0_8295 LBB0_8295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15248] ; 8-byte Folded Reload str d0, [sp, #15240] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8297 b LBB0_8296 LBB0_8296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15232] ; 8-byte Folded Spill b LBB0_8298 LBB0_8297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15232] ; 8-byte Folded Spill b LBB0_8298 LBB0_8298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15240] ; 8-byte Folded Reload ldr d1, [sp, #15232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8303 b LBB0_8299 LBB0_8299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8301 b LBB0_8300 LBB0_8300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #15224] ; 8-byte Folded Spill b LBB0_8302 LBB0_8301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #15224] ; 8-byte Folded Spill b LBB0_8302 LBB0_8302: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15224] ; 8-byte Folded Reload str d0, [sp, #15216] ; 8-byte Folded Spill b LBB0_8307 LBB0_8303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8305 b LBB0_8304 LBB0_8304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #15208] ; 8-byte Folded Spill b LBB0_8306 LBB0_8305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15208] ; 8-byte Folded Spill b LBB0_8306 LBB0_8306: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15208] ; 8-byte Folded Reload str d0, [sp, #15216] ; 8-byte Folded Spill b LBB0_8307 LBB0_8307: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15216] ; 8-byte Folded Reload str d0, [sp, #15200] ; 8-byte Folded Spill b LBB0_8336 LBB0_8308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8310 b LBB0_8309 LBB0_8309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15192] ; 8-byte Folded Spill b LBB0_8311 LBB0_8310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15192] ; 8-byte Folded Spill b LBB0_8311 LBB0_8311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15192] ; 8-byte Folded Reload str d0, [sp, #15176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8313 b LBB0_8312 LBB0_8312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15168] ; 8-byte Folded Spill b LBB0_8314 LBB0_8313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15168] ; 8-byte Folded Spill b LBB0_8314 LBB0_8314: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15184] ; 8-byte Folded Reload ldr d1, [sp, #15168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8316 b LBB0_8315 LBB0_8315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15160] ; 8-byte Folded Spill b LBB0_8320 LBB0_8316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8318 b LBB0_8317 LBB0_8317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15152] ; 8-byte Folded Spill b LBB0_8319 LBB0_8318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15152] ; 8-byte Folded Spill b LBB0_8319 LBB0_8319: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15152] ; 8-byte Folded Reload str d0, [sp, #15160] ; 8-byte Folded Spill b LBB0_8320 LBB0_8320: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15176] ; 8-byte Folded Reload ldr d1, [sp, #15160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8325 b LBB0_8321 LBB0_8321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8323 b LBB0_8322 LBB0_8322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #15144] ; 8-byte Folded Spill b LBB0_8324 LBB0_8323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #15144] ; 8-byte Folded Spill b LBB0_8324 LBB0_8324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15144] ; 8-byte Folded Reload str d0, [sp, #15136] ; 8-byte Folded Spill b LBB0_8335 LBB0_8325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15128] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8327 b LBB0_8326 LBB0_8326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15120] ; 8-byte Folded Spill b LBB0_8328 LBB0_8327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15120] ; 8-byte Folded Spill b LBB0_8328 LBB0_8328: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15128] ; 8-byte Folded Reload ldr d1, [sp, #15120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8330 b LBB0_8329 LBB0_8329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #15112] ; 8-byte Folded Spill b LBB0_8334 LBB0_8330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8332 b LBB0_8331 LBB0_8331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15104] ; 8-byte Folded Spill b LBB0_8333 LBB0_8332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15104] ; 8-byte Folded Spill b LBB0_8333 LBB0_8333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15104] ; 8-byte Folded Reload str d0, [sp, #15112] ; 8-byte Folded Spill b LBB0_8334 LBB0_8334: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15112] ; 8-byte Folded Reload str d0, [sp, #15136] ; 8-byte Folded Spill b LBB0_8335 LBB0_8335: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15136] ; 8-byte Folded Reload str d0, [sp, #15200] ; 8-byte Folded Spill b LBB0_8336 LBB0_8336: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15200] ; 8-byte Folded Reload str d0, [sp, #15096] ; 8-byte Folded Spill b LBB0_8425 LBB0_8337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8339 b LBB0_8338 LBB0_8338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15088] ; 8-byte Folded Spill b LBB0_8340 LBB0_8339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15088] ; 8-byte Folded Spill b LBB0_8340 LBB0_8340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15088] ; 8-byte Folded Reload str d0, [sp, #15080] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8342 b LBB0_8341 LBB0_8341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15072] ; 8-byte Folded Spill b LBB0_8343 LBB0_8342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15072] ; 8-byte Folded Spill b LBB0_8343 LBB0_8343: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15080] ; 8-byte Folded Reload ldr d1, [sp, #15072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8348 b LBB0_8344 LBB0_8344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8346 b LBB0_8345 LBB0_8345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #15064] ; 8-byte Folded Spill b LBB0_8347 LBB0_8346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #15064] ; 8-byte Folded Spill b LBB0_8347 LBB0_8347: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15064] ; 8-byte Folded Reload str d0, [sp, #15056] ; 8-byte Folded Spill b LBB0_8352 LBB0_8348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8350 b LBB0_8349 LBB0_8349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15048] ; 8-byte Folded Spill b LBB0_8351 LBB0_8350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #15048] ; 8-byte Folded Spill b LBB0_8351 LBB0_8351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15048] ; 8-byte Folded Reload str d0, [sp, #15056] ; 8-byte Folded Spill b LBB0_8352 LBB0_8352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15056] ; 8-byte Folded Reload str d0, [sp, #15040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8354 b LBB0_8353 LBB0_8353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15032] ; 8-byte Folded Spill b LBB0_8355 LBB0_8354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #15032] ; 8-byte Folded Spill b LBB0_8355 LBB0_8355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15032] ; 8-byte Folded Reload str d0, [sp, #15016] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8357 b LBB0_8356 LBB0_8356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #15008] ; 8-byte Folded Spill b LBB0_8358 LBB0_8357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #15008] ; 8-byte Folded Spill b LBB0_8358 LBB0_8358: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15024] ; 8-byte Folded Reload ldr d1, [sp, #15008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8360 b LBB0_8359 LBB0_8359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #15000] ; 8-byte Folded Spill b LBB0_8364 LBB0_8360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8362 b LBB0_8361 LBB0_8361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14992] ; 8-byte Folded Spill b LBB0_8363 LBB0_8362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14992] ; 8-byte Folded Spill b LBB0_8363 LBB0_8363: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14992] ; 8-byte Folded Reload str d0, [sp, #15000] ; 8-byte Folded Spill b LBB0_8364 LBB0_8364: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15016] ; 8-byte Folded Reload ldr d1, [sp, #15000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8369 b LBB0_8365 LBB0_8365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8367 b LBB0_8366 LBB0_8366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14984] ; 8-byte Folded Spill b LBB0_8368 LBB0_8367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14984] ; 8-byte Folded Spill b LBB0_8368 LBB0_8368: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14984] ; 8-byte Folded Reload str d0, [sp, #14976] ; 8-byte Folded Spill b LBB0_8379 LBB0_8369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8371 b LBB0_8370 LBB0_8370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14960] ; 8-byte Folded Spill b LBB0_8372 LBB0_8371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14960] ; 8-byte Folded Spill b LBB0_8372 LBB0_8372: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14968] ; 8-byte Folded Reload ldr d1, [sp, #14960] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8374 b LBB0_8373 LBB0_8373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14952] ; 8-byte Folded Spill b LBB0_8378 LBB0_8374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8376 b LBB0_8375 LBB0_8375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14944] ; 8-byte Folded Spill b LBB0_8377 LBB0_8376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14944] ; 8-byte Folded Spill b LBB0_8377 LBB0_8377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14944] ; 8-byte Folded Reload str d0, [sp, #14952] ; 8-byte Folded Spill b LBB0_8378 LBB0_8378: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14952] ; 8-byte Folded Reload str d0, [sp, #14976] ; 8-byte Folded Spill b LBB0_8379 LBB0_8379: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #15040] ; 8-byte Folded Reload ldr d1, [sp, #14976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8396 b LBB0_8380 LBB0_8380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8382 b LBB0_8381 LBB0_8381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #14936] ; 8-byte Folded Spill b LBB0_8383 LBB0_8382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14936] ; 8-byte Folded Spill b LBB0_8383 LBB0_8383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14936] ; 8-byte Folded Reload str d0, [sp, #14928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8385 b LBB0_8384 LBB0_8384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14920] ; 8-byte Folded Spill b LBB0_8386 LBB0_8385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14920] ; 8-byte Folded Spill b LBB0_8386 LBB0_8386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14928] ; 8-byte Folded Reload ldr d1, [sp, #14920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8391 b LBB0_8387 LBB0_8387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8389 b LBB0_8388 LBB0_8388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #14912] ; 8-byte Folded Spill b LBB0_8390 LBB0_8389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14912] ; 8-byte Folded Spill b LBB0_8390 LBB0_8390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14912] ; 8-byte Folded Reload str d0, [sp, #14904] ; 8-byte Folded Spill b LBB0_8395 LBB0_8391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #6.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8393 b LBB0_8392 LBB0_8392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14896] ; 8-byte Folded Spill b LBB0_8394 LBB0_8393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14896] ; 8-byte Folded Spill b LBB0_8394 LBB0_8394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14896] ; 8-byte Folded Reload str d0, [sp, #14904] ; 8-byte Folded Spill b LBB0_8395 LBB0_8395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14904] ; 8-byte Folded Reload str d0, [sp, #14888] ; 8-byte Folded Spill b LBB0_8424 LBB0_8396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8398 b LBB0_8397 LBB0_8397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14880] ; 8-byte Folded Spill b LBB0_8399 LBB0_8398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14880] ; 8-byte Folded Spill b LBB0_8399 LBB0_8399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14880] ; 8-byte Folded Reload str d0, [sp, #14864] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8401 b LBB0_8400 LBB0_8400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14856] ; 8-byte Folded Spill b LBB0_8402 LBB0_8401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14856] ; 8-byte Folded Spill b LBB0_8402 LBB0_8402: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14872] ; 8-byte Folded Reload ldr d1, [sp, #14856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8404 b LBB0_8403 LBB0_8403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14848] ; 8-byte Folded Spill b LBB0_8408 LBB0_8404: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8406 b LBB0_8405 LBB0_8405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14840] ; 8-byte Folded Spill b LBB0_8407 LBB0_8406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14840] ; 8-byte Folded Spill b LBB0_8407 LBB0_8407: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14840] ; 8-byte Folded Reload str d0, [sp, #14848] ; 8-byte Folded Spill b LBB0_8408 LBB0_8408: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14864] ; 8-byte Folded Reload ldr d1, [sp, #14848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8413 b LBB0_8409 LBB0_8409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8411 b LBB0_8410 LBB0_8410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14832] ; 8-byte Folded Spill b LBB0_8412 LBB0_8411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14832] ; 8-byte Folded Spill b LBB0_8412 LBB0_8412: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14832] ; 8-byte Folded Reload str d0, [sp, #14824] ; 8-byte Folded Spill b LBB0_8423 LBB0_8413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8415 b LBB0_8414 LBB0_8414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14808] ; 8-byte Folded Spill b LBB0_8416 LBB0_8415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14808] ; 8-byte Folded Spill b LBB0_8416 LBB0_8416: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14816] ; 8-byte Folded Reload ldr d1, [sp, #14808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8418 b LBB0_8417 LBB0_8417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14800] ; 8-byte Folded Spill b LBB0_8422 LBB0_8418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8420 b LBB0_8419 LBB0_8419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #14792] ; 8-byte Folded Spill b LBB0_8421 LBB0_8420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14792] ; 8-byte Folded Spill b LBB0_8421 LBB0_8421: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14792] ; 8-byte Folded Reload str d0, [sp, #14800] ; 8-byte Folded Spill b LBB0_8422 LBB0_8422: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14800] ; 8-byte Folded Reload str d0, [sp, #14824] ; 8-byte Folded Spill b LBB0_8423 LBB0_8423: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14824] ; 8-byte Folded Reload str d0, [sp, #14888] ; 8-byte Folded Spill b LBB0_8424 LBB0_8424: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14888] ; 8-byte Folded Reload str d0, [sp, #15096] ; 8-byte Folded Spill b LBB0_8425 LBB0_8425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #15096] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3744 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8427 b LBB0_8426 LBB0_8426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14784] ; 8-byte Folded Spill b LBB0_8428 LBB0_8427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14784] ; 8-byte Folded Spill b LBB0_8428 LBB0_8428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14784] ; 8-byte Folded Reload str d0, [sp, #14776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8430 b LBB0_8429 LBB0_8429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14768] ; 8-byte Folded Spill b LBB0_8431 LBB0_8430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14768] ; 8-byte Folded Spill b LBB0_8431 LBB0_8431: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14776] ; 8-byte Folded Reload ldr d1, [sp, #14768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8436 b LBB0_8432 LBB0_8432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8434 b LBB0_8433 LBB0_8433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14760] ; 8-byte Folded Spill b LBB0_8435 LBB0_8434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14760] ; 8-byte Folded Spill b LBB0_8435 LBB0_8435: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14760] ; 8-byte Folded Reload str d0, [sp, #14752] ; 8-byte Folded Spill b LBB0_8440 LBB0_8436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8438 b LBB0_8437 LBB0_8437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14744] ; 8-byte Folded Spill b LBB0_8439 LBB0_8438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14744] ; 8-byte Folded Spill b LBB0_8439 LBB0_8439: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14744] ; 8-byte Folded Reload str d0, [sp, #14752] ; 8-byte Folded Spill b LBB0_8440 LBB0_8440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14752] ; 8-byte Folded Reload str d0, [sp, #14736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8442 b LBB0_8441 LBB0_8441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14728] ; 8-byte Folded Spill b LBB0_8443 LBB0_8442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14728] ; 8-byte Folded Spill b LBB0_8443 LBB0_8443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14728] ; 8-byte Folded Reload str d0, [sp, #14712] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14720] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8445 b LBB0_8444 LBB0_8444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14704] ; 8-byte Folded Spill b LBB0_8446 LBB0_8445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14704] ; 8-byte Folded Spill b LBB0_8446 LBB0_8446: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14720] ; 8-byte Folded Reload ldr d1, [sp, #14704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8448 b LBB0_8447 LBB0_8447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14696] ; 8-byte Folded Spill b LBB0_8452 LBB0_8448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8450 b LBB0_8449 LBB0_8449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14688] ; 8-byte Folded Spill b LBB0_8451 LBB0_8450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14688] ; 8-byte Folded Spill b LBB0_8451 LBB0_8451: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14688] ; 8-byte Folded Reload str d0, [sp, #14696] ; 8-byte Folded Spill b LBB0_8452 LBB0_8452: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14712] ; 8-byte Folded Reload ldr d1, [sp, #14696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8457 b LBB0_8453 LBB0_8453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8455 b LBB0_8454 LBB0_8454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14680] ; 8-byte Folded Spill b LBB0_8456 LBB0_8455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14680] ; 8-byte Folded Spill b LBB0_8456 LBB0_8456: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14680] ; 8-byte Folded Reload str d0, [sp, #14672] ; 8-byte Folded Spill b LBB0_8467 LBB0_8457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8459 b LBB0_8458 LBB0_8458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14656] ; 8-byte Folded Spill b LBB0_8460 LBB0_8459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14656] ; 8-byte Folded Spill b LBB0_8460 LBB0_8460: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14664] ; 8-byte Folded Reload ldr d1, [sp, #14656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8462 b LBB0_8461 LBB0_8461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14648] ; 8-byte Folded Spill b LBB0_8466 LBB0_8462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8464 b LBB0_8463 LBB0_8463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14640] ; 8-byte Folded Spill b LBB0_8465 LBB0_8464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14640] ; 8-byte Folded Spill b LBB0_8465 LBB0_8465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14640] ; 8-byte Folded Reload str d0, [sp, #14648] ; 8-byte Folded Spill b LBB0_8466 LBB0_8466: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14648] ; 8-byte Folded Reload str d0, [sp, #14672] ; 8-byte Folded Spill b LBB0_8467 LBB0_8467: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14736] ; 8-byte Folded Reload ldr d1, [sp, #14672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8484 b LBB0_8468 LBB0_8468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8470 b LBB0_8469 LBB0_8469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14632] ; 8-byte Folded Spill b LBB0_8471 LBB0_8470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14632] ; 8-byte Folded Spill b LBB0_8471 LBB0_8471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14632] ; 8-byte Folded Reload str d0, [sp, #14624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8473 b LBB0_8472 LBB0_8472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14616] ; 8-byte Folded Spill b LBB0_8474 LBB0_8473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14616] ; 8-byte Folded Spill b LBB0_8474 LBB0_8474: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14624] ; 8-byte Folded Reload ldr d1, [sp, #14616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8479 b LBB0_8475 LBB0_8475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8477 b LBB0_8476 LBB0_8476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14608] ; 8-byte Folded Spill b LBB0_8478 LBB0_8477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14608] ; 8-byte Folded Spill b LBB0_8478 LBB0_8478: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14608] ; 8-byte Folded Reload str d0, [sp, #14600] ; 8-byte Folded Spill b LBB0_8483 LBB0_8479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8481 b LBB0_8480 LBB0_8480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14592] ; 8-byte Folded Spill b LBB0_8482 LBB0_8481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14592] ; 8-byte Folded Spill b LBB0_8482 LBB0_8482: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14592] ; 8-byte Folded Reload str d0, [sp, #14600] ; 8-byte Folded Spill b LBB0_8483 LBB0_8483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14600] ; 8-byte Folded Reload str d0, [sp, #14584] ; 8-byte Folded Spill b LBB0_8512 LBB0_8484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8486 b LBB0_8485 LBB0_8485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14576] ; 8-byte Folded Spill b LBB0_8487 LBB0_8486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14576] ; 8-byte Folded Spill b LBB0_8487 LBB0_8487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14576] ; 8-byte Folded Reload str d0, [sp, #14560] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8489 b LBB0_8488 LBB0_8488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14552] ; 8-byte Folded Spill b LBB0_8490 LBB0_8489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14552] ; 8-byte Folded Spill b LBB0_8490 LBB0_8490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14568] ; 8-byte Folded Reload ldr d1, [sp, #14552] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8492 b LBB0_8491 LBB0_8491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14544] ; 8-byte Folded Spill b LBB0_8496 LBB0_8492: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8494 b LBB0_8493 LBB0_8493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14536] ; 8-byte Folded Spill b LBB0_8495 LBB0_8494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14536] ; 8-byte Folded Spill b LBB0_8495 LBB0_8495: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14536] ; 8-byte Folded Reload str d0, [sp, #14544] ; 8-byte Folded Spill b LBB0_8496 LBB0_8496: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14560] ; 8-byte Folded Reload ldr d1, [sp, #14544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8501 b LBB0_8497 LBB0_8497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8499 b LBB0_8498 LBB0_8498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14528] ; 8-byte Folded Spill b LBB0_8500 LBB0_8499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14528] ; 8-byte Folded Spill b LBB0_8500 LBB0_8500: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14528] ; 8-byte Folded Reload str d0, [sp, #14520] ; 8-byte Folded Spill b LBB0_8511 LBB0_8501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8503 b LBB0_8502 LBB0_8502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14504] ; 8-byte Folded Spill b LBB0_8504 LBB0_8503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14504] ; 8-byte Folded Spill b LBB0_8504 LBB0_8504: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14512] ; 8-byte Folded Reload ldr d1, [sp, #14504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8506 b LBB0_8505 LBB0_8505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14496] ; 8-byte Folded Spill b LBB0_8510 LBB0_8506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8508 b LBB0_8507 LBB0_8507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14488] ; 8-byte Folded Spill b LBB0_8509 LBB0_8508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14488] ; 8-byte Folded Spill b LBB0_8509 LBB0_8509: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14488] ; 8-byte Folded Reload str d0, [sp, #14496] ; 8-byte Folded Spill b LBB0_8510 LBB0_8510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14496] ; 8-byte Folded Reload str d0, [sp, #14520] ; 8-byte Folded Spill b LBB0_8511 LBB0_8511: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14520] ; 8-byte Folded Reload str d0, [sp, #14584] ; 8-byte Folded Spill b LBB0_8512 LBB0_8512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14584] ; 8-byte Folded Reload str d0, [sp, #14480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8514 b LBB0_8513 LBB0_8513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14472] ; 8-byte Folded Spill b LBB0_8515 LBB0_8514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14472] ; 8-byte Folded Spill b LBB0_8515 LBB0_8515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14472] ; 8-byte Folded Reload str d0, [sp, #14464] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8517 b LBB0_8516 LBB0_8516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14456] ; 8-byte Folded Spill b LBB0_8518 LBB0_8517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #14456] ; 8-byte Folded Spill b LBB0_8518 LBB0_8518: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14464] ; 8-byte Folded Reload ldr d1, [sp, #14456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8523 b LBB0_8519 LBB0_8519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8521 b LBB0_8520 LBB0_8520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14448] ; 8-byte Folded Spill b LBB0_8522 LBB0_8521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14448] ; 8-byte Folded Spill b LBB0_8522 LBB0_8522: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14448] ; 8-byte Folded Reload str d0, [sp, #14440] ; 8-byte Folded Spill b LBB0_8527 LBB0_8523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8525 b LBB0_8524 LBB0_8524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14432] ; 8-byte Folded Spill b LBB0_8526 LBB0_8525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #14432] ; 8-byte Folded Spill b LBB0_8526 LBB0_8526: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14432] ; 8-byte Folded Reload str d0, [sp, #14440] ; 8-byte Folded Spill b LBB0_8527 LBB0_8527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14440] ; 8-byte Folded Reload str d0, [sp, #14424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8529 b LBB0_8528 LBB0_8528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14416] ; 8-byte Folded Spill b LBB0_8530 LBB0_8529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14416] ; 8-byte Folded Spill b LBB0_8530 LBB0_8530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14416] ; 8-byte Folded Reload str d0, [sp, #14400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #14408] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8532 b LBB0_8531 LBB0_8531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14392] ; 8-byte Folded Spill b LBB0_8533 LBB0_8532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14392] ; 8-byte Folded Spill b LBB0_8533 LBB0_8533: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14408] ; 8-byte Folded Reload ldr d1, [sp, #14392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8535 b LBB0_8534 LBB0_8534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14384] ; 8-byte Folded Spill b LBB0_8539 LBB0_8535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8537 b LBB0_8536 LBB0_8536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14376] ; 8-byte Folded Spill b LBB0_8538 LBB0_8537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14376] ; 8-byte Folded Spill b LBB0_8538 LBB0_8538: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14376] ; 8-byte Folded Reload str d0, [sp, #14384] ; 8-byte Folded Spill b LBB0_8539 LBB0_8539: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14400] ; 8-byte Folded Reload ldr d1, [sp, #14384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8544 b LBB0_8540 LBB0_8540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8542 b LBB0_8541 LBB0_8541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14368] ; 8-byte Folded Spill b LBB0_8543 LBB0_8542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14368] ; 8-byte Folded Spill b LBB0_8543 LBB0_8543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14368] ; 8-byte Folded Reload str d0, [sp, #14360] ; 8-byte Folded Spill b LBB0_8554 LBB0_8544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #14352] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8546 b LBB0_8545 LBB0_8545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14344] ; 8-byte Folded Spill b LBB0_8547 LBB0_8546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14344] ; 8-byte Folded Spill b LBB0_8547 LBB0_8547: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14352] ; 8-byte Folded Reload ldr d1, [sp, #14344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8549 b LBB0_8548 LBB0_8548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14336] ; 8-byte Folded Spill b LBB0_8553 LBB0_8549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8551 b LBB0_8550 LBB0_8550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14328] ; 8-byte Folded Spill b LBB0_8552 LBB0_8551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14328] ; 8-byte Folded Spill b LBB0_8552 LBB0_8552: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14328] ; 8-byte Folded Reload str d0, [sp, #14336] ; 8-byte Folded Spill b LBB0_8553 LBB0_8553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14336] ; 8-byte Folded Reload str d0, [sp, #14360] ; 8-byte Folded Spill b LBB0_8554 LBB0_8554: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14424] ; 8-byte Folded Reload ldr d1, [sp, #14360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8571 b LBB0_8555 LBB0_8555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8557 b LBB0_8556 LBB0_8556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14320] ; 8-byte Folded Spill b LBB0_8558 LBB0_8557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14320] ; 8-byte Folded Spill b LBB0_8558 LBB0_8558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14320] ; 8-byte Folded Reload str d0, [sp, #14312] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8560 b LBB0_8559 LBB0_8559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14304] ; 8-byte Folded Spill b LBB0_8561 LBB0_8560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #14304] ; 8-byte Folded Spill b LBB0_8561 LBB0_8561: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14312] ; 8-byte Folded Reload ldr d1, [sp, #14304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8566 b LBB0_8562 LBB0_8562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8564 b LBB0_8563 LBB0_8563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14296] ; 8-byte Folded Spill b LBB0_8565 LBB0_8564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14296] ; 8-byte Folded Spill b LBB0_8565 LBB0_8565: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14296] ; 8-byte Folded Reload str d0, [sp, #14288] ; 8-byte Folded Spill b LBB0_8570 LBB0_8566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8568 b LBB0_8567 LBB0_8567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14280] ; 8-byte Folded Spill b LBB0_8569 LBB0_8568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #14280] ; 8-byte Folded Spill b LBB0_8569 LBB0_8569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14280] ; 8-byte Folded Reload str d0, [sp, #14288] ; 8-byte Folded Spill b LBB0_8570 LBB0_8570: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14288] ; 8-byte Folded Reload str d0, [sp, #14272] ; 8-byte Folded Spill b LBB0_8599 LBB0_8571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8573 b LBB0_8572 LBB0_8572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14264] ; 8-byte Folded Spill b LBB0_8574 LBB0_8573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14264] ; 8-byte Folded Spill b LBB0_8574 LBB0_8574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14264] ; 8-byte Folded Reload str d0, [sp, #14248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #14256] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8576 b LBB0_8575 LBB0_8575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14240] ; 8-byte Folded Spill b LBB0_8577 LBB0_8576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14240] ; 8-byte Folded Spill b LBB0_8577 LBB0_8577: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14256] ; 8-byte Folded Reload ldr d1, [sp, #14240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8579 b LBB0_8578 LBB0_8578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14232] ; 8-byte Folded Spill b LBB0_8583 LBB0_8579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8581 b LBB0_8580 LBB0_8580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14224] ; 8-byte Folded Spill b LBB0_8582 LBB0_8581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14224] ; 8-byte Folded Spill b LBB0_8582 LBB0_8582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14224] ; 8-byte Folded Reload str d0, [sp, #14232] ; 8-byte Folded Spill b LBB0_8583 LBB0_8583: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14248] ; 8-byte Folded Reload ldr d1, [sp, #14232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8588 b LBB0_8584 LBB0_8584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8586 b LBB0_8585 LBB0_8585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #14216] ; 8-byte Folded Spill b LBB0_8587 LBB0_8586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14216] ; 8-byte Folded Spill b LBB0_8587 LBB0_8587: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14216] ; 8-byte Folded Reload str d0, [sp, #14208] ; 8-byte Folded Spill b LBB0_8598 LBB0_8588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #14200] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8590 b LBB0_8589 LBB0_8589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14192] ; 8-byte Folded Spill b LBB0_8591 LBB0_8590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14192] ; 8-byte Folded Spill b LBB0_8591 LBB0_8591: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14200] ; 8-byte Folded Reload ldr d1, [sp, #14192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8593 b LBB0_8592 LBB0_8592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14184] ; 8-byte Folded Spill b LBB0_8597 LBB0_8593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8595 b LBB0_8594 LBB0_8594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #14176] ; 8-byte Folded Spill b LBB0_8596 LBB0_8595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14176] ; 8-byte Folded Spill b LBB0_8596 LBB0_8596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14176] ; 8-byte Folded Reload str d0, [sp, #14184] ; 8-byte Folded Spill b LBB0_8597 LBB0_8597: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14184] ; 8-byte Folded Reload str d0, [sp, #14208] ; 8-byte Folded Spill b LBB0_8598 LBB0_8598: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14208] ; 8-byte Folded Reload str d0, [sp, #14272] ; 8-byte Folded Spill b LBB0_8599 LBB0_8599: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14480] ; 8-byte Folded Reload ldr d1, [sp, #14272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8688 b LBB0_8600 LBB0_8600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8602 b LBB0_8601 LBB0_8601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14168] ; 8-byte Folded Spill b LBB0_8603 LBB0_8602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14168] ; 8-byte Folded Spill b LBB0_8603 LBB0_8603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14168] ; 8-byte Folded Reload str d0, [sp, #14160] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8605 b LBB0_8604 LBB0_8604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14152] ; 8-byte Folded Spill b LBB0_8606 LBB0_8605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14152] ; 8-byte Folded Spill b LBB0_8606 LBB0_8606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14160] ; 8-byte Folded Reload ldr d1, [sp, #14152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8611 b LBB0_8607 LBB0_8607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8609 b LBB0_8608 LBB0_8608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14144] ; 8-byte Folded Spill b LBB0_8610 LBB0_8609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14144] ; 8-byte Folded Spill b LBB0_8610 LBB0_8610: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14144] ; 8-byte Folded Reload str d0, [sp, #14136] ; 8-byte Folded Spill b LBB0_8615 LBB0_8611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8613 b LBB0_8612 LBB0_8612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14128] ; 8-byte Folded Spill b LBB0_8614 LBB0_8613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14128] ; 8-byte Folded Spill b LBB0_8614 LBB0_8614: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14128] ; 8-byte Folded Reload str d0, [sp, #14136] ; 8-byte Folded Spill b LBB0_8615 LBB0_8615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14136] ; 8-byte Folded Reload str d0, [sp, #14120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8617 b LBB0_8616 LBB0_8616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14112] ; 8-byte Folded Spill b LBB0_8618 LBB0_8617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14112] ; 8-byte Folded Spill b LBB0_8618 LBB0_8618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14112] ; 8-byte Folded Reload str d0, [sp, #14096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8620 b LBB0_8619 LBB0_8619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14088] ; 8-byte Folded Spill b LBB0_8621 LBB0_8620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14088] ; 8-byte Folded Spill b LBB0_8621 LBB0_8621: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14104] ; 8-byte Folded Reload ldr d1, [sp, #14088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8623 b LBB0_8622 LBB0_8622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14080] ; 8-byte Folded Spill b LBB0_8627 LBB0_8623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8625 b LBB0_8624 LBB0_8624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14072] ; 8-byte Folded Spill b LBB0_8626 LBB0_8625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14072] ; 8-byte Folded Spill b LBB0_8626 LBB0_8626: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14072] ; 8-byte Folded Reload str d0, [sp, #14080] ; 8-byte Folded Spill b LBB0_8627 LBB0_8627: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14096] ; 8-byte Folded Reload ldr d1, [sp, #14080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8632 b LBB0_8628 LBB0_8628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8630 b LBB0_8629 LBB0_8629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14064] ; 8-byte Folded Spill b LBB0_8631 LBB0_8630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #14064] ; 8-byte Folded Spill b LBB0_8631 LBB0_8631: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14064] ; 8-byte Folded Reload str d0, [sp, #14056] ; 8-byte Folded Spill b LBB0_8642 LBB0_8632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #14048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8634 b LBB0_8633 LBB0_8633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14040] ; 8-byte Folded Spill b LBB0_8635 LBB0_8634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14040] ; 8-byte Folded Spill b LBB0_8635 LBB0_8635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14048] ; 8-byte Folded Reload ldr d1, [sp, #14040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8637 b LBB0_8636 LBB0_8636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14032] ; 8-byte Folded Spill b LBB0_8641 LBB0_8637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8639 b LBB0_8638 LBB0_8638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14024] ; 8-byte Folded Spill b LBB0_8640 LBB0_8639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #14024] ; 8-byte Folded Spill b LBB0_8640 LBB0_8640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14024] ; 8-byte Folded Reload str d0, [sp, #14032] ; 8-byte Folded Spill b LBB0_8641 LBB0_8641: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14032] ; 8-byte Folded Reload str d0, [sp, #14056] ; 8-byte Folded Spill b LBB0_8642 LBB0_8642: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14120] ; 8-byte Folded Reload ldr d1, [sp, #14056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8659 b LBB0_8643 LBB0_8643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8645 b LBB0_8644 LBB0_8644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14016] ; 8-byte Folded Spill b LBB0_8646 LBB0_8645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #14016] ; 8-byte Folded Spill b LBB0_8646 LBB0_8646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #14016] ; 8-byte Folded Reload str d0, [sp, #14008] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8648 b LBB0_8647 LBB0_8647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14000] ; 8-byte Folded Spill b LBB0_8649 LBB0_8648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14000] ; 8-byte Folded Spill b LBB0_8649 LBB0_8649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14008] ; 8-byte Folded Reload ldr d1, [sp, #14000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8654 b LBB0_8650 LBB0_8650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8652 b LBB0_8651 LBB0_8651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13992] ; 8-byte Folded Spill b LBB0_8653 LBB0_8652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13992] ; 8-byte Folded Spill b LBB0_8653 LBB0_8653: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13992] ; 8-byte Folded Reload str d0, [sp, #13984] ; 8-byte Folded Spill b LBB0_8658 LBB0_8654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8656 b LBB0_8655 LBB0_8655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13976] ; 8-byte Folded Spill b LBB0_8657 LBB0_8656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13976] ; 8-byte Folded Spill b LBB0_8657 LBB0_8657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13976] ; 8-byte Folded Reload str d0, [sp, #13984] ; 8-byte Folded Spill b LBB0_8658 LBB0_8658: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13984] ; 8-byte Folded Reload str d0, [sp, #13968] ; 8-byte Folded Spill b LBB0_8687 LBB0_8659: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8661 b LBB0_8660 LBB0_8660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13960] ; 8-byte Folded Spill b LBB0_8662 LBB0_8661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13960] ; 8-byte Folded Spill b LBB0_8662 LBB0_8662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13960] ; 8-byte Folded Reload str d0, [sp, #13944] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #13952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8664 b LBB0_8663 LBB0_8663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13936] ; 8-byte Folded Spill b LBB0_8665 LBB0_8664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13936] ; 8-byte Folded Spill b LBB0_8665 LBB0_8665: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13952] ; 8-byte Folded Reload ldr d1, [sp, #13936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8667 b LBB0_8666 LBB0_8666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13928] ; 8-byte Folded Spill b LBB0_8671 LBB0_8667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8669 b LBB0_8668 LBB0_8668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13920] ; 8-byte Folded Spill b LBB0_8670 LBB0_8669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13920] ; 8-byte Folded Spill b LBB0_8670 LBB0_8670: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13920] ; 8-byte Folded Reload str d0, [sp, #13928] ; 8-byte Folded Spill b LBB0_8671 LBB0_8671: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13944] ; 8-byte Folded Reload ldr d1, [sp, #13928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8676 b LBB0_8672 LBB0_8672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8674 b LBB0_8673 LBB0_8673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13912] ; 8-byte Folded Spill b LBB0_8675 LBB0_8674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13912] ; 8-byte Folded Spill b LBB0_8675 LBB0_8675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13912] ; 8-byte Folded Reload str d0, [sp, #13904] ; 8-byte Folded Spill b LBB0_8686 LBB0_8676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #7.00000000 fadd d0, d1, d0 str d0, [sp, #13896] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #2.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8678 b LBB0_8677 LBB0_8677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13888] ; 8-byte Folded Spill b LBB0_8679 LBB0_8678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13888] ; 8-byte Folded Spill b LBB0_8679 LBB0_8679: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13896] ; 8-byte Folded Reload ldr d1, [sp, #13888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8681 b LBB0_8680 LBB0_8680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13880] ; 8-byte Folded Spill b LBB0_8685 LBB0_8681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8683 b LBB0_8682 LBB0_8682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13872] ; 8-byte Folded Spill b LBB0_8684 LBB0_8683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13872] ; 8-byte Folded Spill b LBB0_8684 LBB0_8684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13872] ; 8-byte Folded Reload str d0, [sp, #13880] ; 8-byte Folded Spill b LBB0_8685 LBB0_8685: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13880] ; 8-byte Folded Reload str d0, [sp, #13904] ; 8-byte Folded Spill b LBB0_8686 LBB0_8686: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13904] ; 8-byte Folded Reload str d0, [sp, #13968] ; 8-byte Folded Spill b LBB0_8687 LBB0_8687: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13968] ; 8-byte Folded Reload str d0, [sp, #13864] ; 8-byte Folded Spill b LBB0_8776 LBB0_8688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8690 b LBB0_8689 LBB0_8689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13856] ; 8-byte Folded Spill b LBB0_8691 LBB0_8690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13856] ; 8-byte Folded Spill b LBB0_8691 LBB0_8691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13856] ; 8-byte Folded Reload str d0, [sp, #13848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8693 b LBB0_8692 LBB0_8692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13840] ; 8-byte Folded Spill b LBB0_8694 LBB0_8693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #13840] ; 8-byte Folded Spill b LBB0_8694 LBB0_8694: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13848] ; 8-byte Folded Reload ldr d1, [sp, #13840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8699 b LBB0_8695 LBB0_8695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8697 b LBB0_8696 LBB0_8696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13832] ; 8-byte Folded Spill b LBB0_8698 LBB0_8697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13832] ; 8-byte Folded Spill b LBB0_8698 LBB0_8698: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13832] ; 8-byte Folded Reload str d0, [sp, #13824] ; 8-byte Folded Spill b LBB0_8703 LBB0_8699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8701 b LBB0_8700 LBB0_8700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13816] ; 8-byte Folded Spill b LBB0_8702 LBB0_8701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #13816] ; 8-byte Folded Spill b LBB0_8702 LBB0_8702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13816] ; 8-byte Folded Reload str d0, [sp, #13824] ; 8-byte Folded Spill b LBB0_8703 LBB0_8703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13824] ; 8-byte Folded Reload str d0, [sp, #13808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8705 b LBB0_8704 LBB0_8704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13800] ; 8-byte Folded Spill b LBB0_8706 LBB0_8705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13800] ; 8-byte Folded Spill b LBB0_8706 LBB0_8706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13800] ; 8-byte Folded Reload str d0, [sp, #13784] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #13792] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8708 b LBB0_8707 LBB0_8707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13776] ; 8-byte Folded Spill b LBB0_8709 LBB0_8708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13776] ; 8-byte Folded Spill b LBB0_8709 LBB0_8709: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13792] ; 8-byte Folded Reload ldr d1, [sp, #13776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8711 b LBB0_8710 LBB0_8710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13768] ; 8-byte Folded Spill b LBB0_8715 LBB0_8711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8713 b LBB0_8712 LBB0_8712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13760] ; 8-byte Folded Spill b LBB0_8714 LBB0_8713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13760] ; 8-byte Folded Spill b LBB0_8714 LBB0_8714: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13760] ; 8-byte Folded Reload str d0, [sp, #13768] ; 8-byte Folded Spill b LBB0_8715 LBB0_8715: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13784] ; 8-byte Folded Reload ldr d1, [sp, #13768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8720 b LBB0_8716 LBB0_8716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8718 b LBB0_8717 LBB0_8717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13752] ; 8-byte Folded Spill b LBB0_8719 LBB0_8718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13752] ; 8-byte Folded Spill b LBB0_8719 LBB0_8719: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13752] ; 8-byte Folded Reload str d0, [sp, #13744] ; 8-byte Folded Spill b LBB0_8730 LBB0_8720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #13736] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8722 b LBB0_8721 LBB0_8721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13728] ; 8-byte Folded Spill b LBB0_8723 LBB0_8722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13728] ; 8-byte Folded Spill b LBB0_8723 LBB0_8723: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13736] ; 8-byte Folded Reload ldr d1, [sp, #13728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8725 b LBB0_8724 LBB0_8724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13720] ; 8-byte Folded Spill b LBB0_8729 LBB0_8725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8727 b LBB0_8726 LBB0_8726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13712] ; 8-byte Folded Spill b LBB0_8728 LBB0_8727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13712] ; 8-byte Folded Spill b LBB0_8728 LBB0_8728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13712] ; 8-byte Folded Reload str d0, [sp, #13720] ; 8-byte Folded Spill b LBB0_8729 LBB0_8729: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13720] ; 8-byte Folded Reload str d0, [sp, #13744] ; 8-byte Folded Spill b LBB0_8730 LBB0_8730: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13808] ; 8-byte Folded Reload ldr d1, [sp, #13744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8747 b LBB0_8731 LBB0_8731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8733 b LBB0_8732 LBB0_8732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13704] ; 8-byte Folded Spill b LBB0_8734 LBB0_8733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13704] ; 8-byte Folded Spill b LBB0_8734 LBB0_8734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13704] ; 8-byte Folded Reload str d0, [sp, #13696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8736 b LBB0_8735 LBB0_8735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13688] ; 8-byte Folded Spill b LBB0_8737 LBB0_8736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #13688] ; 8-byte Folded Spill b LBB0_8737 LBB0_8737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13696] ; 8-byte Folded Reload ldr d1, [sp, #13688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8742 b LBB0_8738 LBB0_8738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8740 b LBB0_8739 LBB0_8739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13680] ; 8-byte Folded Spill b LBB0_8741 LBB0_8740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13680] ; 8-byte Folded Spill b LBB0_8741 LBB0_8741: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13680] ; 8-byte Folded Reload str d0, [sp, #13672] ; 8-byte Folded Spill b LBB0_8746 LBB0_8742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8744 b LBB0_8743 LBB0_8743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13664] ; 8-byte Folded Spill b LBB0_8745 LBB0_8744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #13664] ; 8-byte Folded Spill b LBB0_8745 LBB0_8745: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13664] ; 8-byte Folded Reload str d0, [sp, #13672] ; 8-byte Folded Spill b LBB0_8746 LBB0_8746: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13672] ; 8-byte Folded Reload str d0, [sp, #13656] ; 8-byte Folded Spill b LBB0_8775 LBB0_8747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8749 b LBB0_8748 LBB0_8748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13648] ; 8-byte Folded Spill b LBB0_8750 LBB0_8749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13648] ; 8-byte Folded Spill b LBB0_8750 LBB0_8750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13648] ; 8-byte Folded Reload str d0, [sp, #13632] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #13640] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8752 b LBB0_8751 LBB0_8751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13624] ; 8-byte Folded Spill b LBB0_8753 LBB0_8752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13624] ; 8-byte Folded Spill b LBB0_8753 LBB0_8753: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13640] ; 8-byte Folded Reload ldr d1, [sp, #13624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8755 b LBB0_8754 LBB0_8754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13616] ; 8-byte Folded Spill b LBB0_8759 LBB0_8755: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8757 b LBB0_8756 LBB0_8756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13608] ; 8-byte Folded Spill b LBB0_8758 LBB0_8757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13608] ; 8-byte Folded Spill b LBB0_8758 LBB0_8758: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13608] ; 8-byte Folded Reload str d0, [sp, #13616] ; 8-byte Folded Spill b LBB0_8759 LBB0_8759: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13632] ; 8-byte Folded Reload ldr d1, [sp, #13616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8764 b LBB0_8760 LBB0_8760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8762 b LBB0_8761 LBB0_8761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13600] ; 8-byte Folded Spill b LBB0_8763 LBB0_8762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13600] ; 8-byte Folded Spill b LBB0_8763 LBB0_8763: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13600] ; 8-byte Folded Reload str d0, [sp, #13592] ; 8-byte Folded Spill b LBB0_8774 LBB0_8764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3536 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d1, d0, d1 str d1, [sp, #13584] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8766 b LBB0_8765 LBB0_8765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13576] ; 8-byte Folded Spill b LBB0_8767 LBB0_8766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13576] ; 8-byte Folded Spill b LBB0_8767 LBB0_8767: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13584] ; 8-byte Folded Reload ldr d1, [sp, #13576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8769 b LBB0_8768 LBB0_8768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13568] ; 8-byte Folded Spill b LBB0_8773 LBB0_8769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8771 b LBB0_8770 LBB0_8770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13560] ; 8-byte Folded Spill b LBB0_8772 LBB0_8771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13560] ; 8-byte Folded Spill b LBB0_8772 LBB0_8772: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13560] ; 8-byte Folded Reload str d0, [sp, #13568] ; 8-byte Folded Spill b LBB0_8773 LBB0_8773: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13568] ; 8-byte Folded Reload str d0, [sp, #13592] ; 8-byte Folded Spill b LBB0_8774 LBB0_8774: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13592] ; 8-byte Folded Reload str d0, [sp, #13656] ; 8-byte Folded Spill b LBB0_8775 LBB0_8775: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13656] ; 8-byte Folded Reload str d0, [sp, #13864] ; 8-byte Folded Spill b LBB0_8776 LBB0_8776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13864] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3740 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8778 b LBB0_8777 LBB0_8777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #13552] ; 8-byte Folded Spill b LBB0_8779 LBB0_8778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13552] ; 8-byte Folded Spill b LBB0_8779 LBB0_8779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13552] ; 8-byte Folded Reload str d0, [sp, #13544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8781 b LBB0_8780 LBB0_8780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13536] ; 8-byte Folded Spill b LBB0_8782 LBB0_8781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #13536] ; 8-byte Folded Spill b LBB0_8782 LBB0_8782: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13544] ; 8-byte Folded Reload ldr d1, [sp, #13536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8787 b LBB0_8783 LBB0_8783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8785 b LBB0_8784 LBB0_8784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #13528] ; 8-byte Folded Spill b LBB0_8786 LBB0_8785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13528] ; 8-byte Folded Spill b LBB0_8786 LBB0_8786: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13528] ; 8-byte Folded Reload str d0, [sp, #13520] ; 8-byte Folded Spill b LBB0_8791 LBB0_8787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8789 b LBB0_8788 LBB0_8788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13512] ; 8-byte Folded Spill b LBB0_8790 LBB0_8789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #13512] ; 8-byte Folded Spill b LBB0_8790 LBB0_8790: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13512] ; 8-byte Folded Reload str d0, [sp, #13520] ; 8-byte Folded Spill b LBB0_8791 LBB0_8791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13520] ; 8-byte Folded Reload str d0, [sp, #13504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8793 b LBB0_8792 LBB0_8792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13496] ; 8-byte Folded Spill b LBB0_8794 LBB0_8793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13496] ; 8-byte Folded Spill b LBB0_8794 LBB0_8794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13496] ; 8-byte Folded Reload str d0, [sp, #13480] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8796 b LBB0_8795 LBB0_8795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13472] ; 8-byte Folded Spill b LBB0_8797 LBB0_8796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13472] ; 8-byte Folded Spill b LBB0_8797 LBB0_8797: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13488] ; 8-byte Folded Reload ldr d1, [sp, #13472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8799 b LBB0_8798 LBB0_8798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13464] ; 8-byte Folded Spill b LBB0_8803 LBB0_8799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8801 b LBB0_8800 LBB0_8800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13456] ; 8-byte Folded Spill b LBB0_8802 LBB0_8801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13456] ; 8-byte Folded Spill b LBB0_8802 LBB0_8802: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13456] ; 8-byte Folded Reload str d0, [sp, #13464] ; 8-byte Folded Spill b LBB0_8803 LBB0_8803: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13480] ; 8-byte Folded Reload ldr d1, [sp, #13464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8808 b LBB0_8804 LBB0_8804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8806 b LBB0_8805 LBB0_8805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13448] ; 8-byte Folded Spill b LBB0_8807 LBB0_8806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13448] ; 8-byte Folded Spill b LBB0_8807 LBB0_8807: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13448] ; 8-byte Folded Reload str d0, [sp, #13440] ; 8-byte Folded Spill b LBB0_8818 LBB0_8808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8810 b LBB0_8809 LBB0_8809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13424] ; 8-byte Folded Spill b LBB0_8811 LBB0_8810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13424] ; 8-byte Folded Spill b LBB0_8811 LBB0_8811: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13432] ; 8-byte Folded Reload ldr d1, [sp, #13424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8813 b LBB0_8812 LBB0_8812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13416] ; 8-byte Folded Spill b LBB0_8817 LBB0_8813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8815 b LBB0_8814 LBB0_8814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13408] ; 8-byte Folded Spill b LBB0_8816 LBB0_8815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13408] ; 8-byte Folded Spill b LBB0_8816 LBB0_8816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13408] ; 8-byte Folded Reload str d0, [sp, #13416] ; 8-byte Folded Spill b LBB0_8817 LBB0_8817: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13416] ; 8-byte Folded Reload str d0, [sp, #13440] ; 8-byte Folded Spill b LBB0_8818 LBB0_8818: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13504] ; 8-byte Folded Reload ldr d1, [sp, #13440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8835 b LBB0_8819 LBB0_8819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8821 b LBB0_8820 LBB0_8820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #13400] ; 8-byte Folded Spill b LBB0_8822 LBB0_8821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13400] ; 8-byte Folded Spill b LBB0_8822 LBB0_8822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13400] ; 8-byte Folded Reload str d0, [sp, #13392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8824 b LBB0_8823 LBB0_8823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13384] ; 8-byte Folded Spill b LBB0_8825 LBB0_8824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #13384] ; 8-byte Folded Spill b LBB0_8825 LBB0_8825: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13392] ; 8-byte Folded Reload ldr d1, [sp, #13384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8830 b LBB0_8826 LBB0_8826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8828 b LBB0_8827 LBB0_8827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #13376] ; 8-byte Folded Spill b LBB0_8829 LBB0_8828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13376] ; 8-byte Folded Spill b LBB0_8829 LBB0_8829: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13376] ; 8-byte Folded Reload str d0, [sp, #13368] ; 8-byte Folded Spill b LBB0_8834 LBB0_8830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8832 b LBB0_8831 LBB0_8831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13360] ; 8-byte Folded Spill b LBB0_8833 LBB0_8832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #13360] ; 8-byte Folded Spill b LBB0_8833 LBB0_8833: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13360] ; 8-byte Folded Reload str d0, [sp, #13368] ; 8-byte Folded Spill b LBB0_8834 LBB0_8834: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13368] ; 8-byte Folded Reload str d0, [sp, #13352] ; 8-byte Folded Spill b LBB0_8863 LBB0_8835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8837 b LBB0_8836 LBB0_8836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13344] ; 8-byte Folded Spill b LBB0_8838 LBB0_8837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13344] ; 8-byte Folded Spill b LBB0_8838 LBB0_8838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13344] ; 8-byte Folded Reload str d0, [sp, #13328] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8840 b LBB0_8839 LBB0_8839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13320] ; 8-byte Folded Spill b LBB0_8841 LBB0_8840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13320] ; 8-byte Folded Spill b LBB0_8841 LBB0_8841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13336] ; 8-byte Folded Reload ldr d1, [sp, #13320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8843 b LBB0_8842 LBB0_8842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13312] ; 8-byte Folded Spill b LBB0_8847 LBB0_8843: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8845 b LBB0_8844 LBB0_8844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13304] ; 8-byte Folded Spill b LBB0_8846 LBB0_8845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13304] ; 8-byte Folded Spill b LBB0_8846 LBB0_8846: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13304] ; 8-byte Folded Reload str d0, [sp, #13312] ; 8-byte Folded Spill b LBB0_8847 LBB0_8847: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13328] ; 8-byte Folded Reload ldr d1, [sp, #13312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8852 b LBB0_8848 LBB0_8848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8850 b LBB0_8849 LBB0_8849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13296] ; 8-byte Folded Spill b LBB0_8851 LBB0_8850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13296] ; 8-byte Folded Spill b LBB0_8851 LBB0_8851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13296] ; 8-byte Folded Reload str d0, [sp, #13288] ; 8-byte Folded Spill b LBB0_8862 LBB0_8852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13280] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8854 b LBB0_8853 LBB0_8853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13272] ; 8-byte Folded Spill b LBB0_8855 LBB0_8854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13272] ; 8-byte Folded Spill b LBB0_8855 LBB0_8855: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13280] ; 8-byte Folded Reload ldr d1, [sp, #13272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8857 b LBB0_8856 LBB0_8856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13264] ; 8-byte Folded Spill b LBB0_8861 LBB0_8857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8859 b LBB0_8858 LBB0_8858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13256] ; 8-byte Folded Spill b LBB0_8860 LBB0_8859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13256] ; 8-byte Folded Spill b LBB0_8860 LBB0_8860: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13256] ; 8-byte Folded Reload str d0, [sp, #13264] ; 8-byte Folded Spill b LBB0_8861 LBB0_8861: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13264] ; 8-byte Folded Reload str d0, [sp, #13288] ; 8-byte Folded Spill b LBB0_8862 LBB0_8862: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13288] ; 8-byte Folded Reload str d0, [sp, #13352] ; 8-byte Folded Spill b LBB0_8863 LBB0_8863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13352] ; 8-byte Folded Reload str d0, [sp, #13248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8865 b LBB0_8864 LBB0_8864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13240] ; 8-byte Folded Spill b LBB0_8866 LBB0_8865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13240] ; 8-byte Folded Spill b LBB0_8866 LBB0_8866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13240] ; 8-byte Folded Reload str d0, [sp, #13232] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8868 b LBB0_8867 LBB0_8867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13224] ; 8-byte Folded Spill b LBB0_8869 LBB0_8868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13224] ; 8-byte Folded Spill b LBB0_8869 LBB0_8869: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13232] ; 8-byte Folded Reload ldr d1, [sp, #13224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8874 b LBB0_8870 LBB0_8870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8872 b LBB0_8871 LBB0_8871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13216] ; 8-byte Folded Spill b LBB0_8873 LBB0_8872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13216] ; 8-byte Folded Spill b LBB0_8873 LBB0_8873: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13216] ; 8-byte Folded Reload str d0, [sp, #13208] ; 8-byte Folded Spill b LBB0_8878 LBB0_8874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8876 b LBB0_8875 LBB0_8875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13200] ; 8-byte Folded Spill b LBB0_8877 LBB0_8876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13200] ; 8-byte Folded Spill b LBB0_8877 LBB0_8877: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13200] ; 8-byte Folded Reload str d0, [sp, #13208] ; 8-byte Folded Spill b LBB0_8878 LBB0_8878: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13208] ; 8-byte Folded Reload str d0, [sp, #13192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8880 b LBB0_8879 LBB0_8879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13184] ; 8-byte Folded Spill b LBB0_8881 LBB0_8880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13184] ; 8-byte Folded Spill b LBB0_8881 LBB0_8881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13184] ; 8-byte Folded Reload str d0, [sp, #13168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8883 b LBB0_8882 LBB0_8882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13160] ; 8-byte Folded Spill b LBB0_8884 LBB0_8883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13160] ; 8-byte Folded Spill b LBB0_8884 LBB0_8884: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13176] ; 8-byte Folded Reload ldr d1, [sp, #13160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8886 b LBB0_8885 LBB0_8885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13152] ; 8-byte Folded Spill b LBB0_8890 LBB0_8886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8888 b LBB0_8887 LBB0_8887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13144] ; 8-byte Folded Spill b LBB0_8889 LBB0_8888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13144] ; 8-byte Folded Spill b LBB0_8889 LBB0_8889: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13144] ; 8-byte Folded Reload str d0, [sp, #13152] ; 8-byte Folded Spill b LBB0_8890 LBB0_8890: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13168] ; 8-byte Folded Reload ldr d1, [sp, #13152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8895 b LBB0_8891 LBB0_8891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8893 b LBB0_8892 LBB0_8892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13136] ; 8-byte Folded Spill b LBB0_8894 LBB0_8893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13136] ; 8-byte Folded Spill b LBB0_8894 LBB0_8894: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13136] ; 8-byte Folded Reload str d0, [sp, #13128] ; 8-byte Folded Spill b LBB0_8905 LBB0_8895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8897 b LBB0_8896 LBB0_8896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13112] ; 8-byte Folded Spill b LBB0_8898 LBB0_8897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13112] ; 8-byte Folded Spill b LBB0_8898 LBB0_8898: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13120] ; 8-byte Folded Reload ldr d1, [sp, #13112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8900 b LBB0_8899 LBB0_8899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13104] ; 8-byte Folded Spill b LBB0_8904 LBB0_8900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8902 b LBB0_8901 LBB0_8901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13096] ; 8-byte Folded Spill b LBB0_8903 LBB0_8902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13096] ; 8-byte Folded Spill b LBB0_8903 LBB0_8903: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13096] ; 8-byte Folded Reload str d0, [sp, #13104] ; 8-byte Folded Spill b LBB0_8904 LBB0_8904: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13104] ; 8-byte Folded Reload str d0, [sp, #13128] ; 8-byte Folded Spill b LBB0_8905 LBB0_8905: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13192] ; 8-byte Folded Reload ldr d1, [sp, #13128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8922 b LBB0_8906 LBB0_8906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8908 b LBB0_8907 LBB0_8907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13088] ; 8-byte Folded Spill b LBB0_8909 LBB0_8908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13088] ; 8-byte Folded Spill b LBB0_8909 LBB0_8909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13088] ; 8-byte Folded Reload str d0, [sp, #13080] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8911 b LBB0_8910 LBB0_8910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13072] ; 8-byte Folded Spill b LBB0_8912 LBB0_8911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13072] ; 8-byte Folded Spill b LBB0_8912 LBB0_8912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13080] ; 8-byte Folded Reload ldr d1, [sp, #13072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8917 b LBB0_8913 LBB0_8913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8915 b LBB0_8914 LBB0_8914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13064] ; 8-byte Folded Spill b LBB0_8916 LBB0_8915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13064] ; 8-byte Folded Spill b LBB0_8916 LBB0_8916: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13064] ; 8-byte Folded Reload str d0, [sp, #13056] ; 8-byte Folded Spill b LBB0_8921 LBB0_8917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8919 b LBB0_8918 LBB0_8918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13048] ; 8-byte Folded Spill b LBB0_8920 LBB0_8919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13048] ; 8-byte Folded Spill b LBB0_8920 LBB0_8920: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13048] ; 8-byte Folded Reload str d0, [sp, #13056] ; 8-byte Folded Spill b LBB0_8921 LBB0_8921: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13056] ; 8-byte Folded Reload str d0, [sp, #13040] ; 8-byte Folded Spill b LBB0_8950 LBB0_8922: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8924 b LBB0_8923 LBB0_8923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13032] ; 8-byte Folded Spill b LBB0_8925 LBB0_8924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13032] ; 8-byte Folded Spill b LBB0_8925 LBB0_8925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #13032] ; 8-byte Folded Reload str d0, [sp, #13016] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8927 b LBB0_8926 LBB0_8926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13008] ; 8-byte Folded Spill b LBB0_8928 LBB0_8927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13008] ; 8-byte Folded Spill b LBB0_8928 LBB0_8928: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13024] ; 8-byte Folded Reload ldr d1, [sp, #13008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8930 b LBB0_8929 LBB0_8929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #13000] ; 8-byte Folded Spill b LBB0_8934 LBB0_8930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8932 b LBB0_8931 LBB0_8931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12992] ; 8-byte Folded Spill b LBB0_8933 LBB0_8932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12992] ; 8-byte Folded Spill b LBB0_8933 LBB0_8933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12992] ; 8-byte Folded Reload str d0, [sp, #13000] ; 8-byte Folded Spill b LBB0_8934 LBB0_8934: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13016] ; 8-byte Folded Reload ldr d1, [sp, #13000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8939 b LBB0_8935 LBB0_8935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8937 b LBB0_8936 LBB0_8936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12984] ; 8-byte Folded Spill b LBB0_8938 LBB0_8937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12984] ; 8-byte Folded Spill b LBB0_8938 LBB0_8938: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12984] ; 8-byte Folded Reload str d0, [sp, #12976] ; 8-byte Folded Spill b LBB0_8949 LBB0_8939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8941 b LBB0_8940 LBB0_8940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12960] ; 8-byte Folded Spill b LBB0_8942 LBB0_8941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12960] ; 8-byte Folded Spill b LBB0_8942 LBB0_8942: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12968] ; 8-byte Folded Reload ldr d1, [sp, #12960] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8944 b LBB0_8943 LBB0_8943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12952] ; 8-byte Folded Spill b LBB0_8948 LBB0_8944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8946 b LBB0_8945 LBB0_8945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12944] ; 8-byte Folded Spill b LBB0_8947 LBB0_8946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12944] ; 8-byte Folded Spill b LBB0_8947 LBB0_8947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12944] ; 8-byte Folded Reload str d0, [sp, #12952] ; 8-byte Folded Spill b LBB0_8948 LBB0_8948: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12952] ; 8-byte Folded Reload str d0, [sp, #12976] ; 8-byte Folded Spill b LBB0_8949 LBB0_8949: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12976] ; 8-byte Folded Reload str d0, [sp, #13040] ; 8-byte Folded Spill b LBB0_8950 LBB0_8950: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13248] ; 8-byte Folded Reload ldr d1, [sp, #13040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9039 b LBB0_8951 LBB0_8951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8953 b LBB0_8952 LBB0_8952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12936] ; 8-byte Folded Spill b LBB0_8954 LBB0_8953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12936] ; 8-byte Folded Spill b LBB0_8954 LBB0_8954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12936] ; 8-byte Folded Reload str d0, [sp, #12928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8956 b LBB0_8955 LBB0_8955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12920] ; 8-byte Folded Spill b LBB0_8957 LBB0_8956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12920] ; 8-byte Folded Spill b LBB0_8957 LBB0_8957: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12928] ; 8-byte Folded Reload ldr d1, [sp, #12920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8962 b LBB0_8958 LBB0_8958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8960 b LBB0_8959 LBB0_8959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12912] ; 8-byte Folded Spill b LBB0_8961 LBB0_8960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12912] ; 8-byte Folded Spill b LBB0_8961 LBB0_8961: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12912] ; 8-byte Folded Reload str d0, [sp, #12904] ; 8-byte Folded Spill b LBB0_8966 LBB0_8962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8964 b LBB0_8963 LBB0_8963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12896] ; 8-byte Folded Spill b LBB0_8965 LBB0_8964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12896] ; 8-byte Folded Spill b LBB0_8965 LBB0_8965: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12896] ; 8-byte Folded Reload str d0, [sp, #12904] ; 8-byte Folded Spill b LBB0_8966 LBB0_8966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12904] ; 8-byte Folded Reload str d0, [sp, #12888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8968 b LBB0_8967 LBB0_8967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12880] ; 8-byte Folded Spill b LBB0_8969 LBB0_8968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12880] ; 8-byte Folded Spill b LBB0_8969 LBB0_8969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12880] ; 8-byte Folded Reload str d0, [sp, #12864] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8971 b LBB0_8970 LBB0_8970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12856] ; 8-byte Folded Spill b LBB0_8972 LBB0_8971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12856] ; 8-byte Folded Spill b LBB0_8972 LBB0_8972: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12872] ; 8-byte Folded Reload ldr d1, [sp, #12856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8974 b LBB0_8973 LBB0_8973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12848] ; 8-byte Folded Spill b LBB0_8978 LBB0_8974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8976 b LBB0_8975 LBB0_8975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12840] ; 8-byte Folded Spill b LBB0_8977 LBB0_8976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12840] ; 8-byte Folded Spill b LBB0_8977 LBB0_8977: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12840] ; 8-byte Folded Reload str d0, [sp, #12848] ; 8-byte Folded Spill b LBB0_8978 LBB0_8978: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12864] ; 8-byte Folded Reload ldr d1, [sp, #12848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8983 b LBB0_8979 LBB0_8979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8981 b LBB0_8980 LBB0_8980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12832] ; 8-byte Folded Spill b LBB0_8982 LBB0_8981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12832] ; 8-byte Folded Spill b LBB0_8982 LBB0_8982: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12832] ; 8-byte Folded Reload str d0, [sp, #12824] ; 8-byte Folded Spill b LBB0_8993 LBB0_8983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8985 b LBB0_8984 LBB0_8984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12808] ; 8-byte Folded Spill b LBB0_8986 LBB0_8985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12808] ; 8-byte Folded Spill b LBB0_8986 LBB0_8986: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12816] ; 8-byte Folded Reload ldr d1, [sp, #12808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8988 b LBB0_8987 LBB0_8987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12800] ; 8-byte Folded Spill b LBB0_8992 LBB0_8988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8990 b LBB0_8989 LBB0_8989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12792] ; 8-byte Folded Spill b LBB0_8991 LBB0_8990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12792] ; 8-byte Folded Spill b LBB0_8991 LBB0_8991: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12792] ; 8-byte Folded Reload str d0, [sp, #12800] ; 8-byte Folded Spill b LBB0_8992 LBB0_8992: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12800] ; 8-byte Folded Reload str d0, [sp, #12824] ; 8-byte Folded Spill b LBB0_8993 LBB0_8993: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12888] ; 8-byte Folded Reload ldr d1, [sp, #12824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9010 b LBB0_8994 LBB0_8994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8996 b LBB0_8995 LBB0_8995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12784] ; 8-byte Folded Spill b LBB0_8997 LBB0_8996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12784] ; 8-byte Folded Spill b LBB0_8997 LBB0_8997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12784] ; 8-byte Folded Reload str d0, [sp, #12776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8999 b LBB0_8998 LBB0_8998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12768] ; 8-byte Folded Spill b LBB0_9000 LBB0_8999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12768] ; 8-byte Folded Spill b LBB0_9000 LBB0_9000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12776] ; 8-byte Folded Reload ldr d1, [sp, #12768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9005 b LBB0_9001 LBB0_9001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9003 b LBB0_9002 LBB0_9002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12760] ; 8-byte Folded Spill b LBB0_9004 LBB0_9003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12760] ; 8-byte Folded Spill b LBB0_9004 LBB0_9004: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12760] ; 8-byte Folded Reload str d0, [sp, #12752] ; 8-byte Folded Spill b LBB0_9009 LBB0_9005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3560 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9007 b LBB0_9006 LBB0_9006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12744] ; 8-byte Folded Spill b LBB0_9008 LBB0_9007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12744] ; 8-byte Folded Spill b LBB0_9008 LBB0_9008: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12744] ; 8-byte Folded Reload str d0, [sp, #12752] ; 8-byte Folded Spill b LBB0_9009 LBB0_9009: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12752] ; 8-byte Folded Reload str d0, [sp, #12736] ; 8-byte Folded Spill b LBB0_9038 LBB0_9010: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9012 b LBB0_9011 LBB0_9011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12728] ; 8-byte Folded Spill b LBB0_9013 LBB0_9012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12728] ; 8-byte Folded Spill b LBB0_9013 LBB0_9013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12728] ; 8-byte Folded Reload str d0, [sp, #12712] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12720] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9015 b LBB0_9014 LBB0_9014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12704] ; 8-byte Folded Spill b LBB0_9016 LBB0_9015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12704] ; 8-byte Folded Spill b LBB0_9016 LBB0_9016: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12720] ; 8-byte Folded Reload ldr d1, [sp, #12704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9018 b LBB0_9017 LBB0_9017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12696] ; 8-byte Folded Spill b LBB0_9022 LBB0_9018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9020 b LBB0_9019 LBB0_9019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12688] ; 8-byte Folded Spill b LBB0_9021 LBB0_9020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12688] ; 8-byte Folded Spill b LBB0_9021 LBB0_9021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12688] ; 8-byte Folded Reload str d0, [sp, #12696] ; 8-byte Folded Spill b LBB0_9022 LBB0_9022: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12712] ; 8-byte Folded Reload ldr d1, [sp, #12696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9027 b LBB0_9023 LBB0_9023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9025 b LBB0_9024 LBB0_9024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12680] ; 8-byte Folded Spill b LBB0_9026 LBB0_9025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12680] ; 8-byte Folded Spill b LBB0_9026 LBB0_9026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12680] ; 8-byte Folded Reload str d0, [sp, #12672] ; 8-byte Folded Spill b LBB0_9037 LBB0_9027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9029 b LBB0_9028 LBB0_9028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12656] ; 8-byte Folded Spill b LBB0_9030 LBB0_9029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12656] ; 8-byte Folded Spill b LBB0_9030 LBB0_9030: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12664] ; 8-byte Folded Reload ldr d1, [sp, #12656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9032 b LBB0_9031 LBB0_9031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12648] ; 8-byte Folded Spill b LBB0_9036 LBB0_9032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9034 b LBB0_9033 LBB0_9033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12640] ; 8-byte Folded Spill b LBB0_9035 LBB0_9034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12640] ; 8-byte Folded Spill b LBB0_9035 LBB0_9035: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12640] ; 8-byte Folded Reload str d0, [sp, #12648] ; 8-byte Folded Spill b LBB0_9036 LBB0_9036: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12648] ; 8-byte Folded Reload str d0, [sp, #12672] ; 8-byte Folded Spill b LBB0_9037 LBB0_9037: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12672] ; 8-byte Folded Reload str d0, [sp, #12736] ; 8-byte Folded Spill b LBB0_9038 LBB0_9038: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12736] ; 8-byte Folded Reload str d0, [sp, #12632] ; 8-byte Folded Spill b LBB0_9127 LBB0_9039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9041 b LBB0_9040 LBB0_9040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12624] ; 8-byte Folded Spill b LBB0_9042 LBB0_9041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12624] ; 8-byte Folded Spill b LBB0_9042 LBB0_9042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12624] ; 8-byte Folded Reload str d0, [sp, #12616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9044 b LBB0_9043 LBB0_9043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12608] ; 8-byte Folded Spill b LBB0_9045 LBB0_9044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12608] ; 8-byte Folded Spill b LBB0_9045 LBB0_9045: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12616] ; 8-byte Folded Reload ldr d1, [sp, #12608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9050 b LBB0_9046 LBB0_9046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9048 b LBB0_9047 LBB0_9047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12600] ; 8-byte Folded Spill b LBB0_9049 LBB0_9048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12600] ; 8-byte Folded Spill b LBB0_9049 LBB0_9049: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12600] ; 8-byte Folded Reload str d0, [sp, #12592] ; 8-byte Folded Spill b LBB0_9054 LBB0_9050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9052 b LBB0_9051 LBB0_9051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12584] ; 8-byte Folded Spill b LBB0_9053 LBB0_9052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12584] ; 8-byte Folded Spill b LBB0_9053 LBB0_9053: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12584] ; 8-byte Folded Reload str d0, [sp, #12592] ; 8-byte Folded Spill b LBB0_9054 LBB0_9054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12592] ; 8-byte Folded Reload str d0, [sp, #12576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9056 b LBB0_9055 LBB0_9055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12568] ; 8-byte Folded Spill b LBB0_9057 LBB0_9056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12568] ; 8-byte Folded Spill b LBB0_9057 LBB0_9057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12568] ; 8-byte Folded Reload str d0, [sp, #12552] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9059 b LBB0_9058 LBB0_9058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12544] ; 8-byte Folded Spill b LBB0_9060 LBB0_9059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12544] ; 8-byte Folded Spill b LBB0_9060 LBB0_9060: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12560] ; 8-byte Folded Reload ldr d1, [sp, #12544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9062 b LBB0_9061 LBB0_9061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12536] ; 8-byte Folded Spill b LBB0_9066 LBB0_9062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9064 b LBB0_9063 LBB0_9063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12528] ; 8-byte Folded Spill b LBB0_9065 LBB0_9064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12528] ; 8-byte Folded Spill b LBB0_9065 LBB0_9065: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12528] ; 8-byte Folded Reload str d0, [sp, #12536] ; 8-byte Folded Spill b LBB0_9066 LBB0_9066: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12552] ; 8-byte Folded Reload ldr d1, [sp, #12536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9071 b LBB0_9067 LBB0_9067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9069 b LBB0_9068 LBB0_9068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12520] ; 8-byte Folded Spill b LBB0_9070 LBB0_9069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12520] ; 8-byte Folded Spill b LBB0_9070 LBB0_9070: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12520] ; 8-byte Folded Reload str d0, [sp, #12512] ; 8-byte Folded Spill b LBB0_9081 LBB0_9071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9073 b LBB0_9072 LBB0_9072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12496] ; 8-byte Folded Spill b LBB0_9074 LBB0_9073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12496] ; 8-byte Folded Spill b LBB0_9074 LBB0_9074: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12504] ; 8-byte Folded Reload ldr d1, [sp, #12496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9076 b LBB0_9075 LBB0_9075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12488] ; 8-byte Folded Spill b LBB0_9080 LBB0_9076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9078 b LBB0_9077 LBB0_9077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12480] ; 8-byte Folded Spill b LBB0_9079 LBB0_9078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12480] ; 8-byte Folded Spill b LBB0_9079 LBB0_9079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12480] ; 8-byte Folded Reload str d0, [sp, #12488] ; 8-byte Folded Spill b LBB0_9080 LBB0_9080: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12488] ; 8-byte Folded Reload str d0, [sp, #12512] ; 8-byte Folded Spill b LBB0_9081 LBB0_9081: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12576] ; 8-byte Folded Reload ldr d1, [sp, #12512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9098 b LBB0_9082 LBB0_9082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9084 b LBB0_9083 LBB0_9083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12472] ; 8-byte Folded Spill b LBB0_9085 LBB0_9084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12472] ; 8-byte Folded Spill b LBB0_9085 LBB0_9085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12472] ; 8-byte Folded Reload str d0, [sp, #12464] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9087 b LBB0_9086 LBB0_9086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12456] ; 8-byte Folded Spill b LBB0_9088 LBB0_9087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12456] ; 8-byte Folded Spill b LBB0_9088 LBB0_9088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12464] ; 8-byte Folded Reload ldr d1, [sp, #12456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9093 b LBB0_9089 LBB0_9089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9091 b LBB0_9090 LBB0_9090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12448] ; 8-byte Folded Spill b LBB0_9092 LBB0_9091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #12448] ; 8-byte Folded Spill b LBB0_9092 LBB0_9092: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12448] ; 8-byte Folded Reload str d0, [sp, #12440] ; 8-byte Folded Spill b LBB0_9097 LBB0_9093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9095 b LBB0_9094 LBB0_9094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12432] ; 8-byte Folded Spill b LBB0_9096 LBB0_9095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12432] ; 8-byte Folded Spill b LBB0_9096 LBB0_9096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12432] ; 8-byte Folded Reload str d0, [sp, #12440] ; 8-byte Folded Spill b LBB0_9097 LBB0_9097: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12440] ; 8-byte Folded Reload str d0, [sp, #12424] ; 8-byte Folded Spill b LBB0_9126 LBB0_9098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9100 b LBB0_9099 LBB0_9099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12416] ; 8-byte Folded Spill b LBB0_9101 LBB0_9100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12416] ; 8-byte Folded Spill b LBB0_9101 LBB0_9101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12416] ; 8-byte Folded Reload str d0, [sp, #12400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9103 b LBB0_9102 LBB0_9102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12392] ; 8-byte Folded Spill b LBB0_9104 LBB0_9103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12392] ; 8-byte Folded Spill b LBB0_9104 LBB0_9104: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12408] ; 8-byte Folded Reload ldr d1, [sp, #12392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9106 b LBB0_9105 LBB0_9105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12384] ; 8-byte Folded Spill b LBB0_9110 LBB0_9106: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9108 b LBB0_9107 LBB0_9107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12376] ; 8-byte Folded Spill b LBB0_9109 LBB0_9108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12376] ; 8-byte Folded Spill b LBB0_9109 LBB0_9109: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12376] ; 8-byte Folded Reload str d0, [sp, #12384] ; 8-byte Folded Spill b LBB0_9110 LBB0_9110: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12400] ; 8-byte Folded Reload ldr d1, [sp, #12384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9115 b LBB0_9111 LBB0_9111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9113 b LBB0_9112 LBB0_9112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12368] ; 8-byte Folded Spill b LBB0_9114 LBB0_9113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12368] ; 8-byte Folded Spill b LBB0_9114 LBB0_9114: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12368] ; 8-byte Folded Reload str d0, [sp, #12360] ; 8-byte Folded Spill b LBB0_9125 LBB0_9115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3672 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9117 b LBB0_9116 LBB0_9116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12344] ; 8-byte Folded Spill b LBB0_9118 LBB0_9117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12344] ; 8-byte Folded Spill b LBB0_9118 LBB0_9118: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12352] ; 8-byte Folded Reload ldr d1, [sp, #12344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9120 b LBB0_9119 LBB0_9119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12336] ; 8-byte Folded Spill b LBB0_9124 LBB0_9120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9122 b LBB0_9121 LBB0_9121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12328] ; 8-byte Folded Spill b LBB0_9123 LBB0_9122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12328] ; 8-byte Folded Spill b LBB0_9123 LBB0_9123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12328] ; 8-byte Folded Reload str d0, [sp, #12336] ; 8-byte Folded Spill b LBB0_9124 LBB0_9124: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12336] ; 8-byte Folded Reload str d0, [sp, #12360] ; 8-byte Folded Spill b LBB0_9125 LBB0_9125: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12360] ; 8-byte Folded Reload str d0, [sp, #12424] ; 8-byte Folded Spill b LBB0_9126 LBB0_9126: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12424] ; 8-byte Folded Reload str d0, [sp, #12632] ; 8-byte Folded Spill b LBB0_9127 LBB0_9127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12632] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3736 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9129 b LBB0_9128 LBB0_9128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12320] ; 8-byte Folded Spill b LBB0_9130 LBB0_9129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #12320] ; 8-byte Folded Spill b LBB0_9130 LBB0_9130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12320] ; 8-byte Folded Reload str d0, [sp, #12312] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9132 b LBB0_9131 LBB0_9131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12304] ; 8-byte Folded Spill b LBB0_9133 LBB0_9132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12304] ; 8-byte Folded Spill b LBB0_9133 LBB0_9133: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12312] ; 8-byte Folded Reload ldr d1, [sp, #12304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9138 b LBB0_9134 LBB0_9134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9136 b LBB0_9135 LBB0_9135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12296] ; 8-byte Folded Spill b LBB0_9137 LBB0_9136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #12296] ; 8-byte Folded Spill b LBB0_9137 LBB0_9137: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12296] ; 8-byte Folded Reload str d0, [sp, #12288] ; 8-byte Folded Spill b LBB0_9142 LBB0_9138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9140 b LBB0_9139 LBB0_9139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12280] ; 8-byte Folded Spill b LBB0_9141 LBB0_9140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12280] ; 8-byte Folded Spill b LBB0_9141 LBB0_9141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12280] ; 8-byte Folded Reload str d0, [sp, #12288] ; 8-byte Folded Spill b LBB0_9142 LBB0_9142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12288] ; 8-byte Folded Reload str d0, [sp, #12272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9144 b LBB0_9143 LBB0_9143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12264] ; 8-byte Folded Spill b LBB0_9145 LBB0_9144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12264] ; 8-byte Folded Spill b LBB0_9145 LBB0_9145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12264] ; 8-byte Folded Reload str d0, [sp, #12248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9147 b LBB0_9146 LBB0_9146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12240] ; 8-byte Folded Spill b LBB0_9148 LBB0_9147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12240] ; 8-byte Folded Spill b LBB0_9148 LBB0_9148: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12256] ; 8-byte Folded Reload ldr d1, [sp, #12240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9150 b LBB0_9149 LBB0_9149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12232] ; 8-byte Folded Spill b LBB0_9154 LBB0_9150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9152 b LBB0_9151 LBB0_9151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12224] ; 8-byte Folded Spill b LBB0_9153 LBB0_9152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12224] ; 8-byte Folded Spill b LBB0_9153 LBB0_9153: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12224] ; 8-byte Folded Reload str d0, [sp, #12232] ; 8-byte Folded Spill b LBB0_9154 LBB0_9154: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12248] ; 8-byte Folded Reload ldr d1, [sp, #12232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9159 b LBB0_9155 LBB0_9155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9157 b LBB0_9156 LBB0_9156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12216] ; 8-byte Folded Spill b LBB0_9158 LBB0_9157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12216] ; 8-byte Folded Spill b LBB0_9158 LBB0_9158: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12216] ; 8-byte Folded Reload str d0, [sp, #12208] ; 8-byte Folded Spill b LBB0_9169 LBB0_9159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9161 b LBB0_9160 LBB0_9160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12192] ; 8-byte Folded Spill b LBB0_9162 LBB0_9161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12192] ; 8-byte Folded Spill b LBB0_9162 LBB0_9162: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12200] ; 8-byte Folded Reload ldr d1, [sp, #12192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9164 b LBB0_9163 LBB0_9163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12184] ; 8-byte Folded Spill b LBB0_9168 LBB0_9164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9166 b LBB0_9165 LBB0_9165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12176] ; 8-byte Folded Spill b LBB0_9167 LBB0_9166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12176] ; 8-byte Folded Spill b LBB0_9167 LBB0_9167: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12176] ; 8-byte Folded Reload str d0, [sp, #12184] ; 8-byte Folded Spill b LBB0_9168 LBB0_9168: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12184] ; 8-byte Folded Reload str d0, [sp, #12208] ; 8-byte Folded Spill b LBB0_9169 LBB0_9169: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12272] ; 8-byte Folded Reload ldr d1, [sp, #12208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9186 b LBB0_9170 LBB0_9170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9172 b LBB0_9171 LBB0_9171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12168] ; 8-byte Folded Spill b LBB0_9173 LBB0_9172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #12168] ; 8-byte Folded Spill b LBB0_9173 LBB0_9173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12168] ; 8-byte Folded Reload str d0, [sp, #12160] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9175 b LBB0_9174 LBB0_9174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12152] ; 8-byte Folded Spill b LBB0_9176 LBB0_9175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12152] ; 8-byte Folded Spill b LBB0_9176 LBB0_9176: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12160] ; 8-byte Folded Reload ldr d1, [sp, #12152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9181 b LBB0_9177 LBB0_9177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9179 b LBB0_9178 LBB0_9178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12144] ; 8-byte Folded Spill b LBB0_9180 LBB0_9179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #12144] ; 8-byte Folded Spill b LBB0_9180 LBB0_9180: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12144] ; 8-byte Folded Reload str d0, [sp, #12136] ; 8-byte Folded Spill b LBB0_9185 LBB0_9181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9183 b LBB0_9182 LBB0_9182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #12128] ; 8-byte Folded Spill b LBB0_9184 LBB0_9183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12128] ; 8-byte Folded Spill b LBB0_9184 LBB0_9184: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12128] ; 8-byte Folded Reload str d0, [sp, #12136] ; 8-byte Folded Spill b LBB0_9185 LBB0_9185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12136] ; 8-byte Folded Reload str d0, [sp, #12120] ; 8-byte Folded Spill b LBB0_9214 LBB0_9186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9188 b LBB0_9187 LBB0_9187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12112] ; 8-byte Folded Spill b LBB0_9189 LBB0_9188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12112] ; 8-byte Folded Spill b LBB0_9189 LBB0_9189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12112] ; 8-byte Folded Reload str d0, [sp, #12096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9191 b LBB0_9190 LBB0_9190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12088] ; 8-byte Folded Spill b LBB0_9192 LBB0_9191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12088] ; 8-byte Folded Spill b LBB0_9192 LBB0_9192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12104] ; 8-byte Folded Reload ldr d1, [sp, #12088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9194 b LBB0_9193 LBB0_9193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12080] ; 8-byte Folded Spill b LBB0_9198 LBB0_9194: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9196 b LBB0_9195 LBB0_9195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12072] ; 8-byte Folded Spill b LBB0_9197 LBB0_9196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12072] ; 8-byte Folded Spill b LBB0_9197 LBB0_9197: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12072] ; 8-byte Folded Reload str d0, [sp, #12080] ; 8-byte Folded Spill b LBB0_9198 LBB0_9198: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12096] ; 8-byte Folded Reload ldr d1, [sp, #12080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9203 b LBB0_9199 LBB0_9199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9201 b LBB0_9200 LBB0_9200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12064] ; 8-byte Folded Spill b LBB0_9202 LBB0_9201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12064] ; 8-byte Folded Spill b LBB0_9202 LBB0_9202: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12064] ; 8-byte Folded Reload str d0, [sp, #12056] ; 8-byte Folded Spill b LBB0_9213 LBB0_9203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12048] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9205 b LBB0_9204 LBB0_9204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12040] ; 8-byte Folded Spill b LBB0_9206 LBB0_9205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12040] ; 8-byte Folded Spill b LBB0_9206 LBB0_9206: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12048] ; 8-byte Folded Reload ldr d1, [sp, #12040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9208 b LBB0_9207 LBB0_9207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12032] ; 8-byte Folded Spill b LBB0_9212 LBB0_9208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9210 b LBB0_9209 LBB0_9209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12024] ; 8-byte Folded Spill b LBB0_9211 LBB0_9210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12024] ; 8-byte Folded Spill b LBB0_9211 LBB0_9211: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12024] ; 8-byte Folded Reload str d0, [sp, #12032] ; 8-byte Folded Spill b LBB0_9212 LBB0_9212: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12032] ; 8-byte Folded Reload str d0, [sp, #12056] ; 8-byte Folded Spill b LBB0_9213 LBB0_9213: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12056] ; 8-byte Folded Reload str d0, [sp, #12120] ; 8-byte Folded Spill b LBB0_9214 LBB0_9214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12120] ; 8-byte Folded Reload str d0, [sp, #12016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9216 b LBB0_9215 LBB0_9215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12008] ; 8-byte Folded Spill b LBB0_9217 LBB0_9216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12008] ; 8-byte Folded Spill b LBB0_9217 LBB0_9217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #12008] ; 8-byte Folded Reload str d0, [sp, #12000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9219 b LBB0_9218 LBB0_9218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11992] ; 8-byte Folded Spill b LBB0_9220 LBB0_9219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11992] ; 8-byte Folded Spill b LBB0_9220 LBB0_9220: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12000] ; 8-byte Folded Reload ldr d1, [sp, #11992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9225 b LBB0_9221 LBB0_9221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9223 b LBB0_9222 LBB0_9222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11984] ; 8-byte Folded Spill b LBB0_9224 LBB0_9223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11984] ; 8-byte Folded Spill b LBB0_9224 LBB0_9224: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11984] ; 8-byte Folded Reload str d0, [sp, #11976] ; 8-byte Folded Spill b LBB0_9229 LBB0_9225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9227 b LBB0_9226 LBB0_9226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11968] ; 8-byte Folded Spill b LBB0_9228 LBB0_9227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11968] ; 8-byte Folded Spill b LBB0_9228 LBB0_9228: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11968] ; 8-byte Folded Reload str d0, [sp, #11976] ; 8-byte Folded Spill b LBB0_9229 LBB0_9229: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11976] ; 8-byte Folded Reload str d0, [sp, #11960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9231 b LBB0_9230 LBB0_9230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11952] ; 8-byte Folded Spill b LBB0_9232 LBB0_9231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11952] ; 8-byte Folded Spill b LBB0_9232 LBB0_9232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11952] ; 8-byte Folded Reload str d0, [sp, #11936] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9234 b LBB0_9233 LBB0_9233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11928] ; 8-byte Folded Spill b LBB0_9235 LBB0_9234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11928] ; 8-byte Folded Spill b LBB0_9235 LBB0_9235: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11944] ; 8-byte Folded Reload ldr d1, [sp, #11928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9237 b LBB0_9236 LBB0_9236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11920] ; 8-byte Folded Spill b LBB0_9241 LBB0_9237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9239 b LBB0_9238 LBB0_9238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11912] ; 8-byte Folded Spill b LBB0_9240 LBB0_9239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11912] ; 8-byte Folded Spill b LBB0_9240 LBB0_9240: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11912] ; 8-byte Folded Reload str d0, [sp, #11920] ; 8-byte Folded Spill b LBB0_9241 LBB0_9241: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11936] ; 8-byte Folded Reload ldr d1, [sp, #11920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9246 b LBB0_9242 LBB0_9242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9244 b LBB0_9243 LBB0_9243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11904] ; 8-byte Folded Spill b LBB0_9245 LBB0_9244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11904] ; 8-byte Folded Spill b LBB0_9245 LBB0_9245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11904] ; 8-byte Folded Reload str d0, [sp, #11896] ; 8-byte Folded Spill b LBB0_9256 LBB0_9246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9248 b LBB0_9247 LBB0_9247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11880] ; 8-byte Folded Spill b LBB0_9249 LBB0_9248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11880] ; 8-byte Folded Spill b LBB0_9249 LBB0_9249: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11888] ; 8-byte Folded Reload ldr d1, [sp, #11880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9251 b LBB0_9250 LBB0_9250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11872] ; 8-byte Folded Spill b LBB0_9255 LBB0_9251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9253 b LBB0_9252 LBB0_9252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11864] ; 8-byte Folded Spill b LBB0_9254 LBB0_9253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11864] ; 8-byte Folded Spill b LBB0_9254 LBB0_9254: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11864] ; 8-byte Folded Reload str d0, [sp, #11872] ; 8-byte Folded Spill b LBB0_9255 LBB0_9255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11872] ; 8-byte Folded Reload str d0, [sp, #11896] ; 8-byte Folded Spill b LBB0_9256 LBB0_9256: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11960] ; 8-byte Folded Reload ldr d1, [sp, #11896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9273 b LBB0_9257 LBB0_9257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9259 b LBB0_9258 LBB0_9258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11856] ; 8-byte Folded Spill b LBB0_9260 LBB0_9259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11856] ; 8-byte Folded Spill b LBB0_9260 LBB0_9260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11856] ; 8-byte Folded Reload str d0, [sp, #11848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9262 b LBB0_9261 LBB0_9261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11840] ; 8-byte Folded Spill b LBB0_9263 LBB0_9262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11840] ; 8-byte Folded Spill b LBB0_9263 LBB0_9263: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11848] ; 8-byte Folded Reload ldr d1, [sp, #11840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9268 b LBB0_9264 LBB0_9264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9266 b LBB0_9265 LBB0_9265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11832] ; 8-byte Folded Spill b LBB0_9267 LBB0_9266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11832] ; 8-byte Folded Spill b LBB0_9267 LBB0_9267: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11832] ; 8-byte Folded Reload str d0, [sp, #11824] ; 8-byte Folded Spill b LBB0_9272 LBB0_9268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9270 b LBB0_9269 LBB0_9269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11816] ; 8-byte Folded Spill b LBB0_9271 LBB0_9270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11816] ; 8-byte Folded Spill b LBB0_9271 LBB0_9271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11816] ; 8-byte Folded Reload str d0, [sp, #11824] ; 8-byte Folded Spill b LBB0_9272 LBB0_9272: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11824] ; 8-byte Folded Reload str d0, [sp, #11808] ; 8-byte Folded Spill b LBB0_9301 LBB0_9273: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9275 b LBB0_9274 LBB0_9274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11800] ; 8-byte Folded Spill b LBB0_9276 LBB0_9275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11800] ; 8-byte Folded Spill b LBB0_9276 LBB0_9276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11800] ; 8-byte Folded Reload str d0, [sp, #11784] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11792] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9278 b LBB0_9277 LBB0_9277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11776] ; 8-byte Folded Spill b LBB0_9279 LBB0_9278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11776] ; 8-byte Folded Spill b LBB0_9279 LBB0_9279: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11792] ; 8-byte Folded Reload ldr d1, [sp, #11776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9281 b LBB0_9280 LBB0_9280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11768] ; 8-byte Folded Spill b LBB0_9285 LBB0_9281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9283 b LBB0_9282 LBB0_9282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11760] ; 8-byte Folded Spill b LBB0_9284 LBB0_9283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11760] ; 8-byte Folded Spill b LBB0_9284 LBB0_9284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11760] ; 8-byte Folded Reload str d0, [sp, #11768] ; 8-byte Folded Spill b LBB0_9285 LBB0_9285: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11784] ; 8-byte Folded Reload ldr d1, [sp, #11768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9290 b LBB0_9286 LBB0_9286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9288 b LBB0_9287 LBB0_9287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11752] ; 8-byte Folded Spill b LBB0_9289 LBB0_9288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11752] ; 8-byte Folded Spill b LBB0_9289 LBB0_9289: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11752] ; 8-byte Folded Reload str d0, [sp, #11744] ; 8-byte Folded Spill b LBB0_9300 LBB0_9290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9292 b LBB0_9291 LBB0_9291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11728] ; 8-byte Folded Spill b LBB0_9293 LBB0_9292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11728] ; 8-byte Folded Spill b LBB0_9293 LBB0_9293: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11736] ; 8-byte Folded Reload ldr d1, [sp, #11728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9295 b LBB0_9294 LBB0_9294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11720] ; 8-byte Folded Spill b LBB0_9299 LBB0_9295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9297 b LBB0_9296 LBB0_9296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11712] ; 8-byte Folded Spill b LBB0_9298 LBB0_9297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11712] ; 8-byte Folded Spill b LBB0_9298 LBB0_9298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11712] ; 8-byte Folded Reload str d0, [sp, #11720] ; 8-byte Folded Spill b LBB0_9299 LBB0_9299: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11720] ; 8-byte Folded Reload str d0, [sp, #11744] ; 8-byte Folded Spill b LBB0_9300 LBB0_9300: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11744] ; 8-byte Folded Reload str d0, [sp, #11808] ; 8-byte Folded Spill b LBB0_9301 LBB0_9301: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12016] ; 8-byte Folded Reload ldr d1, [sp, #11808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9390 b LBB0_9302 LBB0_9302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9304 b LBB0_9303 LBB0_9303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11704] ; 8-byte Folded Spill b LBB0_9305 LBB0_9304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11704] ; 8-byte Folded Spill b LBB0_9305 LBB0_9305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11704] ; 8-byte Folded Reload str d0, [sp, #11696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9307 b LBB0_9306 LBB0_9306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11688] ; 8-byte Folded Spill b LBB0_9308 LBB0_9307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11688] ; 8-byte Folded Spill b LBB0_9308 LBB0_9308: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11696] ; 8-byte Folded Reload ldr d1, [sp, #11688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9313 b LBB0_9309 LBB0_9309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9311 b LBB0_9310 LBB0_9310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11680] ; 8-byte Folded Spill b LBB0_9312 LBB0_9311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11680] ; 8-byte Folded Spill b LBB0_9312 LBB0_9312: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11680] ; 8-byte Folded Reload str d0, [sp, #11672] ; 8-byte Folded Spill b LBB0_9317 LBB0_9313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9315 b LBB0_9314 LBB0_9314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11664] ; 8-byte Folded Spill b LBB0_9316 LBB0_9315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11664] ; 8-byte Folded Spill b LBB0_9316 LBB0_9316: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11664] ; 8-byte Folded Reload str d0, [sp, #11672] ; 8-byte Folded Spill b LBB0_9317 LBB0_9317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11672] ; 8-byte Folded Reload str d0, [sp, #11656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9319 b LBB0_9318 LBB0_9318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11648] ; 8-byte Folded Spill b LBB0_9320 LBB0_9319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11648] ; 8-byte Folded Spill b LBB0_9320 LBB0_9320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11648] ; 8-byte Folded Reload str d0, [sp, #11632] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9322 b LBB0_9321 LBB0_9321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11624] ; 8-byte Folded Spill b LBB0_9323 LBB0_9322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11624] ; 8-byte Folded Spill b LBB0_9323 LBB0_9323: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11640] ; 8-byte Folded Reload ldr d1, [sp, #11624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9325 b LBB0_9324 LBB0_9324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11616] ; 8-byte Folded Spill b LBB0_9329 LBB0_9325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9327 b LBB0_9326 LBB0_9326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11608] ; 8-byte Folded Spill b LBB0_9328 LBB0_9327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11608] ; 8-byte Folded Spill b LBB0_9328 LBB0_9328: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11608] ; 8-byte Folded Reload str d0, [sp, #11616] ; 8-byte Folded Spill b LBB0_9329 LBB0_9329: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11632] ; 8-byte Folded Reload ldr d1, [sp, #11616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9334 b LBB0_9330 LBB0_9330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9332 b LBB0_9331 LBB0_9331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11600] ; 8-byte Folded Spill b LBB0_9333 LBB0_9332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11600] ; 8-byte Folded Spill b LBB0_9333 LBB0_9333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11600] ; 8-byte Folded Reload str d0, [sp, #11592] ; 8-byte Folded Spill b LBB0_9344 LBB0_9334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9336 b LBB0_9335 LBB0_9335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11576] ; 8-byte Folded Spill b LBB0_9337 LBB0_9336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11576] ; 8-byte Folded Spill b LBB0_9337 LBB0_9337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11584] ; 8-byte Folded Reload ldr d1, [sp, #11576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9339 b LBB0_9338 LBB0_9338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11568] ; 8-byte Folded Spill b LBB0_9343 LBB0_9339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9341 b LBB0_9340 LBB0_9340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11560] ; 8-byte Folded Spill b LBB0_9342 LBB0_9341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11560] ; 8-byte Folded Spill b LBB0_9342 LBB0_9342: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11560] ; 8-byte Folded Reload str d0, [sp, #11568] ; 8-byte Folded Spill b LBB0_9343 LBB0_9343: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11568] ; 8-byte Folded Reload str d0, [sp, #11592] ; 8-byte Folded Spill b LBB0_9344 LBB0_9344: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11656] ; 8-byte Folded Reload ldr d1, [sp, #11592] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9361 b LBB0_9345 LBB0_9345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9347 b LBB0_9346 LBB0_9346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11552] ; 8-byte Folded Spill b LBB0_9348 LBB0_9347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11552] ; 8-byte Folded Spill b LBB0_9348 LBB0_9348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11552] ; 8-byte Folded Reload str d0, [sp, #11544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9350 b LBB0_9349 LBB0_9349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11536] ; 8-byte Folded Spill b LBB0_9351 LBB0_9350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11536] ; 8-byte Folded Spill b LBB0_9351 LBB0_9351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11544] ; 8-byte Folded Reload ldr d1, [sp, #11536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9356 b LBB0_9352 LBB0_9352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9354 b LBB0_9353 LBB0_9353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11528] ; 8-byte Folded Spill b LBB0_9355 LBB0_9354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11528] ; 8-byte Folded Spill b LBB0_9355 LBB0_9355: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11528] ; 8-byte Folded Reload str d0, [sp, #11520] ; 8-byte Folded Spill b LBB0_9360 LBB0_9356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9358 b LBB0_9357 LBB0_9357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11512] ; 8-byte Folded Spill b LBB0_9359 LBB0_9358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11512] ; 8-byte Folded Spill b LBB0_9359 LBB0_9359: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11512] ; 8-byte Folded Reload str d0, [sp, #11520] ; 8-byte Folded Spill b LBB0_9360 LBB0_9360: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11520] ; 8-byte Folded Reload str d0, [sp, #11504] ; 8-byte Folded Spill b LBB0_9389 LBB0_9361: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9363 b LBB0_9362 LBB0_9362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11496] ; 8-byte Folded Spill b LBB0_9364 LBB0_9363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11496] ; 8-byte Folded Spill b LBB0_9364 LBB0_9364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11496] ; 8-byte Folded Reload str d0, [sp, #11480] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9366 b LBB0_9365 LBB0_9365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11472] ; 8-byte Folded Spill b LBB0_9367 LBB0_9366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11472] ; 8-byte Folded Spill b LBB0_9367 LBB0_9367: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11488] ; 8-byte Folded Reload ldr d1, [sp, #11472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9369 b LBB0_9368 LBB0_9368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11464] ; 8-byte Folded Spill b LBB0_9373 LBB0_9369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9371 b LBB0_9370 LBB0_9370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11456] ; 8-byte Folded Spill b LBB0_9372 LBB0_9371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11456] ; 8-byte Folded Spill b LBB0_9372 LBB0_9372: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11456] ; 8-byte Folded Reload str d0, [sp, #11464] ; 8-byte Folded Spill b LBB0_9373 LBB0_9373: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11480] ; 8-byte Folded Reload ldr d1, [sp, #11464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9378 b LBB0_9374 LBB0_9374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9376 b LBB0_9375 LBB0_9375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11448] ; 8-byte Folded Spill b LBB0_9377 LBB0_9376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11448] ; 8-byte Folded Spill b LBB0_9377 LBB0_9377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11448] ; 8-byte Folded Reload str d0, [sp, #11440] ; 8-byte Folded Spill b LBB0_9388 LBB0_9378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3464 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9380 b LBB0_9379 LBB0_9379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11424] ; 8-byte Folded Spill b LBB0_9381 LBB0_9380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11424] ; 8-byte Folded Spill b LBB0_9381 LBB0_9381: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11432] ; 8-byte Folded Reload ldr d1, [sp, #11424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9383 b LBB0_9382 LBB0_9382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11416] ; 8-byte Folded Spill b LBB0_9387 LBB0_9383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9385 b LBB0_9384 LBB0_9384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11408] ; 8-byte Folded Spill b LBB0_9386 LBB0_9385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11408] ; 8-byte Folded Spill b LBB0_9386 LBB0_9386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11408] ; 8-byte Folded Reload str d0, [sp, #11416] ; 8-byte Folded Spill b LBB0_9387 LBB0_9387: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11416] ; 8-byte Folded Reload str d0, [sp, #11440] ; 8-byte Folded Spill b LBB0_9388 LBB0_9388: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11440] ; 8-byte Folded Reload str d0, [sp, #11504] ; 8-byte Folded Spill b LBB0_9389 LBB0_9389: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11504] ; 8-byte Folded Reload str d0, [sp, #11400] ; 8-byte Folded Spill b LBB0_9478 LBB0_9390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9392 b LBB0_9391 LBB0_9391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11392] ; 8-byte Folded Spill b LBB0_9393 LBB0_9392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11392] ; 8-byte Folded Spill b LBB0_9393 LBB0_9393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11392] ; 8-byte Folded Reload str d0, [sp, #11384] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9395 b LBB0_9394 LBB0_9394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11376] ; 8-byte Folded Spill b LBB0_9396 LBB0_9395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11376] ; 8-byte Folded Spill b LBB0_9396 LBB0_9396: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11384] ; 8-byte Folded Reload ldr d1, [sp, #11376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9401 b LBB0_9397 LBB0_9397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9399 b LBB0_9398 LBB0_9398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11368] ; 8-byte Folded Spill b LBB0_9400 LBB0_9399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11368] ; 8-byte Folded Spill b LBB0_9400 LBB0_9400: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11368] ; 8-byte Folded Reload str d0, [sp, #11360] ; 8-byte Folded Spill b LBB0_9405 LBB0_9401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9403 b LBB0_9402 LBB0_9402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11352] ; 8-byte Folded Spill b LBB0_9404 LBB0_9403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11352] ; 8-byte Folded Spill b LBB0_9404 LBB0_9404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11352] ; 8-byte Folded Reload str d0, [sp, #11360] ; 8-byte Folded Spill b LBB0_9405 LBB0_9405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11360] ; 8-byte Folded Reload str d0, [sp, #11344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9407 b LBB0_9406 LBB0_9406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11336] ; 8-byte Folded Spill b LBB0_9408 LBB0_9407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11336] ; 8-byte Folded Spill b LBB0_9408 LBB0_9408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11336] ; 8-byte Folded Reload str d0, [sp, #11320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9410 b LBB0_9409 LBB0_9409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11312] ; 8-byte Folded Spill b LBB0_9411 LBB0_9410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11312] ; 8-byte Folded Spill b LBB0_9411 LBB0_9411: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11328] ; 8-byte Folded Reload ldr d1, [sp, #11312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9413 b LBB0_9412 LBB0_9412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11304] ; 8-byte Folded Spill b LBB0_9417 LBB0_9413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9415 b LBB0_9414 LBB0_9414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11296] ; 8-byte Folded Spill b LBB0_9416 LBB0_9415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11296] ; 8-byte Folded Spill b LBB0_9416 LBB0_9416: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11296] ; 8-byte Folded Reload str d0, [sp, #11304] ; 8-byte Folded Spill b LBB0_9417 LBB0_9417: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11320] ; 8-byte Folded Reload ldr d1, [sp, #11304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9422 b LBB0_9418 LBB0_9418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9420 b LBB0_9419 LBB0_9419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11288] ; 8-byte Folded Spill b LBB0_9421 LBB0_9420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11288] ; 8-byte Folded Spill b LBB0_9421 LBB0_9421: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11288] ; 8-byte Folded Reload str d0, [sp, #11280] ; 8-byte Folded Spill b LBB0_9432 LBB0_9422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9424 b LBB0_9423 LBB0_9423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11264] ; 8-byte Folded Spill b LBB0_9425 LBB0_9424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11264] ; 8-byte Folded Spill b LBB0_9425 LBB0_9425: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11272] ; 8-byte Folded Reload ldr d1, [sp, #11264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9427 b LBB0_9426 LBB0_9426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11256] ; 8-byte Folded Spill b LBB0_9431 LBB0_9427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9429 b LBB0_9428 LBB0_9428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11248] ; 8-byte Folded Spill b LBB0_9430 LBB0_9429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11248] ; 8-byte Folded Spill b LBB0_9430 LBB0_9430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11248] ; 8-byte Folded Reload str d0, [sp, #11256] ; 8-byte Folded Spill b LBB0_9431 LBB0_9431: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11256] ; 8-byte Folded Reload str d0, [sp, #11280] ; 8-byte Folded Spill b LBB0_9432 LBB0_9432: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11344] ; 8-byte Folded Reload ldr d1, [sp, #11280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9449 b LBB0_9433 LBB0_9433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9435 b LBB0_9434 LBB0_9434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11240] ; 8-byte Folded Spill b LBB0_9436 LBB0_9435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11240] ; 8-byte Folded Spill b LBB0_9436 LBB0_9436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11240] ; 8-byte Folded Reload str d0, [sp, #11232] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9438 b LBB0_9437 LBB0_9437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11224] ; 8-byte Folded Spill b LBB0_9439 LBB0_9438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11224] ; 8-byte Folded Spill b LBB0_9439 LBB0_9439: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11232] ; 8-byte Folded Reload ldr d1, [sp, #11224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9444 b LBB0_9440 LBB0_9440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9442 b LBB0_9441 LBB0_9441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11216] ; 8-byte Folded Spill b LBB0_9443 LBB0_9442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11216] ; 8-byte Folded Spill b LBB0_9443 LBB0_9443: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11216] ; 8-byte Folded Reload str d0, [sp, #11208] ; 8-byte Folded Spill b LBB0_9448 LBB0_9444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9446 b LBB0_9445 LBB0_9445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11200] ; 8-byte Folded Spill b LBB0_9447 LBB0_9446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11200] ; 8-byte Folded Spill b LBB0_9447 LBB0_9447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11200] ; 8-byte Folded Reload str d0, [sp, #11208] ; 8-byte Folded Spill b LBB0_9448 LBB0_9448: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11208] ; 8-byte Folded Reload str d0, [sp, #11192] ; 8-byte Folded Spill b LBB0_9477 LBB0_9449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9451 b LBB0_9450 LBB0_9450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11184] ; 8-byte Folded Spill b LBB0_9452 LBB0_9451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11184] ; 8-byte Folded Spill b LBB0_9452 LBB0_9452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11184] ; 8-byte Folded Reload str d0, [sp, #11168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9454 b LBB0_9453 LBB0_9453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11160] ; 8-byte Folded Spill b LBB0_9455 LBB0_9454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11160] ; 8-byte Folded Spill b LBB0_9455 LBB0_9455: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11176] ; 8-byte Folded Reload ldr d1, [sp, #11160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9457 b LBB0_9456 LBB0_9456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11152] ; 8-byte Folded Spill b LBB0_9461 LBB0_9457: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9459 b LBB0_9458 LBB0_9458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11144] ; 8-byte Folded Spill b LBB0_9460 LBB0_9459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11144] ; 8-byte Folded Spill b LBB0_9460 LBB0_9460: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11144] ; 8-byte Folded Reload str d0, [sp, #11152] ; 8-byte Folded Spill b LBB0_9461 LBB0_9461: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11168] ; 8-byte Folded Reload ldr d1, [sp, #11152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9466 b LBB0_9462 LBB0_9462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9464 b LBB0_9463 LBB0_9463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11136] ; 8-byte Folded Spill b LBB0_9465 LBB0_9464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11136] ; 8-byte Folded Spill b LBB0_9465 LBB0_9465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11136] ; 8-byte Folded Reload str d0, [sp, #11128] ; 8-byte Folded Spill b LBB0_9476 LBB0_9466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9468 b LBB0_9467 LBB0_9467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11112] ; 8-byte Folded Spill b LBB0_9469 LBB0_9468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11112] ; 8-byte Folded Spill b LBB0_9469 LBB0_9469: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11120] ; 8-byte Folded Reload ldr d1, [sp, #11112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9471 b LBB0_9470 LBB0_9470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11104] ; 8-byte Folded Spill b LBB0_9475 LBB0_9471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9473 b LBB0_9472 LBB0_9472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11096] ; 8-byte Folded Spill b LBB0_9474 LBB0_9473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11096] ; 8-byte Folded Spill b LBB0_9474 LBB0_9474: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11096] ; 8-byte Folded Reload str d0, [sp, #11104] ; 8-byte Folded Spill b LBB0_9475 LBB0_9475: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11104] ; 8-byte Folded Reload str d0, [sp, #11128] ; 8-byte Folded Spill b LBB0_9476 LBB0_9476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11128] ; 8-byte Folded Reload str d0, [sp, #11192] ; 8-byte Folded Spill b LBB0_9477 LBB0_9477: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11192] ; 8-byte Folded Reload str d0, [sp, #11400] ; 8-byte Folded Spill b LBB0_9478 LBB0_9478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11400] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3732 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9480 b LBB0_9479 LBB0_9479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11088] ; 8-byte Folded Spill b LBB0_9481 LBB0_9480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11088] ; 8-byte Folded Spill b LBB0_9481 LBB0_9481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11088] ; 8-byte Folded Reload str d0, [sp, #11080] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9483 b LBB0_9482 LBB0_9482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11072] ; 8-byte Folded Spill b LBB0_9484 LBB0_9483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11072] ; 8-byte Folded Spill b LBB0_9484 LBB0_9484: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11080] ; 8-byte Folded Reload ldr d1, [sp, #11072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9489 b LBB0_9485 LBB0_9485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9487 b LBB0_9486 LBB0_9486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11064] ; 8-byte Folded Spill b LBB0_9488 LBB0_9487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11064] ; 8-byte Folded Spill b LBB0_9488 LBB0_9488: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11064] ; 8-byte Folded Reload str d0, [sp, #11056] ; 8-byte Folded Spill b LBB0_9493 LBB0_9489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9491 b LBB0_9490 LBB0_9490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11048] ; 8-byte Folded Spill b LBB0_9492 LBB0_9491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #11048] ; 8-byte Folded Spill b LBB0_9492 LBB0_9492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11048] ; 8-byte Folded Reload str d0, [sp, #11056] ; 8-byte Folded Spill b LBB0_9493 LBB0_9493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11056] ; 8-byte Folded Reload str d0, [sp, #11040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9495 b LBB0_9494 LBB0_9494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11032] ; 8-byte Folded Spill b LBB0_9496 LBB0_9495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11032] ; 8-byte Folded Spill b LBB0_9496 LBB0_9496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #11032] ; 8-byte Folded Reload str d0, [sp, #11016] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9498 b LBB0_9497 LBB0_9497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11008] ; 8-byte Folded Spill b LBB0_9499 LBB0_9498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11008] ; 8-byte Folded Spill b LBB0_9499 LBB0_9499: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11024] ; 8-byte Folded Reload ldr d1, [sp, #11008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9501 b LBB0_9500 LBB0_9500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11000] ; 8-byte Folded Spill b LBB0_9505 LBB0_9501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9503 b LBB0_9502 LBB0_9502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10992] ; 8-byte Folded Spill b LBB0_9504 LBB0_9503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10992] ; 8-byte Folded Spill b LBB0_9504 LBB0_9504: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10992] ; 8-byte Folded Reload str d0, [sp, #11000] ; 8-byte Folded Spill b LBB0_9505 LBB0_9505: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11016] ; 8-byte Folded Reload ldr d1, [sp, #11000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9510 b LBB0_9506 LBB0_9506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9508 b LBB0_9507 LBB0_9507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10984] ; 8-byte Folded Spill b LBB0_9509 LBB0_9508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10984] ; 8-byte Folded Spill b LBB0_9509 LBB0_9509: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10984] ; 8-byte Folded Reload str d0, [sp, #10976] ; 8-byte Folded Spill b LBB0_9520 LBB0_9510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9512 b LBB0_9511 LBB0_9511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10960] ; 8-byte Folded Spill b LBB0_9513 LBB0_9512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10960] ; 8-byte Folded Spill b LBB0_9513 LBB0_9513: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10968] ; 8-byte Folded Reload ldr d1, [sp, #10960] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9515 b LBB0_9514 LBB0_9514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10952] ; 8-byte Folded Spill b LBB0_9519 LBB0_9515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9517 b LBB0_9516 LBB0_9516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10944] ; 8-byte Folded Spill b LBB0_9518 LBB0_9517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10944] ; 8-byte Folded Spill b LBB0_9518 LBB0_9518: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10944] ; 8-byte Folded Reload str d0, [sp, #10952] ; 8-byte Folded Spill b LBB0_9519 LBB0_9519: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10952] ; 8-byte Folded Reload str d0, [sp, #10976] ; 8-byte Folded Spill b LBB0_9520 LBB0_9520: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11040] ; 8-byte Folded Reload ldr d1, [sp, #10976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9537 b LBB0_9521 LBB0_9521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9523 b LBB0_9522 LBB0_9522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10936] ; 8-byte Folded Spill b LBB0_9524 LBB0_9523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10936] ; 8-byte Folded Spill b LBB0_9524 LBB0_9524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10936] ; 8-byte Folded Reload str d0, [sp, #10928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9526 b LBB0_9525 LBB0_9525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10920] ; 8-byte Folded Spill b LBB0_9527 LBB0_9526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10920] ; 8-byte Folded Spill b LBB0_9527 LBB0_9527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10928] ; 8-byte Folded Reload ldr d1, [sp, #10920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9532 b LBB0_9528 LBB0_9528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9530 b LBB0_9529 LBB0_9529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10912] ; 8-byte Folded Spill b LBB0_9531 LBB0_9530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10912] ; 8-byte Folded Spill b LBB0_9531 LBB0_9531: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10912] ; 8-byte Folded Reload str d0, [sp, #10904] ; 8-byte Folded Spill b LBB0_9536 LBB0_9532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9534 b LBB0_9533 LBB0_9533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10896] ; 8-byte Folded Spill b LBB0_9535 LBB0_9534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10896] ; 8-byte Folded Spill b LBB0_9535 LBB0_9535: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10896] ; 8-byte Folded Reload str d0, [sp, #10904] ; 8-byte Folded Spill b LBB0_9536 LBB0_9536: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10904] ; 8-byte Folded Reload str d0, [sp, #10888] ; 8-byte Folded Spill b LBB0_9565 LBB0_9537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9539 b LBB0_9538 LBB0_9538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10880] ; 8-byte Folded Spill b LBB0_9540 LBB0_9539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10880] ; 8-byte Folded Spill b LBB0_9540 LBB0_9540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10880] ; 8-byte Folded Reload str d0, [sp, #10864] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9542 b LBB0_9541 LBB0_9541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10856] ; 8-byte Folded Spill b LBB0_9543 LBB0_9542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10856] ; 8-byte Folded Spill b LBB0_9543 LBB0_9543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10872] ; 8-byte Folded Reload ldr d1, [sp, #10856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9545 b LBB0_9544 LBB0_9544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10848] ; 8-byte Folded Spill b LBB0_9549 LBB0_9545: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9547 b LBB0_9546 LBB0_9546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10840] ; 8-byte Folded Spill b LBB0_9548 LBB0_9547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10840] ; 8-byte Folded Spill b LBB0_9548 LBB0_9548: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10840] ; 8-byte Folded Reload str d0, [sp, #10848] ; 8-byte Folded Spill b LBB0_9549 LBB0_9549: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10864] ; 8-byte Folded Reload ldr d1, [sp, #10848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9554 b LBB0_9550 LBB0_9550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9552 b LBB0_9551 LBB0_9551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10832] ; 8-byte Folded Spill b LBB0_9553 LBB0_9552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10832] ; 8-byte Folded Spill b LBB0_9553 LBB0_9553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10832] ; 8-byte Folded Reload str d0, [sp, #10824] ; 8-byte Folded Spill b LBB0_9564 LBB0_9554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9556 b LBB0_9555 LBB0_9555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10808] ; 8-byte Folded Spill b LBB0_9557 LBB0_9556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10808] ; 8-byte Folded Spill b LBB0_9557 LBB0_9557: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10816] ; 8-byte Folded Reload ldr d1, [sp, #10808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9559 b LBB0_9558 LBB0_9558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10800] ; 8-byte Folded Spill b LBB0_9563 LBB0_9559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9561 b LBB0_9560 LBB0_9560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10792] ; 8-byte Folded Spill b LBB0_9562 LBB0_9561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10792] ; 8-byte Folded Spill b LBB0_9562 LBB0_9562: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10792] ; 8-byte Folded Reload str d0, [sp, #10800] ; 8-byte Folded Spill b LBB0_9563 LBB0_9563: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10800] ; 8-byte Folded Reload str d0, [sp, #10824] ; 8-byte Folded Spill b LBB0_9564 LBB0_9564: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10824] ; 8-byte Folded Reload str d0, [sp, #10888] ; 8-byte Folded Spill b LBB0_9565 LBB0_9565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10888] ; 8-byte Folded Reload str d0, [sp, #10784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9567 b LBB0_9566 LBB0_9566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10776] ; 8-byte Folded Spill b LBB0_9568 LBB0_9567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10776] ; 8-byte Folded Spill b LBB0_9568 LBB0_9568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10776] ; 8-byte Folded Reload str d0, [sp, #10768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9570 b LBB0_9569 LBB0_9569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10760] ; 8-byte Folded Spill b LBB0_9571 LBB0_9570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10760] ; 8-byte Folded Spill b LBB0_9571 LBB0_9571: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10768] ; 8-byte Folded Reload ldr d1, [sp, #10760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9576 b LBB0_9572 LBB0_9572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9574 b LBB0_9573 LBB0_9573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10752] ; 8-byte Folded Spill b LBB0_9575 LBB0_9574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10752] ; 8-byte Folded Spill b LBB0_9575 LBB0_9575: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10752] ; 8-byte Folded Reload str d0, [sp, #10744] ; 8-byte Folded Spill b LBB0_9580 LBB0_9576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9578 b LBB0_9577 LBB0_9577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10736] ; 8-byte Folded Spill b LBB0_9579 LBB0_9578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10736] ; 8-byte Folded Spill b LBB0_9579 LBB0_9579: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10736] ; 8-byte Folded Reload str d0, [sp, #10744] ; 8-byte Folded Spill b LBB0_9580 LBB0_9580: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10744] ; 8-byte Folded Reload str d0, [sp, #10728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9582 b LBB0_9581 LBB0_9581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10720] ; 8-byte Folded Spill b LBB0_9583 LBB0_9582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10720] ; 8-byte Folded Spill b LBB0_9583 LBB0_9583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10720] ; 8-byte Folded Reload str d0, [sp, #10704] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9585 b LBB0_9584 LBB0_9584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10696] ; 8-byte Folded Spill b LBB0_9586 LBB0_9585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10696] ; 8-byte Folded Spill b LBB0_9586 LBB0_9586: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10712] ; 8-byte Folded Reload ldr d1, [sp, #10696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9588 b LBB0_9587 LBB0_9587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10688] ; 8-byte Folded Spill b LBB0_9592 LBB0_9588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9590 b LBB0_9589 LBB0_9589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10680] ; 8-byte Folded Spill b LBB0_9591 LBB0_9590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10680] ; 8-byte Folded Spill b LBB0_9591 LBB0_9591: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10680] ; 8-byte Folded Reload str d0, [sp, #10688] ; 8-byte Folded Spill b LBB0_9592 LBB0_9592: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10704] ; 8-byte Folded Reload ldr d1, [sp, #10688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9597 b LBB0_9593 LBB0_9593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9595 b LBB0_9594 LBB0_9594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10672] ; 8-byte Folded Spill b LBB0_9596 LBB0_9595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10672] ; 8-byte Folded Spill b LBB0_9596 LBB0_9596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10672] ; 8-byte Folded Reload str d0, [sp, #10664] ; 8-byte Folded Spill b LBB0_9607 LBB0_9597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9599 b LBB0_9598 LBB0_9598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10648] ; 8-byte Folded Spill b LBB0_9600 LBB0_9599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10648] ; 8-byte Folded Spill b LBB0_9600 LBB0_9600: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10656] ; 8-byte Folded Reload ldr d1, [sp, #10648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9602 b LBB0_9601 LBB0_9601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10640] ; 8-byte Folded Spill b LBB0_9606 LBB0_9602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9604 b LBB0_9603 LBB0_9603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10632] ; 8-byte Folded Spill b LBB0_9605 LBB0_9604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10632] ; 8-byte Folded Spill b LBB0_9605 LBB0_9605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10632] ; 8-byte Folded Reload str d0, [sp, #10640] ; 8-byte Folded Spill b LBB0_9606 LBB0_9606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10640] ; 8-byte Folded Reload str d0, [sp, #10664] ; 8-byte Folded Spill b LBB0_9607 LBB0_9607: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10728] ; 8-byte Folded Reload ldr d1, [sp, #10664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9624 b LBB0_9608 LBB0_9608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9610 b LBB0_9609 LBB0_9609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10624] ; 8-byte Folded Spill b LBB0_9611 LBB0_9610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10624] ; 8-byte Folded Spill b LBB0_9611 LBB0_9611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10624] ; 8-byte Folded Reload str d0, [sp, #10616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9613 b LBB0_9612 LBB0_9612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10608] ; 8-byte Folded Spill b LBB0_9614 LBB0_9613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10608] ; 8-byte Folded Spill b LBB0_9614 LBB0_9614: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10616] ; 8-byte Folded Reload ldr d1, [sp, #10608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9619 b LBB0_9615 LBB0_9615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9617 b LBB0_9616 LBB0_9616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10600] ; 8-byte Folded Spill b LBB0_9618 LBB0_9617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10600] ; 8-byte Folded Spill b LBB0_9618 LBB0_9618: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10600] ; 8-byte Folded Reload str d0, [sp, #10592] ; 8-byte Folded Spill b LBB0_9623 LBB0_9619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9621 b LBB0_9620 LBB0_9620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10584] ; 8-byte Folded Spill b LBB0_9622 LBB0_9621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10584] ; 8-byte Folded Spill b LBB0_9622 LBB0_9622: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10584] ; 8-byte Folded Reload str d0, [sp, #10592] ; 8-byte Folded Spill b LBB0_9623 LBB0_9623: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10592] ; 8-byte Folded Reload str d0, [sp, #10576] ; 8-byte Folded Spill b LBB0_9652 LBB0_9624: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9626 b LBB0_9625 LBB0_9625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10568] ; 8-byte Folded Spill b LBB0_9627 LBB0_9626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10568] ; 8-byte Folded Spill b LBB0_9627 LBB0_9627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10568] ; 8-byte Folded Reload str d0, [sp, #10552] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9629 b LBB0_9628 LBB0_9628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10544] ; 8-byte Folded Spill b LBB0_9630 LBB0_9629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10544] ; 8-byte Folded Spill b LBB0_9630 LBB0_9630: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10560] ; 8-byte Folded Reload ldr d1, [sp, #10544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9632 b LBB0_9631 LBB0_9631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10536] ; 8-byte Folded Spill b LBB0_9636 LBB0_9632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9634 b LBB0_9633 LBB0_9633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10528] ; 8-byte Folded Spill b LBB0_9635 LBB0_9634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10528] ; 8-byte Folded Spill b LBB0_9635 LBB0_9635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10528] ; 8-byte Folded Reload str d0, [sp, #10536] ; 8-byte Folded Spill b LBB0_9636 LBB0_9636: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10552] ; 8-byte Folded Reload ldr d1, [sp, #10536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9641 b LBB0_9637 LBB0_9637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9639 b LBB0_9638 LBB0_9638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10520] ; 8-byte Folded Spill b LBB0_9640 LBB0_9639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10520] ; 8-byte Folded Spill b LBB0_9640 LBB0_9640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10520] ; 8-byte Folded Reload str d0, [sp, #10512] ; 8-byte Folded Spill b LBB0_9651 LBB0_9641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9643 b LBB0_9642 LBB0_9642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10496] ; 8-byte Folded Spill b LBB0_9644 LBB0_9643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10496] ; 8-byte Folded Spill b LBB0_9644 LBB0_9644: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10504] ; 8-byte Folded Reload ldr d1, [sp, #10496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9646 b LBB0_9645 LBB0_9645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10488] ; 8-byte Folded Spill b LBB0_9650 LBB0_9646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9648 b LBB0_9647 LBB0_9647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10480] ; 8-byte Folded Spill b LBB0_9649 LBB0_9648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10480] ; 8-byte Folded Spill b LBB0_9649 LBB0_9649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10480] ; 8-byte Folded Reload str d0, [sp, #10488] ; 8-byte Folded Spill b LBB0_9650 LBB0_9650: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10488] ; 8-byte Folded Reload str d0, [sp, #10512] ; 8-byte Folded Spill b LBB0_9651 LBB0_9651: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10512] ; 8-byte Folded Reload str d0, [sp, #10576] ; 8-byte Folded Spill b LBB0_9652 LBB0_9652: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10784] ; 8-byte Folded Reload ldr d1, [sp, #10576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9741 b LBB0_9653 LBB0_9653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9655 b LBB0_9654 LBB0_9654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10472] ; 8-byte Folded Spill b LBB0_9656 LBB0_9655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10472] ; 8-byte Folded Spill b LBB0_9656 LBB0_9656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10472] ; 8-byte Folded Reload str d0, [sp, #10464] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9658 b LBB0_9657 LBB0_9657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10456] ; 8-byte Folded Spill b LBB0_9659 LBB0_9658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10456] ; 8-byte Folded Spill b LBB0_9659 LBB0_9659: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10464] ; 8-byte Folded Reload ldr d1, [sp, #10456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9664 b LBB0_9660 LBB0_9660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9662 b LBB0_9661 LBB0_9661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10448] ; 8-byte Folded Spill b LBB0_9663 LBB0_9662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10448] ; 8-byte Folded Spill b LBB0_9663 LBB0_9663: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10448] ; 8-byte Folded Reload str d0, [sp, #10440] ; 8-byte Folded Spill b LBB0_9668 LBB0_9664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9666 b LBB0_9665 LBB0_9665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10432] ; 8-byte Folded Spill b LBB0_9667 LBB0_9666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10432] ; 8-byte Folded Spill b LBB0_9667 LBB0_9667: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10432] ; 8-byte Folded Reload str d0, [sp, #10440] ; 8-byte Folded Spill b LBB0_9668 LBB0_9668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10440] ; 8-byte Folded Reload str d0, [sp, #10424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9670 b LBB0_9669 LBB0_9669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10416] ; 8-byte Folded Spill b LBB0_9671 LBB0_9670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10416] ; 8-byte Folded Spill b LBB0_9671 LBB0_9671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10416] ; 8-byte Folded Reload str d0, [sp, #10400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9673 b LBB0_9672 LBB0_9672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10392] ; 8-byte Folded Spill b LBB0_9674 LBB0_9673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10392] ; 8-byte Folded Spill b LBB0_9674 LBB0_9674: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10408] ; 8-byte Folded Reload ldr d1, [sp, #10392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9676 b LBB0_9675 LBB0_9675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10384] ; 8-byte Folded Spill b LBB0_9680 LBB0_9676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9678 b LBB0_9677 LBB0_9677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10376] ; 8-byte Folded Spill b LBB0_9679 LBB0_9678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10376] ; 8-byte Folded Spill b LBB0_9679 LBB0_9679: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10376] ; 8-byte Folded Reload str d0, [sp, #10384] ; 8-byte Folded Spill b LBB0_9680 LBB0_9680: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10400] ; 8-byte Folded Reload ldr d1, [sp, #10384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9685 b LBB0_9681 LBB0_9681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9683 b LBB0_9682 LBB0_9682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10368] ; 8-byte Folded Spill b LBB0_9684 LBB0_9683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10368] ; 8-byte Folded Spill b LBB0_9684 LBB0_9684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10368] ; 8-byte Folded Reload str d0, [sp, #10360] ; 8-byte Folded Spill b LBB0_9695 LBB0_9685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9687 b LBB0_9686 LBB0_9686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10344] ; 8-byte Folded Spill b LBB0_9688 LBB0_9687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10344] ; 8-byte Folded Spill b LBB0_9688 LBB0_9688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10352] ; 8-byte Folded Reload ldr d1, [sp, #10344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9690 b LBB0_9689 LBB0_9689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10336] ; 8-byte Folded Spill b LBB0_9694 LBB0_9690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9692 b LBB0_9691 LBB0_9691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10328] ; 8-byte Folded Spill b LBB0_9693 LBB0_9692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10328] ; 8-byte Folded Spill b LBB0_9693 LBB0_9693: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10328] ; 8-byte Folded Reload str d0, [sp, #10336] ; 8-byte Folded Spill b LBB0_9694 LBB0_9694: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10336] ; 8-byte Folded Reload str d0, [sp, #10360] ; 8-byte Folded Spill b LBB0_9695 LBB0_9695: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10424] ; 8-byte Folded Reload ldr d1, [sp, #10360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9712 b LBB0_9696 LBB0_9696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9698 b LBB0_9697 LBB0_9697: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10320] ; 8-byte Folded Spill b LBB0_9699 LBB0_9698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10320] ; 8-byte Folded Spill b LBB0_9699 LBB0_9699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10320] ; 8-byte Folded Reload str d0, [sp, #10312] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9701 b LBB0_9700 LBB0_9700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10304] ; 8-byte Folded Spill b LBB0_9702 LBB0_9701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10304] ; 8-byte Folded Spill b LBB0_9702 LBB0_9702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10312] ; 8-byte Folded Reload ldr d1, [sp, #10304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9707 b LBB0_9703 LBB0_9703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9705 b LBB0_9704 LBB0_9704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10296] ; 8-byte Folded Spill b LBB0_9706 LBB0_9705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10296] ; 8-byte Folded Spill b LBB0_9706 LBB0_9706: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10296] ; 8-byte Folded Reload str d0, [sp, #10288] ; 8-byte Folded Spill b LBB0_9711 LBB0_9707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9709 b LBB0_9708 LBB0_9708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10280] ; 8-byte Folded Spill b LBB0_9710 LBB0_9709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10280] ; 8-byte Folded Spill b LBB0_9710 LBB0_9710: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10280] ; 8-byte Folded Reload str d0, [sp, #10288] ; 8-byte Folded Spill b LBB0_9711 LBB0_9711: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10288] ; 8-byte Folded Reload str d0, [sp, #10272] ; 8-byte Folded Spill b LBB0_9740 LBB0_9712: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9714 b LBB0_9713 LBB0_9713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10264] ; 8-byte Folded Spill b LBB0_9715 LBB0_9714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10264] ; 8-byte Folded Spill b LBB0_9715 LBB0_9715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10264] ; 8-byte Folded Reload str d0, [sp, #10248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9717 b LBB0_9716 LBB0_9716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10240] ; 8-byte Folded Spill b LBB0_9718 LBB0_9717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10240] ; 8-byte Folded Spill b LBB0_9718 LBB0_9718: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10256] ; 8-byte Folded Reload ldr d1, [sp, #10240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9720 b LBB0_9719 LBB0_9719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10232] ; 8-byte Folded Spill b LBB0_9724 LBB0_9720: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9722 b LBB0_9721 LBB0_9721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10224] ; 8-byte Folded Spill b LBB0_9723 LBB0_9722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10224] ; 8-byte Folded Spill b LBB0_9723 LBB0_9723: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10224] ; 8-byte Folded Reload str d0, [sp, #10232] ; 8-byte Folded Spill b LBB0_9724 LBB0_9724: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10248] ; 8-byte Folded Reload ldr d1, [sp, #10232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9729 b LBB0_9725 LBB0_9725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9727 b LBB0_9726 LBB0_9726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10216] ; 8-byte Folded Spill b LBB0_9728 LBB0_9727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10216] ; 8-byte Folded Spill b LBB0_9728 LBB0_9728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10216] ; 8-byte Folded Reload str d0, [sp, #10208] ; 8-byte Folded Spill b LBB0_9739 LBB0_9729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3472 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10200] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9731 b LBB0_9730 LBB0_9730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10192] ; 8-byte Folded Spill b LBB0_9732 LBB0_9731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10192] ; 8-byte Folded Spill b LBB0_9732 LBB0_9732: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10200] ; 8-byte Folded Reload ldr d1, [sp, #10192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9734 b LBB0_9733 LBB0_9733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10184] ; 8-byte Folded Spill b LBB0_9738 LBB0_9734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9736 b LBB0_9735 LBB0_9735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10176] ; 8-byte Folded Spill b LBB0_9737 LBB0_9736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10176] ; 8-byte Folded Spill b LBB0_9737 LBB0_9737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10176] ; 8-byte Folded Reload str d0, [sp, #10184] ; 8-byte Folded Spill b LBB0_9738 LBB0_9738: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10184] ; 8-byte Folded Reload str d0, [sp, #10208] ; 8-byte Folded Spill b LBB0_9739 LBB0_9739: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10208] ; 8-byte Folded Reload str d0, [sp, #10272] ; 8-byte Folded Spill b LBB0_9740 LBB0_9740: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10272] ; 8-byte Folded Reload str d0, [sp, #10168] ; 8-byte Folded Spill b LBB0_9829 LBB0_9741: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9743 b LBB0_9742 LBB0_9742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10160] ; 8-byte Folded Spill b LBB0_9744 LBB0_9743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10160] ; 8-byte Folded Spill b LBB0_9744 LBB0_9744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10160] ; 8-byte Folded Reload str d0, [sp, #10152] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9746 b LBB0_9745 LBB0_9745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10144] ; 8-byte Folded Spill b LBB0_9747 LBB0_9746: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10144] ; 8-byte Folded Spill b LBB0_9747 LBB0_9747: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10152] ; 8-byte Folded Reload ldr d1, [sp, #10144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9752 b LBB0_9748 LBB0_9748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9750 b LBB0_9749 LBB0_9749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10136] ; 8-byte Folded Spill b LBB0_9751 LBB0_9750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10136] ; 8-byte Folded Spill b LBB0_9751 LBB0_9751: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10136] ; 8-byte Folded Reload str d0, [sp, #10128] ; 8-byte Folded Spill b LBB0_9756 LBB0_9752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9754 b LBB0_9753 LBB0_9753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10120] ; 8-byte Folded Spill b LBB0_9755 LBB0_9754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10120] ; 8-byte Folded Spill b LBB0_9755 LBB0_9755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10120] ; 8-byte Folded Reload str d0, [sp, #10128] ; 8-byte Folded Spill b LBB0_9756 LBB0_9756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10128] ; 8-byte Folded Reload str d0, [sp, #10112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9758 b LBB0_9757 LBB0_9757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10104] ; 8-byte Folded Spill b LBB0_9759 LBB0_9758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10104] ; 8-byte Folded Spill b LBB0_9759 LBB0_9759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10104] ; 8-byte Folded Reload str d0, [sp, #10088] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9761 b LBB0_9760 LBB0_9760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10080] ; 8-byte Folded Spill b LBB0_9762 LBB0_9761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10080] ; 8-byte Folded Spill b LBB0_9762 LBB0_9762: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10096] ; 8-byte Folded Reload ldr d1, [sp, #10080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9764 b LBB0_9763 LBB0_9763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10072] ; 8-byte Folded Spill b LBB0_9768 LBB0_9764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9766 b LBB0_9765 LBB0_9765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10064] ; 8-byte Folded Spill b LBB0_9767 LBB0_9766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10064] ; 8-byte Folded Spill b LBB0_9767 LBB0_9767: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10064] ; 8-byte Folded Reload str d0, [sp, #10072] ; 8-byte Folded Spill b LBB0_9768 LBB0_9768: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10088] ; 8-byte Folded Reload ldr d1, [sp, #10072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9773 b LBB0_9769 LBB0_9769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9771 b LBB0_9770 LBB0_9770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10056] ; 8-byte Folded Spill b LBB0_9772 LBB0_9771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #10056] ; 8-byte Folded Spill b LBB0_9772 LBB0_9772: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10056] ; 8-byte Folded Reload str d0, [sp, #10048] ; 8-byte Folded Spill b LBB0_9783 LBB0_9773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9775 b LBB0_9774 LBB0_9774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10032] ; 8-byte Folded Spill b LBB0_9776 LBB0_9775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10032] ; 8-byte Folded Spill b LBB0_9776 LBB0_9776: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10040] ; 8-byte Folded Reload ldr d1, [sp, #10032] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9778 b LBB0_9777 LBB0_9777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10024] ; 8-byte Folded Spill b LBB0_9782 LBB0_9778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9780 b LBB0_9779 LBB0_9779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10016] ; 8-byte Folded Spill b LBB0_9781 LBB0_9780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10016] ; 8-byte Folded Spill b LBB0_9781 LBB0_9781: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10016] ; 8-byte Folded Reload str d0, [sp, #10024] ; 8-byte Folded Spill b LBB0_9782 LBB0_9782: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10024] ; 8-byte Folded Reload str d0, [sp, #10048] ; 8-byte Folded Spill b LBB0_9783 LBB0_9783: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10112] ; 8-byte Folded Reload ldr d1, [sp, #10048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9800 b LBB0_9784 LBB0_9784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9786 b LBB0_9785 LBB0_9785: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #10008] ; 8-byte Folded Spill b LBB0_9787 LBB0_9786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10008] ; 8-byte Folded Spill b LBB0_9787 LBB0_9787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10008] ; 8-byte Folded Reload str d0, [sp, #10000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9789 b LBB0_9788 LBB0_9788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9992] ; 8-byte Folded Spill b LBB0_9790 LBB0_9789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9992] ; 8-byte Folded Spill b LBB0_9790 LBB0_9790: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10000] ; 8-byte Folded Reload ldr d1, [sp, #9992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9795 b LBB0_9791 LBB0_9791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9793 b LBB0_9792 LBB0_9792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9984] ; 8-byte Folded Spill b LBB0_9794 LBB0_9793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9984] ; 8-byte Folded Spill b LBB0_9794 LBB0_9794: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9984] ; 8-byte Folded Reload str d0, [sp, #9976] ; 8-byte Folded Spill b LBB0_9799 LBB0_9795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9797 b LBB0_9796 LBB0_9796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9968] ; 8-byte Folded Spill b LBB0_9798 LBB0_9797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9968] ; 8-byte Folded Spill b LBB0_9798 LBB0_9798: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9968] ; 8-byte Folded Reload str d0, [sp, #9976] ; 8-byte Folded Spill b LBB0_9799 LBB0_9799: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9976] ; 8-byte Folded Reload str d0, [sp, #9960] ; 8-byte Folded Spill b LBB0_9828 LBB0_9800: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9802 b LBB0_9801 LBB0_9801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9952] ; 8-byte Folded Spill b LBB0_9803 LBB0_9802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #9952] ; 8-byte Folded Spill b LBB0_9803 LBB0_9803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9952] ; 8-byte Folded Reload str d0, [sp, #9936] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9805 b LBB0_9804 LBB0_9804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9928] ; 8-byte Folded Spill b LBB0_9806 LBB0_9805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9928] ; 8-byte Folded Spill b LBB0_9806 LBB0_9806: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9944] ; 8-byte Folded Reload ldr d1, [sp, #9928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9808 b LBB0_9807 LBB0_9807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9920] ; 8-byte Folded Spill b LBB0_9812 LBB0_9808: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9810 b LBB0_9809 LBB0_9809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9912] ; 8-byte Folded Spill b LBB0_9811 LBB0_9810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9912] ; 8-byte Folded Spill b LBB0_9811 LBB0_9811: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9912] ; 8-byte Folded Reload str d0, [sp, #9920] ; 8-byte Folded Spill b LBB0_9812 LBB0_9812: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9936] ; 8-byte Folded Reload ldr d1, [sp, #9920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9817 b LBB0_9813 LBB0_9813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3640 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9815 b LBB0_9814 LBB0_9814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9904] ; 8-byte Folded Spill b LBB0_9816 LBB0_9815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #9904] ; 8-byte Folded Spill b LBB0_9816 LBB0_9816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9904] ; 8-byte Folded Reload str d0, [sp, #9896] ; 8-byte Folded Spill b LBB0_9827 LBB0_9817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9819 b LBB0_9818 LBB0_9818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9880] ; 8-byte Folded Spill b LBB0_9820 LBB0_9819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9880] ; 8-byte Folded Spill b LBB0_9820 LBB0_9820: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9888] ; 8-byte Folded Reload ldr d1, [sp, #9880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9822 b LBB0_9821 LBB0_9821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9872] ; 8-byte Folded Spill b LBB0_9826 LBB0_9822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9824 b LBB0_9823 LBB0_9823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9864] ; 8-byte Folded Spill b LBB0_9825 LBB0_9824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9864] ; 8-byte Folded Spill b LBB0_9825 LBB0_9825: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9864] ; 8-byte Folded Reload str d0, [sp, #9872] ; 8-byte Folded Spill b LBB0_9826 LBB0_9826: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9872] ; 8-byte Folded Reload str d0, [sp, #9896] ; 8-byte Folded Spill b LBB0_9827 LBB0_9827: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9896] ; 8-byte Folded Reload str d0, [sp, #9960] ; 8-byte Folded Spill b LBB0_9828 LBB0_9828: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9960] ; 8-byte Folded Reload str d0, [sp, #10168] ; 8-byte Folded Spill b LBB0_9829 LBB0_9829: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #10168] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3728 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9831 b LBB0_9830 LBB0_9830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9856] ; 8-byte Folded Spill b LBB0_9832 LBB0_9831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9856] ; 8-byte Folded Spill b LBB0_9832 LBB0_9832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9856] ; 8-byte Folded Reload str d0, [sp, #9848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9834 b LBB0_9833 LBB0_9833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9840] ; 8-byte Folded Spill b LBB0_9835 LBB0_9834: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9840] ; 8-byte Folded Spill b LBB0_9835 LBB0_9835: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9848] ; 8-byte Folded Reload ldr d1, [sp, #9840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9840 b LBB0_9836 LBB0_9836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9838 b LBB0_9837 LBB0_9837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9832] ; 8-byte Folded Spill b LBB0_9839 LBB0_9838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9832] ; 8-byte Folded Spill b LBB0_9839 LBB0_9839: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9832] ; 8-byte Folded Reload str d0, [sp, #9824] ; 8-byte Folded Spill b LBB0_9844 LBB0_9840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9842 b LBB0_9841 LBB0_9841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9816] ; 8-byte Folded Spill b LBB0_9843 LBB0_9842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9816] ; 8-byte Folded Spill b LBB0_9843 LBB0_9843: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9816] ; 8-byte Folded Reload str d0, [sp, #9824] ; 8-byte Folded Spill b LBB0_9844 LBB0_9844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9824] ; 8-byte Folded Reload str d0, [sp, #9808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9846 b LBB0_9845 LBB0_9845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9800] ; 8-byte Folded Spill b LBB0_9847 LBB0_9846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9800] ; 8-byte Folded Spill b LBB0_9847 LBB0_9847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9800] ; 8-byte Folded Reload str d0, [sp, #9784] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9792] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9849 b LBB0_9848 LBB0_9848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9776] ; 8-byte Folded Spill b LBB0_9850 LBB0_9849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9776] ; 8-byte Folded Spill b LBB0_9850 LBB0_9850: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9792] ; 8-byte Folded Reload ldr d1, [sp, #9776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9852 b LBB0_9851 LBB0_9851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9768] ; 8-byte Folded Spill b LBB0_9856 LBB0_9852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9854 b LBB0_9853 LBB0_9853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9760] ; 8-byte Folded Spill b LBB0_9855 LBB0_9854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9760] ; 8-byte Folded Spill b LBB0_9855 LBB0_9855: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9760] ; 8-byte Folded Reload str d0, [sp, #9768] ; 8-byte Folded Spill b LBB0_9856 LBB0_9856: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9784] ; 8-byte Folded Reload ldr d1, [sp, #9768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9861 b LBB0_9857 LBB0_9857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9859 b LBB0_9858 LBB0_9858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9752] ; 8-byte Folded Spill b LBB0_9860 LBB0_9859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9752] ; 8-byte Folded Spill b LBB0_9860 LBB0_9860: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9752] ; 8-byte Folded Reload str d0, [sp, #9744] ; 8-byte Folded Spill b LBB0_9871 LBB0_9861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9863 b LBB0_9862 LBB0_9862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9728] ; 8-byte Folded Spill b LBB0_9864 LBB0_9863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9728] ; 8-byte Folded Spill b LBB0_9864 LBB0_9864: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9736] ; 8-byte Folded Reload ldr d1, [sp, #9728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9866 b LBB0_9865 LBB0_9865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9720] ; 8-byte Folded Spill b LBB0_9870 LBB0_9866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9868 b LBB0_9867 LBB0_9867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9712] ; 8-byte Folded Spill b LBB0_9869 LBB0_9868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9712] ; 8-byte Folded Spill b LBB0_9869 LBB0_9869: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9712] ; 8-byte Folded Reload str d0, [sp, #9720] ; 8-byte Folded Spill b LBB0_9870 LBB0_9870: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9720] ; 8-byte Folded Reload str d0, [sp, #9744] ; 8-byte Folded Spill b LBB0_9871 LBB0_9871: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9808] ; 8-byte Folded Reload ldr d1, [sp, #9744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9888 b LBB0_9872 LBB0_9872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9874 b LBB0_9873 LBB0_9873: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9704] ; 8-byte Folded Spill b LBB0_9875 LBB0_9874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9704] ; 8-byte Folded Spill b LBB0_9875 LBB0_9875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9704] ; 8-byte Folded Reload str d0, [sp, #9696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9877 b LBB0_9876 LBB0_9876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9688] ; 8-byte Folded Spill b LBB0_9878 LBB0_9877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9688] ; 8-byte Folded Spill b LBB0_9878 LBB0_9878: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9696] ; 8-byte Folded Reload ldr d1, [sp, #9688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9883 b LBB0_9879 LBB0_9879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9881 b LBB0_9880 LBB0_9880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9680] ; 8-byte Folded Spill b LBB0_9882 LBB0_9881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9680] ; 8-byte Folded Spill b LBB0_9882 LBB0_9882: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9680] ; 8-byte Folded Reload str d0, [sp, #9672] ; 8-byte Folded Spill b LBB0_9887 LBB0_9883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9885 b LBB0_9884 LBB0_9884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9664] ; 8-byte Folded Spill b LBB0_9886 LBB0_9885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9664] ; 8-byte Folded Spill b LBB0_9886 LBB0_9886: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9664] ; 8-byte Folded Reload str d0, [sp, #9672] ; 8-byte Folded Spill b LBB0_9887 LBB0_9887: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9672] ; 8-byte Folded Reload str d0, [sp, #9656] ; 8-byte Folded Spill b LBB0_9916 LBB0_9888: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9890 b LBB0_9889 LBB0_9889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9648] ; 8-byte Folded Spill b LBB0_9891 LBB0_9890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9648] ; 8-byte Folded Spill b LBB0_9891 LBB0_9891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9648] ; 8-byte Folded Reload str d0, [sp, #9632] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9640] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9893 b LBB0_9892 LBB0_9892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9624] ; 8-byte Folded Spill b LBB0_9894 LBB0_9893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9624] ; 8-byte Folded Spill b LBB0_9894 LBB0_9894: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9640] ; 8-byte Folded Reload ldr d1, [sp, #9624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9896 b LBB0_9895 LBB0_9895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9616] ; 8-byte Folded Spill b LBB0_9900 LBB0_9896: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9898 b LBB0_9897 LBB0_9897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9608] ; 8-byte Folded Spill b LBB0_9899 LBB0_9898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9608] ; 8-byte Folded Spill b LBB0_9899 LBB0_9899: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9608] ; 8-byte Folded Reload str d0, [sp, #9616] ; 8-byte Folded Spill b LBB0_9900 LBB0_9900: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9632] ; 8-byte Folded Reload ldr d1, [sp, #9616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9905 b LBB0_9901 LBB0_9901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9903 b LBB0_9902 LBB0_9902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9600] ; 8-byte Folded Spill b LBB0_9904 LBB0_9903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9600] ; 8-byte Folded Spill b LBB0_9904 LBB0_9904: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9600] ; 8-byte Folded Reload str d0, [sp, #9592] ; 8-byte Folded Spill b LBB0_9915 LBB0_9905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9907 b LBB0_9906 LBB0_9906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9576] ; 8-byte Folded Spill b LBB0_9908 LBB0_9907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9576] ; 8-byte Folded Spill b LBB0_9908 LBB0_9908: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9584] ; 8-byte Folded Reload ldr d1, [sp, #9576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9910 b LBB0_9909 LBB0_9909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9568] ; 8-byte Folded Spill b LBB0_9914 LBB0_9910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9912 b LBB0_9911 LBB0_9911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9560] ; 8-byte Folded Spill b LBB0_9913 LBB0_9912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9560] ; 8-byte Folded Spill b LBB0_9913 LBB0_9913: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9560] ; 8-byte Folded Reload str d0, [sp, #9568] ; 8-byte Folded Spill b LBB0_9914 LBB0_9914: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9568] ; 8-byte Folded Reload str d0, [sp, #9592] ; 8-byte Folded Spill b LBB0_9915 LBB0_9915: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9592] ; 8-byte Folded Reload str d0, [sp, #9656] ; 8-byte Folded Spill b LBB0_9916 LBB0_9916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9656] ; 8-byte Folded Reload str d0, [sp, #9552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9918 b LBB0_9917 LBB0_9917: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9544] ; 8-byte Folded Spill b LBB0_9919 LBB0_9918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9544] ; 8-byte Folded Spill b LBB0_9919 LBB0_9919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9544] ; 8-byte Folded Reload str d0, [sp, #9536] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9921 b LBB0_9920 LBB0_9920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9528] ; 8-byte Folded Spill b LBB0_9922 LBB0_9921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #9528] ; 8-byte Folded Spill b LBB0_9922 LBB0_9922: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9536] ; 8-byte Folded Reload ldr d1, [sp, #9528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9927 b LBB0_9923 LBB0_9923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9925 b LBB0_9924 LBB0_9924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9520] ; 8-byte Folded Spill b LBB0_9926 LBB0_9925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9520] ; 8-byte Folded Spill b LBB0_9926 LBB0_9926: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9520] ; 8-byte Folded Reload str d0, [sp, #9512] ; 8-byte Folded Spill b LBB0_9931 LBB0_9927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9929 b LBB0_9928 LBB0_9928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9504] ; 8-byte Folded Spill b LBB0_9930 LBB0_9929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #9504] ; 8-byte Folded Spill b LBB0_9930 LBB0_9930: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9504] ; 8-byte Folded Reload str d0, [sp, #9512] ; 8-byte Folded Spill b LBB0_9931 LBB0_9931: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9512] ; 8-byte Folded Reload str d0, [sp, #9496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9933 b LBB0_9932 LBB0_9932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9488] ; 8-byte Folded Spill b LBB0_9934 LBB0_9933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9488] ; 8-byte Folded Spill b LBB0_9934 LBB0_9934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9488] ; 8-byte Folded Reload str d0, [sp, #9472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9936 b LBB0_9935 LBB0_9935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9464] ; 8-byte Folded Spill b LBB0_9937 LBB0_9936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9464] ; 8-byte Folded Spill b LBB0_9937 LBB0_9937: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9480] ; 8-byte Folded Reload ldr d1, [sp, #9464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9939 b LBB0_9938 LBB0_9938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9456] ; 8-byte Folded Spill b LBB0_9943 LBB0_9939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9941 b LBB0_9940 LBB0_9940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9448] ; 8-byte Folded Spill b LBB0_9942 LBB0_9941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9448] ; 8-byte Folded Spill b LBB0_9942 LBB0_9942: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9448] ; 8-byte Folded Reload str d0, [sp, #9456] ; 8-byte Folded Spill b LBB0_9943 LBB0_9943: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9472] ; 8-byte Folded Reload ldr d1, [sp, #9456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9948 b LBB0_9944 LBB0_9944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9946 b LBB0_9945 LBB0_9945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9440] ; 8-byte Folded Spill b LBB0_9947 LBB0_9946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9440] ; 8-byte Folded Spill b LBB0_9947 LBB0_9947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9440] ; 8-byte Folded Reload str d0, [sp, #9432] ; 8-byte Folded Spill b LBB0_9958 LBB0_9948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9950 b LBB0_9949 LBB0_9949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9416] ; 8-byte Folded Spill b LBB0_9951 LBB0_9950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9416] ; 8-byte Folded Spill b LBB0_9951 LBB0_9951: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9424] ; 8-byte Folded Reload ldr d1, [sp, #9416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9953 b LBB0_9952 LBB0_9952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9408] ; 8-byte Folded Spill b LBB0_9957 LBB0_9953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9955 b LBB0_9954 LBB0_9954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9400] ; 8-byte Folded Spill b LBB0_9956 LBB0_9955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9400] ; 8-byte Folded Spill b LBB0_9956 LBB0_9956: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9400] ; 8-byte Folded Reload str d0, [sp, #9408] ; 8-byte Folded Spill b LBB0_9957 LBB0_9957: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9408] ; 8-byte Folded Reload str d0, [sp, #9432] ; 8-byte Folded Spill b LBB0_9958 LBB0_9958: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9496] ; 8-byte Folded Reload ldr d1, [sp, #9432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9975 b LBB0_9959 LBB0_9959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9961 b LBB0_9960 LBB0_9960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9392] ; 8-byte Folded Spill b LBB0_9962 LBB0_9961: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9392] ; 8-byte Folded Spill b LBB0_9962 LBB0_9962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9392] ; 8-byte Folded Reload str d0, [sp, #9384] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9964 b LBB0_9963 LBB0_9963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9376] ; 8-byte Folded Spill b LBB0_9965 LBB0_9964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #9376] ; 8-byte Folded Spill b LBB0_9965 LBB0_9965: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9384] ; 8-byte Folded Reload ldr d1, [sp, #9376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9970 b LBB0_9966 LBB0_9966: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9968 b LBB0_9967 LBB0_9967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9368] ; 8-byte Folded Spill b LBB0_9969 LBB0_9968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9368] ; 8-byte Folded Spill b LBB0_9969 LBB0_9969: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9368] ; 8-byte Folded Reload str d0, [sp, #9360] ; 8-byte Folded Spill b LBB0_9974 LBB0_9970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9972 b LBB0_9971 LBB0_9971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9352] ; 8-byte Folded Spill b LBB0_9973 LBB0_9972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #9352] ; 8-byte Folded Spill b LBB0_9973 LBB0_9973: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9352] ; 8-byte Folded Reload str d0, [sp, #9360] ; 8-byte Folded Spill b LBB0_9974 LBB0_9974: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9360] ; 8-byte Folded Reload str d0, [sp, #9344] ; 8-byte Folded Spill b LBB0_10003 LBB0_9975: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9977 b LBB0_9976 LBB0_9976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9336] ; 8-byte Folded Spill b LBB0_9978 LBB0_9977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9336] ; 8-byte Folded Spill b LBB0_9978 LBB0_9978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9336] ; 8-byte Folded Reload str d0, [sp, #9320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9980 b LBB0_9979 LBB0_9979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9312] ; 8-byte Folded Spill b LBB0_9981 LBB0_9980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9312] ; 8-byte Folded Spill b LBB0_9981 LBB0_9981: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9328] ; 8-byte Folded Reload ldr d1, [sp, #9312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9983 b LBB0_9982 LBB0_9982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9304] ; 8-byte Folded Spill b LBB0_9987 LBB0_9983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9985 b LBB0_9984 LBB0_9984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9296] ; 8-byte Folded Spill b LBB0_9986 LBB0_9985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9296] ; 8-byte Folded Spill b LBB0_9986 LBB0_9986: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9296] ; 8-byte Folded Reload str d0, [sp, #9304] ; 8-byte Folded Spill b LBB0_9987 LBB0_9987: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9320] ; 8-byte Folded Reload ldr d1, [sp, #9304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9992 b LBB0_9988 LBB0_9988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9990 b LBB0_9989 LBB0_9989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9288] ; 8-byte Folded Spill b LBB0_9991 LBB0_9990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9288] ; 8-byte Folded Spill b LBB0_9991 LBB0_9991: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9288] ; 8-byte Folded Reload str d0, [sp, #9280] ; 8-byte Folded Spill b LBB0_10002 LBB0_9992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9994 b LBB0_9993 LBB0_9993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9264] ; 8-byte Folded Spill b LBB0_9995 LBB0_9994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9264] ; 8-byte Folded Spill b LBB0_9995 LBB0_9995: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9272] ; 8-byte Folded Reload ldr d1, [sp, #9264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9997 b LBB0_9996 LBB0_9996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9256] ; 8-byte Folded Spill b LBB0_10001 LBB0_9997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_9999 b LBB0_9998 LBB0_9998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9248] ; 8-byte Folded Spill b LBB0_10000 LBB0_9999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #9248] ; 8-byte Folded Spill b LBB0_10000 LBB0_10000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9248] ; 8-byte Folded Reload str d0, [sp, #9256] ; 8-byte Folded Spill b LBB0_10001 LBB0_10001: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9256] ; 8-byte Folded Reload str d0, [sp, #9280] ; 8-byte Folded Spill b LBB0_10002 LBB0_10002: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9280] ; 8-byte Folded Reload str d0, [sp, #9344] ; 8-byte Folded Spill b LBB0_10003 LBB0_10003: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9552] ; 8-byte Folded Reload ldr d1, [sp, #9344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10092 b LBB0_10004 LBB0_10004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10006 b LBB0_10005 LBB0_10005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9240] ; 8-byte Folded Spill b LBB0_10007 LBB0_10006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9240] ; 8-byte Folded Spill b LBB0_10007 LBB0_10007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9240] ; 8-byte Folded Reload str d0, [sp, #9232] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10009 b LBB0_10008 LBB0_10008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9224] ; 8-byte Folded Spill b LBB0_10010 LBB0_10009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9224] ; 8-byte Folded Spill b LBB0_10010 LBB0_10010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9232] ; 8-byte Folded Reload ldr d1, [sp, #9224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10015 b LBB0_10011 LBB0_10011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10013 b LBB0_10012 LBB0_10012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9216] ; 8-byte Folded Spill b LBB0_10014 LBB0_10013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9216] ; 8-byte Folded Spill b LBB0_10014 LBB0_10014: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9216] ; 8-byte Folded Reload str d0, [sp, #9208] ; 8-byte Folded Spill b LBB0_10019 LBB0_10015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10017 b LBB0_10016 LBB0_10016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9200] ; 8-byte Folded Spill b LBB0_10018 LBB0_10017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9200] ; 8-byte Folded Spill b LBB0_10018 LBB0_10018: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9200] ; 8-byte Folded Reload str d0, [sp, #9208] ; 8-byte Folded Spill b LBB0_10019 LBB0_10019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9208] ; 8-byte Folded Reload str d0, [sp, #9192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10021 b LBB0_10020 LBB0_10020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9184] ; 8-byte Folded Spill b LBB0_10022 LBB0_10021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9184] ; 8-byte Folded Spill b LBB0_10022 LBB0_10022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9184] ; 8-byte Folded Reload str d0, [sp, #9168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10024 b LBB0_10023 LBB0_10023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9160] ; 8-byte Folded Spill b LBB0_10025 LBB0_10024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9160] ; 8-byte Folded Spill b LBB0_10025 LBB0_10025: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9176] ; 8-byte Folded Reload ldr d1, [sp, #9160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10027 b LBB0_10026 LBB0_10026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9152] ; 8-byte Folded Spill b LBB0_10031 LBB0_10027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10029 b LBB0_10028 LBB0_10028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9144] ; 8-byte Folded Spill b LBB0_10030 LBB0_10029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9144] ; 8-byte Folded Spill b LBB0_10030 LBB0_10030: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9144] ; 8-byte Folded Reload str d0, [sp, #9152] ; 8-byte Folded Spill b LBB0_10031 LBB0_10031: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9168] ; 8-byte Folded Reload ldr d1, [sp, #9152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10036 b LBB0_10032 LBB0_10032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10034 b LBB0_10033 LBB0_10033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9136] ; 8-byte Folded Spill b LBB0_10035 LBB0_10034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9136] ; 8-byte Folded Spill b LBB0_10035 LBB0_10035: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9136] ; 8-byte Folded Reload str d0, [sp, #9128] ; 8-byte Folded Spill b LBB0_10046 LBB0_10036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10038 b LBB0_10037 LBB0_10037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9112] ; 8-byte Folded Spill b LBB0_10039 LBB0_10038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9112] ; 8-byte Folded Spill b LBB0_10039 LBB0_10039: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9120] ; 8-byte Folded Reload ldr d1, [sp, #9112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10041 b LBB0_10040 LBB0_10040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9104] ; 8-byte Folded Spill b LBB0_10045 LBB0_10041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10043 b LBB0_10042 LBB0_10042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9096] ; 8-byte Folded Spill b LBB0_10044 LBB0_10043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9096] ; 8-byte Folded Spill b LBB0_10044 LBB0_10044: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9096] ; 8-byte Folded Reload str d0, [sp, #9104] ; 8-byte Folded Spill b LBB0_10045 LBB0_10045: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9104] ; 8-byte Folded Reload str d0, [sp, #9128] ; 8-byte Folded Spill b LBB0_10046 LBB0_10046: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9192] ; 8-byte Folded Reload ldr d1, [sp, #9128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10063 b LBB0_10047 LBB0_10047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10049 b LBB0_10048 LBB0_10048: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9088] ; 8-byte Folded Spill b LBB0_10050 LBB0_10049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9088] ; 8-byte Folded Spill b LBB0_10050 LBB0_10050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9088] ; 8-byte Folded Reload str d0, [sp, #9080] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10052 b LBB0_10051 LBB0_10051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9072] ; 8-byte Folded Spill b LBB0_10053 LBB0_10052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9072] ; 8-byte Folded Spill b LBB0_10053 LBB0_10053: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9080] ; 8-byte Folded Reload ldr d1, [sp, #9072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10058 b LBB0_10054 LBB0_10054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10056 b LBB0_10055 LBB0_10055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9064] ; 8-byte Folded Spill b LBB0_10057 LBB0_10056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9064] ; 8-byte Folded Spill b LBB0_10057 LBB0_10057: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9064] ; 8-byte Folded Reload str d0, [sp, #9056] ; 8-byte Folded Spill b LBB0_10062 LBB0_10058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10060 b LBB0_10059 LBB0_10059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9048] ; 8-byte Folded Spill b LBB0_10061 LBB0_10060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9048] ; 8-byte Folded Spill b LBB0_10061 LBB0_10061: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9048] ; 8-byte Folded Reload str d0, [sp, #9056] ; 8-byte Folded Spill b LBB0_10062 LBB0_10062: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9056] ; 8-byte Folded Reload str d0, [sp, #9040] ; 8-byte Folded Spill b LBB0_10091 LBB0_10063: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10065 b LBB0_10064 LBB0_10064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9032] ; 8-byte Folded Spill b LBB0_10066 LBB0_10065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9032] ; 8-byte Folded Spill b LBB0_10066 LBB0_10066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #9032] ; 8-byte Folded Reload str d0, [sp, #9016] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10068 b LBB0_10067 LBB0_10067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9008] ; 8-byte Folded Spill b LBB0_10069 LBB0_10068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #9008] ; 8-byte Folded Spill b LBB0_10069 LBB0_10069: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9024] ; 8-byte Folded Reload ldr d1, [sp, #9008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10071 b LBB0_10070 LBB0_10070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #9000] ; 8-byte Folded Spill b LBB0_10075 LBB0_10071: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10073 b LBB0_10072 LBB0_10072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8992] ; 8-byte Folded Spill b LBB0_10074 LBB0_10073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8992] ; 8-byte Folded Spill b LBB0_10074 LBB0_10074: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8992] ; 8-byte Folded Reload str d0, [sp, #9000] ; 8-byte Folded Spill b LBB0_10075 LBB0_10075: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9016] ; 8-byte Folded Reload ldr d1, [sp, #9000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10080 b LBB0_10076 LBB0_10076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3624 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10078 b LBB0_10077 LBB0_10077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #8984] ; 8-byte Folded Spill b LBB0_10079 LBB0_10078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8984] ; 8-byte Folded Spill b LBB0_10079 LBB0_10079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8984] ; 8-byte Folded Reload str d0, [sp, #8976] ; 8-byte Folded Spill b LBB0_10090 LBB0_10080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3456 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8968] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10082 b LBB0_10081 LBB0_10081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8960] ; 8-byte Folded Spill b LBB0_10083 LBB0_10082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8960] ; 8-byte Folded Spill b LBB0_10083 LBB0_10083: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8968] ; 8-byte Folded Reload ldr d1, [sp, #8960] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10085 b LBB0_10084 LBB0_10084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8952] ; 8-byte Folded Spill b LBB0_10089 LBB0_10085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10087 b LBB0_10086 LBB0_10086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8944] ; 8-byte Folded Spill b LBB0_10088 LBB0_10087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8944] ; 8-byte Folded Spill b LBB0_10088 LBB0_10088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8944] ; 8-byte Folded Reload str d0, [sp, #8952] ; 8-byte Folded Spill b LBB0_10089 LBB0_10089: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8952] ; 8-byte Folded Reload str d0, [sp, #8976] ; 8-byte Folded Spill b LBB0_10090 LBB0_10090: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8976] ; 8-byte Folded Reload str d0, [sp, #9040] ; 8-byte Folded Spill b LBB0_10091 LBB0_10091: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9040] ; 8-byte Folded Reload str d0, [sp, #8936] ; 8-byte Folded Spill b LBB0_10180 LBB0_10092: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10094 b LBB0_10093 LBB0_10093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8928] ; 8-byte Folded Spill b LBB0_10095 LBB0_10094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8928] ; 8-byte Folded Spill b LBB0_10095 LBB0_10095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8928] ; 8-byte Folded Reload str d0, [sp, #8920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10097 b LBB0_10096 LBB0_10096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8912] ; 8-byte Folded Spill b LBB0_10098 LBB0_10097: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8912] ; 8-byte Folded Spill b LBB0_10098 LBB0_10098: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8920] ; 8-byte Folded Reload ldr d1, [sp, #8912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10103 b LBB0_10099 LBB0_10099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10101 b LBB0_10100 LBB0_10100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8904] ; 8-byte Folded Spill b LBB0_10102 LBB0_10101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8904] ; 8-byte Folded Spill b LBB0_10102 LBB0_10102: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8904] ; 8-byte Folded Reload str d0, [sp, #8896] ; 8-byte Folded Spill b LBB0_10107 LBB0_10103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10105 b LBB0_10104 LBB0_10104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8888] ; 8-byte Folded Spill b LBB0_10106 LBB0_10105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8888] ; 8-byte Folded Spill b LBB0_10106 LBB0_10106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8888] ; 8-byte Folded Reload str d0, [sp, #8896] ; 8-byte Folded Spill b LBB0_10107 LBB0_10107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8896] ; 8-byte Folded Reload str d0, [sp, #8880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10109 b LBB0_10108 LBB0_10108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8872] ; 8-byte Folded Spill b LBB0_10110 LBB0_10109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8872] ; 8-byte Folded Spill b LBB0_10110 LBB0_10110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8872] ; 8-byte Folded Reload str d0, [sp, #8856] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10112 b LBB0_10111 LBB0_10111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8848] ; 8-byte Folded Spill b LBB0_10113 LBB0_10112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8848] ; 8-byte Folded Spill b LBB0_10113 LBB0_10113: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8864] ; 8-byte Folded Reload ldr d1, [sp, #8848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10115 b LBB0_10114 LBB0_10114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8840] ; 8-byte Folded Spill b LBB0_10119 LBB0_10115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10117 b LBB0_10116 LBB0_10116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8832] ; 8-byte Folded Spill b LBB0_10118 LBB0_10117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8832] ; 8-byte Folded Spill b LBB0_10118 LBB0_10118: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8832] ; 8-byte Folded Reload str d0, [sp, #8840] ; 8-byte Folded Spill b LBB0_10119 LBB0_10119: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8856] ; 8-byte Folded Reload ldr d1, [sp, #8840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10124 b LBB0_10120 LBB0_10120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10122 b LBB0_10121 LBB0_10121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8824] ; 8-byte Folded Spill b LBB0_10123 LBB0_10122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8824] ; 8-byte Folded Spill b LBB0_10123 LBB0_10123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8824] ; 8-byte Folded Reload str d0, [sp, #8816] ; 8-byte Folded Spill b LBB0_10134 LBB0_10124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10126 b LBB0_10125 LBB0_10125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8800] ; 8-byte Folded Spill b LBB0_10127 LBB0_10126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8800] ; 8-byte Folded Spill b LBB0_10127 LBB0_10127: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8808] ; 8-byte Folded Reload ldr d1, [sp, #8800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10129 b LBB0_10128 LBB0_10128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8792] ; 8-byte Folded Spill b LBB0_10133 LBB0_10129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10131 b LBB0_10130 LBB0_10130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8784] ; 8-byte Folded Spill b LBB0_10132 LBB0_10131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8784] ; 8-byte Folded Spill b LBB0_10132 LBB0_10132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8784] ; 8-byte Folded Reload str d0, [sp, #8792] ; 8-byte Folded Spill b LBB0_10133 LBB0_10133: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8792] ; 8-byte Folded Reload str d0, [sp, #8816] ; 8-byte Folded Spill b LBB0_10134 LBB0_10134: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8880] ; 8-byte Folded Reload ldr d1, [sp, #8816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10151 b LBB0_10135 LBB0_10135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10137 b LBB0_10136 LBB0_10136: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8776] ; 8-byte Folded Spill b LBB0_10138 LBB0_10137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8776] ; 8-byte Folded Spill b LBB0_10138 LBB0_10138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8776] ; 8-byte Folded Reload str d0, [sp, #8768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10140 b LBB0_10139 LBB0_10139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8760] ; 8-byte Folded Spill b LBB0_10141 LBB0_10140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8760] ; 8-byte Folded Spill b LBB0_10141 LBB0_10141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8768] ; 8-byte Folded Reload ldr d1, [sp, #8760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10146 b LBB0_10142 LBB0_10142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3496 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10144 b LBB0_10143 LBB0_10143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8752] ; 8-byte Folded Spill b LBB0_10145 LBB0_10144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8752] ; 8-byte Folded Spill b LBB0_10145 LBB0_10145: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8752] ; 8-byte Folded Reload str d0, [sp, #8744] ; 8-byte Folded Spill b LBB0_10150 LBB0_10146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10148 b LBB0_10147 LBB0_10147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8736] ; 8-byte Folded Spill b LBB0_10149 LBB0_10148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8736] ; 8-byte Folded Spill b LBB0_10149 LBB0_10149: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8736] ; 8-byte Folded Reload str d0, [sp, #8744] ; 8-byte Folded Spill b LBB0_10150 LBB0_10150: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8744] ; 8-byte Folded Reload str d0, [sp, #8728] ; 8-byte Folded Spill b LBB0_10179 LBB0_10151: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10153 b LBB0_10152 LBB0_10152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8720] ; 8-byte Folded Spill b LBB0_10154 LBB0_10153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8720] ; 8-byte Folded Spill b LBB0_10154 LBB0_10154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8720] ; 8-byte Folded Reload str d0, [sp, #8704] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10156 b LBB0_10155 LBB0_10155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8696] ; 8-byte Folded Spill b LBB0_10157 LBB0_10156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8696] ; 8-byte Folded Spill b LBB0_10157 LBB0_10157: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8712] ; 8-byte Folded Reload ldr d1, [sp, #8696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10159 b LBB0_10158 LBB0_10158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8688] ; 8-byte Folded Spill b LBB0_10163 LBB0_10159: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10161 b LBB0_10160 LBB0_10160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8680] ; 8-byte Folded Spill b LBB0_10162 LBB0_10161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8680] ; 8-byte Folded Spill b LBB0_10162 LBB0_10162: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8680] ; 8-byte Folded Reload str d0, [sp, #8688] ; 8-byte Folded Spill b LBB0_10163 LBB0_10163: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8704] ; 8-byte Folded Reload ldr d1, [sp, #8688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10168 b LBB0_10164 LBB0_10164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10166 b LBB0_10165 LBB0_10165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8672] ; 8-byte Folded Spill b LBB0_10167 LBB0_10166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8672] ; 8-byte Folded Spill b LBB0_10167 LBB0_10167: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8672] ; 8-byte Folded Reload str d0, [sp, #8664] ; 8-byte Folded Spill b LBB0_10178 LBB0_10168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10170 b LBB0_10169 LBB0_10169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8648] ; 8-byte Folded Spill b LBB0_10171 LBB0_10170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8648] ; 8-byte Folded Spill b LBB0_10171 LBB0_10171: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8656] ; 8-byte Folded Reload ldr d1, [sp, #8648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10173 b LBB0_10172 LBB0_10172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8640] ; 8-byte Folded Spill b LBB0_10177 LBB0_10173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10175 b LBB0_10174 LBB0_10174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8632] ; 8-byte Folded Spill b LBB0_10176 LBB0_10175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8632] ; 8-byte Folded Spill b LBB0_10176 LBB0_10176: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8632] ; 8-byte Folded Reload str d0, [sp, #8640] ; 8-byte Folded Spill b LBB0_10177 LBB0_10177: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8640] ; 8-byte Folded Reload str d0, [sp, #8664] ; 8-byte Folded Spill b LBB0_10178 LBB0_10178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8664] ; 8-byte Folded Reload str d0, [sp, #8728] ; 8-byte Folded Spill b LBB0_10179 LBB0_10179: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8728] ; 8-byte Folded Reload str d0, [sp, #8936] ; 8-byte Folded Spill b LBB0_10180 LBB0_10180: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8936] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3724 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10182 b LBB0_10181 LBB0_10181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8624] ; 8-byte Folded Spill b LBB0_10183 LBB0_10182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8624] ; 8-byte Folded Spill b LBB0_10183 LBB0_10183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8624] ; 8-byte Folded Reload str d0, [sp, #8616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10185 b LBB0_10184 LBB0_10184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8608] ; 8-byte Folded Spill b LBB0_10186 LBB0_10185: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8608] ; 8-byte Folded Spill b LBB0_10186 LBB0_10186: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8616] ; 8-byte Folded Reload ldr d1, [sp, #8608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10191 b LBB0_10187 LBB0_10187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10189 b LBB0_10188 LBB0_10188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8600] ; 8-byte Folded Spill b LBB0_10190 LBB0_10189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8600] ; 8-byte Folded Spill b LBB0_10190 LBB0_10190: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8600] ; 8-byte Folded Reload str d0, [sp, #8592] ; 8-byte Folded Spill b LBB0_10195 LBB0_10191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10193 b LBB0_10192 LBB0_10192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8584] ; 8-byte Folded Spill b LBB0_10194 LBB0_10193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8584] ; 8-byte Folded Spill b LBB0_10194 LBB0_10194: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8584] ; 8-byte Folded Reload str d0, [sp, #8592] ; 8-byte Folded Spill b LBB0_10195 LBB0_10195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8592] ; 8-byte Folded Reload str d0, [sp, #8576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10197 b LBB0_10196 LBB0_10196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8568] ; 8-byte Folded Spill b LBB0_10198 LBB0_10197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8568] ; 8-byte Folded Spill b LBB0_10198 LBB0_10198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8568] ; 8-byte Folded Reload str d0, [sp, #8552] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10200 b LBB0_10199 LBB0_10199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8544] ; 8-byte Folded Spill b LBB0_10201 LBB0_10200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8544] ; 8-byte Folded Spill b LBB0_10201 LBB0_10201: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8560] ; 8-byte Folded Reload ldr d1, [sp, #8544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10203 b LBB0_10202 LBB0_10202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8536] ; 8-byte Folded Spill b LBB0_10207 LBB0_10203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10205 b LBB0_10204 LBB0_10204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8528] ; 8-byte Folded Spill b LBB0_10206 LBB0_10205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8528] ; 8-byte Folded Spill b LBB0_10206 LBB0_10206: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8528] ; 8-byte Folded Reload str d0, [sp, #8536] ; 8-byte Folded Spill b LBB0_10207 LBB0_10207: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8552] ; 8-byte Folded Reload ldr d1, [sp, #8536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10212 b LBB0_10208 LBB0_10208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10210 b LBB0_10209 LBB0_10209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8520] ; 8-byte Folded Spill b LBB0_10211 LBB0_10210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8520] ; 8-byte Folded Spill b LBB0_10211 LBB0_10211: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8520] ; 8-byte Folded Reload str d0, [sp, #8512] ; 8-byte Folded Spill b LBB0_10222 LBB0_10212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10214 b LBB0_10213 LBB0_10213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8496] ; 8-byte Folded Spill b LBB0_10215 LBB0_10214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8496] ; 8-byte Folded Spill b LBB0_10215 LBB0_10215: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8504] ; 8-byte Folded Reload ldr d1, [sp, #8496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10217 b LBB0_10216 LBB0_10216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8488] ; 8-byte Folded Spill b LBB0_10221 LBB0_10217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10219 b LBB0_10218 LBB0_10218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8480] ; 8-byte Folded Spill b LBB0_10220 LBB0_10219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8480] ; 8-byte Folded Spill b LBB0_10220 LBB0_10220: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8480] ; 8-byte Folded Reload str d0, [sp, #8488] ; 8-byte Folded Spill b LBB0_10221 LBB0_10221: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8488] ; 8-byte Folded Reload str d0, [sp, #8512] ; 8-byte Folded Spill b LBB0_10222 LBB0_10222: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8576] ; 8-byte Folded Reload ldr d1, [sp, #8512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10239 b LBB0_10223 LBB0_10223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10225 b LBB0_10224 LBB0_10224: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8472] ; 8-byte Folded Spill b LBB0_10226 LBB0_10225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8472] ; 8-byte Folded Spill b LBB0_10226 LBB0_10226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8472] ; 8-byte Folded Reload str d0, [sp, #8464] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10228 b LBB0_10227 LBB0_10227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8456] ; 8-byte Folded Spill b LBB0_10229 LBB0_10228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8456] ; 8-byte Folded Spill b LBB0_10229 LBB0_10229: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8464] ; 8-byte Folded Reload ldr d1, [sp, #8456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10234 b LBB0_10230 LBB0_10230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10232 b LBB0_10231 LBB0_10231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8448] ; 8-byte Folded Spill b LBB0_10233 LBB0_10232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8448] ; 8-byte Folded Spill b LBB0_10233 LBB0_10233: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8448] ; 8-byte Folded Reload str d0, [sp, #8440] ; 8-byte Folded Spill b LBB0_10238 LBB0_10234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10236 b LBB0_10235 LBB0_10235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8432] ; 8-byte Folded Spill b LBB0_10237 LBB0_10236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8432] ; 8-byte Folded Spill b LBB0_10237 LBB0_10237: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8432] ; 8-byte Folded Reload str d0, [sp, #8440] ; 8-byte Folded Spill b LBB0_10238 LBB0_10238: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8440] ; 8-byte Folded Reload str d0, [sp, #8424] ; 8-byte Folded Spill b LBB0_10267 LBB0_10239: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10241 b LBB0_10240 LBB0_10240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8416] ; 8-byte Folded Spill b LBB0_10242 LBB0_10241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8416] ; 8-byte Folded Spill b LBB0_10242 LBB0_10242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8416] ; 8-byte Folded Reload str d0, [sp, #8400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10244 b LBB0_10243 LBB0_10243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8392] ; 8-byte Folded Spill b LBB0_10245 LBB0_10244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8392] ; 8-byte Folded Spill b LBB0_10245 LBB0_10245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8408] ; 8-byte Folded Reload ldr d1, [sp, #8392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10247 b LBB0_10246 LBB0_10246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8384] ; 8-byte Folded Spill b LBB0_10251 LBB0_10247: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10249 b LBB0_10248 LBB0_10248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8376] ; 8-byte Folded Spill b LBB0_10250 LBB0_10249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8376] ; 8-byte Folded Spill b LBB0_10250 LBB0_10250: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8376] ; 8-byte Folded Reload str d0, [sp, #8384] ; 8-byte Folded Spill b LBB0_10251 LBB0_10251: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8400] ; 8-byte Folded Reload ldr d1, [sp, #8384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10256 b LBB0_10252 LBB0_10252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10254 b LBB0_10253 LBB0_10253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8368] ; 8-byte Folded Spill b LBB0_10255 LBB0_10254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8368] ; 8-byte Folded Spill b LBB0_10255 LBB0_10255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8368] ; 8-byte Folded Reload str d0, [sp, #8360] ; 8-byte Folded Spill b LBB0_10266 LBB0_10256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10258 b LBB0_10257 LBB0_10257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8344] ; 8-byte Folded Spill b LBB0_10259 LBB0_10258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8344] ; 8-byte Folded Spill b LBB0_10259 LBB0_10259: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8352] ; 8-byte Folded Reload ldr d1, [sp, #8344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10261 b LBB0_10260 LBB0_10260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8336] ; 8-byte Folded Spill b LBB0_10265 LBB0_10261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10263 b LBB0_10262 LBB0_10262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8328] ; 8-byte Folded Spill b LBB0_10264 LBB0_10263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8328] ; 8-byte Folded Spill b LBB0_10264 LBB0_10264: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8328] ; 8-byte Folded Reload str d0, [sp, #8336] ; 8-byte Folded Spill b LBB0_10265 LBB0_10265: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8336] ; 8-byte Folded Reload str d0, [sp, #8360] ; 8-byte Folded Spill b LBB0_10266 LBB0_10266: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8360] ; 8-byte Folded Reload str d0, [sp, #8424] ; 8-byte Folded Spill b LBB0_10267 LBB0_10267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8424] ; 8-byte Folded Reload str d0, [sp, #8320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10269 b LBB0_10268 LBB0_10268: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8312] ; 8-byte Folded Spill b LBB0_10270 LBB0_10269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8312] ; 8-byte Folded Spill b LBB0_10270 LBB0_10270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8312] ; 8-byte Folded Reload str d0, [sp, #8304] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10272 b LBB0_10271 LBB0_10271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8296] ; 8-byte Folded Spill b LBB0_10273 LBB0_10272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8296] ; 8-byte Folded Spill b LBB0_10273 LBB0_10273: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8304] ; 8-byte Folded Reload ldr d1, [sp, #8296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10278 b LBB0_10274 LBB0_10274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10276 b LBB0_10275 LBB0_10275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8288] ; 8-byte Folded Spill b LBB0_10277 LBB0_10276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8288] ; 8-byte Folded Spill b LBB0_10277 LBB0_10277: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8288] ; 8-byte Folded Reload str d0, [sp, #8280] ; 8-byte Folded Spill b LBB0_10282 LBB0_10278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10280 b LBB0_10279 LBB0_10279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8272] ; 8-byte Folded Spill b LBB0_10281 LBB0_10280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8272] ; 8-byte Folded Spill b LBB0_10281 LBB0_10281: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8272] ; 8-byte Folded Reload str d0, [sp, #8280] ; 8-byte Folded Spill b LBB0_10282 LBB0_10282: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8280] ; 8-byte Folded Reload str d0, [sp, #8264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10284 b LBB0_10283 LBB0_10283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8256] ; 8-byte Folded Spill b LBB0_10285 LBB0_10284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8256] ; 8-byte Folded Spill b LBB0_10285 LBB0_10285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8256] ; 8-byte Folded Reload str d0, [sp, #8240] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10287 b LBB0_10286 LBB0_10286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8232] ; 8-byte Folded Spill b LBB0_10288 LBB0_10287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8232] ; 8-byte Folded Spill b LBB0_10288 LBB0_10288: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8248] ; 8-byte Folded Reload ldr d1, [sp, #8232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10290 b LBB0_10289 LBB0_10289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8224] ; 8-byte Folded Spill b LBB0_10294 LBB0_10290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10292 b LBB0_10291 LBB0_10291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8216] ; 8-byte Folded Spill b LBB0_10293 LBB0_10292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8216] ; 8-byte Folded Spill b LBB0_10293 LBB0_10293: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8216] ; 8-byte Folded Reload str d0, [sp, #8224] ; 8-byte Folded Spill b LBB0_10294 LBB0_10294: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8240] ; 8-byte Folded Reload ldr d1, [sp, #8224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10299 b LBB0_10295 LBB0_10295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10297 b LBB0_10296 LBB0_10296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8208] ; 8-byte Folded Spill b LBB0_10298 LBB0_10297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8208] ; 8-byte Folded Spill b LBB0_10298 LBB0_10298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8208] ; 8-byte Folded Reload str d0, [sp, #8200] ; 8-byte Folded Spill b LBB0_10309 LBB0_10299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10301 b LBB0_10300 LBB0_10300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8184] ; 8-byte Folded Spill b LBB0_10302 LBB0_10301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8184] ; 8-byte Folded Spill b LBB0_10302 LBB0_10302: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8192] ; 8-byte Folded Reload ldr d1, [sp, #8184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10304 b LBB0_10303 LBB0_10303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8176] ; 8-byte Folded Spill b LBB0_10308 LBB0_10304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10306 b LBB0_10305 LBB0_10305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8168] ; 8-byte Folded Spill b LBB0_10307 LBB0_10306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8168] ; 8-byte Folded Spill b LBB0_10307 LBB0_10307: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8168] ; 8-byte Folded Reload str d0, [sp, #8176] ; 8-byte Folded Spill b LBB0_10308 LBB0_10308: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8176] ; 8-byte Folded Reload str d0, [sp, #8200] ; 8-byte Folded Spill b LBB0_10309 LBB0_10309: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8264] ; 8-byte Folded Reload ldr d1, [sp, #8200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10326 b LBB0_10310 LBB0_10310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10312 b LBB0_10311 LBB0_10311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8160] ; 8-byte Folded Spill b LBB0_10313 LBB0_10312: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8160] ; 8-byte Folded Spill b LBB0_10313 LBB0_10313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8160] ; 8-byte Folded Reload str d0, [sp, #8152] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10315 b LBB0_10314 LBB0_10314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8144] ; 8-byte Folded Spill b LBB0_10316 LBB0_10315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8144] ; 8-byte Folded Spill b LBB0_10316 LBB0_10316: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8152] ; 8-byte Folded Reload ldr d1, [sp, #8144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10321 b LBB0_10317 LBB0_10317: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10319 b LBB0_10318 LBB0_10318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8136] ; 8-byte Folded Spill b LBB0_10320 LBB0_10319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8136] ; 8-byte Folded Spill b LBB0_10320 LBB0_10320: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8136] ; 8-byte Folded Reload str d0, [sp, #8128] ; 8-byte Folded Spill b LBB0_10325 LBB0_10321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10323 b LBB0_10322 LBB0_10322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8120] ; 8-byte Folded Spill b LBB0_10324 LBB0_10323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8120] ; 8-byte Folded Spill b LBB0_10324 LBB0_10324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8120] ; 8-byte Folded Reload str d0, [sp, #8128] ; 8-byte Folded Spill b LBB0_10325 LBB0_10325: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8128] ; 8-byte Folded Reload str d0, [sp, #8112] ; 8-byte Folded Spill b LBB0_10354 LBB0_10326: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10328 b LBB0_10327 LBB0_10327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8104] ; 8-byte Folded Spill b LBB0_10329 LBB0_10328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8104] ; 8-byte Folded Spill b LBB0_10329 LBB0_10329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8104] ; 8-byte Folded Reload str d0, [sp, #8088] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10331 b LBB0_10330 LBB0_10330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8080] ; 8-byte Folded Spill b LBB0_10332 LBB0_10331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8080] ; 8-byte Folded Spill b LBB0_10332 LBB0_10332: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8096] ; 8-byte Folded Reload ldr d1, [sp, #8080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10334 b LBB0_10333 LBB0_10333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8072] ; 8-byte Folded Spill b LBB0_10338 LBB0_10334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10336 b LBB0_10335 LBB0_10335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8064] ; 8-byte Folded Spill b LBB0_10337 LBB0_10336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8064] ; 8-byte Folded Spill b LBB0_10337 LBB0_10337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8064] ; 8-byte Folded Reload str d0, [sp, #8072] ; 8-byte Folded Spill b LBB0_10338 LBB0_10338: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8088] ; 8-byte Folded Reload ldr d1, [sp, #8072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10343 b LBB0_10339 LBB0_10339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10341 b LBB0_10340 LBB0_10340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8056] ; 8-byte Folded Spill b LBB0_10342 LBB0_10341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #8056] ; 8-byte Folded Spill b LBB0_10342 LBB0_10342: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8056] ; 8-byte Folded Reload str d0, [sp, #8048] ; 8-byte Folded Spill b LBB0_10353 LBB0_10343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10345 b LBB0_10344 LBB0_10344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8032] ; 8-byte Folded Spill b LBB0_10346 LBB0_10345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8032] ; 8-byte Folded Spill b LBB0_10346 LBB0_10346: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8040] ; 8-byte Folded Reload ldr d1, [sp, #8032] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10348 b LBB0_10347 LBB0_10347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8024] ; 8-byte Folded Spill b LBB0_10352 LBB0_10348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10350 b LBB0_10349 LBB0_10349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8016] ; 8-byte Folded Spill b LBB0_10351 LBB0_10350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8016] ; 8-byte Folded Spill b LBB0_10351 LBB0_10351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8016] ; 8-byte Folded Reload str d0, [sp, #8024] ; 8-byte Folded Spill b LBB0_10352 LBB0_10352: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8024] ; 8-byte Folded Reload str d0, [sp, #8048] ; 8-byte Folded Spill b LBB0_10353 LBB0_10353: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8048] ; 8-byte Folded Reload str d0, [sp, #8112] ; 8-byte Folded Spill b LBB0_10354 LBB0_10354: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8320] ; 8-byte Folded Reload ldr d1, [sp, #8112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10443 b LBB0_10355 LBB0_10355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10357 b LBB0_10356 LBB0_10356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8008] ; 8-byte Folded Spill b LBB0_10358 LBB0_10357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8008] ; 8-byte Folded Spill b LBB0_10358 LBB0_10358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #8008] ; 8-byte Folded Reload str d0, [sp, #8000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10360 b LBB0_10359 LBB0_10359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7992] ; 8-byte Folded Spill b LBB0_10361 LBB0_10360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7992] ; 8-byte Folded Spill b LBB0_10361 LBB0_10361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8000] ; 8-byte Folded Reload ldr d1, [sp, #7992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10366 b LBB0_10362 LBB0_10362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10364 b LBB0_10363 LBB0_10363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7984] ; 8-byte Folded Spill b LBB0_10365 LBB0_10364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7984] ; 8-byte Folded Spill b LBB0_10365 LBB0_10365: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7984] ; 8-byte Folded Reload str d0, [sp, #7976] ; 8-byte Folded Spill b LBB0_10370 LBB0_10366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10368 b LBB0_10367 LBB0_10367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7968] ; 8-byte Folded Spill b LBB0_10369 LBB0_10368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7968] ; 8-byte Folded Spill b LBB0_10369 LBB0_10369: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7968] ; 8-byte Folded Reload str d0, [sp, #7976] ; 8-byte Folded Spill b LBB0_10370 LBB0_10370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7976] ; 8-byte Folded Reload str d0, [sp, #7960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10372 b LBB0_10371 LBB0_10371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7952] ; 8-byte Folded Spill b LBB0_10373 LBB0_10372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7952] ; 8-byte Folded Spill b LBB0_10373 LBB0_10373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7952] ; 8-byte Folded Reload str d0, [sp, #7936] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10375 b LBB0_10374 LBB0_10374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7928] ; 8-byte Folded Spill b LBB0_10376 LBB0_10375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7928] ; 8-byte Folded Spill b LBB0_10376 LBB0_10376: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7944] ; 8-byte Folded Reload ldr d1, [sp, #7928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10378 b LBB0_10377 LBB0_10377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7920] ; 8-byte Folded Spill b LBB0_10382 LBB0_10378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10380 b LBB0_10379 LBB0_10379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7912] ; 8-byte Folded Spill b LBB0_10381 LBB0_10380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7912] ; 8-byte Folded Spill b LBB0_10381 LBB0_10381: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7912] ; 8-byte Folded Reload str d0, [sp, #7920] ; 8-byte Folded Spill b LBB0_10382 LBB0_10382: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7936] ; 8-byte Folded Reload ldr d1, [sp, #7920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10387 b LBB0_10383 LBB0_10383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10385 b LBB0_10384 LBB0_10384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7904] ; 8-byte Folded Spill b LBB0_10386 LBB0_10385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7904] ; 8-byte Folded Spill b LBB0_10386 LBB0_10386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7904] ; 8-byte Folded Reload str d0, [sp, #7896] ; 8-byte Folded Spill b LBB0_10397 LBB0_10387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10389 b LBB0_10388 LBB0_10388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7880] ; 8-byte Folded Spill b LBB0_10390 LBB0_10389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7880] ; 8-byte Folded Spill b LBB0_10390 LBB0_10390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7888] ; 8-byte Folded Reload ldr d1, [sp, #7880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10392 b LBB0_10391 LBB0_10391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7872] ; 8-byte Folded Spill b LBB0_10396 LBB0_10392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10394 b LBB0_10393 LBB0_10393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7864] ; 8-byte Folded Spill b LBB0_10395 LBB0_10394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7864] ; 8-byte Folded Spill b LBB0_10395 LBB0_10395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7864] ; 8-byte Folded Reload str d0, [sp, #7872] ; 8-byte Folded Spill b LBB0_10396 LBB0_10396: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7872] ; 8-byte Folded Reload str d0, [sp, #7896] ; 8-byte Folded Spill b LBB0_10397 LBB0_10397: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7960] ; 8-byte Folded Reload ldr d1, [sp, #7896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10414 b LBB0_10398 LBB0_10398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10400 b LBB0_10399 LBB0_10399: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7856] ; 8-byte Folded Spill b LBB0_10401 LBB0_10400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7856] ; 8-byte Folded Spill b LBB0_10401 LBB0_10401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7856] ; 8-byte Folded Reload str d0, [sp, #7848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10403 b LBB0_10402 LBB0_10402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7840] ; 8-byte Folded Spill b LBB0_10404 LBB0_10403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7840] ; 8-byte Folded Spill b LBB0_10404 LBB0_10404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7848] ; 8-byte Folded Reload ldr d1, [sp, #7840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10409 b LBB0_10405 LBB0_10405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10407 b LBB0_10406 LBB0_10406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7832] ; 8-byte Folded Spill b LBB0_10408 LBB0_10407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7832] ; 8-byte Folded Spill b LBB0_10408 LBB0_10408: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7832] ; 8-byte Folded Reload str d0, [sp, #7824] ; 8-byte Folded Spill b LBB0_10413 LBB0_10409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3688 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10411 b LBB0_10410 LBB0_10410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7816] ; 8-byte Folded Spill b LBB0_10412 LBB0_10411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7816] ; 8-byte Folded Spill b LBB0_10412 LBB0_10412: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7816] ; 8-byte Folded Reload str d0, [sp, #7824] ; 8-byte Folded Spill b LBB0_10413 LBB0_10413: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7824] ; 8-byte Folded Reload str d0, [sp, #7808] ; 8-byte Folded Spill b LBB0_10442 LBB0_10414: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10416 b LBB0_10415 LBB0_10415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7800] ; 8-byte Folded Spill b LBB0_10417 LBB0_10416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7800] ; 8-byte Folded Spill b LBB0_10417 LBB0_10417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7800] ; 8-byte Folded Reload str d0, [sp, #7784] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7792] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10419 b LBB0_10418 LBB0_10418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7776] ; 8-byte Folded Spill b LBB0_10420 LBB0_10419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7776] ; 8-byte Folded Spill b LBB0_10420 LBB0_10420: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7792] ; 8-byte Folded Reload ldr d1, [sp, #7776] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10422 b LBB0_10421 LBB0_10421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7768] ; 8-byte Folded Spill b LBB0_10426 LBB0_10422: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10424 b LBB0_10423 LBB0_10423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7760] ; 8-byte Folded Spill b LBB0_10425 LBB0_10424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7760] ; 8-byte Folded Spill b LBB0_10425 LBB0_10425: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7760] ; 8-byte Folded Reload str d0, [sp, #7768] ; 8-byte Folded Spill b LBB0_10426 LBB0_10426: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7784] ; 8-byte Folded Reload ldr d1, [sp, #7768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10431 b LBB0_10427 LBB0_10427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10429 b LBB0_10428 LBB0_10428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7752] ; 8-byte Folded Spill b LBB0_10430 LBB0_10429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7752] ; 8-byte Folded Spill b LBB0_10430 LBB0_10430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7752] ; 8-byte Folded Reload str d0, [sp, #7744] ; 8-byte Folded Spill b LBB0_10441 LBB0_10431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10433 b LBB0_10432 LBB0_10432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7728] ; 8-byte Folded Spill b LBB0_10434 LBB0_10433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7728] ; 8-byte Folded Spill b LBB0_10434 LBB0_10434: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7736] ; 8-byte Folded Reload ldr d1, [sp, #7728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10436 b LBB0_10435 LBB0_10435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7720] ; 8-byte Folded Spill b LBB0_10440 LBB0_10436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10438 b LBB0_10437 LBB0_10437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7712] ; 8-byte Folded Spill b LBB0_10439 LBB0_10438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7712] ; 8-byte Folded Spill b LBB0_10439 LBB0_10439: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7712] ; 8-byte Folded Reload str d0, [sp, #7720] ; 8-byte Folded Spill b LBB0_10440 LBB0_10440: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7720] ; 8-byte Folded Reload str d0, [sp, #7744] ; 8-byte Folded Spill b LBB0_10441 LBB0_10441: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7744] ; 8-byte Folded Reload str d0, [sp, #7808] ; 8-byte Folded Spill b LBB0_10442 LBB0_10442: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7808] ; 8-byte Folded Reload str d0, [sp, #7704] ; 8-byte Folded Spill b LBB0_10531 LBB0_10443: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10445 b LBB0_10444 LBB0_10444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7696] ; 8-byte Folded Spill b LBB0_10446 LBB0_10445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7696] ; 8-byte Folded Spill b LBB0_10446 LBB0_10446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7696] ; 8-byte Folded Reload str d0, [sp, #7688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10448 b LBB0_10447 LBB0_10447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7680] ; 8-byte Folded Spill b LBB0_10449 LBB0_10448: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7680] ; 8-byte Folded Spill b LBB0_10449 LBB0_10449: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7688] ; 8-byte Folded Reload ldr d1, [sp, #7680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10454 b LBB0_10450 LBB0_10450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10452 b LBB0_10451 LBB0_10451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7672] ; 8-byte Folded Spill b LBB0_10453 LBB0_10452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7672] ; 8-byte Folded Spill b LBB0_10453 LBB0_10453: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7672] ; 8-byte Folded Reload str d0, [sp, #7664] ; 8-byte Folded Spill b LBB0_10458 LBB0_10454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10456 b LBB0_10455 LBB0_10455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7656] ; 8-byte Folded Spill b LBB0_10457 LBB0_10456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7656] ; 8-byte Folded Spill b LBB0_10457 LBB0_10457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7656] ; 8-byte Folded Reload str d0, [sp, #7664] ; 8-byte Folded Spill b LBB0_10458 LBB0_10458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7664] ; 8-byte Folded Reload str d0, [sp, #7648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10460 b LBB0_10459 LBB0_10459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7640] ; 8-byte Folded Spill b LBB0_10461 LBB0_10460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7640] ; 8-byte Folded Spill b LBB0_10461 LBB0_10461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7640] ; 8-byte Folded Reload str d0, [sp, #7624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10463 b LBB0_10462 LBB0_10462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7616] ; 8-byte Folded Spill b LBB0_10464 LBB0_10463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7616] ; 8-byte Folded Spill b LBB0_10464 LBB0_10464: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7632] ; 8-byte Folded Reload ldr d1, [sp, #7616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10466 b LBB0_10465 LBB0_10465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7608] ; 8-byte Folded Spill b LBB0_10470 LBB0_10466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10468 b LBB0_10467 LBB0_10467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7600] ; 8-byte Folded Spill b LBB0_10469 LBB0_10468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7600] ; 8-byte Folded Spill b LBB0_10469 LBB0_10469: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7600] ; 8-byte Folded Reload str d0, [sp, #7608] ; 8-byte Folded Spill b LBB0_10470 LBB0_10470: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7624] ; 8-byte Folded Reload ldr d1, [sp, #7608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10475 b LBB0_10471 LBB0_10471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10473 b LBB0_10472 LBB0_10472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7592] ; 8-byte Folded Spill b LBB0_10474 LBB0_10473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7592] ; 8-byte Folded Spill b LBB0_10474 LBB0_10474: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7592] ; 8-byte Folded Reload str d0, [sp, #7584] ; 8-byte Folded Spill b LBB0_10485 LBB0_10475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10477 b LBB0_10476 LBB0_10476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7568] ; 8-byte Folded Spill b LBB0_10478 LBB0_10477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7568] ; 8-byte Folded Spill b LBB0_10478 LBB0_10478: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7576] ; 8-byte Folded Reload ldr d1, [sp, #7568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10480 b LBB0_10479 LBB0_10479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7560] ; 8-byte Folded Spill b LBB0_10484 LBB0_10480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10482 b LBB0_10481 LBB0_10481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7552] ; 8-byte Folded Spill b LBB0_10483 LBB0_10482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7552] ; 8-byte Folded Spill b LBB0_10483 LBB0_10483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7552] ; 8-byte Folded Reload str d0, [sp, #7560] ; 8-byte Folded Spill b LBB0_10484 LBB0_10484: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7560] ; 8-byte Folded Reload str d0, [sp, #7584] ; 8-byte Folded Spill b LBB0_10485 LBB0_10485: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7648] ; 8-byte Folded Reload ldr d1, [sp, #7584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10502 b LBB0_10486 LBB0_10486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10488 b LBB0_10487 LBB0_10487: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7544] ; 8-byte Folded Spill b LBB0_10489 LBB0_10488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7544] ; 8-byte Folded Spill b LBB0_10489 LBB0_10489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7544] ; 8-byte Folded Reload str d0, [sp, #7536] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10491 b LBB0_10490 LBB0_10490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7528] ; 8-byte Folded Spill b LBB0_10492 LBB0_10491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7528] ; 8-byte Folded Spill b LBB0_10492 LBB0_10492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7536] ; 8-byte Folded Reload ldr d1, [sp, #7528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10497 b LBB0_10493 LBB0_10493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10495 b LBB0_10494 LBB0_10494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7520] ; 8-byte Folded Spill b LBB0_10496 LBB0_10495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7520] ; 8-byte Folded Spill b LBB0_10496 LBB0_10496: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7520] ; 8-byte Folded Reload str d0, [sp, #7512] ; 8-byte Folded Spill b LBB0_10501 LBB0_10497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10499 b LBB0_10498 LBB0_10498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7504] ; 8-byte Folded Spill b LBB0_10500 LBB0_10499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7504] ; 8-byte Folded Spill b LBB0_10500 LBB0_10500: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7504] ; 8-byte Folded Reload str d0, [sp, #7512] ; 8-byte Folded Spill b LBB0_10501 LBB0_10501: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7512] ; 8-byte Folded Reload str d0, [sp, #7496] ; 8-byte Folded Spill b LBB0_10530 LBB0_10502: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10504 b LBB0_10503 LBB0_10503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7488] ; 8-byte Folded Spill b LBB0_10505 LBB0_10504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7488] ; 8-byte Folded Spill b LBB0_10505 LBB0_10505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7488] ; 8-byte Folded Reload str d0, [sp, #7472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10507 b LBB0_10506 LBB0_10506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7464] ; 8-byte Folded Spill b LBB0_10508 LBB0_10507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7464] ; 8-byte Folded Spill b LBB0_10508 LBB0_10508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7480] ; 8-byte Folded Reload ldr d1, [sp, #7464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10510 b LBB0_10509 LBB0_10509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7456] ; 8-byte Folded Spill b LBB0_10514 LBB0_10510: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10512 b LBB0_10511 LBB0_10511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7448] ; 8-byte Folded Spill b LBB0_10513 LBB0_10512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7448] ; 8-byte Folded Spill b LBB0_10513 LBB0_10513: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7448] ; 8-byte Folded Reload str d0, [sp, #7456] ; 8-byte Folded Spill b LBB0_10514 LBB0_10514: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7472] ; 8-byte Folded Reload ldr d1, [sp, #7456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10519 b LBB0_10515 LBB0_10515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10517 b LBB0_10516 LBB0_10516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7440] ; 8-byte Folded Spill b LBB0_10518 LBB0_10517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7440] ; 8-byte Folded Spill b LBB0_10518 LBB0_10518: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7440] ; 8-byte Folded Reload str d0, [sp, #7432] ; 8-byte Folded Spill b LBB0_10529 LBB0_10519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10521 b LBB0_10520 LBB0_10520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7416] ; 8-byte Folded Spill b LBB0_10522 LBB0_10521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7416] ; 8-byte Folded Spill b LBB0_10522 LBB0_10522: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7424] ; 8-byte Folded Reload ldr d1, [sp, #7416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10524 b LBB0_10523 LBB0_10523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7408] ; 8-byte Folded Spill b LBB0_10528 LBB0_10524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10526 b LBB0_10525 LBB0_10525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7400] ; 8-byte Folded Spill b LBB0_10527 LBB0_10526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #7400] ; 8-byte Folded Spill b LBB0_10527 LBB0_10527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7400] ; 8-byte Folded Reload str d0, [sp, #7408] ; 8-byte Folded Spill b LBB0_10528 LBB0_10528: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7408] ; 8-byte Folded Reload str d0, [sp, #7432] ; 8-byte Folded Spill b LBB0_10529 LBB0_10529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7432] ; 8-byte Folded Reload str d0, [sp, #7496] ; 8-byte Folded Spill b LBB0_10530 LBB0_10530: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7496] ; 8-byte Folded Reload str d0, [sp, #7704] ; 8-byte Folded Spill b LBB0_10531 LBB0_10531: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7704] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3720 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10533 b LBB0_10532 LBB0_10532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7392] ; 8-byte Folded Spill b LBB0_10534 LBB0_10533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7392] ; 8-byte Folded Spill b LBB0_10534 LBB0_10534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7392] ; 8-byte Folded Reload str d0, [sp, #7384] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10536 b LBB0_10535 LBB0_10535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7376] ; 8-byte Folded Spill b LBB0_10537 LBB0_10536: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7376] ; 8-byte Folded Spill b LBB0_10537 LBB0_10537: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7384] ; 8-byte Folded Reload ldr d1, [sp, #7376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10542 b LBB0_10538 LBB0_10538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10540 b LBB0_10539 LBB0_10539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7368] ; 8-byte Folded Spill b LBB0_10541 LBB0_10540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7368] ; 8-byte Folded Spill b LBB0_10541 LBB0_10541: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7368] ; 8-byte Folded Reload str d0, [sp, #7360] ; 8-byte Folded Spill b LBB0_10546 LBB0_10542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10544 b LBB0_10543 LBB0_10543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7352] ; 8-byte Folded Spill b LBB0_10545 LBB0_10544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7352] ; 8-byte Folded Spill b LBB0_10545 LBB0_10545: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7352] ; 8-byte Folded Reload str d0, [sp, #7360] ; 8-byte Folded Spill b LBB0_10546 LBB0_10546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7360] ; 8-byte Folded Reload str d0, [sp, #7344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10548 b LBB0_10547 LBB0_10547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7336] ; 8-byte Folded Spill b LBB0_10549 LBB0_10548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7336] ; 8-byte Folded Spill b LBB0_10549 LBB0_10549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7336] ; 8-byte Folded Reload str d0, [sp, #7320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10551 b LBB0_10550 LBB0_10550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7312] ; 8-byte Folded Spill b LBB0_10552 LBB0_10551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7312] ; 8-byte Folded Spill b LBB0_10552 LBB0_10552: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7328] ; 8-byte Folded Reload ldr d1, [sp, #7312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10554 b LBB0_10553 LBB0_10553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7304] ; 8-byte Folded Spill b LBB0_10558 LBB0_10554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10556 b LBB0_10555 LBB0_10555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7296] ; 8-byte Folded Spill b LBB0_10557 LBB0_10556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7296] ; 8-byte Folded Spill b LBB0_10557 LBB0_10557: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7296] ; 8-byte Folded Reload str d0, [sp, #7304] ; 8-byte Folded Spill b LBB0_10558 LBB0_10558: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7320] ; 8-byte Folded Reload ldr d1, [sp, #7304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10563 b LBB0_10559 LBB0_10559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10561 b LBB0_10560 LBB0_10560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7288] ; 8-byte Folded Spill b LBB0_10562 LBB0_10561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7288] ; 8-byte Folded Spill b LBB0_10562 LBB0_10562: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7288] ; 8-byte Folded Reload str d0, [sp, #7280] ; 8-byte Folded Spill b LBB0_10573 LBB0_10563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10565 b LBB0_10564 LBB0_10564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7264] ; 8-byte Folded Spill b LBB0_10566 LBB0_10565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7264] ; 8-byte Folded Spill b LBB0_10566 LBB0_10566: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7272] ; 8-byte Folded Reload ldr d1, [sp, #7264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10568 b LBB0_10567 LBB0_10567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7256] ; 8-byte Folded Spill b LBB0_10572 LBB0_10568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10570 b LBB0_10569 LBB0_10569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7248] ; 8-byte Folded Spill b LBB0_10571 LBB0_10570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7248] ; 8-byte Folded Spill b LBB0_10571 LBB0_10571: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7248] ; 8-byte Folded Reload str d0, [sp, #7256] ; 8-byte Folded Spill b LBB0_10572 LBB0_10572: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7256] ; 8-byte Folded Reload str d0, [sp, #7280] ; 8-byte Folded Spill b LBB0_10573 LBB0_10573: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7344] ; 8-byte Folded Reload ldr d1, [sp, #7280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10590 b LBB0_10574 LBB0_10574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10576 b LBB0_10575 LBB0_10575: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7240] ; 8-byte Folded Spill b LBB0_10577 LBB0_10576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7240] ; 8-byte Folded Spill b LBB0_10577 LBB0_10577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7240] ; 8-byte Folded Reload str d0, [sp, #7232] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10579 b LBB0_10578 LBB0_10578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7224] ; 8-byte Folded Spill b LBB0_10580 LBB0_10579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7224] ; 8-byte Folded Spill b LBB0_10580 LBB0_10580: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7232] ; 8-byte Folded Reload ldr d1, [sp, #7224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10585 b LBB0_10581 LBB0_10581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10583 b LBB0_10582 LBB0_10582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7216] ; 8-byte Folded Spill b LBB0_10584 LBB0_10583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7216] ; 8-byte Folded Spill b LBB0_10584 LBB0_10584: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7216] ; 8-byte Folded Reload str d0, [sp, #7208] ; 8-byte Folded Spill b LBB0_10589 LBB0_10585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10587 b LBB0_10586 LBB0_10586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7200] ; 8-byte Folded Spill b LBB0_10588 LBB0_10587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7200] ; 8-byte Folded Spill b LBB0_10588 LBB0_10588: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7200] ; 8-byte Folded Reload str d0, [sp, #7208] ; 8-byte Folded Spill b LBB0_10589 LBB0_10589: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7208] ; 8-byte Folded Reload str d0, [sp, #7192] ; 8-byte Folded Spill b LBB0_10618 LBB0_10590: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10592 b LBB0_10591 LBB0_10591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7184] ; 8-byte Folded Spill b LBB0_10593 LBB0_10592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7184] ; 8-byte Folded Spill b LBB0_10593 LBB0_10593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7184] ; 8-byte Folded Reload str d0, [sp, #7168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10595 b LBB0_10594 LBB0_10594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7160] ; 8-byte Folded Spill b LBB0_10596 LBB0_10595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7160] ; 8-byte Folded Spill b LBB0_10596 LBB0_10596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7176] ; 8-byte Folded Reload ldr d1, [sp, #7160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10598 b LBB0_10597 LBB0_10597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7152] ; 8-byte Folded Spill b LBB0_10602 LBB0_10598: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10600 b LBB0_10599 LBB0_10599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7144] ; 8-byte Folded Spill b LBB0_10601 LBB0_10600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7144] ; 8-byte Folded Spill b LBB0_10601 LBB0_10601: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7144] ; 8-byte Folded Reload str d0, [sp, #7152] ; 8-byte Folded Spill b LBB0_10602 LBB0_10602: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7168] ; 8-byte Folded Reload ldr d1, [sp, #7152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10607 b LBB0_10603 LBB0_10603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10605 b LBB0_10604 LBB0_10604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #7136] ; 8-byte Folded Spill b LBB0_10606 LBB0_10605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7136] ; 8-byte Folded Spill b LBB0_10606 LBB0_10606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7136] ; 8-byte Folded Reload str d0, [sp, #7128] ; 8-byte Folded Spill b LBB0_10617 LBB0_10607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7120] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10609 b LBB0_10608 LBB0_10608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7112] ; 8-byte Folded Spill b LBB0_10610 LBB0_10609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7112] ; 8-byte Folded Spill b LBB0_10610 LBB0_10610: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7120] ; 8-byte Folded Reload ldr d1, [sp, #7112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10612 b LBB0_10611 LBB0_10611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7104] ; 8-byte Folded Spill b LBB0_10616 LBB0_10612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10614 b LBB0_10613 LBB0_10613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #7096] ; 8-byte Folded Spill b LBB0_10615 LBB0_10614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #7096] ; 8-byte Folded Spill b LBB0_10615 LBB0_10615: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7096] ; 8-byte Folded Reload str d0, [sp, #7104] ; 8-byte Folded Spill b LBB0_10616 LBB0_10616: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7104] ; 8-byte Folded Reload str d0, [sp, #7128] ; 8-byte Folded Spill b LBB0_10617 LBB0_10617: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7128] ; 8-byte Folded Reload str d0, [sp, #7192] ; 8-byte Folded Spill b LBB0_10618 LBB0_10618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7192] ; 8-byte Folded Reload str d0, [sp, #7088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10620 b LBB0_10619 LBB0_10619: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7080] ; 8-byte Folded Spill b LBB0_10621 LBB0_10620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7080] ; 8-byte Folded Spill b LBB0_10621 LBB0_10621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7080] ; 8-byte Folded Reload str d0, [sp, #7072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10623 b LBB0_10622 LBB0_10622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7064] ; 8-byte Folded Spill b LBB0_10624 LBB0_10623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7064] ; 8-byte Folded Spill b LBB0_10624 LBB0_10624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7072] ; 8-byte Folded Reload ldr d1, [sp, #7064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10629 b LBB0_10625 LBB0_10625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10627 b LBB0_10626 LBB0_10626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7056] ; 8-byte Folded Spill b LBB0_10628 LBB0_10627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7056] ; 8-byte Folded Spill b LBB0_10628 LBB0_10628: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7056] ; 8-byte Folded Reload str d0, [sp, #7048] ; 8-byte Folded Spill b LBB0_10633 LBB0_10629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10631 b LBB0_10630 LBB0_10630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #7040] ; 8-byte Folded Spill b LBB0_10632 LBB0_10631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7040] ; 8-byte Folded Spill b LBB0_10632 LBB0_10632: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7040] ; 8-byte Folded Reload str d0, [sp, #7048] ; 8-byte Folded Spill b LBB0_10633 LBB0_10633: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7048] ; 8-byte Folded Reload str d0, [sp, #7032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10635 b LBB0_10634 LBB0_10634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7024] ; 8-byte Folded Spill b LBB0_10636 LBB0_10635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7024] ; 8-byte Folded Spill b LBB0_10636 LBB0_10636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #7024] ; 8-byte Folded Reload str d0, [sp, #7008] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10638 b LBB0_10637 LBB0_10637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #7000] ; 8-byte Folded Spill b LBB0_10639 LBB0_10638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7000] ; 8-byte Folded Spill b LBB0_10639 LBB0_10639: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7016] ; 8-byte Folded Reload ldr d1, [sp, #7000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10641 b LBB0_10640 LBB0_10640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6992] ; 8-byte Folded Spill b LBB0_10645 LBB0_10641: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10643 b LBB0_10642 LBB0_10642: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6984] ; 8-byte Folded Spill b LBB0_10644 LBB0_10643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6984] ; 8-byte Folded Spill b LBB0_10644 LBB0_10644: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6984] ; 8-byte Folded Reload str d0, [sp, #6992] ; 8-byte Folded Spill b LBB0_10645 LBB0_10645: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7008] ; 8-byte Folded Reload ldr d1, [sp, #6992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10650 b LBB0_10646 LBB0_10646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10648 b LBB0_10647 LBB0_10647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6976] ; 8-byte Folded Spill b LBB0_10649 LBB0_10648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6976] ; 8-byte Folded Spill b LBB0_10649 LBB0_10649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6976] ; 8-byte Folded Reload str d0, [sp, #6968] ; 8-byte Folded Spill b LBB0_10660 LBB0_10650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10652 b LBB0_10651 LBB0_10651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6952] ; 8-byte Folded Spill b LBB0_10653 LBB0_10652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6952] ; 8-byte Folded Spill b LBB0_10653 LBB0_10653: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6960] ; 8-byte Folded Reload ldr d1, [sp, #6952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10655 b LBB0_10654 LBB0_10654: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6944] ; 8-byte Folded Spill b LBB0_10659 LBB0_10655: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10657 b LBB0_10656 LBB0_10656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6936] ; 8-byte Folded Spill b LBB0_10658 LBB0_10657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6936] ; 8-byte Folded Spill b LBB0_10658 LBB0_10658: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6936] ; 8-byte Folded Reload str d0, [sp, #6944] ; 8-byte Folded Spill b LBB0_10659 LBB0_10659: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6944] ; 8-byte Folded Reload str d0, [sp, #6968] ; 8-byte Folded Spill b LBB0_10660 LBB0_10660: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7032] ; 8-byte Folded Reload ldr d1, [sp, #6968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10677 b LBB0_10661 LBB0_10661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10663 b LBB0_10662 LBB0_10662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6928] ; 8-byte Folded Spill b LBB0_10664 LBB0_10663: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6928] ; 8-byte Folded Spill b LBB0_10664 LBB0_10664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6928] ; 8-byte Folded Reload str d0, [sp, #6920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10666 b LBB0_10665 LBB0_10665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6912] ; 8-byte Folded Spill b LBB0_10667 LBB0_10666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6912] ; 8-byte Folded Spill b LBB0_10667 LBB0_10667: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6920] ; 8-byte Folded Reload ldr d1, [sp, #6912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10672 b LBB0_10668 LBB0_10668: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10670 b LBB0_10669 LBB0_10669: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6904] ; 8-byte Folded Spill b LBB0_10671 LBB0_10670: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6904] ; 8-byte Folded Spill b LBB0_10671 LBB0_10671: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6904] ; 8-byte Folded Reload str d0, [sp, #6896] ; 8-byte Folded Spill b LBB0_10676 LBB0_10672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10674 b LBB0_10673 LBB0_10673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6888] ; 8-byte Folded Spill b LBB0_10675 LBB0_10674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6888] ; 8-byte Folded Spill b LBB0_10675 LBB0_10675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6888] ; 8-byte Folded Reload str d0, [sp, #6896] ; 8-byte Folded Spill b LBB0_10676 LBB0_10676: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6896] ; 8-byte Folded Reload str d0, [sp, #6880] ; 8-byte Folded Spill b LBB0_10705 LBB0_10677: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10679 b LBB0_10678 LBB0_10678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6872] ; 8-byte Folded Spill b LBB0_10680 LBB0_10679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6872] ; 8-byte Folded Spill b LBB0_10680 LBB0_10680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6872] ; 8-byte Folded Reload str d0, [sp, #6856] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10682 b LBB0_10681 LBB0_10681: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6848] ; 8-byte Folded Spill b LBB0_10683 LBB0_10682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6848] ; 8-byte Folded Spill b LBB0_10683 LBB0_10683: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6864] ; 8-byte Folded Reload ldr d1, [sp, #6848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10685 b LBB0_10684 LBB0_10684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6840] ; 8-byte Folded Spill b LBB0_10689 LBB0_10685: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10687 b LBB0_10686 LBB0_10686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6832] ; 8-byte Folded Spill b LBB0_10688 LBB0_10687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6832] ; 8-byte Folded Spill b LBB0_10688 LBB0_10688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6832] ; 8-byte Folded Reload str d0, [sp, #6840] ; 8-byte Folded Spill b LBB0_10689 LBB0_10689: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6856] ; 8-byte Folded Reload ldr d1, [sp, #6840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10694 b LBB0_10690 LBB0_10690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10692 b LBB0_10691 LBB0_10691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6824] ; 8-byte Folded Spill b LBB0_10693 LBB0_10692: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6824] ; 8-byte Folded Spill b LBB0_10693 LBB0_10693: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6824] ; 8-byte Folded Reload str d0, [sp, #6816] ; 8-byte Folded Spill b LBB0_10704 LBB0_10694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10696 b LBB0_10695 LBB0_10695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6800] ; 8-byte Folded Spill b LBB0_10697 LBB0_10696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6800] ; 8-byte Folded Spill b LBB0_10697 LBB0_10697: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6808] ; 8-byte Folded Reload ldr d1, [sp, #6800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10699 b LBB0_10698 LBB0_10698: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6792] ; 8-byte Folded Spill b LBB0_10703 LBB0_10699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10701 b LBB0_10700 LBB0_10700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6784] ; 8-byte Folded Spill b LBB0_10702 LBB0_10701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6784] ; 8-byte Folded Spill b LBB0_10702 LBB0_10702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6784] ; 8-byte Folded Reload str d0, [sp, #6792] ; 8-byte Folded Spill b LBB0_10703 LBB0_10703: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6792] ; 8-byte Folded Reload str d0, [sp, #6816] ; 8-byte Folded Spill b LBB0_10704 LBB0_10704: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6816] ; 8-byte Folded Reload str d0, [sp, #6880] ; 8-byte Folded Spill b LBB0_10705 LBB0_10705: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7088] ; 8-byte Folded Reload ldr d1, [sp, #6880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10794 b LBB0_10706 LBB0_10706: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10708 b LBB0_10707 LBB0_10707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6776] ; 8-byte Folded Spill b LBB0_10709 LBB0_10708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6776] ; 8-byte Folded Spill b LBB0_10709 LBB0_10709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6776] ; 8-byte Folded Reload str d0, [sp, #6768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10711 b LBB0_10710 LBB0_10710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6760] ; 8-byte Folded Spill b LBB0_10712 LBB0_10711: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6760] ; 8-byte Folded Spill b LBB0_10712 LBB0_10712: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6768] ; 8-byte Folded Reload ldr d1, [sp, #6760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10717 b LBB0_10713 LBB0_10713: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10715 b LBB0_10714 LBB0_10714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6752] ; 8-byte Folded Spill b LBB0_10716 LBB0_10715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6752] ; 8-byte Folded Spill b LBB0_10716 LBB0_10716: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6752] ; 8-byte Folded Reload str d0, [sp, #6744] ; 8-byte Folded Spill b LBB0_10721 LBB0_10717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10719 b LBB0_10718 LBB0_10718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6736] ; 8-byte Folded Spill b LBB0_10720 LBB0_10719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6736] ; 8-byte Folded Spill b LBB0_10720 LBB0_10720: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6736] ; 8-byte Folded Reload str d0, [sp, #6744] ; 8-byte Folded Spill b LBB0_10721 LBB0_10721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6744] ; 8-byte Folded Reload str d0, [sp, #6728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10723 b LBB0_10722 LBB0_10722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #6720] ; 8-byte Folded Spill b LBB0_10724 LBB0_10723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6720] ; 8-byte Folded Spill b LBB0_10724 LBB0_10724: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6720] ; 8-byte Folded Reload str d0, [sp, #6704] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10726 b LBB0_10725 LBB0_10725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6696] ; 8-byte Folded Spill b LBB0_10727 LBB0_10726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6696] ; 8-byte Folded Spill b LBB0_10727 LBB0_10727: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6712] ; 8-byte Folded Reload ldr d1, [sp, #6696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10729 b LBB0_10728 LBB0_10728: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6688] ; 8-byte Folded Spill b LBB0_10733 LBB0_10729: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10731 b LBB0_10730 LBB0_10730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6680] ; 8-byte Folded Spill b LBB0_10732 LBB0_10731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6680] ; 8-byte Folded Spill b LBB0_10732 LBB0_10732: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6680] ; 8-byte Folded Reload str d0, [sp, #6688] ; 8-byte Folded Spill b LBB0_10733 LBB0_10733: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6704] ; 8-byte Folded Reload ldr d1, [sp, #6688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10738 b LBB0_10734 LBB0_10734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10736 b LBB0_10735 LBB0_10735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #6672] ; 8-byte Folded Spill b LBB0_10737 LBB0_10736: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6672] ; 8-byte Folded Spill b LBB0_10737 LBB0_10737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6672] ; 8-byte Folded Reload str d0, [sp, #6664] ; 8-byte Folded Spill b LBB0_10748 LBB0_10738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10740 b LBB0_10739 LBB0_10739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6648] ; 8-byte Folded Spill b LBB0_10741 LBB0_10740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6648] ; 8-byte Folded Spill b LBB0_10741 LBB0_10741: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6656] ; 8-byte Folded Reload ldr d1, [sp, #6648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10743 b LBB0_10742 LBB0_10742: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6640] ; 8-byte Folded Spill b LBB0_10747 LBB0_10743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10745 b LBB0_10744 LBB0_10744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6632] ; 8-byte Folded Spill b LBB0_10746 LBB0_10745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6632] ; 8-byte Folded Spill b LBB0_10746 LBB0_10746: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6632] ; 8-byte Folded Reload str d0, [sp, #6640] ; 8-byte Folded Spill b LBB0_10747 LBB0_10747: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6640] ; 8-byte Folded Reload str d0, [sp, #6664] ; 8-byte Folded Spill b LBB0_10748 LBB0_10748: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6728] ; 8-byte Folded Reload ldr d1, [sp, #6664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10765 b LBB0_10749 LBB0_10749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10751 b LBB0_10750 LBB0_10750: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6624] ; 8-byte Folded Spill b LBB0_10752 LBB0_10751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6624] ; 8-byte Folded Spill b LBB0_10752 LBB0_10752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6624] ; 8-byte Folded Reload str d0, [sp, #6616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10754 b LBB0_10753 LBB0_10753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6608] ; 8-byte Folded Spill b LBB0_10755 LBB0_10754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6608] ; 8-byte Folded Spill b LBB0_10755 LBB0_10755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6616] ; 8-byte Folded Reload ldr d1, [sp, #6608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10760 b LBB0_10756 LBB0_10756: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10758 b LBB0_10757 LBB0_10757: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6600] ; 8-byte Folded Spill b LBB0_10759 LBB0_10758: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6600] ; 8-byte Folded Spill b LBB0_10759 LBB0_10759: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6600] ; 8-byte Folded Reload str d0, [sp, #6592] ; 8-byte Folded Spill b LBB0_10764 LBB0_10760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10762 b LBB0_10761 LBB0_10761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6584] ; 8-byte Folded Spill b LBB0_10763 LBB0_10762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6584] ; 8-byte Folded Spill b LBB0_10763 LBB0_10763: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6584] ; 8-byte Folded Reload str d0, [sp, #6592] ; 8-byte Folded Spill b LBB0_10764 LBB0_10764: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6592] ; 8-byte Folded Reload str d0, [sp, #6576] ; 8-byte Folded Spill b LBB0_10793 LBB0_10765: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10767 b LBB0_10766 LBB0_10766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #6568] ; 8-byte Folded Spill b LBB0_10768 LBB0_10767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6568] ; 8-byte Folded Spill b LBB0_10768 LBB0_10768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6568] ; 8-byte Folded Reload str d0, [sp, #6552] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10770 b LBB0_10769 LBB0_10769: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6544] ; 8-byte Folded Spill b LBB0_10771 LBB0_10770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6544] ; 8-byte Folded Spill b LBB0_10771 LBB0_10771: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6560] ; 8-byte Folded Reload ldr d1, [sp, #6544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10773 b LBB0_10772 LBB0_10772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6536] ; 8-byte Folded Spill b LBB0_10777 LBB0_10773: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10775 b LBB0_10774 LBB0_10774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6528] ; 8-byte Folded Spill b LBB0_10776 LBB0_10775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6528] ; 8-byte Folded Spill b LBB0_10776 LBB0_10776: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6528] ; 8-byte Folded Reload str d0, [sp, #6536] ; 8-byte Folded Spill b LBB0_10777 LBB0_10777: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6552] ; 8-byte Folded Reload ldr d1, [sp, #6536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10782 b LBB0_10778 LBB0_10778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10780 b LBB0_10779 LBB0_10779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #6520] ; 8-byte Folded Spill b LBB0_10781 LBB0_10780: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6520] ; 8-byte Folded Spill b LBB0_10781 LBB0_10781: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6520] ; 8-byte Folded Reload str d0, [sp, #6512] ; 8-byte Folded Spill b LBB0_10792 LBB0_10782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10784 b LBB0_10783 LBB0_10783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6496] ; 8-byte Folded Spill b LBB0_10785 LBB0_10784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6496] ; 8-byte Folded Spill b LBB0_10785 LBB0_10785: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6504] ; 8-byte Folded Reload ldr d1, [sp, #6496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10787 b LBB0_10786 LBB0_10786: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #6488] ; 8-byte Folded Spill b LBB0_10791 LBB0_10787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10789 b LBB0_10788 LBB0_10788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6480] ; 8-byte Folded Spill b LBB0_10790 LBB0_10789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6480] ; 8-byte Folded Spill b LBB0_10790 LBB0_10790: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6480] ; 8-byte Folded Reload str d0, [sp, #6488] ; 8-byte Folded Spill b LBB0_10791 LBB0_10791: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6488] ; 8-byte Folded Reload str d0, [sp, #6512] ; 8-byte Folded Spill b LBB0_10792 LBB0_10792: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6512] ; 8-byte Folded Reload str d0, [sp, #6576] ; 8-byte Folded Spill b LBB0_10793 LBB0_10793: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6576] ; 8-byte Folded Reload str d0, [sp, #6472] ; 8-byte Folded Spill b LBB0_10882 LBB0_10794: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10796 b LBB0_10795 LBB0_10795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6464] ; 8-byte Folded Spill b LBB0_10797 LBB0_10796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6464] ; 8-byte Folded Spill b LBB0_10797 LBB0_10797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6464] ; 8-byte Folded Reload str d0, [sp, #6456] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10799 b LBB0_10798 LBB0_10798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6448] ; 8-byte Folded Spill b LBB0_10800 LBB0_10799: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6448] ; 8-byte Folded Spill b LBB0_10800 LBB0_10800: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6456] ; 8-byte Folded Reload ldr d1, [sp, #6448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10805 b LBB0_10801 LBB0_10801: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10803 b LBB0_10802 LBB0_10802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6440] ; 8-byte Folded Spill b LBB0_10804 LBB0_10803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6440] ; 8-byte Folded Spill b LBB0_10804 LBB0_10804: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6440] ; 8-byte Folded Reload str d0, [sp, #6432] ; 8-byte Folded Spill b LBB0_10809 LBB0_10805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10807 b LBB0_10806 LBB0_10806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6424] ; 8-byte Folded Spill b LBB0_10808 LBB0_10807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6424] ; 8-byte Folded Spill b LBB0_10808 LBB0_10808: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6424] ; 8-byte Folded Reload str d0, [sp, #6432] ; 8-byte Folded Spill b LBB0_10809 LBB0_10809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6432] ; 8-byte Folded Reload str d0, [sp, #6416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10811 b LBB0_10810 LBB0_10810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6408] ; 8-byte Folded Spill b LBB0_10812 LBB0_10811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6408] ; 8-byte Folded Spill b LBB0_10812 LBB0_10812: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6408] ; 8-byte Folded Reload str d0, [sp, #6392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10814 b LBB0_10813 LBB0_10813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6384] ; 8-byte Folded Spill b LBB0_10815 LBB0_10814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6384] ; 8-byte Folded Spill b LBB0_10815 LBB0_10815: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6400] ; 8-byte Folded Reload ldr d1, [sp, #6384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10817 b LBB0_10816 LBB0_10816: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6376] ; 8-byte Folded Spill b LBB0_10821 LBB0_10817: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10819 b LBB0_10818 LBB0_10818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6368] ; 8-byte Folded Spill b LBB0_10820 LBB0_10819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6368] ; 8-byte Folded Spill b LBB0_10820 LBB0_10820: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6368] ; 8-byte Folded Reload str d0, [sp, #6376] ; 8-byte Folded Spill b LBB0_10821 LBB0_10821: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6392] ; 8-byte Folded Reload ldr d1, [sp, #6376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10826 b LBB0_10822 LBB0_10822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10824 b LBB0_10823 LBB0_10823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6360] ; 8-byte Folded Spill b LBB0_10825 LBB0_10824: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6360] ; 8-byte Folded Spill b LBB0_10825 LBB0_10825: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6360] ; 8-byte Folded Reload str d0, [sp, #6352] ; 8-byte Folded Spill b LBB0_10836 LBB0_10826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10828 b LBB0_10827 LBB0_10827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6336] ; 8-byte Folded Spill b LBB0_10829 LBB0_10828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6336] ; 8-byte Folded Spill b LBB0_10829 LBB0_10829: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6344] ; 8-byte Folded Reload ldr d1, [sp, #6336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10831 b LBB0_10830 LBB0_10830: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6328] ; 8-byte Folded Spill b LBB0_10835 LBB0_10831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10833 b LBB0_10832 LBB0_10832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6320] ; 8-byte Folded Spill b LBB0_10834 LBB0_10833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6320] ; 8-byte Folded Spill b LBB0_10834 LBB0_10834: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6320] ; 8-byte Folded Reload str d0, [sp, #6328] ; 8-byte Folded Spill b LBB0_10835 LBB0_10835: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6328] ; 8-byte Folded Reload str d0, [sp, #6352] ; 8-byte Folded Spill b LBB0_10836 LBB0_10836: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6416] ; 8-byte Folded Reload ldr d1, [sp, #6352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10853 b LBB0_10837 LBB0_10837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10839 b LBB0_10838 LBB0_10838: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6312] ; 8-byte Folded Spill b LBB0_10840 LBB0_10839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6312] ; 8-byte Folded Spill b LBB0_10840 LBB0_10840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6312] ; 8-byte Folded Reload str d0, [sp, #6304] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10842 b LBB0_10841 LBB0_10841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6296] ; 8-byte Folded Spill b LBB0_10843 LBB0_10842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6296] ; 8-byte Folded Spill b LBB0_10843 LBB0_10843: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6304] ; 8-byte Folded Reload ldr d1, [sp, #6296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10848 b LBB0_10844 LBB0_10844: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10846 b LBB0_10845 LBB0_10845: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6288] ; 8-byte Folded Spill b LBB0_10847 LBB0_10846: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6288] ; 8-byte Folded Spill b LBB0_10847 LBB0_10847: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6288] ; 8-byte Folded Reload str d0, [sp, #6280] ; 8-byte Folded Spill b LBB0_10852 LBB0_10848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10850 b LBB0_10849 LBB0_10849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6272] ; 8-byte Folded Spill b LBB0_10851 LBB0_10850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6272] ; 8-byte Folded Spill b LBB0_10851 LBB0_10851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6272] ; 8-byte Folded Reload str d0, [sp, #6280] ; 8-byte Folded Spill b LBB0_10852 LBB0_10852: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6280] ; 8-byte Folded Reload str d0, [sp, #6264] ; 8-byte Folded Spill b LBB0_10881 LBB0_10853: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10855 b LBB0_10854 LBB0_10854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6256] ; 8-byte Folded Spill b LBB0_10856 LBB0_10855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6256] ; 8-byte Folded Spill b LBB0_10856 LBB0_10856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6256] ; 8-byte Folded Reload str d0, [sp, #6240] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10858 b LBB0_10857 LBB0_10857: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6232] ; 8-byte Folded Spill b LBB0_10859 LBB0_10858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6232] ; 8-byte Folded Spill b LBB0_10859 LBB0_10859: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6248] ; 8-byte Folded Reload ldr d1, [sp, #6232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10861 b LBB0_10860 LBB0_10860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6224] ; 8-byte Folded Spill b LBB0_10865 LBB0_10861: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10863 b LBB0_10862 LBB0_10862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6216] ; 8-byte Folded Spill b LBB0_10864 LBB0_10863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6216] ; 8-byte Folded Spill b LBB0_10864 LBB0_10864: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6216] ; 8-byte Folded Reload str d0, [sp, #6224] ; 8-byte Folded Spill b LBB0_10865 LBB0_10865: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6240] ; 8-byte Folded Reload ldr d1, [sp, #6224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10870 b LBB0_10866 LBB0_10866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3512 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10868 b LBB0_10867 LBB0_10867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6208] ; 8-byte Folded Spill b LBB0_10869 LBB0_10868: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6208] ; 8-byte Folded Spill b LBB0_10869 LBB0_10869: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6208] ; 8-byte Folded Reload str d0, [sp, #6200] ; 8-byte Folded Spill b LBB0_10880 LBB0_10870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3592 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10872 b LBB0_10871 LBB0_10871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6184] ; 8-byte Folded Spill b LBB0_10873 LBB0_10872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6184] ; 8-byte Folded Spill b LBB0_10873 LBB0_10873: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6192] ; 8-byte Folded Reload ldr d1, [sp, #6184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10875 b LBB0_10874 LBB0_10874: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6176] ; 8-byte Folded Spill b LBB0_10879 LBB0_10875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3672 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10877 b LBB0_10876 LBB0_10876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6168] ; 8-byte Folded Spill b LBB0_10878 LBB0_10877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6168] ; 8-byte Folded Spill b LBB0_10878 LBB0_10878: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6168] ; 8-byte Folded Reload str d0, [sp, #6176] ; 8-byte Folded Spill b LBB0_10879 LBB0_10879: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6176] ; 8-byte Folded Reload str d0, [sp, #6200] ; 8-byte Folded Spill b LBB0_10880 LBB0_10880: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6200] ; 8-byte Folded Reload str d0, [sp, #6264] ; 8-byte Folded Spill b LBB0_10881 LBB0_10881: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6264] ; 8-byte Folded Reload str d0, [sp, #6472] ; 8-byte Folded Spill b LBB0_10882 LBB0_10882: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6472] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3716 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10884 b LBB0_10883 LBB0_10883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6160] ; 8-byte Folded Spill b LBB0_10885 LBB0_10884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #6160] ; 8-byte Folded Spill b LBB0_10885 LBB0_10885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6160] ; 8-byte Folded Reload str d0, [sp, #6152] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10887 b LBB0_10886 LBB0_10886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6144] ; 8-byte Folded Spill b LBB0_10888 LBB0_10887: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6144] ; 8-byte Folded Spill b LBB0_10888 LBB0_10888: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6152] ; 8-byte Folded Reload ldr d1, [sp, #6144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10893 b LBB0_10889 LBB0_10889: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10891 b LBB0_10890 LBB0_10890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6136] ; 8-byte Folded Spill b LBB0_10892 LBB0_10891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #6136] ; 8-byte Folded Spill b LBB0_10892 LBB0_10892: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6136] ; 8-byte Folded Reload str d0, [sp, #6128] ; 8-byte Folded Spill b LBB0_10897 LBB0_10893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10895 b LBB0_10894 LBB0_10894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6120] ; 8-byte Folded Spill b LBB0_10896 LBB0_10895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6120] ; 8-byte Folded Spill b LBB0_10896 LBB0_10896: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6120] ; 8-byte Folded Reload str d0, [sp, #6128] ; 8-byte Folded Spill b LBB0_10897 LBB0_10897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6128] ; 8-byte Folded Reload str d0, [sp, #6112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10899 b LBB0_10898 LBB0_10898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6104] ; 8-byte Folded Spill b LBB0_10900 LBB0_10899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6104] ; 8-byte Folded Spill b LBB0_10900 LBB0_10900: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6104] ; 8-byte Folded Reload str d0, [sp, #6088] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10902 b LBB0_10901 LBB0_10901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6080] ; 8-byte Folded Spill b LBB0_10903 LBB0_10902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6080] ; 8-byte Folded Spill b LBB0_10903 LBB0_10903: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6096] ; 8-byte Folded Reload ldr d1, [sp, #6080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10905 b LBB0_10904 LBB0_10904: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6072] ; 8-byte Folded Spill b LBB0_10909 LBB0_10905: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10907 b LBB0_10906 LBB0_10906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6064] ; 8-byte Folded Spill b LBB0_10908 LBB0_10907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6064] ; 8-byte Folded Spill b LBB0_10908 LBB0_10908: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6064] ; 8-byte Folded Reload str d0, [sp, #6072] ; 8-byte Folded Spill b LBB0_10909 LBB0_10909: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6088] ; 8-byte Folded Reload ldr d1, [sp, #6072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10914 b LBB0_10910 LBB0_10910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10912 b LBB0_10911 LBB0_10911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6056] ; 8-byte Folded Spill b LBB0_10913 LBB0_10912: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6056] ; 8-byte Folded Spill b LBB0_10913 LBB0_10913: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6056] ; 8-byte Folded Reload str d0, [sp, #6048] ; 8-byte Folded Spill b LBB0_10924 LBB0_10914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10916 b LBB0_10915 LBB0_10915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6032] ; 8-byte Folded Spill b LBB0_10917 LBB0_10916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6032] ; 8-byte Folded Spill b LBB0_10917 LBB0_10917: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6040] ; 8-byte Folded Reload ldr d1, [sp, #6032] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10919 b LBB0_10918 LBB0_10918: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #6024] ; 8-byte Folded Spill b LBB0_10923 LBB0_10919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10921 b LBB0_10920 LBB0_10920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #6016] ; 8-byte Folded Spill b LBB0_10922 LBB0_10921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6016] ; 8-byte Folded Spill b LBB0_10922 LBB0_10922: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6016] ; 8-byte Folded Reload str d0, [sp, #6024] ; 8-byte Folded Spill b LBB0_10923 LBB0_10923: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6024] ; 8-byte Folded Reload str d0, [sp, #6048] ; 8-byte Folded Spill b LBB0_10924 LBB0_10924: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6112] ; 8-byte Folded Reload ldr d1, [sp, #6048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10941 b LBB0_10925 LBB0_10925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10927 b LBB0_10926 LBB0_10926: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6008] ; 8-byte Folded Spill b LBB0_10928 LBB0_10927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #6008] ; 8-byte Folded Spill b LBB0_10928 LBB0_10928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #6008] ; 8-byte Folded Reload str d0, [sp, #6000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10930 b LBB0_10929 LBB0_10929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5992] ; 8-byte Folded Spill b LBB0_10931 LBB0_10930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5992] ; 8-byte Folded Spill b LBB0_10931 LBB0_10931: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6000] ; 8-byte Folded Reload ldr d1, [sp, #5992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10936 b LBB0_10932 LBB0_10932: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10934 b LBB0_10933 LBB0_10933: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5984] ; 8-byte Folded Spill b LBB0_10935 LBB0_10934: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5984] ; 8-byte Folded Spill b LBB0_10935 LBB0_10935: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5984] ; 8-byte Folded Reload str d0, [sp, #5976] ; 8-byte Folded Spill b LBB0_10940 LBB0_10936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10938 b LBB0_10937 LBB0_10937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5968] ; 8-byte Folded Spill b LBB0_10939 LBB0_10938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5968] ; 8-byte Folded Spill b LBB0_10939 LBB0_10939: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5968] ; 8-byte Folded Reload str d0, [sp, #5976] ; 8-byte Folded Spill b LBB0_10940 LBB0_10940: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5976] ; 8-byte Folded Reload str d0, [sp, #5960] ; 8-byte Folded Spill b LBB0_10969 LBB0_10941: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10943 b LBB0_10942 LBB0_10942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5952] ; 8-byte Folded Spill b LBB0_10944 LBB0_10943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5952] ; 8-byte Folded Spill b LBB0_10944 LBB0_10944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5952] ; 8-byte Folded Reload str d0, [sp, #5936] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10946 b LBB0_10945 LBB0_10945: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5928] ; 8-byte Folded Spill b LBB0_10947 LBB0_10946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5928] ; 8-byte Folded Spill b LBB0_10947 LBB0_10947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5944] ; 8-byte Folded Reload ldr d1, [sp, #5928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10949 b LBB0_10948 LBB0_10948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5920] ; 8-byte Folded Spill b LBB0_10953 LBB0_10949: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10951 b LBB0_10950 LBB0_10950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5912] ; 8-byte Folded Spill b LBB0_10952 LBB0_10951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5912] ; 8-byte Folded Spill b LBB0_10952 LBB0_10952: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5912] ; 8-byte Folded Reload str d0, [sp, #5920] ; 8-byte Folded Spill b LBB0_10953 LBB0_10953: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5936] ; 8-byte Folded Reload ldr d1, [sp, #5920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10958 b LBB0_10954 LBB0_10954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10956 b LBB0_10955 LBB0_10955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5904] ; 8-byte Folded Spill b LBB0_10957 LBB0_10956: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5904] ; 8-byte Folded Spill b LBB0_10957 LBB0_10957: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5904] ; 8-byte Folded Reload str d0, [sp, #5896] ; 8-byte Folded Spill b LBB0_10968 LBB0_10958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10960 b LBB0_10959 LBB0_10959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5880] ; 8-byte Folded Spill b LBB0_10961 LBB0_10960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5880] ; 8-byte Folded Spill b LBB0_10961 LBB0_10961: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5888] ; 8-byte Folded Reload ldr d1, [sp, #5880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10963 b LBB0_10962 LBB0_10962: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5872] ; 8-byte Folded Spill b LBB0_10967 LBB0_10963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10965 b LBB0_10964 LBB0_10964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5864] ; 8-byte Folded Spill b LBB0_10966 LBB0_10965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5864] ; 8-byte Folded Spill b LBB0_10966 LBB0_10966: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5864] ; 8-byte Folded Reload str d0, [sp, #5872] ; 8-byte Folded Spill b LBB0_10967 LBB0_10967: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5872] ; 8-byte Folded Reload str d0, [sp, #5896] ; 8-byte Folded Spill b LBB0_10968 LBB0_10968: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5896] ; 8-byte Folded Reload str d0, [sp, #5960] ; 8-byte Folded Spill b LBB0_10969 LBB0_10969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5960] ; 8-byte Folded Reload str d0, [sp, #5856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10971 b LBB0_10970 LBB0_10970: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5848] ; 8-byte Folded Spill b LBB0_10972 LBB0_10971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5848] ; 8-byte Folded Spill b LBB0_10972 LBB0_10972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5848] ; 8-byte Folded Reload str d0, [sp, #5840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10974 b LBB0_10973 LBB0_10973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5832] ; 8-byte Folded Spill b LBB0_10975 LBB0_10974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5832] ; 8-byte Folded Spill b LBB0_10975 LBB0_10975: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5840] ; 8-byte Folded Reload ldr d1, [sp, #5832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10980 b LBB0_10976 LBB0_10976: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10978 b LBB0_10977 LBB0_10977: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5824] ; 8-byte Folded Spill b LBB0_10979 LBB0_10978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5824] ; 8-byte Folded Spill b LBB0_10979 LBB0_10979: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5824] ; 8-byte Folded Reload str d0, [sp, #5816] ; 8-byte Folded Spill b LBB0_10984 LBB0_10980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10982 b LBB0_10981 LBB0_10981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5808] ; 8-byte Folded Spill b LBB0_10983 LBB0_10982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5808] ; 8-byte Folded Spill b LBB0_10983 LBB0_10983: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5808] ; 8-byte Folded Reload str d0, [sp, #5816] ; 8-byte Folded Spill b LBB0_10984 LBB0_10984: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5816] ; 8-byte Folded Reload str d0, [sp, #5800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10986 b LBB0_10985 LBB0_10985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5792] ; 8-byte Folded Spill b LBB0_10987 LBB0_10986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5792] ; 8-byte Folded Spill b LBB0_10987 LBB0_10987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5792] ; 8-byte Folded Reload str d0, [sp, #5776] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10989 b LBB0_10988 LBB0_10988: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5768] ; 8-byte Folded Spill b LBB0_10990 LBB0_10989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5768] ; 8-byte Folded Spill b LBB0_10990 LBB0_10990: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5784] ; 8-byte Folded Reload ldr d1, [sp, #5768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10992 b LBB0_10991 LBB0_10991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5760] ; 8-byte Folded Spill b LBB0_10996 LBB0_10992: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10994 b LBB0_10993 LBB0_10993: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5752] ; 8-byte Folded Spill b LBB0_10995 LBB0_10994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5752] ; 8-byte Folded Spill b LBB0_10995 LBB0_10995: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5752] ; 8-byte Folded Reload str d0, [sp, #5760] ; 8-byte Folded Spill b LBB0_10996 LBB0_10996: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5776] ; 8-byte Folded Reload ldr d1, [sp, #5760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11001 b LBB0_10997 LBB0_10997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_10999 b LBB0_10998 LBB0_10998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5744] ; 8-byte Folded Spill b LBB0_11000 LBB0_10999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5744] ; 8-byte Folded Spill b LBB0_11000 LBB0_11000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5744] ; 8-byte Folded Reload str d0, [sp, #5736] ; 8-byte Folded Spill b LBB0_11011 LBB0_11001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11003 b LBB0_11002 LBB0_11002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5720] ; 8-byte Folded Spill b LBB0_11004 LBB0_11003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5720] ; 8-byte Folded Spill b LBB0_11004 LBB0_11004: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5728] ; 8-byte Folded Reload ldr d1, [sp, #5720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11006 b LBB0_11005 LBB0_11005: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5712] ; 8-byte Folded Spill b LBB0_11010 LBB0_11006: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11008 b LBB0_11007 LBB0_11007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5704] ; 8-byte Folded Spill b LBB0_11009 LBB0_11008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5704] ; 8-byte Folded Spill b LBB0_11009 LBB0_11009: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5704] ; 8-byte Folded Reload str d0, [sp, #5712] ; 8-byte Folded Spill b LBB0_11010 LBB0_11010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5712] ; 8-byte Folded Reload str d0, [sp, #5736] ; 8-byte Folded Spill b LBB0_11011 LBB0_11011: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5800] ; 8-byte Folded Reload ldr d1, [sp, #5736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11028 b LBB0_11012 LBB0_11012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11014 b LBB0_11013 LBB0_11013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5696] ; 8-byte Folded Spill b LBB0_11015 LBB0_11014: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5696] ; 8-byte Folded Spill b LBB0_11015 LBB0_11015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5696] ; 8-byte Folded Reload str d0, [sp, #5688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11017 b LBB0_11016 LBB0_11016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5680] ; 8-byte Folded Spill b LBB0_11018 LBB0_11017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5680] ; 8-byte Folded Spill b LBB0_11018 LBB0_11018: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5688] ; 8-byte Folded Reload ldr d1, [sp, #5680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11023 b LBB0_11019 LBB0_11019: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11021 b LBB0_11020 LBB0_11020: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5672] ; 8-byte Folded Spill b LBB0_11022 LBB0_11021: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5672] ; 8-byte Folded Spill b LBB0_11022 LBB0_11022: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5672] ; 8-byte Folded Reload str d0, [sp, #5664] ; 8-byte Folded Spill b LBB0_11027 LBB0_11023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11025 b LBB0_11024 LBB0_11024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5656] ; 8-byte Folded Spill b LBB0_11026 LBB0_11025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5656] ; 8-byte Folded Spill b LBB0_11026 LBB0_11026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5656] ; 8-byte Folded Reload str d0, [sp, #5664] ; 8-byte Folded Spill b LBB0_11027 LBB0_11027: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5664] ; 8-byte Folded Reload str d0, [sp, #5648] ; 8-byte Folded Spill b LBB0_11056 LBB0_11028: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11030 b LBB0_11029 LBB0_11029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5640] ; 8-byte Folded Spill b LBB0_11031 LBB0_11030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5640] ; 8-byte Folded Spill b LBB0_11031 LBB0_11031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5640] ; 8-byte Folded Reload str d0, [sp, #5624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11033 b LBB0_11032 LBB0_11032: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5616] ; 8-byte Folded Spill b LBB0_11034 LBB0_11033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5616] ; 8-byte Folded Spill b LBB0_11034 LBB0_11034: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5632] ; 8-byte Folded Reload ldr d1, [sp, #5616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11036 b LBB0_11035 LBB0_11035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5608] ; 8-byte Folded Spill b LBB0_11040 LBB0_11036: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11038 b LBB0_11037 LBB0_11037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5600] ; 8-byte Folded Spill b LBB0_11039 LBB0_11038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5600] ; 8-byte Folded Spill b LBB0_11039 LBB0_11039: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5600] ; 8-byte Folded Reload str d0, [sp, #5608] ; 8-byte Folded Spill b LBB0_11040 LBB0_11040: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5624] ; 8-byte Folded Reload ldr d1, [sp, #5608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11045 b LBB0_11041 LBB0_11041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11043 b LBB0_11042 LBB0_11042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5592] ; 8-byte Folded Spill b LBB0_11044 LBB0_11043: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5592] ; 8-byte Folded Spill b LBB0_11044 LBB0_11044: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5592] ; 8-byte Folded Reload str d0, [sp, #5584] ; 8-byte Folded Spill b LBB0_11055 LBB0_11045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11047 b LBB0_11046 LBB0_11046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5568] ; 8-byte Folded Spill b LBB0_11048 LBB0_11047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5568] ; 8-byte Folded Spill b LBB0_11048 LBB0_11048: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5576] ; 8-byte Folded Reload ldr d1, [sp, #5568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11050 b LBB0_11049 LBB0_11049: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5560] ; 8-byte Folded Spill b LBB0_11054 LBB0_11050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11052 b LBB0_11051 LBB0_11051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5552] ; 8-byte Folded Spill b LBB0_11053 LBB0_11052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5552] ; 8-byte Folded Spill b LBB0_11053 LBB0_11053: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5552] ; 8-byte Folded Reload str d0, [sp, #5560] ; 8-byte Folded Spill b LBB0_11054 LBB0_11054: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5560] ; 8-byte Folded Reload str d0, [sp, #5584] ; 8-byte Folded Spill b LBB0_11055 LBB0_11055: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5584] ; 8-byte Folded Reload str d0, [sp, #5648] ; 8-byte Folded Spill b LBB0_11056 LBB0_11056: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5856] ; 8-byte Folded Reload ldr d1, [sp, #5648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11145 b LBB0_11057 LBB0_11057: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11059 b LBB0_11058 LBB0_11058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5544] ; 8-byte Folded Spill b LBB0_11060 LBB0_11059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5544] ; 8-byte Folded Spill b LBB0_11060 LBB0_11060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5544] ; 8-byte Folded Reload str d0, [sp, #5536] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11062 b LBB0_11061 LBB0_11061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5528] ; 8-byte Folded Spill b LBB0_11063 LBB0_11062: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5528] ; 8-byte Folded Spill b LBB0_11063 LBB0_11063: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5536] ; 8-byte Folded Reload ldr d1, [sp, #5528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11068 b LBB0_11064 LBB0_11064: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11066 b LBB0_11065 LBB0_11065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5520] ; 8-byte Folded Spill b LBB0_11067 LBB0_11066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5520] ; 8-byte Folded Spill b LBB0_11067 LBB0_11067: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5520] ; 8-byte Folded Reload str d0, [sp, #5512] ; 8-byte Folded Spill b LBB0_11072 LBB0_11068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11070 b LBB0_11069 LBB0_11069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5504] ; 8-byte Folded Spill b LBB0_11071 LBB0_11070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5504] ; 8-byte Folded Spill b LBB0_11071 LBB0_11071: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5504] ; 8-byte Folded Reload str d0, [sp, #5512] ; 8-byte Folded Spill b LBB0_11072 LBB0_11072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5512] ; 8-byte Folded Reload str d0, [sp, #5496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11074 b LBB0_11073 LBB0_11073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5488] ; 8-byte Folded Spill b LBB0_11075 LBB0_11074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5488] ; 8-byte Folded Spill b LBB0_11075 LBB0_11075: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5488] ; 8-byte Folded Reload str d0, [sp, #5472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11077 b LBB0_11076 LBB0_11076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5464] ; 8-byte Folded Spill b LBB0_11078 LBB0_11077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5464] ; 8-byte Folded Spill b LBB0_11078 LBB0_11078: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5480] ; 8-byte Folded Reload ldr d1, [sp, #5464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11080 b LBB0_11079 LBB0_11079: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5456] ; 8-byte Folded Spill b LBB0_11084 LBB0_11080: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11082 b LBB0_11081 LBB0_11081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5448] ; 8-byte Folded Spill b LBB0_11083 LBB0_11082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5448] ; 8-byte Folded Spill b LBB0_11083 LBB0_11083: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5448] ; 8-byte Folded Reload str d0, [sp, #5456] ; 8-byte Folded Spill b LBB0_11084 LBB0_11084: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5472] ; 8-byte Folded Reload ldr d1, [sp, #5456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11089 b LBB0_11085 LBB0_11085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11087 b LBB0_11086 LBB0_11086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5440] ; 8-byte Folded Spill b LBB0_11088 LBB0_11087: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5440] ; 8-byte Folded Spill b LBB0_11088 LBB0_11088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5440] ; 8-byte Folded Reload str d0, [sp, #5432] ; 8-byte Folded Spill b LBB0_11099 LBB0_11089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11091 b LBB0_11090 LBB0_11090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5416] ; 8-byte Folded Spill b LBB0_11092 LBB0_11091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5416] ; 8-byte Folded Spill b LBB0_11092 LBB0_11092: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5424] ; 8-byte Folded Reload ldr d1, [sp, #5416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11094 b LBB0_11093 LBB0_11093: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5408] ; 8-byte Folded Spill b LBB0_11098 LBB0_11094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11096 b LBB0_11095 LBB0_11095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5400] ; 8-byte Folded Spill b LBB0_11097 LBB0_11096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5400] ; 8-byte Folded Spill b LBB0_11097 LBB0_11097: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5400] ; 8-byte Folded Reload str d0, [sp, #5408] ; 8-byte Folded Spill b LBB0_11098 LBB0_11098: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5408] ; 8-byte Folded Reload str d0, [sp, #5432] ; 8-byte Folded Spill b LBB0_11099 LBB0_11099: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5496] ; 8-byte Folded Reload ldr d1, [sp, #5432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11116 b LBB0_11100 LBB0_11100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11102 b LBB0_11101 LBB0_11101: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5392] ; 8-byte Folded Spill b LBB0_11103 LBB0_11102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5392] ; 8-byte Folded Spill b LBB0_11103 LBB0_11103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5392] ; 8-byte Folded Reload str d0, [sp, #5384] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11105 b LBB0_11104 LBB0_11104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5376] ; 8-byte Folded Spill b LBB0_11106 LBB0_11105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5376] ; 8-byte Folded Spill b LBB0_11106 LBB0_11106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5384] ; 8-byte Folded Reload ldr d1, [sp, #5376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11111 b LBB0_11107 LBB0_11107: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11109 b LBB0_11108 LBB0_11108: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5368] ; 8-byte Folded Spill b LBB0_11110 LBB0_11109: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5368] ; 8-byte Folded Spill b LBB0_11110 LBB0_11110: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5368] ; 8-byte Folded Reload str d0, [sp, #5360] ; 8-byte Folded Spill b LBB0_11115 LBB0_11111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11113 b LBB0_11112 LBB0_11112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5352] ; 8-byte Folded Spill b LBB0_11114 LBB0_11113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5352] ; 8-byte Folded Spill b LBB0_11114 LBB0_11114: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5352] ; 8-byte Folded Reload str d0, [sp, #5360] ; 8-byte Folded Spill b LBB0_11115 LBB0_11115: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5360] ; 8-byte Folded Reload str d0, [sp, #5344] ; 8-byte Folded Spill b LBB0_11144 LBB0_11116: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11118 b LBB0_11117 LBB0_11117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5336] ; 8-byte Folded Spill b LBB0_11119 LBB0_11118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5336] ; 8-byte Folded Spill b LBB0_11119 LBB0_11119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5336] ; 8-byte Folded Reload str d0, [sp, #5320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11121 b LBB0_11120 LBB0_11120: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5312] ; 8-byte Folded Spill b LBB0_11122 LBB0_11121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5312] ; 8-byte Folded Spill b LBB0_11122 LBB0_11122: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5328] ; 8-byte Folded Reload ldr d1, [sp, #5312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11124 b LBB0_11123 LBB0_11123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5304] ; 8-byte Folded Spill b LBB0_11128 LBB0_11124: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11126 b LBB0_11125 LBB0_11125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5296] ; 8-byte Folded Spill b LBB0_11127 LBB0_11126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5296] ; 8-byte Folded Spill b LBB0_11127 LBB0_11127: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5296] ; 8-byte Folded Reload str d0, [sp, #5304] ; 8-byte Folded Spill b LBB0_11128 LBB0_11128: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5320] ; 8-byte Folded Reload ldr d1, [sp, #5304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11133 b LBB0_11129 LBB0_11129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11131 b LBB0_11130 LBB0_11130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5288] ; 8-byte Folded Spill b LBB0_11132 LBB0_11131: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5288] ; 8-byte Folded Spill b LBB0_11132 LBB0_11132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5288] ; 8-byte Folded Reload str d0, [sp, #5280] ; 8-byte Folded Spill b LBB0_11143 LBB0_11133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3632 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5272] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11135 b LBB0_11134 LBB0_11134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5264] ; 8-byte Folded Spill b LBB0_11136 LBB0_11135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5264] ; 8-byte Folded Spill b LBB0_11136 LBB0_11136: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5272] ; 8-byte Folded Reload ldr d1, [sp, #5264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11138 b LBB0_11137 LBB0_11137: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5256] ; 8-byte Folded Spill b LBB0_11142 LBB0_11138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3576 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11140 b LBB0_11139 LBB0_11139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5248] ; 8-byte Folded Spill b LBB0_11141 LBB0_11140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5248] ; 8-byte Folded Spill b LBB0_11141 LBB0_11141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5248] ; 8-byte Folded Reload str d0, [sp, #5256] ; 8-byte Folded Spill b LBB0_11142 LBB0_11142: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5256] ; 8-byte Folded Reload str d0, [sp, #5280] ; 8-byte Folded Spill b LBB0_11143 LBB0_11143: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5280] ; 8-byte Folded Reload str d0, [sp, #5344] ; 8-byte Folded Spill b LBB0_11144 LBB0_11144: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5344] ; 8-byte Folded Reload str d0, [sp, #5240] ; 8-byte Folded Spill b LBB0_11233 LBB0_11145: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11147 b LBB0_11146 LBB0_11146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5232] ; 8-byte Folded Spill b LBB0_11148 LBB0_11147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5232] ; 8-byte Folded Spill b LBB0_11148 LBB0_11148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5232] ; 8-byte Folded Reload str d0, [sp, #5224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11150 b LBB0_11149 LBB0_11149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5216] ; 8-byte Folded Spill b LBB0_11151 LBB0_11150: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5216] ; 8-byte Folded Spill b LBB0_11151 LBB0_11151: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5224] ; 8-byte Folded Reload ldr d1, [sp, #5216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11156 b LBB0_11152 LBB0_11152: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11154 b LBB0_11153 LBB0_11153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5208] ; 8-byte Folded Spill b LBB0_11155 LBB0_11154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5208] ; 8-byte Folded Spill b LBB0_11155 LBB0_11155: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5208] ; 8-byte Folded Reload str d0, [sp, #5200] ; 8-byte Folded Spill b LBB0_11160 LBB0_11156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11158 b LBB0_11157 LBB0_11157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5192] ; 8-byte Folded Spill b LBB0_11159 LBB0_11158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5192] ; 8-byte Folded Spill b LBB0_11159 LBB0_11159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5192] ; 8-byte Folded Reload str d0, [sp, #5200] ; 8-byte Folded Spill b LBB0_11160 LBB0_11160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5200] ; 8-byte Folded Reload str d0, [sp, #5184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11162 b LBB0_11161 LBB0_11161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5176] ; 8-byte Folded Spill b LBB0_11163 LBB0_11162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5176] ; 8-byte Folded Spill b LBB0_11163 LBB0_11163: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5176] ; 8-byte Folded Reload str d0, [sp, #5160] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11165 b LBB0_11164 LBB0_11164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5152] ; 8-byte Folded Spill b LBB0_11166 LBB0_11165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5152] ; 8-byte Folded Spill b LBB0_11166 LBB0_11166: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5168] ; 8-byte Folded Reload ldr d1, [sp, #5152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11168 b LBB0_11167 LBB0_11167: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5144] ; 8-byte Folded Spill b LBB0_11172 LBB0_11168: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11170 b LBB0_11169 LBB0_11169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5136] ; 8-byte Folded Spill b LBB0_11171 LBB0_11170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5136] ; 8-byte Folded Spill b LBB0_11171 LBB0_11171: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5136] ; 8-byte Folded Reload str d0, [sp, #5144] ; 8-byte Folded Spill b LBB0_11172 LBB0_11172: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5160] ; 8-byte Folded Reload ldr d1, [sp, #5144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11177 b LBB0_11173 LBB0_11173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11175 b LBB0_11174 LBB0_11174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5128] ; 8-byte Folded Spill b LBB0_11176 LBB0_11175: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5128] ; 8-byte Folded Spill b LBB0_11176 LBB0_11176: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5128] ; 8-byte Folded Reload str d0, [sp, #5120] ; 8-byte Folded Spill b LBB0_11187 LBB0_11177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11179 b LBB0_11178 LBB0_11178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5104] ; 8-byte Folded Spill b LBB0_11180 LBB0_11179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5104] ; 8-byte Folded Spill b LBB0_11180 LBB0_11180: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5112] ; 8-byte Folded Reload ldr d1, [sp, #5104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11182 b LBB0_11181 LBB0_11181: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5096] ; 8-byte Folded Spill b LBB0_11186 LBB0_11182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11184 b LBB0_11183 LBB0_11183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5088] ; 8-byte Folded Spill b LBB0_11185 LBB0_11184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5088] ; 8-byte Folded Spill b LBB0_11185 LBB0_11185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5088] ; 8-byte Folded Reload str d0, [sp, #5096] ; 8-byte Folded Spill b LBB0_11186 LBB0_11186: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5096] ; 8-byte Folded Reload str d0, [sp, #5120] ; 8-byte Folded Spill b LBB0_11187 LBB0_11187: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5184] ; 8-byte Folded Reload ldr d1, [sp, #5120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11204 b LBB0_11188 LBB0_11188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11190 b LBB0_11189 LBB0_11189: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5080] ; 8-byte Folded Spill b LBB0_11191 LBB0_11190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5080] ; 8-byte Folded Spill b LBB0_11191 LBB0_11191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5080] ; 8-byte Folded Reload str d0, [sp, #5072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11193 b LBB0_11192 LBB0_11192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5064] ; 8-byte Folded Spill b LBB0_11194 LBB0_11193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5064] ; 8-byte Folded Spill b LBB0_11194 LBB0_11194: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5072] ; 8-byte Folded Reload ldr d1, [sp, #5064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11199 b LBB0_11195 LBB0_11195: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3488 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11197 b LBB0_11196 LBB0_11196: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5056] ; 8-byte Folded Spill b LBB0_11198 LBB0_11197: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5056] ; 8-byte Folded Spill b LBB0_11198 LBB0_11198: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5056] ; 8-byte Folded Reload str d0, [sp, #5048] ; 8-byte Folded Spill b LBB0_11203 LBB0_11199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3528 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11201 b LBB0_11200 LBB0_11200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5040] ; 8-byte Folded Spill b LBB0_11202 LBB0_11201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #5040] ; 8-byte Folded Spill b LBB0_11202 LBB0_11202: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5040] ; 8-byte Folded Reload str d0, [sp, #5048] ; 8-byte Folded Spill b LBB0_11203 LBB0_11203: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5048] ; 8-byte Folded Reload str d0, [sp, #5032] ; 8-byte Folded Spill b LBB0_11232 LBB0_11204: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11206 b LBB0_11205 LBB0_11205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5024] ; 8-byte Folded Spill b LBB0_11207 LBB0_11206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5024] ; 8-byte Folded Spill b LBB0_11207 LBB0_11207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5024] ; 8-byte Folded Reload str d0, [sp, #5008] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11209 b LBB0_11208 LBB0_11208: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5000] ; 8-byte Folded Spill b LBB0_11210 LBB0_11209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5000] ; 8-byte Folded Spill b LBB0_11210 LBB0_11210: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5016] ; 8-byte Folded Reload ldr d1, [sp, #5000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11212 b LBB0_11211 LBB0_11211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4992] ; 8-byte Folded Spill b LBB0_11216 LBB0_11212: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11214 b LBB0_11213 LBB0_11213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4984] ; 8-byte Folded Spill b LBB0_11215 LBB0_11214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4984] ; 8-byte Folded Spill b LBB0_11215 LBB0_11215: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4984] ; 8-byte Folded Reload str d0, [sp, #4992] ; 8-byte Folded Spill b LBB0_11216 LBB0_11216: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5008] ; 8-byte Folded Reload ldr d1, [sp, #4992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11221 b LBB0_11217 LBB0_11217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3536 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #20.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11219 b LBB0_11218 LBB0_11218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #4976] ; 8-byte Folded Spill b LBB0_11220 LBB0_11219: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #4976] ; 8-byte Folded Spill b LBB0_11220 LBB0_11220: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4976] ; 8-byte Folded Reload str d0, [sp, #4968] ; 8-byte Folded Spill b LBB0_11231 LBB0_11221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3544 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11223 b LBB0_11222 LBB0_11222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4952] ; 8-byte Folded Spill b LBB0_11224 LBB0_11223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4952] ; 8-byte Folded Spill b LBB0_11224 LBB0_11224: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4960] ; 8-byte Folded Reload ldr d1, [sp, #4952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11226 b LBB0_11225 LBB0_11225: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4944] ; 8-byte Folded Spill b LBB0_11230 LBB0_11226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3648 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11228 b LBB0_11227 LBB0_11227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4936] ; 8-byte Folded Spill b LBB0_11229 LBB0_11228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4936] ; 8-byte Folded Spill b LBB0_11229 LBB0_11229: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4936] ; 8-byte Folded Reload str d0, [sp, #4944] ; 8-byte Folded Spill b LBB0_11230 LBB0_11230: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4944] ; 8-byte Folded Reload str d0, [sp, #4968] ; 8-byte Folded Spill b LBB0_11231 LBB0_11231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4968] ; 8-byte Folded Reload str d0, [sp, #5032] ; 8-byte Folded Spill b LBB0_11232 LBB0_11232: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5032] ; 8-byte Folded Reload str d0, [sp, #5240] ; 8-byte Folded Spill b LBB0_11233 LBB0_11233: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #5240] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3712 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11235 b LBB0_11234 LBB0_11234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4928] ; 8-byte Folded Spill b LBB0_11236 LBB0_11235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4928] ; 8-byte Folded Spill b LBB0_11236 LBB0_11236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4928] ; 8-byte Folded Reload str d0, [sp, #4920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11238 b LBB0_11237 LBB0_11237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4912] ; 8-byte Folded Spill b LBB0_11239 LBB0_11238: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4912] ; 8-byte Folded Spill b LBB0_11239 LBB0_11239: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4920] ; 8-byte Folded Reload ldr d1, [sp, #4912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11244 b LBB0_11240 LBB0_11240: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11242 b LBB0_11241 LBB0_11241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4904] ; 8-byte Folded Spill b LBB0_11243 LBB0_11242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4904] ; 8-byte Folded Spill b LBB0_11243 LBB0_11243: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4904] ; 8-byte Folded Reload str d0, [sp, #4896] ; 8-byte Folded Spill b LBB0_11248 LBB0_11244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11246 b LBB0_11245 LBB0_11245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4888] ; 8-byte Folded Spill b LBB0_11247 LBB0_11246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4888] ; 8-byte Folded Spill b LBB0_11247 LBB0_11247: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4888] ; 8-byte Folded Reload str d0, [sp, #4896] ; 8-byte Folded Spill b LBB0_11248 LBB0_11248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4896] ; 8-byte Folded Reload str d0, [sp, #4880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11250 b LBB0_11249 LBB0_11249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4872] ; 8-byte Folded Spill b LBB0_11251 LBB0_11250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4872] ; 8-byte Folded Spill b LBB0_11251 LBB0_11251: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4872] ; 8-byte Folded Reload str d0, [sp, #4856] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11253 b LBB0_11252 LBB0_11252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4848] ; 8-byte Folded Spill b LBB0_11254 LBB0_11253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4848] ; 8-byte Folded Spill b LBB0_11254 LBB0_11254: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4864] ; 8-byte Folded Reload ldr d1, [sp, #4848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11256 b LBB0_11255 LBB0_11255: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4840] ; 8-byte Folded Spill b LBB0_11260 LBB0_11256: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11258 b LBB0_11257 LBB0_11257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4832] ; 8-byte Folded Spill b LBB0_11259 LBB0_11258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4832] ; 8-byte Folded Spill b LBB0_11259 LBB0_11259: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4832] ; 8-byte Folded Reload str d0, [sp, #4840] ; 8-byte Folded Spill b LBB0_11260 LBB0_11260: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4856] ; 8-byte Folded Reload ldr d1, [sp, #4840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11265 b LBB0_11261 LBB0_11261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11263 b LBB0_11262 LBB0_11262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4824] ; 8-byte Folded Spill b LBB0_11264 LBB0_11263: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4824] ; 8-byte Folded Spill b LBB0_11264 LBB0_11264: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4824] ; 8-byte Folded Reload str d0, [sp, #4816] ; 8-byte Folded Spill b LBB0_11275 LBB0_11265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11267 b LBB0_11266 LBB0_11266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4800] ; 8-byte Folded Spill b LBB0_11268 LBB0_11267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4800] ; 8-byte Folded Spill b LBB0_11268 LBB0_11268: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4808] ; 8-byte Folded Reload ldr d1, [sp, #4800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11270 b LBB0_11269 LBB0_11269: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4792] ; 8-byte Folded Spill b LBB0_11274 LBB0_11270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11272 b LBB0_11271 LBB0_11271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4784] ; 8-byte Folded Spill b LBB0_11273 LBB0_11272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4784] ; 8-byte Folded Spill b LBB0_11273 LBB0_11273: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4784] ; 8-byte Folded Reload str d0, [sp, #4792] ; 8-byte Folded Spill b LBB0_11274 LBB0_11274: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4792] ; 8-byte Folded Reload str d0, [sp, #4816] ; 8-byte Folded Spill b LBB0_11275 LBB0_11275: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4880] ; 8-byte Folded Reload ldr d1, [sp, #4816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11292 b LBB0_11276 LBB0_11276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11278 b LBB0_11277 LBB0_11277: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4776] ; 8-byte Folded Spill b LBB0_11279 LBB0_11278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4776] ; 8-byte Folded Spill b LBB0_11279 LBB0_11279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4776] ; 8-byte Folded Reload str d0, [sp, #4768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11281 b LBB0_11280 LBB0_11280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4760] ; 8-byte Folded Spill b LBB0_11282 LBB0_11281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4760] ; 8-byte Folded Spill b LBB0_11282 LBB0_11282: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4768] ; 8-byte Folded Reload ldr d1, [sp, #4760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11287 b LBB0_11283 LBB0_11283: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11285 b LBB0_11284 LBB0_11284: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4752] ; 8-byte Folded Spill b LBB0_11286 LBB0_11285: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4752] ; 8-byte Folded Spill b LBB0_11286 LBB0_11286: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4752] ; 8-byte Folded Reload str d0, [sp, #4744] ; 8-byte Folded Spill b LBB0_11291 LBB0_11287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11289 b LBB0_11288 LBB0_11288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4736] ; 8-byte Folded Spill b LBB0_11290 LBB0_11289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4736] ; 8-byte Folded Spill b LBB0_11290 LBB0_11290: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4736] ; 8-byte Folded Reload str d0, [sp, #4744] ; 8-byte Folded Spill b LBB0_11291 LBB0_11291: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4744] ; 8-byte Folded Reload str d0, [sp, #4728] ; 8-byte Folded Spill b LBB0_11320 LBB0_11292: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11294 b LBB0_11293 LBB0_11293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4720] ; 8-byte Folded Spill b LBB0_11295 LBB0_11294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4720] ; 8-byte Folded Spill b LBB0_11295 LBB0_11295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4720] ; 8-byte Folded Reload str d0, [sp, #4704] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4712] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11297 b LBB0_11296 LBB0_11296: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4696] ; 8-byte Folded Spill b LBB0_11298 LBB0_11297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4696] ; 8-byte Folded Spill b LBB0_11298 LBB0_11298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4712] ; 8-byte Folded Reload ldr d1, [sp, #4696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11300 b LBB0_11299 LBB0_11299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4688] ; 8-byte Folded Spill b LBB0_11304 LBB0_11300: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11302 b LBB0_11301 LBB0_11301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4680] ; 8-byte Folded Spill b LBB0_11303 LBB0_11302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4680] ; 8-byte Folded Spill b LBB0_11303 LBB0_11303: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4680] ; 8-byte Folded Reload str d0, [sp, #4688] ; 8-byte Folded Spill b LBB0_11304 LBB0_11304: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4704] ; 8-byte Folded Reload ldr d1, [sp, #4688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11309 b LBB0_11305 LBB0_11305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11307 b LBB0_11306 LBB0_11306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4672] ; 8-byte Folded Spill b LBB0_11308 LBB0_11307: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4672] ; 8-byte Folded Spill b LBB0_11308 LBB0_11308: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4672] ; 8-byte Folded Reload str d0, [sp, #4664] ; 8-byte Folded Spill b LBB0_11319 LBB0_11309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11311 b LBB0_11310 LBB0_11310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4648] ; 8-byte Folded Spill b LBB0_11312 LBB0_11311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4648] ; 8-byte Folded Spill b LBB0_11312 LBB0_11312: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4656] ; 8-byte Folded Reload ldr d1, [sp, #4648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11314 b LBB0_11313 LBB0_11313: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4640] ; 8-byte Folded Spill b LBB0_11318 LBB0_11314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11316 b LBB0_11315 LBB0_11315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4632] ; 8-byte Folded Spill b LBB0_11317 LBB0_11316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4632] ; 8-byte Folded Spill b LBB0_11317 LBB0_11317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4632] ; 8-byte Folded Reload str d0, [sp, #4640] ; 8-byte Folded Spill b LBB0_11318 LBB0_11318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4640] ; 8-byte Folded Reload str d0, [sp, #4664] ; 8-byte Folded Spill b LBB0_11319 LBB0_11319: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4664] ; 8-byte Folded Reload str d0, [sp, #4728] ; 8-byte Folded Spill b LBB0_11320 LBB0_11320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4728] ; 8-byte Folded Reload str d0, [sp, #4624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11322 b LBB0_11321 LBB0_11321: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4616] ; 8-byte Folded Spill b LBB0_11323 LBB0_11322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #4616] ; 8-byte Folded Spill b LBB0_11323 LBB0_11323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4616] ; 8-byte Folded Reload str d0, [sp, #4608] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11325 b LBB0_11324 LBB0_11324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4600] ; 8-byte Folded Spill b LBB0_11326 LBB0_11325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4600] ; 8-byte Folded Spill b LBB0_11326 LBB0_11326: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4608] ; 8-byte Folded Reload ldr d1, [sp, #4600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11331 b LBB0_11327 LBB0_11327: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11329 b LBB0_11328 LBB0_11328: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4592] ; 8-byte Folded Spill b LBB0_11330 LBB0_11329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #4592] ; 8-byte Folded Spill b LBB0_11330 LBB0_11330: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4592] ; 8-byte Folded Reload str d0, [sp, #4584] ; 8-byte Folded Spill b LBB0_11335 LBB0_11331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11333 b LBB0_11332 LBB0_11332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4576] ; 8-byte Folded Spill b LBB0_11334 LBB0_11333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4576] ; 8-byte Folded Spill b LBB0_11334 LBB0_11334: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4576] ; 8-byte Folded Reload str d0, [sp, #4584] ; 8-byte Folded Spill b LBB0_11335 LBB0_11335: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4584] ; 8-byte Folded Reload str d0, [sp, #4568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11337 b LBB0_11336 LBB0_11336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4560] ; 8-byte Folded Spill b LBB0_11338 LBB0_11337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4560] ; 8-byte Folded Spill b LBB0_11338 LBB0_11338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4560] ; 8-byte Folded Reload str d0, [sp, #4544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11340 b LBB0_11339 LBB0_11339: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4536] ; 8-byte Folded Spill b LBB0_11341 LBB0_11340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4536] ; 8-byte Folded Spill b LBB0_11341 LBB0_11341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4552] ; 8-byte Folded Reload ldr d1, [sp, #4536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11343 b LBB0_11342 LBB0_11342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4528] ; 8-byte Folded Spill b LBB0_11347 LBB0_11343: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11345 b LBB0_11344 LBB0_11344: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4520] ; 8-byte Folded Spill b LBB0_11346 LBB0_11345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4520] ; 8-byte Folded Spill b LBB0_11346 LBB0_11346: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4520] ; 8-byte Folded Reload str d0, [sp, #4528] ; 8-byte Folded Spill b LBB0_11347 LBB0_11347: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4544] ; 8-byte Folded Reload ldr d1, [sp, #4528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11352 b LBB0_11348 LBB0_11348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11350 b LBB0_11349 LBB0_11349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4512] ; 8-byte Folded Spill b LBB0_11351 LBB0_11350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4512] ; 8-byte Folded Spill b LBB0_11351 LBB0_11351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4512] ; 8-byte Folded Reload str d0, [sp, #4504] ; 8-byte Folded Spill b LBB0_11362 LBB0_11352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11354 b LBB0_11353 LBB0_11353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4488] ; 8-byte Folded Spill b LBB0_11355 LBB0_11354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4488] ; 8-byte Folded Spill b LBB0_11355 LBB0_11355: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4496] ; 8-byte Folded Reload ldr d1, [sp, #4488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11357 b LBB0_11356 LBB0_11356: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4480] ; 8-byte Folded Spill b LBB0_11361 LBB0_11357: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11359 b LBB0_11358 LBB0_11358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4472] ; 8-byte Folded Spill b LBB0_11360 LBB0_11359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4472] ; 8-byte Folded Spill b LBB0_11360 LBB0_11360: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4472] ; 8-byte Folded Reload str d0, [sp, #4480] ; 8-byte Folded Spill b LBB0_11361 LBB0_11361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4480] ; 8-byte Folded Reload str d0, [sp, #4504] ; 8-byte Folded Spill b LBB0_11362 LBB0_11362: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4568] ; 8-byte Folded Reload ldr d1, [sp, #4504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11379 b LBB0_11363 LBB0_11363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11365 b LBB0_11364 LBB0_11364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4464] ; 8-byte Folded Spill b LBB0_11366 LBB0_11365: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #4464] ; 8-byte Folded Spill b LBB0_11366 LBB0_11366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4464] ; 8-byte Folded Reload str d0, [sp, #4456] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11368 b LBB0_11367 LBB0_11367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4448] ; 8-byte Folded Spill b LBB0_11369 LBB0_11368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4448] ; 8-byte Folded Spill b LBB0_11369 LBB0_11369: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4456] ; 8-byte Folded Reload ldr d1, [sp, #4448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11374 b LBB0_11370 LBB0_11370: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11372 b LBB0_11371 LBB0_11371: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4440] ; 8-byte Folded Spill b LBB0_11373 LBB0_11372: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #4440] ; 8-byte Folded Spill b LBB0_11373 LBB0_11373: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4440] ; 8-byte Folded Reload str d0, [sp, #4432] ; 8-byte Folded Spill b LBB0_11378 LBB0_11374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11376 b LBB0_11375 LBB0_11375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4424] ; 8-byte Folded Spill b LBB0_11377 LBB0_11376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4424] ; 8-byte Folded Spill b LBB0_11377 LBB0_11377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4424] ; 8-byte Folded Reload str d0, [sp, #4432] ; 8-byte Folded Spill b LBB0_11378 LBB0_11378: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4432] ; 8-byte Folded Reload str d0, [sp, #4416] ; 8-byte Folded Spill b LBB0_11407 LBB0_11379: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11381 b LBB0_11380 LBB0_11380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4408] ; 8-byte Folded Spill b LBB0_11382 LBB0_11381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4408] ; 8-byte Folded Spill b LBB0_11382 LBB0_11382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4408] ; 8-byte Folded Reload str d0, [sp, #4392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11384 b LBB0_11383 LBB0_11383: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4384] ; 8-byte Folded Spill b LBB0_11385 LBB0_11384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4384] ; 8-byte Folded Spill b LBB0_11385 LBB0_11385: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4400] ; 8-byte Folded Reload ldr d1, [sp, #4384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11387 b LBB0_11386 LBB0_11386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4376] ; 8-byte Folded Spill b LBB0_11391 LBB0_11387: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11389 b LBB0_11388 LBB0_11388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4368] ; 8-byte Folded Spill b LBB0_11390 LBB0_11389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4368] ; 8-byte Folded Spill b LBB0_11390 LBB0_11390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4368] ; 8-byte Folded Reload str d0, [sp, #4376] ; 8-byte Folded Spill b LBB0_11391 LBB0_11391: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4392] ; 8-byte Folded Reload ldr d1, [sp, #4376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11396 b LBB0_11392 LBB0_11392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11394 b LBB0_11393 LBB0_11393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #4360] ; 8-byte Folded Spill b LBB0_11395 LBB0_11394: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4360] ; 8-byte Folded Spill b LBB0_11395 LBB0_11395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4360] ; 8-byte Folded Reload str d0, [sp, #4352] ; 8-byte Folded Spill b LBB0_11406 LBB0_11396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11398 b LBB0_11397 LBB0_11397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4336] ; 8-byte Folded Spill b LBB0_11399 LBB0_11398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4336] ; 8-byte Folded Spill b LBB0_11399 LBB0_11399: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4344] ; 8-byte Folded Reload ldr d1, [sp, #4336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11401 b LBB0_11400 LBB0_11400: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4328] ; 8-byte Folded Spill b LBB0_11405 LBB0_11401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11403 b LBB0_11402 LBB0_11402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4320] ; 8-byte Folded Spill b LBB0_11404 LBB0_11403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4320] ; 8-byte Folded Spill b LBB0_11404 LBB0_11404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4320] ; 8-byte Folded Reload str d0, [sp, #4328] ; 8-byte Folded Spill b LBB0_11405 LBB0_11405: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4328] ; 8-byte Folded Reload str d0, [sp, #4352] ; 8-byte Folded Spill b LBB0_11406 LBB0_11406: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4352] ; 8-byte Folded Reload str d0, [sp, #4416] ; 8-byte Folded Spill b LBB0_11407 LBB0_11407: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4624] ; 8-byte Folded Reload ldr d1, [sp, #4416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11496 b LBB0_11408 LBB0_11408: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11410 b LBB0_11409 LBB0_11409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4312] ; 8-byte Folded Spill b LBB0_11411 LBB0_11410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4312] ; 8-byte Folded Spill b LBB0_11411 LBB0_11411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4312] ; 8-byte Folded Reload str d0, [sp, #4304] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11413 b LBB0_11412 LBB0_11412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4296] ; 8-byte Folded Spill b LBB0_11414 LBB0_11413: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4296] ; 8-byte Folded Spill b LBB0_11414 LBB0_11414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4304] ; 8-byte Folded Reload ldr d1, [sp, #4296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11419 b LBB0_11415 LBB0_11415: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11417 b LBB0_11416 LBB0_11416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4288] ; 8-byte Folded Spill b LBB0_11418 LBB0_11417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4288] ; 8-byte Folded Spill b LBB0_11418 LBB0_11418: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4288] ; 8-byte Folded Reload str d0, [sp, #4280] ; 8-byte Folded Spill b LBB0_11423 LBB0_11419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11421 b LBB0_11420 LBB0_11420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4272] ; 8-byte Folded Spill b LBB0_11422 LBB0_11421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4272] ; 8-byte Folded Spill b LBB0_11422 LBB0_11422: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4272] ; 8-byte Folded Reload str d0, [sp, #4280] ; 8-byte Folded Spill b LBB0_11423 LBB0_11423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4280] ; 8-byte Folded Reload str d0, [sp, #4264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11425 b LBB0_11424 LBB0_11424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4256] ; 8-byte Folded Spill b LBB0_11426 LBB0_11425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4256] ; 8-byte Folded Spill b LBB0_11426 LBB0_11426: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4256] ; 8-byte Folded Reload str d0, [sp, #4240] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11428 b LBB0_11427 LBB0_11427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4232] ; 8-byte Folded Spill b LBB0_11429 LBB0_11428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4232] ; 8-byte Folded Spill b LBB0_11429 LBB0_11429: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4248] ; 8-byte Folded Reload ldr d1, [sp, #4232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11431 b LBB0_11430 LBB0_11430: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4224] ; 8-byte Folded Spill b LBB0_11435 LBB0_11431: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11433 b LBB0_11432 LBB0_11432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4216] ; 8-byte Folded Spill b LBB0_11434 LBB0_11433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4216] ; 8-byte Folded Spill b LBB0_11434 LBB0_11434: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4216] ; 8-byte Folded Reload str d0, [sp, #4224] ; 8-byte Folded Spill b LBB0_11435 LBB0_11435: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4240] ; 8-byte Folded Reload ldr d1, [sp, #4224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11440 b LBB0_11436 LBB0_11436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11438 b LBB0_11437 LBB0_11437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4208] ; 8-byte Folded Spill b LBB0_11439 LBB0_11438: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4208] ; 8-byte Folded Spill b LBB0_11439 LBB0_11439: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4208] ; 8-byte Folded Reload str d0, [sp, #4200] ; 8-byte Folded Spill b LBB0_11450 LBB0_11440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11442 b LBB0_11441 LBB0_11441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4184] ; 8-byte Folded Spill b LBB0_11443 LBB0_11442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4184] ; 8-byte Folded Spill b LBB0_11443 LBB0_11443: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4192] ; 8-byte Folded Reload ldr d1, [sp, #4184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11445 b LBB0_11444 LBB0_11444: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4176] ; 8-byte Folded Spill b LBB0_11449 LBB0_11445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11447 b LBB0_11446 LBB0_11446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4168] ; 8-byte Folded Spill b LBB0_11448 LBB0_11447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4168] ; 8-byte Folded Spill b LBB0_11448 LBB0_11448: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4168] ; 8-byte Folded Reload str d0, [sp, #4176] ; 8-byte Folded Spill b LBB0_11449 LBB0_11449: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4176] ; 8-byte Folded Reload str d0, [sp, #4200] ; 8-byte Folded Spill b LBB0_11450 LBB0_11450: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4264] ; 8-byte Folded Reload ldr d1, [sp, #4200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11467 b LBB0_11451 LBB0_11451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11453 b LBB0_11452 LBB0_11452: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4160] ; 8-byte Folded Spill b LBB0_11454 LBB0_11453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4160] ; 8-byte Folded Spill b LBB0_11454 LBB0_11454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4160] ; 8-byte Folded Reload str d0, [sp, #4152] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11456 b LBB0_11455 LBB0_11455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4144] ; 8-byte Folded Spill b LBB0_11457 LBB0_11456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4144] ; 8-byte Folded Spill b LBB0_11457 LBB0_11457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4152] ; 8-byte Folded Reload ldr d1, [sp, #4144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11462 b LBB0_11458 LBB0_11458: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11460 b LBB0_11459 LBB0_11459: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4136] ; 8-byte Folded Spill b LBB0_11461 LBB0_11460: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4136] ; 8-byte Folded Spill b LBB0_11461 LBB0_11461: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4136] ; 8-byte Folded Reload str d0, [sp, #4128] ; 8-byte Folded Spill b LBB0_11466 LBB0_11462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3416 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11464 b LBB0_11463 LBB0_11463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4120] ; 8-byte Folded Spill b LBB0_11465 LBB0_11464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4120] ; 8-byte Folded Spill b LBB0_11465 LBB0_11465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4120] ; 8-byte Folded Reload str d0, [sp, #4128] ; 8-byte Folded Spill b LBB0_11466 LBB0_11466: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4128] ; 8-byte Folded Reload str d0, [sp, #4112] ; 8-byte Folded Spill b LBB0_11495 LBB0_11467: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11469 b LBB0_11468 LBB0_11468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4104] ; 8-byte Folded Spill b LBB0_11470 LBB0_11469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4104] ; 8-byte Folded Spill b LBB0_11470 LBB0_11470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4104] ; 8-byte Folded Reload str d0, [sp, #4088] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11472 b LBB0_11471 LBB0_11471: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4080] ; 8-byte Folded Spill b LBB0_11473 LBB0_11472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4080] ; 8-byte Folded Spill b LBB0_11473 LBB0_11473: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4096] ; 8-byte Folded Reload ldr d1, [sp, #4080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11475 b LBB0_11474 LBB0_11474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4072] ; 8-byte Folded Spill b LBB0_11479 LBB0_11475: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11477 b LBB0_11476 LBB0_11476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4064] ; 8-byte Folded Spill b LBB0_11478 LBB0_11477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4064] ; 8-byte Folded Spill b LBB0_11478 LBB0_11478: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4064] ; 8-byte Folded Reload str d0, [sp, #4072] ; 8-byte Folded Spill b LBB0_11479 LBB0_11479: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4088] ; 8-byte Folded Reload ldr d1, [sp, #4072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11484 b LBB0_11480 LBB0_11480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11482 b LBB0_11481 LBB0_11481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4056] ; 8-byte Folded Spill b LBB0_11483 LBB0_11482: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4056] ; 8-byte Folded Spill b LBB0_11483 LBB0_11483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4056] ; 8-byte Folded Reload str d0, [sp, #4048] ; 8-byte Folded Spill b LBB0_11494 LBB0_11484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11486 b LBB0_11485 LBB0_11485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4032] ; 8-byte Folded Spill b LBB0_11487 LBB0_11486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4032] ; 8-byte Folded Spill b LBB0_11487 LBB0_11487: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4040] ; 8-byte Folded Reload ldr d1, [sp, #4032] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11489 b LBB0_11488 LBB0_11488: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4024] ; 8-byte Folded Spill b LBB0_11493 LBB0_11489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11491 b LBB0_11490 LBB0_11490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4016] ; 8-byte Folded Spill b LBB0_11492 LBB0_11491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4016] ; 8-byte Folded Spill b LBB0_11492 LBB0_11492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4016] ; 8-byte Folded Reload str d0, [sp, #4024] ; 8-byte Folded Spill b LBB0_11493 LBB0_11493: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4024] ; 8-byte Folded Reload str d0, [sp, #4048] ; 8-byte Folded Spill b LBB0_11494 LBB0_11494: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4048] ; 8-byte Folded Reload str d0, [sp, #4112] ; 8-byte Folded Spill b LBB0_11495 LBB0_11495: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4112] ; 8-byte Folded Reload str d0, [sp, #4008] ; 8-byte Folded Spill b LBB0_11584 LBB0_11496: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11498 b LBB0_11497 LBB0_11497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4000] ; 8-byte Folded Spill b LBB0_11499 LBB0_11498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #4000] ; 8-byte Folded Spill b LBB0_11499 LBB0_11499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4000] ; 8-byte Folded Reload str d0, [sp, #3992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11501 b LBB0_11500 LBB0_11500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3984] ; 8-byte Folded Spill b LBB0_11502 LBB0_11501: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3984] ; 8-byte Folded Spill b LBB0_11502 LBB0_11502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3992] ; 8-byte Folded Reload ldr d1, [sp, #3984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11507 b LBB0_11503 LBB0_11503: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11505 b LBB0_11504 LBB0_11504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3976] ; 8-byte Folded Spill b LBB0_11506 LBB0_11505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #3976] ; 8-byte Folded Spill b LBB0_11506 LBB0_11506: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3976] ; 8-byte Folded Reload str d0, [sp, #3968] ; 8-byte Folded Spill b LBB0_11511 LBB0_11507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11509 b LBB0_11508 LBB0_11508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3960] ; 8-byte Folded Spill b LBB0_11510 LBB0_11509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3960] ; 8-byte Folded Spill b LBB0_11510 LBB0_11510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3960] ; 8-byte Folded Reload str d0, [sp, #3968] ; 8-byte Folded Spill b LBB0_11511 LBB0_11511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3968] ; 8-byte Folded Reload str d0, [sp, #3952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11513 b LBB0_11512 LBB0_11512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3944] ; 8-byte Folded Spill b LBB0_11514 LBB0_11513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3944] ; 8-byte Folded Spill b LBB0_11514 LBB0_11514: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3944] ; 8-byte Folded Reload str d0, [sp, #3928] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11516 b LBB0_11515 LBB0_11515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3920] ; 8-byte Folded Spill b LBB0_11517 LBB0_11516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3920] ; 8-byte Folded Spill b LBB0_11517 LBB0_11517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3936] ; 8-byte Folded Reload ldr d1, [sp, #3920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11519 b LBB0_11518 LBB0_11518: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3912] ; 8-byte Folded Spill b LBB0_11523 LBB0_11519: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11521 b LBB0_11520 LBB0_11520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3904] ; 8-byte Folded Spill b LBB0_11522 LBB0_11521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3904] ; 8-byte Folded Spill b LBB0_11522 LBB0_11522: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3904] ; 8-byte Folded Reload str d0, [sp, #3912] ; 8-byte Folded Spill b LBB0_11523 LBB0_11523: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3928] ; 8-byte Folded Reload ldr d1, [sp, #3912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11528 b LBB0_11524 LBB0_11524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11526 b LBB0_11525 LBB0_11525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3896] ; 8-byte Folded Spill b LBB0_11527 LBB0_11526: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3896] ; 8-byte Folded Spill b LBB0_11527 LBB0_11527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3896] ; 8-byte Folded Reload str d0, [sp, #3888] ; 8-byte Folded Spill b LBB0_11538 LBB0_11528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11530 b LBB0_11529 LBB0_11529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3872] ; 8-byte Folded Spill b LBB0_11531 LBB0_11530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3872] ; 8-byte Folded Spill b LBB0_11531 LBB0_11531: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3880] ; 8-byte Folded Reload ldr d1, [sp, #3872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11533 b LBB0_11532 LBB0_11532: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3864] ; 8-byte Folded Spill b LBB0_11537 LBB0_11533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11535 b LBB0_11534 LBB0_11534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3856] ; 8-byte Folded Spill b LBB0_11536 LBB0_11535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3856] ; 8-byte Folded Spill b LBB0_11536 LBB0_11536: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3856] ; 8-byte Folded Reload str d0, [sp, #3864] ; 8-byte Folded Spill b LBB0_11537 LBB0_11537: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3864] ; 8-byte Folded Reload str d0, [sp, #3888] ; 8-byte Folded Spill b LBB0_11538 LBB0_11538: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3952] ; 8-byte Folded Reload ldr d1, [sp, #3888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11555 b LBB0_11539 LBB0_11539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11541 b LBB0_11540 LBB0_11540: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3848] ; 8-byte Folded Spill b LBB0_11542 LBB0_11541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #3848] ; 8-byte Folded Spill b LBB0_11542 LBB0_11542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3848] ; 8-byte Folded Reload str d0, [sp, #3840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11544 b LBB0_11543 LBB0_11543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3832] ; 8-byte Folded Spill b LBB0_11545 LBB0_11544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3832] ; 8-byte Folded Spill b LBB0_11545 LBB0_11545: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3840] ; 8-byte Folded Reload ldr d1, [sp, #3832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11550 b LBB0_11546 LBB0_11546: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3464 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11548 b LBB0_11547 LBB0_11547: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3824] ; 8-byte Folded Spill b LBB0_11549 LBB0_11548: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #3824] ; 8-byte Folded Spill b LBB0_11549 LBB0_11549: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3824] ; 8-byte Folded Reload str d0, [sp, #3816] ; 8-byte Folded Spill b LBB0_11554 LBB0_11550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3472 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11552 b LBB0_11551 LBB0_11551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3808] ; 8-byte Folded Spill b LBB0_11553 LBB0_11552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3808] ; 8-byte Folded Spill b LBB0_11553 LBB0_11553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3808] ; 8-byte Folded Reload str d0, [sp, #3816] ; 8-byte Folded Spill b LBB0_11554 LBB0_11554: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3816] ; 8-byte Folded Reload str d0, [sp, #3800] ; 8-byte Folded Spill b LBB0_11583 LBB0_11555: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11557 b LBB0_11556 LBB0_11556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3792] ; 8-byte Folded Spill b LBB0_11558 LBB0_11557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3792] ; 8-byte Folded Spill b LBB0_11558 LBB0_11558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3792] ; 8-byte Folded Reload str d0, [sp, #3776] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11560 b LBB0_11559 LBB0_11559: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3768] ; 8-byte Folded Spill b LBB0_11561 LBB0_11560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3768] ; 8-byte Folded Spill b LBB0_11561 LBB0_11561: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3784] ; 8-byte Folded Reload ldr d1, [sp, #3768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11563 b LBB0_11562 LBB0_11562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3760] ; 8-byte Folded Spill b LBB0_11567 LBB0_11563: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11565 b LBB0_11564 LBB0_11564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3752] ; 8-byte Folded Spill b LBB0_11566 LBB0_11565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3752] ; 8-byte Folded Spill b LBB0_11566 LBB0_11566: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3752] ; 8-byte Folded Reload str d0, [sp, #3760] ; 8-byte Folded Spill b LBB0_11567 LBB0_11567: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3776] ; 8-byte Folded Reload ldr d1, [sp, #3760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11572 b LBB0_11568 LBB0_11568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11570 b LBB0_11569 LBB0_11569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3744] ; 8-byte Folded Spill b LBB0_11571 LBB0_11570: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3744] ; 8-byte Folded Spill b LBB0_11571 LBB0_11571: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3744] ; 8-byte Folded Reload str d0, [sp, #3736] ; 8-byte Folded Spill b LBB0_11582 LBB0_11572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11574 b LBB0_11573 LBB0_11573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3720] ; 8-byte Folded Spill b LBB0_11575 LBB0_11574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3720] ; 8-byte Folded Spill b LBB0_11575 LBB0_11575: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3728] ; 8-byte Folded Reload ldr d1, [sp, #3720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11577 b LBB0_11576 LBB0_11576: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3712] ; 8-byte Folded Spill b LBB0_11581 LBB0_11577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11579 b LBB0_11578 LBB0_11578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3704] ; 8-byte Folded Spill b LBB0_11580 LBB0_11579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3704] ; 8-byte Folded Spill b LBB0_11580 LBB0_11580: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3704] ; 8-byte Folded Reload str d0, [sp, #3712] ; 8-byte Folded Spill b LBB0_11581 LBB0_11581: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3712] ; 8-byte Folded Reload str d0, [sp, #3736] ; 8-byte Folded Spill b LBB0_11582 LBB0_11582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3736] ; 8-byte Folded Reload str d0, [sp, #3800] ; 8-byte Folded Spill b LBB0_11583 LBB0_11583: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3800] ; 8-byte Folded Reload str d0, [sp, #4008] ; 8-byte Folded Spill b LBB0_11584 LBB0_11584: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #4008] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3708 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11586 b LBB0_11585 LBB0_11585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3696] ; 8-byte Folded Spill b LBB0_11587 LBB0_11586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3696] ; 8-byte Folded Spill b LBB0_11587 LBB0_11587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3696] ; 8-byte Folded Reload str d0, [sp, #3688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11589 b LBB0_11588 LBB0_11588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3680] ; 8-byte Folded Spill b LBB0_11590 LBB0_11589: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3680] ; 8-byte Folded Spill b LBB0_11590 LBB0_11590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3688] ; 8-byte Folded Reload ldr d1, [sp, #3680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11595 b LBB0_11591 LBB0_11591: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11593 b LBB0_11592 LBB0_11592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3672] ; 8-byte Folded Spill b LBB0_11594 LBB0_11593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3672] ; 8-byte Folded Spill b LBB0_11594 LBB0_11594: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3672] ; 8-byte Folded Reload str d0, [sp, #3664] ; 8-byte Folded Spill b LBB0_11599 LBB0_11595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11597 b LBB0_11596 LBB0_11596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3656] ; 8-byte Folded Spill b LBB0_11598 LBB0_11597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3656] ; 8-byte Folded Spill b LBB0_11598 LBB0_11598: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3656] ; 8-byte Folded Reload str d0, [sp, #3664] ; 8-byte Folded Spill b LBB0_11599 LBB0_11599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3664] ; 8-byte Folded Reload str d0, [sp, #3648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11601 b LBB0_11600 LBB0_11600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3640] ; 8-byte Folded Spill b LBB0_11602 LBB0_11601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3640] ; 8-byte Folded Spill b LBB0_11602 LBB0_11602: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3640] ; 8-byte Folded Reload str d0, [sp, #3624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11604 b LBB0_11603 LBB0_11603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3616] ; 8-byte Folded Spill b LBB0_11605 LBB0_11604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3616] ; 8-byte Folded Spill b LBB0_11605 LBB0_11605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3632] ; 8-byte Folded Reload ldr d1, [sp, #3616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11607 b LBB0_11606 LBB0_11606: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3608] ; 8-byte Folded Spill b LBB0_11611 LBB0_11607: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11609 b LBB0_11608 LBB0_11608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3600] ; 8-byte Folded Spill b LBB0_11610 LBB0_11609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3600] ; 8-byte Folded Spill b LBB0_11610 LBB0_11610: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3600] ; 8-byte Folded Reload str d0, [sp, #3608] ; 8-byte Folded Spill b LBB0_11611 LBB0_11611: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3624] ; 8-byte Folded Reload ldr d1, [sp, #3608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11616 b LBB0_11612 LBB0_11612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11614 b LBB0_11613 LBB0_11613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3592] ; 8-byte Folded Spill b LBB0_11615 LBB0_11614: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3592] ; 8-byte Folded Spill b LBB0_11615 LBB0_11615: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3592] ; 8-byte Folded Reload str d0, [sp, #3584] ; 8-byte Folded Spill b LBB0_11626 LBB0_11616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11618 b LBB0_11617 LBB0_11617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3568] ; 8-byte Folded Spill b LBB0_11619 LBB0_11618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3568] ; 8-byte Folded Spill b LBB0_11619 LBB0_11619: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3576] ; 8-byte Folded Reload ldr d1, [sp, #3568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11621 b LBB0_11620 LBB0_11620: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3560] ; 8-byte Folded Spill b LBB0_11625 LBB0_11621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11623 b LBB0_11622 LBB0_11622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3552] ; 8-byte Folded Spill b LBB0_11624 LBB0_11623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3552] ; 8-byte Folded Spill b LBB0_11624 LBB0_11624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3552] ; 8-byte Folded Reload str d0, [sp, #3560] ; 8-byte Folded Spill b LBB0_11625 LBB0_11625: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3560] ; 8-byte Folded Reload str d0, [sp, #3584] ; 8-byte Folded Spill b LBB0_11626 LBB0_11626: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3648] ; 8-byte Folded Reload ldr d1, [sp, #3584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11643 b LBB0_11627 LBB0_11627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11629 b LBB0_11628 LBB0_11628: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3544] ; 8-byte Folded Spill b LBB0_11630 LBB0_11629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3544] ; 8-byte Folded Spill b LBB0_11630 LBB0_11630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3544] ; 8-byte Folded Reload str d0, [sp, #3536] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11632 b LBB0_11631 LBB0_11631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3528] ; 8-byte Folded Spill b LBB0_11633 LBB0_11632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3528] ; 8-byte Folded Spill b LBB0_11633 LBB0_11633: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3536] ; 8-byte Folded Reload ldr d1, [sp, #3528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11638 b LBB0_11634 LBB0_11634: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11636 b LBB0_11635 LBB0_11635: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3520] ; 8-byte Folded Spill b LBB0_11637 LBB0_11636: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3520] ; 8-byte Folded Spill b LBB0_11637 LBB0_11637: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3520] ; 8-byte Folded Reload str d0, [sp, #3512] ; 8-byte Folded Spill b LBB0_11642 LBB0_11638: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11640 b LBB0_11639 LBB0_11639: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3504] ; 8-byte Folded Spill b LBB0_11641 LBB0_11640: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3504] ; 8-byte Folded Spill b LBB0_11641 LBB0_11641: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3504] ; 8-byte Folded Reload str d0, [sp, #3512] ; 8-byte Folded Spill b LBB0_11642 LBB0_11642: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3512] ; 8-byte Folded Reload str d0, [sp, #3496] ; 8-byte Folded Spill b LBB0_11671 LBB0_11643: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11645 b LBB0_11644 LBB0_11644: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3488] ; 8-byte Folded Spill b LBB0_11646 LBB0_11645: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3488] ; 8-byte Folded Spill b LBB0_11646 LBB0_11646: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3488] ; 8-byte Folded Reload str d0, [sp, #3472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11648 b LBB0_11647 LBB0_11647: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3464] ; 8-byte Folded Spill b LBB0_11649 LBB0_11648: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3464] ; 8-byte Folded Spill b LBB0_11649 LBB0_11649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3480] ; 8-byte Folded Reload ldr d1, [sp, #3464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11651 b LBB0_11650 LBB0_11650: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3456] ; 8-byte Folded Spill b LBB0_11655 LBB0_11651: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11653 b LBB0_11652 LBB0_11652: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3448] ; 8-byte Folded Spill b LBB0_11654 LBB0_11653: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3448] ; 8-byte Folded Spill b LBB0_11654 LBB0_11654: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3448] ; 8-byte Folded Reload str d0, [sp, #3456] ; 8-byte Folded Spill b LBB0_11655 LBB0_11655: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3472] ; 8-byte Folded Reload ldr d1, [sp, #3456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11660 b LBB0_11656 LBB0_11656: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11658 b LBB0_11657 LBB0_11657: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3440] ; 8-byte Folded Spill b LBB0_11659 LBB0_11658: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3440] ; 8-byte Folded Spill b LBB0_11659 LBB0_11659: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3440] ; 8-byte Folded Reload str d0, [sp, #3432] ; 8-byte Folded Spill b LBB0_11670 LBB0_11660: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3424] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11662 b LBB0_11661 LBB0_11661: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3416] ; 8-byte Folded Spill b LBB0_11663 LBB0_11662: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3416] ; 8-byte Folded Spill b LBB0_11663 LBB0_11663: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3424] ; 8-byte Folded Reload ldr d1, [sp, #3416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11665 b LBB0_11664 LBB0_11664: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3408] ; 8-byte Folded Spill b LBB0_11669 LBB0_11665: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11667 b LBB0_11666 LBB0_11666: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3400] ; 8-byte Folded Spill b LBB0_11668 LBB0_11667: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3400] ; 8-byte Folded Spill b LBB0_11668 LBB0_11668: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3400] ; 8-byte Folded Reload str d0, [sp, #3408] ; 8-byte Folded Spill b LBB0_11669 LBB0_11669: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3408] ; 8-byte Folded Reload str d0, [sp, #3432] ; 8-byte Folded Spill b LBB0_11670 LBB0_11670: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3432] ; 8-byte Folded Reload str d0, [sp, #3496] ; 8-byte Folded Spill b LBB0_11671 LBB0_11671: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3496] ; 8-byte Folded Reload str d0, [sp, #3392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11673 b LBB0_11672 LBB0_11672: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3384] ; 8-byte Folded Spill b LBB0_11674 LBB0_11673: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3384] ; 8-byte Folded Spill b LBB0_11674 LBB0_11674: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3384] ; 8-byte Folded Reload str d0, [sp, #3376] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11676 b LBB0_11675 LBB0_11675: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3368] ; 8-byte Folded Spill b LBB0_11677 LBB0_11676: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3368] ; 8-byte Folded Spill b LBB0_11677 LBB0_11677: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3376] ; 8-byte Folded Reload ldr d1, [sp, #3368] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11682 b LBB0_11678 LBB0_11678: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11680 b LBB0_11679 LBB0_11679: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3360] ; 8-byte Folded Spill b LBB0_11681 LBB0_11680: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3360] ; 8-byte Folded Spill b LBB0_11681 LBB0_11681: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3360] ; 8-byte Folded Reload str d0, [sp, #3352] ; 8-byte Folded Spill b LBB0_11686 LBB0_11682: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11684 b LBB0_11683 LBB0_11683: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3344] ; 8-byte Folded Spill b LBB0_11685 LBB0_11684: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3344] ; 8-byte Folded Spill b LBB0_11685 LBB0_11685: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3344] ; 8-byte Folded Reload str d0, [sp, #3352] ; 8-byte Folded Spill b LBB0_11686 LBB0_11686: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3352] ; 8-byte Folded Reload str d0, [sp, #3336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11688 b LBB0_11687 LBB0_11687: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3328] ; 8-byte Folded Spill b LBB0_11689 LBB0_11688: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3328] ; 8-byte Folded Spill b LBB0_11689 LBB0_11689: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3328] ; 8-byte Folded Reload str d0, [sp, #3312] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #3320] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11691 b LBB0_11690 LBB0_11690: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3304] ; 8-byte Folded Spill b LBB0_11692 LBB0_11691: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3304] ; 8-byte Folded Spill b LBB0_11692 LBB0_11692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3320] ; 8-byte Folded Reload ldr d1, [sp, #3304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11694 b LBB0_11693 LBB0_11693: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3296] ; 8-byte Folded Spill b LBB0_11698 LBB0_11694: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11696 b LBB0_11695 LBB0_11695: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3288] ; 8-byte Folded Spill b LBB0_11697 LBB0_11696: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3288] ; 8-byte Folded Spill b LBB0_11697 LBB0_11697: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3288] ; 8-byte Folded Reload str d0, [sp, #3296] ; 8-byte Folded Spill b LBB0_11698 LBB0_11698: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3312] ; 8-byte Folded Reload ldr d1, [sp, #3296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11703 b LBB0_11699 LBB0_11699: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11701 b LBB0_11700 LBB0_11700: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3280] ; 8-byte Folded Spill b LBB0_11702 LBB0_11701: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3280] ; 8-byte Folded Spill b LBB0_11702 LBB0_11702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3280] ; 8-byte Folded Reload str d0, [sp, #3272] ; 8-byte Folded Spill b LBB0_11713 LBB0_11703: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #3264] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11705 b LBB0_11704 LBB0_11704: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3256] ; 8-byte Folded Spill b LBB0_11706 LBB0_11705: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3256] ; 8-byte Folded Spill b LBB0_11706 LBB0_11706: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3264] ; 8-byte Folded Reload ldr d1, [sp, #3256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11708 b LBB0_11707 LBB0_11707: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3248] ; 8-byte Folded Spill b LBB0_11712 LBB0_11708: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11710 b LBB0_11709 LBB0_11709: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3240] ; 8-byte Folded Spill b LBB0_11711 LBB0_11710: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3240] ; 8-byte Folded Spill b LBB0_11711 LBB0_11711: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3240] ; 8-byte Folded Reload str d0, [sp, #3248] ; 8-byte Folded Spill b LBB0_11712 LBB0_11712: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3248] ; 8-byte Folded Reload str d0, [sp, #3272] ; 8-byte Folded Spill b LBB0_11713 LBB0_11713: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3336] ; 8-byte Folded Reload ldr d1, [sp, #3272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11730 b LBB0_11714 LBB0_11714: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11716 b LBB0_11715 LBB0_11715: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3232] ; 8-byte Folded Spill b LBB0_11717 LBB0_11716: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3232] ; 8-byte Folded Spill b LBB0_11717 LBB0_11717: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3232] ; 8-byte Folded Reload str d0, [sp, #3224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11719 b LBB0_11718 LBB0_11718: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3216] ; 8-byte Folded Spill b LBB0_11720 LBB0_11719: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3216] ; 8-byte Folded Spill b LBB0_11720 LBB0_11720: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3224] ; 8-byte Folded Reload ldr d1, [sp, #3216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11725 b LBB0_11721 LBB0_11721: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11723 b LBB0_11722 LBB0_11722: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3208] ; 8-byte Folded Spill b LBB0_11724 LBB0_11723: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3208] ; 8-byte Folded Spill b LBB0_11724 LBB0_11724: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3208] ; 8-byte Folded Reload str d0, [sp, #3200] ; 8-byte Folded Spill b LBB0_11729 LBB0_11725: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11727 b LBB0_11726 LBB0_11726: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3192] ; 8-byte Folded Spill b LBB0_11728 LBB0_11727: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3192] ; 8-byte Folded Spill b LBB0_11728 LBB0_11728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3192] ; 8-byte Folded Reload str d0, [sp, #3200] ; 8-byte Folded Spill b LBB0_11729 LBB0_11729: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3200] ; 8-byte Folded Reload str d0, [sp, #3184] ; 8-byte Folded Spill b LBB0_11758 LBB0_11730: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11732 b LBB0_11731 LBB0_11731: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3176] ; 8-byte Folded Spill b LBB0_11733 LBB0_11732: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3176] ; 8-byte Folded Spill b LBB0_11733 LBB0_11733: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3176] ; 8-byte Folded Reload str d0, [sp, #3160] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #3168] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11735 b LBB0_11734 LBB0_11734: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3152] ; 8-byte Folded Spill b LBB0_11736 LBB0_11735: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3152] ; 8-byte Folded Spill b LBB0_11736 LBB0_11736: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3168] ; 8-byte Folded Reload ldr d1, [sp, #3152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11738 b LBB0_11737 LBB0_11737: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3144] ; 8-byte Folded Spill b LBB0_11742 LBB0_11738: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11740 b LBB0_11739 LBB0_11739: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3136] ; 8-byte Folded Spill b LBB0_11741 LBB0_11740: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3136] ; 8-byte Folded Spill b LBB0_11741 LBB0_11741: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3136] ; 8-byte Folded Reload str d0, [sp, #3144] ; 8-byte Folded Spill b LBB0_11742 LBB0_11742: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3160] ; 8-byte Folded Reload ldr d1, [sp, #3144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11747 b LBB0_11743 LBB0_11743: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11745 b LBB0_11744 LBB0_11744: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3128] ; 8-byte Folded Spill b LBB0_11746 LBB0_11745: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #3128] ; 8-byte Folded Spill b LBB0_11746 LBB0_11746: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3128] ; 8-byte Folded Reload str d0, [sp, #3120] ; 8-byte Folded Spill b LBB0_11757 LBB0_11747: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #3112] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11749 b LBB0_11748 LBB0_11748: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3104] ; 8-byte Folded Spill b LBB0_11750 LBB0_11749: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3104] ; 8-byte Folded Spill b LBB0_11750 LBB0_11750: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3112] ; 8-byte Folded Reload ldr d1, [sp, #3104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11752 b LBB0_11751 LBB0_11751: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3096] ; 8-byte Folded Spill b LBB0_11756 LBB0_11752: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11754 b LBB0_11753 LBB0_11753: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3088] ; 8-byte Folded Spill b LBB0_11755 LBB0_11754: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3088] ; 8-byte Folded Spill b LBB0_11755 LBB0_11755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3088] ; 8-byte Folded Reload str d0, [sp, #3096] ; 8-byte Folded Spill b LBB0_11756 LBB0_11756: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3096] ; 8-byte Folded Reload str d0, [sp, #3120] ; 8-byte Folded Spill b LBB0_11757 LBB0_11757: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3120] ; 8-byte Folded Reload str d0, [sp, #3184] ; 8-byte Folded Spill b LBB0_11758 LBB0_11758: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3392] ; 8-byte Folded Reload ldr d1, [sp, #3184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11847 b LBB0_11759 LBB0_11759: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11761 b LBB0_11760 LBB0_11760: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3080] ; 8-byte Folded Spill b LBB0_11762 LBB0_11761: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3080] ; 8-byte Folded Spill b LBB0_11762 LBB0_11762: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3080] ; 8-byte Folded Reload str d0, [sp, #3072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11764 b LBB0_11763 LBB0_11763: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3064] ; 8-byte Folded Spill b LBB0_11765 LBB0_11764: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3064] ; 8-byte Folded Spill b LBB0_11765 LBB0_11765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3072] ; 8-byte Folded Reload ldr d1, [sp, #3064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11770 b LBB0_11766 LBB0_11766: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11768 b LBB0_11767 LBB0_11767: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3056] ; 8-byte Folded Spill b LBB0_11769 LBB0_11768: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3056] ; 8-byte Folded Spill b LBB0_11769 LBB0_11769: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3056] ; 8-byte Folded Reload str d0, [sp, #3048] ; 8-byte Folded Spill b LBB0_11774 LBB0_11770: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11772 b LBB0_11771 LBB0_11771: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3040] ; 8-byte Folded Spill b LBB0_11773 LBB0_11772: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3040] ; 8-byte Folded Spill b LBB0_11773 LBB0_11773: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3040] ; 8-byte Folded Reload str d0, [sp, #3048] ; 8-byte Folded Spill b LBB0_11774 LBB0_11774: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3048] ; 8-byte Folded Reload str d0, [sp, #3032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11776 b LBB0_11775 LBB0_11775: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #3024] ; 8-byte Folded Spill b LBB0_11777 LBB0_11776: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3024] ; 8-byte Folded Spill b LBB0_11777 LBB0_11777: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #3024] ; 8-byte Folded Reload str d0, [sp, #3008] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11779 b LBB0_11778 LBB0_11778: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3000] ; 8-byte Folded Spill b LBB0_11780 LBB0_11779: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3000] ; 8-byte Folded Spill b LBB0_11780 LBB0_11780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3016] ; 8-byte Folded Reload ldr d1, [sp, #3000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11782 b LBB0_11781 LBB0_11781: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2992] ; 8-byte Folded Spill b LBB0_11786 LBB0_11782: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11784 b LBB0_11783 LBB0_11783: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2984] ; 8-byte Folded Spill b LBB0_11785 LBB0_11784: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2984] ; 8-byte Folded Spill b LBB0_11785 LBB0_11785: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2984] ; 8-byte Folded Reload str d0, [sp, #2992] ; 8-byte Folded Spill b LBB0_11786 LBB0_11786: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3008] ; 8-byte Folded Reload ldr d1, [sp, #2992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11791 b LBB0_11787 LBB0_11787: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11789 b LBB0_11788 LBB0_11788: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2976] ; 8-byte Folded Spill b LBB0_11790 LBB0_11789: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2976] ; 8-byte Folded Spill b LBB0_11790 LBB0_11790: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2976] ; 8-byte Folded Reload str d0, [sp, #2968] ; 8-byte Folded Spill b LBB0_11801 LBB0_11791: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11793 b LBB0_11792 LBB0_11792: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2952] ; 8-byte Folded Spill b LBB0_11794 LBB0_11793: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2952] ; 8-byte Folded Spill b LBB0_11794 LBB0_11794: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2960] ; 8-byte Folded Reload ldr d1, [sp, #2952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11796 b LBB0_11795 LBB0_11795: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2944] ; 8-byte Folded Spill b LBB0_11800 LBB0_11796: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11798 b LBB0_11797 LBB0_11797: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2936] ; 8-byte Folded Spill b LBB0_11799 LBB0_11798: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2936] ; 8-byte Folded Spill b LBB0_11799 LBB0_11799: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2936] ; 8-byte Folded Reload str d0, [sp, #2944] ; 8-byte Folded Spill b LBB0_11800 LBB0_11800: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2944] ; 8-byte Folded Reload str d0, [sp, #2968] ; 8-byte Folded Spill b LBB0_11801 LBB0_11801: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3032] ; 8-byte Folded Reload ldr d1, [sp, #2968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11818 b LBB0_11802 LBB0_11802: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11804 b LBB0_11803 LBB0_11803: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2928] ; 8-byte Folded Spill b LBB0_11805 LBB0_11804: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2928] ; 8-byte Folded Spill b LBB0_11805 LBB0_11805: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2928] ; 8-byte Folded Reload str d0, [sp, #2920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11807 b LBB0_11806 LBB0_11806: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2912] ; 8-byte Folded Spill b LBB0_11808 LBB0_11807: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2912] ; 8-byte Folded Spill b LBB0_11808 LBB0_11808: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2920] ; 8-byte Folded Reload ldr d1, [sp, #2912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11813 b LBB0_11809 LBB0_11809: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3552 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11811 b LBB0_11810 LBB0_11810: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2904] ; 8-byte Folded Spill b LBB0_11812 LBB0_11811: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2904] ; 8-byte Folded Spill b LBB0_11812 LBB0_11812: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2904] ; 8-byte Folded Reload str d0, [sp, #2896] ; 8-byte Folded Spill b LBB0_11817 LBB0_11813: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11815 b LBB0_11814 LBB0_11814: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2888] ; 8-byte Folded Spill b LBB0_11816 LBB0_11815: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2888] ; 8-byte Folded Spill b LBB0_11816 LBB0_11816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2888] ; 8-byte Folded Reload str d0, [sp, #2896] ; 8-byte Folded Spill b LBB0_11817 LBB0_11817: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2896] ; 8-byte Folded Reload str d0, [sp, #2880] ; 8-byte Folded Spill b LBB0_11846 LBB0_11818: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11820 b LBB0_11819 LBB0_11819: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2872] ; 8-byte Folded Spill b LBB0_11821 LBB0_11820: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2872] ; 8-byte Folded Spill b LBB0_11821 LBB0_11821: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2872] ; 8-byte Folded Reload str d0, [sp, #2856] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2864] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11823 b LBB0_11822 LBB0_11822: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2848] ; 8-byte Folded Spill b LBB0_11824 LBB0_11823: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2848] ; 8-byte Folded Spill b LBB0_11824 LBB0_11824: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2864] ; 8-byte Folded Reload ldr d1, [sp, #2848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11826 b LBB0_11825 LBB0_11825: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2840] ; 8-byte Folded Spill b LBB0_11830 LBB0_11826: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11828 b LBB0_11827 LBB0_11827: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2832] ; 8-byte Folded Spill b LBB0_11829 LBB0_11828: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2832] ; 8-byte Folded Spill b LBB0_11829 LBB0_11829: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2832] ; 8-byte Folded Reload str d0, [sp, #2840] ; 8-byte Folded Spill b LBB0_11830 LBB0_11830: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2856] ; 8-byte Folded Reload ldr d1, [sp, #2840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11835 b LBB0_11831 LBB0_11831: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3568 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11833 b LBB0_11832 LBB0_11832: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2824] ; 8-byte Folded Spill b LBB0_11834 LBB0_11833: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2824] ; 8-byte Folded Spill b LBB0_11834 LBB0_11834: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2824] ; 8-byte Folded Reload str d0, [sp, #2816] ; 8-byte Folded Spill b LBB0_11845 LBB0_11835: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11837 b LBB0_11836 LBB0_11836: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2800] ; 8-byte Folded Spill b LBB0_11838 LBB0_11837: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2800] ; 8-byte Folded Spill b LBB0_11838 LBB0_11838: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2808] ; 8-byte Folded Reload ldr d1, [sp, #2800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11840 b LBB0_11839 LBB0_11839: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2792] ; 8-byte Folded Spill b LBB0_11844 LBB0_11840: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3456 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11842 b LBB0_11841 LBB0_11841: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2784] ; 8-byte Folded Spill b LBB0_11843 LBB0_11842: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2784] ; 8-byte Folded Spill b LBB0_11843 LBB0_11843: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2784] ; 8-byte Folded Reload str d0, [sp, #2792] ; 8-byte Folded Spill b LBB0_11844 LBB0_11844: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2792] ; 8-byte Folded Reload str d0, [sp, #2816] ; 8-byte Folded Spill b LBB0_11845 LBB0_11845: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2816] ; 8-byte Folded Reload str d0, [sp, #2880] ; 8-byte Folded Spill b LBB0_11846 LBB0_11846: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2880] ; 8-byte Folded Reload str d0, [sp, #2776] ; 8-byte Folded Spill b LBB0_11935 LBB0_11847: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11849 b LBB0_11848 LBB0_11848: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2768] ; 8-byte Folded Spill b LBB0_11850 LBB0_11849: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2768] ; 8-byte Folded Spill b LBB0_11850 LBB0_11850: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2768] ; 8-byte Folded Reload str d0, [sp, #2760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11852 b LBB0_11851 LBB0_11851: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2752] ; 8-byte Folded Spill b LBB0_11853 LBB0_11852: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2752] ; 8-byte Folded Spill b LBB0_11853 LBB0_11853: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2760] ; 8-byte Folded Reload ldr d1, [sp, #2752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11858 b LBB0_11854 LBB0_11854: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11856 b LBB0_11855 LBB0_11855: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2744] ; 8-byte Folded Spill b LBB0_11857 LBB0_11856: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2744] ; 8-byte Folded Spill b LBB0_11857 LBB0_11857: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2744] ; 8-byte Folded Reload str d0, [sp, #2736] ; 8-byte Folded Spill b LBB0_11862 LBB0_11858: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11860 b LBB0_11859 LBB0_11859: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2728] ; 8-byte Folded Spill b LBB0_11861 LBB0_11860: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2728] ; 8-byte Folded Spill b LBB0_11861 LBB0_11861: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2728] ; 8-byte Folded Reload str d0, [sp, #2736] ; 8-byte Folded Spill b LBB0_11862 LBB0_11862: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2736] ; 8-byte Folded Reload str d0, [sp, #2720] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11864 b LBB0_11863 LBB0_11863: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2712] ; 8-byte Folded Spill b LBB0_11865 LBB0_11864: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2712] ; 8-byte Folded Spill b LBB0_11865 LBB0_11865: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2712] ; 8-byte Folded Reload str d0, [sp, #2696] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #2704] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11867 b LBB0_11866 LBB0_11866: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2688] ; 8-byte Folded Spill b LBB0_11868 LBB0_11867: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2688] ; 8-byte Folded Spill b LBB0_11868 LBB0_11868: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2704] ; 8-byte Folded Reload ldr d1, [sp, #2688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11870 b LBB0_11869 LBB0_11869: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2680] ; 8-byte Folded Spill b LBB0_11874 LBB0_11870: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11872 b LBB0_11871 LBB0_11871: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2672] ; 8-byte Folded Spill b LBB0_11873 LBB0_11872: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2672] ; 8-byte Folded Spill b LBB0_11873 LBB0_11873: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2672] ; 8-byte Folded Reload str d0, [sp, #2680] ; 8-byte Folded Spill b LBB0_11874 LBB0_11874: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2696] ; 8-byte Folded Reload ldr d1, [sp, #2680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11879 b LBB0_11875 LBB0_11875: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11877 b LBB0_11876 LBB0_11876: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2664] ; 8-byte Folded Spill b LBB0_11878 LBB0_11877: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2664] ; 8-byte Folded Spill b LBB0_11878 LBB0_11878: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2664] ; 8-byte Folded Reload str d0, [sp, #2656] ; 8-byte Folded Spill b LBB0_11889 LBB0_11879: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #2648] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11881 b LBB0_11880 LBB0_11880: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2640] ; 8-byte Folded Spill b LBB0_11882 LBB0_11881: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2640] ; 8-byte Folded Spill b LBB0_11882 LBB0_11882: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2648] ; 8-byte Folded Reload ldr d1, [sp, #2640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11884 b LBB0_11883 LBB0_11883: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2632] ; 8-byte Folded Spill b LBB0_11888 LBB0_11884: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11886 b LBB0_11885 LBB0_11885: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2624] ; 8-byte Folded Spill b LBB0_11887 LBB0_11886: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2624] ; 8-byte Folded Spill b LBB0_11887 LBB0_11887: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2624] ; 8-byte Folded Reload str d0, [sp, #2632] ; 8-byte Folded Spill b LBB0_11888 LBB0_11888: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2632] ; 8-byte Folded Reload str d0, [sp, #2656] ; 8-byte Folded Spill b LBB0_11889 LBB0_11889: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2720] ; 8-byte Folded Reload ldr d1, [sp, #2656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11906 b LBB0_11890 LBB0_11890: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11892 b LBB0_11891 LBB0_11891: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2616] ; 8-byte Folded Spill b LBB0_11893 LBB0_11892: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2616] ; 8-byte Folded Spill b LBB0_11893 LBB0_11893: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2616] ; 8-byte Folded Reload str d0, [sp, #2608] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11895 b LBB0_11894 LBB0_11894: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2600] ; 8-byte Folded Spill b LBB0_11896 LBB0_11895: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2600] ; 8-byte Folded Spill b LBB0_11896 LBB0_11896: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2608] ; 8-byte Folded Reload ldr d1, [sp, #2600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11901 b LBB0_11897 LBB0_11897: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11899 b LBB0_11898 LBB0_11898: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2592] ; 8-byte Folded Spill b LBB0_11900 LBB0_11899: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2592] ; 8-byte Folded Spill b LBB0_11900 LBB0_11900: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2592] ; 8-byte Folded Reload str d0, [sp, #2584] ; 8-byte Folded Spill b LBB0_11905 LBB0_11901: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3520 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11903 b LBB0_11902 LBB0_11902: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2576] ; 8-byte Folded Spill b LBB0_11904 LBB0_11903: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2576] ; 8-byte Folded Spill b LBB0_11904 LBB0_11904: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2576] ; 8-byte Folded Reload str d0, [sp, #2584] ; 8-byte Folded Spill b LBB0_11905 LBB0_11905: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2584] ; 8-byte Folded Reload str d0, [sp, #2568] ; 8-byte Folded Spill b LBB0_11934 LBB0_11906: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11908 b LBB0_11907 LBB0_11907: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2560] ; 8-byte Folded Spill b LBB0_11909 LBB0_11908: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2560] ; 8-byte Folded Spill b LBB0_11909 LBB0_11909: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2560] ; 8-byte Folded Reload str d0, [sp, #2544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #2552] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11911 b LBB0_11910 LBB0_11910: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2536] ; 8-byte Folded Spill b LBB0_11912 LBB0_11911: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2536] ; 8-byte Folded Spill b LBB0_11912 LBB0_11912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2552] ; 8-byte Folded Reload ldr d1, [sp, #2536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11914 b LBB0_11913 LBB0_11913: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2528] ; 8-byte Folded Spill b LBB0_11918 LBB0_11914: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11916 b LBB0_11915 LBB0_11915: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2520] ; 8-byte Folded Spill b LBB0_11917 LBB0_11916: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2520] ; 8-byte Folded Spill b LBB0_11917 LBB0_11917: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2520] ; 8-byte Folded Reload str d0, [sp, #2528] ; 8-byte Folded Spill b LBB0_11918 LBB0_11918: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2544] ; 8-byte Folded Reload ldr d1, [sp, #2528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11923 b LBB0_11919 LBB0_11919: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3664 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11921 b LBB0_11920 LBB0_11920: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2512] ; 8-byte Folded Spill b LBB0_11922 LBB0_11921: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2512] ; 8-byte Folded Spill b LBB0_11922 LBB0_11922: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2512] ; 8-byte Folded Reload str d0, [sp, #2504] ; 8-byte Folded Spill b LBB0_11933 LBB0_11923: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3640 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d1, d0, d1 str d1, [sp, #2496] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11925 b LBB0_11924 LBB0_11924: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2488] ; 8-byte Folded Spill b LBB0_11926 LBB0_11925: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2488] ; 8-byte Folded Spill b LBB0_11926 LBB0_11926: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2496] ; 8-byte Folded Reload ldr d1, [sp, #2488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11928 b LBB0_11927 LBB0_11927: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2480] ; 8-byte Folded Spill b LBB0_11932 LBB0_11928: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3600 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11930 b LBB0_11929 LBB0_11929: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2472] ; 8-byte Folded Spill b LBB0_11931 LBB0_11930: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2472] ; 8-byte Folded Spill b LBB0_11931 LBB0_11931: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2472] ; 8-byte Folded Reload str d0, [sp, #2480] ; 8-byte Folded Spill b LBB0_11932 LBB0_11932: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2480] ; 8-byte Folded Reload str d0, [sp, #2504] ; 8-byte Folded Spill b LBB0_11933 LBB0_11933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2504] ; 8-byte Folded Reload str d0, [sp, #2568] ; 8-byte Folded Spill b LBB0_11934 LBB0_11934: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2568] ; 8-byte Folded Reload str d0, [sp, #2776] ; 8-byte Folded Spill b LBB0_11935 LBB0_11935: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2776] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3704 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11937 b LBB0_11936 LBB0_11936: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2464] ; 8-byte Folded Spill b LBB0_11938 LBB0_11937: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2464] ; 8-byte Folded Spill b LBB0_11938 LBB0_11938: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2464] ; 8-byte Folded Reload str d0, [sp, #2456] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11940 b LBB0_11939 LBB0_11939: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2448] ; 8-byte Folded Spill b LBB0_11941 LBB0_11940: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #2448] ; 8-byte Folded Spill b LBB0_11941 LBB0_11941: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2456] ; 8-byte Folded Reload ldr d1, [sp, #2448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11946 b LBB0_11942 LBB0_11942: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11944 b LBB0_11943 LBB0_11943: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2440] ; 8-byte Folded Spill b LBB0_11945 LBB0_11944: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2440] ; 8-byte Folded Spill b LBB0_11945 LBB0_11945: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2440] ; 8-byte Folded Reload str d0, [sp, #2432] ; 8-byte Folded Spill b LBB0_11950 LBB0_11946: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11948 b LBB0_11947 LBB0_11947: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2424] ; 8-byte Folded Spill b LBB0_11949 LBB0_11948: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #2424] ; 8-byte Folded Spill b LBB0_11949 LBB0_11949: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2424] ; 8-byte Folded Reload str d0, [sp, #2432] ; 8-byte Folded Spill b LBB0_11950 LBB0_11950: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2432] ; 8-byte Folded Reload str d0, [sp, #2416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11952 b LBB0_11951 LBB0_11951: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2408] ; 8-byte Folded Spill b LBB0_11953 LBB0_11952: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2408] ; 8-byte Folded Spill b LBB0_11953 LBB0_11953: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2408] ; 8-byte Folded Reload str d0, [sp, #2392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11955 b LBB0_11954 LBB0_11954: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2384] ; 8-byte Folded Spill b LBB0_11956 LBB0_11955: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2384] ; 8-byte Folded Spill b LBB0_11956 LBB0_11956: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2400] ; 8-byte Folded Reload ldr d1, [sp, #2384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11958 b LBB0_11957 LBB0_11957: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2376] ; 8-byte Folded Spill b LBB0_11962 LBB0_11958: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11960 b LBB0_11959 LBB0_11959: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2368] ; 8-byte Folded Spill b LBB0_11961 LBB0_11960: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2368] ; 8-byte Folded Spill b LBB0_11961 LBB0_11961: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2368] ; 8-byte Folded Reload str d0, [sp, #2376] ; 8-byte Folded Spill b LBB0_11962 LBB0_11962: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2392] ; 8-byte Folded Reload ldr d1, [sp, #2376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11967 b LBB0_11963 LBB0_11963: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11965 b LBB0_11964 LBB0_11964: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2360] ; 8-byte Folded Spill b LBB0_11966 LBB0_11965: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2360] ; 8-byte Folded Spill b LBB0_11966 LBB0_11966: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2360] ; 8-byte Folded Reload str d0, [sp, #2352] ; 8-byte Folded Spill b LBB0_11977 LBB0_11967: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11969 b LBB0_11968 LBB0_11968: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2336] ; 8-byte Folded Spill b LBB0_11970 LBB0_11969: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2336] ; 8-byte Folded Spill b LBB0_11970 LBB0_11970: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2344] ; 8-byte Folded Reload ldr d1, [sp, #2336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11972 b LBB0_11971 LBB0_11971: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2328] ; 8-byte Folded Spill b LBB0_11976 LBB0_11972: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11974 b LBB0_11973 LBB0_11973: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2320] ; 8-byte Folded Spill b LBB0_11975 LBB0_11974: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2320] ; 8-byte Folded Spill b LBB0_11975 LBB0_11975: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2320] ; 8-byte Folded Reload str d0, [sp, #2328] ; 8-byte Folded Spill b LBB0_11976 LBB0_11976: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2328] ; 8-byte Folded Reload str d0, [sp, #2352] ; 8-byte Folded Spill b LBB0_11977 LBB0_11977: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2416] ; 8-byte Folded Reload ldr d1, [sp, #2352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11994 b LBB0_11978 LBB0_11978: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11980 b LBB0_11979 LBB0_11979: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2312] ; 8-byte Folded Spill b LBB0_11981 LBB0_11980: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2312] ; 8-byte Folded Spill b LBB0_11981 LBB0_11981: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2312] ; 8-byte Folded Reload str d0, [sp, #2304] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11983 b LBB0_11982 LBB0_11982: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2296] ; 8-byte Folded Spill b LBB0_11984 LBB0_11983: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #2296] ; 8-byte Folded Spill b LBB0_11984 LBB0_11984: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2304] ; 8-byte Folded Reload ldr d1, [sp, #2296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11989 b LBB0_11985 LBB0_11985: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11987 b LBB0_11986 LBB0_11986: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2288] ; 8-byte Folded Spill b LBB0_11988 LBB0_11987: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2288] ; 8-byte Folded Spill b LBB0_11988 LBB0_11988: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2288] ; 8-byte Folded Reload str d0, [sp, #2280] ; 8-byte Folded Spill b LBB0_11993 LBB0_11989: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11991 b LBB0_11990 LBB0_11990: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2272] ; 8-byte Folded Spill b LBB0_11992 LBB0_11991: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #2272] ; 8-byte Folded Spill b LBB0_11992 LBB0_11992: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2272] ; 8-byte Folded Reload str d0, [sp, #2280] ; 8-byte Folded Spill b LBB0_11993 LBB0_11993: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2280] ; 8-byte Folded Reload str d0, [sp, #2264] ; 8-byte Folded Spill b LBB0_12022 LBB0_11994: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11996 b LBB0_11995 LBB0_11995: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2256] ; 8-byte Folded Spill b LBB0_11997 LBB0_11996: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2256] ; 8-byte Folded Spill b LBB0_11997 LBB0_11997: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2256] ; 8-byte Folded Reload str d0, [sp, #2240] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_11999 b LBB0_11998 LBB0_11998: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2232] ; 8-byte Folded Spill b LBB0_12000 LBB0_11999: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2232] ; 8-byte Folded Spill b LBB0_12000 LBB0_12000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2248] ; 8-byte Folded Reload ldr d1, [sp, #2232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12002 b LBB0_12001 LBB0_12001: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2224] ; 8-byte Folded Spill b LBB0_12006 LBB0_12002: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12004 b LBB0_12003 LBB0_12003: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2216] ; 8-byte Folded Spill b LBB0_12005 LBB0_12004: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2216] ; 8-byte Folded Spill b LBB0_12005 LBB0_12005: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2216] ; 8-byte Folded Reload str d0, [sp, #2224] ; 8-byte Folded Spill b LBB0_12006 LBB0_12006: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2240] ; 8-byte Folded Reload ldr d1, [sp, #2224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12011 b LBB0_12007 LBB0_12007: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12009 b LBB0_12008 LBB0_12008: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2208] ; 8-byte Folded Spill b LBB0_12010 LBB0_12009: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #2208] ; 8-byte Folded Spill b LBB0_12010 LBB0_12010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2208] ; 8-byte Folded Reload str d0, [sp, #2200] ; 8-byte Folded Spill b LBB0_12021 LBB0_12011: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2192] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12013 b LBB0_12012 LBB0_12012: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2184] ; 8-byte Folded Spill b LBB0_12014 LBB0_12013: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2184] ; 8-byte Folded Spill b LBB0_12014 LBB0_12014: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2192] ; 8-byte Folded Reload ldr d1, [sp, #2184] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12016 b LBB0_12015 LBB0_12015: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2176] ; 8-byte Folded Spill b LBB0_12020 LBB0_12016: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12018 b LBB0_12017 LBB0_12017: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2168] ; 8-byte Folded Spill b LBB0_12019 LBB0_12018: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2168] ; 8-byte Folded Spill b LBB0_12019 LBB0_12019: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2168] ; 8-byte Folded Reload str d0, [sp, #2176] ; 8-byte Folded Spill b LBB0_12020 LBB0_12020: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2176] ; 8-byte Folded Reload str d0, [sp, #2200] ; 8-byte Folded Spill b LBB0_12021 LBB0_12021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2200] ; 8-byte Folded Reload str d0, [sp, #2264] ; 8-byte Folded Spill b LBB0_12022 LBB0_12022: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2264] ; 8-byte Folded Reload str d0, [sp, #2160] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12024 b LBB0_12023 LBB0_12023: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2152] ; 8-byte Folded Spill b LBB0_12025 LBB0_12024: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2152] ; 8-byte Folded Spill b LBB0_12025 LBB0_12025: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2152] ; 8-byte Folded Reload str d0, [sp, #2144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12027 b LBB0_12026 LBB0_12026: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2136] ; 8-byte Folded Spill b LBB0_12028 LBB0_12027: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2136] ; 8-byte Folded Spill b LBB0_12028 LBB0_12028: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2144] ; 8-byte Folded Reload ldr d1, [sp, #2136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12033 b LBB0_12029 LBB0_12029: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12031 b LBB0_12030 LBB0_12030: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2128] ; 8-byte Folded Spill b LBB0_12032 LBB0_12031: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2128] ; 8-byte Folded Spill b LBB0_12032 LBB0_12032: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2128] ; 8-byte Folded Reload str d0, [sp, #2120] ; 8-byte Folded Spill b LBB0_12037 LBB0_12033: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12035 b LBB0_12034 LBB0_12034: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #2112] ; 8-byte Folded Spill b LBB0_12036 LBB0_12035: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2112] ; 8-byte Folded Spill b LBB0_12036 LBB0_12036: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2112] ; 8-byte Folded Reload str d0, [sp, #2120] ; 8-byte Folded Spill b LBB0_12037 LBB0_12037: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2120] ; 8-byte Folded Reload str d0, [sp, #2104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12039 b LBB0_12038 LBB0_12038: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2096] ; 8-byte Folded Spill b LBB0_12040 LBB0_12039: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2096] ; 8-byte Folded Spill b LBB0_12040 LBB0_12040: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2096] ; 8-byte Folded Reload str d0, [sp, #2080] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2088] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12042 b LBB0_12041 LBB0_12041: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2072] ; 8-byte Folded Spill b LBB0_12043 LBB0_12042: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2072] ; 8-byte Folded Spill b LBB0_12043 LBB0_12043: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2088] ; 8-byte Folded Reload ldr d1, [sp, #2072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12045 b LBB0_12044 LBB0_12044: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2064] ; 8-byte Folded Spill b LBB0_12049 LBB0_12045: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12047 b LBB0_12046 LBB0_12046: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2056] ; 8-byte Folded Spill b LBB0_12048 LBB0_12047: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2056] ; 8-byte Folded Spill b LBB0_12048 LBB0_12048: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2056] ; 8-byte Folded Reload str d0, [sp, #2064] ; 8-byte Folded Spill b LBB0_12049 LBB0_12049: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2080] ; 8-byte Folded Reload ldr d1, [sp, #2064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12054 b LBB0_12050 LBB0_12050: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12052 b LBB0_12051 LBB0_12051: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2048] ; 8-byte Folded Spill b LBB0_12053 LBB0_12052: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2048] ; 8-byte Folded Spill b LBB0_12053 LBB0_12053: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2048] ; 8-byte Folded Reload str d0, [sp, #2040] ; 8-byte Folded Spill b LBB0_12064 LBB0_12054: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12056 b LBB0_12055 LBB0_12055: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2024] ; 8-byte Folded Spill b LBB0_12057 LBB0_12056: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2024] ; 8-byte Folded Spill b LBB0_12057 LBB0_12057: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2032] ; 8-byte Folded Reload ldr d1, [sp, #2024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12059 b LBB0_12058 LBB0_12058: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2016] ; 8-byte Folded Spill b LBB0_12063 LBB0_12059: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12061 b LBB0_12060 LBB0_12060: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #2008] ; 8-byte Folded Spill b LBB0_12062 LBB0_12061: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2008] ; 8-byte Folded Spill b LBB0_12062 LBB0_12062: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2008] ; 8-byte Folded Reload str d0, [sp, #2016] ; 8-byte Folded Spill b LBB0_12063 LBB0_12063: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2016] ; 8-byte Folded Reload str d0, [sp, #2040] ; 8-byte Folded Spill b LBB0_12064 LBB0_12064: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2104] ; 8-byte Folded Reload ldr d1, [sp, #2040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12081 b LBB0_12065 LBB0_12065: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12067 b LBB0_12066 LBB0_12066: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2000] ; 8-byte Folded Spill b LBB0_12068 LBB0_12067: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2000] ; 8-byte Folded Spill b LBB0_12068 LBB0_12068: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #2000] ; 8-byte Folded Reload str d0, [sp, #1992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12070 b LBB0_12069 LBB0_12069: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1984] ; 8-byte Folded Spill b LBB0_12071 LBB0_12070: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1984] ; 8-byte Folded Spill b LBB0_12071 LBB0_12071: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1992] ; 8-byte Folded Reload ldr d1, [sp, #1984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12076 b LBB0_12072 LBB0_12072: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12074 b LBB0_12073 LBB0_12073: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1976] ; 8-byte Folded Spill b LBB0_12075 LBB0_12074: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1976] ; 8-byte Folded Spill b LBB0_12075 LBB0_12075: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1976] ; 8-byte Folded Reload str d0, [sp, #1968] ; 8-byte Folded Spill b LBB0_12080 LBB0_12076: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12078 b LBB0_12077 LBB0_12077: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1960] ; 8-byte Folded Spill b LBB0_12079 LBB0_12078: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1960] ; 8-byte Folded Spill b LBB0_12079 LBB0_12079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1960] ; 8-byte Folded Reload str d0, [sp, #1968] ; 8-byte Folded Spill b LBB0_12080 LBB0_12080: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1968] ; 8-byte Folded Reload str d0, [sp, #1952] ; 8-byte Folded Spill b LBB0_12109 LBB0_12081: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12083 b LBB0_12082 LBB0_12082: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1944] ; 8-byte Folded Spill b LBB0_12084 LBB0_12083: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1944] ; 8-byte Folded Spill b LBB0_12084 LBB0_12084: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1944] ; 8-byte Folded Reload str d0, [sp, #1928] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1936] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12086 b LBB0_12085 LBB0_12085: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1920] ; 8-byte Folded Spill b LBB0_12087 LBB0_12086: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1920] ; 8-byte Folded Spill b LBB0_12087 LBB0_12087: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1936] ; 8-byte Folded Reload ldr d1, [sp, #1920] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12089 b LBB0_12088 LBB0_12088: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1912] ; 8-byte Folded Spill b LBB0_12093 LBB0_12089: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12091 b LBB0_12090 LBB0_12090: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1904] ; 8-byte Folded Spill b LBB0_12092 LBB0_12091: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1904] ; 8-byte Folded Spill b LBB0_12092 LBB0_12092: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1904] ; 8-byte Folded Reload str d0, [sp, #1912] ; 8-byte Folded Spill b LBB0_12093 LBB0_12093: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1928] ; 8-byte Folded Reload ldr d1, [sp, #1912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12098 b LBB0_12094 LBB0_12094: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12096 b LBB0_12095 LBB0_12095: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1896] ; 8-byte Folded Spill b LBB0_12097 LBB0_12096: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1896] ; 8-byte Folded Spill b LBB0_12097 LBB0_12097: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1896] ; 8-byte Folded Reload str d0, [sp, #1888] ; 8-byte Folded Spill b LBB0_12108 LBB0_12098: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12100 b LBB0_12099 LBB0_12099: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1872] ; 8-byte Folded Spill b LBB0_12101 LBB0_12100: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1872] ; 8-byte Folded Spill b LBB0_12101 LBB0_12101: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1880] ; 8-byte Folded Reload ldr d1, [sp, #1872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12103 b LBB0_12102 LBB0_12102: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1864] ; 8-byte Folded Spill b LBB0_12107 LBB0_12103: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12105 b LBB0_12104 LBB0_12104: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1856] ; 8-byte Folded Spill b LBB0_12106 LBB0_12105: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1856] ; 8-byte Folded Spill b LBB0_12106 LBB0_12106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1856] ; 8-byte Folded Reload str d0, [sp, #1864] ; 8-byte Folded Spill b LBB0_12107 LBB0_12107: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1864] ; 8-byte Folded Reload str d0, [sp, #1888] ; 8-byte Folded Spill b LBB0_12108 LBB0_12108: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1888] ; 8-byte Folded Reload str d0, [sp, #1952] ; 8-byte Folded Spill b LBB0_12109 LBB0_12109: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2160] ; 8-byte Folded Reload ldr d1, [sp, #1952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12198 b LBB0_12110 LBB0_12110: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12112 b LBB0_12111 LBB0_12111: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1848] ; 8-byte Folded Spill b LBB0_12113 LBB0_12112: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1848] ; 8-byte Folded Spill b LBB0_12113 LBB0_12113: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1848] ; 8-byte Folded Reload str d0, [sp, #1840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12115 b LBB0_12114 LBB0_12114: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1832] ; 8-byte Folded Spill b LBB0_12116 LBB0_12115: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1832] ; 8-byte Folded Spill b LBB0_12116 LBB0_12116: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1840] ; 8-byte Folded Reload ldr d1, [sp, #1832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12121 b LBB0_12117 LBB0_12117: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12119 b LBB0_12118 LBB0_12118: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1824] ; 8-byte Folded Spill b LBB0_12120 LBB0_12119: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1824] ; 8-byte Folded Spill b LBB0_12120 LBB0_12120: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1824] ; 8-byte Folded Reload str d0, [sp, #1816] ; 8-byte Folded Spill b LBB0_12125 LBB0_12121: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12123 b LBB0_12122 LBB0_12122: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1808] ; 8-byte Folded Spill b LBB0_12124 LBB0_12123: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1808] ; 8-byte Folded Spill b LBB0_12124 LBB0_12124: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1808] ; 8-byte Folded Reload str d0, [sp, #1816] ; 8-byte Folded Spill b LBB0_12125 LBB0_12125: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1816] ; 8-byte Folded Reload str d0, [sp, #1800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12127 b LBB0_12126 LBB0_12126: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1792] ; 8-byte Folded Spill b LBB0_12128 LBB0_12127: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #1792] ; 8-byte Folded Spill b LBB0_12128 LBB0_12128: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1792] ; 8-byte Folded Reload str d0, [sp, #1776] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1784] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12130 b LBB0_12129 LBB0_12129: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1768] ; 8-byte Folded Spill b LBB0_12131 LBB0_12130: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1768] ; 8-byte Folded Spill b LBB0_12131 LBB0_12131: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1784] ; 8-byte Folded Reload ldr d1, [sp, #1768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12133 b LBB0_12132 LBB0_12132: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1760] ; 8-byte Folded Spill b LBB0_12137 LBB0_12133: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12135 b LBB0_12134 LBB0_12134: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1752] ; 8-byte Folded Spill b LBB0_12136 LBB0_12135: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1752] ; 8-byte Folded Spill b LBB0_12136 LBB0_12136: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1752] ; 8-byte Folded Reload str d0, [sp, #1760] ; 8-byte Folded Spill b LBB0_12137 LBB0_12137: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1776] ; 8-byte Folded Reload ldr d1, [sp, #1760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12142 b LBB0_12138 LBB0_12138: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12140 b LBB0_12139 LBB0_12139: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1744] ; 8-byte Folded Spill b LBB0_12141 LBB0_12140: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #1744] ; 8-byte Folded Spill b LBB0_12141 LBB0_12141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1744] ; 8-byte Folded Reload str d0, [sp, #1736] ; 8-byte Folded Spill b LBB0_12152 LBB0_12142: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12144 b LBB0_12143 LBB0_12143: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1720] ; 8-byte Folded Spill b LBB0_12145 LBB0_12144: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1720] ; 8-byte Folded Spill b LBB0_12145 LBB0_12145: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1728] ; 8-byte Folded Reload ldr d1, [sp, #1720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12147 b LBB0_12146 LBB0_12146: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1712] ; 8-byte Folded Spill b LBB0_12151 LBB0_12147: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12149 b LBB0_12148 LBB0_12148: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1704] ; 8-byte Folded Spill b LBB0_12150 LBB0_12149: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1704] ; 8-byte Folded Spill b LBB0_12150 LBB0_12150: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1704] ; 8-byte Folded Reload str d0, [sp, #1712] ; 8-byte Folded Spill b LBB0_12151 LBB0_12151: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1712] ; 8-byte Folded Reload str d0, [sp, #1736] ; 8-byte Folded Spill b LBB0_12152 LBB0_12152: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1800] ; 8-byte Folded Reload ldr d1, [sp, #1736] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12169 b LBB0_12153 LBB0_12153: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12155 b LBB0_12154 LBB0_12154: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1696] ; 8-byte Folded Spill b LBB0_12156 LBB0_12155: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1696] ; 8-byte Folded Spill b LBB0_12156 LBB0_12156: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1696] ; 8-byte Folded Reload str d0, [sp, #1688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12158 b LBB0_12157 LBB0_12157: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1680] ; 8-byte Folded Spill b LBB0_12159 LBB0_12158: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1680] ; 8-byte Folded Spill b LBB0_12159 LBB0_12159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1688] ; 8-byte Folded Reload ldr d1, [sp, #1680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12164 b LBB0_12160 LBB0_12160: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12162 b LBB0_12161 LBB0_12161: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1672] ; 8-byte Folded Spill b LBB0_12163 LBB0_12162: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1672] ; 8-byte Folded Spill b LBB0_12163 LBB0_12163: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1672] ; 8-byte Folded Reload str d0, [sp, #1664] ; 8-byte Folded Spill b LBB0_12168 LBB0_12164: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3424 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12166 b LBB0_12165 LBB0_12165: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1656] ; 8-byte Folded Spill b LBB0_12167 LBB0_12166: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1656] ; 8-byte Folded Spill b LBB0_12167 LBB0_12167: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1656] ; 8-byte Folded Reload str d0, [sp, #1664] ; 8-byte Folded Spill b LBB0_12168 LBB0_12168: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1664] ; 8-byte Folded Reload str d0, [sp, #1648] ; 8-byte Folded Spill b LBB0_12197 LBB0_12169: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12171 b LBB0_12170 LBB0_12170: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1640] ; 8-byte Folded Spill b LBB0_12172 LBB0_12171: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #1640] ; 8-byte Folded Spill b LBB0_12172 LBB0_12172: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1640] ; 8-byte Folded Reload str d0, [sp, #1624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12174 b LBB0_12173 LBB0_12173: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1616] ; 8-byte Folded Spill b LBB0_12175 LBB0_12174: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1616] ; 8-byte Folded Spill b LBB0_12175 LBB0_12175: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1632] ; 8-byte Folded Reload ldr d1, [sp, #1616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12177 b LBB0_12176 LBB0_12176: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1608] ; 8-byte Folded Spill b LBB0_12181 LBB0_12177: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12179 b LBB0_12178 LBB0_12178: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1600] ; 8-byte Folded Spill b LBB0_12180 LBB0_12179: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1600] ; 8-byte Folded Spill b LBB0_12180 LBB0_12180: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1600] ; 8-byte Folded Reload str d0, [sp, #1608] ; 8-byte Folded Spill b LBB0_12181 LBB0_12181: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1624] ; 8-byte Folded Reload ldr d1, [sp, #1608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12186 b LBB0_12182 LBB0_12182: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3432 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12184 b LBB0_12183 LBB0_12183: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1592] ; 8-byte Folded Spill b LBB0_12185 LBB0_12184: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #1592] ; 8-byte Folded Spill b LBB0_12185 LBB0_12185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1592] ; 8-byte Folded Reload str d0, [sp, #1584] ; 8-byte Folded Spill b LBB0_12196 LBB0_12186: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3656 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12188 b LBB0_12187 LBB0_12187: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1568] ; 8-byte Folded Spill b LBB0_12189 LBB0_12188: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1568] ; 8-byte Folded Spill b LBB0_12189 LBB0_12189: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1576] ; 8-byte Folded Reload ldr d1, [sp, #1568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12191 b LBB0_12190 LBB0_12190: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1560] ; 8-byte Folded Spill b LBB0_12195 LBB0_12191: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3448 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12193 b LBB0_12192 LBB0_12192: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1552] ; 8-byte Folded Spill b LBB0_12194 LBB0_12193: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1552] ; 8-byte Folded Spill b LBB0_12194 LBB0_12194: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1552] ; 8-byte Folded Reload str d0, [sp, #1560] ; 8-byte Folded Spill b LBB0_12195 LBB0_12195: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1560] ; 8-byte Folded Reload str d0, [sp, #1584] ; 8-byte Folded Spill b LBB0_12196 LBB0_12196: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1584] ; 8-byte Folded Reload str d0, [sp, #1648] ; 8-byte Folded Spill b LBB0_12197 LBB0_12197: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1648] ; 8-byte Folded Reload str d0, [sp, #1544] ; 8-byte Folded Spill b LBB0_12286 LBB0_12198: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12200 b LBB0_12199 LBB0_12199: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1536] ; 8-byte Folded Spill b LBB0_12201 LBB0_12200: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1536] ; 8-byte Folded Spill b LBB0_12201 LBB0_12201: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1536] ; 8-byte Folded Reload str d0, [sp, #1528] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12203 b LBB0_12202 LBB0_12202: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1520] ; 8-byte Folded Spill b LBB0_12204 LBB0_12203: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1520] ; 8-byte Folded Spill b LBB0_12204 LBB0_12204: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1528] ; 8-byte Folded Reload ldr d1, [sp, #1520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12209 b LBB0_12205 LBB0_12205: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12207 b LBB0_12206 LBB0_12206: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1512] ; 8-byte Folded Spill b LBB0_12208 LBB0_12207: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1512] ; 8-byte Folded Spill b LBB0_12208 LBB0_12208: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1512] ; 8-byte Folded Reload str d0, [sp, #1504] ; 8-byte Folded Spill b LBB0_12213 LBB0_12209: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12211 b LBB0_12210 LBB0_12210: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1496] ; 8-byte Folded Spill b LBB0_12212 LBB0_12211: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1496] ; 8-byte Folded Spill b LBB0_12212 LBB0_12212: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1496] ; 8-byte Folded Reload str d0, [sp, #1504] ; 8-byte Folded Spill b LBB0_12213 LBB0_12213: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1504] ; 8-byte Folded Reload str d0, [sp, #1488] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12215 b LBB0_12214 LBB0_12214: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1480] ; 8-byte Folded Spill b LBB0_12216 LBB0_12215: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1480] ; 8-byte Folded Spill b LBB0_12216 LBB0_12216: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1480] ; 8-byte Folded Reload str d0, [sp, #1464] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12218 b LBB0_12217 LBB0_12217: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1456] ; 8-byte Folded Spill b LBB0_12219 LBB0_12218: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1456] ; 8-byte Folded Spill b LBB0_12219 LBB0_12219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1472] ; 8-byte Folded Reload ldr d1, [sp, #1456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12221 b LBB0_12220 LBB0_12220: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1448] ; 8-byte Folded Spill b LBB0_12225 LBB0_12221: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12223 b LBB0_12222 LBB0_12222: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1440] ; 8-byte Folded Spill b LBB0_12224 LBB0_12223: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1440] ; 8-byte Folded Spill b LBB0_12224 LBB0_12224: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1440] ; 8-byte Folded Reload str d0, [sp, #1448] ; 8-byte Folded Spill b LBB0_12225 LBB0_12225: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1464] ; 8-byte Folded Reload ldr d1, [sp, #1448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12230 b LBB0_12226 LBB0_12226: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12228 b LBB0_12227 LBB0_12227: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1432] ; 8-byte Folded Spill b LBB0_12229 LBB0_12228: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1432] ; 8-byte Folded Spill b LBB0_12229 LBB0_12229: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1432] ; 8-byte Folded Reload str d0, [sp, #1424] ; 8-byte Folded Spill b LBB0_12240 LBB0_12230: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1416] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12232 b LBB0_12231 LBB0_12231: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1408] ; 8-byte Folded Spill b LBB0_12233 LBB0_12232: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1408] ; 8-byte Folded Spill b LBB0_12233 LBB0_12233: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1416] ; 8-byte Folded Reload ldr d1, [sp, #1408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12235 b LBB0_12234 LBB0_12234: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1400] ; 8-byte Folded Spill b LBB0_12239 LBB0_12235: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12237 b LBB0_12236 LBB0_12236: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1392] ; 8-byte Folded Spill b LBB0_12238 LBB0_12237: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1392] ; 8-byte Folded Spill b LBB0_12238 LBB0_12238: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1392] ; 8-byte Folded Reload str d0, [sp, #1400] ; 8-byte Folded Spill b LBB0_12239 LBB0_12239: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1400] ; 8-byte Folded Reload str d0, [sp, #1424] ; 8-byte Folded Spill b LBB0_12240 LBB0_12240: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1488] ; 8-byte Folded Reload ldr d1, [sp, #1424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12257 b LBB0_12241 LBB0_12241: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12243 b LBB0_12242 LBB0_12242: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1384] ; 8-byte Folded Spill b LBB0_12244 LBB0_12243: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1384] ; 8-byte Folded Spill b LBB0_12244 LBB0_12244: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1384] ; 8-byte Folded Reload str d0, [sp, #1376] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12246 b LBB0_12245 LBB0_12245: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1368] ; 8-byte Folded Spill b LBB0_12247 LBB0_12246: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1368] ; 8-byte Folded Spill b LBB0_12247 LBB0_12247: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1376] ; 8-byte Folded Reload ldr d1, [sp, #1368] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12252 b LBB0_12248 LBB0_12248: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3584 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12250 b LBB0_12249 LBB0_12249: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1360] ; 8-byte Folded Spill b LBB0_12251 LBB0_12250: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1360] ; 8-byte Folded Spill b LBB0_12251 LBB0_12251: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1360] ; 8-byte Folded Reload str d0, [sp, #1352] ; 8-byte Folded Spill b LBB0_12256 LBB0_12252: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3504 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12254 b LBB0_12253 LBB0_12253: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1344] ; 8-byte Folded Spill b LBB0_12255 LBB0_12254: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1344] ; 8-byte Folded Spill b LBB0_12255 LBB0_12255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1344] ; 8-byte Folded Reload str d0, [sp, #1352] ; 8-byte Folded Spill b LBB0_12256 LBB0_12256: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1352] ; 8-byte Folded Reload str d0, [sp, #1336] ; 8-byte Folded Spill b LBB0_12285 LBB0_12257: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12259 b LBB0_12258 LBB0_12258: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1328] ; 8-byte Folded Spill b LBB0_12260 LBB0_12259: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1328] ; 8-byte Folded Spill b LBB0_12260 LBB0_12260: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1328] ; 8-byte Folded Reload str d0, [sp, #1312] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12262 b LBB0_12261 LBB0_12261: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1304] ; 8-byte Folded Spill b LBB0_12263 LBB0_12262: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1304] ; 8-byte Folded Spill b LBB0_12263 LBB0_12263: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1320] ; 8-byte Folded Reload ldr d1, [sp, #1304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12265 b LBB0_12264 LBB0_12264: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1296] ; 8-byte Folded Spill b LBB0_12269 LBB0_12265: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12267 b LBB0_12266 LBB0_12266: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1288] ; 8-byte Folded Spill b LBB0_12268 LBB0_12267: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1288] ; 8-byte Folded Spill b LBB0_12268 LBB0_12268: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1288] ; 8-byte Folded Reload str d0, [sp, #1296] ; 8-byte Folded Spill b LBB0_12269 LBB0_12269: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1312] ; 8-byte Folded Reload ldr d1, [sp, #1296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12274 b LBB0_12270 LBB0_12270: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12272 b LBB0_12271 LBB0_12271: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1280] ; 8-byte Folded Spill b LBB0_12273 LBB0_12272: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1280] ; 8-byte Folded Spill b LBB0_12273 LBB0_12273: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1280] ; 8-byte Folded Reload str d0, [sp, #1272] ; 8-byte Folded Spill b LBB0_12284 LBB0_12274: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12276 b LBB0_12275 LBB0_12275: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1256] ; 8-byte Folded Spill b LBB0_12277 LBB0_12276: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1256] ; 8-byte Folded Spill b LBB0_12277 LBB0_12277: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1264] ; 8-byte Folded Reload ldr d1, [sp, #1256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12279 b LBB0_12278 LBB0_12278: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1248] ; 8-byte Folded Spill b LBB0_12283 LBB0_12279: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3544 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12281 b LBB0_12280 LBB0_12280: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #1240] ; 8-byte Folded Spill b LBB0_12282 LBB0_12281: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1240] ; 8-byte Folded Spill b LBB0_12282 LBB0_12282: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1240] ; 8-byte Folded Reload str d0, [sp, #1248] ; 8-byte Folded Spill b LBB0_12283 LBB0_12283: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1248] ; 8-byte Folded Reload str d0, [sp, #1272] ; 8-byte Folded Spill b LBB0_12284 LBB0_12284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1272] ; 8-byte Folded Reload str d0, [sp, #1336] ; 8-byte Folded Spill b LBB0_12285 LBB0_12285: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1336] ; 8-byte Folded Reload str d0, [sp, #1544] ; 8-byte Folded Spill b LBB0_12286 LBB0_12286: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1544] ; 8-byte Folded Reload fcvt s0, d0 add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3700 str s0, [x10, #16380] ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12288 b LBB0_12287 LBB0_12287: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1232] ; 8-byte Folded Spill b LBB0_12289 LBB0_12288: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1232] ; 8-byte Folded Spill b LBB0_12289 LBB0_12289: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1232] ; 8-byte Folded Reload str d0, [sp, #1224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12291 b LBB0_12290 LBB0_12290: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1216] ; 8-byte Folded Spill b LBB0_12292 LBB0_12291: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1216] ; 8-byte Folded Spill b LBB0_12292 LBB0_12292: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1224] ; 8-byte Folded Reload ldr d1, [sp, #1216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12297 b LBB0_12293 LBB0_12293: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12295 b LBB0_12294 LBB0_12294: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1208] ; 8-byte Folded Spill b LBB0_12296 LBB0_12295: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1208] ; 8-byte Folded Spill b LBB0_12296 LBB0_12296: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1208] ; 8-byte Folded Reload str d0, [sp, #1200] ; 8-byte Folded Spill b LBB0_12301 LBB0_12297: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12299 b LBB0_12298 LBB0_12298: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1192] ; 8-byte Folded Spill b LBB0_12300 LBB0_12299: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1192] ; 8-byte Folded Spill b LBB0_12300 LBB0_12300: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1192] ; 8-byte Folded Reload str d0, [sp, #1200] ; 8-byte Folded Spill b LBB0_12301 LBB0_12301: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1200] ; 8-byte Folded Reload str d0, [sp, #1184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12303 b LBB0_12302 LBB0_12302: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1176] ; 8-byte Folded Spill b LBB0_12304 LBB0_12303: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1176] ; 8-byte Folded Spill b LBB0_12304 LBB0_12304: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1176] ; 8-byte Folded Reload str d0, [sp, #1160] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12306 b LBB0_12305 LBB0_12305: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1152] ; 8-byte Folded Spill b LBB0_12307 LBB0_12306: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1152] ; 8-byte Folded Spill b LBB0_12307 LBB0_12307: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1168] ; 8-byte Folded Reload ldr d1, [sp, #1152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12309 b LBB0_12308 LBB0_12308: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1144] ; 8-byte Folded Spill b LBB0_12313 LBB0_12309: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12311 b LBB0_12310 LBB0_12310: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1136] ; 8-byte Folded Spill b LBB0_12312 LBB0_12311: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1136] ; 8-byte Folded Spill b LBB0_12312 LBB0_12312: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1136] ; 8-byte Folded Reload str d0, [sp, #1144] ; 8-byte Folded Spill b LBB0_12313 LBB0_12313: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1160] ; 8-byte Folded Reload ldr d1, [sp, #1144] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12318 b LBB0_12314 LBB0_12314: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12316 b LBB0_12315 LBB0_12315: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1128] ; 8-byte Folded Spill b LBB0_12317 LBB0_12316: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1128] ; 8-byte Folded Spill b LBB0_12317 LBB0_12317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1128] ; 8-byte Folded Reload str d0, [sp, #1120] ; 8-byte Folded Spill b LBB0_12328 LBB0_12318: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12320 b LBB0_12319 LBB0_12319: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1104] ; 8-byte Folded Spill b LBB0_12321 LBB0_12320: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1104] ; 8-byte Folded Spill b LBB0_12321 LBB0_12321: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1112] ; 8-byte Folded Reload ldr d1, [sp, #1104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12323 b LBB0_12322 LBB0_12322: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1096] ; 8-byte Folded Spill b LBB0_12327 LBB0_12323: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12325 b LBB0_12324 LBB0_12324: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1088] ; 8-byte Folded Spill b LBB0_12326 LBB0_12325: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1088] ; 8-byte Folded Spill b LBB0_12326 LBB0_12326: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1088] ; 8-byte Folded Reload str d0, [sp, #1096] ; 8-byte Folded Spill b LBB0_12327 LBB0_12327: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1096] ; 8-byte Folded Reload str d0, [sp, #1120] ; 8-byte Folded Spill b LBB0_12328 LBB0_12328: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1184] ; 8-byte Folded Reload ldr d1, [sp, #1120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12345 b LBB0_12329 LBB0_12329: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12331 b LBB0_12330 LBB0_12330: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1080] ; 8-byte Folded Spill b LBB0_12332 LBB0_12331: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1080] ; 8-byte Folded Spill b LBB0_12332 LBB0_12332: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1080] ; 8-byte Folded Reload str d0, [sp, #1072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12334 b LBB0_12333 LBB0_12333: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1064] ; 8-byte Folded Spill b LBB0_12335 LBB0_12334: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1064] ; 8-byte Folded Spill b LBB0_12335 LBB0_12335: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1072] ; 8-byte Folded Reload ldr d1, [sp, #1064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12340 b LBB0_12336 LBB0_12336: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12338 b LBB0_12337 LBB0_12337: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1056] ; 8-byte Folded Spill b LBB0_12339 LBB0_12338: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1056] ; 8-byte Folded Spill b LBB0_12339 LBB0_12339: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1056] ; 8-byte Folded Reload str d0, [sp, #1048] ; 8-byte Folded Spill b LBB0_12344 LBB0_12340: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12342 b LBB0_12341 LBB0_12341: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1040] ; 8-byte Folded Spill b LBB0_12343 LBB0_12342: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1040] ; 8-byte Folded Spill b LBB0_12343 LBB0_12343: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1040] ; 8-byte Folded Reload str d0, [sp, #1048] ; 8-byte Folded Spill b LBB0_12344 LBB0_12344: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1048] ; 8-byte Folded Reload str d0, [sp, #1032] ; 8-byte Folded Spill b LBB0_12373 LBB0_12345: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12347 b LBB0_12346 LBB0_12346: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1024] ; 8-byte Folded Spill b LBB0_12348 LBB0_12347: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1024] ; 8-byte Folded Spill b LBB0_12348 LBB0_12348: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1024] ; 8-byte Folded Reload str d0, [sp, #1008] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #1016] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12350 b LBB0_12349 LBB0_12349: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1000] ; 8-byte Folded Spill b LBB0_12351 LBB0_12350: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1000] ; 8-byte Folded Spill b LBB0_12351 LBB0_12351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1016] ; 8-byte Folded Reload ldr d1, [sp, #1000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12353 b LBB0_12352 LBB0_12352: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #992] ; 8-byte Folded Spill b LBB0_12357 LBB0_12353: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12355 b LBB0_12354 LBB0_12354: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #984] ; 8-byte Folded Spill b LBB0_12356 LBB0_12355: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #984] ; 8-byte Folded Spill b LBB0_12356 LBB0_12356: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #984] ; 8-byte Folded Reload str d0, [sp, #992] ; 8-byte Folded Spill b LBB0_12357 LBB0_12357: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1008] ; 8-byte Folded Reload ldr d1, [sp, #992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12362 b LBB0_12358 LBB0_12358: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12360 b LBB0_12359 LBB0_12359: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #976] ; 8-byte Folded Spill b LBB0_12361 LBB0_12360: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #976] ; 8-byte Folded Spill b LBB0_12361 LBB0_12361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #976] ; 8-byte Folded Reload str d0, [sp, #968] ; 8-byte Folded Spill b LBB0_12372 LBB0_12362: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12364 b LBB0_12363 LBB0_12363: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #952] ; 8-byte Folded Spill b LBB0_12365 LBB0_12364: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #952] ; 8-byte Folded Spill b LBB0_12365 LBB0_12365: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #960] ; 8-byte Folded Reload ldr d1, [sp, #952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12367 b LBB0_12366 LBB0_12366: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #944] ; 8-byte Folded Spill b LBB0_12371 LBB0_12367: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12369 b LBB0_12368 LBB0_12368: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #936] ; 8-byte Folded Spill b LBB0_12370 LBB0_12369: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #936] ; 8-byte Folded Spill b LBB0_12370 LBB0_12370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #936] ; 8-byte Folded Reload str d0, [sp, #944] ; 8-byte Folded Spill b LBB0_12371 LBB0_12371: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #944] ; 8-byte Folded Reload str d0, [sp, #968] ; 8-byte Folded Spill b LBB0_12372 LBB0_12372: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #968] ; 8-byte Folded Reload str d0, [sp, #1032] ; 8-byte Folded Spill b LBB0_12373 LBB0_12373: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #1032] ; 8-byte Folded Reload str d0, [sp, #928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12375 b LBB0_12374 LBB0_12374: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #920] ; 8-byte Folded Spill b LBB0_12376 LBB0_12375: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #920] ; 8-byte Folded Spill b LBB0_12376 LBB0_12376: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #920] ; 8-byte Folded Reload str d0, [sp, #912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12378 b LBB0_12377 LBB0_12377: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #904] ; 8-byte Folded Spill b LBB0_12379 LBB0_12378: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #904] ; 8-byte Folded Spill b LBB0_12379 LBB0_12379: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #912] ; 8-byte Folded Reload ldr d1, [sp, #904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12384 b LBB0_12380 LBB0_12380: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12382 b LBB0_12381 LBB0_12381: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #896] ; 8-byte Folded Spill b LBB0_12383 LBB0_12382: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #896] ; 8-byte Folded Spill b LBB0_12383 LBB0_12383: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #896] ; 8-byte Folded Reload str d0, [sp, #888] ; 8-byte Folded Spill b LBB0_12388 LBB0_12384: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12386 b LBB0_12385 LBB0_12385: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #880] ; 8-byte Folded Spill b LBB0_12387 LBB0_12386: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #880] ; 8-byte Folded Spill b LBB0_12387 LBB0_12387: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #880] ; 8-byte Folded Reload str d0, [sp, #888] ; 8-byte Folded Spill b LBB0_12388 LBB0_12388: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #888] ; 8-byte Folded Reload str d0, [sp, #872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12390 b LBB0_12389 LBB0_12389: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #864] ; 8-byte Folded Spill b LBB0_12391 LBB0_12390: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #864] ; 8-byte Folded Spill b LBB0_12391 LBB0_12391: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #864] ; 8-byte Folded Reload str d0, [sp, #848] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12393 b LBB0_12392 LBB0_12392: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #840] ; 8-byte Folded Spill b LBB0_12394 LBB0_12393: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #840] ; 8-byte Folded Spill b LBB0_12394 LBB0_12394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #856] ; 8-byte Folded Reload ldr d1, [sp, #840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12396 b LBB0_12395 LBB0_12395: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #832] ; 8-byte Folded Spill b LBB0_12400 LBB0_12396: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12398 b LBB0_12397 LBB0_12397: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #824] ; 8-byte Folded Spill b LBB0_12399 LBB0_12398: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #824] ; 8-byte Folded Spill b LBB0_12399 LBB0_12399: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #824] ; 8-byte Folded Reload str d0, [sp, #832] ; 8-byte Folded Spill b LBB0_12400 LBB0_12400: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #848] ; 8-byte Folded Reload ldr d1, [sp, #832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12405 b LBB0_12401 LBB0_12401: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12403 b LBB0_12402 LBB0_12402: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #816] ; 8-byte Folded Spill b LBB0_12404 LBB0_12403: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #816] ; 8-byte Folded Spill b LBB0_12404 LBB0_12404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #816] ; 8-byte Folded Reload str d0, [sp, #808] ; 8-byte Folded Spill b LBB0_12415 LBB0_12405: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12407 b LBB0_12406 LBB0_12406: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #792] ; 8-byte Folded Spill b LBB0_12408 LBB0_12407: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #792] ; 8-byte Folded Spill b LBB0_12408 LBB0_12408: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #800] ; 8-byte Folded Reload ldr d1, [sp, #792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12410 b LBB0_12409 LBB0_12409: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #784] ; 8-byte Folded Spill b LBB0_12414 LBB0_12410: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12412 b LBB0_12411 LBB0_12411: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #776] ; 8-byte Folded Spill b LBB0_12413 LBB0_12412: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #776] ; 8-byte Folded Spill b LBB0_12413 LBB0_12413: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #776] ; 8-byte Folded Reload str d0, [sp, #784] ; 8-byte Folded Spill b LBB0_12414 LBB0_12414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #784] ; 8-byte Folded Reload str d0, [sp, #808] ; 8-byte Folded Spill b LBB0_12415 LBB0_12415: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #872] ; 8-byte Folded Reload ldr d1, [sp, #808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12432 b LBB0_12416 LBB0_12416: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12418 b LBB0_12417 LBB0_12417: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #768] ; 8-byte Folded Spill b LBB0_12419 LBB0_12418: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #768] ; 8-byte Folded Spill b LBB0_12419 LBB0_12419: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #768] ; 8-byte Folded Reload str d0, [sp, #760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12421 b LBB0_12420 LBB0_12420: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #752] ; 8-byte Folded Spill b LBB0_12422 LBB0_12421: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #752] ; 8-byte Folded Spill b LBB0_12422 LBB0_12422: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #760] ; 8-byte Folded Reload ldr d1, [sp, #752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12427 b LBB0_12423 LBB0_12423: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12425 b LBB0_12424 LBB0_12424: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #744] ; 8-byte Folded Spill b LBB0_12426 LBB0_12425: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #744] ; 8-byte Folded Spill b LBB0_12426 LBB0_12426: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #744] ; 8-byte Folded Reload str d0, [sp, #736] ; 8-byte Folded Spill b LBB0_12431 LBB0_12427: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12429 b LBB0_12428 LBB0_12428: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #728] ; 8-byte Folded Spill b LBB0_12430 LBB0_12429: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #728] ; 8-byte Folded Spill b LBB0_12430 LBB0_12430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #728] ; 8-byte Folded Reload str d0, [sp, #736] ; 8-byte Folded Spill b LBB0_12431 LBB0_12431: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #736] ; 8-byte Folded Reload str d0, [sp, #720] ; 8-byte Folded Spill b LBB0_12460 LBB0_12432: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12434 b LBB0_12433 LBB0_12433: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #712] ; 8-byte Folded Spill b LBB0_12435 LBB0_12434: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #712] ; 8-byte Folded Spill b LBB0_12435 LBB0_12435: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #712] ; 8-byte Folded Reload str d0, [sp, #696] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12437 b LBB0_12436 LBB0_12436: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #688] ; 8-byte Folded Spill b LBB0_12438 LBB0_12437: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #688] ; 8-byte Folded Spill b LBB0_12438 LBB0_12438: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #704] ; 8-byte Folded Reload ldr d1, [sp, #688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12440 b LBB0_12439 LBB0_12439: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #680] ; 8-byte Folded Spill b LBB0_12444 LBB0_12440: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12442 b LBB0_12441 LBB0_12441: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #672] ; 8-byte Folded Spill b LBB0_12443 LBB0_12442: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #672] ; 8-byte Folded Spill b LBB0_12443 LBB0_12443: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #672] ; 8-byte Folded Reload str d0, [sp, #680] ; 8-byte Folded Spill b LBB0_12444 LBB0_12444: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #696] ; 8-byte Folded Reload ldr d1, [sp, #680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12449 b LBB0_12445 LBB0_12445: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12447 b LBB0_12446 LBB0_12446: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #664] ; 8-byte Folded Spill b LBB0_12448 LBB0_12447: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #664] ; 8-byte Folded Spill b LBB0_12448 LBB0_12448: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #664] ; 8-byte Folded Reload str d0, [sp, #656] ; 8-byte Folded Spill b LBB0_12459 LBB0_12449: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12451 b LBB0_12450 LBB0_12450: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #640] ; 8-byte Folded Spill b LBB0_12452 LBB0_12451: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #640] ; 8-byte Folded Spill b LBB0_12452 LBB0_12452: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #648] ; 8-byte Folded Reload ldr d1, [sp, #640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12454 b LBB0_12453 LBB0_12453: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #632] ; 8-byte Folded Spill b LBB0_12458 LBB0_12454: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12456 b LBB0_12455 LBB0_12455: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #624] ; 8-byte Folded Spill b LBB0_12457 LBB0_12456: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #624] ; 8-byte Folded Spill b LBB0_12457 LBB0_12457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #624] ; 8-byte Folded Reload str d0, [sp, #632] ; 8-byte Folded Spill b LBB0_12458 LBB0_12458: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #632] ; 8-byte Folded Reload str d0, [sp, #656] ; 8-byte Folded Spill b LBB0_12459 LBB0_12459: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #656] ; 8-byte Folded Reload str d0, [sp, #720] ; 8-byte Folded Spill b LBB0_12460 LBB0_12460: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #928] ; 8-byte Folded Reload ldr d1, [sp, #720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12549 b LBB0_12461 LBB0_12461: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12463 b LBB0_12462 LBB0_12462: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #616] ; 8-byte Folded Spill b LBB0_12464 LBB0_12463: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #616] ; 8-byte Folded Spill b LBB0_12464 LBB0_12464: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #616] ; 8-byte Folded Reload str d0, [sp, #608] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12466 b LBB0_12465 LBB0_12465: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #600] ; 8-byte Folded Spill b LBB0_12467 LBB0_12466: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #600] ; 8-byte Folded Spill b LBB0_12467 LBB0_12467: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #608] ; 8-byte Folded Reload ldr d1, [sp, #600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12472 b LBB0_12468 LBB0_12468: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12470 b LBB0_12469 LBB0_12469: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #592] ; 8-byte Folded Spill b LBB0_12471 LBB0_12470: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #592] ; 8-byte Folded Spill b LBB0_12471 LBB0_12471: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #592] ; 8-byte Folded Reload str d0, [sp, #584] ; 8-byte Folded Spill b LBB0_12476 LBB0_12472: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12474 b LBB0_12473 LBB0_12473: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #576] ; 8-byte Folded Spill b LBB0_12475 LBB0_12474: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #576] ; 8-byte Folded Spill b LBB0_12475 LBB0_12475: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #576] ; 8-byte Folded Reload str d0, [sp, #584] ; 8-byte Folded Spill b LBB0_12476 LBB0_12476: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #584] ; 8-byte Folded Reload str d0, [sp, #568] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12478 b LBB0_12477 LBB0_12477: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #560] ; 8-byte Folded Spill b LBB0_12479 LBB0_12478: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #560] ; 8-byte Folded Spill b LBB0_12479 LBB0_12479: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #560] ; 8-byte Folded Reload str d0, [sp, #544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12481 b LBB0_12480 LBB0_12480: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #536] ; 8-byte Folded Spill b LBB0_12482 LBB0_12481: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #536] ; 8-byte Folded Spill b LBB0_12482 LBB0_12482: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #552] ; 8-byte Folded Reload ldr d1, [sp, #536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12484 b LBB0_12483 LBB0_12483: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #528] ; 8-byte Folded Spill b LBB0_12488 LBB0_12484: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12486 b LBB0_12485 LBB0_12485: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #520] ; 8-byte Folded Spill b LBB0_12487 LBB0_12486: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #520] ; 8-byte Folded Spill b LBB0_12487 LBB0_12487: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #520] ; 8-byte Folded Reload str d0, [sp, #528] ; 8-byte Folded Spill b LBB0_12488 LBB0_12488: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #544] ; 8-byte Folded Reload ldr d1, [sp, #528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12493 b LBB0_12489 LBB0_12489: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12491 b LBB0_12490 LBB0_12490: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #512] ; 8-byte Folded Spill b LBB0_12492 LBB0_12491: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #512] ; 8-byte Folded Spill b LBB0_12492 LBB0_12492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #512] ; 8-byte Folded Reload str d0, [sp, #504] ; 8-byte Folded Spill b LBB0_12503 LBB0_12493: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #496] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12495 b LBB0_12494 LBB0_12494: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #488] ; 8-byte Folded Spill b LBB0_12496 LBB0_12495: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #488] ; 8-byte Folded Spill b LBB0_12496 LBB0_12496: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #496] ; 8-byte Folded Reload ldr d1, [sp, #488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12498 b LBB0_12497 LBB0_12497: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #480] ; 8-byte Folded Spill b LBB0_12502 LBB0_12498: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12500 b LBB0_12499 LBB0_12499: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #472] ; 8-byte Folded Spill b LBB0_12501 LBB0_12500: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #472] ; 8-byte Folded Spill b LBB0_12501 LBB0_12501: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #472] ; 8-byte Folded Reload str d0, [sp, #480] ; 8-byte Folded Spill b LBB0_12502 LBB0_12502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #480] ; 8-byte Folded Reload str d0, [sp, #504] ; 8-byte Folded Spill b LBB0_12503 LBB0_12503: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #568] ; 8-byte Folded Reload ldr d1, [sp, #504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12520 b LBB0_12504 LBB0_12504: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12506 b LBB0_12505 LBB0_12505: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #464] ; 8-byte Folded Spill b LBB0_12507 LBB0_12506: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #464] ; 8-byte Folded Spill b LBB0_12507 LBB0_12507: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #464] ; 8-byte Folded Reload str d0, [sp, #456] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12509 b LBB0_12508 LBB0_12508: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #448] ; 8-byte Folded Spill b LBB0_12510 LBB0_12509: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #448] ; 8-byte Folded Spill b LBB0_12510 LBB0_12510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #456] ; 8-byte Folded Reload ldr d1, [sp, #448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12515 b LBB0_12511 LBB0_12511: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3408 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12513 b LBB0_12512 LBB0_12512: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #440] ; 8-byte Folded Spill b LBB0_12514 LBB0_12513: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #440] ; 8-byte Folded Spill b LBB0_12514 LBB0_12514: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #440] ; 8-byte Folded Reload str d0, [sp, #432] ; 8-byte Folded Spill b LBB0_12519 LBB0_12515: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3616 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12517 b LBB0_12516 LBB0_12516: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #424] ; 8-byte Folded Spill b LBB0_12518 LBB0_12517: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #424] ; 8-byte Folded Spill b LBB0_12518 LBB0_12518: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #424] ; 8-byte Folded Reload str d0, [sp, #432] ; 8-byte Folded Spill b LBB0_12519 LBB0_12519: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #432] ; 8-byte Folded Reload str d0, [sp, #416] ; 8-byte Folded Spill b LBB0_12548 LBB0_12520: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12522 b LBB0_12521 LBB0_12521: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #408] ; 8-byte Folded Spill b LBB0_12523 LBB0_12522: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #408] ; 8-byte Folded Spill b LBB0_12523 LBB0_12523: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #408] ; 8-byte Folded Reload str d0, [sp, #392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12525 b LBB0_12524 LBB0_12524: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #384] ; 8-byte Folded Spill b LBB0_12526 LBB0_12525: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #384] ; 8-byte Folded Spill b LBB0_12526 LBB0_12526: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #400] ; 8-byte Folded Reload ldr d1, [sp, #384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12528 b LBB0_12527 LBB0_12527: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #376] ; 8-byte Folded Spill b LBB0_12532 LBB0_12528: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12530 b LBB0_12529 LBB0_12529: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #368] ; 8-byte Folded Spill b LBB0_12531 LBB0_12530: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #368] ; 8-byte Folded Spill b LBB0_12531 LBB0_12531: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #368] ; 8-byte Folded Reload str d0, [sp, #376] ; 8-byte Folded Spill b LBB0_12532 LBB0_12532: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #392] ; 8-byte Folded Reload ldr d1, [sp, #376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12537 b LBB0_12533 LBB0_12533: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3440 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12535 b LBB0_12534 LBB0_12534: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #360] ; 8-byte Folded Spill b LBB0_12536 LBB0_12535: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #360] ; 8-byte Folded Spill b LBB0_12536 LBB0_12536: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #360] ; 8-byte Folded Reload str d0, [sp, #352] ; 8-byte Folded Spill b LBB0_12547 LBB0_12537: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3624 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #344] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12539 b LBB0_12538 LBB0_12538: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #336] ; 8-byte Folded Spill b LBB0_12540 LBB0_12539: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #336] ; 8-byte Folded Spill b LBB0_12540 LBB0_12540: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #344] ; 8-byte Folded Reload ldr d1, [sp, #336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12542 b LBB0_12541 LBB0_12541: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #328] ; 8-byte Folded Spill b LBB0_12546 LBB0_12542: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3656 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12544 b LBB0_12543 LBB0_12543: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #320] ; 8-byte Folded Spill b LBB0_12545 LBB0_12544: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #320] ; 8-byte Folded Spill b LBB0_12545 LBB0_12545: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #320] ; 8-byte Folded Reload str d0, [sp, #328] ; 8-byte Folded Spill b LBB0_12546 LBB0_12546: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #328] ; 8-byte Folded Reload str d0, [sp, #352] ; 8-byte Folded Spill b LBB0_12547 LBB0_12547: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #352] ; 8-byte Folded Reload str d0, [sp, #416] ; 8-byte Folded Spill b LBB0_12548 LBB0_12548: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #416] ; 8-byte Folded Reload str d0, [sp, #312] ; 8-byte Folded Spill b LBB0_12637 LBB0_12549: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12551 b LBB0_12550 LBB0_12550: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #304] ; 8-byte Folded Spill b LBB0_12552 LBB0_12551: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #304] ; 8-byte Folded Spill b LBB0_12552 LBB0_12552: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #304] ; 8-byte Folded Reload str d0, [sp, #296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12554 b LBB0_12553 LBB0_12553: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #288] ; 8-byte Folded Spill b LBB0_12555 LBB0_12554: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #288] ; 8-byte Folded Spill b LBB0_12555 LBB0_12555: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #296] ; 8-byte Folded Reload ldr d1, [sp, #288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12560 b LBB0_12556 LBB0_12556: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12558 b LBB0_12557 LBB0_12557: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #280] ; 8-byte Folded Spill b LBB0_12559 LBB0_12558: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #280] ; 8-byte Folded Spill b LBB0_12559 LBB0_12559: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #280] ; 8-byte Folded Reload str d0, [sp, #272] ; 8-byte Folded Spill b LBB0_12564 LBB0_12560: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12562 b LBB0_12561 LBB0_12561: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #264] ; 8-byte Folded Spill b LBB0_12563 LBB0_12562: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #264] ; 8-byte Folded Spill b LBB0_12563 LBB0_12563: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #264] ; 8-byte Folded Reload str d0, [sp, #272] ; 8-byte Folded Spill b LBB0_12564 LBB0_12564: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #272] ; 8-byte Folded Reload str d0, [sp, #256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12566 b LBB0_12565 LBB0_12565: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #248] ; 8-byte Folded Spill b LBB0_12567 LBB0_12566: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #248] ; 8-byte Folded Spill b LBB0_12567 LBB0_12567: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #248] ; 8-byte Folded Reload str d0, [sp, #232] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #240] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12569 b LBB0_12568 LBB0_12568: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #224] ; 8-byte Folded Spill b LBB0_12570 LBB0_12569: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #224] ; 8-byte Folded Spill b LBB0_12570 LBB0_12570: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #240] ; 8-byte Folded Reload ldr d1, [sp, #224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12572 b LBB0_12571 LBB0_12571: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #216] ; 8-byte Folded Spill b LBB0_12576 LBB0_12572: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12574 b LBB0_12573 LBB0_12573: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #208] ; 8-byte Folded Spill b LBB0_12575 LBB0_12574: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #208] ; 8-byte Folded Spill b LBB0_12575 LBB0_12575: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #208] ; 8-byte Folded Reload str d0, [sp, #216] ; 8-byte Folded Spill b LBB0_12576 LBB0_12576: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #232] ; 8-byte Folded Reload ldr d1, [sp, #216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12581 b LBB0_12577 LBB0_12577: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12579 b LBB0_12578 LBB0_12578: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #200] ; 8-byte Folded Spill b LBB0_12580 LBB0_12579: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #200] ; 8-byte Folded Spill b LBB0_12580 LBB0_12580: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #200] ; 8-byte Folded Reload str d0, [sp, #192] ; 8-byte Folded Spill b LBB0_12591 LBB0_12581: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12583 b LBB0_12582 LBB0_12582: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #176] ; 8-byte Folded Spill b LBB0_12584 LBB0_12583: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #176] ; 8-byte Folded Spill b LBB0_12584 LBB0_12584: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #184] ; 8-byte Folded Reload ldr d1, [sp, #176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12586 b LBB0_12585 LBB0_12585: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #168] ; 8-byte Folded Spill b LBB0_12590 LBB0_12586: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12588 b LBB0_12587 LBB0_12587: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #160] ; 8-byte Folded Spill b LBB0_12589 LBB0_12588: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #160] ; 8-byte Folded Spill b LBB0_12589 LBB0_12589: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #160] ; 8-byte Folded Reload str d0, [sp, #168] ; 8-byte Folded Spill b LBB0_12590 LBB0_12590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #168] ; 8-byte Folded Reload str d0, [sp, #192] ; 8-byte Folded Spill b LBB0_12591 LBB0_12591: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #256] ; 8-byte Folded Reload ldr d1, [sp, #192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12608 b LBB0_12592 LBB0_12592: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12594 b LBB0_12593 LBB0_12593: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #152] ; 8-byte Folded Spill b LBB0_12595 LBB0_12594: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #152] ; 8-byte Folded Spill b LBB0_12595 LBB0_12595: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr d0, [sp, #152] ; 8-byte Folded Reload str d0, [sp, #144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12597 b LBB0_12596 LBB0_12596: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #136] ; 8-byte Folded Spill b LBB0_12598 LBB0_12597: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #136] ; 8-byte Folded Spill b LBB0_12598 LBB0_12598: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #144] ; 8-byte Folded Reload ldr d1, [sp, #136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12603 b LBB0_12599 LBB0_12599: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3632 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12601 b LBB0_12600 LBB0_12600: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #128] ; 8-byte Folded Spill b LBB0_12602 LBB0_12601: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #128] ; 8-byte Folded Spill b LBB0_12602 LBB0_12602: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #128] ; 8-byte Folded Reload str d0, [sp, #120] ; 8-byte Folded Spill b LBB0_12607 LBB0_12603: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3480 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #11.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12605 b LBB0_12604 LBB0_12604: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #112] ; 8-byte Folded Spill b LBB0_12606 LBB0_12605: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #112] ; 8-byte Folded Spill b LBB0_12606 LBB0_12606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #112] ; 8-byte Folded Reload str d0, [sp, #120] ; 8-byte Folded Spill b LBB0_12607 LBB0_12607: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #120] ; 8-byte Folded Reload str d0, [sp, #104] ; 8-byte Folded Spill b LBB0_12636 LBB0_12608: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12610 b LBB0_12609 LBB0_12609: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #96] ; 8-byte Folded Spill b LBB0_12611 LBB0_12610: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #96] ; 8-byte Folded Spill b LBB0_12611 LBB0_12611: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr d0, [sp, #96] ; 8-byte Folded Reload str d0, [sp, #80] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #88] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12613 b LBB0_12612 LBB0_12612: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #72] ; 8-byte Folded Spill b LBB0_12614 LBB0_12613: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #72] ; 8-byte Folded Spill b LBB0_12614 LBB0_12614: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #88] ; 8-byte Folded Reload ldr d1, [sp, #72] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12616 b LBB0_12615 LBB0_12615: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #64] ; 8-byte Folded Spill b LBB0_12620 LBB0_12616: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12618 b LBB0_12617 LBB0_12617: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #56] ; 8-byte Folded Spill b LBB0_12619 LBB0_12618: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #56] ; 8-byte Folded Spill b LBB0_12619 LBB0_12619: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #56] ; 8-byte Folded Reload str d0, [sp, #64] ; 8-byte Folded Spill b LBB0_12620 LBB0_12620: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #80] ; 8-byte Folded Reload ldr d1, [sp, #64] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12625 b LBB0_12621 LBB0_12621: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3592 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12623 b LBB0_12622 LBB0_12622: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #48] ; 8-byte Folded Spill b LBB0_12624 LBB0_12623: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #48] ; 8-byte Folded Spill b LBB0_12624 LBB0_12624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #48] ; 8-byte Folded Reload str d0, [sp, #40] ; 8-byte Folded Spill b LBB0_12635 LBB0_12625: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload add x10, sp, #2, lsl #12 ; =8192 add x10, x10, #3600 ldr x10, [x10, #32760] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #32] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12627 b LBB0_12626 LBB0_12626: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24] ; 8-byte Folded Spill b LBB0_12628 LBB0_12627: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #24] ; 8-byte Folded Spill b LBB0_12628 LBB0_12628: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32] ; 8-byte Folded Reload ldr d1, [sp, #24] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12630 b LBB0_12629 LBB0_12629: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #16] ; 8-byte Folded Spill b LBB0_12634 LBB0_12630: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #2, lsl #12 ; =8192 add x9, x9, #3680 ldr x9, [x9, #32760] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12632 b LBB0_12631 LBB0_12631: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8] ; 8-byte Folded Spill b LBB0_12633 LBB0_12632: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #8] ; 8-byte Folded Spill b LBB0_12633 LBB0_12633: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8] ; 8-byte Folded Reload str d0, [sp, #16] ; 8-byte Folded Spill b LBB0_12634 LBB0_12634: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16] ; 8-byte Folded Reload str d0, [sp, #40] ; 8-byte Folded Spill b LBB0_12635 LBB0_12635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #40] ; 8-byte Folded Reload str d0, [sp, #104] ; 8-byte Folded Spill b LBB0_12636 LBB0_12636: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #104] ; 8-byte Folded Reload str d0, [sp, #312] ; 8-byte Folded Spill b LBB0_12637 LBB0_12637: ; in Loop: Header=BB0_1 Depth=1 add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3680 ldr x9, [x8, #32760] ; 8-byte Folded Reload str x9, [sp] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3648 ldr x10, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3544 ldr x11, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3600 ldr x12, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3640 ldr x13, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3536 ldr x14, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3672 ldr x15, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3664 ldr x16, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3592 ldr x17, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3528 ldr x0, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3520 ldr x1, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3512 ldr x2, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3504 ldr x3, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3496 ldr x4, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3488 ldr x5, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3584 ldr x6, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3480 ldr x7, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3472 ldr x19, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3576 ldr x20, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3464 ldr x21, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3632 ldr x22, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3456 ldr x23, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3448 ldr x24, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3656 ldr x25, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3624 ldr x26, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3568 ldr x27, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3440 ldr x28, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3432 ldr x30, [x8, #32760] ; 8-byte Folded Reload add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3408 ldr x8, [x8, #32760] ; 8-byte Folded Reload ldr d0, [sp, #312] ; 8-byte Folded Reload fcvt s0, d0 add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3696 str s0, [x9, #16380] add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3836 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3552 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3832 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3416 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3828 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3424 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3824 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3688 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3820 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3560 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3816 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3616 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3812 ldr s0, [x9, #16380] str s0, [x8] add x8, sp, #2, lsl #12 ; =8192 add x8, x8, #3608 ldr x8, [x8, #32760] ; 8-byte Folded Reload add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3808 ldr s0, [x9, #16380] ldr x9, [sp] str s0, [x30] add x30, sp, #6, lsl #12 ; =24576 add x30, x30, #3804 ldr s0, [x30, #16380] str s0, [x28] add x28, sp, #6, lsl #12 ; =24576 add x28, x28, #3800 ldr s0, [x28, #16380] str s0, [x27] add x27, sp, #6, lsl #12 ; =24576 add x27, x27, #3796 ldr s0, [x27, #16380] str s0, [x26] add x26, sp, #6, lsl #12 ; =24576 add x26, x26, #3792 ldr s0, [x26, #16380] str s0, [x25] add x25, sp, #6, lsl #12 ; =24576 add x25, x25, #3788 ldr s0, [x25, #16380] str s0, [x24] add x24, sp, #6, lsl #12 ; =24576 add x24, x24, #3784 ldr s0, [x24, #16380] str s0, [x23] add x23, sp, #6, lsl #12 ; =24576 add x23, x23, #3780 ldr s0, [x23, #16380] str s0, [x22] add x22, sp, #6, lsl #12 ; =24576 add x22, x22, #3776 ldr s0, [x22, #16380] str s0, [x21] add x21, sp, #6, lsl #12 ; =24576 add x21, x21, #3772 ldr s0, [x21, #16380] str s0, [x20] add x20, sp, #6, lsl #12 ; =24576 add x20, x20, #3768 ldr s0, [x20, #16380] str s0, [x19] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3764 ldr s0, [x19, #16380] str s0, [x7] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3760 ldr s0, [x19, #16380] str s0, [x6] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3756 ldr s0, [x19, #16380] str s0, [x5] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3752 ldr s0, [x19, #16380] str s0, [x4] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3748 ldr s0, [x19, #16380] str s0, [x3] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3744 ldr s0, [x19, #16380] str s0, [x2] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3740 ldr s0, [x19, #16380] str s0, [x1] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3736 ldr s0, [x19, #16380] str s0, [x0] add x19, sp, #6, lsl #12 ; =24576 add x19, x19, #3732 ldr s0, [x19, #16380] str s0, [x17] add x17, sp, #6, lsl #12 ; =24576 add x17, x17, #3728 ldr s0, [x17, #16380] str s0, [x16] add x16, sp, #6, lsl #12 ; =24576 add x16, x16, #3724 ldr s0, [x16, #16380] str s0, [x15] add x15, sp, #6, lsl #12 ; =24576 add x15, x15, #3720 ldr s0, [x15, #16380] str s0, [x14] add x14, sp, #6, lsl #12 ; =24576 add x14, x14, #3716 ldr s0, [x14, #16380] str s0, [x13] add x13, sp, #6, lsl #12 ; =24576 add x13, x13, #3712 ldr s0, [x13, #16380] str s0, [x12] add x12, sp, #6, lsl #12 ; =24576 add x12, x12, #3708 ldr s0, [x12, #16380] str s0, [x11] add x11, sp, #6, lsl #12 ; =24576 add x11, x11, #3704 ldr s0, [x11, #16380] str s0, [x10] add x10, sp, #6, lsl #12 ; =24576 add x10, x10, #3700 ldr s0, [x10, #16380] str s0, [x9] add x9, sp, #6, lsl #12 ; =24576 add x9, x9, #3696 ldr s0, [x9, #16380] str s0, [x8] b LBB0_1 .cfi_endproc ; -- End function .comm _x_0,4,2 ; @x_0 .comm _x_2,4,2 ; @x_2 .comm _x_3,4,2 ; @x_3 .comm _x_7,4,2 ; @x_7 .comm _x_8,4,2 ; @x_8 .comm _x_12,4,2 ; @x_12 .comm _x_13,4,2 ; @x_13 .comm _x_15,4,2 ; @x_15 .comm _x_17,4,2 ; @x_17 .comm _x_18,4,2 ; @x_18 .comm _x_20,4,2 ; @x_20 .comm _x_21,4,2 ; @x_21 .comm _x_22,4,2 ; @x_22 .comm _x_23,4,2 ; @x_23 .comm _x_24,4,2 ; @x_24 .comm _x_25,4,2 ; @x_25 .comm _x_29,4,2 ; @x_29 .comm _x_32,4,2 ; @x_32 .comm _x_1,4,2 ; @x_1 .comm _x_5,4,2 ; @x_5 .comm _x_9,4,2 ; @x_9 .comm _x_16,4,2 ; @x_16 .comm _x_19,4,2 ; @x_19 .comm _x_26,4,2 ; @x_26 .comm _x_31,4,2 ; @x_31 .comm _x_35,4,2 ; @x_35 .comm _x_6,4,2 ; @x_6 .comm _x_10,4,2 ; @x_10 .comm _x_14,4,2 ; @x_14 .comm _x_30,4,2 ; @x_30 .comm _x_33,4,2 ; @x_33 .comm _x_11,4,2 ; @x_11 .comm _x_27,4,2 ; @x_27 .comm _x_28,4,2 ; @x_28 .comm _x_34,4,2 ; @x_34 .comm _x_4,4,2 ; @x_4 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI0_0: .quad 0x402c000000000000 ## double 14 LCPI0_1: .quad 0x4014000000000000 ## double 5 LCPI0_2: .quad 0x4008000000000000 ## double 3 LCPI0_3: .quad 0x402e000000000000 ## double 15 LCPI0_4: .quad 0x4031000000000000 ## double 17 LCPI0_5: .quad 0x4028000000000000 ## double 12 LCPI0_6: .quad 0x4026000000000000 ## double 11 LCPI0_7: .quad 0x4033000000000000 ## double 19 LCPI0_8: .quad 0x4032000000000000 ## double 18 LCPI0_9: .quad 0x401c000000000000 ## double 7 LCPI0_10: .quad 0x4010000000000000 ## double 4 LCPI0_11: .quad 0x3ff0000000000000 ## double 1 LCPI0_12: .quad 0x4022000000000000 ## double 9 LCPI0_13: .quad 0x4020000000000000 ## double 8 LCPI0_14: .quad 0x4034000000000000 ## double 20 LCPI0_15: .quad 0x4024000000000000 ## double 10 LCPI0_16: .quad 0x4018000000000000 ## double 6 LCPI0_17: .quad 0x4000000000000000 ## double 2 LCPI0_18: .quad 0x402a000000000000 ## double 13 LCPI0_19: .quad 0x4030000000000000 ## double 16 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $44504, %eax ## imm = 0xADD8 callq ____chkstk_darwin subq %rax, %rsp movl $0, -4(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -160(%rbp) ## 8-byte Spill jmp LBB0_4 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -160(%rbp) ## 8-byte Spill LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movsd -160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -168(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6 ## %bb.5: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -176(%rbp) ## 8-byte Spill jmp LBB0_7 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -176(%rbp) ## 8-byte Spill LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movsd -168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10 ## %bb.9: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -184(%rbp) ## 8-byte Spill jmp LBB0_11 LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -184(%rbp) ## 8-byte Spill LBB0_11: ## in Loop: Header=BB0_1 Depth=1 movsd -184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -192(%rbp) ## 8-byte Spill jmp LBB0_16 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_14 ## %bb.13: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -200(%rbp) ## 8-byte Spill jmp LBB0_15 LBB0_14: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -200(%rbp) ## 8-byte Spill LBB0_15: ## in Loop: Header=BB0_1 Depth=1 movsd -200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -192(%rbp) ## 8-byte Spill LBB0_16: ## in Loop: Header=BB0_1 Depth=1 movsd -192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -208(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_18 ## %bb.17: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -216(%rbp) ## 8-byte Spill jmp LBB0_19 LBB0_18: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -216(%rbp) ## 8-byte Spill LBB0_19: ## in Loop: Header=BB0_1 Depth=1 movsd -216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -232(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -224(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_21 ## %bb.20: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -240(%rbp) ## 8-byte Spill jmp LBB0_22 LBB0_21: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -240(%rbp) ## 8-byte Spill LBB0_22: ## in Loop: Header=BB0_1 Depth=1 movsd -224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_24 ## %bb.23: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -248(%rbp) ## 8-byte Spill jmp LBB0_28 LBB0_24: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_26 ## %bb.25: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -256(%rbp) ## 8-byte Spill jmp LBB0_27 LBB0_26: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -256(%rbp) ## 8-byte Spill LBB0_27: ## in Loop: Header=BB0_1 Depth=1 movsd -256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -248(%rbp) ## 8-byte Spill LBB0_28: ## in Loop: Header=BB0_1 Depth=1 movsd -232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_33 ## %bb.29: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_31 ## %bb.30: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -264(%rbp) ## 8-byte Spill jmp LBB0_32 LBB0_31: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -264(%rbp) ## 8-byte Spill LBB0_32: ## in Loop: Header=BB0_1 Depth=1 movsd -264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -272(%rbp) ## 8-byte Spill jmp LBB0_43 LBB0_33: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -280(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_35 ## %bb.34: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -288(%rbp) ## 8-byte Spill jmp LBB0_36 LBB0_35: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -288(%rbp) ## 8-byte Spill LBB0_36: ## in Loop: Header=BB0_1 Depth=1 movsd -280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_38 ## %bb.37: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -296(%rbp) ## 8-byte Spill jmp LBB0_42 LBB0_38: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_40 ## %bb.39: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -304(%rbp) ## 8-byte Spill jmp LBB0_41 LBB0_40: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -304(%rbp) ## 8-byte Spill LBB0_41: ## in Loop: Header=BB0_1 Depth=1 movsd -304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -296(%rbp) ## 8-byte Spill LBB0_42: ## in Loop: Header=BB0_1 Depth=1 movsd -296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -272(%rbp) ## 8-byte Spill LBB0_43: ## in Loop: Header=BB0_1 Depth=1 movsd -208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_60 ## %bb.44: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_46 ## %bb.45: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -312(%rbp) ## 8-byte Spill jmp LBB0_47 LBB0_46: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -312(%rbp) ## 8-byte Spill LBB0_47: ## in Loop: Header=BB0_1 Depth=1 movsd -312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -320(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_49 ## %bb.48: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -328(%rbp) ## 8-byte Spill jmp LBB0_50 LBB0_49: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -328(%rbp) ## 8-byte Spill LBB0_50: ## in Loop: Header=BB0_1 Depth=1 movsd -320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_55 ## %bb.51: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_53 ## %bb.52: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -336(%rbp) ## 8-byte Spill jmp LBB0_54 LBB0_53: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -336(%rbp) ## 8-byte Spill LBB0_54: ## in Loop: Header=BB0_1 Depth=1 movsd -336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -344(%rbp) ## 8-byte Spill jmp LBB0_59 LBB0_55: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_57 ## %bb.56: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -352(%rbp) ## 8-byte Spill jmp LBB0_58 LBB0_57: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -352(%rbp) ## 8-byte Spill LBB0_58: ## in Loop: Header=BB0_1 Depth=1 movsd -352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -344(%rbp) ## 8-byte Spill LBB0_59: ## in Loop: Header=BB0_1 Depth=1 movsd -344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -360(%rbp) ## 8-byte Spill jmp LBB0_88 LBB0_60: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_62 ## %bb.61: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -368(%rbp) ## 8-byte Spill jmp LBB0_63 LBB0_62: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -368(%rbp) ## 8-byte Spill LBB0_63: ## in Loop: Header=BB0_1 Depth=1 movsd -368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -384(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -376(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_65 ## %bb.64: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -392(%rbp) ## 8-byte Spill jmp LBB0_66 LBB0_65: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -392(%rbp) ## 8-byte Spill LBB0_66: ## in Loop: Header=BB0_1 Depth=1 movsd -376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_68 ## %bb.67: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -400(%rbp) ## 8-byte Spill jmp LBB0_72 LBB0_68: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_70 ## %bb.69: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -408(%rbp) ## 8-byte Spill jmp LBB0_71 LBB0_70: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -408(%rbp) ## 8-byte Spill LBB0_71: ## in Loop: Header=BB0_1 Depth=1 movsd -408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -400(%rbp) ## 8-byte Spill LBB0_72: ## in Loop: Header=BB0_1 Depth=1 movsd -384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_77 ## %bb.73: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_75 ## %bb.74: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -416(%rbp) ## 8-byte Spill jmp LBB0_76 LBB0_75: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -416(%rbp) ## 8-byte Spill LBB0_76: ## in Loop: Header=BB0_1 Depth=1 movsd -416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -424(%rbp) ## 8-byte Spill jmp LBB0_87 LBB0_77: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -432(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_79 ## %bb.78: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -440(%rbp) ## 8-byte Spill jmp LBB0_80 LBB0_79: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -440(%rbp) ## 8-byte Spill LBB0_80: ## in Loop: Header=BB0_1 Depth=1 movsd -432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_82 ## %bb.81: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -448(%rbp) ## 8-byte Spill jmp LBB0_86 LBB0_82: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_84 ## %bb.83: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -456(%rbp) ## 8-byte Spill jmp LBB0_85 LBB0_84: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -456(%rbp) ## 8-byte Spill LBB0_85: ## in Loop: Header=BB0_1 Depth=1 movsd -456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -448(%rbp) ## 8-byte Spill LBB0_86: ## in Loop: Header=BB0_1 Depth=1 movsd -448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -424(%rbp) ## 8-byte Spill LBB0_87: ## in Loop: Header=BB0_1 Depth=1 movsd -424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -360(%rbp) ## 8-byte Spill LBB0_88: ## in Loop: Header=BB0_1 Depth=1 movsd -360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -464(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_90 ## %bb.89: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -472(%rbp) ## 8-byte Spill jmp LBB0_91 LBB0_90: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -472(%rbp) ## 8-byte Spill LBB0_91: ## in Loop: Header=BB0_1 Depth=1 movsd -472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -480(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_93 ## %bb.92: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -488(%rbp) ## 8-byte Spill jmp LBB0_94 LBB0_93: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -488(%rbp) ## 8-byte Spill LBB0_94: ## in Loop: Header=BB0_1 Depth=1 movsd -480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_99 ## %bb.95: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_97 ## %bb.96: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -496(%rbp) ## 8-byte Spill jmp LBB0_98 LBB0_97: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -496(%rbp) ## 8-byte Spill LBB0_98: ## in Loop: Header=BB0_1 Depth=1 movsd -496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -504(%rbp) ## 8-byte Spill jmp LBB0_103 LBB0_99: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_101 ## %bb.100: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -512(%rbp) ## 8-byte Spill jmp LBB0_102 LBB0_101: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -512(%rbp) ## 8-byte Spill LBB0_102: ## in Loop: Header=BB0_1 Depth=1 movsd -512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -504(%rbp) ## 8-byte Spill LBB0_103: ## in Loop: Header=BB0_1 Depth=1 movsd -504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -520(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_105 ## %bb.104: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -528(%rbp) ## 8-byte Spill jmp LBB0_106 LBB0_105: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -528(%rbp) ## 8-byte Spill LBB0_106: ## in Loop: Header=BB0_1 Depth=1 movsd -528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -544(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -536(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_108 ## %bb.107: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -552(%rbp) ## 8-byte Spill jmp LBB0_109 LBB0_108: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -552(%rbp) ## 8-byte Spill LBB0_109: ## in Loop: Header=BB0_1 Depth=1 movsd -536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_111 ## %bb.110: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -560(%rbp) ## 8-byte Spill jmp LBB0_115 LBB0_111: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_113 ## %bb.112: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -568(%rbp) ## 8-byte Spill jmp LBB0_114 LBB0_113: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -568(%rbp) ## 8-byte Spill LBB0_114: ## in Loop: Header=BB0_1 Depth=1 movsd -568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -560(%rbp) ## 8-byte Spill LBB0_115: ## in Loop: Header=BB0_1 Depth=1 movsd -544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_120 ## %bb.116: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_118 ## %bb.117: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -576(%rbp) ## 8-byte Spill jmp LBB0_119 LBB0_118: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -576(%rbp) ## 8-byte Spill LBB0_119: ## in Loop: Header=BB0_1 Depth=1 movsd -576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -584(%rbp) ## 8-byte Spill jmp LBB0_130 LBB0_120: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -592(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_122 ## %bb.121: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -600(%rbp) ## 8-byte Spill jmp LBB0_123 LBB0_122: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -600(%rbp) ## 8-byte Spill LBB0_123: ## in Loop: Header=BB0_1 Depth=1 movsd -592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_125 ## %bb.124: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -608(%rbp) ## 8-byte Spill jmp LBB0_129 LBB0_125: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_127 ## %bb.126: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -616(%rbp) ## 8-byte Spill jmp LBB0_128 LBB0_127: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -616(%rbp) ## 8-byte Spill LBB0_128: ## in Loop: Header=BB0_1 Depth=1 movsd -616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -608(%rbp) ## 8-byte Spill LBB0_129: ## in Loop: Header=BB0_1 Depth=1 movsd -608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -584(%rbp) ## 8-byte Spill LBB0_130: ## in Loop: Header=BB0_1 Depth=1 movsd -520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_147 ## %bb.131: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_133 ## %bb.132: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -624(%rbp) ## 8-byte Spill jmp LBB0_134 LBB0_133: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -624(%rbp) ## 8-byte Spill LBB0_134: ## in Loop: Header=BB0_1 Depth=1 movsd -624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -632(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_136 ## %bb.135: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -640(%rbp) ## 8-byte Spill jmp LBB0_137 LBB0_136: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -640(%rbp) ## 8-byte Spill LBB0_137: ## in Loop: Header=BB0_1 Depth=1 movsd -632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_142 ## %bb.138: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_140 ## %bb.139: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -648(%rbp) ## 8-byte Spill jmp LBB0_141 LBB0_140: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -648(%rbp) ## 8-byte Spill LBB0_141: ## in Loop: Header=BB0_1 Depth=1 movsd -648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -656(%rbp) ## 8-byte Spill jmp LBB0_146 LBB0_142: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_144 ## %bb.143: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -664(%rbp) ## 8-byte Spill jmp LBB0_145 LBB0_144: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -664(%rbp) ## 8-byte Spill LBB0_145: ## in Loop: Header=BB0_1 Depth=1 movsd -664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -656(%rbp) ## 8-byte Spill LBB0_146: ## in Loop: Header=BB0_1 Depth=1 movsd -656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -672(%rbp) ## 8-byte Spill jmp LBB0_175 LBB0_147: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_149 ## %bb.148: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -680(%rbp) ## 8-byte Spill jmp LBB0_150 LBB0_149: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -680(%rbp) ## 8-byte Spill LBB0_150: ## in Loop: Header=BB0_1 Depth=1 movsd -680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -696(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -688(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_152 ## %bb.151: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -704(%rbp) ## 8-byte Spill jmp LBB0_153 LBB0_152: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -704(%rbp) ## 8-byte Spill LBB0_153: ## in Loop: Header=BB0_1 Depth=1 movsd -688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_155 ## %bb.154: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -712(%rbp) ## 8-byte Spill jmp LBB0_159 LBB0_155: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_157 ## %bb.156: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -720(%rbp) ## 8-byte Spill jmp LBB0_158 LBB0_157: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -720(%rbp) ## 8-byte Spill LBB0_158: ## in Loop: Header=BB0_1 Depth=1 movsd -720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -712(%rbp) ## 8-byte Spill LBB0_159: ## in Loop: Header=BB0_1 Depth=1 movsd -696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_164 ## %bb.160: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_162 ## %bb.161: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -728(%rbp) ## 8-byte Spill jmp LBB0_163 LBB0_162: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -728(%rbp) ## 8-byte Spill LBB0_163: ## in Loop: Header=BB0_1 Depth=1 movsd -728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -736(%rbp) ## 8-byte Spill jmp LBB0_174 LBB0_164: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -744(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_166 ## %bb.165: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -752(%rbp) ## 8-byte Spill jmp LBB0_167 LBB0_166: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -752(%rbp) ## 8-byte Spill LBB0_167: ## in Loop: Header=BB0_1 Depth=1 movsd -744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_169 ## %bb.168: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -760(%rbp) ## 8-byte Spill jmp LBB0_173 LBB0_169: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_171 ## %bb.170: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -768(%rbp) ## 8-byte Spill jmp LBB0_172 LBB0_171: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -768(%rbp) ## 8-byte Spill LBB0_172: ## in Loop: Header=BB0_1 Depth=1 movsd -768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -760(%rbp) ## 8-byte Spill LBB0_173: ## in Loop: Header=BB0_1 Depth=1 movsd -760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -736(%rbp) ## 8-byte Spill LBB0_174: ## in Loop: Header=BB0_1 Depth=1 movsd -736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -672(%rbp) ## 8-byte Spill LBB0_175: ## in Loop: Header=BB0_1 Depth=1 movsd -464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_264 ## %bb.176: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_178 ## %bb.177: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -776(%rbp) ## 8-byte Spill jmp LBB0_179 LBB0_178: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -776(%rbp) ## 8-byte Spill LBB0_179: ## in Loop: Header=BB0_1 Depth=1 movsd -776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -784(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_181 ## %bb.180: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -792(%rbp) ## 8-byte Spill jmp LBB0_182 LBB0_181: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -792(%rbp) ## 8-byte Spill LBB0_182: ## in Loop: Header=BB0_1 Depth=1 movsd -784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_187 ## %bb.183: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_185 ## %bb.184: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -800(%rbp) ## 8-byte Spill jmp LBB0_186 LBB0_185: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -800(%rbp) ## 8-byte Spill LBB0_186: ## in Loop: Header=BB0_1 Depth=1 movsd -800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -808(%rbp) ## 8-byte Spill jmp LBB0_191 LBB0_187: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_189 ## %bb.188: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -816(%rbp) ## 8-byte Spill jmp LBB0_190 LBB0_189: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -816(%rbp) ## 8-byte Spill LBB0_190: ## in Loop: Header=BB0_1 Depth=1 movsd -816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -808(%rbp) ## 8-byte Spill LBB0_191: ## in Loop: Header=BB0_1 Depth=1 movsd -808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -824(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_193 ## %bb.192: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -832(%rbp) ## 8-byte Spill jmp LBB0_194 LBB0_193: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -832(%rbp) ## 8-byte Spill LBB0_194: ## in Loop: Header=BB0_1 Depth=1 movsd -832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -848(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -840(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_196 ## %bb.195: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -856(%rbp) ## 8-byte Spill jmp LBB0_197 LBB0_196: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -856(%rbp) ## 8-byte Spill LBB0_197: ## in Loop: Header=BB0_1 Depth=1 movsd -840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_199 ## %bb.198: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -864(%rbp) ## 8-byte Spill jmp LBB0_203 LBB0_199: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_201 ## %bb.200: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -872(%rbp) ## 8-byte Spill jmp LBB0_202 LBB0_201: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -872(%rbp) ## 8-byte Spill LBB0_202: ## in Loop: Header=BB0_1 Depth=1 movsd -872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -864(%rbp) ## 8-byte Spill LBB0_203: ## in Loop: Header=BB0_1 Depth=1 movsd -848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_208 ## %bb.204: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_206 ## %bb.205: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -880(%rbp) ## 8-byte Spill jmp LBB0_207 LBB0_206: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -880(%rbp) ## 8-byte Spill LBB0_207: ## in Loop: Header=BB0_1 Depth=1 movsd -880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -888(%rbp) ## 8-byte Spill jmp LBB0_218 LBB0_208: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -896(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_210 ## %bb.209: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -904(%rbp) ## 8-byte Spill jmp LBB0_211 LBB0_210: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -904(%rbp) ## 8-byte Spill LBB0_211: ## in Loop: Header=BB0_1 Depth=1 movsd -896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_213 ## %bb.212: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -912(%rbp) ## 8-byte Spill jmp LBB0_217 LBB0_213: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_215 ## %bb.214: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -920(%rbp) ## 8-byte Spill jmp LBB0_216 LBB0_215: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -920(%rbp) ## 8-byte Spill LBB0_216: ## in Loop: Header=BB0_1 Depth=1 movsd -920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -912(%rbp) ## 8-byte Spill LBB0_217: ## in Loop: Header=BB0_1 Depth=1 movsd -912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -888(%rbp) ## 8-byte Spill LBB0_218: ## in Loop: Header=BB0_1 Depth=1 movsd -824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_235 ## %bb.219: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_221 ## %bb.220: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -928(%rbp) ## 8-byte Spill jmp LBB0_222 LBB0_221: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -928(%rbp) ## 8-byte Spill LBB0_222: ## in Loop: Header=BB0_1 Depth=1 movsd -928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -936(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_224 ## %bb.223: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -944(%rbp) ## 8-byte Spill jmp LBB0_225 LBB0_224: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -944(%rbp) ## 8-byte Spill LBB0_225: ## in Loop: Header=BB0_1 Depth=1 movsd -936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_230 ## %bb.226: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_228 ## %bb.227: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -952(%rbp) ## 8-byte Spill jmp LBB0_229 LBB0_228: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -952(%rbp) ## 8-byte Spill LBB0_229: ## in Loop: Header=BB0_1 Depth=1 movsd -952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -960(%rbp) ## 8-byte Spill jmp LBB0_234 LBB0_230: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_232 ## %bb.231: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -968(%rbp) ## 8-byte Spill jmp LBB0_233 LBB0_232: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -968(%rbp) ## 8-byte Spill LBB0_233: ## in Loop: Header=BB0_1 Depth=1 movsd -968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -960(%rbp) ## 8-byte Spill LBB0_234: ## in Loop: Header=BB0_1 Depth=1 movsd -960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -976(%rbp) ## 8-byte Spill jmp LBB0_263 LBB0_235: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_237 ## %bb.236: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -984(%rbp) ## 8-byte Spill jmp LBB0_238 LBB0_237: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -984(%rbp) ## 8-byte Spill LBB0_238: ## in Loop: Header=BB0_1 Depth=1 movsd -984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1000(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -992(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_240 ## %bb.239: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1008(%rbp) ## 8-byte Spill jmp LBB0_241 LBB0_240: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1008(%rbp) ## 8-byte Spill LBB0_241: ## in Loop: Header=BB0_1 Depth=1 movsd -992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_243 ## %bb.242: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1016(%rbp) ## 8-byte Spill jmp LBB0_247 LBB0_243: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_245 ## %bb.244: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1024(%rbp) ## 8-byte Spill jmp LBB0_246 LBB0_245: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1024(%rbp) ## 8-byte Spill LBB0_246: ## in Loop: Header=BB0_1 Depth=1 movsd -1024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1016(%rbp) ## 8-byte Spill LBB0_247: ## in Loop: Header=BB0_1 Depth=1 movsd -1000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_252 ## %bb.248: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_250 ## %bb.249: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1032(%rbp) ## 8-byte Spill jmp LBB0_251 LBB0_250: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1032(%rbp) ## 8-byte Spill LBB0_251: ## in Loop: Header=BB0_1 Depth=1 movsd -1032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1040(%rbp) ## 8-byte Spill jmp LBB0_262 LBB0_252: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1048(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_254 ## %bb.253: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1056(%rbp) ## 8-byte Spill jmp LBB0_255 LBB0_254: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1056(%rbp) ## 8-byte Spill LBB0_255: ## in Loop: Header=BB0_1 Depth=1 movsd -1048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_257 ## %bb.256: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1064(%rbp) ## 8-byte Spill jmp LBB0_261 LBB0_257: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_259 ## %bb.258: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1072(%rbp) ## 8-byte Spill jmp LBB0_260 LBB0_259: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1072(%rbp) ## 8-byte Spill LBB0_260: ## in Loop: Header=BB0_1 Depth=1 movsd -1072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1064(%rbp) ## 8-byte Spill LBB0_261: ## in Loop: Header=BB0_1 Depth=1 movsd -1064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1040(%rbp) ## 8-byte Spill LBB0_262: ## in Loop: Header=BB0_1 Depth=1 movsd -1040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -976(%rbp) ## 8-byte Spill LBB0_263: ## in Loop: Header=BB0_1 Depth=1 movsd -976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1080(%rbp) ## 8-byte Spill jmp LBB0_352 LBB0_264: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_266 ## %bb.265: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1088(%rbp) ## 8-byte Spill jmp LBB0_267 LBB0_266: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1088(%rbp) ## 8-byte Spill LBB0_267: ## in Loop: Header=BB0_1 Depth=1 movsd -1088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1096(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_269 ## %bb.268: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1104(%rbp) ## 8-byte Spill jmp LBB0_270 LBB0_269: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1104(%rbp) ## 8-byte Spill LBB0_270: ## in Loop: Header=BB0_1 Depth=1 movsd -1096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_275 ## %bb.271: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_273 ## %bb.272: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1112(%rbp) ## 8-byte Spill jmp LBB0_274 LBB0_273: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1112(%rbp) ## 8-byte Spill LBB0_274: ## in Loop: Header=BB0_1 Depth=1 movsd -1112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1120(%rbp) ## 8-byte Spill jmp LBB0_279 LBB0_275: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_277 ## %bb.276: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1128(%rbp) ## 8-byte Spill jmp LBB0_278 LBB0_277: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1128(%rbp) ## 8-byte Spill LBB0_278: ## in Loop: Header=BB0_1 Depth=1 movsd -1128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1120(%rbp) ## 8-byte Spill LBB0_279: ## in Loop: Header=BB0_1 Depth=1 movsd -1120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1136(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_281 ## %bb.280: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1144(%rbp) ## 8-byte Spill jmp LBB0_282 LBB0_281: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1144(%rbp) ## 8-byte Spill LBB0_282: ## in Loop: Header=BB0_1 Depth=1 movsd -1144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1160(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1152(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_284 ## %bb.283: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1168(%rbp) ## 8-byte Spill jmp LBB0_285 LBB0_284: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1168(%rbp) ## 8-byte Spill LBB0_285: ## in Loop: Header=BB0_1 Depth=1 movsd -1152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_287 ## %bb.286: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1176(%rbp) ## 8-byte Spill jmp LBB0_291 LBB0_287: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_289 ## %bb.288: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1184(%rbp) ## 8-byte Spill jmp LBB0_290 LBB0_289: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1184(%rbp) ## 8-byte Spill LBB0_290: ## in Loop: Header=BB0_1 Depth=1 movsd -1184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1176(%rbp) ## 8-byte Spill LBB0_291: ## in Loop: Header=BB0_1 Depth=1 movsd -1160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_296 ## %bb.292: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_294 ## %bb.293: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1192(%rbp) ## 8-byte Spill jmp LBB0_295 LBB0_294: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1192(%rbp) ## 8-byte Spill LBB0_295: ## in Loop: Header=BB0_1 Depth=1 movsd -1192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1200(%rbp) ## 8-byte Spill jmp LBB0_306 LBB0_296: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1208(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_298 ## %bb.297: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1216(%rbp) ## 8-byte Spill jmp LBB0_299 LBB0_298: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1216(%rbp) ## 8-byte Spill LBB0_299: ## in Loop: Header=BB0_1 Depth=1 movsd -1208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_301 ## %bb.300: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1224(%rbp) ## 8-byte Spill jmp LBB0_305 LBB0_301: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_303 ## %bb.302: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1232(%rbp) ## 8-byte Spill jmp LBB0_304 LBB0_303: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1232(%rbp) ## 8-byte Spill LBB0_304: ## in Loop: Header=BB0_1 Depth=1 movsd -1232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1224(%rbp) ## 8-byte Spill LBB0_305: ## in Loop: Header=BB0_1 Depth=1 movsd -1224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1200(%rbp) ## 8-byte Spill LBB0_306: ## in Loop: Header=BB0_1 Depth=1 movsd -1136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_323 ## %bb.307: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_309 ## %bb.308: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1240(%rbp) ## 8-byte Spill jmp LBB0_310 LBB0_309: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1240(%rbp) ## 8-byte Spill LBB0_310: ## in Loop: Header=BB0_1 Depth=1 movsd -1240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1248(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_312 ## %bb.311: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1256(%rbp) ## 8-byte Spill jmp LBB0_313 LBB0_312: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1256(%rbp) ## 8-byte Spill LBB0_313: ## in Loop: Header=BB0_1 Depth=1 movsd -1248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_318 ## %bb.314: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_316 ## %bb.315: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1264(%rbp) ## 8-byte Spill jmp LBB0_317 LBB0_316: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1264(%rbp) ## 8-byte Spill LBB0_317: ## in Loop: Header=BB0_1 Depth=1 movsd -1264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1272(%rbp) ## 8-byte Spill jmp LBB0_322 LBB0_318: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_320 ## %bb.319: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1280(%rbp) ## 8-byte Spill jmp LBB0_321 LBB0_320: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1280(%rbp) ## 8-byte Spill LBB0_321: ## in Loop: Header=BB0_1 Depth=1 movsd -1280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1272(%rbp) ## 8-byte Spill LBB0_322: ## in Loop: Header=BB0_1 Depth=1 movsd -1272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1288(%rbp) ## 8-byte Spill jmp LBB0_351 LBB0_323: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_325 ## %bb.324: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1296(%rbp) ## 8-byte Spill jmp LBB0_326 LBB0_325: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1296(%rbp) ## 8-byte Spill LBB0_326: ## in Loop: Header=BB0_1 Depth=1 movsd -1296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1312(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1304(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_328 ## %bb.327: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1320(%rbp) ## 8-byte Spill jmp LBB0_329 LBB0_328: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1320(%rbp) ## 8-byte Spill LBB0_329: ## in Loop: Header=BB0_1 Depth=1 movsd -1304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_331 ## %bb.330: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1328(%rbp) ## 8-byte Spill jmp LBB0_335 LBB0_331: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_333 ## %bb.332: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1336(%rbp) ## 8-byte Spill jmp LBB0_334 LBB0_333: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1336(%rbp) ## 8-byte Spill LBB0_334: ## in Loop: Header=BB0_1 Depth=1 movsd -1336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1328(%rbp) ## 8-byte Spill LBB0_335: ## in Loop: Header=BB0_1 Depth=1 movsd -1312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_340 ## %bb.336: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_338 ## %bb.337: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1344(%rbp) ## 8-byte Spill jmp LBB0_339 LBB0_338: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1344(%rbp) ## 8-byte Spill LBB0_339: ## in Loop: Header=BB0_1 Depth=1 movsd -1344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1352(%rbp) ## 8-byte Spill jmp LBB0_350 LBB0_340: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1360(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_342 ## %bb.341: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1368(%rbp) ## 8-byte Spill jmp LBB0_343 LBB0_342: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1368(%rbp) ## 8-byte Spill LBB0_343: ## in Loop: Header=BB0_1 Depth=1 movsd -1360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_345 ## %bb.344: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1376(%rbp) ## 8-byte Spill jmp LBB0_349 LBB0_345: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_347 ## %bb.346: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1384(%rbp) ## 8-byte Spill jmp LBB0_348 LBB0_347: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1384(%rbp) ## 8-byte Spill LBB0_348: ## in Loop: Header=BB0_1 Depth=1 movsd -1384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1376(%rbp) ## 8-byte Spill LBB0_349: ## in Loop: Header=BB0_1 Depth=1 movsd -1376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1352(%rbp) ## 8-byte Spill LBB0_350: ## in Loop: Header=BB0_1 Depth=1 movsd -1352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1288(%rbp) ## 8-byte Spill LBB0_351: ## in Loop: Header=BB0_1 Depth=1 movsd -1288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1080(%rbp) ## 8-byte Spill LBB0_352: ## in Loop: Header=BB0_1 Depth=1 movsd -1080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -8(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_354 ## %bb.353: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1392(%rbp) ## 8-byte Spill jmp LBB0_355 LBB0_354: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1392(%rbp) ## 8-byte Spill LBB0_355: ## in Loop: Header=BB0_1 Depth=1 movsd -1392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1400(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_357 ## %bb.356: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1408(%rbp) ## 8-byte Spill jmp LBB0_358 LBB0_357: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1408(%rbp) ## 8-byte Spill LBB0_358: ## in Loop: Header=BB0_1 Depth=1 movsd -1400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_363 ## %bb.359: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_361 ## %bb.360: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1416(%rbp) ## 8-byte Spill jmp LBB0_362 LBB0_361: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1416(%rbp) ## 8-byte Spill LBB0_362: ## in Loop: Header=BB0_1 Depth=1 movsd -1416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1424(%rbp) ## 8-byte Spill jmp LBB0_367 LBB0_363: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_365 ## %bb.364: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1432(%rbp) ## 8-byte Spill jmp LBB0_366 LBB0_365: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1432(%rbp) ## 8-byte Spill LBB0_366: ## in Loop: Header=BB0_1 Depth=1 movsd -1432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1424(%rbp) ## 8-byte Spill LBB0_367: ## in Loop: Header=BB0_1 Depth=1 movsd -1424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1440(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_369 ## %bb.368: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1448(%rbp) ## 8-byte Spill jmp LBB0_370 LBB0_369: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1448(%rbp) ## 8-byte Spill LBB0_370: ## in Loop: Header=BB0_1 Depth=1 movsd -1448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1464(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1456(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_372 ## %bb.371: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1472(%rbp) ## 8-byte Spill jmp LBB0_373 LBB0_372: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1472(%rbp) ## 8-byte Spill LBB0_373: ## in Loop: Header=BB0_1 Depth=1 movsd -1456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_375 ## %bb.374: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1480(%rbp) ## 8-byte Spill jmp LBB0_379 LBB0_375: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_377 ## %bb.376: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1488(%rbp) ## 8-byte Spill jmp LBB0_378 LBB0_377: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1488(%rbp) ## 8-byte Spill LBB0_378: ## in Loop: Header=BB0_1 Depth=1 movsd -1488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1480(%rbp) ## 8-byte Spill LBB0_379: ## in Loop: Header=BB0_1 Depth=1 movsd -1464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_384 ## %bb.380: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_382 ## %bb.381: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1496(%rbp) ## 8-byte Spill jmp LBB0_383 LBB0_382: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1496(%rbp) ## 8-byte Spill LBB0_383: ## in Loop: Header=BB0_1 Depth=1 movsd -1496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1504(%rbp) ## 8-byte Spill jmp LBB0_394 LBB0_384: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1512(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_386 ## %bb.385: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1520(%rbp) ## 8-byte Spill jmp LBB0_387 LBB0_386: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1520(%rbp) ## 8-byte Spill LBB0_387: ## in Loop: Header=BB0_1 Depth=1 movsd -1512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_389 ## %bb.388: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1528(%rbp) ## 8-byte Spill jmp LBB0_393 LBB0_389: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_391 ## %bb.390: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1536(%rbp) ## 8-byte Spill jmp LBB0_392 LBB0_391: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1536(%rbp) ## 8-byte Spill LBB0_392: ## in Loop: Header=BB0_1 Depth=1 movsd -1536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1528(%rbp) ## 8-byte Spill LBB0_393: ## in Loop: Header=BB0_1 Depth=1 movsd -1528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1504(%rbp) ## 8-byte Spill LBB0_394: ## in Loop: Header=BB0_1 Depth=1 movsd -1440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_411 ## %bb.395: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_397 ## %bb.396: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1544(%rbp) ## 8-byte Spill jmp LBB0_398 LBB0_397: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1544(%rbp) ## 8-byte Spill LBB0_398: ## in Loop: Header=BB0_1 Depth=1 movsd -1544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1552(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_400 ## %bb.399: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1560(%rbp) ## 8-byte Spill jmp LBB0_401 LBB0_400: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1560(%rbp) ## 8-byte Spill LBB0_401: ## in Loop: Header=BB0_1 Depth=1 movsd -1552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_406 ## %bb.402: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_404 ## %bb.403: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1568(%rbp) ## 8-byte Spill jmp LBB0_405 LBB0_404: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1568(%rbp) ## 8-byte Spill LBB0_405: ## in Loop: Header=BB0_1 Depth=1 movsd -1568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1576(%rbp) ## 8-byte Spill jmp LBB0_410 LBB0_406: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_408 ## %bb.407: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1584(%rbp) ## 8-byte Spill jmp LBB0_409 LBB0_408: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1584(%rbp) ## 8-byte Spill LBB0_409: ## in Loop: Header=BB0_1 Depth=1 movsd -1584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1576(%rbp) ## 8-byte Spill LBB0_410: ## in Loop: Header=BB0_1 Depth=1 movsd -1576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1592(%rbp) ## 8-byte Spill jmp LBB0_439 LBB0_411: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_413 ## %bb.412: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1600(%rbp) ## 8-byte Spill jmp LBB0_414 LBB0_413: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1600(%rbp) ## 8-byte Spill LBB0_414: ## in Loop: Header=BB0_1 Depth=1 movsd -1600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1616(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1608(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_416 ## %bb.415: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1624(%rbp) ## 8-byte Spill jmp LBB0_417 LBB0_416: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1624(%rbp) ## 8-byte Spill LBB0_417: ## in Loop: Header=BB0_1 Depth=1 movsd -1608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_419 ## %bb.418: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1632(%rbp) ## 8-byte Spill jmp LBB0_423 LBB0_419: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_421 ## %bb.420: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1640(%rbp) ## 8-byte Spill jmp LBB0_422 LBB0_421: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1640(%rbp) ## 8-byte Spill LBB0_422: ## in Loop: Header=BB0_1 Depth=1 movsd -1640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1632(%rbp) ## 8-byte Spill LBB0_423: ## in Loop: Header=BB0_1 Depth=1 movsd -1616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_428 ## %bb.424: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_426 ## %bb.425: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1648(%rbp) ## 8-byte Spill jmp LBB0_427 LBB0_426: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1648(%rbp) ## 8-byte Spill LBB0_427: ## in Loop: Header=BB0_1 Depth=1 movsd -1648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1656(%rbp) ## 8-byte Spill jmp LBB0_438 LBB0_428: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1664(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_430 ## %bb.429: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1672(%rbp) ## 8-byte Spill jmp LBB0_431 LBB0_430: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1672(%rbp) ## 8-byte Spill LBB0_431: ## in Loop: Header=BB0_1 Depth=1 movsd -1664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_433 ## %bb.432: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1680(%rbp) ## 8-byte Spill jmp LBB0_437 LBB0_433: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_435 ## %bb.434: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1688(%rbp) ## 8-byte Spill jmp LBB0_436 LBB0_435: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1688(%rbp) ## 8-byte Spill LBB0_436: ## in Loop: Header=BB0_1 Depth=1 movsd -1688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1680(%rbp) ## 8-byte Spill LBB0_437: ## in Loop: Header=BB0_1 Depth=1 movsd -1680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1656(%rbp) ## 8-byte Spill LBB0_438: ## in Loop: Header=BB0_1 Depth=1 movsd -1656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1592(%rbp) ## 8-byte Spill LBB0_439: ## in Loop: Header=BB0_1 Depth=1 movsd -1592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1696(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_441 ## %bb.440: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1704(%rbp) ## 8-byte Spill jmp LBB0_442 LBB0_441: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1704(%rbp) ## 8-byte Spill LBB0_442: ## in Loop: Header=BB0_1 Depth=1 movsd -1704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1712(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_444 ## %bb.443: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1720(%rbp) ## 8-byte Spill jmp LBB0_445 LBB0_444: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1720(%rbp) ## 8-byte Spill LBB0_445: ## in Loop: Header=BB0_1 Depth=1 movsd -1712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_450 ## %bb.446: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_448 ## %bb.447: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1728(%rbp) ## 8-byte Spill jmp LBB0_449 LBB0_448: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1728(%rbp) ## 8-byte Spill LBB0_449: ## in Loop: Header=BB0_1 Depth=1 movsd -1728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1736(%rbp) ## 8-byte Spill jmp LBB0_454 LBB0_450: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_452 ## %bb.451: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1744(%rbp) ## 8-byte Spill jmp LBB0_453 LBB0_452: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1744(%rbp) ## 8-byte Spill LBB0_453: ## in Loop: Header=BB0_1 Depth=1 movsd -1744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1736(%rbp) ## 8-byte Spill LBB0_454: ## in Loop: Header=BB0_1 Depth=1 movsd -1736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1752(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_456 ## %bb.455: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1760(%rbp) ## 8-byte Spill jmp LBB0_457 LBB0_456: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1760(%rbp) ## 8-byte Spill LBB0_457: ## in Loop: Header=BB0_1 Depth=1 movsd -1760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1776(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1768(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_459 ## %bb.458: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1784(%rbp) ## 8-byte Spill jmp LBB0_460 LBB0_459: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1784(%rbp) ## 8-byte Spill LBB0_460: ## in Loop: Header=BB0_1 Depth=1 movsd -1768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_462 ## %bb.461: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1792(%rbp) ## 8-byte Spill jmp LBB0_466 LBB0_462: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_464 ## %bb.463: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1800(%rbp) ## 8-byte Spill jmp LBB0_465 LBB0_464: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1800(%rbp) ## 8-byte Spill LBB0_465: ## in Loop: Header=BB0_1 Depth=1 movsd -1800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1792(%rbp) ## 8-byte Spill LBB0_466: ## in Loop: Header=BB0_1 Depth=1 movsd -1776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_471 ## %bb.467: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_469 ## %bb.468: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1808(%rbp) ## 8-byte Spill jmp LBB0_470 LBB0_469: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1808(%rbp) ## 8-byte Spill LBB0_470: ## in Loop: Header=BB0_1 Depth=1 movsd -1808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1816(%rbp) ## 8-byte Spill jmp LBB0_481 LBB0_471: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1824(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_473 ## %bb.472: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1832(%rbp) ## 8-byte Spill jmp LBB0_474 LBB0_473: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1832(%rbp) ## 8-byte Spill LBB0_474: ## in Loop: Header=BB0_1 Depth=1 movsd -1824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_476 ## %bb.475: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1840(%rbp) ## 8-byte Spill jmp LBB0_480 LBB0_476: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_478 ## %bb.477: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1848(%rbp) ## 8-byte Spill jmp LBB0_479 LBB0_478: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1848(%rbp) ## 8-byte Spill LBB0_479: ## in Loop: Header=BB0_1 Depth=1 movsd -1848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1840(%rbp) ## 8-byte Spill LBB0_480: ## in Loop: Header=BB0_1 Depth=1 movsd -1840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1816(%rbp) ## 8-byte Spill LBB0_481: ## in Loop: Header=BB0_1 Depth=1 movsd -1752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_498 ## %bb.482: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_484 ## %bb.483: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1856(%rbp) ## 8-byte Spill jmp LBB0_485 LBB0_484: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1856(%rbp) ## 8-byte Spill LBB0_485: ## in Loop: Header=BB0_1 Depth=1 movsd -1856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1864(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_487 ## %bb.486: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1872(%rbp) ## 8-byte Spill jmp LBB0_488 LBB0_487: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1872(%rbp) ## 8-byte Spill LBB0_488: ## in Loop: Header=BB0_1 Depth=1 movsd -1864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_493 ## %bb.489: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_491 ## %bb.490: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1880(%rbp) ## 8-byte Spill jmp LBB0_492 LBB0_491: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1880(%rbp) ## 8-byte Spill LBB0_492: ## in Loop: Header=BB0_1 Depth=1 movsd -1880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1888(%rbp) ## 8-byte Spill jmp LBB0_497 LBB0_493: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_495 ## %bb.494: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1896(%rbp) ## 8-byte Spill jmp LBB0_496 LBB0_495: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1896(%rbp) ## 8-byte Spill LBB0_496: ## in Loop: Header=BB0_1 Depth=1 movsd -1896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1888(%rbp) ## 8-byte Spill LBB0_497: ## in Loop: Header=BB0_1 Depth=1 movsd -1888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1904(%rbp) ## 8-byte Spill jmp LBB0_526 LBB0_498: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_500 ## %bb.499: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1912(%rbp) ## 8-byte Spill jmp LBB0_501 LBB0_500: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1912(%rbp) ## 8-byte Spill LBB0_501: ## in Loop: Header=BB0_1 Depth=1 movsd -1912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1928(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1920(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_503 ## %bb.502: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1936(%rbp) ## 8-byte Spill jmp LBB0_504 LBB0_503: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1936(%rbp) ## 8-byte Spill LBB0_504: ## in Loop: Header=BB0_1 Depth=1 movsd -1920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_506 ## %bb.505: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1944(%rbp) ## 8-byte Spill jmp LBB0_510 LBB0_506: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_508 ## %bb.507: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1952(%rbp) ## 8-byte Spill jmp LBB0_509 LBB0_508: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1952(%rbp) ## 8-byte Spill LBB0_509: ## in Loop: Header=BB0_1 Depth=1 movsd -1952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1944(%rbp) ## 8-byte Spill LBB0_510: ## in Loop: Header=BB0_1 Depth=1 movsd -1928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_515 ## %bb.511: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_513 ## %bb.512: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1960(%rbp) ## 8-byte Spill jmp LBB0_514 LBB0_513: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1960(%rbp) ## 8-byte Spill LBB0_514: ## in Loop: Header=BB0_1 Depth=1 movsd -1960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1968(%rbp) ## 8-byte Spill jmp LBB0_525 LBB0_515: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1976(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_517 ## %bb.516: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1984(%rbp) ## 8-byte Spill jmp LBB0_518 LBB0_517: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1984(%rbp) ## 8-byte Spill LBB0_518: ## in Loop: Header=BB0_1 Depth=1 movsd -1976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_520 ## %bb.519: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1992(%rbp) ## 8-byte Spill jmp LBB0_524 LBB0_520: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_522 ## %bb.521: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2000(%rbp) ## 8-byte Spill jmp LBB0_523 LBB0_522: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2000(%rbp) ## 8-byte Spill LBB0_523: ## in Loop: Header=BB0_1 Depth=1 movsd -2000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1992(%rbp) ## 8-byte Spill LBB0_524: ## in Loop: Header=BB0_1 Depth=1 movsd -1992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1968(%rbp) ## 8-byte Spill LBB0_525: ## in Loop: Header=BB0_1 Depth=1 movsd -1968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1904(%rbp) ## 8-byte Spill LBB0_526: ## in Loop: Header=BB0_1 Depth=1 movsd -1696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_615 ## %bb.527: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_529 ## %bb.528: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2008(%rbp) ## 8-byte Spill jmp LBB0_530 LBB0_529: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2008(%rbp) ## 8-byte Spill LBB0_530: ## in Loop: Header=BB0_1 Depth=1 movsd -2008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2016(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_532 ## %bb.531: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2024(%rbp) ## 8-byte Spill jmp LBB0_533 LBB0_532: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2024(%rbp) ## 8-byte Spill LBB0_533: ## in Loop: Header=BB0_1 Depth=1 movsd -2016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_538 ## %bb.534: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_536 ## %bb.535: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2032(%rbp) ## 8-byte Spill jmp LBB0_537 LBB0_536: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2032(%rbp) ## 8-byte Spill LBB0_537: ## in Loop: Header=BB0_1 Depth=1 movsd -2032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2040(%rbp) ## 8-byte Spill jmp LBB0_542 LBB0_538: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_540 ## %bb.539: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2048(%rbp) ## 8-byte Spill jmp LBB0_541 LBB0_540: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2048(%rbp) ## 8-byte Spill LBB0_541: ## in Loop: Header=BB0_1 Depth=1 movsd -2048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2040(%rbp) ## 8-byte Spill LBB0_542: ## in Loop: Header=BB0_1 Depth=1 movsd -2040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2056(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_544 ## %bb.543: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2064(%rbp) ## 8-byte Spill jmp LBB0_545 LBB0_544: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2064(%rbp) ## 8-byte Spill LBB0_545: ## in Loop: Header=BB0_1 Depth=1 movsd -2064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2080(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2072(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_547 ## %bb.546: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2088(%rbp) ## 8-byte Spill jmp LBB0_548 LBB0_547: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2088(%rbp) ## 8-byte Spill LBB0_548: ## in Loop: Header=BB0_1 Depth=1 movsd -2072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_550 ## %bb.549: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2096(%rbp) ## 8-byte Spill jmp LBB0_554 LBB0_550: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_552 ## %bb.551: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2104(%rbp) ## 8-byte Spill jmp LBB0_553 LBB0_552: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2104(%rbp) ## 8-byte Spill LBB0_553: ## in Loop: Header=BB0_1 Depth=1 movsd -2104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2096(%rbp) ## 8-byte Spill LBB0_554: ## in Loop: Header=BB0_1 Depth=1 movsd -2080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_559 ## %bb.555: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_557 ## %bb.556: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2112(%rbp) ## 8-byte Spill jmp LBB0_558 LBB0_557: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2112(%rbp) ## 8-byte Spill LBB0_558: ## in Loop: Header=BB0_1 Depth=1 movsd -2112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2120(%rbp) ## 8-byte Spill jmp LBB0_569 LBB0_559: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2128(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_561 ## %bb.560: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2136(%rbp) ## 8-byte Spill jmp LBB0_562 LBB0_561: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2136(%rbp) ## 8-byte Spill LBB0_562: ## in Loop: Header=BB0_1 Depth=1 movsd -2128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_564 ## %bb.563: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2144(%rbp) ## 8-byte Spill jmp LBB0_568 LBB0_564: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_566 ## %bb.565: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2152(%rbp) ## 8-byte Spill jmp LBB0_567 LBB0_566: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2152(%rbp) ## 8-byte Spill LBB0_567: ## in Loop: Header=BB0_1 Depth=1 movsd -2152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2144(%rbp) ## 8-byte Spill LBB0_568: ## in Loop: Header=BB0_1 Depth=1 movsd -2144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2120(%rbp) ## 8-byte Spill LBB0_569: ## in Loop: Header=BB0_1 Depth=1 movsd -2056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_586 ## %bb.570: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_572 ## %bb.571: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2160(%rbp) ## 8-byte Spill jmp LBB0_573 LBB0_572: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2160(%rbp) ## 8-byte Spill LBB0_573: ## in Loop: Header=BB0_1 Depth=1 movsd -2160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2168(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_575 ## %bb.574: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2176(%rbp) ## 8-byte Spill jmp LBB0_576 LBB0_575: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2176(%rbp) ## 8-byte Spill LBB0_576: ## in Loop: Header=BB0_1 Depth=1 movsd -2168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_581 ## %bb.577: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_579 ## %bb.578: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2184(%rbp) ## 8-byte Spill jmp LBB0_580 LBB0_579: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2184(%rbp) ## 8-byte Spill LBB0_580: ## in Loop: Header=BB0_1 Depth=1 movsd -2184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2192(%rbp) ## 8-byte Spill jmp LBB0_585 LBB0_581: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_583 ## %bb.582: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2200(%rbp) ## 8-byte Spill jmp LBB0_584 LBB0_583: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2200(%rbp) ## 8-byte Spill LBB0_584: ## in Loop: Header=BB0_1 Depth=1 movsd -2200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2192(%rbp) ## 8-byte Spill LBB0_585: ## in Loop: Header=BB0_1 Depth=1 movsd -2192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2208(%rbp) ## 8-byte Spill jmp LBB0_614 LBB0_586: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_588 ## %bb.587: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2216(%rbp) ## 8-byte Spill jmp LBB0_589 LBB0_588: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2216(%rbp) ## 8-byte Spill LBB0_589: ## in Loop: Header=BB0_1 Depth=1 movsd -2216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2232(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2224(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_591 ## %bb.590: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2240(%rbp) ## 8-byte Spill jmp LBB0_592 LBB0_591: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2240(%rbp) ## 8-byte Spill LBB0_592: ## in Loop: Header=BB0_1 Depth=1 movsd -2224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_594 ## %bb.593: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2248(%rbp) ## 8-byte Spill jmp LBB0_598 LBB0_594: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_596 ## %bb.595: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2256(%rbp) ## 8-byte Spill jmp LBB0_597 LBB0_596: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2256(%rbp) ## 8-byte Spill LBB0_597: ## in Loop: Header=BB0_1 Depth=1 movsd -2256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2248(%rbp) ## 8-byte Spill LBB0_598: ## in Loop: Header=BB0_1 Depth=1 movsd -2232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_603 ## %bb.599: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_601 ## %bb.600: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2264(%rbp) ## 8-byte Spill jmp LBB0_602 LBB0_601: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2264(%rbp) ## 8-byte Spill LBB0_602: ## in Loop: Header=BB0_1 Depth=1 movsd -2264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2272(%rbp) ## 8-byte Spill jmp LBB0_613 LBB0_603: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2280(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_605 ## %bb.604: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2288(%rbp) ## 8-byte Spill jmp LBB0_606 LBB0_605: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2288(%rbp) ## 8-byte Spill LBB0_606: ## in Loop: Header=BB0_1 Depth=1 movsd -2280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_608 ## %bb.607: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2296(%rbp) ## 8-byte Spill jmp LBB0_612 LBB0_608: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_610 ## %bb.609: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2304(%rbp) ## 8-byte Spill jmp LBB0_611 LBB0_610: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2304(%rbp) ## 8-byte Spill LBB0_611: ## in Loop: Header=BB0_1 Depth=1 movsd -2304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2296(%rbp) ## 8-byte Spill LBB0_612: ## in Loop: Header=BB0_1 Depth=1 movsd -2296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2272(%rbp) ## 8-byte Spill LBB0_613: ## in Loop: Header=BB0_1 Depth=1 movsd -2272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2208(%rbp) ## 8-byte Spill LBB0_614: ## in Loop: Header=BB0_1 Depth=1 movsd -2208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2312(%rbp) ## 8-byte Spill jmp LBB0_703 LBB0_615: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_617 ## %bb.616: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2320(%rbp) ## 8-byte Spill jmp LBB0_618 LBB0_617: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2320(%rbp) ## 8-byte Spill LBB0_618: ## in Loop: Header=BB0_1 Depth=1 movsd -2320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2328(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_620 ## %bb.619: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2336(%rbp) ## 8-byte Spill jmp LBB0_621 LBB0_620: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2336(%rbp) ## 8-byte Spill LBB0_621: ## in Loop: Header=BB0_1 Depth=1 movsd -2328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_626 ## %bb.622: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_624 ## %bb.623: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2344(%rbp) ## 8-byte Spill jmp LBB0_625 LBB0_624: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2344(%rbp) ## 8-byte Spill LBB0_625: ## in Loop: Header=BB0_1 Depth=1 movsd -2344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2352(%rbp) ## 8-byte Spill jmp LBB0_630 LBB0_626: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_628 ## %bb.627: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2360(%rbp) ## 8-byte Spill jmp LBB0_629 LBB0_628: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2360(%rbp) ## 8-byte Spill LBB0_629: ## in Loop: Header=BB0_1 Depth=1 movsd -2360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2352(%rbp) ## 8-byte Spill LBB0_630: ## in Loop: Header=BB0_1 Depth=1 movsd -2352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2368(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_632 ## %bb.631: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2376(%rbp) ## 8-byte Spill jmp LBB0_633 LBB0_632: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2376(%rbp) ## 8-byte Spill LBB0_633: ## in Loop: Header=BB0_1 Depth=1 movsd -2376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2392(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2384(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_635 ## %bb.634: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2400(%rbp) ## 8-byte Spill jmp LBB0_636 LBB0_635: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2400(%rbp) ## 8-byte Spill LBB0_636: ## in Loop: Header=BB0_1 Depth=1 movsd -2384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_638 ## %bb.637: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2408(%rbp) ## 8-byte Spill jmp LBB0_642 LBB0_638: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_640 ## %bb.639: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2416(%rbp) ## 8-byte Spill jmp LBB0_641 LBB0_640: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2416(%rbp) ## 8-byte Spill LBB0_641: ## in Loop: Header=BB0_1 Depth=1 movsd -2416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2408(%rbp) ## 8-byte Spill LBB0_642: ## in Loop: Header=BB0_1 Depth=1 movsd -2392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_647 ## %bb.643: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_645 ## %bb.644: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2424(%rbp) ## 8-byte Spill jmp LBB0_646 LBB0_645: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2424(%rbp) ## 8-byte Spill LBB0_646: ## in Loop: Header=BB0_1 Depth=1 movsd -2424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2432(%rbp) ## 8-byte Spill jmp LBB0_657 LBB0_647: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2440(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_649 ## %bb.648: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2448(%rbp) ## 8-byte Spill jmp LBB0_650 LBB0_649: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2448(%rbp) ## 8-byte Spill LBB0_650: ## in Loop: Header=BB0_1 Depth=1 movsd -2440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_652 ## %bb.651: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2456(%rbp) ## 8-byte Spill jmp LBB0_656 LBB0_652: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_654 ## %bb.653: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2464(%rbp) ## 8-byte Spill jmp LBB0_655 LBB0_654: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2464(%rbp) ## 8-byte Spill LBB0_655: ## in Loop: Header=BB0_1 Depth=1 movsd -2464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2456(%rbp) ## 8-byte Spill LBB0_656: ## in Loop: Header=BB0_1 Depth=1 movsd -2456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2432(%rbp) ## 8-byte Spill LBB0_657: ## in Loop: Header=BB0_1 Depth=1 movsd -2368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_674 ## %bb.658: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_660 ## %bb.659: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2472(%rbp) ## 8-byte Spill jmp LBB0_661 LBB0_660: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2472(%rbp) ## 8-byte Spill LBB0_661: ## in Loop: Header=BB0_1 Depth=1 movsd -2472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2480(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_663 ## %bb.662: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2488(%rbp) ## 8-byte Spill jmp LBB0_664 LBB0_663: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2488(%rbp) ## 8-byte Spill LBB0_664: ## in Loop: Header=BB0_1 Depth=1 movsd -2480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_669 ## %bb.665: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_667 ## %bb.666: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2496(%rbp) ## 8-byte Spill jmp LBB0_668 LBB0_667: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2496(%rbp) ## 8-byte Spill LBB0_668: ## in Loop: Header=BB0_1 Depth=1 movsd -2496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2504(%rbp) ## 8-byte Spill jmp LBB0_673 LBB0_669: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_671 ## %bb.670: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2512(%rbp) ## 8-byte Spill jmp LBB0_672 LBB0_671: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2512(%rbp) ## 8-byte Spill LBB0_672: ## in Loop: Header=BB0_1 Depth=1 movsd -2512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2504(%rbp) ## 8-byte Spill LBB0_673: ## in Loop: Header=BB0_1 Depth=1 movsd -2504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2520(%rbp) ## 8-byte Spill jmp LBB0_702 LBB0_674: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_676 ## %bb.675: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2528(%rbp) ## 8-byte Spill jmp LBB0_677 LBB0_676: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2528(%rbp) ## 8-byte Spill LBB0_677: ## in Loop: Header=BB0_1 Depth=1 movsd -2528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2544(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2536(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_679 ## %bb.678: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2552(%rbp) ## 8-byte Spill jmp LBB0_680 LBB0_679: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2552(%rbp) ## 8-byte Spill LBB0_680: ## in Loop: Header=BB0_1 Depth=1 movsd -2536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_682 ## %bb.681: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2560(%rbp) ## 8-byte Spill jmp LBB0_686 LBB0_682: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_684 ## %bb.683: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2568(%rbp) ## 8-byte Spill jmp LBB0_685 LBB0_684: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2568(%rbp) ## 8-byte Spill LBB0_685: ## in Loop: Header=BB0_1 Depth=1 movsd -2568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2560(%rbp) ## 8-byte Spill LBB0_686: ## in Loop: Header=BB0_1 Depth=1 movsd -2544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_691 ## %bb.687: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_689 ## %bb.688: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2576(%rbp) ## 8-byte Spill jmp LBB0_690 LBB0_689: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2576(%rbp) ## 8-byte Spill LBB0_690: ## in Loop: Header=BB0_1 Depth=1 movsd -2576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2584(%rbp) ## 8-byte Spill jmp LBB0_701 LBB0_691: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2592(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_693 ## %bb.692: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2600(%rbp) ## 8-byte Spill jmp LBB0_694 LBB0_693: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2600(%rbp) ## 8-byte Spill LBB0_694: ## in Loop: Header=BB0_1 Depth=1 movsd -2592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_696 ## %bb.695: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2608(%rbp) ## 8-byte Spill jmp LBB0_700 LBB0_696: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_698 ## %bb.697: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2616(%rbp) ## 8-byte Spill jmp LBB0_699 LBB0_698: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2616(%rbp) ## 8-byte Spill LBB0_699: ## in Loop: Header=BB0_1 Depth=1 movsd -2616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2608(%rbp) ## 8-byte Spill LBB0_700: ## in Loop: Header=BB0_1 Depth=1 movsd -2608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2584(%rbp) ## 8-byte Spill LBB0_701: ## in Loop: Header=BB0_1 Depth=1 movsd -2584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2520(%rbp) ## 8-byte Spill LBB0_702: ## in Loop: Header=BB0_1 Depth=1 movsd -2520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2312(%rbp) ## 8-byte Spill LBB0_703: ## in Loop: Header=BB0_1 Depth=1 movsd -2312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -12(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_705 ## %bb.704: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2624(%rbp) ## 8-byte Spill jmp LBB0_706 LBB0_705: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2624(%rbp) ## 8-byte Spill LBB0_706: ## in Loop: Header=BB0_1 Depth=1 movsd -2624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2632(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_708 ## %bb.707: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2640(%rbp) ## 8-byte Spill jmp LBB0_709 LBB0_708: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2640(%rbp) ## 8-byte Spill LBB0_709: ## in Loop: Header=BB0_1 Depth=1 movsd -2632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_714 ## %bb.710: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_712 ## %bb.711: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2648(%rbp) ## 8-byte Spill jmp LBB0_713 LBB0_712: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2648(%rbp) ## 8-byte Spill LBB0_713: ## in Loop: Header=BB0_1 Depth=1 movsd -2648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2656(%rbp) ## 8-byte Spill jmp LBB0_718 LBB0_714: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_716 ## %bb.715: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2664(%rbp) ## 8-byte Spill jmp LBB0_717 LBB0_716: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2664(%rbp) ## 8-byte Spill LBB0_717: ## in Loop: Header=BB0_1 Depth=1 movsd -2664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2656(%rbp) ## 8-byte Spill LBB0_718: ## in Loop: Header=BB0_1 Depth=1 movsd -2656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2672(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_720 ## %bb.719: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2680(%rbp) ## 8-byte Spill jmp LBB0_721 LBB0_720: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2680(%rbp) ## 8-byte Spill LBB0_721: ## in Loop: Header=BB0_1 Depth=1 movsd -2680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2696(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2688(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_723 ## %bb.722: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2704(%rbp) ## 8-byte Spill jmp LBB0_724 LBB0_723: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2704(%rbp) ## 8-byte Spill LBB0_724: ## in Loop: Header=BB0_1 Depth=1 movsd -2688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_726 ## %bb.725: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2712(%rbp) ## 8-byte Spill jmp LBB0_730 LBB0_726: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_728 ## %bb.727: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2720(%rbp) ## 8-byte Spill jmp LBB0_729 LBB0_728: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2720(%rbp) ## 8-byte Spill LBB0_729: ## in Loop: Header=BB0_1 Depth=1 movsd -2720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2712(%rbp) ## 8-byte Spill LBB0_730: ## in Loop: Header=BB0_1 Depth=1 movsd -2696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_735 ## %bb.731: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_733 ## %bb.732: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2728(%rbp) ## 8-byte Spill jmp LBB0_734 LBB0_733: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2728(%rbp) ## 8-byte Spill LBB0_734: ## in Loop: Header=BB0_1 Depth=1 movsd -2728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2736(%rbp) ## 8-byte Spill jmp LBB0_745 LBB0_735: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2744(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_737 ## %bb.736: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2752(%rbp) ## 8-byte Spill jmp LBB0_738 LBB0_737: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2752(%rbp) ## 8-byte Spill LBB0_738: ## in Loop: Header=BB0_1 Depth=1 movsd -2744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_740 ## %bb.739: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2760(%rbp) ## 8-byte Spill jmp LBB0_744 LBB0_740: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_742 ## %bb.741: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2768(%rbp) ## 8-byte Spill jmp LBB0_743 LBB0_742: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2768(%rbp) ## 8-byte Spill LBB0_743: ## in Loop: Header=BB0_1 Depth=1 movsd -2768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2760(%rbp) ## 8-byte Spill LBB0_744: ## in Loop: Header=BB0_1 Depth=1 movsd -2760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2736(%rbp) ## 8-byte Spill LBB0_745: ## in Loop: Header=BB0_1 Depth=1 movsd -2672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_762 ## %bb.746: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_748 ## %bb.747: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2776(%rbp) ## 8-byte Spill jmp LBB0_749 LBB0_748: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2776(%rbp) ## 8-byte Spill LBB0_749: ## in Loop: Header=BB0_1 Depth=1 movsd -2776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2784(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_751 ## %bb.750: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2792(%rbp) ## 8-byte Spill jmp LBB0_752 LBB0_751: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2792(%rbp) ## 8-byte Spill LBB0_752: ## in Loop: Header=BB0_1 Depth=1 movsd -2784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_757 ## %bb.753: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_755 ## %bb.754: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2800(%rbp) ## 8-byte Spill jmp LBB0_756 LBB0_755: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2800(%rbp) ## 8-byte Spill LBB0_756: ## in Loop: Header=BB0_1 Depth=1 movsd -2800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2808(%rbp) ## 8-byte Spill jmp LBB0_761 LBB0_757: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_759 ## %bb.758: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2816(%rbp) ## 8-byte Spill jmp LBB0_760 LBB0_759: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2816(%rbp) ## 8-byte Spill LBB0_760: ## in Loop: Header=BB0_1 Depth=1 movsd -2816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2808(%rbp) ## 8-byte Spill LBB0_761: ## in Loop: Header=BB0_1 Depth=1 movsd -2808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2824(%rbp) ## 8-byte Spill jmp LBB0_790 LBB0_762: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_764 ## %bb.763: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2832(%rbp) ## 8-byte Spill jmp LBB0_765 LBB0_764: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2832(%rbp) ## 8-byte Spill LBB0_765: ## in Loop: Header=BB0_1 Depth=1 movsd -2832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2848(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2840(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_767 ## %bb.766: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2856(%rbp) ## 8-byte Spill jmp LBB0_768 LBB0_767: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2856(%rbp) ## 8-byte Spill LBB0_768: ## in Loop: Header=BB0_1 Depth=1 movsd -2840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_770 ## %bb.769: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2864(%rbp) ## 8-byte Spill jmp LBB0_774 LBB0_770: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_772 ## %bb.771: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2872(%rbp) ## 8-byte Spill jmp LBB0_773 LBB0_772: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2872(%rbp) ## 8-byte Spill LBB0_773: ## in Loop: Header=BB0_1 Depth=1 movsd -2872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2864(%rbp) ## 8-byte Spill LBB0_774: ## in Loop: Header=BB0_1 Depth=1 movsd -2848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_779 ## %bb.775: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_777 ## %bb.776: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2880(%rbp) ## 8-byte Spill jmp LBB0_778 LBB0_777: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2880(%rbp) ## 8-byte Spill LBB0_778: ## in Loop: Header=BB0_1 Depth=1 movsd -2880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2888(%rbp) ## 8-byte Spill jmp LBB0_789 LBB0_779: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2896(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_781 ## %bb.780: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2904(%rbp) ## 8-byte Spill jmp LBB0_782 LBB0_781: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2904(%rbp) ## 8-byte Spill LBB0_782: ## in Loop: Header=BB0_1 Depth=1 movsd -2896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_784 ## %bb.783: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2912(%rbp) ## 8-byte Spill jmp LBB0_788 LBB0_784: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_786 ## %bb.785: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2920(%rbp) ## 8-byte Spill jmp LBB0_787 LBB0_786: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2920(%rbp) ## 8-byte Spill LBB0_787: ## in Loop: Header=BB0_1 Depth=1 movsd -2920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2912(%rbp) ## 8-byte Spill LBB0_788: ## in Loop: Header=BB0_1 Depth=1 movsd -2912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2888(%rbp) ## 8-byte Spill LBB0_789: ## in Loop: Header=BB0_1 Depth=1 movsd -2888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2824(%rbp) ## 8-byte Spill LBB0_790: ## in Loop: Header=BB0_1 Depth=1 movsd -2824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2928(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_792 ## %bb.791: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2936(%rbp) ## 8-byte Spill jmp LBB0_793 LBB0_792: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2936(%rbp) ## 8-byte Spill LBB0_793: ## in Loop: Header=BB0_1 Depth=1 movsd -2936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2944(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_795 ## %bb.794: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2952(%rbp) ## 8-byte Spill jmp LBB0_796 LBB0_795: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2952(%rbp) ## 8-byte Spill LBB0_796: ## in Loop: Header=BB0_1 Depth=1 movsd -2944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_801 ## %bb.797: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_799 ## %bb.798: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2960(%rbp) ## 8-byte Spill jmp LBB0_800 LBB0_799: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2960(%rbp) ## 8-byte Spill LBB0_800: ## in Loop: Header=BB0_1 Depth=1 movsd -2960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2968(%rbp) ## 8-byte Spill jmp LBB0_805 LBB0_801: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_803 ## %bb.802: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2976(%rbp) ## 8-byte Spill jmp LBB0_804 LBB0_803: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2976(%rbp) ## 8-byte Spill LBB0_804: ## in Loop: Header=BB0_1 Depth=1 movsd -2976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2968(%rbp) ## 8-byte Spill LBB0_805: ## in Loop: Header=BB0_1 Depth=1 movsd -2968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2984(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_807 ## %bb.806: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2992(%rbp) ## 8-byte Spill jmp LBB0_808 LBB0_807: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2992(%rbp) ## 8-byte Spill LBB0_808: ## in Loop: Header=BB0_1 Depth=1 movsd -2992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3008(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3000(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_810 ## %bb.809: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3016(%rbp) ## 8-byte Spill jmp LBB0_811 LBB0_810: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3016(%rbp) ## 8-byte Spill LBB0_811: ## in Loop: Header=BB0_1 Depth=1 movsd -3000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_813 ## %bb.812: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3024(%rbp) ## 8-byte Spill jmp LBB0_817 LBB0_813: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_815 ## %bb.814: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3032(%rbp) ## 8-byte Spill jmp LBB0_816 LBB0_815: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3032(%rbp) ## 8-byte Spill LBB0_816: ## in Loop: Header=BB0_1 Depth=1 movsd -3032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3024(%rbp) ## 8-byte Spill LBB0_817: ## in Loop: Header=BB0_1 Depth=1 movsd -3008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_822 ## %bb.818: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_820 ## %bb.819: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3040(%rbp) ## 8-byte Spill jmp LBB0_821 LBB0_820: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3040(%rbp) ## 8-byte Spill LBB0_821: ## in Loop: Header=BB0_1 Depth=1 movsd -3040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3048(%rbp) ## 8-byte Spill jmp LBB0_832 LBB0_822: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3056(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_824 ## %bb.823: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3064(%rbp) ## 8-byte Spill jmp LBB0_825 LBB0_824: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3064(%rbp) ## 8-byte Spill LBB0_825: ## in Loop: Header=BB0_1 Depth=1 movsd -3056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_827 ## %bb.826: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3072(%rbp) ## 8-byte Spill jmp LBB0_831 LBB0_827: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_829 ## %bb.828: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3080(%rbp) ## 8-byte Spill jmp LBB0_830 LBB0_829: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3080(%rbp) ## 8-byte Spill LBB0_830: ## in Loop: Header=BB0_1 Depth=1 movsd -3080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3072(%rbp) ## 8-byte Spill LBB0_831: ## in Loop: Header=BB0_1 Depth=1 movsd -3072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3048(%rbp) ## 8-byte Spill LBB0_832: ## in Loop: Header=BB0_1 Depth=1 movsd -2984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_849 ## %bb.833: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_835 ## %bb.834: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3088(%rbp) ## 8-byte Spill jmp LBB0_836 LBB0_835: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3088(%rbp) ## 8-byte Spill LBB0_836: ## in Loop: Header=BB0_1 Depth=1 movsd -3088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3096(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_838 ## %bb.837: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3104(%rbp) ## 8-byte Spill jmp LBB0_839 LBB0_838: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3104(%rbp) ## 8-byte Spill LBB0_839: ## in Loop: Header=BB0_1 Depth=1 movsd -3096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_844 ## %bb.840: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_842 ## %bb.841: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3112(%rbp) ## 8-byte Spill jmp LBB0_843 LBB0_842: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3112(%rbp) ## 8-byte Spill LBB0_843: ## in Loop: Header=BB0_1 Depth=1 movsd -3112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3120(%rbp) ## 8-byte Spill jmp LBB0_848 LBB0_844: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_846 ## %bb.845: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3128(%rbp) ## 8-byte Spill jmp LBB0_847 LBB0_846: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3128(%rbp) ## 8-byte Spill LBB0_847: ## in Loop: Header=BB0_1 Depth=1 movsd -3128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3120(%rbp) ## 8-byte Spill LBB0_848: ## in Loop: Header=BB0_1 Depth=1 movsd -3120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3136(%rbp) ## 8-byte Spill jmp LBB0_877 LBB0_849: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_851 ## %bb.850: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3144(%rbp) ## 8-byte Spill jmp LBB0_852 LBB0_851: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3144(%rbp) ## 8-byte Spill LBB0_852: ## in Loop: Header=BB0_1 Depth=1 movsd -3144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3160(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3152(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_854 ## %bb.853: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3168(%rbp) ## 8-byte Spill jmp LBB0_855 LBB0_854: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3168(%rbp) ## 8-byte Spill LBB0_855: ## in Loop: Header=BB0_1 Depth=1 movsd -3152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_857 ## %bb.856: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3176(%rbp) ## 8-byte Spill jmp LBB0_861 LBB0_857: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_859 ## %bb.858: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3184(%rbp) ## 8-byte Spill jmp LBB0_860 LBB0_859: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3184(%rbp) ## 8-byte Spill LBB0_860: ## in Loop: Header=BB0_1 Depth=1 movsd -3184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3176(%rbp) ## 8-byte Spill LBB0_861: ## in Loop: Header=BB0_1 Depth=1 movsd -3160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_866 ## %bb.862: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_864 ## %bb.863: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3192(%rbp) ## 8-byte Spill jmp LBB0_865 LBB0_864: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3192(%rbp) ## 8-byte Spill LBB0_865: ## in Loop: Header=BB0_1 Depth=1 movsd -3192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3200(%rbp) ## 8-byte Spill jmp LBB0_876 LBB0_866: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3208(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_868 ## %bb.867: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3216(%rbp) ## 8-byte Spill jmp LBB0_869 LBB0_868: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3216(%rbp) ## 8-byte Spill LBB0_869: ## in Loop: Header=BB0_1 Depth=1 movsd -3208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_871 ## %bb.870: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3224(%rbp) ## 8-byte Spill jmp LBB0_875 LBB0_871: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_873 ## %bb.872: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3232(%rbp) ## 8-byte Spill jmp LBB0_874 LBB0_873: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3232(%rbp) ## 8-byte Spill LBB0_874: ## in Loop: Header=BB0_1 Depth=1 movsd -3232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3224(%rbp) ## 8-byte Spill LBB0_875: ## in Loop: Header=BB0_1 Depth=1 movsd -3224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3200(%rbp) ## 8-byte Spill LBB0_876: ## in Loop: Header=BB0_1 Depth=1 movsd -3200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3136(%rbp) ## 8-byte Spill LBB0_877: ## in Loop: Header=BB0_1 Depth=1 movsd -2928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_966 ## %bb.878: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_880 ## %bb.879: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3240(%rbp) ## 8-byte Spill jmp LBB0_881 LBB0_880: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3240(%rbp) ## 8-byte Spill LBB0_881: ## in Loop: Header=BB0_1 Depth=1 movsd -3240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3248(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_883 ## %bb.882: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3256(%rbp) ## 8-byte Spill jmp LBB0_884 LBB0_883: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3256(%rbp) ## 8-byte Spill LBB0_884: ## in Loop: Header=BB0_1 Depth=1 movsd -3248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_889 ## %bb.885: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_887 ## %bb.886: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3264(%rbp) ## 8-byte Spill jmp LBB0_888 LBB0_887: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3264(%rbp) ## 8-byte Spill LBB0_888: ## in Loop: Header=BB0_1 Depth=1 movsd -3264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3272(%rbp) ## 8-byte Spill jmp LBB0_893 LBB0_889: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_891 ## %bb.890: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3280(%rbp) ## 8-byte Spill jmp LBB0_892 LBB0_891: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3280(%rbp) ## 8-byte Spill LBB0_892: ## in Loop: Header=BB0_1 Depth=1 movsd -3280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3272(%rbp) ## 8-byte Spill LBB0_893: ## in Loop: Header=BB0_1 Depth=1 movsd -3272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3288(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_895 ## %bb.894: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3296(%rbp) ## 8-byte Spill jmp LBB0_896 LBB0_895: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3296(%rbp) ## 8-byte Spill LBB0_896: ## in Loop: Header=BB0_1 Depth=1 movsd -3296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3312(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3304(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_898 ## %bb.897: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3320(%rbp) ## 8-byte Spill jmp LBB0_899 LBB0_898: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3320(%rbp) ## 8-byte Spill LBB0_899: ## in Loop: Header=BB0_1 Depth=1 movsd -3304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_901 ## %bb.900: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3328(%rbp) ## 8-byte Spill jmp LBB0_905 LBB0_901: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_903 ## %bb.902: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3336(%rbp) ## 8-byte Spill jmp LBB0_904 LBB0_903: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3336(%rbp) ## 8-byte Spill LBB0_904: ## in Loop: Header=BB0_1 Depth=1 movsd -3336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3328(%rbp) ## 8-byte Spill LBB0_905: ## in Loop: Header=BB0_1 Depth=1 movsd -3312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_910 ## %bb.906: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_908 ## %bb.907: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3344(%rbp) ## 8-byte Spill jmp LBB0_909 LBB0_908: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3344(%rbp) ## 8-byte Spill LBB0_909: ## in Loop: Header=BB0_1 Depth=1 movsd -3344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3352(%rbp) ## 8-byte Spill jmp LBB0_920 LBB0_910: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3360(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_912 ## %bb.911: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3368(%rbp) ## 8-byte Spill jmp LBB0_913 LBB0_912: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3368(%rbp) ## 8-byte Spill LBB0_913: ## in Loop: Header=BB0_1 Depth=1 movsd -3360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_915 ## %bb.914: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3376(%rbp) ## 8-byte Spill jmp LBB0_919 LBB0_915: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_917 ## %bb.916: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3384(%rbp) ## 8-byte Spill jmp LBB0_918 LBB0_917: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3384(%rbp) ## 8-byte Spill LBB0_918: ## in Loop: Header=BB0_1 Depth=1 movsd -3384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3376(%rbp) ## 8-byte Spill LBB0_919: ## in Loop: Header=BB0_1 Depth=1 movsd -3376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3352(%rbp) ## 8-byte Spill LBB0_920: ## in Loop: Header=BB0_1 Depth=1 movsd -3288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_937 ## %bb.921: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_923 ## %bb.922: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3392(%rbp) ## 8-byte Spill jmp LBB0_924 LBB0_923: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3392(%rbp) ## 8-byte Spill LBB0_924: ## in Loop: Header=BB0_1 Depth=1 movsd -3392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3400(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_926 ## %bb.925: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3408(%rbp) ## 8-byte Spill jmp LBB0_927 LBB0_926: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3408(%rbp) ## 8-byte Spill LBB0_927: ## in Loop: Header=BB0_1 Depth=1 movsd -3400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_932 ## %bb.928: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_930 ## %bb.929: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3416(%rbp) ## 8-byte Spill jmp LBB0_931 LBB0_930: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3416(%rbp) ## 8-byte Spill LBB0_931: ## in Loop: Header=BB0_1 Depth=1 movsd -3416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3424(%rbp) ## 8-byte Spill jmp LBB0_936 LBB0_932: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_934 ## %bb.933: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3432(%rbp) ## 8-byte Spill jmp LBB0_935 LBB0_934: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3432(%rbp) ## 8-byte Spill LBB0_935: ## in Loop: Header=BB0_1 Depth=1 movsd -3432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3424(%rbp) ## 8-byte Spill LBB0_936: ## in Loop: Header=BB0_1 Depth=1 movsd -3424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3440(%rbp) ## 8-byte Spill jmp LBB0_965 LBB0_937: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_939 ## %bb.938: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3448(%rbp) ## 8-byte Spill jmp LBB0_940 LBB0_939: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3448(%rbp) ## 8-byte Spill LBB0_940: ## in Loop: Header=BB0_1 Depth=1 movsd -3448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3464(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3456(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_942 ## %bb.941: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3472(%rbp) ## 8-byte Spill jmp LBB0_943 LBB0_942: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3472(%rbp) ## 8-byte Spill LBB0_943: ## in Loop: Header=BB0_1 Depth=1 movsd -3456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_945 ## %bb.944: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3480(%rbp) ## 8-byte Spill jmp LBB0_949 LBB0_945: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_947 ## %bb.946: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3488(%rbp) ## 8-byte Spill jmp LBB0_948 LBB0_947: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3488(%rbp) ## 8-byte Spill LBB0_948: ## in Loop: Header=BB0_1 Depth=1 movsd -3488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3480(%rbp) ## 8-byte Spill LBB0_949: ## in Loop: Header=BB0_1 Depth=1 movsd -3464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_954 ## %bb.950: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_952 ## %bb.951: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3496(%rbp) ## 8-byte Spill jmp LBB0_953 LBB0_952: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3496(%rbp) ## 8-byte Spill LBB0_953: ## in Loop: Header=BB0_1 Depth=1 movsd -3496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3504(%rbp) ## 8-byte Spill jmp LBB0_964 LBB0_954: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3512(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_956 ## %bb.955: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3520(%rbp) ## 8-byte Spill jmp LBB0_957 LBB0_956: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3520(%rbp) ## 8-byte Spill LBB0_957: ## in Loop: Header=BB0_1 Depth=1 movsd -3512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_959 ## %bb.958: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3528(%rbp) ## 8-byte Spill jmp LBB0_963 LBB0_959: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_961 ## %bb.960: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3536(%rbp) ## 8-byte Spill jmp LBB0_962 LBB0_961: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3536(%rbp) ## 8-byte Spill LBB0_962: ## in Loop: Header=BB0_1 Depth=1 movsd -3536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3528(%rbp) ## 8-byte Spill LBB0_963: ## in Loop: Header=BB0_1 Depth=1 movsd -3528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3504(%rbp) ## 8-byte Spill LBB0_964: ## in Loop: Header=BB0_1 Depth=1 movsd -3504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3440(%rbp) ## 8-byte Spill LBB0_965: ## in Loop: Header=BB0_1 Depth=1 movsd -3440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3544(%rbp) ## 8-byte Spill jmp LBB0_1054 LBB0_966: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_968 ## %bb.967: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3552(%rbp) ## 8-byte Spill jmp LBB0_969 LBB0_968: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3552(%rbp) ## 8-byte Spill LBB0_969: ## in Loop: Header=BB0_1 Depth=1 movsd -3552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3560(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_971 ## %bb.970: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3568(%rbp) ## 8-byte Spill jmp LBB0_972 LBB0_971: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3568(%rbp) ## 8-byte Spill LBB0_972: ## in Loop: Header=BB0_1 Depth=1 movsd -3560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_977 ## %bb.973: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_975 ## %bb.974: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3576(%rbp) ## 8-byte Spill jmp LBB0_976 LBB0_975: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3576(%rbp) ## 8-byte Spill LBB0_976: ## in Loop: Header=BB0_1 Depth=1 movsd -3576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3584(%rbp) ## 8-byte Spill jmp LBB0_981 LBB0_977: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_979 ## %bb.978: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3592(%rbp) ## 8-byte Spill jmp LBB0_980 LBB0_979: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3592(%rbp) ## 8-byte Spill LBB0_980: ## in Loop: Header=BB0_1 Depth=1 movsd -3592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3584(%rbp) ## 8-byte Spill LBB0_981: ## in Loop: Header=BB0_1 Depth=1 movsd -3584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3600(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_983 ## %bb.982: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3608(%rbp) ## 8-byte Spill jmp LBB0_984 LBB0_983: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3608(%rbp) ## 8-byte Spill LBB0_984: ## in Loop: Header=BB0_1 Depth=1 movsd -3608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3624(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3616(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_986 ## %bb.985: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3632(%rbp) ## 8-byte Spill jmp LBB0_987 LBB0_986: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3632(%rbp) ## 8-byte Spill LBB0_987: ## in Loop: Header=BB0_1 Depth=1 movsd -3616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_989 ## %bb.988: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3640(%rbp) ## 8-byte Spill jmp LBB0_993 LBB0_989: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_991 ## %bb.990: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3648(%rbp) ## 8-byte Spill jmp LBB0_992 LBB0_991: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3648(%rbp) ## 8-byte Spill LBB0_992: ## in Loop: Header=BB0_1 Depth=1 movsd -3648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3640(%rbp) ## 8-byte Spill LBB0_993: ## in Loop: Header=BB0_1 Depth=1 movsd -3624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_998 ## %bb.994: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_996 ## %bb.995: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3656(%rbp) ## 8-byte Spill jmp LBB0_997 LBB0_996: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3656(%rbp) ## 8-byte Spill LBB0_997: ## in Loop: Header=BB0_1 Depth=1 movsd -3656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3664(%rbp) ## 8-byte Spill jmp LBB0_1008 LBB0_998: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3672(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1000 ## %bb.999: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3680(%rbp) ## 8-byte Spill jmp LBB0_1001 LBB0_1000: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3680(%rbp) ## 8-byte Spill LBB0_1001: ## in Loop: Header=BB0_1 Depth=1 movsd -3672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1003 ## %bb.1002: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3688(%rbp) ## 8-byte Spill jmp LBB0_1007 LBB0_1003: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1005 ## %bb.1004: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3696(%rbp) ## 8-byte Spill jmp LBB0_1006 LBB0_1005: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3696(%rbp) ## 8-byte Spill LBB0_1006: ## in Loop: Header=BB0_1 Depth=1 movsd -3696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3688(%rbp) ## 8-byte Spill LBB0_1007: ## in Loop: Header=BB0_1 Depth=1 movsd -3688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3664(%rbp) ## 8-byte Spill LBB0_1008: ## in Loop: Header=BB0_1 Depth=1 movsd -3600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1025 ## %bb.1009: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1011 ## %bb.1010: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3704(%rbp) ## 8-byte Spill jmp LBB0_1012 LBB0_1011: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3704(%rbp) ## 8-byte Spill LBB0_1012: ## in Loop: Header=BB0_1 Depth=1 movsd -3704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3712(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1014 ## %bb.1013: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3720(%rbp) ## 8-byte Spill jmp LBB0_1015 LBB0_1014: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3720(%rbp) ## 8-byte Spill LBB0_1015: ## in Loop: Header=BB0_1 Depth=1 movsd -3712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1020 ## %bb.1016: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1018 ## %bb.1017: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3728(%rbp) ## 8-byte Spill jmp LBB0_1019 LBB0_1018: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3728(%rbp) ## 8-byte Spill LBB0_1019: ## in Loop: Header=BB0_1 Depth=1 movsd -3728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3736(%rbp) ## 8-byte Spill jmp LBB0_1024 LBB0_1020: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1022 ## %bb.1021: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3744(%rbp) ## 8-byte Spill jmp LBB0_1023 LBB0_1022: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3744(%rbp) ## 8-byte Spill LBB0_1023: ## in Loop: Header=BB0_1 Depth=1 movsd -3744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3736(%rbp) ## 8-byte Spill LBB0_1024: ## in Loop: Header=BB0_1 Depth=1 movsd -3736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3752(%rbp) ## 8-byte Spill jmp LBB0_1053 LBB0_1025: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1027 ## %bb.1026: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3760(%rbp) ## 8-byte Spill jmp LBB0_1028 LBB0_1027: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3760(%rbp) ## 8-byte Spill LBB0_1028: ## in Loop: Header=BB0_1 Depth=1 movsd -3760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3776(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3768(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1030 ## %bb.1029: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3784(%rbp) ## 8-byte Spill jmp LBB0_1031 LBB0_1030: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3784(%rbp) ## 8-byte Spill LBB0_1031: ## in Loop: Header=BB0_1 Depth=1 movsd -3768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1033 ## %bb.1032: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3792(%rbp) ## 8-byte Spill jmp LBB0_1037 LBB0_1033: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1035 ## %bb.1034: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3800(%rbp) ## 8-byte Spill jmp LBB0_1036 LBB0_1035: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3800(%rbp) ## 8-byte Spill LBB0_1036: ## in Loop: Header=BB0_1 Depth=1 movsd -3800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3792(%rbp) ## 8-byte Spill LBB0_1037: ## in Loop: Header=BB0_1 Depth=1 movsd -3776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1042 ## %bb.1038: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1040 ## %bb.1039: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3808(%rbp) ## 8-byte Spill jmp LBB0_1041 LBB0_1040: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3808(%rbp) ## 8-byte Spill LBB0_1041: ## in Loop: Header=BB0_1 Depth=1 movsd -3808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3816(%rbp) ## 8-byte Spill jmp LBB0_1052 LBB0_1042: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3824(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1044 ## %bb.1043: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3832(%rbp) ## 8-byte Spill jmp LBB0_1045 LBB0_1044: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3832(%rbp) ## 8-byte Spill LBB0_1045: ## in Loop: Header=BB0_1 Depth=1 movsd -3824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1047 ## %bb.1046: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3840(%rbp) ## 8-byte Spill jmp LBB0_1051 LBB0_1047: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1049 ## %bb.1048: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3848(%rbp) ## 8-byte Spill jmp LBB0_1050 LBB0_1049: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3848(%rbp) ## 8-byte Spill LBB0_1050: ## in Loop: Header=BB0_1 Depth=1 movsd -3848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3840(%rbp) ## 8-byte Spill LBB0_1051: ## in Loop: Header=BB0_1 Depth=1 movsd -3840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3816(%rbp) ## 8-byte Spill LBB0_1052: ## in Loop: Header=BB0_1 Depth=1 movsd -3816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3752(%rbp) ## 8-byte Spill LBB0_1053: ## in Loop: Header=BB0_1 Depth=1 movsd -3752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3544(%rbp) ## 8-byte Spill LBB0_1054: ## in Loop: Header=BB0_1 Depth=1 movsd -3544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -16(%rbp) movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1056 ## %bb.1055: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3856(%rbp) ## 8-byte Spill jmp LBB0_1057 LBB0_1056: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3856(%rbp) ## 8-byte Spill LBB0_1057: ## in Loop: Header=BB0_1 Depth=1 movsd -3856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3864(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1059 ## %bb.1058: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3872(%rbp) ## 8-byte Spill jmp LBB0_1060 LBB0_1059: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3872(%rbp) ## 8-byte Spill LBB0_1060: ## in Loop: Header=BB0_1 Depth=1 movsd -3864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1065 ## %bb.1061: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1063 ## %bb.1062: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3880(%rbp) ## 8-byte Spill jmp LBB0_1064 LBB0_1063: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3880(%rbp) ## 8-byte Spill LBB0_1064: ## in Loop: Header=BB0_1 Depth=1 movsd -3880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3888(%rbp) ## 8-byte Spill jmp LBB0_1069 LBB0_1065: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1067 ## %bb.1066: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3896(%rbp) ## 8-byte Spill jmp LBB0_1068 LBB0_1067: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3896(%rbp) ## 8-byte Spill LBB0_1068: ## in Loop: Header=BB0_1 Depth=1 movsd -3896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3888(%rbp) ## 8-byte Spill LBB0_1069: ## in Loop: Header=BB0_1 Depth=1 movsd -3888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3904(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1071 ## %bb.1070: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3912(%rbp) ## 8-byte Spill jmp LBB0_1072 LBB0_1071: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3912(%rbp) ## 8-byte Spill LBB0_1072: ## in Loop: Header=BB0_1 Depth=1 movsd -3912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3928(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3920(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1074 ## %bb.1073: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3936(%rbp) ## 8-byte Spill jmp LBB0_1075 LBB0_1074: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3936(%rbp) ## 8-byte Spill LBB0_1075: ## in Loop: Header=BB0_1 Depth=1 movsd -3920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1077 ## %bb.1076: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3944(%rbp) ## 8-byte Spill jmp LBB0_1081 LBB0_1077: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1079 ## %bb.1078: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3952(%rbp) ## 8-byte Spill jmp LBB0_1080 LBB0_1079: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3952(%rbp) ## 8-byte Spill LBB0_1080: ## in Loop: Header=BB0_1 Depth=1 movsd -3952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3944(%rbp) ## 8-byte Spill LBB0_1081: ## in Loop: Header=BB0_1 Depth=1 movsd -3928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1086 ## %bb.1082: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1084 ## %bb.1083: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3960(%rbp) ## 8-byte Spill jmp LBB0_1085 LBB0_1084: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3960(%rbp) ## 8-byte Spill LBB0_1085: ## in Loop: Header=BB0_1 Depth=1 movsd -3960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3968(%rbp) ## 8-byte Spill jmp LBB0_1096 LBB0_1086: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3976(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1088 ## %bb.1087: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3984(%rbp) ## 8-byte Spill jmp LBB0_1089 LBB0_1088: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3984(%rbp) ## 8-byte Spill LBB0_1089: ## in Loop: Header=BB0_1 Depth=1 movsd -3976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1091 ## %bb.1090: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3992(%rbp) ## 8-byte Spill jmp LBB0_1095 LBB0_1091: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1093 ## %bb.1092: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4000(%rbp) ## 8-byte Spill jmp LBB0_1094 LBB0_1093: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4000(%rbp) ## 8-byte Spill LBB0_1094: ## in Loop: Header=BB0_1 Depth=1 movsd -4000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3992(%rbp) ## 8-byte Spill LBB0_1095: ## in Loop: Header=BB0_1 Depth=1 movsd -3992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3968(%rbp) ## 8-byte Spill LBB0_1096: ## in Loop: Header=BB0_1 Depth=1 movsd -3904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1113 ## %bb.1097: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1099 ## %bb.1098: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4008(%rbp) ## 8-byte Spill jmp LBB0_1100 LBB0_1099: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4008(%rbp) ## 8-byte Spill LBB0_1100: ## in Loop: Header=BB0_1 Depth=1 movsd -4008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4016(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1102 ## %bb.1101: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4024(%rbp) ## 8-byte Spill jmp LBB0_1103 LBB0_1102: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4024(%rbp) ## 8-byte Spill LBB0_1103: ## in Loop: Header=BB0_1 Depth=1 movsd -4016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1108 ## %bb.1104: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1106 ## %bb.1105: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4032(%rbp) ## 8-byte Spill jmp LBB0_1107 LBB0_1106: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4032(%rbp) ## 8-byte Spill LBB0_1107: ## in Loop: Header=BB0_1 Depth=1 movsd -4032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4040(%rbp) ## 8-byte Spill jmp LBB0_1112 LBB0_1108: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1110 ## %bb.1109: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4048(%rbp) ## 8-byte Spill jmp LBB0_1111 LBB0_1110: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4048(%rbp) ## 8-byte Spill LBB0_1111: ## in Loop: Header=BB0_1 Depth=1 movsd -4048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4040(%rbp) ## 8-byte Spill LBB0_1112: ## in Loop: Header=BB0_1 Depth=1 movsd -4040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4056(%rbp) ## 8-byte Spill jmp LBB0_1141 LBB0_1113: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1115 ## %bb.1114: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4064(%rbp) ## 8-byte Spill jmp LBB0_1116 LBB0_1115: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4064(%rbp) ## 8-byte Spill LBB0_1116: ## in Loop: Header=BB0_1 Depth=1 movsd -4064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4080(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4072(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1118 ## %bb.1117: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4088(%rbp) ## 8-byte Spill jmp LBB0_1119 LBB0_1118: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4088(%rbp) ## 8-byte Spill LBB0_1119: ## in Loop: Header=BB0_1 Depth=1 movsd -4072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1121 ## %bb.1120: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4096(%rbp) ## 8-byte Spill jmp LBB0_1125 LBB0_1121: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1123 ## %bb.1122: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4104(%rbp) ## 8-byte Spill jmp LBB0_1124 LBB0_1123: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4104(%rbp) ## 8-byte Spill LBB0_1124: ## in Loop: Header=BB0_1 Depth=1 movsd -4104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4096(%rbp) ## 8-byte Spill LBB0_1125: ## in Loop: Header=BB0_1 Depth=1 movsd -4080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1130 ## %bb.1126: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1128 ## %bb.1127: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4112(%rbp) ## 8-byte Spill jmp LBB0_1129 LBB0_1128: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4112(%rbp) ## 8-byte Spill LBB0_1129: ## in Loop: Header=BB0_1 Depth=1 movsd -4112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4120(%rbp) ## 8-byte Spill jmp LBB0_1140 LBB0_1130: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4128(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1132 ## %bb.1131: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4136(%rbp) ## 8-byte Spill jmp LBB0_1133 LBB0_1132: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4136(%rbp) ## 8-byte Spill LBB0_1133: ## in Loop: Header=BB0_1 Depth=1 movsd -4128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1135 ## %bb.1134: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4144(%rbp) ## 8-byte Spill jmp LBB0_1139 LBB0_1135: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1137 ## %bb.1136: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4152(%rbp) ## 8-byte Spill jmp LBB0_1138 LBB0_1137: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4152(%rbp) ## 8-byte Spill LBB0_1138: ## in Loop: Header=BB0_1 Depth=1 movsd -4152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4144(%rbp) ## 8-byte Spill LBB0_1139: ## in Loop: Header=BB0_1 Depth=1 movsd -4144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4120(%rbp) ## 8-byte Spill LBB0_1140: ## in Loop: Header=BB0_1 Depth=1 movsd -4120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4056(%rbp) ## 8-byte Spill LBB0_1141: ## in Loop: Header=BB0_1 Depth=1 movsd -4056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4160(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1143 ## %bb.1142: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4168(%rbp) ## 8-byte Spill jmp LBB0_1144 LBB0_1143: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4168(%rbp) ## 8-byte Spill LBB0_1144: ## in Loop: Header=BB0_1 Depth=1 movsd -4168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4176(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1146 ## %bb.1145: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4184(%rbp) ## 8-byte Spill jmp LBB0_1147 LBB0_1146: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4184(%rbp) ## 8-byte Spill LBB0_1147: ## in Loop: Header=BB0_1 Depth=1 movsd -4176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1152 ## %bb.1148: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1150 ## %bb.1149: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4192(%rbp) ## 8-byte Spill jmp LBB0_1151 LBB0_1150: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4192(%rbp) ## 8-byte Spill LBB0_1151: ## in Loop: Header=BB0_1 Depth=1 movsd -4192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4200(%rbp) ## 8-byte Spill jmp LBB0_1156 LBB0_1152: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1154 ## %bb.1153: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4208(%rbp) ## 8-byte Spill jmp LBB0_1155 LBB0_1154: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4208(%rbp) ## 8-byte Spill LBB0_1155: ## in Loop: Header=BB0_1 Depth=1 movsd -4208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4200(%rbp) ## 8-byte Spill LBB0_1156: ## in Loop: Header=BB0_1 Depth=1 movsd -4200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4216(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1158 ## %bb.1157: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4224(%rbp) ## 8-byte Spill jmp LBB0_1159 LBB0_1158: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4224(%rbp) ## 8-byte Spill LBB0_1159: ## in Loop: Header=BB0_1 Depth=1 movsd -4224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4240(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4232(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1161 ## %bb.1160: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4248(%rbp) ## 8-byte Spill jmp LBB0_1162 LBB0_1161: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4248(%rbp) ## 8-byte Spill LBB0_1162: ## in Loop: Header=BB0_1 Depth=1 movsd -4232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1164 ## %bb.1163: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4256(%rbp) ## 8-byte Spill jmp LBB0_1168 LBB0_1164: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1166 ## %bb.1165: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4264(%rbp) ## 8-byte Spill jmp LBB0_1167 LBB0_1166: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4264(%rbp) ## 8-byte Spill LBB0_1167: ## in Loop: Header=BB0_1 Depth=1 movsd -4264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4256(%rbp) ## 8-byte Spill LBB0_1168: ## in Loop: Header=BB0_1 Depth=1 movsd -4240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1173 ## %bb.1169: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1171 ## %bb.1170: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4272(%rbp) ## 8-byte Spill jmp LBB0_1172 LBB0_1171: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4272(%rbp) ## 8-byte Spill LBB0_1172: ## in Loop: Header=BB0_1 Depth=1 movsd -4272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4280(%rbp) ## 8-byte Spill jmp LBB0_1183 LBB0_1173: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4288(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1175 ## %bb.1174: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4296(%rbp) ## 8-byte Spill jmp LBB0_1176 LBB0_1175: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4296(%rbp) ## 8-byte Spill LBB0_1176: ## in Loop: Header=BB0_1 Depth=1 movsd -4288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1178 ## %bb.1177: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4304(%rbp) ## 8-byte Spill jmp LBB0_1182 LBB0_1178: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1180 ## %bb.1179: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4312(%rbp) ## 8-byte Spill jmp LBB0_1181 LBB0_1180: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4312(%rbp) ## 8-byte Spill LBB0_1181: ## in Loop: Header=BB0_1 Depth=1 movsd -4312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4304(%rbp) ## 8-byte Spill LBB0_1182: ## in Loop: Header=BB0_1 Depth=1 movsd -4304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4280(%rbp) ## 8-byte Spill LBB0_1183: ## in Loop: Header=BB0_1 Depth=1 movsd -4216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1200 ## %bb.1184: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1186 ## %bb.1185: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4320(%rbp) ## 8-byte Spill jmp LBB0_1187 LBB0_1186: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4320(%rbp) ## 8-byte Spill LBB0_1187: ## in Loop: Header=BB0_1 Depth=1 movsd -4320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4328(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1189 ## %bb.1188: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4336(%rbp) ## 8-byte Spill jmp LBB0_1190 LBB0_1189: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4336(%rbp) ## 8-byte Spill LBB0_1190: ## in Loop: Header=BB0_1 Depth=1 movsd -4328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1195 ## %bb.1191: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1193 ## %bb.1192: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4344(%rbp) ## 8-byte Spill jmp LBB0_1194 LBB0_1193: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4344(%rbp) ## 8-byte Spill LBB0_1194: ## in Loop: Header=BB0_1 Depth=1 movsd -4344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4352(%rbp) ## 8-byte Spill jmp LBB0_1199 LBB0_1195: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1197 ## %bb.1196: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4360(%rbp) ## 8-byte Spill jmp LBB0_1198 LBB0_1197: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4360(%rbp) ## 8-byte Spill LBB0_1198: ## in Loop: Header=BB0_1 Depth=1 movsd -4360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4352(%rbp) ## 8-byte Spill LBB0_1199: ## in Loop: Header=BB0_1 Depth=1 movsd -4352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4368(%rbp) ## 8-byte Spill jmp LBB0_1228 LBB0_1200: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1202 ## %bb.1201: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4376(%rbp) ## 8-byte Spill jmp LBB0_1203 LBB0_1202: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4376(%rbp) ## 8-byte Spill LBB0_1203: ## in Loop: Header=BB0_1 Depth=1 movsd -4376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4392(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4384(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1205 ## %bb.1204: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4400(%rbp) ## 8-byte Spill jmp LBB0_1206 LBB0_1205: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4400(%rbp) ## 8-byte Spill LBB0_1206: ## in Loop: Header=BB0_1 Depth=1 movsd -4384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1208 ## %bb.1207: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4408(%rbp) ## 8-byte Spill jmp LBB0_1212 LBB0_1208: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1210 ## %bb.1209: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4416(%rbp) ## 8-byte Spill jmp LBB0_1211 LBB0_1210: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4416(%rbp) ## 8-byte Spill LBB0_1211: ## in Loop: Header=BB0_1 Depth=1 movsd -4416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4408(%rbp) ## 8-byte Spill LBB0_1212: ## in Loop: Header=BB0_1 Depth=1 movsd -4392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1217 ## %bb.1213: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1215 ## %bb.1214: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4424(%rbp) ## 8-byte Spill jmp LBB0_1216 LBB0_1215: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4424(%rbp) ## 8-byte Spill LBB0_1216: ## in Loop: Header=BB0_1 Depth=1 movsd -4424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4432(%rbp) ## 8-byte Spill jmp LBB0_1227 LBB0_1217: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4440(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1219 ## %bb.1218: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4448(%rbp) ## 8-byte Spill jmp LBB0_1220 LBB0_1219: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4448(%rbp) ## 8-byte Spill LBB0_1220: ## in Loop: Header=BB0_1 Depth=1 movsd -4440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1222 ## %bb.1221: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4456(%rbp) ## 8-byte Spill jmp LBB0_1226 LBB0_1222: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1224 ## %bb.1223: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4464(%rbp) ## 8-byte Spill jmp LBB0_1225 LBB0_1224: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4464(%rbp) ## 8-byte Spill LBB0_1225: ## in Loop: Header=BB0_1 Depth=1 movsd -4464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4456(%rbp) ## 8-byte Spill LBB0_1226: ## in Loop: Header=BB0_1 Depth=1 movsd -4456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4432(%rbp) ## 8-byte Spill LBB0_1227: ## in Loop: Header=BB0_1 Depth=1 movsd -4432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4368(%rbp) ## 8-byte Spill LBB0_1228: ## in Loop: Header=BB0_1 Depth=1 movsd -4160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1317 ## %bb.1229: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1231 ## %bb.1230: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4472(%rbp) ## 8-byte Spill jmp LBB0_1232 LBB0_1231: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4472(%rbp) ## 8-byte Spill LBB0_1232: ## in Loop: Header=BB0_1 Depth=1 movsd -4472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4480(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1234 ## %bb.1233: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4488(%rbp) ## 8-byte Spill jmp LBB0_1235 LBB0_1234: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4488(%rbp) ## 8-byte Spill LBB0_1235: ## in Loop: Header=BB0_1 Depth=1 movsd -4480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1240 ## %bb.1236: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1238 ## %bb.1237: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4496(%rbp) ## 8-byte Spill jmp LBB0_1239 LBB0_1238: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4496(%rbp) ## 8-byte Spill LBB0_1239: ## in Loop: Header=BB0_1 Depth=1 movsd -4496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4504(%rbp) ## 8-byte Spill jmp LBB0_1244 LBB0_1240: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1242 ## %bb.1241: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4512(%rbp) ## 8-byte Spill jmp LBB0_1243 LBB0_1242: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4512(%rbp) ## 8-byte Spill LBB0_1243: ## in Loop: Header=BB0_1 Depth=1 movsd -4512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4504(%rbp) ## 8-byte Spill LBB0_1244: ## in Loop: Header=BB0_1 Depth=1 movsd -4504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4520(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1246 ## %bb.1245: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4528(%rbp) ## 8-byte Spill jmp LBB0_1247 LBB0_1246: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4528(%rbp) ## 8-byte Spill LBB0_1247: ## in Loop: Header=BB0_1 Depth=1 movsd -4528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4544(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4536(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1249 ## %bb.1248: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4552(%rbp) ## 8-byte Spill jmp LBB0_1250 LBB0_1249: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4552(%rbp) ## 8-byte Spill LBB0_1250: ## in Loop: Header=BB0_1 Depth=1 movsd -4536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1252 ## %bb.1251: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4560(%rbp) ## 8-byte Spill jmp LBB0_1256 LBB0_1252: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1254 ## %bb.1253: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4568(%rbp) ## 8-byte Spill jmp LBB0_1255 LBB0_1254: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4568(%rbp) ## 8-byte Spill LBB0_1255: ## in Loop: Header=BB0_1 Depth=1 movsd -4568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4560(%rbp) ## 8-byte Spill LBB0_1256: ## in Loop: Header=BB0_1 Depth=1 movsd -4544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1261 ## %bb.1257: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1259 ## %bb.1258: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4576(%rbp) ## 8-byte Spill jmp LBB0_1260 LBB0_1259: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4576(%rbp) ## 8-byte Spill LBB0_1260: ## in Loop: Header=BB0_1 Depth=1 movsd -4576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4584(%rbp) ## 8-byte Spill jmp LBB0_1271 LBB0_1261: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4592(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1263 ## %bb.1262: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4600(%rbp) ## 8-byte Spill jmp LBB0_1264 LBB0_1263: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4600(%rbp) ## 8-byte Spill LBB0_1264: ## in Loop: Header=BB0_1 Depth=1 movsd -4592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1266 ## %bb.1265: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4608(%rbp) ## 8-byte Spill jmp LBB0_1270 LBB0_1266: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1268 ## %bb.1267: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4616(%rbp) ## 8-byte Spill jmp LBB0_1269 LBB0_1268: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4616(%rbp) ## 8-byte Spill LBB0_1269: ## in Loop: Header=BB0_1 Depth=1 movsd -4616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4608(%rbp) ## 8-byte Spill LBB0_1270: ## in Loop: Header=BB0_1 Depth=1 movsd -4608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4584(%rbp) ## 8-byte Spill LBB0_1271: ## in Loop: Header=BB0_1 Depth=1 movsd -4520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1288 ## %bb.1272: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1274 ## %bb.1273: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4624(%rbp) ## 8-byte Spill jmp LBB0_1275 LBB0_1274: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4624(%rbp) ## 8-byte Spill LBB0_1275: ## in Loop: Header=BB0_1 Depth=1 movsd -4624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4632(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1277 ## %bb.1276: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4640(%rbp) ## 8-byte Spill jmp LBB0_1278 LBB0_1277: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4640(%rbp) ## 8-byte Spill LBB0_1278: ## in Loop: Header=BB0_1 Depth=1 movsd -4632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1283 ## %bb.1279: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1281 ## %bb.1280: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4648(%rbp) ## 8-byte Spill jmp LBB0_1282 LBB0_1281: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4648(%rbp) ## 8-byte Spill LBB0_1282: ## in Loop: Header=BB0_1 Depth=1 movsd -4648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4656(%rbp) ## 8-byte Spill jmp LBB0_1287 LBB0_1283: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1285 ## %bb.1284: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4664(%rbp) ## 8-byte Spill jmp LBB0_1286 LBB0_1285: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4664(%rbp) ## 8-byte Spill LBB0_1286: ## in Loop: Header=BB0_1 Depth=1 movsd -4664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4656(%rbp) ## 8-byte Spill LBB0_1287: ## in Loop: Header=BB0_1 Depth=1 movsd -4656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4672(%rbp) ## 8-byte Spill jmp LBB0_1316 LBB0_1288: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1290 ## %bb.1289: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4680(%rbp) ## 8-byte Spill jmp LBB0_1291 LBB0_1290: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4680(%rbp) ## 8-byte Spill LBB0_1291: ## in Loop: Header=BB0_1 Depth=1 movsd -4680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4696(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4688(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1293 ## %bb.1292: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4704(%rbp) ## 8-byte Spill jmp LBB0_1294 LBB0_1293: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4704(%rbp) ## 8-byte Spill LBB0_1294: ## in Loop: Header=BB0_1 Depth=1 movsd -4688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1296 ## %bb.1295: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4712(%rbp) ## 8-byte Spill jmp LBB0_1300 LBB0_1296: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1298 ## %bb.1297: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4720(%rbp) ## 8-byte Spill jmp LBB0_1299 LBB0_1298: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4720(%rbp) ## 8-byte Spill LBB0_1299: ## in Loop: Header=BB0_1 Depth=1 movsd -4720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4712(%rbp) ## 8-byte Spill LBB0_1300: ## in Loop: Header=BB0_1 Depth=1 movsd -4696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1305 ## %bb.1301: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1303 ## %bb.1302: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4728(%rbp) ## 8-byte Spill jmp LBB0_1304 LBB0_1303: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4728(%rbp) ## 8-byte Spill LBB0_1304: ## in Loop: Header=BB0_1 Depth=1 movsd -4728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4736(%rbp) ## 8-byte Spill jmp LBB0_1315 LBB0_1305: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4744(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1307 ## %bb.1306: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4752(%rbp) ## 8-byte Spill jmp LBB0_1308 LBB0_1307: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4752(%rbp) ## 8-byte Spill LBB0_1308: ## in Loop: Header=BB0_1 Depth=1 movsd -4744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1310 ## %bb.1309: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4760(%rbp) ## 8-byte Spill jmp LBB0_1314 LBB0_1310: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1312 ## %bb.1311: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4768(%rbp) ## 8-byte Spill jmp LBB0_1313 LBB0_1312: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4768(%rbp) ## 8-byte Spill LBB0_1313: ## in Loop: Header=BB0_1 Depth=1 movsd -4768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4760(%rbp) ## 8-byte Spill LBB0_1314: ## in Loop: Header=BB0_1 Depth=1 movsd -4760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4736(%rbp) ## 8-byte Spill LBB0_1315: ## in Loop: Header=BB0_1 Depth=1 movsd -4736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4672(%rbp) ## 8-byte Spill LBB0_1316: ## in Loop: Header=BB0_1 Depth=1 movsd -4672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4776(%rbp) ## 8-byte Spill jmp LBB0_1405 LBB0_1317: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1319 ## %bb.1318: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4784(%rbp) ## 8-byte Spill jmp LBB0_1320 LBB0_1319: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4784(%rbp) ## 8-byte Spill LBB0_1320: ## in Loop: Header=BB0_1 Depth=1 movsd -4784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4792(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1322 ## %bb.1321: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4800(%rbp) ## 8-byte Spill jmp LBB0_1323 LBB0_1322: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4800(%rbp) ## 8-byte Spill LBB0_1323: ## in Loop: Header=BB0_1 Depth=1 movsd -4792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1328 ## %bb.1324: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1326 ## %bb.1325: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4808(%rbp) ## 8-byte Spill jmp LBB0_1327 LBB0_1326: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4808(%rbp) ## 8-byte Spill LBB0_1327: ## in Loop: Header=BB0_1 Depth=1 movsd -4808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4816(%rbp) ## 8-byte Spill jmp LBB0_1332 LBB0_1328: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1330 ## %bb.1329: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4824(%rbp) ## 8-byte Spill jmp LBB0_1331 LBB0_1330: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4824(%rbp) ## 8-byte Spill LBB0_1331: ## in Loop: Header=BB0_1 Depth=1 movsd -4824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4816(%rbp) ## 8-byte Spill LBB0_1332: ## in Loop: Header=BB0_1 Depth=1 movsd -4816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4832(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1334 ## %bb.1333: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4840(%rbp) ## 8-byte Spill jmp LBB0_1335 LBB0_1334: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4840(%rbp) ## 8-byte Spill LBB0_1335: ## in Loop: Header=BB0_1 Depth=1 movsd -4840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4856(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4848(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1337 ## %bb.1336: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4864(%rbp) ## 8-byte Spill jmp LBB0_1338 LBB0_1337: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4864(%rbp) ## 8-byte Spill LBB0_1338: ## in Loop: Header=BB0_1 Depth=1 movsd -4848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1340 ## %bb.1339: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4872(%rbp) ## 8-byte Spill jmp LBB0_1344 LBB0_1340: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1342 ## %bb.1341: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4880(%rbp) ## 8-byte Spill jmp LBB0_1343 LBB0_1342: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4880(%rbp) ## 8-byte Spill LBB0_1343: ## in Loop: Header=BB0_1 Depth=1 movsd -4880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4872(%rbp) ## 8-byte Spill LBB0_1344: ## in Loop: Header=BB0_1 Depth=1 movsd -4856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1349 ## %bb.1345: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1347 ## %bb.1346: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4888(%rbp) ## 8-byte Spill jmp LBB0_1348 LBB0_1347: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4888(%rbp) ## 8-byte Spill LBB0_1348: ## in Loop: Header=BB0_1 Depth=1 movsd -4888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4896(%rbp) ## 8-byte Spill jmp LBB0_1359 LBB0_1349: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4904(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1351 ## %bb.1350: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4912(%rbp) ## 8-byte Spill jmp LBB0_1352 LBB0_1351: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4912(%rbp) ## 8-byte Spill LBB0_1352: ## in Loop: Header=BB0_1 Depth=1 movsd -4904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1354 ## %bb.1353: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4920(%rbp) ## 8-byte Spill jmp LBB0_1358 LBB0_1354: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1356 ## %bb.1355: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4928(%rbp) ## 8-byte Spill jmp LBB0_1357 LBB0_1356: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4928(%rbp) ## 8-byte Spill LBB0_1357: ## in Loop: Header=BB0_1 Depth=1 movsd -4928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4920(%rbp) ## 8-byte Spill LBB0_1358: ## in Loop: Header=BB0_1 Depth=1 movsd -4920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4896(%rbp) ## 8-byte Spill LBB0_1359: ## in Loop: Header=BB0_1 Depth=1 movsd -4832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1376 ## %bb.1360: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1362 ## %bb.1361: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4936(%rbp) ## 8-byte Spill jmp LBB0_1363 LBB0_1362: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4936(%rbp) ## 8-byte Spill LBB0_1363: ## in Loop: Header=BB0_1 Depth=1 movsd -4936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4944(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1365 ## %bb.1364: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4952(%rbp) ## 8-byte Spill jmp LBB0_1366 LBB0_1365: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4952(%rbp) ## 8-byte Spill LBB0_1366: ## in Loop: Header=BB0_1 Depth=1 movsd -4944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1371 ## %bb.1367: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1369 ## %bb.1368: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4960(%rbp) ## 8-byte Spill jmp LBB0_1370 LBB0_1369: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4960(%rbp) ## 8-byte Spill LBB0_1370: ## in Loop: Header=BB0_1 Depth=1 movsd -4960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4968(%rbp) ## 8-byte Spill jmp LBB0_1375 LBB0_1371: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1373 ## %bb.1372: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4976(%rbp) ## 8-byte Spill jmp LBB0_1374 LBB0_1373: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4976(%rbp) ## 8-byte Spill LBB0_1374: ## in Loop: Header=BB0_1 Depth=1 movsd -4976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4968(%rbp) ## 8-byte Spill LBB0_1375: ## in Loop: Header=BB0_1 Depth=1 movsd -4968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4984(%rbp) ## 8-byte Spill jmp LBB0_1404 LBB0_1376: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1378 ## %bb.1377: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4992(%rbp) ## 8-byte Spill jmp LBB0_1379 LBB0_1378: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4992(%rbp) ## 8-byte Spill LBB0_1379: ## in Loop: Header=BB0_1 Depth=1 movsd -4992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5008(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5000(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1381 ## %bb.1380: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5016(%rbp) ## 8-byte Spill jmp LBB0_1382 LBB0_1381: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5016(%rbp) ## 8-byte Spill LBB0_1382: ## in Loop: Header=BB0_1 Depth=1 movsd -5000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1384 ## %bb.1383: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5024(%rbp) ## 8-byte Spill jmp LBB0_1388 LBB0_1384: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1386 ## %bb.1385: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5032(%rbp) ## 8-byte Spill jmp LBB0_1387 LBB0_1386: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5032(%rbp) ## 8-byte Spill LBB0_1387: ## in Loop: Header=BB0_1 Depth=1 movsd -5032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5024(%rbp) ## 8-byte Spill LBB0_1388: ## in Loop: Header=BB0_1 Depth=1 movsd -5008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1393 ## %bb.1389: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1391 ## %bb.1390: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5040(%rbp) ## 8-byte Spill jmp LBB0_1392 LBB0_1391: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5040(%rbp) ## 8-byte Spill LBB0_1392: ## in Loop: Header=BB0_1 Depth=1 movsd -5040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5048(%rbp) ## 8-byte Spill jmp LBB0_1403 LBB0_1393: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5056(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1395 ## %bb.1394: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5064(%rbp) ## 8-byte Spill jmp LBB0_1396 LBB0_1395: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5064(%rbp) ## 8-byte Spill LBB0_1396: ## in Loop: Header=BB0_1 Depth=1 movsd -5056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1398 ## %bb.1397: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5072(%rbp) ## 8-byte Spill jmp LBB0_1402 LBB0_1398: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1400 ## %bb.1399: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5080(%rbp) ## 8-byte Spill jmp LBB0_1401 LBB0_1400: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5080(%rbp) ## 8-byte Spill LBB0_1401: ## in Loop: Header=BB0_1 Depth=1 movsd -5080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5072(%rbp) ## 8-byte Spill LBB0_1402: ## in Loop: Header=BB0_1 Depth=1 movsd -5072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5048(%rbp) ## 8-byte Spill LBB0_1403: ## in Loop: Header=BB0_1 Depth=1 movsd -5048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4984(%rbp) ## 8-byte Spill LBB0_1404: ## in Loop: Header=BB0_1 Depth=1 movsd -4984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4776(%rbp) ## 8-byte Spill LBB0_1405: ## in Loop: Header=BB0_1 Depth=1 movsd -4776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -20(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1407 ## %bb.1406: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5088(%rbp) ## 8-byte Spill jmp LBB0_1408 LBB0_1407: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5088(%rbp) ## 8-byte Spill LBB0_1408: ## in Loop: Header=BB0_1 Depth=1 movsd -5088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5096(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1410 ## %bb.1409: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5104(%rbp) ## 8-byte Spill jmp LBB0_1411 LBB0_1410: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5104(%rbp) ## 8-byte Spill LBB0_1411: ## in Loop: Header=BB0_1 Depth=1 movsd -5096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1416 ## %bb.1412: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1414 ## %bb.1413: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5112(%rbp) ## 8-byte Spill jmp LBB0_1415 LBB0_1414: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5112(%rbp) ## 8-byte Spill LBB0_1415: ## in Loop: Header=BB0_1 Depth=1 movsd -5112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5120(%rbp) ## 8-byte Spill jmp LBB0_1420 LBB0_1416: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1418 ## %bb.1417: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5128(%rbp) ## 8-byte Spill jmp LBB0_1419 LBB0_1418: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5128(%rbp) ## 8-byte Spill LBB0_1419: ## in Loop: Header=BB0_1 Depth=1 movsd -5128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5120(%rbp) ## 8-byte Spill LBB0_1420: ## in Loop: Header=BB0_1 Depth=1 movsd -5120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5136(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1422 ## %bb.1421: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5144(%rbp) ## 8-byte Spill jmp LBB0_1423 LBB0_1422: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5144(%rbp) ## 8-byte Spill LBB0_1423: ## in Loop: Header=BB0_1 Depth=1 movsd -5144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5160(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5152(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1425 ## %bb.1424: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5168(%rbp) ## 8-byte Spill jmp LBB0_1426 LBB0_1425: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5168(%rbp) ## 8-byte Spill LBB0_1426: ## in Loop: Header=BB0_1 Depth=1 movsd -5152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1428 ## %bb.1427: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5176(%rbp) ## 8-byte Spill jmp LBB0_1432 LBB0_1428: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1430 ## %bb.1429: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5184(%rbp) ## 8-byte Spill jmp LBB0_1431 LBB0_1430: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5184(%rbp) ## 8-byte Spill LBB0_1431: ## in Loop: Header=BB0_1 Depth=1 movsd -5184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5176(%rbp) ## 8-byte Spill LBB0_1432: ## in Loop: Header=BB0_1 Depth=1 movsd -5160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1437 ## %bb.1433: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1435 ## %bb.1434: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5192(%rbp) ## 8-byte Spill jmp LBB0_1436 LBB0_1435: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5192(%rbp) ## 8-byte Spill LBB0_1436: ## in Loop: Header=BB0_1 Depth=1 movsd -5192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5200(%rbp) ## 8-byte Spill jmp LBB0_1447 LBB0_1437: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5208(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1439 ## %bb.1438: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5216(%rbp) ## 8-byte Spill jmp LBB0_1440 LBB0_1439: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5216(%rbp) ## 8-byte Spill LBB0_1440: ## in Loop: Header=BB0_1 Depth=1 movsd -5208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1442 ## %bb.1441: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5224(%rbp) ## 8-byte Spill jmp LBB0_1446 LBB0_1442: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1444 ## %bb.1443: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5232(%rbp) ## 8-byte Spill jmp LBB0_1445 LBB0_1444: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5232(%rbp) ## 8-byte Spill LBB0_1445: ## in Loop: Header=BB0_1 Depth=1 movsd -5232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5224(%rbp) ## 8-byte Spill LBB0_1446: ## in Loop: Header=BB0_1 Depth=1 movsd -5224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5200(%rbp) ## 8-byte Spill LBB0_1447: ## in Loop: Header=BB0_1 Depth=1 movsd -5136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1464 ## %bb.1448: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1450 ## %bb.1449: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5240(%rbp) ## 8-byte Spill jmp LBB0_1451 LBB0_1450: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5240(%rbp) ## 8-byte Spill LBB0_1451: ## in Loop: Header=BB0_1 Depth=1 movsd -5240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5248(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1453 ## %bb.1452: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5256(%rbp) ## 8-byte Spill jmp LBB0_1454 LBB0_1453: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5256(%rbp) ## 8-byte Spill LBB0_1454: ## in Loop: Header=BB0_1 Depth=1 movsd -5248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1459 ## %bb.1455: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1457 ## %bb.1456: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5264(%rbp) ## 8-byte Spill jmp LBB0_1458 LBB0_1457: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5264(%rbp) ## 8-byte Spill LBB0_1458: ## in Loop: Header=BB0_1 Depth=1 movsd -5264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5272(%rbp) ## 8-byte Spill jmp LBB0_1463 LBB0_1459: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1461 ## %bb.1460: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5280(%rbp) ## 8-byte Spill jmp LBB0_1462 LBB0_1461: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5280(%rbp) ## 8-byte Spill LBB0_1462: ## in Loop: Header=BB0_1 Depth=1 movsd -5280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5272(%rbp) ## 8-byte Spill LBB0_1463: ## in Loop: Header=BB0_1 Depth=1 movsd -5272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5288(%rbp) ## 8-byte Spill jmp LBB0_1492 LBB0_1464: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1466 ## %bb.1465: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5296(%rbp) ## 8-byte Spill jmp LBB0_1467 LBB0_1466: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5296(%rbp) ## 8-byte Spill LBB0_1467: ## in Loop: Header=BB0_1 Depth=1 movsd -5296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5312(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5304(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1469 ## %bb.1468: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5320(%rbp) ## 8-byte Spill jmp LBB0_1470 LBB0_1469: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5320(%rbp) ## 8-byte Spill LBB0_1470: ## in Loop: Header=BB0_1 Depth=1 movsd -5304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1472 ## %bb.1471: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5328(%rbp) ## 8-byte Spill jmp LBB0_1476 LBB0_1472: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1474 ## %bb.1473: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5336(%rbp) ## 8-byte Spill jmp LBB0_1475 LBB0_1474: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5336(%rbp) ## 8-byte Spill LBB0_1475: ## in Loop: Header=BB0_1 Depth=1 movsd -5336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5328(%rbp) ## 8-byte Spill LBB0_1476: ## in Loop: Header=BB0_1 Depth=1 movsd -5312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1481 ## %bb.1477: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1479 ## %bb.1478: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5344(%rbp) ## 8-byte Spill jmp LBB0_1480 LBB0_1479: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5344(%rbp) ## 8-byte Spill LBB0_1480: ## in Loop: Header=BB0_1 Depth=1 movsd -5344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5352(%rbp) ## 8-byte Spill jmp LBB0_1491 LBB0_1481: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5360(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1483 ## %bb.1482: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5368(%rbp) ## 8-byte Spill jmp LBB0_1484 LBB0_1483: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5368(%rbp) ## 8-byte Spill LBB0_1484: ## in Loop: Header=BB0_1 Depth=1 movsd -5360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1486 ## %bb.1485: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5376(%rbp) ## 8-byte Spill jmp LBB0_1490 LBB0_1486: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1488 ## %bb.1487: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5384(%rbp) ## 8-byte Spill jmp LBB0_1489 LBB0_1488: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5384(%rbp) ## 8-byte Spill LBB0_1489: ## in Loop: Header=BB0_1 Depth=1 movsd -5384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5376(%rbp) ## 8-byte Spill LBB0_1490: ## in Loop: Header=BB0_1 Depth=1 movsd -5376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5352(%rbp) ## 8-byte Spill LBB0_1491: ## in Loop: Header=BB0_1 Depth=1 movsd -5352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5288(%rbp) ## 8-byte Spill LBB0_1492: ## in Loop: Header=BB0_1 Depth=1 movsd -5288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5392(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1494 ## %bb.1493: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5400(%rbp) ## 8-byte Spill jmp LBB0_1495 LBB0_1494: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5400(%rbp) ## 8-byte Spill LBB0_1495: ## in Loop: Header=BB0_1 Depth=1 movsd -5400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5408(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1497 ## %bb.1496: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5416(%rbp) ## 8-byte Spill jmp LBB0_1498 LBB0_1497: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5416(%rbp) ## 8-byte Spill LBB0_1498: ## in Loop: Header=BB0_1 Depth=1 movsd -5408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1503 ## %bb.1499: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1501 ## %bb.1500: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5424(%rbp) ## 8-byte Spill jmp LBB0_1502 LBB0_1501: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5424(%rbp) ## 8-byte Spill LBB0_1502: ## in Loop: Header=BB0_1 Depth=1 movsd -5424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5432(%rbp) ## 8-byte Spill jmp LBB0_1507 LBB0_1503: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1505 ## %bb.1504: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5440(%rbp) ## 8-byte Spill jmp LBB0_1506 LBB0_1505: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5440(%rbp) ## 8-byte Spill LBB0_1506: ## in Loop: Header=BB0_1 Depth=1 movsd -5440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5432(%rbp) ## 8-byte Spill LBB0_1507: ## in Loop: Header=BB0_1 Depth=1 movsd -5432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5448(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1509 ## %bb.1508: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5456(%rbp) ## 8-byte Spill jmp LBB0_1510 LBB0_1509: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5456(%rbp) ## 8-byte Spill LBB0_1510: ## in Loop: Header=BB0_1 Depth=1 movsd -5456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5472(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5464(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1512 ## %bb.1511: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5480(%rbp) ## 8-byte Spill jmp LBB0_1513 LBB0_1512: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5480(%rbp) ## 8-byte Spill LBB0_1513: ## in Loop: Header=BB0_1 Depth=1 movsd -5464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1515 ## %bb.1514: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5488(%rbp) ## 8-byte Spill jmp LBB0_1519 LBB0_1515: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1517 ## %bb.1516: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5496(%rbp) ## 8-byte Spill jmp LBB0_1518 LBB0_1517: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5496(%rbp) ## 8-byte Spill LBB0_1518: ## in Loop: Header=BB0_1 Depth=1 movsd -5496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5488(%rbp) ## 8-byte Spill LBB0_1519: ## in Loop: Header=BB0_1 Depth=1 movsd -5472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1524 ## %bb.1520: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1522 ## %bb.1521: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5504(%rbp) ## 8-byte Spill jmp LBB0_1523 LBB0_1522: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5504(%rbp) ## 8-byte Spill LBB0_1523: ## in Loop: Header=BB0_1 Depth=1 movsd -5504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5512(%rbp) ## 8-byte Spill jmp LBB0_1534 LBB0_1524: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5520(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1526 ## %bb.1525: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5528(%rbp) ## 8-byte Spill jmp LBB0_1527 LBB0_1526: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5528(%rbp) ## 8-byte Spill LBB0_1527: ## in Loop: Header=BB0_1 Depth=1 movsd -5520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1529 ## %bb.1528: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5536(%rbp) ## 8-byte Spill jmp LBB0_1533 LBB0_1529: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1531 ## %bb.1530: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5544(%rbp) ## 8-byte Spill jmp LBB0_1532 LBB0_1531: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5544(%rbp) ## 8-byte Spill LBB0_1532: ## in Loop: Header=BB0_1 Depth=1 movsd -5544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5536(%rbp) ## 8-byte Spill LBB0_1533: ## in Loop: Header=BB0_1 Depth=1 movsd -5536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5512(%rbp) ## 8-byte Spill LBB0_1534: ## in Loop: Header=BB0_1 Depth=1 movsd -5448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1551 ## %bb.1535: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1537 ## %bb.1536: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5552(%rbp) ## 8-byte Spill jmp LBB0_1538 LBB0_1537: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5552(%rbp) ## 8-byte Spill LBB0_1538: ## in Loop: Header=BB0_1 Depth=1 movsd -5552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5560(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1540 ## %bb.1539: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5568(%rbp) ## 8-byte Spill jmp LBB0_1541 LBB0_1540: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5568(%rbp) ## 8-byte Spill LBB0_1541: ## in Loop: Header=BB0_1 Depth=1 movsd -5560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1546 ## %bb.1542: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1544 ## %bb.1543: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5576(%rbp) ## 8-byte Spill jmp LBB0_1545 LBB0_1544: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5576(%rbp) ## 8-byte Spill LBB0_1545: ## in Loop: Header=BB0_1 Depth=1 movsd -5576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5584(%rbp) ## 8-byte Spill jmp LBB0_1550 LBB0_1546: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1548 ## %bb.1547: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5592(%rbp) ## 8-byte Spill jmp LBB0_1549 LBB0_1548: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5592(%rbp) ## 8-byte Spill LBB0_1549: ## in Loop: Header=BB0_1 Depth=1 movsd -5592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5584(%rbp) ## 8-byte Spill LBB0_1550: ## in Loop: Header=BB0_1 Depth=1 movsd -5584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5600(%rbp) ## 8-byte Spill jmp LBB0_1579 LBB0_1551: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1553 ## %bb.1552: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5608(%rbp) ## 8-byte Spill jmp LBB0_1554 LBB0_1553: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5608(%rbp) ## 8-byte Spill LBB0_1554: ## in Loop: Header=BB0_1 Depth=1 movsd -5608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5624(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5616(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1556 ## %bb.1555: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5632(%rbp) ## 8-byte Spill jmp LBB0_1557 LBB0_1556: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5632(%rbp) ## 8-byte Spill LBB0_1557: ## in Loop: Header=BB0_1 Depth=1 movsd -5616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1559 ## %bb.1558: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5640(%rbp) ## 8-byte Spill jmp LBB0_1563 LBB0_1559: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1561 ## %bb.1560: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5648(%rbp) ## 8-byte Spill jmp LBB0_1562 LBB0_1561: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5648(%rbp) ## 8-byte Spill LBB0_1562: ## in Loop: Header=BB0_1 Depth=1 movsd -5648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5640(%rbp) ## 8-byte Spill LBB0_1563: ## in Loop: Header=BB0_1 Depth=1 movsd -5624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1568 ## %bb.1564: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1566 ## %bb.1565: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5656(%rbp) ## 8-byte Spill jmp LBB0_1567 LBB0_1566: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5656(%rbp) ## 8-byte Spill LBB0_1567: ## in Loop: Header=BB0_1 Depth=1 movsd -5656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5664(%rbp) ## 8-byte Spill jmp LBB0_1578 LBB0_1568: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5672(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1570 ## %bb.1569: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5680(%rbp) ## 8-byte Spill jmp LBB0_1571 LBB0_1570: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5680(%rbp) ## 8-byte Spill LBB0_1571: ## in Loop: Header=BB0_1 Depth=1 movsd -5672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1573 ## %bb.1572: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5688(%rbp) ## 8-byte Spill jmp LBB0_1577 LBB0_1573: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1575 ## %bb.1574: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5696(%rbp) ## 8-byte Spill jmp LBB0_1576 LBB0_1575: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5696(%rbp) ## 8-byte Spill LBB0_1576: ## in Loop: Header=BB0_1 Depth=1 movsd -5696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5688(%rbp) ## 8-byte Spill LBB0_1577: ## in Loop: Header=BB0_1 Depth=1 movsd -5688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5664(%rbp) ## 8-byte Spill LBB0_1578: ## in Loop: Header=BB0_1 Depth=1 movsd -5664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5600(%rbp) ## 8-byte Spill LBB0_1579: ## in Loop: Header=BB0_1 Depth=1 movsd -5392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1668 ## %bb.1580: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1582 ## %bb.1581: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5704(%rbp) ## 8-byte Spill jmp LBB0_1583 LBB0_1582: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5704(%rbp) ## 8-byte Spill LBB0_1583: ## in Loop: Header=BB0_1 Depth=1 movsd -5704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5712(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1585 ## %bb.1584: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5720(%rbp) ## 8-byte Spill jmp LBB0_1586 LBB0_1585: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5720(%rbp) ## 8-byte Spill LBB0_1586: ## in Loop: Header=BB0_1 Depth=1 movsd -5712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1591 ## %bb.1587: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1589 ## %bb.1588: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5728(%rbp) ## 8-byte Spill jmp LBB0_1590 LBB0_1589: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5728(%rbp) ## 8-byte Spill LBB0_1590: ## in Loop: Header=BB0_1 Depth=1 movsd -5728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5736(%rbp) ## 8-byte Spill jmp LBB0_1595 LBB0_1591: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1593 ## %bb.1592: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5744(%rbp) ## 8-byte Spill jmp LBB0_1594 LBB0_1593: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5744(%rbp) ## 8-byte Spill LBB0_1594: ## in Loop: Header=BB0_1 Depth=1 movsd -5744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5736(%rbp) ## 8-byte Spill LBB0_1595: ## in Loop: Header=BB0_1 Depth=1 movsd -5736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5752(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1597 ## %bb.1596: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5760(%rbp) ## 8-byte Spill jmp LBB0_1598 LBB0_1597: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5760(%rbp) ## 8-byte Spill LBB0_1598: ## in Loop: Header=BB0_1 Depth=1 movsd -5760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5776(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5768(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1600 ## %bb.1599: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5784(%rbp) ## 8-byte Spill jmp LBB0_1601 LBB0_1600: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5784(%rbp) ## 8-byte Spill LBB0_1601: ## in Loop: Header=BB0_1 Depth=1 movsd -5768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1603 ## %bb.1602: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5792(%rbp) ## 8-byte Spill jmp LBB0_1607 LBB0_1603: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1605 ## %bb.1604: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5800(%rbp) ## 8-byte Spill jmp LBB0_1606 LBB0_1605: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5800(%rbp) ## 8-byte Spill LBB0_1606: ## in Loop: Header=BB0_1 Depth=1 movsd -5800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5792(%rbp) ## 8-byte Spill LBB0_1607: ## in Loop: Header=BB0_1 Depth=1 movsd -5776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1612 ## %bb.1608: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1610 ## %bb.1609: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5808(%rbp) ## 8-byte Spill jmp LBB0_1611 LBB0_1610: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5808(%rbp) ## 8-byte Spill LBB0_1611: ## in Loop: Header=BB0_1 Depth=1 movsd -5808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5816(%rbp) ## 8-byte Spill jmp LBB0_1622 LBB0_1612: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5824(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1614 ## %bb.1613: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5832(%rbp) ## 8-byte Spill jmp LBB0_1615 LBB0_1614: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5832(%rbp) ## 8-byte Spill LBB0_1615: ## in Loop: Header=BB0_1 Depth=1 movsd -5824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1617 ## %bb.1616: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5840(%rbp) ## 8-byte Spill jmp LBB0_1621 LBB0_1617: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1619 ## %bb.1618: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5848(%rbp) ## 8-byte Spill jmp LBB0_1620 LBB0_1619: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5848(%rbp) ## 8-byte Spill LBB0_1620: ## in Loop: Header=BB0_1 Depth=1 movsd -5848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5840(%rbp) ## 8-byte Spill LBB0_1621: ## in Loop: Header=BB0_1 Depth=1 movsd -5840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5816(%rbp) ## 8-byte Spill LBB0_1622: ## in Loop: Header=BB0_1 Depth=1 movsd -5752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1639 ## %bb.1623: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1625 ## %bb.1624: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5856(%rbp) ## 8-byte Spill jmp LBB0_1626 LBB0_1625: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5856(%rbp) ## 8-byte Spill LBB0_1626: ## in Loop: Header=BB0_1 Depth=1 movsd -5856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5864(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1628 ## %bb.1627: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5872(%rbp) ## 8-byte Spill jmp LBB0_1629 LBB0_1628: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5872(%rbp) ## 8-byte Spill LBB0_1629: ## in Loop: Header=BB0_1 Depth=1 movsd -5864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1634 ## %bb.1630: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1632 ## %bb.1631: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5880(%rbp) ## 8-byte Spill jmp LBB0_1633 LBB0_1632: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5880(%rbp) ## 8-byte Spill LBB0_1633: ## in Loop: Header=BB0_1 Depth=1 movsd -5880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5888(%rbp) ## 8-byte Spill jmp LBB0_1638 LBB0_1634: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1636 ## %bb.1635: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5896(%rbp) ## 8-byte Spill jmp LBB0_1637 LBB0_1636: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5896(%rbp) ## 8-byte Spill LBB0_1637: ## in Loop: Header=BB0_1 Depth=1 movsd -5896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5888(%rbp) ## 8-byte Spill LBB0_1638: ## in Loop: Header=BB0_1 Depth=1 movsd -5888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5904(%rbp) ## 8-byte Spill jmp LBB0_1667 LBB0_1639: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1641 ## %bb.1640: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5912(%rbp) ## 8-byte Spill jmp LBB0_1642 LBB0_1641: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5912(%rbp) ## 8-byte Spill LBB0_1642: ## in Loop: Header=BB0_1 Depth=1 movsd -5912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5928(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5920(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1644 ## %bb.1643: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5936(%rbp) ## 8-byte Spill jmp LBB0_1645 LBB0_1644: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5936(%rbp) ## 8-byte Spill LBB0_1645: ## in Loop: Header=BB0_1 Depth=1 movsd -5920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1647 ## %bb.1646: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5944(%rbp) ## 8-byte Spill jmp LBB0_1651 LBB0_1647: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1649 ## %bb.1648: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5952(%rbp) ## 8-byte Spill jmp LBB0_1650 LBB0_1649: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5952(%rbp) ## 8-byte Spill LBB0_1650: ## in Loop: Header=BB0_1 Depth=1 movsd -5952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5944(%rbp) ## 8-byte Spill LBB0_1651: ## in Loop: Header=BB0_1 Depth=1 movsd -5928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1656 ## %bb.1652: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1654 ## %bb.1653: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5960(%rbp) ## 8-byte Spill jmp LBB0_1655 LBB0_1654: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5960(%rbp) ## 8-byte Spill LBB0_1655: ## in Loop: Header=BB0_1 Depth=1 movsd -5960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5968(%rbp) ## 8-byte Spill jmp LBB0_1666 LBB0_1656: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5976(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1658 ## %bb.1657: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5984(%rbp) ## 8-byte Spill jmp LBB0_1659 LBB0_1658: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5984(%rbp) ## 8-byte Spill LBB0_1659: ## in Loop: Header=BB0_1 Depth=1 movsd -5976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1661 ## %bb.1660: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5992(%rbp) ## 8-byte Spill jmp LBB0_1665 LBB0_1661: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1663 ## %bb.1662: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6000(%rbp) ## 8-byte Spill jmp LBB0_1664 LBB0_1663: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6000(%rbp) ## 8-byte Spill LBB0_1664: ## in Loop: Header=BB0_1 Depth=1 movsd -6000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5992(%rbp) ## 8-byte Spill LBB0_1665: ## in Loop: Header=BB0_1 Depth=1 movsd -5992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5968(%rbp) ## 8-byte Spill LBB0_1666: ## in Loop: Header=BB0_1 Depth=1 movsd -5968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5904(%rbp) ## 8-byte Spill LBB0_1667: ## in Loop: Header=BB0_1 Depth=1 movsd -5904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6008(%rbp) ## 8-byte Spill jmp LBB0_1756 LBB0_1668: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1670 ## %bb.1669: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6016(%rbp) ## 8-byte Spill jmp LBB0_1671 LBB0_1670: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6016(%rbp) ## 8-byte Spill LBB0_1671: ## in Loop: Header=BB0_1 Depth=1 movsd -6016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6024(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1673 ## %bb.1672: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6032(%rbp) ## 8-byte Spill jmp LBB0_1674 LBB0_1673: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6032(%rbp) ## 8-byte Spill LBB0_1674: ## in Loop: Header=BB0_1 Depth=1 movsd -6024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1679 ## %bb.1675: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1677 ## %bb.1676: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6040(%rbp) ## 8-byte Spill jmp LBB0_1678 LBB0_1677: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6040(%rbp) ## 8-byte Spill LBB0_1678: ## in Loop: Header=BB0_1 Depth=1 movsd -6040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6048(%rbp) ## 8-byte Spill jmp LBB0_1683 LBB0_1679: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1681 ## %bb.1680: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6056(%rbp) ## 8-byte Spill jmp LBB0_1682 LBB0_1681: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6056(%rbp) ## 8-byte Spill LBB0_1682: ## in Loop: Header=BB0_1 Depth=1 movsd -6056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6048(%rbp) ## 8-byte Spill LBB0_1683: ## in Loop: Header=BB0_1 Depth=1 movsd -6048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6064(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1685 ## %bb.1684: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6072(%rbp) ## 8-byte Spill jmp LBB0_1686 LBB0_1685: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6072(%rbp) ## 8-byte Spill LBB0_1686: ## in Loop: Header=BB0_1 Depth=1 movsd -6072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6088(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6080(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1688 ## %bb.1687: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6096(%rbp) ## 8-byte Spill jmp LBB0_1689 LBB0_1688: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6096(%rbp) ## 8-byte Spill LBB0_1689: ## in Loop: Header=BB0_1 Depth=1 movsd -6080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1691 ## %bb.1690: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6104(%rbp) ## 8-byte Spill jmp LBB0_1695 LBB0_1691: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1693 ## %bb.1692: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6112(%rbp) ## 8-byte Spill jmp LBB0_1694 LBB0_1693: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6112(%rbp) ## 8-byte Spill LBB0_1694: ## in Loop: Header=BB0_1 Depth=1 movsd -6112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6104(%rbp) ## 8-byte Spill LBB0_1695: ## in Loop: Header=BB0_1 Depth=1 movsd -6088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1700 ## %bb.1696: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1698 ## %bb.1697: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6120(%rbp) ## 8-byte Spill jmp LBB0_1699 LBB0_1698: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6120(%rbp) ## 8-byte Spill LBB0_1699: ## in Loop: Header=BB0_1 Depth=1 movsd -6120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6128(%rbp) ## 8-byte Spill jmp LBB0_1710 LBB0_1700: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6136(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1702 ## %bb.1701: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6144(%rbp) ## 8-byte Spill jmp LBB0_1703 LBB0_1702: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6144(%rbp) ## 8-byte Spill LBB0_1703: ## in Loop: Header=BB0_1 Depth=1 movsd -6136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1705 ## %bb.1704: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6152(%rbp) ## 8-byte Spill jmp LBB0_1709 LBB0_1705: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1707 ## %bb.1706: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6160(%rbp) ## 8-byte Spill jmp LBB0_1708 LBB0_1707: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6160(%rbp) ## 8-byte Spill LBB0_1708: ## in Loop: Header=BB0_1 Depth=1 movsd -6160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6152(%rbp) ## 8-byte Spill LBB0_1709: ## in Loop: Header=BB0_1 Depth=1 movsd -6152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6128(%rbp) ## 8-byte Spill LBB0_1710: ## in Loop: Header=BB0_1 Depth=1 movsd -6064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1727 ## %bb.1711: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1713 ## %bb.1712: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6168(%rbp) ## 8-byte Spill jmp LBB0_1714 LBB0_1713: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6168(%rbp) ## 8-byte Spill LBB0_1714: ## in Loop: Header=BB0_1 Depth=1 movsd -6168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6176(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1716 ## %bb.1715: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6184(%rbp) ## 8-byte Spill jmp LBB0_1717 LBB0_1716: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6184(%rbp) ## 8-byte Spill LBB0_1717: ## in Loop: Header=BB0_1 Depth=1 movsd -6176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1722 ## %bb.1718: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1720 ## %bb.1719: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6192(%rbp) ## 8-byte Spill jmp LBB0_1721 LBB0_1720: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6192(%rbp) ## 8-byte Spill LBB0_1721: ## in Loop: Header=BB0_1 Depth=1 movsd -6192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6200(%rbp) ## 8-byte Spill jmp LBB0_1726 LBB0_1722: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1724 ## %bb.1723: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6208(%rbp) ## 8-byte Spill jmp LBB0_1725 LBB0_1724: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6208(%rbp) ## 8-byte Spill LBB0_1725: ## in Loop: Header=BB0_1 Depth=1 movsd -6208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6200(%rbp) ## 8-byte Spill LBB0_1726: ## in Loop: Header=BB0_1 Depth=1 movsd -6200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6216(%rbp) ## 8-byte Spill jmp LBB0_1755 LBB0_1727: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1729 ## %bb.1728: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6224(%rbp) ## 8-byte Spill jmp LBB0_1730 LBB0_1729: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6224(%rbp) ## 8-byte Spill LBB0_1730: ## in Loop: Header=BB0_1 Depth=1 movsd -6224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6240(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6232(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1732 ## %bb.1731: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6248(%rbp) ## 8-byte Spill jmp LBB0_1733 LBB0_1732: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6248(%rbp) ## 8-byte Spill LBB0_1733: ## in Loop: Header=BB0_1 Depth=1 movsd -6232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1735 ## %bb.1734: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6256(%rbp) ## 8-byte Spill jmp LBB0_1739 LBB0_1735: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1737 ## %bb.1736: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6264(%rbp) ## 8-byte Spill jmp LBB0_1738 LBB0_1737: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6264(%rbp) ## 8-byte Spill LBB0_1738: ## in Loop: Header=BB0_1 Depth=1 movsd -6264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6256(%rbp) ## 8-byte Spill LBB0_1739: ## in Loop: Header=BB0_1 Depth=1 movsd -6240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1744 ## %bb.1740: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1742 ## %bb.1741: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6272(%rbp) ## 8-byte Spill jmp LBB0_1743 LBB0_1742: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6272(%rbp) ## 8-byte Spill LBB0_1743: ## in Loop: Header=BB0_1 Depth=1 movsd -6272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6280(%rbp) ## 8-byte Spill jmp LBB0_1754 LBB0_1744: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6288(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1746 ## %bb.1745: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6296(%rbp) ## 8-byte Spill jmp LBB0_1747 LBB0_1746: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6296(%rbp) ## 8-byte Spill LBB0_1747: ## in Loop: Header=BB0_1 Depth=1 movsd -6288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1749 ## %bb.1748: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6304(%rbp) ## 8-byte Spill jmp LBB0_1753 LBB0_1749: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1751 ## %bb.1750: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6312(%rbp) ## 8-byte Spill jmp LBB0_1752 LBB0_1751: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6312(%rbp) ## 8-byte Spill LBB0_1752: ## in Loop: Header=BB0_1 Depth=1 movsd -6312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6304(%rbp) ## 8-byte Spill LBB0_1753: ## in Loop: Header=BB0_1 Depth=1 movsd -6304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6280(%rbp) ## 8-byte Spill LBB0_1754: ## in Loop: Header=BB0_1 Depth=1 movsd -6280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6216(%rbp) ## 8-byte Spill LBB0_1755: ## in Loop: Header=BB0_1 Depth=1 movsd -6216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6008(%rbp) ## 8-byte Spill LBB0_1756: ## in Loop: Header=BB0_1 Depth=1 movsd -6008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -24(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1758 ## %bb.1757: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6320(%rbp) ## 8-byte Spill jmp LBB0_1759 LBB0_1758: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6320(%rbp) ## 8-byte Spill LBB0_1759: ## in Loop: Header=BB0_1 Depth=1 movsd -6320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6328(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1761 ## %bb.1760: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6336(%rbp) ## 8-byte Spill jmp LBB0_1762 LBB0_1761: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6336(%rbp) ## 8-byte Spill LBB0_1762: ## in Loop: Header=BB0_1 Depth=1 movsd -6328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1767 ## %bb.1763: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1765 ## %bb.1764: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6344(%rbp) ## 8-byte Spill jmp LBB0_1766 LBB0_1765: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6344(%rbp) ## 8-byte Spill LBB0_1766: ## in Loop: Header=BB0_1 Depth=1 movsd -6344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6352(%rbp) ## 8-byte Spill jmp LBB0_1771 LBB0_1767: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1769 ## %bb.1768: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6360(%rbp) ## 8-byte Spill jmp LBB0_1770 LBB0_1769: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6360(%rbp) ## 8-byte Spill LBB0_1770: ## in Loop: Header=BB0_1 Depth=1 movsd -6360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6352(%rbp) ## 8-byte Spill LBB0_1771: ## in Loop: Header=BB0_1 Depth=1 movsd -6352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6368(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1773 ## %bb.1772: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6376(%rbp) ## 8-byte Spill jmp LBB0_1774 LBB0_1773: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6376(%rbp) ## 8-byte Spill LBB0_1774: ## in Loop: Header=BB0_1 Depth=1 movsd -6376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6392(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6384(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1776 ## %bb.1775: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6400(%rbp) ## 8-byte Spill jmp LBB0_1777 LBB0_1776: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6400(%rbp) ## 8-byte Spill LBB0_1777: ## in Loop: Header=BB0_1 Depth=1 movsd -6384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1779 ## %bb.1778: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6408(%rbp) ## 8-byte Spill jmp LBB0_1783 LBB0_1779: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1781 ## %bb.1780: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6416(%rbp) ## 8-byte Spill jmp LBB0_1782 LBB0_1781: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6416(%rbp) ## 8-byte Spill LBB0_1782: ## in Loop: Header=BB0_1 Depth=1 movsd -6416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6408(%rbp) ## 8-byte Spill LBB0_1783: ## in Loop: Header=BB0_1 Depth=1 movsd -6392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1788 ## %bb.1784: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1786 ## %bb.1785: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6424(%rbp) ## 8-byte Spill jmp LBB0_1787 LBB0_1786: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6424(%rbp) ## 8-byte Spill LBB0_1787: ## in Loop: Header=BB0_1 Depth=1 movsd -6424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6432(%rbp) ## 8-byte Spill jmp LBB0_1798 LBB0_1788: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6440(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1790 ## %bb.1789: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6448(%rbp) ## 8-byte Spill jmp LBB0_1791 LBB0_1790: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6448(%rbp) ## 8-byte Spill LBB0_1791: ## in Loop: Header=BB0_1 Depth=1 movsd -6440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1793 ## %bb.1792: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6456(%rbp) ## 8-byte Spill jmp LBB0_1797 LBB0_1793: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1795 ## %bb.1794: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6464(%rbp) ## 8-byte Spill jmp LBB0_1796 LBB0_1795: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6464(%rbp) ## 8-byte Spill LBB0_1796: ## in Loop: Header=BB0_1 Depth=1 movsd -6464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6456(%rbp) ## 8-byte Spill LBB0_1797: ## in Loop: Header=BB0_1 Depth=1 movsd -6456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6432(%rbp) ## 8-byte Spill LBB0_1798: ## in Loop: Header=BB0_1 Depth=1 movsd -6368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1815 ## %bb.1799: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1801 ## %bb.1800: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6472(%rbp) ## 8-byte Spill jmp LBB0_1802 LBB0_1801: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6472(%rbp) ## 8-byte Spill LBB0_1802: ## in Loop: Header=BB0_1 Depth=1 movsd -6472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6480(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1804 ## %bb.1803: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6488(%rbp) ## 8-byte Spill jmp LBB0_1805 LBB0_1804: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6488(%rbp) ## 8-byte Spill LBB0_1805: ## in Loop: Header=BB0_1 Depth=1 movsd -6480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1810 ## %bb.1806: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1808 ## %bb.1807: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6496(%rbp) ## 8-byte Spill jmp LBB0_1809 LBB0_1808: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6496(%rbp) ## 8-byte Spill LBB0_1809: ## in Loop: Header=BB0_1 Depth=1 movsd -6496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6504(%rbp) ## 8-byte Spill jmp LBB0_1814 LBB0_1810: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1812 ## %bb.1811: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6512(%rbp) ## 8-byte Spill jmp LBB0_1813 LBB0_1812: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6512(%rbp) ## 8-byte Spill LBB0_1813: ## in Loop: Header=BB0_1 Depth=1 movsd -6512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6504(%rbp) ## 8-byte Spill LBB0_1814: ## in Loop: Header=BB0_1 Depth=1 movsd -6504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6520(%rbp) ## 8-byte Spill jmp LBB0_1843 LBB0_1815: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1817 ## %bb.1816: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6528(%rbp) ## 8-byte Spill jmp LBB0_1818 LBB0_1817: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6528(%rbp) ## 8-byte Spill LBB0_1818: ## in Loop: Header=BB0_1 Depth=1 movsd -6528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6544(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6536(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1820 ## %bb.1819: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6552(%rbp) ## 8-byte Spill jmp LBB0_1821 LBB0_1820: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6552(%rbp) ## 8-byte Spill LBB0_1821: ## in Loop: Header=BB0_1 Depth=1 movsd -6536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1823 ## %bb.1822: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6560(%rbp) ## 8-byte Spill jmp LBB0_1827 LBB0_1823: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1825 ## %bb.1824: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6568(%rbp) ## 8-byte Spill jmp LBB0_1826 LBB0_1825: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6568(%rbp) ## 8-byte Spill LBB0_1826: ## in Loop: Header=BB0_1 Depth=1 movsd -6568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6560(%rbp) ## 8-byte Spill LBB0_1827: ## in Loop: Header=BB0_1 Depth=1 movsd -6544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1832 ## %bb.1828: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1830 ## %bb.1829: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6576(%rbp) ## 8-byte Spill jmp LBB0_1831 LBB0_1830: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6576(%rbp) ## 8-byte Spill LBB0_1831: ## in Loop: Header=BB0_1 Depth=1 movsd -6576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6584(%rbp) ## 8-byte Spill jmp LBB0_1842 LBB0_1832: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6592(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1834 ## %bb.1833: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6600(%rbp) ## 8-byte Spill jmp LBB0_1835 LBB0_1834: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6600(%rbp) ## 8-byte Spill LBB0_1835: ## in Loop: Header=BB0_1 Depth=1 movsd -6592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1837 ## %bb.1836: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6608(%rbp) ## 8-byte Spill jmp LBB0_1841 LBB0_1837: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1839 ## %bb.1838: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6616(%rbp) ## 8-byte Spill jmp LBB0_1840 LBB0_1839: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6616(%rbp) ## 8-byte Spill LBB0_1840: ## in Loop: Header=BB0_1 Depth=1 movsd -6616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6608(%rbp) ## 8-byte Spill LBB0_1841: ## in Loop: Header=BB0_1 Depth=1 movsd -6608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6584(%rbp) ## 8-byte Spill LBB0_1842: ## in Loop: Header=BB0_1 Depth=1 movsd -6584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6520(%rbp) ## 8-byte Spill LBB0_1843: ## in Loop: Header=BB0_1 Depth=1 movsd -6520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6624(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1845 ## %bb.1844: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6632(%rbp) ## 8-byte Spill jmp LBB0_1846 LBB0_1845: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6632(%rbp) ## 8-byte Spill LBB0_1846: ## in Loop: Header=BB0_1 Depth=1 movsd -6632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6640(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1848 ## %bb.1847: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6648(%rbp) ## 8-byte Spill jmp LBB0_1849 LBB0_1848: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6648(%rbp) ## 8-byte Spill LBB0_1849: ## in Loop: Header=BB0_1 Depth=1 movsd -6640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1854 ## %bb.1850: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1852 ## %bb.1851: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6656(%rbp) ## 8-byte Spill jmp LBB0_1853 LBB0_1852: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6656(%rbp) ## 8-byte Spill LBB0_1853: ## in Loop: Header=BB0_1 Depth=1 movsd -6656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6664(%rbp) ## 8-byte Spill jmp LBB0_1858 LBB0_1854: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1856 ## %bb.1855: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6672(%rbp) ## 8-byte Spill jmp LBB0_1857 LBB0_1856: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6672(%rbp) ## 8-byte Spill LBB0_1857: ## in Loop: Header=BB0_1 Depth=1 movsd -6672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6664(%rbp) ## 8-byte Spill LBB0_1858: ## in Loop: Header=BB0_1 Depth=1 movsd -6664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6680(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1860 ## %bb.1859: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6688(%rbp) ## 8-byte Spill jmp LBB0_1861 LBB0_1860: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6688(%rbp) ## 8-byte Spill LBB0_1861: ## in Loop: Header=BB0_1 Depth=1 movsd -6688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6704(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6696(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1863 ## %bb.1862: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6712(%rbp) ## 8-byte Spill jmp LBB0_1864 LBB0_1863: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6712(%rbp) ## 8-byte Spill LBB0_1864: ## in Loop: Header=BB0_1 Depth=1 movsd -6696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1866 ## %bb.1865: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6720(%rbp) ## 8-byte Spill jmp LBB0_1870 LBB0_1866: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1868 ## %bb.1867: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6728(%rbp) ## 8-byte Spill jmp LBB0_1869 LBB0_1868: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6728(%rbp) ## 8-byte Spill LBB0_1869: ## in Loop: Header=BB0_1 Depth=1 movsd -6728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6720(%rbp) ## 8-byte Spill LBB0_1870: ## in Loop: Header=BB0_1 Depth=1 movsd -6704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1875 ## %bb.1871: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1873 ## %bb.1872: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6736(%rbp) ## 8-byte Spill jmp LBB0_1874 LBB0_1873: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6736(%rbp) ## 8-byte Spill LBB0_1874: ## in Loop: Header=BB0_1 Depth=1 movsd -6736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6744(%rbp) ## 8-byte Spill jmp LBB0_1885 LBB0_1875: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6752(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1877 ## %bb.1876: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6760(%rbp) ## 8-byte Spill jmp LBB0_1878 LBB0_1877: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6760(%rbp) ## 8-byte Spill LBB0_1878: ## in Loop: Header=BB0_1 Depth=1 movsd -6752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1880 ## %bb.1879: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6768(%rbp) ## 8-byte Spill jmp LBB0_1884 LBB0_1880: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1882 ## %bb.1881: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6776(%rbp) ## 8-byte Spill jmp LBB0_1883 LBB0_1882: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6776(%rbp) ## 8-byte Spill LBB0_1883: ## in Loop: Header=BB0_1 Depth=1 movsd -6776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6768(%rbp) ## 8-byte Spill LBB0_1884: ## in Loop: Header=BB0_1 Depth=1 movsd -6768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6744(%rbp) ## 8-byte Spill LBB0_1885: ## in Loop: Header=BB0_1 Depth=1 movsd -6680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1902 ## %bb.1886: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1888 ## %bb.1887: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6784(%rbp) ## 8-byte Spill jmp LBB0_1889 LBB0_1888: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6784(%rbp) ## 8-byte Spill LBB0_1889: ## in Loop: Header=BB0_1 Depth=1 movsd -6784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6792(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1891 ## %bb.1890: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6800(%rbp) ## 8-byte Spill jmp LBB0_1892 LBB0_1891: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6800(%rbp) ## 8-byte Spill LBB0_1892: ## in Loop: Header=BB0_1 Depth=1 movsd -6792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1897 ## %bb.1893: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1895 ## %bb.1894: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6808(%rbp) ## 8-byte Spill jmp LBB0_1896 LBB0_1895: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6808(%rbp) ## 8-byte Spill LBB0_1896: ## in Loop: Header=BB0_1 Depth=1 movsd -6808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6816(%rbp) ## 8-byte Spill jmp LBB0_1901 LBB0_1897: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1899 ## %bb.1898: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6824(%rbp) ## 8-byte Spill jmp LBB0_1900 LBB0_1899: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6824(%rbp) ## 8-byte Spill LBB0_1900: ## in Loop: Header=BB0_1 Depth=1 movsd -6824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6816(%rbp) ## 8-byte Spill LBB0_1901: ## in Loop: Header=BB0_1 Depth=1 movsd -6816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6832(%rbp) ## 8-byte Spill jmp LBB0_1930 LBB0_1902: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1904 ## %bb.1903: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6840(%rbp) ## 8-byte Spill jmp LBB0_1905 LBB0_1904: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6840(%rbp) ## 8-byte Spill LBB0_1905: ## in Loop: Header=BB0_1 Depth=1 movsd -6840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6856(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6848(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1907 ## %bb.1906: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6864(%rbp) ## 8-byte Spill jmp LBB0_1908 LBB0_1907: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6864(%rbp) ## 8-byte Spill LBB0_1908: ## in Loop: Header=BB0_1 Depth=1 movsd -6848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1910 ## %bb.1909: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6872(%rbp) ## 8-byte Spill jmp LBB0_1914 LBB0_1910: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1912 ## %bb.1911: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6880(%rbp) ## 8-byte Spill jmp LBB0_1913 LBB0_1912: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6880(%rbp) ## 8-byte Spill LBB0_1913: ## in Loop: Header=BB0_1 Depth=1 movsd -6880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6872(%rbp) ## 8-byte Spill LBB0_1914: ## in Loop: Header=BB0_1 Depth=1 movsd -6856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1919 ## %bb.1915: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1917 ## %bb.1916: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6888(%rbp) ## 8-byte Spill jmp LBB0_1918 LBB0_1917: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6888(%rbp) ## 8-byte Spill LBB0_1918: ## in Loop: Header=BB0_1 Depth=1 movsd -6888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6896(%rbp) ## 8-byte Spill jmp LBB0_1929 LBB0_1919: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6904(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1921 ## %bb.1920: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6912(%rbp) ## 8-byte Spill jmp LBB0_1922 LBB0_1921: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6912(%rbp) ## 8-byte Spill LBB0_1922: ## in Loop: Header=BB0_1 Depth=1 movsd -6904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1924 ## %bb.1923: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6920(%rbp) ## 8-byte Spill jmp LBB0_1928 LBB0_1924: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1926 ## %bb.1925: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6928(%rbp) ## 8-byte Spill jmp LBB0_1927 LBB0_1926: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6928(%rbp) ## 8-byte Spill LBB0_1927: ## in Loop: Header=BB0_1 Depth=1 movsd -6928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6920(%rbp) ## 8-byte Spill LBB0_1928: ## in Loop: Header=BB0_1 Depth=1 movsd -6920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6896(%rbp) ## 8-byte Spill LBB0_1929: ## in Loop: Header=BB0_1 Depth=1 movsd -6896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6832(%rbp) ## 8-byte Spill LBB0_1930: ## in Loop: Header=BB0_1 Depth=1 movsd -6624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2019 ## %bb.1931: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1933 ## %bb.1932: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6936(%rbp) ## 8-byte Spill jmp LBB0_1934 LBB0_1933: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6936(%rbp) ## 8-byte Spill LBB0_1934: ## in Loop: Header=BB0_1 Depth=1 movsd -6936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6944(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1936 ## %bb.1935: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6952(%rbp) ## 8-byte Spill jmp LBB0_1937 LBB0_1936: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6952(%rbp) ## 8-byte Spill LBB0_1937: ## in Loop: Header=BB0_1 Depth=1 movsd -6944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1942 ## %bb.1938: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1940 ## %bb.1939: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6960(%rbp) ## 8-byte Spill jmp LBB0_1941 LBB0_1940: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6960(%rbp) ## 8-byte Spill LBB0_1941: ## in Loop: Header=BB0_1 Depth=1 movsd -6960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6968(%rbp) ## 8-byte Spill jmp LBB0_1946 LBB0_1942: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1944 ## %bb.1943: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6976(%rbp) ## 8-byte Spill jmp LBB0_1945 LBB0_1944: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6976(%rbp) ## 8-byte Spill LBB0_1945: ## in Loop: Header=BB0_1 Depth=1 movsd -6976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6968(%rbp) ## 8-byte Spill LBB0_1946: ## in Loop: Header=BB0_1 Depth=1 movsd -6968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6984(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1948 ## %bb.1947: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6992(%rbp) ## 8-byte Spill jmp LBB0_1949 LBB0_1948: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6992(%rbp) ## 8-byte Spill LBB0_1949: ## in Loop: Header=BB0_1 Depth=1 movsd -6992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7008(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7000(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1951 ## %bb.1950: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7016(%rbp) ## 8-byte Spill jmp LBB0_1952 LBB0_1951: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7016(%rbp) ## 8-byte Spill LBB0_1952: ## in Loop: Header=BB0_1 Depth=1 movsd -7000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1954 ## %bb.1953: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7024(%rbp) ## 8-byte Spill jmp LBB0_1958 LBB0_1954: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1956 ## %bb.1955: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7032(%rbp) ## 8-byte Spill jmp LBB0_1957 LBB0_1956: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7032(%rbp) ## 8-byte Spill LBB0_1957: ## in Loop: Header=BB0_1 Depth=1 movsd -7032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7024(%rbp) ## 8-byte Spill LBB0_1958: ## in Loop: Header=BB0_1 Depth=1 movsd -7008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1963 ## %bb.1959: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1961 ## %bb.1960: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7040(%rbp) ## 8-byte Spill jmp LBB0_1962 LBB0_1961: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7040(%rbp) ## 8-byte Spill LBB0_1962: ## in Loop: Header=BB0_1 Depth=1 movsd -7040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7048(%rbp) ## 8-byte Spill jmp LBB0_1973 LBB0_1963: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7056(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1965 ## %bb.1964: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7064(%rbp) ## 8-byte Spill jmp LBB0_1966 LBB0_1965: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7064(%rbp) ## 8-byte Spill LBB0_1966: ## in Loop: Header=BB0_1 Depth=1 movsd -7056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1968 ## %bb.1967: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7072(%rbp) ## 8-byte Spill jmp LBB0_1972 LBB0_1968: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1970 ## %bb.1969: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7080(%rbp) ## 8-byte Spill jmp LBB0_1971 LBB0_1970: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7080(%rbp) ## 8-byte Spill LBB0_1971: ## in Loop: Header=BB0_1 Depth=1 movsd -7080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7072(%rbp) ## 8-byte Spill LBB0_1972: ## in Loop: Header=BB0_1 Depth=1 movsd -7072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7048(%rbp) ## 8-byte Spill LBB0_1973: ## in Loop: Header=BB0_1 Depth=1 movsd -6984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1990 ## %bb.1974: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1976 ## %bb.1975: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7088(%rbp) ## 8-byte Spill jmp LBB0_1977 LBB0_1976: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7088(%rbp) ## 8-byte Spill LBB0_1977: ## in Loop: Header=BB0_1 Depth=1 movsd -7088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7096(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1979 ## %bb.1978: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7104(%rbp) ## 8-byte Spill jmp LBB0_1980 LBB0_1979: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7104(%rbp) ## 8-byte Spill LBB0_1980: ## in Loop: Header=BB0_1 Depth=1 movsd -7096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1985 ## %bb.1981: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1983 ## %bb.1982: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7112(%rbp) ## 8-byte Spill jmp LBB0_1984 LBB0_1983: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7112(%rbp) ## 8-byte Spill LBB0_1984: ## in Loop: Header=BB0_1 Depth=1 movsd -7112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7120(%rbp) ## 8-byte Spill jmp LBB0_1989 LBB0_1985: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1987 ## %bb.1986: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7128(%rbp) ## 8-byte Spill jmp LBB0_1988 LBB0_1987: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7128(%rbp) ## 8-byte Spill LBB0_1988: ## in Loop: Header=BB0_1 Depth=1 movsd -7128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7120(%rbp) ## 8-byte Spill LBB0_1989: ## in Loop: Header=BB0_1 Depth=1 movsd -7120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7136(%rbp) ## 8-byte Spill jmp LBB0_2018 LBB0_1990: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1992 ## %bb.1991: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7144(%rbp) ## 8-byte Spill jmp LBB0_1993 LBB0_1992: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7144(%rbp) ## 8-byte Spill LBB0_1993: ## in Loop: Header=BB0_1 Depth=1 movsd -7144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7160(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7152(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1995 ## %bb.1994: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7168(%rbp) ## 8-byte Spill jmp LBB0_1996 LBB0_1995: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7168(%rbp) ## 8-byte Spill LBB0_1996: ## in Loop: Header=BB0_1 Depth=1 movsd -7152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1998 ## %bb.1997: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7176(%rbp) ## 8-byte Spill jmp LBB0_2002 LBB0_1998: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2000 ## %bb.1999: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7184(%rbp) ## 8-byte Spill jmp LBB0_2001 LBB0_2000: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7184(%rbp) ## 8-byte Spill LBB0_2001: ## in Loop: Header=BB0_1 Depth=1 movsd -7184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7176(%rbp) ## 8-byte Spill LBB0_2002: ## in Loop: Header=BB0_1 Depth=1 movsd -7160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2007 ## %bb.2003: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2005 ## %bb.2004: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7192(%rbp) ## 8-byte Spill jmp LBB0_2006 LBB0_2005: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7192(%rbp) ## 8-byte Spill LBB0_2006: ## in Loop: Header=BB0_1 Depth=1 movsd -7192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7200(%rbp) ## 8-byte Spill jmp LBB0_2017 LBB0_2007: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7208(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2009 ## %bb.2008: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7216(%rbp) ## 8-byte Spill jmp LBB0_2010 LBB0_2009: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7216(%rbp) ## 8-byte Spill LBB0_2010: ## in Loop: Header=BB0_1 Depth=1 movsd -7208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2012 ## %bb.2011: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7224(%rbp) ## 8-byte Spill jmp LBB0_2016 LBB0_2012: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2014 ## %bb.2013: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7232(%rbp) ## 8-byte Spill jmp LBB0_2015 LBB0_2014: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7232(%rbp) ## 8-byte Spill LBB0_2015: ## in Loop: Header=BB0_1 Depth=1 movsd -7232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7224(%rbp) ## 8-byte Spill LBB0_2016: ## in Loop: Header=BB0_1 Depth=1 movsd -7224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7200(%rbp) ## 8-byte Spill LBB0_2017: ## in Loop: Header=BB0_1 Depth=1 movsd -7200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7136(%rbp) ## 8-byte Spill LBB0_2018: ## in Loop: Header=BB0_1 Depth=1 movsd -7136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7240(%rbp) ## 8-byte Spill jmp LBB0_2107 LBB0_2019: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2021 ## %bb.2020: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7248(%rbp) ## 8-byte Spill jmp LBB0_2022 LBB0_2021: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7248(%rbp) ## 8-byte Spill LBB0_2022: ## in Loop: Header=BB0_1 Depth=1 movsd -7248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7256(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2024 ## %bb.2023: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7264(%rbp) ## 8-byte Spill jmp LBB0_2025 LBB0_2024: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7264(%rbp) ## 8-byte Spill LBB0_2025: ## in Loop: Header=BB0_1 Depth=1 movsd -7256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2030 ## %bb.2026: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2028 ## %bb.2027: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7272(%rbp) ## 8-byte Spill jmp LBB0_2029 LBB0_2028: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7272(%rbp) ## 8-byte Spill LBB0_2029: ## in Loop: Header=BB0_1 Depth=1 movsd -7272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7280(%rbp) ## 8-byte Spill jmp LBB0_2034 LBB0_2030: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2032 ## %bb.2031: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7288(%rbp) ## 8-byte Spill jmp LBB0_2033 LBB0_2032: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7288(%rbp) ## 8-byte Spill LBB0_2033: ## in Loop: Header=BB0_1 Depth=1 movsd -7288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7280(%rbp) ## 8-byte Spill LBB0_2034: ## in Loop: Header=BB0_1 Depth=1 movsd -7280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7296(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2036 ## %bb.2035: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7304(%rbp) ## 8-byte Spill jmp LBB0_2037 LBB0_2036: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7304(%rbp) ## 8-byte Spill LBB0_2037: ## in Loop: Header=BB0_1 Depth=1 movsd -7304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7320(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7312(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2039 ## %bb.2038: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7328(%rbp) ## 8-byte Spill jmp LBB0_2040 LBB0_2039: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7328(%rbp) ## 8-byte Spill LBB0_2040: ## in Loop: Header=BB0_1 Depth=1 movsd -7312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2042 ## %bb.2041: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7336(%rbp) ## 8-byte Spill jmp LBB0_2046 LBB0_2042: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2044 ## %bb.2043: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7344(%rbp) ## 8-byte Spill jmp LBB0_2045 LBB0_2044: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7344(%rbp) ## 8-byte Spill LBB0_2045: ## in Loop: Header=BB0_1 Depth=1 movsd -7344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7336(%rbp) ## 8-byte Spill LBB0_2046: ## in Loop: Header=BB0_1 Depth=1 movsd -7320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2051 ## %bb.2047: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2049 ## %bb.2048: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7352(%rbp) ## 8-byte Spill jmp LBB0_2050 LBB0_2049: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7352(%rbp) ## 8-byte Spill LBB0_2050: ## in Loop: Header=BB0_1 Depth=1 movsd -7352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7360(%rbp) ## 8-byte Spill jmp LBB0_2061 LBB0_2051: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7368(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2053 ## %bb.2052: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7376(%rbp) ## 8-byte Spill jmp LBB0_2054 LBB0_2053: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7376(%rbp) ## 8-byte Spill LBB0_2054: ## in Loop: Header=BB0_1 Depth=1 movsd -7368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2056 ## %bb.2055: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7384(%rbp) ## 8-byte Spill jmp LBB0_2060 LBB0_2056: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2058 ## %bb.2057: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7392(%rbp) ## 8-byte Spill jmp LBB0_2059 LBB0_2058: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7392(%rbp) ## 8-byte Spill LBB0_2059: ## in Loop: Header=BB0_1 Depth=1 movsd -7392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7384(%rbp) ## 8-byte Spill LBB0_2060: ## in Loop: Header=BB0_1 Depth=1 movsd -7384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7360(%rbp) ## 8-byte Spill LBB0_2061: ## in Loop: Header=BB0_1 Depth=1 movsd -7296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2078 ## %bb.2062: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2064 ## %bb.2063: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7400(%rbp) ## 8-byte Spill jmp LBB0_2065 LBB0_2064: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7400(%rbp) ## 8-byte Spill LBB0_2065: ## in Loop: Header=BB0_1 Depth=1 movsd -7400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7408(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2067 ## %bb.2066: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7416(%rbp) ## 8-byte Spill jmp LBB0_2068 LBB0_2067: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7416(%rbp) ## 8-byte Spill LBB0_2068: ## in Loop: Header=BB0_1 Depth=1 movsd -7408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2073 ## %bb.2069: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2071 ## %bb.2070: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7424(%rbp) ## 8-byte Spill jmp LBB0_2072 LBB0_2071: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7424(%rbp) ## 8-byte Spill LBB0_2072: ## in Loop: Header=BB0_1 Depth=1 movsd -7424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7432(%rbp) ## 8-byte Spill jmp LBB0_2077 LBB0_2073: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2075 ## %bb.2074: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7440(%rbp) ## 8-byte Spill jmp LBB0_2076 LBB0_2075: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7440(%rbp) ## 8-byte Spill LBB0_2076: ## in Loop: Header=BB0_1 Depth=1 movsd -7440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7432(%rbp) ## 8-byte Spill LBB0_2077: ## in Loop: Header=BB0_1 Depth=1 movsd -7432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7448(%rbp) ## 8-byte Spill jmp LBB0_2106 LBB0_2078: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2080 ## %bb.2079: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7456(%rbp) ## 8-byte Spill jmp LBB0_2081 LBB0_2080: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7456(%rbp) ## 8-byte Spill LBB0_2081: ## in Loop: Header=BB0_1 Depth=1 movsd -7456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7472(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7464(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2083 ## %bb.2082: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7480(%rbp) ## 8-byte Spill jmp LBB0_2084 LBB0_2083: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7480(%rbp) ## 8-byte Spill LBB0_2084: ## in Loop: Header=BB0_1 Depth=1 movsd -7464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2086 ## %bb.2085: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7488(%rbp) ## 8-byte Spill jmp LBB0_2090 LBB0_2086: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2088 ## %bb.2087: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7496(%rbp) ## 8-byte Spill jmp LBB0_2089 LBB0_2088: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7496(%rbp) ## 8-byte Spill LBB0_2089: ## in Loop: Header=BB0_1 Depth=1 movsd -7496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7488(%rbp) ## 8-byte Spill LBB0_2090: ## in Loop: Header=BB0_1 Depth=1 movsd -7472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2095 ## %bb.2091: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2093 ## %bb.2092: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7504(%rbp) ## 8-byte Spill jmp LBB0_2094 LBB0_2093: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7504(%rbp) ## 8-byte Spill LBB0_2094: ## in Loop: Header=BB0_1 Depth=1 movsd -7504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7512(%rbp) ## 8-byte Spill jmp LBB0_2105 LBB0_2095: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7520(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2097 ## %bb.2096: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7528(%rbp) ## 8-byte Spill jmp LBB0_2098 LBB0_2097: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7528(%rbp) ## 8-byte Spill LBB0_2098: ## in Loop: Header=BB0_1 Depth=1 movsd -7520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2100 ## %bb.2099: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7536(%rbp) ## 8-byte Spill jmp LBB0_2104 LBB0_2100: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2102 ## %bb.2101: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7544(%rbp) ## 8-byte Spill jmp LBB0_2103 LBB0_2102: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7544(%rbp) ## 8-byte Spill LBB0_2103: ## in Loop: Header=BB0_1 Depth=1 movsd -7544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7536(%rbp) ## 8-byte Spill LBB0_2104: ## in Loop: Header=BB0_1 Depth=1 movsd -7536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7512(%rbp) ## 8-byte Spill LBB0_2105: ## in Loop: Header=BB0_1 Depth=1 movsd -7512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7448(%rbp) ## 8-byte Spill LBB0_2106: ## in Loop: Header=BB0_1 Depth=1 movsd -7448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7240(%rbp) ## 8-byte Spill LBB0_2107: ## in Loop: Header=BB0_1 Depth=1 movsd -7240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -28(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2109 ## %bb.2108: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7552(%rbp) ## 8-byte Spill jmp LBB0_2110 LBB0_2109: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7552(%rbp) ## 8-byte Spill LBB0_2110: ## in Loop: Header=BB0_1 Depth=1 movsd -7552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7560(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2112 ## %bb.2111: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7568(%rbp) ## 8-byte Spill jmp LBB0_2113 LBB0_2112: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7568(%rbp) ## 8-byte Spill LBB0_2113: ## in Loop: Header=BB0_1 Depth=1 movsd -7560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2118 ## %bb.2114: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2116 ## %bb.2115: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7576(%rbp) ## 8-byte Spill jmp LBB0_2117 LBB0_2116: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7576(%rbp) ## 8-byte Spill LBB0_2117: ## in Loop: Header=BB0_1 Depth=1 movsd -7576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7584(%rbp) ## 8-byte Spill jmp LBB0_2122 LBB0_2118: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2120 ## %bb.2119: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7592(%rbp) ## 8-byte Spill jmp LBB0_2121 LBB0_2120: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7592(%rbp) ## 8-byte Spill LBB0_2121: ## in Loop: Header=BB0_1 Depth=1 movsd -7592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7584(%rbp) ## 8-byte Spill LBB0_2122: ## in Loop: Header=BB0_1 Depth=1 movsd -7584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7600(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2124 ## %bb.2123: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7608(%rbp) ## 8-byte Spill jmp LBB0_2125 LBB0_2124: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7608(%rbp) ## 8-byte Spill LBB0_2125: ## in Loop: Header=BB0_1 Depth=1 movsd -7608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7624(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7616(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2127 ## %bb.2126: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7632(%rbp) ## 8-byte Spill jmp LBB0_2128 LBB0_2127: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7632(%rbp) ## 8-byte Spill LBB0_2128: ## in Loop: Header=BB0_1 Depth=1 movsd -7616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2130 ## %bb.2129: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7640(%rbp) ## 8-byte Spill jmp LBB0_2134 LBB0_2130: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2132 ## %bb.2131: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7648(%rbp) ## 8-byte Spill jmp LBB0_2133 LBB0_2132: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7648(%rbp) ## 8-byte Spill LBB0_2133: ## in Loop: Header=BB0_1 Depth=1 movsd -7648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7640(%rbp) ## 8-byte Spill LBB0_2134: ## in Loop: Header=BB0_1 Depth=1 movsd -7624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2139 ## %bb.2135: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2137 ## %bb.2136: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7656(%rbp) ## 8-byte Spill jmp LBB0_2138 LBB0_2137: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7656(%rbp) ## 8-byte Spill LBB0_2138: ## in Loop: Header=BB0_1 Depth=1 movsd -7656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7664(%rbp) ## 8-byte Spill jmp LBB0_2149 LBB0_2139: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7672(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2141 ## %bb.2140: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7680(%rbp) ## 8-byte Spill jmp LBB0_2142 LBB0_2141: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7680(%rbp) ## 8-byte Spill LBB0_2142: ## in Loop: Header=BB0_1 Depth=1 movsd -7672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2144 ## %bb.2143: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7688(%rbp) ## 8-byte Spill jmp LBB0_2148 LBB0_2144: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2146 ## %bb.2145: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7696(%rbp) ## 8-byte Spill jmp LBB0_2147 LBB0_2146: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7696(%rbp) ## 8-byte Spill LBB0_2147: ## in Loop: Header=BB0_1 Depth=1 movsd -7696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7688(%rbp) ## 8-byte Spill LBB0_2148: ## in Loop: Header=BB0_1 Depth=1 movsd -7688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7664(%rbp) ## 8-byte Spill LBB0_2149: ## in Loop: Header=BB0_1 Depth=1 movsd -7600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2166 ## %bb.2150: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2152 ## %bb.2151: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7704(%rbp) ## 8-byte Spill jmp LBB0_2153 LBB0_2152: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7704(%rbp) ## 8-byte Spill LBB0_2153: ## in Loop: Header=BB0_1 Depth=1 movsd -7704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7712(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2155 ## %bb.2154: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7720(%rbp) ## 8-byte Spill jmp LBB0_2156 LBB0_2155: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7720(%rbp) ## 8-byte Spill LBB0_2156: ## in Loop: Header=BB0_1 Depth=1 movsd -7712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2161 ## %bb.2157: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2159 ## %bb.2158: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7728(%rbp) ## 8-byte Spill jmp LBB0_2160 LBB0_2159: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7728(%rbp) ## 8-byte Spill LBB0_2160: ## in Loop: Header=BB0_1 Depth=1 movsd -7728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7736(%rbp) ## 8-byte Spill jmp LBB0_2165 LBB0_2161: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2163 ## %bb.2162: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7744(%rbp) ## 8-byte Spill jmp LBB0_2164 LBB0_2163: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7744(%rbp) ## 8-byte Spill LBB0_2164: ## in Loop: Header=BB0_1 Depth=1 movsd -7744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7736(%rbp) ## 8-byte Spill LBB0_2165: ## in Loop: Header=BB0_1 Depth=1 movsd -7736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7752(%rbp) ## 8-byte Spill jmp LBB0_2194 LBB0_2166: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2168 ## %bb.2167: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7760(%rbp) ## 8-byte Spill jmp LBB0_2169 LBB0_2168: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7760(%rbp) ## 8-byte Spill LBB0_2169: ## in Loop: Header=BB0_1 Depth=1 movsd -7760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7776(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7768(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2171 ## %bb.2170: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7784(%rbp) ## 8-byte Spill jmp LBB0_2172 LBB0_2171: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7784(%rbp) ## 8-byte Spill LBB0_2172: ## in Loop: Header=BB0_1 Depth=1 movsd -7768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2174 ## %bb.2173: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7792(%rbp) ## 8-byte Spill jmp LBB0_2178 LBB0_2174: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2176 ## %bb.2175: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7800(%rbp) ## 8-byte Spill jmp LBB0_2177 LBB0_2176: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7800(%rbp) ## 8-byte Spill LBB0_2177: ## in Loop: Header=BB0_1 Depth=1 movsd -7800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7792(%rbp) ## 8-byte Spill LBB0_2178: ## in Loop: Header=BB0_1 Depth=1 movsd -7776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2183 ## %bb.2179: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2181 ## %bb.2180: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7808(%rbp) ## 8-byte Spill jmp LBB0_2182 LBB0_2181: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7808(%rbp) ## 8-byte Spill LBB0_2182: ## in Loop: Header=BB0_1 Depth=1 movsd -7808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7816(%rbp) ## 8-byte Spill jmp LBB0_2193 LBB0_2183: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7824(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2185 ## %bb.2184: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7832(%rbp) ## 8-byte Spill jmp LBB0_2186 LBB0_2185: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7832(%rbp) ## 8-byte Spill LBB0_2186: ## in Loop: Header=BB0_1 Depth=1 movsd -7824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2188 ## %bb.2187: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7840(%rbp) ## 8-byte Spill jmp LBB0_2192 LBB0_2188: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2190 ## %bb.2189: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7848(%rbp) ## 8-byte Spill jmp LBB0_2191 LBB0_2190: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7848(%rbp) ## 8-byte Spill LBB0_2191: ## in Loop: Header=BB0_1 Depth=1 movsd -7848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7840(%rbp) ## 8-byte Spill LBB0_2192: ## in Loop: Header=BB0_1 Depth=1 movsd -7840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7816(%rbp) ## 8-byte Spill LBB0_2193: ## in Loop: Header=BB0_1 Depth=1 movsd -7816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7752(%rbp) ## 8-byte Spill LBB0_2194: ## in Loop: Header=BB0_1 Depth=1 movsd -7752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7856(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2196 ## %bb.2195: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7864(%rbp) ## 8-byte Spill jmp LBB0_2197 LBB0_2196: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7864(%rbp) ## 8-byte Spill LBB0_2197: ## in Loop: Header=BB0_1 Depth=1 movsd -7864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7872(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2199 ## %bb.2198: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7880(%rbp) ## 8-byte Spill jmp LBB0_2200 LBB0_2199: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7880(%rbp) ## 8-byte Spill LBB0_2200: ## in Loop: Header=BB0_1 Depth=1 movsd -7872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2205 ## %bb.2201: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2203 ## %bb.2202: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7888(%rbp) ## 8-byte Spill jmp LBB0_2204 LBB0_2203: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7888(%rbp) ## 8-byte Spill LBB0_2204: ## in Loop: Header=BB0_1 Depth=1 movsd -7888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7896(%rbp) ## 8-byte Spill jmp LBB0_2209 LBB0_2205: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2207 ## %bb.2206: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7904(%rbp) ## 8-byte Spill jmp LBB0_2208 LBB0_2207: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7904(%rbp) ## 8-byte Spill LBB0_2208: ## in Loop: Header=BB0_1 Depth=1 movsd -7904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7896(%rbp) ## 8-byte Spill LBB0_2209: ## in Loop: Header=BB0_1 Depth=1 movsd -7896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7912(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2211 ## %bb.2210: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7920(%rbp) ## 8-byte Spill jmp LBB0_2212 LBB0_2211: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7920(%rbp) ## 8-byte Spill LBB0_2212: ## in Loop: Header=BB0_1 Depth=1 movsd -7920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7936(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7928(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2214 ## %bb.2213: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7944(%rbp) ## 8-byte Spill jmp LBB0_2215 LBB0_2214: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7944(%rbp) ## 8-byte Spill LBB0_2215: ## in Loop: Header=BB0_1 Depth=1 movsd -7928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2217 ## %bb.2216: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7952(%rbp) ## 8-byte Spill jmp LBB0_2221 LBB0_2217: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2219 ## %bb.2218: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7960(%rbp) ## 8-byte Spill jmp LBB0_2220 LBB0_2219: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7960(%rbp) ## 8-byte Spill LBB0_2220: ## in Loop: Header=BB0_1 Depth=1 movsd -7960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7952(%rbp) ## 8-byte Spill LBB0_2221: ## in Loop: Header=BB0_1 Depth=1 movsd -7936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2226 ## %bb.2222: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2224 ## %bb.2223: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7968(%rbp) ## 8-byte Spill jmp LBB0_2225 LBB0_2224: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7968(%rbp) ## 8-byte Spill LBB0_2225: ## in Loop: Header=BB0_1 Depth=1 movsd -7968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7976(%rbp) ## 8-byte Spill jmp LBB0_2236 LBB0_2226: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7984(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2228 ## %bb.2227: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7992(%rbp) ## 8-byte Spill jmp LBB0_2229 LBB0_2228: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7992(%rbp) ## 8-byte Spill LBB0_2229: ## in Loop: Header=BB0_1 Depth=1 movsd -7984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2231 ## %bb.2230: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8000(%rbp) ## 8-byte Spill jmp LBB0_2235 LBB0_2231: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2233 ## %bb.2232: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8008(%rbp) ## 8-byte Spill jmp LBB0_2234 LBB0_2233: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8008(%rbp) ## 8-byte Spill LBB0_2234: ## in Loop: Header=BB0_1 Depth=1 movsd -8008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8000(%rbp) ## 8-byte Spill LBB0_2235: ## in Loop: Header=BB0_1 Depth=1 movsd -8000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7976(%rbp) ## 8-byte Spill LBB0_2236: ## in Loop: Header=BB0_1 Depth=1 movsd -7912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2253 ## %bb.2237: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2239 ## %bb.2238: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8016(%rbp) ## 8-byte Spill jmp LBB0_2240 LBB0_2239: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8016(%rbp) ## 8-byte Spill LBB0_2240: ## in Loop: Header=BB0_1 Depth=1 movsd -8016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8024(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2242 ## %bb.2241: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8032(%rbp) ## 8-byte Spill jmp LBB0_2243 LBB0_2242: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8032(%rbp) ## 8-byte Spill LBB0_2243: ## in Loop: Header=BB0_1 Depth=1 movsd -8024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2248 ## %bb.2244: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2246 ## %bb.2245: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8040(%rbp) ## 8-byte Spill jmp LBB0_2247 LBB0_2246: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8040(%rbp) ## 8-byte Spill LBB0_2247: ## in Loop: Header=BB0_1 Depth=1 movsd -8040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8048(%rbp) ## 8-byte Spill jmp LBB0_2252 LBB0_2248: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2250 ## %bb.2249: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8056(%rbp) ## 8-byte Spill jmp LBB0_2251 LBB0_2250: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8056(%rbp) ## 8-byte Spill LBB0_2251: ## in Loop: Header=BB0_1 Depth=1 movsd -8056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8048(%rbp) ## 8-byte Spill LBB0_2252: ## in Loop: Header=BB0_1 Depth=1 movsd -8048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8064(%rbp) ## 8-byte Spill jmp LBB0_2281 LBB0_2253: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2255 ## %bb.2254: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8072(%rbp) ## 8-byte Spill jmp LBB0_2256 LBB0_2255: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8072(%rbp) ## 8-byte Spill LBB0_2256: ## in Loop: Header=BB0_1 Depth=1 movsd -8072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8088(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8080(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2258 ## %bb.2257: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8096(%rbp) ## 8-byte Spill jmp LBB0_2259 LBB0_2258: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8096(%rbp) ## 8-byte Spill LBB0_2259: ## in Loop: Header=BB0_1 Depth=1 movsd -8080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2261 ## %bb.2260: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8104(%rbp) ## 8-byte Spill jmp LBB0_2265 LBB0_2261: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2263 ## %bb.2262: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8112(%rbp) ## 8-byte Spill jmp LBB0_2264 LBB0_2263: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8112(%rbp) ## 8-byte Spill LBB0_2264: ## in Loop: Header=BB0_1 Depth=1 movsd -8112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8104(%rbp) ## 8-byte Spill LBB0_2265: ## in Loop: Header=BB0_1 Depth=1 movsd -8088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2270 ## %bb.2266: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2268 ## %bb.2267: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8120(%rbp) ## 8-byte Spill jmp LBB0_2269 LBB0_2268: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8120(%rbp) ## 8-byte Spill LBB0_2269: ## in Loop: Header=BB0_1 Depth=1 movsd -8120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8128(%rbp) ## 8-byte Spill jmp LBB0_2280 LBB0_2270: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8136(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2272 ## %bb.2271: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8144(%rbp) ## 8-byte Spill jmp LBB0_2273 LBB0_2272: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8144(%rbp) ## 8-byte Spill LBB0_2273: ## in Loop: Header=BB0_1 Depth=1 movsd -8136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2275 ## %bb.2274: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8152(%rbp) ## 8-byte Spill jmp LBB0_2279 LBB0_2275: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2277 ## %bb.2276: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8160(%rbp) ## 8-byte Spill jmp LBB0_2278 LBB0_2277: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8160(%rbp) ## 8-byte Spill LBB0_2278: ## in Loop: Header=BB0_1 Depth=1 movsd -8160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8152(%rbp) ## 8-byte Spill LBB0_2279: ## in Loop: Header=BB0_1 Depth=1 movsd -8152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8128(%rbp) ## 8-byte Spill LBB0_2280: ## in Loop: Header=BB0_1 Depth=1 movsd -8128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8064(%rbp) ## 8-byte Spill LBB0_2281: ## in Loop: Header=BB0_1 Depth=1 movsd -7856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2370 ## %bb.2282: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2284 ## %bb.2283: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8168(%rbp) ## 8-byte Spill jmp LBB0_2285 LBB0_2284: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8168(%rbp) ## 8-byte Spill LBB0_2285: ## in Loop: Header=BB0_1 Depth=1 movsd -8168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8176(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2287 ## %bb.2286: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8184(%rbp) ## 8-byte Spill jmp LBB0_2288 LBB0_2287: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8184(%rbp) ## 8-byte Spill LBB0_2288: ## in Loop: Header=BB0_1 Depth=1 movsd -8176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2293 ## %bb.2289: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2291 ## %bb.2290: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8192(%rbp) ## 8-byte Spill jmp LBB0_2292 LBB0_2291: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8192(%rbp) ## 8-byte Spill LBB0_2292: ## in Loop: Header=BB0_1 Depth=1 movsd -8192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8200(%rbp) ## 8-byte Spill jmp LBB0_2297 LBB0_2293: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2295 ## %bb.2294: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8208(%rbp) ## 8-byte Spill jmp LBB0_2296 LBB0_2295: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8208(%rbp) ## 8-byte Spill LBB0_2296: ## in Loop: Header=BB0_1 Depth=1 movsd -8208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8200(%rbp) ## 8-byte Spill LBB0_2297: ## in Loop: Header=BB0_1 Depth=1 movsd -8200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8216(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2299 ## %bb.2298: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8224(%rbp) ## 8-byte Spill jmp LBB0_2300 LBB0_2299: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8224(%rbp) ## 8-byte Spill LBB0_2300: ## in Loop: Header=BB0_1 Depth=1 movsd -8224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8240(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8232(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2302 ## %bb.2301: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8248(%rbp) ## 8-byte Spill jmp LBB0_2303 LBB0_2302: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8248(%rbp) ## 8-byte Spill LBB0_2303: ## in Loop: Header=BB0_1 Depth=1 movsd -8232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2305 ## %bb.2304: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8256(%rbp) ## 8-byte Spill jmp LBB0_2309 LBB0_2305: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2307 ## %bb.2306: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8264(%rbp) ## 8-byte Spill jmp LBB0_2308 LBB0_2307: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8264(%rbp) ## 8-byte Spill LBB0_2308: ## in Loop: Header=BB0_1 Depth=1 movsd -8264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8256(%rbp) ## 8-byte Spill LBB0_2309: ## in Loop: Header=BB0_1 Depth=1 movsd -8240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2314 ## %bb.2310: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2312 ## %bb.2311: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8272(%rbp) ## 8-byte Spill jmp LBB0_2313 LBB0_2312: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8272(%rbp) ## 8-byte Spill LBB0_2313: ## in Loop: Header=BB0_1 Depth=1 movsd -8272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8280(%rbp) ## 8-byte Spill jmp LBB0_2324 LBB0_2314: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8288(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2316 ## %bb.2315: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8296(%rbp) ## 8-byte Spill jmp LBB0_2317 LBB0_2316: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8296(%rbp) ## 8-byte Spill LBB0_2317: ## in Loop: Header=BB0_1 Depth=1 movsd -8288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2319 ## %bb.2318: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8304(%rbp) ## 8-byte Spill jmp LBB0_2323 LBB0_2319: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2321 ## %bb.2320: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8312(%rbp) ## 8-byte Spill jmp LBB0_2322 LBB0_2321: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8312(%rbp) ## 8-byte Spill LBB0_2322: ## in Loop: Header=BB0_1 Depth=1 movsd -8312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8304(%rbp) ## 8-byte Spill LBB0_2323: ## in Loop: Header=BB0_1 Depth=1 movsd -8304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8280(%rbp) ## 8-byte Spill LBB0_2324: ## in Loop: Header=BB0_1 Depth=1 movsd -8216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2341 ## %bb.2325: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2327 ## %bb.2326: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8320(%rbp) ## 8-byte Spill jmp LBB0_2328 LBB0_2327: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8320(%rbp) ## 8-byte Spill LBB0_2328: ## in Loop: Header=BB0_1 Depth=1 movsd -8320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8328(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2330 ## %bb.2329: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8336(%rbp) ## 8-byte Spill jmp LBB0_2331 LBB0_2330: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8336(%rbp) ## 8-byte Spill LBB0_2331: ## in Loop: Header=BB0_1 Depth=1 movsd -8328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2336 ## %bb.2332: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2334 ## %bb.2333: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8344(%rbp) ## 8-byte Spill jmp LBB0_2335 LBB0_2334: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8344(%rbp) ## 8-byte Spill LBB0_2335: ## in Loop: Header=BB0_1 Depth=1 movsd -8344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8352(%rbp) ## 8-byte Spill jmp LBB0_2340 LBB0_2336: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2338 ## %bb.2337: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8360(%rbp) ## 8-byte Spill jmp LBB0_2339 LBB0_2338: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8360(%rbp) ## 8-byte Spill LBB0_2339: ## in Loop: Header=BB0_1 Depth=1 movsd -8360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8352(%rbp) ## 8-byte Spill LBB0_2340: ## in Loop: Header=BB0_1 Depth=1 movsd -8352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8368(%rbp) ## 8-byte Spill jmp LBB0_2369 LBB0_2341: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2343 ## %bb.2342: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8376(%rbp) ## 8-byte Spill jmp LBB0_2344 LBB0_2343: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8376(%rbp) ## 8-byte Spill LBB0_2344: ## in Loop: Header=BB0_1 Depth=1 movsd -8376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8392(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8384(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2346 ## %bb.2345: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8400(%rbp) ## 8-byte Spill jmp LBB0_2347 LBB0_2346: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8400(%rbp) ## 8-byte Spill LBB0_2347: ## in Loop: Header=BB0_1 Depth=1 movsd -8384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2349 ## %bb.2348: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8408(%rbp) ## 8-byte Spill jmp LBB0_2353 LBB0_2349: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2351 ## %bb.2350: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8416(%rbp) ## 8-byte Spill jmp LBB0_2352 LBB0_2351: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8416(%rbp) ## 8-byte Spill LBB0_2352: ## in Loop: Header=BB0_1 Depth=1 movsd -8416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8408(%rbp) ## 8-byte Spill LBB0_2353: ## in Loop: Header=BB0_1 Depth=1 movsd -8392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2358 ## %bb.2354: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2356 ## %bb.2355: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8424(%rbp) ## 8-byte Spill jmp LBB0_2357 LBB0_2356: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8424(%rbp) ## 8-byte Spill LBB0_2357: ## in Loop: Header=BB0_1 Depth=1 movsd -8424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8432(%rbp) ## 8-byte Spill jmp LBB0_2368 LBB0_2358: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8440(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2360 ## %bb.2359: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8448(%rbp) ## 8-byte Spill jmp LBB0_2361 LBB0_2360: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8448(%rbp) ## 8-byte Spill LBB0_2361: ## in Loop: Header=BB0_1 Depth=1 movsd -8440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2363 ## %bb.2362: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8456(%rbp) ## 8-byte Spill jmp LBB0_2367 LBB0_2363: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2365 ## %bb.2364: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8464(%rbp) ## 8-byte Spill jmp LBB0_2366 LBB0_2365: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8464(%rbp) ## 8-byte Spill LBB0_2366: ## in Loop: Header=BB0_1 Depth=1 movsd -8464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8456(%rbp) ## 8-byte Spill LBB0_2367: ## in Loop: Header=BB0_1 Depth=1 movsd -8456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8432(%rbp) ## 8-byte Spill LBB0_2368: ## in Loop: Header=BB0_1 Depth=1 movsd -8432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8368(%rbp) ## 8-byte Spill LBB0_2369: ## in Loop: Header=BB0_1 Depth=1 movsd -8368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8472(%rbp) ## 8-byte Spill jmp LBB0_2458 LBB0_2370: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2372 ## %bb.2371: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8480(%rbp) ## 8-byte Spill jmp LBB0_2373 LBB0_2372: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8480(%rbp) ## 8-byte Spill LBB0_2373: ## in Loop: Header=BB0_1 Depth=1 movsd -8480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8488(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2375 ## %bb.2374: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8496(%rbp) ## 8-byte Spill jmp LBB0_2376 LBB0_2375: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8496(%rbp) ## 8-byte Spill LBB0_2376: ## in Loop: Header=BB0_1 Depth=1 movsd -8488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2381 ## %bb.2377: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2379 ## %bb.2378: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8504(%rbp) ## 8-byte Spill jmp LBB0_2380 LBB0_2379: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8504(%rbp) ## 8-byte Spill LBB0_2380: ## in Loop: Header=BB0_1 Depth=1 movsd -8504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8512(%rbp) ## 8-byte Spill jmp LBB0_2385 LBB0_2381: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2383 ## %bb.2382: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8520(%rbp) ## 8-byte Spill jmp LBB0_2384 LBB0_2383: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8520(%rbp) ## 8-byte Spill LBB0_2384: ## in Loop: Header=BB0_1 Depth=1 movsd -8520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8512(%rbp) ## 8-byte Spill LBB0_2385: ## in Loop: Header=BB0_1 Depth=1 movsd -8512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8528(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2387 ## %bb.2386: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8536(%rbp) ## 8-byte Spill jmp LBB0_2388 LBB0_2387: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8536(%rbp) ## 8-byte Spill LBB0_2388: ## in Loop: Header=BB0_1 Depth=1 movsd -8536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8552(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8544(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2390 ## %bb.2389: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8560(%rbp) ## 8-byte Spill jmp LBB0_2391 LBB0_2390: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8560(%rbp) ## 8-byte Spill LBB0_2391: ## in Loop: Header=BB0_1 Depth=1 movsd -8544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2393 ## %bb.2392: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8568(%rbp) ## 8-byte Spill jmp LBB0_2397 LBB0_2393: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2395 ## %bb.2394: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8576(%rbp) ## 8-byte Spill jmp LBB0_2396 LBB0_2395: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8576(%rbp) ## 8-byte Spill LBB0_2396: ## in Loop: Header=BB0_1 Depth=1 movsd -8576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8568(%rbp) ## 8-byte Spill LBB0_2397: ## in Loop: Header=BB0_1 Depth=1 movsd -8552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2402 ## %bb.2398: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2400 ## %bb.2399: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8584(%rbp) ## 8-byte Spill jmp LBB0_2401 LBB0_2400: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8584(%rbp) ## 8-byte Spill LBB0_2401: ## in Loop: Header=BB0_1 Depth=1 movsd -8584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8592(%rbp) ## 8-byte Spill jmp LBB0_2412 LBB0_2402: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8600(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2404 ## %bb.2403: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8608(%rbp) ## 8-byte Spill jmp LBB0_2405 LBB0_2404: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8608(%rbp) ## 8-byte Spill LBB0_2405: ## in Loop: Header=BB0_1 Depth=1 movsd -8600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2407 ## %bb.2406: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8616(%rbp) ## 8-byte Spill jmp LBB0_2411 LBB0_2407: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2409 ## %bb.2408: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8624(%rbp) ## 8-byte Spill jmp LBB0_2410 LBB0_2409: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8624(%rbp) ## 8-byte Spill LBB0_2410: ## in Loop: Header=BB0_1 Depth=1 movsd -8624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8616(%rbp) ## 8-byte Spill LBB0_2411: ## in Loop: Header=BB0_1 Depth=1 movsd -8616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8592(%rbp) ## 8-byte Spill LBB0_2412: ## in Loop: Header=BB0_1 Depth=1 movsd -8528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2429 ## %bb.2413: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2415 ## %bb.2414: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8632(%rbp) ## 8-byte Spill jmp LBB0_2416 LBB0_2415: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8632(%rbp) ## 8-byte Spill LBB0_2416: ## in Loop: Header=BB0_1 Depth=1 movsd -8632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8640(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2418 ## %bb.2417: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8648(%rbp) ## 8-byte Spill jmp LBB0_2419 LBB0_2418: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8648(%rbp) ## 8-byte Spill LBB0_2419: ## in Loop: Header=BB0_1 Depth=1 movsd -8640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2424 ## %bb.2420: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2422 ## %bb.2421: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8656(%rbp) ## 8-byte Spill jmp LBB0_2423 LBB0_2422: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8656(%rbp) ## 8-byte Spill LBB0_2423: ## in Loop: Header=BB0_1 Depth=1 movsd -8656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8664(%rbp) ## 8-byte Spill jmp LBB0_2428 LBB0_2424: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2426 ## %bb.2425: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8672(%rbp) ## 8-byte Spill jmp LBB0_2427 LBB0_2426: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8672(%rbp) ## 8-byte Spill LBB0_2427: ## in Loop: Header=BB0_1 Depth=1 movsd -8672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8664(%rbp) ## 8-byte Spill LBB0_2428: ## in Loop: Header=BB0_1 Depth=1 movsd -8664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8680(%rbp) ## 8-byte Spill jmp LBB0_2457 LBB0_2429: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2431 ## %bb.2430: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8688(%rbp) ## 8-byte Spill jmp LBB0_2432 LBB0_2431: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8688(%rbp) ## 8-byte Spill LBB0_2432: ## in Loop: Header=BB0_1 Depth=1 movsd -8688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8704(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8696(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2434 ## %bb.2433: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8712(%rbp) ## 8-byte Spill jmp LBB0_2435 LBB0_2434: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8712(%rbp) ## 8-byte Spill LBB0_2435: ## in Loop: Header=BB0_1 Depth=1 movsd -8696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2437 ## %bb.2436: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8720(%rbp) ## 8-byte Spill jmp LBB0_2441 LBB0_2437: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2439 ## %bb.2438: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8728(%rbp) ## 8-byte Spill jmp LBB0_2440 LBB0_2439: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8728(%rbp) ## 8-byte Spill LBB0_2440: ## in Loop: Header=BB0_1 Depth=1 movsd -8728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8720(%rbp) ## 8-byte Spill LBB0_2441: ## in Loop: Header=BB0_1 Depth=1 movsd -8704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2446 ## %bb.2442: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2444 ## %bb.2443: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8736(%rbp) ## 8-byte Spill jmp LBB0_2445 LBB0_2444: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8736(%rbp) ## 8-byte Spill LBB0_2445: ## in Loop: Header=BB0_1 Depth=1 movsd -8736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8744(%rbp) ## 8-byte Spill jmp LBB0_2456 LBB0_2446: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8752(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2448 ## %bb.2447: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8760(%rbp) ## 8-byte Spill jmp LBB0_2449 LBB0_2448: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8760(%rbp) ## 8-byte Spill LBB0_2449: ## in Loop: Header=BB0_1 Depth=1 movsd -8752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2451 ## %bb.2450: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8768(%rbp) ## 8-byte Spill jmp LBB0_2455 LBB0_2451: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2453 ## %bb.2452: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8776(%rbp) ## 8-byte Spill jmp LBB0_2454 LBB0_2453: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8776(%rbp) ## 8-byte Spill LBB0_2454: ## in Loop: Header=BB0_1 Depth=1 movsd -8776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8768(%rbp) ## 8-byte Spill LBB0_2455: ## in Loop: Header=BB0_1 Depth=1 movsd -8768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8744(%rbp) ## 8-byte Spill LBB0_2456: ## in Loop: Header=BB0_1 Depth=1 movsd -8744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8680(%rbp) ## 8-byte Spill LBB0_2457: ## in Loop: Header=BB0_1 Depth=1 movsd -8680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8472(%rbp) ## 8-byte Spill LBB0_2458: ## in Loop: Header=BB0_1 Depth=1 movsd -8472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -32(%rbp) movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2460 ## %bb.2459: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8784(%rbp) ## 8-byte Spill jmp LBB0_2461 LBB0_2460: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8784(%rbp) ## 8-byte Spill LBB0_2461: ## in Loop: Header=BB0_1 Depth=1 movsd -8784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8792(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2463 ## %bb.2462: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8800(%rbp) ## 8-byte Spill jmp LBB0_2464 LBB0_2463: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8800(%rbp) ## 8-byte Spill LBB0_2464: ## in Loop: Header=BB0_1 Depth=1 movsd -8792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2469 ## %bb.2465: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2467 ## %bb.2466: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8808(%rbp) ## 8-byte Spill jmp LBB0_2468 LBB0_2467: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8808(%rbp) ## 8-byte Spill LBB0_2468: ## in Loop: Header=BB0_1 Depth=1 movsd -8808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8816(%rbp) ## 8-byte Spill jmp LBB0_2473 LBB0_2469: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2471 ## %bb.2470: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8824(%rbp) ## 8-byte Spill jmp LBB0_2472 LBB0_2471: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8824(%rbp) ## 8-byte Spill LBB0_2472: ## in Loop: Header=BB0_1 Depth=1 movsd -8824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8816(%rbp) ## 8-byte Spill LBB0_2473: ## in Loop: Header=BB0_1 Depth=1 movsd -8816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8832(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2475 ## %bb.2474: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8840(%rbp) ## 8-byte Spill jmp LBB0_2476 LBB0_2475: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8840(%rbp) ## 8-byte Spill LBB0_2476: ## in Loop: Header=BB0_1 Depth=1 movsd -8840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8856(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8848(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2478 ## %bb.2477: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8864(%rbp) ## 8-byte Spill jmp LBB0_2479 LBB0_2478: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8864(%rbp) ## 8-byte Spill LBB0_2479: ## in Loop: Header=BB0_1 Depth=1 movsd -8848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2481 ## %bb.2480: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8872(%rbp) ## 8-byte Spill jmp LBB0_2485 LBB0_2481: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2483 ## %bb.2482: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8880(%rbp) ## 8-byte Spill jmp LBB0_2484 LBB0_2483: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8880(%rbp) ## 8-byte Spill LBB0_2484: ## in Loop: Header=BB0_1 Depth=1 movsd -8880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8872(%rbp) ## 8-byte Spill LBB0_2485: ## in Loop: Header=BB0_1 Depth=1 movsd -8856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2490 ## %bb.2486: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2488 ## %bb.2487: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8888(%rbp) ## 8-byte Spill jmp LBB0_2489 LBB0_2488: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8888(%rbp) ## 8-byte Spill LBB0_2489: ## in Loop: Header=BB0_1 Depth=1 movsd -8888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8896(%rbp) ## 8-byte Spill jmp LBB0_2500 LBB0_2490: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8904(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2492 ## %bb.2491: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8912(%rbp) ## 8-byte Spill jmp LBB0_2493 LBB0_2492: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8912(%rbp) ## 8-byte Spill LBB0_2493: ## in Loop: Header=BB0_1 Depth=1 movsd -8904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2495 ## %bb.2494: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8920(%rbp) ## 8-byte Spill jmp LBB0_2499 LBB0_2495: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2497 ## %bb.2496: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8928(%rbp) ## 8-byte Spill jmp LBB0_2498 LBB0_2497: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8928(%rbp) ## 8-byte Spill LBB0_2498: ## in Loop: Header=BB0_1 Depth=1 movsd -8928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8920(%rbp) ## 8-byte Spill LBB0_2499: ## in Loop: Header=BB0_1 Depth=1 movsd -8920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8896(%rbp) ## 8-byte Spill LBB0_2500: ## in Loop: Header=BB0_1 Depth=1 movsd -8832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2517 ## %bb.2501: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2503 ## %bb.2502: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8936(%rbp) ## 8-byte Spill jmp LBB0_2504 LBB0_2503: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8936(%rbp) ## 8-byte Spill LBB0_2504: ## in Loop: Header=BB0_1 Depth=1 movsd -8936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8944(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2506 ## %bb.2505: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8952(%rbp) ## 8-byte Spill jmp LBB0_2507 LBB0_2506: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8952(%rbp) ## 8-byte Spill LBB0_2507: ## in Loop: Header=BB0_1 Depth=1 movsd -8944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2512 ## %bb.2508: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2510 ## %bb.2509: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8960(%rbp) ## 8-byte Spill jmp LBB0_2511 LBB0_2510: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8960(%rbp) ## 8-byte Spill LBB0_2511: ## in Loop: Header=BB0_1 Depth=1 movsd -8960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8968(%rbp) ## 8-byte Spill jmp LBB0_2516 LBB0_2512: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2514 ## %bb.2513: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8976(%rbp) ## 8-byte Spill jmp LBB0_2515 LBB0_2514: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8976(%rbp) ## 8-byte Spill LBB0_2515: ## in Loop: Header=BB0_1 Depth=1 movsd -8976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8968(%rbp) ## 8-byte Spill LBB0_2516: ## in Loop: Header=BB0_1 Depth=1 movsd -8968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8984(%rbp) ## 8-byte Spill jmp LBB0_2545 LBB0_2517: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2519 ## %bb.2518: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8992(%rbp) ## 8-byte Spill jmp LBB0_2520 LBB0_2519: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8992(%rbp) ## 8-byte Spill LBB0_2520: ## in Loop: Header=BB0_1 Depth=1 movsd -8992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9008(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9000(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2522 ## %bb.2521: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9016(%rbp) ## 8-byte Spill jmp LBB0_2523 LBB0_2522: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9016(%rbp) ## 8-byte Spill LBB0_2523: ## in Loop: Header=BB0_1 Depth=1 movsd -9000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2525 ## %bb.2524: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9024(%rbp) ## 8-byte Spill jmp LBB0_2529 LBB0_2525: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2527 ## %bb.2526: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9032(%rbp) ## 8-byte Spill jmp LBB0_2528 LBB0_2527: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9032(%rbp) ## 8-byte Spill LBB0_2528: ## in Loop: Header=BB0_1 Depth=1 movsd -9032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9024(%rbp) ## 8-byte Spill LBB0_2529: ## in Loop: Header=BB0_1 Depth=1 movsd -9008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2534 ## %bb.2530: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2532 ## %bb.2531: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9040(%rbp) ## 8-byte Spill jmp LBB0_2533 LBB0_2532: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9040(%rbp) ## 8-byte Spill LBB0_2533: ## in Loop: Header=BB0_1 Depth=1 movsd -9040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9048(%rbp) ## 8-byte Spill jmp LBB0_2544 LBB0_2534: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9056(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2536 ## %bb.2535: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9064(%rbp) ## 8-byte Spill jmp LBB0_2537 LBB0_2536: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9064(%rbp) ## 8-byte Spill LBB0_2537: ## in Loop: Header=BB0_1 Depth=1 movsd -9056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2539 ## %bb.2538: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9072(%rbp) ## 8-byte Spill jmp LBB0_2543 LBB0_2539: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2541 ## %bb.2540: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9080(%rbp) ## 8-byte Spill jmp LBB0_2542 LBB0_2541: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9080(%rbp) ## 8-byte Spill LBB0_2542: ## in Loop: Header=BB0_1 Depth=1 movsd -9080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9072(%rbp) ## 8-byte Spill LBB0_2543: ## in Loop: Header=BB0_1 Depth=1 movsd -9072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9048(%rbp) ## 8-byte Spill LBB0_2544: ## in Loop: Header=BB0_1 Depth=1 movsd -9048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8984(%rbp) ## 8-byte Spill LBB0_2545: ## in Loop: Header=BB0_1 Depth=1 movsd -8984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9088(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2547 ## %bb.2546: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9096(%rbp) ## 8-byte Spill jmp LBB0_2548 LBB0_2547: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9096(%rbp) ## 8-byte Spill LBB0_2548: ## in Loop: Header=BB0_1 Depth=1 movsd -9096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9104(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2550 ## %bb.2549: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9112(%rbp) ## 8-byte Spill jmp LBB0_2551 LBB0_2550: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9112(%rbp) ## 8-byte Spill LBB0_2551: ## in Loop: Header=BB0_1 Depth=1 movsd -9104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2556 ## %bb.2552: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2554 ## %bb.2553: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9120(%rbp) ## 8-byte Spill jmp LBB0_2555 LBB0_2554: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9120(%rbp) ## 8-byte Spill LBB0_2555: ## in Loop: Header=BB0_1 Depth=1 movsd -9120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9128(%rbp) ## 8-byte Spill jmp LBB0_2560 LBB0_2556: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2558 ## %bb.2557: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9136(%rbp) ## 8-byte Spill jmp LBB0_2559 LBB0_2558: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9136(%rbp) ## 8-byte Spill LBB0_2559: ## in Loop: Header=BB0_1 Depth=1 movsd -9136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9128(%rbp) ## 8-byte Spill LBB0_2560: ## in Loop: Header=BB0_1 Depth=1 movsd -9128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9144(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2562 ## %bb.2561: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9152(%rbp) ## 8-byte Spill jmp LBB0_2563 LBB0_2562: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9152(%rbp) ## 8-byte Spill LBB0_2563: ## in Loop: Header=BB0_1 Depth=1 movsd -9152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9168(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9160(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2565 ## %bb.2564: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9176(%rbp) ## 8-byte Spill jmp LBB0_2566 LBB0_2565: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9176(%rbp) ## 8-byte Spill LBB0_2566: ## in Loop: Header=BB0_1 Depth=1 movsd -9160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2568 ## %bb.2567: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9184(%rbp) ## 8-byte Spill jmp LBB0_2572 LBB0_2568: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2570 ## %bb.2569: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9192(%rbp) ## 8-byte Spill jmp LBB0_2571 LBB0_2570: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9192(%rbp) ## 8-byte Spill LBB0_2571: ## in Loop: Header=BB0_1 Depth=1 movsd -9192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9184(%rbp) ## 8-byte Spill LBB0_2572: ## in Loop: Header=BB0_1 Depth=1 movsd -9168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2577 ## %bb.2573: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2575 ## %bb.2574: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9200(%rbp) ## 8-byte Spill jmp LBB0_2576 LBB0_2575: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9200(%rbp) ## 8-byte Spill LBB0_2576: ## in Loop: Header=BB0_1 Depth=1 movsd -9200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9208(%rbp) ## 8-byte Spill jmp LBB0_2587 LBB0_2577: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9216(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2579 ## %bb.2578: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9224(%rbp) ## 8-byte Spill jmp LBB0_2580 LBB0_2579: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9224(%rbp) ## 8-byte Spill LBB0_2580: ## in Loop: Header=BB0_1 Depth=1 movsd -9216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2582 ## %bb.2581: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9232(%rbp) ## 8-byte Spill jmp LBB0_2586 LBB0_2582: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2584 ## %bb.2583: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9240(%rbp) ## 8-byte Spill jmp LBB0_2585 LBB0_2584: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9240(%rbp) ## 8-byte Spill LBB0_2585: ## in Loop: Header=BB0_1 Depth=1 movsd -9240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9232(%rbp) ## 8-byte Spill LBB0_2586: ## in Loop: Header=BB0_1 Depth=1 movsd -9232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9208(%rbp) ## 8-byte Spill LBB0_2587: ## in Loop: Header=BB0_1 Depth=1 movsd -9144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2604 ## %bb.2588: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2590 ## %bb.2589: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9248(%rbp) ## 8-byte Spill jmp LBB0_2591 LBB0_2590: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9248(%rbp) ## 8-byte Spill LBB0_2591: ## in Loop: Header=BB0_1 Depth=1 movsd -9248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9256(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2593 ## %bb.2592: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9264(%rbp) ## 8-byte Spill jmp LBB0_2594 LBB0_2593: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9264(%rbp) ## 8-byte Spill LBB0_2594: ## in Loop: Header=BB0_1 Depth=1 movsd -9256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2599 ## %bb.2595: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2597 ## %bb.2596: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9272(%rbp) ## 8-byte Spill jmp LBB0_2598 LBB0_2597: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9272(%rbp) ## 8-byte Spill LBB0_2598: ## in Loop: Header=BB0_1 Depth=1 movsd -9272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9280(%rbp) ## 8-byte Spill jmp LBB0_2603 LBB0_2599: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2601 ## %bb.2600: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9288(%rbp) ## 8-byte Spill jmp LBB0_2602 LBB0_2601: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9288(%rbp) ## 8-byte Spill LBB0_2602: ## in Loop: Header=BB0_1 Depth=1 movsd -9288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9280(%rbp) ## 8-byte Spill LBB0_2603: ## in Loop: Header=BB0_1 Depth=1 movsd -9280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9296(%rbp) ## 8-byte Spill jmp LBB0_2632 LBB0_2604: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2606 ## %bb.2605: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9304(%rbp) ## 8-byte Spill jmp LBB0_2607 LBB0_2606: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9304(%rbp) ## 8-byte Spill LBB0_2607: ## in Loop: Header=BB0_1 Depth=1 movsd -9304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9320(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9312(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2609 ## %bb.2608: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9328(%rbp) ## 8-byte Spill jmp LBB0_2610 LBB0_2609: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9328(%rbp) ## 8-byte Spill LBB0_2610: ## in Loop: Header=BB0_1 Depth=1 movsd -9312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2612 ## %bb.2611: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9336(%rbp) ## 8-byte Spill jmp LBB0_2616 LBB0_2612: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2614 ## %bb.2613: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9344(%rbp) ## 8-byte Spill jmp LBB0_2615 LBB0_2614: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9344(%rbp) ## 8-byte Spill LBB0_2615: ## in Loop: Header=BB0_1 Depth=1 movsd -9344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9336(%rbp) ## 8-byte Spill LBB0_2616: ## in Loop: Header=BB0_1 Depth=1 movsd -9320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2621 ## %bb.2617: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2619 ## %bb.2618: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9352(%rbp) ## 8-byte Spill jmp LBB0_2620 LBB0_2619: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9352(%rbp) ## 8-byte Spill LBB0_2620: ## in Loop: Header=BB0_1 Depth=1 movsd -9352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9360(%rbp) ## 8-byte Spill jmp LBB0_2631 LBB0_2621: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9368(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2623 ## %bb.2622: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9376(%rbp) ## 8-byte Spill jmp LBB0_2624 LBB0_2623: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9376(%rbp) ## 8-byte Spill LBB0_2624: ## in Loop: Header=BB0_1 Depth=1 movsd -9368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2626 ## %bb.2625: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9384(%rbp) ## 8-byte Spill jmp LBB0_2630 LBB0_2626: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2628 ## %bb.2627: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9392(%rbp) ## 8-byte Spill jmp LBB0_2629 LBB0_2628: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9392(%rbp) ## 8-byte Spill LBB0_2629: ## in Loop: Header=BB0_1 Depth=1 movsd -9392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9384(%rbp) ## 8-byte Spill LBB0_2630: ## in Loop: Header=BB0_1 Depth=1 movsd -9384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9360(%rbp) ## 8-byte Spill LBB0_2631: ## in Loop: Header=BB0_1 Depth=1 movsd -9360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9296(%rbp) ## 8-byte Spill LBB0_2632: ## in Loop: Header=BB0_1 Depth=1 movsd -9088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2721 ## %bb.2633: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2635 ## %bb.2634: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9400(%rbp) ## 8-byte Spill jmp LBB0_2636 LBB0_2635: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9400(%rbp) ## 8-byte Spill LBB0_2636: ## in Loop: Header=BB0_1 Depth=1 movsd -9400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9408(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2638 ## %bb.2637: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9416(%rbp) ## 8-byte Spill jmp LBB0_2639 LBB0_2638: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9416(%rbp) ## 8-byte Spill LBB0_2639: ## in Loop: Header=BB0_1 Depth=1 movsd -9408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2644 ## %bb.2640: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2642 ## %bb.2641: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9424(%rbp) ## 8-byte Spill jmp LBB0_2643 LBB0_2642: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9424(%rbp) ## 8-byte Spill LBB0_2643: ## in Loop: Header=BB0_1 Depth=1 movsd -9424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9432(%rbp) ## 8-byte Spill jmp LBB0_2648 LBB0_2644: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2646 ## %bb.2645: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9440(%rbp) ## 8-byte Spill jmp LBB0_2647 LBB0_2646: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9440(%rbp) ## 8-byte Spill LBB0_2647: ## in Loop: Header=BB0_1 Depth=1 movsd -9440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9432(%rbp) ## 8-byte Spill LBB0_2648: ## in Loop: Header=BB0_1 Depth=1 movsd -9432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9448(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2650 ## %bb.2649: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9456(%rbp) ## 8-byte Spill jmp LBB0_2651 LBB0_2650: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9456(%rbp) ## 8-byte Spill LBB0_2651: ## in Loop: Header=BB0_1 Depth=1 movsd -9456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9472(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9464(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2653 ## %bb.2652: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9480(%rbp) ## 8-byte Spill jmp LBB0_2654 LBB0_2653: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9480(%rbp) ## 8-byte Spill LBB0_2654: ## in Loop: Header=BB0_1 Depth=1 movsd -9464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2656 ## %bb.2655: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9488(%rbp) ## 8-byte Spill jmp LBB0_2660 LBB0_2656: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2658 ## %bb.2657: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9496(%rbp) ## 8-byte Spill jmp LBB0_2659 LBB0_2658: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9496(%rbp) ## 8-byte Spill LBB0_2659: ## in Loop: Header=BB0_1 Depth=1 movsd -9496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9488(%rbp) ## 8-byte Spill LBB0_2660: ## in Loop: Header=BB0_1 Depth=1 movsd -9472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2665 ## %bb.2661: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2663 ## %bb.2662: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9504(%rbp) ## 8-byte Spill jmp LBB0_2664 LBB0_2663: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9504(%rbp) ## 8-byte Spill LBB0_2664: ## in Loop: Header=BB0_1 Depth=1 movsd -9504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9512(%rbp) ## 8-byte Spill jmp LBB0_2675 LBB0_2665: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9520(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2667 ## %bb.2666: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9528(%rbp) ## 8-byte Spill jmp LBB0_2668 LBB0_2667: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9528(%rbp) ## 8-byte Spill LBB0_2668: ## in Loop: Header=BB0_1 Depth=1 movsd -9520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2670 ## %bb.2669: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9536(%rbp) ## 8-byte Spill jmp LBB0_2674 LBB0_2670: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2672 ## %bb.2671: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9544(%rbp) ## 8-byte Spill jmp LBB0_2673 LBB0_2672: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9544(%rbp) ## 8-byte Spill LBB0_2673: ## in Loop: Header=BB0_1 Depth=1 movsd -9544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9536(%rbp) ## 8-byte Spill LBB0_2674: ## in Loop: Header=BB0_1 Depth=1 movsd -9536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9512(%rbp) ## 8-byte Spill LBB0_2675: ## in Loop: Header=BB0_1 Depth=1 movsd -9448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2692 ## %bb.2676: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2678 ## %bb.2677: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9552(%rbp) ## 8-byte Spill jmp LBB0_2679 LBB0_2678: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9552(%rbp) ## 8-byte Spill LBB0_2679: ## in Loop: Header=BB0_1 Depth=1 movsd -9552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9560(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2681 ## %bb.2680: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9568(%rbp) ## 8-byte Spill jmp LBB0_2682 LBB0_2681: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9568(%rbp) ## 8-byte Spill LBB0_2682: ## in Loop: Header=BB0_1 Depth=1 movsd -9560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2687 ## %bb.2683: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2685 ## %bb.2684: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9576(%rbp) ## 8-byte Spill jmp LBB0_2686 LBB0_2685: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9576(%rbp) ## 8-byte Spill LBB0_2686: ## in Loop: Header=BB0_1 Depth=1 movsd -9576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9584(%rbp) ## 8-byte Spill jmp LBB0_2691 LBB0_2687: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2689 ## %bb.2688: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9592(%rbp) ## 8-byte Spill jmp LBB0_2690 LBB0_2689: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9592(%rbp) ## 8-byte Spill LBB0_2690: ## in Loop: Header=BB0_1 Depth=1 movsd -9592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9584(%rbp) ## 8-byte Spill LBB0_2691: ## in Loop: Header=BB0_1 Depth=1 movsd -9584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9600(%rbp) ## 8-byte Spill jmp LBB0_2720 LBB0_2692: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2694 ## %bb.2693: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9608(%rbp) ## 8-byte Spill jmp LBB0_2695 LBB0_2694: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9608(%rbp) ## 8-byte Spill LBB0_2695: ## in Loop: Header=BB0_1 Depth=1 movsd -9608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9624(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9616(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2697 ## %bb.2696: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9632(%rbp) ## 8-byte Spill jmp LBB0_2698 LBB0_2697: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9632(%rbp) ## 8-byte Spill LBB0_2698: ## in Loop: Header=BB0_1 Depth=1 movsd -9616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2700 ## %bb.2699: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9640(%rbp) ## 8-byte Spill jmp LBB0_2704 LBB0_2700: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2702 ## %bb.2701: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9648(%rbp) ## 8-byte Spill jmp LBB0_2703 LBB0_2702: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9648(%rbp) ## 8-byte Spill LBB0_2703: ## in Loop: Header=BB0_1 Depth=1 movsd -9648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9640(%rbp) ## 8-byte Spill LBB0_2704: ## in Loop: Header=BB0_1 Depth=1 movsd -9624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2709 ## %bb.2705: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2707 ## %bb.2706: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9656(%rbp) ## 8-byte Spill jmp LBB0_2708 LBB0_2707: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9656(%rbp) ## 8-byte Spill LBB0_2708: ## in Loop: Header=BB0_1 Depth=1 movsd -9656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9664(%rbp) ## 8-byte Spill jmp LBB0_2719 LBB0_2709: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9672(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2711 ## %bb.2710: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9680(%rbp) ## 8-byte Spill jmp LBB0_2712 LBB0_2711: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9680(%rbp) ## 8-byte Spill LBB0_2712: ## in Loop: Header=BB0_1 Depth=1 movsd -9672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2714 ## %bb.2713: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9688(%rbp) ## 8-byte Spill jmp LBB0_2718 LBB0_2714: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2716 ## %bb.2715: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9696(%rbp) ## 8-byte Spill jmp LBB0_2717 LBB0_2716: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9696(%rbp) ## 8-byte Spill LBB0_2717: ## in Loop: Header=BB0_1 Depth=1 movsd -9696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9688(%rbp) ## 8-byte Spill LBB0_2718: ## in Loop: Header=BB0_1 Depth=1 movsd -9688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9664(%rbp) ## 8-byte Spill LBB0_2719: ## in Loop: Header=BB0_1 Depth=1 movsd -9664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9600(%rbp) ## 8-byte Spill LBB0_2720: ## in Loop: Header=BB0_1 Depth=1 movsd -9600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9704(%rbp) ## 8-byte Spill jmp LBB0_2809 LBB0_2721: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2723 ## %bb.2722: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9712(%rbp) ## 8-byte Spill jmp LBB0_2724 LBB0_2723: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9712(%rbp) ## 8-byte Spill LBB0_2724: ## in Loop: Header=BB0_1 Depth=1 movsd -9712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9720(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2726 ## %bb.2725: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9728(%rbp) ## 8-byte Spill jmp LBB0_2727 LBB0_2726: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9728(%rbp) ## 8-byte Spill LBB0_2727: ## in Loop: Header=BB0_1 Depth=1 movsd -9720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2732 ## %bb.2728: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2730 ## %bb.2729: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9736(%rbp) ## 8-byte Spill jmp LBB0_2731 LBB0_2730: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9736(%rbp) ## 8-byte Spill LBB0_2731: ## in Loop: Header=BB0_1 Depth=1 movsd -9736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9744(%rbp) ## 8-byte Spill jmp LBB0_2736 LBB0_2732: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2734 ## %bb.2733: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9752(%rbp) ## 8-byte Spill jmp LBB0_2735 LBB0_2734: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9752(%rbp) ## 8-byte Spill LBB0_2735: ## in Loop: Header=BB0_1 Depth=1 movsd -9752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9744(%rbp) ## 8-byte Spill LBB0_2736: ## in Loop: Header=BB0_1 Depth=1 movsd -9744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9760(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2738 ## %bb.2737: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9768(%rbp) ## 8-byte Spill jmp LBB0_2739 LBB0_2738: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9768(%rbp) ## 8-byte Spill LBB0_2739: ## in Loop: Header=BB0_1 Depth=1 movsd -9768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9784(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9776(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2741 ## %bb.2740: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9792(%rbp) ## 8-byte Spill jmp LBB0_2742 LBB0_2741: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9792(%rbp) ## 8-byte Spill LBB0_2742: ## in Loop: Header=BB0_1 Depth=1 movsd -9776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2744 ## %bb.2743: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9800(%rbp) ## 8-byte Spill jmp LBB0_2748 LBB0_2744: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2746 ## %bb.2745: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9808(%rbp) ## 8-byte Spill jmp LBB0_2747 LBB0_2746: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9808(%rbp) ## 8-byte Spill LBB0_2747: ## in Loop: Header=BB0_1 Depth=1 movsd -9808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9800(%rbp) ## 8-byte Spill LBB0_2748: ## in Loop: Header=BB0_1 Depth=1 movsd -9784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2753 ## %bb.2749: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2751 ## %bb.2750: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9816(%rbp) ## 8-byte Spill jmp LBB0_2752 LBB0_2751: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9816(%rbp) ## 8-byte Spill LBB0_2752: ## in Loop: Header=BB0_1 Depth=1 movsd -9816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9824(%rbp) ## 8-byte Spill jmp LBB0_2763 LBB0_2753: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9832(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2755 ## %bb.2754: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9840(%rbp) ## 8-byte Spill jmp LBB0_2756 LBB0_2755: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9840(%rbp) ## 8-byte Spill LBB0_2756: ## in Loop: Header=BB0_1 Depth=1 movsd -9832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2758 ## %bb.2757: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9848(%rbp) ## 8-byte Spill jmp LBB0_2762 LBB0_2758: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2760 ## %bb.2759: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9856(%rbp) ## 8-byte Spill jmp LBB0_2761 LBB0_2760: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9856(%rbp) ## 8-byte Spill LBB0_2761: ## in Loop: Header=BB0_1 Depth=1 movsd -9856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9848(%rbp) ## 8-byte Spill LBB0_2762: ## in Loop: Header=BB0_1 Depth=1 movsd -9848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9824(%rbp) ## 8-byte Spill LBB0_2763: ## in Loop: Header=BB0_1 Depth=1 movsd -9760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2780 ## %bb.2764: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2766 ## %bb.2765: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9864(%rbp) ## 8-byte Spill jmp LBB0_2767 LBB0_2766: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9864(%rbp) ## 8-byte Spill LBB0_2767: ## in Loop: Header=BB0_1 Depth=1 movsd -9864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9872(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2769 ## %bb.2768: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9880(%rbp) ## 8-byte Spill jmp LBB0_2770 LBB0_2769: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9880(%rbp) ## 8-byte Spill LBB0_2770: ## in Loop: Header=BB0_1 Depth=1 movsd -9872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2775 ## %bb.2771: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2773 ## %bb.2772: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9888(%rbp) ## 8-byte Spill jmp LBB0_2774 LBB0_2773: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9888(%rbp) ## 8-byte Spill LBB0_2774: ## in Loop: Header=BB0_1 Depth=1 movsd -9888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9896(%rbp) ## 8-byte Spill jmp LBB0_2779 LBB0_2775: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2777 ## %bb.2776: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9904(%rbp) ## 8-byte Spill jmp LBB0_2778 LBB0_2777: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9904(%rbp) ## 8-byte Spill LBB0_2778: ## in Loop: Header=BB0_1 Depth=1 movsd -9904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9896(%rbp) ## 8-byte Spill LBB0_2779: ## in Loop: Header=BB0_1 Depth=1 movsd -9896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9912(%rbp) ## 8-byte Spill jmp LBB0_2808 LBB0_2780: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2782 ## %bb.2781: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9920(%rbp) ## 8-byte Spill jmp LBB0_2783 LBB0_2782: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9920(%rbp) ## 8-byte Spill LBB0_2783: ## in Loop: Header=BB0_1 Depth=1 movsd -9920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9936(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9928(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2785 ## %bb.2784: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9944(%rbp) ## 8-byte Spill jmp LBB0_2786 LBB0_2785: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9944(%rbp) ## 8-byte Spill LBB0_2786: ## in Loop: Header=BB0_1 Depth=1 movsd -9928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2788 ## %bb.2787: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9952(%rbp) ## 8-byte Spill jmp LBB0_2792 LBB0_2788: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2790 ## %bb.2789: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9960(%rbp) ## 8-byte Spill jmp LBB0_2791 LBB0_2790: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9960(%rbp) ## 8-byte Spill LBB0_2791: ## in Loop: Header=BB0_1 Depth=1 movsd -9960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9952(%rbp) ## 8-byte Spill LBB0_2792: ## in Loop: Header=BB0_1 Depth=1 movsd -9936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2797 ## %bb.2793: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2795 ## %bb.2794: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9968(%rbp) ## 8-byte Spill jmp LBB0_2796 LBB0_2795: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9968(%rbp) ## 8-byte Spill LBB0_2796: ## in Loop: Header=BB0_1 Depth=1 movsd -9968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9976(%rbp) ## 8-byte Spill jmp LBB0_2807 LBB0_2797: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9984(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2799 ## %bb.2798: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9992(%rbp) ## 8-byte Spill jmp LBB0_2800 LBB0_2799: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9992(%rbp) ## 8-byte Spill LBB0_2800: ## in Loop: Header=BB0_1 Depth=1 movsd -9984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2802 ## %bb.2801: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10000(%rbp) ## 8-byte Spill jmp LBB0_2806 LBB0_2802: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2804 ## %bb.2803: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10008(%rbp) ## 8-byte Spill jmp LBB0_2805 LBB0_2804: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10008(%rbp) ## 8-byte Spill LBB0_2805: ## in Loop: Header=BB0_1 Depth=1 movsd -10008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10000(%rbp) ## 8-byte Spill LBB0_2806: ## in Loop: Header=BB0_1 Depth=1 movsd -10000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9976(%rbp) ## 8-byte Spill LBB0_2807: ## in Loop: Header=BB0_1 Depth=1 movsd -9976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9912(%rbp) ## 8-byte Spill LBB0_2808: ## in Loop: Header=BB0_1 Depth=1 movsd -9912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9704(%rbp) ## 8-byte Spill LBB0_2809: ## in Loop: Header=BB0_1 Depth=1 movsd -9704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -36(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2811 ## %bb.2810: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10016(%rbp) ## 8-byte Spill jmp LBB0_2812 LBB0_2811: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10016(%rbp) ## 8-byte Spill LBB0_2812: ## in Loop: Header=BB0_1 Depth=1 movsd -10016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10024(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2814 ## %bb.2813: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10032(%rbp) ## 8-byte Spill jmp LBB0_2815 LBB0_2814: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10032(%rbp) ## 8-byte Spill LBB0_2815: ## in Loop: Header=BB0_1 Depth=1 movsd -10024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2820 ## %bb.2816: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2818 ## %bb.2817: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10040(%rbp) ## 8-byte Spill jmp LBB0_2819 LBB0_2818: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10040(%rbp) ## 8-byte Spill LBB0_2819: ## in Loop: Header=BB0_1 Depth=1 movsd -10040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10048(%rbp) ## 8-byte Spill jmp LBB0_2824 LBB0_2820: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2822 ## %bb.2821: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10056(%rbp) ## 8-byte Spill jmp LBB0_2823 LBB0_2822: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10056(%rbp) ## 8-byte Spill LBB0_2823: ## in Loop: Header=BB0_1 Depth=1 movsd -10056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10048(%rbp) ## 8-byte Spill LBB0_2824: ## in Loop: Header=BB0_1 Depth=1 movsd -10048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10064(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2826 ## %bb.2825: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10072(%rbp) ## 8-byte Spill jmp LBB0_2827 LBB0_2826: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10072(%rbp) ## 8-byte Spill LBB0_2827: ## in Loop: Header=BB0_1 Depth=1 movsd -10072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10088(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10080(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2829 ## %bb.2828: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10096(%rbp) ## 8-byte Spill jmp LBB0_2830 LBB0_2829: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10096(%rbp) ## 8-byte Spill LBB0_2830: ## in Loop: Header=BB0_1 Depth=1 movsd -10080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2832 ## %bb.2831: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10104(%rbp) ## 8-byte Spill jmp LBB0_2836 LBB0_2832: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2834 ## %bb.2833: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10112(%rbp) ## 8-byte Spill jmp LBB0_2835 LBB0_2834: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10112(%rbp) ## 8-byte Spill LBB0_2835: ## in Loop: Header=BB0_1 Depth=1 movsd -10112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10104(%rbp) ## 8-byte Spill LBB0_2836: ## in Loop: Header=BB0_1 Depth=1 movsd -10088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2841 ## %bb.2837: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2839 ## %bb.2838: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10120(%rbp) ## 8-byte Spill jmp LBB0_2840 LBB0_2839: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10120(%rbp) ## 8-byte Spill LBB0_2840: ## in Loop: Header=BB0_1 Depth=1 movsd -10120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10128(%rbp) ## 8-byte Spill jmp LBB0_2851 LBB0_2841: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10136(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2843 ## %bb.2842: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10144(%rbp) ## 8-byte Spill jmp LBB0_2844 LBB0_2843: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10144(%rbp) ## 8-byte Spill LBB0_2844: ## in Loop: Header=BB0_1 Depth=1 movsd -10136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2846 ## %bb.2845: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10152(%rbp) ## 8-byte Spill jmp LBB0_2850 LBB0_2846: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2848 ## %bb.2847: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10160(%rbp) ## 8-byte Spill jmp LBB0_2849 LBB0_2848: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10160(%rbp) ## 8-byte Spill LBB0_2849: ## in Loop: Header=BB0_1 Depth=1 movsd -10160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10152(%rbp) ## 8-byte Spill LBB0_2850: ## in Loop: Header=BB0_1 Depth=1 movsd -10152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10128(%rbp) ## 8-byte Spill LBB0_2851: ## in Loop: Header=BB0_1 Depth=1 movsd -10064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2868 ## %bb.2852: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2854 ## %bb.2853: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10168(%rbp) ## 8-byte Spill jmp LBB0_2855 LBB0_2854: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10168(%rbp) ## 8-byte Spill LBB0_2855: ## in Loop: Header=BB0_1 Depth=1 movsd -10168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10176(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2857 ## %bb.2856: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10184(%rbp) ## 8-byte Spill jmp LBB0_2858 LBB0_2857: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10184(%rbp) ## 8-byte Spill LBB0_2858: ## in Loop: Header=BB0_1 Depth=1 movsd -10176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2863 ## %bb.2859: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2861 ## %bb.2860: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10192(%rbp) ## 8-byte Spill jmp LBB0_2862 LBB0_2861: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10192(%rbp) ## 8-byte Spill LBB0_2862: ## in Loop: Header=BB0_1 Depth=1 movsd -10192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10200(%rbp) ## 8-byte Spill jmp LBB0_2867 LBB0_2863: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2865 ## %bb.2864: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10208(%rbp) ## 8-byte Spill jmp LBB0_2866 LBB0_2865: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10208(%rbp) ## 8-byte Spill LBB0_2866: ## in Loop: Header=BB0_1 Depth=1 movsd -10208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10200(%rbp) ## 8-byte Spill LBB0_2867: ## in Loop: Header=BB0_1 Depth=1 movsd -10200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10216(%rbp) ## 8-byte Spill jmp LBB0_2896 LBB0_2868: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2870 ## %bb.2869: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10224(%rbp) ## 8-byte Spill jmp LBB0_2871 LBB0_2870: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10224(%rbp) ## 8-byte Spill LBB0_2871: ## in Loop: Header=BB0_1 Depth=1 movsd -10224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10240(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10232(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2873 ## %bb.2872: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10248(%rbp) ## 8-byte Spill jmp LBB0_2874 LBB0_2873: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10248(%rbp) ## 8-byte Spill LBB0_2874: ## in Loop: Header=BB0_1 Depth=1 movsd -10232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2876 ## %bb.2875: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10256(%rbp) ## 8-byte Spill jmp LBB0_2880 LBB0_2876: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2878 ## %bb.2877: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10264(%rbp) ## 8-byte Spill jmp LBB0_2879 LBB0_2878: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10264(%rbp) ## 8-byte Spill LBB0_2879: ## in Loop: Header=BB0_1 Depth=1 movsd -10264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10256(%rbp) ## 8-byte Spill LBB0_2880: ## in Loop: Header=BB0_1 Depth=1 movsd -10240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2885 ## %bb.2881: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2883 ## %bb.2882: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10272(%rbp) ## 8-byte Spill jmp LBB0_2884 LBB0_2883: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10272(%rbp) ## 8-byte Spill LBB0_2884: ## in Loop: Header=BB0_1 Depth=1 movsd -10272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10280(%rbp) ## 8-byte Spill jmp LBB0_2895 LBB0_2885: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10288(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2887 ## %bb.2886: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10296(%rbp) ## 8-byte Spill jmp LBB0_2888 LBB0_2887: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10296(%rbp) ## 8-byte Spill LBB0_2888: ## in Loop: Header=BB0_1 Depth=1 movsd -10288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2890 ## %bb.2889: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10304(%rbp) ## 8-byte Spill jmp LBB0_2894 LBB0_2890: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2892 ## %bb.2891: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10312(%rbp) ## 8-byte Spill jmp LBB0_2893 LBB0_2892: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10312(%rbp) ## 8-byte Spill LBB0_2893: ## in Loop: Header=BB0_1 Depth=1 movsd -10312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10304(%rbp) ## 8-byte Spill LBB0_2894: ## in Loop: Header=BB0_1 Depth=1 movsd -10304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10280(%rbp) ## 8-byte Spill LBB0_2895: ## in Loop: Header=BB0_1 Depth=1 movsd -10280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10216(%rbp) ## 8-byte Spill LBB0_2896: ## in Loop: Header=BB0_1 Depth=1 movsd -10216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10320(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2898 ## %bb.2897: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10328(%rbp) ## 8-byte Spill jmp LBB0_2899 LBB0_2898: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10328(%rbp) ## 8-byte Spill LBB0_2899: ## in Loop: Header=BB0_1 Depth=1 movsd -10328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10336(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2901 ## %bb.2900: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10344(%rbp) ## 8-byte Spill jmp LBB0_2902 LBB0_2901: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10344(%rbp) ## 8-byte Spill LBB0_2902: ## in Loop: Header=BB0_1 Depth=1 movsd -10336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2907 ## %bb.2903: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2905 ## %bb.2904: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10352(%rbp) ## 8-byte Spill jmp LBB0_2906 LBB0_2905: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10352(%rbp) ## 8-byte Spill LBB0_2906: ## in Loop: Header=BB0_1 Depth=1 movsd -10352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10360(%rbp) ## 8-byte Spill jmp LBB0_2911 LBB0_2907: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2909 ## %bb.2908: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10368(%rbp) ## 8-byte Spill jmp LBB0_2910 LBB0_2909: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10368(%rbp) ## 8-byte Spill LBB0_2910: ## in Loop: Header=BB0_1 Depth=1 movsd -10368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10360(%rbp) ## 8-byte Spill LBB0_2911: ## in Loop: Header=BB0_1 Depth=1 movsd -10360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10376(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2913 ## %bb.2912: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10384(%rbp) ## 8-byte Spill jmp LBB0_2914 LBB0_2913: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10384(%rbp) ## 8-byte Spill LBB0_2914: ## in Loop: Header=BB0_1 Depth=1 movsd -10384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10400(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10392(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2916 ## %bb.2915: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10408(%rbp) ## 8-byte Spill jmp LBB0_2917 LBB0_2916: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10408(%rbp) ## 8-byte Spill LBB0_2917: ## in Loop: Header=BB0_1 Depth=1 movsd -10392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2919 ## %bb.2918: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10416(%rbp) ## 8-byte Spill jmp LBB0_2923 LBB0_2919: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2921 ## %bb.2920: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10424(%rbp) ## 8-byte Spill jmp LBB0_2922 LBB0_2921: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10424(%rbp) ## 8-byte Spill LBB0_2922: ## in Loop: Header=BB0_1 Depth=1 movsd -10424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10416(%rbp) ## 8-byte Spill LBB0_2923: ## in Loop: Header=BB0_1 Depth=1 movsd -10400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2928 ## %bb.2924: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2926 ## %bb.2925: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10432(%rbp) ## 8-byte Spill jmp LBB0_2927 LBB0_2926: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10432(%rbp) ## 8-byte Spill LBB0_2927: ## in Loop: Header=BB0_1 Depth=1 movsd -10432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10440(%rbp) ## 8-byte Spill jmp LBB0_2938 LBB0_2928: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10448(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2930 ## %bb.2929: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10456(%rbp) ## 8-byte Spill jmp LBB0_2931 LBB0_2930: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10456(%rbp) ## 8-byte Spill LBB0_2931: ## in Loop: Header=BB0_1 Depth=1 movsd -10448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2933 ## %bb.2932: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10464(%rbp) ## 8-byte Spill jmp LBB0_2937 LBB0_2933: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2935 ## %bb.2934: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10472(%rbp) ## 8-byte Spill jmp LBB0_2936 LBB0_2935: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10472(%rbp) ## 8-byte Spill LBB0_2936: ## in Loop: Header=BB0_1 Depth=1 movsd -10472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10464(%rbp) ## 8-byte Spill LBB0_2937: ## in Loop: Header=BB0_1 Depth=1 movsd -10464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10440(%rbp) ## 8-byte Spill LBB0_2938: ## in Loop: Header=BB0_1 Depth=1 movsd -10376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2955 ## %bb.2939: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2941 ## %bb.2940: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10480(%rbp) ## 8-byte Spill jmp LBB0_2942 LBB0_2941: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10480(%rbp) ## 8-byte Spill LBB0_2942: ## in Loop: Header=BB0_1 Depth=1 movsd -10480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10488(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2944 ## %bb.2943: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10496(%rbp) ## 8-byte Spill jmp LBB0_2945 LBB0_2944: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10496(%rbp) ## 8-byte Spill LBB0_2945: ## in Loop: Header=BB0_1 Depth=1 movsd -10488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2950 ## %bb.2946: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2948 ## %bb.2947: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10504(%rbp) ## 8-byte Spill jmp LBB0_2949 LBB0_2948: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10504(%rbp) ## 8-byte Spill LBB0_2949: ## in Loop: Header=BB0_1 Depth=1 movsd -10504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10512(%rbp) ## 8-byte Spill jmp LBB0_2954 LBB0_2950: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2952 ## %bb.2951: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10520(%rbp) ## 8-byte Spill jmp LBB0_2953 LBB0_2952: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10520(%rbp) ## 8-byte Spill LBB0_2953: ## in Loop: Header=BB0_1 Depth=1 movsd -10520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10512(%rbp) ## 8-byte Spill LBB0_2954: ## in Loop: Header=BB0_1 Depth=1 movsd -10512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10528(%rbp) ## 8-byte Spill jmp LBB0_2983 LBB0_2955: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2957 ## %bb.2956: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10536(%rbp) ## 8-byte Spill jmp LBB0_2958 LBB0_2957: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10536(%rbp) ## 8-byte Spill LBB0_2958: ## in Loop: Header=BB0_1 Depth=1 movsd -10536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10552(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10544(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2960 ## %bb.2959: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10560(%rbp) ## 8-byte Spill jmp LBB0_2961 LBB0_2960: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10560(%rbp) ## 8-byte Spill LBB0_2961: ## in Loop: Header=BB0_1 Depth=1 movsd -10544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2963 ## %bb.2962: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10568(%rbp) ## 8-byte Spill jmp LBB0_2967 LBB0_2963: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2965 ## %bb.2964: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10576(%rbp) ## 8-byte Spill jmp LBB0_2966 LBB0_2965: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10576(%rbp) ## 8-byte Spill LBB0_2966: ## in Loop: Header=BB0_1 Depth=1 movsd -10576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10568(%rbp) ## 8-byte Spill LBB0_2967: ## in Loop: Header=BB0_1 Depth=1 movsd -10552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2972 ## %bb.2968: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2970 ## %bb.2969: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10584(%rbp) ## 8-byte Spill jmp LBB0_2971 LBB0_2970: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10584(%rbp) ## 8-byte Spill LBB0_2971: ## in Loop: Header=BB0_1 Depth=1 movsd -10584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10592(%rbp) ## 8-byte Spill jmp LBB0_2982 LBB0_2972: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10600(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2974 ## %bb.2973: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10608(%rbp) ## 8-byte Spill jmp LBB0_2975 LBB0_2974: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10608(%rbp) ## 8-byte Spill LBB0_2975: ## in Loop: Header=BB0_1 Depth=1 movsd -10600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2977 ## %bb.2976: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10616(%rbp) ## 8-byte Spill jmp LBB0_2981 LBB0_2977: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2979 ## %bb.2978: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10624(%rbp) ## 8-byte Spill jmp LBB0_2980 LBB0_2979: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10624(%rbp) ## 8-byte Spill LBB0_2980: ## in Loop: Header=BB0_1 Depth=1 movsd -10624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10616(%rbp) ## 8-byte Spill LBB0_2981: ## in Loop: Header=BB0_1 Depth=1 movsd -10616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10592(%rbp) ## 8-byte Spill LBB0_2982: ## in Loop: Header=BB0_1 Depth=1 movsd -10592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10528(%rbp) ## 8-byte Spill LBB0_2983: ## in Loop: Header=BB0_1 Depth=1 movsd -10320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3072 ## %bb.2984: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2986 ## %bb.2985: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10632(%rbp) ## 8-byte Spill jmp LBB0_2987 LBB0_2986: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10632(%rbp) ## 8-byte Spill LBB0_2987: ## in Loop: Header=BB0_1 Depth=1 movsd -10632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10640(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2989 ## %bb.2988: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10648(%rbp) ## 8-byte Spill jmp LBB0_2990 LBB0_2989: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10648(%rbp) ## 8-byte Spill LBB0_2990: ## in Loop: Header=BB0_1 Depth=1 movsd -10640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2995 ## %bb.2991: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2993 ## %bb.2992: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10656(%rbp) ## 8-byte Spill jmp LBB0_2994 LBB0_2993: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10656(%rbp) ## 8-byte Spill LBB0_2994: ## in Loop: Header=BB0_1 Depth=1 movsd -10656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10664(%rbp) ## 8-byte Spill jmp LBB0_2999 LBB0_2995: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2997 ## %bb.2996: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10672(%rbp) ## 8-byte Spill jmp LBB0_2998 LBB0_2997: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10672(%rbp) ## 8-byte Spill LBB0_2998: ## in Loop: Header=BB0_1 Depth=1 movsd -10672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10664(%rbp) ## 8-byte Spill LBB0_2999: ## in Loop: Header=BB0_1 Depth=1 movsd -10664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10680(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3001 ## %bb.3000: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10688(%rbp) ## 8-byte Spill jmp LBB0_3002 LBB0_3001: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10688(%rbp) ## 8-byte Spill LBB0_3002: ## in Loop: Header=BB0_1 Depth=1 movsd -10688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10704(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10696(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3004 ## %bb.3003: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10712(%rbp) ## 8-byte Spill jmp LBB0_3005 LBB0_3004: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10712(%rbp) ## 8-byte Spill LBB0_3005: ## in Loop: Header=BB0_1 Depth=1 movsd -10696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3007 ## %bb.3006: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10720(%rbp) ## 8-byte Spill jmp LBB0_3011 LBB0_3007: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3009 ## %bb.3008: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10728(%rbp) ## 8-byte Spill jmp LBB0_3010 LBB0_3009: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10728(%rbp) ## 8-byte Spill LBB0_3010: ## in Loop: Header=BB0_1 Depth=1 movsd -10728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10720(%rbp) ## 8-byte Spill LBB0_3011: ## in Loop: Header=BB0_1 Depth=1 movsd -10704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3016 ## %bb.3012: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3014 ## %bb.3013: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10736(%rbp) ## 8-byte Spill jmp LBB0_3015 LBB0_3014: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10736(%rbp) ## 8-byte Spill LBB0_3015: ## in Loop: Header=BB0_1 Depth=1 movsd -10736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10744(%rbp) ## 8-byte Spill jmp LBB0_3026 LBB0_3016: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10752(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3018 ## %bb.3017: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10760(%rbp) ## 8-byte Spill jmp LBB0_3019 LBB0_3018: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10760(%rbp) ## 8-byte Spill LBB0_3019: ## in Loop: Header=BB0_1 Depth=1 movsd -10752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3021 ## %bb.3020: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10768(%rbp) ## 8-byte Spill jmp LBB0_3025 LBB0_3021: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3023 ## %bb.3022: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10776(%rbp) ## 8-byte Spill jmp LBB0_3024 LBB0_3023: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10776(%rbp) ## 8-byte Spill LBB0_3024: ## in Loop: Header=BB0_1 Depth=1 movsd -10776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10768(%rbp) ## 8-byte Spill LBB0_3025: ## in Loop: Header=BB0_1 Depth=1 movsd -10768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10744(%rbp) ## 8-byte Spill LBB0_3026: ## in Loop: Header=BB0_1 Depth=1 movsd -10680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3043 ## %bb.3027: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3029 ## %bb.3028: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10784(%rbp) ## 8-byte Spill jmp LBB0_3030 LBB0_3029: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10784(%rbp) ## 8-byte Spill LBB0_3030: ## in Loop: Header=BB0_1 Depth=1 movsd -10784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10792(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3032 ## %bb.3031: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10800(%rbp) ## 8-byte Spill jmp LBB0_3033 LBB0_3032: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10800(%rbp) ## 8-byte Spill LBB0_3033: ## in Loop: Header=BB0_1 Depth=1 movsd -10792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3038 ## %bb.3034: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3036 ## %bb.3035: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10808(%rbp) ## 8-byte Spill jmp LBB0_3037 LBB0_3036: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10808(%rbp) ## 8-byte Spill LBB0_3037: ## in Loop: Header=BB0_1 Depth=1 movsd -10808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10816(%rbp) ## 8-byte Spill jmp LBB0_3042 LBB0_3038: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3040 ## %bb.3039: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10824(%rbp) ## 8-byte Spill jmp LBB0_3041 LBB0_3040: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10824(%rbp) ## 8-byte Spill LBB0_3041: ## in Loop: Header=BB0_1 Depth=1 movsd -10824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10816(%rbp) ## 8-byte Spill LBB0_3042: ## in Loop: Header=BB0_1 Depth=1 movsd -10816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10832(%rbp) ## 8-byte Spill jmp LBB0_3071 LBB0_3043: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3045 ## %bb.3044: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10840(%rbp) ## 8-byte Spill jmp LBB0_3046 LBB0_3045: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10840(%rbp) ## 8-byte Spill LBB0_3046: ## in Loop: Header=BB0_1 Depth=1 movsd -10840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10856(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10848(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3048 ## %bb.3047: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10864(%rbp) ## 8-byte Spill jmp LBB0_3049 LBB0_3048: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10864(%rbp) ## 8-byte Spill LBB0_3049: ## in Loop: Header=BB0_1 Depth=1 movsd -10848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3051 ## %bb.3050: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10872(%rbp) ## 8-byte Spill jmp LBB0_3055 LBB0_3051: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3053 ## %bb.3052: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10880(%rbp) ## 8-byte Spill jmp LBB0_3054 LBB0_3053: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10880(%rbp) ## 8-byte Spill LBB0_3054: ## in Loop: Header=BB0_1 Depth=1 movsd -10880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10872(%rbp) ## 8-byte Spill LBB0_3055: ## in Loop: Header=BB0_1 Depth=1 movsd -10856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3060 ## %bb.3056: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3058 ## %bb.3057: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10888(%rbp) ## 8-byte Spill jmp LBB0_3059 LBB0_3058: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10888(%rbp) ## 8-byte Spill LBB0_3059: ## in Loop: Header=BB0_1 Depth=1 movsd -10888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10896(%rbp) ## 8-byte Spill jmp LBB0_3070 LBB0_3060: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10904(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3062 ## %bb.3061: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10912(%rbp) ## 8-byte Spill jmp LBB0_3063 LBB0_3062: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10912(%rbp) ## 8-byte Spill LBB0_3063: ## in Loop: Header=BB0_1 Depth=1 movsd -10904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3065 ## %bb.3064: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10920(%rbp) ## 8-byte Spill jmp LBB0_3069 LBB0_3065: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3067 ## %bb.3066: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10928(%rbp) ## 8-byte Spill jmp LBB0_3068 LBB0_3067: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10928(%rbp) ## 8-byte Spill LBB0_3068: ## in Loop: Header=BB0_1 Depth=1 movsd -10928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10920(%rbp) ## 8-byte Spill LBB0_3069: ## in Loop: Header=BB0_1 Depth=1 movsd -10920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10896(%rbp) ## 8-byte Spill LBB0_3070: ## in Loop: Header=BB0_1 Depth=1 movsd -10896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10832(%rbp) ## 8-byte Spill LBB0_3071: ## in Loop: Header=BB0_1 Depth=1 movsd -10832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10936(%rbp) ## 8-byte Spill jmp LBB0_3160 LBB0_3072: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3074 ## %bb.3073: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10944(%rbp) ## 8-byte Spill jmp LBB0_3075 LBB0_3074: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10944(%rbp) ## 8-byte Spill LBB0_3075: ## in Loop: Header=BB0_1 Depth=1 movsd -10944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10952(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3077 ## %bb.3076: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10960(%rbp) ## 8-byte Spill jmp LBB0_3078 LBB0_3077: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10960(%rbp) ## 8-byte Spill LBB0_3078: ## in Loop: Header=BB0_1 Depth=1 movsd -10952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3083 ## %bb.3079: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3081 ## %bb.3080: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10968(%rbp) ## 8-byte Spill jmp LBB0_3082 LBB0_3081: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10968(%rbp) ## 8-byte Spill LBB0_3082: ## in Loop: Header=BB0_1 Depth=1 movsd -10968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10976(%rbp) ## 8-byte Spill jmp LBB0_3087 LBB0_3083: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3085 ## %bb.3084: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10984(%rbp) ## 8-byte Spill jmp LBB0_3086 LBB0_3085: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10984(%rbp) ## 8-byte Spill LBB0_3086: ## in Loop: Header=BB0_1 Depth=1 movsd -10984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10976(%rbp) ## 8-byte Spill LBB0_3087: ## in Loop: Header=BB0_1 Depth=1 movsd -10976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10992(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3089 ## %bb.3088: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11000(%rbp) ## 8-byte Spill jmp LBB0_3090 LBB0_3089: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11000(%rbp) ## 8-byte Spill LBB0_3090: ## in Loop: Header=BB0_1 Depth=1 movsd -11000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11016(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11008(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3092 ## %bb.3091: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11024(%rbp) ## 8-byte Spill jmp LBB0_3093 LBB0_3092: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11024(%rbp) ## 8-byte Spill LBB0_3093: ## in Loop: Header=BB0_1 Depth=1 movsd -11008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3095 ## %bb.3094: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11032(%rbp) ## 8-byte Spill jmp LBB0_3099 LBB0_3095: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3097 ## %bb.3096: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11040(%rbp) ## 8-byte Spill jmp LBB0_3098 LBB0_3097: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11040(%rbp) ## 8-byte Spill LBB0_3098: ## in Loop: Header=BB0_1 Depth=1 movsd -11040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11032(%rbp) ## 8-byte Spill LBB0_3099: ## in Loop: Header=BB0_1 Depth=1 movsd -11016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3104 ## %bb.3100: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3102 ## %bb.3101: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11048(%rbp) ## 8-byte Spill jmp LBB0_3103 LBB0_3102: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11048(%rbp) ## 8-byte Spill LBB0_3103: ## in Loop: Header=BB0_1 Depth=1 movsd -11048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11056(%rbp) ## 8-byte Spill jmp LBB0_3114 LBB0_3104: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11064(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3106 ## %bb.3105: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11072(%rbp) ## 8-byte Spill jmp LBB0_3107 LBB0_3106: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11072(%rbp) ## 8-byte Spill LBB0_3107: ## in Loop: Header=BB0_1 Depth=1 movsd -11064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3109 ## %bb.3108: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11080(%rbp) ## 8-byte Spill jmp LBB0_3113 LBB0_3109: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3111 ## %bb.3110: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11088(%rbp) ## 8-byte Spill jmp LBB0_3112 LBB0_3111: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11088(%rbp) ## 8-byte Spill LBB0_3112: ## in Loop: Header=BB0_1 Depth=1 movsd -11088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11080(%rbp) ## 8-byte Spill LBB0_3113: ## in Loop: Header=BB0_1 Depth=1 movsd -11080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11056(%rbp) ## 8-byte Spill LBB0_3114: ## in Loop: Header=BB0_1 Depth=1 movsd -10992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3131 ## %bb.3115: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3117 ## %bb.3116: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11096(%rbp) ## 8-byte Spill jmp LBB0_3118 LBB0_3117: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11096(%rbp) ## 8-byte Spill LBB0_3118: ## in Loop: Header=BB0_1 Depth=1 movsd -11096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11104(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3120 ## %bb.3119: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11112(%rbp) ## 8-byte Spill jmp LBB0_3121 LBB0_3120: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11112(%rbp) ## 8-byte Spill LBB0_3121: ## in Loop: Header=BB0_1 Depth=1 movsd -11104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3126 ## %bb.3122: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3124 ## %bb.3123: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11120(%rbp) ## 8-byte Spill jmp LBB0_3125 LBB0_3124: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11120(%rbp) ## 8-byte Spill LBB0_3125: ## in Loop: Header=BB0_1 Depth=1 movsd -11120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11128(%rbp) ## 8-byte Spill jmp LBB0_3130 LBB0_3126: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3128 ## %bb.3127: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11136(%rbp) ## 8-byte Spill jmp LBB0_3129 LBB0_3128: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11136(%rbp) ## 8-byte Spill LBB0_3129: ## in Loop: Header=BB0_1 Depth=1 movsd -11136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11128(%rbp) ## 8-byte Spill LBB0_3130: ## in Loop: Header=BB0_1 Depth=1 movsd -11128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11144(%rbp) ## 8-byte Spill jmp LBB0_3159 LBB0_3131: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3133 ## %bb.3132: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11152(%rbp) ## 8-byte Spill jmp LBB0_3134 LBB0_3133: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11152(%rbp) ## 8-byte Spill LBB0_3134: ## in Loop: Header=BB0_1 Depth=1 movsd -11152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11168(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11160(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3136 ## %bb.3135: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11176(%rbp) ## 8-byte Spill jmp LBB0_3137 LBB0_3136: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11176(%rbp) ## 8-byte Spill LBB0_3137: ## in Loop: Header=BB0_1 Depth=1 movsd -11160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3139 ## %bb.3138: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11184(%rbp) ## 8-byte Spill jmp LBB0_3143 LBB0_3139: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3141 ## %bb.3140: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11192(%rbp) ## 8-byte Spill jmp LBB0_3142 LBB0_3141: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11192(%rbp) ## 8-byte Spill LBB0_3142: ## in Loop: Header=BB0_1 Depth=1 movsd -11192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11184(%rbp) ## 8-byte Spill LBB0_3143: ## in Loop: Header=BB0_1 Depth=1 movsd -11168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3148 ## %bb.3144: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3146 ## %bb.3145: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11200(%rbp) ## 8-byte Spill jmp LBB0_3147 LBB0_3146: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11200(%rbp) ## 8-byte Spill LBB0_3147: ## in Loop: Header=BB0_1 Depth=1 movsd -11200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11208(%rbp) ## 8-byte Spill jmp LBB0_3158 LBB0_3148: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11216(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3150 ## %bb.3149: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11224(%rbp) ## 8-byte Spill jmp LBB0_3151 LBB0_3150: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11224(%rbp) ## 8-byte Spill LBB0_3151: ## in Loop: Header=BB0_1 Depth=1 movsd -11216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3153 ## %bb.3152: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11232(%rbp) ## 8-byte Spill jmp LBB0_3157 LBB0_3153: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3155 ## %bb.3154: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11240(%rbp) ## 8-byte Spill jmp LBB0_3156 LBB0_3155: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11240(%rbp) ## 8-byte Spill LBB0_3156: ## in Loop: Header=BB0_1 Depth=1 movsd -11240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11232(%rbp) ## 8-byte Spill LBB0_3157: ## in Loop: Header=BB0_1 Depth=1 movsd -11232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11208(%rbp) ## 8-byte Spill LBB0_3158: ## in Loop: Header=BB0_1 Depth=1 movsd -11208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11144(%rbp) ## 8-byte Spill LBB0_3159: ## in Loop: Header=BB0_1 Depth=1 movsd -11144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10936(%rbp) ## 8-byte Spill LBB0_3160: ## in Loop: Header=BB0_1 Depth=1 movsd -10936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -40(%rbp) movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3162 ## %bb.3161: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11248(%rbp) ## 8-byte Spill jmp LBB0_3163 LBB0_3162: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11248(%rbp) ## 8-byte Spill LBB0_3163: ## in Loop: Header=BB0_1 Depth=1 movsd -11248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11256(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3165 ## %bb.3164: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11264(%rbp) ## 8-byte Spill jmp LBB0_3166 LBB0_3165: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11264(%rbp) ## 8-byte Spill LBB0_3166: ## in Loop: Header=BB0_1 Depth=1 movsd -11256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3171 ## %bb.3167: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3169 ## %bb.3168: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11272(%rbp) ## 8-byte Spill jmp LBB0_3170 LBB0_3169: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11272(%rbp) ## 8-byte Spill LBB0_3170: ## in Loop: Header=BB0_1 Depth=1 movsd -11272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11280(%rbp) ## 8-byte Spill jmp LBB0_3175 LBB0_3171: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3173 ## %bb.3172: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11288(%rbp) ## 8-byte Spill jmp LBB0_3174 LBB0_3173: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11288(%rbp) ## 8-byte Spill LBB0_3174: ## in Loop: Header=BB0_1 Depth=1 movsd -11288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11280(%rbp) ## 8-byte Spill LBB0_3175: ## in Loop: Header=BB0_1 Depth=1 movsd -11280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11296(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3177 ## %bb.3176: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11304(%rbp) ## 8-byte Spill jmp LBB0_3178 LBB0_3177: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11304(%rbp) ## 8-byte Spill LBB0_3178: ## in Loop: Header=BB0_1 Depth=1 movsd -11304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11320(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11312(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3180 ## %bb.3179: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11328(%rbp) ## 8-byte Spill jmp LBB0_3181 LBB0_3180: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11328(%rbp) ## 8-byte Spill LBB0_3181: ## in Loop: Header=BB0_1 Depth=1 movsd -11312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3183 ## %bb.3182: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11336(%rbp) ## 8-byte Spill jmp LBB0_3187 LBB0_3183: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3185 ## %bb.3184: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11344(%rbp) ## 8-byte Spill jmp LBB0_3186 LBB0_3185: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11344(%rbp) ## 8-byte Spill LBB0_3186: ## in Loop: Header=BB0_1 Depth=1 movsd -11344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11336(%rbp) ## 8-byte Spill LBB0_3187: ## in Loop: Header=BB0_1 Depth=1 movsd -11320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3192 ## %bb.3188: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3190 ## %bb.3189: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11352(%rbp) ## 8-byte Spill jmp LBB0_3191 LBB0_3190: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11352(%rbp) ## 8-byte Spill LBB0_3191: ## in Loop: Header=BB0_1 Depth=1 movsd -11352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11360(%rbp) ## 8-byte Spill jmp LBB0_3202 LBB0_3192: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11368(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3194 ## %bb.3193: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11376(%rbp) ## 8-byte Spill jmp LBB0_3195 LBB0_3194: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11376(%rbp) ## 8-byte Spill LBB0_3195: ## in Loop: Header=BB0_1 Depth=1 movsd -11368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3197 ## %bb.3196: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11384(%rbp) ## 8-byte Spill jmp LBB0_3201 LBB0_3197: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3199 ## %bb.3198: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11392(%rbp) ## 8-byte Spill jmp LBB0_3200 LBB0_3199: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11392(%rbp) ## 8-byte Spill LBB0_3200: ## in Loop: Header=BB0_1 Depth=1 movsd -11392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11384(%rbp) ## 8-byte Spill LBB0_3201: ## in Loop: Header=BB0_1 Depth=1 movsd -11384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11360(%rbp) ## 8-byte Spill LBB0_3202: ## in Loop: Header=BB0_1 Depth=1 movsd -11296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3219 ## %bb.3203: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3205 ## %bb.3204: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11400(%rbp) ## 8-byte Spill jmp LBB0_3206 LBB0_3205: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11400(%rbp) ## 8-byte Spill LBB0_3206: ## in Loop: Header=BB0_1 Depth=1 movsd -11400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11408(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3208 ## %bb.3207: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11416(%rbp) ## 8-byte Spill jmp LBB0_3209 LBB0_3208: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11416(%rbp) ## 8-byte Spill LBB0_3209: ## in Loop: Header=BB0_1 Depth=1 movsd -11408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3214 ## %bb.3210: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3212 ## %bb.3211: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11424(%rbp) ## 8-byte Spill jmp LBB0_3213 LBB0_3212: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11424(%rbp) ## 8-byte Spill LBB0_3213: ## in Loop: Header=BB0_1 Depth=1 movsd -11424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11432(%rbp) ## 8-byte Spill jmp LBB0_3218 LBB0_3214: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3216 ## %bb.3215: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11440(%rbp) ## 8-byte Spill jmp LBB0_3217 LBB0_3216: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11440(%rbp) ## 8-byte Spill LBB0_3217: ## in Loop: Header=BB0_1 Depth=1 movsd -11440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11432(%rbp) ## 8-byte Spill LBB0_3218: ## in Loop: Header=BB0_1 Depth=1 movsd -11432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11448(%rbp) ## 8-byte Spill jmp LBB0_3247 LBB0_3219: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3221 ## %bb.3220: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11456(%rbp) ## 8-byte Spill jmp LBB0_3222 LBB0_3221: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11456(%rbp) ## 8-byte Spill LBB0_3222: ## in Loop: Header=BB0_1 Depth=1 movsd -11456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11472(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11464(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3224 ## %bb.3223: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11480(%rbp) ## 8-byte Spill jmp LBB0_3225 LBB0_3224: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11480(%rbp) ## 8-byte Spill LBB0_3225: ## in Loop: Header=BB0_1 Depth=1 movsd -11464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3227 ## %bb.3226: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11488(%rbp) ## 8-byte Spill jmp LBB0_3231 LBB0_3227: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3229 ## %bb.3228: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11496(%rbp) ## 8-byte Spill jmp LBB0_3230 LBB0_3229: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11496(%rbp) ## 8-byte Spill LBB0_3230: ## in Loop: Header=BB0_1 Depth=1 movsd -11496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11488(%rbp) ## 8-byte Spill LBB0_3231: ## in Loop: Header=BB0_1 Depth=1 movsd -11472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3236 ## %bb.3232: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3234 ## %bb.3233: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11504(%rbp) ## 8-byte Spill jmp LBB0_3235 LBB0_3234: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11504(%rbp) ## 8-byte Spill LBB0_3235: ## in Loop: Header=BB0_1 Depth=1 movsd -11504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11512(%rbp) ## 8-byte Spill jmp LBB0_3246 LBB0_3236: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11520(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3238 ## %bb.3237: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11528(%rbp) ## 8-byte Spill jmp LBB0_3239 LBB0_3238: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11528(%rbp) ## 8-byte Spill LBB0_3239: ## in Loop: Header=BB0_1 Depth=1 movsd -11520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3241 ## %bb.3240: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11536(%rbp) ## 8-byte Spill jmp LBB0_3245 LBB0_3241: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3243 ## %bb.3242: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11544(%rbp) ## 8-byte Spill jmp LBB0_3244 LBB0_3243: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11544(%rbp) ## 8-byte Spill LBB0_3244: ## in Loop: Header=BB0_1 Depth=1 movsd -11544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11536(%rbp) ## 8-byte Spill LBB0_3245: ## in Loop: Header=BB0_1 Depth=1 movsd -11536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11512(%rbp) ## 8-byte Spill LBB0_3246: ## in Loop: Header=BB0_1 Depth=1 movsd -11512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11448(%rbp) ## 8-byte Spill LBB0_3247: ## in Loop: Header=BB0_1 Depth=1 movsd -11448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11552(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3249 ## %bb.3248: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11560(%rbp) ## 8-byte Spill jmp LBB0_3250 LBB0_3249: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11560(%rbp) ## 8-byte Spill LBB0_3250: ## in Loop: Header=BB0_1 Depth=1 movsd -11560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11568(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3252 ## %bb.3251: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11576(%rbp) ## 8-byte Spill jmp LBB0_3253 LBB0_3252: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11576(%rbp) ## 8-byte Spill LBB0_3253: ## in Loop: Header=BB0_1 Depth=1 movsd -11568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3258 ## %bb.3254: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3256 ## %bb.3255: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11584(%rbp) ## 8-byte Spill jmp LBB0_3257 LBB0_3256: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11584(%rbp) ## 8-byte Spill LBB0_3257: ## in Loop: Header=BB0_1 Depth=1 movsd -11584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11592(%rbp) ## 8-byte Spill jmp LBB0_3262 LBB0_3258: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3260 ## %bb.3259: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11600(%rbp) ## 8-byte Spill jmp LBB0_3261 LBB0_3260: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11600(%rbp) ## 8-byte Spill LBB0_3261: ## in Loop: Header=BB0_1 Depth=1 movsd -11600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11592(%rbp) ## 8-byte Spill LBB0_3262: ## in Loop: Header=BB0_1 Depth=1 movsd -11592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11608(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3264 ## %bb.3263: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11616(%rbp) ## 8-byte Spill jmp LBB0_3265 LBB0_3264: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11616(%rbp) ## 8-byte Spill LBB0_3265: ## in Loop: Header=BB0_1 Depth=1 movsd -11616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11632(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11624(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3267 ## %bb.3266: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11640(%rbp) ## 8-byte Spill jmp LBB0_3268 LBB0_3267: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11640(%rbp) ## 8-byte Spill LBB0_3268: ## in Loop: Header=BB0_1 Depth=1 movsd -11624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3270 ## %bb.3269: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11648(%rbp) ## 8-byte Spill jmp LBB0_3274 LBB0_3270: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3272 ## %bb.3271: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11656(%rbp) ## 8-byte Spill jmp LBB0_3273 LBB0_3272: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11656(%rbp) ## 8-byte Spill LBB0_3273: ## in Loop: Header=BB0_1 Depth=1 movsd -11656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11648(%rbp) ## 8-byte Spill LBB0_3274: ## in Loop: Header=BB0_1 Depth=1 movsd -11632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3279 ## %bb.3275: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3277 ## %bb.3276: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11664(%rbp) ## 8-byte Spill jmp LBB0_3278 LBB0_3277: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11664(%rbp) ## 8-byte Spill LBB0_3278: ## in Loop: Header=BB0_1 Depth=1 movsd -11664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11672(%rbp) ## 8-byte Spill jmp LBB0_3289 LBB0_3279: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11680(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3281 ## %bb.3280: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11688(%rbp) ## 8-byte Spill jmp LBB0_3282 LBB0_3281: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11688(%rbp) ## 8-byte Spill LBB0_3282: ## in Loop: Header=BB0_1 Depth=1 movsd -11680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3284 ## %bb.3283: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11696(%rbp) ## 8-byte Spill jmp LBB0_3288 LBB0_3284: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3286 ## %bb.3285: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11704(%rbp) ## 8-byte Spill jmp LBB0_3287 LBB0_3286: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11704(%rbp) ## 8-byte Spill LBB0_3287: ## in Loop: Header=BB0_1 Depth=1 movsd -11704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11696(%rbp) ## 8-byte Spill LBB0_3288: ## in Loop: Header=BB0_1 Depth=1 movsd -11696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11672(%rbp) ## 8-byte Spill LBB0_3289: ## in Loop: Header=BB0_1 Depth=1 movsd -11608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3306 ## %bb.3290: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3292 ## %bb.3291: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11712(%rbp) ## 8-byte Spill jmp LBB0_3293 LBB0_3292: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11712(%rbp) ## 8-byte Spill LBB0_3293: ## in Loop: Header=BB0_1 Depth=1 movsd -11712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11720(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3295 ## %bb.3294: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11728(%rbp) ## 8-byte Spill jmp LBB0_3296 LBB0_3295: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11728(%rbp) ## 8-byte Spill LBB0_3296: ## in Loop: Header=BB0_1 Depth=1 movsd -11720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3301 ## %bb.3297: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3299 ## %bb.3298: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11736(%rbp) ## 8-byte Spill jmp LBB0_3300 LBB0_3299: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11736(%rbp) ## 8-byte Spill LBB0_3300: ## in Loop: Header=BB0_1 Depth=1 movsd -11736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11744(%rbp) ## 8-byte Spill jmp LBB0_3305 LBB0_3301: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3303 ## %bb.3302: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11752(%rbp) ## 8-byte Spill jmp LBB0_3304 LBB0_3303: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11752(%rbp) ## 8-byte Spill LBB0_3304: ## in Loop: Header=BB0_1 Depth=1 movsd -11752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11744(%rbp) ## 8-byte Spill LBB0_3305: ## in Loop: Header=BB0_1 Depth=1 movsd -11744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11760(%rbp) ## 8-byte Spill jmp LBB0_3334 LBB0_3306: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3308 ## %bb.3307: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11768(%rbp) ## 8-byte Spill jmp LBB0_3309 LBB0_3308: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11768(%rbp) ## 8-byte Spill LBB0_3309: ## in Loop: Header=BB0_1 Depth=1 movsd -11768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11784(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11776(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3311 ## %bb.3310: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11792(%rbp) ## 8-byte Spill jmp LBB0_3312 LBB0_3311: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11792(%rbp) ## 8-byte Spill LBB0_3312: ## in Loop: Header=BB0_1 Depth=1 movsd -11776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3314 ## %bb.3313: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11800(%rbp) ## 8-byte Spill jmp LBB0_3318 LBB0_3314: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3316 ## %bb.3315: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11808(%rbp) ## 8-byte Spill jmp LBB0_3317 LBB0_3316: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11808(%rbp) ## 8-byte Spill LBB0_3317: ## in Loop: Header=BB0_1 Depth=1 movsd -11808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11800(%rbp) ## 8-byte Spill LBB0_3318: ## in Loop: Header=BB0_1 Depth=1 movsd -11784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3323 ## %bb.3319: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3321 ## %bb.3320: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11816(%rbp) ## 8-byte Spill jmp LBB0_3322 LBB0_3321: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11816(%rbp) ## 8-byte Spill LBB0_3322: ## in Loop: Header=BB0_1 Depth=1 movsd -11816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11824(%rbp) ## 8-byte Spill jmp LBB0_3333 LBB0_3323: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11832(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3325 ## %bb.3324: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11840(%rbp) ## 8-byte Spill jmp LBB0_3326 LBB0_3325: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11840(%rbp) ## 8-byte Spill LBB0_3326: ## in Loop: Header=BB0_1 Depth=1 movsd -11832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3328 ## %bb.3327: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11848(%rbp) ## 8-byte Spill jmp LBB0_3332 LBB0_3328: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3330 ## %bb.3329: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11856(%rbp) ## 8-byte Spill jmp LBB0_3331 LBB0_3330: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11856(%rbp) ## 8-byte Spill LBB0_3331: ## in Loop: Header=BB0_1 Depth=1 movsd -11856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11848(%rbp) ## 8-byte Spill LBB0_3332: ## in Loop: Header=BB0_1 Depth=1 movsd -11848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11824(%rbp) ## 8-byte Spill LBB0_3333: ## in Loop: Header=BB0_1 Depth=1 movsd -11824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11760(%rbp) ## 8-byte Spill LBB0_3334: ## in Loop: Header=BB0_1 Depth=1 movsd -11552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3423 ## %bb.3335: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3337 ## %bb.3336: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11864(%rbp) ## 8-byte Spill jmp LBB0_3338 LBB0_3337: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11864(%rbp) ## 8-byte Spill LBB0_3338: ## in Loop: Header=BB0_1 Depth=1 movsd -11864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11872(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3340 ## %bb.3339: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11880(%rbp) ## 8-byte Spill jmp LBB0_3341 LBB0_3340: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11880(%rbp) ## 8-byte Spill LBB0_3341: ## in Loop: Header=BB0_1 Depth=1 movsd -11872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3346 ## %bb.3342: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3344 ## %bb.3343: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11888(%rbp) ## 8-byte Spill jmp LBB0_3345 LBB0_3344: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11888(%rbp) ## 8-byte Spill LBB0_3345: ## in Loop: Header=BB0_1 Depth=1 movsd -11888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11896(%rbp) ## 8-byte Spill jmp LBB0_3350 LBB0_3346: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3348 ## %bb.3347: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11904(%rbp) ## 8-byte Spill jmp LBB0_3349 LBB0_3348: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11904(%rbp) ## 8-byte Spill LBB0_3349: ## in Loop: Header=BB0_1 Depth=1 movsd -11904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11896(%rbp) ## 8-byte Spill LBB0_3350: ## in Loop: Header=BB0_1 Depth=1 movsd -11896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11912(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3352 ## %bb.3351: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11920(%rbp) ## 8-byte Spill jmp LBB0_3353 LBB0_3352: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11920(%rbp) ## 8-byte Spill LBB0_3353: ## in Loop: Header=BB0_1 Depth=1 movsd -11920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11936(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11928(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3355 ## %bb.3354: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11944(%rbp) ## 8-byte Spill jmp LBB0_3356 LBB0_3355: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11944(%rbp) ## 8-byte Spill LBB0_3356: ## in Loop: Header=BB0_1 Depth=1 movsd -11928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3358 ## %bb.3357: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11952(%rbp) ## 8-byte Spill jmp LBB0_3362 LBB0_3358: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3360 ## %bb.3359: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11960(%rbp) ## 8-byte Spill jmp LBB0_3361 LBB0_3360: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11960(%rbp) ## 8-byte Spill LBB0_3361: ## in Loop: Header=BB0_1 Depth=1 movsd -11960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11952(%rbp) ## 8-byte Spill LBB0_3362: ## in Loop: Header=BB0_1 Depth=1 movsd -11936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3367 ## %bb.3363: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3365 ## %bb.3364: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11968(%rbp) ## 8-byte Spill jmp LBB0_3366 LBB0_3365: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11968(%rbp) ## 8-byte Spill LBB0_3366: ## in Loop: Header=BB0_1 Depth=1 movsd -11968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11976(%rbp) ## 8-byte Spill jmp LBB0_3377 LBB0_3367: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11984(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3369 ## %bb.3368: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11992(%rbp) ## 8-byte Spill jmp LBB0_3370 LBB0_3369: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11992(%rbp) ## 8-byte Spill LBB0_3370: ## in Loop: Header=BB0_1 Depth=1 movsd -11984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3372 ## %bb.3371: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12000(%rbp) ## 8-byte Spill jmp LBB0_3376 LBB0_3372: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3374 ## %bb.3373: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12008(%rbp) ## 8-byte Spill jmp LBB0_3375 LBB0_3374: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12008(%rbp) ## 8-byte Spill LBB0_3375: ## in Loop: Header=BB0_1 Depth=1 movsd -12008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12000(%rbp) ## 8-byte Spill LBB0_3376: ## in Loop: Header=BB0_1 Depth=1 movsd -12000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11976(%rbp) ## 8-byte Spill LBB0_3377: ## in Loop: Header=BB0_1 Depth=1 movsd -11912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3394 ## %bb.3378: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3380 ## %bb.3379: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12016(%rbp) ## 8-byte Spill jmp LBB0_3381 LBB0_3380: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12016(%rbp) ## 8-byte Spill LBB0_3381: ## in Loop: Header=BB0_1 Depth=1 movsd -12016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12024(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3383 ## %bb.3382: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12032(%rbp) ## 8-byte Spill jmp LBB0_3384 LBB0_3383: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12032(%rbp) ## 8-byte Spill LBB0_3384: ## in Loop: Header=BB0_1 Depth=1 movsd -12024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3389 ## %bb.3385: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3387 ## %bb.3386: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12040(%rbp) ## 8-byte Spill jmp LBB0_3388 LBB0_3387: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12040(%rbp) ## 8-byte Spill LBB0_3388: ## in Loop: Header=BB0_1 Depth=1 movsd -12040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12048(%rbp) ## 8-byte Spill jmp LBB0_3393 LBB0_3389: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3391 ## %bb.3390: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12056(%rbp) ## 8-byte Spill jmp LBB0_3392 LBB0_3391: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12056(%rbp) ## 8-byte Spill LBB0_3392: ## in Loop: Header=BB0_1 Depth=1 movsd -12056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12048(%rbp) ## 8-byte Spill LBB0_3393: ## in Loop: Header=BB0_1 Depth=1 movsd -12048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12064(%rbp) ## 8-byte Spill jmp LBB0_3422 LBB0_3394: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3396 ## %bb.3395: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12072(%rbp) ## 8-byte Spill jmp LBB0_3397 LBB0_3396: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12072(%rbp) ## 8-byte Spill LBB0_3397: ## in Loop: Header=BB0_1 Depth=1 movsd -12072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12088(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12080(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3399 ## %bb.3398: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12096(%rbp) ## 8-byte Spill jmp LBB0_3400 LBB0_3399: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12096(%rbp) ## 8-byte Spill LBB0_3400: ## in Loop: Header=BB0_1 Depth=1 movsd -12080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3402 ## %bb.3401: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12104(%rbp) ## 8-byte Spill jmp LBB0_3406 LBB0_3402: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3404 ## %bb.3403: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12112(%rbp) ## 8-byte Spill jmp LBB0_3405 LBB0_3404: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12112(%rbp) ## 8-byte Spill LBB0_3405: ## in Loop: Header=BB0_1 Depth=1 movsd -12112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12104(%rbp) ## 8-byte Spill LBB0_3406: ## in Loop: Header=BB0_1 Depth=1 movsd -12088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3411 ## %bb.3407: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3409 ## %bb.3408: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12120(%rbp) ## 8-byte Spill jmp LBB0_3410 LBB0_3409: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12120(%rbp) ## 8-byte Spill LBB0_3410: ## in Loop: Header=BB0_1 Depth=1 movsd -12120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12128(%rbp) ## 8-byte Spill jmp LBB0_3421 LBB0_3411: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12136(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3413 ## %bb.3412: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12144(%rbp) ## 8-byte Spill jmp LBB0_3414 LBB0_3413: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12144(%rbp) ## 8-byte Spill LBB0_3414: ## in Loop: Header=BB0_1 Depth=1 movsd -12136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3416 ## %bb.3415: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12152(%rbp) ## 8-byte Spill jmp LBB0_3420 LBB0_3416: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3418 ## %bb.3417: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12160(%rbp) ## 8-byte Spill jmp LBB0_3419 LBB0_3418: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12160(%rbp) ## 8-byte Spill LBB0_3419: ## in Loop: Header=BB0_1 Depth=1 movsd -12160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12152(%rbp) ## 8-byte Spill LBB0_3420: ## in Loop: Header=BB0_1 Depth=1 movsd -12152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12128(%rbp) ## 8-byte Spill LBB0_3421: ## in Loop: Header=BB0_1 Depth=1 movsd -12128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12064(%rbp) ## 8-byte Spill LBB0_3422: ## in Loop: Header=BB0_1 Depth=1 movsd -12064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12168(%rbp) ## 8-byte Spill jmp LBB0_3511 LBB0_3423: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3425 ## %bb.3424: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12176(%rbp) ## 8-byte Spill jmp LBB0_3426 LBB0_3425: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12176(%rbp) ## 8-byte Spill LBB0_3426: ## in Loop: Header=BB0_1 Depth=1 movsd -12176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12184(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3428 ## %bb.3427: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12192(%rbp) ## 8-byte Spill jmp LBB0_3429 LBB0_3428: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12192(%rbp) ## 8-byte Spill LBB0_3429: ## in Loop: Header=BB0_1 Depth=1 movsd -12184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3434 ## %bb.3430: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3432 ## %bb.3431: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12200(%rbp) ## 8-byte Spill jmp LBB0_3433 LBB0_3432: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12200(%rbp) ## 8-byte Spill LBB0_3433: ## in Loop: Header=BB0_1 Depth=1 movsd -12200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12208(%rbp) ## 8-byte Spill jmp LBB0_3438 LBB0_3434: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3436 ## %bb.3435: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12216(%rbp) ## 8-byte Spill jmp LBB0_3437 LBB0_3436: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12216(%rbp) ## 8-byte Spill LBB0_3437: ## in Loop: Header=BB0_1 Depth=1 movsd -12216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12208(%rbp) ## 8-byte Spill LBB0_3438: ## in Loop: Header=BB0_1 Depth=1 movsd -12208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12224(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3440 ## %bb.3439: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12232(%rbp) ## 8-byte Spill jmp LBB0_3441 LBB0_3440: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12232(%rbp) ## 8-byte Spill LBB0_3441: ## in Loop: Header=BB0_1 Depth=1 movsd -12232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12248(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12240(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3443 ## %bb.3442: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12256(%rbp) ## 8-byte Spill jmp LBB0_3444 LBB0_3443: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12256(%rbp) ## 8-byte Spill LBB0_3444: ## in Loop: Header=BB0_1 Depth=1 movsd -12240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3446 ## %bb.3445: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12264(%rbp) ## 8-byte Spill jmp LBB0_3450 LBB0_3446: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3448 ## %bb.3447: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12272(%rbp) ## 8-byte Spill jmp LBB0_3449 LBB0_3448: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12272(%rbp) ## 8-byte Spill LBB0_3449: ## in Loop: Header=BB0_1 Depth=1 movsd -12272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12264(%rbp) ## 8-byte Spill LBB0_3450: ## in Loop: Header=BB0_1 Depth=1 movsd -12248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3455 ## %bb.3451: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3453 ## %bb.3452: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12280(%rbp) ## 8-byte Spill jmp LBB0_3454 LBB0_3453: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12280(%rbp) ## 8-byte Spill LBB0_3454: ## in Loop: Header=BB0_1 Depth=1 movsd -12280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12288(%rbp) ## 8-byte Spill jmp LBB0_3465 LBB0_3455: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12296(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3457 ## %bb.3456: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12304(%rbp) ## 8-byte Spill jmp LBB0_3458 LBB0_3457: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12304(%rbp) ## 8-byte Spill LBB0_3458: ## in Loop: Header=BB0_1 Depth=1 movsd -12296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3460 ## %bb.3459: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12312(%rbp) ## 8-byte Spill jmp LBB0_3464 LBB0_3460: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3462 ## %bb.3461: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12320(%rbp) ## 8-byte Spill jmp LBB0_3463 LBB0_3462: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12320(%rbp) ## 8-byte Spill LBB0_3463: ## in Loop: Header=BB0_1 Depth=1 movsd -12320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12312(%rbp) ## 8-byte Spill LBB0_3464: ## in Loop: Header=BB0_1 Depth=1 movsd -12312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12288(%rbp) ## 8-byte Spill LBB0_3465: ## in Loop: Header=BB0_1 Depth=1 movsd -12224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3482 ## %bb.3466: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3468 ## %bb.3467: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12328(%rbp) ## 8-byte Spill jmp LBB0_3469 LBB0_3468: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12328(%rbp) ## 8-byte Spill LBB0_3469: ## in Loop: Header=BB0_1 Depth=1 movsd -12328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12336(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3471 ## %bb.3470: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12344(%rbp) ## 8-byte Spill jmp LBB0_3472 LBB0_3471: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12344(%rbp) ## 8-byte Spill LBB0_3472: ## in Loop: Header=BB0_1 Depth=1 movsd -12336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3477 ## %bb.3473: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3475 ## %bb.3474: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12352(%rbp) ## 8-byte Spill jmp LBB0_3476 LBB0_3475: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12352(%rbp) ## 8-byte Spill LBB0_3476: ## in Loop: Header=BB0_1 Depth=1 movsd -12352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12360(%rbp) ## 8-byte Spill jmp LBB0_3481 LBB0_3477: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3479 ## %bb.3478: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12368(%rbp) ## 8-byte Spill jmp LBB0_3480 LBB0_3479: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12368(%rbp) ## 8-byte Spill LBB0_3480: ## in Loop: Header=BB0_1 Depth=1 movsd -12368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12360(%rbp) ## 8-byte Spill LBB0_3481: ## in Loop: Header=BB0_1 Depth=1 movsd -12360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12376(%rbp) ## 8-byte Spill jmp LBB0_3510 LBB0_3482: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3484 ## %bb.3483: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12384(%rbp) ## 8-byte Spill jmp LBB0_3485 LBB0_3484: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12384(%rbp) ## 8-byte Spill LBB0_3485: ## in Loop: Header=BB0_1 Depth=1 movsd -12384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12400(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12392(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3487 ## %bb.3486: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12408(%rbp) ## 8-byte Spill jmp LBB0_3488 LBB0_3487: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12408(%rbp) ## 8-byte Spill LBB0_3488: ## in Loop: Header=BB0_1 Depth=1 movsd -12392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3490 ## %bb.3489: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12416(%rbp) ## 8-byte Spill jmp LBB0_3494 LBB0_3490: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3492 ## %bb.3491: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12424(%rbp) ## 8-byte Spill jmp LBB0_3493 LBB0_3492: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12424(%rbp) ## 8-byte Spill LBB0_3493: ## in Loop: Header=BB0_1 Depth=1 movsd -12424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12416(%rbp) ## 8-byte Spill LBB0_3494: ## in Loop: Header=BB0_1 Depth=1 movsd -12400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3499 ## %bb.3495: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3497 ## %bb.3496: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12432(%rbp) ## 8-byte Spill jmp LBB0_3498 LBB0_3497: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12432(%rbp) ## 8-byte Spill LBB0_3498: ## in Loop: Header=BB0_1 Depth=1 movsd -12432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12440(%rbp) ## 8-byte Spill jmp LBB0_3509 LBB0_3499: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12448(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3501 ## %bb.3500: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12456(%rbp) ## 8-byte Spill jmp LBB0_3502 LBB0_3501: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12456(%rbp) ## 8-byte Spill LBB0_3502: ## in Loop: Header=BB0_1 Depth=1 movsd -12448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3504 ## %bb.3503: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12464(%rbp) ## 8-byte Spill jmp LBB0_3508 LBB0_3504: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3506 ## %bb.3505: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12472(%rbp) ## 8-byte Spill jmp LBB0_3507 LBB0_3506: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12472(%rbp) ## 8-byte Spill LBB0_3507: ## in Loop: Header=BB0_1 Depth=1 movsd -12472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12464(%rbp) ## 8-byte Spill LBB0_3508: ## in Loop: Header=BB0_1 Depth=1 movsd -12464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12440(%rbp) ## 8-byte Spill LBB0_3509: ## in Loop: Header=BB0_1 Depth=1 movsd -12440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12376(%rbp) ## 8-byte Spill LBB0_3510: ## in Loop: Header=BB0_1 Depth=1 movsd -12376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12168(%rbp) ## 8-byte Spill LBB0_3511: ## in Loop: Header=BB0_1 Depth=1 movsd -12168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -44(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3513 ## %bb.3512: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12480(%rbp) ## 8-byte Spill jmp LBB0_3514 LBB0_3513: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12480(%rbp) ## 8-byte Spill LBB0_3514: ## in Loop: Header=BB0_1 Depth=1 movsd -12480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12488(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3516 ## %bb.3515: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12496(%rbp) ## 8-byte Spill jmp LBB0_3517 LBB0_3516: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12496(%rbp) ## 8-byte Spill LBB0_3517: ## in Loop: Header=BB0_1 Depth=1 movsd -12488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3522 ## %bb.3518: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3520 ## %bb.3519: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12504(%rbp) ## 8-byte Spill jmp LBB0_3521 LBB0_3520: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12504(%rbp) ## 8-byte Spill LBB0_3521: ## in Loop: Header=BB0_1 Depth=1 movsd -12504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12512(%rbp) ## 8-byte Spill jmp LBB0_3526 LBB0_3522: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3524 ## %bb.3523: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12520(%rbp) ## 8-byte Spill jmp LBB0_3525 LBB0_3524: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12520(%rbp) ## 8-byte Spill LBB0_3525: ## in Loop: Header=BB0_1 Depth=1 movsd -12520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12512(%rbp) ## 8-byte Spill LBB0_3526: ## in Loop: Header=BB0_1 Depth=1 movsd -12512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12528(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3528 ## %bb.3527: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12536(%rbp) ## 8-byte Spill jmp LBB0_3529 LBB0_3528: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12536(%rbp) ## 8-byte Spill LBB0_3529: ## in Loop: Header=BB0_1 Depth=1 movsd -12536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12552(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12544(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3531 ## %bb.3530: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12560(%rbp) ## 8-byte Spill jmp LBB0_3532 LBB0_3531: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12560(%rbp) ## 8-byte Spill LBB0_3532: ## in Loop: Header=BB0_1 Depth=1 movsd -12544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3534 ## %bb.3533: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12568(%rbp) ## 8-byte Spill jmp LBB0_3538 LBB0_3534: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3536 ## %bb.3535: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12576(%rbp) ## 8-byte Spill jmp LBB0_3537 LBB0_3536: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12576(%rbp) ## 8-byte Spill LBB0_3537: ## in Loop: Header=BB0_1 Depth=1 movsd -12576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12568(%rbp) ## 8-byte Spill LBB0_3538: ## in Loop: Header=BB0_1 Depth=1 movsd -12552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3543 ## %bb.3539: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3541 ## %bb.3540: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12584(%rbp) ## 8-byte Spill jmp LBB0_3542 LBB0_3541: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12584(%rbp) ## 8-byte Spill LBB0_3542: ## in Loop: Header=BB0_1 Depth=1 movsd -12584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12592(%rbp) ## 8-byte Spill jmp LBB0_3553 LBB0_3543: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12600(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3545 ## %bb.3544: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12608(%rbp) ## 8-byte Spill jmp LBB0_3546 LBB0_3545: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12608(%rbp) ## 8-byte Spill LBB0_3546: ## in Loop: Header=BB0_1 Depth=1 movsd -12600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3548 ## %bb.3547: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12616(%rbp) ## 8-byte Spill jmp LBB0_3552 LBB0_3548: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3550 ## %bb.3549: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12624(%rbp) ## 8-byte Spill jmp LBB0_3551 LBB0_3550: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12624(%rbp) ## 8-byte Spill LBB0_3551: ## in Loop: Header=BB0_1 Depth=1 movsd -12624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12616(%rbp) ## 8-byte Spill LBB0_3552: ## in Loop: Header=BB0_1 Depth=1 movsd -12616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12592(%rbp) ## 8-byte Spill LBB0_3553: ## in Loop: Header=BB0_1 Depth=1 movsd -12528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3570 ## %bb.3554: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3556 ## %bb.3555: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12632(%rbp) ## 8-byte Spill jmp LBB0_3557 LBB0_3556: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12632(%rbp) ## 8-byte Spill LBB0_3557: ## in Loop: Header=BB0_1 Depth=1 movsd -12632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12640(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3559 ## %bb.3558: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12648(%rbp) ## 8-byte Spill jmp LBB0_3560 LBB0_3559: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12648(%rbp) ## 8-byte Spill LBB0_3560: ## in Loop: Header=BB0_1 Depth=1 movsd -12640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3565 ## %bb.3561: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3563 ## %bb.3562: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12656(%rbp) ## 8-byte Spill jmp LBB0_3564 LBB0_3563: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12656(%rbp) ## 8-byte Spill LBB0_3564: ## in Loop: Header=BB0_1 Depth=1 movsd -12656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12664(%rbp) ## 8-byte Spill jmp LBB0_3569 LBB0_3565: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3567 ## %bb.3566: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12672(%rbp) ## 8-byte Spill jmp LBB0_3568 LBB0_3567: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12672(%rbp) ## 8-byte Spill LBB0_3568: ## in Loop: Header=BB0_1 Depth=1 movsd -12672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12664(%rbp) ## 8-byte Spill LBB0_3569: ## in Loop: Header=BB0_1 Depth=1 movsd -12664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12680(%rbp) ## 8-byte Spill jmp LBB0_3598 LBB0_3570: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3572 ## %bb.3571: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12688(%rbp) ## 8-byte Spill jmp LBB0_3573 LBB0_3572: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12688(%rbp) ## 8-byte Spill LBB0_3573: ## in Loop: Header=BB0_1 Depth=1 movsd -12688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12704(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12696(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3575 ## %bb.3574: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12712(%rbp) ## 8-byte Spill jmp LBB0_3576 LBB0_3575: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12712(%rbp) ## 8-byte Spill LBB0_3576: ## in Loop: Header=BB0_1 Depth=1 movsd -12696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3578 ## %bb.3577: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12720(%rbp) ## 8-byte Spill jmp LBB0_3582 LBB0_3578: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3580 ## %bb.3579: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12728(%rbp) ## 8-byte Spill jmp LBB0_3581 LBB0_3580: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12728(%rbp) ## 8-byte Spill LBB0_3581: ## in Loop: Header=BB0_1 Depth=1 movsd -12728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12720(%rbp) ## 8-byte Spill LBB0_3582: ## in Loop: Header=BB0_1 Depth=1 movsd -12704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3587 ## %bb.3583: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3585 ## %bb.3584: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12736(%rbp) ## 8-byte Spill jmp LBB0_3586 LBB0_3585: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12736(%rbp) ## 8-byte Spill LBB0_3586: ## in Loop: Header=BB0_1 Depth=1 movsd -12736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12744(%rbp) ## 8-byte Spill jmp LBB0_3597 LBB0_3587: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12752(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3589 ## %bb.3588: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12760(%rbp) ## 8-byte Spill jmp LBB0_3590 LBB0_3589: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12760(%rbp) ## 8-byte Spill LBB0_3590: ## in Loop: Header=BB0_1 Depth=1 movsd -12752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3592 ## %bb.3591: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12768(%rbp) ## 8-byte Spill jmp LBB0_3596 LBB0_3592: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3594 ## %bb.3593: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12776(%rbp) ## 8-byte Spill jmp LBB0_3595 LBB0_3594: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12776(%rbp) ## 8-byte Spill LBB0_3595: ## in Loop: Header=BB0_1 Depth=1 movsd -12776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12768(%rbp) ## 8-byte Spill LBB0_3596: ## in Loop: Header=BB0_1 Depth=1 movsd -12768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12744(%rbp) ## 8-byte Spill LBB0_3597: ## in Loop: Header=BB0_1 Depth=1 movsd -12744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12680(%rbp) ## 8-byte Spill LBB0_3598: ## in Loop: Header=BB0_1 Depth=1 movsd -12680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12784(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3600 ## %bb.3599: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12792(%rbp) ## 8-byte Spill jmp LBB0_3601 LBB0_3600: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12792(%rbp) ## 8-byte Spill LBB0_3601: ## in Loop: Header=BB0_1 Depth=1 movsd -12792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12800(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3603 ## %bb.3602: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12808(%rbp) ## 8-byte Spill jmp LBB0_3604 LBB0_3603: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12808(%rbp) ## 8-byte Spill LBB0_3604: ## in Loop: Header=BB0_1 Depth=1 movsd -12800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3609 ## %bb.3605: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3607 ## %bb.3606: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12816(%rbp) ## 8-byte Spill jmp LBB0_3608 LBB0_3607: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12816(%rbp) ## 8-byte Spill LBB0_3608: ## in Loop: Header=BB0_1 Depth=1 movsd -12816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12824(%rbp) ## 8-byte Spill jmp LBB0_3613 LBB0_3609: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3611 ## %bb.3610: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12832(%rbp) ## 8-byte Spill jmp LBB0_3612 LBB0_3611: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12832(%rbp) ## 8-byte Spill LBB0_3612: ## in Loop: Header=BB0_1 Depth=1 movsd -12832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12824(%rbp) ## 8-byte Spill LBB0_3613: ## in Loop: Header=BB0_1 Depth=1 movsd -12824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12840(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3615 ## %bb.3614: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12848(%rbp) ## 8-byte Spill jmp LBB0_3616 LBB0_3615: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12848(%rbp) ## 8-byte Spill LBB0_3616: ## in Loop: Header=BB0_1 Depth=1 movsd -12848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12864(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12856(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3618 ## %bb.3617: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12872(%rbp) ## 8-byte Spill jmp LBB0_3619 LBB0_3618: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12872(%rbp) ## 8-byte Spill LBB0_3619: ## in Loop: Header=BB0_1 Depth=1 movsd -12856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3621 ## %bb.3620: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12880(%rbp) ## 8-byte Spill jmp LBB0_3625 LBB0_3621: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3623 ## %bb.3622: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12888(%rbp) ## 8-byte Spill jmp LBB0_3624 LBB0_3623: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12888(%rbp) ## 8-byte Spill LBB0_3624: ## in Loop: Header=BB0_1 Depth=1 movsd -12888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12880(%rbp) ## 8-byte Spill LBB0_3625: ## in Loop: Header=BB0_1 Depth=1 movsd -12864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3630 ## %bb.3626: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3628 ## %bb.3627: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12896(%rbp) ## 8-byte Spill jmp LBB0_3629 LBB0_3628: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12896(%rbp) ## 8-byte Spill LBB0_3629: ## in Loop: Header=BB0_1 Depth=1 movsd -12896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12904(%rbp) ## 8-byte Spill jmp LBB0_3640 LBB0_3630: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12912(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3632 ## %bb.3631: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12920(%rbp) ## 8-byte Spill jmp LBB0_3633 LBB0_3632: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12920(%rbp) ## 8-byte Spill LBB0_3633: ## in Loop: Header=BB0_1 Depth=1 movsd -12912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3635 ## %bb.3634: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12928(%rbp) ## 8-byte Spill jmp LBB0_3639 LBB0_3635: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3637 ## %bb.3636: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12936(%rbp) ## 8-byte Spill jmp LBB0_3638 LBB0_3637: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12936(%rbp) ## 8-byte Spill LBB0_3638: ## in Loop: Header=BB0_1 Depth=1 movsd -12936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12928(%rbp) ## 8-byte Spill LBB0_3639: ## in Loop: Header=BB0_1 Depth=1 movsd -12928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12904(%rbp) ## 8-byte Spill LBB0_3640: ## in Loop: Header=BB0_1 Depth=1 movsd -12840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3657 ## %bb.3641: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3643 ## %bb.3642: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12944(%rbp) ## 8-byte Spill jmp LBB0_3644 LBB0_3643: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12944(%rbp) ## 8-byte Spill LBB0_3644: ## in Loop: Header=BB0_1 Depth=1 movsd -12944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12952(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3646 ## %bb.3645: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12960(%rbp) ## 8-byte Spill jmp LBB0_3647 LBB0_3646: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12960(%rbp) ## 8-byte Spill LBB0_3647: ## in Loop: Header=BB0_1 Depth=1 movsd -12952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3652 ## %bb.3648: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3650 ## %bb.3649: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12968(%rbp) ## 8-byte Spill jmp LBB0_3651 LBB0_3650: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12968(%rbp) ## 8-byte Spill LBB0_3651: ## in Loop: Header=BB0_1 Depth=1 movsd -12968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12976(%rbp) ## 8-byte Spill jmp LBB0_3656 LBB0_3652: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3654 ## %bb.3653: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12984(%rbp) ## 8-byte Spill jmp LBB0_3655 LBB0_3654: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12984(%rbp) ## 8-byte Spill LBB0_3655: ## in Loop: Header=BB0_1 Depth=1 movsd -12984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12976(%rbp) ## 8-byte Spill LBB0_3656: ## in Loop: Header=BB0_1 Depth=1 movsd -12976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12992(%rbp) ## 8-byte Spill jmp LBB0_3685 LBB0_3657: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3659 ## %bb.3658: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13000(%rbp) ## 8-byte Spill jmp LBB0_3660 LBB0_3659: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13000(%rbp) ## 8-byte Spill LBB0_3660: ## in Loop: Header=BB0_1 Depth=1 movsd -13000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13016(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13008(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3662 ## %bb.3661: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13024(%rbp) ## 8-byte Spill jmp LBB0_3663 LBB0_3662: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13024(%rbp) ## 8-byte Spill LBB0_3663: ## in Loop: Header=BB0_1 Depth=1 movsd -13008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3665 ## %bb.3664: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13032(%rbp) ## 8-byte Spill jmp LBB0_3669 LBB0_3665: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3667 ## %bb.3666: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13040(%rbp) ## 8-byte Spill jmp LBB0_3668 LBB0_3667: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13040(%rbp) ## 8-byte Spill LBB0_3668: ## in Loop: Header=BB0_1 Depth=1 movsd -13040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13032(%rbp) ## 8-byte Spill LBB0_3669: ## in Loop: Header=BB0_1 Depth=1 movsd -13016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3674 ## %bb.3670: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3672 ## %bb.3671: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13048(%rbp) ## 8-byte Spill jmp LBB0_3673 LBB0_3672: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13048(%rbp) ## 8-byte Spill LBB0_3673: ## in Loop: Header=BB0_1 Depth=1 movsd -13048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13056(%rbp) ## 8-byte Spill jmp LBB0_3684 LBB0_3674: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13064(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3676 ## %bb.3675: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13072(%rbp) ## 8-byte Spill jmp LBB0_3677 LBB0_3676: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13072(%rbp) ## 8-byte Spill LBB0_3677: ## in Loop: Header=BB0_1 Depth=1 movsd -13064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3679 ## %bb.3678: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13080(%rbp) ## 8-byte Spill jmp LBB0_3683 LBB0_3679: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3681 ## %bb.3680: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13088(%rbp) ## 8-byte Spill jmp LBB0_3682 LBB0_3681: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13088(%rbp) ## 8-byte Spill LBB0_3682: ## in Loop: Header=BB0_1 Depth=1 movsd -13088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13080(%rbp) ## 8-byte Spill LBB0_3683: ## in Loop: Header=BB0_1 Depth=1 movsd -13080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13056(%rbp) ## 8-byte Spill LBB0_3684: ## in Loop: Header=BB0_1 Depth=1 movsd -13056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12992(%rbp) ## 8-byte Spill LBB0_3685: ## in Loop: Header=BB0_1 Depth=1 movsd -12784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3774 ## %bb.3686: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3688 ## %bb.3687: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13096(%rbp) ## 8-byte Spill jmp LBB0_3689 LBB0_3688: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13096(%rbp) ## 8-byte Spill LBB0_3689: ## in Loop: Header=BB0_1 Depth=1 movsd -13096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13104(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3691 ## %bb.3690: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13112(%rbp) ## 8-byte Spill jmp LBB0_3692 LBB0_3691: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13112(%rbp) ## 8-byte Spill LBB0_3692: ## in Loop: Header=BB0_1 Depth=1 movsd -13104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3697 ## %bb.3693: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3695 ## %bb.3694: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13120(%rbp) ## 8-byte Spill jmp LBB0_3696 LBB0_3695: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13120(%rbp) ## 8-byte Spill LBB0_3696: ## in Loop: Header=BB0_1 Depth=1 movsd -13120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13128(%rbp) ## 8-byte Spill jmp LBB0_3701 LBB0_3697: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3699 ## %bb.3698: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13136(%rbp) ## 8-byte Spill jmp LBB0_3700 LBB0_3699: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13136(%rbp) ## 8-byte Spill LBB0_3700: ## in Loop: Header=BB0_1 Depth=1 movsd -13136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13128(%rbp) ## 8-byte Spill LBB0_3701: ## in Loop: Header=BB0_1 Depth=1 movsd -13128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13144(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3703 ## %bb.3702: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13152(%rbp) ## 8-byte Spill jmp LBB0_3704 LBB0_3703: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13152(%rbp) ## 8-byte Spill LBB0_3704: ## in Loop: Header=BB0_1 Depth=1 movsd -13152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13168(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13160(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3706 ## %bb.3705: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13176(%rbp) ## 8-byte Spill jmp LBB0_3707 LBB0_3706: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13176(%rbp) ## 8-byte Spill LBB0_3707: ## in Loop: Header=BB0_1 Depth=1 movsd -13160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3709 ## %bb.3708: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13184(%rbp) ## 8-byte Spill jmp LBB0_3713 LBB0_3709: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3711 ## %bb.3710: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13192(%rbp) ## 8-byte Spill jmp LBB0_3712 LBB0_3711: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13192(%rbp) ## 8-byte Spill LBB0_3712: ## in Loop: Header=BB0_1 Depth=1 movsd -13192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13184(%rbp) ## 8-byte Spill LBB0_3713: ## in Loop: Header=BB0_1 Depth=1 movsd -13168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3718 ## %bb.3714: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3716 ## %bb.3715: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13200(%rbp) ## 8-byte Spill jmp LBB0_3717 LBB0_3716: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13200(%rbp) ## 8-byte Spill LBB0_3717: ## in Loop: Header=BB0_1 Depth=1 movsd -13200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13208(%rbp) ## 8-byte Spill jmp LBB0_3728 LBB0_3718: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13216(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3720 ## %bb.3719: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13224(%rbp) ## 8-byte Spill jmp LBB0_3721 LBB0_3720: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13224(%rbp) ## 8-byte Spill LBB0_3721: ## in Loop: Header=BB0_1 Depth=1 movsd -13216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3723 ## %bb.3722: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13232(%rbp) ## 8-byte Spill jmp LBB0_3727 LBB0_3723: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3725 ## %bb.3724: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13240(%rbp) ## 8-byte Spill jmp LBB0_3726 LBB0_3725: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13240(%rbp) ## 8-byte Spill LBB0_3726: ## in Loop: Header=BB0_1 Depth=1 movsd -13240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13232(%rbp) ## 8-byte Spill LBB0_3727: ## in Loop: Header=BB0_1 Depth=1 movsd -13232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13208(%rbp) ## 8-byte Spill LBB0_3728: ## in Loop: Header=BB0_1 Depth=1 movsd -13144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3745 ## %bb.3729: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3731 ## %bb.3730: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13248(%rbp) ## 8-byte Spill jmp LBB0_3732 LBB0_3731: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13248(%rbp) ## 8-byte Spill LBB0_3732: ## in Loop: Header=BB0_1 Depth=1 movsd -13248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13256(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3734 ## %bb.3733: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13264(%rbp) ## 8-byte Spill jmp LBB0_3735 LBB0_3734: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13264(%rbp) ## 8-byte Spill LBB0_3735: ## in Loop: Header=BB0_1 Depth=1 movsd -13256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3740 ## %bb.3736: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3738 ## %bb.3737: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13272(%rbp) ## 8-byte Spill jmp LBB0_3739 LBB0_3738: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13272(%rbp) ## 8-byte Spill LBB0_3739: ## in Loop: Header=BB0_1 Depth=1 movsd -13272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13280(%rbp) ## 8-byte Spill jmp LBB0_3744 LBB0_3740: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3742 ## %bb.3741: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13288(%rbp) ## 8-byte Spill jmp LBB0_3743 LBB0_3742: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13288(%rbp) ## 8-byte Spill LBB0_3743: ## in Loop: Header=BB0_1 Depth=1 movsd -13288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13280(%rbp) ## 8-byte Spill LBB0_3744: ## in Loop: Header=BB0_1 Depth=1 movsd -13280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13296(%rbp) ## 8-byte Spill jmp LBB0_3773 LBB0_3745: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3747 ## %bb.3746: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13304(%rbp) ## 8-byte Spill jmp LBB0_3748 LBB0_3747: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13304(%rbp) ## 8-byte Spill LBB0_3748: ## in Loop: Header=BB0_1 Depth=1 movsd -13304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13320(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13312(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3750 ## %bb.3749: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13328(%rbp) ## 8-byte Spill jmp LBB0_3751 LBB0_3750: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13328(%rbp) ## 8-byte Spill LBB0_3751: ## in Loop: Header=BB0_1 Depth=1 movsd -13312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3753 ## %bb.3752: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13336(%rbp) ## 8-byte Spill jmp LBB0_3757 LBB0_3753: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3755 ## %bb.3754: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13344(%rbp) ## 8-byte Spill jmp LBB0_3756 LBB0_3755: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13344(%rbp) ## 8-byte Spill LBB0_3756: ## in Loop: Header=BB0_1 Depth=1 movsd -13344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13336(%rbp) ## 8-byte Spill LBB0_3757: ## in Loop: Header=BB0_1 Depth=1 movsd -13320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3762 ## %bb.3758: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3760 ## %bb.3759: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13352(%rbp) ## 8-byte Spill jmp LBB0_3761 LBB0_3760: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13352(%rbp) ## 8-byte Spill LBB0_3761: ## in Loop: Header=BB0_1 Depth=1 movsd -13352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13360(%rbp) ## 8-byte Spill jmp LBB0_3772 LBB0_3762: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13368(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3764 ## %bb.3763: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13376(%rbp) ## 8-byte Spill jmp LBB0_3765 LBB0_3764: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13376(%rbp) ## 8-byte Spill LBB0_3765: ## in Loop: Header=BB0_1 Depth=1 movsd -13368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3767 ## %bb.3766: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13384(%rbp) ## 8-byte Spill jmp LBB0_3771 LBB0_3767: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3769 ## %bb.3768: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13392(%rbp) ## 8-byte Spill jmp LBB0_3770 LBB0_3769: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13392(%rbp) ## 8-byte Spill LBB0_3770: ## in Loop: Header=BB0_1 Depth=1 movsd -13392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13384(%rbp) ## 8-byte Spill LBB0_3771: ## in Loop: Header=BB0_1 Depth=1 movsd -13384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13360(%rbp) ## 8-byte Spill LBB0_3772: ## in Loop: Header=BB0_1 Depth=1 movsd -13360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13296(%rbp) ## 8-byte Spill LBB0_3773: ## in Loop: Header=BB0_1 Depth=1 movsd -13296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13400(%rbp) ## 8-byte Spill jmp LBB0_3862 LBB0_3774: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3776 ## %bb.3775: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13408(%rbp) ## 8-byte Spill jmp LBB0_3777 LBB0_3776: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13408(%rbp) ## 8-byte Spill LBB0_3777: ## in Loop: Header=BB0_1 Depth=1 movsd -13408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13416(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3779 ## %bb.3778: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13424(%rbp) ## 8-byte Spill jmp LBB0_3780 LBB0_3779: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13424(%rbp) ## 8-byte Spill LBB0_3780: ## in Loop: Header=BB0_1 Depth=1 movsd -13416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3785 ## %bb.3781: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3783 ## %bb.3782: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13432(%rbp) ## 8-byte Spill jmp LBB0_3784 LBB0_3783: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13432(%rbp) ## 8-byte Spill LBB0_3784: ## in Loop: Header=BB0_1 Depth=1 movsd -13432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13440(%rbp) ## 8-byte Spill jmp LBB0_3789 LBB0_3785: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3787 ## %bb.3786: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13448(%rbp) ## 8-byte Spill jmp LBB0_3788 LBB0_3787: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13448(%rbp) ## 8-byte Spill LBB0_3788: ## in Loop: Header=BB0_1 Depth=1 movsd -13448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13440(%rbp) ## 8-byte Spill LBB0_3789: ## in Loop: Header=BB0_1 Depth=1 movsd -13440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13456(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3791 ## %bb.3790: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13464(%rbp) ## 8-byte Spill jmp LBB0_3792 LBB0_3791: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13464(%rbp) ## 8-byte Spill LBB0_3792: ## in Loop: Header=BB0_1 Depth=1 movsd -13464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13480(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13472(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3794 ## %bb.3793: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13488(%rbp) ## 8-byte Spill jmp LBB0_3795 LBB0_3794: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13488(%rbp) ## 8-byte Spill LBB0_3795: ## in Loop: Header=BB0_1 Depth=1 movsd -13472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3797 ## %bb.3796: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13496(%rbp) ## 8-byte Spill jmp LBB0_3801 LBB0_3797: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3799 ## %bb.3798: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13504(%rbp) ## 8-byte Spill jmp LBB0_3800 LBB0_3799: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13504(%rbp) ## 8-byte Spill LBB0_3800: ## in Loop: Header=BB0_1 Depth=1 movsd -13504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13496(%rbp) ## 8-byte Spill LBB0_3801: ## in Loop: Header=BB0_1 Depth=1 movsd -13480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3806 ## %bb.3802: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3804 ## %bb.3803: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13512(%rbp) ## 8-byte Spill jmp LBB0_3805 LBB0_3804: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13512(%rbp) ## 8-byte Spill LBB0_3805: ## in Loop: Header=BB0_1 Depth=1 movsd -13512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13520(%rbp) ## 8-byte Spill jmp LBB0_3816 LBB0_3806: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13528(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3808 ## %bb.3807: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13536(%rbp) ## 8-byte Spill jmp LBB0_3809 LBB0_3808: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13536(%rbp) ## 8-byte Spill LBB0_3809: ## in Loop: Header=BB0_1 Depth=1 movsd -13528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3811 ## %bb.3810: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13544(%rbp) ## 8-byte Spill jmp LBB0_3815 LBB0_3811: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3813 ## %bb.3812: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13552(%rbp) ## 8-byte Spill jmp LBB0_3814 LBB0_3813: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13552(%rbp) ## 8-byte Spill LBB0_3814: ## in Loop: Header=BB0_1 Depth=1 movsd -13552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13544(%rbp) ## 8-byte Spill LBB0_3815: ## in Loop: Header=BB0_1 Depth=1 movsd -13544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13520(%rbp) ## 8-byte Spill LBB0_3816: ## in Loop: Header=BB0_1 Depth=1 movsd -13456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3833 ## %bb.3817: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3819 ## %bb.3818: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13560(%rbp) ## 8-byte Spill jmp LBB0_3820 LBB0_3819: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13560(%rbp) ## 8-byte Spill LBB0_3820: ## in Loop: Header=BB0_1 Depth=1 movsd -13560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13568(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3822 ## %bb.3821: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13576(%rbp) ## 8-byte Spill jmp LBB0_3823 LBB0_3822: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13576(%rbp) ## 8-byte Spill LBB0_3823: ## in Loop: Header=BB0_1 Depth=1 movsd -13568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3828 ## %bb.3824: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3826 ## %bb.3825: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13584(%rbp) ## 8-byte Spill jmp LBB0_3827 LBB0_3826: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13584(%rbp) ## 8-byte Spill LBB0_3827: ## in Loop: Header=BB0_1 Depth=1 movsd -13584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13592(%rbp) ## 8-byte Spill jmp LBB0_3832 LBB0_3828: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3830 ## %bb.3829: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13600(%rbp) ## 8-byte Spill jmp LBB0_3831 LBB0_3830: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13600(%rbp) ## 8-byte Spill LBB0_3831: ## in Loop: Header=BB0_1 Depth=1 movsd -13600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13592(%rbp) ## 8-byte Spill LBB0_3832: ## in Loop: Header=BB0_1 Depth=1 movsd -13592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13608(%rbp) ## 8-byte Spill jmp LBB0_3861 LBB0_3833: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3835 ## %bb.3834: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13616(%rbp) ## 8-byte Spill jmp LBB0_3836 LBB0_3835: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13616(%rbp) ## 8-byte Spill LBB0_3836: ## in Loop: Header=BB0_1 Depth=1 movsd -13616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13632(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13624(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3838 ## %bb.3837: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13640(%rbp) ## 8-byte Spill jmp LBB0_3839 LBB0_3838: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13640(%rbp) ## 8-byte Spill LBB0_3839: ## in Loop: Header=BB0_1 Depth=1 movsd -13624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3841 ## %bb.3840: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13648(%rbp) ## 8-byte Spill jmp LBB0_3845 LBB0_3841: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3843 ## %bb.3842: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13656(%rbp) ## 8-byte Spill jmp LBB0_3844 LBB0_3843: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13656(%rbp) ## 8-byte Spill LBB0_3844: ## in Loop: Header=BB0_1 Depth=1 movsd -13656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13648(%rbp) ## 8-byte Spill LBB0_3845: ## in Loop: Header=BB0_1 Depth=1 movsd -13632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3850 ## %bb.3846: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3848 ## %bb.3847: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13664(%rbp) ## 8-byte Spill jmp LBB0_3849 LBB0_3848: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13664(%rbp) ## 8-byte Spill LBB0_3849: ## in Loop: Header=BB0_1 Depth=1 movsd -13664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13672(%rbp) ## 8-byte Spill jmp LBB0_3860 LBB0_3850: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13680(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3852 ## %bb.3851: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13688(%rbp) ## 8-byte Spill jmp LBB0_3853 LBB0_3852: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13688(%rbp) ## 8-byte Spill LBB0_3853: ## in Loop: Header=BB0_1 Depth=1 movsd -13680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3855 ## %bb.3854: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13696(%rbp) ## 8-byte Spill jmp LBB0_3859 LBB0_3855: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3857 ## %bb.3856: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13704(%rbp) ## 8-byte Spill jmp LBB0_3858 LBB0_3857: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13704(%rbp) ## 8-byte Spill LBB0_3858: ## in Loop: Header=BB0_1 Depth=1 movsd -13704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13696(%rbp) ## 8-byte Spill LBB0_3859: ## in Loop: Header=BB0_1 Depth=1 movsd -13696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13672(%rbp) ## 8-byte Spill LBB0_3860: ## in Loop: Header=BB0_1 Depth=1 movsd -13672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13608(%rbp) ## 8-byte Spill LBB0_3861: ## in Loop: Header=BB0_1 Depth=1 movsd -13608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13400(%rbp) ## 8-byte Spill LBB0_3862: ## in Loop: Header=BB0_1 Depth=1 movsd -13400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -48(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3864 ## %bb.3863: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13712(%rbp) ## 8-byte Spill jmp LBB0_3865 LBB0_3864: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13712(%rbp) ## 8-byte Spill LBB0_3865: ## in Loop: Header=BB0_1 Depth=1 movsd -13712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13720(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3867 ## %bb.3866: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13728(%rbp) ## 8-byte Spill jmp LBB0_3868 LBB0_3867: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13728(%rbp) ## 8-byte Spill LBB0_3868: ## in Loop: Header=BB0_1 Depth=1 movsd -13720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3873 ## %bb.3869: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3871 ## %bb.3870: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13736(%rbp) ## 8-byte Spill jmp LBB0_3872 LBB0_3871: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13736(%rbp) ## 8-byte Spill LBB0_3872: ## in Loop: Header=BB0_1 Depth=1 movsd -13736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13744(%rbp) ## 8-byte Spill jmp LBB0_3877 LBB0_3873: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3875 ## %bb.3874: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13752(%rbp) ## 8-byte Spill jmp LBB0_3876 LBB0_3875: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13752(%rbp) ## 8-byte Spill LBB0_3876: ## in Loop: Header=BB0_1 Depth=1 movsd -13752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13744(%rbp) ## 8-byte Spill LBB0_3877: ## in Loop: Header=BB0_1 Depth=1 movsd -13744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13760(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3879 ## %bb.3878: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13768(%rbp) ## 8-byte Spill jmp LBB0_3880 LBB0_3879: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13768(%rbp) ## 8-byte Spill LBB0_3880: ## in Loop: Header=BB0_1 Depth=1 movsd -13768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13784(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13776(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3882 ## %bb.3881: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13792(%rbp) ## 8-byte Spill jmp LBB0_3883 LBB0_3882: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13792(%rbp) ## 8-byte Spill LBB0_3883: ## in Loop: Header=BB0_1 Depth=1 movsd -13776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3885 ## %bb.3884: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13800(%rbp) ## 8-byte Spill jmp LBB0_3889 LBB0_3885: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3887 ## %bb.3886: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13808(%rbp) ## 8-byte Spill jmp LBB0_3888 LBB0_3887: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13808(%rbp) ## 8-byte Spill LBB0_3888: ## in Loop: Header=BB0_1 Depth=1 movsd -13808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13800(%rbp) ## 8-byte Spill LBB0_3889: ## in Loop: Header=BB0_1 Depth=1 movsd -13784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3894 ## %bb.3890: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3892 ## %bb.3891: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13816(%rbp) ## 8-byte Spill jmp LBB0_3893 LBB0_3892: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13816(%rbp) ## 8-byte Spill LBB0_3893: ## in Loop: Header=BB0_1 Depth=1 movsd -13816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13824(%rbp) ## 8-byte Spill jmp LBB0_3904 LBB0_3894: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13832(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3896 ## %bb.3895: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13840(%rbp) ## 8-byte Spill jmp LBB0_3897 LBB0_3896: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13840(%rbp) ## 8-byte Spill LBB0_3897: ## in Loop: Header=BB0_1 Depth=1 movsd -13832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3899 ## %bb.3898: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13848(%rbp) ## 8-byte Spill jmp LBB0_3903 LBB0_3899: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3901 ## %bb.3900: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13856(%rbp) ## 8-byte Spill jmp LBB0_3902 LBB0_3901: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13856(%rbp) ## 8-byte Spill LBB0_3902: ## in Loop: Header=BB0_1 Depth=1 movsd -13856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13848(%rbp) ## 8-byte Spill LBB0_3903: ## in Loop: Header=BB0_1 Depth=1 movsd -13848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13824(%rbp) ## 8-byte Spill LBB0_3904: ## in Loop: Header=BB0_1 Depth=1 movsd -13760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3921 ## %bb.3905: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3907 ## %bb.3906: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13864(%rbp) ## 8-byte Spill jmp LBB0_3908 LBB0_3907: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13864(%rbp) ## 8-byte Spill LBB0_3908: ## in Loop: Header=BB0_1 Depth=1 movsd -13864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13872(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3910 ## %bb.3909: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13880(%rbp) ## 8-byte Spill jmp LBB0_3911 LBB0_3910: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13880(%rbp) ## 8-byte Spill LBB0_3911: ## in Loop: Header=BB0_1 Depth=1 movsd -13872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3916 ## %bb.3912: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3914 ## %bb.3913: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13888(%rbp) ## 8-byte Spill jmp LBB0_3915 LBB0_3914: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13888(%rbp) ## 8-byte Spill LBB0_3915: ## in Loop: Header=BB0_1 Depth=1 movsd -13888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13896(%rbp) ## 8-byte Spill jmp LBB0_3920 LBB0_3916: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3918 ## %bb.3917: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13904(%rbp) ## 8-byte Spill jmp LBB0_3919 LBB0_3918: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13904(%rbp) ## 8-byte Spill LBB0_3919: ## in Loop: Header=BB0_1 Depth=1 movsd -13904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13896(%rbp) ## 8-byte Spill LBB0_3920: ## in Loop: Header=BB0_1 Depth=1 movsd -13896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13912(%rbp) ## 8-byte Spill jmp LBB0_3949 LBB0_3921: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3923 ## %bb.3922: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13920(%rbp) ## 8-byte Spill jmp LBB0_3924 LBB0_3923: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13920(%rbp) ## 8-byte Spill LBB0_3924: ## in Loop: Header=BB0_1 Depth=1 movsd -13920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13936(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13928(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3926 ## %bb.3925: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13944(%rbp) ## 8-byte Spill jmp LBB0_3927 LBB0_3926: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13944(%rbp) ## 8-byte Spill LBB0_3927: ## in Loop: Header=BB0_1 Depth=1 movsd -13928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3929 ## %bb.3928: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13952(%rbp) ## 8-byte Spill jmp LBB0_3933 LBB0_3929: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3931 ## %bb.3930: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13960(%rbp) ## 8-byte Spill jmp LBB0_3932 LBB0_3931: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13960(%rbp) ## 8-byte Spill LBB0_3932: ## in Loop: Header=BB0_1 Depth=1 movsd -13960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13952(%rbp) ## 8-byte Spill LBB0_3933: ## in Loop: Header=BB0_1 Depth=1 movsd -13936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3938 ## %bb.3934: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3936 ## %bb.3935: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13968(%rbp) ## 8-byte Spill jmp LBB0_3937 LBB0_3936: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13968(%rbp) ## 8-byte Spill LBB0_3937: ## in Loop: Header=BB0_1 Depth=1 movsd -13968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13976(%rbp) ## 8-byte Spill jmp LBB0_3948 LBB0_3938: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13984(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3940 ## %bb.3939: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13992(%rbp) ## 8-byte Spill jmp LBB0_3941 LBB0_3940: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13992(%rbp) ## 8-byte Spill LBB0_3941: ## in Loop: Header=BB0_1 Depth=1 movsd -13984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3943 ## %bb.3942: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14000(%rbp) ## 8-byte Spill jmp LBB0_3947 LBB0_3943: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3945 ## %bb.3944: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14008(%rbp) ## 8-byte Spill jmp LBB0_3946 LBB0_3945: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14008(%rbp) ## 8-byte Spill LBB0_3946: ## in Loop: Header=BB0_1 Depth=1 movsd -14008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14000(%rbp) ## 8-byte Spill LBB0_3947: ## in Loop: Header=BB0_1 Depth=1 movsd -14000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13976(%rbp) ## 8-byte Spill LBB0_3948: ## in Loop: Header=BB0_1 Depth=1 movsd -13976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13912(%rbp) ## 8-byte Spill LBB0_3949: ## in Loop: Header=BB0_1 Depth=1 movsd -13912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14016(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3951 ## %bb.3950: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14024(%rbp) ## 8-byte Spill jmp LBB0_3952 LBB0_3951: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14024(%rbp) ## 8-byte Spill LBB0_3952: ## in Loop: Header=BB0_1 Depth=1 movsd -14024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14032(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3954 ## %bb.3953: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14040(%rbp) ## 8-byte Spill jmp LBB0_3955 LBB0_3954: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14040(%rbp) ## 8-byte Spill LBB0_3955: ## in Loop: Header=BB0_1 Depth=1 movsd -14032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3960 ## %bb.3956: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3958 ## %bb.3957: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14048(%rbp) ## 8-byte Spill jmp LBB0_3959 LBB0_3958: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14048(%rbp) ## 8-byte Spill LBB0_3959: ## in Loop: Header=BB0_1 Depth=1 movsd -14048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14056(%rbp) ## 8-byte Spill jmp LBB0_3964 LBB0_3960: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3962 ## %bb.3961: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14064(%rbp) ## 8-byte Spill jmp LBB0_3963 LBB0_3962: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14064(%rbp) ## 8-byte Spill LBB0_3963: ## in Loop: Header=BB0_1 Depth=1 movsd -14064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14056(%rbp) ## 8-byte Spill LBB0_3964: ## in Loop: Header=BB0_1 Depth=1 movsd -14056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14072(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3966 ## %bb.3965: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14080(%rbp) ## 8-byte Spill jmp LBB0_3967 LBB0_3966: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14080(%rbp) ## 8-byte Spill LBB0_3967: ## in Loop: Header=BB0_1 Depth=1 movsd -14080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14096(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14088(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3969 ## %bb.3968: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14104(%rbp) ## 8-byte Spill jmp LBB0_3970 LBB0_3969: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14104(%rbp) ## 8-byte Spill LBB0_3970: ## in Loop: Header=BB0_1 Depth=1 movsd -14088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3972 ## %bb.3971: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14112(%rbp) ## 8-byte Spill jmp LBB0_3976 LBB0_3972: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3974 ## %bb.3973: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14120(%rbp) ## 8-byte Spill jmp LBB0_3975 LBB0_3974: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14120(%rbp) ## 8-byte Spill LBB0_3975: ## in Loop: Header=BB0_1 Depth=1 movsd -14120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14112(%rbp) ## 8-byte Spill LBB0_3976: ## in Loop: Header=BB0_1 Depth=1 movsd -14096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3981 ## %bb.3977: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3979 ## %bb.3978: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14128(%rbp) ## 8-byte Spill jmp LBB0_3980 LBB0_3979: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14128(%rbp) ## 8-byte Spill LBB0_3980: ## in Loop: Header=BB0_1 Depth=1 movsd -14128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14136(%rbp) ## 8-byte Spill jmp LBB0_3991 LBB0_3981: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14144(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3983 ## %bb.3982: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14152(%rbp) ## 8-byte Spill jmp LBB0_3984 LBB0_3983: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14152(%rbp) ## 8-byte Spill LBB0_3984: ## in Loop: Header=BB0_1 Depth=1 movsd -14144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3986 ## %bb.3985: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14160(%rbp) ## 8-byte Spill jmp LBB0_3990 LBB0_3986: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3988 ## %bb.3987: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14168(%rbp) ## 8-byte Spill jmp LBB0_3989 LBB0_3988: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14168(%rbp) ## 8-byte Spill LBB0_3989: ## in Loop: Header=BB0_1 Depth=1 movsd -14168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14160(%rbp) ## 8-byte Spill LBB0_3990: ## in Loop: Header=BB0_1 Depth=1 movsd -14160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14136(%rbp) ## 8-byte Spill LBB0_3991: ## in Loop: Header=BB0_1 Depth=1 movsd -14072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4008 ## %bb.3992: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3994 ## %bb.3993: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14176(%rbp) ## 8-byte Spill jmp LBB0_3995 LBB0_3994: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14176(%rbp) ## 8-byte Spill LBB0_3995: ## in Loop: Header=BB0_1 Depth=1 movsd -14176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14184(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3997 ## %bb.3996: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14192(%rbp) ## 8-byte Spill jmp LBB0_3998 LBB0_3997: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14192(%rbp) ## 8-byte Spill LBB0_3998: ## in Loop: Header=BB0_1 Depth=1 movsd -14184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4003 ## %bb.3999: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4001 ## %bb.4000: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14200(%rbp) ## 8-byte Spill jmp LBB0_4002 LBB0_4001: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14200(%rbp) ## 8-byte Spill LBB0_4002: ## in Loop: Header=BB0_1 Depth=1 movsd -14200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14208(%rbp) ## 8-byte Spill jmp LBB0_4007 LBB0_4003: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4005 ## %bb.4004: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14216(%rbp) ## 8-byte Spill jmp LBB0_4006 LBB0_4005: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14216(%rbp) ## 8-byte Spill LBB0_4006: ## in Loop: Header=BB0_1 Depth=1 movsd -14216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14208(%rbp) ## 8-byte Spill LBB0_4007: ## in Loop: Header=BB0_1 Depth=1 movsd -14208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14224(%rbp) ## 8-byte Spill jmp LBB0_4036 LBB0_4008: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4010 ## %bb.4009: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14232(%rbp) ## 8-byte Spill jmp LBB0_4011 LBB0_4010: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14232(%rbp) ## 8-byte Spill LBB0_4011: ## in Loop: Header=BB0_1 Depth=1 movsd -14232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14248(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14240(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4013 ## %bb.4012: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14256(%rbp) ## 8-byte Spill jmp LBB0_4014 LBB0_4013: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14256(%rbp) ## 8-byte Spill LBB0_4014: ## in Loop: Header=BB0_1 Depth=1 movsd -14240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4016 ## %bb.4015: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14264(%rbp) ## 8-byte Spill jmp LBB0_4020 LBB0_4016: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4018 ## %bb.4017: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14272(%rbp) ## 8-byte Spill jmp LBB0_4019 LBB0_4018: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14272(%rbp) ## 8-byte Spill LBB0_4019: ## in Loop: Header=BB0_1 Depth=1 movsd -14272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14264(%rbp) ## 8-byte Spill LBB0_4020: ## in Loop: Header=BB0_1 Depth=1 movsd -14248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4025 ## %bb.4021: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4023 ## %bb.4022: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14280(%rbp) ## 8-byte Spill jmp LBB0_4024 LBB0_4023: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14280(%rbp) ## 8-byte Spill LBB0_4024: ## in Loop: Header=BB0_1 Depth=1 movsd -14280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14288(%rbp) ## 8-byte Spill jmp LBB0_4035 LBB0_4025: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14296(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4027 ## %bb.4026: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14304(%rbp) ## 8-byte Spill jmp LBB0_4028 LBB0_4027: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14304(%rbp) ## 8-byte Spill LBB0_4028: ## in Loop: Header=BB0_1 Depth=1 movsd -14296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4030 ## %bb.4029: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14312(%rbp) ## 8-byte Spill jmp LBB0_4034 LBB0_4030: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4032 ## %bb.4031: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14320(%rbp) ## 8-byte Spill jmp LBB0_4033 LBB0_4032: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14320(%rbp) ## 8-byte Spill LBB0_4033: ## in Loop: Header=BB0_1 Depth=1 movsd -14320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14312(%rbp) ## 8-byte Spill LBB0_4034: ## in Loop: Header=BB0_1 Depth=1 movsd -14312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14288(%rbp) ## 8-byte Spill LBB0_4035: ## in Loop: Header=BB0_1 Depth=1 movsd -14288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14224(%rbp) ## 8-byte Spill LBB0_4036: ## in Loop: Header=BB0_1 Depth=1 movsd -14016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4125 ## %bb.4037: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4039 ## %bb.4038: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14328(%rbp) ## 8-byte Spill jmp LBB0_4040 LBB0_4039: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14328(%rbp) ## 8-byte Spill LBB0_4040: ## in Loop: Header=BB0_1 Depth=1 movsd -14328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14336(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4042 ## %bb.4041: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14344(%rbp) ## 8-byte Spill jmp LBB0_4043 LBB0_4042: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14344(%rbp) ## 8-byte Spill LBB0_4043: ## in Loop: Header=BB0_1 Depth=1 movsd -14336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4048 ## %bb.4044: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4046 ## %bb.4045: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14352(%rbp) ## 8-byte Spill jmp LBB0_4047 LBB0_4046: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14352(%rbp) ## 8-byte Spill LBB0_4047: ## in Loop: Header=BB0_1 Depth=1 movsd -14352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14360(%rbp) ## 8-byte Spill jmp LBB0_4052 LBB0_4048: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4050 ## %bb.4049: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14368(%rbp) ## 8-byte Spill jmp LBB0_4051 LBB0_4050: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14368(%rbp) ## 8-byte Spill LBB0_4051: ## in Loop: Header=BB0_1 Depth=1 movsd -14368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14360(%rbp) ## 8-byte Spill LBB0_4052: ## in Loop: Header=BB0_1 Depth=1 movsd -14360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14376(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4054 ## %bb.4053: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14384(%rbp) ## 8-byte Spill jmp LBB0_4055 LBB0_4054: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14384(%rbp) ## 8-byte Spill LBB0_4055: ## in Loop: Header=BB0_1 Depth=1 movsd -14384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14400(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14392(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4057 ## %bb.4056: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14408(%rbp) ## 8-byte Spill jmp LBB0_4058 LBB0_4057: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14408(%rbp) ## 8-byte Spill LBB0_4058: ## in Loop: Header=BB0_1 Depth=1 movsd -14392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4060 ## %bb.4059: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14416(%rbp) ## 8-byte Spill jmp LBB0_4064 LBB0_4060: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4062 ## %bb.4061: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14424(%rbp) ## 8-byte Spill jmp LBB0_4063 LBB0_4062: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14424(%rbp) ## 8-byte Spill LBB0_4063: ## in Loop: Header=BB0_1 Depth=1 movsd -14424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14416(%rbp) ## 8-byte Spill LBB0_4064: ## in Loop: Header=BB0_1 Depth=1 movsd -14400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4069 ## %bb.4065: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4067 ## %bb.4066: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14432(%rbp) ## 8-byte Spill jmp LBB0_4068 LBB0_4067: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14432(%rbp) ## 8-byte Spill LBB0_4068: ## in Loop: Header=BB0_1 Depth=1 movsd -14432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14440(%rbp) ## 8-byte Spill jmp LBB0_4079 LBB0_4069: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14448(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4071 ## %bb.4070: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14456(%rbp) ## 8-byte Spill jmp LBB0_4072 LBB0_4071: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14456(%rbp) ## 8-byte Spill LBB0_4072: ## in Loop: Header=BB0_1 Depth=1 movsd -14448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4074 ## %bb.4073: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14464(%rbp) ## 8-byte Spill jmp LBB0_4078 LBB0_4074: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4076 ## %bb.4075: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14472(%rbp) ## 8-byte Spill jmp LBB0_4077 LBB0_4076: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14472(%rbp) ## 8-byte Spill LBB0_4077: ## in Loop: Header=BB0_1 Depth=1 movsd -14472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14464(%rbp) ## 8-byte Spill LBB0_4078: ## in Loop: Header=BB0_1 Depth=1 movsd -14464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14440(%rbp) ## 8-byte Spill LBB0_4079: ## in Loop: Header=BB0_1 Depth=1 movsd -14376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4096 ## %bb.4080: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4082 ## %bb.4081: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14480(%rbp) ## 8-byte Spill jmp LBB0_4083 LBB0_4082: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14480(%rbp) ## 8-byte Spill LBB0_4083: ## in Loop: Header=BB0_1 Depth=1 movsd -14480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14488(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4085 ## %bb.4084: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14496(%rbp) ## 8-byte Spill jmp LBB0_4086 LBB0_4085: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14496(%rbp) ## 8-byte Spill LBB0_4086: ## in Loop: Header=BB0_1 Depth=1 movsd -14488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4091 ## %bb.4087: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4089 ## %bb.4088: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14504(%rbp) ## 8-byte Spill jmp LBB0_4090 LBB0_4089: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14504(%rbp) ## 8-byte Spill LBB0_4090: ## in Loop: Header=BB0_1 Depth=1 movsd -14504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14512(%rbp) ## 8-byte Spill jmp LBB0_4095 LBB0_4091: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4093 ## %bb.4092: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14520(%rbp) ## 8-byte Spill jmp LBB0_4094 LBB0_4093: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14520(%rbp) ## 8-byte Spill LBB0_4094: ## in Loop: Header=BB0_1 Depth=1 movsd -14520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14512(%rbp) ## 8-byte Spill LBB0_4095: ## in Loop: Header=BB0_1 Depth=1 movsd -14512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14528(%rbp) ## 8-byte Spill jmp LBB0_4124 LBB0_4096: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4098 ## %bb.4097: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14536(%rbp) ## 8-byte Spill jmp LBB0_4099 LBB0_4098: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14536(%rbp) ## 8-byte Spill LBB0_4099: ## in Loop: Header=BB0_1 Depth=1 movsd -14536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14552(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14544(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4101 ## %bb.4100: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14560(%rbp) ## 8-byte Spill jmp LBB0_4102 LBB0_4101: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14560(%rbp) ## 8-byte Spill LBB0_4102: ## in Loop: Header=BB0_1 Depth=1 movsd -14544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4104 ## %bb.4103: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14568(%rbp) ## 8-byte Spill jmp LBB0_4108 LBB0_4104: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4106 ## %bb.4105: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14576(%rbp) ## 8-byte Spill jmp LBB0_4107 LBB0_4106: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14576(%rbp) ## 8-byte Spill LBB0_4107: ## in Loop: Header=BB0_1 Depth=1 movsd -14576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14568(%rbp) ## 8-byte Spill LBB0_4108: ## in Loop: Header=BB0_1 Depth=1 movsd -14552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4113 ## %bb.4109: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4111 ## %bb.4110: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14584(%rbp) ## 8-byte Spill jmp LBB0_4112 LBB0_4111: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14584(%rbp) ## 8-byte Spill LBB0_4112: ## in Loop: Header=BB0_1 Depth=1 movsd -14584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14592(%rbp) ## 8-byte Spill jmp LBB0_4123 LBB0_4113: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14600(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4115 ## %bb.4114: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14608(%rbp) ## 8-byte Spill jmp LBB0_4116 LBB0_4115: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14608(%rbp) ## 8-byte Spill LBB0_4116: ## in Loop: Header=BB0_1 Depth=1 movsd -14600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4118 ## %bb.4117: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14616(%rbp) ## 8-byte Spill jmp LBB0_4122 LBB0_4118: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4120 ## %bb.4119: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14624(%rbp) ## 8-byte Spill jmp LBB0_4121 LBB0_4120: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14624(%rbp) ## 8-byte Spill LBB0_4121: ## in Loop: Header=BB0_1 Depth=1 movsd -14624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14616(%rbp) ## 8-byte Spill LBB0_4122: ## in Loop: Header=BB0_1 Depth=1 movsd -14616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14592(%rbp) ## 8-byte Spill LBB0_4123: ## in Loop: Header=BB0_1 Depth=1 movsd -14592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14528(%rbp) ## 8-byte Spill LBB0_4124: ## in Loop: Header=BB0_1 Depth=1 movsd -14528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14632(%rbp) ## 8-byte Spill jmp LBB0_4213 LBB0_4125: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4127 ## %bb.4126: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14640(%rbp) ## 8-byte Spill jmp LBB0_4128 LBB0_4127: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14640(%rbp) ## 8-byte Spill LBB0_4128: ## in Loop: Header=BB0_1 Depth=1 movsd -14640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14648(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4130 ## %bb.4129: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14656(%rbp) ## 8-byte Spill jmp LBB0_4131 LBB0_4130: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14656(%rbp) ## 8-byte Spill LBB0_4131: ## in Loop: Header=BB0_1 Depth=1 movsd -14648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4136 ## %bb.4132: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4134 ## %bb.4133: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14664(%rbp) ## 8-byte Spill jmp LBB0_4135 LBB0_4134: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14664(%rbp) ## 8-byte Spill LBB0_4135: ## in Loop: Header=BB0_1 Depth=1 movsd -14664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14672(%rbp) ## 8-byte Spill jmp LBB0_4140 LBB0_4136: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4138 ## %bb.4137: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14680(%rbp) ## 8-byte Spill jmp LBB0_4139 LBB0_4138: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14680(%rbp) ## 8-byte Spill LBB0_4139: ## in Loop: Header=BB0_1 Depth=1 movsd -14680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14672(%rbp) ## 8-byte Spill LBB0_4140: ## in Loop: Header=BB0_1 Depth=1 movsd -14672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14688(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4142 ## %bb.4141: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14696(%rbp) ## 8-byte Spill jmp LBB0_4143 LBB0_4142: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14696(%rbp) ## 8-byte Spill LBB0_4143: ## in Loop: Header=BB0_1 Depth=1 movsd -14696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14712(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14704(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4145 ## %bb.4144: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14720(%rbp) ## 8-byte Spill jmp LBB0_4146 LBB0_4145: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14720(%rbp) ## 8-byte Spill LBB0_4146: ## in Loop: Header=BB0_1 Depth=1 movsd -14704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4148 ## %bb.4147: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14728(%rbp) ## 8-byte Spill jmp LBB0_4152 LBB0_4148: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4150 ## %bb.4149: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14736(%rbp) ## 8-byte Spill jmp LBB0_4151 LBB0_4150: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14736(%rbp) ## 8-byte Spill LBB0_4151: ## in Loop: Header=BB0_1 Depth=1 movsd -14736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14728(%rbp) ## 8-byte Spill LBB0_4152: ## in Loop: Header=BB0_1 Depth=1 movsd -14712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4157 ## %bb.4153: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4155 ## %bb.4154: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14744(%rbp) ## 8-byte Spill jmp LBB0_4156 LBB0_4155: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14744(%rbp) ## 8-byte Spill LBB0_4156: ## in Loop: Header=BB0_1 Depth=1 movsd -14744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14752(%rbp) ## 8-byte Spill jmp LBB0_4167 LBB0_4157: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14760(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4159 ## %bb.4158: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14768(%rbp) ## 8-byte Spill jmp LBB0_4160 LBB0_4159: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14768(%rbp) ## 8-byte Spill LBB0_4160: ## in Loop: Header=BB0_1 Depth=1 movsd -14760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4162 ## %bb.4161: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14776(%rbp) ## 8-byte Spill jmp LBB0_4166 LBB0_4162: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4164 ## %bb.4163: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14784(%rbp) ## 8-byte Spill jmp LBB0_4165 LBB0_4164: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14784(%rbp) ## 8-byte Spill LBB0_4165: ## in Loop: Header=BB0_1 Depth=1 movsd -14784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14776(%rbp) ## 8-byte Spill LBB0_4166: ## in Loop: Header=BB0_1 Depth=1 movsd -14776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14752(%rbp) ## 8-byte Spill LBB0_4167: ## in Loop: Header=BB0_1 Depth=1 movsd -14688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4184 ## %bb.4168: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4170 ## %bb.4169: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14792(%rbp) ## 8-byte Spill jmp LBB0_4171 LBB0_4170: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14792(%rbp) ## 8-byte Spill LBB0_4171: ## in Loop: Header=BB0_1 Depth=1 movsd -14792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14800(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4173 ## %bb.4172: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14808(%rbp) ## 8-byte Spill jmp LBB0_4174 LBB0_4173: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14808(%rbp) ## 8-byte Spill LBB0_4174: ## in Loop: Header=BB0_1 Depth=1 movsd -14800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4179 ## %bb.4175: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4177 ## %bb.4176: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14816(%rbp) ## 8-byte Spill jmp LBB0_4178 LBB0_4177: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14816(%rbp) ## 8-byte Spill LBB0_4178: ## in Loop: Header=BB0_1 Depth=1 movsd -14816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14824(%rbp) ## 8-byte Spill jmp LBB0_4183 LBB0_4179: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4181 ## %bb.4180: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14832(%rbp) ## 8-byte Spill jmp LBB0_4182 LBB0_4181: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14832(%rbp) ## 8-byte Spill LBB0_4182: ## in Loop: Header=BB0_1 Depth=1 movsd -14832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14824(%rbp) ## 8-byte Spill LBB0_4183: ## in Loop: Header=BB0_1 Depth=1 movsd -14824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14840(%rbp) ## 8-byte Spill jmp LBB0_4212 LBB0_4184: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4186 ## %bb.4185: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14848(%rbp) ## 8-byte Spill jmp LBB0_4187 LBB0_4186: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14848(%rbp) ## 8-byte Spill LBB0_4187: ## in Loop: Header=BB0_1 Depth=1 movsd -14848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14864(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14856(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4189 ## %bb.4188: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14872(%rbp) ## 8-byte Spill jmp LBB0_4190 LBB0_4189: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14872(%rbp) ## 8-byte Spill LBB0_4190: ## in Loop: Header=BB0_1 Depth=1 movsd -14856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4192 ## %bb.4191: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14880(%rbp) ## 8-byte Spill jmp LBB0_4196 LBB0_4192: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4194 ## %bb.4193: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14888(%rbp) ## 8-byte Spill jmp LBB0_4195 LBB0_4194: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14888(%rbp) ## 8-byte Spill LBB0_4195: ## in Loop: Header=BB0_1 Depth=1 movsd -14888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14880(%rbp) ## 8-byte Spill LBB0_4196: ## in Loop: Header=BB0_1 Depth=1 movsd -14864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4201 ## %bb.4197: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4199 ## %bb.4198: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14896(%rbp) ## 8-byte Spill jmp LBB0_4200 LBB0_4199: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14896(%rbp) ## 8-byte Spill LBB0_4200: ## in Loop: Header=BB0_1 Depth=1 movsd -14896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14904(%rbp) ## 8-byte Spill jmp LBB0_4211 LBB0_4201: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14912(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4203 ## %bb.4202: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14920(%rbp) ## 8-byte Spill jmp LBB0_4204 LBB0_4203: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14920(%rbp) ## 8-byte Spill LBB0_4204: ## in Loop: Header=BB0_1 Depth=1 movsd -14912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4206 ## %bb.4205: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14928(%rbp) ## 8-byte Spill jmp LBB0_4210 LBB0_4206: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4208 ## %bb.4207: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14936(%rbp) ## 8-byte Spill jmp LBB0_4209 LBB0_4208: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14936(%rbp) ## 8-byte Spill LBB0_4209: ## in Loop: Header=BB0_1 Depth=1 movsd -14936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14928(%rbp) ## 8-byte Spill LBB0_4210: ## in Loop: Header=BB0_1 Depth=1 movsd -14928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14904(%rbp) ## 8-byte Spill LBB0_4211: ## in Loop: Header=BB0_1 Depth=1 movsd -14904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14840(%rbp) ## 8-byte Spill LBB0_4212: ## in Loop: Header=BB0_1 Depth=1 movsd -14840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14632(%rbp) ## 8-byte Spill LBB0_4213: ## in Loop: Header=BB0_1 Depth=1 movsd -14632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -52(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4215 ## %bb.4214: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14944(%rbp) ## 8-byte Spill jmp LBB0_4216 LBB0_4215: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14944(%rbp) ## 8-byte Spill LBB0_4216: ## in Loop: Header=BB0_1 Depth=1 movsd -14944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14952(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4218 ## %bb.4217: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14960(%rbp) ## 8-byte Spill jmp LBB0_4219 LBB0_4218: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14960(%rbp) ## 8-byte Spill LBB0_4219: ## in Loop: Header=BB0_1 Depth=1 movsd -14952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4224 ## %bb.4220: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4222 ## %bb.4221: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14968(%rbp) ## 8-byte Spill jmp LBB0_4223 LBB0_4222: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14968(%rbp) ## 8-byte Spill LBB0_4223: ## in Loop: Header=BB0_1 Depth=1 movsd -14968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14976(%rbp) ## 8-byte Spill jmp LBB0_4228 LBB0_4224: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4226 ## %bb.4225: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14984(%rbp) ## 8-byte Spill jmp LBB0_4227 LBB0_4226: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14984(%rbp) ## 8-byte Spill LBB0_4227: ## in Loop: Header=BB0_1 Depth=1 movsd -14984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14976(%rbp) ## 8-byte Spill LBB0_4228: ## in Loop: Header=BB0_1 Depth=1 movsd -14976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14992(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4230 ## %bb.4229: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15000(%rbp) ## 8-byte Spill jmp LBB0_4231 LBB0_4230: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15000(%rbp) ## 8-byte Spill LBB0_4231: ## in Loop: Header=BB0_1 Depth=1 movsd -15000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15016(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15008(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4233 ## %bb.4232: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15024(%rbp) ## 8-byte Spill jmp LBB0_4234 LBB0_4233: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15024(%rbp) ## 8-byte Spill LBB0_4234: ## in Loop: Header=BB0_1 Depth=1 movsd -15008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4236 ## %bb.4235: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15032(%rbp) ## 8-byte Spill jmp LBB0_4240 LBB0_4236: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4238 ## %bb.4237: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15040(%rbp) ## 8-byte Spill jmp LBB0_4239 LBB0_4238: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15040(%rbp) ## 8-byte Spill LBB0_4239: ## in Loop: Header=BB0_1 Depth=1 movsd -15040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15032(%rbp) ## 8-byte Spill LBB0_4240: ## in Loop: Header=BB0_1 Depth=1 movsd -15016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4245 ## %bb.4241: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4243 ## %bb.4242: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15048(%rbp) ## 8-byte Spill jmp LBB0_4244 LBB0_4243: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15048(%rbp) ## 8-byte Spill LBB0_4244: ## in Loop: Header=BB0_1 Depth=1 movsd -15048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15056(%rbp) ## 8-byte Spill jmp LBB0_4255 LBB0_4245: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15064(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4247 ## %bb.4246: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15072(%rbp) ## 8-byte Spill jmp LBB0_4248 LBB0_4247: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15072(%rbp) ## 8-byte Spill LBB0_4248: ## in Loop: Header=BB0_1 Depth=1 movsd -15064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4250 ## %bb.4249: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15080(%rbp) ## 8-byte Spill jmp LBB0_4254 LBB0_4250: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4252 ## %bb.4251: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15088(%rbp) ## 8-byte Spill jmp LBB0_4253 LBB0_4252: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15088(%rbp) ## 8-byte Spill LBB0_4253: ## in Loop: Header=BB0_1 Depth=1 movsd -15088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15080(%rbp) ## 8-byte Spill LBB0_4254: ## in Loop: Header=BB0_1 Depth=1 movsd -15080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15056(%rbp) ## 8-byte Spill LBB0_4255: ## in Loop: Header=BB0_1 Depth=1 movsd -14992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4272 ## %bb.4256: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4258 ## %bb.4257: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15096(%rbp) ## 8-byte Spill jmp LBB0_4259 LBB0_4258: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15096(%rbp) ## 8-byte Spill LBB0_4259: ## in Loop: Header=BB0_1 Depth=1 movsd -15096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15104(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4261 ## %bb.4260: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15112(%rbp) ## 8-byte Spill jmp LBB0_4262 LBB0_4261: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15112(%rbp) ## 8-byte Spill LBB0_4262: ## in Loop: Header=BB0_1 Depth=1 movsd -15104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4267 ## %bb.4263: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4265 ## %bb.4264: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15120(%rbp) ## 8-byte Spill jmp LBB0_4266 LBB0_4265: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15120(%rbp) ## 8-byte Spill LBB0_4266: ## in Loop: Header=BB0_1 Depth=1 movsd -15120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15128(%rbp) ## 8-byte Spill jmp LBB0_4271 LBB0_4267: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4269 ## %bb.4268: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15136(%rbp) ## 8-byte Spill jmp LBB0_4270 LBB0_4269: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15136(%rbp) ## 8-byte Spill LBB0_4270: ## in Loop: Header=BB0_1 Depth=1 movsd -15136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15128(%rbp) ## 8-byte Spill LBB0_4271: ## in Loop: Header=BB0_1 Depth=1 movsd -15128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15144(%rbp) ## 8-byte Spill jmp LBB0_4300 LBB0_4272: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4274 ## %bb.4273: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15152(%rbp) ## 8-byte Spill jmp LBB0_4275 LBB0_4274: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15152(%rbp) ## 8-byte Spill LBB0_4275: ## in Loop: Header=BB0_1 Depth=1 movsd -15152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15168(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15160(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4277 ## %bb.4276: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15176(%rbp) ## 8-byte Spill jmp LBB0_4278 LBB0_4277: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15176(%rbp) ## 8-byte Spill LBB0_4278: ## in Loop: Header=BB0_1 Depth=1 movsd -15160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4280 ## %bb.4279: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15184(%rbp) ## 8-byte Spill jmp LBB0_4284 LBB0_4280: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4282 ## %bb.4281: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15192(%rbp) ## 8-byte Spill jmp LBB0_4283 LBB0_4282: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15192(%rbp) ## 8-byte Spill LBB0_4283: ## in Loop: Header=BB0_1 Depth=1 movsd -15192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15184(%rbp) ## 8-byte Spill LBB0_4284: ## in Loop: Header=BB0_1 Depth=1 movsd -15168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4289 ## %bb.4285: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4287 ## %bb.4286: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15200(%rbp) ## 8-byte Spill jmp LBB0_4288 LBB0_4287: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15200(%rbp) ## 8-byte Spill LBB0_4288: ## in Loop: Header=BB0_1 Depth=1 movsd -15200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15208(%rbp) ## 8-byte Spill jmp LBB0_4299 LBB0_4289: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15216(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4291 ## %bb.4290: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15224(%rbp) ## 8-byte Spill jmp LBB0_4292 LBB0_4291: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15224(%rbp) ## 8-byte Spill LBB0_4292: ## in Loop: Header=BB0_1 Depth=1 movsd -15216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4294 ## %bb.4293: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15232(%rbp) ## 8-byte Spill jmp LBB0_4298 LBB0_4294: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4296 ## %bb.4295: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15240(%rbp) ## 8-byte Spill jmp LBB0_4297 LBB0_4296: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15240(%rbp) ## 8-byte Spill LBB0_4297: ## in Loop: Header=BB0_1 Depth=1 movsd -15240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15232(%rbp) ## 8-byte Spill LBB0_4298: ## in Loop: Header=BB0_1 Depth=1 movsd -15232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15208(%rbp) ## 8-byte Spill LBB0_4299: ## in Loop: Header=BB0_1 Depth=1 movsd -15208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15144(%rbp) ## 8-byte Spill LBB0_4300: ## in Loop: Header=BB0_1 Depth=1 movsd -15144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15248(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4302 ## %bb.4301: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15256(%rbp) ## 8-byte Spill jmp LBB0_4303 LBB0_4302: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15256(%rbp) ## 8-byte Spill LBB0_4303: ## in Loop: Header=BB0_1 Depth=1 movsd -15256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15264(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4305 ## %bb.4304: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15272(%rbp) ## 8-byte Spill jmp LBB0_4306 LBB0_4305: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15272(%rbp) ## 8-byte Spill LBB0_4306: ## in Loop: Header=BB0_1 Depth=1 movsd -15264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4311 ## %bb.4307: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4309 ## %bb.4308: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15280(%rbp) ## 8-byte Spill jmp LBB0_4310 LBB0_4309: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15280(%rbp) ## 8-byte Spill LBB0_4310: ## in Loop: Header=BB0_1 Depth=1 movsd -15280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15288(%rbp) ## 8-byte Spill jmp LBB0_4315 LBB0_4311: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4313 ## %bb.4312: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15296(%rbp) ## 8-byte Spill jmp LBB0_4314 LBB0_4313: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15296(%rbp) ## 8-byte Spill LBB0_4314: ## in Loop: Header=BB0_1 Depth=1 movsd -15296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15288(%rbp) ## 8-byte Spill LBB0_4315: ## in Loop: Header=BB0_1 Depth=1 movsd -15288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15304(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4317 ## %bb.4316: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15312(%rbp) ## 8-byte Spill jmp LBB0_4318 LBB0_4317: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15312(%rbp) ## 8-byte Spill LBB0_4318: ## in Loop: Header=BB0_1 Depth=1 movsd -15312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15328(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15320(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4320 ## %bb.4319: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15336(%rbp) ## 8-byte Spill jmp LBB0_4321 LBB0_4320: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15336(%rbp) ## 8-byte Spill LBB0_4321: ## in Loop: Header=BB0_1 Depth=1 movsd -15320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4323 ## %bb.4322: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15344(%rbp) ## 8-byte Spill jmp LBB0_4327 LBB0_4323: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4325 ## %bb.4324: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15352(%rbp) ## 8-byte Spill jmp LBB0_4326 LBB0_4325: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15352(%rbp) ## 8-byte Spill LBB0_4326: ## in Loop: Header=BB0_1 Depth=1 movsd -15352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15344(%rbp) ## 8-byte Spill LBB0_4327: ## in Loop: Header=BB0_1 Depth=1 movsd -15328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4332 ## %bb.4328: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4330 ## %bb.4329: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15360(%rbp) ## 8-byte Spill jmp LBB0_4331 LBB0_4330: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15360(%rbp) ## 8-byte Spill LBB0_4331: ## in Loop: Header=BB0_1 Depth=1 movsd -15360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15368(%rbp) ## 8-byte Spill jmp LBB0_4342 LBB0_4332: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15376(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4334 ## %bb.4333: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15384(%rbp) ## 8-byte Spill jmp LBB0_4335 LBB0_4334: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15384(%rbp) ## 8-byte Spill LBB0_4335: ## in Loop: Header=BB0_1 Depth=1 movsd -15376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4337 ## %bb.4336: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15392(%rbp) ## 8-byte Spill jmp LBB0_4341 LBB0_4337: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4339 ## %bb.4338: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15400(%rbp) ## 8-byte Spill jmp LBB0_4340 LBB0_4339: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15400(%rbp) ## 8-byte Spill LBB0_4340: ## in Loop: Header=BB0_1 Depth=1 movsd -15400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15392(%rbp) ## 8-byte Spill LBB0_4341: ## in Loop: Header=BB0_1 Depth=1 movsd -15392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15368(%rbp) ## 8-byte Spill LBB0_4342: ## in Loop: Header=BB0_1 Depth=1 movsd -15304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4359 ## %bb.4343: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4345 ## %bb.4344: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15408(%rbp) ## 8-byte Spill jmp LBB0_4346 LBB0_4345: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15408(%rbp) ## 8-byte Spill LBB0_4346: ## in Loop: Header=BB0_1 Depth=1 movsd -15408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15416(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4348 ## %bb.4347: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15424(%rbp) ## 8-byte Spill jmp LBB0_4349 LBB0_4348: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15424(%rbp) ## 8-byte Spill LBB0_4349: ## in Loop: Header=BB0_1 Depth=1 movsd -15416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4354 ## %bb.4350: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4352 ## %bb.4351: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15432(%rbp) ## 8-byte Spill jmp LBB0_4353 LBB0_4352: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15432(%rbp) ## 8-byte Spill LBB0_4353: ## in Loop: Header=BB0_1 Depth=1 movsd -15432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15440(%rbp) ## 8-byte Spill jmp LBB0_4358 LBB0_4354: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4356 ## %bb.4355: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15448(%rbp) ## 8-byte Spill jmp LBB0_4357 LBB0_4356: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15448(%rbp) ## 8-byte Spill LBB0_4357: ## in Loop: Header=BB0_1 Depth=1 movsd -15448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15440(%rbp) ## 8-byte Spill LBB0_4358: ## in Loop: Header=BB0_1 Depth=1 movsd -15440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15456(%rbp) ## 8-byte Spill jmp LBB0_4387 LBB0_4359: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4361 ## %bb.4360: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15464(%rbp) ## 8-byte Spill jmp LBB0_4362 LBB0_4361: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15464(%rbp) ## 8-byte Spill LBB0_4362: ## in Loop: Header=BB0_1 Depth=1 movsd -15464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15480(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15472(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4364 ## %bb.4363: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15488(%rbp) ## 8-byte Spill jmp LBB0_4365 LBB0_4364: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15488(%rbp) ## 8-byte Spill LBB0_4365: ## in Loop: Header=BB0_1 Depth=1 movsd -15472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4367 ## %bb.4366: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15496(%rbp) ## 8-byte Spill jmp LBB0_4371 LBB0_4367: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4369 ## %bb.4368: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15504(%rbp) ## 8-byte Spill jmp LBB0_4370 LBB0_4369: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15504(%rbp) ## 8-byte Spill LBB0_4370: ## in Loop: Header=BB0_1 Depth=1 movsd -15504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15496(%rbp) ## 8-byte Spill LBB0_4371: ## in Loop: Header=BB0_1 Depth=1 movsd -15480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4376 ## %bb.4372: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4374 ## %bb.4373: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15512(%rbp) ## 8-byte Spill jmp LBB0_4375 LBB0_4374: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15512(%rbp) ## 8-byte Spill LBB0_4375: ## in Loop: Header=BB0_1 Depth=1 movsd -15512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15520(%rbp) ## 8-byte Spill jmp LBB0_4386 LBB0_4376: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15528(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4378 ## %bb.4377: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15536(%rbp) ## 8-byte Spill jmp LBB0_4379 LBB0_4378: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15536(%rbp) ## 8-byte Spill LBB0_4379: ## in Loop: Header=BB0_1 Depth=1 movsd -15528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4381 ## %bb.4380: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15544(%rbp) ## 8-byte Spill jmp LBB0_4385 LBB0_4381: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4383 ## %bb.4382: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15552(%rbp) ## 8-byte Spill jmp LBB0_4384 LBB0_4383: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15552(%rbp) ## 8-byte Spill LBB0_4384: ## in Loop: Header=BB0_1 Depth=1 movsd -15552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15544(%rbp) ## 8-byte Spill LBB0_4385: ## in Loop: Header=BB0_1 Depth=1 movsd -15544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15520(%rbp) ## 8-byte Spill LBB0_4386: ## in Loop: Header=BB0_1 Depth=1 movsd -15520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15456(%rbp) ## 8-byte Spill LBB0_4387: ## in Loop: Header=BB0_1 Depth=1 movsd -15248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4476 ## %bb.4388: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4390 ## %bb.4389: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15560(%rbp) ## 8-byte Spill jmp LBB0_4391 LBB0_4390: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15560(%rbp) ## 8-byte Spill LBB0_4391: ## in Loop: Header=BB0_1 Depth=1 movsd -15560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15568(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4393 ## %bb.4392: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15576(%rbp) ## 8-byte Spill jmp LBB0_4394 LBB0_4393: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15576(%rbp) ## 8-byte Spill LBB0_4394: ## in Loop: Header=BB0_1 Depth=1 movsd -15568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4399 ## %bb.4395: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4397 ## %bb.4396: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15584(%rbp) ## 8-byte Spill jmp LBB0_4398 LBB0_4397: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15584(%rbp) ## 8-byte Spill LBB0_4398: ## in Loop: Header=BB0_1 Depth=1 movsd -15584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15592(%rbp) ## 8-byte Spill jmp LBB0_4403 LBB0_4399: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4401 ## %bb.4400: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15600(%rbp) ## 8-byte Spill jmp LBB0_4402 LBB0_4401: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15600(%rbp) ## 8-byte Spill LBB0_4402: ## in Loop: Header=BB0_1 Depth=1 movsd -15600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15592(%rbp) ## 8-byte Spill LBB0_4403: ## in Loop: Header=BB0_1 Depth=1 movsd -15592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15608(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4405 ## %bb.4404: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15616(%rbp) ## 8-byte Spill jmp LBB0_4406 LBB0_4405: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15616(%rbp) ## 8-byte Spill LBB0_4406: ## in Loop: Header=BB0_1 Depth=1 movsd -15616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15632(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15624(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4408 ## %bb.4407: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15640(%rbp) ## 8-byte Spill jmp LBB0_4409 LBB0_4408: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15640(%rbp) ## 8-byte Spill LBB0_4409: ## in Loop: Header=BB0_1 Depth=1 movsd -15624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4411 ## %bb.4410: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15648(%rbp) ## 8-byte Spill jmp LBB0_4415 LBB0_4411: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4413 ## %bb.4412: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15656(%rbp) ## 8-byte Spill jmp LBB0_4414 LBB0_4413: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15656(%rbp) ## 8-byte Spill LBB0_4414: ## in Loop: Header=BB0_1 Depth=1 movsd -15656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15648(%rbp) ## 8-byte Spill LBB0_4415: ## in Loop: Header=BB0_1 Depth=1 movsd -15632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4420 ## %bb.4416: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4418 ## %bb.4417: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15664(%rbp) ## 8-byte Spill jmp LBB0_4419 LBB0_4418: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15664(%rbp) ## 8-byte Spill LBB0_4419: ## in Loop: Header=BB0_1 Depth=1 movsd -15664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15672(%rbp) ## 8-byte Spill jmp LBB0_4430 LBB0_4420: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15680(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4422 ## %bb.4421: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15688(%rbp) ## 8-byte Spill jmp LBB0_4423 LBB0_4422: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15688(%rbp) ## 8-byte Spill LBB0_4423: ## in Loop: Header=BB0_1 Depth=1 movsd -15680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4425 ## %bb.4424: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15696(%rbp) ## 8-byte Spill jmp LBB0_4429 LBB0_4425: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4427 ## %bb.4426: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15704(%rbp) ## 8-byte Spill jmp LBB0_4428 LBB0_4427: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15704(%rbp) ## 8-byte Spill LBB0_4428: ## in Loop: Header=BB0_1 Depth=1 movsd -15704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15696(%rbp) ## 8-byte Spill LBB0_4429: ## in Loop: Header=BB0_1 Depth=1 movsd -15696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15672(%rbp) ## 8-byte Spill LBB0_4430: ## in Loop: Header=BB0_1 Depth=1 movsd -15608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4447 ## %bb.4431: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4433 ## %bb.4432: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15712(%rbp) ## 8-byte Spill jmp LBB0_4434 LBB0_4433: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15712(%rbp) ## 8-byte Spill LBB0_4434: ## in Loop: Header=BB0_1 Depth=1 movsd -15712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15720(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4436 ## %bb.4435: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15728(%rbp) ## 8-byte Spill jmp LBB0_4437 LBB0_4436: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15728(%rbp) ## 8-byte Spill LBB0_4437: ## in Loop: Header=BB0_1 Depth=1 movsd -15720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4442 ## %bb.4438: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4440 ## %bb.4439: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15736(%rbp) ## 8-byte Spill jmp LBB0_4441 LBB0_4440: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15736(%rbp) ## 8-byte Spill LBB0_4441: ## in Loop: Header=BB0_1 Depth=1 movsd -15736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15744(%rbp) ## 8-byte Spill jmp LBB0_4446 LBB0_4442: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4444 ## %bb.4443: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15752(%rbp) ## 8-byte Spill jmp LBB0_4445 LBB0_4444: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15752(%rbp) ## 8-byte Spill LBB0_4445: ## in Loop: Header=BB0_1 Depth=1 movsd -15752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15744(%rbp) ## 8-byte Spill LBB0_4446: ## in Loop: Header=BB0_1 Depth=1 movsd -15744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15760(%rbp) ## 8-byte Spill jmp LBB0_4475 LBB0_4447: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4449 ## %bb.4448: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15768(%rbp) ## 8-byte Spill jmp LBB0_4450 LBB0_4449: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15768(%rbp) ## 8-byte Spill LBB0_4450: ## in Loop: Header=BB0_1 Depth=1 movsd -15768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15784(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15776(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4452 ## %bb.4451: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15792(%rbp) ## 8-byte Spill jmp LBB0_4453 LBB0_4452: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15792(%rbp) ## 8-byte Spill LBB0_4453: ## in Loop: Header=BB0_1 Depth=1 movsd -15776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4455 ## %bb.4454: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15800(%rbp) ## 8-byte Spill jmp LBB0_4459 LBB0_4455: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4457 ## %bb.4456: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15808(%rbp) ## 8-byte Spill jmp LBB0_4458 LBB0_4457: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15808(%rbp) ## 8-byte Spill LBB0_4458: ## in Loop: Header=BB0_1 Depth=1 movsd -15808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15800(%rbp) ## 8-byte Spill LBB0_4459: ## in Loop: Header=BB0_1 Depth=1 movsd -15784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4464 ## %bb.4460: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4462 ## %bb.4461: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15816(%rbp) ## 8-byte Spill jmp LBB0_4463 LBB0_4462: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15816(%rbp) ## 8-byte Spill LBB0_4463: ## in Loop: Header=BB0_1 Depth=1 movsd -15816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15824(%rbp) ## 8-byte Spill jmp LBB0_4474 LBB0_4464: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15832(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4466 ## %bb.4465: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15840(%rbp) ## 8-byte Spill jmp LBB0_4467 LBB0_4466: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15840(%rbp) ## 8-byte Spill LBB0_4467: ## in Loop: Header=BB0_1 Depth=1 movsd -15832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4469 ## %bb.4468: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15848(%rbp) ## 8-byte Spill jmp LBB0_4473 LBB0_4469: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4471 ## %bb.4470: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15856(%rbp) ## 8-byte Spill jmp LBB0_4472 LBB0_4471: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15856(%rbp) ## 8-byte Spill LBB0_4472: ## in Loop: Header=BB0_1 Depth=1 movsd -15856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15848(%rbp) ## 8-byte Spill LBB0_4473: ## in Loop: Header=BB0_1 Depth=1 movsd -15848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15824(%rbp) ## 8-byte Spill LBB0_4474: ## in Loop: Header=BB0_1 Depth=1 movsd -15824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15760(%rbp) ## 8-byte Spill LBB0_4475: ## in Loop: Header=BB0_1 Depth=1 movsd -15760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15864(%rbp) ## 8-byte Spill jmp LBB0_4564 LBB0_4476: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4478 ## %bb.4477: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15872(%rbp) ## 8-byte Spill jmp LBB0_4479 LBB0_4478: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15872(%rbp) ## 8-byte Spill LBB0_4479: ## in Loop: Header=BB0_1 Depth=1 movsd -15872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15880(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4481 ## %bb.4480: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15888(%rbp) ## 8-byte Spill jmp LBB0_4482 LBB0_4481: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15888(%rbp) ## 8-byte Spill LBB0_4482: ## in Loop: Header=BB0_1 Depth=1 movsd -15880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4487 ## %bb.4483: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4485 ## %bb.4484: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15896(%rbp) ## 8-byte Spill jmp LBB0_4486 LBB0_4485: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15896(%rbp) ## 8-byte Spill LBB0_4486: ## in Loop: Header=BB0_1 Depth=1 movsd -15896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15904(%rbp) ## 8-byte Spill jmp LBB0_4491 LBB0_4487: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4489 ## %bb.4488: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15912(%rbp) ## 8-byte Spill jmp LBB0_4490 LBB0_4489: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15912(%rbp) ## 8-byte Spill LBB0_4490: ## in Loop: Header=BB0_1 Depth=1 movsd -15912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15904(%rbp) ## 8-byte Spill LBB0_4491: ## in Loop: Header=BB0_1 Depth=1 movsd -15904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15920(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4493 ## %bb.4492: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15928(%rbp) ## 8-byte Spill jmp LBB0_4494 LBB0_4493: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15928(%rbp) ## 8-byte Spill LBB0_4494: ## in Loop: Header=BB0_1 Depth=1 movsd -15928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15944(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15936(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4496 ## %bb.4495: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15952(%rbp) ## 8-byte Spill jmp LBB0_4497 LBB0_4496: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15952(%rbp) ## 8-byte Spill LBB0_4497: ## in Loop: Header=BB0_1 Depth=1 movsd -15936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4499 ## %bb.4498: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15960(%rbp) ## 8-byte Spill jmp LBB0_4503 LBB0_4499: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4501 ## %bb.4500: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15968(%rbp) ## 8-byte Spill jmp LBB0_4502 LBB0_4501: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15968(%rbp) ## 8-byte Spill LBB0_4502: ## in Loop: Header=BB0_1 Depth=1 movsd -15968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15960(%rbp) ## 8-byte Spill LBB0_4503: ## in Loop: Header=BB0_1 Depth=1 movsd -15944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4508 ## %bb.4504: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4506 ## %bb.4505: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15976(%rbp) ## 8-byte Spill jmp LBB0_4507 LBB0_4506: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15976(%rbp) ## 8-byte Spill LBB0_4507: ## in Loop: Header=BB0_1 Depth=1 movsd -15976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15984(%rbp) ## 8-byte Spill jmp LBB0_4518 LBB0_4508: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -15992(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4510 ## %bb.4509: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16000(%rbp) ## 8-byte Spill jmp LBB0_4511 LBB0_4510: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16000(%rbp) ## 8-byte Spill LBB0_4511: ## in Loop: Header=BB0_1 Depth=1 movsd -15992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4513 ## %bb.4512: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16008(%rbp) ## 8-byte Spill jmp LBB0_4517 LBB0_4513: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4515 ## %bb.4514: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16016(%rbp) ## 8-byte Spill jmp LBB0_4516 LBB0_4515: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16016(%rbp) ## 8-byte Spill LBB0_4516: ## in Loop: Header=BB0_1 Depth=1 movsd -16016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16008(%rbp) ## 8-byte Spill LBB0_4517: ## in Loop: Header=BB0_1 Depth=1 movsd -16008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15984(%rbp) ## 8-byte Spill LBB0_4518: ## in Loop: Header=BB0_1 Depth=1 movsd -15920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -15984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4535 ## %bb.4519: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4521 ## %bb.4520: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16024(%rbp) ## 8-byte Spill jmp LBB0_4522 LBB0_4521: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16024(%rbp) ## 8-byte Spill LBB0_4522: ## in Loop: Header=BB0_1 Depth=1 movsd -16024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16032(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4524 ## %bb.4523: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16040(%rbp) ## 8-byte Spill jmp LBB0_4525 LBB0_4524: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16040(%rbp) ## 8-byte Spill LBB0_4525: ## in Loop: Header=BB0_1 Depth=1 movsd -16032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4530 ## %bb.4526: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4528 ## %bb.4527: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16048(%rbp) ## 8-byte Spill jmp LBB0_4529 LBB0_4528: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16048(%rbp) ## 8-byte Spill LBB0_4529: ## in Loop: Header=BB0_1 Depth=1 movsd -16048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16056(%rbp) ## 8-byte Spill jmp LBB0_4534 LBB0_4530: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4532 ## %bb.4531: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16064(%rbp) ## 8-byte Spill jmp LBB0_4533 LBB0_4532: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16064(%rbp) ## 8-byte Spill LBB0_4533: ## in Loop: Header=BB0_1 Depth=1 movsd -16064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16056(%rbp) ## 8-byte Spill LBB0_4534: ## in Loop: Header=BB0_1 Depth=1 movsd -16056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16072(%rbp) ## 8-byte Spill jmp LBB0_4563 LBB0_4535: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4537 ## %bb.4536: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16080(%rbp) ## 8-byte Spill jmp LBB0_4538 LBB0_4537: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16080(%rbp) ## 8-byte Spill LBB0_4538: ## in Loop: Header=BB0_1 Depth=1 movsd -16080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16096(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16088(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4540 ## %bb.4539: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16104(%rbp) ## 8-byte Spill jmp LBB0_4541 LBB0_4540: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16104(%rbp) ## 8-byte Spill LBB0_4541: ## in Loop: Header=BB0_1 Depth=1 movsd -16088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4543 ## %bb.4542: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16112(%rbp) ## 8-byte Spill jmp LBB0_4547 LBB0_4543: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4545 ## %bb.4544: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16120(%rbp) ## 8-byte Spill jmp LBB0_4546 LBB0_4545: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16120(%rbp) ## 8-byte Spill LBB0_4546: ## in Loop: Header=BB0_1 Depth=1 movsd -16120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16112(%rbp) ## 8-byte Spill LBB0_4547: ## in Loop: Header=BB0_1 Depth=1 movsd -16096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4552 ## %bb.4548: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4550 ## %bb.4549: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16128(%rbp) ## 8-byte Spill jmp LBB0_4551 LBB0_4550: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16128(%rbp) ## 8-byte Spill LBB0_4551: ## in Loop: Header=BB0_1 Depth=1 movsd -16128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16136(%rbp) ## 8-byte Spill jmp LBB0_4562 LBB0_4552: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16144(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4554 ## %bb.4553: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16152(%rbp) ## 8-byte Spill jmp LBB0_4555 LBB0_4554: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16152(%rbp) ## 8-byte Spill LBB0_4555: ## in Loop: Header=BB0_1 Depth=1 movsd -16144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4557 ## %bb.4556: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16160(%rbp) ## 8-byte Spill jmp LBB0_4561 LBB0_4557: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4559 ## %bb.4558: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16168(%rbp) ## 8-byte Spill jmp LBB0_4560 LBB0_4559: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16168(%rbp) ## 8-byte Spill LBB0_4560: ## in Loop: Header=BB0_1 Depth=1 movsd -16168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16160(%rbp) ## 8-byte Spill LBB0_4561: ## in Loop: Header=BB0_1 Depth=1 movsd -16160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16136(%rbp) ## 8-byte Spill LBB0_4562: ## in Loop: Header=BB0_1 Depth=1 movsd -16136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16072(%rbp) ## 8-byte Spill LBB0_4563: ## in Loop: Header=BB0_1 Depth=1 movsd -16072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -15864(%rbp) ## 8-byte Spill LBB0_4564: ## in Loop: Header=BB0_1 Depth=1 movsd -15864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -56(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4566 ## %bb.4565: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16176(%rbp) ## 8-byte Spill jmp LBB0_4567 LBB0_4566: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16176(%rbp) ## 8-byte Spill LBB0_4567: ## in Loop: Header=BB0_1 Depth=1 movsd -16176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16184(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4569 ## %bb.4568: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16192(%rbp) ## 8-byte Spill jmp LBB0_4570 LBB0_4569: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16192(%rbp) ## 8-byte Spill LBB0_4570: ## in Loop: Header=BB0_1 Depth=1 movsd -16184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4575 ## %bb.4571: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4573 ## %bb.4572: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16200(%rbp) ## 8-byte Spill jmp LBB0_4574 LBB0_4573: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16200(%rbp) ## 8-byte Spill LBB0_4574: ## in Loop: Header=BB0_1 Depth=1 movsd -16200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16208(%rbp) ## 8-byte Spill jmp LBB0_4579 LBB0_4575: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4577 ## %bb.4576: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16216(%rbp) ## 8-byte Spill jmp LBB0_4578 LBB0_4577: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16216(%rbp) ## 8-byte Spill LBB0_4578: ## in Loop: Header=BB0_1 Depth=1 movsd -16216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16208(%rbp) ## 8-byte Spill LBB0_4579: ## in Loop: Header=BB0_1 Depth=1 movsd -16208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16224(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4581 ## %bb.4580: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16232(%rbp) ## 8-byte Spill jmp LBB0_4582 LBB0_4581: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16232(%rbp) ## 8-byte Spill LBB0_4582: ## in Loop: Header=BB0_1 Depth=1 movsd -16232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16248(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16240(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4584 ## %bb.4583: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16256(%rbp) ## 8-byte Spill jmp LBB0_4585 LBB0_4584: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16256(%rbp) ## 8-byte Spill LBB0_4585: ## in Loop: Header=BB0_1 Depth=1 movsd -16240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4587 ## %bb.4586: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16264(%rbp) ## 8-byte Spill jmp LBB0_4591 LBB0_4587: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4589 ## %bb.4588: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16272(%rbp) ## 8-byte Spill jmp LBB0_4590 LBB0_4589: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16272(%rbp) ## 8-byte Spill LBB0_4590: ## in Loop: Header=BB0_1 Depth=1 movsd -16272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16264(%rbp) ## 8-byte Spill LBB0_4591: ## in Loop: Header=BB0_1 Depth=1 movsd -16248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4596 ## %bb.4592: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4594 ## %bb.4593: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16280(%rbp) ## 8-byte Spill jmp LBB0_4595 LBB0_4594: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16280(%rbp) ## 8-byte Spill LBB0_4595: ## in Loop: Header=BB0_1 Depth=1 movsd -16280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16288(%rbp) ## 8-byte Spill jmp LBB0_4606 LBB0_4596: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16296(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4598 ## %bb.4597: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16304(%rbp) ## 8-byte Spill jmp LBB0_4599 LBB0_4598: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16304(%rbp) ## 8-byte Spill LBB0_4599: ## in Loop: Header=BB0_1 Depth=1 movsd -16296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4601 ## %bb.4600: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16312(%rbp) ## 8-byte Spill jmp LBB0_4605 LBB0_4601: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4603 ## %bb.4602: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16320(%rbp) ## 8-byte Spill jmp LBB0_4604 LBB0_4603: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16320(%rbp) ## 8-byte Spill LBB0_4604: ## in Loop: Header=BB0_1 Depth=1 movsd -16320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16312(%rbp) ## 8-byte Spill LBB0_4605: ## in Loop: Header=BB0_1 Depth=1 movsd -16312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16288(%rbp) ## 8-byte Spill LBB0_4606: ## in Loop: Header=BB0_1 Depth=1 movsd -16224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4623 ## %bb.4607: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4609 ## %bb.4608: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16328(%rbp) ## 8-byte Spill jmp LBB0_4610 LBB0_4609: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16328(%rbp) ## 8-byte Spill LBB0_4610: ## in Loop: Header=BB0_1 Depth=1 movsd -16328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16336(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4612 ## %bb.4611: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16344(%rbp) ## 8-byte Spill jmp LBB0_4613 LBB0_4612: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16344(%rbp) ## 8-byte Spill LBB0_4613: ## in Loop: Header=BB0_1 Depth=1 movsd -16336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4618 ## %bb.4614: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4616 ## %bb.4615: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16352(%rbp) ## 8-byte Spill jmp LBB0_4617 LBB0_4616: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16352(%rbp) ## 8-byte Spill LBB0_4617: ## in Loop: Header=BB0_1 Depth=1 movsd -16352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16360(%rbp) ## 8-byte Spill jmp LBB0_4622 LBB0_4618: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4620 ## %bb.4619: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16368(%rbp) ## 8-byte Spill jmp LBB0_4621 LBB0_4620: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16368(%rbp) ## 8-byte Spill LBB0_4621: ## in Loop: Header=BB0_1 Depth=1 movsd -16368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16360(%rbp) ## 8-byte Spill LBB0_4622: ## in Loop: Header=BB0_1 Depth=1 movsd -16360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16376(%rbp) ## 8-byte Spill jmp LBB0_4651 LBB0_4623: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4625 ## %bb.4624: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16384(%rbp) ## 8-byte Spill jmp LBB0_4626 LBB0_4625: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16384(%rbp) ## 8-byte Spill LBB0_4626: ## in Loop: Header=BB0_1 Depth=1 movsd -16384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16400(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16392(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4628 ## %bb.4627: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16408(%rbp) ## 8-byte Spill jmp LBB0_4629 LBB0_4628: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16408(%rbp) ## 8-byte Spill LBB0_4629: ## in Loop: Header=BB0_1 Depth=1 movsd -16392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4631 ## %bb.4630: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16416(%rbp) ## 8-byte Spill jmp LBB0_4635 LBB0_4631: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4633 ## %bb.4632: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16424(%rbp) ## 8-byte Spill jmp LBB0_4634 LBB0_4633: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16424(%rbp) ## 8-byte Spill LBB0_4634: ## in Loop: Header=BB0_1 Depth=1 movsd -16424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16416(%rbp) ## 8-byte Spill LBB0_4635: ## in Loop: Header=BB0_1 Depth=1 movsd -16400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4640 ## %bb.4636: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4638 ## %bb.4637: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16432(%rbp) ## 8-byte Spill jmp LBB0_4639 LBB0_4638: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16432(%rbp) ## 8-byte Spill LBB0_4639: ## in Loop: Header=BB0_1 Depth=1 movsd -16432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16440(%rbp) ## 8-byte Spill jmp LBB0_4650 LBB0_4640: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16448(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4642 ## %bb.4641: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16456(%rbp) ## 8-byte Spill jmp LBB0_4643 LBB0_4642: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16456(%rbp) ## 8-byte Spill LBB0_4643: ## in Loop: Header=BB0_1 Depth=1 movsd -16448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4645 ## %bb.4644: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16464(%rbp) ## 8-byte Spill jmp LBB0_4649 LBB0_4645: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4647 ## %bb.4646: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16472(%rbp) ## 8-byte Spill jmp LBB0_4648 LBB0_4647: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16472(%rbp) ## 8-byte Spill LBB0_4648: ## in Loop: Header=BB0_1 Depth=1 movsd -16472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16464(%rbp) ## 8-byte Spill LBB0_4649: ## in Loop: Header=BB0_1 Depth=1 movsd -16464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16440(%rbp) ## 8-byte Spill LBB0_4650: ## in Loop: Header=BB0_1 Depth=1 movsd -16440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16376(%rbp) ## 8-byte Spill LBB0_4651: ## in Loop: Header=BB0_1 Depth=1 movsd -16376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16480(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4653 ## %bb.4652: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16488(%rbp) ## 8-byte Spill jmp LBB0_4654 LBB0_4653: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16488(%rbp) ## 8-byte Spill LBB0_4654: ## in Loop: Header=BB0_1 Depth=1 movsd -16488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16496(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4656 ## %bb.4655: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16504(%rbp) ## 8-byte Spill jmp LBB0_4657 LBB0_4656: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16504(%rbp) ## 8-byte Spill LBB0_4657: ## in Loop: Header=BB0_1 Depth=1 movsd -16496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4662 ## %bb.4658: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4660 ## %bb.4659: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16512(%rbp) ## 8-byte Spill jmp LBB0_4661 LBB0_4660: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16512(%rbp) ## 8-byte Spill LBB0_4661: ## in Loop: Header=BB0_1 Depth=1 movsd -16512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16520(%rbp) ## 8-byte Spill jmp LBB0_4666 LBB0_4662: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4664 ## %bb.4663: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16528(%rbp) ## 8-byte Spill jmp LBB0_4665 LBB0_4664: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16528(%rbp) ## 8-byte Spill LBB0_4665: ## in Loop: Header=BB0_1 Depth=1 movsd -16528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16520(%rbp) ## 8-byte Spill LBB0_4666: ## in Loop: Header=BB0_1 Depth=1 movsd -16520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16536(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4668 ## %bb.4667: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16544(%rbp) ## 8-byte Spill jmp LBB0_4669 LBB0_4668: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16544(%rbp) ## 8-byte Spill LBB0_4669: ## in Loop: Header=BB0_1 Depth=1 movsd -16544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16560(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16552(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4671 ## %bb.4670: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16568(%rbp) ## 8-byte Spill jmp LBB0_4672 LBB0_4671: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16568(%rbp) ## 8-byte Spill LBB0_4672: ## in Loop: Header=BB0_1 Depth=1 movsd -16552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4674 ## %bb.4673: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16576(%rbp) ## 8-byte Spill jmp LBB0_4678 LBB0_4674: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4676 ## %bb.4675: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16584(%rbp) ## 8-byte Spill jmp LBB0_4677 LBB0_4676: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16584(%rbp) ## 8-byte Spill LBB0_4677: ## in Loop: Header=BB0_1 Depth=1 movsd -16584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16576(%rbp) ## 8-byte Spill LBB0_4678: ## in Loop: Header=BB0_1 Depth=1 movsd -16560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4683 ## %bb.4679: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4681 ## %bb.4680: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16592(%rbp) ## 8-byte Spill jmp LBB0_4682 LBB0_4681: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16592(%rbp) ## 8-byte Spill LBB0_4682: ## in Loop: Header=BB0_1 Depth=1 movsd -16592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16600(%rbp) ## 8-byte Spill jmp LBB0_4693 LBB0_4683: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16608(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4685 ## %bb.4684: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16616(%rbp) ## 8-byte Spill jmp LBB0_4686 LBB0_4685: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16616(%rbp) ## 8-byte Spill LBB0_4686: ## in Loop: Header=BB0_1 Depth=1 movsd -16608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4688 ## %bb.4687: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16624(%rbp) ## 8-byte Spill jmp LBB0_4692 LBB0_4688: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4690 ## %bb.4689: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16632(%rbp) ## 8-byte Spill jmp LBB0_4691 LBB0_4690: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16632(%rbp) ## 8-byte Spill LBB0_4691: ## in Loop: Header=BB0_1 Depth=1 movsd -16632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16624(%rbp) ## 8-byte Spill LBB0_4692: ## in Loop: Header=BB0_1 Depth=1 movsd -16624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16600(%rbp) ## 8-byte Spill LBB0_4693: ## in Loop: Header=BB0_1 Depth=1 movsd -16536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4710 ## %bb.4694: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4696 ## %bb.4695: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16640(%rbp) ## 8-byte Spill jmp LBB0_4697 LBB0_4696: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16640(%rbp) ## 8-byte Spill LBB0_4697: ## in Loop: Header=BB0_1 Depth=1 movsd -16640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16648(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4699 ## %bb.4698: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16656(%rbp) ## 8-byte Spill jmp LBB0_4700 LBB0_4699: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16656(%rbp) ## 8-byte Spill LBB0_4700: ## in Loop: Header=BB0_1 Depth=1 movsd -16648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4705 ## %bb.4701: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4703 ## %bb.4702: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16664(%rbp) ## 8-byte Spill jmp LBB0_4704 LBB0_4703: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16664(%rbp) ## 8-byte Spill LBB0_4704: ## in Loop: Header=BB0_1 Depth=1 movsd -16664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16672(%rbp) ## 8-byte Spill jmp LBB0_4709 LBB0_4705: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4707 ## %bb.4706: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16680(%rbp) ## 8-byte Spill jmp LBB0_4708 LBB0_4707: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16680(%rbp) ## 8-byte Spill LBB0_4708: ## in Loop: Header=BB0_1 Depth=1 movsd -16680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16672(%rbp) ## 8-byte Spill LBB0_4709: ## in Loop: Header=BB0_1 Depth=1 movsd -16672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16688(%rbp) ## 8-byte Spill jmp LBB0_4738 LBB0_4710: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4712 ## %bb.4711: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16696(%rbp) ## 8-byte Spill jmp LBB0_4713 LBB0_4712: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16696(%rbp) ## 8-byte Spill LBB0_4713: ## in Loop: Header=BB0_1 Depth=1 movsd -16696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16712(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16704(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4715 ## %bb.4714: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16720(%rbp) ## 8-byte Spill jmp LBB0_4716 LBB0_4715: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16720(%rbp) ## 8-byte Spill LBB0_4716: ## in Loop: Header=BB0_1 Depth=1 movsd -16704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4718 ## %bb.4717: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16728(%rbp) ## 8-byte Spill jmp LBB0_4722 LBB0_4718: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4720 ## %bb.4719: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16736(%rbp) ## 8-byte Spill jmp LBB0_4721 LBB0_4720: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16736(%rbp) ## 8-byte Spill LBB0_4721: ## in Loop: Header=BB0_1 Depth=1 movsd -16736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16728(%rbp) ## 8-byte Spill LBB0_4722: ## in Loop: Header=BB0_1 Depth=1 movsd -16712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4727 ## %bb.4723: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4725 ## %bb.4724: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16744(%rbp) ## 8-byte Spill jmp LBB0_4726 LBB0_4725: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16744(%rbp) ## 8-byte Spill LBB0_4726: ## in Loop: Header=BB0_1 Depth=1 movsd -16744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16752(%rbp) ## 8-byte Spill jmp LBB0_4737 LBB0_4727: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16760(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4729 ## %bb.4728: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16768(%rbp) ## 8-byte Spill jmp LBB0_4730 LBB0_4729: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16768(%rbp) ## 8-byte Spill LBB0_4730: ## in Loop: Header=BB0_1 Depth=1 movsd -16760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4732 ## %bb.4731: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16776(%rbp) ## 8-byte Spill jmp LBB0_4736 LBB0_4732: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4734 ## %bb.4733: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16784(%rbp) ## 8-byte Spill jmp LBB0_4735 LBB0_4734: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16784(%rbp) ## 8-byte Spill LBB0_4735: ## in Loop: Header=BB0_1 Depth=1 movsd -16784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16776(%rbp) ## 8-byte Spill LBB0_4736: ## in Loop: Header=BB0_1 Depth=1 movsd -16776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16752(%rbp) ## 8-byte Spill LBB0_4737: ## in Loop: Header=BB0_1 Depth=1 movsd -16752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16688(%rbp) ## 8-byte Spill LBB0_4738: ## in Loop: Header=BB0_1 Depth=1 movsd -16480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4827 ## %bb.4739: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4741 ## %bb.4740: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16792(%rbp) ## 8-byte Spill jmp LBB0_4742 LBB0_4741: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16792(%rbp) ## 8-byte Spill LBB0_4742: ## in Loop: Header=BB0_1 Depth=1 movsd -16792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16800(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4744 ## %bb.4743: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16808(%rbp) ## 8-byte Spill jmp LBB0_4745 LBB0_4744: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16808(%rbp) ## 8-byte Spill LBB0_4745: ## in Loop: Header=BB0_1 Depth=1 movsd -16800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4750 ## %bb.4746: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4748 ## %bb.4747: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16816(%rbp) ## 8-byte Spill jmp LBB0_4749 LBB0_4748: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16816(%rbp) ## 8-byte Spill LBB0_4749: ## in Loop: Header=BB0_1 Depth=1 movsd -16816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16824(%rbp) ## 8-byte Spill jmp LBB0_4754 LBB0_4750: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4752 ## %bb.4751: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16832(%rbp) ## 8-byte Spill jmp LBB0_4753 LBB0_4752: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16832(%rbp) ## 8-byte Spill LBB0_4753: ## in Loop: Header=BB0_1 Depth=1 movsd -16832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16824(%rbp) ## 8-byte Spill LBB0_4754: ## in Loop: Header=BB0_1 Depth=1 movsd -16824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16840(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4756 ## %bb.4755: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16848(%rbp) ## 8-byte Spill jmp LBB0_4757 LBB0_4756: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16848(%rbp) ## 8-byte Spill LBB0_4757: ## in Loop: Header=BB0_1 Depth=1 movsd -16848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16864(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16856(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4759 ## %bb.4758: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16872(%rbp) ## 8-byte Spill jmp LBB0_4760 LBB0_4759: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16872(%rbp) ## 8-byte Spill LBB0_4760: ## in Loop: Header=BB0_1 Depth=1 movsd -16856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4762 ## %bb.4761: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16880(%rbp) ## 8-byte Spill jmp LBB0_4766 LBB0_4762: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4764 ## %bb.4763: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16888(%rbp) ## 8-byte Spill jmp LBB0_4765 LBB0_4764: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16888(%rbp) ## 8-byte Spill LBB0_4765: ## in Loop: Header=BB0_1 Depth=1 movsd -16888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16880(%rbp) ## 8-byte Spill LBB0_4766: ## in Loop: Header=BB0_1 Depth=1 movsd -16864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4771 ## %bb.4767: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4769 ## %bb.4768: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16896(%rbp) ## 8-byte Spill jmp LBB0_4770 LBB0_4769: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16896(%rbp) ## 8-byte Spill LBB0_4770: ## in Loop: Header=BB0_1 Depth=1 movsd -16896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16904(%rbp) ## 8-byte Spill jmp LBB0_4781 LBB0_4771: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16912(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4773 ## %bb.4772: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16920(%rbp) ## 8-byte Spill jmp LBB0_4774 LBB0_4773: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16920(%rbp) ## 8-byte Spill LBB0_4774: ## in Loop: Header=BB0_1 Depth=1 movsd -16912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4776 ## %bb.4775: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16928(%rbp) ## 8-byte Spill jmp LBB0_4780 LBB0_4776: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4778 ## %bb.4777: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16936(%rbp) ## 8-byte Spill jmp LBB0_4779 LBB0_4778: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16936(%rbp) ## 8-byte Spill LBB0_4779: ## in Loop: Header=BB0_1 Depth=1 movsd -16936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16928(%rbp) ## 8-byte Spill LBB0_4780: ## in Loop: Header=BB0_1 Depth=1 movsd -16928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16904(%rbp) ## 8-byte Spill LBB0_4781: ## in Loop: Header=BB0_1 Depth=1 movsd -16840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4798 ## %bb.4782: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4784 ## %bb.4783: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16944(%rbp) ## 8-byte Spill jmp LBB0_4785 LBB0_4784: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16944(%rbp) ## 8-byte Spill LBB0_4785: ## in Loop: Header=BB0_1 Depth=1 movsd -16944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16952(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4787 ## %bb.4786: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16960(%rbp) ## 8-byte Spill jmp LBB0_4788 LBB0_4787: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16960(%rbp) ## 8-byte Spill LBB0_4788: ## in Loop: Header=BB0_1 Depth=1 movsd -16952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -16960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4793 ## %bb.4789: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4791 ## %bb.4790: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16968(%rbp) ## 8-byte Spill jmp LBB0_4792 LBB0_4791: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16968(%rbp) ## 8-byte Spill LBB0_4792: ## in Loop: Header=BB0_1 Depth=1 movsd -16968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16976(%rbp) ## 8-byte Spill jmp LBB0_4797 LBB0_4793: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4795 ## %bb.4794: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16984(%rbp) ## 8-byte Spill jmp LBB0_4796 LBB0_4795: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -16984(%rbp) ## 8-byte Spill LBB0_4796: ## in Loop: Header=BB0_1 Depth=1 movsd -16984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16976(%rbp) ## 8-byte Spill LBB0_4797: ## in Loop: Header=BB0_1 Depth=1 movsd -16976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16992(%rbp) ## 8-byte Spill jmp LBB0_4826 LBB0_4798: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4800 ## %bb.4799: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17000(%rbp) ## 8-byte Spill jmp LBB0_4801 LBB0_4800: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17000(%rbp) ## 8-byte Spill LBB0_4801: ## in Loop: Header=BB0_1 Depth=1 movsd -17000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17016(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17008(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4803 ## %bb.4802: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17024(%rbp) ## 8-byte Spill jmp LBB0_4804 LBB0_4803: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17024(%rbp) ## 8-byte Spill LBB0_4804: ## in Loop: Header=BB0_1 Depth=1 movsd -17008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4806 ## %bb.4805: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17032(%rbp) ## 8-byte Spill jmp LBB0_4810 LBB0_4806: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4808 ## %bb.4807: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17040(%rbp) ## 8-byte Spill jmp LBB0_4809 LBB0_4808: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17040(%rbp) ## 8-byte Spill LBB0_4809: ## in Loop: Header=BB0_1 Depth=1 movsd -17040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17032(%rbp) ## 8-byte Spill LBB0_4810: ## in Loop: Header=BB0_1 Depth=1 movsd -17016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4815 ## %bb.4811: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4813 ## %bb.4812: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17048(%rbp) ## 8-byte Spill jmp LBB0_4814 LBB0_4813: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17048(%rbp) ## 8-byte Spill LBB0_4814: ## in Loop: Header=BB0_1 Depth=1 movsd -17048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17056(%rbp) ## 8-byte Spill jmp LBB0_4825 LBB0_4815: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17064(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4817 ## %bb.4816: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17072(%rbp) ## 8-byte Spill jmp LBB0_4818 LBB0_4817: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17072(%rbp) ## 8-byte Spill LBB0_4818: ## in Loop: Header=BB0_1 Depth=1 movsd -17064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4820 ## %bb.4819: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17080(%rbp) ## 8-byte Spill jmp LBB0_4824 LBB0_4820: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4822 ## %bb.4821: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17088(%rbp) ## 8-byte Spill jmp LBB0_4823 LBB0_4822: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17088(%rbp) ## 8-byte Spill LBB0_4823: ## in Loop: Header=BB0_1 Depth=1 movsd -17088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17080(%rbp) ## 8-byte Spill LBB0_4824: ## in Loop: Header=BB0_1 Depth=1 movsd -17080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17056(%rbp) ## 8-byte Spill LBB0_4825: ## in Loop: Header=BB0_1 Depth=1 movsd -17056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -16992(%rbp) ## 8-byte Spill LBB0_4826: ## in Loop: Header=BB0_1 Depth=1 movsd -16992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17096(%rbp) ## 8-byte Spill jmp LBB0_4915 LBB0_4827: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4829 ## %bb.4828: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17104(%rbp) ## 8-byte Spill jmp LBB0_4830 LBB0_4829: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17104(%rbp) ## 8-byte Spill LBB0_4830: ## in Loop: Header=BB0_1 Depth=1 movsd -17104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17112(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4832 ## %bb.4831: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17120(%rbp) ## 8-byte Spill jmp LBB0_4833 LBB0_4832: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17120(%rbp) ## 8-byte Spill LBB0_4833: ## in Loop: Header=BB0_1 Depth=1 movsd -17112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4838 ## %bb.4834: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4836 ## %bb.4835: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17128(%rbp) ## 8-byte Spill jmp LBB0_4837 LBB0_4836: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17128(%rbp) ## 8-byte Spill LBB0_4837: ## in Loop: Header=BB0_1 Depth=1 movsd -17128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17136(%rbp) ## 8-byte Spill jmp LBB0_4842 LBB0_4838: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4840 ## %bb.4839: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17144(%rbp) ## 8-byte Spill jmp LBB0_4841 LBB0_4840: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17144(%rbp) ## 8-byte Spill LBB0_4841: ## in Loop: Header=BB0_1 Depth=1 movsd -17144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17136(%rbp) ## 8-byte Spill LBB0_4842: ## in Loop: Header=BB0_1 Depth=1 movsd -17136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17152(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4844 ## %bb.4843: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17160(%rbp) ## 8-byte Spill jmp LBB0_4845 LBB0_4844: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17160(%rbp) ## 8-byte Spill LBB0_4845: ## in Loop: Header=BB0_1 Depth=1 movsd -17160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17176(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17168(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4847 ## %bb.4846: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17184(%rbp) ## 8-byte Spill jmp LBB0_4848 LBB0_4847: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17184(%rbp) ## 8-byte Spill LBB0_4848: ## in Loop: Header=BB0_1 Depth=1 movsd -17168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4850 ## %bb.4849: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17192(%rbp) ## 8-byte Spill jmp LBB0_4854 LBB0_4850: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4852 ## %bb.4851: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17200(%rbp) ## 8-byte Spill jmp LBB0_4853 LBB0_4852: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17200(%rbp) ## 8-byte Spill LBB0_4853: ## in Loop: Header=BB0_1 Depth=1 movsd -17200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17192(%rbp) ## 8-byte Spill LBB0_4854: ## in Loop: Header=BB0_1 Depth=1 movsd -17176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4859 ## %bb.4855: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4857 ## %bb.4856: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17208(%rbp) ## 8-byte Spill jmp LBB0_4858 LBB0_4857: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17208(%rbp) ## 8-byte Spill LBB0_4858: ## in Loop: Header=BB0_1 Depth=1 movsd -17208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17216(%rbp) ## 8-byte Spill jmp LBB0_4869 LBB0_4859: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17224(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4861 ## %bb.4860: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17232(%rbp) ## 8-byte Spill jmp LBB0_4862 LBB0_4861: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17232(%rbp) ## 8-byte Spill LBB0_4862: ## in Loop: Header=BB0_1 Depth=1 movsd -17224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4864 ## %bb.4863: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17240(%rbp) ## 8-byte Spill jmp LBB0_4868 LBB0_4864: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4866 ## %bb.4865: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17248(%rbp) ## 8-byte Spill jmp LBB0_4867 LBB0_4866: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17248(%rbp) ## 8-byte Spill LBB0_4867: ## in Loop: Header=BB0_1 Depth=1 movsd -17248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17240(%rbp) ## 8-byte Spill LBB0_4868: ## in Loop: Header=BB0_1 Depth=1 movsd -17240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17216(%rbp) ## 8-byte Spill LBB0_4869: ## in Loop: Header=BB0_1 Depth=1 movsd -17152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4886 ## %bb.4870: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4872 ## %bb.4871: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17256(%rbp) ## 8-byte Spill jmp LBB0_4873 LBB0_4872: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17256(%rbp) ## 8-byte Spill LBB0_4873: ## in Loop: Header=BB0_1 Depth=1 movsd -17256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17264(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4875 ## %bb.4874: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17272(%rbp) ## 8-byte Spill jmp LBB0_4876 LBB0_4875: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17272(%rbp) ## 8-byte Spill LBB0_4876: ## in Loop: Header=BB0_1 Depth=1 movsd -17264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4881 ## %bb.4877: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4879 ## %bb.4878: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17280(%rbp) ## 8-byte Spill jmp LBB0_4880 LBB0_4879: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17280(%rbp) ## 8-byte Spill LBB0_4880: ## in Loop: Header=BB0_1 Depth=1 movsd -17280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17288(%rbp) ## 8-byte Spill jmp LBB0_4885 LBB0_4881: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4883 ## %bb.4882: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17296(%rbp) ## 8-byte Spill jmp LBB0_4884 LBB0_4883: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17296(%rbp) ## 8-byte Spill LBB0_4884: ## in Loop: Header=BB0_1 Depth=1 movsd -17296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17288(%rbp) ## 8-byte Spill LBB0_4885: ## in Loop: Header=BB0_1 Depth=1 movsd -17288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17304(%rbp) ## 8-byte Spill jmp LBB0_4914 LBB0_4886: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4888 ## %bb.4887: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17312(%rbp) ## 8-byte Spill jmp LBB0_4889 LBB0_4888: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17312(%rbp) ## 8-byte Spill LBB0_4889: ## in Loop: Header=BB0_1 Depth=1 movsd -17312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17328(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17320(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4891 ## %bb.4890: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17336(%rbp) ## 8-byte Spill jmp LBB0_4892 LBB0_4891: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17336(%rbp) ## 8-byte Spill LBB0_4892: ## in Loop: Header=BB0_1 Depth=1 movsd -17320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4894 ## %bb.4893: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17344(%rbp) ## 8-byte Spill jmp LBB0_4898 LBB0_4894: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4896 ## %bb.4895: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17352(%rbp) ## 8-byte Spill jmp LBB0_4897 LBB0_4896: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17352(%rbp) ## 8-byte Spill LBB0_4897: ## in Loop: Header=BB0_1 Depth=1 movsd -17352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17344(%rbp) ## 8-byte Spill LBB0_4898: ## in Loop: Header=BB0_1 Depth=1 movsd -17328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4903 ## %bb.4899: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4901 ## %bb.4900: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17360(%rbp) ## 8-byte Spill jmp LBB0_4902 LBB0_4901: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17360(%rbp) ## 8-byte Spill LBB0_4902: ## in Loop: Header=BB0_1 Depth=1 movsd -17360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17368(%rbp) ## 8-byte Spill jmp LBB0_4913 LBB0_4903: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17376(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4905 ## %bb.4904: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17384(%rbp) ## 8-byte Spill jmp LBB0_4906 LBB0_4905: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17384(%rbp) ## 8-byte Spill LBB0_4906: ## in Loop: Header=BB0_1 Depth=1 movsd -17376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4908 ## %bb.4907: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17392(%rbp) ## 8-byte Spill jmp LBB0_4912 LBB0_4908: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4910 ## %bb.4909: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17400(%rbp) ## 8-byte Spill jmp LBB0_4911 LBB0_4910: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17400(%rbp) ## 8-byte Spill LBB0_4911: ## in Loop: Header=BB0_1 Depth=1 movsd -17400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17392(%rbp) ## 8-byte Spill LBB0_4912: ## in Loop: Header=BB0_1 Depth=1 movsd -17392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17368(%rbp) ## 8-byte Spill LBB0_4913: ## in Loop: Header=BB0_1 Depth=1 movsd -17368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17304(%rbp) ## 8-byte Spill LBB0_4914: ## in Loop: Header=BB0_1 Depth=1 movsd -17304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17096(%rbp) ## 8-byte Spill LBB0_4915: ## in Loop: Header=BB0_1 Depth=1 movsd -17096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -60(%rbp) movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4917 ## %bb.4916: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17408(%rbp) ## 8-byte Spill jmp LBB0_4918 LBB0_4917: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17408(%rbp) ## 8-byte Spill LBB0_4918: ## in Loop: Header=BB0_1 Depth=1 movsd -17408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17416(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4920 ## %bb.4919: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17424(%rbp) ## 8-byte Spill jmp LBB0_4921 LBB0_4920: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17424(%rbp) ## 8-byte Spill LBB0_4921: ## in Loop: Header=BB0_1 Depth=1 movsd -17416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4926 ## %bb.4922: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4924 ## %bb.4923: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17432(%rbp) ## 8-byte Spill jmp LBB0_4925 LBB0_4924: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17432(%rbp) ## 8-byte Spill LBB0_4925: ## in Loop: Header=BB0_1 Depth=1 movsd -17432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17440(%rbp) ## 8-byte Spill jmp LBB0_4930 LBB0_4926: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4928 ## %bb.4927: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17448(%rbp) ## 8-byte Spill jmp LBB0_4929 LBB0_4928: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17448(%rbp) ## 8-byte Spill LBB0_4929: ## in Loop: Header=BB0_1 Depth=1 movsd -17448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17440(%rbp) ## 8-byte Spill LBB0_4930: ## in Loop: Header=BB0_1 Depth=1 movsd -17440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17456(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4932 ## %bb.4931: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17464(%rbp) ## 8-byte Spill jmp LBB0_4933 LBB0_4932: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17464(%rbp) ## 8-byte Spill LBB0_4933: ## in Loop: Header=BB0_1 Depth=1 movsd -17464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17480(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17472(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4935 ## %bb.4934: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17488(%rbp) ## 8-byte Spill jmp LBB0_4936 LBB0_4935: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17488(%rbp) ## 8-byte Spill LBB0_4936: ## in Loop: Header=BB0_1 Depth=1 movsd -17472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4938 ## %bb.4937: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17496(%rbp) ## 8-byte Spill jmp LBB0_4942 LBB0_4938: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4940 ## %bb.4939: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17504(%rbp) ## 8-byte Spill jmp LBB0_4941 LBB0_4940: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17504(%rbp) ## 8-byte Spill LBB0_4941: ## in Loop: Header=BB0_1 Depth=1 movsd -17504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17496(%rbp) ## 8-byte Spill LBB0_4942: ## in Loop: Header=BB0_1 Depth=1 movsd -17480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4947 ## %bb.4943: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4945 ## %bb.4944: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17512(%rbp) ## 8-byte Spill jmp LBB0_4946 LBB0_4945: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17512(%rbp) ## 8-byte Spill LBB0_4946: ## in Loop: Header=BB0_1 Depth=1 movsd -17512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17520(%rbp) ## 8-byte Spill jmp LBB0_4957 LBB0_4947: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17528(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4949 ## %bb.4948: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17536(%rbp) ## 8-byte Spill jmp LBB0_4950 LBB0_4949: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17536(%rbp) ## 8-byte Spill LBB0_4950: ## in Loop: Header=BB0_1 Depth=1 movsd -17528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4952 ## %bb.4951: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17544(%rbp) ## 8-byte Spill jmp LBB0_4956 LBB0_4952: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4954 ## %bb.4953: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17552(%rbp) ## 8-byte Spill jmp LBB0_4955 LBB0_4954: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17552(%rbp) ## 8-byte Spill LBB0_4955: ## in Loop: Header=BB0_1 Depth=1 movsd -17552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17544(%rbp) ## 8-byte Spill LBB0_4956: ## in Loop: Header=BB0_1 Depth=1 movsd -17544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17520(%rbp) ## 8-byte Spill LBB0_4957: ## in Loop: Header=BB0_1 Depth=1 movsd -17456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4974 ## %bb.4958: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4960 ## %bb.4959: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17560(%rbp) ## 8-byte Spill jmp LBB0_4961 LBB0_4960: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17560(%rbp) ## 8-byte Spill LBB0_4961: ## in Loop: Header=BB0_1 Depth=1 movsd -17560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17568(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4963 ## %bb.4962: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17576(%rbp) ## 8-byte Spill jmp LBB0_4964 LBB0_4963: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17576(%rbp) ## 8-byte Spill LBB0_4964: ## in Loop: Header=BB0_1 Depth=1 movsd -17568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4969 ## %bb.4965: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4967 ## %bb.4966: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17584(%rbp) ## 8-byte Spill jmp LBB0_4968 LBB0_4967: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17584(%rbp) ## 8-byte Spill LBB0_4968: ## in Loop: Header=BB0_1 Depth=1 movsd -17584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17592(%rbp) ## 8-byte Spill jmp LBB0_4973 LBB0_4969: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4971 ## %bb.4970: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17600(%rbp) ## 8-byte Spill jmp LBB0_4972 LBB0_4971: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17600(%rbp) ## 8-byte Spill LBB0_4972: ## in Loop: Header=BB0_1 Depth=1 movsd -17600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17592(%rbp) ## 8-byte Spill LBB0_4973: ## in Loop: Header=BB0_1 Depth=1 movsd -17592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17608(%rbp) ## 8-byte Spill jmp LBB0_5002 LBB0_4974: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4976 ## %bb.4975: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17616(%rbp) ## 8-byte Spill jmp LBB0_4977 LBB0_4976: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17616(%rbp) ## 8-byte Spill LBB0_4977: ## in Loop: Header=BB0_1 Depth=1 movsd -17616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17632(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17624(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4979 ## %bb.4978: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17640(%rbp) ## 8-byte Spill jmp LBB0_4980 LBB0_4979: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17640(%rbp) ## 8-byte Spill LBB0_4980: ## in Loop: Header=BB0_1 Depth=1 movsd -17624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4982 ## %bb.4981: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17648(%rbp) ## 8-byte Spill jmp LBB0_4986 LBB0_4982: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4984 ## %bb.4983: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17656(%rbp) ## 8-byte Spill jmp LBB0_4985 LBB0_4984: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17656(%rbp) ## 8-byte Spill LBB0_4985: ## in Loop: Header=BB0_1 Depth=1 movsd -17656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17648(%rbp) ## 8-byte Spill LBB0_4986: ## in Loop: Header=BB0_1 Depth=1 movsd -17632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4991 ## %bb.4987: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4989 ## %bb.4988: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17664(%rbp) ## 8-byte Spill jmp LBB0_4990 LBB0_4989: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17664(%rbp) ## 8-byte Spill LBB0_4990: ## in Loop: Header=BB0_1 Depth=1 movsd -17664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17672(%rbp) ## 8-byte Spill jmp LBB0_5001 LBB0_4991: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17680(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4993 ## %bb.4992: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17688(%rbp) ## 8-byte Spill jmp LBB0_4994 LBB0_4993: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17688(%rbp) ## 8-byte Spill LBB0_4994: ## in Loop: Header=BB0_1 Depth=1 movsd -17680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_4996 ## %bb.4995: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17696(%rbp) ## 8-byte Spill jmp LBB0_5000 LBB0_4996: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_4998 ## %bb.4997: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17704(%rbp) ## 8-byte Spill jmp LBB0_4999 LBB0_4998: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17704(%rbp) ## 8-byte Spill LBB0_4999: ## in Loop: Header=BB0_1 Depth=1 movsd -17704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17696(%rbp) ## 8-byte Spill LBB0_5000: ## in Loop: Header=BB0_1 Depth=1 movsd -17696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17672(%rbp) ## 8-byte Spill LBB0_5001: ## in Loop: Header=BB0_1 Depth=1 movsd -17672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17608(%rbp) ## 8-byte Spill LBB0_5002: ## in Loop: Header=BB0_1 Depth=1 movsd -17608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17712(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5004 ## %bb.5003: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17720(%rbp) ## 8-byte Spill jmp LBB0_5005 LBB0_5004: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17720(%rbp) ## 8-byte Spill LBB0_5005: ## in Loop: Header=BB0_1 Depth=1 movsd -17720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17728(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5007 ## %bb.5006: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17736(%rbp) ## 8-byte Spill jmp LBB0_5008 LBB0_5007: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17736(%rbp) ## 8-byte Spill LBB0_5008: ## in Loop: Header=BB0_1 Depth=1 movsd -17728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5013 ## %bb.5009: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5011 ## %bb.5010: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17744(%rbp) ## 8-byte Spill jmp LBB0_5012 LBB0_5011: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17744(%rbp) ## 8-byte Spill LBB0_5012: ## in Loop: Header=BB0_1 Depth=1 movsd -17744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17752(%rbp) ## 8-byte Spill jmp LBB0_5017 LBB0_5013: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5015 ## %bb.5014: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17760(%rbp) ## 8-byte Spill jmp LBB0_5016 LBB0_5015: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17760(%rbp) ## 8-byte Spill LBB0_5016: ## in Loop: Header=BB0_1 Depth=1 movsd -17760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17752(%rbp) ## 8-byte Spill LBB0_5017: ## in Loop: Header=BB0_1 Depth=1 movsd -17752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17768(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5019 ## %bb.5018: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17776(%rbp) ## 8-byte Spill jmp LBB0_5020 LBB0_5019: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17776(%rbp) ## 8-byte Spill LBB0_5020: ## in Loop: Header=BB0_1 Depth=1 movsd -17776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17792(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17784(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5022 ## %bb.5021: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17800(%rbp) ## 8-byte Spill jmp LBB0_5023 LBB0_5022: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17800(%rbp) ## 8-byte Spill LBB0_5023: ## in Loop: Header=BB0_1 Depth=1 movsd -17784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5025 ## %bb.5024: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17808(%rbp) ## 8-byte Spill jmp LBB0_5029 LBB0_5025: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5027 ## %bb.5026: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17816(%rbp) ## 8-byte Spill jmp LBB0_5028 LBB0_5027: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17816(%rbp) ## 8-byte Spill LBB0_5028: ## in Loop: Header=BB0_1 Depth=1 movsd -17816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17808(%rbp) ## 8-byte Spill LBB0_5029: ## in Loop: Header=BB0_1 Depth=1 movsd -17792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5034 ## %bb.5030: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5032 ## %bb.5031: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17824(%rbp) ## 8-byte Spill jmp LBB0_5033 LBB0_5032: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17824(%rbp) ## 8-byte Spill LBB0_5033: ## in Loop: Header=BB0_1 Depth=1 movsd -17824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17832(%rbp) ## 8-byte Spill jmp LBB0_5044 LBB0_5034: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17840(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5036 ## %bb.5035: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17848(%rbp) ## 8-byte Spill jmp LBB0_5037 LBB0_5036: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17848(%rbp) ## 8-byte Spill LBB0_5037: ## in Loop: Header=BB0_1 Depth=1 movsd -17840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5039 ## %bb.5038: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17856(%rbp) ## 8-byte Spill jmp LBB0_5043 LBB0_5039: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5041 ## %bb.5040: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17864(%rbp) ## 8-byte Spill jmp LBB0_5042 LBB0_5041: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17864(%rbp) ## 8-byte Spill LBB0_5042: ## in Loop: Header=BB0_1 Depth=1 movsd -17864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17856(%rbp) ## 8-byte Spill LBB0_5043: ## in Loop: Header=BB0_1 Depth=1 movsd -17856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17832(%rbp) ## 8-byte Spill LBB0_5044: ## in Loop: Header=BB0_1 Depth=1 movsd -17768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5061 ## %bb.5045: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5047 ## %bb.5046: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17872(%rbp) ## 8-byte Spill jmp LBB0_5048 LBB0_5047: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17872(%rbp) ## 8-byte Spill LBB0_5048: ## in Loop: Header=BB0_1 Depth=1 movsd -17872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17880(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5050 ## %bb.5049: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17888(%rbp) ## 8-byte Spill jmp LBB0_5051 LBB0_5050: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17888(%rbp) ## 8-byte Spill LBB0_5051: ## in Loop: Header=BB0_1 Depth=1 movsd -17880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5056 ## %bb.5052: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5054 ## %bb.5053: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17896(%rbp) ## 8-byte Spill jmp LBB0_5055 LBB0_5054: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17896(%rbp) ## 8-byte Spill LBB0_5055: ## in Loop: Header=BB0_1 Depth=1 movsd -17896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17904(%rbp) ## 8-byte Spill jmp LBB0_5060 LBB0_5056: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5058 ## %bb.5057: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17912(%rbp) ## 8-byte Spill jmp LBB0_5059 LBB0_5058: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17912(%rbp) ## 8-byte Spill LBB0_5059: ## in Loop: Header=BB0_1 Depth=1 movsd -17912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17904(%rbp) ## 8-byte Spill LBB0_5060: ## in Loop: Header=BB0_1 Depth=1 movsd -17904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17920(%rbp) ## 8-byte Spill jmp LBB0_5089 LBB0_5061: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5063 ## %bb.5062: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17928(%rbp) ## 8-byte Spill jmp LBB0_5064 LBB0_5063: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17928(%rbp) ## 8-byte Spill LBB0_5064: ## in Loop: Header=BB0_1 Depth=1 movsd -17928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17944(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17936(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5066 ## %bb.5065: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17952(%rbp) ## 8-byte Spill jmp LBB0_5067 LBB0_5066: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17952(%rbp) ## 8-byte Spill LBB0_5067: ## in Loop: Header=BB0_1 Depth=1 movsd -17936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5069 ## %bb.5068: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17960(%rbp) ## 8-byte Spill jmp LBB0_5073 LBB0_5069: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5071 ## %bb.5070: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17968(%rbp) ## 8-byte Spill jmp LBB0_5072 LBB0_5071: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17968(%rbp) ## 8-byte Spill LBB0_5072: ## in Loop: Header=BB0_1 Depth=1 movsd -17968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17960(%rbp) ## 8-byte Spill LBB0_5073: ## in Loop: Header=BB0_1 Depth=1 movsd -17944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5078 ## %bb.5074: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5076 ## %bb.5075: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17976(%rbp) ## 8-byte Spill jmp LBB0_5077 LBB0_5076: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17976(%rbp) ## 8-byte Spill LBB0_5077: ## in Loop: Header=BB0_1 Depth=1 movsd -17976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17984(%rbp) ## 8-byte Spill jmp LBB0_5088 LBB0_5078: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -17992(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5080 ## %bb.5079: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18000(%rbp) ## 8-byte Spill jmp LBB0_5081 LBB0_5080: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18000(%rbp) ## 8-byte Spill LBB0_5081: ## in Loop: Header=BB0_1 Depth=1 movsd -17992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5083 ## %bb.5082: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18008(%rbp) ## 8-byte Spill jmp LBB0_5087 LBB0_5083: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5085 ## %bb.5084: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18016(%rbp) ## 8-byte Spill jmp LBB0_5086 LBB0_5085: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18016(%rbp) ## 8-byte Spill LBB0_5086: ## in Loop: Header=BB0_1 Depth=1 movsd -18016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18008(%rbp) ## 8-byte Spill LBB0_5087: ## in Loop: Header=BB0_1 Depth=1 movsd -18008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17984(%rbp) ## 8-byte Spill LBB0_5088: ## in Loop: Header=BB0_1 Depth=1 movsd -17984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -17920(%rbp) ## 8-byte Spill LBB0_5089: ## in Loop: Header=BB0_1 Depth=1 movsd -17712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -17920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5178 ## %bb.5090: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5092 ## %bb.5091: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18024(%rbp) ## 8-byte Spill jmp LBB0_5093 LBB0_5092: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18024(%rbp) ## 8-byte Spill LBB0_5093: ## in Loop: Header=BB0_1 Depth=1 movsd -18024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18032(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5095 ## %bb.5094: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18040(%rbp) ## 8-byte Spill jmp LBB0_5096 LBB0_5095: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18040(%rbp) ## 8-byte Spill LBB0_5096: ## in Loop: Header=BB0_1 Depth=1 movsd -18032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5101 ## %bb.5097: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5099 ## %bb.5098: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18048(%rbp) ## 8-byte Spill jmp LBB0_5100 LBB0_5099: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18048(%rbp) ## 8-byte Spill LBB0_5100: ## in Loop: Header=BB0_1 Depth=1 movsd -18048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18056(%rbp) ## 8-byte Spill jmp LBB0_5105 LBB0_5101: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5103 ## %bb.5102: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18064(%rbp) ## 8-byte Spill jmp LBB0_5104 LBB0_5103: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18064(%rbp) ## 8-byte Spill LBB0_5104: ## in Loop: Header=BB0_1 Depth=1 movsd -18064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18056(%rbp) ## 8-byte Spill LBB0_5105: ## in Loop: Header=BB0_1 Depth=1 movsd -18056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18072(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5107 ## %bb.5106: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18080(%rbp) ## 8-byte Spill jmp LBB0_5108 LBB0_5107: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18080(%rbp) ## 8-byte Spill LBB0_5108: ## in Loop: Header=BB0_1 Depth=1 movsd -18080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18096(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18088(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5110 ## %bb.5109: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18104(%rbp) ## 8-byte Spill jmp LBB0_5111 LBB0_5110: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18104(%rbp) ## 8-byte Spill LBB0_5111: ## in Loop: Header=BB0_1 Depth=1 movsd -18088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5113 ## %bb.5112: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18112(%rbp) ## 8-byte Spill jmp LBB0_5117 LBB0_5113: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5115 ## %bb.5114: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18120(%rbp) ## 8-byte Spill jmp LBB0_5116 LBB0_5115: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18120(%rbp) ## 8-byte Spill LBB0_5116: ## in Loop: Header=BB0_1 Depth=1 movsd -18120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18112(%rbp) ## 8-byte Spill LBB0_5117: ## in Loop: Header=BB0_1 Depth=1 movsd -18096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5122 ## %bb.5118: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5120 ## %bb.5119: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18128(%rbp) ## 8-byte Spill jmp LBB0_5121 LBB0_5120: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18128(%rbp) ## 8-byte Spill LBB0_5121: ## in Loop: Header=BB0_1 Depth=1 movsd -18128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18136(%rbp) ## 8-byte Spill jmp LBB0_5132 LBB0_5122: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18144(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5124 ## %bb.5123: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18152(%rbp) ## 8-byte Spill jmp LBB0_5125 LBB0_5124: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18152(%rbp) ## 8-byte Spill LBB0_5125: ## in Loop: Header=BB0_1 Depth=1 movsd -18144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5127 ## %bb.5126: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18160(%rbp) ## 8-byte Spill jmp LBB0_5131 LBB0_5127: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5129 ## %bb.5128: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18168(%rbp) ## 8-byte Spill jmp LBB0_5130 LBB0_5129: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18168(%rbp) ## 8-byte Spill LBB0_5130: ## in Loop: Header=BB0_1 Depth=1 movsd -18168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18160(%rbp) ## 8-byte Spill LBB0_5131: ## in Loop: Header=BB0_1 Depth=1 movsd -18160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18136(%rbp) ## 8-byte Spill LBB0_5132: ## in Loop: Header=BB0_1 Depth=1 movsd -18072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5149 ## %bb.5133: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5135 ## %bb.5134: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18176(%rbp) ## 8-byte Spill jmp LBB0_5136 LBB0_5135: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18176(%rbp) ## 8-byte Spill LBB0_5136: ## in Loop: Header=BB0_1 Depth=1 movsd -18176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18184(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5138 ## %bb.5137: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18192(%rbp) ## 8-byte Spill jmp LBB0_5139 LBB0_5138: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18192(%rbp) ## 8-byte Spill LBB0_5139: ## in Loop: Header=BB0_1 Depth=1 movsd -18184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5144 ## %bb.5140: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5142 ## %bb.5141: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18200(%rbp) ## 8-byte Spill jmp LBB0_5143 LBB0_5142: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18200(%rbp) ## 8-byte Spill LBB0_5143: ## in Loop: Header=BB0_1 Depth=1 movsd -18200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18208(%rbp) ## 8-byte Spill jmp LBB0_5148 LBB0_5144: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5146 ## %bb.5145: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18216(%rbp) ## 8-byte Spill jmp LBB0_5147 LBB0_5146: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18216(%rbp) ## 8-byte Spill LBB0_5147: ## in Loop: Header=BB0_1 Depth=1 movsd -18216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18208(%rbp) ## 8-byte Spill LBB0_5148: ## in Loop: Header=BB0_1 Depth=1 movsd -18208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18224(%rbp) ## 8-byte Spill jmp LBB0_5177 LBB0_5149: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5151 ## %bb.5150: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18232(%rbp) ## 8-byte Spill jmp LBB0_5152 LBB0_5151: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18232(%rbp) ## 8-byte Spill LBB0_5152: ## in Loop: Header=BB0_1 Depth=1 movsd -18232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18248(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18240(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5154 ## %bb.5153: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18256(%rbp) ## 8-byte Spill jmp LBB0_5155 LBB0_5154: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18256(%rbp) ## 8-byte Spill LBB0_5155: ## in Loop: Header=BB0_1 Depth=1 movsd -18240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5157 ## %bb.5156: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18264(%rbp) ## 8-byte Spill jmp LBB0_5161 LBB0_5157: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5159 ## %bb.5158: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18272(%rbp) ## 8-byte Spill jmp LBB0_5160 LBB0_5159: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18272(%rbp) ## 8-byte Spill LBB0_5160: ## in Loop: Header=BB0_1 Depth=1 movsd -18272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18264(%rbp) ## 8-byte Spill LBB0_5161: ## in Loop: Header=BB0_1 Depth=1 movsd -18248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5166 ## %bb.5162: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5164 ## %bb.5163: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18280(%rbp) ## 8-byte Spill jmp LBB0_5165 LBB0_5164: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18280(%rbp) ## 8-byte Spill LBB0_5165: ## in Loop: Header=BB0_1 Depth=1 movsd -18280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18288(%rbp) ## 8-byte Spill jmp LBB0_5176 LBB0_5166: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18296(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5168 ## %bb.5167: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18304(%rbp) ## 8-byte Spill jmp LBB0_5169 LBB0_5168: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18304(%rbp) ## 8-byte Spill LBB0_5169: ## in Loop: Header=BB0_1 Depth=1 movsd -18296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5171 ## %bb.5170: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18312(%rbp) ## 8-byte Spill jmp LBB0_5175 LBB0_5171: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5173 ## %bb.5172: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18320(%rbp) ## 8-byte Spill jmp LBB0_5174 LBB0_5173: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18320(%rbp) ## 8-byte Spill LBB0_5174: ## in Loop: Header=BB0_1 Depth=1 movsd -18320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18312(%rbp) ## 8-byte Spill LBB0_5175: ## in Loop: Header=BB0_1 Depth=1 movsd -18312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18288(%rbp) ## 8-byte Spill LBB0_5176: ## in Loop: Header=BB0_1 Depth=1 movsd -18288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18224(%rbp) ## 8-byte Spill LBB0_5177: ## in Loop: Header=BB0_1 Depth=1 movsd -18224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18328(%rbp) ## 8-byte Spill jmp LBB0_5266 LBB0_5178: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5180 ## %bb.5179: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18336(%rbp) ## 8-byte Spill jmp LBB0_5181 LBB0_5180: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18336(%rbp) ## 8-byte Spill LBB0_5181: ## in Loop: Header=BB0_1 Depth=1 movsd -18336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18344(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5183 ## %bb.5182: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18352(%rbp) ## 8-byte Spill jmp LBB0_5184 LBB0_5183: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18352(%rbp) ## 8-byte Spill LBB0_5184: ## in Loop: Header=BB0_1 Depth=1 movsd -18344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5189 ## %bb.5185: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5187 ## %bb.5186: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18360(%rbp) ## 8-byte Spill jmp LBB0_5188 LBB0_5187: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18360(%rbp) ## 8-byte Spill LBB0_5188: ## in Loop: Header=BB0_1 Depth=1 movsd -18360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18368(%rbp) ## 8-byte Spill jmp LBB0_5193 LBB0_5189: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5191 ## %bb.5190: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18376(%rbp) ## 8-byte Spill jmp LBB0_5192 LBB0_5191: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18376(%rbp) ## 8-byte Spill LBB0_5192: ## in Loop: Header=BB0_1 Depth=1 movsd -18376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18368(%rbp) ## 8-byte Spill LBB0_5193: ## in Loop: Header=BB0_1 Depth=1 movsd -18368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18384(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5195 ## %bb.5194: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18392(%rbp) ## 8-byte Spill jmp LBB0_5196 LBB0_5195: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18392(%rbp) ## 8-byte Spill LBB0_5196: ## in Loop: Header=BB0_1 Depth=1 movsd -18392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18408(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18400(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5198 ## %bb.5197: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18416(%rbp) ## 8-byte Spill jmp LBB0_5199 LBB0_5198: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18416(%rbp) ## 8-byte Spill LBB0_5199: ## in Loop: Header=BB0_1 Depth=1 movsd -18400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5201 ## %bb.5200: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18424(%rbp) ## 8-byte Spill jmp LBB0_5205 LBB0_5201: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5203 ## %bb.5202: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18432(%rbp) ## 8-byte Spill jmp LBB0_5204 LBB0_5203: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18432(%rbp) ## 8-byte Spill LBB0_5204: ## in Loop: Header=BB0_1 Depth=1 movsd -18432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18424(%rbp) ## 8-byte Spill LBB0_5205: ## in Loop: Header=BB0_1 Depth=1 movsd -18408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5210 ## %bb.5206: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5208 ## %bb.5207: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18440(%rbp) ## 8-byte Spill jmp LBB0_5209 LBB0_5208: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18440(%rbp) ## 8-byte Spill LBB0_5209: ## in Loop: Header=BB0_1 Depth=1 movsd -18440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18448(%rbp) ## 8-byte Spill jmp LBB0_5220 LBB0_5210: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18456(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5212 ## %bb.5211: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18464(%rbp) ## 8-byte Spill jmp LBB0_5213 LBB0_5212: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18464(%rbp) ## 8-byte Spill LBB0_5213: ## in Loop: Header=BB0_1 Depth=1 movsd -18456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5215 ## %bb.5214: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18472(%rbp) ## 8-byte Spill jmp LBB0_5219 LBB0_5215: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5217 ## %bb.5216: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18480(%rbp) ## 8-byte Spill jmp LBB0_5218 LBB0_5217: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18480(%rbp) ## 8-byte Spill LBB0_5218: ## in Loop: Header=BB0_1 Depth=1 movsd -18480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18472(%rbp) ## 8-byte Spill LBB0_5219: ## in Loop: Header=BB0_1 Depth=1 movsd -18472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18448(%rbp) ## 8-byte Spill LBB0_5220: ## in Loop: Header=BB0_1 Depth=1 movsd -18384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5237 ## %bb.5221: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5223 ## %bb.5222: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18488(%rbp) ## 8-byte Spill jmp LBB0_5224 LBB0_5223: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18488(%rbp) ## 8-byte Spill LBB0_5224: ## in Loop: Header=BB0_1 Depth=1 movsd -18488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18496(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5226 ## %bb.5225: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18504(%rbp) ## 8-byte Spill jmp LBB0_5227 LBB0_5226: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18504(%rbp) ## 8-byte Spill LBB0_5227: ## in Loop: Header=BB0_1 Depth=1 movsd -18496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5232 ## %bb.5228: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5230 ## %bb.5229: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18512(%rbp) ## 8-byte Spill jmp LBB0_5231 LBB0_5230: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18512(%rbp) ## 8-byte Spill LBB0_5231: ## in Loop: Header=BB0_1 Depth=1 movsd -18512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18520(%rbp) ## 8-byte Spill jmp LBB0_5236 LBB0_5232: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5234 ## %bb.5233: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18528(%rbp) ## 8-byte Spill jmp LBB0_5235 LBB0_5234: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18528(%rbp) ## 8-byte Spill LBB0_5235: ## in Loop: Header=BB0_1 Depth=1 movsd -18528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18520(%rbp) ## 8-byte Spill LBB0_5236: ## in Loop: Header=BB0_1 Depth=1 movsd -18520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18536(%rbp) ## 8-byte Spill jmp LBB0_5265 LBB0_5237: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5239 ## %bb.5238: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18544(%rbp) ## 8-byte Spill jmp LBB0_5240 LBB0_5239: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18544(%rbp) ## 8-byte Spill LBB0_5240: ## in Loop: Header=BB0_1 Depth=1 movsd -18544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18560(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18552(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5242 ## %bb.5241: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18568(%rbp) ## 8-byte Spill jmp LBB0_5243 LBB0_5242: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18568(%rbp) ## 8-byte Spill LBB0_5243: ## in Loop: Header=BB0_1 Depth=1 movsd -18552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5245 ## %bb.5244: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18576(%rbp) ## 8-byte Spill jmp LBB0_5249 LBB0_5245: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5247 ## %bb.5246: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18584(%rbp) ## 8-byte Spill jmp LBB0_5248 LBB0_5247: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18584(%rbp) ## 8-byte Spill LBB0_5248: ## in Loop: Header=BB0_1 Depth=1 movsd -18584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18576(%rbp) ## 8-byte Spill LBB0_5249: ## in Loop: Header=BB0_1 Depth=1 movsd -18560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5254 ## %bb.5250: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5252 ## %bb.5251: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18592(%rbp) ## 8-byte Spill jmp LBB0_5253 LBB0_5252: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18592(%rbp) ## 8-byte Spill LBB0_5253: ## in Loop: Header=BB0_1 Depth=1 movsd -18592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18600(%rbp) ## 8-byte Spill jmp LBB0_5264 LBB0_5254: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18608(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5256 ## %bb.5255: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18616(%rbp) ## 8-byte Spill jmp LBB0_5257 LBB0_5256: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18616(%rbp) ## 8-byte Spill LBB0_5257: ## in Loop: Header=BB0_1 Depth=1 movsd -18608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5259 ## %bb.5258: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18624(%rbp) ## 8-byte Spill jmp LBB0_5263 LBB0_5259: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5261 ## %bb.5260: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18632(%rbp) ## 8-byte Spill jmp LBB0_5262 LBB0_5261: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18632(%rbp) ## 8-byte Spill LBB0_5262: ## in Loop: Header=BB0_1 Depth=1 movsd -18632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18624(%rbp) ## 8-byte Spill LBB0_5263: ## in Loop: Header=BB0_1 Depth=1 movsd -18624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18600(%rbp) ## 8-byte Spill LBB0_5264: ## in Loop: Header=BB0_1 Depth=1 movsd -18600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18536(%rbp) ## 8-byte Spill LBB0_5265: ## in Loop: Header=BB0_1 Depth=1 movsd -18536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18328(%rbp) ## 8-byte Spill LBB0_5266: ## in Loop: Header=BB0_1 Depth=1 movsd -18328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -64(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5268 ## %bb.5267: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18640(%rbp) ## 8-byte Spill jmp LBB0_5269 LBB0_5268: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18640(%rbp) ## 8-byte Spill LBB0_5269: ## in Loop: Header=BB0_1 Depth=1 movsd -18640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18648(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5271 ## %bb.5270: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18656(%rbp) ## 8-byte Spill jmp LBB0_5272 LBB0_5271: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18656(%rbp) ## 8-byte Spill LBB0_5272: ## in Loop: Header=BB0_1 Depth=1 movsd -18648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5277 ## %bb.5273: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5275 ## %bb.5274: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18664(%rbp) ## 8-byte Spill jmp LBB0_5276 LBB0_5275: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18664(%rbp) ## 8-byte Spill LBB0_5276: ## in Loop: Header=BB0_1 Depth=1 movsd -18664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18672(%rbp) ## 8-byte Spill jmp LBB0_5281 LBB0_5277: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5279 ## %bb.5278: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18680(%rbp) ## 8-byte Spill jmp LBB0_5280 LBB0_5279: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18680(%rbp) ## 8-byte Spill LBB0_5280: ## in Loop: Header=BB0_1 Depth=1 movsd -18680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18672(%rbp) ## 8-byte Spill LBB0_5281: ## in Loop: Header=BB0_1 Depth=1 movsd -18672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18688(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5283 ## %bb.5282: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18696(%rbp) ## 8-byte Spill jmp LBB0_5284 LBB0_5283: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18696(%rbp) ## 8-byte Spill LBB0_5284: ## in Loop: Header=BB0_1 Depth=1 movsd -18696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18712(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18704(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5286 ## %bb.5285: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18720(%rbp) ## 8-byte Spill jmp LBB0_5287 LBB0_5286: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18720(%rbp) ## 8-byte Spill LBB0_5287: ## in Loop: Header=BB0_1 Depth=1 movsd -18704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5289 ## %bb.5288: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18728(%rbp) ## 8-byte Spill jmp LBB0_5293 LBB0_5289: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5291 ## %bb.5290: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18736(%rbp) ## 8-byte Spill jmp LBB0_5292 LBB0_5291: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18736(%rbp) ## 8-byte Spill LBB0_5292: ## in Loop: Header=BB0_1 Depth=1 movsd -18736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18728(%rbp) ## 8-byte Spill LBB0_5293: ## in Loop: Header=BB0_1 Depth=1 movsd -18712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5298 ## %bb.5294: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5296 ## %bb.5295: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18744(%rbp) ## 8-byte Spill jmp LBB0_5297 LBB0_5296: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18744(%rbp) ## 8-byte Spill LBB0_5297: ## in Loop: Header=BB0_1 Depth=1 movsd -18744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18752(%rbp) ## 8-byte Spill jmp LBB0_5308 LBB0_5298: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18760(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5300 ## %bb.5299: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18768(%rbp) ## 8-byte Spill jmp LBB0_5301 LBB0_5300: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18768(%rbp) ## 8-byte Spill LBB0_5301: ## in Loop: Header=BB0_1 Depth=1 movsd -18760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5303 ## %bb.5302: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18776(%rbp) ## 8-byte Spill jmp LBB0_5307 LBB0_5303: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5305 ## %bb.5304: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18784(%rbp) ## 8-byte Spill jmp LBB0_5306 LBB0_5305: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18784(%rbp) ## 8-byte Spill LBB0_5306: ## in Loop: Header=BB0_1 Depth=1 movsd -18784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18776(%rbp) ## 8-byte Spill LBB0_5307: ## in Loop: Header=BB0_1 Depth=1 movsd -18776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18752(%rbp) ## 8-byte Spill LBB0_5308: ## in Loop: Header=BB0_1 Depth=1 movsd -18688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5325 ## %bb.5309: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5311 ## %bb.5310: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18792(%rbp) ## 8-byte Spill jmp LBB0_5312 LBB0_5311: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18792(%rbp) ## 8-byte Spill LBB0_5312: ## in Loop: Header=BB0_1 Depth=1 movsd -18792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18800(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5314 ## %bb.5313: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18808(%rbp) ## 8-byte Spill jmp LBB0_5315 LBB0_5314: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18808(%rbp) ## 8-byte Spill LBB0_5315: ## in Loop: Header=BB0_1 Depth=1 movsd -18800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5320 ## %bb.5316: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5318 ## %bb.5317: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18816(%rbp) ## 8-byte Spill jmp LBB0_5319 LBB0_5318: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18816(%rbp) ## 8-byte Spill LBB0_5319: ## in Loop: Header=BB0_1 Depth=1 movsd -18816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18824(%rbp) ## 8-byte Spill jmp LBB0_5324 LBB0_5320: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5322 ## %bb.5321: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18832(%rbp) ## 8-byte Spill jmp LBB0_5323 LBB0_5322: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18832(%rbp) ## 8-byte Spill LBB0_5323: ## in Loop: Header=BB0_1 Depth=1 movsd -18832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18824(%rbp) ## 8-byte Spill LBB0_5324: ## in Loop: Header=BB0_1 Depth=1 movsd -18824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18840(%rbp) ## 8-byte Spill jmp LBB0_5353 LBB0_5325: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5327 ## %bb.5326: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18848(%rbp) ## 8-byte Spill jmp LBB0_5328 LBB0_5327: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18848(%rbp) ## 8-byte Spill LBB0_5328: ## in Loop: Header=BB0_1 Depth=1 movsd -18848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18864(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18856(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5330 ## %bb.5329: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18872(%rbp) ## 8-byte Spill jmp LBB0_5331 LBB0_5330: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18872(%rbp) ## 8-byte Spill LBB0_5331: ## in Loop: Header=BB0_1 Depth=1 movsd -18856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5333 ## %bb.5332: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18880(%rbp) ## 8-byte Spill jmp LBB0_5337 LBB0_5333: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5335 ## %bb.5334: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18888(%rbp) ## 8-byte Spill jmp LBB0_5336 LBB0_5335: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18888(%rbp) ## 8-byte Spill LBB0_5336: ## in Loop: Header=BB0_1 Depth=1 movsd -18888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18880(%rbp) ## 8-byte Spill LBB0_5337: ## in Loop: Header=BB0_1 Depth=1 movsd -18864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5342 ## %bb.5338: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5340 ## %bb.5339: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18896(%rbp) ## 8-byte Spill jmp LBB0_5341 LBB0_5340: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18896(%rbp) ## 8-byte Spill LBB0_5341: ## in Loop: Header=BB0_1 Depth=1 movsd -18896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18904(%rbp) ## 8-byte Spill jmp LBB0_5352 LBB0_5342: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18912(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5344 ## %bb.5343: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18920(%rbp) ## 8-byte Spill jmp LBB0_5345 LBB0_5344: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18920(%rbp) ## 8-byte Spill LBB0_5345: ## in Loop: Header=BB0_1 Depth=1 movsd -18912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5347 ## %bb.5346: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18928(%rbp) ## 8-byte Spill jmp LBB0_5351 LBB0_5347: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5349 ## %bb.5348: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18936(%rbp) ## 8-byte Spill jmp LBB0_5350 LBB0_5349: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18936(%rbp) ## 8-byte Spill LBB0_5350: ## in Loop: Header=BB0_1 Depth=1 movsd -18936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18928(%rbp) ## 8-byte Spill LBB0_5351: ## in Loop: Header=BB0_1 Depth=1 movsd -18928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18904(%rbp) ## 8-byte Spill LBB0_5352: ## in Loop: Header=BB0_1 Depth=1 movsd -18904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18840(%rbp) ## 8-byte Spill LBB0_5353: ## in Loop: Header=BB0_1 Depth=1 movsd -18840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18944(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5355 ## %bb.5354: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18952(%rbp) ## 8-byte Spill jmp LBB0_5356 LBB0_5355: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18952(%rbp) ## 8-byte Spill LBB0_5356: ## in Loop: Header=BB0_1 Depth=1 movsd -18952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18960(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5358 ## %bb.5357: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18968(%rbp) ## 8-byte Spill jmp LBB0_5359 LBB0_5358: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18968(%rbp) ## 8-byte Spill LBB0_5359: ## in Loop: Header=BB0_1 Depth=1 movsd -18960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -18968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5364 ## %bb.5360: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5362 ## %bb.5361: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18976(%rbp) ## 8-byte Spill jmp LBB0_5363 LBB0_5362: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18976(%rbp) ## 8-byte Spill LBB0_5363: ## in Loop: Header=BB0_1 Depth=1 movsd -18976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18984(%rbp) ## 8-byte Spill jmp LBB0_5368 LBB0_5364: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5366 ## %bb.5365: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18992(%rbp) ## 8-byte Spill jmp LBB0_5367 LBB0_5366: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -18992(%rbp) ## 8-byte Spill LBB0_5367: ## in Loop: Header=BB0_1 Depth=1 movsd -18992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -18984(%rbp) ## 8-byte Spill LBB0_5368: ## in Loop: Header=BB0_1 Depth=1 movsd -18984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19000(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5370 ## %bb.5369: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19008(%rbp) ## 8-byte Spill jmp LBB0_5371 LBB0_5370: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19008(%rbp) ## 8-byte Spill LBB0_5371: ## in Loop: Header=BB0_1 Depth=1 movsd -19008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19024(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19016(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5373 ## %bb.5372: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19032(%rbp) ## 8-byte Spill jmp LBB0_5374 LBB0_5373: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19032(%rbp) ## 8-byte Spill LBB0_5374: ## in Loop: Header=BB0_1 Depth=1 movsd -19016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5376 ## %bb.5375: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19040(%rbp) ## 8-byte Spill jmp LBB0_5380 LBB0_5376: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5378 ## %bb.5377: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19048(%rbp) ## 8-byte Spill jmp LBB0_5379 LBB0_5378: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19048(%rbp) ## 8-byte Spill LBB0_5379: ## in Loop: Header=BB0_1 Depth=1 movsd -19048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19040(%rbp) ## 8-byte Spill LBB0_5380: ## in Loop: Header=BB0_1 Depth=1 movsd -19024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5385 ## %bb.5381: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5383 ## %bb.5382: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19056(%rbp) ## 8-byte Spill jmp LBB0_5384 LBB0_5383: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19056(%rbp) ## 8-byte Spill LBB0_5384: ## in Loop: Header=BB0_1 Depth=1 movsd -19056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19064(%rbp) ## 8-byte Spill jmp LBB0_5395 LBB0_5385: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19072(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5387 ## %bb.5386: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19080(%rbp) ## 8-byte Spill jmp LBB0_5388 LBB0_5387: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19080(%rbp) ## 8-byte Spill LBB0_5388: ## in Loop: Header=BB0_1 Depth=1 movsd -19072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5390 ## %bb.5389: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19088(%rbp) ## 8-byte Spill jmp LBB0_5394 LBB0_5390: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5392 ## %bb.5391: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19096(%rbp) ## 8-byte Spill jmp LBB0_5393 LBB0_5392: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19096(%rbp) ## 8-byte Spill LBB0_5393: ## in Loop: Header=BB0_1 Depth=1 movsd -19096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19088(%rbp) ## 8-byte Spill LBB0_5394: ## in Loop: Header=BB0_1 Depth=1 movsd -19088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19064(%rbp) ## 8-byte Spill LBB0_5395: ## in Loop: Header=BB0_1 Depth=1 movsd -19000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5412 ## %bb.5396: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5398 ## %bb.5397: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19104(%rbp) ## 8-byte Spill jmp LBB0_5399 LBB0_5398: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19104(%rbp) ## 8-byte Spill LBB0_5399: ## in Loop: Header=BB0_1 Depth=1 movsd -19104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19112(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5401 ## %bb.5400: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19120(%rbp) ## 8-byte Spill jmp LBB0_5402 LBB0_5401: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19120(%rbp) ## 8-byte Spill LBB0_5402: ## in Loop: Header=BB0_1 Depth=1 movsd -19112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5407 ## %bb.5403: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5405 ## %bb.5404: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19128(%rbp) ## 8-byte Spill jmp LBB0_5406 LBB0_5405: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19128(%rbp) ## 8-byte Spill LBB0_5406: ## in Loop: Header=BB0_1 Depth=1 movsd -19128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19136(%rbp) ## 8-byte Spill jmp LBB0_5411 LBB0_5407: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5409 ## %bb.5408: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19144(%rbp) ## 8-byte Spill jmp LBB0_5410 LBB0_5409: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19144(%rbp) ## 8-byte Spill LBB0_5410: ## in Loop: Header=BB0_1 Depth=1 movsd -19144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19136(%rbp) ## 8-byte Spill LBB0_5411: ## in Loop: Header=BB0_1 Depth=1 movsd -19136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19152(%rbp) ## 8-byte Spill jmp LBB0_5440 LBB0_5412: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5414 ## %bb.5413: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19160(%rbp) ## 8-byte Spill jmp LBB0_5415 LBB0_5414: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19160(%rbp) ## 8-byte Spill LBB0_5415: ## in Loop: Header=BB0_1 Depth=1 movsd -19160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19176(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19168(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5417 ## %bb.5416: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19184(%rbp) ## 8-byte Spill jmp LBB0_5418 LBB0_5417: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19184(%rbp) ## 8-byte Spill LBB0_5418: ## in Loop: Header=BB0_1 Depth=1 movsd -19168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5420 ## %bb.5419: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19192(%rbp) ## 8-byte Spill jmp LBB0_5424 LBB0_5420: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5422 ## %bb.5421: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19200(%rbp) ## 8-byte Spill jmp LBB0_5423 LBB0_5422: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19200(%rbp) ## 8-byte Spill LBB0_5423: ## in Loop: Header=BB0_1 Depth=1 movsd -19200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19192(%rbp) ## 8-byte Spill LBB0_5424: ## in Loop: Header=BB0_1 Depth=1 movsd -19176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5429 ## %bb.5425: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5427 ## %bb.5426: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19208(%rbp) ## 8-byte Spill jmp LBB0_5428 LBB0_5427: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19208(%rbp) ## 8-byte Spill LBB0_5428: ## in Loop: Header=BB0_1 Depth=1 movsd -19208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19216(%rbp) ## 8-byte Spill jmp LBB0_5439 LBB0_5429: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19224(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5431 ## %bb.5430: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19232(%rbp) ## 8-byte Spill jmp LBB0_5432 LBB0_5431: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19232(%rbp) ## 8-byte Spill LBB0_5432: ## in Loop: Header=BB0_1 Depth=1 movsd -19224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5434 ## %bb.5433: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19240(%rbp) ## 8-byte Spill jmp LBB0_5438 LBB0_5434: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5436 ## %bb.5435: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19248(%rbp) ## 8-byte Spill jmp LBB0_5437 LBB0_5436: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19248(%rbp) ## 8-byte Spill LBB0_5437: ## in Loop: Header=BB0_1 Depth=1 movsd -19248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19240(%rbp) ## 8-byte Spill LBB0_5438: ## in Loop: Header=BB0_1 Depth=1 movsd -19240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19216(%rbp) ## 8-byte Spill LBB0_5439: ## in Loop: Header=BB0_1 Depth=1 movsd -19216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19152(%rbp) ## 8-byte Spill LBB0_5440: ## in Loop: Header=BB0_1 Depth=1 movsd -18944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5529 ## %bb.5441: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5443 ## %bb.5442: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19256(%rbp) ## 8-byte Spill jmp LBB0_5444 LBB0_5443: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19256(%rbp) ## 8-byte Spill LBB0_5444: ## in Loop: Header=BB0_1 Depth=1 movsd -19256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19264(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5446 ## %bb.5445: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19272(%rbp) ## 8-byte Spill jmp LBB0_5447 LBB0_5446: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19272(%rbp) ## 8-byte Spill LBB0_5447: ## in Loop: Header=BB0_1 Depth=1 movsd -19264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5452 ## %bb.5448: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5450 ## %bb.5449: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19280(%rbp) ## 8-byte Spill jmp LBB0_5451 LBB0_5450: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19280(%rbp) ## 8-byte Spill LBB0_5451: ## in Loop: Header=BB0_1 Depth=1 movsd -19280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19288(%rbp) ## 8-byte Spill jmp LBB0_5456 LBB0_5452: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5454 ## %bb.5453: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19296(%rbp) ## 8-byte Spill jmp LBB0_5455 LBB0_5454: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19296(%rbp) ## 8-byte Spill LBB0_5455: ## in Loop: Header=BB0_1 Depth=1 movsd -19296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19288(%rbp) ## 8-byte Spill LBB0_5456: ## in Loop: Header=BB0_1 Depth=1 movsd -19288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19304(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5458 ## %bb.5457: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19312(%rbp) ## 8-byte Spill jmp LBB0_5459 LBB0_5458: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19312(%rbp) ## 8-byte Spill LBB0_5459: ## in Loop: Header=BB0_1 Depth=1 movsd -19312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19328(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19320(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5461 ## %bb.5460: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19336(%rbp) ## 8-byte Spill jmp LBB0_5462 LBB0_5461: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19336(%rbp) ## 8-byte Spill LBB0_5462: ## in Loop: Header=BB0_1 Depth=1 movsd -19320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5464 ## %bb.5463: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19344(%rbp) ## 8-byte Spill jmp LBB0_5468 LBB0_5464: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5466 ## %bb.5465: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19352(%rbp) ## 8-byte Spill jmp LBB0_5467 LBB0_5466: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19352(%rbp) ## 8-byte Spill LBB0_5467: ## in Loop: Header=BB0_1 Depth=1 movsd -19352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19344(%rbp) ## 8-byte Spill LBB0_5468: ## in Loop: Header=BB0_1 Depth=1 movsd -19328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5473 ## %bb.5469: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5471 ## %bb.5470: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19360(%rbp) ## 8-byte Spill jmp LBB0_5472 LBB0_5471: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19360(%rbp) ## 8-byte Spill LBB0_5472: ## in Loop: Header=BB0_1 Depth=1 movsd -19360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19368(%rbp) ## 8-byte Spill jmp LBB0_5483 LBB0_5473: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19376(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5475 ## %bb.5474: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19384(%rbp) ## 8-byte Spill jmp LBB0_5476 LBB0_5475: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19384(%rbp) ## 8-byte Spill LBB0_5476: ## in Loop: Header=BB0_1 Depth=1 movsd -19376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5478 ## %bb.5477: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19392(%rbp) ## 8-byte Spill jmp LBB0_5482 LBB0_5478: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5480 ## %bb.5479: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19400(%rbp) ## 8-byte Spill jmp LBB0_5481 LBB0_5480: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19400(%rbp) ## 8-byte Spill LBB0_5481: ## in Loop: Header=BB0_1 Depth=1 movsd -19400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19392(%rbp) ## 8-byte Spill LBB0_5482: ## in Loop: Header=BB0_1 Depth=1 movsd -19392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19368(%rbp) ## 8-byte Spill LBB0_5483: ## in Loop: Header=BB0_1 Depth=1 movsd -19304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5500 ## %bb.5484: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5486 ## %bb.5485: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19408(%rbp) ## 8-byte Spill jmp LBB0_5487 LBB0_5486: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19408(%rbp) ## 8-byte Spill LBB0_5487: ## in Loop: Header=BB0_1 Depth=1 movsd -19408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19416(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5489 ## %bb.5488: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19424(%rbp) ## 8-byte Spill jmp LBB0_5490 LBB0_5489: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19424(%rbp) ## 8-byte Spill LBB0_5490: ## in Loop: Header=BB0_1 Depth=1 movsd -19416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5495 ## %bb.5491: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5493 ## %bb.5492: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19432(%rbp) ## 8-byte Spill jmp LBB0_5494 LBB0_5493: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19432(%rbp) ## 8-byte Spill LBB0_5494: ## in Loop: Header=BB0_1 Depth=1 movsd -19432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19440(%rbp) ## 8-byte Spill jmp LBB0_5499 LBB0_5495: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5497 ## %bb.5496: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19448(%rbp) ## 8-byte Spill jmp LBB0_5498 LBB0_5497: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19448(%rbp) ## 8-byte Spill LBB0_5498: ## in Loop: Header=BB0_1 Depth=1 movsd -19448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19440(%rbp) ## 8-byte Spill LBB0_5499: ## in Loop: Header=BB0_1 Depth=1 movsd -19440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19456(%rbp) ## 8-byte Spill jmp LBB0_5528 LBB0_5500: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5502 ## %bb.5501: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19464(%rbp) ## 8-byte Spill jmp LBB0_5503 LBB0_5502: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19464(%rbp) ## 8-byte Spill LBB0_5503: ## in Loop: Header=BB0_1 Depth=1 movsd -19464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19480(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19472(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5505 ## %bb.5504: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19488(%rbp) ## 8-byte Spill jmp LBB0_5506 LBB0_5505: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19488(%rbp) ## 8-byte Spill LBB0_5506: ## in Loop: Header=BB0_1 Depth=1 movsd -19472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5508 ## %bb.5507: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19496(%rbp) ## 8-byte Spill jmp LBB0_5512 LBB0_5508: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5510 ## %bb.5509: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19504(%rbp) ## 8-byte Spill jmp LBB0_5511 LBB0_5510: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19504(%rbp) ## 8-byte Spill LBB0_5511: ## in Loop: Header=BB0_1 Depth=1 movsd -19504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19496(%rbp) ## 8-byte Spill LBB0_5512: ## in Loop: Header=BB0_1 Depth=1 movsd -19480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5517 ## %bb.5513: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5515 ## %bb.5514: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19512(%rbp) ## 8-byte Spill jmp LBB0_5516 LBB0_5515: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19512(%rbp) ## 8-byte Spill LBB0_5516: ## in Loop: Header=BB0_1 Depth=1 movsd -19512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19520(%rbp) ## 8-byte Spill jmp LBB0_5527 LBB0_5517: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19528(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5519 ## %bb.5518: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19536(%rbp) ## 8-byte Spill jmp LBB0_5520 LBB0_5519: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19536(%rbp) ## 8-byte Spill LBB0_5520: ## in Loop: Header=BB0_1 Depth=1 movsd -19528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5522 ## %bb.5521: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19544(%rbp) ## 8-byte Spill jmp LBB0_5526 LBB0_5522: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5524 ## %bb.5523: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19552(%rbp) ## 8-byte Spill jmp LBB0_5525 LBB0_5524: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19552(%rbp) ## 8-byte Spill LBB0_5525: ## in Loop: Header=BB0_1 Depth=1 movsd -19552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19544(%rbp) ## 8-byte Spill LBB0_5526: ## in Loop: Header=BB0_1 Depth=1 movsd -19544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19520(%rbp) ## 8-byte Spill LBB0_5527: ## in Loop: Header=BB0_1 Depth=1 movsd -19520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19456(%rbp) ## 8-byte Spill LBB0_5528: ## in Loop: Header=BB0_1 Depth=1 movsd -19456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19560(%rbp) ## 8-byte Spill jmp LBB0_5617 LBB0_5529: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5531 ## %bb.5530: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19568(%rbp) ## 8-byte Spill jmp LBB0_5532 LBB0_5531: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19568(%rbp) ## 8-byte Spill LBB0_5532: ## in Loop: Header=BB0_1 Depth=1 movsd -19568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19576(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5534 ## %bb.5533: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19584(%rbp) ## 8-byte Spill jmp LBB0_5535 LBB0_5534: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19584(%rbp) ## 8-byte Spill LBB0_5535: ## in Loop: Header=BB0_1 Depth=1 movsd -19576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5540 ## %bb.5536: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5538 ## %bb.5537: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19592(%rbp) ## 8-byte Spill jmp LBB0_5539 LBB0_5538: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19592(%rbp) ## 8-byte Spill LBB0_5539: ## in Loop: Header=BB0_1 Depth=1 movsd -19592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19600(%rbp) ## 8-byte Spill jmp LBB0_5544 LBB0_5540: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5542 ## %bb.5541: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19608(%rbp) ## 8-byte Spill jmp LBB0_5543 LBB0_5542: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19608(%rbp) ## 8-byte Spill LBB0_5543: ## in Loop: Header=BB0_1 Depth=1 movsd -19608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19600(%rbp) ## 8-byte Spill LBB0_5544: ## in Loop: Header=BB0_1 Depth=1 movsd -19600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19616(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5546 ## %bb.5545: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19624(%rbp) ## 8-byte Spill jmp LBB0_5547 LBB0_5546: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19624(%rbp) ## 8-byte Spill LBB0_5547: ## in Loop: Header=BB0_1 Depth=1 movsd -19624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19640(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19632(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5549 ## %bb.5548: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19648(%rbp) ## 8-byte Spill jmp LBB0_5550 LBB0_5549: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19648(%rbp) ## 8-byte Spill LBB0_5550: ## in Loop: Header=BB0_1 Depth=1 movsd -19632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5552 ## %bb.5551: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19656(%rbp) ## 8-byte Spill jmp LBB0_5556 LBB0_5552: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5554 ## %bb.5553: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19664(%rbp) ## 8-byte Spill jmp LBB0_5555 LBB0_5554: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19664(%rbp) ## 8-byte Spill LBB0_5555: ## in Loop: Header=BB0_1 Depth=1 movsd -19664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19656(%rbp) ## 8-byte Spill LBB0_5556: ## in Loop: Header=BB0_1 Depth=1 movsd -19640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5561 ## %bb.5557: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5559 ## %bb.5558: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19672(%rbp) ## 8-byte Spill jmp LBB0_5560 LBB0_5559: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19672(%rbp) ## 8-byte Spill LBB0_5560: ## in Loop: Header=BB0_1 Depth=1 movsd -19672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19680(%rbp) ## 8-byte Spill jmp LBB0_5571 LBB0_5561: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19688(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5563 ## %bb.5562: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19696(%rbp) ## 8-byte Spill jmp LBB0_5564 LBB0_5563: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19696(%rbp) ## 8-byte Spill LBB0_5564: ## in Loop: Header=BB0_1 Depth=1 movsd -19688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5566 ## %bb.5565: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19704(%rbp) ## 8-byte Spill jmp LBB0_5570 LBB0_5566: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5568 ## %bb.5567: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19712(%rbp) ## 8-byte Spill jmp LBB0_5569 LBB0_5568: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19712(%rbp) ## 8-byte Spill LBB0_5569: ## in Loop: Header=BB0_1 Depth=1 movsd -19712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19704(%rbp) ## 8-byte Spill LBB0_5570: ## in Loop: Header=BB0_1 Depth=1 movsd -19704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19680(%rbp) ## 8-byte Spill LBB0_5571: ## in Loop: Header=BB0_1 Depth=1 movsd -19616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5588 ## %bb.5572: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5574 ## %bb.5573: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19720(%rbp) ## 8-byte Spill jmp LBB0_5575 LBB0_5574: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19720(%rbp) ## 8-byte Spill LBB0_5575: ## in Loop: Header=BB0_1 Depth=1 movsd -19720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19728(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5577 ## %bb.5576: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19736(%rbp) ## 8-byte Spill jmp LBB0_5578 LBB0_5577: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19736(%rbp) ## 8-byte Spill LBB0_5578: ## in Loop: Header=BB0_1 Depth=1 movsd -19728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5583 ## %bb.5579: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5581 ## %bb.5580: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19744(%rbp) ## 8-byte Spill jmp LBB0_5582 LBB0_5581: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19744(%rbp) ## 8-byte Spill LBB0_5582: ## in Loop: Header=BB0_1 Depth=1 movsd -19744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19752(%rbp) ## 8-byte Spill jmp LBB0_5587 LBB0_5583: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5585 ## %bb.5584: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19760(%rbp) ## 8-byte Spill jmp LBB0_5586 LBB0_5585: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19760(%rbp) ## 8-byte Spill LBB0_5586: ## in Loop: Header=BB0_1 Depth=1 movsd -19760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19752(%rbp) ## 8-byte Spill LBB0_5587: ## in Loop: Header=BB0_1 Depth=1 movsd -19752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19768(%rbp) ## 8-byte Spill jmp LBB0_5616 LBB0_5588: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5590 ## %bb.5589: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19776(%rbp) ## 8-byte Spill jmp LBB0_5591 LBB0_5590: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19776(%rbp) ## 8-byte Spill LBB0_5591: ## in Loop: Header=BB0_1 Depth=1 movsd -19776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19792(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19784(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5593 ## %bb.5592: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19800(%rbp) ## 8-byte Spill jmp LBB0_5594 LBB0_5593: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19800(%rbp) ## 8-byte Spill LBB0_5594: ## in Loop: Header=BB0_1 Depth=1 movsd -19784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5596 ## %bb.5595: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19808(%rbp) ## 8-byte Spill jmp LBB0_5600 LBB0_5596: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5598 ## %bb.5597: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19816(%rbp) ## 8-byte Spill jmp LBB0_5599 LBB0_5598: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19816(%rbp) ## 8-byte Spill LBB0_5599: ## in Loop: Header=BB0_1 Depth=1 movsd -19816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19808(%rbp) ## 8-byte Spill LBB0_5600: ## in Loop: Header=BB0_1 Depth=1 movsd -19792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5605 ## %bb.5601: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5603 ## %bb.5602: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19824(%rbp) ## 8-byte Spill jmp LBB0_5604 LBB0_5603: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19824(%rbp) ## 8-byte Spill LBB0_5604: ## in Loop: Header=BB0_1 Depth=1 movsd -19824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19832(%rbp) ## 8-byte Spill jmp LBB0_5615 LBB0_5605: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19840(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5607 ## %bb.5606: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19848(%rbp) ## 8-byte Spill jmp LBB0_5608 LBB0_5607: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19848(%rbp) ## 8-byte Spill LBB0_5608: ## in Loop: Header=BB0_1 Depth=1 movsd -19840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5610 ## %bb.5609: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19856(%rbp) ## 8-byte Spill jmp LBB0_5614 LBB0_5610: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5612 ## %bb.5611: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19864(%rbp) ## 8-byte Spill jmp LBB0_5613 LBB0_5612: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19864(%rbp) ## 8-byte Spill LBB0_5613: ## in Loop: Header=BB0_1 Depth=1 movsd -19864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19856(%rbp) ## 8-byte Spill LBB0_5614: ## in Loop: Header=BB0_1 Depth=1 movsd -19856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19832(%rbp) ## 8-byte Spill LBB0_5615: ## in Loop: Header=BB0_1 Depth=1 movsd -19832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19768(%rbp) ## 8-byte Spill LBB0_5616: ## in Loop: Header=BB0_1 Depth=1 movsd -19768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19560(%rbp) ## 8-byte Spill LBB0_5617: ## in Loop: Header=BB0_1 Depth=1 movsd -19560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -68(%rbp) movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5619 ## %bb.5618: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19872(%rbp) ## 8-byte Spill jmp LBB0_5620 LBB0_5619: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19872(%rbp) ## 8-byte Spill LBB0_5620: ## in Loop: Header=BB0_1 Depth=1 movsd -19872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19880(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5622 ## %bb.5621: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19888(%rbp) ## 8-byte Spill jmp LBB0_5623 LBB0_5622: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19888(%rbp) ## 8-byte Spill LBB0_5623: ## in Loop: Header=BB0_1 Depth=1 movsd -19880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5628 ## %bb.5624: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5626 ## %bb.5625: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19896(%rbp) ## 8-byte Spill jmp LBB0_5627 LBB0_5626: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19896(%rbp) ## 8-byte Spill LBB0_5627: ## in Loop: Header=BB0_1 Depth=1 movsd -19896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19904(%rbp) ## 8-byte Spill jmp LBB0_5632 LBB0_5628: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5630 ## %bb.5629: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19912(%rbp) ## 8-byte Spill jmp LBB0_5631 LBB0_5630: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19912(%rbp) ## 8-byte Spill LBB0_5631: ## in Loop: Header=BB0_1 Depth=1 movsd -19912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19904(%rbp) ## 8-byte Spill LBB0_5632: ## in Loop: Header=BB0_1 Depth=1 movsd -19904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19920(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5634 ## %bb.5633: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19928(%rbp) ## 8-byte Spill jmp LBB0_5635 LBB0_5634: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19928(%rbp) ## 8-byte Spill LBB0_5635: ## in Loop: Header=BB0_1 Depth=1 movsd -19928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19944(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19936(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5637 ## %bb.5636: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19952(%rbp) ## 8-byte Spill jmp LBB0_5638 LBB0_5637: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19952(%rbp) ## 8-byte Spill LBB0_5638: ## in Loop: Header=BB0_1 Depth=1 movsd -19936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5640 ## %bb.5639: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19960(%rbp) ## 8-byte Spill jmp LBB0_5644 LBB0_5640: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5642 ## %bb.5641: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19968(%rbp) ## 8-byte Spill jmp LBB0_5643 LBB0_5642: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19968(%rbp) ## 8-byte Spill LBB0_5643: ## in Loop: Header=BB0_1 Depth=1 movsd -19968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19960(%rbp) ## 8-byte Spill LBB0_5644: ## in Loop: Header=BB0_1 Depth=1 movsd -19944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5649 ## %bb.5645: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5647 ## %bb.5646: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19976(%rbp) ## 8-byte Spill jmp LBB0_5648 LBB0_5647: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19976(%rbp) ## 8-byte Spill LBB0_5648: ## in Loop: Header=BB0_1 Depth=1 movsd -19976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19984(%rbp) ## 8-byte Spill jmp LBB0_5659 LBB0_5649: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -19992(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5651 ## %bb.5650: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20000(%rbp) ## 8-byte Spill jmp LBB0_5652 LBB0_5651: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20000(%rbp) ## 8-byte Spill LBB0_5652: ## in Loop: Header=BB0_1 Depth=1 movsd -19992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5654 ## %bb.5653: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20008(%rbp) ## 8-byte Spill jmp LBB0_5658 LBB0_5654: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5656 ## %bb.5655: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20016(%rbp) ## 8-byte Spill jmp LBB0_5657 LBB0_5656: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20016(%rbp) ## 8-byte Spill LBB0_5657: ## in Loop: Header=BB0_1 Depth=1 movsd -20016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20008(%rbp) ## 8-byte Spill LBB0_5658: ## in Loop: Header=BB0_1 Depth=1 movsd -20008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -19984(%rbp) ## 8-byte Spill LBB0_5659: ## in Loop: Header=BB0_1 Depth=1 movsd -19920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -19984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5676 ## %bb.5660: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5662 ## %bb.5661: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20024(%rbp) ## 8-byte Spill jmp LBB0_5663 LBB0_5662: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20024(%rbp) ## 8-byte Spill LBB0_5663: ## in Loop: Header=BB0_1 Depth=1 movsd -20024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20032(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5665 ## %bb.5664: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20040(%rbp) ## 8-byte Spill jmp LBB0_5666 LBB0_5665: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20040(%rbp) ## 8-byte Spill LBB0_5666: ## in Loop: Header=BB0_1 Depth=1 movsd -20032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5671 ## %bb.5667: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5669 ## %bb.5668: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20048(%rbp) ## 8-byte Spill jmp LBB0_5670 LBB0_5669: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20048(%rbp) ## 8-byte Spill LBB0_5670: ## in Loop: Header=BB0_1 Depth=1 movsd -20048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20056(%rbp) ## 8-byte Spill jmp LBB0_5675 LBB0_5671: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5673 ## %bb.5672: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20064(%rbp) ## 8-byte Spill jmp LBB0_5674 LBB0_5673: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20064(%rbp) ## 8-byte Spill LBB0_5674: ## in Loop: Header=BB0_1 Depth=1 movsd -20064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20056(%rbp) ## 8-byte Spill LBB0_5675: ## in Loop: Header=BB0_1 Depth=1 movsd -20056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20072(%rbp) ## 8-byte Spill jmp LBB0_5704 LBB0_5676: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5678 ## %bb.5677: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20080(%rbp) ## 8-byte Spill jmp LBB0_5679 LBB0_5678: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20080(%rbp) ## 8-byte Spill LBB0_5679: ## in Loop: Header=BB0_1 Depth=1 movsd -20080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20096(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20088(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5681 ## %bb.5680: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20104(%rbp) ## 8-byte Spill jmp LBB0_5682 LBB0_5681: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20104(%rbp) ## 8-byte Spill LBB0_5682: ## in Loop: Header=BB0_1 Depth=1 movsd -20088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5684 ## %bb.5683: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20112(%rbp) ## 8-byte Spill jmp LBB0_5688 LBB0_5684: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5686 ## %bb.5685: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20120(%rbp) ## 8-byte Spill jmp LBB0_5687 LBB0_5686: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20120(%rbp) ## 8-byte Spill LBB0_5687: ## in Loop: Header=BB0_1 Depth=1 movsd -20120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20112(%rbp) ## 8-byte Spill LBB0_5688: ## in Loop: Header=BB0_1 Depth=1 movsd -20096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5693 ## %bb.5689: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5691 ## %bb.5690: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20128(%rbp) ## 8-byte Spill jmp LBB0_5692 LBB0_5691: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20128(%rbp) ## 8-byte Spill LBB0_5692: ## in Loop: Header=BB0_1 Depth=1 movsd -20128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20136(%rbp) ## 8-byte Spill jmp LBB0_5703 LBB0_5693: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20144(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5695 ## %bb.5694: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20152(%rbp) ## 8-byte Spill jmp LBB0_5696 LBB0_5695: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20152(%rbp) ## 8-byte Spill LBB0_5696: ## in Loop: Header=BB0_1 Depth=1 movsd -20144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5698 ## %bb.5697: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20160(%rbp) ## 8-byte Spill jmp LBB0_5702 LBB0_5698: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5700 ## %bb.5699: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20168(%rbp) ## 8-byte Spill jmp LBB0_5701 LBB0_5700: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20168(%rbp) ## 8-byte Spill LBB0_5701: ## in Loop: Header=BB0_1 Depth=1 movsd -20168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20160(%rbp) ## 8-byte Spill LBB0_5702: ## in Loop: Header=BB0_1 Depth=1 movsd -20160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20136(%rbp) ## 8-byte Spill LBB0_5703: ## in Loop: Header=BB0_1 Depth=1 movsd -20136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20072(%rbp) ## 8-byte Spill LBB0_5704: ## in Loop: Header=BB0_1 Depth=1 movsd -20072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20176(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5706 ## %bb.5705: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20184(%rbp) ## 8-byte Spill jmp LBB0_5707 LBB0_5706: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20184(%rbp) ## 8-byte Spill LBB0_5707: ## in Loop: Header=BB0_1 Depth=1 movsd -20184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20192(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5709 ## %bb.5708: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20200(%rbp) ## 8-byte Spill jmp LBB0_5710 LBB0_5709: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20200(%rbp) ## 8-byte Spill LBB0_5710: ## in Loop: Header=BB0_1 Depth=1 movsd -20192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5715 ## %bb.5711: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5713 ## %bb.5712: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20208(%rbp) ## 8-byte Spill jmp LBB0_5714 LBB0_5713: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20208(%rbp) ## 8-byte Spill LBB0_5714: ## in Loop: Header=BB0_1 Depth=1 movsd -20208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20216(%rbp) ## 8-byte Spill jmp LBB0_5719 LBB0_5715: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5717 ## %bb.5716: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20224(%rbp) ## 8-byte Spill jmp LBB0_5718 LBB0_5717: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20224(%rbp) ## 8-byte Spill LBB0_5718: ## in Loop: Header=BB0_1 Depth=1 movsd -20224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20216(%rbp) ## 8-byte Spill LBB0_5719: ## in Loop: Header=BB0_1 Depth=1 movsd -20216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20232(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5721 ## %bb.5720: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20240(%rbp) ## 8-byte Spill jmp LBB0_5722 LBB0_5721: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20240(%rbp) ## 8-byte Spill LBB0_5722: ## in Loop: Header=BB0_1 Depth=1 movsd -20240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20256(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20248(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5724 ## %bb.5723: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20264(%rbp) ## 8-byte Spill jmp LBB0_5725 LBB0_5724: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20264(%rbp) ## 8-byte Spill LBB0_5725: ## in Loop: Header=BB0_1 Depth=1 movsd -20248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5727 ## %bb.5726: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20272(%rbp) ## 8-byte Spill jmp LBB0_5731 LBB0_5727: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5729 ## %bb.5728: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20280(%rbp) ## 8-byte Spill jmp LBB0_5730 LBB0_5729: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20280(%rbp) ## 8-byte Spill LBB0_5730: ## in Loop: Header=BB0_1 Depth=1 movsd -20280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20272(%rbp) ## 8-byte Spill LBB0_5731: ## in Loop: Header=BB0_1 Depth=1 movsd -20256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5736 ## %bb.5732: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5734 ## %bb.5733: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20288(%rbp) ## 8-byte Spill jmp LBB0_5735 LBB0_5734: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20288(%rbp) ## 8-byte Spill LBB0_5735: ## in Loop: Header=BB0_1 Depth=1 movsd -20288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20296(%rbp) ## 8-byte Spill jmp LBB0_5746 LBB0_5736: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20304(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5738 ## %bb.5737: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20312(%rbp) ## 8-byte Spill jmp LBB0_5739 LBB0_5738: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20312(%rbp) ## 8-byte Spill LBB0_5739: ## in Loop: Header=BB0_1 Depth=1 movsd -20304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5741 ## %bb.5740: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20320(%rbp) ## 8-byte Spill jmp LBB0_5745 LBB0_5741: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5743 ## %bb.5742: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20328(%rbp) ## 8-byte Spill jmp LBB0_5744 LBB0_5743: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20328(%rbp) ## 8-byte Spill LBB0_5744: ## in Loop: Header=BB0_1 Depth=1 movsd -20328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20320(%rbp) ## 8-byte Spill LBB0_5745: ## in Loop: Header=BB0_1 Depth=1 movsd -20320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20296(%rbp) ## 8-byte Spill LBB0_5746: ## in Loop: Header=BB0_1 Depth=1 movsd -20232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5763 ## %bb.5747: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5749 ## %bb.5748: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20336(%rbp) ## 8-byte Spill jmp LBB0_5750 LBB0_5749: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20336(%rbp) ## 8-byte Spill LBB0_5750: ## in Loop: Header=BB0_1 Depth=1 movsd -20336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20344(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5752 ## %bb.5751: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20352(%rbp) ## 8-byte Spill jmp LBB0_5753 LBB0_5752: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20352(%rbp) ## 8-byte Spill LBB0_5753: ## in Loop: Header=BB0_1 Depth=1 movsd -20344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5758 ## %bb.5754: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5756 ## %bb.5755: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20360(%rbp) ## 8-byte Spill jmp LBB0_5757 LBB0_5756: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20360(%rbp) ## 8-byte Spill LBB0_5757: ## in Loop: Header=BB0_1 Depth=1 movsd -20360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20368(%rbp) ## 8-byte Spill jmp LBB0_5762 LBB0_5758: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5760 ## %bb.5759: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20376(%rbp) ## 8-byte Spill jmp LBB0_5761 LBB0_5760: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20376(%rbp) ## 8-byte Spill LBB0_5761: ## in Loop: Header=BB0_1 Depth=1 movsd -20376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20368(%rbp) ## 8-byte Spill LBB0_5762: ## in Loop: Header=BB0_1 Depth=1 movsd -20368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20384(%rbp) ## 8-byte Spill jmp LBB0_5791 LBB0_5763: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5765 ## %bb.5764: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20392(%rbp) ## 8-byte Spill jmp LBB0_5766 LBB0_5765: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20392(%rbp) ## 8-byte Spill LBB0_5766: ## in Loop: Header=BB0_1 Depth=1 movsd -20392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20408(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20400(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5768 ## %bb.5767: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20416(%rbp) ## 8-byte Spill jmp LBB0_5769 LBB0_5768: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20416(%rbp) ## 8-byte Spill LBB0_5769: ## in Loop: Header=BB0_1 Depth=1 movsd -20400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5771 ## %bb.5770: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20424(%rbp) ## 8-byte Spill jmp LBB0_5775 LBB0_5771: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5773 ## %bb.5772: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20432(%rbp) ## 8-byte Spill jmp LBB0_5774 LBB0_5773: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20432(%rbp) ## 8-byte Spill LBB0_5774: ## in Loop: Header=BB0_1 Depth=1 movsd -20432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20424(%rbp) ## 8-byte Spill LBB0_5775: ## in Loop: Header=BB0_1 Depth=1 movsd -20408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5780 ## %bb.5776: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5778 ## %bb.5777: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20440(%rbp) ## 8-byte Spill jmp LBB0_5779 LBB0_5778: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20440(%rbp) ## 8-byte Spill LBB0_5779: ## in Loop: Header=BB0_1 Depth=1 movsd -20440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20448(%rbp) ## 8-byte Spill jmp LBB0_5790 LBB0_5780: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20456(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5782 ## %bb.5781: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20464(%rbp) ## 8-byte Spill jmp LBB0_5783 LBB0_5782: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20464(%rbp) ## 8-byte Spill LBB0_5783: ## in Loop: Header=BB0_1 Depth=1 movsd -20456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5785 ## %bb.5784: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20472(%rbp) ## 8-byte Spill jmp LBB0_5789 LBB0_5785: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5787 ## %bb.5786: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20480(%rbp) ## 8-byte Spill jmp LBB0_5788 LBB0_5787: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20480(%rbp) ## 8-byte Spill LBB0_5788: ## in Loop: Header=BB0_1 Depth=1 movsd -20480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20472(%rbp) ## 8-byte Spill LBB0_5789: ## in Loop: Header=BB0_1 Depth=1 movsd -20472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20448(%rbp) ## 8-byte Spill LBB0_5790: ## in Loop: Header=BB0_1 Depth=1 movsd -20448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20384(%rbp) ## 8-byte Spill LBB0_5791: ## in Loop: Header=BB0_1 Depth=1 movsd -20176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5880 ## %bb.5792: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5794 ## %bb.5793: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20488(%rbp) ## 8-byte Spill jmp LBB0_5795 LBB0_5794: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20488(%rbp) ## 8-byte Spill LBB0_5795: ## in Loop: Header=BB0_1 Depth=1 movsd -20488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20496(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5797 ## %bb.5796: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20504(%rbp) ## 8-byte Spill jmp LBB0_5798 LBB0_5797: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20504(%rbp) ## 8-byte Spill LBB0_5798: ## in Loop: Header=BB0_1 Depth=1 movsd -20496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5803 ## %bb.5799: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5801 ## %bb.5800: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20512(%rbp) ## 8-byte Spill jmp LBB0_5802 LBB0_5801: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20512(%rbp) ## 8-byte Spill LBB0_5802: ## in Loop: Header=BB0_1 Depth=1 movsd -20512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20520(%rbp) ## 8-byte Spill jmp LBB0_5807 LBB0_5803: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5805 ## %bb.5804: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20528(%rbp) ## 8-byte Spill jmp LBB0_5806 LBB0_5805: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20528(%rbp) ## 8-byte Spill LBB0_5806: ## in Loop: Header=BB0_1 Depth=1 movsd -20528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20520(%rbp) ## 8-byte Spill LBB0_5807: ## in Loop: Header=BB0_1 Depth=1 movsd -20520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20536(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5809 ## %bb.5808: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20544(%rbp) ## 8-byte Spill jmp LBB0_5810 LBB0_5809: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20544(%rbp) ## 8-byte Spill LBB0_5810: ## in Loop: Header=BB0_1 Depth=1 movsd -20544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20560(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20552(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5812 ## %bb.5811: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20568(%rbp) ## 8-byte Spill jmp LBB0_5813 LBB0_5812: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20568(%rbp) ## 8-byte Spill LBB0_5813: ## in Loop: Header=BB0_1 Depth=1 movsd -20552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5815 ## %bb.5814: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20576(%rbp) ## 8-byte Spill jmp LBB0_5819 LBB0_5815: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5817 ## %bb.5816: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20584(%rbp) ## 8-byte Spill jmp LBB0_5818 LBB0_5817: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20584(%rbp) ## 8-byte Spill LBB0_5818: ## in Loop: Header=BB0_1 Depth=1 movsd -20584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20576(%rbp) ## 8-byte Spill LBB0_5819: ## in Loop: Header=BB0_1 Depth=1 movsd -20560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5824 ## %bb.5820: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5822 ## %bb.5821: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20592(%rbp) ## 8-byte Spill jmp LBB0_5823 LBB0_5822: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20592(%rbp) ## 8-byte Spill LBB0_5823: ## in Loop: Header=BB0_1 Depth=1 movsd -20592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20600(%rbp) ## 8-byte Spill jmp LBB0_5834 LBB0_5824: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20608(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5826 ## %bb.5825: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20616(%rbp) ## 8-byte Spill jmp LBB0_5827 LBB0_5826: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20616(%rbp) ## 8-byte Spill LBB0_5827: ## in Loop: Header=BB0_1 Depth=1 movsd -20608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5829 ## %bb.5828: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20624(%rbp) ## 8-byte Spill jmp LBB0_5833 LBB0_5829: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5831 ## %bb.5830: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20632(%rbp) ## 8-byte Spill jmp LBB0_5832 LBB0_5831: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20632(%rbp) ## 8-byte Spill LBB0_5832: ## in Loop: Header=BB0_1 Depth=1 movsd -20632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20624(%rbp) ## 8-byte Spill LBB0_5833: ## in Loop: Header=BB0_1 Depth=1 movsd -20624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20600(%rbp) ## 8-byte Spill LBB0_5834: ## in Loop: Header=BB0_1 Depth=1 movsd -20536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5851 ## %bb.5835: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5837 ## %bb.5836: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20640(%rbp) ## 8-byte Spill jmp LBB0_5838 LBB0_5837: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20640(%rbp) ## 8-byte Spill LBB0_5838: ## in Loop: Header=BB0_1 Depth=1 movsd -20640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20648(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5840 ## %bb.5839: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20656(%rbp) ## 8-byte Spill jmp LBB0_5841 LBB0_5840: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20656(%rbp) ## 8-byte Spill LBB0_5841: ## in Loop: Header=BB0_1 Depth=1 movsd -20648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5846 ## %bb.5842: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5844 ## %bb.5843: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20664(%rbp) ## 8-byte Spill jmp LBB0_5845 LBB0_5844: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20664(%rbp) ## 8-byte Spill LBB0_5845: ## in Loop: Header=BB0_1 Depth=1 movsd -20664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20672(%rbp) ## 8-byte Spill jmp LBB0_5850 LBB0_5846: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5848 ## %bb.5847: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20680(%rbp) ## 8-byte Spill jmp LBB0_5849 LBB0_5848: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20680(%rbp) ## 8-byte Spill LBB0_5849: ## in Loop: Header=BB0_1 Depth=1 movsd -20680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20672(%rbp) ## 8-byte Spill LBB0_5850: ## in Loop: Header=BB0_1 Depth=1 movsd -20672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20688(%rbp) ## 8-byte Spill jmp LBB0_5879 LBB0_5851: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5853 ## %bb.5852: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20696(%rbp) ## 8-byte Spill jmp LBB0_5854 LBB0_5853: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20696(%rbp) ## 8-byte Spill LBB0_5854: ## in Loop: Header=BB0_1 Depth=1 movsd -20696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20712(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20704(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5856 ## %bb.5855: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20720(%rbp) ## 8-byte Spill jmp LBB0_5857 LBB0_5856: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20720(%rbp) ## 8-byte Spill LBB0_5857: ## in Loop: Header=BB0_1 Depth=1 movsd -20704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5859 ## %bb.5858: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20728(%rbp) ## 8-byte Spill jmp LBB0_5863 LBB0_5859: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5861 ## %bb.5860: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20736(%rbp) ## 8-byte Spill jmp LBB0_5862 LBB0_5861: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20736(%rbp) ## 8-byte Spill LBB0_5862: ## in Loop: Header=BB0_1 Depth=1 movsd -20736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20728(%rbp) ## 8-byte Spill LBB0_5863: ## in Loop: Header=BB0_1 Depth=1 movsd -20712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5868 ## %bb.5864: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5866 ## %bb.5865: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20744(%rbp) ## 8-byte Spill jmp LBB0_5867 LBB0_5866: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20744(%rbp) ## 8-byte Spill LBB0_5867: ## in Loop: Header=BB0_1 Depth=1 movsd -20744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20752(%rbp) ## 8-byte Spill jmp LBB0_5878 LBB0_5868: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20760(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5870 ## %bb.5869: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20768(%rbp) ## 8-byte Spill jmp LBB0_5871 LBB0_5870: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20768(%rbp) ## 8-byte Spill LBB0_5871: ## in Loop: Header=BB0_1 Depth=1 movsd -20760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5873 ## %bb.5872: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20776(%rbp) ## 8-byte Spill jmp LBB0_5877 LBB0_5873: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5875 ## %bb.5874: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20784(%rbp) ## 8-byte Spill jmp LBB0_5876 LBB0_5875: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20784(%rbp) ## 8-byte Spill LBB0_5876: ## in Loop: Header=BB0_1 Depth=1 movsd -20784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20776(%rbp) ## 8-byte Spill LBB0_5877: ## in Loop: Header=BB0_1 Depth=1 movsd -20776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20752(%rbp) ## 8-byte Spill LBB0_5878: ## in Loop: Header=BB0_1 Depth=1 movsd -20752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20688(%rbp) ## 8-byte Spill LBB0_5879: ## in Loop: Header=BB0_1 Depth=1 movsd -20688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20792(%rbp) ## 8-byte Spill jmp LBB0_5968 LBB0_5880: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5882 ## %bb.5881: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20800(%rbp) ## 8-byte Spill jmp LBB0_5883 LBB0_5882: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20800(%rbp) ## 8-byte Spill LBB0_5883: ## in Loop: Header=BB0_1 Depth=1 movsd -20800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20808(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5885 ## %bb.5884: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20816(%rbp) ## 8-byte Spill jmp LBB0_5886 LBB0_5885: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20816(%rbp) ## 8-byte Spill LBB0_5886: ## in Loop: Header=BB0_1 Depth=1 movsd -20808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5891 ## %bb.5887: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5889 ## %bb.5888: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20824(%rbp) ## 8-byte Spill jmp LBB0_5890 LBB0_5889: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20824(%rbp) ## 8-byte Spill LBB0_5890: ## in Loop: Header=BB0_1 Depth=1 movsd -20824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20832(%rbp) ## 8-byte Spill jmp LBB0_5895 LBB0_5891: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5893 ## %bb.5892: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20840(%rbp) ## 8-byte Spill jmp LBB0_5894 LBB0_5893: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20840(%rbp) ## 8-byte Spill LBB0_5894: ## in Loop: Header=BB0_1 Depth=1 movsd -20840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20832(%rbp) ## 8-byte Spill LBB0_5895: ## in Loop: Header=BB0_1 Depth=1 movsd -20832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20848(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5897 ## %bb.5896: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20856(%rbp) ## 8-byte Spill jmp LBB0_5898 LBB0_5897: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20856(%rbp) ## 8-byte Spill LBB0_5898: ## in Loop: Header=BB0_1 Depth=1 movsd -20856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20872(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20864(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5900 ## %bb.5899: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20880(%rbp) ## 8-byte Spill jmp LBB0_5901 LBB0_5900: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20880(%rbp) ## 8-byte Spill LBB0_5901: ## in Loop: Header=BB0_1 Depth=1 movsd -20864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5903 ## %bb.5902: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20888(%rbp) ## 8-byte Spill jmp LBB0_5907 LBB0_5903: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5905 ## %bb.5904: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20896(%rbp) ## 8-byte Spill jmp LBB0_5906 LBB0_5905: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20896(%rbp) ## 8-byte Spill LBB0_5906: ## in Loop: Header=BB0_1 Depth=1 movsd -20896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20888(%rbp) ## 8-byte Spill LBB0_5907: ## in Loop: Header=BB0_1 Depth=1 movsd -20872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5912 ## %bb.5908: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5910 ## %bb.5909: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20904(%rbp) ## 8-byte Spill jmp LBB0_5911 LBB0_5910: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20904(%rbp) ## 8-byte Spill LBB0_5911: ## in Loop: Header=BB0_1 Depth=1 movsd -20904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20912(%rbp) ## 8-byte Spill jmp LBB0_5922 LBB0_5912: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20920(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5914 ## %bb.5913: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20928(%rbp) ## 8-byte Spill jmp LBB0_5915 LBB0_5914: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20928(%rbp) ## 8-byte Spill LBB0_5915: ## in Loop: Header=BB0_1 Depth=1 movsd -20920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5917 ## %bb.5916: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20936(%rbp) ## 8-byte Spill jmp LBB0_5921 LBB0_5917: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5919 ## %bb.5918: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20944(%rbp) ## 8-byte Spill jmp LBB0_5920 LBB0_5919: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20944(%rbp) ## 8-byte Spill LBB0_5920: ## in Loop: Header=BB0_1 Depth=1 movsd -20944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20936(%rbp) ## 8-byte Spill LBB0_5921: ## in Loop: Header=BB0_1 Depth=1 movsd -20936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20912(%rbp) ## 8-byte Spill LBB0_5922: ## in Loop: Header=BB0_1 Depth=1 movsd -20848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5939 ## %bb.5923: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5925 ## %bb.5924: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20952(%rbp) ## 8-byte Spill jmp LBB0_5926 LBB0_5925: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20952(%rbp) ## 8-byte Spill LBB0_5926: ## in Loop: Header=BB0_1 Depth=1 movsd -20952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20960(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5928 ## %bb.5927: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20968(%rbp) ## 8-byte Spill jmp LBB0_5929 LBB0_5928: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20968(%rbp) ## 8-byte Spill LBB0_5929: ## in Loop: Header=BB0_1 Depth=1 movsd -20960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -20968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5934 ## %bb.5930: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5932 ## %bb.5931: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20976(%rbp) ## 8-byte Spill jmp LBB0_5933 LBB0_5932: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20976(%rbp) ## 8-byte Spill LBB0_5933: ## in Loop: Header=BB0_1 Depth=1 movsd -20976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20984(%rbp) ## 8-byte Spill jmp LBB0_5938 LBB0_5934: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5936 ## %bb.5935: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20992(%rbp) ## 8-byte Spill jmp LBB0_5937 LBB0_5936: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -20992(%rbp) ## 8-byte Spill LBB0_5937: ## in Loop: Header=BB0_1 Depth=1 movsd -20992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20984(%rbp) ## 8-byte Spill LBB0_5938: ## in Loop: Header=BB0_1 Depth=1 movsd -20984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21000(%rbp) ## 8-byte Spill jmp LBB0_5967 LBB0_5939: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5941 ## %bb.5940: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21008(%rbp) ## 8-byte Spill jmp LBB0_5942 LBB0_5941: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21008(%rbp) ## 8-byte Spill LBB0_5942: ## in Loop: Header=BB0_1 Depth=1 movsd -21008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21024(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21016(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5944 ## %bb.5943: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21032(%rbp) ## 8-byte Spill jmp LBB0_5945 LBB0_5944: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21032(%rbp) ## 8-byte Spill LBB0_5945: ## in Loop: Header=BB0_1 Depth=1 movsd -21016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5947 ## %bb.5946: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21040(%rbp) ## 8-byte Spill jmp LBB0_5951 LBB0_5947: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5949 ## %bb.5948: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21048(%rbp) ## 8-byte Spill jmp LBB0_5950 LBB0_5949: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21048(%rbp) ## 8-byte Spill LBB0_5950: ## in Loop: Header=BB0_1 Depth=1 movsd -21048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21040(%rbp) ## 8-byte Spill LBB0_5951: ## in Loop: Header=BB0_1 Depth=1 movsd -21024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5956 ## %bb.5952: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5954 ## %bb.5953: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21056(%rbp) ## 8-byte Spill jmp LBB0_5955 LBB0_5954: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21056(%rbp) ## 8-byte Spill LBB0_5955: ## in Loop: Header=BB0_1 Depth=1 movsd -21056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21064(%rbp) ## 8-byte Spill jmp LBB0_5966 LBB0_5956: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21072(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5958 ## %bb.5957: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21080(%rbp) ## 8-byte Spill jmp LBB0_5959 LBB0_5958: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21080(%rbp) ## 8-byte Spill LBB0_5959: ## in Loop: Header=BB0_1 Depth=1 movsd -21072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5961 ## %bb.5960: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21088(%rbp) ## 8-byte Spill jmp LBB0_5965 LBB0_5961: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5963 ## %bb.5962: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21096(%rbp) ## 8-byte Spill jmp LBB0_5964 LBB0_5963: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21096(%rbp) ## 8-byte Spill LBB0_5964: ## in Loop: Header=BB0_1 Depth=1 movsd -21096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21088(%rbp) ## 8-byte Spill LBB0_5965: ## in Loop: Header=BB0_1 Depth=1 movsd -21088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21064(%rbp) ## 8-byte Spill LBB0_5966: ## in Loop: Header=BB0_1 Depth=1 movsd -21064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21000(%rbp) ## 8-byte Spill LBB0_5967: ## in Loop: Header=BB0_1 Depth=1 movsd -21000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -20792(%rbp) ## 8-byte Spill LBB0_5968: ## in Loop: Header=BB0_1 Depth=1 movsd -20792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -72(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5970 ## %bb.5969: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21104(%rbp) ## 8-byte Spill jmp LBB0_5971 LBB0_5970: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21104(%rbp) ## 8-byte Spill LBB0_5971: ## in Loop: Header=BB0_1 Depth=1 movsd -21104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21112(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5973 ## %bb.5972: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21120(%rbp) ## 8-byte Spill jmp LBB0_5974 LBB0_5973: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21120(%rbp) ## 8-byte Spill LBB0_5974: ## in Loop: Header=BB0_1 Depth=1 movsd -21112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5979 ## %bb.5975: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5977 ## %bb.5976: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21128(%rbp) ## 8-byte Spill jmp LBB0_5978 LBB0_5977: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21128(%rbp) ## 8-byte Spill LBB0_5978: ## in Loop: Header=BB0_1 Depth=1 movsd -21128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21136(%rbp) ## 8-byte Spill jmp LBB0_5983 LBB0_5979: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5981 ## %bb.5980: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21144(%rbp) ## 8-byte Spill jmp LBB0_5982 LBB0_5981: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21144(%rbp) ## 8-byte Spill LBB0_5982: ## in Loop: Header=BB0_1 Depth=1 movsd -21144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21136(%rbp) ## 8-byte Spill LBB0_5983: ## in Loop: Header=BB0_1 Depth=1 movsd -21136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21152(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5985 ## %bb.5984: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21160(%rbp) ## 8-byte Spill jmp LBB0_5986 LBB0_5985: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21160(%rbp) ## 8-byte Spill LBB0_5986: ## in Loop: Header=BB0_1 Depth=1 movsd -21160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21176(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21168(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5988 ## %bb.5987: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21184(%rbp) ## 8-byte Spill jmp LBB0_5989 LBB0_5988: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21184(%rbp) ## 8-byte Spill LBB0_5989: ## in Loop: Header=BB0_1 Depth=1 movsd -21168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_5991 ## %bb.5990: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21192(%rbp) ## 8-byte Spill jmp LBB0_5995 LBB0_5991: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5993 ## %bb.5992: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21200(%rbp) ## 8-byte Spill jmp LBB0_5994 LBB0_5993: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21200(%rbp) ## 8-byte Spill LBB0_5994: ## in Loop: Header=BB0_1 Depth=1 movsd -21200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21192(%rbp) ## 8-byte Spill LBB0_5995: ## in Loop: Header=BB0_1 Depth=1 movsd -21176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6000 ## %bb.5996: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_5998 ## %bb.5997: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21208(%rbp) ## 8-byte Spill jmp LBB0_5999 LBB0_5998: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21208(%rbp) ## 8-byte Spill LBB0_5999: ## in Loop: Header=BB0_1 Depth=1 movsd -21208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21216(%rbp) ## 8-byte Spill jmp LBB0_6010 LBB0_6000: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21224(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6002 ## %bb.6001: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21232(%rbp) ## 8-byte Spill jmp LBB0_6003 LBB0_6002: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21232(%rbp) ## 8-byte Spill LBB0_6003: ## in Loop: Header=BB0_1 Depth=1 movsd -21224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6005 ## %bb.6004: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21240(%rbp) ## 8-byte Spill jmp LBB0_6009 LBB0_6005: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6007 ## %bb.6006: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21248(%rbp) ## 8-byte Spill jmp LBB0_6008 LBB0_6007: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21248(%rbp) ## 8-byte Spill LBB0_6008: ## in Loop: Header=BB0_1 Depth=1 movsd -21248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21240(%rbp) ## 8-byte Spill LBB0_6009: ## in Loop: Header=BB0_1 Depth=1 movsd -21240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21216(%rbp) ## 8-byte Spill LBB0_6010: ## in Loop: Header=BB0_1 Depth=1 movsd -21152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6027 ## %bb.6011: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6013 ## %bb.6012: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21256(%rbp) ## 8-byte Spill jmp LBB0_6014 LBB0_6013: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21256(%rbp) ## 8-byte Spill LBB0_6014: ## in Loop: Header=BB0_1 Depth=1 movsd -21256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21264(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6016 ## %bb.6015: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21272(%rbp) ## 8-byte Spill jmp LBB0_6017 LBB0_6016: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21272(%rbp) ## 8-byte Spill LBB0_6017: ## in Loop: Header=BB0_1 Depth=1 movsd -21264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6022 ## %bb.6018: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6020 ## %bb.6019: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21280(%rbp) ## 8-byte Spill jmp LBB0_6021 LBB0_6020: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21280(%rbp) ## 8-byte Spill LBB0_6021: ## in Loop: Header=BB0_1 Depth=1 movsd -21280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21288(%rbp) ## 8-byte Spill jmp LBB0_6026 LBB0_6022: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6024 ## %bb.6023: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21296(%rbp) ## 8-byte Spill jmp LBB0_6025 LBB0_6024: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21296(%rbp) ## 8-byte Spill LBB0_6025: ## in Loop: Header=BB0_1 Depth=1 movsd -21296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21288(%rbp) ## 8-byte Spill LBB0_6026: ## in Loop: Header=BB0_1 Depth=1 movsd -21288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21304(%rbp) ## 8-byte Spill jmp LBB0_6055 LBB0_6027: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6029 ## %bb.6028: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21312(%rbp) ## 8-byte Spill jmp LBB0_6030 LBB0_6029: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21312(%rbp) ## 8-byte Spill LBB0_6030: ## in Loop: Header=BB0_1 Depth=1 movsd -21312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21328(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21320(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6032 ## %bb.6031: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21336(%rbp) ## 8-byte Spill jmp LBB0_6033 LBB0_6032: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21336(%rbp) ## 8-byte Spill LBB0_6033: ## in Loop: Header=BB0_1 Depth=1 movsd -21320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6035 ## %bb.6034: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21344(%rbp) ## 8-byte Spill jmp LBB0_6039 LBB0_6035: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6037 ## %bb.6036: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21352(%rbp) ## 8-byte Spill jmp LBB0_6038 LBB0_6037: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21352(%rbp) ## 8-byte Spill LBB0_6038: ## in Loop: Header=BB0_1 Depth=1 movsd -21352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21344(%rbp) ## 8-byte Spill LBB0_6039: ## in Loop: Header=BB0_1 Depth=1 movsd -21328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6044 ## %bb.6040: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6042 ## %bb.6041: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21360(%rbp) ## 8-byte Spill jmp LBB0_6043 LBB0_6042: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21360(%rbp) ## 8-byte Spill LBB0_6043: ## in Loop: Header=BB0_1 Depth=1 movsd -21360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21368(%rbp) ## 8-byte Spill jmp LBB0_6054 LBB0_6044: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21376(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6046 ## %bb.6045: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21384(%rbp) ## 8-byte Spill jmp LBB0_6047 LBB0_6046: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21384(%rbp) ## 8-byte Spill LBB0_6047: ## in Loop: Header=BB0_1 Depth=1 movsd -21376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6049 ## %bb.6048: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21392(%rbp) ## 8-byte Spill jmp LBB0_6053 LBB0_6049: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6051 ## %bb.6050: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21400(%rbp) ## 8-byte Spill jmp LBB0_6052 LBB0_6051: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21400(%rbp) ## 8-byte Spill LBB0_6052: ## in Loop: Header=BB0_1 Depth=1 movsd -21400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21392(%rbp) ## 8-byte Spill LBB0_6053: ## in Loop: Header=BB0_1 Depth=1 movsd -21392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21368(%rbp) ## 8-byte Spill LBB0_6054: ## in Loop: Header=BB0_1 Depth=1 movsd -21368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21304(%rbp) ## 8-byte Spill LBB0_6055: ## in Loop: Header=BB0_1 Depth=1 movsd -21304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21408(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6057 ## %bb.6056: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21416(%rbp) ## 8-byte Spill jmp LBB0_6058 LBB0_6057: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21416(%rbp) ## 8-byte Spill LBB0_6058: ## in Loop: Header=BB0_1 Depth=1 movsd -21416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21424(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6060 ## %bb.6059: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21432(%rbp) ## 8-byte Spill jmp LBB0_6061 LBB0_6060: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21432(%rbp) ## 8-byte Spill LBB0_6061: ## in Loop: Header=BB0_1 Depth=1 movsd -21424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6066 ## %bb.6062: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6064 ## %bb.6063: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21440(%rbp) ## 8-byte Spill jmp LBB0_6065 LBB0_6064: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21440(%rbp) ## 8-byte Spill LBB0_6065: ## in Loop: Header=BB0_1 Depth=1 movsd -21440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21448(%rbp) ## 8-byte Spill jmp LBB0_6070 LBB0_6066: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6068 ## %bb.6067: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21456(%rbp) ## 8-byte Spill jmp LBB0_6069 LBB0_6068: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21456(%rbp) ## 8-byte Spill LBB0_6069: ## in Loop: Header=BB0_1 Depth=1 movsd -21456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21448(%rbp) ## 8-byte Spill LBB0_6070: ## in Loop: Header=BB0_1 Depth=1 movsd -21448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21464(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6072 ## %bb.6071: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21472(%rbp) ## 8-byte Spill jmp LBB0_6073 LBB0_6072: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21472(%rbp) ## 8-byte Spill LBB0_6073: ## in Loop: Header=BB0_1 Depth=1 movsd -21472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21488(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21480(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6075 ## %bb.6074: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21496(%rbp) ## 8-byte Spill jmp LBB0_6076 LBB0_6075: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21496(%rbp) ## 8-byte Spill LBB0_6076: ## in Loop: Header=BB0_1 Depth=1 movsd -21480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6078 ## %bb.6077: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21504(%rbp) ## 8-byte Spill jmp LBB0_6082 LBB0_6078: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6080 ## %bb.6079: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21512(%rbp) ## 8-byte Spill jmp LBB0_6081 LBB0_6080: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21512(%rbp) ## 8-byte Spill LBB0_6081: ## in Loop: Header=BB0_1 Depth=1 movsd -21512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21504(%rbp) ## 8-byte Spill LBB0_6082: ## in Loop: Header=BB0_1 Depth=1 movsd -21488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6087 ## %bb.6083: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6085 ## %bb.6084: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21520(%rbp) ## 8-byte Spill jmp LBB0_6086 LBB0_6085: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21520(%rbp) ## 8-byte Spill LBB0_6086: ## in Loop: Header=BB0_1 Depth=1 movsd -21520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21528(%rbp) ## 8-byte Spill jmp LBB0_6097 LBB0_6087: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21536(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6089 ## %bb.6088: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21544(%rbp) ## 8-byte Spill jmp LBB0_6090 LBB0_6089: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21544(%rbp) ## 8-byte Spill LBB0_6090: ## in Loop: Header=BB0_1 Depth=1 movsd -21536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6092 ## %bb.6091: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21552(%rbp) ## 8-byte Spill jmp LBB0_6096 LBB0_6092: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6094 ## %bb.6093: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21560(%rbp) ## 8-byte Spill jmp LBB0_6095 LBB0_6094: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21560(%rbp) ## 8-byte Spill LBB0_6095: ## in Loop: Header=BB0_1 Depth=1 movsd -21560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21552(%rbp) ## 8-byte Spill LBB0_6096: ## in Loop: Header=BB0_1 Depth=1 movsd -21552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21528(%rbp) ## 8-byte Spill LBB0_6097: ## in Loop: Header=BB0_1 Depth=1 movsd -21464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6114 ## %bb.6098: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6100 ## %bb.6099: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21568(%rbp) ## 8-byte Spill jmp LBB0_6101 LBB0_6100: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21568(%rbp) ## 8-byte Spill LBB0_6101: ## in Loop: Header=BB0_1 Depth=1 movsd -21568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21576(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6103 ## %bb.6102: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21584(%rbp) ## 8-byte Spill jmp LBB0_6104 LBB0_6103: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21584(%rbp) ## 8-byte Spill LBB0_6104: ## in Loop: Header=BB0_1 Depth=1 movsd -21576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6109 ## %bb.6105: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6107 ## %bb.6106: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21592(%rbp) ## 8-byte Spill jmp LBB0_6108 LBB0_6107: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21592(%rbp) ## 8-byte Spill LBB0_6108: ## in Loop: Header=BB0_1 Depth=1 movsd -21592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21600(%rbp) ## 8-byte Spill jmp LBB0_6113 LBB0_6109: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6111 ## %bb.6110: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21608(%rbp) ## 8-byte Spill jmp LBB0_6112 LBB0_6111: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21608(%rbp) ## 8-byte Spill LBB0_6112: ## in Loop: Header=BB0_1 Depth=1 movsd -21608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21600(%rbp) ## 8-byte Spill LBB0_6113: ## in Loop: Header=BB0_1 Depth=1 movsd -21600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21616(%rbp) ## 8-byte Spill jmp LBB0_6142 LBB0_6114: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6116 ## %bb.6115: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21624(%rbp) ## 8-byte Spill jmp LBB0_6117 LBB0_6116: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21624(%rbp) ## 8-byte Spill LBB0_6117: ## in Loop: Header=BB0_1 Depth=1 movsd -21624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21640(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21632(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6119 ## %bb.6118: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21648(%rbp) ## 8-byte Spill jmp LBB0_6120 LBB0_6119: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21648(%rbp) ## 8-byte Spill LBB0_6120: ## in Loop: Header=BB0_1 Depth=1 movsd -21632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6122 ## %bb.6121: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21656(%rbp) ## 8-byte Spill jmp LBB0_6126 LBB0_6122: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6124 ## %bb.6123: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21664(%rbp) ## 8-byte Spill jmp LBB0_6125 LBB0_6124: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21664(%rbp) ## 8-byte Spill LBB0_6125: ## in Loop: Header=BB0_1 Depth=1 movsd -21664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21656(%rbp) ## 8-byte Spill LBB0_6126: ## in Loop: Header=BB0_1 Depth=1 movsd -21640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6131 ## %bb.6127: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6129 ## %bb.6128: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21672(%rbp) ## 8-byte Spill jmp LBB0_6130 LBB0_6129: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21672(%rbp) ## 8-byte Spill LBB0_6130: ## in Loop: Header=BB0_1 Depth=1 movsd -21672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21680(%rbp) ## 8-byte Spill jmp LBB0_6141 LBB0_6131: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21688(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6133 ## %bb.6132: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21696(%rbp) ## 8-byte Spill jmp LBB0_6134 LBB0_6133: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21696(%rbp) ## 8-byte Spill LBB0_6134: ## in Loop: Header=BB0_1 Depth=1 movsd -21688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6136 ## %bb.6135: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21704(%rbp) ## 8-byte Spill jmp LBB0_6140 LBB0_6136: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6138 ## %bb.6137: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21712(%rbp) ## 8-byte Spill jmp LBB0_6139 LBB0_6138: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21712(%rbp) ## 8-byte Spill LBB0_6139: ## in Loop: Header=BB0_1 Depth=1 movsd -21712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21704(%rbp) ## 8-byte Spill LBB0_6140: ## in Loop: Header=BB0_1 Depth=1 movsd -21704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21680(%rbp) ## 8-byte Spill LBB0_6141: ## in Loop: Header=BB0_1 Depth=1 movsd -21680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21616(%rbp) ## 8-byte Spill LBB0_6142: ## in Loop: Header=BB0_1 Depth=1 movsd -21408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6231 ## %bb.6143: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6145 ## %bb.6144: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21720(%rbp) ## 8-byte Spill jmp LBB0_6146 LBB0_6145: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21720(%rbp) ## 8-byte Spill LBB0_6146: ## in Loop: Header=BB0_1 Depth=1 movsd -21720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21728(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6148 ## %bb.6147: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21736(%rbp) ## 8-byte Spill jmp LBB0_6149 LBB0_6148: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21736(%rbp) ## 8-byte Spill LBB0_6149: ## in Loop: Header=BB0_1 Depth=1 movsd -21728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6154 ## %bb.6150: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6152 ## %bb.6151: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21744(%rbp) ## 8-byte Spill jmp LBB0_6153 LBB0_6152: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21744(%rbp) ## 8-byte Spill LBB0_6153: ## in Loop: Header=BB0_1 Depth=1 movsd -21744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21752(%rbp) ## 8-byte Spill jmp LBB0_6158 LBB0_6154: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6156 ## %bb.6155: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21760(%rbp) ## 8-byte Spill jmp LBB0_6157 LBB0_6156: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21760(%rbp) ## 8-byte Spill LBB0_6157: ## in Loop: Header=BB0_1 Depth=1 movsd -21760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21752(%rbp) ## 8-byte Spill LBB0_6158: ## in Loop: Header=BB0_1 Depth=1 movsd -21752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21768(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6160 ## %bb.6159: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21776(%rbp) ## 8-byte Spill jmp LBB0_6161 LBB0_6160: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21776(%rbp) ## 8-byte Spill LBB0_6161: ## in Loop: Header=BB0_1 Depth=1 movsd -21776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21792(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21784(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6163 ## %bb.6162: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21800(%rbp) ## 8-byte Spill jmp LBB0_6164 LBB0_6163: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21800(%rbp) ## 8-byte Spill LBB0_6164: ## in Loop: Header=BB0_1 Depth=1 movsd -21784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6166 ## %bb.6165: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21808(%rbp) ## 8-byte Spill jmp LBB0_6170 LBB0_6166: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6168 ## %bb.6167: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21816(%rbp) ## 8-byte Spill jmp LBB0_6169 LBB0_6168: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21816(%rbp) ## 8-byte Spill LBB0_6169: ## in Loop: Header=BB0_1 Depth=1 movsd -21816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21808(%rbp) ## 8-byte Spill LBB0_6170: ## in Loop: Header=BB0_1 Depth=1 movsd -21792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6175 ## %bb.6171: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6173 ## %bb.6172: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21824(%rbp) ## 8-byte Spill jmp LBB0_6174 LBB0_6173: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21824(%rbp) ## 8-byte Spill LBB0_6174: ## in Loop: Header=BB0_1 Depth=1 movsd -21824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21832(%rbp) ## 8-byte Spill jmp LBB0_6185 LBB0_6175: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21840(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6177 ## %bb.6176: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21848(%rbp) ## 8-byte Spill jmp LBB0_6178 LBB0_6177: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21848(%rbp) ## 8-byte Spill LBB0_6178: ## in Loop: Header=BB0_1 Depth=1 movsd -21840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6180 ## %bb.6179: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21856(%rbp) ## 8-byte Spill jmp LBB0_6184 LBB0_6180: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6182 ## %bb.6181: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21864(%rbp) ## 8-byte Spill jmp LBB0_6183 LBB0_6182: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21864(%rbp) ## 8-byte Spill LBB0_6183: ## in Loop: Header=BB0_1 Depth=1 movsd -21864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21856(%rbp) ## 8-byte Spill LBB0_6184: ## in Loop: Header=BB0_1 Depth=1 movsd -21856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21832(%rbp) ## 8-byte Spill LBB0_6185: ## in Loop: Header=BB0_1 Depth=1 movsd -21768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6202 ## %bb.6186: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6188 ## %bb.6187: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21872(%rbp) ## 8-byte Spill jmp LBB0_6189 LBB0_6188: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21872(%rbp) ## 8-byte Spill LBB0_6189: ## in Loop: Header=BB0_1 Depth=1 movsd -21872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21880(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6191 ## %bb.6190: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21888(%rbp) ## 8-byte Spill jmp LBB0_6192 LBB0_6191: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21888(%rbp) ## 8-byte Spill LBB0_6192: ## in Loop: Header=BB0_1 Depth=1 movsd -21880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6197 ## %bb.6193: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6195 ## %bb.6194: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21896(%rbp) ## 8-byte Spill jmp LBB0_6196 LBB0_6195: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21896(%rbp) ## 8-byte Spill LBB0_6196: ## in Loop: Header=BB0_1 Depth=1 movsd -21896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21904(%rbp) ## 8-byte Spill jmp LBB0_6201 LBB0_6197: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6199 ## %bb.6198: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21912(%rbp) ## 8-byte Spill jmp LBB0_6200 LBB0_6199: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21912(%rbp) ## 8-byte Spill LBB0_6200: ## in Loop: Header=BB0_1 Depth=1 movsd -21912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21904(%rbp) ## 8-byte Spill LBB0_6201: ## in Loop: Header=BB0_1 Depth=1 movsd -21904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21920(%rbp) ## 8-byte Spill jmp LBB0_6230 LBB0_6202: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6204 ## %bb.6203: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21928(%rbp) ## 8-byte Spill jmp LBB0_6205 LBB0_6204: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21928(%rbp) ## 8-byte Spill LBB0_6205: ## in Loop: Header=BB0_1 Depth=1 movsd -21928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21944(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21936(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6207 ## %bb.6206: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21952(%rbp) ## 8-byte Spill jmp LBB0_6208 LBB0_6207: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21952(%rbp) ## 8-byte Spill LBB0_6208: ## in Loop: Header=BB0_1 Depth=1 movsd -21936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21952(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6210 ## %bb.6209: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21960(%rbp) ## 8-byte Spill jmp LBB0_6214 LBB0_6210: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6212 ## %bb.6211: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21968(%rbp) ## 8-byte Spill jmp LBB0_6213 LBB0_6212: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21968(%rbp) ## 8-byte Spill LBB0_6213: ## in Loop: Header=BB0_1 Depth=1 movsd -21968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21960(%rbp) ## 8-byte Spill LBB0_6214: ## in Loop: Header=BB0_1 Depth=1 movsd -21944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -21960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6219 ## %bb.6215: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6217 ## %bb.6216: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21976(%rbp) ## 8-byte Spill jmp LBB0_6218 LBB0_6217: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21976(%rbp) ## 8-byte Spill LBB0_6218: ## in Loop: Header=BB0_1 Depth=1 movsd -21976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21984(%rbp) ## 8-byte Spill jmp LBB0_6229 LBB0_6219: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -21992(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6221 ## %bb.6220: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22000(%rbp) ## 8-byte Spill jmp LBB0_6222 LBB0_6221: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22000(%rbp) ## 8-byte Spill LBB0_6222: ## in Loop: Header=BB0_1 Depth=1 movsd -21992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6224 ## %bb.6223: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22008(%rbp) ## 8-byte Spill jmp LBB0_6228 LBB0_6224: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6226 ## %bb.6225: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22016(%rbp) ## 8-byte Spill jmp LBB0_6227 LBB0_6226: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22016(%rbp) ## 8-byte Spill LBB0_6227: ## in Loop: Header=BB0_1 Depth=1 movsd -22016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22008(%rbp) ## 8-byte Spill LBB0_6228: ## in Loop: Header=BB0_1 Depth=1 movsd -22008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21984(%rbp) ## 8-byte Spill LBB0_6229: ## in Loop: Header=BB0_1 Depth=1 movsd -21984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -21920(%rbp) ## 8-byte Spill LBB0_6230: ## in Loop: Header=BB0_1 Depth=1 movsd -21920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22024(%rbp) ## 8-byte Spill jmp LBB0_6319 LBB0_6231: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6233 ## %bb.6232: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22032(%rbp) ## 8-byte Spill jmp LBB0_6234 LBB0_6233: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22032(%rbp) ## 8-byte Spill LBB0_6234: ## in Loop: Header=BB0_1 Depth=1 movsd -22032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22040(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6236 ## %bb.6235: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22048(%rbp) ## 8-byte Spill jmp LBB0_6237 LBB0_6236: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22048(%rbp) ## 8-byte Spill LBB0_6237: ## in Loop: Header=BB0_1 Depth=1 movsd -22040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6242 ## %bb.6238: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6240 ## %bb.6239: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22056(%rbp) ## 8-byte Spill jmp LBB0_6241 LBB0_6240: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22056(%rbp) ## 8-byte Spill LBB0_6241: ## in Loop: Header=BB0_1 Depth=1 movsd -22056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22064(%rbp) ## 8-byte Spill jmp LBB0_6246 LBB0_6242: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6244 ## %bb.6243: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22072(%rbp) ## 8-byte Spill jmp LBB0_6245 LBB0_6244: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22072(%rbp) ## 8-byte Spill LBB0_6245: ## in Loop: Header=BB0_1 Depth=1 movsd -22072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22064(%rbp) ## 8-byte Spill LBB0_6246: ## in Loop: Header=BB0_1 Depth=1 movsd -22064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22080(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6248 ## %bb.6247: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22088(%rbp) ## 8-byte Spill jmp LBB0_6249 LBB0_6248: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22088(%rbp) ## 8-byte Spill LBB0_6249: ## in Loop: Header=BB0_1 Depth=1 movsd -22088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22104(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22096(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6251 ## %bb.6250: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22112(%rbp) ## 8-byte Spill jmp LBB0_6252 LBB0_6251: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22112(%rbp) ## 8-byte Spill LBB0_6252: ## in Loop: Header=BB0_1 Depth=1 movsd -22096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6254 ## %bb.6253: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22120(%rbp) ## 8-byte Spill jmp LBB0_6258 LBB0_6254: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6256 ## %bb.6255: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22128(%rbp) ## 8-byte Spill jmp LBB0_6257 LBB0_6256: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22128(%rbp) ## 8-byte Spill LBB0_6257: ## in Loop: Header=BB0_1 Depth=1 movsd -22128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22120(%rbp) ## 8-byte Spill LBB0_6258: ## in Loop: Header=BB0_1 Depth=1 movsd -22104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6263 ## %bb.6259: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6261 ## %bb.6260: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22136(%rbp) ## 8-byte Spill jmp LBB0_6262 LBB0_6261: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22136(%rbp) ## 8-byte Spill LBB0_6262: ## in Loop: Header=BB0_1 Depth=1 movsd -22136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22144(%rbp) ## 8-byte Spill jmp LBB0_6273 LBB0_6263: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22152(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6265 ## %bb.6264: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22160(%rbp) ## 8-byte Spill jmp LBB0_6266 LBB0_6265: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22160(%rbp) ## 8-byte Spill LBB0_6266: ## in Loop: Header=BB0_1 Depth=1 movsd -22152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6268 ## %bb.6267: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22168(%rbp) ## 8-byte Spill jmp LBB0_6272 LBB0_6268: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6270 ## %bb.6269: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22176(%rbp) ## 8-byte Spill jmp LBB0_6271 LBB0_6270: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22176(%rbp) ## 8-byte Spill LBB0_6271: ## in Loop: Header=BB0_1 Depth=1 movsd -22176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22168(%rbp) ## 8-byte Spill LBB0_6272: ## in Loop: Header=BB0_1 Depth=1 movsd -22168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22144(%rbp) ## 8-byte Spill LBB0_6273: ## in Loop: Header=BB0_1 Depth=1 movsd -22080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6290 ## %bb.6274: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6276 ## %bb.6275: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22184(%rbp) ## 8-byte Spill jmp LBB0_6277 LBB0_6276: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22184(%rbp) ## 8-byte Spill LBB0_6277: ## in Loop: Header=BB0_1 Depth=1 movsd -22184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22192(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6279 ## %bb.6278: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22200(%rbp) ## 8-byte Spill jmp LBB0_6280 LBB0_6279: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22200(%rbp) ## 8-byte Spill LBB0_6280: ## in Loop: Header=BB0_1 Depth=1 movsd -22192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6285 ## %bb.6281: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6283 ## %bb.6282: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22208(%rbp) ## 8-byte Spill jmp LBB0_6284 LBB0_6283: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22208(%rbp) ## 8-byte Spill LBB0_6284: ## in Loop: Header=BB0_1 Depth=1 movsd -22208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22216(%rbp) ## 8-byte Spill jmp LBB0_6289 LBB0_6285: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6287 ## %bb.6286: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22224(%rbp) ## 8-byte Spill jmp LBB0_6288 LBB0_6287: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22224(%rbp) ## 8-byte Spill LBB0_6288: ## in Loop: Header=BB0_1 Depth=1 movsd -22224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22216(%rbp) ## 8-byte Spill LBB0_6289: ## in Loop: Header=BB0_1 Depth=1 movsd -22216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22232(%rbp) ## 8-byte Spill jmp LBB0_6318 LBB0_6290: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6292 ## %bb.6291: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22240(%rbp) ## 8-byte Spill jmp LBB0_6293 LBB0_6292: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22240(%rbp) ## 8-byte Spill LBB0_6293: ## in Loop: Header=BB0_1 Depth=1 movsd -22240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22256(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22248(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6295 ## %bb.6294: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22264(%rbp) ## 8-byte Spill jmp LBB0_6296 LBB0_6295: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22264(%rbp) ## 8-byte Spill LBB0_6296: ## in Loop: Header=BB0_1 Depth=1 movsd -22248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6298 ## %bb.6297: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22272(%rbp) ## 8-byte Spill jmp LBB0_6302 LBB0_6298: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6300 ## %bb.6299: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22280(%rbp) ## 8-byte Spill jmp LBB0_6301 LBB0_6300: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22280(%rbp) ## 8-byte Spill LBB0_6301: ## in Loop: Header=BB0_1 Depth=1 movsd -22280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22272(%rbp) ## 8-byte Spill LBB0_6302: ## in Loop: Header=BB0_1 Depth=1 movsd -22256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6307 ## %bb.6303: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6305 ## %bb.6304: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22288(%rbp) ## 8-byte Spill jmp LBB0_6306 LBB0_6305: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22288(%rbp) ## 8-byte Spill LBB0_6306: ## in Loop: Header=BB0_1 Depth=1 movsd -22288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22296(%rbp) ## 8-byte Spill jmp LBB0_6317 LBB0_6307: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22304(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6309 ## %bb.6308: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22312(%rbp) ## 8-byte Spill jmp LBB0_6310 LBB0_6309: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22312(%rbp) ## 8-byte Spill LBB0_6310: ## in Loop: Header=BB0_1 Depth=1 movsd -22304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6312 ## %bb.6311: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22320(%rbp) ## 8-byte Spill jmp LBB0_6316 LBB0_6312: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6314 ## %bb.6313: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22328(%rbp) ## 8-byte Spill jmp LBB0_6315 LBB0_6314: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22328(%rbp) ## 8-byte Spill LBB0_6315: ## in Loop: Header=BB0_1 Depth=1 movsd -22328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22320(%rbp) ## 8-byte Spill LBB0_6316: ## in Loop: Header=BB0_1 Depth=1 movsd -22320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22296(%rbp) ## 8-byte Spill LBB0_6317: ## in Loop: Header=BB0_1 Depth=1 movsd -22296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22232(%rbp) ## 8-byte Spill LBB0_6318: ## in Loop: Header=BB0_1 Depth=1 movsd -22232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22024(%rbp) ## 8-byte Spill LBB0_6319: ## in Loop: Header=BB0_1 Depth=1 movsd -22024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -76(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6321 ## %bb.6320: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22336(%rbp) ## 8-byte Spill jmp LBB0_6322 LBB0_6321: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22336(%rbp) ## 8-byte Spill LBB0_6322: ## in Loop: Header=BB0_1 Depth=1 movsd -22336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22344(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6324 ## %bb.6323: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22352(%rbp) ## 8-byte Spill jmp LBB0_6325 LBB0_6324: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22352(%rbp) ## 8-byte Spill LBB0_6325: ## in Loop: Header=BB0_1 Depth=1 movsd -22344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6330 ## %bb.6326: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6328 ## %bb.6327: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22360(%rbp) ## 8-byte Spill jmp LBB0_6329 LBB0_6328: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22360(%rbp) ## 8-byte Spill LBB0_6329: ## in Loop: Header=BB0_1 Depth=1 movsd -22360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22368(%rbp) ## 8-byte Spill jmp LBB0_6334 LBB0_6330: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6332 ## %bb.6331: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22376(%rbp) ## 8-byte Spill jmp LBB0_6333 LBB0_6332: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22376(%rbp) ## 8-byte Spill LBB0_6333: ## in Loop: Header=BB0_1 Depth=1 movsd -22376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22368(%rbp) ## 8-byte Spill LBB0_6334: ## in Loop: Header=BB0_1 Depth=1 movsd -22368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22384(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6336 ## %bb.6335: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22392(%rbp) ## 8-byte Spill jmp LBB0_6337 LBB0_6336: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22392(%rbp) ## 8-byte Spill LBB0_6337: ## in Loop: Header=BB0_1 Depth=1 movsd -22392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22408(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22400(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6339 ## %bb.6338: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22416(%rbp) ## 8-byte Spill jmp LBB0_6340 LBB0_6339: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22416(%rbp) ## 8-byte Spill LBB0_6340: ## in Loop: Header=BB0_1 Depth=1 movsd -22400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6342 ## %bb.6341: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22424(%rbp) ## 8-byte Spill jmp LBB0_6346 LBB0_6342: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6344 ## %bb.6343: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22432(%rbp) ## 8-byte Spill jmp LBB0_6345 LBB0_6344: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22432(%rbp) ## 8-byte Spill LBB0_6345: ## in Loop: Header=BB0_1 Depth=1 movsd -22432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22424(%rbp) ## 8-byte Spill LBB0_6346: ## in Loop: Header=BB0_1 Depth=1 movsd -22408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6351 ## %bb.6347: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6349 ## %bb.6348: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22440(%rbp) ## 8-byte Spill jmp LBB0_6350 LBB0_6349: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22440(%rbp) ## 8-byte Spill LBB0_6350: ## in Loop: Header=BB0_1 Depth=1 movsd -22440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22448(%rbp) ## 8-byte Spill jmp LBB0_6361 LBB0_6351: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22456(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6353 ## %bb.6352: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22464(%rbp) ## 8-byte Spill jmp LBB0_6354 LBB0_6353: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22464(%rbp) ## 8-byte Spill LBB0_6354: ## in Loop: Header=BB0_1 Depth=1 movsd -22456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6356 ## %bb.6355: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22472(%rbp) ## 8-byte Spill jmp LBB0_6360 LBB0_6356: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6358 ## %bb.6357: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22480(%rbp) ## 8-byte Spill jmp LBB0_6359 LBB0_6358: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22480(%rbp) ## 8-byte Spill LBB0_6359: ## in Loop: Header=BB0_1 Depth=1 movsd -22480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22472(%rbp) ## 8-byte Spill LBB0_6360: ## in Loop: Header=BB0_1 Depth=1 movsd -22472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22448(%rbp) ## 8-byte Spill LBB0_6361: ## in Loop: Header=BB0_1 Depth=1 movsd -22384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6378 ## %bb.6362: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6364 ## %bb.6363: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22488(%rbp) ## 8-byte Spill jmp LBB0_6365 LBB0_6364: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22488(%rbp) ## 8-byte Spill LBB0_6365: ## in Loop: Header=BB0_1 Depth=1 movsd -22488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22496(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6367 ## %bb.6366: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22504(%rbp) ## 8-byte Spill jmp LBB0_6368 LBB0_6367: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22504(%rbp) ## 8-byte Spill LBB0_6368: ## in Loop: Header=BB0_1 Depth=1 movsd -22496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6373 ## %bb.6369: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6371 ## %bb.6370: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22512(%rbp) ## 8-byte Spill jmp LBB0_6372 LBB0_6371: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22512(%rbp) ## 8-byte Spill LBB0_6372: ## in Loop: Header=BB0_1 Depth=1 movsd -22512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22520(%rbp) ## 8-byte Spill jmp LBB0_6377 LBB0_6373: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6375 ## %bb.6374: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22528(%rbp) ## 8-byte Spill jmp LBB0_6376 LBB0_6375: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22528(%rbp) ## 8-byte Spill LBB0_6376: ## in Loop: Header=BB0_1 Depth=1 movsd -22528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22520(%rbp) ## 8-byte Spill LBB0_6377: ## in Loop: Header=BB0_1 Depth=1 movsd -22520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22536(%rbp) ## 8-byte Spill jmp LBB0_6406 LBB0_6378: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6380 ## %bb.6379: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22544(%rbp) ## 8-byte Spill jmp LBB0_6381 LBB0_6380: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22544(%rbp) ## 8-byte Spill LBB0_6381: ## in Loop: Header=BB0_1 Depth=1 movsd -22544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22560(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22552(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6383 ## %bb.6382: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22568(%rbp) ## 8-byte Spill jmp LBB0_6384 LBB0_6383: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22568(%rbp) ## 8-byte Spill LBB0_6384: ## in Loop: Header=BB0_1 Depth=1 movsd -22552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6386 ## %bb.6385: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22576(%rbp) ## 8-byte Spill jmp LBB0_6390 LBB0_6386: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6388 ## %bb.6387: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22584(%rbp) ## 8-byte Spill jmp LBB0_6389 LBB0_6388: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22584(%rbp) ## 8-byte Spill LBB0_6389: ## in Loop: Header=BB0_1 Depth=1 movsd -22584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22576(%rbp) ## 8-byte Spill LBB0_6390: ## in Loop: Header=BB0_1 Depth=1 movsd -22560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6395 ## %bb.6391: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6393 ## %bb.6392: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22592(%rbp) ## 8-byte Spill jmp LBB0_6394 LBB0_6393: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22592(%rbp) ## 8-byte Spill LBB0_6394: ## in Loop: Header=BB0_1 Depth=1 movsd -22592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22600(%rbp) ## 8-byte Spill jmp LBB0_6405 LBB0_6395: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22608(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6397 ## %bb.6396: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22616(%rbp) ## 8-byte Spill jmp LBB0_6398 LBB0_6397: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22616(%rbp) ## 8-byte Spill LBB0_6398: ## in Loop: Header=BB0_1 Depth=1 movsd -22608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6400 ## %bb.6399: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22624(%rbp) ## 8-byte Spill jmp LBB0_6404 LBB0_6400: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6402 ## %bb.6401: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22632(%rbp) ## 8-byte Spill jmp LBB0_6403 LBB0_6402: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22632(%rbp) ## 8-byte Spill LBB0_6403: ## in Loop: Header=BB0_1 Depth=1 movsd -22632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22624(%rbp) ## 8-byte Spill LBB0_6404: ## in Loop: Header=BB0_1 Depth=1 movsd -22624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22600(%rbp) ## 8-byte Spill LBB0_6405: ## in Loop: Header=BB0_1 Depth=1 movsd -22600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22536(%rbp) ## 8-byte Spill LBB0_6406: ## in Loop: Header=BB0_1 Depth=1 movsd -22536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22640(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6408 ## %bb.6407: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22648(%rbp) ## 8-byte Spill jmp LBB0_6409 LBB0_6408: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22648(%rbp) ## 8-byte Spill LBB0_6409: ## in Loop: Header=BB0_1 Depth=1 movsd -22648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22656(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6411 ## %bb.6410: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22664(%rbp) ## 8-byte Spill jmp LBB0_6412 LBB0_6411: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22664(%rbp) ## 8-byte Spill LBB0_6412: ## in Loop: Header=BB0_1 Depth=1 movsd -22656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6417 ## %bb.6413: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6415 ## %bb.6414: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22672(%rbp) ## 8-byte Spill jmp LBB0_6416 LBB0_6415: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22672(%rbp) ## 8-byte Spill LBB0_6416: ## in Loop: Header=BB0_1 Depth=1 movsd -22672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22680(%rbp) ## 8-byte Spill jmp LBB0_6421 LBB0_6417: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6419 ## %bb.6418: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22688(%rbp) ## 8-byte Spill jmp LBB0_6420 LBB0_6419: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22688(%rbp) ## 8-byte Spill LBB0_6420: ## in Loop: Header=BB0_1 Depth=1 movsd -22688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22680(%rbp) ## 8-byte Spill LBB0_6421: ## in Loop: Header=BB0_1 Depth=1 movsd -22680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22696(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6423 ## %bb.6422: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22704(%rbp) ## 8-byte Spill jmp LBB0_6424 LBB0_6423: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22704(%rbp) ## 8-byte Spill LBB0_6424: ## in Loop: Header=BB0_1 Depth=1 movsd -22704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22720(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22712(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6426 ## %bb.6425: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22728(%rbp) ## 8-byte Spill jmp LBB0_6427 LBB0_6426: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22728(%rbp) ## 8-byte Spill LBB0_6427: ## in Loop: Header=BB0_1 Depth=1 movsd -22712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6429 ## %bb.6428: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22736(%rbp) ## 8-byte Spill jmp LBB0_6433 LBB0_6429: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6431 ## %bb.6430: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22744(%rbp) ## 8-byte Spill jmp LBB0_6432 LBB0_6431: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22744(%rbp) ## 8-byte Spill LBB0_6432: ## in Loop: Header=BB0_1 Depth=1 movsd -22744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22736(%rbp) ## 8-byte Spill LBB0_6433: ## in Loop: Header=BB0_1 Depth=1 movsd -22720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6438 ## %bb.6434: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6436 ## %bb.6435: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22752(%rbp) ## 8-byte Spill jmp LBB0_6437 LBB0_6436: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22752(%rbp) ## 8-byte Spill LBB0_6437: ## in Loop: Header=BB0_1 Depth=1 movsd -22752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22760(%rbp) ## 8-byte Spill jmp LBB0_6448 LBB0_6438: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22768(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6440 ## %bb.6439: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22776(%rbp) ## 8-byte Spill jmp LBB0_6441 LBB0_6440: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22776(%rbp) ## 8-byte Spill LBB0_6441: ## in Loop: Header=BB0_1 Depth=1 movsd -22768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6443 ## %bb.6442: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22784(%rbp) ## 8-byte Spill jmp LBB0_6447 LBB0_6443: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6445 ## %bb.6444: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22792(%rbp) ## 8-byte Spill jmp LBB0_6446 LBB0_6445: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22792(%rbp) ## 8-byte Spill LBB0_6446: ## in Loop: Header=BB0_1 Depth=1 movsd -22792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22784(%rbp) ## 8-byte Spill LBB0_6447: ## in Loop: Header=BB0_1 Depth=1 movsd -22784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22760(%rbp) ## 8-byte Spill LBB0_6448: ## in Loop: Header=BB0_1 Depth=1 movsd -22696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6465 ## %bb.6449: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6451 ## %bb.6450: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22800(%rbp) ## 8-byte Spill jmp LBB0_6452 LBB0_6451: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22800(%rbp) ## 8-byte Spill LBB0_6452: ## in Loop: Header=BB0_1 Depth=1 movsd -22800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22808(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6454 ## %bb.6453: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22816(%rbp) ## 8-byte Spill jmp LBB0_6455 LBB0_6454: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22816(%rbp) ## 8-byte Spill LBB0_6455: ## in Loop: Header=BB0_1 Depth=1 movsd -22808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6460 ## %bb.6456: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6458 ## %bb.6457: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22824(%rbp) ## 8-byte Spill jmp LBB0_6459 LBB0_6458: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22824(%rbp) ## 8-byte Spill LBB0_6459: ## in Loop: Header=BB0_1 Depth=1 movsd -22824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22832(%rbp) ## 8-byte Spill jmp LBB0_6464 LBB0_6460: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6462 ## %bb.6461: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22840(%rbp) ## 8-byte Spill jmp LBB0_6463 LBB0_6462: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22840(%rbp) ## 8-byte Spill LBB0_6463: ## in Loop: Header=BB0_1 Depth=1 movsd -22840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22832(%rbp) ## 8-byte Spill LBB0_6464: ## in Loop: Header=BB0_1 Depth=1 movsd -22832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22848(%rbp) ## 8-byte Spill jmp LBB0_6493 LBB0_6465: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6467 ## %bb.6466: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22856(%rbp) ## 8-byte Spill jmp LBB0_6468 LBB0_6467: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22856(%rbp) ## 8-byte Spill LBB0_6468: ## in Loop: Header=BB0_1 Depth=1 movsd -22856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22872(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22864(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6470 ## %bb.6469: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22880(%rbp) ## 8-byte Spill jmp LBB0_6471 LBB0_6470: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22880(%rbp) ## 8-byte Spill LBB0_6471: ## in Loop: Header=BB0_1 Depth=1 movsd -22864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6473 ## %bb.6472: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22888(%rbp) ## 8-byte Spill jmp LBB0_6477 LBB0_6473: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6475 ## %bb.6474: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22896(%rbp) ## 8-byte Spill jmp LBB0_6476 LBB0_6475: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22896(%rbp) ## 8-byte Spill LBB0_6476: ## in Loop: Header=BB0_1 Depth=1 movsd -22896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22888(%rbp) ## 8-byte Spill LBB0_6477: ## in Loop: Header=BB0_1 Depth=1 movsd -22872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6482 ## %bb.6478: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6480 ## %bb.6479: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22904(%rbp) ## 8-byte Spill jmp LBB0_6481 LBB0_6480: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22904(%rbp) ## 8-byte Spill LBB0_6481: ## in Loop: Header=BB0_1 Depth=1 movsd -22904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22912(%rbp) ## 8-byte Spill jmp LBB0_6492 LBB0_6482: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22920(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6484 ## %bb.6483: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22928(%rbp) ## 8-byte Spill jmp LBB0_6485 LBB0_6484: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22928(%rbp) ## 8-byte Spill LBB0_6485: ## in Loop: Header=BB0_1 Depth=1 movsd -22920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6487 ## %bb.6486: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22936(%rbp) ## 8-byte Spill jmp LBB0_6491 LBB0_6487: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6489 ## %bb.6488: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22944(%rbp) ## 8-byte Spill jmp LBB0_6490 LBB0_6489: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22944(%rbp) ## 8-byte Spill LBB0_6490: ## in Loop: Header=BB0_1 Depth=1 movsd -22944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22936(%rbp) ## 8-byte Spill LBB0_6491: ## in Loop: Header=BB0_1 Depth=1 movsd -22936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22912(%rbp) ## 8-byte Spill LBB0_6492: ## in Loop: Header=BB0_1 Depth=1 movsd -22912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22848(%rbp) ## 8-byte Spill LBB0_6493: ## in Loop: Header=BB0_1 Depth=1 movsd -22640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6582 ## %bb.6494: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6496 ## %bb.6495: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22952(%rbp) ## 8-byte Spill jmp LBB0_6497 LBB0_6496: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22952(%rbp) ## 8-byte Spill LBB0_6497: ## in Loop: Header=BB0_1 Depth=1 movsd -22952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22960(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6499 ## %bb.6498: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22968(%rbp) ## 8-byte Spill jmp LBB0_6500 LBB0_6499: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22968(%rbp) ## 8-byte Spill LBB0_6500: ## in Loop: Header=BB0_1 Depth=1 movsd -22960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -22968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6505 ## %bb.6501: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6503 ## %bb.6502: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22976(%rbp) ## 8-byte Spill jmp LBB0_6504 LBB0_6503: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22976(%rbp) ## 8-byte Spill LBB0_6504: ## in Loop: Header=BB0_1 Depth=1 movsd -22976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22984(%rbp) ## 8-byte Spill jmp LBB0_6509 LBB0_6505: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6507 ## %bb.6506: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22992(%rbp) ## 8-byte Spill jmp LBB0_6508 LBB0_6507: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -22992(%rbp) ## 8-byte Spill LBB0_6508: ## in Loop: Header=BB0_1 Depth=1 movsd -22992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -22984(%rbp) ## 8-byte Spill LBB0_6509: ## in Loop: Header=BB0_1 Depth=1 movsd -22984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23000(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6511 ## %bb.6510: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23008(%rbp) ## 8-byte Spill jmp LBB0_6512 LBB0_6511: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23008(%rbp) ## 8-byte Spill LBB0_6512: ## in Loop: Header=BB0_1 Depth=1 movsd -23008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23024(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23016(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6514 ## %bb.6513: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23032(%rbp) ## 8-byte Spill jmp LBB0_6515 LBB0_6514: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23032(%rbp) ## 8-byte Spill LBB0_6515: ## in Loop: Header=BB0_1 Depth=1 movsd -23016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6517 ## %bb.6516: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23040(%rbp) ## 8-byte Spill jmp LBB0_6521 LBB0_6517: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6519 ## %bb.6518: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23048(%rbp) ## 8-byte Spill jmp LBB0_6520 LBB0_6519: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23048(%rbp) ## 8-byte Spill LBB0_6520: ## in Loop: Header=BB0_1 Depth=1 movsd -23048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23040(%rbp) ## 8-byte Spill LBB0_6521: ## in Loop: Header=BB0_1 Depth=1 movsd -23024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6526 ## %bb.6522: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6524 ## %bb.6523: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23056(%rbp) ## 8-byte Spill jmp LBB0_6525 LBB0_6524: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23056(%rbp) ## 8-byte Spill LBB0_6525: ## in Loop: Header=BB0_1 Depth=1 movsd -23056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23064(%rbp) ## 8-byte Spill jmp LBB0_6536 LBB0_6526: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23072(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6528 ## %bb.6527: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23080(%rbp) ## 8-byte Spill jmp LBB0_6529 LBB0_6528: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23080(%rbp) ## 8-byte Spill LBB0_6529: ## in Loop: Header=BB0_1 Depth=1 movsd -23072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6531 ## %bb.6530: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23088(%rbp) ## 8-byte Spill jmp LBB0_6535 LBB0_6531: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6533 ## %bb.6532: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23096(%rbp) ## 8-byte Spill jmp LBB0_6534 LBB0_6533: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23096(%rbp) ## 8-byte Spill LBB0_6534: ## in Loop: Header=BB0_1 Depth=1 movsd -23096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23088(%rbp) ## 8-byte Spill LBB0_6535: ## in Loop: Header=BB0_1 Depth=1 movsd -23088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23064(%rbp) ## 8-byte Spill LBB0_6536: ## in Loop: Header=BB0_1 Depth=1 movsd -23000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6553 ## %bb.6537: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6539 ## %bb.6538: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23104(%rbp) ## 8-byte Spill jmp LBB0_6540 LBB0_6539: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23104(%rbp) ## 8-byte Spill LBB0_6540: ## in Loop: Header=BB0_1 Depth=1 movsd -23104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23112(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6542 ## %bb.6541: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23120(%rbp) ## 8-byte Spill jmp LBB0_6543 LBB0_6542: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23120(%rbp) ## 8-byte Spill LBB0_6543: ## in Loop: Header=BB0_1 Depth=1 movsd -23112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6548 ## %bb.6544: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6546 ## %bb.6545: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23128(%rbp) ## 8-byte Spill jmp LBB0_6547 LBB0_6546: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23128(%rbp) ## 8-byte Spill LBB0_6547: ## in Loop: Header=BB0_1 Depth=1 movsd -23128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23136(%rbp) ## 8-byte Spill jmp LBB0_6552 LBB0_6548: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6550 ## %bb.6549: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23144(%rbp) ## 8-byte Spill jmp LBB0_6551 LBB0_6550: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23144(%rbp) ## 8-byte Spill LBB0_6551: ## in Loop: Header=BB0_1 Depth=1 movsd -23144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23136(%rbp) ## 8-byte Spill LBB0_6552: ## in Loop: Header=BB0_1 Depth=1 movsd -23136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23152(%rbp) ## 8-byte Spill jmp LBB0_6581 LBB0_6553: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6555 ## %bb.6554: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23160(%rbp) ## 8-byte Spill jmp LBB0_6556 LBB0_6555: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23160(%rbp) ## 8-byte Spill LBB0_6556: ## in Loop: Header=BB0_1 Depth=1 movsd -23160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23176(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23168(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6558 ## %bb.6557: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23184(%rbp) ## 8-byte Spill jmp LBB0_6559 LBB0_6558: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23184(%rbp) ## 8-byte Spill LBB0_6559: ## in Loop: Header=BB0_1 Depth=1 movsd -23168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6561 ## %bb.6560: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23192(%rbp) ## 8-byte Spill jmp LBB0_6565 LBB0_6561: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6563 ## %bb.6562: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23200(%rbp) ## 8-byte Spill jmp LBB0_6564 LBB0_6563: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23200(%rbp) ## 8-byte Spill LBB0_6564: ## in Loop: Header=BB0_1 Depth=1 movsd -23200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23192(%rbp) ## 8-byte Spill LBB0_6565: ## in Loop: Header=BB0_1 Depth=1 movsd -23176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6570 ## %bb.6566: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6568 ## %bb.6567: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23208(%rbp) ## 8-byte Spill jmp LBB0_6569 LBB0_6568: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23208(%rbp) ## 8-byte Spill LBB0_6569: ## in Loop: Header=BB0_1 Depth=1 movsd -23208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23216(%rbp) ## 8-byte Spill jmp LBB0_6580 LBB0_6570: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23224(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6572 ## %bb.6571: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23232(%rbp) ## 8-byte Spill jmp LBB0_6573 LBB0_6572: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23232(%rbp) ## 8-byte Spill LBB0_6573: ## in Loop: Header=BB0_1 Depth=1 movsd -23224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6575 ## %bb.6574: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23240(%rbp) ## 8-byte Spill jmp LBB0_6579 LBB0_6575: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6577 ## %bb.6576: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23248(%rbp) ## 8-byte Spill jmp LBB0_6578 LBB0_6577: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23248(%rbp) ## 8-byte Spill LBB0_6578: ## in Loop: Header=BB0_1 Depth=1 movsd -23248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23240(%rbp) ## 8-byte Spill LBB0_6579: ## in Loop: Header=BB0_1 Depth=1 movsd -23240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23216(%rbp) ## 8-byte Spill LBB0_6580: ## in Loop: Header=BB0_1 Depth=1 movsd -23216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23152(%rbp) ## 8-byte Spill LBB0_6581: ## in Loop: Header=BB0_1 Depth=1 movsd -23152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23256(%rbp) ## 8-byte Spill jmp LBB0_6670 LBB0_6582: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6584 ## %bb.6583: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23264(%rbp) ## 8-byte Spill jmp LBB0_6585 LBB0_6584: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23264(%rbp) ## 8-byte Spill LBB0_6585: ## in Loop: Header=BB0_1 Depth=1 movsd -23264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23272(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6587 ## %bb.6586: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23280(%rbp) ## 8-byte Spill jmp LBB0_6588 LBB0_6587: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23280(%rbp) ## 8-byte Spill LBB0_6588: ## in Loop: Header=BB0_1 Depth=1 movsd -23272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6593 ## %bb.6589: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6591 ## %bb.6590: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23288(%rbp) ## 8-byte Spill jmp LBB0_6592 LBB0_6591: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23288(%rbp) ## 8-byte Spill LBB0_6592: ## in Loop: Header=BB0_1 Depth=1 movsd -23288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23296(%rbp) ## 8-byte Spill jmp LBB0_6597 LBB0_6593: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6595 ## %bb.6594: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23304(%rbp) ## 8-byte Spill jmp LBB0_6596 LBB0_6595: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23304(%rbp) ## 8-byte Spill LBB0_6596: ## in Loop: Header=BB0_1 Depth=1 movsd -23304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23296(%rbp) ## 8-byte Spill LBB0_6597: ## in Loop: Header=BB0_1 Depth=1 movsd -23296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23312(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6599 ## %bb.6598: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23320(%rbp) ## 8-byte Spill jmp LBB0_6600 LBB0_6599: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23320(%rbp) ## 8-byte Spill LBB0_6600: ## in Loop: Header=BB0_1 Depth=1 movsd -23320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23336(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23328(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6602 ## %bb.6601: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23344(%rbp) ## 8-byte Spill jmp LBB0_6603 LBB0_6602: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23344(%rbp) ## 8-byte Spill LBB0_6603: ## in Loop: Header=BB0_1 Depth=1 movsd -23328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6605 ## %bb.6604: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23352(%rbp) ## 8-byte Spill jmp LBB0_6609 LBB0_6605: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6607 ## %bb.6606: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23360(%rbp) ## 8-byte Spill jmp LBB0_6608 LBB0_6607: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23360(%rbp) ## 8-byte Spill LBB0_6608: ## in Loop: Header=BB0_1 Depth=1 movsd -23360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23352(%rbp) ## 8-byte Spill LBB0_6609: ## in Loop: Header=BB0_1 Depth=1 movsd -23336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6614 ## %bb.6610: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6612 ## %bb.6611: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23368(%rbp) ## 8-byte Spill jmp LBB0_6613 LBB0_6612: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23368(%rbp) ## 8-byte Spill LBB0_6613: ## in Loop: Header=BB0_1 Depth=1 movsd -23368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23376(%rbp) ## 8-byte Spill jmp LBB0_6624 LBB0_6614: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23384(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6616 ## %bb.6615: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23392(%rbp) ## 8-byte Spill jmp LBB0_6617 LBB0_6616: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23392(%rbp) ## 8-byte Spill LBB0_6617: ## in Loop: Header=BB0_1 Depth=1 movsd -23384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6619 ## %bb.6618: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23400(%rbp) ## 8-byte Spill jmp LBB0_6623 LBB0_6619: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6621 ## %bb.6620: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23408(%rbp) ## 8-byte Spill jmp LBB0_6622 LBB0_6621: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23408(%rbp) ## 8-byte Spill LBB0_6622: ## in Loop: Header=BB0_1 Depth=1 movsd -23408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23400(%rbp) ## 8-byte Spill LBB0_6623: ## in Loop: Header=BB0_1 Depth=1 movsd -23400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23376(%rbp) ## 8-byte Spill LBB0_6624: ## in Loop: Header=BB0_1 Depth=1 movsd -23312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6641 ## %bb.6625: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6627 ## %bb.6626: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23416(%rbp) ## 8-byte Spill jmp LBB0_6628 LBB0_6627: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23416(%rbp) ## 8-byte Spill LBB0_6628: ## in Loop: Header=BB0_1 Depth=1 movsd -23416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23424(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6630 ## %bb.6629: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23432(%rbp) ## 8-byte Spill jmp LBB0_6631 LBB0_6630: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23432(%rbp) ## 8-byte Spill LBB0_6631: ## in Loop: Header=BB0_1 Depth=1 movsd -23424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6636 ## %bb.6632: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6634 ## %bb.6633: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23440(%rbp) ## 8-byte Spill jmp LBB0_6635 LBB0_6634: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23440(%rbp) ## 8-byte Spill LBB0_6635: ## in Loop: Header=BB0_1 Depth=1 movsd -23440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23448(%rbp) ## 8-byte Spill jmp LBB0_6640 LBB0_6636: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6638 ## %bb.6637: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23456(%rbp) ## 8-byte Spill jmp LBB0_6639 LBB0_6638: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23456(%rbp) ## 8-byte Spill LBB0_6639: ## in Loop: Header=BB0_1 Depth=1 movsd -23456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23448(%rbp) ## 8-byte Spill LBB0_6640: ## in Loop: Header=BB0_1 Depth=1 movsd -23448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23464(%rbp) ## 8-byte Spill jmp LBB0_6669 LBB0_6641: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6643 ## %bb.6642: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23472(%rbp) ## 8-byte Spill jmp LBB0_6644 LBB0_6643: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23472(%rbp) ## 8-byte Spill LBB0_6644: ## in Loop: Header=BB0_1 Depth=1 movsd -23472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23488(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23480(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6646 ## %bb.6645: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23496(%rbp) ## 8-byte Spill jmp LBB0_6647 LBB0_6646: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23496(%rbp) ## 8-byte Spill LBB0_6647: ## in Loop: Header=BB0_1 Depth=1 movsd -23480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6649 ## %bb.6648: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23504(%rbp) ## 8-byte Spill jmp LBB0_6653 LBB0_6649: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6651 ## %bb.6650: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23512(%rbp) ## 8-byte Spill jmp LBB0_6652 LBB0_6651: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23512(%rbp) ## 8-byte Spill LBB0_6652: ## in Loop: Header=BB0_1 Depth=1 movsd -23512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23504(%rbp) ## 8-byte Spill LBB0_6653: ## in Loop: Header=BB0_1 Depth=1 movsd -23488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6658 ## %bb.6654: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6656 ## %bb.6655: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23520(%rbp) ## 8-byte Spill jmp LBB0_6657 LBB0_6656: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23520(%rbp) ## 8-byte Spill LBB0_6657: ## in Loop: Header=BB0_1 Depth=1 movsd -23520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23528(%rbp) ## 8-byte Spill jmp LBB0_6668 LBB0_6658: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23536(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6660 ## %bb.6659: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23544(%rbp) ## 8-byte Spill jmp LBB0_6661 LBB0_6660: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23544(%rbp) ## 8-byte Spill LBB0_6661: ## in Loop: Header=BB0_1 Depth=1 movsd -23536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6663 ## %bb.6662: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23552(%rbp) ## 8-byte Spill jmp LBB0_6667 LBB0_6663: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6665 ## %bb.6664: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23560(%rbp) ## 8-byte Spill jmp LBB0_6666 LBB0_6665: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23560(%rbp) ## 8-byte Spill LBB0_6666: ## in Loop: Header=BB0_1 Depth=1 movsd -23560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23552(%rbp) ## 8-byte Spill LBB0_6667: ## in Loop: Header=BB0_1 Depth=1 movsd -23552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23528(%rbp) ## 8-byte Spill LBB0_6668: ## in Loop: Header=BB0_1 Depth=1 movsd -23528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23464(%rbp) ## 8-byte Spill LBB0_6669: ## in Loop: Header=BB0_1 Depth=1 movsd -23464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23256(%rbp) ## 8-byte Spill LBB0_6670: ## in Loop: Header=BB0_1 Depth=1 movsd -23256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -80(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6672 ## %bb.6671: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23568(%rbp) ## 8-byte Spill jmp LBB0_6673 LBB0_6672: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23568(%rbp) ## 8-byte Spill LBB0_6673: ## in Loop: Header=BB0_1 Depth=1 movsd -23568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23576(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6675 ## %bb.6674: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23584(%rbp) ## 8-byte Spill jmp LBB0_6676 LBB0_6675: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23584(%rbp) ## 8-byte Spill LBB0_6676: ## in Loop: Header=BB0_1 Depth=1 movsd -23576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6681 ## %bb.6677: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6679 ## %bb.6678: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23592(%rbp) ## 8-byte Spill jmp LBB0_6680 LBB0_6679: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23592(%rbp) ## 8-byte Spill LBB0_6680: ## in Loop: Header=BB0_1 Depth=1 movsd -23592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23600(%rbp) ## 8-byte Spill jmp LBB0_6685 LBB0_6681: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6683 ## %bb.6682: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23608(%rbp) ## 8-byte Spill jmp LBB0_6684 LBB0_6683: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23608(%rbp) ## 8-byte Spill LBB0_6684: ## in Loop: Header=BB0_1 Depth=1 movsd -23608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23600(%rbp) ## 8-byte Spill LBB0_6685: ## in Loop: Header=BB0_1 Depth=1 movsd -23600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23616(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6687 ## %bb.6686: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23624(%rbp) ## 8-byte Spill jmp LBB0_6688 LBB0_6687: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23624(%rbp) ## 8-byte Spill LBB0_6688: ## in Loop: Header=BB0_1 Depth=1 movsd -23624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23640(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23632(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6690 ## %bb.6689: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23648(%rbp) ## 8-byte Spill jmp LBB0_6691 LBB0_6690: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23648(%rbp) ## 8-byte Spill LBB0_6691: ## in Loop: Header=BB0_1 Depth=1 movsd -23632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6693 ## %bb.6692: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23656(%rbp) ## 8-byte Spill jmp LBB0_6697 LBB0_6693: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6695 ## %bb.6694: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23664(%rbp) ## 8-byte Spill jmp LBB0_6696 LBB0_6695: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23664(%rbp) ## 8-byte Spill LBB0_6696: ## in Loop: Header=BB0_1 Depth=1 movsd -23664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23656(%rbp) ## 8-byte Spill LBB0_6697: ## in Loop: Header=BB0_1 Depth=1 movsd -23640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6702 ## %bb.6698: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6700 ## %bb.6699: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23672(%rbp) ## 8-byte Spill jmp LBB0_6701 LBB0_6700: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23672(%rbp) ## 8-byte Spill LBB0_6701: ## in Loop: Header=BB0_1 Depth=1 movsd -23672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23680(%rbp) ## 8-byte Spill jmp LBB0_6712 LBB0_6702: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23688(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6704 ## %bb.6703: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23696(%rbp) ## 8-byte Spill jmp LBB0_6705 LBB0_6704: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23696(%rbp) ## 8-byte Spill LBB0_6705: ## in Loop: Header=BB0_1 Depth=1 movsd -23688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6707 ## %bb.6706: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23704(%rbp) ## 8-byte Spill jmp LBB0_6711 LBB0_6707: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6709 ## %bb.6708: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23712(%rbp) ## 8-byte Spill jmp LBB0_6710 LBB0_6709: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23712(%rbp) ## 8-byte Spill LBB0_6710: ## in Loop: Header=BB0_1 Depth=1 movsd -23712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23704(%rbp) ## 8-byte Spill LBB0_6711: ## in Loop: Header=BB0_1 Depth=1 movsd -23704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23680(%rbp) ## 8-byte Spill LBB0_6712: ## in Loop: Header=BB0_1 Depth=1 movsd -23616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6729 ## %bb.6713: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6715 ## %bb.6714: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23720(%rbp) ## 8-byte Spill jmp LBB0_6716 LBB0_6715: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23720(%rbp) ## 8-byte Spill LBB0_6716: ## in Loop: Header=BB0_1 Depth=1 movsd -23720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23728(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6718 ## %bb.6717: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23736(%rbp) ## 8-byte Spill jmp LBB0_6719 LBB0_6718: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23736(%rbp) ## 8-byte Spill LBB0_6719: ## in Loop: Header=BB0_1 Depth=1 movsd -23728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6724 ## %bb.6720: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6722 ## %bb.6721: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23744(%rbp) ## 8-byte Spill jmp LBB0_6723 LBB0_6722: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23744(%rbp) ## 8-byte Spill LBB0_6723: ## in Loop: Header=BB0_1 Depth=1 movsd -23744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23752(%rbp) ## 8-byte Spill jmp LBB0_6728 LBB0_6724: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6726 ## %bb.6725: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23760(%rbp) ## 8-byte Spill jmp LBB0_6727 LBB0_6726: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23760(%rbp) ## 8-byte Spill LBB0_6727: ## in Loop: Header=BB0_1 Depth=1 movsd -23760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23752(%rbp) ## 8-byte Spill LBB0_6728: ## in Loop: Header=BB0_1 Depth=1 movsd -23752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23768(%rbp) ## 8-byte Spill jmp LBB0_6757 LBB0_6729: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6731 ## %bb.6730: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23776(%rbp) ## 8-byte Spill jmp LBB0_6732 LBB0_6731: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23776(%rbp) ## 8-byte Spill LBB0_6732: ## in Loop: Header=BB0_1 Depth=1 movsd -23776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23792(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23784(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6734 ## %bb.6733: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23800(%rbp) ## 8-byte Spill jmp LBB0_6735 LBB0_6734: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23800(%rbp) ## 8-byte Spill LBB0_6735: ## in Loop: Header=BB0_1 Depth=1 movsd -23784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6737 ## %bb.6736: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23808(%rbp) ## 8-byte Spill jmp LBB0_6741 LBB0_6737: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6739 ## %bb.6738: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23816(%rbp) ## 8-byte Spill jmp LBB0_6740 LBB0_6739: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23816(%rbp) ## 8-byte Spill LBB0_6740: ## in Loop: Header=BB0_1 Depth=1 movsd -23816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23808(%rbp) ## 8-byte Spill LBB0_6741: ## in Loop: Header=BB0_1 Depth=1 movsd -23792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6746 ## %bb.6742: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6744 ## %bb.6743: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23824(%rbp) ## 8-byte Spill jmp LBB0_6745 LBB0_6744: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23824(%rbp) ## 8-byte Spill LBB0_6745: ## in Loop: Header=BB0_1 Depth=1 movsd -23824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23832(%rbp) ## 8-byte Spill jmp LBB0_6756 LBB0_6746: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23840(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6748 ## %bb.6747: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23848(%rbp) ## 8-byte Spill jmp LBB0_6749 LBB0_6748: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23848(%rbp) ## 8-byte Spill LBB0_6749: ## in Loop: Header=BB0_1 Depth=1 movsd -23840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6751 ## %bb.6750: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23856(%rbp) ## 8-byte Spill jmp LBB0_6755 LBB0_6751: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6753 ## %bb.6752: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23864(%rbp) ## 8-byte Spill jmp LBB0_6754 LBB0_6753: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23864(%rbp) ## 8-byte Spill LBB0_6754: ## in Loop: Header=BB0_1 Depth=1 movsd -23864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23856(%rbp) ## 8-byte Spill LBB0_6755: ## in Loop: Header=BB0_1 Depth=1 movsd -23856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23832(%rbp) ## 8-byte Spill LBB0_6756: ## in Loop: Header=BB0_1 Depth=1 movsd -23832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23768(%rbp) ## 8-byte Spill LBB0_6757: ## in Loop: Header=BB0_1 Depth=1 movsd -23768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23872(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6759 ## %bb.6758: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23880(%rbp) ## 8-byte Spill jmp LBB0_6760 LBB0_6759: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23880(%rbp) ## 8-byte Spill LBB0_6760: ## in Loop: Header=BB0_1 Depth=1 movsd -23880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23888(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6762 ## %bb.6761: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23896(%rbp) ## 8-byte Spill jmp LBB0_6763 LBB0_6762: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23896(%rbp) ## 8-byte Spill LBB0_6763: ## in Loop: Header=BB0_1 Depth=1 movsd -23888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6768 ## %bb.6764: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6766 ## %bb.6765: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23904(%rbp) ## 8-byte Spill jmp LBB0_6767 LBB0_6766: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23904(%rbp) ## 8-byte Spill LBB0_6767: ## in Loop: Header=BB0_1 Depth=1 movsd -23904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23912(%rbp) ## 8-byte Spill jmp LBB0_6772 LBB0_6768: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6770 ## %bb.6769: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23920(%rbp) ## 8-byte Spill jmp LBB0_6771 LBB0_6770: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23920(%rbp) ## 8-byte Spill LBB0_6771: ## in Loop: Header=BB0_1 Depth=1 movsd -23920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23912(%rbp) ## 8-byte Spill LBB0_6772: ## in Loop: Header=BB0_1 Depth=1 movsd -23912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23928(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6774 ## %bb.6773: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23936(%rbp) ## 8-byte Spill jmp LBB0_6775 LBB0_6774: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23936(%rbp) ## 8-byte Spill LBB0_6775: ## in Loop: Header=BB0_1 Depth=1 movsd -23936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23952(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23944(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6777 ## %bb.6776: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23960(%rbp) ## 8-byte Spill jmp LBB0_6778 LBB0_6777: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23960(%rbp) ## 8-byte Spill LBB0_6778: ## in Loop: Header=BB0_1 Depth=1 movsd -23944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6780 ## %bb.6779: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23968(%rbp) ## 8-byte Spill jmp LBB0_6784 LBB0_6780: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6782 ## %bb.6781: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23976(%rbp) ## 8-byte Spill jmp LBB0_6783 LBB0_6782: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23976(%rbp) ## 8-byte Spill LBB0_6783: ## in Loop: Header=BB0_1 Depth=1 movsd -23976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23968(%rbp) ## 8-byte Spill LBB0_6784: ## in Loop: Header=BB0_1 Depth=1 movsd -23952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6789 ## %bb.6785: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6787 ## %bb.6786: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23984(%rbp) ## 8-byte Spill jmp LBB0_6788 LBB0_6787: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -23984(%rbp) ## 8-byte Spill LBB0_6788: ## in Loop: Header=BB0_1 Depth=1 movsd -23984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23992(%rbp) ## 8-byte Spill jmp LBB0_6799 LBB0_6789: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24000(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6791 ## %bb.6790: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24008(%rbp) ## 8-byte Spill jmp LBB0_6792 LBB0_6791: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24008(%rbp) ## 8-byte Spill LBB0_6792: ## in Loop: Header=BB0_1 Depth=1 movsd -24000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6794 ## %bb.6793: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24016(%rbp) ## 8-byte Spill jmp LBB0_6798 LBB0_6794: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6796 ## %bb.6795: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24024(%rbp) ## 8-byte Spill jmp LBB0_6797 LBB0_6796: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24024(%rbp) ## 8-byte Spill LBB0_6797: ## in Loop: Header=BB0_1 Depth=1 movsd -24024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24016(%rbp) ## 8-byte Spill LBB0_6798: ## in Loop: Header=BB0_1 Depth=1 movsd -24016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -23992(%rbp) ## 8-byte Spill LBB0_6799: ## in Loop: Header=BB0_1 Depth=1 movsd -23928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -23992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6816 ## %bb.6800: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6802 ## %bb.6801: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24032(%rbp) ## 8-byte Spill jmp LBB0_6803 LBB0_6802: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24032(%rbp) ## 8-byte Spill LBB0_6803: ## in Loop: Header=BB0_1 Depth=1 movsd -24032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24040(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6805 ## %bb.6804: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24048(%rbp) ## 8-byte Spill jmp LBB0_6806 LBB0_6805: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24048(%rbp) ## 8-byte Spill LBB0_6806: ## in Loop: Header=BB0_1 Depth=1 movsd -24040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6811 ## %bb.6807: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6809 ## %bb.6808: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24056(%rbp) ## 8-byte Spill jmp LBB0_6810 LBB0_6809: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24056(%rbp) ## 8-byte Spill LBB0_6810: ## in Loop: Header=BB0_1 Depth=1 movsd -24056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24064(%rbp) ## 8-byte Spill jmp LBB0_6815 LBB0_6811: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6813 ## %bb.6812: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24072(%rbp) ## 8-byte Spill jmp LBB0_6814 LBB0_6813: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24072(%rbp) ## 8-byte Spill LBB0_6814: ## in Loop: Header=BB0_1 Depth=1 movsd -24072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24064(%rbp) ## 8-byte Spill LBB0_6815: ## in Loop: Header=BB0_1 Depth=1 movsd -24064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24080(%rbp) ## 8-byte Spill jmp LBB0_6844 LBB0_6816: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6818 ## %bb.6817: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24088(%rbp) ## 8-byte Spill jmp LBB0_6819 LBB0_6818: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24088(%rbp) ## 8-byte Spill LBB0_6819: ## in Loop: Header=BB0_1 Depth=1 movsd -24088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24104(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24096(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6821 ## %bb.6820: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24112(%rbp) ## 8-byte Spill jmp LBB0_6822 LBB0_6821: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24112(%rbp) ## 8-byte Spill LBB0_6822: ## in Loop: Header=BB0_1 Depth=1 movsd -24096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6824 ## %bb.6823: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24120(%rbp) ## 8-byte Spill jmp LBB0_6828 LBB0_6824: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6826 ## %bb.6825: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24128(%rbp) ## 8-byte Spill jmp LBB0_6827 LBB0_6826: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24128(%rbp) ## 8-byte Spill LBB0_6827: ## in Loop: Header=BB0_1 Depth=1 movsd -24128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24120(%rbp) ## 8-byte Spill LBB0_6828: ## in Loop: Header=BB0_1 Depth=1 movsd -24104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6833 ## %bb.6829: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6831 ## %bb.6830: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24136(%rbp) ## 8-byte Spill jmp LBB0_6832 LBB0_6831: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24136(%rbp) ## 8-byte Spill LBB0_6832: ## in Loop: Header=BB0_1 Depth=1 movsd -24136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24144(%rbp) ## 8-byte Spill jmp LBB0_6843 LBB0_6833: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24152(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6835 ## %bb.6834: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24160(%rbp) ## 8-byte Spill jmp LBB0_6836 LBB0_6835: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24160(%rbp) ## 8-byte Spill LBB0_6836: ## in Loop: Header=BB0_1 Depth=1 movsd -24152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6838 ## %bb.6837: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24168(%rbp) ## 8-byte Spill jmp LBB0_6842 LBB0_6838: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6840 ## %bb.6839: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24176(%rbp) ## 8-byte Spill jmp LBB0_6841 LBB0_6840: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24176(%rbp) ## 8-byte Spill LBB0_6841: ## in Loop: Header=BB0_1 Depth=1 movsd -24176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24168(%rbp) ## 8-byte Spill LBB0_6842: ## in Loop: Header=BB0_1 Depth=1 movsd -24168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24144(%rbp) ## 8-byte Spill LBB0_6843: ## in Loop: Header=BB0_1 Depth=1 movsd -24144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24080(%rbp) ## 8-byte Spill LBB0_6844: ## in Loop: Header=BB0_1 Depth=1 movsd -23872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6933 ## %bb.6845: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6847 ## %bb.6846: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24184(%rbp) ## 8-byte Spill jmp LBB0_6848 LBB0_6847: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24184(%rbp) ## 8-byte Spill LBB0_6848: ## in Loop: Header=BB0_1 Depth=1 movsd -24184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24192(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6850 ## %bb.6849: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24200(%rbp) ## 8-byte Spill jmp LBB0_6851 LBB0_6850: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24200(%rbp) ## 8-byte Spill LBB0_6851: ## in Loop: Header=BB0_1 Depth=1 movsd -24192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6856 ## %bb.6852: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6854 ## %bb.6853: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24208(%rbp) ## 8-byte Spill jmp LBB0_6855 LBB0_6854: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24208(%rbp) ## 8-byte Spill LBB0_6855: ## in Loop: Header=BB0_1 Depth=1 movsd -24208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24216(%rbp) ## 8-byte Spill jmp LBB0_6860 LBB0_6856: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6858 ## %bb.6857: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24224(%rbp) ## 8-byte Spill jmp LBB0_6859 LBB0_6858: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24224(%rbp) ## 8-byte Spill LBB0_6859: ## in Loop: Header=BB0_1 Depth=1 movsd -24224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24216(%rbp) ## 8-byte Spill LBB0_6860: ## in Loop: Header=BB0_1 Depth=1 movsd -24216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24232(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6862 ## %bb.6861: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24240(%rbp) ## 8-byte Spill jmp LBB0_6863 LBB0_6862: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24240(%rbp) ## 8-byte Spill LBB0_6863: ## in Loop: Header=BB0_1 Depth=1 movsd -24240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24256(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24248(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6865 ## %bb.6864: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24264(%rbp) ## 8-byte Spill jmp LBB0_6866 LBB0_6865: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24264(%rbp) ## 8-byte Spill LBB0_6866: ## in Loop: Header=BB0_1 Depth=1 movsd -24248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6868 ## %bb.6867: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24272(%rbp) ## 8-byte Spill jmp LBB0_6872 LBB0_6868: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6870 ## %bb.6869: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24280(%rbp) ## 8-byte Spill jmp LBB0_6871 LBB0_6870: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24280(%rbp) ## 8-byte Spill LBB0_6871: ## in Loop: Header=BB0_1 Depth=1 movsd -24280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24272(%rbp) ## 8-byte Spill LBB0_6872: ## in Loop: Header=BB0_1 Depth=1 movsd -24256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6877 ## %bb.6873: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6875 ## %bb.6874: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24288(%rbp) ## 8-byte Spill jmp LBB0_6876 LBB0_6875: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24288(%rbp) ## 8-byte Spill LBB0_6876: ## in Loop: Header=BB0_1 Depth=1 movsd -24288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24296(%rbp) ## 8-byte Spill jmp LBB0_6887 LBB0_6877: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24304(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6879 ## %bb.6878: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24312(%rbp) ## 8-byte Spill jmp LBB0_6880 LBB0_6879: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24312(%rbp) ## 8-byte Spill LBB0_6880: ## in Loop: Header=BB0_1 Depth=1 movsd -24304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6882 ## %bb.6881: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24320(%rbp) ## 8-byte Spill jmp LBB0_6886 LBB0_6882: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6884 ## %bb.6883: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24328(%rbp) ## 8-byte Spill jmp LBB0_6885 LBB0_6884: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24328(%rbp) ## 8-byte Spill LBB0_6885: ## in Loop: Header=BB0_1 Depth=1 movsd -24328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24320(%rbp) ## 8-byte Spill LBB0_6886: ## in Loop: Header=BB0_1 Depth=1 movsd -24320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24296(%rbp) ## 8-byte Spill LBB0_6887: ## in Loop: Header=BB0_1 Depth=1 movsd -24232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6904 ## %bb.6888: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6890 ## %bb.6889: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24336(%rbp) ## 8-byte Spill jmp LBB0_6891 LBB0_6890: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24336(%rbp) ## 8-byte Spill LBB0_6891: ## in Loop: Header=BB0_1 Depth=1 movsd -24336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24344(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6893 ## %bb.6892: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24352(%rbp) ## 8-byte Spill jmp LBB0_6894 LBB0_6893: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24352(%rbp) ## 8-byte Spill LBB0_6894: ## in Loop: Header=BB0_1 Depth=1 movsd -24344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6899 ## %bb.6895: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6897 ## %bb.6896: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24360(%rbp) ## 8-byte Spill jmp LBB0_6898 LBB0_6897: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24360(%rbp) ## 8-byte Spill LBB0_6898: ## in Loop: Header=BB0_1 Depth=1 movsd -24360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24368(%rbp) ## 8-byte Spill jmp LBB0_6903 LBB0_6899: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6901 ## %bb.6900: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24376(%rbp) ## 8-byte Spill jmp LBB0_6902 LBB0_6901: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24376(%rbp) ## 8-byte Spill LBB0_6902: ## in Loop: Header=BB0_1 Depth=1 movsd -24376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24368(%rbp) ## 8-byte Spill LBB0_6903: ## in Loop: Header=BB0_1 Depth=1 movsd -24368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24384(%rbp) ## 8-byte Spill jmp LBB0_6932 LBB0_6904: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6906 ## %bb.6905: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24392(%rbp) ## 8-byte Spill jmp LBB0_6907 LBB0_6906: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24392(%rbp) ## 8-byte Spill LBB0_6907: ## in Loop: Header=BB0_1 Depth=1 movsd -24392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24408(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24400(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6909 ## %bb.6908: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24416(%rbp) ## 8-byte Spill jmp LBB0_6910 LBB0_6909: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24416(%rbp) ## 8-byte Spill LBB0_6910: ## in Loop: Header=BB0_1 Depth=1 movsd -24400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6912 ## %bb.6911: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24424(%rbp) ## 8-byte Spill jmp LBB0_6916 LBB0_6912: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6914 ## %bb.6913: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24432(%rbp) ## 8-byte Spill jmp LBB0_6915 LBB0_6914: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24432(%rbp) ## 8-byte Spill LBB0_6915: ## in Loop: Header=BB0_1 Depth=1 movsd -24432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24424(%rbp) ## 8-byte Spill LBB0_6916: ## in Loop: Header=BB0_1 Depth=1 movsd -24408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6921 ## %bb.6917: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6919 ## %bb.6918: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24440(%rbp) ## 8-byte Spill jmp LBB0_6920 LBB0_6919: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24440(%rbp) ## 8-byte Spill LBB0_6920: ## in Loop: Header=BB0_1 Depth=1 movsd -24440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24448(%rbp) ## 8-byte Spill jmp LBB0_6931 LBB0_6921: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24456(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6923 ## %bb.6922: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24464(%rbp) ## 8-byte Spill jmp LBB0_6924 LBB0_6923: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24464(%rbp) ## 8-byte Spill LBB0_6924: ## in Loop: Header=BB0_1 Depth=1 movsd -24456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6926 ## %bb.6925: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24472(%rbp) ## 8-byte Spill jmp LBB0_6930 LBB0_6926: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6928 ## %bb.6927: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24480(%rbp) ## 8-byte Spill jmp LBB0_6929 LBB0_6928: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24480(%rbp) ## 8-byte Spill LBB0_6929: ## in Loop: Header=BB0_1 Depth=1 movsd -24480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24472(%rbp) ## 8-byte Spill LBB0_6930: ## in Loop: Header=BB0_1 Depth=1 movsd -24472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24448(%rbp) ## 8-byte Spill LBB0_6931: ## in Loop: Header=BB0_1 Depth=1 movsd -24448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24384(%rbp) ## 8-byte Spill LBB0_6932: ## in Loop: Header=BB0_1 Depth=1 movsd -24384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24488(%rbp) ## 8-byte Spill jmp LBB0_7021 LBB0_6933: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6935 ## %bb.6934: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24496(%rbp) ## 8-byte Spill jmp LBB0_6936 LBB0_6935: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24496(%rbp) ## 8-byte Spill LBB0_6936: ## in Loop: Header=BB0_1 Depth=1 movsd -24496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24504(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6938 ## %bb.6937: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24512(%rbp) ## 8-byte Spill jmp LBB0_6939 LBB0_6938: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24512(%rbp) ## 8-byte Spill LBB0_6939: ## in Loop: Header=BB0_1 Depth=1 movsd -24504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6944 ## %bb.6940: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6942 ## %bb.6941: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24520(%rbp) ## 8-byte Spill jmp LBB0_6943 LBB0_6942: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24520(%rbp) ## 8-byte Spill LBB0_6943: ## in Loop: Header=BB0_1 Depth=1 movsd -24520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24528(%rbp) ## 8-byte Spill jmp LBB0_6948 LBB0_6944: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6946 ## %bb.6945: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24536(%rbp) ## 8-byte Spill jmp LBB0_6947 LBB0_6946: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24536(%rbp) ## 8-byte Spill LBB0_6947: ## in Loop: Header=BB0_1 Depth=1 movsd -24536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24528(%rbp) ## 8-byte Spill LBB0_6948: ## in Loop: Header=BB0_1 Depth=1 movsd -24528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24544(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6950 ## %bb.6949: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24552(%rbp) ## 8-byte Spill jmp LBB0_6951 LBB0_6950: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24552(%rbp) ## 8-byte Spill LBB0_6951: ## in Loop: Header=BB0_1 Depth=1 movsd -24552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24568(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24560(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6953 ## %bb.6952: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24576(%rbp) ## 8-byte Spill jmp LBB0_6954 LBB0_6953: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24576(%rbp) ## 8-byte Spill LBB0_6954: ## in Loop: Header=BB0_1 Depth=1 movsd -24560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6956 ## %bb.6955: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24584(%rbp) ## 8-byte Spill jmp LBB0_6960 LBB0_6956: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6958 ## %bb.6957: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24592(%rbp) ## 8-byte Spill jmp LBB0_6959 LBB0_6958: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24592(%rbp) ## 8-byte Spill LBB0_6959: ## in Loop: Header=BB0_1 Depth=1 movsd -24592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24584(%rbp) ## 8-byte Spill LBB0_6960: ## in Loop: Header=BB0_1 Depth=1 movsd -24568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6965 ## %bb.6961: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6963 ## %bb.6962: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24600(%rbp) ## 8-byte Spill jmp LBB0_6964 LBB0_6963: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24600(%rbp) ## 8-byte Spill LBB0_6964: ## in Loop: Header=BB0_1 Depth=1 movsd -24600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24608(%rbp) ## 8-byte Spill jmp LBB0_6975 LBB0_6965: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24616(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6967 ## %bb.6966: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24624(%rbp) ## 8-byte Spill jmp LBB0_6968 LBB0_6967: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24624(%rbp) ## 8-byte Spill LBB0_6968: ## in Loop: Header=BB0_1 Depth=1 movsd -24616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6970 ## %bb.6969: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24632(%rbp) ## 8-byte Spill jmp LBB0_6974 LBB0_6970: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6972 ## %bb.6971: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24640(%rbp) ## 8-byte Spill jmp LBB0_6973 LBB0_6972: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24640(%rbp) ## 8-byte Spill LBB0_6973: ## in Loop: Header=BB0_1 Depth=1 movsd -24640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24632(%rbp) ## 8-byte Spill LBB0_6974: ## in Loop: Header=BB0_1 Depth=1 movsd -24632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24608(%rbp) ## 8-byte Spill LBB0_6975: ## in Loop: Header=BB0_1 Depth=1 movsd -24544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6992 ## %bb.6976: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6978 ## %bb.6977: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24648(%rbp) ## 8-byte Spill jmp LBB0_6979 LBB0_6978: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24648(%rbp) ## 8-byte Spill LBB0_6979: ## in Loop: Header=BB0_1 Depth=1 movsd -24648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24656(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6981 ## %bb.6980: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24664(%rbp) ## 8-byte Spill jmp LBB0_6982 LBB0_6981: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24664(%rbp) ## 8-byte Spill LBB0_6982: ## in Loop: Header=BB0_1 Depth=1 movsd -24656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6987 ## %bb.6983: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6985 ## %bb.6984: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24672(%rbp) ## 8-byte Spill jmp LBB0_6986 LBB0_6985: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24672(%rbp) ## 8-byte Spill LBB0_6986: ## in Loop: Header=BB0_1 Depth=1 movsd -24672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24680(%rbp) ## 8-byte Spill jmp LBB0_6991 LBB0_6987: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6989 ## %bb.6988: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24688(%rbp) ## 8-byte Spill jmp LBB0_6990 LBB0_6989: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24688(%rbp) ## 8-byte Spill LBB0_6990: ## in Loop: Header=BB0_1 Depth=1 movsd -24688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24680(%rbp) ## 8-byte Spill LBB0_6991: ## in Loop: Header=BB0_1 Depth=1 movsd -24680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24696(%rbp) ## 8-byte Spill jmp LBB0_7020 LBB0_6992: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6994 ## %bb.6993: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24704(%rbp) ## 8-byte Spill jmp LBB0_6995 LBB0_6994: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24704(%rbp) ## 8-byte Spill LBB0_6995: ## in Loop: Header=BB0_1 Depth=1 movsd -24704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24720(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24712(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_6997 ## %bb.6996: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24728(%rbp) ## 8-byte Spill jmp LBB0_6998 LBB0_6997: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24728(%rbp) ## 8-byte Spill LBB0_6998: ## in Loop: Header=BB0_1 Depth=1 movsd -24712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7000 ## %bb.6999: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24736(%rbp) ## 8-byte Spill jmp LBB0_7004 LBB0_7000: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7002 ## %bb.7001: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24744(%rbp) ## 8-byte Spill jmp LBB0_7003 LBB0_7002: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24744(%rbp) ## 8-byte Spill LBB0_7003: ## in Loop: Header=BB0_1 Depth=1 movsd -24744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24736(%rbp) ## 8-byte Spill LBB0_7004: ## in Loop: Header=BB0_1 Depth=1 movsd -24720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7009 ## %bb.7005: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7007 ## %bb.7006: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24752(%rbp) ## 8-byte Spill jmp LBB0_7008 LBB0_7007: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24752(%rbp) ## 8-byte Spill LBB0_7008: ## in Loop: Header=BB0_1 Depth=1 movsd -24752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24760(%rbp) ## 8-byte Spill jmp LBB0_7019 LBB0_7009: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24768(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7011 ## %bb.7010: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24776(%rbp) ## 8-byte Spill jmp LBB0_7012 LBB0_7011: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24776(%rbp) ## 8-byte Spill LBB0_7012: ## in Loop: Header=BB0_1 Depth=1 movsd -24768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7014 ## %bb.7013: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24784(%rbp) ## 8-byte Spill jmp LBB0_7018 LBB0_7014: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7016 ## %bb.7015: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24792(%rbp) ## 8-byte Spill jmp LBB0_7017 LBB0_7016: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24792(%rbp) ## 8-byte Spill LBB0_7017: ## in Loop: Header=BB0_1 Depth=1 movsd -24792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24784(%rbp) ## 8-byte Spill LBB0_7018: ## in Loop: Header=BB0_1 Depth=1 movsd -24784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24760(%rbp) ## 8-byte Spill LBB0_7019: ## in Loop: Header=BB0_1 Depth=1 movsd -24760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24696(%rbp) ## 8-byte Spill LBB0_7020: ## in Loop: Header=BB0_1 Depth=1 movsd -24696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24488(%rbp) ## 8-byte Spill LBB0_7021: ## in Loop: Header=BB0_1 Depth=1 movsd -24488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -84(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7023 ## %bb.7022: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24800(%rbp) ## 8-byte Spill jmp LBB0_7024 LBB0_7023: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24800(%rbp) ## 8-byte Spill LBB0_7024: ## in Loop: Header=BB0_1 Depth=1 movsd -24800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24808(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7026 ## %bb.7025: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24816(%rbp) ## 8-byte Spill jmp LBB0_7027 LBB0_7026: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24816(%rbp) ## 8-byte Spill LBB0_7027: ## in Loop: Header=BB0_1 Depth=1 movsd -24808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7032 ## %bb.7028: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7030 ## %bb.7029: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24824(%rbp) ## 8-byte Spill jmp LBB0_7031 LBB0_7030: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24824(%rbp) ## 8-byte Spill LBB0_7031: ## in Loop: Header=BB0_1 Depth=1 movsd -24824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24832(%rbp) ## 8-byte Spill jmp LBB0_7036 LBB0_7032: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7034 ## %bb.7033: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24840(%rbp) ## 8-byte Spill jmp LBB0_7035 LBB0_7034: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24840(%rbp) ## 8-byte Spill LBB0_7035: ## in Loop: Header=BB0_1 Depth=1 movsd -24840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24832(%rbp) ## 8-byte Spill LBB0_7036: ## in Loop: Header=BB0_1 Depth=1 movsd -24832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24848(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7038 ## %bb.7037: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24856(%rbp) ## 8-byte Spill jmp LBB0_7039 LBB0_7038: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24856(%rbp) ## 8-byte Spill LBB0_7039: ## in Loop: Header=BB0_1 Depth=1 movsd -24856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24872(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24864(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7041 ## %bb.7040: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24880(%rbp) ## 8-byte Spill jmp LBB0_7042 LBB0_7041: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24880(%rbp) ## 8-byte Spill LBB0_7042: ## in Loop: Header=BB0_1 Depth=1 movsd -24864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7044 ## %bb.7043: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24888(%rbp) ## 8-byte Spill jmp LBB0_7048 LBB0_7044: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7046 ## %bb.7045: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24896(%rbp) ## 8-byte Spill jmp LBB0_7047 LBB0_7046: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24896(%rbp) ## 8-byte Spill LBB0_7047: ## in Loop: Header=BB0_1 Depth=1 movsd -24896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24888(%rbp) ## 8-byte Spill LBB0_7048: ## in Loop: Header=BB0_1 Depth=1 movsd -24872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7053 ## %bb.7049: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7051 ## %bb.7050: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24904(%rbp) ## 8-byte Spill jmp LBB0_7052 LBB0_7051: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24904(%rbp) ## 8-byte Spill LBB0_7052: ## in Loop: Header=BB0_1 Depth=1 movsd -24904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24912(%rbp) ## 8-byte Spill jmp LBB0_7063 LBB0_7053: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24920(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7055 ## %bb.7054: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24928(%rbp) ## 8-byte Spill jmp LBB0_7056 LBB0_7055: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24928(%rbp) ## 8-byte Spill LBB0_7056: ## in Loop: Header=BB0_1 Depth=1 movsd -24920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7058 ## %bb.7057: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24936(%rbp) ## 8-byte Spill jmp LBB0_7062 LBB0_7058: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7060 ## %bb.7059: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24944(%rbp) ## 8-byte Spill jmp LBB0_7061 LBB0_7060: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24944(%rbp) ## 8-byte Spill LBB0_7061: ## in Loop: Header=BB0_1 Depth=1 movsd -24944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24936(%rbp) ## 8-byte Spill LBB0_7062: ## in Loop: Header=BB0_1 Depth=1 movsd -24936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24912(%rbp) ## 8-byte Spill LBB0_7063: ## in Loop: Header=BB0_1 Depth=1 movsd -24848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7080 ## %bb.7064: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7066 ## %bb.7065: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24952(%rbp) ## 8-byte Spill jmp LBB0_7067 LBB0_7066: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24952(%rbp) ## 8-byte Spill LBB0_7067: ## in Loop: Header=BB0_1 Depth=1 movsd -24952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24960(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7069 ## %bb.7068: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24968(%rbp) ## 8-byte Spill jmp LBB0_7070 LBB0_7069: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24968(%rbp) ## 8-byte Spill LBB0_7070: ## in Loop: Header=BB0_1 Depth=1 movsd -24960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -24968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7075 ## %bb.7071: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7073 ## %bb.7072: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24976(%rbp) ## 8-byte Spill jmp LBB0_7074 LBB0_7073: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24976(%rbp) ## 8-byte Spill LBB0_7074: ## in Loop: Header=BB0_1 Depth=1 movsd -24976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24984(%rbp) ## 8-byte Spill jmp LBB0_7079 LBB0_7075: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7077 ## %bb.7076: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24992(%rbp) ## 8-byte Spill jmp LBB0_7078 LBB0_7077: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -24992(%rbp) ## 8-byte Spill LBB0_7078: ## in Loop: Header=BB0_1 Depth=1 movsd -24992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -24984(%rbp) ## 8-byte Spill LBB0_7079: ## in Loop: Header=BB0_1 Depth=1 movsd -24984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25000(%rbp) ## 8-byte Spill jmp LBB0_7108 LBB0_7080: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7082 ## %bb.7081: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25008(%rbp) ## 8-byte Spill jmp LBB0_7083 LBB0_7082: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25008(%rbp) ## 8-byte Spill LBB0_7083: ## in Loop: Header=BB0_1 Depth=1 movsd -25008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25024(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25016(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7085 ## %bb.7084: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25032(%rbp) ## 8-byte Spill jmp LBB0_7086 LBB0_7085: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25032(%rbp) ## 8-byte Spill LBB0_7086: ## in Loop: Header=BB0_1 Depth=1 movsd -25016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7088 ## %bb.7087: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25040(%rbp) ## 8-byte Spill jmp LBB0_7092 LBB0_7088: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7090 ## %bb.7089: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25048(%rbp) ## 8-byte Spill jmp LBB0_7091 LBB0_7090: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25048(%rbp) ## 8-byte Spill LBB0_7091: ## in Loop: Header=BB0_1 Depth=1 movsd -25048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25040(%rbp) ## 8-byte Spill LBB0_7092: ## in Loop: Header=BB0_1 Depth=1 movsd -25024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7097 ## %bb.7093: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7095 ## %bb.7094: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25056(%rbp) ## 8-byte Spill jmp LBB0_7096 LBB0_7095: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25056(%rbp) ## 8-byte Spill LBB0_7096: ## in Loop: Header=BB0_1 Depth=1 movsd -25056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25064(%rbp) ## 8-byte Spill jmp LBB0_7107 LBB0_7097: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25072(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7099 ## %bb.7098: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25080(%rbp) ## 8-byte Spill jmp LBB0_7100 LBB0_7099: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25080(%rbp) ## 8-byte Spill LBB0_7100: ## in Loop: Header=BB0_1 Depth=1 movsd -25072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7102 ## %bb.7101: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25088(%rbp) ## 8-byte Spill jmp LBB0_7106 LBB0_7102: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7104 ## %bb.7103: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25096(%rbp) ## 8-byte Spill jmp LBB0_7105 LBB0_7104: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25096(%rbp) ## 8-byte Spill LBB0_7105: ## in Loop: Header=BB0_1 Depth=1 movsd -25096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25088(%rbp) ## 8-byte Spill LBB0_7106: ## in Loop: Header=BB0_1 Depth=1 movsd -25088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25064(%rbp) ## 8-byte Spill LBB0_7107: ## in Loop: Header=BB0_1 Depth=1 movsd -25064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25000(%rbp) ## 8-byte Spill LBB0_7108: ## in Loop: Header=BB0_1 Depth=1 movsd -25000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25104(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7110 ## %bb.7109: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25112(%rbp) ## 8-byte Spill jmp LBB0_7111 LBB0_7110: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25112(%rbp) ## 8-byte Spill LBB0_7111: ## in Loop: Header=BB0_1 Depth=1 movsd -25112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25120(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7113 ## %bb.7112: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25128(%rbp) ## 8-byte Spill jmp LBB0_7114 LBB0_7113: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25128(%rbp) ## 8-byte Spill LBB0_7114: ## in Loop: Header=BB0_1 Depth=1 movsd -25120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7119 ## %bb.7115: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7117 ## %bb.7116: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25136(%rbp) ## 8-byte Spill jmp LBB0_7118 LBB0_7117: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25136(%rbp) ## 8-byte Spill LBB0_7118: ## in Loop: Header=BB0_1 Depth=1 movsd -25136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25144(%rbp) ## 8-byte Spill jmp LBB0_7123 LBB0_7119: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7121 ## %bb.7120: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25152(%rbp) ## 8-byte Spill jmp LBB0_7122 LBB0_7121: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25152(%rbp) ## 8-byte Spill LBB0_7122: ## in Loop: Header=BB0_1 Depth=1 movsd -25152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25144(%rbp) ## 8-byte Spill LBB0_7123: ## in Loop: Header=BB0_1 Depth=1 movsd -25144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25160(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7125 ## %bb.7124: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25168(%rbp) ## 8-byte Spill jmp LBB0_7126 LBB0_7125: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25168(%rbp) ## 8-byte Spill LBB0_7126: ## in Loop: Header=BB0_1 Depth=1 movsd -25168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25184(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25176(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7128 ## %bb.7127: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25192(%rbp) ## 8-byte Spill jmp LBB0_7129 LBB0_7128: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25192(%rbp) ## 8-byte Spill LBB0_7129: ## in Loop: Header=BB0_1 Depth=1 movsd -25176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7131 ## %bb.7130: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25200(%rbp) ## 8-byte Spill jmp LBB0_7135 LBB0_7131: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7133 ## %bb.7132: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25208(%rbp) ## 8-byte Spill jmp LBB0_7134 LBB0_7133: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25208(%rbp) ## 8-byte Spill LBB0_7134: ## in Loop: Header=BB0_1 Depth=1 movsd -25208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25200(%rbp) ## 8-byte Spill LBB0_7135: ## in Loop: Header=BB0_1 Depth=1 movsd -25184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7140 ## %bb.7136: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7138 ## %bb.7137: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25216(%rbp) ## 8-byte Spill jmp LBB0_7139 LBB0_7138: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25216(%rbp) ## 8-byte Spill LBB0_7139: ## in Loop: Header=BB0_1 Depth=1 movsd -25216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25224(%rbp) ## 8-byte Spill jmp LBB0_7150 LBB0_7140: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25232(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7142 ## %bb.7141: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25240(%rbp) ## 8-byte Spill jmp LBB0_7143 LBB0_7142: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25240(%rbp) ## 8-byte Spill LBB0_7143: ## in Loop: Header=BB0_1 Depth=1 movsd -25232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7145 ## %bb.7144: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25248(%rbp) ## 8-byte Spill jmp LBB0_7149 LBB0_7145: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7147 ## %bb.7146: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25256(%rbp) ## 8-byte Spill jmp LBB0_7148 LBB0_7147: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25256(%rbp) ## 8-byte Spill LBB0_7148: ## in Loop: Header=BB0_1 Depth=1 movsd -25256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25248(%rbp) ## 8-byte Spill LBB0_7149: ## in Loop: Header=BB0_1 Depth=1 movsd -25248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25224(%rbp) ## 8-byte Spill LBB0_7150: ## in Loop: Header=BB0_1 Depth=1 movsd -25160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7167 ## %bb.7151: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7153 ## %bb.7152: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25264(%rbp) ## 8-byte Spill jmp LBB0_7154 LBB0_7153: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25264(%rbp) ## 8-byte Spill LBB0_7154: ## in Loop: Header=BB0_1 Depth=1 movsd -25264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25272(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7156 ## %bb.7155: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25280(%rbp) ## 8-byte Spill jmp LBB0_7157 LBB0_7156: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25280(%rbp) ## 8-byte Spill LBB0_7157: ## in Loop: Header=BB0_1 Depth=1 movsd -25272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7162 ## %bb.7158: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7160 ## %bb.7159: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25288(%rbp) ## 8-byte Spill jmp LBB0_7161 LBB0_7160: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25288(%rbp) ## 8-byte Spill LBB0_7161: ## in Loop: Header=BB0_1 Depth=1 movsd -25288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25296(%rbp) ## 8-byte Spill jmp LBB0_7166 LBB0_7162: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7164 ## %bb.7163: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25304(%rbp) ## 8-byte Spill jmp LBB0_7165 LBB0_7164: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25304(%rbp) ## 8-byte Spill LBB0_7165: ## in Loop: Header=BB0_1 Depth=1 movsd -25304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25296(%rbp) ## 8-byte Spill LBB0_7166: ## in Loop: Header=BB0_1 Depth=1 movsd -25296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25312(%rbp) ## 8-byte Spill jmp LBB0_7195 LBB0_7167: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7169 ## %bb.7168: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25320(%rbp) ## 8-byte Spill jmp LBB0_7170 LBB0_7169: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25320(%rbp) ## 8-byte Spill LBB0_7170: ## in Loop: Header=BB0_1 Depth=1 movsd -25320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25336(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25328(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7172 ## %bb.7171: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25344(%rbp) ## 8-byte Spill jmp LBB0_7173 LBB0_7172: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25344(%rbp) ## 8-byte Spill LBB0_7173: ## in Loop: Header=BB0_1 Depth=1 movsd -25328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7175 ## %bb.7174: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25352(%rbp) ## 8-byte Spill jmp LBB0_7179 LBB0_7175: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7177 ## %bb.7176: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25360(%rbp) ## 8-byte Spill jmp LBB0_7178 LBB0_7177: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25360(%rbp) ## 8-byte Spill LBB0_7178: ## in Loop: Header=BB0_1 Depth=1 movsd -25360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25352(%rbp) ## 8-byte Spill LBB0_7179: ## in Loop: Header=BB0_1 Depth=1 movsd -25336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7184 ## %bb.7180: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7182 ## %bb.7181: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25368(%rbp) ## 8-byte Spill jmp LBB0_7183 LBB0_7182: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25368(%rbp) ## 8-byte Spill LBB0_7183: ## in Loop: Header=BB0_1 Depth=1 movsd -25368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25376(%rbp) ## 8-byte Spill jmp LBB0_7194 LBB0_7184: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25384(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7186 ## %bb.7185: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25392(%rbp) ## 8-byte Spill jmp LBB0_7187 LBB0_7186: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25392(%rbp) ## 8-byte Spill LBB0_7187: ## in Loop: Header=BB0_1 Depth=1 movsd -25384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7189 ## %bb.7188: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25400(%rbp) ## 8-byte Spill jmp LBB0_7193 LBB0_7189: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7191 ## %bb.7190: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25408(%rbp) ## 8-byte Spill jmp LBB0_7192 LBB0_7191: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25408(%rbp) ## 8-byte Spill LBB0_7192: ## in Loop: Header=BB0_1 Depth=1 movsd -25408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25400(%rbp) ## 8-byte Spill LBB0_7193: ## in Loop: Header=BB0_1 Depth=1 movsd -25400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25376(%rbp) ## 8-byte Spill LBB0_7194: ## in Loop: Header=BB0_1 Depth=1 movsd -25376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25312(%rbp) ## 8-byte Spill LBB0_7195: ## in Loop: Header=BB0_1 Depth=1 movsd -25104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7284 ## %bb.7196: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7198 ## %bb.7197: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25416(%rbp) ## 8-byte Spill jmp LBB0_7199 LBB0_7198: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25416(%rbp) ## 8-byte Spill LBB0_7199: ## in Loop: Header=BB0_1 Depth=1 movsd -25416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25424(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7201 ## %bb.7200: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25432(%rbp) ## 8-byte Spill jmp LBB0_7202 LBB0_7201: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25432(%rbp) ## 8-byte Spill LBB0_7202: ## in Loop: Header=BB0_1 Depth=1 movsd -25424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7207 ## %bb.7203: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7205 ## %bb.7204: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25440(%rbp) ## 8-byte Spill jmp LBB0_7206 LBB0_7205: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25440(%rbp) ## 8-byte Spill LBB0_7206: ## in Loop: Header=BB0_1 Depth=1 movsd -25440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25448(%rbp) ## 8-byte Spill jmp LBB0_7211 LBB0_7207: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7209 ## %bb.7208: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25456(%rbp) ## 8-byte Spill jmp LBB0_7210 LBB0_7209: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25456(%rbp) ## 8-byte Spill LBB0_7210: ## in Loop: Header=BB0_1 Depth=1 movsd -25456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25448(%rbp) ## 8-byte Spill LBB0_7211: ## in Loop: Header=BB0_1 Depth=1 movsd -25448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25464(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7213 ## %bb.7212: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25472(%rbp) ## 8-byte Spill jmp LBB0_7214 LBB0_7213: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25472(%rbp) ## 8-byte Spill LBB0_7214: ## in Loop: Header=BB0_1 Depth=1 movsd -25472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25488(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25480(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7216 ## %bb.7215: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25496(%rbp) ## 8-byte Spill jmp LBB0_7217 LBB0_7216: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25496(%rbp) ## 8-byte Spill LBB0_7217: ## in Loop: Header=BB0_1 Depth=1 movsd -25480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7219 ## %bb.7218: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25504(%rbp) ## 8-byte Spill jmp LBB0_7223 LBB0_7219: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7221 ## %bb.7220: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25512(%rbp) ## 8-byte Spill jmp LBB0_7222 LBB0_7221: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25512(%rbp) ## 8-byte Spill LBB0_7222: ## in Loop: Header=BB0_1 Depth=1 movsd -25512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25504(%rbp) ## 8-byte Spill LBB0_7223: ## in Loop: Header=BB0_1 Depth=1 movsd -25488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7228 ## %bb.7224: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7226 ## %bb.7225: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25520(%rbp) ## 8-byte Spill jmp LBB0_7227 LBB0_7226: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25520(%rbp) ## 8-byte Spill LBB0_7227: ## in Loop: Header=BB0_1 Depth=1 movsd -25520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25528(%rbp) ## 8-byte Spill jmp LBB0_7238 LBB0_7228: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25536(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7230 ## %bb.7229: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25544(%rbp) ## 8-byte Spill jmp LBB0_7231 LBB0_7230: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25544(%rbp) ## 8-byte Spill LBB0_7231: ## in Loop: Header=BB0_1 Depth=1 movsd -25536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7233 ## %bb.7232: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25552(%rbp) ## 8-byte Spill jmp LBB0_7237 LBB0_7233: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7235 ## %bb.7234: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25560(%rbp) ## 8-byte Spill jmp LBB0_7236 LBB0_7235: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25560(%rbp) ## 8-byte Spill LBB0_7236: ## in Loop: Header=BB0_1 Depth=1 movsd -25560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25552(%rbp) ## 8-byte Spill LBB0_7237: ## in Loop: Header=BB0_1 Depth=1 movsd -25552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25528(%rbp) ## 8-byte Spill LBB0_7238: ## in Loop: Header=BB0_1 Depth=1 movsd -25464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7255 ## %bb.7239: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7241 ## %bb.7240: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25568(%rbp) ## 8-byte Spill jmp LBB0_7242 LBB0_7241: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25568(%rbp) ## 8-byte Spill LBB0_7242: ## in Loop: Header=BB0_1 Depth=1 movsd -25568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25576(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7244 ## %bb.7243: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25584(%rbp) ## 8-byte Spill jmp LBB0_7245 LBB0_7244: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25584(%rbp) ## 8-byte Spill LBB0_7245: ## in Loop: Header=BB0_1 Depth=1 movsd -25576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7250 ## %bb.7246: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7248 ## %bb.7247: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25592(%rbp) ## 8-byte Spill jmp LBB0_7249 LBB0_7248: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25592(%rbp) ## 8-byte Spill LBB0_7249: ## in Loop: Header=BB0_1 Depth=1 movsd -25592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25600(%rbp) ## 8-byte Spill jmp LBB0_7254 LBB0_7250: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7252 ## %bb.7251: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25608(%rbp) ## 8-byte Spill jmp LBB0_7253 LBB0_7252: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25608(%rbp) ## 8-byte Spill LBB0_7253: ## in Loop: Header=BB0_1 Depth=1 movsd -25608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25600(%rbp) ## 8-byte Spill LBB0_7254: ## in Loop: Header=BB0_1 Depth=1 movsd -25600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25616(%rbp) ## 8-byte Spill jmp LBB0_7283 LBB0_7255: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7257 ## %bb.7256: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25624(%rbp) ## 8-byte Spill jmp LBB0_7258 LBB0_7257: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25624(%rbp) ## 8-byte Spill LBB0_7258: ## in Loop: Header=BB0_1 Depth=1 movsd -25624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25640(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25632(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7260 ## %bb.7259: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25648(%rbp) ## 8-byte Spill jmp LBB0_7261 LBB0_7260: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25648(%rbp) ## 8-byte Spill LBB0_7261: ## in Loop: Header=BB0_1 Depth=1 movsd -25632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7263 ## %bb.7262: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25656(%rbp) ## 8-byte Spill jmp LBB0_7267 LBB0_7263: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7265 ## %bb.7264: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25664(%rbp) ## 8-byte Spill jmp LBB0_7266 LBB0_7265: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25664(%rbp) ## 8-byte Spill LBB0_7266: ## in Loop: Header=BB0_1 Depth=1 movsd -25664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25656(%rbp) ## 8-byte Spill LBB0_7267: ## in Loop: Header=BB0_1 Depth=1 movsd -25640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7272 ## %bb.7268: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7270 ## %bb.7269: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25672(%rbp) ## 8-byte Spill jmp LBB0_7271 LBB0_7270: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25672(%rbp) ## 8-byte Spill LBB0_7271: ## in Loop: Header=BB0_1 Depth=1 movsd -25672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25680(%rbp) ## 8-byte Spill jmp LBB0_7282 LBB0_7272: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25688(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7274 ## %bb.7273: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25696(%rbp) ## 8-byte Spill jmp LBB0_7275 LBB0_7274: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25696(%rbp) ## 8-byte Spill LBB0_7275: ## in Loop: Header=BB0_1 Depth=1 movsd -25688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7277 ## %bb.7276: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25704(%rbp) ## 8-byte Spill jmp LBB0_7281 LBB0_7277: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7279 ## %bb.7278: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25712(%rbp) ## 8-byte Spill jmp LBB0_7280 LBB0_7279: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25712(%rbp) ## 8-byte Spill LBB0_7280: ## in Loop: Header=BB0_1 Depth=1 movsd -25712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25704(%rbp) ## 8-byte Spill LBB0_7281: ## in Loop: Header=BB0_1 Depth=1 movsd -25704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25680(%rbp) ## 8-byte Spill LBB0_7282: ## in Loop: Header=BB0_1 Depth=1 movsd -25680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25616(%rbp) ## 8-byte Spill LBB0_7283: ## in Loop: Header=BB0_1 Depth=1 movsd -25616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25720(%rbp) ## 8-byte Spill jmp LBB0_7372 LBB0_7284: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7286 ## %bb.7285: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25728(%rbp) ## 8-byte Spill jmp LBB0_7287 LBB0_7286: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25728(%rbp) ## 8-byte Spill LBB0_7287: ## in Loop: Header=BB0_1 Depth=1 movsd -25728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25736(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7289 ## %bb.7288: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25744(%rbp) ## 8-byte Spill jmp LBB0_7290 LBB0_7289: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25744(%rbp) ## 8-byte Spill LBB0_7290: ## in Loop: Header=BB0_1 Depth=1 movsd -25736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7295 ## %bb.7291: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7293 ## %bb.7292: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25752(%rbp) ## 8-byte Spill jmp LBB0_7294 LBB0_7293: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25752(%rbp) ## 8-byte Spill LBB0_7294: ## in Loop: Header=BB0_1 Depth=1 movsd -25752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25760(%rbp) ## 8-byte Spill jmp LBB0_7299 LBB0_7295: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7297 ## %bb.7296: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25768(%rbp) ## 8-byte Spill jmp LBB0_7298 LBB0_7297: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25768(%rbp) ## 8-byte Spill LBB0_7298: ## in Loop: Header=BB0_1 Depth=1 movsd -25768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25760(%rbp) ## 8-byte Spill LBB0_7299: ## in Loop: Header=BB0_1 Depth=1 movsd -25760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25776(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7301 ## %bb.7300: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25784(%rbp) ## 8-byte Spill jmp LBB0_7302 LBB0_7301: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25784(%rbp) ## 8-byte Spill LBB0_7302: ## in Loop: Header=BB0_1 Depth=1 movsd -25784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25800(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25792(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7304 ## %bb.7303: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25808(%rbp) ## 8-byte Spill jmp LBB0_7305 LBB0_7304: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25808(%rbp) ## 8-byte Spill LBB0_7305: ## in Loop: Header=BB0_1 Depth=1 movsd -25792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7307 ## %bb.7306: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25816(%rbp) ## 8-byte Spill jmp LBB0_7311 LBB0_7307: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7309 ## %bb.7308: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25824(%rbp) ## 8-byte Spill jmp LBB0_7310 LBB0_7309: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25824(%rbp) ## 8-byte Spill LBB0_7310: ## in Loop: Header=BB0_1 Depth=1 movsd -25824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25816(%rbp) ## 8-byte Spill LBB0_7311: ## in Loop: Header=BB0_1 Depth=1 movsd -25800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7316 ## %bb.7312: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7314 ## %bb.7313: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25832(%rbp) ## 8-byte Spill jmp LBB0_7315 LBB0_7314: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25832(%rbp) ## 8-byte Spill LBB0_7315: ## in Loop: Header=BB0_1 Depth=1 movsd -25832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25840(%rbp) ## 8-byte Spill jmp LBB0_7326 LBB0_7316: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25848(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7318 ## %bb.7317: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25856(%rbp) ## 8-byte Spill jmp LBB0_7319 LBB0_7318: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25856(%rbp) ## 8-byte Spill LBB0_7319: ## in Loop: Header=BB0_1 Depth=1 movsd -25848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7321 ## %bb.7320: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25864(%rbp) ## 8-byte Spill jmp LBB0_7325 LBB0_7321: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7323 ## %bb.7322: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25872(%rbp) ## 8-byte Spill jmp LBB0_7324 LBB0_7323: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25872(%rbp) ## 8-byte Spill LBB0_7324: ## in Loop: Header=BB0_1 Depth=1 movsd -25872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25864(%rbp) ## 8-byte Spill LBB0_7325: ## in Loop: Header=BB0_1 Depth=1 movsd -25864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25840(%rbp) ## 8-byte Spill LBB0_7326: ## in Loop: Header=BB0_1 Depth=1 movsd -25776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7343 ## %bb.7327: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7329 ## %bb.7328: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25880(%rbp) ## 8-byte Spill jmp LBB0_7330 LBB0_7329: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25880(%rbp) ## 8-byte Spill LBB0_7330: ## in Loop: Header=BB0_1 Depth=1 movsd -25880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25888(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7332 ## %bb.7331: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25896(%rbp) ## 8-byte Spill jmp LBB0_7333 LBB0_7332: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25896(%rbp) ## 8-byte Spill LBB0_7333: ## in Loop: Header=BB0_1 Depth=1 movsd -25888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7338 ## %bb.7334: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7336 ## %bb.7335: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25904(%rbp) ## 8-byte Spill jmp LBB0_7337 LBB0_7336: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25904(%rbp) ## 8-byte Spill LBB0_7337: ## in Loop: Header=BB0_1 Depth=1 movsd -25904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25912(%rbp) ## 8-byte Spill jmp LBB0_7342 LBB0_7338: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7340 ## %bb.7339: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25920(%rbp) ## 8-byte Spill jmp LBB0_7341 LBB0_7340: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25920(%rbp) ## 8-byte Spill LBB0_7341: ## in Loop: Header=BB0_1 Depth=1 movsd -25920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25912(%rbp) ## 8-byte Spill LBB0_7342: ## in Loop: Header=BB0_1 Depth=1 movsd -25912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25928(%rbp) ## 8-byte Spill jmp LBB0_7371 LBB0_7343: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7345 ## %bb.7344: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25936(%rbp) ## 8-byte Spill jmp LBB0_7346 LBB0_7345: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25936(%rbp) ## 8-byte Spill LBB0_7346: ## in Loop: Header=BB0_1 Depth=1 movsd -25936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25952(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25944(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7348 ## %bb.7347: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25960(%rbp) ## 8-byte Spill jmp LBB0_7349 LBB0_7348: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25960(%rbp) ## 8-byte Spill LBB0_7349: ## in Loop: Header=BB0_1 Depth=1 movsd -25944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7351 ## %bb.7350: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25968(%rbp) ## 8-byte Spill jmp LBB0_7355 LBB0_7351: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7353 ## %bb.7352: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25976(%rbp) ## 8-byte Spill jmp LBB0_7354 LBB0_7353: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25976(%rbp) ## 8-byte Spill LBB0_7354: ## in Loop: Header=BB0_1 Depth=1 movsd -25976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25968(%rbp) ## 8-byte Spill LBB0_7355: ## in Loop: Header=BB0_1 Depth=1 movsd -25952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -25968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7360 ## %bb.7356: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7358 ## %bb.7357: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25984(%rbp) ## 8-byte Spill jmp LBB0_7359 LBB0_7358: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -25984(%rbp) ## 8-byte Spill LBB0_7359: ## in Loop: Header=BB0_1 Depth=1 movsd -25984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25992(%rbp) ## 8-byte Spill jmp LBB0_7370 LBB0_7360: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26000(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7362 ## %bb.7361: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26008(%rbp) ## 8-byte Spill jmp LBB0_7363 LBB0_7362: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26008(%rbp) ## 8-byte Spill LBB0_7363: ## in Loop: Header=BB0_1 Depth=1 movsd -26000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7365 ## %bb.7364: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26016(%rbp) ## 8-byte Spill jmp LBB0_7369 LBB0_7365: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7367 ## %bb.7366: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26024(%rbp) ## 8-byte Spill jmp LBB0_7368 LBB0_7367: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26024(%rbp) ## 8-byte Spill LBB0_7368: ## in Loop: Header=BB0_1 Depth=1 movsd -26024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26016(%rbp) ## 8-byte Spill LBB0_7369: ## in Loop: Header=BB0_1 Depth=1 movsd -26016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25992(%rbp) ## 8-byte Spill LBB0_7370: ## in Loop: Header=BB0_1 Depth=1 movsd -25992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25928(%rbp) ## 8-byte Spill LBB0_7371: ## in Loop: Header=BB0_1 Depth=1 movsd -25928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -25720(%rbp) ## 8-byte Spill LBB0_7372: ## in Loop: Header=BB0_1 Depth=1 movsd -25720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -88(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7374 ## %bb.7373: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26032(%rbp) ## 8-byte Spill jmp LBB0_7375 LBB0_7374: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26032(%rbp) ## 8-byte Spill LBB0_7375: ## in Loop: Header=BB0_1 Depth=1 movsd -26032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26040(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7377 ## %bb.7376: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26048(%rbp) ## 8-byte Spill jmp LBB0_7378 LBB0_7377: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26048(%rbp) ## 8-byte Spill LBB0_7378: ## in Loop: Header=BB0_1 Depth=1 movsd -26040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7383 ## %bb.7379: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7381 ## %bb.7380: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26056(%rbp) ## 8-byte Spill jmp LBB0_7382 LBB0_7381: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26056(%rbp) ## 8-byte Spill LBB0_7382: ## in Loop: Header=BB0_1 Depth=1 movsd -26056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26064(%rbp) ## 8-byte Spill jmp LBB0_7387 LBB0_7383: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7385 ## %bb.7384: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26072(%rbp) ## 8-byte Spill jmp LBB0_7386 LBB0_7385: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26072(%rbp) ## 8-byte Spill LBB0_7386: ## in Loop: Header=BB0_1 Depth=1 movsd -26072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26064(%rbp) ## 8-byte Spill LBB0_7387: ## in Loop: Header=BB0_1 Depth=1 movsd -26064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26080(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7389 ## %bb.7388: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26088(%rbp) ## 8-byte Spill jmp LBB0_7390 LBB0_7389: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26088(%rbp) ## 8-byte Spill LBB0_7390: ## in Loop: Header=BB0_1 Depth=1 movsd -26088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26104(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26096(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7392 ## %bb.7391: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26112(%rbp) ## 8-byte Spill jmp LBB0_7393 LBB0_7392: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26112(%rbp) ## 8-byte Spill LBB0_7393: ## in Loop: Header=BB0_1 Depth=1 movsd -26096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7395 ## %bb.7394: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26120(%rbp) ## 8-byte Spill jmp LBB0_7399 LBB0_7395: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7397 ## %bb.7396: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26128(%rbp) ## 8-byte Spill jmp LBB0_7398 LBB0_7397: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26128(%rbp) ## 8-byte Spill LBB0_7398: ## in Loop: Header=BB0_1 Depth=1 movsd -26128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26120(%rbp) ## 8-byte Spill LBB0_7399: ## in Loop: Header=BB0_1 Depth=1 movsd -26104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7404 ## %bb.7400: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7402 ## %bb.7401: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26136(%rbp) ## 8-byte Spill jmp LBB0_7403 LBB0_7402: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26136(%rbp) ## 8-byte Spill LBB0_7403: ## in Loop: Header=BB0_1 Depth=1 movsd -26136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26144(%rbp) ## 8-byte Spill jmp LBB0_7414 LBB0_7404: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26152(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7406 ## %bb.7405: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26160(%rbp) ## 8-byte Spill jmp LBB0_7407 LBB0_7406: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26160(%rbp) ## 8-byte Spill LBB0_7407: ## in Loop: Header=BB0_1 Depth=1 movsd -26152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7409 ## %bb.7408: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26168(%rbp) ## 8-byte Spill jmp LBB0_7413 LBB0_7409: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7411 ## %bb.7410: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26176(%rbp) ## 8-byte Spill jmp LBB0_7412 LBB0_7411: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26176(%rbp) ## 8-byte Spill LBB0_7412: ## in Loop: Header=BB0_1 Depth=1 movsd -26176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26168(%rbp) ## 8-byte Spill LBB0_7413: ## in Loop: Header=BB0_1 Depth=1 movsd -26168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26144(%rbp) ## 8-byte Spill LBB0_7414: ## in Loop: Header=BB0_1 Depth=1 movsd -26080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7431 ## %bb.7415: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7417 ## %bb.7416: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26184(%rbp) ## 8-byte Spill jmp LBB0_7418 LBB0_7417: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26184(%rbp) ## 8-byte Spill LBB0_7418: ## in Loop: Header=BB0_1 Depth=1 movsd -26184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26192(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7420 ## %bb.7419: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26200(%rbp) ## 8-byte Spill jmp LBB0_7421 LBB0_7420: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26200(%rbp) ## 8-byte Spill LBB0_7421: ## in Loop: Header=BB0_1 Depth=1 movsd -26192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7426 ## %bb.7422: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7424 ## %bb.7423: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26208(%rbp) ## 8-byte Spill jmp LBB0_7425 LBB0_7424: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26208(%rbp) ## 8-byte Spill LBB0_7425: ## in Loop: Header=BB0_1 Depth=1 movsd -26208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26216(%rbp) ## 8-byte Spill jmp LBB0_7430 LBB0_7426: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7428 ## %bb.7427: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26224(%rbp) ## 8-byte Spill jmp LBB0_7429 LBB0_7428: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26224(%rbp) ## 8-byte Spill LBB0_7429: ## in Loop: Header=BB0_1 Depth=1 movsd -26224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26216(%rbp) ## 8-byte Spill LBB0_7430: ## in Loop: Header=BB0_1 Depth=1 movsd -26216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26232(%rbp) ## 8-byte Spill jmp LBB0_7459 LBB0_7431: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7433 ## %bb.7432: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26240(%rbp) ## 8-byte Spill jmp LBB0_7434 LBB0_7433: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26240(%rbp) ## 8-byte Spill LBB0_7434: ## in Loop: Header=BB0_1 Depth=1 movsd -26240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26256(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26248(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7436 ## %bb.7435: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26264(%rbp) ## 8-byte Spill jmp LBB0_7437 LBB0_7436: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26264(%rbp) ## 8-byte Spill LBB0_7437: ## in Loop: Header=BB0_1 Depth=1 movsd -26248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7439 ## %bb.7438: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26272(%rbp) ## 8-byte Spill jmp LBB0_7443 LBB0_7439: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7441 ## %bb.7440: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26280(%rbp) ## 8-byte Spill jmp LBB0_7442 LBB0_7441: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26280(%rbp) ## 8-byte Spill LBB0_7442: ## in Loop: Header=BB0_1 Depth=1 movsd -26280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26272(%rbp) ## 8-byte Spill LBB0_7443: ## in Loop: Header=BB0_1 Depth=1 movsd -26256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7448 ## %bb.7444: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7446 ## %bb.7445: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26288(%rbp) ## 8-byte Spill jmp LBB0_7447 LBB0_7446: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26288(%rbp) ## 8-byte Spill LBB0_7447: ## in Loop: Header=BB0_1 Depth=1 movsd -26288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26296(%rbp) ## 8-byte Spill jmp LBB0_7458 LBB0_7448: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26304(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7450 ## %bb.7449: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26312(%rbp) ## 8-byte Spill jmp LBB0_7451 LBB0_7450: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26312(%rbp) ## 8-byte Spill LBB0_7451: ## in Loop: Header=BB0_1 Depth=1 movsd -26304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7453 ## %bb.7452: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26320(%rbp) ## 8-byte Spill jmp LBB0_7457 LBB0_7453: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7455 ## %bb.7454: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26328(%rbp) ## 8-byte Spill jmp LBB0_7456 LBB0_7455: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26328(%rbp) ## 8-byte Spill LBB0_7456: ## in Loop: Header=BB0_1 Depth=1 movsd -26328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26320(%rbp) ## 8-byte Spill LBB0_7457: ## in Loop: Header=BB0_1 Depth=1 movsd -26320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26296(%rbp) ## 8-byte Spill LBB0_7458: ## in Loop: Header=BB0_1 Depth=1 movsd -26296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26232(%rbp) ## 8-byte Spill LBB0_7459: ## in Loop: Header=BB0_1 Depth=1 movsd -26232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26336(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7461 ## %bb.7460: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26344(%rbp) ## 8-byte Spill jmp LBB0_7462 LBB0_7461: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26344(%rbp) ## 8-byte Spill LBB0_7462: ## in Loop: Header=BB0_1 Depth=1 movsd -26344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26352(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7464 ## %bb.7463: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26360(%rbp) ## 8-byte Spill jmp LBB0_7465 LBB0_7464: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26360(%rbp) ## 8-byte Spill LBB0_7465: ## in Loop: Header=BB0_1 Depth=1 movsd -26352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7470 ## %bb.7466: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7468 ## %bb.7467: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26368(%rbp) ## 8-byte Spill jmp LBB0_7469 LBB0_7468: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26368(%rbp) ## 8-byte Spill LBB0_7469: ## in Loop: Header=BB0_1 Depth=1 movsd -26368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26376(%rbp) ## 8-byte Spill jmp LBB0_7474 LBB0_7470: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7472 ## %bb.7471: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26384(%rbp) ## 8-byte Spill jmp LBB0_7473 LBB0_7472: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26384(%rbp) ## 8-byte Spill LBB0_7473: ## in Loop: Header=BB0_1 Depth=1 movsd -26384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26376(%rbp) ## 8-byte Spill LBB0_7474: ## in Loop: Header=BB0_1 Depth=1 movsd -26376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26392(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7476 ## %bb.7475: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26400(%rbp) ## 8-byte Spill jmp LBB0_7477 LBB0_7476: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26400(%rbp) ## 8-byte Spill LBB0_7477: ## in Loop: Header=BB0_1 Depth=1 movsd -26400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26416(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26408(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7479 ## %bb.7478: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26424(%rbp) ## 8-byte Spill jmp LBB0_7480 LBB0_7479: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26424(%rbp) ## 8-byte Spill LBB0_7480: ## in Loop: Header=BB0_1 Depth=1 movsd -26408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7482 ## %bb.7481: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26432(%rbp) ## 8-byte Spill jmp LBB0_7486 LBB0_7482: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7484 ## %bb.7483: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26440(%rbp) ## 8-byte Spill jmp LBB0_7485 LBB0_7484: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26440(%rbp) ## 8-byte Spill LBB0_7485: ## in Loop: Header=BB0_1 Depth=1 movsd -26440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26432(%rbp) ## 8-byte Spill LBB0_7486: ## in Loop: Header=BB0_1 Depth=1 movsd -26416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7491 ## %bb.7487: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7489 ## %bb.7488: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26448(%rbp) ## 8-byte Spill jmp LBB0_7490 LBB0_7489: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26448(%rbp) ## 8-byte Spill LBB0_7490: ## in Loop: Header=BB0_1 Depth=1 movsd -26448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26456(%rbp) ## 8-byte Spill jmp LBB0_7501 LBB0_7491: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26464(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7493 ## %bb.7492: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26472(%rbp) ## 8-byte Spill jmp LBB0_7494 LBB0_7493: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26472(%rbp) ## 8-byte Spill LBB0_7494: ## in Loop: Header=BB0_1 Depth=1 movsd -26464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7496 ## %bb.7495: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26480(%rbp) ## 8-byte Spill jmp LBB0_7500 LBB0_7496: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7498 ## %bb.7497: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26488(%rbp) ## 8-byte Spill jmp LBB0_7499 LBB0_7498: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26488(%rbp) ## 8-byte Spill LBB0_7499: ## in Loop: Header=BB0_1 Depth=1 movsd -26488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26480(%rbp) ## 8-byte Spill LBB0_7500: ## in Loop: Header=BB0_1 Depth=1 movsd -26480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26456(%rbp) ## 8-byte Spill LBB0_7501: ## in Loop: Header=BB0_1 Depth=1 movsd -26392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7518 ## %bb.7502: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7504 ## %bb.7503: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26496(%rbp) ## 8-byte Spill jmp LBB0_7505 LBB0_7504: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26496(%rbp) ## 8-byte Spill LBB0_7505: ## in Loop: Header=BB0_1 Depth=1 movsd -26496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26504(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7507 ## %bb.7506: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26512(%rbp) ## 8-byte Spill jmp LBB0_7508 LBB0_7507: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26512(%rbp) ## 8-byte Spill LBB0_7508: ## in Loop: Header=BB0_1 Depth=1 movsd -26504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7513 ## %bb.7509: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7511 ## %bb.7510: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26520(%rbp) ## 8-byte Spill jmp LBB0_7512 LBB0_7511: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26520(%rbp) ## 8-byte Spill LBB0_7512: ## in Loop: Header=BB0_1 Depth=1 movsd -26520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26528(%rbp) ## 8-byte Spill jmp LBB0_7517 LBB0_7513: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7515 ## %bb.7514: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26536(%rbp) ## 8-byte Spill jmp LBB0_7516 LBB0_7515: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26536(%rbp) ## 8-byte Spill LBB0_7516: ## in Loop: Header=BB0_1 Depth=1 movsd -26536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26528(%rbp) ## 8-byte Spill LBB0_7517: ## in Loop: Header=BB0_1 Depth=1 movsd -26528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26544(%rbp) ## 8-byte Spill jmp LBB0_7546 LBB0_7518: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7520 ## %bb.7519: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26552(%rbp) ## 8-byte Spill jmp LBB0_7521 LBB0_7520: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26552(%rbp) ## 8-byte Spill LBB0_7521: ## in Loop: Header=BB0_1 Depth=1 movsd -26552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26568(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26560(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7523 ## %bb.7522: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26576(%rbp) ## 8-byte Spill jmp LBB0_7524 LBB0_7523: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26576(%rbp) ## 8-byte Spill LBB0_7524: ## in Loop: Header=BB0_1 Depth=1 movsd -26560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7526 ## %bb.7525: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26584(%rbp) ## 8-byte Spill jmp LBB0_7530 LBB0_7526: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7528 ## %bb.7527: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26592(%rbp) ## 8-byte Spill jmp LBB0_7529 LBB0_7528: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26592(%rbp) ## 8-byte Spill LBB0_7529: ## in Loop: Header=BB0_1 Depth=1 movsd -26592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26584(%rbp) ## 8-byte Spill LBB0_7530: ## in Loop: Header=BB0_1 Depth=1 movsd -26568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7535 ## %bb.7531: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7533 ## %bb.7532: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26600(%rbp) ## 8-byte Spill jmp LBB0_7534 LBB0_7533: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26600(%rbp) ## 8-byte Spill LBB0_7534: ## in Loop: Header=BB0_1 Depth=1 movsd -26600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26608(%rbp) ## 8-byte Spill jmp LBB0_7545 LBB0_7535: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26616(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7537 ## %bb.7536: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26624(%rbp) ## 8-byte Spill jmp LBB0_7538 LBB0_7537: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26624(%rbp) ## 8-byte Spill LBB0_7538: ## in Loop: Header=BB0_1 Depth=1 movsd -26616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7540 ## %bb.7539: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26632(%rbp) ## 8-byte Spill jmp LBB0_7544 LBB0_7540: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7542 ## %bb.7541: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26640(%rbp) ## 8-byte Spill jmp LBB0_7543 LBB0_7542: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26640(%rbp) ## 8-byte Spill LBB0_7543: ## in Loop: Header=BB0_1 Depth=1 movsd -26640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26632(%rbp) ## 8-byte Spill LBB0_7544: ## in Loop: Header=BB0_1 Depth=1 movsd -26632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26608(%rbp) ## 8-byte Spill LBB0_7545: ## in Loop: Header=BB0_1 Depth=1 movsd -26608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26544(%rbp) ## 8-byte Spill LBB0_7546: ## in Loop: Header=BB0_1 Depth=1 movsd -26336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7635 ## %bb.7547: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7549 ## %bb.7548: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26648(%rbp) ## 8-byte Spill jmp LBB0_7550 LBB0_7549: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26648(%rbp) ## 8-byte Spill LBB0_7550: ## in Loop: Header=BB0_1 Depth=1 movsd -26648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26656(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7552 ## %bb.7551: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26664(%rbp) ## 8-byte Spill jmp LBB0_7553 LBB0_7552: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26664(%rbp) ## 8-byte Spill LBB0_7553: ## in Loop: Header=BB0_1 Depth=1 movsd -26656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7558 ## %bb.7554: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7556 ## %bb.7555: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26672(%rbp) ## 8-byte Spill jmp LBB0_7557 LBB0_7556: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26672(%rbp) ## 8-byte Spill LBB0_7557: ## in Loop: Header=BB0_1 Depth=1 movsd -26672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26680(%rbp) ## 8-byte Spill jmp LBB0_7562 LBB0_7558: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7560 ## %bb.7559: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26688(%rbp) ## 8-byte Spill jmp LBB0_7561 LBB0_7560: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26688(%rbp) ## 8-byte Spill LBB0_7561: ## in Loop: Header=BB0_1 Depth=1 movsd -26688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26680(%rbp) ## 8-byte Spill LBB0_7562: ## in Loop: Header=BB0_1 Depth=1 movsd -26680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26696(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7564 ## %bb.7563: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26704(%rbp) ## 8-byte Spill jmp LBB0_7565 LBB0_7564: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26704(%rbp) ## 8-byte Spill LBB0_7565: ## in Loop: Header=BB0_1 Depth=1 movsd -26704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26720(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26712(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7567 ## %bb.7566: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26728(%rbp) ## 8-byte Spill jmp LBB0_7568 LBB0_7567: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26728(%rbp) ## 8-byte Spill LBB0_7568: ## in Loop: Header=BB0_1 Depth=1 movsd -26712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7570 ## %bb.7569: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26736(%rbp) ## 8-byte Spill jmp LBB0_7574 LBB0_7570: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7572 ## %bb.7571: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26744(%rbp) ## 8-byte Spill jmp LBB0_7573 LBB0_7572: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26744(%rbp) ## 8-byte Spill LBB0_7573: ## in Loop: Header=BB0_1 Depth=1 movsd -26744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26736(%rbp) ## 8-byte Spill LBB0_7574: ## in Loop: Header=BB0_1 Depth=1 movsd -26720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7579 ## %bb.7575: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7577 ## %bb.7576: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26752(%rbp) ## 8-byte Spill jmp LBB0_7578 LBB0_7577: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26752(%rbp) ## 8-byte Spill LBB0_7578: ## in Loop: Header=BB0_1 Depth=1 movsd -26752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26760(%rbp) ## 8-byte Spill jmp LBB0_7589 LBB0_7579: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26768(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7581 ## %bb.7580: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26776(%rbp) ## 8-byte Spill jmp LBB0_7582 LBB0_7581: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26776(%rbp) ## 8-byte Spill LBB0_7582: ## in Loop: Header=BB0_1 Depth=1 movsd -26768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7584 ## %bb.7583: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26784(%rbp) ## 8-byte Spill jmp LBB0_7588 LBB0_7584: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7586 ## %bb.7585: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26792(%rbp) ## 8-byte Spill jmp LBB0_7587 LBB0_7586: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26792(%rbp) ## 8-byte Spill LBB0_7587: ## in Loop: Header=BB0_1 Depth=1 movsd -26792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26784(%rbp) ## 8-byte Spill LBB0_7588: ## in Loop: Header=BB0_1 Depth=1 movsd -26784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26760(%rbp) ## 8-byte Spill LBB0_7589: ## in Loop: Header=BB0_1 Depth=1 movsd -26696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7606 ## %bb.7590: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7592 ## %bb.7591: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26800(%rbp) ## 8-byte Spill jmp LBB0_7593 LBB0_7592: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26800(%rbp) ## 8-byte Spill LBB0_7593: ## in Loop: Header=BB0_1 Depth=1 movsd -26800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26808(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7595 ## %bb.7594: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26816(%rbp) ## 8-byte Spill jmp LBB0_7596 LBB0_7595: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26816(%rbp) ## 8-byte Spill LBB0_7596: ## in Loop: Header=BB0_1 Depth=1 movsd -26808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7601 ## %bb.7597: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7599 ## %bb.7598: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26824(%rbp) ## 8-byte Spill jmp LBB0_7600 LBB0_7599: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26824(%rbp) ## 8-byte Spill LBB0_7600: ## in Loop: Header=BB0_1 Depth=1 movsd -26824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26832(%rbp) ## 8-byte Spill jmp LBB0_7605 LBB0_7601: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7603 ## %bb.7602: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26840(%rbp) ## 8-byte Spill jmp LBB0_7604 LBB0_7603: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26840(%rbp) ## 8-byte Spill LBB0_7604: ## in Loop: Header=BB0_1 Depth=1 movsd -26840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26832(%rbp) ## 8-byte Spill LBB0_7605: ## in Loop: Header=BB0_1 Depth=1 movsd -26832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26848(%rbp) ## 8-byte Spill jmp LBB0_7634 LBB0_7606: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7608 ## %bb.7607: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26856(%rbp) ## 8-byte Spill jmp LBB0_7609 LBB0_7608: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26856(%rbp) ## 8-byte Spill LBB0_7609: ## in Loop: Header=BB0_1 Depth=1 movsd -26856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26872(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26864(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7611 ## %bb.7610: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26880(%rbp) ## 8-byte Spill jmp LBB0_7612 LBB0_7611: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26880(%rbp) ## 8-byte Spill LBB0_7612: ## in Loop: Header=BB0_1 Depth=1 movsd -26864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7614 ## %bb.7613: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26888(%rbp) ## 8-byte Spill jmp LBB0_7618 LBB0_7614: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7616 ## %bb.7615: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26896(%rbp) ## 8-byte Spill jmp LBB0_7617 LBB0_7616: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26896(%rbp) ## 8-byte Spill LBB0_7617: ## in Loop: Header=BB0_1 Depth=1 movsd -26896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26888(%rbp) ## 8-byte Spill LBB0_7618: ## in Loop: Header=BB0_1 Depth=1 movsd -26872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7623 ## %bb.7619: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7621 ## %bb.7620: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26904(%rbp) ## 8-byte Spill jmp LBB0_7622 LBB0_7621: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26904(%rbp) ## 8-byte Spill LBB0_7622: ## in Loop: Header=BB0_1 Depth=1 movsd -26904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26912(%rbp) ## 8-byte Spill jmp LBB0_7633 LBB0_7623: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26920(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7625 ## %bb.7624: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26928(%rbp) ## 8-byte Spill jmp LBB0_7626 LBB0_7625: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26928(%rbp) ## 8-byte Spill LBB0_7626: ## in Loop: Header=BB0_1 Depth=1 movsd -26920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7628 ## %bb.7627: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26936(%rbp) ## 8-byte Spill jmp LBB0_7632 LBB0_7628: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7630 ## %bb.7629: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26944(%rbp) ## 8-byte Spill jmp LBB0_7631 LBB0_7630: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26944(%rbp) ## 8-byte Spill LBB0_7631: ## in Loop: Header=BB0_1 Depth=1 movsd -26944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26936(%rbp) ## 8-byte Spill LBB0_7632: ## in Loop: Header=BB0_1 Depth=1 movsd -26936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26912(%rbp) ## 8-byte Spill LBB0_7633: ## in Loop: Header=BB0_1 Depth=1 movsd -26912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26848(%rbp) ## 8-byte Spill LBB0_7634: ## in Loop: Header=BB0_1 Depth=1 movsd -26848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26952(%rbp) ## 8-byte Spill jmp LBB0_7723 LBB0_7635: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7637 ## %bb.7636: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26960(%rbp) ## 8-byte Spill jmp LBB0_7638 LBB0_7637: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26960(%rbp) ## 8-byte Spill LBB0_7638: ## in Loop: Header=BB0_1 Depth=1 movsd -26960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26968(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7640 ## %bb.7639: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26976(%rbp) ## 8-byte Spill jmp LBB0_7641 LBB0_7640: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26976(%rbp) ## 8-byte Spill LBB0_7641: ## in Loop: Header=BB0_1 Depth=1 movsd -26968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -26976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7646 ## %bb.7642: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7644 ## %bb.7643: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26984(%rbp) ## 8-byte Spill jmp LBB0_7645 LBB0_7644: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -26984(%rbp) ## 8-byte Spill LBB0_7645: ## in Loop: Header=BB0_1 Depth=1 movsd -26984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26992(%rbp) ## 8-byte Spill jmp LBB0_7650 LBB0_7646: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7648 ## %bb.7647: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27000(%rbp) ## 8-byte Spill jmp LBB0_7649 LBB0_7648: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27000(%rbp) ## 8-byte Spill LBB0_7649: ## in Loop: Header=BB0_1 Depth=1 movsd -27000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26992(%rbp) ## 8-byte Spill LBB0_7650: ## in Loop: Header=BB0_1 Depth=1 movsd -26992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27008(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7652 ## %bb.7651: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27016(%rbp) ## 8-byte Spill jmp LBB0_7653 LBB0_7652: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27016(%rbp) ## 8-byte Spill LBB0_7653: ## in Loop: Header=BB0_1 Depth=1 movsd -27016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27032(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27024(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7655 ## %bb.7654: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27040(%rbp) ## 8-byte Spill jmp LBB0_7656 LBB0_7655: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27040(%rbp) ## 8-byte Spill LBB0_7656: ## in Loop: Header=BB0_1 Depth=1 movsd -27024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7658 ## %bb.7657: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27048(%rbp) ## 8-byte Spill jmp LBB0_7662 LBB0_7658: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7660 ## %bb.7659: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27056(%rbp) ## 8-byte Spill jmp LBB0_7661 LBB0_7660: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27056(%rbp) ## 8-byte Spill LBB0_7661: ## in Loop: Header=BB0_1 Depth=1 movsd -27056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27048(%rbp) ## 8-byte Spill LBB0_7662: ## in Loop: Header=BB0_1 Depth=1 movsd -27032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7667 ## %bb.7663: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7665 ## %bb.7664: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27064(%rbp) ## 8-byte Spill jmp LBB0_7666 LBB0_7665: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27064(%rbp) ## 8-byte Spill LBB0_7666: ## in Loop: Header=BB0_1 Depth=1 movsd -27064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27072(%rbp) ## 8-byte Spill jmp LBB0_7677 LBB0_7667: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27080(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7669 ## %bb.7668: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27088(%rbp) ## 8-byte Spill jmp LBB0_7670 LBB0_7669: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27088(%rbp) ## 8-byte Spill LBB0_7670: ## in Loop: Header=BB0_1 Depth=1 movsd -27080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7672 ## %bb.7671: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27096(%rbp) ## 8-byte Spill jmp LBB0_7676 LBB0_7672: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7674 ## %bb.7673: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27104(%rbp) ## 8-byte Spill jmp LBB0_7675 LBB0_7674: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27104(%rbp) ## 8-byte Spill LBB0_7675: ## in Loop: Header=BB0_1 Depth=1 movsd -27104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27096(%rbp) ## 8-byte Spill LBB0_7676: ## in Loop: Header=BB0_1 Depth=1 movsd -27096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27072(%rbp) ## 8-byte Spill LBB0_7677: ## in Loop: Header=BB0_1 Depth=1 movsd -27008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7694 ## %bb.7678: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7680 ## %bb.7679: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27112(%rbp) ## 8-byte Spill jmp LBB0_7681 LBB0_7680: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27112(%rbp) ## 8-byte Spill LBB0_7681: ## in Loop: Header=BB0_1 Depth=1 movsd -27112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27120(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7683 ## %bb.7682: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27128(%rbp) ## 8-byte Spill jmp LBB0_7684 LBB0_7683: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27128(%rbp) ## 8-byte Spill LBB0_7684: ## in Loop: Header=BB0_1 Depth=1 movsd -27120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7689 ## %bb.7685: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7687 ## %bb.7686: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27136(%rbp) ## 8-byte Spill jmp LBB0_7688 LBB0_7687: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27136(%rbp) ## 8-byte Spill LBB0_7688: ## in Loop: Header=BB0_1 Depth=1 movsd -27136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27144(%rbp) ## 8-byte Spill jmp LBB0_7693 LBB0_7689: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7691 ## %bb.7690: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27152(%rbp) ## 8-byte Spill jmp LBB0_7692 LBB0_7691: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27152(%rbp) ## 8-byte Spill LBB0_7692: ## in Loop: Header=BB0_1 Depth=1 movsd -27152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27144(%rbp) ## 8-byte Spill LBB0_7693: ## in Loop: Header=BB0_1 Depth=1 movsd -27144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27160(%rbp) ## 8-byte Spill jmp LBB0_7722 LBB0_7694: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7696 ## %bb.7695: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27168(%rbp) ## 8-byte Spill jmp LBB0_7697 LBB0_7696: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27168(%rbp) ## 8-byte Spill LBB0_7697: ## in Loop: Header=BB0_1 Depth=1 movsd -27168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27184(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27176(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7699 ## %bb.7698: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27192(%rbp) ## 8-byte Spill jmp LBB0_7700 LBB0_7699: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27192(%rbp) ## 8-byte Spill LBB0_7700: ## in Loop: Header=BB0_1 Depth=1 movsd -27176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7702 ## %bb.7701: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27200(%rbp) ## 8-byte Spill jmp LBB0_7706 LBB0_7702: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7704 ## %bb.7703: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27208(%rbp) ## 8-byte Spill jmp LBB0_7705 LBB0_7704: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27208(%rbp) ## 8-byte Spill LBB0_7705: ## in Loop: Header=BB0_1 Depth=1 movsd -27208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27200(%rbp) ## 8-byte Spill LBB0_7706: ## in Loop: Header=BB0_1 Depth=1 movsd -27184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7711 ## %bb.7707: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7709 ## %bb.7708: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27216(%rbp) ## 8-byte Spill jmp LBB0_7710 LBB0_7709: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27216(%rbp) ## 8-byte Spill LBB0_7710: ## in Loop: Header=BB0_1 Depth=1 movsd -27216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27224(%rbp) ## 8-byte Spill jmp LBB0_7721 LBB0_7711: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27232(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7713 ## %bb.7712: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27240(%rbp) ## 8-byte Spill jmp LBB0_7714 LBB0_7713: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27240(%rbp) ## 8-byte Spill LBB0_7714: ## in Loop: Header=BB0_1 Depth=1 movsd -27232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7716 ## %bb.7715: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27248(%rbp) ## 8-byte Spill jmp LBB0_7720 LBB0_7716: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7718 ## %bb.7717: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27256(%rbp) ## 8-byte Spill jmp LBB0_7719 LBB0_7718: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27256(%rbp) ## 8-byte Spill LBB0_7719: ## in Loop: Header=BB0_1 Depth=1 movsd -27256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27248(%rbp) ## 8-byte Spill LBB0_7720: ## in Loop: Header=BB0_1 Depth=1 movsd -27248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27224(%rbp) ## 8-byte Spill LBB0_7721: ## in Loop: Header=BB0_1 Depth=1 movsd -27224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27160(%rbp) ## 8-byte Spill LBB0_7722: ## in Loop: Header=BB0_1 Depth=1 movsd -27160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -26952(%rbp) ## 8-byte Spill LBB0_7723: ## in Loop: Header=BB0_1 Depth=1 movsd -26952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -92(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7725 ## %bb.7724: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27264(%rbp) ## 8-byte Spill jmp LBB0_7726 LBB0_7725: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27264(%rbp) ## 8-byte Spill LBB0_7726: ## in Loop: Header=BB0_1 Depth=1 movsd -27264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27272(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7728 ## %bb.7727: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27280(%rbp) ## 8-byte Spill jmp LBB0_7729 LBB0_7728: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27280(%rbp) ## 8-byte Spill LBB0_7729: ## in Loop: Header=BB0_1 Depth=1 movsd -27272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7734 ## %bb.7730: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7732 ## %bb.7731: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27288(%rbp) ## 8-byte Spill jmp LBB0_7733 LBB0_7732: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27288(%rbp) ## 8-byte Spill LBB0_7733: ## in Loop: Header=BB0_1 Depth=1 movsd -27288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27296(%rbp) ## 8-byte Spill jmp LBB0_7738 LBB0_7734: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7736 ## %bb.7735: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27304(%rbp) ## 8-byte Spill jmp LBB0_7737 LBB0_7736: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27304(%rbp) ## 8-byte Spill LBB0_7737: ## in Loop: Header=BB0_1 Depth=1 movsd -27304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27296(%rbp) ## 8-byte Spill LBB0_7738: ## in Loop: Header=BB0_1 Depth=1 movsd -27296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27312(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7740 ## %bb.7739: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27320(%rbp) ## 8-byte Spill jmp LBB0_7741 LBB0_7740: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27320(%rbp) ## 8-byte Spill LBB0_7741: ## in Loop: Header=BB0_1 Depth=1 movsd -27320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27336(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27328(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7743 ## %bb.7742: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27344(%rbp) ## 8-byte Spill jmp LBB0_7744 LBB0_7743: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27344(%rbp) ## 8-byte Spill LBB0_7744: ## in Loop: Header=BB0_1 Depth=1 movsd -27328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7746 ## %bb.7745: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27352(%rbp) ## 8-byte Spill jmp LBB0_7750 LBB0_7746: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7748 ## %bb.7747: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27360(%rbp) ## 8-byte Spill jmp LBB0_7749 LBB0_7748: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27360(%rbp) ## 8-byte Spill LBB0_7749: ## in Loop: Header=BB0_1 Depth=1 movsd -27360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27352(%rbp) ## 8-byte Spill LBB0_7750: ## in Loop: Header=BB0_1 Depth=1 movsd -27336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7755 ## %bb.7751: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7753 ## %bb.7752: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27368(%rbp) ## 8-byte Spill jmp LBB0_7754 LBB0_7753: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27368(%rbp) ## 8-byte Spill LBB0_7754: ## in Loop: Header=BB0_1 Depth=1 movsd -27368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27376(%rbp) ## 8-byte Spill jmp LBB0_7765 LBB0_7755: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27384(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7757 ## %bb.7756: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27392(%rbp) ## 8-byte Spill jmp LBB0_7758 LBB0_7757: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27392(%rbp) ## 8-byte Spill LBB0_7758: ## in Loop: Header=BB0_1 Depth=1 movsd -27384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7760 ## %bb.7759: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27400(%rbp) ## 8-byte Spill jmp LBB0_7764 LBB0_7760: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7762 ## %bb.7761: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27408(%rbp) ## 8-byte Spill jmp LBB0_7763 LBB0_7762: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27408(%rbp) ## 8-byte Spill LBB0_7763: ## in Loop: Header=BB0_1 Depth=1 movsd -27408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27400(%rbp) ## 8-byte Spill LBB0_7764: ## in Loop: Header=BB0_1 Depth=1 movsd -27400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27376(%rbp) ## 8-byte Spill LBB0_7765: ## in Loop: Header=BB0_1 Depth=1 movsd -27312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7782 ## %bb.7766: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7768 ## %bb.7767: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27416(%rbp) ## 8-byte Spill jmp LBB0_7769 LBB0_7768: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27416(%rbp) ## 8-byte Spill LBB0_7769: ## in Loop: Header=BB0_1 Depth=1 movsd -27416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27424(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7771 ## %bb.7770: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27432(%rbp) ## 8-byte Spill jmp LBB0_7772 LBB0_7771: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27432(%rbp) ## 8-byte Spill LBB0_7772: ## in Loop: Header=BB0_1 Depth=1 movsd -27424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7777 ## %bb.7773: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7775 ## %bb.7774: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27440(%rbp) ## 8-byte Spill jmp LBB0_7776 LBB0_7775: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27440(%rbp) ## 8-byte Spill LBB0_7776: ## in Loop: Header=BB0_1 Depth=1 movsd -27440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27448(%rbp) ## 8-byte Spill jmp LBB0_7781 LBB0_7777: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7779 ## %bb.7778: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27456(%rbp) ## 8-byte Spill jmp LBB0_7780 LBB0_7779: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27456(%rbp) ## 8-byte Spill LBB0_7780: ## in Loop: Header=BB0_1 Depth=1 movsd -27456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27448(%rbp) ## 8-byte Spill LBB0_7781: ## in Loop: Header=BB0_1 Depth=1 movsd -27448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27464(%rbp) ## 8-byte Spill jmp LBB0_7810 LBB0_7782: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7784 ## %bb.7783: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27472(%rbp) ## 8-byte Spill jmp LBB0_7785 LBB0_7784: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27472(%rbp) ## 8-byte Spill LBB0_7785: ## in Loop: Header=BB0_1 Depth=1 movsd -27472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27488(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27480(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7787 ## %bb.7786: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27496(%rbp) ## 8-byte Spill jmp LBB0_7788 LBB0_7787: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27496(%rbp) ## 8-byte Spill LBB0_7788: ## in Loop: Header=BB0_1 Depth=1 movsd -27480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7790 ## %bb.7789: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27504(%rbp) ## 8-byte Spill jmp LBB0_7794 LBB0_7790: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7792 ## %bb.7791: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27512(%rbp) ## 8-byte Spill jmp LBB0_7793 LBB0_7792: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27512(%rbp) ## 8-byte Spill LBB0_7793: ## in Loop: Header=BB0_1 Depth=1 movsd -27512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27504(%rbp) ## 8-byte Spill LBB0_7794: ## in Loop: Header=BB0_1 Depth=1 movsd -27488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7799 ## %bb.7795: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7797 ## %bb.7796: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27520(%rbp) ## 8-byte Spill jmp LBB0_7798 LBB0_7797: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27520(%rbp) ## 8-byte Spill LBB0_7798: ## in Loop: Header=BB0_1 Depth=1 movsd -27520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27528(%rbp) ## 8-byte Spill jmp LBB0_7809 LBB0_7799: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27536(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7801 ## %bb.7800: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27544(%rbp) ## 8-byte Spill jmp LBB0_7802 LBB0_7801: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27544(%rbp) ## 8-byte Spill LBB0_7802: ## in Loop: Header=BB0_1 Depth=1 movsd -27536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7804 ## %bb.7803: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27552(%rbp) ## 8-byte Spill jmp LBB0_7808 LBB0_7804: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7806 ## %bb.7805: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27560(%rbp) ## 8-byte Spill jmp LBB0_7807 LBB0_7806: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27560(%rbp) ## 8-byte Spill LBB0_7807: ## in Loop: Header=BB0_1 Depth=1 movsd -27560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27552(%rbp) ## 8-byte Spill LBB0_7808: ## in Loop: Header=BB0_1 Depth=1 movsd -27552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27528(%rbp) ## 8-byte Spill LBB0_7809: ## in Loop: Header=BB0_1 Depth=1 movsd -27528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27464(%rbp) ## 8-byte Spill LBB0_7810: ## in Loop: Header=BB0_1 Depth=1 movsd -27464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27568(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7812 ## %bb.7811: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27576(%rbp) ## 8-byte Spill jmp LBB0_7813 LBB0_7812: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27576(%rbp) ## 8-byte Spill LBB0_7813: ## in Loop: Header=BB0_1 Depth=1 movsd -27576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27584(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7815 ## %bb.7814: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27592(%rbp) ## 8-byte Spill jmp LBB0_7816 LBB0_7815: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27592(%rbp) ## 8-byte Spill LBB0_7816: ## in Loop: Header=BB0_1 Depth=1 movsd -27584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7821 ## %bb.7817: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7819 ## %bb.7818: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27600(%rbp) ## 8-byte Spill jmp LBB0_7820 LBB0_7819: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27600(%rbp) ## 8-byte Spill LBB0_7820: ## in Loop: Header=BB0_1 Depth=1 movsd -27600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27608(%rbp) ## 8-byte Spill jmp LBB0_7825 LBB0_7821: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7823 ## %bb.7822: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27616(%rbp) ## 8-byte Spill jmp LBB0_7824 LBB0_7823: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27616(%rbp) ## 8-byte Spill LBB0_7824: ## in Loop: Header=BB0_1 Depth=1 movsd -27616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27608(%rbp) ## 8-byte Spill LBB0_7825: ## in Loop: Header=BB0_1 Depth=1 movsd -27608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27624(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7827 ## %bb.7826: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27632(%rbp) ## 8-byte Spill jmp LBB0_7828 LBB0_7827: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27632(%rbp) ## 8-byte Spill LBB0_7828: ## in Loop: Header=BB0_1 Depth=1 movsd -27632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27648(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27640(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7830 ## %bb.7829: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27656(%rbp) ## 8-byte Spill jmp LBB0_7831 LBB0_7830: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27656(%rbp) ## 8-byte Spill LBB0_7831: ## in Loop: Header=BB0_1 Depth=1 movsd -27640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7833 ## %bb.7832: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27664(%rbp) ## 8-byte Spill jmp LBB0_7837 LBB0_7833: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7835 ## %bb.7834: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27672(%rbp) ## 8-byte Spill jmp LBB0_7836 LBB0_7835: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27672(%rbp) ## 8-byte Spill LBB0_7836: ## in Loop: Header=BB0_1 Depth=1 movsd -27672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27664(%rbp) ## 8-byte Spill LBB0_7837: ## in Loop: Header=BB0_1 Depth=1 movsd -27648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7842 ## %bb.7838: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7840 ## %bb.7839: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27680(%rbp) ## 8-byte Spill jmp LBB0_7841 LBB0_7840: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27680(%rbp) ## 8-byte Spill LBB0_7841: ## in Loop: Header=BB0_1 Depth=1 movsd -27680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27688(%rbp) ## 8-byte Spill jmp LBB0_7852 LBB0_7842: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27696(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7844 ## %bb.7843: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27704(%rbp) ## 8-byte Spill jmp LBB0_7845 LBB0_7844: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27704(%rbp) ## 8-byte Spill LBB0_7845: ## in Loop: Header=BB0_1 Depth=1 movsd -27696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7847 ## %bb.7846: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27712(%rbp) ## 8-byte Spill jmp LBB0_7851 LBB0_7847: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7849 ## %bb.7848: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27720(%rbp) ## 8-byte Spill jmp LBB0_7850 LBB0_7849: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27720(%rbp) ## 8-byte Spill LBB0_7850: ## in Loop: Header=BB0_1 Depth=1 movsd -27720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27712(%rbp) ## 8-byte Spill LBB0_7851: ## in Loop: Header=BB0_1 Depth=1 movsd -27712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27688(%rbp) ## 8-byte Spill LBB0_7852: ## in Loop: Header=BB0_1 Depth=1 movsd -27624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7869 ## %bb.7853: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7855 ## %bb.7854: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27728(%rbp) ## 8-byte Spill jmp LBB0_7856 LBB0_7855: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27728(%rbp) ## 8-byte Spill LBB0_7856: ## in Loop: Header=BB0_1 Depth=1 movsd -27728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27736(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7858 ## %bb.7857: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27744(%rbp) ## 8-byte Spill jmp LBB0_7859 LBB0_7858: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27744(%rbp) ## 8-byte Spill LBB0_7859: ## in Loop: Header=BB0_1 Depth=1 movsd -27736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7864 ## %bb.7860: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7862 ## %bb.7861: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27752(%rbp) ## 8-byte Spill jmp LBB0_7863 LBB0_7862: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27752(%rbp) ## 8-byte Spill LBB0_7863: ## in Loop: Header=BB0_1 Depth=1 movsd -27752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27760(%rbp) ## 8-byte Spill jmp LBB0_7868 LBB0_7864: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7866 ## %bb.7865: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27768(%rbp) ## 8-byte Spill jmp LBB0_7867 LBB0_7866: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27768(%rbp) ## 8-byte Spill LBB0_7867: ## in Loop: Header=BB0_1 Depth=1 movsd -27768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27760(%rbp) ## 8-byte Spill LBB0_7868: ## in Loop: Header=BB0_1 Depth=1 movsd -27760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27776(%rbp) ## 8-byte Spill jmp LBB0_7897 LBB0_7869: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7871 ## %bb.7870: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27784(%rbp) ## 8-byte Spill jmp LBB0_7872 LBB0_7871: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27784(%rbp) ## 8-byte Spill LBB0_7872: ## in Loop: Header=BB0_1 Depth=1 movsd -27784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27800(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27792(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7874 ## %bb.7873: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27808(%rbp) ## 8-byte Spill jmp LBB0_7875 LBB0_7874: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27808(%rbp) ## 8-byte Spill LBB0_7875: ## in Loop: Header=BB0_1 Depth=1 movsd -27792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7877 ## %bb.7876: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27816(%rbp) ## 8-byte Spill jmp LBB0_7881 LBB0_7877: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7879 ## %bb.7878: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27824(%rbp) ## 8-byte Spill jmp LBB0_7880 LBB0_7879: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27824(%rbp) ## 8-byte Spill LBB0_7880: ## in Loop: Header=BB0_1 Depth=1 movsd -27824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27816(%rbp) ## 8-byte Spill LBB0_7881: ## in Loop: Header=BB0_1 Depth=1 movsd -27800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7886 ## %bb.7882: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7884 ## %bb.7883: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27832(%rbp) ## 8-byte Spill jmp LBB0_7885 LBB0_7884: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27832(%rbp) ## 8-byte Spill LBB0_7885: ## in Loop: Header=BB0_1 Depth=1 movsd -27832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27840(%rbp) ## 8-byte Spill jmp LBB0_7896 LBB0_7886: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27848(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7888 ## %bb.7887: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27856(%rbp) ## 8-byte Spill jmp LBB0_7889 LBB0_7888: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27856(%rbp) ## 8-byte Spill LBB0_7889: ## in Loop: Header=BB0_1 Depth=1 movsd -27848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7891 ## %bb.7890: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27864(%rbp) ## 8-byte Spill jmp LBB0_7895 LBB0_7891: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7893 ## %bb.7892: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27872(%rbp) ## 8-byte Spill jmp LBB0_7894 LBB0_7893: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27872(%rbp) ## 8-byte Spill LBB0_7894: ## in Loop: Header=BB0_1 Depth=1 movsd -27872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27864(%rbp) ## 8-byte Spill LBB0_7895: ## in Loop: Header=BB0_1 Depth=1 movsd -27864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27840(%rbp) ## 8-byte Spill LBB0_7896: ## in Loop: Header=BB0_1 Depth=1 movsd -27840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27776(%rbp) ## 8-byte Spill LBB0_7897: ## in Loop: Header=BB0_1 Depth=1 movsd -27568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7986 ## %bb.7898: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7900 ## %bb.7899: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27880(%rbp) ## 8-byte Spill jmp LBB0_7901 LBB0_7900: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27880(%rbp) ## 8-byte Spill LBB0_7901: ## in Loop: Header=BB0_1 Depth=1 movsd -27880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27888(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7903 ## %bb.7902: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27896(%rbp) ## 8-byte Spill jmp LBB0_7904 LBB0_7903: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27896(%rbp) ## 8-byte Spill LBB0_7904: ## in Loop: Header=BB0_1 Depth=1 movsd -27888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7909 ## %bb.7905: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7907 ## %bb.7906: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27904(%rbp) ## 8-byte Spill jmp LBB0_7908 LBB0_7907: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27904(%rbp) ## 8-byte Spill LBB0_7908: ## in Loop: Header=BB0_1 Depth=1 movsd -27904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27912(%rbp) ## 8-byte Spill jmp LBB0_7913 LBB0_7909: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7911 ## %bb.7910: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27920(%rbp) ## 8-byte Spill jmp LBB0_7912 LBB0_7911: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27920(%rbp) ## 8-byte Spill LBB0_7912: ## in Loop: Header=BB0_1 Depth=1 movsd -27920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27912(%rbp) ## 8-byte Spill LBB0_7913: ## in Loop: Header=BB0_1 Depth=1 movsd -27912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27928(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7915 ## %bb.7914: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27936(%rbp) ## 8-byte Spill jmp LBB0_7916 LBB0_7915: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27936(%rbp) ## 8-byte Spill LBB0_7916: ## in Loop: Header=BB0_1 Depth=1 movsd -27936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27952(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27944(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7918 ## %bb.7917: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27960(%rbp) ## 8-byte Spill jmp LBB0_7919 LBB0_7918: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27960(%rbp) ## 8-byte Spill LBB0_7919: ## in Loop: Header=BB0_1 Depth=1 movsd -27944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7921 ## %bb.7920: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27968(%rbp) ## 8-byte Spill jmp LBB0_7925 LBB0_7921: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7923 ## %bb.7922: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27976(%rbp) ## 8-byte Spill jmp LBB0_7924 LBB0_7923: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27976(%rbp) ## 8-byte Spill LBB0_7924: ## in Loop: Header=BB0_1 Depth=1 movsd -27976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27968(%rbp) ## 8-byte Spill LBB0_7925: ## in Loop: Header=BB0_1 Depth=1 movsd -27952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7930 ## %bb.7926: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7928 ## %bb.7927: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27984(%rbp) ## 8-byte Spill jmp LBB0_7929 LBB0_7928: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -27984(%rbp) ## 8-byte Spill LBB0_7929: ## in Loop: Header=BB0_1 Depth=1 movsd -27984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27992(%rbp) ## 8-byte Spill jmp LBB0_7940 LBB0_7930: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28000(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7932 ## %bb.7931: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28008(%rbp) ## 8-byte Spill jmp LBB0_7933 LBB0_7932: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28008(%rbp) ## 8-byte Spill LBB0_7933: ## in Loop: Header=BB0_1 Depth=1 movsd -28000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7935 ## %bb.7934: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28016(%rbp) ## 8-byte Spill jmp LBB0_7939 LBB0_7935: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7937 ## %bb.7936: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28024(%rbp) ## 8-byte Spill jmp LBB0_7938 LBB0_7937: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28024(%rbp) ## 8-byte Spill LBB0_7938: ## in Loop: Header=BB0_1 Depth=1 movsd -28024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28016(%rbp) ## 8-byte Spill LBB0_7939: ## in Loop: Header=BB0_1 Depth=1 movsd -28016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -27992(%rbp) ## 8-byte Spill LBB0_7940: ## in Loop: Header=BB0_1 Depth=1 movsd -27928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -27992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7957 ## %bb.7941: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7943 ## %bb.7942: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28032(%rbp) ## 8-byte Spill jmp LBB0_7944 LBB0_7943: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28032(%rbp) ## 8-byte Spill LBB0_7944: ## in Loop: Header=BB0_1 Depth=1 movsd -28032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28040(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7946 ## %bb.7945: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28048(%rbp) ## 8-byte Spill jmp LBB0_7947 LBB0_7946: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28048(%rbp) ## 8-byte Spill LBB0_7947: ## in Loop: Header=BB0_1 Depth=1 movsd -28040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7952 ## %bb.7948: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7950 ## %bb.7949: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28056(%rbp) ## 8-byte Spill jmp LBB0_7951 LBB0_7950: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28056(%rbp) ## 8-byte Spill LBB0_7951: ## in Loop: Header=BB0_1 Depth=1 movsd -28056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28064(%rbp) ## 8-byte Spill jmp LBB0_7956 LBB0_7952: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7954 ## %bb.7953: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28072(%rbp) ## 8-byte Spill jmp LBB0_7955 LBB0_7954: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28072(%rbp) ## 8-byte Spill LBB0_7955: ## in Loop: Header=BB0_1 Depth=1 movsd -28072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28064(%rbp) ## 8-byte Spill LBB0_7956: ## in Loop: Header=BB0_1 Depth=1 movsd -28064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28080(%rbp) ## 8-byte Spill jmp LBB0_7985 LBB0_7957: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7959 ## %bb.7958: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28088(%rbp) ## 8-byte Spill jmp LBB0_7960 LBB0_7959: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28088(%rbp) ## 8-byte Spill LBB0_7960: ## in Loop: Header=BB0_1 Depth=1 movsd -28088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28104(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28096(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7962 ## %bb.7961: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28112(%rbp) ## 8-byte Spill jmp LBB0_7963 LBB0_7962: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28112(%rbp) ## 8-byte Spill LBB0_7963: ## in Loop: Header=BB0_1 Depth=1 movsd -28096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7965 ## %bb.7964: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28120(%rbp) ## 8-byte Spill jmp LBB0_7969 LBB0_7965: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7967 ## %bb.7966: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28128(%rbp) ## 8-byte Spill jmp LBB0_7968 LBB0_7967: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28128(%rbp) ## 8-byte Spill LBB0_7968: ## in Loop: Header=BB0_1 Depth=1 movsd -28128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28120(%rbp) ## 8-byte Spill LBB0_7969: ## in Loop: Header=BB0_1 Depth=1 movsd -28104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7974 ## %bb.7970: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7972 ## %bb.7971: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28136(%rbp) ## 8-byte Spill jmp LBB0_7973 LBB0_7972: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28136(%rbp) ## 8-byte Spill LBB0_7973: ## in Loop: Header=BB0_1 Depth=1 movsd -28136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28144(%rbp) ## 8-byte Spill jmp LBB0_7984 LBB0_7974: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28152(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7976 ## %bb.7975: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28160(%rbp) ## 8-byte Spill jmp LBB0_7977 LBB0_7976: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28160(%rbp) ## 8-byte Spill LBB0_7977: ## in Loop: Header=BB0_1 Depth=1 movsd -28152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7979 ## %bb.7978: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28168(%rbp) ## 8-byte Spill jmp LBB0_7983 LBB0_7979: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7981 ## %bb.7980: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28176(%rbp) ## 8-byte Spill jmp LBB0_7982 LBB0_7981: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28176(%rbp) ## 8-byte Spill LBB0_7982: ## in Loop: Header=BB0_1 Depth=1 movsd -28176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28168(%rbp) ## 8-byte Spill LBB0_7983: ## in Loop: Header=BB0_1 Depth=1 movsd -28168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28144(%rbp) ## 8-byte Spill LBB0_7984: ## in Loop: Header=BB0_1 Depth=1 movsd -28144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28080(%rbp) ## 8-byte Spill LBB0_7985: ## in Loop: Header=BB0_1 Depth=1 movsd -28080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28184(%rbp) ## 8-byte Spill jmp LBB0_8074 LBB0_7986: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7988 ## %bb.7987: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28192(%rbp) ## 8-byte Spill jmp LBB0_7989 LBB0_7988: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28192(%rbp) ## 8-byte Spill LBB0_7989: ## in Loop: Header=BB0_1 Depth=1 movsd -28192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28200(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7991 ## %bb.7990: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28208(%rbp) ## 8-byte Spill jmp LBB0_7992 LBB0_7991: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28208(%rbp) ## 8-byte Spill LBB0_7992: ## in Loop: Header=BB0_1 Depth=1 movsd -28200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_7997 ## %bb.7993: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7995 ## %bb.7994: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28216(%rbp) ## 8-byte Spill jmp LBB0_7996 LBB0_7995: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28216(%rbp) ## 8-byte Spill LBB0_7996: ## in Loop: Header=BB0_1 Depth=1 movsd -28216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28224(%rbp) ## 8-byte Spill jmp LBB0_8001 LBB0_7997: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_7999 ## %bb.7998: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28232(%rbp) ## 8-byte Spill jmp LBB0_8000 LBB0_7999: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28232(%rbp) ## 8-byte Spill LBB0_8000: ## in Loop: Header=BB0_1 Depth=1 movsd -28232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28224(%rbp) ## 8-byte Spill LBB0_8001: ## in Loop: Header=BB0_1 Depth=1 movsd -28224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28240(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8003 ## %bb.8002: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28248(%rbp) ## 8-byte Spill jmp LBB0_8004 LBB0_8003: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28248(%rbp) ## 8-byte Spill LBB0_8004: ## in Loop: Header=BB0_1 Depth=1 movsd -28248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28264(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28256(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8006 ## %bb.8005: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28272(%rbp) ## 8-byte Spill jmp LBB0_8007 LBB0_8006: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28272(%rbp) ## 8-byte Spill LBB0_8007: ## in Loop: Header=BB0_1 Depth=1 movsd -28256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8009 ## %bb.8008: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28280(%rbp) ## 8-byte Spill jmp LBB0_8013 LBB0_8009: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8011 ## %bb.8010: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28288(%rbp) ## 8-byte Spill jmp LBB0_8012 LBB0_8011: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28288(%rbp) ## 8-byte Spill LBB0_8012: ## in Loop: Header=BB0_1 Depth=1 movsd -28288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28280(%rbp) ## 8-byte Spill LBB0_8013: ## in Loop: Header=BB0_1 Depth=1 movsd -28264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8018 ## %bb.8014: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8016 ## %bb.8015: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28296(%rbp) ## 8-byte Spill jmp LBB0_8017 LBB0_8016: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28296(%rbp) ## 8-byte Spill LBB0_8017: ## in Loop: Header=BB0_1 Depth=1 movsd -28296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28304(%rbp) ## 8-byte Spill jmp LBB0_8028 LBB0_8018: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28312(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8020 ## %bb.8019: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28320(%rbp) ## 8-byte Spill jmp LBB0_8021 LBB0_8020: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28320(%rbp) ## 8-byte Spill LBB0_8021: ## in Loop: Header=BB0_1 Depth=1 movsd -28312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8023 ## %bb.8022: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28328(%rbp) ## 8-byte Spill jmp LBB0_8027 LBB0_8023: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8025 ## %bb.8024: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28336(%rbp) ## 8-byte Spill jmp LBB0_8026 LBB0_8025: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28336(%rbp) ## 8-byte Spill LBB0_8026: ## in Loop: Header=BB0_1 Depth=1 movsd -28336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28328(%rbp) ## 8-byte Spill LBB0_8027: ## in Loop: Header=BB0_1 Depth=1 movsd -28328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28304(%rbp) ## 8-byte Spill LBB0_8028: ## in Loop: Header=BB0_1 Depth=1 movsd -28240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8045 ## %bb.8029: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8031 ## %bb.8030: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28344(%rbp) ## 8-byte Spill jmp LBB0_8032 LBB0_8031: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28344(%rbp) ## 8-byte Spill LBB0_8032: ## in Loop: Header=BB0_1 Depth=1 movsd -28344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28352(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8034 ## %bb.8033: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28360(%rbp) ## 8-byte Spill jmp LBB0_8035 LBB0_8034: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28360(%rbp) ## 8-byte Spill LBB0_8035: ## in Loop: Header=BB0_1 Depth=1 movsd -28352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8040 ## %bb.8036: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8038 ## %bb.8037: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28368(%rbp) ## 8-byte Spill jmp LBB0_8039 LBB0_8038: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28368(%rbp) ## 8-byte Spill LBB0_8039: ## in Loop: Header=BB0_1 Depth=1 movsd -28368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28376(%rbp) ## 8-byte Spill jmp LBB0_8044 LBB0_8040: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8042 ## %bb.8041: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28384(%rbp) ## 8-byte Spill jmp LBB0_8043 LBB0_8042: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28384(%rbp) ## 8-byte Spill LBB0_8043: ## in Loop: Header=BB0_1 Depth=1 movsd -28384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28376(%rbp) ## 8-byte Spill LBB0_8044: ## in Loop: Header=BB0_1 Depth=1 movsd -28376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28392(%rbp) ## 8-byte Spill jmp LBB0_8073 LBB0_8045: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8047 ## %bb.8046: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28400(%rbp) ## 8-byte Spill jmp LBB0_8048 LBB0_8047: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28400(%rbp) ## 8-byte Spill LBB0_8048: ## in Loop: Header=BB0_1 Depth=1 movsd -28400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28416(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28408(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8050 ## %bb.8049: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28424(%rbp) ## 8-byte Spill jmp LBB0_8051 LBB0_8050: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28424(%rbp) ## 8-byte Spill LBB0_8051: ## in Loop: Header=BB0_1 Depth=1 movsd -28408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8053 ## %bb.8052: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28432(%rbp) ## 8-byte Spill jmp LBB0_8057 LBB0_8053: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8055 ## %bb.8054: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28440(%rbp) ## 8-byte Spill jmp LBB0_8056 LBB0_8055: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28440(%rbp) ## 8-byte Spill LBB0_8056: ## in Loop: Header=BB0_1 Depth=1 movsd -28440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28432(%rbp) ## 8-byte Spill LBB0_8057: ## in Loop: Header=BB0_1 Depth=1 movsd -28416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8062 ## %bb.8058: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8060 ## %bb.8059: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28448(%rbp) ## 8-byte Spill jmp LBB0_8061 LBB0_8060: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28448(%rbp) ## 8-byte Spill LBB0_8061: ## in Loop: Header=BB0_1 Depth=1 movsd -28448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28456(%rbp) ## 8-byte Spill jmp LBB0_8072 LBB0_8062: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28464(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8064 ## %bb.8063: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28472(%rbp) ## 8-byte Spill jmp LBB0_8065 LBB0_8064: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28472(%rbp) ## 8-byte Spill LBB0_8065: ## in Loop: Header=BB0_1 Depth=1 movsd -28464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8067 ## %bb.8066: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28480(%rbp) ## 8-byte Spill jmp LBB0_8071 LBB0_8067: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8069 ## %bb.8068: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28488(%rbp) ## 8-byte Spill jmp LBB0_8070 LBB0_8069: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28488(%rbp) ## 8-byte Spill LBB0_8070: ## in Loop: Header=BB0_1 Depth=1 movsd -28488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28480(%rbp) ## 8-byte Spill LBB0_8071: ## in Loop: Header=BB0_1 Depth=1 movsd -28480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28456(%rbp) ## 8-byte Spill LBB0_8072: ## in Loop: Header=BB0_1 Depth=1 movsd -28456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28392(%rbp) ## 8-byte Spill LBB0_8073: ## in Loop: Header=BB0_1 Depth=1 movsd -28392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28184(%rbp) ## 8-byte Spill LBB0_8074: ## in Loop: Header=BB0_1 Depth=1 movsd -28184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -96(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8076 ## %bb.8075: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28496(%rbp) ## 8-byte Spill jmp LBB0_8077 LBB0_8076: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28496(%rbp) ## 8-byte Spill LBB0_8077: ## in Loop: Header=BB0_1 Depth=1 movsd -28496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28504(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8079 ## %bb.8078: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28512(%rbp) ## 8-byte Spill jmp LBB0_8080 LBB0_8079: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28512(%rbp) ## 8-byte Spill LBB0_8080: ## in Loop: Header=BB0_1 Depth=1 movsd -28504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8085 ## %bb.8081: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8083 ## %bb.8082: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28520(%rbp) ## 8-byte Spill jmp LBB0_8084 LBB0_8083: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28520(%rbp) ## 8-byte Spill LBB0_8084: ## in Loop: Header=BB0_1 Depth=1 movsd -28520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28528(%rbp) ## 8-byte Spill jmp LBB0_8089 LBB0_8085: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8087 ## %bb.8086: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28536(%rbp) ## 8-byte Spill jmp LBB0_8088 LBB0_8087: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28536(%rbp) ## 8-byte Spill LBB0_8088: ## in Loop: Header=BB0_1 Depth=1 movsd -28536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28528(%rbp) ## 8-byte Spill LBB0_8089: ## in Loop: Header=BB0_1 Depth=1 movsd -28528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28544(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8091 ## %bb.8090: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28552(%rbp) ## 8-byte Spill jmp LBB0_8092 LBB0_8091: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28552(%rbp) ## 8-byte Spill LBB0_8092: ## in Loop: Header=BB0_1 Depth=1 movsd -28552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28568(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28560(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8094 ## %bb.8093: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28576(%rbp) ## 8-byte Spill jmp LBB0_8095 LBB0_8094: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28576(%rbp) ## 8-byte Spill LBB0_8095: ## in Loop: Header=BB0_1 Depth=1 movsd -28560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8097 ## %bb.8096: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28584(%rbp) ## 8-byte Spill jmp LBB0_8101 LBB0_8097: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8099 ## %bb.8098: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28592(%rbp) ## 8-byte Spill jmp LBB0_8100 LBB0_8099: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28592(%rbp) ## 8-byte Spill LBB0_8100: ## in Loop: Header=BB0_1 Depth=1 movsd -28592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28584(%rbp) ## 8-byte Spill LBB0_8101: ## in Loop: Header=BB0_1 Depth=1 movsd -28568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8106 ## %bb.8102: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8104 ## %bb.8103: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28600(%rbp) ## 8-byte Spill jmp LBB0_8105 LBB0_8104: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28600(%rbp) ## 8-byte Spill LBB0_8105: ## in Loop: Header=BB0_1 Depth=1 movsd -28600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28608(%rbp) ## 8-byte Spill jmp LBB0_8116 LBB0_8106: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28616(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8108 ## %bb.8107: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28624(%rbp) ## 8-byte Spill jmp LBB0_8109 LBB0_8108: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28624(%rbp) ## 8-byte Spill LBB0_8109: ## in Loop: Header=BB0_1 Depth=1 movsd -28616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8111 ## %bb.8110: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28632(%rbp) ## 8-byte Spill jmp LBB0_8115 LBB0_8111: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8113 ## %bb.8112: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28640(%rbp) ## 8-byte Spill jmp LBB0_8114 LBB0_8113: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28640(%rbp) ## 8-byte Spill LBB0_8114: ## in Loop: Header=BB0_1 Depth=1 movsd -28640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28632(%rbp) ## 8-byte Spill LBB0_8115: ## in Loop: Header=BB0_1 Depth=1 movsd -28632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28608(%rbp) ## 8-byte Spill LBB0_8116: ## in Loop: Header=BB0_1 Depth=1 movsd -28544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8133 ## %bb.8117: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8119 ## %bb.8118: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28648(%rbp) ## 8-byte Spill jmp LBB0_8120 LBB0_8119: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28648(%rbp) ## 8-byte Spill LBB0_8120: ## in Loop: Header=BB0_1 Depth=1 movsd -28648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28656(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8122 ## %bb.8121: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28664(%rbp) ## 8-byte Spill jmp LBB0_8123 LBB0_8122: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28664(%rbp) ## 8-byte Spill LBB0_8123: ## in Loop: Header=BB0_1 Depth=1 movsd -28656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8128 ## %bb.8124: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8126 ## %bb.8125: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28672(%rbp) ## 8-byte Spill jmp LBB0_8127 LBB0_8126: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28672(%rbp) ## 8-byte Spill LBB0_8127: ## in Loop: Header=BB0_1 Depth=1 movsd -28672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28680(%rbp) ## 8-byte Spill jmp LBB0_8132 LBB0_8128: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8130 ## %bb.8129: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28688(%rbp) ## 8-byte Spill jmp LBB0_8131 LBB0_8130: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28688(%rbp) ## 8-byte Spill LBB0_8131: ## in Loop: Header=BB0_1 Depth=1 movsd -28688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28680(%rbp) ## 8-byte Spill LBB0_8132: ## in Loop: Header=BB0_1 Depth=1 movsd -28680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28696(%rbp) ## 8-byte Spill jmp LBB0_8161 LBB0_8133: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8135 ## %bb.8134: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28704(%rbp) ## 8-byte Spill jmp LBB0_8136 LBB0_8135: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28704(%rbp) ## 8-byte Spill LBB0_8136: ## in Loop: Header=BB0_1 Depth=1 movsd -28704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28720(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28712(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8138 ## %bb.8137: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28728(%rbp) ## 8-byte Spill jmp LBB0_8139 LBB0_8138: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28728(%rbp) ## 8-byte Spill LBB0_8139: ## in Loop: Header=BB0_1 Depth=1 movsd -28712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28728(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8141 ## %bb.8140: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28736(%rbp) ## 8-byte Spill jmp LBB0_8145 LBB0_8141: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8143 ## %bb.8142: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28744(%rbp) ## 8-byte Spill jmp LBB0_8144 LBB0_8143: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28744(%rbp) ## 8-byte Spill LBB0_8144: ## in Loop: Header=BB0_1 Depth=1 movsd -28744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28736(%rbp) ## 8-byte Spill LBB0_8145: ## in Loop: Header=BB0_1 Depth=1 movsd -28720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8150 ## %bb.8146: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8148 ## %bb.8147: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28752(%rbp) ## 8-byte Spill jmp LBB0_8149 LBB0_8148: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28752(%rbp) ## 8-byte Spill LBB0_8149: ## in Loop: Header=BB0_1 Depth=1 movsd -28752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28760(%rbp) ## 8-byte Spill jmp LBB0_8160 LBB0_8150: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28768(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8152 ## %bb.8151: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28776(%rbp) ## 8-byte Spill jmp LBB0_8153 LBB0_8152: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28776(%rbp) ## 8-byte Spill LBB0_8153: ## in Loop: Header=BB0_1 Depth=1 movsd -28768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8155 ## %bb.8154: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28784(%rbp) ## 8-byte Spill jmp LBB0_8159 LBB0_8155: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8157 ## %bb.8156: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28792(%rbp) ## 8-byte Spill jmp LBB0_8158 LBB0_8157: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28792(%rbp) ## 8-byte Spill LBB0_8158: ## in Loop: Header=BB0_1 Depth=1 movsd -28792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28784(%rbp) ## 8-byte Spill LBB0_8159: ## in Loop: Header=BB0_1 Depth=1 movsd -28784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28760(%rbp) ## 8-byte Spill LBB0_8160: ## in Loop: Header=BB0_1 Depth=1 movsd -28760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28696(%rbp) ## 8-byte Spill LBB0_8161: ## in Loop: Header=BB0_1 Depth=1 movsd -28696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28800(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8163 ## %bb.8162: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28808(%rbp) ## 8-byte Spill jmp LBB0_8164 LBB0_8163: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28808(%rbp) ## 8-byte Spill LBB0_8164: ## in Loop: Header=BB0_1 Depth=1 movsd -28808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28816(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8166 ## %bb.8165: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28824(%rbp) ## 8-byte Spill jmp LBB0_8167 LBB0_8166: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28824(%rbp) ## 8-byte Spill LBB0_8167: ## in Loop: Header=BB0_1 Depth=1 movsd -28816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8172 ## %bb.8168: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8170 ## %bb.8169: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28832(%rbp) ## 8-byte Spill jmp LBB0_8171 LBB0_8170: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28832(%rbp) ## 8-byte Spill LBB0_8171: ## in Loop: Header=BB0_1 Depth=1 movsd -28832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28840(%rbp) ## 8-byte Spill jmp LBB0_8176 LBB0_8172: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8174 ## %bb.8173: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28848(%rbp) ## 8-byte Spill jmp LBB0_8175 LBB0_8174: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28848(%rbp) ## 8-byte Spill LBB0_8175: ## in Loop: Header=BB0_1 Depth=1 movsd -28848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28840(%rbp) ## 8-byte Spill LBB0_8176: ## in Loop: Header=BB0_1 Depth=1 movsd -28840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28856(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8178 ## %bb.8177: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28864(%rbp) ## 8-byte Spill jmp LBB0_8179 LBB0_8178: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28864(%rbp) ## 8-byte Spill LBB0_8179: ## in Loop: Header=BB0_1 Depth=1 movsd -28864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28880(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28872(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8181 ## %bb.8180: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28888(%rbp) ## 8-byte Spill jmp LBB0_8182 LBB0_8181: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28888(%rbp) ## 8-byte Spill LBB0_8182: ## in Loop: Header=BB0_1 Depth=1 movsd -28872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8184 ## %bb.8183: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28896(%rbp) ## 8-byte Spill jmp LBB0_8188 LBB0_8184: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8186 ## %bb.8185: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28904(%rbp) ## 8-byte Spill jmp LBB0_8187 LBB0_8186: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28904(%rbp) ## 8-byte Spill LBB0_8187: ## in Loop: Header=BB0_1 Depth=1 movsd -28904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28896(%rbp) ## 8-byte Spill LBB0_8188: ## in Loop: Header=BB0_1 Depth=1 movsd -28880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8193 ## %bb.8189: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8191 ## %bb.8190: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28912(%rbp) ## 8-byte Spill jmp LBB0_8192 LBB0_8191: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28912(%rbp) ## 8-byte Spill LBB0_8192: ## in Loop: Header=BB0_1 Depth=1 movsd -28912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28920(%rbp) ## 8-byte Spill jmp LBB0_8203 LBB0_8193: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28928(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8195 ## %bb.8194: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28936(%rbp) ## 8-byte Spill jmp LBB0_8196 LBB0_8195: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28936(%rbp) ## 8-byte Spill LBB0_8196: ## in Loop: Header=BB0_1 Depth=1 movsd -28928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8198 ## %bb.8197: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28944(%rbp) ## 8-byte Spill jmp LBB0_8202 LBB0_8198: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8200 ## %bb.8199: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28952(%rbp) ## 8-byte Spill jmp LBB0_8201 LBB0_8200: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28952(%rbp) ## 8-byte Spill LBB0_8201: ## in Loop: Header=BB0_1 Depth=1 movsd -28952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28944(%rbp) ## 8-byte Spill LBB0_8202: ## in Loop: Header=BB0_1 Depth=1 movsd -28944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28920(%rbp) ## 8-byte Spill LBB0_8203: ## in Loop: Header=BB0_1 Depth=1 movsd -28856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8220 ## %bb.8204: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8206 ## %bb.8205: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28960(%rbp) ## 8-byte Spill jmp LBB0_8207 LBB0_8206: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28960(%rbp) ## 8-byte Spill LBB0_8207: ## in Loop: Header=BB0_1 Depth=1 movsd -28960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28968(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8209 ## %bb.8208: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28976(%rbp) ## 8-byte Spill jmp LBB0_8210 LBB0_8209: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28976(%rbp) ## 8-byte Spill LBB0_8210: ## in Loop: Header=BB0_1 Depth=1 movsd -28968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -28976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8215 ## %bb.8211: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8213 ## %bb.8212: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28984(%rbp) ## 8-byte Spill jmp LBB0_8214 LBB0_8213: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -28984(%rbp) ## 8-byte Spill LBB0_8214: ## in Loop: Header=BB0_1 Depth=1 movsd -28984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28992(%rbp) ## 8-byte Spill jmp LBB0_8219 LBB0_8215: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8217 ## %bb.8216: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29000(%rbp) ## 8-byte Spill jmp LBB0_8218 LBB0_8217: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29000(%rbp) ## 8-byte Spill LBB0_8218: ## in Loop: Header=BB0_1 Depth=1 movsd -29000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -28992(%rbp) ## 8-byte Spill LBB0_8219: ## in Loop: Header=BB0_1 Depth=1 movsd -28992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29008(%rbp) ## 8-byte Spill jmp LBB0_8248 LBB0_8220: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8222 ## %bb.8221: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29016(%rbp) ## 8-byte Spill jmp LBB0_8223 LBB0_8222: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29016(%rbp) ## 8-byte Spill LBB0_8223: ## in Loop: Header=BB0_1 Depth=1 movsd -29016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29032(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29024(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8225 ## %bb.8224: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29040(%rbp) ## 8-byte Spill jmp LBB0_8226 LBB0_8225: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29040(%rbp) ## 8-byte Spill LBB0_8226: ## in Loop: Header=BB0_1 Depth=1 movsd -29024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8228 ## %bb.8227: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29048(%rbp) ## 8-byte Spill jmp LBB0_8232 LBB0_8228: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8230 ## %bb.8229: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29056(%rbp) ## 8-byte Spill jmp LBB0_8231 LBB0_8230: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29056(%rbp) ## 8-byte Spill LBB0_8231: ## in Loop: Header=BB0_1 Depth=1 movsd -29056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29048(%rbp) ## 8-byte Spill LBB0_8232: ## in Loop: Header=BB0_1 Depth=1 movsd -29032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8237 ## %bb.8233: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8235 ## %bb.8234: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29064(%rbp) ## 8-byte Spill jmp LBB0_8236 LBB0_8235: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29064(%rbp) ## 8-byte Spill LBB0_8236: ## in Loop: Header=BB0_1 Depth=1 movsd -29064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29072(%rbp) ## 8-byte Spill jmp LBB0_8247 LBB0_8237: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29080(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8239 ## %bb.8238: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29088(%rbp) ## 8-byte Spill jmp LBB0_8240 LBB0_8239: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29088(%rbp) ## 8-byte Spill LBB0_8240: ## in Loop: Header=BB0_1 Depth=1 movsd -29080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8242 ## %bb.8241: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29096(%rbp) ## 8-byte Spill jmp LBB0_8246 LBB0_8242: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8244 ## %bb.8243: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29104(%rbp) ## 8-byte Spill jmp LBB0_8245 LBB0_8244: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29104(%rbp) ## 8-byte Spill LBB0_8245: ## in Loop: Header=BB0_1 Depth=1 movsd -29104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29096(%rbp) ## 8-byte Spill LBB0_8246: ## in Loop: Header=BB0_1 Depth=1 movsd -29096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29072(%rbp) ## 8-byte Spill LBB0_8247: ## in Loop: Header=BB0_1 Depth=1 movsd -29072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29008(%rbp) ## 8-byte Spill LBB0_8248: ## in Loop: Header=BB0_1 Depth=1 movsd -28800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8337 ## %bb.8249: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8251 ## %bb.8250: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29112(%rbp) ## 8-byte Spill jmp LBB0_8252 LBB0_8251: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29112(%rbp) ## 8-byte Spill LBB0_8252: ## in Loop: Header=BB0_1 Depth=1 movsd -29112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29120(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8254 ## %bb.8253: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29128(%rbp) ## 8-byte Spill jmp LBB0_8255 LBB0_8254: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29128(%rbp) ## 8-byte Spill LBB0_8255: ## in Loop: Header=BB0_1 Depth=1 movsd -29120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8260 ## %bb.8256: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8258 ## %bb.8257: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29136(%rbp) ## 8-byte Spill jmp LBB0_8259 LBB0_8258: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29136(%rbp) ## 8-byte Spill LBB0_8259: ## in Loop: Header=BB0_1 Depth=1 movsd -29136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29144(%rbp) ## 8-byte Spill jmp LBB0_8264 LBB0_8260: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8262 ## %bb.8261: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29152(%rbp) ## 8-byte Spill jmp LBB0_8263 LBB0_8262: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29152(%rbp) ## 8-byte Spill LBB0_8263: ## in Loop: Header=BB0_1 Depth=1 movsd -29152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29144(%rbp) ## 8-byte Spill LBB0_8264: ## in Loop: Header=BB0_1 Depth=1 movsd -29144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29160(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8266 ## %bb.8265: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29168(%rbp) ## 8-byte Spill jmp LBB0_8267 LBB0_8266: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29168(%rbp) ## 8-byte Spill LBB0_8267: ## in Loop: Header=BB0_1 Depth=1 movsd -29168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29184(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29176(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8269 ## %bb.8268: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29192(%rbp) ## 8-byte Spill jmp LBB0_8270 LBB0_8269: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29192(%rbp) ## 8-byte Spill LBB0_8270: ## in Loop: Header=BB0_1 Depth=1 movsd -29176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8272 ## %bb.8271: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29200(%rbp) ## 8-byte Spill jmp LBB0_8276 LBB0_8272: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8274 ## %bb.8273: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29208(%rbp) ## 8-byte Spill jmp LBB0_8275 LBB0_8274: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29208(%rbp) ## 8-byte Spill LBB0_8275: ## in Loop: Header=BB0_1 Depth=1 movsd -29208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29200(%rbp) ## 8-byte Spill LBB0_8276: ## in Loop: Header=BB0_1 Depth=1 movsd -29184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8281 ## %bb.8277: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8279 ## %bb.8278: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29216(%rbp) ## 8-byte Spill jmp LBB0_8280 LBB0_8279: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29216(%rbp) ## 8-byte Spill LBB0_8280: ## in Loop: Header=BB0_1 Depth=1 movsd -29216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29224(%rbp) ## 8-byte Spill jmp LBB0_8291 LBB0_8281: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29232(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8283 ## %bb.8282: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29240(%rbp) ## 8-byte Spill jmp LBB0_8284 LBB0_8283: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29240(%rbp) ## 8-byte Spill LBB0_8284: ## in Loop: Header=BB0_1 Depth=1 movsd -29232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8286 ## %bb.8285: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29248(%rbp) ## 8-byte Spill jmp LBB0_8290 LBB0_8286: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8288 ## %bb.8287: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29256(%rbp) ## 8-byte Spill jmp LBB0_8289 LBB0_8288: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29256(%rbp) ## 8-byte Spill LBB0_8289: ## in Loop: Header=BB0_1 Depth=1 movsd -29256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29248(%rbp) ## 8-byte Spill LBB0_8290: ## in Loop: Header=BB0_1 Depth=1 movsd -29248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29224(%rbp) ## 8-byte Spill LBB0_8291: ## in Loop: Header=BB0_1 Depth=1 movsd -29160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8308 ## %bb.8292: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8294 ## %bb.8293: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29264(%rbp) ## 8-byte Spill jmp LBB0_8295 LBB0_8294: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29264(%rbp) ## 8-byte Spill LBB0_8295: ## in Loop: Header=BB0_1 Depth=1 movsd -29264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29272(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8297 ## %bb.8296: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29280(%rbp) ## 8-byte Spill jmp LBB0_8298 LBB0_8297: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29280(%rbp) ## 8-byte Spill LBB0_8298: ## in Loop: Header=BB0_1 Depth=1 movsd -29272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8303 ## %bb.8299: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8301 ## %bb.8300: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29288(%rbp) ## 8-byte Spill jmp LBB0_8302 LBB0_8301: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29288(%rbp) ## 8-byte Spill LBB0_8302: ## in Loop: Header=BB0_1 Depth=1 movsd -29288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29296(%rbp) ## 8-byte Spill jmp LBB0_8307 LBB0_8303: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8305 ## %bb.8304: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29304(%rbp) ## 8-byte Spill jmp LBB0_8306 LBB0_8305: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29304(%rbp) ## 8-byte Spill LBB0_8306: ## in Loop: Header=BB0_1 Depth=1 movsd -29304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29296(%rbp) ## 8-byte Spill LBB0_8307: ## in Loop: Header=BB0_1 Depth=1 movsd -29296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29312(%rbp) ## 8-byte Spill jmp LBB0_8336 LBB0_8308: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8310 ## %bb.8309: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29320(%rbp) ## 8-byte Spill jmp LBB0_8311 LBB0_8310: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29320(%rbp) ## 8-byte Spill LBB0_8311: ## in Loop: Header=BB0_1 Depth=1 movsd -29320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29336(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29328(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8313 ## %bb.8312: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29344(%rbp) ## 8-byte Spill jmp LBB0_8314 LBB0_8313: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29344(%rbp) ## 8-byte Spill LBB0_8314: ## in Loop: Header=BB0_1 Depth=1 movsd -29328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8316 ## %bb.8315: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29352(%rbp) ## 8-byte Spill jmp LBB0_8320 LBB0_8316: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8318 ## %bb.8317: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29360(%rbp) ## 8-byte Spill jmp LBB0_8319 LBB0_8318: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29360(%rbp) ## 8-byte Spill LBB0_8319: ## in Loop: Header=BB0_1 Depth=1 movsd -29360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29352(%rbp) ## 8-byte Spill LBB0_8320: ## in Loop: Header=BB0_1 Depth=1 movsd -29336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8325 ## %bb.8321: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8323 ## %bb.8322: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29368(%rbp) ## 8-byte Spill jmp LBB0_8324 LBB0_8323: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29368(%rbp) ## 8-byte Spill LBB0_8324: ## in Loop: Header=BB0_1 Depth=1 movsd -29368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29376(%rbp) ## 8-byte Spill jmp LBB0_8335 LBB0_8325: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29384(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8327 ## %bb.8326: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29392(%rbp) ## 8-byte Spill jmp LBB0_8328 LBB0_8327: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29392(%rbp) ## 8-byte Spill LBB0_8328: ## in Loop: Header=BB0_1 Depth=1 movsd -29384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8330 ## %bb.8329: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29400(%rbp) ## 8-byte Spill jmp LBB0_8334 LBB0_8330: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8332 ## %bb.8331: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29408(%rbp) ## 8-byte Spill jmp LBB0_8333 LBB0_8332: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29408(%rbp) ## 8-byte Spill LBB0_8333: ## in Loop: Header=BB0_1 Depth=1 movsd -29408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29400(%rbp) ## 8-byte Spill LBB0_8334: ## in Loop: Header=BB0_1 Depth=1 movsd -29400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29376(%rbp) ## 8-byte Spill LBB0_8335: ## in Loop: Header=BB0_1 Depth=1 movsd -29376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29312(%rbp) ## 8-byte Spill LBB0_8336: ## in Loop: Header=BB0_1 Depth=1 movsd -29312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29416(%rbp) ## 8-byte Spill jmp LBB0_8425 LBB0_8337: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8339 ## %bb.8338: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29424(%rbp) ## 8-byte Spill jmp LBB0_8340 LBB0_8339: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29424(%rbp) ## 8-byte Spill LBB0_8340: ## in Loop: Header=BB0_1 Depth=1 movsd -29424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29432(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8342 ## %bb.8341: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29440(%rbp) ## 8-byte Spill jmp LBB0_8343 LBB0_8342: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29440(%rbp) ## 8-byte Spill LBB0_8343: ## in Loop: Header=BB0_1 Depth=1 movsd -29432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8348 ## %bb.8344: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8346 ## %bb.8345: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29448(%rbp) ## 8-byte Spill jmp LBB0_8347 LBB0_8346: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29448(%rbp) ## 8-byte Spill LBB0_8347: ## in Loop: Header=BB0_1 Depth=1 movsd -29448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29456(%rbp) ## 8-byte Spill jmp LBB0_8352 LBB0_8348: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8350 ## %bb.8349: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29464(%rbp) ## 8-byte Spill jmp LBB0_8351 LBB0_8350: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29464(%rbp) ## 8-byte Spill LBB0_8351: ## in Loop: Header=BB0_1 Depth=1 movsd -29464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29456(%rbp) ## 8-byte Spill LBB0_8352: ## in Loop: Header=BB0_1 Depth=1 movsd -29456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29472(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8354 ## %bb.8353: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29480(%rbp) ## 8-byte Spill jmp LBB0_8355 LBB0_8354: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29480(%rbp) ## 8-byte Spill LBB0_8355: ## in Loop: Header=BB0_1 Depth=1 movsd -29480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29496(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29488(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8357 ## %bb.8356: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29504(%rbp) ## 8-byte Spill jmp LBB0_8358 LBB0_8357: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29504(%rbp) ## 8-byte Spill LBB0_8358: ## in Loop: Header=BB0_1 Depth=1 movsd -29488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8360 ## %bb.8359: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29512(%rbp) ## 8-byte Spill jmp LBB0_8364 LBB0_8360: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8362 ## %bb.8361: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29520(%rbp) ## 8-byte Spill jmp LBB0_8363 LBB0_8362: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29520(%rbp) ## 8-byte Spill LBB0_8363: ## in Loop: Header=BB0_1 Depth=1 movsd -29520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29512(%rbp) ## 8-byte Spill LBB0_8364: ## in Loop: Header=BB0_1 Depth=1 movsd -29496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8369 ## %bb.8365: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8367 ## %bb.8366: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29528(%rbp) ## 8-byte Spill jmp LBB0_8368 LBB0_8367: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29528(%rbp) ## 8-byte Spill LBB0_8368: ## in Loop: Header=BB0_1 Depth=1 movsd -29528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29536(%rbp) ## 8-byte Spill jmp LBB0_8379 LBB0_8369: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29544(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8371 ## %bb.8370: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29552(%rbp) ## 8-byte Spill jmp LBB0_8372 LBB0_8371: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29552(%rbp) ## 8-byte Spill LBB0_8372: ## in Loop: Header=BB0_1 Depth=1 movsd -29544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8374 ## %bb.8373: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29560(%rbp) ## 8-byte Spill jmp LBB0_8378 LBB0_8374: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8376 ## %bb.8375: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29568(%rbp) ## 8-byte Spill jmp LBB0_8377 LBB0_8376: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29568(%rbp) ## 8-byte Spill LBB0_8377: ## in Loop: Header=BB0_1 Depth=1 movsd -29568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29560(%rbp) ## 8-byte Spill LBB0_8378: ## in Loop: Header=BB0_1 Depth=1 movsd -29560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29536(%rbp) ## 8-byte Spill LBB0_8379: ## in Loop: Header=BB0_1 Depth=1 movsd -29472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8396 ## %bb.8380: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8382 ## %bb.8381: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29576(%rbp) ## 8-byte Spill jmp LBB0_8383 LBB0_8382: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29576(%rbp) ## 8-byte Spill LBB0_8383: ## in Loop: Header=BB0_1 Depth=1 movsd -29576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29584(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8385 ## %bb.8384: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29592(%rbp) ## 8-byte Spill jmp LBB0_8386 LBB0_8385: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29592(%rbp) ## 8-byte Spill LBB0_8386: ## in Loop: Header=BB0_1 Depth=1 movsd -29584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8391 ## %bb.8387: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8389 ## %bb.8388: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29600(%rbp) ## 8-byte Spill jmp LBB0_8390 LBB0_8389: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29600(%rbp) ## 8-byte Spill LBB0_8390: ## in Loop: Header=BB0_1 Depth=1 movsd -29600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29608(%rbp) ## 8-byte Spill jmp LBB0_8395 LBB0_8391: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8393 ## %bb.8392: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29616(%rbp) ## 8-byte Spill jmp LBB0_8394 LBB0_8393: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29616(%rbp) ## 8-byte Spill LBB0_8394: ## in Loop: Header=BB0_1 Depth=1 movsd -29616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29608(%rbp) ## 8-byte Spill LBB0_8395: ## in Loop: Header=BB0_1 Depth=1 movsd -29608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29624(%rbp) ## 8-byte Spill jmp LBB0_8424 LBB0_8396: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8398 ## %bb.8397: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29632(%rbp) ## 8-byte Spill jmp LBB0_8399 LBB0_8398: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29632(%rbp) ## 8-byte Spill LBB0_8399: ## in Loop: Header=BB0_1 Depth=1 movsd -29632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29648(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29640(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8401 ## %bb.8400: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29656(%rbp) ## 8-byte Spill jmp LBB0_8402 LBB0_8401: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29656(%rbp) ## 8-byte Spill LBB0_8402: ## in Loop: Header=BB0_1 Depth=1 movsd -29640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8404 ## %bb.8403: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29664(%rbp) ## 8-byte Spill jmp LBB0_8408 LBB0_8404: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8406 ## %bb.8405: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29672(%rbp) ## 8-byte Spill jmp LBB0_8407 LBB0_8406: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29672(%rbp) ## 8-byte Spill LBB0_8407: ## in Loop: Header=BB0_1 Depth=1 movsd -29672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29664(%rbp) ## 8-byte Spill LBB0_8408: ## in Loop: Header=BB0_1 Depth=1 movsd -29648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8413 ## %bb.8409: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8411 ## %bb.8410: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29680(%rbp) ## 8-byte Spill jmp LBB0_8412 LBB0_8411: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29680(%rbp) ## 8-byte Spill LBB0_8412: ## in Loop: Header=BB0_1 Depth=1 movsd -29680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29688(%rbp) ## 8-byte Spill jmp LBB0_8423 LBB0_8413: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29696(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8415 ## %bb.8414: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29704(%rbp) ## 8-byte Spill jmp LBB0_8416 LBB0_8415: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29704(%rbp) ## 8-byte Spill LBB0_8416: ## in Loop: Header=BB0_1 Depth=1 movsd -29696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8418 ## %bb.8417: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29712(%rbp) ## 8-byte Spill jmp LBB0_8422 LBB0_8418: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8420 ## %bb.8419: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29720(%rbp) ## 8-byte Spill jmp LBB0_8421 LBB0_8420: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29720(%rbp) ## 8-byte Spill LBB0_8421: ## in Loop: Header=BB0_1 Depth=1 movsd -29720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29712(%rbp) ## 8-byte Spill LBB0_8422: ## in Loop: Header=BB0_1 Depth=1 movsd -29712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29688(%rbp) ## 8-byte Spill LBB0_8423: ## in Loop: Header=BB0_1 Depth=1 movsd -29688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29624(%rbp) ## 8-byte Spill LBB0_8424: ## in Loop: Header=BB0_1 Depth=1 movsd -29624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29416(%rbp) ## 8-byte Spill LBB0_8425: ## in Loop: Header=BB0_1 Depth=1 movsd -29416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -100(%rbp) movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8427 ## %bb.8426: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29728(%rbp) ## 8-byte Spill jmp LBB0_8428 LBB0_8427: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29728(%rbp) ## 8-byte Spill LBB0_8428: ## in Loop: Header=BB0_1 Depth=1 movsd -29728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29736(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8430 ## %bb.8429: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29744(%rbp) ## 8-byte Spill jmp LBB0_8431 LBB0_8430: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29744(%rbp) ## 8-byte Spill LBB0_8431: ## in Loop: Header=BB0_1 Depth=1 movsd -29736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8436 ## %bb.8432: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8434 ## %bb.8433: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29752(%rbp) ## 8-byte Spill jmp LBB0_8435 LBB0_8434: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29752(%rbp) ## 8-byte Spill LBB0_8435: ## in Loop: Header=BB0_1 Depth=1 movsd -29752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29760(%rbp) ## 8-byte Spill jmp LBB0_8440 LBB0_8436: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8438 ## %bb.8437: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29768(%rbp) ## 8-byte Spill jmp LBB0_8439 LBB0_8438: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29768(%rbp) ## 8-byte Spill LBB0_8439: ## in Loop: Header=BB0_1 Depth=1 movsd -29768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29760(%rbp) ## 8-byte Spill LBB0_8440: ## in Loop: Header=BB0_1 Depth=1 movsd -29760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29776(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8442 ## %bb.8441: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29784(%rbp) ## 8-byte Spill jmp LBB0_8443 LBB0_8442: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29784(%rbp) ## 8-byte Spill LBB0_8443: ## in Loop: Header=BB0_1 Depth=1 movsd -29784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29800(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29792(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8445 ## %bb.8444: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29808(%rbp) ## 8-byte Spill jmp LBB0_8446 LBB0_8445: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29808(%rbp) ## 8-byte Spill LBB0_8446: ## in Loop: Header=BB0_1 Depth=1 movsd -29792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8448 ## %bb.8447: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29816(%rbp) ## 8-byte Spill jmp LBB0_8452 LBB0_8448: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8450 ## %bb.8449: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29824(%rbp) ## 8-byte Spill jmp LBB0_8451 LBB0_8450: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29824(%rbp) ## 8-byte Spill LBB0_8451: ## in Loop: Header=BB0_1 Depth=1 movsd -29824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29816(%rbp) ## 8-byte Spill LBB0_8452: ## in Loop: Header=BB0_1 Depth=1 movsd -29800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8457 ## %bb.8453: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8455 ## %bb.8454: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29832(%rbp) ## 8-byte Spill jmp LBB0_8456 LBB0_8455: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29832(%rbp) ## 8-byte Spill LBB0_8456: ## in Loop: Header=BB0_1 Depth=1 movsd -29832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29840(%rbp) ## 8-byte Spill jmp LBB0_8467 LBB0_8457: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29848(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8459 ## %bb.8458: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29856(%rbp) ## 8-byte Spill jmp LBB0_8460 LBB0_8459: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29856(%rbp) ## 8-byte Spill LBB0_8460: ## in Loop: Header=BB0_1 Depth=1 movsd -29848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8462 ## %bb.8461: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29864(%rbp) ## 8-byte Spill jmp LBB0_8466 LBB0_8462: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8464 ## %bb.8463: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29872(%rbp) ## 8-byte Spill jmp LBB0_8465 LBB0_8464: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29872(%rbp) ## 8-byte Spill LBB0_8465: ## in Loop: Header=BB0_1 Depth=1 movsd -29872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29864(%rbp) ## 8-byte Spill LBB0_8466: ## in Loop: Header=BB0_1 Depth=1 movsd -29864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29840(%rbp) ## 8-byte Spill LBB0_8467: ## in Loop: Header=BB0_1 Depth=1 movsd -29776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8484 ## %bb.8468: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8470 ## %bb.8469: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29880(%rbp) ## 8-byte Spill jmp LBB0_8471 LBB0_8470: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29880(%rbp) ## 8-byte Spill LBB0_8471: ## in Loop: Header=BB0_1 Depth=1 movsd -29880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29888(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8473 ## %bb.8472: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29896(%rbp) ## 8-byte Spill jmp LBB0_8474 LBB0_8473: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29896(%rbp) ## 8-byte Spill LBB0_8474: ## in Loop: Header=BB0_1 Depth=1 movsd -29888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8479 ## %bb.8475: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8477 ## %bb.8476: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29904(%rbp) ## 8-byte Spill jmp LBB0_8478 LBB0_8477: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29904(%rbp) ## 8-byte Spill LBB0_8478: ## in Loop: Header=BB0_1 Depth=1 movsd -29904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29912(%rbp) ## 8-byte Spill jmp LBB0_8483 LBB0_8479: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8481 ## %bb.8480: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29920(%rbp) ## 8-byte Spill jmp LBB0_8482 LBB0_8481: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29920(%rbp) ## 8-byte Spill LBB0_8482: ## in Loop: Header=BB0_1 Depth=1 movsd -29920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29912(%rbp) ## 8-byte Spill LBB0_8483: ## in Loop: Header=BB0_1 Depth=1 movsd -29912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29928(%rbp) ## 8-byte Spill jmp LBB0_8512 LBB0_8484: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8486 ## %bb.8485: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29936(%rbp) ## 8-byte Spill jmp LBB0_8487 LBB0_8486: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29936(%rbp) ## 8-byte Spill LBB0_8487: ## in Loop: Header=BB0_1 Depth=1 movsd -29936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29952(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29944(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8489 ## %bb.8488: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29960(%rbp) ## 8-byte Spill jmp LBB0_8490 LBB0_8489: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29960(%rbp) ## 8-byte Spill LBB0_8490: ## in Loop: Header=BB0_1 Depth=1 movsd -29944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8492 ## %bb.8491: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29968(%rbp) ## 8-byte Spill jmp LBB0_8496 LBB0_8492: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8494 ## %bb.8493: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29976(%rbp) ## 8-byte Spill jmp LBB0_8495 LBB0_8494: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29976(%rbp) ## 8-byte Spill LBB0_8495: ## in Loop: Header=BB0_1 Depth=1 movsd -29976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29968(%rbp) ## 8-byte Spill LBB0_8496: ## in Loop: Header=BB0_1 Depth=1 movsd -29952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -29968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8501 ## %bb.8497: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8499 ## %bb.8498: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29984(%rbp) ## 8-byte Spill jmp LBB0_8500 LBB0_8499: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -29984(%rbp) ## 8-byte Spill LBB0_8500: ## in Loop: Header=BB0_1 Depth=1 movsd -29984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29992(%rbp) ## 8-byte Spill jmp LBB0_8511 LBB0_8501: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30000(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8503 ## %bb.8502: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30008(%rbp) ## 8-byte Spill jmp LBB0_8504 LBB0_8503: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30008(%rbp) ## 8-byte Spill LBB0_8504: ## in Loop: Header=BB0_1 Depth=1 movsd -30000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8506 ## %bb.8505: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30016(%rbp) ## 8-byte Spill jmp LBB0_8510 LBB0_8506: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8508 ## %bb.8507: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30024(%rbp) ## 8-byte Spill jmp LBB0_8509 LBB0_8508: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30024(%rbp) ## 8-byte Spill LBB0_8509: ## in Loop: Header=BB0_1 Depth=1 movsd -30024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30016(%rbp) ## 8-byte Spill LBB0_8510: ## in Loop: Header=BB0_1 Depth=1 movsd -30016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29992(%rbp) ## 8-byte Spill LBB0_8511: ## in Loop: Header=BB0_1 Depth=1 movsd -29992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -29928(%rbp) ## 8-byte Spill LBB0_8512: ## in Loop: Header=BB0_1 Depth=1 movsd -29928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30032(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8514 ## %bb.8513: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30040(%rbp) ## 8-byte Spill jmp LBB0_8515 LBB0_8514: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30040(%rbp) ## 8-byte Spill LBB0_8515: ## in Loop: Header=BB0_1 Depth=1 movsd -30040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30048(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8517 ## %bb.8516: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30056(%rbp) ## 8-byte Spill jmp LBB0_8518 LBB0_8517: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30056(%rbp) ## 8-byte Spill LBB0_8518: ## in Loop: Header=BB0_1 Depth=1 movsd -30048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8523 ## %bb.8519: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8521 ## %bb.8520: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30064(%rbp) ## 8-byte Spill jmp LBB0_8522 LBB0_8521: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30064(%rbp) ## 8-byte Spill LBB0_8522: ## in Loop: Header=BB0_1 Depth=1 movsd -30064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30072(%rbp) ## 8-byte Spill jmp LBB0_8527 LBB0_8523: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8525 ## %bb.8524: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30080(%rbp) ## 8-byte Spill jmp LBB0_8526 LBB0_8525: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30080(%rbp) ## 8-byte Spill LBB0_8526: ## in Loop: Header=BB0_1 Depth=1 movsd -30080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30072(%rbp) ## 8-byte Spill LBB0_8527: ## in Loop: Header=BB0_1 Depth=1 movsd -30072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30088(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8529 ## %bb.8528: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30096(%rbp) ## 8-byte Spill jmp LBB0_8530 LBB0_8529: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30096(%rbp) ## 8-byte Spill LBB0_8530: ## in Loop: Header=BB0_1 Depth=1 movsd -30096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30112(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30104(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8532 ## %bb.8531: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30120(%rbp) ## 8-byte Spill jmp LBB0_8533 LBB0_8532: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30120(%rbp) ## 8-byte Spill LBB0_8533: ## in Loop: Header=BB0_1 Depth=1 movsd -30104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8535 ## %bb.8534: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30128(%rbp) ## 8-byte Spill jmp LBB0_8539 LBB0_8535: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8537 ## %bb.8536: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30136(%rbp) ## 8-byte Spill jmp LBB0_8538 LBB0_8537: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30136(%rbp) ## 8-byte Spill LBB0_8538: ## in Loop: Header=BB0_1 Depth=1 movsd -30136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30128(%rbp) ## 8-byte Spill LBB0_8539: ## in Loop: Header=BB0_1 Depth=1 movsd -30112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8544 ## %bb.8540: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8542 ## %bb.8541: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30144(%rbp) ## 8-byte Spill jmp LBB0_8543 LBB0_8542: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30144(%rbp) ## 8-byte Spill LBB0_8543: ## in Loop: Header=BB0_1 Depth=1 movsd -30144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30152(%rbp) ## 8-byte Spill jmp LBB0_8554 LBB0_8544: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30160(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8546 ## %bb.8545: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30168(%rbp) ## 8-byte Spill jmp LBB0_8547 LBB0_8546: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30168(%rbp) ## 8-byte Spill LBB0_8547: ## in Loop: Header=BB0_1 Depth=1 movsd -30160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8549 ## %bb.8548: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30176(%rbp) ## 8-byte Spill jmp LBB0_8553 LBB0_8549: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8551 ## %bb.8550: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30184(%rbp) ## 8-byte Spill jmp LBB0_8552 LBB0_8551: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30184(%rbp) ## 8-byte Spill LBB0_8552: ## in Loop: Header=BB0_1 Depth=1 movsd -30184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30176(%rbp) ## 8-byte Spill LBB0_8553: ## in Loop: Header=BB0_1 Depth=1 movsd -30176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30152(%rbp) ## 8-byte Spill LBB0_8554: ## in Loop: Header=BB0_1 Depth=1 movsd -30088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8571 ## %bb.8555: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8557 ## %bb.8556: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30192(%rbp) ## 8-byte Spill jmp LBB0_8558 LBB0_8557: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30192(%rbp) ## 8-byte Spill LBB0_8558: ## in Loop: Header=BB0_1 Depth=1 movsd -30192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30200(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8560 ## %bb.8559: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30208(%rbp) ## 8-byte Spill jmp LBB0_8561 LBB0_8560: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30208(%rbp) ## 8-byte Spill LBB0_8561: ## in Loop: Header=BB0_1 Depth=1 movsd -30200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8566 ## %bb.8562: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8564 ## %bb.8563: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30216(%rbp) ## 8-byte Spill jmp LBB0_8565 LBB0_8564: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30216(%rbp) ## 8-byte Spill LBB0_8565: ## in Loop: Header=BB0_1 Depth=1 movsd -30216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30224(%rbp) ## 8-byte Spill jmp LBB0_8570 LBB0_8566: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8568 ## %bb.8567: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30232(%rbp) ## 8-byte Spill jmp LBB0_8569 LBB0_8568: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30232(%rbp) ## 8-byte Spill LBB0_8569: ## in Loop: Header=BB0_1 Depth=1 movsd -30232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30224(%rbp) ## 8-byte Spill LBB0_8570: ## in Loop: Header=BB0_1 Depth=1 movsd -30224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30240(%rbp) ## 8-byte Spill jmp LBB0_8599 LBB0_8571: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8573 ## %bb.8572: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30248(%rbp) ## 8-byte Spill jmp LBB0_8574 LBB0_8573: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30248(%rbp) ## 8-byte Spill LBB0_8574: ## in Loop: Header=BB0_1 Depth=1 movsd -30248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30264(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30256(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8576 ## %bb.8575: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30272(%rbp) ## 8-byte Spill jmp LBB0_8577 LBB0_8576: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30272(%rbp) ## 8-byte Spill LBB0_8577: ## in Loop: Header=BB0_1 Depth=1 movsd -30256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8579 ## %bb.8578: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30280(%rbp) ## 8-byte Spill jmp LBB0_8583 LBB0_8579: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8581 ## %bb.8580: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30288(%rbp) ## 8-byte Spill jmp LBB0_8582 LBB0_8581: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30288(%rbp) ## 8-byte Spill LBB0_8582: ## in Loop: Header=BB0_1 Depth=1 movsd -30288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30280(%rbp) ## 8-byte Spill LBB0_8583: ## in Loop: Header=BB0_1 Depth=1 movsd -30264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8588 ## %bb.8584: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8586 ## %bb.8585: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30296(%rbp) ## 8-byte Spill jmp LBB0_8587 LBB0_8586: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30296(%rbp) ## 8-byte Spill LBB0_8587: ## in Loop: Header=BB0_1 Depth=1 movsd -30296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30304(%rbp) ## 8-byte Spill jmp LBB0_8598 LBB0_8588: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30312(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8590 ## %bb.8589: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30320(%rbp) ## 8-byte Spill jmp LBB0_8591 LBB0_8590: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30320(%rbp) ## 8-byte Spill LBB0_8591: ## in Loop: Header=BB0_1 Depth=1 movsd -30312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8593 ## %bb.8592: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30328(%rbp) ## 8-byte Spill jmp LBB0_8597 LBB0_8593: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8595 ## %bb.8594: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30336(%rbp) ## 8-byte Spill jmp LBB0_8596 LBB0_8595: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30336(%rbp) ## 8-byte Spill LBB0_8596: ## in Loop: Header=BB0_1 Depth=1 movsd -30336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30328(%rbp) ## 8-byte Spill LBB0_8597: ## in Loop: Header=BB0_1 Depth=1 movsd -30328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30304(%rbp) ## 8-byte Spill LBB0_8598: ## in Loop: Header=BB0_1 Depth=1 movsd -30304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30240(%rbp) ## 8-byte Spill LBB0_8599: ## in Loop: Header=BB0_1 Depth=1 movsd -30032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8688 ## %bb.8600: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8602 ## %bb.8601: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30344(%rbp) ## 8-byte Spill jmp LBB0_8603 LBB0_8602: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30344(%rbp) ## 8-byte Spill LBB0_8603: ## in Loop: Header=BB0_1 Depth=1 movsd -30344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30352(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8605 ## %bb.8604: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30360(%rbp) ## 8-byte Spill jmp LBB0_8606 LBB0_8605: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30360(%rbp) ## 8-byte Spill LBB0_8606: ## in Loop: Header=BB0_1 Depth=1 movsd -30352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8611 ## %bb.8607: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8609 ## %bb.8608: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30368(%rbp) ## 8-byte Spill jmp LBB0_8610 LBB0_8609: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30368(%rbp) ## 8-byte Spill LBB0_8610: ## in Loop: Header=BB0_1 Depth=1 movsd -30368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30376(%rbp) ## 8-byte Spill jmp LBB0_8615 LBB0_8611: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8613 ## %bb.8612: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30384(%rbp) ## 8-byte Spill jmp LBB0_8614 LBB0_8613: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30384(%rbp) ## 8-byte Spill LBB0_8614: ## in Loop: Header=BB0_1 Depth=1 movsd -30384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30376(%rbp) ## 8-byte Spill LBB0_8615: ## in Loop: Header=BB0_1 Depth=1 movsd -30376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30392(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8617 ## %bb.8616: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30400(%rbp) ## 8-byte Spill jmp LBB0_8618 LBB0_8617: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30400(%rbp) ## 8-byte Spill LBB0_8618: ## in Loop: Header=BB0_1 Depth=1 movsd -30400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30416(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30408(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8620 ## %bb.8619: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30424(%rbp) ## 8-byte Spill jmp LBB0_8621 LBB0_8620: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30424(%rbp) ## 8-byte Spill LBB0_8621: ## in Loop: Header=BB0_1 Depth=1 movsd -30408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8623 ## %bb.8622: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30432(%rbp) ## 8-byte Spill jmp LBB0_8627 LBB0_8623: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8625 ## %bb.8624: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30440(%rbp) ## 8-byte Spill jmp LBB0_8626 LBB0_8625: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30440(%rbp) ## 8-byte Spill LBB0_8626: ## in Loop: Header=BB0_1 Depth=1 movsd -30440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30432(%rbp) ## 8-byte Spill LBB0_8627: ## in Loop: Header=BB0_1 Depth=1 movsd -30416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8632 ## %bb.8628: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8630 ## %bb.8629: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30448(%rbp) ## 8-byte Spill jmp LBB0_8631 LBB0_8630: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30448(%rbp) ## 8-byte Spill LBB0_8631: ## in Loop: Header=BB0_1 Depth=1 movsd -30448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30456(%rbp) ## 8-byte Spill jmp LBB0_8642 LBB0_8632: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30464(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8634 ## %bb.8633: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30472(%rbp) ## 8-byte Spill jmp LBB0_8635 LBB0_8634: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30472(%rbp) ## 8-byte Spill LBB0_8635: ## in Loop: Header=BB0_1 Depth=1 movsd -30464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8637 ## %bb.8636: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30480(%rbp) ## 8-byte Spill jmp LBB0_8641 LBB0_8637: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8639 ## %bb.8638: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30488(%rbp) ## 8-byte Spill jmp LBB0_8640 LBB0_8639: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30488(%rbp) ## 8-byte Spill LBB0_8640: ## in Loop: Header=BB0_1 Depth=1 movsd -30488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30480(%rbp) ## 8-byte Spill LBB0_8641: ## in Loop: Header=BB0_1 Depth=1 movsd -30480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30456(%rbp) ## 8-byte Spill LBB0_8642: ## in Loop: Header=BB0_1 Depth=1 movsd -30392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8659 ## %bb.8643: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8645 ## %bb.8644: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30496(%rbp) ## 8-byte Spill jmp LBB0_8646 LBB0_8645: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30496(%rbp) ## 8-byte Spill LBB0_8646: ## in Loop: Header=BB0_1 Depth=1 movsd -30496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30504(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8648 ## %bb.8647: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30512(%rbp) ## 8-byte Spill jmp LBB0_8649 LBB0_8648: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30512(%rbp) ## 8-byte Spill LBB0_8649: ## in Loop: Header=BB0_1 Depth=1 movsd -30504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8654 ## %bb.8650: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8652 ## %bb.8651: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30520(%rbp) ## 8-byte Spill jmp LBB0_8653 LBB0_8652: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30520(%rbp) ## 8-byte Spill LBB0_8653: ## in Loop: Header=BB0_1 Depth=1 movsd -30520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30528(%rbp) ## 8-byte Spill jmp LBB0_8658 LBB0_8654: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8656 ## %bb.8655: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30536(%rbp) ## 8-byte Spill jmp LBB0_8657 LBB0_8656: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30536(%rbp) ## 8-byte Spill LBB0_8657: ## in Loop: Header=BB0_1 Depth=1 movsd -30536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30528(%rbp) ## 8-byte Spill LBB0_8658: ## in Loop: Header=BB0_1 Depth=1 movsd -30528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30544(%rbp) ## 8-byte Spill jmp LBB0_8687 LBB0_8659: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8661 ## %bb.8660: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30552(%rbp) ## 8-byte Spill jmp LBB0_8662 LBB0_8661: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30552(%rbp) ## 8-byte Spill LBB0_8662: ## in Loop: Header=BB0_1 Depth=1 movsd -30552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30568(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30560(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8664 ## %bb.8663: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30576(%rbp) ## 8-byte Spill jmp LBB0_8665 LBB0_8664: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30576(%rbp) ## 8-byte Spill LBB0_8665: ## in Loop: Header=BB0_1 Depth=1 movsd -30560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8667 ## %bb.8666: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30584(%rbp) ## 8-byte Spill jmp LBB0_8671 LBB0_8667: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8669 ## %bb.8668: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30592(%rbp) ## 8-byte Spill jmp LBB0_8670 LBB0_8669: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30592(%rbp) ## 8-byte Spill LBB0_8670: ## in Loop: Header=BB0_1 Depth=1 movsd -30592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30584(%rbp) ## 8-byte Spill LBB0_8671: ## in Loop: Header=BB0_1 Depth=1 movsd -30568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8676 ## %bb.8672: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8674 ## %bb.8673: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30600(%rbp) ## 8-byte Spill jmp LBB0_8675 LBB0_8674: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30600(%rbp) ## 8-byte Spill LBB0_8675: ## in Loop: Header=BB0_1 Depth=1 movsd -30600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30608(%rbp) ## 8-byte Spill jmp LBB0_8686 LBB0_8676: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30616(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8678 ## %bb.8677: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30624(%rbp) ## 8-byte Spill jmp LBB0_8679 LBB0_8678: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30624(%rbp) ## 8-byte Spill LBB0_8679: ## in Loop: Header=BB0_1 Depth=1 movsd -30616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8681 ## %bb.8680: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30632(%rbp) ## 8-byte Spill jmp LBB0_8685 LBB0_8681: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8683 ## %bb.8682: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30640(%rbp) ## 8-byte Spill jmp LBB0_8684 LBB0_8683: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30640(%rbp) ## 8-byte Spill LBB0_8684: ## in Loop: Header=BB0_1 Depth=1 movsd -30640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30632(%rbp) ## 8-byte Spill LBB0_8685: ## in Loop: Header=BB0_1 Depth=1 movsd -30632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30608(%rbp) ## 8-byte Spill LBB0_8686: ## in Loop: Header=BB0_1 Depth=1 movsd -30608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30544(%rbp) ## 8-byte Spill LBB0_8687: ## in Loop: Header=BB0_1 Depth=1 movsd -30544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30648(%rbp) ## 8-byte Spill jmp LBB0_8776 LBB0_8688: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8690 ## %bb.8689: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30656(%rbp) ## 8-byte Spill jmp LBB0_8691 LBB0_8690: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30656(%rbp) ## 8-byte Spill LBB0_8691: ## in Loop: Header=BB0_1 Depth=1 movsd -30656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30664(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8693 ## %bb.8692: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30672(%rbp) ## 8-byte Spill jmp LBB0_8694 LBB0_8693: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30672(%rbp) ## 8-byte Spill LBB0_8694: ## in Loop: Header=BB0_1 Depth=1 movsd -30664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8699 ## %bb.8695: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8697 ## %bb.8696: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30680(%rbp) ## 8-byte Spill jmp LBB0_8698 LBB0_8697: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30680(%rbp) ## 8-byte Spill LBB0_8698: ## in Loop: Header=BB0_1 Depth=1 movsd -30680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30688(%rbp) ## 8-byte Spill jmp LBB0_8703 LBB0_8699: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8701 ## %bb.8700: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30696(%rbp) ## 8-byte Spill jmp LBB0_8702 LBB0_8701: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30696(%rbp) ## 8-byte Spill LBB0_8702: ## in Loop: Header=BB0_1 Depth=1 movsd -30696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30688(%rbp) ## 8-byte Spill LBB0_8703: ## in Loop: Header=BB0_1 Depth=1 movsd -30688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30704(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8705 ## %bb.8704: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30712(%rbp) ## 8-byte Spill jmp LBB0_8706 LBB0_8705: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30712(%rbp) ## 8-byte Spill LBB0_8706: ## in Loop: Header=BB0_1 Depth=1 movsd -30712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30728(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30720(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8708 ## %bb.8707: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30736(%rbp) ## 8-byte Spill jmp LBB0_8709 LBB0_8708: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30736(%rbp) ## 8-byte Spill LBB0_8709: ## in Loop: Header=BB0_1 Depth=1 movsd -30720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8711 ## %bb.8710: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30744(%rbp) ## 8-byte Spill jmp LBB0_8715 LBB0_8711: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8713 ## %bb.8712: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30752(%rbp) ## 8-byte Spill jmp LBB0_8714 LBB0_8713: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30752(%rbp) ## 8-byte Spill LBB0_8714: ## in Loop: Header=BB0_1 Depth=1 movsd -30752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30744(%rbp) ## 8-byte Spill LBB0_8715: ## in Loop: Header=BB0_1 Depth=1 movsd -30728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8720 ## %bb.8716: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8718 ## %bb.8717: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30760(%rbp) ## 8-byte Spill jmp LBB0_8719 LBB0_8718: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30760(%rbp) ## 8-byte Spill LBB0_8719: ## in Loop: Header=BB0_1 Depth=1 movsd -30760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30768(%rbp) ## 8-byte Spill jmp LBB0_8730 LBB0_8720: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30776(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8722 ## %bb.8721: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30784(%rbp) ## 8-byte Spill jmp LBB0_8723 LBB0_8722: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30784(%rbp) ## 8-byte Spill LBB0_8723: ## in Loop: Header=BB0_1 Depth=1 movsd -30776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8725 ## %bb.8724: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30792(%rbp) ## 8-byte Spill jmp LBB0_8729 LBB0_8725: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8727 ## %bb.8726: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30800(%rbp) ## 8-byte Spill jmp LBB0_8728 LBB0_8727: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30800(%rbp) ## 8-byte Spill LBB0_8728: ## in Loop: Header=BB0_1 Depth=1 movsd -30800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30792(%rbp) ## 8-byte Spill LBB0_8729: ## in Loop: Header=BB0_1 Depth=1 movsd -30792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30768(%rbp) ## 8-byte Spill LBB0_8730: ## in Loop: Header=BB0_1 Depth=1 movsd -30704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8747 ## %bb.8731: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8733 ## %bb.8732: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30808(%rbp) ## 8-byte Spill jmp LBB0_8734 LBB0_8733: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30808(%rbp) ## 8-byte Spill LBB0_8734: ## in Loop: Header=BB0_1 Depth=1 movsd -30808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30816(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8736 ## %bb.8735: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30824(%rbp) ## 8-byte Spill jmp LBB0_8737 LBB0_8736: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30824(%rbp) ## 8-byte Spill LBB0_8737: ## in Loop: Header=BB0_1 Depth=1 movsd -30816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8742 ## %bb.8738: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8740 ## %bb.8739: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30832(%rbp) ## 8-byte Spill jmp LBB0_8741 LBB0_8740: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30832(%rbp) ## 8-byte Spill LBB0_8741: ## in Loop: Header=BB0_1 Depth=1 movsd -30832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30840(%rbp) ## 8-byte Spill jmp LBB0_8746 LBB0_8742: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8744 ## %bb.8743: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30848(%rbp) ## 8-byte Spill jmp LBB0_8745 LBB0_8744: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30848(%rbp) ## 8-byte Spill LBB0_8745: ## in Loop: Header=BB0_1 Depth=1 movsd -30848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30840(%rbp) ## 8-byte Spill LBB0_8746: ## in Loop: Header=BB0_1 Depth=1 movsd -30840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30856(%rbp) ## 8-byte Spill jmp LBB0_8775 LBB0_8747: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8749 ## %bb.8748: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30864(%rbp) ## 8-byte Spill jmp LBB0_8750 LBB0_8749: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30864(%rbp) ## 8-byte Spill LBB0_8750: ## in Loop: Header=BB0_1 Depth=1 movsd -30864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30880(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30872(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8752 ## %bb.8751: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30888(%rbp) ## 8-byte Spill jmp LBB0_8753 LBB0_8752: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30888(%rbp) ## 8-byte Spill LBB0_8753: ## in Loop: Header=BB0_1 Depth=1 movsd -30872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8755 ## %bb.8754: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30896(%rbp) ## 8-byte Spill jmp LBB0_8759 LBB0_8755: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8757 ## %bb.8756: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30904(%rbp) ## 8-byte Spill jmp LBB0_8758 LBB0_8757: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30904(%rbp) ## 8-byte Spill LBB0_8758: ## in Loop: Header=BB0_1 Depth=1 movsd -30904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30896(%rbp) ## 8-byte Spill LBB0_8759: ## in Loop: Header=BB0_1 Depth=1 movsd -30880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8764 ## %bb.8760: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8762 ## %bb.8761: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30912(%rbp) ## 8-byte Spill jmp LBB0_8763 LBB0_8762: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30912(%rbp) ## 8-byte Spill LBB0_8763: ## in Loop: Header=BB0_1 Depth=1 movsd -30912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30920(%rbp) ## 8-byte Spill jmp LBB0_8774 LBB0_8764: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30928(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8766 ## %bb.8765: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30936(%rbp) ## 8-byte Spill jmp LBB0_8767 LBB0_8766: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30936(%rbp) ## 8-byte Spill LBB0_8767: ## in Loop: Header=BB0_1 Depth=1 movsd -30928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8769 ## %bb.8768: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30944(%rbp) ## 8-byte Spill jmp LBB0_8773 LBB0_8769: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8771 ## %bb.8770: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30952(%rbp) ## 8-byte Spill jmp LBB0_8772 LBB0_8771: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30952(%rbp) ## 8-byte Spill LBB0_8772: ## in Loop: Header=BB0_1 Depth=1 movsd -30952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30944(%rbp) ## 8-byte Spill LBB0_8773: ## in Loop: Header=BB0_1 Depth=1 movsd -30944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30920(%rbp) ## 8-byte Spill LBB0_8774: ## in Loop: Header=BB0_1 Depth=1 movsd -30920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30856(%rbp) ## 8-byte Spill LBB0_8775: ## in Loop: Header=BB0_1 Depth=1 movsd -30856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30648(%rbp) ## 8-byte Spill LBB0_8776: ## in Loop: Header=BB0_1 Depth=1 movsd -30648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -104(%rbp) movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8778 ## %bb.8777: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30960(%rbp) ## 8-byte Spill jmp LBB0_8779 LBB0_8778: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30960(%rbp) ## 8-byte Spill LBB0_8779: ## in Loop: Header=BB0_1 Depth=1 movsd -30960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30968(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8781 ## %bb.8780: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30976(%rbp) ## 8-byte Spill jmp LBB0_8782 LBB0_8781: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30976(%rbp) ## 8-byte Spill LBB0_8782: ## in Loop: Header=BB0_1 Depth=1 movsd -30968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -30976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8787 ## %bb.8783: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8785 ## %bb.8784: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30984(%rbp) ## 8-byte Spill jmp LBB0_8786 LBB0_8785: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -30984(%rbp) ## 8-byte Spill LBB0_8786: ## in Loop: Header=BB0_1 Depth=1 movsd -30984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30992(%rbp) ## 8-byte Spill jmp LBB0_8791 LBB0_8787: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8789 ## %bb.8788: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31000(%rbp) ## 8-byte Spill jmp LBB0_8790 LBB0_8789: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31000(%rbp) ## 8-byte Spill LBB0_8790: ## in Loop: Header=BB0_1 Depth=1 movsd -31000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -30992(%rbp) ## 8-byte Spill LBB0_8791: ## in Loop: Header=BB0_1 Depth=1 movsd -30992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31008(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8793 ## %bb.8792: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31016(%rbp) ## 8-byte Spill jmp LBB0_8794 LBB0_8793: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31016(%rbp) ## 8-byte Spill LBB0_8794: ## in Loop: Header=BB0_1 Depth=1 movsd -31016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31032(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31024(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8796 ## %bb.8795: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31040(%rbp) ## 8-byte Spill jmp LBB0_8797 LBB0_8796: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31040(%rbp) ## 8-byte Spill LBB0_8797: ## in Loop: Header=BB0_1 Depth=1 movsd -31024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8799 ## %bb.8798: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31048(%rbp) ## 8-byte Spill jmp LBB0_8803 LBB0_8799: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8801 ## %bb.8800: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31056(%rbp) ## 8-byte Spill jmp LBB0_8802 LBB0_8801: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31056(%rbp) ## 8-byte Spill LBB0_8802: ## in Loop: Header=BB0_1 Depth=1 movsd -31056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31048(%rbp) ## 8-byte Spill LBB0_8803: ## in Loop: Header=BB0_1 Depth=1 movsd -31032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8808 ## %bb.8804: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8806 ## %bb.8805: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31064(%rbp) ## 8-byte Spill jmp LBB0_8807 LBB0_8806: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31064(%rbp) ## 8-byte Spill LBB0_8807: ## in Loop: Header=BB0_1 Depth=1 movsd -31064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31072(%rbp) ## 8-byte Spill jmp LBB0_8818 LBB0_8808: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31080(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8810 ## %bb.8809: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31088(%rbp) ## 8-byte Spill jmp LBB0_8811 LBB0_8810: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31088(%rbp) ## 8-byte Spill LBB0_8811: ## in Loop: Header=BB0_1 Depth=1 movsd -31080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8813 ## %bb.8812: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31096(%rbp) ## 8-byte Spill jmp LBB0_8817 LBB0_8813: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8815 ## %bb.8814: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31104(%rbp) ## 8-byte Spill jmp LBB0_8816 LBB0_8815: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31104(%rbp) ## 8-byte Spill LBB0_8816: ## in Loop: Header=BB0_1 Depth=1 movsd -31104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31096(%rbp) ## 8-byte Spill LBB0_8817: ## in Loop: Header=BB0_1 Depth=1 movsd -31096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31072(%rbp) ## 8-byte Spill LBB0_8818: ## in Loop: Header=BB0_1 Depth=1 movsd -31008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8835 ## %bb.8819: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8821 ## %bb.8820: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31112(%rbp) ## 8-byte Spill jmp LBB0_8822 LBB0_8821: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31112(%rbp) ## 8-byte Spill LBB0_8822: ## in Loop: Header=BB0_1 Depth=1 movsd -31112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31120(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8824 ## %bb.8823: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31128(%rbp) ## 8-byte Spill jmp LBB0_8825 LBB0_8824: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31128(%rbp) ## 8-byte Spill LBB0_8825: ## in Loop: Header=BB0_1 Depth=1 movsd -31120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8830 ## %bb.8826: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8828 ## %bb.8827: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31136(%rbp) ## 8-byte Spill jmp LBB0_8829 LBB0_8828: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31136(%rbp) ## 8-byte Spill LBB0_8829: ## in Loop: Header=BB0_1 Depth=1 movsd -31136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31144(%rbp) ## 8-byte Spill jmp LBB0_8834 LBB0_8830: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8832 ## %bb.8831: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31152(%rbp) ## 8-byte Spill jmp LBB0_8833 LBB0_8832: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31152(%rbp) ## 8-byte Spill LBB0_8833: ## in Loop: Header=BB0_1 Depth=1 movsd -31152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31144(%rbp) ## 8-byte Spill LBB0_8834: ## in Loop: Header=BB0_1 Depth=1 movsd -31144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31160(%rbp) ## 8-byte Spill jmp LBB0_8863 LBB0_8835: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8837 ## %bb.8836: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31168(%rbp) ## 8-byte Spill jmp LBB0_8838 LBB0_8837: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31168(%rbp) ## 8-byte Spill LBB0_8838: ## in Loop: Header=BB0_1 Depth=1 movsd -31168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31184(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31176(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8840 ## %bb.8839: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31192(%rbp) ## 8-byte Spill jmp LBB0_8841 LBB0_8840: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31192(%rbp) ## 8-byte Spill LBB0_8841: ## in Loop: Header=BB0_1 Depth=1 movsd -31176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8843 ## %bb.8842: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31200(%rbp) ## 8-byte Spill jmp LBB0_8847 LBB0_8843: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8845 ## %bb.8844: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31208(%rbp) ## 8-byte Spill jmp LBB0_8846 LBB0_8845: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31208(%rbp) ## 8-byte Spill LBB0_8846: ## in Loop: Header=BB0_1 Depth=1 movsd -31208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31200(%rbp) ## 8-byte Spill LBB0_8847: ## in Loop: Header=BB0_1 Depth=1 movsd -31184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8852 ## %bb.8848: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8850 ## %bb.8849: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31216(%rbp) ## 8-byte Spill jmp LBB0_8851 LBB0_8850: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31216(%rbp) ## 8-byte Spill LBB0_8851: ## in Loop: Header=BB0_1 Depth=1 movsd -31216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31224(%rbp) ## 8-byte Spill jmp LBB0_8862 LBB0_8852: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31232(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8854 ## %bb.8853: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31240(%rbp) ## 8-byte Spill jmp LBB0_8855 LBB0_8854: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31240(%rbp) ## 8-byte Spill LBB0_8855: ## in Loop: Header=BB0_1 Depth=1 movsd -31232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8857 ## %bb.8856: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31248(%rbp) ## 8-byte Spill jmp LBB0_8861 LBB0_8857: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8859 ## %bb.8858: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31256(%rbp) ## 8-byte Spill jmp LBB0_8860 LBB0_8859: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31256(%rbp) ## 8-byte Spill LBB0_8860: ## in Loop: Header=BB0_1 Depth=1 movsd -31256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31248(%rbp) ## 8-byte Spill LBB0_8861: ## in Loop: Header=BB0_1 Depth=1 movsd -31248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31224(%rbp) ## 8-byte Spill LBB0_8862: ## in Loop: Header=BB0_1 Depth=1 movsd -31224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31160(%rbp) ## 8-byte Spill LBB0_8863: ## in Loop: Header=BB0_1 Depth=1 movsd -31160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31264(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8865 ## %bb.8864: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31272(%rbp) ## 8-byte Spill jmp LBB0_8866 LBB0_8865: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31272(%rbp) ## 8-byte Spill LBB0_8866: ## in Loop: Header=BB0_1 Depth=1 movsd -31272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31280(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8868 ## %bb.8867: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31288(%rbp) ## 8-byte Spill jmp LBB0_8869 LBB0_8868: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31288(%rbp) ## 8-byte Spill LBB0_8869: ## in Loop: Header=BB0_1 Depth=1 movsd -31280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8874 ## %bb.8870: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8872 ## %bb.8871: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31296(%rbp) ## 8-byte Spill jmp LBB0_8873 LBB0_8872: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31296(%rbp) ## 8-byte Spill LBB0_8873: ## in Loop: Header=BB0_1 Depth=1 movsd -31296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31304(%rbp) ## 8-byte Spill jmp LBB0_8878 LBB0_8874: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8876 ## %bb.8875: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31312(%rbp) ## 8-byte Spill jmp LBB0_8877 LBB0_8876: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31312(%rbp) ## 8-byte Spill LBB0_8877: ## in Loop: Header=BB0_1 Depth=1 movsd -31312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31304(%rbp) ## 8-byte Spill LBB0_8878: ## in Loop: Header=BB0_1 Depth=1 movsd -31304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31320(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8880 ## %bb.8879: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31328(%rbp) ## 8-byte Spill jmp LBB0_8881 LBB0_8880: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31328(%rbp) ## 8-byte Spill LBB0_8881: ## in Loop: Header=BB0_1 Depth=1 movsd -31328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31344(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31336(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8883 ## %bb.8882: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31352(%rbp) ## 8-byte Spill jmp LBB0_8884 LBB0_8883: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31352(%rbp) ## 8-byte Spill LBB0_8884: ## in Loop: Header=BB0_1 Depth=1 movsd -31336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8886 ## %bb.8885: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31360(%rbp) ## 8-byte Spill jmp LBB0_8890 LBB0_8886: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8888 ## %bb.8887: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31368(%rbp) ## 8-byte Spill jmp LBB0_8889 LBB0_8888: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31368(%rbp) ## 8-byte Spill LBB0_8889: ## in Loop: Header=BB0_1 Depth=1 movsd -31368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31360(%rbp) ## 8-byte Spill LBB0_8890: ## in Loop: Header=BB0_1 Depth=1 movsd -31344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8895 ## %bb.8891: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8893 ## %bb.8892: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31376(%rbp) ## 8-byte Spill jmp LBB0_8894 LBB0_8893: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31376(%rbp) ## 8-byte Spill LBB0_8894: ## in Loop: Header=BB0_1 Depth=1 movsd -31376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31384(%rbp) ## 8-byte Spill jmp LBB0_8905 LBB0_8895: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31392(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8897 ## %bb.8896: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31400(%rbp) ## 8-byte Spill jmp LBB0_8898 LBB0_8897: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31400(%rbp) ## 8-byte Spill LBB0_8898: ## in Loop: Header=BB0_1 Depth=1 movsd -31392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8900 ## %bb.8899: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31408(%rbp) ## 8-byte Spill jmp LBB0_8904 LBB0_8900: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8902 ## %bb.8901: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31416(%rbp) ## 8-byte Spill jmp LBB0_8903 LBB0_8902: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31416(%rbp) ## 8-byte Spill LBB0_8903: ## in Loop: Header=BB0_1 Depth=1 movsd -31416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31408(%rbp) ## 8-byte Spill LBB0_8904: ## in Loop: Header=BB0_1 Depth=1 movsd -31408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31384(%rbp) ## 8-byte Spill LBB0_8905: ## in Loop: Header=BB0_1 Depth=1 movsd -31320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8922 ## %bb.8906: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8908 ## %bb.8907: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31424(%rbp) ## 8-byte Spill jmp LBB0_8909 LBB0_8908: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31424(%rbp) ## 8-byte Spill LBB0_8909: ## in Loop: Header=BB0_1 Depth=1 movsd -31424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31432(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8911 ## %bb.8910: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31440(%rbp) ## 8-byte Spill jmp LBB0_8912 LBB0_8911: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31440(%rbp) ## 8-byte Spill LBB0_8912: ## in Loop: Header=BB0_1 Depth=1 movsd -31432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8917 ## %bb.8913: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8915 ## %bb.8914: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31448(%rbp) ## 8-byte Spill jmp LBB0_8916 LBB0_8915: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31448(%rbp) ## 8-byte Spill LBB0_8916: ## in Loop: Header=BB0_1 Depth=1 movsd -31448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31456(%rbp) ## 8-byte Spill jmp LBB0_8921 LBB0_8917: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8919 ## %bb.8918: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31464(%rbp) ## 8-byte Spill jmp LBB0_8920 LBB0_8919: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31464(%rbp) ## 8-byte Spill LBB0_8920: ## in Loop: Header=BB0_1 Depth=1 movsd -31464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31456(%rbp) ## 8-byte Spill LBB0_8921: ## in Loop: Header=BB0_1 Depth=1 movsd -31456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31472(%rbp) ## 8-byte Spill jmp LBB0_8950 LBB0_8922: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8924 ## %bb.8923: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31480(%rbp) ## 8-byte Spill jmp LBB0_8925 LBB0_8924: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31480(%rbp) ## 8-byte Spill LBB0_8925: ## in Loop: Header=BB0_1 Depth=1 movsd -31480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31496(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31488(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8927 ## %bb.8926: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31504(%rbp) ## 8-byte Spill jmp LBB0_8928 LBB0_8927: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31504(%rbp) ## 8-byte Spill LBB0_8928: ## in Loop: Header=BB0_1 Depth=1 movsd -31488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8930 ## %bb.8929: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31512(%rbp) ## 8-byte Spill jmp LBB0_8934 LBB0_8930: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8932 ## %bb.8931: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31520(%rbp) ## 8-byte Spill jmp LBB0_8933 LBB0_8932: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31520(%rbp) ## 8-byte Spill LBB0_8933: ## in Loop: Header=BB0_1 Depth=1 movsd -31520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31512(%rbp) ## 8-byte Spill LBB0_8934: ## in Loop: Header=BB0_1 Depth=1 movsd -31496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8939 ## %bb.8935: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8937 ## %bb.8936: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31528(%rbp) ## 8-byte Spill jmp LBB0_8938 LBB0_8937: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31528(%rbp) ## 8-byte Spill LBB0_8938: ## in Loop: Header=BB0_1 Depth=1 movsd -31528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31536(%rbp) ## 8-byte Spill jmp LBB0_8949 LBB0_8939: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31544(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8941 ## %bb.8940: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31552(%rbp) ## 8-byte Spill jmp LBB0_8942 LBB0_8941: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31552(%rbp) ## 8-byte Spill LBB0_8942: ## in Loop: Header=BB0_1 Depth=1 movsd -31544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8944 ## %bb.8943: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31560(%rbp) ## 8-byte Spill jmp LBB0_8948 LBB0_8944: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8946 ## %bb.8945: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31568(%rbp) ## 8-byte Spill jmp LBB0_8947 LBB0_8946: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31568(%rbp) ## 8-byte Spill LBB0_8947: ## in Loop: Header=BB0_1 Depth=1 movsd -31568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31560(%rbp) ## 8-byte Spill LBB0_8948: ## in Loop: Header=BB0_1 Depth=1 movsd -31560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31536(%rbp) ## 8-byte Spill LBB0_8949: ## in Loop: Header=BB0_1 Depth=1 movsd -31536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31472(%rbp) ## 8-byte Spill LBB0_8950: ## in Loop: Header=BB0_1 Depth=1 movsd -31264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9039 ## %bb.8951: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8953 ## %bb.8952: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31576(%rbp) ## 8-byte Spill jmp LBB0_8954 LBB0_8953: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31576(%rbp) ## 8-byte Spill LBB0_8954: ## in Loop: Header=BB0_1 Depth=1 movsd -31576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31584(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8956 ## %bb.8955: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31592(%rbp) ## 8-byte Spill jmp LBB0_8957 LBB0_8956: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31592(%rbp) ## 8-byte Spill LBB0_8957: ## in Loop: Header=BB0_1 Depth=1 movsd -31584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8962 ## %bb.8958: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8960 ## %bb.8959: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31600(%rbp) ## 8-byte Spill jmp LBB0_8961 LBB0_8960: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31600(%rbp) ## 8-byte Spill LBB0_8961: ## in Loop: Header=BB0_1 Depth=1 movsd -31600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31608(%rbp) ## 8-byte Spill jmp LBB0_8966 LBB0_8962: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8964 ## %bb.8963: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31616(%rbp) ## 8-byte Spill jmp LBB0_8965 LBB0_8964: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31616(%rbp) ## 8-byte Spill LBB0_8965: ## in Loop: Header=BB0_1 Depth=1 movsd -31616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31608(%rbp) ## 8-byte Spill LBB0_8966: ## in Loop: Header=BB0_1 Depth=1 movsd -31608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31624(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8968 ## %bb.8967: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31632(%rbp) ## 8-byte Spill jmp LBB0_8969 LBB0_8968: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31632(%rbp) ## 8-byte Spill LBB0_8969: ## in Loop: Header=BB0_1 Depth=1 movsd -31632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31648(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31640(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8971 ## %bb.8970: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31656(%rbp) ## 8-byte Spill jmp LBB0_8972 LBB0_8971: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31656(%rbp) ## 8-byte Spill LBB0_8972: ## in Loop: Header=BB0_1 Depth=1 movsd -31640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8974 ## %bb.8973: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31664(%rbp) ## 8-byte Spill jmp LBB0_8978 LBB0_8974: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8976 ## %bb.8975: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31672(%rbp) ## 8-byte Spill jmp LBB0_8977 LBB0_8976: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31672(%rbp) ## 8-byte Spill LBB0_8977: ## in Loop: Header=BB0_1 Depth=1 movsd -31672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31664(%rbp) ## 8-byte Spill LBB0_8978: ## in Loop: Header=BB0_1 Depth=1 movsd -31648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8983 ## %bb.8979: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8981 ## %bb.8980: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31680(%rbp) ## 8-byte Spill jmp LBB0_8982 LBB0_8981: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31680(%rbp) ## 8-byte Spill LBB0_8982: ## in Loop: Header=BB0_1 Depth=1 movsd -31680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31688(%rbp) ## 8-byte Spill jmp LBB0_8993 LBB0_8983: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31696(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8985 ## %bb.8984: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31704(%rbp) ## 8-byte Spill jmp LBB0_8986 LBB0_8985: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31704(%rbp) ## 8-byte Spill LBB0_8986: ## in Loop: Header=BB0_1 Depth=1 movsd -31696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_8988 ## %bb.8987: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31712(%rbp) ## 8-byte Spill jmp LBB0_8992 LBB0_8988: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8990 ## %bb.8989: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31720(%rbp) ## 8-byte Spill jmp LBB0_8991 LBB0_8990: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31720(%rbp) ## 8-byte Spill LBB0_8991: ## in Loop: Header=BB0_1 Depth=1 movsd -31720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31712(%rbp) ## 8-byte Spill LBB0_8992: ## in Loop: Header=BB0_1 Depth=1 movsd -31712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31688(%rbp) ## 8-byte Spill LBB0_8993: ## in Loop: Header=BB0_1 Depth=1 movsd -31624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9010 ## %bb.8994: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8996 ## %bb.8995: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31728(%rbp) ## 8-byte Spill jmp LBB0_8997 LBB0_8996: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31728(%rbp) ## 8-byte Spill LBB0_8997: ## in Loop: Header=BB0_1 Depth=1 movsd -31728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31736(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8999 ## %bb.8998: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31744(%rbp) ## 8-byte Spill jmp LBB0_9000 LBB0_8999: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31744(%rbp) ## 8-byte Spill LBB0_9000: ## in Loop: Header=BB0_1 Depth=1 movsd -31736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9005 ## %bb.9001: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9003 ## %bb.9002: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31752(%rbp) ## 8-byte Spill jmp LBB0_9004 LBB0_9003: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31752(%rbp) ## 8-byte Spill LBB0_9004: ## in Loop: Header=BB0_1 Depth=1 movsd -31752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31760(%rbp) ## 8-byte Spill jmp LBB0_9009 LBB0_9005: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9007 ## %bb.9006: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31768(%rbp) ## 8-byte Spill jmp LBB0_9008 LBB0_9007: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31768(%rbp) ## 8-byte Spill LBB0_9008: ## in Loop: Header=BB0_1 Depth=1 movsd -31768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31760(%rbp) ## 8-byte Spill LBB0_9009: ## in Loop: Header=BB0_1 Depth=1 movsd -31760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31776(%rbp) ## 8-byte Spill jmp LBB0_9038 LBB0_9010: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9012 ## %bb.9011: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31784(%rbp) ## 8-byte Spill jmp LBB0_9013 LBB0_9012: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31784(%rbp) ## 8-byte Spill LBB0_9013: ## in Loop: Header=BB0_1 Depth=1 movsd -31784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31800(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31792(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9015 ## %bb.9014: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31808(%rbp) ## 8-byte Spill jmp LBB0_9016 LBB0_9015: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31808(%rbp) ## 8-byte Spill LBB0_9016: ## in Loop: Header=BB0_1 Depth=1 movsd -31792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9018 ## %bb.9017: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31816(%rbp) ## 8-byte Spill jmp LBB0_9022 LBB0_9018: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9020 ## %bb.9019: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31824(%rbp) ## 8-byte Spill jmp LBB0_9021 LBB0_9020: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31824(%rbp) ## 8-byte Spill LBB0_9021: ## in Loop: Header=BB0_1 Depth=1 movsd -31824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31816(%rbp) ## 8-byte Spill LBB0_9022: ## in Loop: Header=BB0_1 Depth=1 movsd -31800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9027 ## %bb.9023: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9025 ## %bb.9024: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31832(%rbp) ## 8-byte Spill jmp LBB0_9026 LBB0_9025: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31832(%rbp) ## 8-byte Spill LBB0_9026: ## in Loop: Header=BB0_1 Depth=1 movsd -31832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31840(%rbp) ## 8-byte Spill jmp LBB0_9037 LBB0_9027: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31848(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9029 ## %bb.9028: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31856(%rbp) ## 8-byte Spill jmp LBB0_9030 LBB0_9029: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31856(%rbp) ## 8-byte Spill LBB0_9030: ## in Loop: Header=BB0_1 Depth=1 movsd -31848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9032 ## %bb.9031: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31864(%rbp) ## 8-byte Spill jmp LBB0_9036 LBB0_9032: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9034 ## %bb.9033: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31872(%rbp) ## 8-byte Spill jmp LBB0_9035 LBB0_9034: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31872(%rbp) ## 8-byte Spill LBB0_9035: ## in Loop: Header=BB0_1 Depth=1 movsd -31872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31864(%rbp) ## 8-byte Spill LBB0_9036: ## in Loop: Header=BB0_1 Depth=1 movsd -31864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31840(%rbp) ## 8-byte Spill LBB0_9037: ## in Loop: Header=BB0_1 Depth=1 movsd -31840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31776(%rbp) ## 8-byte Spill LBB0_9038: ## in Loop: Header=BB0_1 Depth=1 movsd -31776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31880(%rbp) ## 8-byte Spill jmp LBB0_9127 LBB0_9039: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9041 ## %bb.9040: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31888(%rbp) ## 8-byte Spill jmp LBB0_9042 LBB0_9041: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31888(%rbp) ## 8-byte Spill LBB0_9042: ## in Loop: Header=BB0_1 Depth=1 movsd -31888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31896(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9044 ## %bb.9043: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31904(%rbp) ## 8-byte Spill jmp LBB0_9045 LBB0_9044: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31904(%rbp) ## 8-byte Spill LBB0_9045: ## in Loop: Header=BB0_1 Depth=1 movsd -31896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9050 ## %bb.9046: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9048 ## %bb.9047: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31912(%rbp) ## 8-byte Spill jmp LBB0_9049 LBB0_9048: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31912(%rbp) ## 8-byte Spill LBB0_9049: ## in Loop: Header=BB0_1 Depth=1 movsd -31912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31920(%rbp) ## 8-byte Spill jmp LBB0_9054 LBB0_9050: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9052 ## %bb.9051: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31928(%rbp) ## 8-byte Spill jmp LBB0_9053 LBB0_9052: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31928(%rbp) ## 8-byte Spill LBB0_9053: ## in Loop: Header=BB0_1 Depth=1 movsd -31928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31920(%rbp) ## 8-byte Spill LBB0_9054: ## in Loop: Header=BB0_1 Depth=1 movsd -31920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31936(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9056 ## %bb.9055: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31944(%rbp) ## 8-byte Spill jmp LBB0_9057 LBB0_9056: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31944(%rbp) ## 8-byte Spill LBB0_9057: ## in Loop: Header=BB0_1 Depth=1 movsd -31944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31960(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31952(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9059 ## %bb.9058: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31968(%rbp) ## 8-byte Spill jmp LBB0_9060 LBB0_9059: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31968(%rbp) ## 8-byte Spill LBB0_9060: ## in Loop: Header=BB0_1 Depth=1 movsd -31952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9062 ## %bb.9061: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31976(%rbp) ## 8-byte Spill jmp LBB0_9066 LBB0_9062: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9064 ## %bb.9063: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31984(%rbp) ## 8-byte Spill jmp LBB0_9065 LBB0_9064: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31984(%rbp) ## 8-byte Spill LBB0_9065: ## in Loop: Header=BB0_1 Depth=1 movsd -31984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31976(%rbp) ## 8-byte Spill LBB0_9066: ## in Loop: Header=BB0_1 Depth=1 movsd -31960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -31976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9071 ## %bb.9067: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9069 ## %bb.9068: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31992(%rbp) ## 8-byte Spill jmp LBB0_9070 LBB0_9069: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -31992(%rbp) ## 8-byte Spill LBB0_9070: ## in Loop: Header=BB0_1 Depth=1 movsd -31992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32000(%rbp) ## 8-byte Spill jmp LBB0_9081 LBB0_9071: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32008(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9073 ## %bb.9072: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32016(%rbp) ## 8-byte Spill jmp LBB0_9074 LBB0_9073: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32016(%rbp) ## 8-byte Spill LBB0_9074: ## in Loop: Header=BB0_1 Depth=1 movsd -32008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9076 ## %bb.9075: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32024(%rbp) ## 8-byte Spill jmp LBB0_9080 LBB0_9076: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9078 ## %bb.9077: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32032(%rbp) ## 8-byte Spill jmp LBB0_9079 LBB0_9078: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32032(%rbp) ## 8-byte Spill LBB0_9079: ## in Loop: Header=BB0_1 Depth=1 movsd -32032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32024(%rbp) ## 8-byte Spill LBB0_9080: ## in Loop: Header=BB0_1 Depth=1 movsd -32024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32000(%rbp) ## 8-byte Spill LBB0_9081: ## in Loop: Header=BB0_1 Depth=1 movsd -31936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9098 ## %bb.9082: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9084 ## %bb.9083: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32040(%rbp) ## 8-byte Spill jmp LBB0_9085 LBB0_9084: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32040(%rbp) ## 8-byte Spill LBB0_9085: ## in Loop: Header=BB0_1 Depth=1 movsd -32040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32048(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9087 ## %bb.9086: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32056(%rbp) ## 8-byte Spill jmp LBB0_9088 LBB0_9087: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32056(%rbp) ## 8-byte Spill LBB0_9088: ## in Loop: Header=BB0_1 Depth=1 movsd -32048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9093 ## %bb.9089: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9091 ## %bb.9090: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32064(%rbp) ## 8-byte Spill jmp LBB0_9092 LBB0_9091: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32064(%rbp) ## 8-byte Spill LBB0_9092: ## in Loop: Header=BB0_1 Depth=1 movsd -32064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32072(%rbp) ## 8-byte Spill jmp LBB0_9097 LBB0_9093: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9095 ## %bb.9094: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32080(%rbp) ## 8-byte Spill jmp LBB0_9096 LBB0_9095: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32080(%rbp) ## 8-byte Spill LBB0_9096: ## in Loop: Header=BB0_1 Depth=1 movsd -32080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32072(%rbp) ## 8-byte Spill LBB0_9097: ## in Loop: Header=BB0_1 Depth=1 movsd -32072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32088(%rbp) ## 8-byte Spill jmp LBB0_9126 LBB0_9098: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9100 ## %bb.9099: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32096(%rbp) ## 8-byte Spill jmp LBB0_9101 LBB0_9100: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32096(%rbp) ## 8-byte Spill LBB0_9101: ## in Loop: Header=BB0_1 Depth=1 movsd -32096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32112(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32104(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9103 ## %bb.9102: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32120(%rbp) ## 8-byte Spill jmp LBB0_9104 LBB0_9103: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32120(%rbp) ## 8-byte Spill LBB0_9104: ## in Loop: Header=BB0_1 Depth=1 movsd -32104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9106 ## %bb.9105: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32128(%rbp) ## 8-byte Spill jmp LBB0_9110 LBB0_9106: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9108 ## %bb.9107: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32136(%rbp) ## 8-byte Spill jmp LBB0_9109 LBB0_9108: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32136(%rbp) ## 8-byte Spill LBB0_9109: ## in Loop: Header=BB0_1 Depth=1 movsd -32136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32128(%rbp) ## 8-byte Spill LBB0_9110: ## in Loop: Header=BB0_1 Depth=1 movsd -32112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9115 ## %bb.9111: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9113 ## %bb.9112: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32144(%rbp) ## 8-byte Spill jmp LBB0_9114 LBB0_9113: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32144(%rbp) ## 8-byte Spill LBB0_9114: ## in Loop: Header=BB0_1 Depth=1 movsd -32144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32152(%rbp) ## 8-byte Spill jmp LBB0_9125 LBB0_9115: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32160(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9117 ## %bb.9116: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32168(%rbp) ## 8-byte Spill jmp LBB0_9118 LBB0_9117: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32168(%rbp) ## 8-byte Spill LBB0_9118: ## in Loop: Header=BB0_1 Depth=1 movsd -32160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9120 ## %bb.9119: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32176(%rbp) ## 8-byte Spill jmp LBB0_9124 LBB0_9120: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9122 ## %bb.9121: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32184(%rbp) ## 8-byte Spill jmp LBB0_9123 LBB0_9122: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32184(%rbp) ## 8-byte Spill LBB0_9123: ## in Loop: Header=BB0_1 Depth=1 movsd -32184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32176(%rbp) ## 8-byte Spill LBB0_9124: ## in Loop: Header=BB0_1 Depth=1 movsd -32176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32152(%rbp) ## 8-byte Spill LBB0_9125: ## in Loop: Header=BB0_1 Depth=1 movsd -32152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32088(%rbp) ## 8-byte Spill LBB0_9126: ## in Loop: Header=BB0_1 Depth=1 movsd -32088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -31880(%rbp) ## 8-byte Spill LBB0_9127: ## in Loop: Header=BB0_1 Depth=1 movsd -31880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -108(%rbp) movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9129 ## %bb.9128: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32192(%rbp) ## 8-byte Spill jmp LBB0_9130 LBB0_9129: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32192(%rbp) ## 8-byte Spill LBB0_9130: ## in Loop: Header=BB0_1 Depth=1 movsd -32192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32200(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9132 ## %bb.9131: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32208(%rbp) ## 8-byte Spill jmp LBB0_9133 LBB0_9132: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32208(%rbp) ## 8-byte Spill LBB0_9133: ## in Loop: Header=BB0_1 Depth=1 movsd -32200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9138 ## %bb.9134: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9136 ## %bb.9135: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32216(%rbp) ## 8-byte Spill jmp LBB0_9137 LBB0_9136: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32216(%rbp) ## 8-byte Spill LBB0_9137: ## in Loop: Header=BB0_1 Depth=1 movsd -32216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32224(%rbp) ## 8-byte Spill jmp LBB0_9142 LBB0_9138: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9140 ## %bb.9139: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32232(%rbp) ## 8-byte Spill jmp LBB0_9141 LBB0_9140: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32232(%rbp) ## 8-byte Spill LBB0_9141: ## in Loop: Header=BB0_1 Depth=1 movsd -32232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32224(%rbp) ## 8-byte Spill LBB0_9142: ## in Loop: Header=BB0_1 Depth=1 movsd -32224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32240(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9144 ## %bb.9143: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32248(%rbp) ## 8-byte Spill jmp LBB0_9145 LBB0_9144: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32248(%rbp) ## 8-byte Spill LBB0_9145: ## in Loop: Header=BB0_1 Depth=1 movsd -32248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32264(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32256(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9147 ## %bb.9146: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32272(%rbp) ## 8-byte Spill jmp LBB0_9148 LBB0_9147: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32272(%rbp) ## 8-byte Spill LBB0_9148: ## in Loop: Header=BB0_1 Depth=1 movsd -32256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9150 ## %bb.9149: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32280(%rbp) ## 8-byte Spill jmp LBB0_9154 LBB0_9150: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9152 ## %bb.9151: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32288(%rbp) ## 8-byte Spill jmp LBB0_9153 LBB0_9152: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32288(%rbp) ## 8-byte Spill LBB0_9153: ## in Loop: Header=BB0_1 Depth=1 movsd -32288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32280(%rbp) ## 8-byte Spill LBB0_9154: ## in Loop: Header=BB0_1 Depth=1 movsd -32264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9159 ## %bb.9155: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9157 ## %bb.9156: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32296(%rbp) ## 8-byte Spill jmp LBB0_9158 LBB0_9157: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32296(%rbp) ## 8-byte Spill LBB0_9158: ## in Loop: Header=BB0_1 Depth=1 movsd -32296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32304(%rbp) ## 8-byte Spill jmp LBB0_9169 LBB0_9159: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32312(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9161 ## %bb.9160: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32320(%rbp) ## 8-byte Spill jmp LBB0_9162 LBB0_9161: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32320(%rbp) ## 8-byte Spill LBB0_9162: ## in Loop: Header=BB0_1 Depth=1 movsd -32312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9164 ## %bb.9163: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32328(%rbp) ## 8-byte Spill jmp LBB0_9168 LBB0_9164: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9166 ## %bb.9165: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32336(%rbp) ## 8-byte Spill jmp LBB0_9167 LBB0_9166: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32336(%rbp) ## 8-byte Spill LBB0_9167: ## in Loop: Header=BB0_1 Depth=1 movsd -32336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32328(%rbp) ## 8-byte Spill LBB0_9168: ## in Loop: Header=BB0_1 Depth=1 movsd -32328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32304(%rbp) ## 8-byte Spill LBB0_9169: ## in Loop: Header=BB0_1 Depth=1 movsd -32240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9186 ## %bb.9170: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9172 ## %bb.9171: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32344(%rbp) ## 8-byte Spill jmp LBB0_9173 LBB0_9172: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32344(%rbp) ## 8-byte Spill LBB0_9173: ## in Loop: Header=BB0_1 Depth=1 movsd -32344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32352(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9175 ## %bb.9174: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32360(%rbp) ## 8-byte Spill jmp LBB0_9176 LBB0_9175: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32360(%rbp) ## 8-byte Spill LBB0_9176: ## in Loop: Header=BB0_1 Depth=1 movsd -32352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9181 ## %bb.9177: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9179 ## %bb.9178: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32368(%rbp) ## 8-byte Spill jmp LBB0_9180 LBB0_9179: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32368(%rbp) ## 8-byte Spill LBB0_9180: ## in Loop: Header=BB0_1 Depth=1 movsd -32368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32376(%rbp) ## 8-byte Spill jmp LBB0_9185 LBB0_9181: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9183 ## %bb.9182: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32384(%rbp) ## 8-byte Spill jmp LBB0_9184 LBB0_9183: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32384(%rbp) ## 8-byte Spill LBB0_9184: ## in Loop: Header=BB0_1 Depth=1 movsd -32384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32376(%rbp) ## 8-byte Spill LBB0_9185: ## in Loop: Header=BB0_1 Depth=1 movsd -32376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32392(%rbp) ## 8-byte Spill jmp LBB0_9214 LBB0_9186: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9188 ## %bb.9187: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32400(%rbp) ## 8-byte Spill jmp LBB0_9189 LBB0_9188: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32400(%rbp) ## 8-byte Spill LBB0_9189: ## in Loop: Header=BB0_1 Depth=1 movsd -32400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32416(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32408(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9191 ## %bb.9190: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32424(%rbp) ## 8-byte Spill jmp LBB0_9192 LBB0_9191: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32424(%rbp) ## 8-byte Spill LBB0_9192: ## in Loop: Header=BB0_1 Depth=1 movsd -32408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9194 ## %bb.9193: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32432(%rbp) ## 8-byte Spill jmp LBB0_9198 LBB0_9194: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9196 ## %bb.9195: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32440(%rbp) ## 8-byte Spill jmp LBB0_9197 LBB0_9196: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32440(%rbp) ## 8-byte Spill LBB0_9197: ## in Loop: Header=BB0_1 Depth=1 movsd -32440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32432(%rbp) ## 8-byte Spill LBB0_9198: ## in Loop: Header=BB0_1 Depth=1 movsd -32416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9203 ## %bb.9199: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9201 ## %bb.9200: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32448(%rbp) ## 8-byte Spill jmp LBB0_9202 LBB0_9201: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32448(%rbp) ## 8-byte Spill LBB0_9202: ## in Loop: Header=BB0_1 Depth=1 movsd -32448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32456(%rbp) ## 8-byte Spill jmp LBB0_9213 LBB0_9203: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32464(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9205 ## %bb.9204: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32472(%rbp) ## 8-byte Spill jmp LBB0_9206 LBB0_9205: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32472(%rbp) ## 8-byte Spill LBB0_9206: ## in Loop: Header=BB0_1 Depth=1 movsd -32464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9208 ## %bb.9207: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32480(%rbp) ## 8-byte Spill jmp LBB0_9212 LBB0_9208: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9210 ## %bb.9209: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32488(%rbp) ## 8-byte Spill jmp LBB0_9211 LBB0_9210: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32488(%rbp) ## 8-byte Spill LBB0_9211: ## in Loop: Header=BB0_1 Depth=1 movsd -32488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32480(%rbp) ## 8-byte Spill LBB0_9212: ## in Loop: Header=BB0_1 Depth=1 movsd -32480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32456(%rbp) ## 8-byte Spill LBB0_9213: ## in Loop: Header=BB0_1 Depth=1 movsd -32456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32392(%rbp) ## 8-byte Spill LBB0_9214: ## in Loop: Header=BB0_1 Depth=1 movsd -32392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32496(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9216 ## %bb.9215: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32504(%rbp) ## 8-byte Spill jmp LBB0_9217 LBB0_9216: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32504(%rbp) ## 8-byte Spill LBB0_9217: ## in Loop: Header=BB0_1 Depth=1 movsd -32504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32512(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9219 ## %bb.9218: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32520(%rbp) ## 8-byte Spill jmp LBB0_9220 LBB0_9219: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32520(%rbp) ## 8-byte Spill LBB0_9220: ## in Loop: Header=BB0_1 Depth=1 movsd -32512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9225 ## %bb.9221: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9223 ## %bb.9222: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32528(%rbp) ## 8-byte Spill jmp LBB0_9224 LBB0_9223: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32528(%rbp) ## 8-byte Spill LBB0_9224: ## in Loop: Header=BB0_1 Depth=1 movsd -32528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32536(%rbp) ## 8-byte Spill jmp LBB0_9229 LBB0_9225: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9227 ## %bb.9226: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32544(%rbp) ## 8-byte Spill jmp LBB0_9228 LBB0_9227: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32544(%rbp) ## 8-byte Spill LBB0_9228: ## in Loop: Header=BB0_1 Depth=1 movsd -32544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32536(%rbp) ## 8-byte Spill LBB0_9229: ## in Loop: Header=BB0_1 Depth=1 movsd -32536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32552(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9231 ## %bb.9230: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32560(%rbp) ## 8-byte Spill jmp LBB0_9232 LBB0_9231: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32560(%rbp) ## 8-byte Spill LBB0_9232: ## in Loop: Header=BB0_1 Depth=1 movsd -32560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32576(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32568(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9234 ## %bb.9233: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32584(%rbp) ## 8-byte Spill jmp LBB0_9235 LBB0_9234: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32584(%rbp) ## 8-byte Spill LBB0_9235: ## in Loop: Header=BB0_1 Depth=1 movsd -32568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9237 ## %bb.9236: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32592(%rbp) ## 8-byte Spill jmp LBB0_9241 LBB0_9237: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9239 ## %bb.9238: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32600(%rbp) ## 8-byte Spill jmp LBB0_9240 LBB0_9239: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32600(%rbp) ## 8-byte Spill LBB0_9240: ## in Loop: Header=BB0_1 Depth=1 movsd -32600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32592(%rbp) ## 8-byte Spill LBB0_9241: ## in Loop: Header=BB0_1 Depth=1 movsd -32576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9246 ## %bb.9242: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9244 ## %bb.9243: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32608(%rbp) ## 8-byte Spill jmp LBB0_9245 LBB0_9244: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32608(%rbp) ## 8-byte Spill LBB0_9245: ## in Loop: Header=BB0_1 Depth=1 movsd -32608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32616(%rbp) ## 8-byte Spill jmp LBB0_9256 LBB0_9246: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32624(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9248 ## %bb.9247: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32632(%rbp) ## 8-byte Spill jmp LBB0_9249 LBB0_9248: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32632(%rbp) ## 8-byte Spill LBB0_9249: ## in Loop: Header=BB0_1 Depth=1 movsd -32624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9251 ## %bb.9250: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32640(%rbp) ## 8-byte Spill jmp LBB0_9255 LBB0_9251: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9253 ## %bb.9252: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32648(%rbp) ## 8-byte Spill jmp LBB0_9254 LBB0_9253: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32648(%rbp) ## 8-byte Spill LBB0_9254: ## in Loop: Header=BB0_1 Depth=1 movsd -32648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32640(%rbp) ## 8-byte Spill LBB0_9255: ## in Loop: Header=BB0_1 Depth=1 movsd -32640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32616(%rbp) ## 8-byte Spill LBB0_9256: ## in Loop: Header=BB0_1 Depth=1 movsd -32552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9273 ## %bb.9257: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9259 ## %bb.9258: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32656(%rbp) ## 8-byte Spill jmp LBB0_9260 LBB0_9259: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32656(%rbp) ## 8-byte Spill LBB0_9260: ## in Loop: Header=BB0_1 Depth=1 movsd -32656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32664(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9262 ## %bb.9261: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32672(%rbp) ## 8-byte Spill jmp LBB0_9263 LBB0_9262: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32672(%rbp) ## 8-byte Spill LBB0_9263: ## in Loop: Header=BB0_1 Depth=1 movsd -32664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9268 ## %bb.9264: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9266 ## %bb.9265: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32680(%rbp) ## 8-byte Spill jmp LBB0_9267 LBB0_9266: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32680(%rbp) ## 8-byte Spill LBB0_9267: ## in Loop: Header=BB0_1 Depth=1 movsd -32680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32688(%rbp) ## 8-byte Spill jmp LBB0_9272 LBB0_9268: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9270 ## %bb.9269: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32696(%rbp) ## 8-byte Spill jmp LBB0_9271 LBB0_9270: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32696(%rbp) ## 8-byte Spill LBB0_9271: ## in Loop: Header=BB0_1 Depth=1 movsd -32696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32688(%rbp) ## 8-byte Spill LBB0_9272: ## in Loop: Header=BB0_1 Depth=1 movsd -32688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32704(%rbp) ## 8-byte Spill jmp LBB0_9301 LBB0_9273: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9275 ## %bb.9274: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32712(%rbp) ## 8-byte Spill jmp LBB0_9276 LBB0_9275: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32712(%rbp) ## 8-byte Spill LBB0_9276: ## in Loop: Header=BB0_1 Depth=1 movsd -32712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32728(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32720(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9278 ## %bb.9277: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32736(%rbp) ## 8-byte Spill jmp LBB0_9279 LBB0_9278: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32736(%rbp) ## 8-byte Spill LBB0_9279: ## in Loop: Header=BB0_1 Depth=1 movsd -32720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9281 ## %bb.9280: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32744(%rbp) ## 8-byte Spill jmp LBB0_9285 LBB0_9281: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9283 ## %bb.9282: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32752(%rbp) ## 8-byte Spill jmp LBB0_9284 LBB0_9283: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32752(%rbp) ## 8-byte Spill LBB0_9284: ## in Loop: Header=BB0_1 Depth=1 movsd -32752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32744(%rbp) ## 8-byte Spill LBB0_9285: ## in Loop: Header=BB0_1 Depth=1 movsd -32728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9290 ## %bb.9286: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9288 ## %bb.9287: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32760(%rbp) ## 8-byte Spill jmp LBB0_9289 LBB0_9288: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32760(%rbp) ## 8-byte Spill LBB0_9289: ## in Loop: Header=BB0_1 Depth=1 movsd -32760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32768(%rbp) ## 8-byte Spill jmp LBB0_9300 LBB0_9290: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32776(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9292 ## %bb.9291: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32784(%rbp) ## 8-byte Spill jmp LBB0_9293 LBB0_9292: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32784(%rbp) ## 8-byte Spill LBB0_9293: ## in Loop: Header=BB0_1 Depth=1 movsd -32776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9295 ## %bb.9294: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32792(%rbp) ## 8-byte Spill jmp LBB0_9299 LBB0_9295: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9297 ## %bb.9296: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32800(%rbp) ## 8-byte Spill jmp LBB0_9298 LBB0_9297: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32800(%rbp) ## 8-byte Spill LBB0_9298: ## in Loop: Header=BB0_1 Depth=1 movsd -32800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32792(%rbp) ## 8-byte Spill LBB0_9299: ## in Loop: Header=BB0_1 Depth=1 movsd -32792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32768(%rbp) ## 8-byte Spill LBB0_9300: ## in Loop: Header=BB0_1 Depth=1 movsd -32768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32704(%rbp) ## 8-byte Spill LBB0_9301: ## in Loop: Header=BB0_1 Depth=1 movsd -32496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9390 ## %bb.9302: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9304 ## %bb.9303: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32808(%rbp) ## 8-byte Spill jmp LBB0_9305 LBB0_9304: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32808(%rbp) ## 8-byte Spill LBB0_9305: ## in Loop: Header=BB0_1 Depth=1 movsd -32808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32816(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9307 ## %bb.9306: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32824(%rbp) ## 8-byte Spill jmp LBB0_9308 LBB0_9307: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32824(%rbp) ## 8-byte Spill LBB0_9308: ## in Loop: Header=BB0_1 Depth=1 movsd -32816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9313 ## %bb.9309: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9311 ## %bb.9310: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32832(%rbp) ## 8-byte Spill jmp LBB0_9312 LBB0_9311: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32832(%rbp) ## 8-byte Spill LBB0_9312: ## in Loop: Header=BB0_1 Depth=1 movsd -32832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32840(%rbp) ## 8-byte Spill jmp LBB0_9317 LBB0_9313: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9315 ## %bb.9314: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32848(%rbp) ## 8-byte Spill jmp LBB0_9316 LBB0_9315: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32848(%rbp) ## 8-byte Spill LBB0_9316: ## in Loop: Header=BB0_1 Depth=1 movsd -32848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32840(%rbp) ## 8-byte Spill LBB0_9317: ## in Loop: Header=BB0_1 Depth=1 movsd -32840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32856(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9319 ## %bb.9318: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32864(%rbp) ## 8-byte Spill jmp LBB0_9320 LBB0_9319: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32864(%rbp) ## 8-byte Spill LBB0_9320: ## in Loop: Header=BB0_1 Depth=1 movsd -32864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32880(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32872(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9322 ## %bb.9321: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32888(%rbp) ## 8-byte Spill jmp LBB0_9323 LBB0_9322: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32888(%rbp) ## 8-byte Spill LBB0_9323: ## in Loop: Header=BB0_1 Depth=1 movsd -32872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9325 ## %bb.9324: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32896(%rbp) ## 8-byte Spill jmp LBB0_9329 LBB0_9325: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9327 ## %bb.9326: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32904(%rbp) ## 8-byte Spill jmp LBB0_9328 LBB0_9327: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32904(%rbp) ## 8-byte Spill LBB0_9328: ## in Loop: Header=BB0_1 Depth=1 movsd -32904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32896(%rbp) ## 8-byte Spill LBB0_9329: ## in Loop: Header=BB0_1 Depth=1 movsd -32880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9334 ## %bb.9330: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9332 ## %bb.9331: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32912(%rbp) ## 8-byte Spill jmp LBB0_9333 LBB0_9332: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32912(%rbp) ## 8-byte Spill LBB0_9333: ## in Loop: Header=BB0_1 Depth=1 movsd -32912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32920(%rbp) ## 8-byte Spill jmp LBB0_9344 LBB0_9334: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32928(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9336 ## %bb.9335: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32936(%rbp) ## 8-byte Spill jmp LBB0_9337 LBB0_9336: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32936(%rbp) ## 8-byte Spill LBB0_9337: ## in Loop: Header=BB0_1 Depth=1 movsd -32928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9339 ## %bb.9338: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32944(%rbp) ## 8-byte Spill jmp LBB0_9343 LBB0_9339: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9341 ## %bb.9340: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32952(%rbp) ## 8-byte Spill jmp LBB0_9342 LBB0_9341: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32952(%rbp) ## 8-byte Spill LBB0_9342: ## in Loop: Header=BB0_1 Depth=1 movsd -32952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32944(%rbp) ## 8-byte Spill LBB0_9343: ## in Loop: Header=BB0_1 Depth=1 movsd -32944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32920(%rbp) ## 8-byte Spill LBB0_9344: ## in Loop: Header=BB0_1 Depth=1 movsd -32856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9361 ## %bb.9345: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9347 ## %bb.9346: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32960(%rbp) ## 8-byte Spill jmp LBB0_9348 LBB0_9347: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32960(%rbp) ## 8-byte Spill LBB0_9348: ## in Loop: Header=BB0_1 Depth=1 movsd -32960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32968(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9350 ## %bb.9349: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32976(%rbp) ## 8-byte Spill jmp LBB0_9351 LBB0_9350: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32976(%rbp) ## 8-byte Spill LBB0_9351: ## in Loop: Header=BB0_1 Depth=1 movsd -32968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -32976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9356 ## %bb.9352: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9354 ## %bb.9353: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32984(%rbp) ## 8-byte Spill jmp LBB0_9355 LBB0_9354: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -32984(%rbp) ## 8-byte Spill LBB0_9355: ## in Loop: Header=BB0_1 Depth=1 movsd -32984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32992(%rbp) ## 8-byte Spill jmp LBB0_9360 LBB0_9356: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9358 ## %bb.9357: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33000(%rbp) ## 8-byte Spill jmp LBB0_9359 LBB0_9358: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33000(%rbp) ## 8-byte Spill LBB0_9359: ## in Loop: Header=BB0_1 Depth=1 movsd -33000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -32992(%rbp) ## 8-byte Spill LBB0_9360: ## in Loop: Header=BB0_1 Depth=1 movsd -32992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33008(%rbp) ## 8-byte Spill jmp LBB0_9389 LBB0_9361: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9363 ## %bb.9362: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33016(%rbp) ## 8-byte Spill jmp LBB0_9364 LBB0_9363: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33016(%rbp) ## 8-byte Spill LBB0_9364: ## in Loop: Header=BB0_1 Depth=1 movsd -33016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33032(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33024(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9366 ## %bb.9365: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33040(%rbp) ## 8-byte Spill jmp LBB0_9367 LBB0_9366: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33040(%rbp) ## 8-byte Spill LBB0_9367: ## in Loop: Header=BB0_1 Depth=1 movsd -33024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9369 ## %bb.9368: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33048(%rbp) ## 8-byte Spill jmp LBB0_9373 LBB0_9369: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9371 ## %bb.9370: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33056(%rbp) ## 8-byte Spill jmp LBB0_9372 LBB0_9371: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33056(%rbp) ## 8-byte Spill LBB0_9372: ## in Loop: Header=BB0_1 Depth=1 movsd -33056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33048(%rbp) ## 8-byte Spill LBB0_9373: ## in Loop: Header=BB0_1 Depth=1 movsd -33032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9378 ## %bb.9374: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9376 ## %bb.9375: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33064(%rbp) ## 8-byte Spill jmp LBB0_9377 LBB0_9376: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33064(%rbp) ## 8-byte Spill LBB0_9377: ## in Loop: Header=BB0_1 Depth=1 movsd -33064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33072(%rbp) ## 8-byte Spill jmp LBB0_9388 LBB0_9378: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33080(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9380 ## %bb.9379: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33088(%rbp) ## 8-byte Spill jmp LBB0_9381 LBB0_9380: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33088(%rbp) ## 8-byte Spill LBB0_9381: ## in Loop: Header=BB0_1 Depth=1 movsd -33080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9383 ## %bb.9382: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33096(%rbp) ## 8-byte Spill jmp LBB0_9387 LBB0_9383: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9385 ## %bb.9384: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33104(%rbp) ## 8-byte Spill jmp LBB0_9386 LBB0_9385: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33104(%rbp) ## 8-byte Spill LBB0_9386: ## in Loop: Header=BB0_1 Depth=1 movsd -33104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33096(%rbp) ## 8-byte Spill LBB0_9387: ## in Loop: Header=BB0_1 Depth=1 movsd -33096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33072(%rbp) ## 8-byte Spill LBB0_9388: ## in Loop: Header=BB0_1 Depth=1 movsd -33072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33008(%rbp) ## 8-byte Spill LBB0_9389: ## in Loop: Header=BB0_1 Depth=1 movsd -33008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33112(%rbp) ## 8-byte Spill jmp LBB0_9478 LBB0_9390: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9392 ## %bb.9391: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33120(%rbp) ## 8-byte Spill jmp LBB0_9393 LBB0_9392: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33120(%rbp) ## 8-byte Spill LBB0_9393: ## in Loop: Header=BB0_1 Depth=1 movsd -33120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33128(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9395 ## %bb.9394: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33136(%rbp) ## 8-byte Spill jmp LBB0_9396 LBB0_9395: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33136(%rbp) ## 8-byte Spill LBB0_9396: ## in Loop: Header=BB0_1 Depth=1 movsd -33128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9401 ## %bb.9397: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9399 ## %bb.9398: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33144(%rbp) ## 8-byte Spill jmp LBB0_9400 LBB0_9399: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33144(%rbp) ## 8-byte Spill LBB0_9400: ## in Loop: Header=BB0_1 Depth=1 movsd -33144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33152(%rbp) ## 8-byte Spill jmp LBB0_9405 LBB0_9401: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9403 ## %bb.9402: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33160(%rbp) ## 8-byte Spill jmp LBB0_9404 LBB0_9403: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33160(%rbp) ## 8-byte Spill LBB0_9404: ## in Loop: Header=BB0_1 Depth=1 movsd -33160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33152(%rbp) ## 8-byte Spill LBB0_9405: ## in Loop: Header=BB0_1 Depth=1 movsd -33152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33168(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9407 ## %bb.9406: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33176(%rbp) ## 8-byte Spill jmp LBB0_9408 LBB0_9407: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33176(%rbp) ## 8-byte Spill LBB0_9408: ## in Loop: Header=BB0_1 Depth=1 movsd -33176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33192(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33184(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9410 ## %bb.9409: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33200(%rbp) ## 8-byte Spill jmp LBB0_9411 LBB0_9410: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33200(%rbp) ## 8-byte Spill LBB0_9411: ## in Loop: Header=BB0_1 Depth=1 movsd -33184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9413 ## %bb.9412: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33208(%rbp) ## 8-byte Spill jmp LBB0_9417 LBB0_9413: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9415 ## %bb.9414: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33216(%rbp) ## 8-byte Spill jmp LBB0_9416 LBB0_9415: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33216(%rbp) ## 8-byte Spill LBB0_9416: ## in Loop: Header=BB0_1 Depth=1 movsd -33216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33208(%rbp) ## 8-byte Spill LBB0_9417: ## in Loop: Header=BB0_1 Depth=1 movsd -33192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9422 ## %bb.9418: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9420 ## %bb.9419: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33224(%rbp) ## 8-byte Spill jmp LBB0_9421 LBB0_9420: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33224(%rbp) ## 8-byte Spill LBB0_9421: ## in Loop: Header=BB0_1 Depth=1 movsd -33224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33232(%rbp) ## 8-byte Spill jmp LBB0_9432 LBB0_9422: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33240(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9424 ## %bb.9423: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33248(%rbp) ## 8-byte Spill jmp LBB0_9425 LBB0_9424: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33248(%rbp) ## 8-byte Spill LBB0_9425: ## in Loop: Header=BB0_1 Depth=1 movsd -33240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9427 ## %bb.9426: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33256(%rbp) ## 8-byte Spill jmp LBB0_9431 LBB0_9427: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9429 ## %bb.9428: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33264(%rbp) ## 8-byte Spill jmp LBB0_9430 LBB0_9429: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33264(%rbp) ## 8-byte Spill LBB0_9430: ## in Loop: Header=BB0_1 Depth=1 movsd -33264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33256(%rbp) ## 8-byte Spill LBB0_9431: ## in Loop: Header=BB0_1 Depth=1 movsd -33256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33232(%rbp) ## 8-byte Spill LBB0_9432: ## in Loop: Header=BB0_1 Depth=1 movsd -33168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9449 ## %bb.9433: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9435 ## %bb.9434: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33272(%rbp) ## 8-byte Spill jmp LBB0_9436 LBB0_9435: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33272(%rbp) ## 8-byte Spill LBB0_9436: ## in Loop: Header=BB0_1 Depth=1 movsd -33272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33280(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9438 ## %bb.9437: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33288(%rbp) ## 8-byte Spill jmp LBB0_9439 LBB0_9438: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33288(%rbp) ## 8-byte Spill LBB0_9439: ## in Loop: Header=BB0_1 Depth=1 movsd -33280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9444 ## %bb.9440: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9442 ## %bb.9441: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33296(%rbp) ## 8-byte Spill jmp LBB0_9443 LBB0_9442: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33296(%rbp) ## 8-byte Spill LBB0_9443: ## in Loop: Header=BB0_1 Depth=1 movsd -33296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33304(%rbp) ## 8-byte Spill jmp LBB0_9448 LBB0_9444: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9446 ## %bb.9445: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33312(%rbp) ## 8-byte Spill jmp LBB0_9447 LBB0_9446: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33312(%rbp) ## 8-byte Spill LBB0_9447: ## in Loop: Header=BB0_1 Depth=1 movsd -33312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33304(%rbp) ## 8-byte Spill LBB0_9448: ## in Loop: Header=BB0_1 Depth=1 movsd -33304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33320(%rbp) ## 8-byte Spill jmp LBB0_9477 LBB0_9449: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9451 ## %bb.9450: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33328(%rbp) ## 8-byte Spill jmp LBB0_9452 LBB0_9451: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33328(%rbp) ## 8-byte Spill LBB0_9452: ## in Loop: Header=BB0_1 Depth=1 movsd -33328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33344(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33336(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9454 ## %bb.9453: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33352(%rbp) ## 8-byte Spill jmp LBB0_9455 LBB0_9454: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33352(%rbp) ## 8-byte Spill LBB0_9455: ## in Loop: Header=BB0_1 Depth=1 movsd -33336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9457 ## %bb.9456: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33360(%rbp) ## 8-byte Spill jmp LBB0_9461 LBB0_9457: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9459 ## %bb.9458: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33368(%rbp) ## 8-byte Spill jmp LBB0_9460 LBB0_9459: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33368(%rbp) ## 8-byte Spill LBB0_9460: ## in Loop: Header=BB0_1 Depth=1 movsd -33368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33360(%rbp) ## 8-byte Spill LBB0_9461: ## in Loop: Header=BB0_1 Depth=1 movsd -33344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9466 ## %bb.9462: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9464 ## %bb.9463: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33376(%rbp) ## 8-byte Spill jmp LBB0_9465 LBB0_9464: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33376(%rbp) ## 8-byte Spill LBB0_9465: ## in Loop: Header=BB0_1 Depth=1 movsd -33376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33384(%rbp) ## 8-byte Spill jmp LBB0_9476 LBB0_9466: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33392(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9468 ## %bb.9467: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33400(%rbp) ## 8-byte Spill jmp LBB0_9469 LBB0_9468: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33400(%rbp) ## 8-byte Spill LBB0_9469: ## in Loop: Header=BB0_1 Depth=1 movsd -33392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9471 ## %bb.9470: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33408(%rbp) ## 8-byte Spill jmp LBB0_9475 LBB0_9471: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9473 ## %bb.9472: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33416(%rbp) ## 8-byte Spill jmp LBB0_9474 LBB0_9473: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33416(%rbp) ## 8-byte Spill LBB0_9474: ## in Loop: Header=BB0_1 Depth=1 movsd -33416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33408(%rbp) ## 8-byte Spill LBB0_9475: ## in Loop: Header=BB0_1 Depth=1 movsd -33408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33384(%rbp) ## 8-byte Spill LBB0_9476: ## in Loop: Header=BB0_1 Depth=1 movsd -33384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33320(%rbp) ## 8-byte Spill LBB0_9477: ## in Loop: Header=BB0_1 Depth=1 movsd -33320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33112(%rbp) ## 8-byte Spill LBB0_9478: ## in Loop: Header=BB0_1 Depth=1 movsd -33112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -112(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9480 ## %bb.9479: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33424(%rbp) ## 8-byte Spill jmp LBB0_9481 LBB0_9480: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33424(%rbp) ## 8-byte Spill LBB0_9481: ## in Loop: Header=BB0_1 Depth=1 movsd -33424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33432(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9483 ## %bb.9482: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33440(%rbp) ## 8-byte Spill jmp LBB0_9484 LBB0_9483: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33440(%rbp) ## 8-byte Spill LBB0_9484: ## in Loop: Header=BB0_1 Depth=1 movsd -33432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9489 ## %bb.9485: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9487 ## %bb.9486: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33448(%rbp) ## 8-byte Spill jmp LBB0_9488 LBB0_9487: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33448(%rbp) ## 8-byte Spill LBB0_9488: ## in Loop: Header=BB0_1 Depth=1 movsd -33448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33456(%rbp) ## 8-byte Spill jmp LBB0_9493 LBB0_9489: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9491 ## %bb.9490: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33464(%rbp) ## 8-byte Spill jmp LBB0_9492 LBB0_9491: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33464(%rbp) ## 8-byte Spill LBB0_9492: ## in Loop: Header=BB0_1 Depth=1 movsd -33464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33456(%rbp) ## 8-byte Spill LBB0_9493: ## in Loop: Header=BB0_1 Depth=1 movsd -33456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33472(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9495 ## %bb.9494: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33480(%rbp) ## 8-byte Spill jmp LBB0_9496 LBB0_9495: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33480(%rbp) ## 8-byte Spill LBB0_9496: ## in Loop: Header=BB0_1 Depth=1 movsd -33480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33496(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33488(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9498 ## %bb.9497: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33504(%rbp) ## 8-byte Spill jmp LBB0_9499 LBB0_9498: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33504(%rbp) ## 8-byte Spill LBB0_9499: ## in Loop: Header=BB0_1 Depth=1 movsd -33488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9501 ## %bb.9500: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33512(%rbp) ## 8-byte Spill jmp LBB0_9505 LBB0_9501: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9503 ## %bb.9502: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33520(%rbp) ## 8-byte Spill jmp LBB0_9504 LBB0_9503: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33520(%rbp) ## 8-byte Spill LBB0_9504: ## in Loop: Header=BB0_1 Depth=1 movsd -33520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33512(%rbp) ## 8-byte Spill LBB0_9505: ## in Loop: Header=BB0_1 Depth=1 movsd -33496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9510 ## %bb.9506: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9508 ## %bb.9507: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33528(%rbp) ## 8-byte Spill jmp LBB0_9509 LBB0_9508: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33528(%rbp) ## 8-byte Spill LBB0_9509: ## in Loop: Header=BB0_1 Depth=1 movsd -33528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33536(%rbp) ## 8-byte Spill jmp LBB0_9520 LBB0_9510: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33544(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9512 ## %bb.9511: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33552(%rbp) ## 8-byte Spill jmp LBB0_9513 LBB0_9512: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33552(%rbp) ## 8-byte Spill LBB0_9513: ## in Loop: Header=BB0_1 Depth=1 movsd -33544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9515 ## %bb.9514: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33560(%rbp) ## 8-byte Spill jmp LBB0_9519 LBB0_9515: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9517 ## %bb.9516: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33568(%rbp) ## 8-byte Spill jmp LBB0_9518 LBB0_9517: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33568(%rbp) ## 8-byte Spill LBB0_9518: ## in Loop: Header=BB0_1 Depth=1 movsd -33568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33560(%rbp) ## 8-byte Spill LBB0_9519: ## in Loop: Header=BB0_1 Depth=1 movsd -33560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33536(%rbp) ## 8-byte Spill LBB0_9520: ## in Loop: Header=BB0_1 Depth=1 movsd -33472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9537 ## %bb.9521: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9523 ## %bb.9522: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33576(%rbp) ## 8-byte Spill jmp LBB0_9524 LBB0_9523: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33576(%rbp) ## 8-byte Spill LBB0_9524: ## in Loop: Header=BB0_1 Depth=1 movsd -33576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33584(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9526 ## %bb.9525: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33592(%rbp) ## 8-byte Spill jmp LBB0_9527 LBB0_9526: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33592(%rbp) ## 8-byte Spill LBB0_9527: ## in Loop: Header=BB0_1 Depth=1 movsd -33584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9532 ## %bb.9528: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9530 ## %bb.9529: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33600(%rbp) ## 8-byte Spill jmp LBB0_9531 LBB0_9530: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33600(%rbp) ## 8-byte Spill LBB0_9531: ## in Loop: Header=BB0_1 Depth=1 movsd -33600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33608(%rbp) ## 8-byte Spill jmp LBB0_9536 LBB0_9532: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9534 ## %bb.9533: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33616(%rbp) ## 8-byte Spill jmp LBB0_9535 LBB0_9534: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33616(%rbp) ## 8-byte Spill LBB0_9535: ## in Loop: Header=BB0_1 Depth=1 movsd -33616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33608(%rbp) ## 8-byte Spill LBB0_9536: ## in Loop: Header=BB0_1 Depth=1 movsd -33608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33624(%rbp) ## 8-byte Spill jmp LBB0_9565 LBB0_9537: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9539 ## %bb.9538: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33632(%rbp) ## 8-byte Spill jmp LBB0_9540 LBB0_9539: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33632(%rbp) ## 8-byte Spill LBB0_9540: ## in Loop: Header=BB0_1 Depth=1 movsd -33632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33648(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33640(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9542 ## %bb.9541: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33656(%rbp) ## 8-byte Spill jmp LBB0_9543 LBB0_9542: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33656(%rbp) ## 8-byte Spill LBB0_9543: ## in Loop: Header=BB0_1 Depth=1 movsd -33640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9545 ## %bb.9544: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33664(%rbp) ## 8-byte Spill jmp LBB0_9549 LBB0_9545: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9547 ## %bb.9546: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33672(%rbp) ## 8-byte Spill jmp LBB0_9548 LBB0_9547: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33672(%rbp) ## 8-byte Spill LBB0_9548: ## in Loop: Header=BB0_1 Depth=1 movsd -33672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33664(%rbp) ## 8-byte Spill LBB0_9549: ## in Loop: Header=BB0_1 Depth=1 movsd -33648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9554 ## %bb.9550: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9552 ## %bb.9551: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33680(%rbp) ## 8-byte Spill jmp LBB0_9553 LBB0_9552: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33680(%rbp) ## 8-byte Spill LBB0_9553: ## in Loop: Header=BB0_1 Depth=1 movsd -33680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33688(%rbp) ## 8-byte Spill jmp LBB0_9564 LBB0_9554: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33696(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9556 ## %bb.9555: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33704(%rbp) ## 8-byte Spill jmp LBB0_9557 LBB0_9556: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33704(%rbp) ## 8-byte Spill LBB0_9557: ## in Loop: Header=BB0_1 Depth=1 movsd -33696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9559 ## %bb.9558: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33712(%rbp) ## 8-byte Spill jmp LBB0_9563 LBB0_9559: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9561 ## %bb.9560: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33720(%rbp) ## 8-byte Spill jmp LBB0_9562 LBB0_9561: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33720(%rbp) ## 8-byte Spill LBB0_9562: ## in Loop: Header=BB0_1 Depth=1 movsd -33720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33712(%rbp) ## 8-byte Spill LBB0_9563: ## in Loop: Header=BB0_1 Depth=1 movsd -33712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33688(%rbp) ## 8-byte Spill LBB0_9564: ## in Loop: Header=BB0_1 Depth=1 movsd -33688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33624(%rbp) ## 8-byte Spill LBB0_9565: ## in Loop: Header=BB0_1 Depth=1 movsd -33624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33728(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9567 ## %bb.9566: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33736(%rbp) ## 8-byte Spill jmp LBB0_9568 LBB0_9567: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33736(%rbp) ## 8-byte Spill LBB0_9568: ## in Loop: Header=BB0_1 Depth=1 movsd -33736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33744(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9570 ## %bb.9569: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33752(%rbp) ## 8-byte Spill jmp LBB0_9571 LBB0_9570: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33752(%rbp) ## 8-byte Spill LBB0_9571: ## in Loop: Header=BB0_1 Depth=1 movsd -33744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9576 ## %bb.9572: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9574 ## %bb.9573: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33760(%rbp) ## 8-byte Spill jmp LBB0_9575 LBB0_9574: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33760(%rbp) ## 8-byte Spill LBB0_9575: ## in Loop: Header=BB0_1 Depth=1 movsd -33760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33768(%rbp) ## 8-byte Spill jmp LBB0_9580 LBB0_9576: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9578 ## %bb.9577: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33776(%rbp) ## 8-byte Spill jmp LBB0_9579 LBB0_9578: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33776(%rbp) ## 8-byte Spill LBB0_9579: ## in Loop: Header=BB0_1 Depth=1 movsd -33776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33768(%rbp) ## 8-byte Spill LBB0_9580: ## in Loop: Header=BB0_1 Depth=1 movsd -33768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33784(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9582 ## %bb.9581: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33792(%rbp) ## 8-byte Spill jmp LBB0_9583 LBB0_9582: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33792(%rbp) ## 8-byte Spill LBB0_9583: ## in Loop: Header=BB0_1 Depth=1 movsd -33792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33808(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33800(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9585 ## %bb.9584: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33816(%rbp) ## 8-byte Spill jmp LBB0_9586 LBB0_9585: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33816(%rbp) ## 8-byte Spill LBB0_9586: ## in Loop: Header=BB0_1 Depth=1 movsd -33800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9588 ## %bb.9587: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33824(%rbp) ## 8-byte Spill jmp LBB0_9592 LBB0_9588: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9590 ## %bb.9589: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33832(%rbp) ## 8-byte Spill jmp LBB0_9591 LBB0_9590: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33832(%rbp) ## 8-byte Spill LBB0_9591: ## in Loop: Header=BB0_1 Depth=1 movsd -33832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33824(%rbp) ## 8-byte Spill LBB0_9592: ## in Loop: Header=BB0_1 Depth=1 movsd -33808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9597 ## %bb.9593: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9595 ## %bb.9594: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33840(%rbp) ## 8-byte Spill jmp LBB0_9596 LBB0_9595: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33840(%rbp) ## 8-byte Spill LBB0_9596: ## in Loop: Header=BB0_1 Depth=1 movsd -33840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33848(%rbp) ## 8-byte Spill jmp LBB0_9607 LBB0_9597: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33856(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9599 ## %bb.9598: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33864(%rbp) ## 8-byte Spill jmp LBB0_9600 LBB0_9599: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33864(%rbp) ## 8-byte Spill LBB0_9600: ## in Loop: Header=BB0_1 Depth=1 movsd -33856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9602 ## %bb.9601: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33872(%rbp) ## 8-byte Spill jmp LBB0_9606 LBB0_9602: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9604 ## %bb.9603: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33880(%rbp) ## 8-byte Spill jmp LBB0_9605 LBB0_9604: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33880(%rbp) ## 8-byte Spill LBB0_9605: ## in Loop: Header=BB0_1 Depth=1 movsd -33880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33872(%rbp) ## 8-byte Spill LBB0_9606: ## in Loop: Header=BB0_1 Depth=1 movsd -33872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33848(%rbp) ## 8-byte Spill LBB0_9607: ## in Loop: Header=BB0_1 Depth=1 movsd -33784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9624 ## %bb.9608: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9610 ## %bb.9609: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33888(%rbp) ## 8-byte Spill jmp LBB0_9611 LBB0_9610: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33888(%rbp) ## 8-byte Spill LBB0_9611: ## in Loop: Header=BB0_1 Depth=1 movsd -33888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33896(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9613 ## %bb.9612: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33904(%rbp) ## 8-byte Spill jmp LBB0_9614 LBB0_9613: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33904(%rbp) ## 8-byte Spill LBB0_9614: ## in Loop: Header=BB0_1 Depth=1 movsd -33896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9619 ## %bb.9615: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9617 ## %bb.9616: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33912(%rbp) ## 8-byte Spill jmp LBB0_9618 LBB0_9617: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33912(%rbp) ## 8-byte Spill LBB0_9618: ## in Loop: Header=BB0_1 Depth=1 movsd -33912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33920(%rbp) ## 8-byte Spill jmp LBB0_9623 LBB0_9619: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9621 ## %bb.9620: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33928(%rbp) ## 8-byte Spill jmp LBB0_9622 LBB0_9621: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33928(%rbp) ## 8-byte Spill LBB0_9622: ## in Loop: Header=BB0_1 Depth=1 movsd -33928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33920(%rbp) ## 8-byte Spill LBB0_9623: ## in Loop: Header=BB0_1 Depth=1 movsd -33920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33936(%rbp) ## 8-byte Spill jmp LBB0_9652 LBB0_9624: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9626 ## %bb.9625: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33944(%rbp) ## 8-byte Spill jmp LBB0_9627 LBB0_9626: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33944(%rbp) ## 8-byte Spill LBB0_9627: ## in Loop: Header=BB0_1 Depth=1 movsd -33944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33960(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33952(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9629 ## %bb.9628: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33968(%rbp) ## 8-byte Spill jmp LBB0_9630 LBB0_9629: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33968(%rbp) ## 8-byte Spill LBB0_9630: ## in Loop: Header=BB0_1 Depth=1 movsd -33952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9632 ## %bb.9631: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33976(%rbp) ## 8-byte Spill jmp LBB0_9636 LBB0_9632: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9634 ## %bb.9633: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33984(%rbp) ## 8-byte Spill jmp LBB0_9635 LBB0_9634: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33984(%rbp) ## 8-byte Spill LBB0_9635: ## in Loop: Header=BB0_1 Depth=1 movsd -33984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33976(%rbp) ## 8-byte Spill LBB0_9636: ## in Loop: Header=BB0_1 Depth=1 movsd -33960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9641 ## %bb.9637: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9639 ## %bb.9638: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33992(%rbp) ## 8-byte Spill jmp LBB0_9640 LBB0_9639: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -33992(%rbp) ## 8-byte Spill LBB0_9640: ## in Loop: Header=BB0_1 Depth=1 movsd -33992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34000(%rbp) ## 8-byte Spill jmp LBB0_9651 LBB0_9641: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34008(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9643 ## %bb.9642: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34016(%rbp) ## 8-byte Spill jmp LBB0_9644 LBB0_9643: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34016(%rbp) ## 8-byte Spill LBB0_9644: ## in Loop: Header=BB0_1 Depth=1 movsd -34008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9646 ## %bb.9645: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34024(%rbp) ## 8-byte Spill jmp LBB0_9650 LBB0_9646: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9648 ## %bb.9647: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34032(%rbp) ## 8-byte Spill jmp LBB0_9649 LBB0_9648: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34032(%rbp) ## 8-byte Spill LBB0_9649: ## in Loop: Header=BB0_1 Depth=1 movsd -34032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34024(%rbp) ## 8-byte Spill LBB0_9650: ## in Loop: Header=BB0_1 Depth=1 movsd -34024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34000(%rbp) ## 8-byte Spill LBB0_9651: ## in Loop: Header=BB0_1 Depth=1 movsd -34000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -33936(%rbp) ## 8-byte Spill LBB0_9652: ## in Loop: Header=BB0_1 Depth=1 movsd -33728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -33936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9741 ## %bb.9653: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9655 ## %bb.9654: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34040(%rbp) ## 8-byte Spill jmp LBB0_9656 LBB0_9655: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34040(%rbp) ## 8-byte Spill LBB0_9656: ## in Loop: Header=BB0_1 Depth=1 movsd -34040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34048(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9658 ## %bb.9657: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34056(%rbp) ## 8-byte Spill jmp LBB0_9659 LBB0_9658: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34056(%rbp) ## 8-byte Spill LBB0_9659: ## in Loop: Header=BB0_1 Depth=1 movsd -34048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9664 ## %bb.9660: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9662 ## %bb.9661: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34064(%rbp) ## 8-byte Spill jmp LBB0_9663 LBB0_9662: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34064(%rbp) ## 8-byte Spill LBB0_9663: ## in Loop: Header=BB0_1 Depth=1 movsd -34064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34072(%rbp) ## 8-byte Spill jmp LBB0_9668 LBB0_9664: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9666 ## %bb.9665: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34080(%rbp) ## 8-byte Spill jmp LBB0_9667 LBB0_9666: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34080(%rbp) ## 8-byte Spill LBB0_9667: ## in Loop: Header=BB0_1 Depth=1 movsd -34080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34072(%rbp) ## 8-byte Spill LBB0_9668: ## in Loop: Header=BB0_1 Depth=1 movsd -34072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34088(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9670 ## %bb.9669: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34096(%rbp) ## 8-byte Spill jmp LBB0_9671 LBB0_9670: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34096(%rbp) ## 8-byte Spill LBB0_9671: ## in Loop: Header=BB0_1 Depth=1 movsd -34096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34112(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34104(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9673 ## %bb.9672: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34120(%rbp) ## 8-byte Spill jmp LBB0_9674 LBB0_9673: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34120(%rbp) ## 8-byte Spill LBB0_9674: ## in Loop: Header=BB0_1 Depth=1 movsd -34104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9676 ## %bb.9675: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34128(%rbp) ## 8-byte Spill jmp LBB0_9680 LBB0_9676: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9678 ## %bb.9677: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34136(%rbp) ## 8-byte Spill jmp LBB0_9679 LBB0_9678: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34136(%rbp) ## 8-byte Spill LBB0_9679: ## in Loop: Header=BB0_1 Depth=1 movsd -34136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34128(%rbp) ## 8-byte Spill LBB0_9680: ## in Loop: Header=BB0_1 Depth=1 movsd -34112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9685 ## %bb.9681: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9683 ## %bb.9682: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34144(%rbp) ## 8-byte Spill jmp LBB0_9684 LBB0_9683: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34144(%rbp) ## 8-byte Spill LBB0_9684: ## in Loop: Header=BB0_1 Depth=1 movsd -34144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34152(%rbp) ## 8-byte Spill jmp LBB0_9695 LBB0_9685: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34160(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9687 ## %bb.9686: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34168(%rbp) ## 8-byte Spill jmp LBB0_9688 LBB0_9687: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34168(%rbp) ## 8-byte Spill LBB0_9688: ## in Loop: Header=BB0_1 Depth=1 movsd -34160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9690 ## %bb.9689: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34176(%rbp) ## 8-byte Spill jmp LBB0_9694 LBB0_9690: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9692 ## %bb.9691: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34184(%rbp) ## 8-byte Spill jmp LBB0_9693 LBB0_9692: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34184(%rbp) ## 8-byte Spill LBB0_9693: ## in Loop: Header=BB0_1 Depth=1 movsd -34184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34176(%rbp) ## 8-byte Spill LBB0_9694: ## in Loop: Header=BB0_1 Depth=1 movsd -34176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34152(%rbp) ## 8-byte Spill LBB0_9695: ## in Loop: Header=BB0_1 Depth=1 movsd -34088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9712 ## %bb.9696: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9698 ## %bb.9697: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34192(%rbp) ## 8-byte Spill jmp LBB0_9699 LBB0_9698: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34192(%rbp) ## 8-byte Spill LBB0_9699: ## in Loop: Header=BB0_1 Depth=1 movsd -34192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34200(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9701 ## %bb.9700: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34208(%rbp) ## 8-byte Spill jmp LBB0_9702 LBB0_9701: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34208(%rbp) ## 8-byte Spill LBB0_9702: ## in Loop: Header=BB0_1 Depth=1 movsd -34200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9707 ## %bb.9703: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9705 ## %bb.9704: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34216(%rbp) ## 8-byte Spill jmp LBB0_9706 LBB0_9705: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34216(%rbp) ## 8-byte Spill LBB0_9706: ## in Loop: Header=BB0_1 Depth=1 movsd -34216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34224(%rbp) ## 8-byte Spill jmp LBB0_9711 LBB0_9707: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9709 ## %bb.9708: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34232(%rbp) ## 8-byte Spill jmp LBB0_9710 LBB0_9709: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34232(%rbp) ## 8-byte Spill LBB0_9710: ## in Loop: Header=BB0_1 Depth=1 movsd -34232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34224(%rbp) ## 8-byte Spill LBB0_9711: ## in Loop: Header=BB0_1 Depth=1 movsd -34224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34240(%rbp) ## 8-byte Spill jmp LBB0_9740 LBB0_9712: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9714 ## %bb.9713: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34248(%rbp) ## 8-byte Spill jmp LBB0_9715 LBB0_9714: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34248(%rbp) ## 8-byte Spill LBB0_9715: ## in Loop: Header=BB0_1 Depth=1 movsd -34248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34264(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34256(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9717 ## %bb.9716: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34272(%rbp) ## 8-byte Spill jmp LBB0_9718 LBB0_9717: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34272(%rbp) ## 8-byte Spill LBB0_9718: ## in Loop: Header=BB0_1 Depth=1 movsd -34256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9720 ## %bb.9719: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34280(%rbp) ## 8-byte Spill jmp LBB0_9724 LBB0_9720: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9722 ## %bb.9721: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34288(%rbp) ## 8-byte Spill jmp LBB0_9723 LBB0_9722: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34288(%rbp) ## 8-byte Spill LBB0_9723: ## in Loop: Header=BB0_1 Depth=1 movsd -34288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34280(%rbp) ## 8-byte Spill LBB0_9724: ## in Loop: Header=BB0_1 Depth=1 movsd -34264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9729 ## %bb.9725: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9727 ## %bb.9726: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34296(%rbp) ## 8-byte Spill jmp LBB0_9728 LBB0_9727: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34296(%rbp) ## 8-byte Spill LBB0_9728: ## in Loop: Header=BB0_1 Depth=1 movsd -34296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34304(%rbp) ## 8-byte Spill jmp LBB0_9739 LBB0_9729: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34312(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9731 ## %bb.9730: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34320(%rbp) ## 8-byte Spill jmp LBB0_9732 LBB0_9731: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34320(%rbp) ## 8-byte Spill LBB0_9732: ## in Loop: Header=BB0_1 Depth=1 movsd -34312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9734 ## %bb.9733: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34328(%rbp) ## 8-byte Spill jmp LBB0_9738 LBB0_9734: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9736 ## %bb.9735: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34336(%rbp) ## 8-byte Spill jmp LBB0_9737 LBB0_9736: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34336(%rbp) ## 8-byte Spill LBB0_9737: ## in Loop: Header=BB0_1 Depth=1 movsd -34336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34328(%rbp) ## 8-byte Spill LBB0_9738: ## in Loop: Header=BB0_1 Depth=1 movsd -34328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34304(%rbp) ## 8-byte Spill LBB0_9739: ## in Loop: Header=BB0_1 Depth=1 movsd -34304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34240(%rbp) ## 8-byte Spill LBB0_9740: ## in Loop: Header=BB0_1 Depth=1 movsd -34240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34344(%rbp) ## 8-byte Spill jmp LBB0_9829 LBB0_9741: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9743 ## %bb.9742: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34352(%rbp) ## 8-byte Spill jmp LBB0_9744 LBB0_9743: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34352(%rbp) ## 8-byte Spill LBB0_9744: ## in Loop: Header=BB0_1 Depth=1 movsd -34352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34360(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9746 ## %bb.9745: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34368(%rbp) ## 8-byte Spill jmp LBB0_9747 LBB0_9746: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34368(%rbp) ## 8-byte Spill LBB0_9747: ## in Loop: Header=BB0_1 Depth=1 movsd -34360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9752 ## %bb.9748: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9750 ## %bb.9749: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34376(%rbp) ## 8-byte Spill jmp LBB0_9751 LBB0_9750: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34376(%rbp) ## 8-byte Spill LBB0_9751: ## in Loop: Header=BB0_1 Depth=1 movsd -34376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34384(%rbp) ## 8-byte Spill jmp LBB0_9756 LBB0_9752: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9754 ## %bb.9753: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34392(%rbp) ## 8-byte Spill jmp LBB0_9755 LBB0_9754: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34392(%rbp) ## 8-byte Spill LBB0_9755: ## in Loop: Header=BB0_1 Depth=1 movsd -34392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34384(%rbp) ## 8-byte Spill LBB0_9756: ## in Loop: Header=BB0_1 Depth=1 movsd -34384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34400(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9758 ## %bb.9757: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34408(%rbp) ## 8-byte Spill jmp LBB0_9759 LBB0_9758: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34408(%rbp) ## 8-byte Spill LBB0_9759: ## in Loop: Header=BB0_1 Depth=1 movsd -34408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34424(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34416(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9761 ## %bb.9760: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34432(%rbp) ## 8-byte Spill jmp LBB0_9762 LBB0_9761: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34432(%rbp) ## 8-byte Spill LBB0_9762: ## in Loop: Header=BB0_1 Depth=1 movsd -34416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9764 ## %bb.9763: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34440(%rbp) ## 8-byte Spill jmp LBB0_9768 LBB0_9764: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9766 ## %bb.9765: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34448(%rbp) ## 8-byte Spill jmp LBB0_9767 LBB0_9766: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34448(%rbp) ## 8-byte Spill LBB0_9767: ## in Loop: Header=BB0_1 Depth=1 movsd -34448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34440(%rbp) ## 8-byte Spill LBB0_9768: ## in Loop: Header=BB0_1 Depth=1 movsd -34424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9773 ## %bb.9769: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9771 ## %bb.9770: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34456(%rbp) ## 8-byte Spill jmp LBB0_9772 LBB0_9771: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34456(%rbp) ## 8-byte Spill LBB0_9772: ## in Loop: Header=BB0_1 Depth=1 movsd -34456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34464(%rbp) ## 8-byte Spill jmp LBB0_9783 LBB0_9773: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34472(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9775 ## %bb.9774: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34480(%rbp) ## 8-byte Spill jmp LBB0_9776 LBB0_9775: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34480(%rbp) ## 8-byte Spill LBB0_9776: ## in Loop: Header=BB0_1 Depth=1 movsd -34472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9778 ## %bb.9777: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34488(%rbp) ## 8-byte Spill jmp LBB0_9782 LBB0_9778: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9780 ## %bb.9779: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34496(%rbp) ## 8-byte Spill jmp LBB0_9781 LBB0_9780: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34496(%rbp) ## 8-byte Spill LBB0_9781: ## in Loop: Header=BB0_1 Depth=1 movsd -34496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34488(%rbp) ## 8-byte Spill LBB0_9782: ## in Loop: Header=BB0_1 Depth=1 movsd -34488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34464(%rbp) ## 8-byte Spill LBB0_9783: ## in Loop: Header=BB0_1 Depth=1 movsd -34400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9800 ## %bb.9784: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9786 ## %bb.9785: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34504(%rbp) ## 8-byte Spill jmp LBB0_9787 LBB0_9786: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34504(%rbp) ## 8-byte Spill LBB0_9787: ## in Loop: Header=BB0_1 Depth=1 movsd -34504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34512(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9789 ## %bb.9788: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34520(%rbp) ## 8-byte Spill jmp LBB0_9790 LBB0_9789: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34520(%rbp) ## 8-byte Spill LBB0_9790: ## in Loop: Header=BB0_1 Depth=1 movsd -34512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9795 ## %bb.9791: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9793 ## %bb.9792: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34528(%rbp) ## 8-byte Spill jmp LBB0_9794 LBB0_9793: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34528(%rbp) ## 8-byte Spill LBB0_9794: ## in Loop: Header=BB0_1 Depth=1 movsd -34528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34536(%rbp) ## 8-byte Spill jmp LBB0_9799 LBB0_9795: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9797 ## %bb.9796: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34544(%rbp) ## 8-byte Spill jmp LBB0_9798 LBB0_9797: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34544(%rbp) ## 8-byte Spill LBB0_9798: ## in Loop: Header=BB0_1 Depth=1 movsd -34544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34536(%rbp) ## 8-byte Spill LBB0_9799: ## in Loop: Header=BB0_1 Depth=1 movsd -34536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34552(%rbp) ## 8-byte Spill jmp LBB0_9828 LBB0_9800: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9802 ## %bb.9801: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34560(%rbp) ## 8-byte Spill jmp LBB0_9803 LBB0_9802: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34560(%rbp) ## 8-byte Spill LBB0_9803: ## in Loop: Header=BB0_1 Depth=1 movsd -34560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34576(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34568(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9805 ## %bb.9804: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34584(%rbp) ## 8-byte Spill jmp LBB0_9806 LBB0_9805: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34584(%rbp) ## 8-byte Spill LBB0_9806: ## in Loop: Header=BB0_1 Depth=1 movsd -34568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9808 ## %bb.9807: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34592(%rbp) ## 8-byte Spill jmp LBB0_9812 LBB0_9808: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9810 ## %bb.9809: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34600(%rbp) ## 8-byte Spill jmp LBB0_9811 LBB0_9810: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34600(%rbp) ## 8-byte Spill LBB0_9811: ## in Loop: Header=BB0_1 Depth=1 movsd -34600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34592(%rbp) ## 8-byte Spill LBB0_9812: ## in Loop: Header=BB0_1 Depth=1 movsd -34576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9817 ## %bb.9813: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9815 ## %bb.9814: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34608(%rbp) ## 8-byte Spill jmp LBB0_9816 LBB0_9815: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34608(%rbp) ## 8-byte Spill LBB0_9816: ## in Loop: Header=BB0_1 Depth=1 movsd -34608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34616(%rbp) ## 8-byte Spill jmp LBB0_9827 LBB0_9817: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34624(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9819 ## %bb.9818: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34632(%rbp) ## 8-byte Spill jmp LBB0_9820 LBB0_9819: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34632(%rbp) ## 8-byte Spill LBB0_9820: ## in Loop: Header=BB0_1 Depth=1 movsd -34624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9822 ## %bb.9821: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34640(%rbp) ## 8-byte Spill jmp LBB0_9826 LBB0_9822: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9824 ## %bb.9823: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34648(%rbp) ## 8-byte Spill jmp LBB0_9825 LBB0_9824: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34648(%rbp) ## 8-byte Spill LBB0_9825: ## in Loop: Header=BB0_1 Depth=1 movsd -34648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34640(%rbp) ## 8-byte Spill LBB0_9826: ## in Loop: Header=BB0_1 Depth=1 movsd -34640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34616(%rbp) ## 8-byte Spill LBB0_9827: ## in Loop: Header=BB0_1 Depth=1 movsd -34616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34552(%rbp) ## 8-byte Spill LBB0_9828: ## in Loop: Header=BB0_1 Depth=1 movsd -34552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34344(%rbp) ## 8-byte Spill LBB0_9829: ## in Loop: Header=BB0_1 Depth=1 movsd -34344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -116(%rbp) movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9831 ## %bb.9830: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34656(%rbp) ## 8-byte Spill jmp LBB0_9832 LBB0_9831: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34656(%rbp) ## 8-byte Spill LBB0_9832: ## in Loop: Header=BB0_1 Depth=1 movsd -34656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34664(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9834 ## %bb.9833: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34672(%rbp) ## 8-byte Spill jmp LBB0_9835 LBB0_9834: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34672(%rbp) ## 8-byte Spill LBB0_9835: ## in Loop: Header=BB0_1 Depth=1 movsd -34664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9840 ## %bb.9836: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9838 ## %bb.9837: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34680(%rbp) ## 8-byte Spill jmp LBB0_9839 LBB0_9838: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34680(%rbp) ## 8-byte Spill LBB0_9839: ## in Loop: Header=BB0_1 Depth=1 movsd -34680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34688(%rbp) ## 8-byte Spill jmp LBB0_9844 LBB0_9840: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9842 ## %bb.9841: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34696(%rbp) ## 8-byte Spill jmp LBB0_9843 LBB0_9842: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34696(%rbp) ## 8-byte Spill LBB0_9843: ## in Loop: Header=BB0_1 Depth=1 movsd -34696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34688(%rbp) ## 8-byte Spill LBB0_9844: ## in Loop: Header=BB0_1 Depth=1 movsd -34688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34704(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9846 ## %bb.9845: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34712(%rbp) ## 8-byte Spill jmp LBB0_9847 LBB0_9846: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34712(%rbp) ## 8-byte Spill LBB0_9847: ## in Loop: Header=BB0_1 Depth=1 movsd -34712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34728(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34720(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9849 ## %bb.9848: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34736(%rbp) ## 8-byte Spill jmp LBB0_9850 LBB0_9849: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34736(%rbp) ## 8-byte Spill LBB0_9850: ## in Loop: Header=BB0_1 Depth=1 movsd -34720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9852 ## %bb.9851: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34744(%rbp) ## 8-byte Spill jmp LBB0_9856 LBB0_9852: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9854 ## %bb.9853: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34752(%rbp) ## 8-byte Spill jmp LBB0_9855 LBB0_9854: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34752(%rbp) ## 8-byte Spill LBB0_9855: ## in Loop: Header=BB0_1 Depth=1 movsd -34752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34744(%rbp) ## 8-byte Spill LBB0_9856: ## in Loop: Header=BB0_1 Depth=1 movsd -34728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9861 ## %bb.9857: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9859 ## %bb.9858: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34760(%rbp) ## 8-byte Spill jmp LBB0_9860 LBB0_9859: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34760(%rbp) ## 8-byte Spill LBB0_9860: ## in Loop: Header=BB0_1 Depth=1 movsd -34760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34768(%rbp) ## 8-byte Spill jmp LBB0_9871 LBB0_9861: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34776(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9863 ## %bb.9862: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34784(%rbp) ## 8-byte Spill jmp LBB0_9864 LBB0_9863: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34784(%rbp) ## 8-byte Spill LBB0_9864: ## in Loop: Header=BB0_1 Depth=1 movsd -34776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9866 ## %bb.9865: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34792(%rbp) ## 8-byte Spill jmp LBB0_9870 LBB0_9866: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9868 ## %bb.9867: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34800(%rbp) ## 8-byte Spill jmp LBB0_9869 LBB0_9868: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34800(%rbp) ## 8-byte Spill LBB0_9869: ## in Loop: Header=BB0_1 Depth=1 movsd -34800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34792(%rbp) ## 8-byte Spill LBB0_9870: ## in Loop: Header=BB0_1 Depth=1 movsd -34792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34768(%rbp) ## 8-byte Spill LBB0_9871: ## in Loop: Header=BB0_1 Depth=1 movsd -34704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34768(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9888 ## %bb.9872: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9874 ## %bb.9873: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34808(%rbp) ## 8-byte Spill jmp LBB0_9875 LBB0_9874: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34808(%rbp) ## 8-byte Spill LBB0_9875: ## in Loop: Header=BB0_1 Depth=1 movsd -34808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34816(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9877 ## %bb.9876: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34824(%rbp) ## 8-byte Spill jmp LBB0_9878 LBB0_9877: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34824(%rbp) ## 8-byte Spill LBB0_9878: ## in Loop: Header=BB0_1 Depth=1 movsd -34816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9883 ## %bb.9879: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9881 ## %bb.9880: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34832(%rbp) ## 8-byte Spill jmp LBB0_9882 LBB0_9881: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34832(%rbp) ## 8-byte Spill LBB0_9882: ## in Loop: Header=BB0_1 Depth=1 movsd -34832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34840(%rbp) ## 8-byte Spill jmp LBB0_9887 LBB0_9883: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9885 ## %bb.9884: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34848(%rbp) ## 8-byte Spill jmp LBB0_9886 LBB0_9885: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34848(%rbp) ## 8-byte Spill LBB0_9886: ## in Loop: Header=BB0_1 Depth=1 movsd -34848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34840(%rbp) ## 8-byte Spill LBB0_9887: ## in Loop: Header=BB0_1 Depth=1 movsd -34840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34856(%rbp) ## 8-byte Spill jmp LBB0_9916 LBB0_9888: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9890 ## %bb.9889: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34864(%rbp) ## 8-byte Spill jmp LBB0_9891 LBB0_9890: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34864(%rbp) ## 8-byte Spill LBB0_9891: ## in Loop: Header=BB0_1 Depth=1 movsd -34864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34880(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34872(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9893 ## %bb.9892: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34888(%rbp) ## 8-byte Spill jmp LBB0_9894 LBB0_9893: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34888(%rbp) ## 8-byte Spill LBB0_9894: ## in Loop: Header=BB0_1 Depth=1 movsd -34872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9896 ## %bb.9895: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34896(%rbp) ## 8-byte Spill jmp LBB0_9900 LBB0_9896: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9898 ## %bb.9897: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34904(%rbp) ## 8-byte Spill jmp LBB0_9899 LBB0_9898: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34904(%rbp) ## 8-byte Spill LBB0_9899: ## in Loop: Header=BB0_1 Depth=1 movsd -34904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34896(%rbp) ## 8-byte Spill LBB0_9900: ## in Loop: Header=BB0_1 Depth=1 movsd -34880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9905 ## %bb.9901: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9903 ## %bb.9902: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34912(%rbp) ## 8-byte Spill jmp LBB0_9904 LBB0_9903: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34912(%rbp) ## 8-byte Spill LBB0_9904: ## in Loop: Header=BB0_1 Depth=1 movsd -34912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34920(%rbp) ## 8-byte Spill jmp LBB0_9915 LBB0_9905: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34928(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9907 ## %bb.9906: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34936(%rbp) ## 8-byte Spill jmp LBB0_9908 LBB0_9907: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34936(%rbp) ## 8-byte Spill LBB0_9908: ## in Loop: Header=BB0_1 Depth=1 movsd -34928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9910 ## %bb.9909: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34944(%rbp) ## 8-byte Spill jmp LBB0_9914 LBB0_9910: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9912 ## %bb.9911: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34952(%rbp) ## 8-byte Spill jmp LBB0_9913 LBB0_9912: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34952(%rbp) ## 8-byte Spill LBB0_9913: ## in Loop: Header=BB0_1 Depth=1 movsd -34952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34944(%rbp) ## 8-byte Spill LBB0_9914: ## in Loop: Header=BB0_1 Depth=1 movsd -34944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34920(%rbp) ## 8-byte Spill LBB0_9915: ## in Loop: Header=BB0_1 Depth=1 movsd -34920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34856(%rbp) ## 8-byte Spill LBB0_9916: ## in Loop: Header=BB0_1 Depth=1 movsd -34856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34960(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9918 ## %bb.9917: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34968(%rbp) ## 8-byte Spill jmp LBB0_9919 LBB0_9918: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34968(%rbp) ## 8-byte Spill LBB0_9919: ## in Loop: Header=BB0_1 Depth=1 movsd -34968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -34976(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9921 ## %bb.9920: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34984(%rbp) ## 8-byte Spill jmp LBB0_9922 LBB0_9921: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34984(%rbp) ## 8-byte Spill LBB0_9922: ## in Loop: Header=BB0_1 Depth=1 movsd -34976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -34984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9927 ## %bb.9923: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9925 ## %bb.9924: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34992(%rbp) ## 8-byte Spill jmp LBB0_9926 LBB0_9925: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -34992(%rbp) ## 8-byte Spill LBB0_9926: ## in Loop: Header=BB0_1 Depth=1 movsd -34992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35000(%rbp) ## 8-byte Spill jmp LBB0_9931 LBB0_9927: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9929 ## %bb.9928: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35008(%rbp) ## 8-byte Spill jmp LBB0_9930 LBB0_9929: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35008(%rbp) ## 8-byte Spill LBB0_9930: ## in Loop: Header=BB0_1 Depth=1 movsd -35008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35000(%rbp) ## 8-byte Spill LBB0_9931: ## in Loop: Header=BB0_1 Depth=1 movsd -35000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35016(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9933 ## %bb.9932: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35024(%rbp) ## 8-byte Spill jmp LBB0_9934 LBB0_9933: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35024(%rbp) ## 8-byte Spill LBB0_9934: ## in Loop: Header=BB0_1 Depth=1 movsd -35024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35040(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35032(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9936 ## %bb.9935: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35048(%rbp) ## 8-byte Spill jmp LBB0_9937 LBB0_9936: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35048(%rbp) ## 8-byte Spill LBB0_9937: ## in Loop: Header=BB0_1 Depth=1 movsd -35032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9939 ## %bb.9938: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35056(%rbp) ## 8-byte Spill jmp LBB0_9943 LBB0_9939: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9941 ## %bb.9940: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35064(%rbp) ## 8-byte Spill jmp LBB0_9942 LBB0_9941: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35064(%rbp) ## 8-byte Spill LBB0_9942: ## in Loop: Header=BB0_1 Depth=1 movsd -35064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35056(%rbp) ## 8-byte Spill LBB0_9943: ## in Loop: Header=BB0_1 Depth=1 movsd -35040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9948 ## %bb.9944: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9946 ## %bb.9945: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35072(%rbp) ## 8-byte Spill jmp LBB0_9947 LBB0_9946: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35072(%rbp) ## 8-byte Spill LBB0_9947: ## in Loop: Header=BB0_1 Depth=1 movsd -35072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35080(%rbp) ## 8-byte Spill jmp LBB0_9958 LBB0_9948: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35088(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9950 ## %bb.9949: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35096(%rbp) ## 8-byte Spill jmp LBB0_9951 LBB0_9950: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35096(%rbp) ## 8-byte Spill LBB0_9951: ## in Loop: Header=BB0_1 Depth=1 movsd -35088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9953 ## %bb.9952: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35104(%rbp) ## 8-byte Spill jmp LBB0_9957 LBB0_9953: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9955 ## %bb.9954: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35112(%rbp) ## 8-byte Spill jmp LBB0_9956 LBB0_9955: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35112(%rbp) ## 8-byte Spill LBB0_9956: ## in Loop: Header=BB0_1 Depth=1 movsd -35112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35104(%rbp) ## 8-byte Spill LBB0_9957: ## in Loop: Header=BB0_1 Depth=1 movsd -35104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35080(%rbp) ## 8-byte Spill LBB0_9958: ## in Loop: Header=BB0_1 Depth=1 movsd -35016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9975 ## %bb.9959: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9961 ## %bb.9960: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35120(%rbp) ## 8-byte Spill jmp LBB0_9962 LBB0_9961: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35120(%rbp) ## 8-byte Spill LBB0_9962: ## in Loop: Header=BB0_1 Depth=1 movsd -35120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35128(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9964 ## %bb.9963: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35136(%rbp) ## 8-byte Spill jmp LBB0_9965 LBB0_9964: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35136(%rbp) ## 8-byte Spill LBB0_9965: ## in Loop: Header=BB0_1 Depth=1 movsd -35128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9970 ## %bb.9966: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9968 ## %bb.9967: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35144(%rbp) ## 8-byte Spill jmp LBB0_9969 LBB0_9968: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35144(%rbp) ## 8-byte Spill LBB0_9969: ## in Loop: Header=BB0_1 Depth=1 movsd -35144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35152(%rbp) ## 8-byte Spill jmp LBB0_9974 LBB0_9970: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9972 ## %bb.9971: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35160(%rbp) ## 8-byte Spill jmp LBB0_9973 LBB0_9972: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35160(%rbp) ## 8-byte Spill LBB0_9973: ## in Loop: Header=BB0_1 Depth=1 movsd -35160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35152(%rbp) ## 8-byte Spill LBB0_9974: ## in Loop: Header=BB0_1 Depth=1 movsd -35152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35168(%rbp) ## 8-byte Spill jmp LBB0_10003 LBB0_9975: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9977 ## %bb.9976: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35176(%rbp) ## 8-byte Spill jmp LBB0_9978 LBB0_9977: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35176(%rbp) ## 8-byte Spill LBB0_9978: ## in Loop: Header=BB0_1 Depth=1 movsd -35176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35192(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35184(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9980 ## %bb.9979: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35200(%rbp) ## 8-byte Spill jmp LBB0_9981 LBB0_9980: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35200(%rbp) ## 8-byte Spill LBB0_9981: ## in Loop: Header=BB0_1 Depth=1 movsd -35184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9983 ## %bb.9982: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35208(%rbp) ## 8-byte Spill jmp LBB0_9987 LBB0_9983: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9985 ## %bb.9984: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35216(%rbp) ## 8-byte Spill jmp LBB0_9986 LBB0_9985: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35216(%rbp) ## 8-byte Spill LBB0_9986: ## in Loop: Header=BB0_1 Depth=1 movsd -35216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35208(%rbp) ## 8-byte Spill LBB0_9987: ## in Loop: Header=BB0_1 Depth=1 movsd -35192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9992 ## %bb.9988: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9990 ## %bb.9989: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35224(%rbp) ## 8-byte Spill jmp LBB0_9991 LBB0_9990: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35224(%rbp) ## 8-byte Spill LBB0_9991: ## in Loop: Header=BB0_1 Depth=1 movsd -35224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35232(%rbp) ## 8-byte Spill jmp LBB0_10002 LBB0_9992: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35240(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9994 ## %bb.9993: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35248(%rbp) ## 8-byte Spill jmp LBB0_9995 LBB0_9994: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35248(%rbp) ## 8-byte Spill LBB0_9995: ## in Loop: Header=BB0_1 Depth=1 movsd -35240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_9997 ## %bb.9996: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35256(%rbp) ## 8-byte Spill jmp LBB0_10001 LBB0_9997: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_9999 ## %bb.9998: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35264(%rbp) ## 8-byte Spill jmp LBB0_10000 LBB0_9999: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35264(%rbp) ## 8-byte Spill LBB0_10000: ## in Loop: Header=BB0_1 Depth=1 movsd -35264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35256(%rbp) ## 8-byte Spill LBB0_10001: ## in Loop: Header=BB0_1 Depth=1 movsd -35256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35232(%rbp) ## 8-byte Spill LBB0_10002: ## in Loop: Header=BB0_1 Depth=1 movsd -35232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35168(%rbp) ## 8-byte Spill LBB0_10003: ## in Loop: Header=BB0_1 Depth=1 movsd -34960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10092 ## %bb.10004: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10006 ## %bb.10005: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35272(%rbp) ## 8-byte Spill jmp LBB0_10007 LBB0_10006: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35272(%rbp) ## 8-byte Spill LBB0_10007: ## in Loop: Header=BB0_1 Depth=1 movsd -35272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35280(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10009 ## %bb.10008: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35288(%rbp) ## 8-byte Spill jmp LBB0_10010 LBB0_10009: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35288(%rbp) ## 8-byte Spill LBB0_10010: ## in Loop: Header=BB0_1 Depth=1 movsd -35280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10015 ## %bb.10011: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10013 ## %bb.10012: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35296(%rbp) ## 8-byte Spill jmp LBB0_10014 LBB0_10013: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35296(%rbp) ## 8-byte Spill LBB0_10014: ## in Loop: Header=BB0_1 Depth=1 movsd -35296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35304(%rbp) ## 8-byte Spill jmp LBB0_10019 LBB0_10015: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10017 ## %bb.10016: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35312(%rbp) ## 8-byte Spill jmp LBB0_10018 LBB0_10017: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35312(%rbp) ## 8-byte Spill LBB0_10018: ## in Loop: Header=BB0_1 Depth=1 movsd -35312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35304(%rbp) ## 8-byte Spill LBB0_10019: ## in Loop: Header=BB0_1 Depth=1 movsd -35304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35320(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10021 ## %bb.10020: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35328(%rbp) ## 8-byte Spill jmp LBB0_10022 LBB0_10021: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35328(%rbp) ## 8-byte Spill LBB0_10022: ## in Loop: Header=BB0_1 Depth=1 movsd -35328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35344(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35336(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10024 ## %bb.10023: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35352(%rbp) ## 8-byte Spill jmp LBB0_10025 LBB0_10024: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35352(%rbp) ## 8-byte Spill LBB0_10025: ## in Loop: Header=BB0_1 Depth=1 movsd -35336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10027 ## %bb.10026: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35360(%rbp) ## 8-byte Spill jmp LBB0_10031 LBB0_10027: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10029 ## %bb.10028: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35368(%rbp) ## 8-byte Spill jmp LBB0_10030 LBB0_10029: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35368(%rbp) ## 8-byte Spill LBB0_10030: ## in Loop: Header=BB0_1 Depth=1 movsd -35368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35360(%rbp) ## 8-byte Spill LBB0_10031: ## in Loop: Header=BB0_1 Depth=1 movsd -35344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10036 ## %bb.10032: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10034 ## %bb.10033: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35376(%rbp) ## 8-byte Spill jmp LBB0_10035 LBB0_10034: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35376(%rbp) ## 8-byte Spill LBB0_10035: ## in Loop: Header=BB0_1 Depth=1 movsd -35376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35384(%rbp) ## 8-byte Spill jmp LBB0_10046 LBB0_10036: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35392(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10038 ## %bb.10037: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35400(%rbp) ## 8-byte Spill jmp LBB0_10039 LBB0_10038: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35400(%rbp) ## 8-byte Spill LBB0_10039: ## in Loop: Header=BB0_1 Depth=1 movsd -35392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10041 ## %bb.10040: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35408(%rbp) ## 8-byte Spill jmp LBB0_10045 LBB0_10041: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10043 ## %bb.10042: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35416(%rbp) ## 8-byte Spill jmp LBB0_10044 LBB0_10043: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35416(%rbp) ## 8-byte Spill LBB0_10044: ## in Loop: Header=BB0_1 Depth=1 movsd -35416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35408(%rbp) ## 8-byte Spill LBB0_10045: ## in Loop: Header=BB0_1 Depth=1 movsd -35408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35384(%rbp) ## 8-byte Spill LBB0_10046: ## in Loop: Header=BB0_1 Depth=1 movsd -35320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10063 ## %bb.10047: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10049 ## %bb.10048: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35424(%rbp) ## 8-byte Spill jmp LBB0_10050 LBB0_10049: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35424(%rbp) ## 8-byte Spill LBB0_10050: ## in Loop: Header=BB0_1 Depth=1 movsd -35424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35432(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10052 ## %bb.10051: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35440(%rbp) ## 8-byte Spill jmp LBB0_10053 LBB0_10052: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35440(%rbp) ## 8-byte Spill LBB0_10053: ## in Loop: Header=BB0_1 Depth=1 movsd -35432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10058 ## %bb.10054: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10056 ## %bb.10055: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35448(%rbp) ## 8-byte Spill jmp LBB0_10057 LBB0_10056: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35448(%rbp) ## 8-byte Spill LBB0_10057: ## in Loop: Header=BB0_1 Depth=1 movsd -35448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35456(%rbp) ## 8-byte Spill jmp LBB0_10062 LBB0_10058: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10060 ## %bb.10059: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35464(%rbp) ## 8-byte Spill jmp LBB0_10061 LBB0_10060: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35464(%rbp) ## 8-byte Spill LBB0_10061: ## in Loop: Header=BB0_1 Depth=1 movsd -35464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35456(%rbp) ## 8-byte Spill LBB0_10062: ## in Loop: Header=BB0_1 Depth=1 movsd -35456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35472(%rbp) ## 8-byte Spill jmp LBB0_10091 LBB0_10063: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10065 ## %bb.10064: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35480(%rbp) ## 8-byte Spill jmp LBB0_10066 LBB0_10065: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35480(%rbp) ## 8-byte Spill LBB0_10066: ## in Loop: Header=BB0_1 Depth=1 movsd -35480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35496(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35488(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10068 ## %bb.10067: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35504(%rbp) ## 8-byte Spill jmp LBB0_10069 LBB0_10068: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35504(%rbp) ## 8-byte Spill LBB0_10069: ## in Loop: Header=BB0_1 Depth=1 movsd -35488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10071 ## %bb.10070: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35512(%rbp) ## 8-byte Spill jmp LBB0_10075 LBB0_10071: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10073 ## %bb.10072: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35520(%rbp) ## 8-byte Spill jmp LBB0_10074 LBB0_10073: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35520(%rbp) ## 8-byte Spill LBB0_10074: ## in Loop: Header=BB0_1 Depth=1 movsd -35520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35512(%rbp) ## 8-byte Spill LBB0_10075: ## in Loop: Header=BB0_1 Depth=1 movsd -35496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10080 ## %bb.10076: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10078 ## %bb.10077: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35528(%rbp) ## 8-byte Spill jmp LBB0_10079 LBB0_10078: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35528(%rbp) ## 8-byte Spill LBB0_10079: ## in Loop: Header=BB0_1 Depth=1 movsd -35528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35536(%rbp) ## 8-byte Spill jmp LBB0_10090 LBB0_10080: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35544(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10082 ## %bb.10081: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35552(%rbp) ## 8-byte Spill jmp LBB0_10083 LBB0_10082: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35552(%rbp) ## 8-byte Spill LBB0_10083: ## in Loop: Header=BB0_1 Depth=1 movsd -35544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10085 ## %bb.10084: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35560(%rbp) ## 8-byte Spill jmp LBB0_10089 LBB0_10085: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10087 ## %bb.10086: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35568(%rbp) ## 8-byte Spill jmp LBB0_10088 LBB0_10087: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35568(%rbp) ## 8-byte Spill LBB0_10088: ## in Loop: Header=BB0_1 Depth=1 movsd -35568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35560(%rbp) ## 8-byte Spill LBB0_10089: ## in Loop: Header=BB0_1 Depth=1 movsd -35560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35536(%rbp) ## 8-byte Spill LBB0_10090: ## in Loop: Header=BB0_1 Depth=1 movsd -35536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35472(%rbp) ## 8-byte Spill LBB0_10091: ## in Loop: Header=BB0_1 Depth=1 movsd -35472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35576(%rbp) ## 8-byte Spill jmp LBB0_10180 LBB0_10092: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10094 ## %bb.10093: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35584(%rbp) ## 8-byte Spill jmp LBB0_10095 LBB0_10094: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35584(%rbp) ## 8-byte Spill LBB0_10095: ## in Loop: Header=BB0_1 Depth=1 movsd -35584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35592(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10097 ## %bb.10096: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35600(%rbp) ## 8-byte Spill jmp LBB0_10098 LBB0_10097: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35600(%rbp) ## 8-byte Spill LBB0_10098: ## in Loop: Header=BB0_1 Depth=1 movsd -35592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10103 ## %bb.10099: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10101 ## %bb.10100: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35608(%rbp) ## 8-byte Spill jmp LBB0_10102 LBB0_10101: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35608(%rbp) ## 8-byte Spill LBB0_10102: ## in Loop: Header=BB0_1 Depth=1 movsd -35608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35616(%rbp) ## 8-byte Spill jmp LBB0_10107 LBB0_10103: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10105 ## %bb.10104: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35624(%rbp) ## 8-byte Spill jmp LBB0_10106 LBB0_10105: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35624(%rbp) ## 8-byte Spill LBB0_10106: ## in Loop: Header=BB0_1 Depth=1 movsd -35624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35616(%rbp) ## 8-byte Spill LBB0_10107: ## in Loop: Header=BB0_1 Depth=1 movsd -35616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35632(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10109 ## %bb.10108: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35640(%rbp) ## 8-byte Spill jmp LBB0_10110 LBB0_10109: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35640(%rbp) ## 8-byte Spill LBB0_10110: ## in Loop: Header=BB0_1 Depth=1 movsd -35640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35656(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35648(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10112 ## %bb.10111: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35664(%rbp) ## 8-byte Spill jmp LBB0_10113 LBB0_10112: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35664(%rbp) ## 8-byte Spill LBB0_10113: ## in Loop: Header=BB0_1 Depth=1 movsd -35648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10115 ## %bb.10114: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35672(%rbp) ## 8-byte Spill jmp LBB0_10119 LBB0_10115: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10117 ## %bb.10116: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35680(%rbp) ## 8-byte Spill jmp LBB0_10118 LBB0_10117: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35680(%rbp) ## 8-byte Spill LBB0_10118: ## in Loop: Header=BB0_1 Depth=1 movsd -35680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35672(%rbp) ## 8-byte Spill LBB0_10119: ## in Loop: Header=BB0_1 Depth=1 movsd -35656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10124 ## %bb.10120: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10122 ## %bb.10121: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35688(%rbp) ## 8-byte Spill jmp LBB0_10123 LBB0_10122: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35688(%rbp) ## 8-byte Spill LBB0_10123: ## in Loop: Header=BB0_1 Depth=1 movsd -35688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35696(%rbp) ## 8-byte Spill jmp LBB0_10134 LBB0_10124: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35704(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10126 ## %bb.10125: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35712(%rbp) ## 8-byte Spill jmp LBB0_10127 LBB0_10126: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35712(%rbp) ## 8-byte Spill LBB0_10127: ## in Loop: Header=BB0_1 Depth=1 movsd -35704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10129 ## %bb.10128: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35720(%rbp) ## 8-byte Spill jmp LBB0_10133 LBB0_10129: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10131 ## %bb.10130: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35728(%rbp) ## 8-byte Spill jmp LBB0_10132 LBB0_10131: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35728(%rbp) ## 8-byte Spill LBB0_10132: ## in Loop: Header=BB0_1 Depth=1 movsd -35728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35720(%rbp) ## 8-byte Spill LBB0_10133: ## in Loop: Header=BB0_1 Depth=1 movsd -35720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35696(%rbp) ## 8-byte Spill LBB0_10134: ## in Loop: Header=BB0_1 Depth=1 movsd -35632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10151 ## %bb.10135: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10137 ## %bb.10136: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35736(%rbp) ## 8-byte Spill jmp LBB0_10138 LBB0_10137: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35736(%rbp) ## 8-byte Spill LBB0_10138: ## in Loop: Header=BB0_1 Depth=1 movsd -35736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35744(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10140 ## %bb.10139: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35752(%rbp) ## 8-byte Spill jmp LBB0_10141 LBB0_10140: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35752(%rbp) ## 8-byte Spill LBB0_10141: ## in Loop: Header=BB0_1 Depth=1 movsd -35744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10146 ## %bb.10142: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10144 ## %bb.10143: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35760(%rbp) ## 8-byte Spill jmp LBB0_10145 LBB0_10144: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35760(%rbp) ## 8-byte Spill LBB0_10145: ## in Loop: Header=BB0_1 Depth=1 movsd -35760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35768(%rbp) ## 8-byte Spill jmp LBB0_10150 LBB0_10146: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10148 ## %bb.10147: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35776(%rbp) ## 8-byte Spill jmp LBB0_10149 LBB0_10148: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35776(%rbp) ## 8-byte Spill LBB0_10149: ## in Loop: Header=BB0_1 Depth=1 movsd -35776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35768(%rbp) ## 8-byte Spill LBB0_10150: ## in Loop: Header=BB0_1 Depth=1 movsd -35768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35784(%rbp) ## 8-byte Spill jmp LBB0_10179 LBB0_10151: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10153 ## %bb.10152: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35792(%rbp) ## 8-byte Spill jmp LBB0_10154 LBB0_10153: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35792(%rbp) ## 8-byte Spill LBB0_10154: ## in Loop: Header=BB0_1 Depth=1 movsd -35792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35808(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35800(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10156 ## %bb.10155: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35816(%rbp) ## 8-byte Spill jmp LBB0_10157 LBB0_10156: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35816(%rbp) ## 8-byte Spill LBB0_10157: ## in Loop: Header=BB0_1 Depth=1 movsd -35800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10159 ## %bb.10158: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35824(%rbp) ## 8-byte Spill jmp LBB0_10163 LBB0_10159: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10161 ## %bb.10160: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35832(%rbp) ## 8-byte Spill jmp LBB0_10162 LBB0_10161: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35832(%rbp) ## 8-byte Spill LBB0_10162: ## in Loop: Header=BB0_1 Depth=1 movsd -35832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35824(%rbp) ## 8-byte Spill LBB0_10163: ## in Loop: Header=BB0_1 Depth=1 movsd -35808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10168 ## %bb.10164: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10166 ## %bb.10165: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35840(%rbp) ## 8-byte Spill jmp LBB0_10167 LBB0_10166: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35840(%rbp) ## 8-byte Spill LBB0_10167: ## in Loop: Header=BB0_1 Depth=1 movsd -35840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35848(%rbp) ## 8-byte Spill jmp LBB0_10178 LBB0_10168: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35856(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10170 ## %bb.10169: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35864(%rbp) ## 8-byte Spill jmp LBB0_10171 LBB0_10170: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35864(%rbp) ## 8-byte Spill LBB0_10171: ## in Loop: Header=BB0_1 Depth=1 movsd -35856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10173 ## %bb.10172: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35872(%rbp) ## 8-byte Spill jmp LBB0_10177 LBB0_10173: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10175 ## %bb.10174: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35880(%rbp) ## 8-byte Spill jmp LBB0_10176 LBB0_10175: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35880(%rbp) ## 8-byte Spill LBB0_10176: ## in Loop: Header=BB0_1 Depth=1 movsd -35880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35872(%rbp) ## 8-byte Spill LBB0_10177: ## in Loop: Header=BB0_1 Depth=1 movsd -35872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35848(%rbp) ## 8-byte Spill LBB0_10178: ## in Loop: Header=BB0_1 Depth=1 movsd -35848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35784(%rbp) ## 8-byte Spill LBB0_10179: ## in Loop: Header=BB0_1 Depth=1 movsd -35784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35576(%rbp) ## 8-byte Spill LBB0_10180: ## in Loop: Header=BB0_1 Depth=1 movsd -35576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -120(%rbp) movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10182 ## %bb.10181: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35888(%rbp) ## 8-byte Spill jmp LBB0_10183 LBB0_10182: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35888(%rbp) ## 8-byte Spill LBB0_10183: ## in Loop: Header=BB0_1 Depth=1 movsd -35888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35896(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10185 ## %bb.10184: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35904(%rbp) ## 8-byte Spill jmp LBB0_10186 LBB0_10185: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35904(%rbp) ## 8-byte Spill LBB0_10186: ## in Loop: Header=BB0_1 Depth=1 movsd -35896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10191 ## %bb.10187: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10189 ## %bb.10188: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35912(%rbp) ## 8-byte Spill jmp LBB0_10190 LBB0_10189: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35912(%rbp) ## 8-byte Spill LBB0_10190: ## in Loop: Header=BB0_1 Depth=1 movsd -35912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35920(%rbp) ## 8-byte Spill jmp LBB0_10195 LBB0_10191: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10193 ## %bb.10192: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35928(%rbp) ## 8-byte Spill jmp LBB0_10194 LBB0_10193: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35928(%rbp) ## 8-byte Spill LBB0_10194: ## in Loop: Header=BB0_1 Depth=1 movsd -35928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35920(%rbp) ## 8-byte Spill LBB0_10195: ## in Loop: Header=BB0_1 Depth=1 movsd -35920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35936(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10197 ## %bb.10196: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35944(%rbp) ## 8-byte Spill jmp LBB0_10198 LBB0_10197: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35944(%rbp) ## 8-byte Spill LBB0_10198: ## in Loop: Header=BB0_1 Depth=1 movsd -35944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35960(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35952(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10200 ## %bb.10199: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35968(%rbp) ## 8-byte Spill jmp LBB0_10201 LBB0_10200: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35968(%rbp) ## 8-byte Spill LBB0_10201: ## in Loop: Header=BB0_1 Depth=1 movsd -35952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10203 ## %bb.10202: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35976(%rbp) ## 8-byte Spill jmp LBB0_10207 LBB0_10203: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10205 ## %bb.10204: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35984(%rbp) ## 8-byte Spill jmp LBB0_10206 LBB0_10205: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35984(%rbp) ## 8-byte Spill LBB0_10206: ## in Loop: Header=BB0_1 Depth=1 movsd -35984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -35976(%rbp) ## 8-byte Spill LBB0_10207: ## in Loop: Header=BB0_1 Depth=1 movsd -35960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -35976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10212 ## %bb.10208: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10210 ## %bb.10209: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35992(%rbp) ## 8-byte Spill jmp LBB0_10211 LBB0_10210: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -35992(%rbp) ## 8-byte Spill LBB0_10211: ## in Loop: Header=BB0_1 Depth=1 movsd -35992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36000(%rbp) ## 8-byte Spill jmp LBB0_10222 LBB0_10212: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36008(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10214 ## %bb.10213: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36016(%rbp) ## 8-byte Spill jmp LBB0_10215 LBB0_10214: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36016(%rbp) ## 8-byte Spill LBB0_10215: ## in Loop: Header=BB0_1 Depth=1 movsd -36008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10217 ## %bb.10216: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36024(%rbp) ## 8-byte Spill jmp LBB0_10221 LBB0_10217: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10219 ## %bb.10218: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36032(%rbp) ## 8-byte Spill jmp LBB0_10220 LBB0_10219: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36032(%rbp) ## 8-byte Spill LBB0_10220: ## in Loop: Header=BB0_1 Depth=1 movsd -36032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36024(%rbp) ## 8-byte Spill LBB0_10221: ## in Loop: Header=BB0_1 Depth=1 movsd -36024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36000(%rbp) ## 8-byte Spill LBB0_10222: ## in Loop: Header=BB0_1 Depth=1 movsd -35936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10239 ## %bb.10223: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10225 ## %bb.10224: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36040(%rbp) ## 8-byte Spill jmp LBB0_10226 LBB0_10225: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36040(%rbp) ## 8-byte Spill LBB0_10226: ## in Loop: Header=BB0_1 Depth=1 movsd -36040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36048(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10228 ## %bb.10227: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36056(%rbp) ## 8-byte Spill jmp LBB0_10229 LBB0_10228: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36056(%rbp) ## 8-byte Spill LBB0_10229: ## in Loop: Header=BB0_1 Depth=1 movsd -36048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10234 ## %bb.10230: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10232 ## %bb.10231: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36064(%rbp) ## 8-byte Spill jmp LBB0_10233 LBB0_10232: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36064(%rbp) ## 8-byte Spill LBB0_10233: ## in Loop: Header=BB0_1 Depth=1 movsd -36064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36072(%rbp) ## 8-byte Spill jmp LBB0_10238 LBB0_10234: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10236 ## %bb.10235: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36080(%rbp) ## 8-byte Spill jmp LBB0_10237 LBB0_10236: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36080(%rbp) ## 8-byte Spill LBB0_10237: ## in Loop: Header=BB0_1 Depth=1 movsd -36080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36072(%rbp) ## 8-byte Spill LBB0_10238: ## in Loop: Header=BB0_1 Depth=1 movsd -36072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36088(%rbp) ## 8-byte Spill jmp LBB0_10267 LBB0_10239: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10241 ## %bb.10240: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36096(%rbp) ## 8-byte Spill jmp LBB0_10242 LBB0_10241: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36096(%rbp) ## 8-byte Spill LBB0_10242: ## in Loop: Header=BB0_1 Depth=1 movsd -36096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36112(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36104(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10244 ## %bb.10243: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36120(%rbp) ## 8-byte Spill jmp LBB0_10245 LBB0_10244: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36120(%rbp) ## 8-byte Spill LBB0_10245: ## in Loop: Header=BB0_1 Depth=1 movsd -36104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10247 ## %bb.10246: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36128(%rbp) ## 8-byte Spill jmp LBB0_10251 LBB0_10247: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10249 ## %bb.10248: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36136(%rbp) ## 8-byte Spill jmp LBB0_10250 LBB0_10249: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36136(%rbp) ## 8-byte Spill LBB0_10250: ## in Loop: Header=BB0_1 Depth=1 movsd -36136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36128(%rbp) ## 8-byte Spill LBB0_10251: ## in Loop: Header=BB0_1 Depth=1 movsd -36112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10256 ## %bb.10252: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10254 ## %bb.10253: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36144(%rbp) ## 8-byte Spill jmp LBB0_10255 LBB0_10254: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36144(%rbp) ## 8-byte Spill LBB0_10255: ## in Loop: Header=BB0_1 Depth=1 movsd -36144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36152(%rbp) ## 8-byte Spill jmp LBB0_10266 LBB0_10256: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36160(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10258 ## %bb.10257: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36168(%rbp) ## 8-byte Spill jmp LBB0_10259 LBB0_10258: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36168(%rbp) ## 8-byte Spill LBB0_10259: ## in Loop: Header=BB0_1 Depth=1 movsd -36160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10261 ## %bb.10260: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36176(%rbp) ## 8-byte Spill jmp LBB0_10265 LBB0_10261: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10263 ## %bb.10262: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36184(%rbp) ## 8-byte Spill jmp LBB0_10264 LBB0_10263: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36184(%rbp) ## 8-byte Spill LBB0_10264: ## in Loop: Header=BB0_1 Depth=1 movsd -36184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36176(%rbp) ## 8-byte Spill LBB0_10265: ## in Loop: Header=BB0_1 Depth=1 movsd -36176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36152(%rbp) ## 8-byte Spill LBB0_10266: ## in Loop: Header=BB0_1 Depth=1 movsd -36152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36088(%rbp) ## 8-byte Spill LBB0_10267: ## in Loop: Header=BB0_1 Depth=1 movsd -36088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36192(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10269 ## %bb.10268: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36200(%rbp) ## 8-byte Spill jmp LBB0_10270 LBB0_10269: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36200(%rbp) ## 8-byte Spill LBB0_10270: ## in Loop: Header=BB0_1 Depth=1 movsd -36200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36208(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10272 ## %bb.10271: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36216(%rbp) ## 8-byte Spill jmp LBB0_10273 LBB0_10272: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36216(%rbp) ## 8-byte Spill LBB0_10273: ## in Loop: Header=BB0_1 Depth=1 movsd -36208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10278 ## %bb.10274: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10276 ## %bb.10275: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36224(%rbp) ## 8-byte Spill jmp LBB0_10277 LBB0_10276: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36224(%rbp) ## 8-byte Spill LBB0_10277: ## in Loop: Header=BB0_1 Depth=1 movsd -36224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36232(%rbp) ## 8-byte Spill jmp LBB0_10282 LBB0_10278: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10280 ## %bb.10279: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36240(%rbp) ## 8-byte Spill jmp LBB0_10281 LBB0_10280: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36240(%rbp) ## 8-byte Spill LBB0_10281: ## in Loop: Header=BB0_1 Depth=1 movsd -36240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36232(%rbp) ## 8-byte Spill LBB0_10282: ## in Loop: Header=BB0_1 Depth=1 movsd -36232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36248(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10284 ## %bb.10283: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36256(%rbp) ## 8-byte Spill jmp LBB0_10285 LBB0_10284: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36256(%rbp) ## 8-byte Spill LBB0_10285: ## in Loop: Header=BB0_1 Depth=1 movsd -36256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36272(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36264(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10287 ## %bb.10286: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36280(%rbp) ## 8-byte Spill jmp LBB0_10288 LBB0_10287: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36280(%rbp) ## 8-byte Spill LBB0_10288: ## in Loop: Header=BB0_1 Depth=1 movsd -36264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10290 ## %bb.10289: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36288(%rbp) ## 8-byte Spill jmp LBB0_10294 LBB0_10290: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10292 ## %bb.10291: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36296(%rbp) ## 8-byte Spill jmp LBB0_10293 LBB0_10292: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36296(%rbp) ## 8-byte Spill LBB0_10293: ## in Loop: Header=BB0_1 Depth=1 movsd -36296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36288(%rbp) ## 8-byte Spill LBB0_10294: ## in Loop: Header=BB0_1 Depth=1 movsd -36272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10299 ## %bb.10295: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10297 ## %bb.10296: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36304(%rbp) ## 8-byte Spill jmp LBB0_10298 LBB0_10297: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36304(%rbp) ## 8-byte Spill LBB0_10298: ## in Loop: Header=BB0_1 Depth=1 movsd -36304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36312(%rbp) ## 8-byte Spill jmp LBB0_10309 LBB0_10299: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36320(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10301 ## %bb.10300: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36328(%rbp) ## 8-byte Spill jmp LBB0_10302 LBB0_10301: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36328(%rbp) ## 8-byte Spill LBB0_10302: ## in Loop: Header=BB0_1 Depth=1 movsd -36320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10304 ## %bb.10303: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36336(%rbp) ## 8-byte Spill jmp LBB0_10308 LBB0_10304: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10306 ## %bb.10305: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36344(%rbp) ## 8-byte Spill jmp LBB0_10307 LBB0_10306: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36344(%rbp) ## 8-byte Spill LBB0_10307: ## in Loop: Header=BB0_1 Depth=1 movsd -36344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36336(%rbp) ## 8-byte Spill LBB0_10308: ## in Loop: Header=BB0_1 Depth=1 movsd -36336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36312(%rbp) ## 8-byte Spill LBB0_10309: ## in Loop: Header=BB0_1 Depth=1 movsd -36248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10326 ## %bb.10310: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10312 ## %bb.10311: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36352(%rbp) ## 8-byte Spill jmp LBB0_10313 LBB0_10312: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36352(%rbp) ## 8-byte Spill LBB0_10313: ## in Loop: Header=BB0_1 Depth=1 movsd -36352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36360(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10315 ## %bb.10314: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36368(%rbp) ## 8-byte Spill jmp LBB0_10316 LBB0_10315: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36368(%rbp) ## 8-byte Spill LBB0_10316: ## in Loop: Header=BB0_1 Depth=1 movsd -36360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10321 ## %bb.10317: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10319 ## %bb.10318: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36376(%rbp) ## 8-byte Spill jmp LBB0_10320 LBB0_10319: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36376(%rbp) ## 8-byte Spill LBB0_10320: ## in Loop: Header=BB0_1 Depth=1 movsd -36376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36384(%rbp) ## 8-byte Spill jmp LBB0_10325 LBB0_10321: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10323 ## %bb.10322: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36392(%rbp) ## 8-byte Spill jmp LBB0_10324 LBB0_10323: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36392(%rbp) ## 8-byte Spill LBB0_10324: ## in Loop: Header=BB0_1 Depth=1 movsd -36392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36384(%rbp) ## 8-byte Spill LBB0_10325: ## in Loop: Header=BB0_1 Depth=1 movsd -36384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36400(%rbp) ## 8-byte Spill jmp LBB0_10354 LBB0_10326: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10328 ## %bb.10327: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36408(%rbp) ## 8-byte Spill jmp LBB0_10329 LBB0_10328: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36408(%rbp) ## 8-byte Spill LBB0_10329: ## in Loop: Header=BB0_1 Depth=1 movsd -36408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36424(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36416(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10331 ## %bb.10330: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36432(%rbp) ## 8-byte Spill jmp LBB0_10332 LBB0_10331: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36432(%rbp) ## 8-byte Spill LBB0_10332: ## in Loop: Header=BB0_1 Depth=1 movsd -36416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10334 ## %bb.10333: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36440(%rbp) ## 8-byte Spill jmp LBB0_10338 LBB0_10334: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10336 ## %bb.10335: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36448(%rbp) ## 8-byte Spill jmp LBB0_10337 LBB0_10336: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36448(%rbp) ## 8-byte Spill LBB0_10337: ## in Loop: Header=BB0_1 Depth=1 movsd -36448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36440(%rbp) ## 8-byte Spill LBB0_10338: ## in Loop: Header=BB0_1 Depth=1 movsd -36424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10343 ## %bb.10339: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10341 ## %bb.10340: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36456(%rbp) ## 8-byte Spill jmp LBB0_10342 LBB0_10341: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36456(%rbp) ## 8-byte Spill LBB0_10342: ## in Loop: Header=BB0_1 Depth=1 movsd -36456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36464(%rbp) ## 8-byte Spill jmp LBB0_10353 LBB0_10343: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36472(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10345 ## %bb.10344: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36480(%rbp) ## 8-byte Spill jmp LBB0_10346 LBB0_10345: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36480(%rbp) ## 8-byte Spill LBB0_10346: ## in Loop: Header=BB0_1 Depth=1 movsd -36472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10348 ## %bb.10347: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36488(%rbp) ## 8-byte Spill jmp LBB0_10352 LBB0_10348: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10350 ## %bb.10349: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36496(%rbp) ## 8-byte Spill jmp LBB0_10351 LBB0_10350: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36496(%rbp) ## 8-byte Spill LBB0_10351: ## in Loop: Header=BB0_1 Depth=1 movsd -36496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36488(%rbp) ## 8-byte Spill LBB0_10352: ## in Loop: Header=BB0_1 Depth=1 movsd -36488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36464(%rbp) ## 8-byte Spill LBB0_10353: ## in Loop: Header=BB0_1 Depth=1 movsd -36464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36400(%rbp) ## 8-byte Spill LBB0_10354: ## in Loop: Header=BB0_1 Depth=1 movsd -36192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10443 ## %bb.10355: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10357 ## %bb.10356: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36504(%rbp) ## 8-byte Spill jmp LBB0_10358 LBB0_10357: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36504(%rbp) ## 8-byte Spill LBB0_10358: ## in Loop: Header=BB0_1 Depth=1 movsd -36504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36512(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10360 ## %bb.10359: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36520(%rbp) ## 8-byte Spill jmp LBB0_10361 LBB0_10360: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36520(%rbp) ## 8-byte Spill LBB0_10361: ## in Loop: Header=BB0_1 Depth=1 movsd -36512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10366 ## %bb.10362: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10364 ## %bb.10363: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36528(%rbp) ## 8-byte Spill jmp LBB0_10365 LBB0_10364: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36528(%rbp) ## 8-byte Spill LBB0_10365: ## in Loop: Header=BB0_1 Depth=1 movsd -36528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36536(%rbp) ## 8-byte Spill jmp LBB0_10370 LBB0_10366: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10368 ## %bb.10367: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36544(%rbp) ## 8-byte Spill jmp LBB0_10369 LBB0_10368: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36544(%rbp) ## 8-byte Spill LBB0_10369: ## in Loop: Header=BB0_1 Depth=1 movsd -36544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36536(%rbp) ## 8-byte Spill LBB0_10370: ## in Loop: Header=BB0_1 Depth=1 movsd -36536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36552(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10372 ## %bb.10371: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36560(%rbp) ## 8-byte Spill jmp LBB0_10373 LBB0_10372: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36560(%rbp) ## 8-byte Spill LBB0_10373: ## in Loop: Header=BB0_1 Depth=1 movsd -36560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36576(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36568(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10375 ## %bb.10374: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36584(%rbp) ## 8-byte Spill jmp LBB0_10376 LBB0_10375: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36584(%rbp) ## 8-byte Spill LBB0_10376: ## in Loop: Header=BB0_1 Depth=1 movsd -36568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10378 ## %bb.10377: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36592(%rbp) ## 8-byte Spill jmp LBB0_10382 LBB0_10378: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10380 ## %bb.10379: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36600(%rbp) ## 8-byte Spill jmp LBB0_10381 LBB0_10380: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36600(%rbp) ## 8-byte Spill LBB0_10381: ## in Loop: Header=BB0_1 Depth=1 movsd -36600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36592(%rbp) ## 8-byte Spill LBB0_10382: ## in Loop: Header=BB0_1 Depth=1 movsd -36576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10387 ## %bb.10383: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10385 ## %bb.10384: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36608(%rbp) ## 8-byte Spill jmp LBB0_10386 LBB0_10385: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36608(%rbp) ## 8-byte Spill LBB0_10386: ## in Loop: Header=BB0_1 Depth=1 movsd -36608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36616(%rbp) ## 8-byte Spill jmp LBB0_10397 LBB0_10387: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36624(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10389 ## %bb.10388: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36632(%rbp) ## 8-byte Spill jmp LBB0_10390 LBB0_10389: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36632(%rbp) ## 8-byte Spill LBB0_10390: ## in Loop: Header=BB0_1 Depth=1 movsd -36624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10392 ## %bb.10391: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36640(%rbp) ## 8-byte Spill jmp LBB0_10396 LBB0_10392: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10394 ## %bb.10393: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36648(%rbp) ## 8-byte Spill jmp LBB0_10395 LBB0_10394: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36648(%rbp) ## 8-byte Spill LBB0_10395: ## in Loop: Header=BB0_1 Depth=1 movsd -36648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36640(%rbp) ## 8-byte Spill LBB0_10396: ## in Loop: Header=BB0_1 Depth=1 movsd -36640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36616(%rbp) ## 8-byte Spill LBB0_10397: ## in Loop: Header=BB0_1 Depth=1 movsd -36552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10414 ## %bb.10398: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10400 ## %bb.10399: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36656(%rbp) ## 8-byte Spill jmp LBB0_10401 LBB0_10400: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36656(%rbp) ## 8-byte Spill LBB0_10401: ## in Loop: Header=BB0_1 Depth=1 movsd -36656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36664(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10403 ## %bb.10402: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36672(%rbp) ## 8-byte Spill jmp LBB0_10404 LBB0_10403: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36672(%rbp) ## 8-byte Spill LBB0_10404: ## in Loop: Header=BB0_1 Depth=1 movsd -36664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10409 ## %bb.10405: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10407 ## %bb.10406: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36680(%rbp) ## 8-byte Spill jmp LBB0_10408 LBB0_10407: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36680(%rbp) ## 8-byte Spill LBB0_10408: ## in Loop: Header=BB0_1 Depth=1 movsd -36680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36688(%rbp) ## 8-byte Spill jmp LBB0_10413 LBB0_10409: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10411 ## %bb.10410: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36696(%rbp) ## 8-byte Spill jmp LBB0_10412 LBB0_10411: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36696(%rbp) ## 8-byte Spill LBB0_10412: ## in Loop: Header=BB0_1 Depth=1 movsd -36696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36688(%rbp) ## 8-byte Spill LBB0_10413: ## in Loop: Header=BB0_1 Depth=1 movsd -36688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36704(%rbp) ## 8-byte Spill jmp LBB0_10442 LBB0_10414: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10416 ## %bb.10415: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36712(%rbp) ## 8-byte Spill jmp LBB0_10417 LBB0_10416: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36712(%rbp) ## 8-byte Spill LBB0_10417: ## in Loop: Header=BB0_1 Depth=1 movsd -36712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36728(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36720(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10419 ## %bb.10418: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36736(%rbp) ## 8-byte Spill jmp LBB0_10420 LBB0_10419: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36736(%rbp) ## 8-byte Spill LBB0_10420: ## in Loop: Header=BB0_1 Depth=1 movsd -36720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10422 ## %bb.10421: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36744(%rbp) ## 8-byte Spill jmp LBB0_10426 LBB0_10422: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10424 ## %bb.10423: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36752(%rbp) ## 8-byte Spill jmp LBB0_10425 LBB0_10424: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36752(%rbp) ## 8-byte Spill LBB0_10425: ## in Loop: Header=BB0_1 Depth=1 movsd -36752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36744(%rbp) ## 8-byte Spill LBB0_10426: ## in Loop: Header=BB0_1 Depth=1 movsd -36728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10431 ## %bb.10427: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10429 ## %bb.10428: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36760(%rbp) ## 8-byte Spill jmp LBB0_10430 LBB0_10429: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36760(%rbp) ## 8-byte Spill LBB0_10430: ## in Loop: Header=BB0_1 Depth=1 movsd -36760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36768(%rbp) ## 8-byte Spill jmp LBB0_10441 LBB0_10431: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36776(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10433 ## %bb.10432: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36784(%rbp) ## 8-byte Spill jmp LBB0_10434 LBB0_10433: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36784(%rbp) ## 8-byte Spill LBB0_10434: ## in Loop: Header=BB0_1 Depth=1 movsd -36776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10436 ## %bb.10435: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36792(%rbp) ## 8-byte Spill jmp LBB0_10440 LBB0_10436: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10438 ## %bb.10437: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36800(%rbp) ## 8-byte Spill jmp LBB0_10439 LBB0_10438: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36800(%rbp) ## 8-byte Spill LBB0_10439: ## in Loop: Header=BB0_1 Depth=1 movsd -36800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36792(%rbp) ## 8-byte Spill LBB0_10440: ## in Loop: Header=BB0_1 Depth=1 movsd -36792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36768(%rbp) ## 8-byte Spill LBB0_10441: ## in Loop: Header=BB0_1 Depth=1 movsd -36768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36704(%rbp) ## 8-byte Spill LBB0_10442: ## in Loop: Header=BB0_1 Depth=1 movsd -36704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36808(%rbp) ## 8-byte Spill jmp LBB0_10531 LBB0_10443: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10445 ## %bb.10444: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36816(%rbp) ## 8-byte Spill jmp LBB0_10446 LBB0_10445: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36816(%rbp) ## 8-byte Spill LBB0_10446: ## in Loop: Header=BB0_1 Depth=1 movsd -36816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36824(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10448 ## %bb.10447: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36832(%rbp) ## 8-byte Spill jmp LBB0_10449 LBB0_10448: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36832(%rbp) ## 8-byte Spill LBB0_10449: ## in Loop: Header=BB0_1 Depth=1 movsd -36824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10454 ## %bb.10450: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10452 ## %bb.10451: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36840(%rbp) ## 8-byte Spill jmp LBB0_10453 LBB0_10452: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36840(%rbp) ## 8-byte Spill LBB0_10453: ## in Loop: Header=BB0_1 Depth=1 movsd -36840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36848(%rbp) ## 8-byte Spill jmp LBB0_10458 LBB0_10454: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10456 ## %bb.10455: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36856(%rbp) ## 8-byte Spill jmp LBB0_10457 LBB0_10456: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36856(%rbp) ## 8-byte Spill LBB0_10457: ## in Loop: Header=BB0_1 Depth=1 movsd -36856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36848(%rbp) ## 8-byte Spill LBB0_10458: ## in Loop: Header=BB0_1 Depth=1 movsd -36848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36864(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10460 ## %bb.10459: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36872(%rbp) ## 8-byte Spill jmp LBB0_10461 LBB0_10460: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36872(%rbp) ## 8-byte Spill LBB0_10461: ## in Loop: Header=BB0_1 Depth=1 movsd -36872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36888(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36880(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10463 ## %bb.10462: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36896(%rbp) ## 8-byte Spill jmp LBB0_10464 LBB0_10463: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36896(%rbp) ## 8-byte Spill LBB0_10464: ## in Loop: Header=BB0_1 Depth=1 movsd -36880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10466 ## %bb.10465: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36904(%rbp) ## 8-byte Spill jmp LBB0_10470 LBB0_10466: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10468 ## %bb.10467: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36912(%rbp) ## 8-byte Spill jmp LBB0_10469 LBB0_10468: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36912(%rbp) ## 8-byte Spill LBB0_10469: ## in Loop: Header=BB0_1 Depth=1 movsd -36912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36904(%rbp) ## 8-byte Spill LBB0_10470: ## in Loop: Header=BB0_1 Depth=1 movsd -36888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10475 ## %bb.10471: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10473 ## %bb.10472: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36920(%rbp) ## 8-byte Spill jmp LBB0_10474 LBB0_10473: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36920(%rbp) ## 8-byte Spill LBB0_10474: ## in Loop: Header=BB0_1 Depth=1 movsd -36920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36928(%rbp) ## 8-byte Spill jmp LBB0_10485 LBB0_10475: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36936(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10477 ## %bb.10476: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36944(%rbp) ## 8-byte Spill jmp LBB0_10478 LBB0_10477: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36944(%rbp) ## 8-byte Spill LBB0_10478: ## in Loop: Header=BB0_1 Depth=1 movsd -36936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10480 ## %bb.10479: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36952(%rbp) ## 8-byte Spill jmp LBB0_10484 LBB0_10480: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10482 ## %bb.10481: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36960(%rbp) ## 8-byte Spill jmp LBB0_10483 LBB0_10482: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36960(%rbp) ## 8-byte Spill LBB0_10483: ## in Loop: Header=BB0_1 Depth=1 movsd -36960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36952(%rbp) ## 8-byte Spill LBB0_10484: ## in Loop: Header=BB0_1 Depth=1 movsd -36952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36928(%rbp) ## 8-byte Spill LBB0_10485: ## in Loop: Header=BB0_1 Depth=1 movsd -36864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10502 ## %bb.10486: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10488 ## %bb.10487: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36968(%rbp) ## 8-byte Spill jmp LBB0_10489 LBB0_10488: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36968(%rbp) ## 8-byte Spill LBB0_10489: ## in Loop: Header=BB0_1 Depth=1 movsd -36968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36976(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10491 ## %bb.10490: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36984(%rbp) ## 8-byte Spill jmp LBB0_10492 LBB0_10491: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36984(%rbp) ## 8-byte Spill LBB0_10492: ## in Loop: Header=BB0_1 Depth=1 movsd -36976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -36984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10497 ## %bb.10493: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10495 ## %bb.10494: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36992(%rbp) ## 8-byte Spill jmp LBB0_10496 LBB0_10495: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -36992(%rbp) ## 8-byte Spill LBB0_10496: ## in Loop: Header=BB0_1 Depth=1 movsd -36992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37000(%rbp) ## 8-byte Spill jmp LBB0_10501 LBB0_10497: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10499 ## %bb.10498: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37008(%rbp) ## 8-byte Spill jmp LBB0_10500 LBB0_10499: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37008(%rbp) ## 8-byte Spill LBB0_10500: ## in Loop: Header=BB0_1 Depth=1 movsd -37008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37000(%rbp) ## 8-byte Spill LBB0_10501: ## in Loop: Header=BB0_1 Depth=1 movsd -37000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37016(%rbp) ## 8-byte Spill jmp LBB0_10530 LBB0_10502: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10504 ## %bb.10503: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37024(%rbp) ## 8-byte Spill jmp LBB0_10505 LBB0_10504: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37024(%rbp) ## 8-byte Spill LBB0_10505: ## in Loop: Header=BB0_1 Depth=1 movsd -37024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37040(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37032(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10507 ## %bb.10506: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37048(%rbp) ## 8-byte Spill jmp LBB0_10508 LBB0_10507: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37048(%rbp) ## 8-byte Spill LBB0_10508: ## in Loop: Header=BB0_1 Depth=1 movsd -37032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10510 ## %bb.10509: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37056(%rbp) ## 8-byte Spill jmp LBB0_10514 LBB0_10510: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10512 ## %bb.10511: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37064(%rbp) ## 8-byte Spill jmp LBB0_10513 LBB0_10512: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37064(%rbp) ## 8-byte Spill LBB0_10513: ## in Loop: Header=BB0_1 Depth=1 movsd -37064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37056(%rbp) ## 8-byte Spill LBB0_10514: ## in Loop: Header=BB0_1 Depth=1 movsd -37040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10519 ## %bb.10515: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10517 ## %bb.10516: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37072(%rbp) ## 8-byte Spill jmp LBB0_10518 LBB0_10517: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37072(%rbp) ## 8-byte Spill LBB0_10518: ## in Loop: Header=BB0_1 Depth=1 movsd -37072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37080(%rbp) ## 8-byte Spill jmp LBB0_10529 LBB0_10519: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37088(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10521 ## %bb.10520: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37096(%rbp) ## 8-byte Spill jmp LBB0_10522 LBB0_10521: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37096(%rbp) ## 8-byte Spill LBB0_10522: ## in Loop: Header=BB0_1 Depth=1 movsd -37088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10524 ## %bb.10523: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37104(%rbp) ## 8-byte Spill jmp LBB0_10528 LBB0_10524: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10526 ## %bb.10525: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37112(%rbp) ## 8-byte Spill jmp LBB0_10527 LBB0_10526: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37112(%rbp) ## 8-byte Spill LBB0_10527: ## in Loop: Header=BB0_1 Depth=1 movsd -37112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37104(%rbp) ## 8-byte Spill LBB0_10528: ## in Loop: Header=BB0_1 Depth=1 movsd -37104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37080(%rbp) ## 8-byte Spill LBB0_10529: ## in Loop: Header=BB0_1 Depth=1 movsd -37080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37016(%rbp) ## 8-byte Spill LBB0_10530: ## in Loop: Header=BB0_1 Depth=1 movsd -37016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -36808(%rbp) ## 8-byte Spill LBB0_10531: ## in Loop: Header=BB0_1 Depth=1 movsd -36808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -124(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10533 ## %bb.10532: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37120(%rbp) ## 8-byte Spill jmp LBB0_10534 LBB0_10533: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37120(%rbp) ## 8-byte Spill LBB0_10534: ## in Loop: Header=BB0_1 Depth=1 movsd -37120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37128(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10536 ## %bb.10535: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37136(%rbp) ## 8-byte Spill jmp LBB0_10537 LBB0_10536: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37136(%rbp) ## 8-byte Spill LBB0_10537: ## in Loop: Header=BB0_1 Depth=1 movsd -37128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10542 ## %bb.10538: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10540 ## %bb.10539: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37144(%rbp) ## 8-byte Spill jmp LBB0_10541 LBB0_10540: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37144(%rbp) ## 8-byte Spill LBB0_10541: ## in Loop: Header=BB0_1 Depth=1 movsd -37144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37152(%rbp) ## 8-byte Spill jmp LBB0_10546 LBB0_10542: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10544 ## %bb.10543: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37160(%rbp) ## 8-byte Spill jmp LBB0_10545 LBB0_10544: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37160(%rbp) ## 8-byte Spill LBB0_10545: ## in Loop: Header=BB0_1 Depth=1 movsd -37160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37152(%rbp) ## 8-byte Spill LBB0_10546: ## in Loop: Header=BB0_1 Depth=1 movsd -37152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37168(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10548 ## %bb.10547: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37176(%rbp) ## 8-byte Spill jmp LBB0_10549 LBB0_10548: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37176(%rbp) ## 8-byte Spill LBB0_10549: ## in Loop: Header=BB0_1 Depth=1 movsd -37176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37192(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37184(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10551 ## %bb.10550: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37200(%rbp) ## 8-byte Spill jmp LBB0_10552 LBB0_10551: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37200(%rbp) ## 8-byte Spill LBB0_10552: ## in Loop: Header=BB0_1 Depth=1 movsd -37184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10554 ## %bb.10553: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37208(%rbp) ## 8-byte Spill jmp LBB0_10558 LBB0_10554: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10556 ## %bb.10555: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37216(%rbp) ## 8-byte Spill jmp LBB0_10557 LBB0_10556: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37216(%rbp) ## 8-byte Spill LBB0_10557: ## in Loop: Header=BB0_1 Depth=1 movsd -37216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37208(%rbp) ## 8-byte Spill LBB0_10558: ## in Loop: Header=BB0_1 Depth=1 movsd -37192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10563 ## %bb.10559: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10561 ## %bb.10560: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37224(%rbp) ## 8-byte Spill jmp LBB0_10562 LBB0_10561: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37224(%rbp) ## 8-byte Spill LBB0_10562: ## in Loop: Header=BB0_1 Depth=1 movsd -37224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37232(%rbp) ## 8-byte Spill jmp LBB0_10573 LBB0_10563: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37240(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10565 ## %bb.10564: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37248(%rbp) ## 8-byte Spill jmp LBB0_10566 LBB0_10565: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37248(%rbp) ## 8-byte Spill LBB0_10566: ## in Loop: Header=BB0_1 Depth=1 movsd -37240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10568 ## %bb.10567: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37256(%rbp) ## 8-byte Spill jmp LBB0_10572 LBB0_10568: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10570 ## %bb.10569: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37264(%rbp) ## 8-byte Spill jmp LBB0_10571 LBB0_10570: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37264(%rbp) ## 8-byte Spill LBB0_10571: ## in Loop: Header=BB0_1 Depth=1 movsd -37264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37256(%rbp) ## 8-byte Spill LBB0_10572: ## in Loop: Header=BB0_1 Depth=1 movsd -37256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37232(%rbp) ## 8-byte Spill LBB0_10573: ## in Loop: Header=BB0_1 Depth=1 movsd -37168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10590 ## %bb.10574: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10576 ## %bb.10575: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37272(%rbp) ## 8-byte Spill jmp LBB0_10577 LBB0_10576: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37272(%rbp) ## 8-byte Spill LBB0_10577: ## in Loop: Header=BB0_1 Depth=1 movsd -37272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37280(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10579 ## %bb.10578: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37288(%rbp) ## 8-byte Spill jmp LBB0_10580 LBB0_10579: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37288(%rbp) ## 8-byte Spill LBB0_10580: ## in Loop: Header=BB0_1 Depth=1 movsd -37280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10585 ## %bb.10581: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10583 ## %bb.10582: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37296(%rbp) ## 8-byte Spill jmp LBB0_10584 LBB0_10583: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37296(%rbp) ## 8-byte Spill LBB0_10584: ## in Loop: Header=BB0_1 Depth=1 movsd -37296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37304(%rbp) ## 8-byte Spill jmp LBB0_10589 LBB0_10585: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10587 ## %bb.10586: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37312(%rbp) ## 8-byte Spill jmp LBB0_10588 LBB0_10587: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37312(%rbp) ## 8-byte Spill LBB0_10588: ## in Loop: Header=BB0_1 Depth=1 movsd -37312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37304(%rbp) ## 8-byte Spill LBB0_10589: ## in Loop: Header=BB0_1 Depth=1 movsd -37304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37320(%rbp) ## 8-byte Spill jmp LBB0_10618 LBB0_10590: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10592 ## %bb.10591: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37328(%rbp) ## 8-byte Spill jmp LBB0_10593 LBB0_10592: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37328(%rbp) ## 8-byte Spill LBB0_10593: ## in Loop: Header=BB0_1 Depth=1 movsd -37328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37344(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37336(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10595 ## %bb.10594: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37352(%rbp) ## 8-byte Spill jmp LBB0_10596 LBB0_10595: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37352(%rbp) ## 8-byte Spill LBB0_10596: ## in Loop: Header=BB0_1 Depth=1 movsd -37336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10598 ## %bb.10597: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37360(%rbp) ## 8-byte Spill jmp LBB0_10602 LBB0_10598: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10600 ## %bb.10599: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37368(%rbp) ## 8-byte Spill jmp LBB0_10601 LBB0_10600: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37368(%rbp) ## 8-byte Spill LBB0_10601: ## in Loop: Header=BB0_1 Depth=1 movsd -37368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37360(%rbp) ## 8-byte Spill LBB0_10602: ## in Loop: Header=BB0_1 Depth=1 movsd -37344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10607 ## %bb.10603: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10605 ## %bb.10604: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37376(%rbp) ## 8-byte Spill jmp LBB0_10606 LBB0_10605: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37376(%rbp) ## 8-byte Spill LBB0_10606: ## in Loop: Header=BB0_1 Depth=1 movsd -37376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37384(%rbp) ## 8-byte Spill jmp LBB0_10617 LBB0_10607: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37392(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10609 ## %bb.10608: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37400(%rbp) ## 8-byte Spill jmp LBB0_10610 LBB0_10609: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37400(%rbp) ## 8-byte Spill LBB0_10610: ## in Loop: Header=BB0_1 Depth=1 movsd -37392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37400(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10612 ## %bb.10611: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37408(%rbp) ## 8-byte Spill jmp LBB0_10616 LBB0_10612: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10614 ## %bb.10613: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37416(%rbp) ## 8-byte Spill jmp LBB0_10615 LBB0_10614: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37416(%rbp) ## 8-byte Spill LBB0_10615: ## in Loop: Header=BB0_1 Depth=1 movsd -37416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37408(%rbp) ## 8-byte Spill LBB0_10616: ## in Loop: Header=BB0_1 Depth=1 movsd -37408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37384(%rbp) ## 8-byte Spill LBB0_10617: ## in Loop: Header=BB0_1 Depth=1 movsd -37384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37320(%rbp) ## 8-byte Spill LBB0_10618: ## in Loop: Header=BB0_1 Depth=1 movsd -37320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37424(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10620 ## %bb.10619: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37432(%rbp) ## 8-byte Spill jmp LBB0_10621 LBB0_10620: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37432(%rbp) ## 8-byte Spill LBB0_10621: ## in Loop: Header=BB0_1 Depth=1 movsd -37432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37440(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10623 ## %bb.10622: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37448(%rbp) ## 8-byte Spill jmp LBB0_10624 LBB0_10623: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37448(%rbp) ## 8-byte Spill LBB0_10624: ## in Loop: Header=BB0_1 Depth=1 movsd -37440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10629 ## %bb.10625: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10627 ## %bb.10626: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37456(%rbp) ## 8-byte Spill jmp LBB0_10628 LBB0_10627: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37456(%rbp) ## 8-byte Spill LBB0_10628: ## in Loop: Header=BB0_1 Depth=1 movsd -37456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37464(%rbp) ## 8-byte Spill jmp LBB0_10633 LBB0_10629: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10631 ## %bb.10630: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37472(%rbp) ## 8-byte Spill jmp LBB0_10632 LBB0_10631: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37472(%rbp) ## 8-byte Spill LBB0_10632: ## in Loop: Header=BB0_1 Depth=1 movsd -37472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37464(%rbp) ## 8-byte Spill LBB0_10633: ## in Loop: Header=BB0_1 Depth=1 movsd -37464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37480(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10635 ## %bb.10634: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37488(%rbp) ## 8-byte Spill jmp LBB0_10636 LBB0_10635: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37488(%rbp) ## 8-byte Spill LBB0_10636: ## in Loop: Header=BB0_1 Depth=1 movsd -37488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37504(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37496(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10638 ## %bb.10637: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37512(%rbp) ## 8-byte Spill jmp LBB0_10639 LBB0_10638: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37512(%rbp) ## 8-byte Spill LBB0_10639: ## in Loop: Header=BB0_1 Depth=1 movsd -37496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10641 ## %bb.10640: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37520(%rbp) ## 8-byte Spill jmp LBB0_10645 LBB0_10641: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10643 ## %bb.10642: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37528(%rbp) ## 8-byte Spill jmp LBB0_10644 LBB0_10643: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37528(%rbp) ## 8-byte Spill LBB0_10644: ## in Loop: Header=BB0_1 Depth=1 movsd -37528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37520(%rbp) ## 8-byte Spill LBB0_10645: ## in Loop: Header=BB0_1 Depth=1 movsd -37504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10650 ## %bb.10646: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10648 ## %bb.10647: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37536(%rbp) ## 8-byte Spill jmp LBB0_10649 LBB0_10648: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37536(%rbp) ## 8-byte Spill LBB0_10649: ## in Loop: Header=BB0_1 Depth=1 movsd -37536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37544(%rbp) ## 8-byte Spill jmp LBB0_10660 LBB0_10650: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37552(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10652 ## %bb.10651: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37560(%rbp) ## 8-byte Spill jmp LBB0_10653 LBB0_10652: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37560(%rbp) ## 8-byte Spill LBB0_10653: ## in Loop: Header=BB0_1 Depth=1 movsd -37552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10655 ## %bb.10654: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37568(%rbp) ## 8-byte Spill jmp LBB0_10659 LBB0_10655: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10657 ## %bb.10656: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37576(%rbp) ## 8-byte Spill jmp LBB0_10658 LBB0_10657: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37576(%rbp) ## 8-byte Spill LBB0_10658: ## in Loop: Header=BB0_1 Depth=1 movsd -37576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37568(%rbp) ## 8-byte Spill LBB0_10659: ## in Loop: Header=BB0_1 Depth=1 movsd -37568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37544(%rbp) ## 8-byte Spill LBB0_10660: ## in Loop: Header=BB0_1 Depth=1 movsd -37480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10677 ## %bb.10661: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10663 ## %bb.10662: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37584(%rbp) ## 8-byte Spill jmp LBB0_10664 LBB0_10663: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37584(%rbp) ## 8-byte Spill LBB0_10664: ## in Loop: Header=BB0_1 Depth=1 movsd -37584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37592(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10666 ## %bb.10665: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37600(%rbp) ## 8-byte Spill jmp LBB0_10667 LBB0_10666: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37600(%rbp) ## 8-byte Spill LBB0_10667: ## in Loop: Header=BB0_1 Depth=1 movsd -37592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10672 ## %bb.10668: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10670 ## %bb.10669: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37608(%rbp) ## 8-byte Spill jmp LBB0_10671 LBB0_10670: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37608(%rbp) ## 8-byte Spill LBB0_10671: ## in Loop: Header=BB0_1 Depth=1 movsd -37608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37616(%rbp) ## 8-byte Spill jmp LBB0_10676 LBB0_10672: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10674 ## %bb.10673: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37624(%rbp) ## 8-byte Spill jmp LBB0_10675 LBB0_10674: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37624(%rbp) ## 8-byte Spill LBB0_10675: ## in Loop: Header=BB0_1 Depth=1 movsd -37624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37616(%rbp) ## 8-byte Spill LBB0_10676: ## in Loop: Header=BB0_1 Depth=1 movsd -37616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37632(%rbp) ## 8-byte Spill jmp LBB0_10705 LBB0_10677: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10679 ## %bb.10678: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37640(%rbp) ## 8-byte Spill jmp LBB0_10680 LBB0_10679: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37640(%rbp) ## 8-byte Spill LBB0_10680: ## in Loop: Header=BB0_1 Depth=1 movsd -37640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37656(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37648(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10682 ## %bb.10681: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37664(%rbp) ## 8-byte Spill jmp LBB0_10683 LBB0_10682: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37664(%rbp) ## 8-byte Spill LBB0_10683: ## in Loop: Header=BB0_1 Depth=1 movsd -37648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10685 ## %bb.10684: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37672(%rbp) ## 8-byte Spill jmp LBB0_10689 LBB0_10685: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10687 ## %bb.10686: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37680(%rbp) ## 8-byte Spill jmp LBB0_10688 LBB0_10687: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37680(%rbp) ## 8-byte Spill LBB0_10688: ## in Loop: Header=BB0_1 Depth=1 movsd -37680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37672(%rbp) ## 8-byte Spill LBB0_10689: ## in Loop: Header=BB0_1 Depth=1 movsd -37656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10694 ## %bb.10690: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10692 ## %bb.10691: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37688(%rbp) ## 8-byte Spill jmp LBB0_10693 LBB0_10692: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37688(%rbp) ## 8-byte Spill LBB0_10693: ## in Loop: Header=BB0_1 Depth=1 movsd -37688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37696(%rbp) ## 8-byte Spill jmp LBB0_10704 LBB0_10694: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37704(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10696 ## %bb.10695: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37712(%rbp) ## 8-byte Spill jmp LBB0_10697 LBB0_10696: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37712(%rbp) ## 8-byte Spill LBB0_10697: ## in Loop: Header=BB0_1 Depth=1 movsd -37704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10699 ## %bb.10698: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37720(%rbp) ## 8-byte Spill jmp LBB0_10703 LBB0_10699: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10701 ## %bb.10700: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37728(%rbp) ## 8-byte Spill jmp LBB0_10702 LBB0_10701: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37728(%rbp) ## 8-byte Spill LBB0_10702: ## in Loop: Header=BB0_1 Depth=1 movsd -37728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37720(%rbp) ## 8-byte Spill LBB0_10703: ## in Loop: Header=BB0_1 Depth=1 movsd -37720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37696(%rbp) ## 8-byte Spill LBB0_10704: ## in Loop: Header=BB0_1 Depth=1 movsd -37696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37632(%rbp) ## 8-byte Spill LBB0_10705: ## in Loop: Header=BB0_1 Depth=1 movsd -37424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10794 ## %bb.10706: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10708 ## %bb.10707: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37736(%rbp) ## 8-byte Spill jmp LBB0_10709 LBB0_10708: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37736(%rbp) ## 8-byte Spill LBB0_10709: ## in Loop: Header=BB0_1 Depth=1 movsd -37736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37744(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10711 ## %bb.10710: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37752(%rbp) ## 8-byte Spill jmp LBB0_10712 LBB0_10711: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37752(%rbp) ## 8-byte Spill LBB0_10712: ## in Loop: Header=BB0_1 Depth=1 movsd -37744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10717 ## %bb.10713: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10715 ## %bb.10714: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37760(%rbp) ## 8-byte Spill jmp LBB0_10716 LBB0_10715: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37760(%rbp) ## 8-byte Spill LBB0_10716: ## in Loop: Header=BB0_1 Depth=1 movsd -37760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37768(%rbp) ## 8-byte Spill jmp LBB0_10721 LBB0_10717: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10719 ## %bb.10718: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37776(%rbp) ## 8-byte Spill jmp LBB0_10720 LBB0_10719: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37776(%rbp) ## 8-byte Spill LBB0_10720: ## in Loop: Header=BB0_1 Depth=1 movsd -37776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37768(%rbp) ## 8-byte Spill LBB0_10721: ## in Loop: Header=BB0_1 Depth=1 movsd -37768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37784(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10723 ## %bb.10722: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37792(%rbp) ## 8-byte Spill jmp LBB0_10724 LBB0_10723: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37792(%rbp) ## 8-byte Spill LBB0_10724: ## in Loop: Header=BB0_1 Depth=1 movsd -37792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37808(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37800(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10726 ## %bb.10725: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37816(%rbp) ## 8-byte Spill jmp LBB0_10727 LBB0_10726: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37816(%rbp) ## 8-byte Spill LBB0_10727: ## in Loop: Header=BB0_1 Depth=1 movsd -37800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10729 ## %bb.10728: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37824(%rbp) ## 8-byte Spill jmp LBB0_10733 LBB0_10729: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10731 ## %bb.10730: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37832(%rbp) ## 8-byte Spill jmp LBB0_10732 LBB0_10731: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37832(%rbp) ## 8-byte Spill LBB0_10732: ## in Loop: Header=BB0_1 Depth=1 movsd -37832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37824(%rbp) ## 8-byte Spill LBB0_10733: ## in Loop: Header=BB0_1 Depth=1 movsd -37808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10738 ## %bb.10734: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10736 ## %bb.10735: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37840(%rbp) ## 8-byte Spill jmp LBB0_10737 LBB0_10736: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37840(%rbp) ## 8-byte Spill LBB0_10737: ## in Loop: Header=BB0_1 Depth=1 movsd -37840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37848(%rbp) ## 8-byte Spill jmp LBB0_10748 LBB0_10738: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37856(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10740 ## %bb.10739: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37864(%rbp) ## 8-byte Spill jmp LBB0_10741 LBB0_10740: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37864(%rbp) ## 8-byte Spill LBB0_10741: ## in Loop: Header=BB0_1 Depth=1 movsd -37856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10743 ## %bb.10742: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37872(%rbp) ## 8-byte Spill jmp LBB0_10747 LBB0_10743: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10745 ## %bb.10744: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37880(%rbp) ## 8-byte Spill jmp LBB0_10746 LBB0_10745: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37880(%rbp) ## 8-byte Spill LBB0_10746: ## in Loop: Header=BB0_1 Depth=1 movsd -37880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37872(%rbp) ## 8-byte Spill LBB0_10747: ## in Loop: Header=BB0_1 Depth=1 movsd -37872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37848(%rbp) ## 8-byte Spill LBB0_10748: ## in Loop: Header=BB0_1 Depth=1 movsd -37784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10765 ## %bb.10749: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10751 ## %bb.10750: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37888(%rbp) ## 8-byte Spill jmp LBB0_10752 LBB0_10751: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37888(%rbp) ## 8-byte Spill LBB0_10752: ## in Loop: Header=BB0_1 Depth=1 movsd -37888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37896(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10754 ## %bb.10753: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37904(%rbp) ## 8-byte Spill jmp LBB0_10755 LBB0_10754: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37904(%rbp) ## 8-byte Spill LBB0_10755: ## in Loop: Header=BB0_1 Depth=1 movsd -37896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10760 ## %bb.10756: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10758 ## %bb.10757: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37912(%rbp) ## 8-byte Spill jmp LBB0_10759 LBB0_10758: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37912(%rbp) ## 8-byte Spill LBB0_10759: ## in Loop: Header=BB0_1 Depth=1 movsd -37912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37920(%rbp) ## 8-byte Spill jmp LBB0_10764 LBB0_10760: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10762 ## %bb.10761: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37928(%rbp) ## 8-byte Spill jmp LBB0_10763 LBB0_10762: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37928(%rbp) ## 8-byte Spill LBB0_10763: ## in Loop: Header=BB0_1 Depth=1 movsd -37928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37920(%rbp) ## 8-byte Spill LBB0_10764: ## in Loop: Header=BB0_1 Depth=1 movsd -37920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37936(%rbp) ## 8-byte Spill jmp LBB0_10793 LBB0_10765: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10767 ## %bb.10766: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37944(%rbp) ## 8-byte Spill jmp LBB0_10768 LBB0_10767: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37944(%rbp) ## 8-byte Spill LBB0_10768: ## in Loop: Header=BB0_1 Depth=1 movsd -37944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37960(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37952(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10770 ## %bb.10769: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37968(%rbp) ## 8-byte Spill jmp LBB0_10771 LBB0_10770: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37968(%rbp) ## 8-byte Spill LBB0_10771: ## in Loop: Header=BB0_1 Depth=1 movsd -37952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10773 ## %bb.10772: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37976(%rbp) ## 8-byte Spill jmp LBB0_10777 LBB0_10773: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10775 ## %bb.10774: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37984(%rbp) ## 8-byte Spill jmp LBB0_10776 LBB0_10775: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37984(%rbp) ## 8-byte Spill LBB0_10776: ## in Loop: Header=BB0_1 Depth=1 movsd -37984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37976(%rbp) ## 8-byte Spill LBB0_10777: ## in Loop: Header=BB0_1 Depth=1 movsd -37960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -37976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10782 ## %bb.10778: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10780 ## %bb.10779: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37992(%rbp) ## 8-byte Spill jmp LBB0_10781 LBB0_10780: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -37992(%rbp) ## 8-byte Spill LBB0_10781: ## in Loop: Header=BB0_1 Depth=1 movsd -37992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38000(%rbp) ## 8-byte Spill jmp LBB0_10792 LBB0_10782: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38008(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10784 ## %bb.10783: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38016(%rbp) ## 8-byte Spill jmp LBB0_10785 LBB0_10784: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38016(%rbp) ## 8-byte Spill LBB0_10785: ## in Loop: Header=BB0_1 Depth=1 movsd -38008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10787 ## %bb.10786: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38024(%rbp) ## 8-byte Spill jmp LBB0_10791 LBB0_10787: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10789 ## %bb.10788: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38032(%rbp) ## 8-byte Spill jmp LBB0_10790 LBB0_10789: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38032(%rbp) ## 8-byte Spill LBB0_10790: ## in Loop: Header=BB0_1 Depth=1 movsd -38032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38024(%rbp) ## 8-byte Spill LBB0_10791: ## in Loop: Header=BB0_1 Depth=1 movsd -38024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38000(%rbp) ## 8-byte Spill LBB0_10792: ## in Loop: Header=BB0_1 Depth=1 movsd -38000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -37936(%rbp) ## 8-byte Spill LBB0_10793: ## in Loop: Header=BB0_1 Depth=1 movsd -37936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38040(%rbp) ## 8-byte Spill jmp LBB0_10882 LBB0_10794: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10796 ## %bb.10795: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38048(%rbp) ## 8-byte Spill jmp LBB0_10797 LBB0_10796: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38048(%rbp) ## 8-byte Spill LBB0_10797: ## in Loop: Header=BB0_1 Depth=1 movsd -38048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38056(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10799 ## %bb.10798: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38064(%rbp) ## 8-byte Spill jmp LBB0_10800 LBB0_10799: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38064(%rbp) ## 8-byte Spill LBB0_10800: ## in Loop: Header=BB0_1 Depth=1 movsd -38056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10805 ## %bb.10801: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10803 ## %bb.10802: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38072(%rbp) ## 8-byte Spill jmp LBB0_10804 LBB0_10803: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38072(%rbp) ## 8-byte Spill LBB0_10804: ## in Loop: Header=BB0_1 Depth=1 movsd -38072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38080(%rbp) ## 8-byte Spill jmp LBB0_10809 LBB0_10805: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10807 ## %bb.10806: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38088(%rbp) ## 8-byte Spill jmp LBB0_10808 LBB0_10807: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38088(%rbp) ## 8-byte Spill LBB0_10808: ## in Loop: Header=BB0_1 Depth=1 movsd -38088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38080(%rbp) ## 8-byte Spill LBB0_10809: ## in Loop: Header=BB0_1 Depth=1 movsd -38080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38096(%rbp) ## 8-byte Spill movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10811 ## %bb.10810: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38104(%rbp) ## 8-byte Spill jmp LBB0_10812 LBB0_10811: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38104(%rbp) ## 8-byte Spill LBB0_10812: ## in Loop: Header=BB0_1 Depth=1 movsd -38104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38120(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38112(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10814 ## %bb.10813: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38128(%rbp) ## 8-byte Spill jmp LBB0_10815 LBB0_10814: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38128(%rbp) ## 8-byte Spill LBB0_10815: ## in Loop: Header=BB0_1 Depth=1 movsd -38112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10817 ## %bb.10816: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38136(%rbp) ## 8-byte Spill jmp LBB0_10821 LBB0_10817: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10819 ## %bb.10818: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38144(%rbp) ## 8-byte Spill jmp LBB0_10820 LBB0_10819: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38144(%rbp) ## 8-byte Spill LBB0_10820: ## in Loop: Header=BB0_1 Depth=1 movsd -38144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38136(%rbp) ## 8-byte Spill LBB0_10821: ## in Loop: Header=BB0_1 Depth=1 movsd -38120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10826 ## %bb.10822: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10824 ## %bb.10823: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38152(%rbp) ## 8-byte Spill jmp LBB0_10825 LBB0_10824: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38152(%rbp) ## 8-byte Spill LBB0_10825: ## in Loop: Header=BB0_1 Depth=1 movsd -38152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38160(%rbp) ## 8-byte Spill jmp LBB0_10836 LBB0_10826: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38168(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10828 ## %bb.10827: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38176(%rbp) ## 8-byte Spill jmp LBB0_10829 LBB0_10828: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38176(%rbp) ## 8-byte Spill LBB0_10829: ## in Loop: Header=BB0_1 Depth=1 movsd -38168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10831 ## %bb.10830: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38184(%rbp) ## 8-byte Spill jmp LBB0_10835 LBB0_10831: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10833 ## %bb.10832: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38192(%rbp) ## 8-byte Spill jmp LBB0_10834 LBB0_10833: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38192(%rbp) ## 8-byte Spill LBB0_10834: ## in Loop: Header=BB0_1 Depth=1 movsd -38192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38184(%rbp) ## 8-byte Spill LBB0_10835: ## in Loop: Header=BB0_1 Depth=1 movsd -38184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38160(%rbp) ## 8-byte Spill LBB0_10836: ## in Loop: Header=BB0_1 Depth=1 movsd -38096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10853 ## %bb.10837: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10839 ## %bb.10838: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38200(%rbp) ## 8-byte Spill jmp LBB0_10840 LBB0_10839: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38200(%rbp) ## 8-byte Spill LBB0_10840: ## in Loop: Header=BB0_1 Depth=1 movsd -38200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38208(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10842 ## %bb.10841: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38216(%rbp) ## 8-byte Spill jmp LBB0_10843 LBB0_10842: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38216(%rbp) ## 8-byte Spill LBB0_10843: ## in Loop: Header=BB0_1 Depth=1 movsd -38208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10848 ## %bb.10844: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10846 ## %bb.10845: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38224(%rbp) ## 8-byte Spill jmp LBB0_10847 LBB0_10846: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38224(%rbp) ## 8-byte Spill LBB0_10847: ## in Loop: Header=BB0_1 Depth=1 movsd -38224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38232(%rbp) ## 8-byte Spill jmp LBB0_10852 LBB0_10848: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10850 ## %bb.10849: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38240(%rbp) ## 8-byte Spill jmp LBB0_10851 LBB0_10850: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38240(%rbp) ## 8-byte Spill LBB0_10851: ## in Loop: Header=BB0_1 Depth=1 movsd -38240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38232(%rbp) ## 8-byte Spill LBB0_10852: ## in Loop: Header=BB0_1 Depth=1 movsd -38232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38248(%rbp) ## 8-byte Spill jmp LBB0_10881 LBB0_10853: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10855 ## %bb.10854: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38256(%rbp) ## 8-byte Spill jmp LBB0_10856 LBB0_10855: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38256(%rbp) ## 8-byte Spill LBB0_10856: ## in Loop: Header=BB0_1 Depth=1 movsd -38256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38272(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38264(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10858 ## %bb.10857: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38280(%rbp) ## 8-byte Spill jmp LBB0_10859 LBB0_10858: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38280(%rbp) ## 8-byte Spill LBB0_10859: ## in Loop: Header=BB0_1 Depth=1 movsd -38264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10861 ## %bb.10860: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38288(%rbp) ## 8-byte Spill jmp LBB0_10865 LBB0_10861: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10863 ## %bb.10862: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38296(%rbp) ## 8-byte Spill jmp LBB0_10864 LBB0_10863: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38296(%rbp) ## 8-byte Spill LBB0_10864: ## in Loop: Header=BB0_1 Depth=1 movsd -38296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38288(%rbp) ## 8-byte Spill LBB0_10865: ## in Loop: Header=BB0_1 Depth=1 movsd -38272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10870 ## %bb.10866: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10868 ## %bb.10867: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38304(%rbp) ## 8-byte Spill jmp LBB0_10869 LBB0_10868: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38304(%rbp) ## 8-byte Spill LBB0_10869: ## in Loop: Header=BB0_1 Depth=1 movsd -38304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38312(%rbp) ## 8-byte Spill jmp LBB0_10880 LBB0_10870: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38320(%rbp) ## 8-byte Spill movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10872 ## %bb.10871: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38328(%rbp) ## 8-byte Spill jmp LBB0_10873 LBB0_10872: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38328(%rbp) ## 8-byte Spill LBB0_10873: ## in Loop: Header=BB0_1 Depth=1 movsd -38320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10875 ## %bb.10874: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38336(%rbp) ## 8-byte Spill jmp LBB0_10879 LBB0_10875: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10877 ## %bb.10876: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38344(%rbp) ## 8-byte Spill jmp LBB0_10878 LBB0_10877: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38344(%rbp) ## 8-byte Spill LBB0_10878: ## in Loop: Header=BB0_1 Depth=1 movsd -38344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38336(%rbp) ## 8-byte Spill LBB0_10879: ## in Loop: Header=BB0_1 Depth=1 movsd -38336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38312(%rbp) ## 8-byte Spill LBB0_10880: ## in Loop: Header=BB0_1 Depth=1 movsd -38312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38248(%rbp) ## 8-byte Spill LBB0_10881: ## in Loop: Header=BB0_1 Depth=1 movsd -38248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38040(%rbp) ## 8-byte Spill LBB0_10882: ## in Loop: Header=BB0_1 Depth=1 movsd -38040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -128(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10884 ## %bb.10883: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38352(%rbp) ## 8-byte Spill jmp LBB0_10885 LBB0_10884: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38352(%rbp) ## 8-byte Spill LBB0_10885: ## in Loop: Header=BB0_1 Depth=1 movsd -38352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38360(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10887 ## %bb.10886: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38368(%rbp) ## 8-byte Spill jmp LBB0_10888 LBB0_10887: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38368(%rbp) ## 8-byte Spill LBB0_10888: ## in Loop: Header=BB0_1 Depth=1 movsd -38360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10893 ## %bb.10889: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10891 ## %bb.10890: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38376(%rbp) ## 8-byte Spill jmp LBB0_10892 LBB0_10891: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38376(%rbp) ## 8-byte Spill LBB0_10892: ## in Loop: Header=BB0_1 Depth=1 movsd -38376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38384(%rbp) ## 8-byte Spill jmp LBB0_10897 LBB0_10893: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10895 ## %bb.10894: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38392(%rbp) ## 8-byte Spill jmp LBB0_10896 LBB0_10895: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38392(%rbp) ## 8-byte Spill LBB0_10896: ## in Loop: Header=BB0_1 Depth=1 movsd -38392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38384(%rbp) ## 8-byte Spill LBB0_10897: ## in Loop: Header=BB0_1 Depth=1 movsd -38384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38400(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10899 ## %bb.10898: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38408(%rbp) ## 8-byte Spill jmp LBB0_10900 LBB0_10899: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38408(%rbp) ## 8-byte Spill LBB0_10900: ## in Loop: Header=BB0_1 Depth=1 movsd -38408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38424(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38416(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10902 ## %bb.10901: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38432(%rbp) ## 8-byte Spill jmp LBB0_10903 LBB0_10902: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38432(%rbp) ## 8-byte Spill LBB0_10903: ## in Loop: Header=BB0_1 Depth=1 movsd -38416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10905 ## %bb.10904: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38440(%rbp) ## 8-byte Spill jmp LBB0_10909 LBB0_10905: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10907 ## %bb.10906: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38448(%rbp) ## 8-byte Spill jmp LBB0_10908 LBB0_10907: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38448(%rbp) ## 8-byte Spill LBB0_10908: ## in Loop: Header=BB0_1 Depth=1 movsd -38448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38440(%rbp) ## 8-byte Spill LBB0_10909: ## in Loop: Header=BB0_1 Depth=1 movsd -38424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10914 ## %bb.10910: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10912 ## %bb.10911: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38456(%rbp) ## 8-byte Spill jmp LBB0_10913 LBB0_10912: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38456(%rbp) ## 8-byte Spill LBB0_10913: ## in Loop: Header=BB0_1 Depth=1 movsd -38456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38464(%rbp) ## 8-byte Spill jmp LBB0_10924 LBB0_10914: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38472(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10916 ## %bb.10915: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38480(%rbp) ## 8-byte Spill jmp LBB0_10917 LBB0_10916: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38480(%rbp) ## 8-byte Spill LBB0_10917: ## in Loop: Header=BB0_1 Depth=1 movsd -38472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10919 ## %bb.10918: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38488(%rbp) ## 8-byte Spill jmp LBB0_10923 LBB0_10919: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10921 ## %bb.10920: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38496(%rbp) ## 8-byte Spill jmp LBB0_10922 LBB0_10921: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38496(%rbp) ## 8-byte Spill LBB0_10922: ## in Loop: Header=BB0_1 Depth=1 movsd -38496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38488(%rbp) ## 8-byte Spill LBB0_10923: ## in Loop: Header=BB0_1 Depth=1 movsd -38488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38464(%rbp) ## 8-byte Spill LBB0_10924: ## in Loop: Header=BB0_1 Depth=1 movsd -38400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10941 ## %bb.10925: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10927 ## %bb.10926: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38504(%rbp) ## 8-byte Spill jmp LBB0_10928 LBB0_10927: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38504(%rbp) ## 8-byte Spill LBB0_10928: ## in Loop: Header=BB0_1 Depth=1 movsd -38504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38512(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10930 ## %bb.10929: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38520(%rbp) ## 8-byte Spill jmp LBB0_10931 LBB0_10930: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38520(%rbp) ## 8-byte Spill LBB0_10931: ## in Loop: Header=BB0_1 Depth=1 movsd -38512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10936 ## %bb.10932: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10934 ## %bb.10933: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38528(%rbp) ## 8-byte Spill jmp LBB0_10935 LBB0_10934: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38528(%rbp) ## 8-byte Spill LBB0_10935: ## in Loop: Header=BB0_1 Depth=1 movsd -38528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38536(%rbp) ## 8-byte Spill jmp LBB0_10940 LBB0_10936: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10938 ## %bb.10937: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38544(%rbp) ## 8-byte Spill jmp LBB0_10939 LBB0_10938: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38544(%rbp) ## 8-byte Spill LBB0_10939: ## in Loop: Header=BB0_1 Depth=1 movsd -38544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38536(%rbp) ## 8-byte Spill LBB0_10940: ## in Loop: Header=BB0_1 Depth=1 movsd -38536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38552(%rbp) ## 8-byte Spill jmp LBB0_10969 LBB0_10941: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10943 ## %bb.10942: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38560(%rbp) ## 8-byte Spill jmp LBB0_10944 LBB0_10943: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38560(%rbp) ## 8-byte Spill LBB0_10944: ## in Loop: Header=BB0_1 Depth=1 movsd -38560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38576(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38568(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10946 ## %bb.10945: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38584(%rbp) ## 8-byte Spill jmp LBB0_10947 LBB0_10946: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38584(%rbp) ## 8-byte Spill LBB0_10947: ## in Loop: Header=BB0_1 Depth=1 movsd -38568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38584(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10949 ## %bb.10948: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38592(%rbp) ## 8-byte Spill jmp LBB0_10953 LBB0_10949: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10951 ## %bb.10950: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38600(%rbp) ## 8-byte Spill jmp LBB0_10952 LBB0_10951: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38600(%rbp) ## 8-byte Spill LBB0_10952: ## in Loop: Header=BB0_1 Depth=1 movsd -38600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38592(%rbp) ## 8-byte Spill LBB0_10953: ## in Loop: Header=BB0_1 Depth=1 movsd -38576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10958 ## %bb.10954: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10956 ## %bb.10955: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38608(%rbp) ## 8-byte Spill jmp LBB0_10957 LBB0_10956: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38608(%rbp) ## 8-byte Spill LBB0_10957: ## in Loop: Header=BB0_1 Depth=1 movsd -38608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38616(%rbp) ## 8-byte Spill jmp LBB0_10968 LBB0_10958: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38624(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10960 ## %bb.10959: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38632(%rbp) ## 8-byte Spill jmp LBB0_10961 LBB0_10960: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38632(%rbp) ## 8-byte Spill LBB0_10961: ## in Loop: Header=BB0_1 Depth=1 movsd -38624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10963 ## %bb.10962: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38640(%rbp) ## 8-byte Spill jmp LBB0_10967 LBB0_10963: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10965 ## %bb.10964: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38648(%rbp) ## 8-byte Spill jmp LBB0_10966 LBB0_10965: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38648(%rbp) ## 8-byte Spill LBB0_10966: ## in Loop: Header=BB0_1 Depth=1 movsd -38648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38640(%rbp) ## 8-byte Spill LBB0_10967: ## in Loop: Header=BB0_1 Depth=1 movsd -38640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38616(%rbp) ## 8-byte Spill LBB0_10968: ## in Loop: Header=BB0_1 Depth=1 movsd -38616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38552(%rbp) ## 8-byte Spill LBB0_10969: ## in Loop: Header=BB0_1 Depth=1 movsd -38552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38656(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10971 ## %bb.10970: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38664(%rbp) ## 8-byte Spill jmp LBB0_10972 LBB0_10971: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38664(%rbp) ## 8-byte Spill LBB0_10972: ## in Loop: Header=BB0_1 Depth=1 movsd -38664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38672(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10974 ## %bb.10973: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38680(%rbp) ## 8-byte Spill jmp LBB0_10975 LBB0_10974: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38680(%rbp) ## 8-byte Spill LBB0_10975: ## in Loop: Header=BB0_1 Depth=1 movsd -38672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10980 ## %bb.10976: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10978 ## %bb.10977: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38688(%rbp) ## 8-byte Spill jmp LBB0_10979 LBB0_10978: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38688(%rbp) ## 8-byte Spill LBB0_10979: ## in Loop: Header=BB0_1 Depth=1 movsd -38688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38696(%rbp) ## 8-byte Spill jmp LBB0_10984 LBB0_10980: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10982 ## %bb.10981: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38704(%rbp) ## 8-byte Spill jmp LBB0_10983 LBB0_10982: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38704(%rbp) ## 8-byte Spill LBB0_10983: ## in Loop: Header=BB0_1 Depth=1 movsd -38704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38696(%rbp) ## 8-byte Spill LBB0_10984: ## in Loop: Header=BB0_1 Depth=1 movsd -38696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38712(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10986 ## %bb.10985: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38720(%rbp) ## 8-byte Spill jmp LBB0_10987 LBB0_10986: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38720(%rbp) ## 8-byte Spill LBB0_10987: ## in Loop: Header=BB0_1 Depth=1 movsd -38720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38736(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38728(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10989 ## %bb.10988: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38744(%rbp) ## 8-byte Spill jmp LBB0_10990 LBB0_10989: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38744(%rbp) ## 8-byte Spill LBB0_10990: ## in Loop: Header=BB0_1 Depth=1 movsd -38728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_10992 ## %bb.10991: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38752(%rbp) ## 8-byte Spill jmp LBB0_10996 LBB0_10992: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10994 ## %bb.10993: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38760(%rbp) ## 8-byte Spill jmp LBB0_10995 LBB0_10994: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38760(%rbp) ## 8-byte Spill LBB0_10995: ## in Loop: Header=BB0_1 Depth=1 movsd -38760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38752(%rbp) ## 8-byte Spill LBB0_10996: ## in Loop: Header=BB0_1 Depth=1 movsd -38736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11001 ## %bb.10997: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_10999 ## %bb.10998: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38768(%rbp) ## 8-byte Spill jmp LBB0_11000 LBB0_10999: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38768(%rbp) ## 8-byte Spill LBB0_11000: ## in Loop: Header=BB0_1 Depth=1 movsd -38768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38776(%rbp) ## 8-byte Spill jmp LBB0_11011 LBB0_11001: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38784(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11003 ## %bb.11002: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38792(%rbp) ## 8-byte Spill jmp LBB0_11004 LBB0_11003: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38792(%rbp) ## 8-byte Spill LBB0_11004: ## in Loop: Header=BB0_1 Depth=1 movsd -38784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11006 ## %bb.11005: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38800(%rbp) ## 8-byte Spill jmp LBB0_11010 LBB0_11006: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11008 ## %bb.11007: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38808(%rbp) ## 8-byte Spill jmp LBB0_11009 LBB0_11008: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38808(%rbp) ## 8-byte Spill LBB0_11009: ## in Loop: Header=BB0_1 Depth=1 movsd -38808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38800(%rbp) ## 8-byte Spill LBB0_11010: ## in Loop: Header=BB0_1 Depth=1 movsd -38800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38776(%rbp) ## 8-byte Spill LBB0_11011: ## in Loop: Header=BB0_1 Depth=1 movsd -38712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11028 ## %bb.11012: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11014 ## %bb.11013: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38816(%rbp) ## 8-byte Spill jmp LBB0_11015 LBB0_11014: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38816(%rbp) ## 8-byte Spill LBB0_11015: ## in Loop: Header=BB0_1 Depth=1 movsd -38816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38824(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11017 ## %bb.11016: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38832(%rbp) ## 8-byte Spill jmp LBB0_11018 LBB0_11017: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38832(%rbp) ## 8-byte Spill LBB0_11018: ## in Loop: Header=BB0_1 Depth=1 movsd -38824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11023 ## %bb.11019: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11021 ## %bb.11020: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38840(%rbp) ## 8-byte Spill jmp LBB0_11022 LBB0_11021: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38840(%rbp) ## 8-byte Spill LBB0_11022: ## in Loop: Header=BB0_1 Depth=1 movsd -38840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38848(%rbp) ## 8-byte Spill jmp LBB0_11027 LBB0_11023: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11025 ## %bb.11024: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38856(%rbp) ## 8-byte Spill jmp LBB0_11026 LBB0_11025: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38856(%rbp) ## 8-byte Spill LBB0_11026: ## in Loop: Header=BB0_1 Depth=1 movsd -38856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38848(%rbp) ## 8-byte Spill LBB0_11027: ## in Loop: Header=BB0_1 Depth=1 movsd -38848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38864(%rbp) ## 8-byte Spill jmp LBB0_11056 LBB0_11028: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11030 ## %bb.11029: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38872(%rbp) ## 8-byte Spill jmp LBB0_11031 LBB0_11030: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38872(%rbp) ## 8-byte Spill LBB0_11031: ## in Loop: Header=BB0_1 Depth=1 movsd -38872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38888(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38880(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11033 ## %bb.11032: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38896(%rbp) ## 8-byte Spill jmp LBB0_11034 LBB0_11033: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38896(%rbp) ## 8-byte Spill LBB0_11034: ## in Loop: Header=BB0_1 Depth=1 movsd -38880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11036 ## %bb.11035: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38904(%rbp) ## 8-byte Spill jmp LBB0_11040 LBB0_11036: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11038 ## %bb.11037: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38912(%rbp) ## 8-byte Spill jmp LBB0_11039 LBB0_11038: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38912(%rbp) ## 8-byte Spill LBB0_11039: ## in Loop: Header=BB0_1 Depth=1 movsd -38912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38904(%rbp) ## 8-byte Spill LBB0_11040: ## in Loop: Header=BB0_1 Depth=1 movsd -38888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11045 ## %bb.11041: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11043 ## %bb.11042: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38920(%rbp) ## 8-byte Spill jmp LBB0_11044 LBB0_11043: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38920(%rbp) ## 8-byte Spill LBB0_11044: ## in Loop: Header=BB0_1 Depth=1 movsd -38920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38928(%rbp) ## 8-byte Spill jmp LBB0_11055 LBB0_11045: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38936(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11047 ## %bb.11046: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38944(%rbp) ## 8-byte Spill jmp LBB0_11048 LBB0_11047: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38944(%rbp) ## 8-byte Spill LBB0_11048: ## in Loop: Header=BB0_1 Depth=1 movsd -38936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11050 ## %bb.11049: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38952(%rbp) ## 8-byte Spill jmp LBB0_11054 LBB0_11050: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11052 ## %bb.11051: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38960(%rbp) ## 8-byte Spill jmp LBB0_11053 LBB0_11052: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38960(%rbp) ## 8-byte Spill LBB0_11053: ## in Loop: Header=BB0_1 Depth=1 movsd -38960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38952(%rbp) ## 8-byte Spill LBB0_11054: ## in Loop: Header=BB0_1 Depth=1 movsd -38952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38928(%rbp) ## 8-byte Spill LBB0_11055: ## in Loop: Header=BB0_1 Depth=1 movsd -38928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38864(%rbp) ## 8-byte Spill LBB0_11056: ## in Loop: Header=BB0_1 Depth=1 movsd -38656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11145 ## %bb.11057: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11059 ## %bb.11058: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38968(%rbp) ## 8-byte Spill jmp LBB0_11060 LBB0_11059: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38968(%rbp) ## 8-byte Spill LBB0_11060: ## in Loop: Header=BB0_1 Depth=1 movsd -38968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -38976(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11062 ## %bb.11061: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38984(%rbp) ## 8-byte Spill jmp LBB0_11063 LBB0_11062: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38984(%rbp) ## 8-byte Spill LBB0_11063: ## in Loop: Header=BB0_1 Depth=1 movsd -38976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -38984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11068 ## %bb.11064: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11066 ## %bb.11065: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38992(%rbp) ## 8-byte Spill jmp LBB0_11067 LBB0_11066: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -38992(%rbp) ## 8-byte Spill LBB0_11067: ## in Loop: Header=BB0_1 Depth=1 movsd -38992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39000(%rbp) ## 8-byte Spill jmp LBB0_11072 LBB0_11068: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11070 ## %bb.11069: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39008(%rbp) ## 8-byte Spill jmp LBB0_11071 LBB0_11070: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39008(%rbp) ## 8-byte Spill LBB0_11071: ## in Loop: Header=BB0_1 Depth=1 movsd -39008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39000(%rbp) ## 8-byte Spill LBB0_11072: ## in Loop: Header=BB0_1 Depth=1 movsd -39000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39016(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11074 ## %bb.11073: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39024(%rbp) ## 8-byte Spill jmp LBB0_11075 LBB0_11074: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39024(%rbp) ## 8-byte Spill LBB0_11075: ## in Loop: Header=BB0_1 Depth=1 movsd -39024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39040(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39032(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11077 ## %bb.11076: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39048(%rbp) ## 8-byte Spill jmp LBB0_11078 LBB0_11077: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39048(%rbp) ## 8-byte Spill LBB0_11078: ## in Loop: Header=BB0_1 Depth=1 movsd -39032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11080 ## %bb.11079: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39056(%rbp) ## 8-byte Spill jmp LBB0_11084 LBB0_11080: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11082 ## %bb.11081: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39064(%rbp) ## 8-byte Spill jmp LBB0_11083 LBB0_11082: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39064(%rbp) ## 8-byte Spill LBB0_11083: ## in Loop: Header=BB0_1 Depth=1 movsd -39064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39056(%rbp) ## 8-byte Spill LBB0_11084: ## in Loop: Header=BB0_1 Depth=1 movsd -39040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11089 ## %bb.11085: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11087 ## %bb.11086: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39072(%rbp) ## 8-byte Spill jmp LBB0_11088 LBB0_11087: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39072(%rbp) ## 8-byte Spill LBB0_11088: ## in Loop: Header=BB0_1 Depth=1 movsd -39072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39080(%rbp) ## 8-byte Spill jmp LBB0_11099 LBB0_11089: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39088(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11091 ## %bb.11090: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39096(%rbp) ## 8-byte Spill jmp LBB0_11092 LBB0_11091: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39096(%rbp) ## 8-byte Spill LBB0_11092: ## in Loop: Header=BB0_1 Depth=1 movsd -39088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11094 ## %bb.11093: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39104(%rbp) ## 8-byte Spill jmp LBB0_11098 LBB0_11094: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11096 ## %bb.11095: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39112(%rbp) ## 8-byte Spill jmp LBB0_11097 LBB0_11096: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39112(%rbp) ## 8-byte Spill LBB0_11097: ## in Loop: Header=BB0_1 Depth=1 movsd -39112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39104(%rbp) ## 8-byte Spill LBB0_11098: ## in Loop: Header=BB0_1 Depth=1 movsd -39104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39080(%rbp) ## 8-byte Spill LBB0_11099: ## in Loop: Header=BB0_1 Depth=1 movsd -39016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11116 ## %bb.11100: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11102 ## %bb.11101: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39120(%rbp) ## 8-byte Spill jmp LBB0_11103 LBB0_11102: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39120(%rbp) ## 8-byte Spill LBB0_11103: ## in Loop: Header=BB0_1 Depth=1 movsd -39120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39128(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11105 ## %bb.11104: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39136(%rbp) ## 8-byte Spill jmp LBB0_11106 LBB0_11105: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39136(%rbp) ## 8-byte Spill LBB0_11106: ## in Loop: Header=BB0_1 Depth=1 movsd -39128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11111 ## %bb.11107: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11109 ## %bb.11108: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39144(%rbp) ## 8-byte Spill jmp LBB0_11110 LBB0_11109: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39144(%rbp) ## 8-byte Spill LBB0_11110: ## in Loop: Header=BB0_1 Depth=1 movsd -39144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39152(%rbp) ## 8-byte Spill jmp LBB0_11115 LBB0_11111: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11113 ## %bb.11112: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39160(%rbp) ## 8-byte Spill jmp LBB0_11114 LBB0_11113: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39160(%rbp) ## 8-byte Spill LBB0_11114: ## in Loop: Header=BB0_1 Depth=1 movsd -39160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39152(%rbp) ## 8-byte Spill LBB0_11115: ## in Loop: Header=BB0_1 Depth=1 movsd -39152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39168(%rbp) ## 8-byte Spill jmp LBB0_11144 LBB0_11116: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11118 ## %bb.11117: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39176(%rbp) ## 8-byte Spill jmp LBB0_11119 LBB0_11118: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39176(%rbp) ## 8-byte Spill LBB0_11119: ## in Loop: Header=BB0_1 Depth=1 movsd -39176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39192(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39184(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11121 ## %bb.11120: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39200(%rbp) ## 8-byte Spill jmp LBB0_11122 LBB0_11121: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39200(%rbp) ## 8-byte Spill LBB0_11122: ## in Loop: Header=BB0_1 Depth=1 movsd -39184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11124 ## %bb.11123: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39208(%rbp) ## 8-byte Spill jmp LBB0_11128 LBB0_11124: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11126 ## %bb.11125: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39216(%rbp) ## 8-byte Spill jmp LBB0_11127 LBB0_11126: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39216(%rbp) ## 8-byte Spill LBB0_11127: ## in Loop: Header=BB0_1 Depth=1 movsd -39216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39208(%rbp) ## 8-byte Spill LBB0_11128: ## in Loop: Header=BB0_1 Depth=1 movsd -39192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11133 ## %bb.11129: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11131 ## %bb.11130: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39224(%rbp) ## 8-byte Spill jmp LBB0_11132 LBB0_11131: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39224(%rbp) ## 8-byte Spill LBB0_11132: ## in Loop: Header=BB0_1 Depth=1 movsd -39224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39232(%rbp) ## 8-byte Spill jmp LBB0_11143 LBB0_11133: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39240(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11135 ## %bb.11134: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39248(%rbp) ## 8-byte Spill jmp LBB0_11136 LBB0_11135: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39248(%rbp) ## 8-byte Spill LBB0_11136: ## in Loop: Header=BB0_1 Depth=1 movsd -39240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11138 ## %bb.11137: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39256(%rbp) ## 8-byte Spill jmp LBB0_11142 LBB0_11138: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11140 ## %bb.11139: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39264(%rbp) ## 8-byte Spill jmp LBB0_11141 LBB0_11140: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39264(%rbp) ## 8-byte Spill LBB0_11141: ## in Loop: Header=BB0_1 Depth=1 movsd -39264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39256(%rbp) ## 8-byte Spill LBB0_11142: ## in Loop: Header=BB0_1 Depth=1 movsd -39256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39232(%rbp) ## 8-byte Spill LBB0_11143: ## in Loop: Header=BB0_1 Depth=1 movsd -39232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39168(%rbp) ## 8-byte Spill LBB0_11144: ## in Loop: Header=BB0_1 Depth=1 movsd -39168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39272(%rbp) ## 8-byte Spill jmp LBB0_11233 LBB0_11145: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11147 ## %bb.11146: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39280(%rbp) ## 8-byte Spill jmp LBB0_11148 LBB0_11147: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39280(%rbp) ## 8-byte Spill LBB0_11148: ## in Loop: Header=BB0_1 Depth=1 movsd -39280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39288(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11150 ## %bb.11149: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39296(%rbp) ## 8-byte Spill jmp LBB0_11151 LBB0_11150: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39296(%rbp) ## 8-byte Spill LBB0_11151: ## in Loop: Header=BB0_1 Depth=1 movsd -39288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11156 ## %bb.11152: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11154 ## %bb.11153: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39304(%rbp) ## 8-byte Spill jmp LBB0_11155 LBB0_11154: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39304(%rbp) ## 8-byte Spill LBB0_11155: ## in Loop: Header=BB0_1 Depth=1 movsd -39304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39312(%rbp) ## 8-byte Spill jmp LBB0_11160 LBB0_11156: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11158 ## %bb.11157: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39320(%rbp) ## 8-byte Spill jmp LBB0_11159 LBB0_11158: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39320(%rbp) ## 8-byte Spill LBB0_11159: ## in Loop: Header=BB0_1 Depth=1 movsd -39320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39312(%rbp) ## 8-byte Spill LBB0_11160: ## in Loop: Header=BB0_1 Depth=1 movsd -39312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39328(%rbp) ## 8-byte Spill movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11162 ## %bb.11161: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39336(%rbp) ## 8-byte Spill jmp LBB0_11163 LBB0_11162: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39336(%rbp) ## 8-byte Spill LBB0_11163: ## in Loop: Header=BB0_1 Depth=1 movsd -39336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39352(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39344(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11165 ## %bb.11164: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39360(%rbp) ## 8-byte Spill jmp LBB0_11166 LBB0_11165: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39360(%rbp) ## 8-byte Spill LBB0_11166: ## in Loop: Header=BB0_1 Depth=1 movsd -39344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11168 ## %bb.11167: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39368(%rbp) ## 8-byte Spill jmp LBB0_11172 LBB0_11168: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11170 ## %bb.11169: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39376(%rbp) ## 8-byte Spill jmp LBB0_11171 LBB0_11170: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39376(%rbp) ## 8-byte Spill LBB0_11171: ## in Loop: Header=BB0_1 Depth=1 movsd -39376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39368(%rbp) ## 8-byte Spill LBB0_11172: ## in Loop: Header=BB0_1 Depth=1 movsd -39352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11177 ## %bb.11173: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11175 ## %bb.11174: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39384(%rbp) ## 8-byte Spill jmp LBB0_11176 LBB0_11175: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39384(%rbp) ## 8-byte Spill LBB0_11176: ## in Loop: Header=BB0_1 Depth=1 movsd -39384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39392(%rbp) ## 8-byte Spill jmp LBB0_11187 LBB0_11177: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39400(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11179 ## %bb.11178: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39408(%rbp) ## 8-byte Spill jmp LBB0_11180 LBB0_11179: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39408(%rbp) ## 8-byte Spill LBB0_11180: ## in Loop: Header=BB0_1 Depth=1 movsd -39400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11182 ## %bb.11181: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39416(%rbp) ## 8-byte Spill jmp LBB0_11186 LBB0_11182: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11184 ## %bb.11183: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39424(%rbp) ## 8-byte Spill jmp LBB0_11185 LBB0_11184: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39424(%rbp) ## 8-byte Spill LBB0_11185: ## in Loop: Header=BB0_1 Depth=1 movsd -39424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39416(%rbp) ## 8-byte Spill LBB0_11186: ## in Loop: Header=BB0_1 Depth=1 movsd -39416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39392(%rbp) ## 8-byte Spill LBB0_11187: ## in Loop: Header=BB0_1 Depth=1 movsd -39328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11204 ## %bb.11188: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11190 ## %bb.11189: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39432(%rbp) ## 8-byte Spill jmp LBB0_11191 LBB0_11190: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39432(%rbp) ## 8-byte Spill LBB0_11191: ## in Loop: Header=BB0_1 Depth=1 movsd -39432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39440(%rbp) ## 8-byte Spill movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11193 ## %bb.11192: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39448(%rbp) ## 8-byte Spill jmp LBB0_11194 LBB0_11193: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39448(%rbp) ## 8-byte Spill LBB0_11194: ## in Loop: Header=BB0_1 Depth=1 movsd -39440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11199 ## %bb.11195: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11197 ## %bb.11196: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39456(%rbp) ## 8-byte Spill jmp LBB0_11198 LBB0_11197: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39456(%rbp) ## 8-byte Spill LBB0_11198: ## in Loop: Header=BB0_1 Depth=1 movsd -39456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39464(%rbp) ## 8-byte Spill jmp LBB0_11203 LBB0_11199: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11201 ## %bb.11200: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39472(%rbp) ## 8-byte Spill jmp LBB0_11202 LBB0_11201: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39472(%rbp) ## 8-byte Spill LBB0_11202: ## in Loop: Header=BB0_1 Depth=1 movsd -39472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39464(%rbp) ## 8-byte Spill LBB0_11203: ## in Loop: Header=BB0_1 Depth=1 movsd -39464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39480(%rbp) ## 8-byte Spill jmp LBB0_11232 LBB0_11204: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11206 ## %bb.11205: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39488(%rbp) ## 8-byte Spill jmp LBB0_11207 LBB0_11206: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39488(%rbp) ## 8-byte Spill LBB0_11207: ## in Loop: Header=BB0_1 Depth=1 movsd -39488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39504(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39496(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11209 ## %bb.11208: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39512(%rbp) ## 8-byte Spill jmp LBB0_11210 LBB0_11209: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39512(%rbp) ## 8-byte Spill LBB0_11210: ## in Loop: Header=BB0_1 Depth=1 movsd -39496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11212 ## %bb.11211: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39520(%rbp) ## 8-byte Spill jmp LBB0_11216 LBB0_11212: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11214 ## %bb.11213: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39528(%rbp) ## 8-byte Spill jmp LBB0_11215 LBB0_11214: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39528(%rbp) ## 8-byte Spill LBB0_11215: ## in Loop: Header=BB0_1 Depth=1 movsd -39528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39520(%rbp) ## 8-byte Spill LBB0_11216: ## in Loop: Header=BB0_1 Depth=1 movsd -39504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11221 ## %bb.11217: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11219 ## %bb.11218: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39536(%rbp) ## 8-byte Spill jmp LBB0_11220 LBB0_11219: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39536(%rbp) ## 8-byte Spill LBB0_11220: ## in Loop: Header=BB0_1 Depth=1 movsd -39536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39544(%rbp) ## 8-byte Spill jmp LBB0_11231 LBB0_11221: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39552(%rbp) ## 8-byte Spill movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11223 ## %bb.11222: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39560(%rbp) ## 8-byte Spill jmp LBB0_11224 LBB0_11223: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39560(%rbp) ## 8-byte Spill LBB0_11224: ## in Loop: Header=BB0_1 Depth=1 movsd -39552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11226 ## %bb.11225: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39568(%rbp) ## 8-byte Spill jmp LBB0_11230 LBB0_11226: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11228 ## %bb.11227: ## in Loop: Header=BB0_1 Depth=1 movq _x_33@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39576(%rbp) ## 8-byte Spill jmp LBB0_11229 LBB0_11228: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39576(%rbp) ## 8-byte Spill LBB0_11229: ## in Loop: Header=BB0_1 Depth=1 movsd -39576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39568(%rbp) ## 8-byte Spill LBB0_11230: ## in Loop: Header=BB0_1 Depth=1 movsd -39568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39544(%rbp) ## 8-byte Spill LBB0_11231: ## in Loop: Header=BB0_1 Depth=1 movsd -39544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39480(%rbp) ## 8-byte Spill LBB0_11232: ## in Loop: Header=BB0_1 Depth=1 movsd -39480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39272(%rbp) ## 8-byte Spill LBB0_11233: ## in Loop: Header=BB0_1 Depth=1 movsd -39272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -132(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11235 ## %bb.11234: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39584(%rbp) ## 8-byte Spill jmp LBB0_11236 LBB0_11235: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39584(%rbp) ## 8-byte Spill LBB0_11236: ## in Loop: Header=BB0_1 Depth=1 movsd -39584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39592(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11238 ## %bb.11237: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39600(%rbp) ## 8-byte Spill jmp LBB0_11239 LBB0_11238: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39600(%rbp) ## 8-byte Spill LBB0_11239: ## in Loop: Header=BB0_1 Depth=1 movsd -39592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11244 ## %bb.11240: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11242 ## %bb.11241: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39608(%rbp) ## 8-byte Spill jmp LBB0_11243 LBB0_11242: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39608(%rbp) ## 8-byte Spill LBB0_11243: ## in Loop: Header=BB0_1 Depth=1 movsd -39608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39616(%rbp) ## 8-byte Spill jmp LBB0_11248 LBB0_11244: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11246 ## %bb.11245: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39624(%rbp) ## 8-byte Spill jmp LBB0_11247 LBB0_11246: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39624(%rbp) ## 8-byte Spill LBB0_11247: ## in Loop: Header=BB0_1 Depth=1 movsd -39624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39616(%rbp) ## 8-byte Spill LBB0_11248: ## in Loop: Header=BB0_1 Depth=1 movsd -39616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39632(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11250 ## %bb.11249: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39640(%rbp) ## 8-byte Spill jmp LBB0_11251 LBB0_11250: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39640(%rbp) ## 8-byte Spill LBB0_11251: ## in Loop: Header=BB0_1 Depth=1 movsd -39640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39656(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39648(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11253 ## %bb.11252: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39664(%rbp) ## 8-byte Spill jmp LBB0_11254 LBB0_11253: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39664(%rbp) ## 8-byte Spill LBB0_11254: ## in Loop: Header=BB0_1 Depth=1 movsd -39648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11256 ## %bb.11255: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39672(%rbp) ## 8-byte Spill jmp LBB0_11260 LBB0_11256: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11258 ## %bb.11257: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39680(%rbp) ## 8-byte Spill jmp LBB0_11259 LBB0_11258: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39680(%rbp) ## 8-byte Spill LBB0_11259: ## in Loop: Header=BB0_1 Depth=1 movsd -39680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39672(%rbp) ## 8-byte Spill LBB0_11260: ## in Loop: Header=BB0_1 Depth=1 movsd -39656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11265 ## %bb.11261: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11263 ## %bb.11262: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39688(%rbp) ## 8-byte Spill jmp LBB0_11264 LBB0_11263: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39688(%rbp) ## 8-byte Spill LBB0_11264: ## in Loop: Header=BB0_1 Depth=1 movsd -39688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39696(%rbp) ## 8-byte Spill jmp LBB0_11275 LBB0_11265: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39704(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11267 ## %bb.11266: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39712(%rbp) ## 8-byte Spill jmp LBB0_11268 LBB0_11267: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39712(%rbp) ## 8-byte Spill LBB0_11268: ## in Loop: Header=BB0_1 Depth=1 movsd -39704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11270 ## %bb.11269: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39720(%rbp) ## 8-byte Spill jmp LBB0_11274 LBB0_11270: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11272 ## %bb.11271: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39728(%rbp) ## 8-byte Spill jmp LBB0_11273 LBB0_11272: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39728(%rbp) ## 8-byte Spill LBB0_11273: ## in Loop: Header=BB0_1 Depth=1 movsd -39728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39720(%rbp) ## 8-byte Spill LBB0_11274: ## in Loop: Header=BB0_1 Depth=1 movsd -39720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39696(%rbp) ## 8-byte Spill LBB0_11275: ## in Loop: Header=BB0_1 Depth=1 movsd -39632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11292 ## %bb.11276: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11278 ## %bb.11277: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39736(%rbp) ## 8-byte Spill jmp LBB0_11279 LBB0_11278: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39736(%rbp) ## 8-byte Spill LBB0_11279: ## in Loop: Header=BB0_1 Depth=1 movsd -39736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39744(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11281 ## %bb.11280: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39752(%rbp) ## 8-byte Spill jmp LBB0_11282 LBB0_11281: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39752(%rbp) ## 8-byte Spill LBB0_11282: ## in Loop: Header=BB0_1 Depth=1 movsd -39744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11287 ## %bb.11283: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11285 ## %bb.11284: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39760(%rbp) ## 8-byte Spill jmp LBB0_11286 LBB0_11285: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39760(%rbp) ## 8-byte Spill LBB0_11286: ## in Loop: Header=BB0_1 Depth=1 movsd -39760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39768(%rbp) ## 8-byte Spill jmp LBB0_11291 LBB0_11287: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11289 ## %bb.11288: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39776(%rbp) ## 8-byte Spill jmp LBB0_11290 LBB0_11289: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39776(%rbp) ## 8-byte Spill LBB0_11290: ## in Loop: Header=BB0_1 Depth=1 movsd -39776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39768(%rbp) ## 8-byte Spill LBB0_11291: ## in Loop: Header=BB0_1 Depth=1 movsd -39768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39784(%rbp) ## 8-byte Spill jmp LBB0_11320 LBB0_11292: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11294 ## %bb.11293: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39792(%rbp) ## 8-byte Spill jmp LBB0_11295 LBB0_11294: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39792(%rbp) ## 8-byte Spill LBB0_11295: ## in Loop: Header=BB0_1 Depth=1 movsd -39792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39808(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39800(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11297 ## %bb.11296: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39816(%rbp) ## 8-byte Spill jmp LBB0_11298 LBB0_11297: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39816(%rbp) ## 8-byte Spill LBB0_11298: ## in Loop: Header=BB0_1 Depth=1 movsd -39800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11300 ## %bb.11299: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39824(%rbp) ## 8-byte Spill jmp LBB0_11304 LBB0_11300: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11302 ## %bb.11301: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39832(%rbp) ## 8-byte Spill jmp LBB0_11303 LBB0_11302: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39832(%rbp) ## 8-byte Spill LBB0_11303: ## in Loop: Header=BB0_1 Depth=1 movsd -39832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39824(%rbp) ## 8-byte Spill LBB0_11304: ## in Loop: Header=BB0_1 Depth=1 movsd -39808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11309 ## %bb.11305: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11307 ## %bb.11306: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39840(%rbp) ## 8-byte Spill jmp LBB0_11308 LBB0_11307: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39840(%rbp) ## 8-byte Spill LBB0_11308: ## in Loop: Header=BB0_1 Depth=1 movsd -39840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39848(%rbp) ## 8-byte Spill jmp LBB0_11319 LBB0_11309: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39856(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11311 ## %bb.11310: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39864(%rbp) ## 8-byte Spill jmp LBB0_11312 LBB0_11311: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39864(%rbp) ## 8-byte Spill LBB0_11312: ## in Loop: Header=BB0_1 Depth=1 movsd -39856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11314 ## %bb.11313: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39872(%rbp) ## 8-byte Spill jmp LBB0_11318 LBB0_11314: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11316 ## %bb.11315: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39880(%rbp) ## 8-byte Spill jmp LBB0_11317 LBB0_11316: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39880(%rbp) ## 8-byte Spill LBB0_11317: ## in Loop: Header=BB0_1 Depth=1 movsd -39880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39872(%rbp) ## 8-byte Spill LBB0_11318: ## in Loop: Header=BB0_1 Depth=1 movsd -39872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39848(%rbp) ## 8-byte Spill LBB0_11319: ## in Loop: Header=BB0_1 Depth=1 movsd -39848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39784(%rbp) ## 8-byte Spill LBB0_11320: ## in Loop: Header=BB0_1 Depth=1 movsd -39784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39888(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11322 ## %bb.11321: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39896(%rbp) ## 8-byte Spill jmp LBB0_11323 LBB0_11322: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39896(%rbp) ## 8-byte Spill LBB0_11323: ## in Loop: Header=BB0_1 Depth=1 movsd -39896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39904(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11325 ## %bb.11324: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39912(%rbp) ## 8-byte Spill jmp LBB0_11326 LBB0_11325: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39912(%rbp) ## 8-byte Spill LBB0_11326: ## in Loop: Header=BB0_1 Depth=1 movsd -39904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11331 ## %bb.11327: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11329 ## %bb.11328: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39920(%rbp) ## 8-byte Spill jmp LBB0_11330 LBB0_11329: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39920(%rbp) ## 8-byte Spill LBB0_11330: ## in Loop: Header=BB0_1 Depth=1 movsd -39920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39928(%rbp) ## 8-byte Spill jmp LBB0_11335 LBB0_11331: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11333 ## %bb.11332: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39936(%rbp) ## 8-byte Spill jmp LBB0_11334 LBB0_11333: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39936(%rbp) ## 8-byte Spill LBB0_11334: ## in Loop: Header=BB0_1 Depth=1 movsd -39936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39928(%rbp) ## 8-byte Spill LBB0_11335: ## in Loop: Header=BB0_1 Depth=1 movsd -39928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39944(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11337 ## %bb.11336: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39952(%rbp) ## 8-byte Spill jmp LBB0_11338 LBB0_11337: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39952(%rbp) ## 8-byte Spill LBB0_11338: ## in Loop: Header=BB0_1 Depth=1 movsd -39952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39968(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39960(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11340 ## %bb.11339: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39976(%rbp) ## 8-byte Spill jmp LBB0_11341 LBB0_11340: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39976(%rbp) ## 8-byte Spill LBB0_11341: ## in Loop: Header=BB0_1 Depth=1 movsd -39960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11343 ## %bb.11342: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39984(%rbp) ## 8-byte Spill jmp LBB0_11347 LBB0_11343: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11345 ## %bb.11344: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39992(%rbp) ## 8-byte Spill jmp LBB0_11346 LBB0_11345: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -39992(%rbp) ## 8-byte Spill LBB0_11346: ## in Loop: Header=BB0_1 Depth=1 movsd -39992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -39984(%rbp) ## 8-byte Spill LBB0_11347: ## in Loop: Header=BB0_1 Depth=1 movsd -39968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -39984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11352 ## %bb.11348: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11350 ## %bb.11349: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40000(%rbp) ## 8-byte Spill jmp LBB0_11351 LBB0_11350: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40000(%rbp) ## 8-byte Spill LBB0_11351: ## in Loop: Header=BB0_1 Depth=1 movsd -40000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40008(%rbp) ## 8-byte Spill jmp LBB0_11362 LBB0_11352: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40016(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11354 ## %bb.11353: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40024(%rbp) ## 8-byte Spill jmp LBB0_11355 LBB0_11354: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40024(%rbp) ## 8-byte Spill LBB0_11355: ## in Loop: Header=BB0_1 Depth=1 movsd -40016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11357 ## %bb.11356: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40032(%rbp) ## 8-byte Spill jmp LBB0_11361 LBB0_11357: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11359 ## %bb.11358: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40040(%rbp) ## 8-byte Spill jmp LBB0_11360 LBB0_11359: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40040(%rbp) ## 8-byte Spill LBB0_11360: ## in Loop: Header=BB0_1 Depth=1 movsd -40040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40032(%rbp) ## 8-byte Spill LBB0_11361: ## in Loop: Header=BB0_1 Depth=1 movsd -40032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40008(%rbp) ## 8-byte Spill LBB0_11362: ## in Loop: Header=BB0_1 Depth=1 movsd -39944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11379 ## %bb.11363: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11365 ## %bb.11364: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40048(%rbp) ## 8-byte Spill jmp LBB0_11366 LBB0_11365: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40048(%rbp) ## 8-byte Spill LBB0_11366: ## in Loop: Header=BB0_1 Depth=1 movsd -40048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40056(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11368 ## %bb.11367: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40064(%rbp) ## 8-byte Spill jmp LBB0_11369 LBB0_11368: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40064(%rbp) ## 8-byte Spill LBB0_11369: ## in Loop: Header=BB0_1 Depth=1 movsd -40056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11374 ## %bb.11370: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11372 ## %bb.11371: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40072(%rbp) ## 8-byte Spill jmp LBB0_11373 LBB0_11372: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40072(%rbp) ## 8-byte Spill LBB0_11373: ## in Loop: Header=BB0_1 Depth=1 movsd -40072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40080(%rbp) ## 8-byte Spill jmp LBB0_11378 LBB0_11374: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11376 ## %bb.11375: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40088(%rbp) ## 8-byte Spill jmp LBB0_11377 LBB0_11376: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40088(%rbp) ## 8-byte Spill LBB0_11377: ## in Loop: Header=BB0_1 Depth=1 movsd -40088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40080(%rbp) ## 8-byte Spill LBB0_11378: ## in Loop: Header=BB0_1 Depth=1 movsd -40080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40096(%rbp) ## 8-byte Spill jmp LBB0_11407 LBB0_11379: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11381 ## %bb.11380: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40104(%rbp) ## 8-byte Spill jmp LBB0_11382 LBB0_11381: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40104(%rbp) ## 8-byte Spill LBB0_11382: ## in Loop: Header=BB0_1 Depth=1 movsd -40104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40120(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40112(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11384 ## %bb.11383: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40128(%rbp) ## 8-byte Spill jmp LBB0_11385 LBB0_11384: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40128(%rbp) ## 8-byte Spill LBB0_11385: ## in Loop: Header=BB0_1 Depth=1 movsd -40112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11387 ## %bb.11386: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40136(%rbp) ## 8-byte Spill jmp LBB0_11391 LBB0_11387: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11389 ## %bb.11388: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40144(%rbp) ## 8-byte Spill jmp LBB0_11390 LBB0_11389: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40144(%rbp) ## 8-byte Spill LBB0_11390: ## in Loop: Header=BB0_1 Depth=1 movsd -40144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40136(%rbp) ## 8-byte Spill LBB0_11391: ## in Loop: Header=BB0_1 Depth=1 movsd -40120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11396 ## %bb.11392: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11394 ## %bb.11393: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40152(%rbp) ## 8-byte Spill jmp LBB0_11395 LBB0_11394: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40152(%rbp) ## 8-byte Spill LBB0_11395: ## in Loop: Header=BB0_1 Depth=1 movsd -40152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40160(%rbp) ## 8-byte Spill jmp LBB0_11406 LBB0_11396: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40168(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11398 ## %bb.11397: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40176(%rbp) ## 8-byte Spill jmp LBB0_11399 LBB0_11398: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40176(%rbp) ## 8-byte Spill LBB0_11399: ## in Loop: Header=BB0_1 Depth=1 movsd -40168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11401 ## %bb.11400: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40184(%rbp) ## 8-byte Spill jmp LBB0_11405 LBB0_11401: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11403 ## %bb.11402: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40192(%rbp) ## 8-byte Spill jmp LBB0_11404 LBB0_11403: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40192(%rbp) ## 8-byte Spill LBB0_11404: ## in Loop: Header=BB0_1 Depth=1 movsd -40192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40184(%rbp) ## 8-byte Spill LBB0_11405: ## in Loop: Header=BB0_1 Depth=1 movsd -40184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40160(%rbp) ## 8-byte Spill LBB0_11406: ## in Loop: Header=BB0_1 Depth=1 movsd -40160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40096(%rbp) ## 8-byte Spill LBB0_11407: ## in Loop: Header=BB0_1 Depth=1 movsd -39888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11496 ## %bb.11408: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11410 ## %bb.11409: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40200(%rbp) ## 8-byte Spill jmp LBB0_11411 LBB0_11410: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40200(%rbp) ## 8-byte Spill LBB0_11411: ## in Loop: Header=BB0_1 Depth=1 movsd -40200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40208(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11413 ## %bb.11412: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40216(%rbp) ## 8-byte Spill jmp LBB0_11414 LBB0_11413: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40216(%rbp) ## 8-byte Spill LBB0_11414: ## in Loop: Header=BB0_1 Depth=1 movsd -40208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11419 ## %bb.11415: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11417 ## %bb.11416: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40224(%rbp) ## 8-byte Spill jmp LBB0_11418 LBB0_11417: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40224(%rbp) ## 8-byte Spill LBB0_11418: ## in Loop: Header=BB0_1 Depth=1 movsd -40224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40232(%rbp) ## 8-byte Spill jmp LBB0_11423 LBB0_11419: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11421 ## %bb.11420: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40240(%rbp) ## 8-byte Spill jmp LBB0_11422 LBB0_11421: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40240(%rbp) ## 8-byte Spill LBB0_11422: ## in Loop: Header=BB0_1 Depth=1 movsd -40240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40232(%rbp) ## 8-byte Spill LBB0_11423: ## in Loop: Header=BB0_1 Depth=1 movsd -40232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40248(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11425 ## %bb.11424: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40256(%rbp) ## 8-byte Spill jmp LBB0_11426 LBB0_11425: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40256(%rbp) ## 8-byte Spill LBB0_11426: ## in Loop: Header=BB0_1 Depth=1 movsd -40256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40272(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40264(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11428 ## %bb.11427: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40280(%rbp) ## 8-byte Spill jmp LBB0_11429 LBB0_11428: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40280(%rbp) ## 8-byte Spill LBB0_11429: ## in Loop: Header=BB0_1 Depth=1 movsd -40264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11431 ## %bb.11430: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40288(%rbp) ## 8-byte Spill jmp LBB0_11435 LBB0_11431: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11433 ## %bb.11432: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40296(%rbp) ## 8-byte Spill jmp LBB0_11434 LBB0_11433: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40296(%rbp) ## 8-byte Spill LBB0_11434: ## in Loop: Header=BB0_1 Depth=1 movsd -40296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40288(%rbp) ## 8-byte Spill LBB0_11435: ## in Loop: Header=BB0_1 Depth=1 movsd -40272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11440 ## %bb.11436: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11438 ## %bb.11437: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40304(%rbp) ## 8-byte Spill jmp LBB0_11439 LBB0_11438: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40304(%rbp) ## 8-byte Spill LBB0_11439: ## in Loop: Header=BB0_1 Depth=1 movsd -40304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40312(%rbp) ## 8-byte Spill jmp LBB0_11450 LBB0_11440: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40320(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11442 ## %bb.11441: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40328(%rbp) ## 8-byte Spill jmp LBB0_11443 LBB0_11442: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40328(%rbp) ## 8-byte Spill LBB0_11443: ## in Loop: Header=BB0_1 Depth=1 movsd -40320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11445 ## %bb.11444: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40336(%rbp) ## 8-byte Spill jmp LBB0_11449 LBB0_11445: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11447 ## %bb.11446: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40344(%rbp) ## 8-byte Spill jmp LBB0_11448 LBB0_11447: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40344(%rbp) ## 8-byte Spill LBB0_11448: ## in Loop: Header=BB0_1 Depth=1 movsd -40344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40336(%rbp) ## 8-byte Spill LBB0_11449: ## in Loop: Header=BB0_1 Depth=1 movsd -40336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40312(%rbp) ## 8-byte Spill LBB0_11450: ## in Loop: Header=BB0_1 Depth=1 movsd -40248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11467 ## %bb.11451: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11453 ## %bb.11452: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40352(%rbp) ## 8-byte Spill jmp LBB0_11454 LBB0_11453: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40352(%rbp) ## 8-byte Spill LBB0_11454: ## in Loop: Header=BB0_1 Depth=1 movsd -40352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40360(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11456 ## %bb.11455: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40368(%rbp) ## 8-byte Spill jmp LBB0_11457 LBB0_11456: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40368(%rbp) ## 8-byte Spill LBB0_11457: ## in Loop: Header=BB0_1 Depth=1 movsd -40360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11462 ## %bb.11458: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11460 ## %bb.11459: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40376(%rbp) ## 8-byte Spill jmp LBB0_11461 LBB0_11460: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40376(%rbp) ## 8-byte Spill LBB0_11461: ## in Loop: Header=BB0_1 Depth=1 movsd -40376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40384(%rbp) ## 8-byte Spill jmp LBB0_11466 LBB0_11462: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11464 ## %bb.11463: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40392(%rbp) ## 8-byte Spill jmp LBB0_11465 LBB0_11464: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40392(%rbp) ## 8-byte Spill LBB0_11465: ## in Loop: Header=BB0_1 Depth=1 movsd -40392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40384(%rbp) ## 8-byte Spill LBB0_11466: ## in Loop: Header=BB0_1 Depth=1 movsd -40384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40400(%rbp) ## 8-byte Spill jmp LBB0_11495 LBB0_11467: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11469 ## %bb.11468: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40408(%rbp) ## 8-byte Spill jmp LBB0_11470 LBB0_11469: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40408(%rbp) ## 8-byte Spill LBB0_11470: ## in Loop: Header=BB0_1 Depth=1 movsd -40408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40424(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40416(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11472 ## %bb.11471: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40432(%rbp) ## 8-byte Spill jmp LBB0_11473 LBB0_11472: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40432(%rbp) ## 8-byte Spill LBB0_11473: ## in Loop: Header=BB0_1 Depth=1 movsd -40416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11475 ## %bb.11474: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40440(%rbp) ## 8-byte Spill jmp LBB0_11479 LBB0_11475: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11477 ## %bb.11476: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40448(%rbp) ## 8-byte Spill jmp LBB0_11478 LBB0_11477: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40448(%rbp) ## 8-byte Spill LBB0_11478: ## in Loop: Header=BB0_1 Depth=1 movsd -40448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40440(%rbp) ## 8-byte Spill LBB0_11479: ## in Loop: Header=BB0_1 Depth=1 movsd -40424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11484 ## %bb.11480: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11482 ## %bb.11481: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40456(%rbp) ## 8-byte Spill jmp LBB0_11483 LBB0_11482: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40456(%rbp) ## 8-byte Spill LBB0_11483: ## in Loop: Header=BB0_1 Depth=1 movsd -40456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40464(%rbp) ## 8-byte Spill jmp LBB0_11494 LBB0_11484: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40472(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11486 ## %bb.11485: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40480(%rbp) ## 8-byte Spill jmp LBB0_11487 LBB0_11486: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40480(%rbp) ## 8-byte Spill LBB0_11487: ## in Loop: Header=BB0_1 Depth=1 movsd -40472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11489 ## %bb.11488: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40488(%rbp) ## 8-byte Spill jmp LBB0_11493 LBB0_11489: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11491 ## %bb.11490: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40496(%rbp) ## 8-byte Spill jmp LBB0_11492 LBB0_11491: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40496(%rbp) ## 8-byte Spill LBB0_11492: ## in Loop: Header=BB0_1 Depth=1 movsd -40496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40488(%rbp) ## 8-byte Spill LBB0_11493: ## in Loop: Header=BB0_1 Depth=1 movsd -40488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40464(%rbp) ## 8-byte Spill LBB0_11494: ## in Loop: Header=BB0_1 Depth=1 movsd -40464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40400(%rbp) ## 8-byte Spill LBB0_11495: ## in Loop: Header=BB0_1 Depth=1 movsd -40400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40504(%rbp) ## 8-byte Spill jmp LBB0_11584 LBB0_11496: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11498 ## %bb.11497: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40512(%rbp) ## 8-byte Spill jmp LBB0_11499 LBB0_11498: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40512(%rbp) ## 8-byte Spill LBB0_11499: ## in Loop: Header=BB0_1 Depth=1 movsd -40512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40520(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11501 ## %bb.11500: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40528(%rbp) ## 8-byte Spill jmp LBB0_11502 LBB0_11501: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40528(%rbp) ## 8-byte Spill LBB0_11502: ## in Loop: Header=BB0_1 Depth=1 movsd -40520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11507 ## %bb.11503: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11505 ## %bb.11504: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40536(%rbp) ## 8-byte Spill jmp LBB0_11506 LBB0_11505: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40536(%rbp) ## 8-byte Spill LBB0_11506: ## in Loop: Header=BB0_1 Depth=1 movsd -40536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40544(%rbp) ## 8-byte Spill jmp LBB0_11511 LBB0_11507: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11509 ## %bb.11508: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40552(%rbp) ## 8-byte Spill jmp LBB0_11510 LBB0_11509: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40552(%rbp) ## 8-byte Spill LBB0_11510: ## in Loop: Header=BB0_1 Depth=1 movsd -40552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40544(%rbp) ## 8-byte Spill LBB0_11511: ## in Loop: Header=BB0_1 Depth=1 movsd -40544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40560(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11513 ## %bb.11512: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40568(%rbp) ## 8-byte Spill jmp LBB0_11514 LBB0_11513: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40568(%rbp) ## 8-byte Spill LBB0_11514: ## in Loop: Header=BB0_1 Depth=1 movsd -40568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40584(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40576(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11516 ## %bb.11515: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40592(%rbp) ## 8-byte Spill jmp LBB0_11517 LBB0_11516: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40592(%rbp) ## 8-byte Spill LBB0_11517: ## in Loop: Header=BB0_1 Depth=1 movsd -40576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11519 ## %bb.11518: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40600(%rbp) ## 8-byte Spill jmp LBB0_11523 LBB0_11519: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11521 ## %bb.11520: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40608(%rbp) ## 8-byte Spill jmp LBB0_11522 LBB0_11521: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40608(%rbp) ## 8-byte Spill LBB0_11522: ## in Loop: Header=BB0_1 Depth=1 movsd -40608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40600(%rbp) ## 8-byte Spill LBB0_11523: ## in Loop: Header=BB0_1 Depth=1 movsd -40584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11528 ## %bb.11524: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11526 ## %bb.11525: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40616(%rbp) ## 8-byte Spill jmp LBB0_11527 LBB0_11526: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40616(%rbp) ## 8-byte Spill LBB0_11527: ## in Loop: Header=BB0_1 Depth=1 movsd -40616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40624(%rbp) ## 8-byte Spill jmp LBB0_11538 LBB0_11528: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40632(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11530 ## %bb.11529: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40640(%rbp) ## 8-byte Spill jmp LBB0_11531 LBB0_11530: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40640(%rbp) ## 8-byte Spill LBB0_11531: ## in Loop: Header=BB0_1 Depth=1 movsd -40632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11533 ## %bb.11532: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40648(%rbp) ## 8-byte Spill jmp LBB0_11537 LBB0_11533: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11535 ## %bb.11534: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40656(%rbp) ## 8-byte Spill jmp LBB0_11536 LBB0_11535: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40656(%rbp) ## 8-byte Spill LBB0_11536: ## in Loop: Header=BB0_1 Depth=1 movsd -40656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40648(%rbp) ## 8-byte Spill LBB0_11537: ## in Loop: Header=BB0_1 Depth=1 movsd -40648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40624(%rbp) ## 8-byte Spill LBB0_11538: ## in Loop: Header=BB0_1 Depth=1 movsd -40560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11555 ## %bb.11539: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11541 ## %bb.11540: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40664(%rbp) ## 8-byte Spill jmp LBB0_11542 LBB0_11541: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40664(%rbp) ## 8-byte Spill LBB0_11542: ## in Loop: Header=BB0_1 Depth=1 movsd -40664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40672(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11544 ## %bb.11543: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40680(%rbp) ## 8-byte Spill jmp LBB0_11545 LBB0_11544: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40680(%rbp) ## 8-byte Spill LBB0_11545: ## in Loop: Header=BB0_1 Depth=1 movsd -40672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11550 ## %bb.11546: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11548 ## %bb.11547: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40688(%rbp) ## 8-byte Spill jmp LBB0_11549 LBB0_11548: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40688(%rbp) ## 8-byte Spill LBB0_11549: ## in Loop: Header=BB0_1 Depth=1 movsd -40688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40696(%rbp) ## 8-byte Spill jmp LBB0_11554 LBB0_11550: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11552 ## %bb.11551: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40704(%rbp) ## 8-byte Spill jmp LBB0_11553 LBB0_11552: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40704(%rbp) ## 8-byte Spill LBB0_11553: ## in Loop: Header=BB0_1 Depth=1 movsd -40704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40696(%rbp) ## 8-byte Spill LBB0_11554: ## in Loop: Header=BB0_1 Depth=1 movsd -40696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40712(%rbp) ## 8-byte Spill jmp LBB0_11583 LBB0_11555: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11557 ## %bb.11556: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40720(%rbp) ## 8-byte Spill jmp LBB0_11558 LBB0_11557: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40720(%rbp) ## 8-byte Spill LBB0_11558: ## in Loop: Header=BB0_1 Depth=1 movsd -40720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40736(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40728(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11560 ## %bb.11559: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40744(%rbp) ## 8-byte Spill jmp LBB0_11561 LBB0_11560: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40744(%rbp) ## 8-byte Spill LBB0_11561: ## in Loop: Header=BB0_1 Depth=1 movsd -40728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11563 ## %bb.11562: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40752(%rbp) ## 8-byte Spill jmp LBB0_11567 LBB0_11563: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11565 ## %bb.11564: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40760(%rbp) ## 8-byte Spill jmp LBB0_11566 LBB0_11565: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40760(%rbp) ## 8-byte Spill LBB0_11566: ## in Loop: Header=BB0_1 Depth=1 movsd -40760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40752(%rbp) ## 8-byte Spill LBB0_11567: ## in Loop: Header=BB0_1 Depth=1 movsd -40736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11572 ## %bb.11568: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11570 ## %bb.11569: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40768(%rbp) ## 8-byte Spill jmp LBB0_11571 LBB0_11570: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40768(%rbp) ## 8-byte Spill LBB0_11571: ## in Loop: Header=BB0_1 Depth=1 movsd -40768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40776(%rbp) ## 8-byte Spill jmp LBB0_11582 LBB0_11572: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40784(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11574 ## %bb.11573: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40792(%rbp) ## 8-byte Spill jmp LBB0_11575 LBB0_11574: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40792(%rbp) ## 8-byte Spill LBB0_11575: ## in Loop: Header=BB0_1 Depth=1 movsd -40784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11577 ## %bb.11576: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40800(%rbp) ## 8-byte Spill jmp LBB0_11581 LBB0_11577: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11579 ## %bb.11578: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40808(%rbp) ## 8-byte Spill jmp LBB0_11580 LBB0_11579: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40808(%rbp) ## 8-byte Spill LBB0_11580: ## in Loop: Header=BB0_1 Depth=1 movsd -40808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40800(%rbp) ## 8-byte Spill LBB0_11581: ## in Loop: Header=BB0_1 Depth=1 movsd -40800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40776(%rbp) ## 8-byte Spill LBB0_11582: ## in Loop: Header=BB0_1 Depth=1 movsd -40776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40712(%rbp) ## 8-byte Spill LBB0_11583: ## in Loop: Header=BB0_1 Depth=1 movsd -40712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40504(%rbp) ## 8-byte Spill LBB0_11584: ## in Loop: Header=BB0_1 Depth=1 movsd -40504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -136(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11586 ## %bb.11585: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40816(%rbp) ## 8-byte Spill jmp LBB0_11587 LBB0_11586: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40816(%rbp) ## 8-byte Spill LBB0_11587: ## in Loop: Header=BB0_1 Depth=1 movsd -40816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40824(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11589 ## %bb.11588: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40832(%rbp) ## 8-byte Spill jmp LBB0_11590 LBB0_11589: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40832(%rbp) ## 8-byte Spill LBB0_11590: ## in Loop: Header=BB0_1 Depth=1 movsd -40824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11595 ## %bb.11591: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11593 ## %bb.11592: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40840(%rbp) ## 8-byte Spill jmp LBB0_11594 LBB0_11593: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40840(%rbp) ## 8-byte Spill LBB0_11594: ## in Loop: Header=BB0_1 Depth=1 movsd -40840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40848(%rbp) ## 8-byte Spill jmp LBB0_11599 LBB0_11595: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11597 ## %bb.11596: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40856(%rbp) ## 8-byte Spill jmp LBB0_11598 LBB0_11597: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40856(%rbp) ## 8-byte Spill LBB0_11598: ## in Loop: Header=BB0_1 Depth=1 movsd -40856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40848(%rbp) ## 8-byte Spill LBB0_11599: ## in Loop: Header=BB0_1 Depth=1 movsd -40848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40864(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11601 ## %bb.11600: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40872(%rbp) ## 8-byte Spill jmp LBB0_11602 LBB0_11601: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40872(%rbp) ## 8-byte Spill LBB0_11602: ## in Loop: Header=BB0_1 Depth=1 movsd -40872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40888(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40880(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11604 ## %bb.11603: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40896(%rbp) ## 8-byte Spill jmp LBB0_11605 LBB0_11604: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40896(%rbp) ## 8-byte Spill LBB0_11605: ## in Loop: Header=BB0_1 Depth=1 movsd -40880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11607 ## %bb.11606: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40904(%rbp) ## 8-byte Spill jmp LBB0_11611 LBB0_11607: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11609 ## %bb.11608: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40912(%rbp) ## 8-byte Spill jmp LBB0_11610 LBB0_11609: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40912(%rbp) ## 8-byte Spill LBB0_11610: ## in Loop: Header=BB0_1 Depth=1 movsd -40912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40904(%rbp) ## 8-byte Spill LBB0_11611: ## in Loop: Header=BB0_1 Depth=1 movsd -40888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11616 ## %bb.11612: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11614 ## %bb.11613: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40920(%rbp) ## 8-byte Spill jmp LBB0_11615 LBB0_11614: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40920(%rbp) ## 8-byte Spill LBB0_11615: ## in Loop: Header=BB0_1 Depth=1 movsd -40920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40928(%rbp) ## 8-byte Spill jmp LBB0_11626 LBB0_11616: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40936(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11618 ## %bb.11617: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40944(%rbp) ## 8-byte Spill jmp LBB0_11619 LBB0_11618: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40944(%rbp) ## 8-byte Spill LBB0_11619: ## in Loop: Header=BB0_1 Depth=1 movsd -40936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11621 ## %bb.11620: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40952(%rbp) ## 8-byte Spill jmp LBB0_11625 LBB0_11621: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11623 ## %bb.11622: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40960(%rbp) ## 8-byte Spill jmp LBB0_11624 LBB0_11623: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40960(%rbp) ## 8-byte Spill LBB0_11624: ## in Loop: Header=BB0_1 Depth=1 movsd -40960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40952(%rbp) ## 8-byte Spill LBB0_11625: ## in Loop: Header=BB0_1 Depth=1 movsd -40952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40928(%rbp) ## 8-byte Spill LBB0_11626: ## in Loop: Header=BB0_1 Depth=1 movsd -40864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11643 ## %bb.11627: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11629 ## %bb.11628: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40968(%rbp) ## 8-byte Spill jmp LBB0_11630 LBB0_11629: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40968(%rbp) ## 8-byte Spill LBB0_11630: ## in Loop: Header=BB0_1 Depth=1 movsd -40968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -40976(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11632 ## %bb.11631: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40984(%rbp) ## 8-byte Spill jmp LBB0_11633 LBB0_11632: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40984(%rbp) ## 8-byte Spill LBB0_11633: ## in Loop: Header=BB0_1 Depth=1 movsd -40976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -40984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11638 ## %bb.11634: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11636 ## %bb.11635: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40992(%rbp) ## 8-byte Spill jmp LBB0_11637 LBB0_11636: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -40992(%rbp) ## 8-byte Spill LBB0_11637: ## in Loop: Header=BB0_1 Depth=1 movsd -40992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41000(%rbp) ## 8-byte Spill jmp LBB0_11642 LBB0_11638: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11640 ## %bb.11639: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41008(%rbp) ## 8-byte Spill jmp LBB0_11641 LBB0_11640: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41008(%rbp) ## 8-byte Spill LBB0_11641: ## in Loop: Header=BB0_1 Depth=1 movsd -41008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41000(%rbp) ## 8-byte Spill LBB0_11642: ## in Loop: Header=BB0_1 Depth=1 movsd -41000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41016(%rbp) ## 8-byte Spill jmp LBB0_11671 LBB0_11643: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11645 ## %bb.11644: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41024(%rbp) ## 8-byte Spill jmp LBB0_11646 LBB0_11645: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41024(%rbp) ## 8-byte Spill LBB0_11646: ## in Loop: Header=BB0_1 Depth=1 movsd -41024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41040(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41032(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11648 ## %bb.11647: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41048(%rbp) ## 8-byte Spill jmp LBB0_11649 LBB0_11648: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41048(%rbp) ## 8-byte Spill LBB0_11649: ## in Loop: Header=BB0_1 Depth=1 movsd -41032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11651 ## %bb.11650: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41056(%rbp) ## 8-byte Spill jmp LBB0_11655 LBB0_11651: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11653 ## %bb.11652: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41064(%rbp) ## 8-byte Spill jmp LBB0_11654 LBB0_11653: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41064(%rbp) ## 8-byte Spill LBB0_11654: ## in Loop: Header=BB0_1 Depth=1 movsd -41064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41056(%rbp) ## 8-byte Spill LBB0_11655: ## in Loop: Header=BB0_1 Depth=1 movsd -41040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11660 ## %bb.11656: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11658 ## %bb.11657: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41072(%rbp) ## 8-byte Spill jmp LBB0_11659 LBB0_11658: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41072(%rbp) ## 8-byte Spill LBB0_11659: ## in Loop: Header=BB0_1 Depth=1 movsd -41072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41080(%rbp) ## 8-byte Spill jmp LBB0_11670 LBB0_11660: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41088(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11662 ## %bb.11661: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41096(%rbp) ## 8-byte Spill jmp LBB0_11663 LBB0_11662: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41096(%rbp) ## 8-byte Spill LBB0_11663: ## in Loop: Header=BB0_1 Depth=1 movsd -41088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11665 ## %bb.11664: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41104(%rbp) ## 8-byte Spill jmp LBB0_11669 LBB0_11665: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11667 ## %bb.11666: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41112(%rbp) ## 8-byte Spill jmp LBB0_11668 LBB0_11667: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41112(%rbp) ## 8-byte Spill LBB0_11668: ## in Loop: Header=BB0_1 Depth=1 movsd -41112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41104(%rbp) ## 8-byte Spill LBB0_11669: ## in Loop: Header=BB0_1 Depth=1 movsd -41104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41080(%rbp) ## 8-byte Spill LBB0_11670: ## in Loop: Header=BB0_1 Depth=1 movsd -41080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41016(%rbp) ## 8-byte Spill LBB0_11671: ## in Loop: Header=BB0_1 Depth=1 movsd -41016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41120(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11673 ## %bb.11672: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41128(%rbp) ## 8-byte Spill jmp LBB0_11674 LBB0_11673: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41128(%rbp) ## 8-byte Spill LBB0_11674: ## in Loop: Header=BB0_1 Depth=1 movsd -41128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41136(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11676 ## %bb.11675: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41144(%rbp) ## 8-byte Spill jmp LBB0_11677 LBB0_11676: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41144(%rbp) ## 8-byte Spill LBB0_11677: ## in Loop: Header=BB0_1 Depth=1 movsd -41136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11682 ## %bb.11678: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11680 ## %bb.11679: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41152(%rbp) ## 8-byte Spill jmp LBB0_11681 LBB0_11680: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41152(%rbp) ## 8-byte Spill LBB0_11681: ## in Loop: Header=BB0_1 Depth=1 movsd -41152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41160(%rbp) ## 8-byte Spill jmp LBB0_11686 LBB0_11682: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11684 ## %bb.11683: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41168(%rbp) ## 8-byte Spill jmp LBB0_11685 LBB0_11684: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41168(%rbp) ## 8-byte Spill LBB0_11685: ## in Loop: Header=BB0_1 Depth=1 movsd -41168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41160(%rbp) ## 8-byte Spill LBB0_11686: ## in Loop: Header=BB0_1 Depth=1 movsd -41160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41176(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11688 ## %bb.11687: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41184(%rbp) ## 8-byte Spill jmp LBB0_11689 LBB0_11688: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41184(%rbp) ## 8-byte Spill LBB0_11689: ## in Loop: Header=BB0_1 Depth=1 movsd -41184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41200(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41192(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11691 ## %bb.11690: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41208(%rbp) ## 8-byte Spill jmp LBB0_11692 LBB0_11691: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41208(%rbp) ## 8-byte Spill LBB0_11692: ## in Loop: Header=BB0_1 Depth=1 movsd -41192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11694 ## %bb.11693: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41216(%rbp) ## 8-byte Spill jmp LBB0_11698 LBB0_11694: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11696 ## %bb.11695: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41224(%rbp) ## 8-byte Spill jmp LBB0_11697 LBB0_11696: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41224(%rbp) ## 8-byte Spill LBB0_11697: ## in Loop: Header=BB0_1 Depth=1 movsd -41224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41216(%rbp) ## 8-byte Spill LBB0_11698: ## in Loop: Header=BB0_1 Depth=1 movsd -41200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11703 ## %bb.11699: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11701 ## %bb.11700: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41232(%rbp) ## 8-byte Spill jmp LBB0_11702 LBB0_11701: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41232(%rbp) ## 8-byte Spill LBB0_11702: ## in Loop: Header=BB0_1 Depth=1 movsd -41232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41240(%rbp) ## 8-byte Spill jmp LBB0_11713 LBB0_11703: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41248(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11705 ## %bb.11704: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41256(%rbp) ## 8-byte Spill jmp LBB0_11706 LBB0_11705: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41256(%rbp) ## 8-byte Spill LBB0_11706: ## in Loop: Header=BB0_1 Depth=1 movsd -41248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11708 ## %bb.11707: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41264(%rbp) ## 8-byte Spill jmp LBB0_11712 LBB0_11708: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11710 ## %bb.11709: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41272(%rbp) ## 8-byte Spill jmp LBB0_11711 LBB0_11710: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41272(%rbp) ## 8-byte Spill LBB0_11711: ## in Loop: Header=BB0_1 Depth=1 movsd -41272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41264(%rbp) ## 8-byte Spill LBB0_11712: ## in Loop: Header=BB0_1 Depth=1 movsd -41264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41240(%rbp) ## 8-byte Spill LBB0_11713: ## in Loop: Header=BB0_1 Depth=1 movsd -41176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11730 ## %bb.11714: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11716 ## %bb.11715: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41280(%rbp) ## 8-byte Spill jmp LBB0_11717 LBB0_11716: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41280(%rbp) ## 8-byte Spill LBB0_11717: ## in Loop: Header=BB0_1 Depth=1 movsd -41280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41288(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11719 ## %bb.11718: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41296(%rbp) ## 8-byte Spill jmp LBB0_11720 LBB0_11719: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41296(%rbp) ## 8-byte Spill LBB0_11720: ## in Loop: Header=BB0_1 Depth=1 movsd -41288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11725 ## %bb.11721: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11723 ## %bb.11722: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41304(%rbp) ## 8-byte Spill jmp LBB0_11724 LBB0_11723: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41304(%rbp) ## 8-byte Spill LBB0_11724: ## in Loop: Header=BB0_1 Depth=1 movsd -41304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41312(%rbp) ## 8-byte Spill jmp LBB0_11729 LBB0_11725: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11727 ## %bb.11726: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41320(%rbp) ## 8-byte Spill jmp LBB0_11728 LBB0_11727: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41320(%rbp) ## 8-byte Spill LBB0_11728: ## in Loop: Header=BB0_1 Depth=1 movsd -41320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41312(%rbp) ## 8-byte Spill LBB0_11729: ## in Loop: Header=BB0_1 Depth=1 movsd -41312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41328(%rbp) ## 8-byte Spill jmp LBB0_11758 LBB0_11730: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11732 ## %bb.11731: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41336(%rbp) ## 8-byte Spill jmp LBB0_11733 LBB0_11732: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41336(%rbp) ## 8-byte Spill LBB0_11733: ## in Loop: Header=BB0_1 Depth=1 movsd -41336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41352(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41344(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11735 ## %bb.11734: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41360(%rbp) ## 8-byte Spill jmp LBB0_11736 LBB0_11735: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41360(%rbp) ## 8-byte Spill LBB0_11736: ## in Loop: Header=BB0_1 Depth=1 movsd -41344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11738 ## %bb.11737: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41368(%rbp) ## 8-byte Spill jmp LBB0_11742 LBB0_11738: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11740 ## %bb.11739: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41376(%rbp) ## 8-byte Spill jmp LBB0_11741 LBB0_11740: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41376(%rbp) ## 8-byte Spill LBB0_11741: ## in Loop: Header=BB0_1 Depth=1 movsd -41376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41368(%rbp) ## 8-byte Spill LBB0_11742: ## in Loop: Header=BB0_1 Depth=1 movsd -41352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11747 ## %bb.11743: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11745 ## %bb.11744: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41384(%rbp) ## 8-byte Spill jmp LBB0_11746 LBB0_11745: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41384(%rbp) ## 8-byte Spill LBB0_11746: ## in Loop: Header=BB0_1 Depth=1 movsd -41384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41392(%rbp) ## 8-byte Spill jmp LBB0_11757 LBB0_11747: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41400(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11749 ## %bb.11748: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41408(%rbp) ## 8-byte Spill jmp LBB0_11750 LBB0_11749: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41408(%rbp) ## 8-byte Spill LBB0_11750: ## in Loop: Header=BB0_1 Depth=1 movsd -41400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11752 ## %bb.11751: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41416(%rbp) ## 8-byte Spill jmp LBB0_11756 LBB0_11752: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11754 ## %bb.11753: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41424(%rbp) ## 8-byte Spill jmp LBB0_11755 LBB0_11754: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41424(%rbp) ## 8-byte Spill LBB0_11755: ## in Loop: Header=BB0_1 Depth=1 movsd -41424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41416(%rbp) ## 8-byte Spill LBB0_11756: ## in Loop: Header=BB0_1 Depth=1 movsd -41416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41392(%rbp) ## 8-byte Spill LBB0_11757: ## in Loop: Header=BB0_1 Depth=1 movsd -41392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41328(%rbp) ## 8-byte Spill LBB0_11758: ## in Loop: Header=BB0_1 Depth=1 movsd -41120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11847 ## %bb.11759: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11761 ## %bb.11760: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41432(%rbp) ## 8-byte Spill jmp LBB0_11762 LBB0_11761: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41432(%rbp) ## 8-byte Spill LBB0_11762: ## in Loop: Header=BB0_1 Depth=1 movsd -41432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41440(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11764 ## %bb.11763: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41448(%rbp) ## 8-byte Spill jmp LBB0_11765 LBB0_11764: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41448(%rbp) ## 8-byte Spill LBB0_11765: ## in Loop: Header=BB0_1 Depth=1 movsd -41440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11770 ## %bb.11766: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11768 ## %bb.11767: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41456(%rbp) ## 8-byte Spill jmp LBB0_11769 LBB0_11768: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41456(%rbp) ## 8-byte Spill LBB0_11769: ## in Loop: Header=BB0_1 Depth=1 movsd -41456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41464(%rbp) ## 8-byte Spill jmp LBB0_11774 LBB0_11770: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11772 ## %bb.11771: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41472(%rbp) ## 8-byte Spill jmp LBB0_11773 LBB0_11772: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41472(%rbp) ## 8-byte Spill LBB0_11773: ## in Loop: Header=BB0_1 Depth=1 movsd -41472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41464(%rbp) ## 8-byte Spill LBB0_11774: ## in Loop: Header=BB0_1 Depth=1 movsd -41464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41480(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11776 ## %bb.11775: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41488(%rbp) ## 8-byte Spill jmp LBB0_11777 LBB0_11776: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41488(%rbp) ## 8-byte Spill LBB0_11777: ## in Loop: Header=BB0_1 Depth=1 movsd -41488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41504(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41496(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11779 ## %bb.11778: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41512(%rbp) ## 8-byte Spill jmp LBB0_11780 LBB0_11779: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41512(%rbp) ## 8-byte Spill LBB0_11780: ## in Loop: Header=BB0_1 Depth=1 movsd -41496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11782 ## %bb.11781: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41520(%rbp) ## 8-byte Spill jmp LBB0_11786 LBB0_11782: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11784 ## %bb.11783: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41528(%rbp) ## 8-byte Spill jmp LBB0_11785 LBB0_11784: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41528(%rbp) ## 8-byte Spill LBB0_11785: ## in Loop: Header=BB0_1 Depth=1 movsd -41528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41520(%rbp) ## 8-byte Spill LBB0_11786: ## in Loop: Header=BB0_1 Depth=1 movsd -41504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11791 ## %bb.11787: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11789 ## %bb.11788: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41536(%rbp) ## 8-byte Spill jmp LBB0_11790 LBB0_11789: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41536(%rbp) ## 8-byte Spill LBB0_11790: ## in Loop: Header=BB0_1 Depth=1 movsd -41536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41544(%rbp) ## 8-byte Spill jmp LBB0_11801 LBB0_11791: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41552(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11793 ## %bb.11792: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41560(%rbp) ## 8-byte Spill jmp LBB0_11794 LBB0_11793: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41560(%rbp) ## 8-byte Spill LBB0_11794: ## in Loop: Header=BB0_1 Depth=1 movsd -41552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11796 ## %bb.11795: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41568(%rbp) ## 8-byte Spill jmp LBB0_11800 LBB0_11796: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11798 ## %bb.11797: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41576(%rbp) ## 8-byte Spill jmp LBB0_11799 LBB0_11798: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41576(%rbp) ## 8-byte Spill LBB0_11799: ## in Loop: Header=BB0_1 Depth=1 movsd -41576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41568(%rbp) ## 8-byte Spill LBB0_11800: ## in Loop: Header=BB0_1 Depth=1 movsd -41568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41544(%rbp) ## 8-byte Spill LBB0_11801: ## in Loop: Header=BB0_1 Depth=1 movsd -41480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41544(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11818 ## %bb.11802: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11804 ## %bb.11803: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41584(%rbp) ## 8-byte Spill jmp LBB0_11805 LBB0_11804: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41584(%rbp) ## 8-byte Spill LBB0_11805: ## in Loop: Header=BB0_1 Depth=1 movsd -41584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41592(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11807 ## %bb.11806: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41600(%rbp) ## 8-byte Spill jmp LBB0_11808 LBB0_11807: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41600(%rbp) ## 8-byte Spill LBB0_11808: ## in Loop: Header=BB0_1 Depth=1 movsd -41592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11813 ## %bb.11809: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11811 ## %bb.11810: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41608(%rbp) ## 8-byte Spill jmp LBB0_11812 LBB0_11811: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41608(%rbp) ## 8-byte Spill LBB0_11812: ## in Loop: Header=BB0_1 Depth=1 movsd -41608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41616(%rbp) ## 8-byte Spill jmp LBB0_11817 LBB0_11813: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11815 ## %bb.11814: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41624(%rbp) ## 8-byte Spill jmp LBB0_11816 LBB0_11815: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41624(%rbp) ## 8-byte Spill LBB0_11816: ## in Loop: Header=BB0_1 Depth=1 movsd -41624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41616(%rbp) ## 8-byte Spill LBB0_11817: ## in Loop: Header=BB0_1 Depth=1 movsd -41616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41632(%rbp) ## 8-byte Spill jmp LBB0_11846 LBB0_11818: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11820 ## %bb.11819: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41640(%rbp) ## 8-byte Spill jmp LBB0_11821 LBB0_11820: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41640(%rbp) ## 8-byte Spill LBB0_11821: ## in Loop: Header=BB0_1 Depth=1 movsd -41640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41656(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41648(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11823 ## %bb.11822: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41664(%rbp) ## 8-byte Spill jmp LBB0_11824 LBB0_11823: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41664(%rbp) ## 8-byte Spill LBB0_11824: ## in Loop: Header=BB0_1 Depth=1 movsd -41648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11826 ## %bb.11825: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41672(%rbp) ## 8-byte Spill jmp LBB0_11830 LBB0_11826: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11828 ## %bb.11827: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41680(%rbp) ## 8-byte Spill jmp LBB0_11829 LBB0_11828: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41680(%rbp) ## 8-byte Spill LBB0_11829: ## in Loop: Header=BB0_1 Depth=1 movsd -41680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41672(%rbp) ## 8-byte Spill LBB0_11830: ## in Loop: Header=BB0_1 Depth=1 movsd -41656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11835 ## %bb.11831: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11833 ## %bb.11832: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41688(%rbp) ## 8-byte Spill jmp LBB0_11834 LBB0_11833: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41688(%rbp) ## 8-byte Spill LBB0_11834: ## in Loop: Header=BB0_1 Depth=1 movsd -41688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41696(%rbp) ## 8-byte Spill jmp LBB0_11845 LBB0_11835: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41704(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11837 ## %bb.11836: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41712(%rbp) ## 8-byte Spill jmp LBB0_11838 LBB0_11837: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41712(%rbp) ## 8-byte Spill LBB0_11838: ## in Loop: Header=BB0_1 Depth=1 movsd -41704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11840 ## %bb.11839: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41720(%rbp) ## 8-byte Spill jmp LBB0_11844 LBB0_11840: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11842 ## %bb.11841: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41728(%rbp) ## 8-byte Spill jmp LBB0_11843 LBB0_11842: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41728(%rbp) ## 8-byte Spill LBB0_11843: ## in Loop: Header=BB0_1 Depth=1 movsd -41728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41720(%rbp) ## 8-byte Spill LBB0_11844: ## in Loop: Header=BB0_1 Depth=1 movsd -41720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41696(%rbp) ## 8-byte Spill LBB0_11845: ## in Loop: Header=BB0_1 Depth=1 movsd -41696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41632(%rbp) ## 8-byte Spill LBB0_11846: ## in Loop: Header=BB0_1 Depth=1 movsd -41632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41736(%rbp) ## 8-byte Spill jmp LBB0_11935 LBB0_11847: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11849 ## %bb.11848: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41744(%rbp) ## 8-byte Spill jmp LBB0_11850 LBB0_11849: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41744(%rbp) ## 8-byte Spill LBB0_11850: ## in Loop: Header=BB0_1 Depth=1 movsd -41744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41752(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11852 ## %bb.11851: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41760(%rbp) ## 8-byte Spill jmp LBB0_11853 LBB0_11852: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41760(%rbp) ## 8-byte Spill LBB0_11853: ## in Loop: Header=BB0_1 Depth=1 movsd -41752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11858 ## %bb.11854: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11856 ## %bb.11855: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41768(%rbp) ## 8-byte Spill jmp LBB0_11857 LBB0_11856: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41768(%rbp) ## 8-byte Spill LBB0_11857: ## in Loop: Header=BB0_1 Depth=1 movsd -41768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41776(%rbp) ## 8-byte Spill jmp LBB0_11862 LBB0_11858: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11860 ## %bb.11859: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41784(%rbp) ## 8-byte Spill jmp LBB0_11861 LBB0_11860: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41784(%rbp) ## 8-byte Spill LBB0_11861: ## in Loop: Header=BB0_1 Depth=1 movsd -41784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41776(%rbp) ## 8-byte Spill LBB0_11862: ## in Loop: Header=BB0_1 Depth=1 movsd -41776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41792(%rbp) ## 8-byte Spill movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11864 ## %bb.11863: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41800(%rbp) ## 8-byte Spill jmp LBB0_11865 LBB0_11864: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41800(%rbp) ## 8-byte Spill LBB0_11865: ## in Loop: Header=BB0_1 Depth=1 movsd -41800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41816(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41808(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11867 ## %bb.11866: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41824(%rbp) ## 8-byte Spill jmp LBB0_11868 LBB0_11867: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41824(%rbp) ## 8-byte Spill LBB0_11868: ## in Loop: Header=BB0_1 Depth=1 movsd -41808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11870 ## %bb.11869: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41832(%rbp) ## 8-byte Spill jmp LBB0_11874 LBB0_11870: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11872 ## %bb.11871: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41840(%rbp) ## 8-byte Spill jmp LBB0_11873 LBB0_11872: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41840(%rbp) ## 8-byte Spill LBB0_11873: ## in Loop: Header=BB0_1 Depth=1 movsd -41840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41832(%rbp) ## 8-byte Spill LBB0_11874: ## in Loop: Header=BB0_1 Depth=1 movsd -41816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11879 ## %bb.11875: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11877 ## %bb.11876: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41848(%rbp) ## 8-byte Spill jmp LBB0_11878 LBB0_11877: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41848(%rbp) ## 8-byte Spill LBB0_11878: ## in Loop: Header=BB0_1 Depth=1 movsd -41848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41856(%rbp) ## 8-byte Spill jmp LBB0_11889 LBB0_11879: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41864(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11881 ## %bb.11880: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41872(%rbp) ## 8-byte Spill jmp LBB0_11882 LBB0_11881: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41872(%rbp) ## 8-byte Spill LBB0_11882: ## in Loop: Header=BB0_1 Depth=1 movsd -41864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11884 ## %bb.11883: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41880(%rbp) ## 8-byte Spill jmp LBB0_11888 LBB0_11884: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11886 ## %bb.11885: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41888(%rbp) ## 8-byte Spill jmp LBB0_11887 LBB0_11886: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41888(%rbp) ## 8-byte Spill LBB0_11887: ## in Loop: Header=BB0_1 Depth=1 movsd -41888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41880(%rbp) ## 8-byte Spill LBB0_11888: ## in Loop: Header=BB0_1 Depth=1 movsd -41880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41856(%rbp) ## 8-byte Spill LBB0_11889: ## in Loop: Header=BB0_1 Depth=1 movsd -41792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11906 ## %bb.11890: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11892 ## %bb.11891: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41896(%rbp) ## 8-byte Spill jmp LBB0_11893 LBB0_11892: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41896(%rbp) ## 8-byte Spill LBB0_11893: ## in Loop: Header=BB0_1 Depth=1 movsd -41896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41904(%rbp) ## 8-byte Spill movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11895 ## %bb.11894: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41912(%rbp) ## 8-byte Spill jmp LBB0_11896 LBB0_11895: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41912(%rbp) ## 8-byte Spill LBB0_11896: ## in Loop: Header=BB0_1 Depth=1 movsd -41904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11901 ## %bb.11897: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11899 ## %bb.11898: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41920(%rbp) ## 8-byte Spill jmp LBB0_11900 LBB0_11899: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41920(%rbp) ## 8-byte Spill LBB0_11900: ## in Loop: Header=BB0_1 Depth=1 movsd -41920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41928(%rbp) ## 8-byte Spill jmp LBB0_11905 LBB0_11901: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11903 ## %bb.11902: ## in Loop: Header=BB0_1 Depth=1 movq _x_24@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41936(%rbp) ## 8-byte Spill jmp LBB0_11904 LBB0_11903: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41936(%rbp) ## 8-byte Spill LBB0_11904: ## in Loop: Header=BB0_1 Depth=1 movsd -41936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41928(%rbp) ## 8-byte Spill LBB0_11905: ## in Loop: Header=BB0_1 Depth=1 movsd -41928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41944(%rbp) ## 8-byte Spill jmp LBB0_11934 LBB0_11906: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11908 ## %bb.11907: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41952(%rbp) ## 8-byte Spill jmp LBB0_11909 LBB0_11908: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41952(%rbp) ## 8-byte Spill LBB0_11909: ## in Loop: Header=BB0_1 Depth=1 movsd -41952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41968(%rbp) ## 8-byte Spill movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41960(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11911 ## %bb.11910: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41976(%rbp) ## 8-byte Spill jmp LBB0_11912 LBB0_11911: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41976(%rbp) ## 8-byte Spill LBB0_11912: ## in Loop: Header=BB0_1 Depth=1 movsd -41960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11914 ## %bb.11913: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41984(%rbp) ## 8-byte Spill jmp LBB0_11918 LBB0_11914: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11916 ## %bb.11915: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41992(%rbp) ## 8-byte Spill jmp LBB0_11917 LBB0_11916: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -41992(%rbp) ## 8-byte Spill LBB0_11917: ## in Loop: Header=BB0_1 Depth=1 movsd -41992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41984(%rbp) ## 8-byte Spill LBB0_11918: ## in Loop: Header=BB0_1 Depth=1 movsd -41968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -41984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11923 ## %bb.11919: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11921 ## %bb.11920: ## in Loop: Header=BB0_1 Depth=1 movq _x_27@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42000(%rbp) ## 8-byte Spill jmp LBB0_11922 LBB0_11921: ## in Loop: Header=BB0_1 Depth=1 movq _x_28@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42000(%rbp) ## 8-byte Spill LBB0_11922: ## in Loop: Header=BB0_1 Depth=1 movsd -42000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42008(%rbp) ## 8-byte Spill jmp LBB0_11933 LBB0_11923: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42016(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11925 ## %bb.11924: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42024(%rbp) ## 8-byte Spill jmp LBB0_11926 LBB0_11925: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42024(%rbp) ## 8-byte Spill LBB0_11926: ## in Loop: Header=BB0_1 Depth=1 movsd -42016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11928 ## %bb.11927: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42032(%rbp) ## 8-byte Spill jmp LBB0_11932 LBB0_11928: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11930 ## %bb.11929: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42040(%rbp) ## 8-byte Spill jmp LBB0_11931 LBB0_11930: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42040(%rbp) ## 8-byte Spill LBB0_11931: ## in Loop: Header=BB0_1 Depth=1 movsd -42040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42032(%rbp) ## 8-byte Spill LBB0_11932: ## in Loop: Header=BB0_1 Depth=1 movsd -42032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42008(%rbp) ## 8-byte Spill LBB0_11933: ## in Loop: Header=BB0_1 Depth=1 movsd -42008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41944(%rbp) ## 8-byte Spill LBB0_11934: ## in Loop: Header=BB0_1 Depth=1 movsd -41944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -41736(%rbp) ## 8-byte Spill LBB0_11935: ## in Loop: Header=BB0_1 Depth=1 movsd -41736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -140(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11937 ## %bb.11936: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42048(%rbp) ## 8-byte Spill jmp LBB0_11938 LBB0_11937: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42048(%rbp) ## 8-byte Spill LBB0_11938: ## in Loop: Header=BB0_1 Depth=1 movsd -42048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42056(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11940 ## %bb.11939: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42064(%rbp) ## 8-byte Spill jmp LBB0_11941 LBB0_11940: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42064(%rbp) ## 8-byte Spill LBB0_11941: ## in Loop: Header=BB0_1 Depth=1 movsd -42056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11946 ## %bb.11942: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11944 ## %bb.11943: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42072(%rbp) ## 8-byte Spill jmp LBB0_11945 LBB0_11944: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42072(%rbp) ## 8-byte Spill LBB0_11945: ## in Loop: Header=BB0_1 Depth=1 movsd -42072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42080(%rbp) ## 8-byte Spill jmp LBB0_11950 LBB0_11946: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11948 ## %bb.11947: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42088(%rbp) ## 8-byte Spill jmp LBB0_11949 LBB0_11948: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42088(%rbp) ## 8-byte Spill LBB0_11949: ## in Loop: Header=BB0_1 Depth=1 movsd -42088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42080(%rbp) ## 8-byte Spill LBB0_11950: ## in Loop: Header=BB0_1 Depth=1 movsd -42080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42096(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11952 ## %bb.11951: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42104(%rbp) ## 8-byte Spill jmp LBB0_11953 LBB0_11952: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42104(%rbp) ## 8-byte Spill LBB0_11953: ## in Loop: Header=BB0_1 Depth=1 movsd -42104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42120(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42112(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11955 ## %bb.11954: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42128(%rbp) ## 8-byte Spill jmp LBB0_11956 LBB0_11955: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42128(%rbp) ## 8-byte Spill LBB0_11956: ## in Loop: Header=BB0_1 Depth=1 movsd -42112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11958 ## %bb.11957: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42136(%rbp) ## 8-byte Spill jmp LBB0_11962 LBB0_11958: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11960 ## %bb.11959: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42144(%rbp) ## 8-byte Spill jmp LBB0_11961 LBB0_11960: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42144(%rbp) ## 8-byte Spill LBB0_11961: ## in Loop: Header=BB0_1 Depth=1 movsd -42144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42136(%rbp) ## 8-byte Spill LBB0_11962: ## in Loop: Header=BB0_1 Depth=1 movsd -42120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11967 ## %bb.11963: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11965 ## %bb.11964: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42152(%rbp) ## 8-byte Spill jmp LBB0_11966 LBB0_11965: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42152(%rbp) ## 8-byte Spill LBB0_11966: ## in Loop: Header=BB0_1 Depth=1 movsd -42152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42160(%rbp) ## 8-byte Spill jmp LBB0_11977 LBB0_11967: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42168(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11969 ## %bb.11968: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42176(%rbp) ## 8-byte Spill jmp LBB0_11970 LBB0_11969: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42176(%rbp) ## 8-byte Spill LBB0_11970: ## in Loop: Header=BB0_1 Depth=1 movsd -42168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11972 ## %bb.11971: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42184(%rbp) ## 8-byte Spill jmp LBB0_11976 LBB0_11972: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11974 ## %bb.11973: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42192(%rbp) ## 8-byte Spill jmp LBB0_11975 LBB0_11974: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42192(%rbp) ## 8-byte Spill LBB0_11975: ## in Loop: Header=BB0_1 Depth=1 movsd -42192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42184(%rbp) ## 8-byte Spill LBB0_11976: ## in Loop: Header=BB0_1 Depth=1 movsd -42184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42160(%rbp) ## 8-byte Spill LBB0_11977: ## in Loop: Header=BB0_1 Depth=1 movsd -42096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11994 ## %bb.11978: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11980 ## %bb.11979: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42200(%rbp) ## 8-byte Spill jmp LBB0_11981 LBB0_11980: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42200(%rbp) ## 8-byte Spill LBB0_11981: ## in Loop: Header=BB0_1 Depth=1 movsd -42200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42208(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11983 ## %bb.11982: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42216(%rbp) ## 8-byte Spill jmp LBB0_11984 LBB0_11983: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42216(%rbp) ## 8-byte Spill LBB0_11984: ## in Loop: Header=BB0_1 Depth=1 movsd -42208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_11989 ## %bb.11985: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11987 ## %bb.11986: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42224(%rbp) ## 8-byte Spill jmp LBB0_11988 LBB0_11987: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42224(%rbp) ## 8-byte Spill LBB0_11988: ## in Loop: Header=BB0_1 Depth=1 movsd -42224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42232(%rbp) ## 8-byte Spill jmp LBB0_11993 LBB0_11989: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11991 ## %bb.11990: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42240(%rbp) ## 8-byte Spill jmp LBB0_11992 LBB0_11991: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42240(%rbp) ## 8-byte Spill LBB0_11992: ## in Loop: Header=BB0_1 Depth=1 movsd -42240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42232(%rbp) ## 8-byte Spill LBB0_11993: ## in Loop: Header=BB0_1 Depth=1 movsd -42232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42248(%rbp) ## 8-byte Spill jmp LBB0_12022 LBB0_11994: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11996 ## %bb.11995: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42256(%rbp) ## 8-byte Spill jmp LBB0_11997 LBB0_11996: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42256(%rbp) ## 8-byte Spill LBB0_11997: ## in Loop: Header=BB0_1 Depth=1 movsd -42256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42272(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42264(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_11999 ## %bb.11998: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42280(%rbp) ## 8-byte Spill jmp LBB0_12000 LBB0_11999: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42280(%rbp) ## 8-byte Spill LBB0_12000: ## in Loop: Header=BB0_1 Depth=1 movsd -42264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12002 ## %bb.12001: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42288(%rbp) ## 8-byte Spill jmp LBB0_12006 LBB0_12002: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12004 ## %bb.12003: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42296(%rbp) ## 8-byte Spill jmp LBB0_12005 LBB0_12004: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42296(%rbp) ## 8-byte Spill LBB0_12005: ## in Loop: Header=BB0_1 Depth=1 movsd -42296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42288(%rbp) ## 8-byte Spill LBB0_12006: ## in Loop: Header=BB0_1 Depth=1 movsd -42272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12011 ## %bb.12007: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12009 ## %bb.12008: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42304(%rbp) ## 8-byte Spill jmp LBB0_12010 LBB0_12009: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42304(%rbp) ## 8-byte Spill LBB0_12010: ## in Loop: Header=BB0_1 Depth=1 movsd -42304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42312(%rbp) ## 8-byte Spill jmp LBB0_12021 LBB0_12011: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42320(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12013 ## %bb.12012: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42328(%rbp) ## 8-byte Spill jmp LBB0_12014 LBB0_12013: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42328(%rbp) ## 8-byte Spill LBB0_12014: ## in Loop: Header=BB0_1 Depth=1 movsd -42320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12016 ## %bb.12015: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42336(%rbp) ## 8-byte Spill jmp LBB0_12020 LBB0_12016: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12018 ## %bb.12017: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42344(%rbp) ## 8-byte Spill jmp LBB0_12019 LBB0_12018: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42344(%rbp) ## 8-byte Spill LBB0_12019: ## in Loop: Header=BB0_1 Depth=1 movsd -42344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42336(%rbp) ## 8-byte Spill LBB0_12020: ## in Loop: Header=BB0_1 Depth=1 movsd -42336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42312(%rbp) ## 8-byte Spill LBB0_12021: ## in Loop: Header=BB0_1 Depth=1 movsd -42312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42248(%rbp) ## 8-byte Spill LBB0_12022: ## in Loop: Header=BB0_1 Depth=1 movsd -42248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42352(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12024 ## %bb.12023: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42360(%rbp) ## 8-byte Spill jmp LBB0_12025 LBB0_12024: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42360(%rbp) ## 8-byte Spill LBB0_12025: ## in Loop: Header=BB0_1 Depth=1 movsd -42360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42368(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12027 ## %bb.12026: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42376(%rbp) ## 8-byte Spill jmp LBB0_12028 LBB0_12027: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42376(%rbp) ## 8-byte Spill LBB0_12028: ## in Loop: Header=BB0_1 Depth=1 movsd -42368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12033 ## %bb.12029: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12031 ## %bb.12030: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42384(%rbp) ## 8-byte Spill jmp LBB0_12032 LBB0_12031: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42384(%rbp) ## 8-byte Spill LBB0_12032: ## in Loop: Header=BB0_1 Depth=1 movsd -42384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42392(%rbp) ## 8-byte Spill jmp LBB0_12037 LBB0_12033: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12035 ## %bb.12034: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42400(%rbp) ## 8-byte Spill jmp LBB0_12036 LBB0_12035: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42400(%rbp) ## 8-byte Spill LBB0_12036: ## in Loop: Header=BB0_1 Depth=1 movsd -42400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42392(%rbp) ## 8-byte Spill LBB0_12037: ## in Loop: Header=BB0_1 Depth=1 movsd -42392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42408(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12039 ## %bb.12038: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42416(%rbp) ## 8-byte Spill jmp LBB0_12040 LBB0_12039: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42416(%rbp) ## 8-byte Spill LBB0_12040: ## in Loop: Header=BB0_1 Depth=1 movsd -42416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42432(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42424(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12042 ## %bb.12041: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42440(%rbp) ## 8-byte Spill jmp LBB0_12043 LBB0_12042: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42440(%rbp) ## 8-byte Spill LBB0_12043: ## in Loop: Header=BB0_1 Depth=1 movsd -42424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12045 ## %bb.12044: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42448(%rbp) ## 8-byte Spill jmp LBB0_12049 LBB0_12045: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12047 ## %bb.12046: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42456(%rbp) ## 8-byte Spill jmp LBB0_12048 LBB0_12047: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42456(%rbp) ## 8-byte Spill LBB0_12048: ## in Loop: Header=BB0_1 Depth=1 movsd -42456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42448(%rbp) ## 8-byte Spill LBB0_12049: ## in Loop: Header=BB0_1 Depth=1 movsd -42432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12054 ## %bb.12050: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12052 ## %bb.12051: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42464(%rbp) ## 8-byte Spill jmp LBB0_12053 LBB0_12052: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42464(%rbp) ## 8-byte Spill LBB0_12053: ## in Loop: Header=BB0_1 Depth=1 movsd -42464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42472(%rbp) ## 8-byte Spill jmp LBB0_12064 LBB0_12054: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42480(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12056 ## %bb.12055: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42488(%rbp) ## 8-byte Spill jmp LBB0_12057 LBB0_12056: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42488(%rbp) ## 8-byte Spill LBB0_12057: ## in Loop: Header=BB0_1 Depth=1 movsd -42480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12059 ## %bb.12058: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42496(%rbp) ## 8-byte Spill jmp LBB0_12063 LBB0_12059: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12061 ## %bb.12060: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42504(%rbp) ## 8-byte Spill jmp LBB0_12062 LBB0_12061: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42504(%rbp) ## 8-byte Spill LBB0_12062: ## in Loop: Header=BB0_1 Depth=1 movsd -42504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42496(%rbp) ## 8-byte Spill LBB0_12063: ## in Loop: Header=BB0_1 Depth=1 movsd -42496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42472(%rbp) ## 8-byte Spill LBB0_12064: ## in Loop: Header=BB0_1 Depth=1 movsd -42408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12081 ## %bb.12065: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12067 ## %bb.12066: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42512(%rbp) ## 8-byte Spill jmp LBB0_12068 LBB0_12067: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42512(%rbp) ## 8-byte Spill LBB0_12068: ## in Loop: Header=BB0_1 Depth=1 movsd -42512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42520(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12070 ## %bb.12069: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42528(%rbp) ## 8-byte Spill jmp LBB0_12071 LBB0_12070: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42528(%rbp) ## 8-byte Spill LBB0_12071: ## in Loop: Header=BB0_1 Depth=1 movsd -42520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12076 ## %bb.12072: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12074 ## %bb.12073: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42536(%rbp) ## 8-byte Spill jmp LBB0_12075 LBB0_12074: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42536(%rbp) ## 8-byte Spill LBB0_12075: ## in Loop: Header=BB0_1 Depth=1 movsd -42536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42544(%rbp) ## 8-byte Spill jmp LBB0_12080 LBB0_12076: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12078 ## %bb.12077: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42552(%rbp) ## 8-byte Spill jmp LBB0_12079 LBB0_12078: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42552(%rbp) ## 8-byte Spill LBB0_12079: ## in Loop: Header=BB0_1 Depth=1 movsd -42552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42544(%rbp) ## 8-byte Spill LBB0_12080: ## in Loop: Header=BB0_1 Depth=1 movsd -42544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42560(%rbp) ## 8-byte Spill jmp LBB0_12109 LBB0_12081: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12083 ## %bb.12082: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42568(%rbp) ## 8-byte Spill jmp LBB0_12084 LBB0_12083: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42568(%rbp) ## 8-byte Spill LBB0_12084: ## in Loop: Header=BB0_1 Depth=1 movsd -42568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42584(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42576(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12086 ## %bb.12085: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42592(%rbp) ## 8-byte Spill jmp LBB0_12087 LBB0_12086: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42592(%rbp) ## 8-byte Spill LBB0_12087: ## in Loop: Header=BB0_1 Depth=1 movsd -42576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12089 ## %bb.12088: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42600(%rbp) ## 8-byte Spill jmp LBB0_12093 LBB0_12089: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12091 ## %bb.12090: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42608(%rbp) ## 8-byte Spill jmp LBB0_12092 LBB0_12091: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42608(%rbp) ## 8-byte Spill LBB0_12092: ## in Loop: Header=BB0_1 Depth=1 movsd -42608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42600(%rbp) ## 8-byte Spill LBB0_12093: ## in Loop: Header=BB0_1 Depth=1 movsd -42584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12098 ## %bb.12094: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12096 ## %bb.12095: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42616(%rbp) ## 8-byte Spill jmp LBB0_12097 LBB0_12096: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42616(%rbp) ## 8-byte Spill LBB0_12097: ## in Loop: Header=BB0_1 Depth=1 movsd -42616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42624(%rbp) ## 8-byte Spill jmp LBB0_12108 LBB0_12098: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42632(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12100 ## %bb.12099: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42640(%rbp) ## 8-byte Spill jmp LBB0_12101 LBB0_12100: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42640(%rbp) ## 8-byte Spill LBB0_12101: ## in Loop: Header=BB0_1 Depth=1 movsd -42632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12103 ## %bb.12102: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42648(%rbp) ## 8-byte Spill jmp LBB0_12107 LBB0_12103: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12105 ## %bb.12104: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42656(%rbp) ## 8-byte Spill jmp LBB0_12106 LBB0_12105: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42656(%rbp) ## 8-byte Spill LBB0_12106: ## in Loop: Header=BB0_1 Depth=1 movsd -42656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42648(%rbp) ## 8-byte Spill LBB0_12107: ## in Loop: Header=BB0_1 Depth=1 movsd -42648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42624(%rbp) ## 8-byte Spill LBB0_12108: ## in Loop: Header=BB0_1 Depth=1 movsd -42624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42560(%rbp) ## 8-byte Spill LBB0_12109: ## in Loop: Header=BB0_1 Depth=1 movsd -42352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12198 ## %bb.12110: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12112 ## %bb.12111: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42664(%rbp) ## 8-byte Spill jmp LBB0_12113 LBB0_12112: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42664(%rbp) ## 8-byte Spill LBB0_12113: ## in Loop: Header=BB0_1 Depth=1 movsd -42664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42672(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12115 ## %bb.12114: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42680(%rbp) ## 8-byte Spill jmp LBB0_12116 LBB0_12115: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42680(%rbp) ## 8-byte Spill LBB0_12116: ## in Loop: Header=BB0_1 Depth=1 movsd -42672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12121 ## %bb.12117: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12119 ## %bb.12118: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42688(%rbp) ## 8-byte Spill jmp LBB0_12120 LBB0_12119: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42688(%rbp) ## 8-byte Spill LBB0_12120: ## in Loop: Header=BB0_1 Depth=1 movsd -42688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42696(%rbp) ## 8-byte Spill jmp LBB0_12125 LBB0_12121: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12123 ## %bb.12122: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42704(%rbp) ## 8-byte Spill jmp LBB0_12124 LBB0_12123: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42704(%rbp) ## 8-byte Spill LBB0_12124: ## in Loop: Header=BB0_1 Depth=1 movsd -42704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42696(%rbp) ## 8-byte Spill LBB0_12125: ## in Loop: Header=BB0_1 Depth=1 movsd -42696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42712(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12127 ## %bb.12126: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42720(%rbp) ## 8-byte Spill jmp LBB0_12128 LBB0_12127: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42720(%rbp) ## 8-byte Spill LBB0_12128: ## in Loop: Header=BB0_1 Depth=1 movsd -42720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42736(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42728(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12130 ## %bb.12129: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42744(%rbp) ## 8-byte Spill jmp LBB0_12131 LBB0_12130: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42744(%rbp) ## 8-byte Spill LBB0_12131: ## in Loop: Header=BB0_1 Depth=1 movsd -42728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12133 ## %bb.12132: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42752(%rbp) ## 8-byte Spill jmp LBB0_12137 LBB0_12133: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12135 ## %bb.12134: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42760(%rbp) ## 8-byte Spill jmp LBB0_12136 LBB0_12135: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42760(%rbp) ## 8-byte Spill LBB0_12136: ## in Loop: Header=BB0_1 Depth=1 movsd -42760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42752(%rbp) ## 8-byte Spill LBB0_12137: ## in Loop: Header=BB0_1 Depth=1 movsd -42736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12142 ## %bb.12138: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12140 ## %bb.12139: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42768(%rbp) ## 8-byte Spill jmp LBB0_12141 LBB0_12140: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42768(%rbp) ## 8-byte Spill LBB0_12141: ## in Loop: Header=BB0_1 Depth=1 movsd -42768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42776(%rbp) ## 8-byte Spill jmp LBB0_12152 LBB0_12142: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42784(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12144 ## %bb.12143: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42792(%rbp) ## 8-byte Spill jmp LBB0_12145 LBB0_12144: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42792(%rbp) ## 8-byte Spill LBB0_12145: ## in Loop: Header=BB0_1 Depth=1 movsd -42784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12147 ## %bb.12146: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42800(%rbp) ## 8-byte Spill jmp LBB0_12151 LBB0_12147: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12149 ## %bb.12148: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42808(%rbp) ## 8-byte Spill jmp LBB0_12150 LBB0_12149: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42808(%rbp) ## 8-byte Spill LBB0_12150: ## in Loop: Header=BB0_1 Depth=1 movsd -42808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42800(%rbp) ## 8-byte Spill LBB0_12151: ## in Loop: Header=BB0_1 Depth=1 movsd -42800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42776(%rbp) ## 8-byte Spill LBB0_12152: ## in Loop: Header=BB0_1 Depth=1 movsd -42712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12169 ## %bb.12153: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12155 ## %bb.12154: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42816(%rbp) ## 8-byte Spill jmp LBB0_12156 LBB0_12155: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42816(%rbp) ## 8-byte Spill LBB0_12156: ## in Loop: Header=BB0_1 Depth=1 movsd -42816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42824(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12158 ## %bb.12157: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42832(%rbp) ## 8-byte Spill jmp LBB0_12159 LBB0_12158: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42832(%rbp) ## 8-byte Spill LBB0_12159: ## in Loop: Header=BB0_1 Depth=1 movsd -42824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12164 ## %bb.12160: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12162 ## %bb.12161: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42840(%rbp) ## 8-byte Spill jmp LBB0_12163 LBB0_12162: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42840(%rbp) ## 8-byte Spill LBB0_12163: ## in Loop: Header=BB0_1 Depth=1 movsd -42840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42848(%rbp) ## 8-byte Spill jmp LBB0_12168 LBB0_12164: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12166 ## %bb.12165: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42856(%rbp) ## 8-byte Spill jmp LBB0_12167 LBB0_12166: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42856(%rbp) ## 8-byte Spill LBB0_12167: ## in Loop: Header=BB0_1 Depth=1 movsd -42856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42848(%rbp) ## 8-byte Spill LBB0_12168: ## in Loop: Header=BB0_1 Depth=1 movsd -42848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42864(%rbp) ## 8-byte Spill jmp LBB0_12197 LBB0_12169: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12171 ## %bb.12170: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42872(%rbp) ## 8-byte Spill jmp LBB0_12172 LBB0_12171: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42872(%rbp) ## 8-byte Spill LBB0_12172: ## in Loop: Header=BB0_1 Depth=1 movsd -42872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42888(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42880(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12174 ## %bb.12173: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42896(%rbp) ## 8-byte Spill jmp LBB0_12175 LBB0_12174: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42896(%rbp) ## 8-byte Spill LBB0_12175: ## in Loop: Header=BB0_1 Depth=1 movsd -42880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12177 ## %bb.12176: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42904(%rbp) ## 8-byte Spill jmp LBB0_12181 LBB0_12177: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12179 ## %bb.12178: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42912(%rbp) ## 8-byte Spill jmp LBB0_12180 LBB0_12179: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42912(%rbp) ## 8-byte Spill LBB0_12180: ## in Loop: Header=BB0_1 Depth=1 movsd -42912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42904(%rbp) ## 8-byte Spill LBB0_12181: ## in Loop: Header=BB0_1 Depth=1 movsd -42888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12186 ## %bb.12182: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12184 ## %bb.12183: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42920(%rbp) ## 8-byte Spill jmp LBB0_12185 LBB0_12184: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42920(%rbp) ## 8-byte Spill LBB0_12185: ## in Loop: Header=BB0_1 Depth=1 movsd -42920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42928(%rbp) ## 8-byte Spill jmp LBB0_12196 LBB0_12186: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42936(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12188 ## %bb.12187: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42944(%rbp) ## 8-byte Spill jmp LBB0_12189 LBB0_12188: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42944(%rbp) ## 8-byte Spill LBB0_12189: ## in Loop: Header=BB0_1 Depth=1 movsd -42936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12191 ## %bb.12190: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42952(%rbp) ## 8-byte Spill jmp LBB0_12195 LBB0_12191: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12193 ## %bb.12192: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42960(%rbp) ## 8-byte Spill jmp LBB0_12194 LBB0_12193: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42960(%rbp) ## 8-byte Spill LBB0_12194: ## in Loop: Header=BB0_1 Depth=1 movsd -42960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42952(%rbp) ## 8-byte Spill LBB0_12195: ## in Loop: Header=BB0_1 Depth=1 movsd -42952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42928(%rbp) ## 8-byte Spill LBB0_12196: ## in Loop: Header=BB0_1 Depth=1 movsd -42928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42864(%rbp) ## 8-byte Spill LBB0_12197: ## in Loop: Header=BB0_1 Depth=1 movsd -42864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42968(%rbp) ## 8-byte Spill jmp LBB0_12286 LBB0_12198: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12200 ## %bb.12199: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42976(%rbp) ## 8-byte Spill jmp LBB0_12201 LBB0_12200: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42976(%rbp) ## 8-byte Spill LBB0_12201: ## in Loop: Header=BB0_1 Depth=1 movsd -42976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42984(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12203 ## %bb.12202: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42992(%rbp) ## 8-byte Spill jmp LBB0_12204 LBB0_12203: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -42992(%rbp) ## 8-byte Spill LBB0_12204: ## in Loop: Header=BB0_1 Depth=1 movsd -42984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -42992(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12209 ## %bb.12205: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12207 ## %bb.12206: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43000(%rbp) ## 8-byte Spill jmp LBB0_12208 LBB0_12207: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43000(%rbp) ## 8-byte Spill LBB0_12208: ## in Loop: Header=BB0_1 Depth=1 movsd -43000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43008(%rbp) ## 8-byte Spill jmp LBB0_12213 LBB0_12209: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12211 ## %bb.12210: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43016(%rbp) ## 8-byte Spill jmp LBB0_12212 LBB0_12211: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43016(%rbp) ## 8-byte Spill LBB0_12212: ## in Loop: Header=BB0_1 Depth=1 movsd -43016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43008(%rbp) ## 8-byte Spill LBB0_12213: ## in Loop: Header=BB0_1 Depth=1 movsd -43008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43024(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12215 ## %bb.12214: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43032(%rbp) ## 8-byte Spill jmp LBB0_12216 LBB0_12215: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43032(%rbp) ## 8-byte Spill LBB0_12216: ## in Loop: Header=BB0_1 Depth=1 movsd -43032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43048(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43040(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12218 ## %bb.12217: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43056(%rbp) ## 8-byte Spill jmp LBB0_12219 LBB0_12218: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43056(%rbp) ## 8-byte Spill LBB0_12219: ## in Loop: Header=BB0_1 Depth=1 movsd -43040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12221 ## %bb.12220: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43064(%rbp) ## 8-byte Spill jmp LBB0_12225 LBB0_12221: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12223 ## %bb.12222: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43072(%rbp) ## 8-byte Spill jmp LBB0_12224 LBB0_12223: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43072(%rbp) ## 8-byte Spill LBB0_12224: ## in Loop: Header=BB0_1 Depth=1 movsd -43072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43064(%rbp) ## 8-byte Spill LBB0_12225: ## in Loop: Header=BB0_1 Depth=1 movsd -43048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12230 ## %bb.12226: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12228 ## %bb.12227: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43080(%rbp) ## 8-byte Spill jmp LBB0_12229 LBB0_12228: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43080(%rbp) ## 8-byte Spill LBB0_12229: ## in Loop: Header=BB0_1 Depth=1 movsd -43080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43088(%rbp) ## 8-byte Spill jmp LBB0_12240 LBB0_12230: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43096(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12232 ## %bb.12231: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43104(%rbp) ## 8-byte Spill jmp LBB0_12233 LBB0_12232: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43104(%rbp) ## 8-byte Spill LBB0_12233: ## in Loop: Header=BB0_1 Depth=1 movsd -43096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12235 ## %bb.12234: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43112(%rbp) ## 8-byte Spill jmp LBB0_12239 LBB0_12235: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12237 ## %bb.12236: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43120(%rbp) ## 8-byte Spill jmp LBB0_12238 LBB0_12237: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43120(%rbp) ## 8-byte Spill LBB0_12238: ## in Loop: Header=BB0_1 Depth=1 movsd -43120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43112(%rbp) ## 8-byte Spill LBB0_12239: ## in Loop: Header=BB0_1 Depth=1 movsd -43112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43088(%rbp) ## 8-byte Spill LBB0_12240: ## in Loop: Header=BB0_1 Depth=1 movsd -43024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12257 ## %bb.12241: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12243 ## %bb.12242: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43128(%rbp) ## 8-byte Spill jmp LBB0_12244 LBB0_12243: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43128(%rbp) ## 8-byte Spill LBB0_12244: ## in Loop: Header=BB0_1 Depth=1 movsd -43128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43136(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12246 ## %bb.12245: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43144(%rbp) ## 8-byte Spill jmp LBB0_12247 LBB0_12246: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43144(%rbp) ## 8-byte Spill LBB0_12247: ## in Loop: Header=BB0_1 Depth=1 movsd -43136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12252 ## %bb.12248: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12250 ## %bb.12249: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43152(%rbp) ## 8-byte Spill jmp LBB0_12251 LBB0_12250: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43152(%rbp) ## 8-byte Spill LBB0_12251: ## in Loop: Header=BB0_1 Depth=1 movsd -43152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43160(%rbp) ## 8-byte Spill jmp LBB0_12256 LBB0_12252: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12254 ## %bb.12253: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43168(%rbp) ## 8-byte Spill jmp LBB0_12255 LBB0_12254: ## in Loop: Header=BB0_1 Depth=1 movq _x_25@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43168(%rbp) ## 8-byte Spill LBB0_12255: ## in Loop: Header=BB0_1 Depth=1 movsd -43168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43160(%rbp) ## 8-byte Spill LBB0_12256: ## in Loop: Header=BB0_1 Depth=1 movsd -43160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43176(%rbp) ## 8-byte Spill jmp LBB0_12285 LBB0_12257: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12259 ## %bb.12258: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43184(%rbp) ## 8-byte Spill jmp LBB0_12260 LBB0_12259: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43184(%rbp) ## 8-byte Spill LBB0_12260: ## in Loop: Header=BB0_1 Depth=1 movsd -43184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43200(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43192(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12262 ## %bb.12261: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43208(%rbp) ## 8-byte Spill jmp LBB0_12263 LBB0_12262: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43208(%rbp) ## 8-byte Spill LBB0_12263: ## in Loop: Header=BB0_1 Depth=1 movsd -43192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12265 ## %bb.12264: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43216(%rbp) ## 8-byte Spill jmp LBB0_12269 LBB0_12265: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12267 ## %bb.12266: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43224(%rbp) ## 8-byte Spill jmp LBB0_12268 LBB0_12267: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43224(%rbp) ## 8-byte Spill LBB0_12268: ## in Loop: Header=BB0_1 Depth=1 movsd -43224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43216(%rbp) ## 8-byte Spill LBB0_12269: ## in Loop: Header=BB0_1 Depth=1 movsd -43200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12274 ## %bb.12270: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12272 ## %bb.12271: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43232(%rbp) ## 8-byte Spill jmp LBB0_12273 LBB0_12272: ## in Loop: Header=BB0_1 Depth=1 movq _x_30@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43232(%rbp) ## 8-byte Spill LBB0_12273: ## in Loop: Header=BB0_1 Depth=1 movsd -43232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43240(%rbp) ## 8-byte Spill jmp LBB0_12284 LBB0_12274: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43248(%rbp) ## 8-byte Spill movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12276 ## %bb.12275: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43256(%rbp) ## 8-byte Spill jmp LBB0_12277 LBB0_12276: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43256(%rbp) ## 8-byte Spill LBB0_12277: ## in Loop: Header=BB0_1 Depth=1 movsd -43248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12279 ## %bb.12278: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43264(%rbp) ## 8-byte Spill jmp LBB0_12283 LBB0_12279: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12281 ## %bb.12280: ## in Loop: Header=BB0_1 Depth=1 movq _x_32@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43272(%rbp) ## 8-byte Spill jmp LBB0_12282 LBB0_12281: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43272(%rbp) ## 8-byte Spill LBB0_12282: ## in Loop: Header=BB0_1 Depth=1 movsd -43272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43264(%rbp) ## 8-byte Spill LBB0_12283: ## in Loop: Header=BB0_1 Depth=1 movsd -43264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43240(%rbp) ## 8-byte Spill LBB0_12284: ## in Loop: Header=BB0_1 Depth=1 movsd -43240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43176(%rbp) ## 8-byte Spill LBB0_12285: ## in Loop: Header=BB0_1 Depth=1 movsd -43176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -42968(%rbp) ## 8-byte Spill LBB0_12286: ## in Loop: Header=BB0_1 Depth=1 movsd -42968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -144(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12288 ## %bb.12287: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43280(%rbp) ## 8-byte Spill jmp LBB0_12289 LBB0_12288: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43280(%rbp) ## 8-byte Spill LBB0_12289: ## in Loop: Header=BB0_1 Depth=1 movsd -43280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43288(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12291 ## %bb.12290: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43296(%rbp) ## 8-byte Spill jmp LBB0_12292 LBB0_12291: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43296(%rbp) ## 8-byte Spill LBB0_12292: ## in Loop: Header=BB0_1 Depth=1 movsd -43288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12297 ## %bb.12293: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12295 ## %bb.12294: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43304(%rbp) ## 8-byte Spill jmp LBB0_12296 LBB0_12295: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43304(%rbp) ## 8-byte Spill LBB0_12296: ## in Loop: Header=BB0_1 Depth=1 movsd -43304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43312(%rbp) ## 8-byte Spill jmp LBB0_12301 LBB0_12297: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12299 ## %bb.12298: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43320(%rbp) ## 8-byte Spill jmp LBB0_12300 LBB0_12299: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43320(%rbp) ## 8-byte Spill LBB0_12300: ## in Loop: Header=BB0_1 Depth=1 movsd -43320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43312(%rbp) ## 8-byte Spill LBB0_12301: ## in Loop: Header=BB0_1 Depth=1 movsd -43312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43328(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12303 ## %bb.12302: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43336(%rbp) ## 8-byte Spill jmp LBB0_12304 LBB0_12303: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43336(%rbp) ## 8-byte Spill LBB0_12304: ## in Loop: Header=BB0_1 Depth=1 movsd -43336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43352(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43344(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12306 ## %bb.12305: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43360(%rbp) ## 8-byte Spill jmp LBB0_12307 LBB0_12306: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43360(%rbp) ## 8-byte Spill LBB0_12307: ## in Loop: Header=BB0_1 Depth=1 movsd -43344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43360(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12309 ## %bb.12308: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43368(%rbp) ## 8-byte Spill jmp LBB0_12313 LBB0_12309: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12311 ## %bb.12310: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43376(%rbp) ## 8-byte Spill jmp LBB0_12312 LBB0_12311: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43376(%rbp) ## 8-byte Spill LBB0_12312: ## in Loop: Header=BB0_1 Depth=1 movsd -43376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43368(%rbp) ## 8-byte Spill LBB0_12313: ## in Loop: Header=BB0_1 Depth=1 movsd -43352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12318 ## %bb.12314: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12316 ## %bb.12315: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43384(%rbp) ## 8-byte Spill jmp LBB0_12317 LBB0_12316: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43384(%rbp) ## 8-byte Spill LBB0_12317: ## in Loop: Header=BB0_1 Depth=1 movsd -43384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43392(%rbp) ## 8-byte Spill jmp LBB0_12328 LBB0_12318: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43400(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12320 ## %bb.12319: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43408(%rbp) ## 8-byte Spill jmp LBB0_12321 LBB0_12320: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43408(%rbp) ## 8-byte Spill LBB0_12321: ## in Loop: Header=BB0_1 Depth=1 movsd -43400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12323 ## %bb.12322: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43416(%rbp) ## 8-byte Spill jmp LBB0_12327 LBB0_12323: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12325 ## %bb.12324: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43424(%rbp) ## 8-byte Spill jmp LBB0_12326 LBB0_12325: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43424(%rbp) ## 8-byte Spill LBB0_12326: ## in Loop: Header=BB0_1 Depth=1 movsd -43424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43416(%rbp) ## 8-byte Spill LBB0_12327: ## in Loop: Header=BB0_1 Depth=1 movsd -43416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43392(%rbp) ## 8-byte Spill LBB0_12328: ## in Loop: Header=BB0_1 Depth=1 movsd -43328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12345 ## %bb.12329: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12331 ## %bb.12330: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43432(%rbp) ## 8-byte Spill jmp LBB0_12332 LBB0_12331: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43432(%rbp) ## 8-byte Spill LBB0_12332: ## in Loop: Header=BB0_1 Depth=1 movsd -43432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43440(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12334 ## %bb.12333: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43448(%rbp) ## 8-byte Spill jmp LBB0_12335 LBB0_12334: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43448(%rbp) ## 8-byte Spill LBB0_12335: ## in Loop: Header=BB0_1 Depth=1 movsd -43440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12340 ## %bb.12336: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12338 ## %bb.12337: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43456(%rbp) ## 8-byte Spill jmp LBB0_12339 LBB0_12338: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43456(%rbp) ## 8-byte Spill LBB0_12339: ## in Loop: Header=BB0_1 Depth=1 movsd -43456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43464(%rbp) ## 8-byte Spill jmp LBB0_12344 LBB0_12340: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12342 ## %bb.12341: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43472(%rbp) ## 8-byte Spill jmp LBB0_12343 LBB0_12342: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43472(%rbp) ## 8-byte Spill LBB0_12343: ## in Loop: Header=BB0_1 Depth=1 movsd -43472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43464(%rbp) ## 8-byte Spill LBB0_12344: ## in Loop: Header=BB0_1 Depth=1 movsd -43464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43480(%rbp) ## 8-byte Spill jmp LBB0_12373 LBB0_12345: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12347 ## %bb.12346: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43488(%rbp) ## 8-byte Spill jmp LBB0_12348 LBB0_12347: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43488(%rbp) ## 8-byte Spill LBB0_12348: ## in Loop: Header=BB0_1 Depth=1 movsd -43488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43504(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43496(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12350 ## %bb.12349: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43512(%rbp) ## 8-byte Spill jmp LBB0_12351 LBB0_12350: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43512(%rbp) ## 8-byte Spill LBB0_12351: ## in Loop: Header=BB0_1 Depth=1 movsd -43496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12353 ## %bb.12352: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43520(%rbp) ## 8-byte Spill jmp LBB0_12357 LBB0_12353: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12355 ## %bb.12354: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43528(%rbp) ## 8-byte Spill jmp LBB0_12356 LBB0_12355: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43528(%rbp) ## 8-byte Spill LBB0_12356: ## in Loop: Header=BB0_1 Depth=1 movsd -43528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43520(%rbp) ## 8-byte Spill LBB0_12357: ## in Loop: Header=BB0_1 Depth=1 movsd -43504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12362 ## %bb.12358: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12360 ## %bb.12359: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43536(%rbp) ## 8-byte Spill jmp LBB0_12361 LBB0_12360: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43536(%rbp) ## 8-byte Spill LBB0_12361: ## in Loop: Header=BB0_1 Depth=1 movsd -43536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43544(%rbp) ## 8-byte Spill jmp LBB0_12372 LBB0_12362: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43552(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12364 ## %bb.12363: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43560(%rbp) ## 8-byte Spill jmp LBB0_12365 LBB0_12364: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43560(%rbp) ## 8-byte Spill LBB0_12365: ## in Loop: Header=BB0_1 Depth=1 movsd -43552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12367 ## %bb.12366: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43568(%rbp) ## 8-byte Spill jmp LBB0_12371 LBB0_12367: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12369 ## %bb.12368: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43576(%rbp) ## 8-byte Spill jmp LBB0_12370 LBB0_12369: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43576(%rbp) ## 8-byte Spill LBB0_12370: ## in Loop: Header=BB0_1 Depth=1 movsd -43576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43568(%rbp) ## 8-byte Spill LBB0_12371: ## in Loop: Header=BB0_1 Depth=1 movsd -43568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43544(%rbp) ## 8-byte Spill LBB0_12372: ## in Loop: Header=BB0_1 Depth=1 movsd -43544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43480(%rbp) ## 8-byte Spill LBB0_12373: ## in Loop: Header=BB0_1 Depth=1 movsd -43480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43584(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12375 ## %bb.12374: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43592(%rbp) ## 8-byte Spill jmp LBB0_12376 LBB0_12375: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43592(%rbp) ## 8-byte Spill LBB0_12376: ## in Loop: Header=BB0_1 Depth=1 movsd -43592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43600(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12378 ## %bb.12377: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43608(%rbp) ## 8-byte Spill jmp LBB0_12379 LBB0_12378: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43608(%rbp) ## 8-byte Spill LBB0_12379: ## in Loop: Header=BB0_1 Depth=1 movsd -43600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12384 ## %bb.12380: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12382 ## %bb.12381: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43616(%rbp) ## 8-byte Spill jmp LBB0_12383 LBB0_12382: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43616(%rbp) ## 8-byte Spill LBB0_12383: ## in Loop: Header=BB0_1 Depth=1 movsd -43616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43624(%rbp) ## 8-byte Spill jmp LBB0_12388 LBB0_12384: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12386 ## %bb.12385: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43632(%rbp) ## 8-byte Spill jmp LBB0_12387 LBB0_12386: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43632(%rbp) ## 8-byte Spill LBB0_12387: ## in Loop: Header=BB0_1 Depth=1 movsd -43632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43624(%rbp) ## 8-byte Spill LBB0_12388: ## in Loop: Header=BB0_1 Depth=1 movsd -43624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43640(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12390 ## %bb.12389: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43648(%rbp) ## 8-byte Spill jmp LBB0_12391 LBB0_12390: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43648(%rbp) ## 8-byte Spill LBB0_12391: ## in Loop: Header=BB0_1 Depth=1 movsd -43648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43664(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43656(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12393 ## %bb.12392: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43672(%rbp) ## 8-byte Spill jmp LBB0_12394 LBB0_12393: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43672(%rbp) ## 8-byte Spill LBB0_12394: ## in Loop: Header=BB0_1 Depth=1 movsd -43656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12396 ## %bb.12395: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43680(%rbp) ## 8-byte Spill jmp LBB0_12400 LBB0_12396: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12398 ## %bb.12397: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43688(%rbp) ## 8-byte Spill jmp LBB0_12399 LBB0_12398: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43688(%rbp) ## 8-byte Spill LBB0_12399: ## in Loop: Header=BB0_1 Depth=1 movsd -43688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43680(%rbp) ## 8-byte Spill LBB0_12400: ## in Loop: Header=BB0_1 Depth=1 movsd -43664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12405 ## %bb.12401: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12403 ## %bb.12402: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43696(%rbp) ## 8-byte Spill jmp LBB0_12404 LBB0_12403: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43696(%rbp) ## 8-byte Spill LBB0_12404: ## in Loop: Header=BB0_1 Depth=1 movsd -43696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43704(%rbp) ## 8-byte Spill jmp LBB0_12415 LBB0_12405: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43712(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12407 ## %bb.12406: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43720(%rbp) ## 8-byte Spill jmp LBB0_12408 LBB0_12407: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43720(%rbp) ## 8-byte Spill LBB0_12408: ## in Loop: Header=BB0_1 Depth=1 movsd -43712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12410 ## %bb.12409: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43728(%rbp) ## 8-byte Spill jmp LBB0_12414 LBB0_12410: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12412 ## %bb.12411: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43736(%rbp) ## 8-byte Spill jmp LBB0_12413 LBB0_12412: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43736(%rbp) ## 8-byte Spill LBB0_12413: ## in Loop: Header=BB0_1 Depth=1 movsd -43736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43728(%rbp) ## 8-byte Spill LBB0_12414: ## in Loop: Header=BB0_1 Depth=1 movsd -43728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43704(%rbp) ## 8-byte Spill LBB0_12415: ## in Loop: Header=BB0_1 Depth=1 movsd -43640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12432 ## %bb.12416: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12418 ## %bb.12417: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43744(%rbp) ## 8-byte Spill jmp LBB0_12419 LBB0_12418: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43744(%rbp) ## 8-byte Spill LBB0_12419: ## in Loop: Header=BB0_1 Depth=1 movsd -43744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43752(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12421 ## %bb.12420: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43760(%rbp) ## 8-byte Spill jmp LBB0_12422 LBB0_12421: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43760(%rbp) ## 8-byte Spill LBB0_12422: ## in Loop: Header=BB0_1 Depth=1 movsd -43752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12427 ## %bb.12423: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12425 ## %bb.12424: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43768(%rbp) ## 8-byte Spill jmp LBB0_12426 LBB0_12425: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43768(%rbp) ## 8-byte Spill LBB0_12426: ## in Loop: Header=BB0_1 Depth=1 movsd -43768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43776(%rbp) ## 8-byte Spill jmp LBB0_12431 LBB0_12427: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12429 ## %bb.12428: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43784(%rbp) ## 8-byte Spill jmp LBB0_12430 LBB0_12429: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43784(%rbp) ## 8-byte Spill LBB0_12430: ## in Loop: Header=BB0_1 Depth=1 movsd -43784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43776(%rbp) ## 8-byte Spill LBB0_12431: ## in Loop: Header=BB0_1 Depth=1 movsd -43776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43792(%rbp) ## 8-byte Spill jmp LBB0_12460 LBB0_12432: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12434 ## %bb.12433: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43800(%rbp) ## 8-byte Spill jmp LBB0_12435 LBB0_12434: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43800(%rbp) ## 8-byte Spill LBB0_12435: ## in Loop: Header=BB0_1 Depth=1 movsd -43800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43816(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43808(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12437 ## %bb.12436: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43824(%rbp) ## 8-byte Spill jmp LBB0_12438 LBB0_12437: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43824(%rbp) ## 8-byte Spill LBB0_12438: ## in Loop: Header=BB0_1 Depth=1 movsd -43808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12440 ## %bb.12439: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43832(%rbp) ## 8-byte Spill jmp LBB0_12444 LBB0_12440: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12442 ## %bb.12441: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43840(%rbp) ## 8-byte Spill jmp LBB0_12443 LBB0_12442: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43840(%rbp) ## 8-byte Spill LBB0_12443: ## in Loop: Header=BB0_1 Depth=1 movsd -43840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43832(%rbp) ## 8-byte Spill LBB0_12444: ## in Loop: Header=BB0_1 Depth=1 movsd -43816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12449 ## %bb.12445: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12447 ## %bb.12446: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43848(%rbp) ## 8-byte Spill jmp LBB0_12448 LBB0_12447: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43848(%rbp) ## 8-byte Spill LBB0_12448: ## in Loop: Header=BB0_1 Depth=1 movsd -43848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43856(%rbp) ## 8-byte Spill jmp LBB0_12459 LBB0_12449: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43864(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12451 ## %bb.12450: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43872(%rbp) ## 8-byte Spill jmp LBB0_12452 LBB0_12451: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43872(%rbp) ## 8-byte Spill LBB0_12452: ## in Loop: Header=BB0_1 Depth=1 movsd -43864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12454 ## %bb.12453: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43880(%rbp) ## 8-byte Spill jmp LBB0_12458 LBB0_12454: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12456 ## %bb.12455: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43888(%rbp) ## 8-byte Spill jmp LBB0_12457 LBB0_12456: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43888(%rbp) ## 8-byte Spill LBB0_12457: ## in Loop: Header=BB0_1 Depth=1 movsd -43888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43880(%rbp) ## 8-byte Spill LBB0_12458: ## in Loop: Header=BB0_1 Depth=1 movsd -43880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43856(%rbp) ## 8-byte Spill LBB0_12459: ## in Loop: Header=BB0_1 Depth=1 movsd -43856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43792(%rbp) ## 8-byte Spill LBB0_12460: ## in Loop: Header=BB0_1 Depth=1 movsd -43584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12549 ## %bb.12461: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12463 ## %bb.12462: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43896(%rbp) ## 8-byte Spill jmp LBB0_12464 LBB0_12463: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43896(%rbp) ## 8-byte Spill LBB0_12464: ## in Loop: Header=BB0_1 Depth=1 movsd -43896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43904(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12466 ## %bb.12465: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43912(%rbp) ## 8-byte Spill jmp LBB0_12467 LBB0_12466: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43912(%rbp) ## 8-byte Spill LBB0_12467: ## in Loop: Header=BB0_1 Depth=1 movsd -43904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12472 ## %bb.12468: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12470 ## %bb.12469: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43920(%rbp) ## 8-byte Spill jmp LBB0_12471 LBB0_12470: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43920(%rbp) ## 8-byte Spill LBB0_12471: ## in Loop: Header=BB0_1 Depth=1 movsd -43920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43928(%rbp) ## 8-byte Spill jmp LBB0_12476 LBB0_12472: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12474 ## %bb.12473: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43936(%rbp) ## 8-byte Spill jmp LBB0_12475 LBB0_12474: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43936(%rbp) ## 8-byte Spill LBB0_12475: ## in Loop: Header=BB0_1 Depth=1 movsd -43936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43928(%rbp) ## 8-byte Spill LBB0_12476: ## in Loop: Header=BB0_1 Depth=1 movsd -43928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43944(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12478 ## %bb.12477: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43952(%rbp) ## 8-byte Spill jmp LBB0_12479 LBB0_12478: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43952(%rbp) ## 8-byte Spill LBB0_12479: ## in Loop: Header=BB0_1 Depth=1 movsd -43952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43968(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43960(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12481 ## %bb.12480: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43976(%rbp) ## 8-byte Spill jmp LBB0_12482 LBB0_12481: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43976(%rbp) ## 8-byte Spill LBB0_12482: ## in Loop: Header=BB0_1 Depth=1 movsd -43960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12484 ## %bb.12483: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43984(%rbp) ## 8-byte Spill jmp LBB0_12488 LBB0_12484: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12486 ## %bb.12485: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43992(%rbp) ## 8-byte Spill jmp LBB0_12487 LBB0_12486: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -43992(%rbp) ## 8-byte Spill LBB0_12487: ## in Loop: Header=BB0_1 Depth=1 movsd -43992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -43984(%rbp) ## 8-byte Spill LBB0_12488: ## in Loop: Header=BB0_1 Depth=1 movsd -43968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -43984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12493 ## %bb.12489: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12491 ## %bb.12490: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44000(%rbp) ## 8-byte Spill jmp LBB0_12492 LBB0_12491: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44000(%rbp) ## 8-byte Spill LBB0_12492: ## in Loop: Header=BB0_1 Depth=1 movsd -44000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44008(%rbp) ## 8-byte Spill jmp LBB0_12503 LBB0_12493: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44016(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12495 ## %bb.12494: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44024(%rbp) ## 8-byte Spill jmp LBB0_12496 LBB0_12495: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44024(%rbp) ## 8-byte Spill LBB0_12496: ## in Loop: Header=BB0_1 Depth=1 movsd -44016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12498 ## %bb.12497: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44032(%rbp) ## 8-byte Spill jmp LBB0_12502 LBB0_12498: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12500 ## %bb.12499: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44040(%rbp) ## 8-byte Spill jmp LBB0_12501 LBB0_12500: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44040(%rbp) ## 8-byte Spill LBB0_12501: ## in Loop: Header=BB0_1 Depth=1 movsd -44040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44032(%rbp) ## 8-byte Spill LBB0_12502: ## in Loop: Header=BB0_1 Depth=1 movsd -44032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44008(%rbp) ## 8-byte Spill LBB0_12503: ## in Loop: Header=BB0_1 Depth=1 movsd -43944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12520 ## %bb.12504: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12506 ## %bb.12505: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44048(%rbp) ## 8-byte Spill jmp LBB0_12507 LBB0_12506: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44048(%rbp) ## 8-byte Spill LBB0_12507: ## in Loop: Header=BB0_1 Depth=1 movsd -44048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44056(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12509 ## %bb.12508: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44064(%rbp) ## 8-byte Spill jmp LBB0_12510 LBB0_12509: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44064(%rbp) ## 8-byte Spill LBB0_12510: ## in Loop: Header=BB0_1 Depth=1 movsd -44056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12515 ## %bb.12511: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12513 ## %bb.12512: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44072(%rbp) ## 8-byte Spill jmp LBB0_12514 LBB0_12513: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44072(%rbp) ## 8-byte Spill LBB0_12514: ## in Loop: Header=BB0_1 Depth=1 movsd -44072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44080(%rbp) ## 8-byte Spill jmp LBB0_12519 LBB0_12515: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12517 ## %bb.12516: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44088(%rbp) ## 8-byte Spill jmp LBB0_12518 LBB0_12517: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44088(%rbp) ## 8-byte Spill LBB0_12518: ## in Loop: Header=BB0_1 Depth=1 movsd -44088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44080(%rbp) ## 8-byte Spill LBB0_12519: ## in Loop: Header=BB0_1 Depth=1 movsd -44080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44096(%rbp) ## 8-byte Spill jmp LBB0_12548 LBB0_12520: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12522 ## %bb.12521: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44104(%rbp) ## 8-byte Spill jmp LBB0_12523 LBB0_12522: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44104(%rbp) ## 8-byte Spill LBB0_12523: ## in Loop: Header=BB0_1 Depth=1 movsd -44104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44120(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44112(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12525 ## %bb.12524: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44128(%rbp) ## 8-byte Spill jmp LBB0_12526 LBB0_12525: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44128(%rbp) ## 8-byte Spill LBB0_12526: ## in Loop: Header=BB0_1 Depth=1 movsd -44112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12528 ## %bb.12527: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44136(%rbp) ## 8-byte Spill jmp LBB0_12532 LBB0_12528: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12530 ## %bb.12529: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44144(%rbp) ## 8-byte Spill jmp LBB0_12531 LBB0_12530: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44144(%rbp) ## 8-byte Spill LBB0_12531: ## in Loop: Header=BB0_1 Depth=1 movsd -44144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44136(%rbp) ## 8-byte Spill LBB0_12532: ## in Loop: Header=BB0_1 Depth=1 movsd -44120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44136(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12537 ## %bb.12533: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12535 ## %bb.12534: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44152(%rbp) ## 8-byte Spill jmp LBB0_12536 LBB0_12535: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44152(%rbp) ## 8-byte Spill LBB0_12536: ## in Loop: Header=BB0_1 Depth=1 movsd -44152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44160(%rbp) ## 8-byte Spill jmp LBB0_12547 LBB0_12537: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44168(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12539 ## %bb.12538: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44176(%rbp) ## 8-byte Spill jmp LBB0_12540 LBB0_12539: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44176(%rbp) ## 8-byte Spill LBB0_12540: ## in Loop: Header=BB0_1 Depth=1 movsd -44168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44176(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12542 ## %bb.12541: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44184(%rbp) ## 8-byte Spill jmp LBB0_12546 LBB0_12542: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12544 ## %bb.12543: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44192(%rbp) ## 8-byte Spill jmp LBB0_12545 LBB0_12544: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44192(%rbp) ## 8-byte Spill LBB0_12545: ## in Loop: Header=BB0_1 Depth=1 movsd -44192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44184(%rbp) ## 8-byte Spill LBB0_12546: ## in Loop: Header=BB0_1 Depth=1 movsd -44184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44160(%rbp) ## 8-byte Spill LBB0_12547: ## in Loop: Header=BB0_1 Depth=1 movsd -44160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44096(%rbp) ## 8-byte Spill LBB0_12548: ## in Loop: Header=BB0_1 Depth=1 movsd -44096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44200(%rbp) ## 8-byte Spill jmp LBB0_12637 LBB0_12549: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12551 ## %bb.12550: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44208(%rbp) ## 8-byte Spill jmp LBB0_12552 LBB0_12551: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44208(%rbp) ## 8-byte Spill LBB0_12552: ## in Loop: Header=BB0_1 Depth=1 movsd -44208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44216(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12554 ## %bb.12553: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44224(%rbp) ## 8-byte Spill jmp LBB0_12555 LBB0_12554: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44224(%rbp) ## 8-byte Spill LBB0_12555: ## in Loop: Header=BB0_1 Depth=1 movsd -44216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12560 ## %bb.12556: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12558 ## %bb.12557: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44232(%rbp) ## 8-byte Spill jmp LBB0_12559 LBB0_12558: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44232(%rbp) ## 8-byte Spill LBB0_12559: ## in Loop: Header=BB0_1 Depth=1 movsd -44232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44240(%rbp) ## 8-byte Spill jmp LBB0_12564 LBB0_12560: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12562 ## %bb.12561: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44248(%rbp) ## 8-byte Spill jmp LBB0_12563 LBB0_12562: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44248(%rbp) ## 8-byte Spill LBB0_12563: ## in Loop: Header=BB0_1 Depth=1 movsd -44248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44240(%rbp) ## 8-byte Spill LBB0_12564: ## in Loop: Header=BB0_1 Depth=1 movsd -44240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44256(%rbp) ## 8-byte Spill movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12566 ## %bb.12565: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44264(%rbp) ## 8-byte Spill jmp LBB0_12567 LBB0_12566: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44264(%rbp) ## 8-byte Spill LBB0_12567: ## in Loop: Header=BB0_1 Depth=1 movsd -44264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44280(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44272(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12569 ## %bb.12568: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44288(%rbp) ## 8-byte Spill jmp LBB0_12570 LBB0_12569: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44288(%rbp) ## 8-byte Spill LBB0_12570: ## in Loop: Header=BB0_1 Depth=1 movsd -44272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12572 ## %bb.12571: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44296(%rbp) ## 8-byte Spill jmp LBB0_12576 LBB0_12572: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12574 ## %bb.12573: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44304(%rbp) ## 8-byte Spill jmp LBB0_12575 LBB0_12574: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44304(%rbp) ## 8-byte Spill LBB0_12575: ## in Loop: Header=BB0_1 Depth=1 movsd -44304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44296(%rbp) ## 8-byte Spill LBB0_12576: ## in Loop: Header=BB0_1 Depth=1 movsd -44280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12581 ## %bb.12577: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12579 ## %bb.12578: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44312(%rbp) ## 8-byte Spill jmp LBB0_12580 LBB0_12579: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44312(%rbp) ## 8-byte Spill LBB0_12580: ## in Loop: Header=BB0_1 Depth=1 movsd -44312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44320(%rbp) ## 8-byte Spill jmp LBB0_12591 LBB0_12581: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44328(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12583 ## %bb.12582: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44336(%rbp) ## 8-byte Spill jmp LBB0_12584 LBB0_12583: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44336(%rbp) ## 8-byte Spill LBB0_12584: ## in Loop: Header=BB0_1 Depth=1 movsd -44328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12586 ## %bb.12585: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44344(%rbp) ## 8-byte Spill jmp LBB0_12590 LBB0_12586: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12588 ## %bb.12587: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44352(%rbp) ## 8-byte Spill jmp LBB0_12589 LBB0_12588: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44352(%rbp) ## 8-byte Spill LBB0_12589: ## in Loop: Header=BB0_1 Depth=1 movsd -44352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44344(%rbp) ## 8-byte Spill LBB0_12590: ## in Loop: Header=BB0_1 Depth=1 movsd -44344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44320(%rbp) ## 8-byte Spill LBB0_12591: ## in Loop: Header=BB0_1 Depth=1 movsd -44256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12608 ## %bb.12592: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12594 ## %bb.12593: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44360(%rbp) ## 8-byte Spill jmp LBB0_12595 LBB0_12594: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44360(%rbp) ## 8-byte Spill LBB0_12595: ## in Loop: Header=BB0_1 Depth=1 movsd -44360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44368(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12597 ## %bb.12596: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44376(%rbp) ## 8-byte Spill jmp LBB0_12598 LBB0_12597: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44376(%rbp) ## 8-byte Spill LBB0_12598: ## in Loop: Header=BB0_1 Depth=1 movsd -44368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12603 ## %bb.12599: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12601 ## %bb.12600: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44384(%rbp) ## 8-byte Spill jmp LBB0_12602 LBB0_12601: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44384(%rbp) ## 8-byte Spill LBB0_12602: ## in Loop: Header=BB0_1 Depth=1 movsd -44384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44392(%rbp) ## 8-byte Spill jmp LBB0_12607 LBB0_12603: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12605 ## %bb.12604: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44400(%rbp) ## 8-byte Spill jmp LBB0_12606 LBB0_12605: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44400(%rbp) ## 8-byte Spill LBB0_12606: ## in Loop: Header=BB0_1 Depth=1 movsd -44400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44392(%rbp) ## 8-byte Spill LBB0_12607: ## in Loop: Header=BB0_1 Depth=1 movsd -44392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44408(%rbp) ## 8-byte Spill jmp LBB0_12636 LBB0_12608: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12610 ## %bb.12609: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44416(%rbp) ## 8-byte Spill jmp LBB0_12611 LBB0_12610: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44416(%rbp) ## 8-byte Spill LBB0_12611: ## in Loop: Header=BB0_1 Depth=1 movsd -44416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44432(%rbp) ## 8-byte Spill movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44424(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12613 ## %bb.12612: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44440(%rbp) ## 8-byte Spill jmp LBB0_12614 LBB0_12613: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44440(%rbp) ## 8-byte Spill LBB0_12614: ## in Loop: Header=BB0_1 Depth=1 movsd -44424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12616 ## %bb.12615: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44448(%rbp) ## 8-byte Spill jmp LBB0_12620 LBB0_12616: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12618 ## %bb.12617: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44456(%rbp) ## 8-byte Spill jmp LBB0_12619 LBB0_12618: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44456(%rbp) ## 8-byte Spill LBB0_12619: ## in Loop: Header=BB0_1 Depth=1 movsd -44456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44448(%rbp) ## 8-byte Spill LBB0_12620: ## in Loop: Header=BB0_1 Depth=1 movsd -44432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12625 ## %bb.12621: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12623 ## %bb.12622: ## in Loop: Header=BB0_1 Depth=1 movq _x_26@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44464(%rbp) ## 8-byte Spill jmp LBB0_12624 LBB0_12623: ## in Loop: Header=BB0_1 Depth=1 movq _x_29@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44464(%rbp) ## 8-byte Spill LBB0_12624: ## in Loop: Header=BB0_1 Depth=1 movsd -44464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44472(%rbp) ## 8-byte Spill jmp LBB0_12635 LBB0_12625: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44480(%rbp) ## 8-byte Spill movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12627 ## %bb.12626: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44488(%rbp) ## 8-byte Spill jmp LBB0_12628 LBB0_12627: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44488(%rbp) ## 8-byte Spill LBB0_12628: ## in Loop: Header=BB0_1 Depth=1 movsd -44480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -44488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_12630 ## %bb.12629: ## in Loop: Header=BB0_1 Depth=1 movq _x_31@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44496(%rbp) ## 8-byte Spill jmp LBB0_12634 LBB0_12630: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12632 ## %bb.12631: ## in Loop: Header=BB0_1 Depth=1 movq _x_34@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44504(%rbp) ## 8-byte Spill jmp LBB0_12633 LBB0_12632: ## in Loop: Header=BB0_1 Depth=1 movq _x_35@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -44504(%rbp) ## 8-byte Spill LBB0_12633: ## in Loop: Header=BB0_1 Depth=1 movsd -44504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44496(%rbp) ## 8-byte Spill LBB0_12634: ## in Loop: Header=BB0_1 Depth=1 movsd -44496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44472(%rbp) ## 8-byte Spill LBB0_12635: ## in Loop: Header=BB0_1 Depth=1 movsd -44472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44408(%rbp) ## 8-byte Spill LBB0_12636: ## in Loop: Header=BB0_1 Depth=1 movsd -44408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -44200(%rbp) ## 8-byte Spill LBB0_12637: ## in Loop: Header=BB0_1 Depth=1 movsd -44200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -148(%rbp) movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_0@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_1@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_2@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_3@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -24(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_4@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -28(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_5@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_6@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_7@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_8@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_9@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -48(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_10@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_11@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -56(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_12@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_13@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -64(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_14@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -68(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_15@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_16@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_17@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -80(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_18@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -84(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_19@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -88(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_20@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -92(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_21@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -96(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_22@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -100(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_23@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -104(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_24@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -108(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_25@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -112(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_26@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -116(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_27@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -120(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_28@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -124(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_29@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -128(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_30@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -132(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_31@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -136(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_32@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -140(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_33@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_34@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_35@GOTPCREL(%rip), %rax movss %xmm0, (%rax) jmp LBB0_1 .cfi_endproc ## -- End function .comm _x_0,4,2 ## @x_0 .comm _x_2,4,2 ## @x_2 .comm _x_3,4,2 ## @x_3 .comm _x_7,4,2 ## @x_7 .comm _x_8,4,2 ## @x_8 .comm _x_12,4,2 ## @x_12 .comm _x_13,4,2 ## @x_13 .comm _x_15,4,2 ## @x_15 .comm _x_17,4,2 ## @x_17 .comm _x_18,4,2 ## @x_18 .comm _x_20,4,2 ## @x_20 .comm _x_21,4,2 ## @x_21 .comm _x_22,4,2 ## @x_22 .comm _x_23,4,2 ## @x_23 .comm _x_24,4,2 ## @x_24 .comm _x_25,4,2 ## @x_25 .comm _x_29,4,2 ## @x_29 .comm _x_32,4,2 ## @x_32 .comm _x_1,4,2 ## @x_1 .comm _x_5,4,2 ## @x_5 .comm _x_9,4,2 ## @x_9 .comm _x_16,4,2 ## @x_16 .comm _x_19,4,2 ## @x_19 .comm _x_26,4,2 ## @x_26 .comm _x_31,4,2 ## @x_31 .comm _x_35,4,2 ## @x_35 .comm _x_6,4,2 ## @x_6 .comm _x_10,4,2 ## @x_10 .comm _x_14,4,2 ## @x_14 .comm _x_30,4,2 ## @x_30 .comm _x_33,4,2 ## @x_33 .comm _x_11,4,2 ## @x_11 .comm _x_27,4,2 ## @x_27 .comm _x_28,4,2 ## @x_28 .comm _x_34,4,2 ## @x_34 .comm _x_4,4,2 ## @x_4 .subsections_via_symbols
the_stack_data/545310.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _compute_prefix_function ; -- Begin function compute_prefix_function .p2align 2 _compute_prefix_function: ; @compute_prefix_function .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] mov w8, #8 stur w8, [x29, #-12] ldursw x9, [x29, #-12] mov x8, #4 mul x0, x8, x9 bl _malloc str x0, [sp, #24] ldr x8, [sp, #24] str wzr, [x8] str wzr, [sp, #20] mov w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_11 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldr w9, [sp, #16] subs w9, w9, #1 ldr w8, [x8, w9, sxtw #2] str w8, [sp, #20] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #20] subs w8, w8, #0 cset w8, le mov w9, #0 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldur x8, [x29, #-8] ldrsw x9, [sp, #16] ldrsb w8, [x8, x9] ldur x9, [x29, #-8] ldrsw x10, [sp, #20] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_3 Depth=2 ldr x8, [sp, #24] ldr w9, [sp, #20] subs w9, w9, #1 ldr w8, [x8, w9, sxtw #2] str w8, [sp, #20] b LBB0_3 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #16] ldrsb w8, [x8, x9] ldur x9, [x29, #-8] ldrsw x10, [sp, #20] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] ldr x9, [sp, #24] ldrsw x10, [sp, #16] str w8, [x9, x10, lsl #2] b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_11: ldr x0, [sp, #24] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _match_string ; -- Begin function match_string .p2align 2 _match_string: ; @match_string .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] mov x0, #16 bl _malloc stur x0, [x29, #-24] ldur x8, [x29, #-24] str wzr, [x8, #8] mov x0, #4 bl _malloc ldur x8, [x29, #-24] str x0, [x8] ldur x0, [x29, #-16] bl _strlen mov x8, x0 stur w8, [x29, #-28] ldur x0, [x29, #-8] bl _strlen mov x8, x0 str w8, [sp, #32] ldur x0, [x29, #-8] bl _compute_prefix_function str x0, [sp, #24] str wzr, [sp, #20] str wzr, [sp, #16] b LBB1_1 LBB1_1: ; =>This Loop Header: Depth=1 ; Child Loop BB1_3 Depth 2 ldr w8, [sp, #16] ldur w9, [x29, #-28] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_13 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 b LBB1_3 LBB1_3: ; Parent Loop BB1_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #20] subs w8, w8, #0 cset w8, le mov w9, #0 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=2 ldur x8, [x29, #-8] ldrsw x9, [sp, #20] ldrsb w8, [x8, x9] ldur x9, [x29, #-16] ldrsw x10, [sp, #16] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne str w8, [sp, #12] ; 4-byte Folded Spill b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=2 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB1_7 b LBB1_6 LBB1_6: ; in Loop: Header=BB1_3 Depth=2 ldr x8, [sp, #24] ldr w9, [sp, #20] subs w9, w9, #1 ldr w8, [x8, w9, sxtw #2] str w8, [sp, #20] b LBB1_3 LBB1_7: ; in Loop: Header=BB1_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #20] ldrsb w8, [x8, x9] ldur x9, [x29, #-16] ldrsw x10, [sp, #16] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_8 LBB1_8: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] b LBB1_9 LBB1_9: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #20] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_11 b LBB1_10 LBB1_10: ; in Loop: Header=BB1_1 Depth=1 ldur x9, [x29, #-24] ldr w8, [x9, #8] add w8, w8, #1 str w8, [x9, #8] ldur x8, [x29, #-24] ldr x0, [x8] ldur x8, [x29, #-24] ldrsw x9, [x8, #8] mov x8, #4 mul x1, x8, x9 bl _realloc ldur x8, [x29, #-24] str x0, [x8] ldr w8, [sp, #16] ldr w9, [sp, #32] subs w8, w8, w9 add w8, w8, #1 ldur x9, [x29, #-24] ldr x9, [x9] ldur x10, [x29, #-24] ldr w10, [x10, #8] subs w10, w10, #1 str w8, [x9, w10, sxtw #2] ldr x8, [sp, #24] ldr w9, [sp, #20] subs w9, w9, #1 ldr w8, [x8, w9, sxtw #2] str w8, [sp, #20] b LBB1_11 LBB1_11: ; in Loop: Header=BB1_1 Depth=1 b LBB1_12 LBB1_12: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB1_1 LBB1_13: ldr x0, [sp, #24] bl _free ldur x0, [x29, #-24] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x8, l_.str@PAGE add x8, x8, l_.str@PAGEOFF str x8, [sp, #24] adrp x8, l_.str.1@PAGE add x8, x8, l_.str.1@PAGEOFF str x8, [sp, #16] ldr x0, [sp, #24] ldr x1, [sp, #16] bl _match_string stur x0, [x29, #-16] ldur x8, [x29, #-16] ldr w9, [x8, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf str wzr, [sp, #12] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldur x9, [x29, #-16] ldr w9, [x9, #8] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8] ldrsw x9, [sp, #12] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB2_1 LBB2_4: ldur x8, [x29, #-16] ldr x0, [x8] bl _free ldur x0, [x29, #-16] bl _free mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "ear" l_.str.1: ; @.str.1 .asciz "dusfhuhhearjklfdjearjkdfl" l_.str.2: ; @.str.2 .asciz "Results count: %d\n" l_.str.3: ; @.str.3 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _compute_prefix_function ## -- Begin function compute_prefix_function .p2align 4, 0x90 _compute_prefix_function: ## @compute_prefix_function .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movl $8, -12(%rbp) movslq -12(%rbp), %rdi shlq $2, %rdi callq _malloc movq %rax, -24(%rbp) movq -24(%rbp), %rax movl $0, (%rax) movl $0, -28(%rbp) movl $1, -32(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -32(%rbp), %eax cmpl -12(%rbp), %eax jge LBB0_11 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movl -32(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -28(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -28(%rbp) movb %al, -33(%rbp) ## 1-byte Spill jle LBB0_5 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movq -8(%rbp), %rax movslq -32(%rbp), %rcx movsbl (%rax,%rcx), %eax movq -8(%rbp), %rcx movslq -28(%rbp), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax setne %al movb %al, -33(%rbp) ## 1-byte Spill LBB0_5: ## in Loop: Header=BB0_3 Depth=2 movb -33(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_6 jmp LBB0_7 LBB0_6: ## in Loop: Header=BB0_3 Depth=2 movq -24(%rbp), %rax movl -28(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -28(%rbp) jmp LBB0_3 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -32(%rbp), %rcx movsbl (%rax,%rcx), %eax movq -8(%rbp), %rcx movslq -28(%rbp), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax jne LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %edx movq -24(%rbp), %rax movslq -32(%rbp), %rcx movl %edx, (%rax,%rcx,4) ## %bb.10: ## in Loop: Header=BB0_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_1 LBB0_11: movq -24(%rbp), %rax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _match_string ## -- Begin function match_string .p2align 4, 0x90 _match_string: ## @match_string .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl $16, %edi callq _malloc movq %rax, -24(%rbp) movq -24(%rbp), %rax movl $0, 8(%rax) movl $4, %edi callq _malloc movq %rax, %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movq -16(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -28(%rbp) movq -8(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -32(%rbp) movq -8(%rbp), %rdi callq _compute_prefix_function movq %rax, -40(%rbp) movl $0, -44(%rbp) movl $0, -48(%rbp) LBB1_1: ## =>This Loop Header: Depth=1 ## Child Loop BB1_3 Depth 2 movl -48(%rbp), %eax cmpl -28(%rbp), %eax jge LBB1_13 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_3 LBB1_3: ## Parent Loop BB1_1 Depth=1 ## => This Inner Loop Header: Depth=2 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -44(%rbp) movb %al, -49(%rbp) ## 1-byte Spill jle LBB1_5 ## %bb.4: ## in Loop: Header=BB1_3 Depth=2 movq -8(%rbp), %rax movslq -44(%rbp), %rcx movsbl (%rax,%rcx), %eax movq -16(%rbp), %rcx movslq -48(%rbp), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax setne %al movb %al, -49(%rbp) ## 1-byte Spill LBB1_5: ## in Loop: Header=BB1_3 Depth=2 movb -49(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB1_6 jmp LBB1_7 LBB1_6: ## in Loop: Header=BB1_3 Depth=2 movq -40(%rbp), %rax movl -44(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -44(%rbp) jmp LBB1_3 LBB1_7: ## in Loop: Header=BB1_1 Depth=1 movq -8(%rbp), %rax movslq -44(%rbp), %rcx movsbl (%rax,%rcx), %eax movq -16(%rbp), %rcx movslq -48(%rbp), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax jne LBB1_9 ## %bb.8: ## in Loop: Header=BB1_1 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) LBB1_9: ## in Loop: Header=BB1_1 Depth=1 movl -44(%rbp), %eax cmpl -32(%rbp), %eax jne LBB1_11 ## %bb.10: ## in Loop: Header=BB1_1 Depth=1 movq -24(%rbp), %rax movl 8(%rax), %ecx addl $1, %ecx movl %ecx, 8(%rax) movq -24(%rbp), %rax movq (%rax), %rdi movq -24(%rbp), %rax movslq 8(%rax), %rsi shlq $2, %rsi callq _realloc movq %rax, %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movl -48(%rbp), %edx subl -32(%rbp), %edx addl $1, %edx movq -24(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx movl 8(%rcx), %ecx subl $1, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movq -40(%rbp), %rax movl -44(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -44(%rbp) LBB1_11: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_12 LBB1_12: ## in Loop: Header=BB1_1 Depth=1 movl -48(%rbp), %eax addl $1, %eax movl %eax, -48(%rbp) jmp LBB1_1 LBB1_13: movq -40(%rbp), %rdi callq _free movq -24(%rbp), %rax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rax movq %rax, -24(%rbp) leaq L_.str.1(%rip), %rax movq %rax, -32(%rbp) movq -24(%rbp), %rdi movq -32(%rbp), %rsi callq _match_string movq %rax, -16(%rbp) movq -16(%rbp), %rax movl 8(%rax), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $0, -36(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -36(%rbp), %eax movq -16(%rbp), %rcx cmpl 8(%rcx), %eax jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -16(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movl (%rax,%rcx,4), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB2_1 LBB2_4: movq -16(%rbp), %rax movq (%rax), %rdi callq _free movq -16(%rbp), %rdi callq _free xorl %eax, %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "ear" L_.str.1: ## @.str.1 .asciz "dusfhuhhearjklfdjearjkdfl" L_.str.2: ## @.str.2 .asciz "Results count: %d\n" L_.str.3: ## @.str.3 .asciz "%d\n" .subsections_via_symbols
the_stack_data/40764039.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] str wzr, [sp, #16] stur wzr, [x29, #-12] mov w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_8 Depth 2 ; Child Loop BB0_10 Depth 3 ; Child Loop BB0_18 Depth 2 bl _getchar stur w0, [x29, #-8] adds w8, w0, #1 cset w8, eq tbnz w8, #0, LBB0_30 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #32 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] mov w10, #8 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_6 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_28 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 b LBB0_8 LBB0_8: ; Parent Loop BB0_1 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_10 Depth 3 ldr w8, [sp, #16] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_15 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_8 Depth=2 mov w8, #8 str w8, [sp, #8] b LBB0_10 LBB0_10: ; Parent Loop BB0_1 Depth=1 ; Parent Loop BB0_8 Depth=2 ; => This Inner Loop Header: Depth=3 ldr w8, [sp, #8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_13 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_10 Depth=3 mov w0, #36 bl _putchar b LBB0_12 LBB0_12: ; in Loop: Header=BB0_10 Depth=3 ldr w8, [sp, #8] subs w8, w8, #1 str w8, [sp, #8] b LBB0_10 LBB0_13: ; in Loop: Header=BB0_8 Depth=2 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_8 Depth=2 ldr w8, [sp, #16] subs w8, w8, #1 str w8, [sp, #16] b LBB0_8 LBB0_15: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #9 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] b LBB0_22 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 b LBB0_18 LBB0_18: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_21 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_18 Depth=2 mov w0, #42 bl _putchar b LBB0_20 LBB0_20: ; in Loop: Header=BB0_18 Depth=2 ldur w8, [x29, #-12] subs w8, w8, #1 stur w8, [x29, #-12] b LBB0_18 LBB0_21: ; in Loop: Header=BB0_1 Depth=1 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_1 Depth=1 ldur w0, [x29, #-8] bl _putchar ldur w8, [x29, #-8] subs w8, w8, #10 cset w8, ne tbnz w8, #0, LBB0_24 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #12] b LBB0_27 LBB0_24: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #9 cset w8, ne tbnz w8, #0, LBB0_26 b LBB0_25 LBB0_25: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] ldr w9, [sp, #12] subs w10, w9, #1 mov w9, #8 sdiv w11, w10, w9 mul w11, w11, w9 subs w10, w10, w11 subs w9, w9, w10 add w8, w8, w9 subs w8, w8, #1 str w8, [sp, #12] b LBB0_26 LBB0_26: ; in Loop: Header=BB0_1 Depth=1 b LBB0_27 LBB0_27: ; in Loop: Header=BB0_1 Depth=1 b LBB0_28 LBB0_28: ; in Loop: Header=BB0_1 Depth=1 b LBB0_29 LBB0_29: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_30: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl $0, -16(%rbp) movl $0, -12(%rbp) movl $1, -20(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_8 Depth 2 ## Child Loop BB0_10 Depth 3 ## Child Loop BB0_18 Depth 2 callq _getchar movl %eax, -8(%rbp) cmpl $-1, %eax je LBB0_30 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 cmpl $32, -8(%rbp) jne LBB0_7 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax movl $8, %ecx cltd idivl %ecx cmpl $0, %edx je LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_6 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_28 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_8 LBB0_8: ## Parent Loop BB0_1 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_10 Depth 3 cmpl $0, -16(%rbp) jle LBB0_15 ## %bb.9: ## in Loop: Header=BB0_8 Depth=2 movl $8, -24(%rbp) LBB0_10: ## Parent Loop BB0_1 Depth=1 ## Parent Loop BB0_8 Depth=2 ## => This Inner Loop Header: Depth=3 cmpl $0, -24(%rbp) jle LBB0_13 ## %bb.11: ## in Loop: Header=BB0_10 Depth=3 movl $36, %edi callq _putchar ## %bb.12: ## in Loop: Header=BB0_10 Depth=3 movl -24(%rbp), %eax addl $-1, %eax movl %eax, -24(%rbp) jmp LBB0_10 LBB0_13: ## in Loop: Header=BB0_8 Depth=2 jmp LBB0_14 LBB0_14: ## in Loop: Header=BB0_8 Depth=2 movl -16(%rbp), %eax addl $-1, %eax movl %eax, -16(%rbp) jmp LBB0_8 LBB0_15: ## in Loop: Header=BB0_1 Depth=1 cmpl $9, -8(%rbp) jne LBB0_17 ## %bb.16: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) jmp LBB0_22 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_18 LBB0_18: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $0, -12(%rbp) jle LBB0_21 ## %bb.19: ## in Loop: Header=BB0_18 Depth=2 movl $42, %edi callq _putchar ## %bb.20: ## in Loop: Header=BB0_18 Depth=2 movl -12(%rbp), %eax addl $-1, %eax movl %eax, -12(%rbp) jmp LBB0_18 LBB0_21: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_22 LBB0_22: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %edi callq _putchar cmpl $10, -8(%rbp) jne LBB0_24 ## %bb.23: ## in Loop: Header=BB0_1 Depth=1 movl $0, -20(%rbp) jmp LBB0_27 LBB0_24: ## in Loop: Header=BB0_1 Depth=1 cmpl $9, -8(%rbp) jne LBB0_26 ## %bb.25: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax movl %eax, -28(%rbp) ## 4-byte Spill movl -20(%rbp), %eax subl $1, %eax movl $8, %ecx cltd idivl %ecx movl -28(%rbp), %eax ## 4-byte Reload movl $8, %ecx subl %edx, %ecx addl %ecx, %eax subl $1, %eax movl %eax, -20(%rbp) LBB0_26: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_27 LBB0_27: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_28 LBB0_28: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_29 LBB0_29: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_30: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/218892536.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/507725.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _print_nums ; -- Begin function print_nums .p2align 2 _print_nums: ; @print_nums .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] ldur w8, [x29, #-12] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_7 LBB0_2: ldur x8, [x29, #-8] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w8, #1 str w8, [sp, #16] b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #16] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_3 LBB0_6: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_7 LBB0_7: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _can_jump ; -- Begin function can_jump .p2align 2 _can_jump: ; @can_jump .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] str wzr, [sp, #12] str wzr, [sp, #16] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w9, w9, #1 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_7 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #12] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #12] ldur w9, [x29, #-12] subs w9, w9, #1 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: b LBB1_7 LBB1_5: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #16] ldur x9, [x29, #-8] ldrsw x10, [sp, #16] ldr w9, [x9, x10, lsl #2] add w0, w8, w9 ldr w1, [sp, #12] bl _max str w0, [sp, #12] b LBB1_6 LBB1_6: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB1_1 LBB1_7: ldr w8, [sp, #12] ldur w9, [x29, #-12] subs w9, w9, #1 subs w8, w8, w9 cset w8, ge and w0, w8, #0x1 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] ; 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #60] str w0, [sp, #56] str x1, [sp, #48] adrp x8, l___const.main.nums1@PAGE add x8, x8, l___const.main.nums1@PAGEOFF ldr q0, [x8] sub x9, x29, #32 stur q0, [x29, #-32] ldr w8, [x8, #16] stur w8, [x29, #-16] mov w10, #5 str w10, [sp, #44] adrp x11, l___const.main.nums2@PAGE add x11, x11, l___const.main.nums2@PAGEOFF ldr q0, [x11] sub x8, x29, #64 stur q0, [x29, #-64] ldr w11, [x11, #16] stur w11, [x29, #-48] str w10, [sp, #40] str x9, [sp, #64] ldr w9, [sp, #44] str w9, [sp, #72] str x8, [sp, #80] ldr w8, [sp, #40] str w8, [sp, #88] mov w8, #2 str w8, [sp, #32] str wzr, [sp, #36] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #36] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldrsw x8, [sp, #36] lsl x9, x8, #4 add x8, sp, #64 ldr x9, [x8, x9] str x9, [sp, #24] ldrsw x9, [sp, #36] add x8, x8, x9, lsl #4 ldr w8, [x8, #8] str w8, [sp, #20] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldr x0, [sp, #24] ldr w1, [sp, #20] bl _print_nums ldr x0, [sp, #24] ldr w1, [sp, #20] bl _can_jump mov w8, #1 and w8, w0, w8 strb w8, [sp, #19] ldrb w8, [sp, #19] and w10, w8, #0x1 adrp x9, l_.str.7@PAGE add x9, x9, l_.str.7@PAGEOFF adrp x8, l_.str.6@PAGE add x8, x8, l_.str.6@PAGEOFF ands w10, w10, #0x1 csel x8, x8, x9, ne mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB2_1 LBB2_4: ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB2_6 b LBB2_5 LBB2_5: bl ___stack_chk_fail LBB2_6: mov w0, #0 ldp x29, x30, [sp, #160] ; 16-byte Folded Reload add sp, sp, #176 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "[]\n" l_.str.1: ; @.str.1 .asciz "[%d" l_.str.2: ; @.str.2 .asciz ", %d" l_.str.3: ; @.str.3 .asciz "]\n" .section __TEXT,__const .p2align 2 ; @__const.main.nums1 l___const.main.nums1: .long 2 ; 0x2 .long 3 ; 0x3 .long 1 ; 0x1 .long 1 ; 0x1 .long 4 ; 0x4 .p2align 2 ; @__const.main.nums2 l___const.main.nums2: .long 3 ; 0x3 .long 2 ; 0x2 .long 1 ; 0x1 .long 0 ; 0x0 .long 4 ; 0x4 .section __TEXT,__cstring,cstring_literals l_.str.4: ; @.str.4 .asciz "\n Input: " l_.str.5: ; @.str.5 .asciz " Output: %s\n" l_.str.6: ; @.str.6 .asciz "true" l_.str.7: ; @.str.7 .asciz "false" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _print_nums ## -- Begin function print_nums .p2align 4, 0x90 _print_nums: ## @print_nums .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) cmpl $1, -12(%rbp) jge LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB0_7 LBB0_2: movq -8(%rbp), %rax movl (%rax), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl $1, -16(%rbp) LBB0_3: ## =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movl (%rax,%rcx,4), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_3 LBB0_6: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf LBB0_7: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _can_jump ## -- Begin function can_jump .p2align 4, 0x90 _can_jump: ## @can_jump .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $0, -20(%rbp) movl $0, -16(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax movl -12(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jge LBB1_7 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movl -20(%rbp), %eax cmpl -16(%rbp), %eax jl LBB1_4 ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -20(%rbp), %eax movl -12(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jl LBB1_5 LBB1_4: jmp LBB1_7 LBB1_5: ## in Loop: Header=BB1_1 Depth=1 movl -16(%rbp), %edi movq -8(%rbp), %rax movslq -16(%rbp), %rcx addl (%rax,%rcx,4), %edi movl -20(%rbp), %esi callq _max movl %eax, -20(%rbp) ## %bb.6: ## in Loop: Header=BB1_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB1_1 LBB1_7: movl -20(%rbp), %eax movl -12(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax setge %al andb $1, %al movzbl %al, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -100(%rbp) movl %edi, -104(%rbp) movq %rsi, -112(%rbp) movq l___const.main.nums1(%rip), %rax movq %rax, -32(%rbp) movq l___const.main.nums1+8(%rip), %rax movq %rax, -24(%rbp) movl l___const.main.nums1+16(%rip), %eax movl %eax, -16(%rbp) movl $5, -116(%rbp) movq l___const.main.nums2(%rip), %rax movq %rax, -64(%rbp) movq l___const.main.nums2+8(%rip), %rax movq %rax, -56(%rbp) movl l___const.main.nums2+16(%rip), %eax movl %eax, -48(%rbp) movl $5, -120(%rbp) leaq -32(%rbp), %rax movq %rax, -96(%rbp) movl -116(%rbp), %eax movl %eax, -88(%rbp) leaq -64(%rbp), %rax movq %rax, -80(%rbp) movl -120(%rbp), %eax movl %eax, -72(%rbp) movl $2, -128(%rbp) movl $0, -124(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -124(%rbp), %eax cmpl -128(%rbp), %eax jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rcx leaq -96(%rbp), %rax shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movq %rax, -136(%rbp) movslq -124(%rbp), %rcx leaq -96(%rbp), %rax shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %eax movl %eax, -140(%rbp) leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq -136(%rbp), %rdi movl -140(%rbp), %esi callq _print_nums movq -136(%rbp), %rdi movl -140(%rbp), %esi callq _can_jump andb $1, %al movb %al, -141(%rbp) movb -141(%rbp), %cl leaq L_.str.7(%rip), %rsi leaq L_.str.6(%rip), %rax testb $1, %cl cmovneq %rax, %rsi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -124(%rbp), %eax addl $1, %eax movl %eax, -124(%rbp) jmp LBB2_1 LBB2_4: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB2_6 ## %bb.5: xorl %eax, %eax addq $144, %rsp popq %rbp retq LBB2_6: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "[]\n" L_.str.1: ## @.str.1 .asciz "[%d" L_.str.2: ## @.str.2 .asciz ", %d" L_.str.3: ## @.str.3 .asciz "]\n" .section __TEXT,__const .p2align 4 ## @__const.main.nums1 l___const.main.nums1: .long 2 ## 0x2 .long 3 ## 0x3 .long 1 ## 0x1 .long 1 ## 0x1 .long 4 ## 0x4 .p2align 4 ## @__const.main.nums2 l___const.main.nums2: .long 3 ## 0x3 .long 2 ## 0x2 .long 1 ## 0x1 .long 0 ## 0x0 .long 4 ## 0x4 .section __TEXT,__cstring,cstring_literals L_.str.4: ## @.str.4 .asciz "\n Input: " L_.str.5: ## @.str.5 .asciz " Output: %s\n" L_.str.6: ## @.str.6 .asciz "true" L_.str.7: ## @.str.7 .asciz "false" .subsections_via_symbols
the_stack_data/11075670.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 mov w0, #0 str wzr, [sp, #12] mov w8, #97 strb w8, [sp, #11] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) movb $97, -5(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/34512505.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _max ; -- Begin function max .p2align 2 _max: ; @max .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #12] str w1, [sp, #8] ldr w8, [sp, #12] ldr w9, [sp, #8] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr w8, [sp, #12] str w8, [sp] ; 4-byte Folded Spill b LBB0_3 LBB0_2: ldr w8, [sp, #8] str w8, [sp] ; 4-byte Folded Spill b LBB0_3 LBB0_3: ldr w8, [sp] ; 4-byte Folded Reload str w8, [sp, #4] ldr w0, [sp, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #1 str w8, [sp] ; 4-byte Folded Spill stur w8, [x29, #-4] mov w8, #2 str w8, [sp, #8] ldur w0, [x29, #-4] ldr w1, [sp, #8] bl _max ldr w8, [sp] ; 4-byte Folded Reload str w0, [sp, #4] str w8, [sp, #4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _max ## -- Begin function max .p2align 4, 0x90 _max: ## @max .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl -4(%rbp), %eax cmpl -8(%rbp), %eax jle LBB0_2 ## %bb.1: movl -4(%rbp), %eax movl %eax, -16(%rbp) ## 4-byte Spill jmp LBB0_3 LBB0_2: movl -8(%rbp), %eax movl %eax, -16(%rbp) ## 4-byte Spill LBB0_3: movl -16(%rbp), %eax ## 4-byte Reload movl %eax, -12(%rbp) movl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $1, -4(%rbp) movl $2, -8(%rbp) movl -4(%rbp), %edi movl -8(%rbp), %esi callq _max movl %eax, -12(%rbp) movl $1, -12(%rbp) addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/344271.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _crear_pila ; -- Begin function crear_pila .p2align 2 _crear_pila: ; @crear_pila .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] ldr x8, [sp, #8] str wzr, [x8] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _push_pila ; -- Begin function push_pila .p2align 2 _push_pila: ; @push_pila .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str w1, [sp, #4] ldr x8, [sp, #8] ldr w8, [x8] subs w8, w8, #5 cset w8, lt tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB1_3 LBB1_2: ldr w8, [sp, #4] ldr x9, [sp, #8] add x9, x9, #4 ldr x10, [sp, #8] ldrsw x10, [x10] str w8, [x9, x10, lsl #2] ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b LBB1_3 LBB1_3: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _show_pila ; -- Begin function show_pila .p2align 2 _show_pila: ; @show_pila .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur wzr, [x29, #-12] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] ldur x9, [x29, #-8] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldur x8, [x29, #-8] add x8, x8, #4 ldursw x9, [x29, #-12] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB2_1 LBB2_4: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _pop_pila ; -- Begin function pop_pila .p2align 2 _pop_pila: ; @pop_pila .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #16] ldr x8, [sp, #16] ldr w8, [x8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB3_3 LBB3_2: ldr x8, [sp, #16] add x8, x8, #4 ldr x9, [sp, #16] ldr w9, [x9] subs w9, w9, #1 ldr w9, [x8, w9, sxtw #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x9, [sp, #16] ldr w8, [x9] subs w8, w8, #1 str w8, [x9] ldr x8, [sp, #16] add x8, x8, #4 ldr x9, [sp, #16] ldrsw x9, [x9] ldr w8, [x8, x9, lsl #2] stur w8, [x29, #-4] b LBB3_3 LBB3_3: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #16] ; 4-byte Folded Spill stur wzr, [x29, #-4] add x0, sp, #20 str x0, [sp, #8] ; 8-byte Folded Spill bl _crear_pila ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #1 bl _push_pila ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #10 bl _push_pila ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #100 bl _push_pila ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #1000 bl _push_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _show_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pop_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pop_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pop_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pop_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _pop_pila ldr x0, [sp, #8] ; 8-byte Folded Reload bl _show_pila ldr w0, [sp, #16] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Pila llena, no se pueden colocar mas elementos" l_.str.1: ; @.str.1 .asciz "%d\n" l_.str.2: ; @.str.2 .asciz "Pila vacia, no se pueden eliminar mas elementos" l_.str.3: ; @.str.3 .asciz "El elemento eliminado es:%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _crear_pila ## -- Begin function crear_pila .p2align 4, 0x90 _crear_pila: ## @crear_pila .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl $0, (%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _push_pila ## -- Begin function push_pila .p2align 4, 0x90 _push_pila: ## @push_pila .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq -8(%rbp), %rax cmpl $5, (%rax) jl LBB1_2 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB1_3 LBB1_2: movl -12(%rbp), %edx movq -8(%rbp), %rax movq -8(%rbp), %rcx movslq (%rcx), %rcx movl %edx, 4(%rax,%rcx,4) movq -8(%rbp), %rax movl (%rax), %ecx addl $1, %ecx movl %ecx, (%rax) LBB1_3: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _show_pila ## -- Begin function show_pila .p2align 4, 0x90 _show_pila: ## @show_pila .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx movl 4(%rax,%rcx,4), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB2_1 LBB2_4: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _pop_pila ## -- Begin function pop_pila .p2align 4, 0x90 _pop_pila: ## @pop_pila .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rax cmpl $0, (%rax) jne LBB3_2 ## %bb.1: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB3_3 LBB3_2: movq -16(%rbp), %rax movq -16(%rbp), %rcx movl (%rcx), %ecx subl $1, %ecx movslq %ecx, %rcx movl 4(%rax,%rcx,4), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rax movl (%rax), %ecx addl $-1, %ecx movl %ecx, (%rax) movq -16(%rbp), %rax movq -16(%rbp), %rcx movslq (%rcx), %rcx movl 4(%rax,%rcx,4), %eax movl %eax, -4(%rbp) LBB3_3: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) leaq -32(%rbp), %rdi callq _crear_pila leaq -32(%rbp), %rdi movl $1, %esi callq _push_pila leaq -32(%rbp), %rdi movl $10, %esi callq _push_pila leaq -32(%rbp), %rdi movl $100, %esi callq _push_pila leaq -32(%rbp), %rdi movl $1000, %esi ## imm = 0x3E8 callq _push_pila leaq -32(%rbp), %rdi callq _show_pila leaq -32(%rbp), %rdi callq _pop_pila leaq -32(%rbp), %rdi callq _pop_pila leaq -32(%rbp), %rdi callq _pop_pila leaq -32(%rbp), %rdi callq _pop_pila leaq -32(%rbp), %rdi callq _pop_pila leaq -32(%rbp), %rdi callq _show_pila xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Pila llena, no se pueden colocar mas elementos" L_.str.1: ## @.str.1 .asciz "%d\n" L_.str.2: ## @.str.2 .asciz "Pila vacia, no se pueden eliminar mas elementos" L_.str.3: ## @.str.3 .asciz "El elemento eliminado es:%d\n" .subsections_via_symbols
the_stack_data/165767969.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _produz ; -- Begin function produz .p2align 2 _produz: ; @produz .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 bl _rand mov w9, #100 sdiv w8, w0, w9 mul w8, w8, w9 subs w0, w0, w8 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _produtor ; -- Begin function produtor .p2align 2 _produtor: ; @produtor .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 bl _produz stur w0, [x29, #-12] adrp x0, _count@GOTPAGE ldr x0, [x0, _count@GOTPAGEOFF] bl _sem_wait adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] stur x0, [x29, #-24] ; 8-byte Folded Spill bl _sem_wait ldur w10, [x29, #-12] adrp x9, _w@PAGE str x9, [sp, #32] ; 8-byte Folded Spill ldrsw x11, [x9, _w@PAGEOFF] adrp x8, _buffer@GOTPAGE ldr x8, [x8, _buffer@GOTPAGEOFF] str w10, [x8, x11, lsl #2] ldr w11, [x9, _w@PAGEOFF] ; implicit-def: $x10 mov x10, x11 str x10, [sp, #16] ; 8-byte Folded Spill ldrsw x9, [x9, _w@PAGEOFF] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 str x8, [sp, #24] ; 8-byte Folded Spill mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] bl _fflush ldr x9, [sp, #32] ; 8-byte Folded Reload ldur x0, [x29, #-24] ; 8-byte Folded Reload ldr w8, [x9, _w@PAGEOFF] add w8, w8, #1 mov w11, #10 sdiv w10, w8, w11 mul w10, w10, w11 subs w8, w8, w10 str w8, [x9, _w@PAGEOFF] bl _sem_post b LBB1_1 .cfi_endproc ; -- End function .globl _consumidor ; -- Begin function consumidor .p2align 2 _consumidor: ; @consumidor .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] str x0, [sp, #24] ; 8-byte Folded Spill bl _sem_wait adrp x8, _r@PAGE str x8, [sp, #16] ; 8-byte Folded Spill ldrsw x10, [x8, _r@PAGEOFF] adrp x9, _buffer@GOTPAGE ldr x9, [x9, _buffer@GOTPAGEOFF] ldr w9, [x9, x10, lsl #2] stur w9, [x29, #-12] ldur w9, [x29, #-12] ; implicit-def: $x10 mov x10, x9 ldr w9, [x8, _r@PAGEOFF] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] bl _fflush ldr x9, [sp, #16] ; 8-byte Folded Reload ldr x0, [sp, #24] ; 8-byte Folded Reload ldr w8, [x9, _r@PAGEOFF] add w8, w8, #1 mov w11, #10 sdiv w10, w8, w11 mul w10, w10, w11 subs w8, w8, w10 str w8, [x9, _r@PAGEOFF] bl _sem_post adrp x0, _count@GOTPAGE ldr x0, [x0, _count@GOTPAGEOFF] sub x1, x29, #16 bl _sem_getvalue ldur w8, [x29, #-16] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB2_3 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 adrp x0, _count@GOTPAGE ldr x0, [x0, _count@GOTPAGEOFF] bl _sem_post b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 b LBB2_1 .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov x8, x1 mov w1, #0 str w1, [sp, #12] ; 4-byte Folded Spill stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x8, [x29, #-16] adrp x0, _count@GOTPAGE ldr x0, [x0, _count@GOTPAGEOFF] mov w2, #10 bl _sem_init ldr w1, [sp, #12] ; 4-byte Folded Reload adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] mov w2, #1 bl _sem_init add x0, sp, #24 mov x3, #0 str x3, [sp] ; 8-byte Folded Spill mov x1, x3 adrp x2, _produtor@PAGE add x2, x2, _produtor@PAGEOFF bl _pthread_create ldr x3, [sp] ; 8-byte Folded Reload add x0, sp, #16 mov x1, x3 adrp x2, _consumidor@PAGE add x2, x2, _consumidor@PAGEOFF bl _pthread_create ldr x1, [sp] ; 8-byte Folded Reload ldr x0, [sp, #24] bl _pthread_join ldr x1, [sp] ; 8-byte Folded Reload ldr x0, [sp, #16] bl _pthread_join ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _w ; @w .zerofill __DATA,__common,_w,4,2 .globl _r ; @r .zerofill __DATA,__common,_r,4,2 .comm _count,4,2 ; @count .comm _mutex,4,2 ; @mutex .comm _buffer,40,2 ; @buffer .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Prod: buffer[%d] = %d\n" l_.str.1: ; @.str.1 .asciz "Cons: %d = buffer[%d]\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _produz ## -- Begin function produz .p2align 4, 0x90 _produz: ## @produz .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp callq _rand movl $100, %ecx cltd idivl %ecx movl %edx, %eax popq %rbp retq .cfi_endproc ## -- End function .globl _produtor ## -- Begin function produtor .p2align 4, 0x90 _produtor: ## @produtor .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 callq _produz movl %eax, -12(%rbp) movq _count@GOTPCREL(%rip), %rdi callq _sem_wait movq _mutex@GOTPCREL(%rip), %rdi callq _sem_wait movl -12(%rbp), %edx movslq _w(%rip), %rcx movq _buffer@GOTPCREL(%rip), %rax movl %edx, (%rax,%rcx,4) movl _w(%rip), %esi movslq _w(%rip), %rcx movq _buffer@GOTPCREL(%rip), %rax movl (%rax,%rcx,4), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush movl _w(%rip), %eax addl $1, %eax movl %eax, -16(%rbp) ## 4-byte Spill movl $10, %ecx cltd idivl %ecx movl %edx, _w(%rip) movq _mutex@GOTPCREL(%rip), %rdi callq _sem_post jmp LBB1_1 .cfi_endproc ## -- End function .globl _consumidor ## -- Begin function consumidor .p2align 4, 0x90 _consumidor: ## @consumidor .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movq _mutex@GOTPCREL(%rip), %rdi callq _sem_wait movslq _r(%rip), %rcx movq _buffer@GOTPCREL(%rip), %rax movl (%rax,%rcx,4), %eax movl %eax, -12(%rbp) movl -12(%rbp), %esi movl _r(%rip), %edx leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush movl _r(%rip), %eax addl $1, %eax movl $10, %ecx cltd idivl %ecx movl %edx, _r(%rip) movq _mutex@GOTPCREL(%rip), %rdi callq _sem_post movq _count@GOTPCREL(%rip), %rdi leaq -16(%rbp), %rsi callq _sem_getvalue cmpl $10, -16(%rbp) jge LBB2_3 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq _count@GOTPCREL(%rip), %rdi callq _sem_post LBB2_3: ## in Loop: Header=BB2_1 Depth=1 jmp LBB2_1 .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movq _count@GOTPCREL(%rip), %rdi xorl %esi, %esi movl $10, %edx callq _sem_init movq _mutex@GOTPCREL(%rip), %rdi xorl %esi, %esi movl $1, %edx callq _sem_init leaq -24(%rbp), %rdi xorl %eax, %eax movl %eax, %ecx leaq _produtor(%rip), %rdx movq %rcx, %rsi callq _pthread_create leaq -32(%rbp), %rdi xorl %eax, %eax movl %eax, %ecx leaq _consumidor(%rip), %rdx movq %rcx, %rsi callq _pthread_create movq -24(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_join movq -32(%rbp), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_join xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _w ## @w .zerofill __DATA,__common,_w,4,2 .globl _r ## @r .zerofill __DATA,__common,_r,4,2 .comm _count,4,2 ## @count .comm _mutex,4,2 ## @mutex .comm _buffer,40,4 ## @buffer .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Prod: buffer[%d] = %d\n" L_.str.1: ## @.str.1 .asciz "Cons: %d = buffer[%d]\n" .subsections_via_symbols
the_stack_data/57951187.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #4 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _scanf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x0, [sp, #8] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #8 str x8, [x9] bl _scanf ldur w0, [x29, #-4] ldur w1, [x29, #-8] bl _Ackerman stur w0, [x29, #-12] ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf adrp x8, _cont_may_0@PAGE ldr w9, [x8, _cont_may_0@PAGEOFF] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf adrp x8, _cont_dis_0@GOTPAGE ldr x8, [x8, _cont_dis_0@GOTPAGEOFF] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _Ackerman ; -- Begin function Ackerman .p2align 2 _Ackerman: ; @Ackerman .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-8] stur w1, [x29, #-12] ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-4] b LBB1_10 LBB1_2: ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB1_5 b LBB1_3 LBB1_3: ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: adrp x9, _cont_dis_0@GOTPAGE ldr x9, [x9, _cont_dis_0@GOTPAGEOFF] ldr w8, [x9] mov w1, #1 add w8, w8, #1 str w8, [x9] ldur w8, [x29, #-8] subs w0, w8, #1 bl _Ackerman stur w0, [x29, #-4] b LBB1_10 LBB1_5: ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB1_8 b LBB1_6 LBB1_6: ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB1_8 b LBB1_7 LBB1_7: adrp x9, _cont_may_0@PAGE ldr w8, [x9, _cont_may_0@PAGEOFF] add w8, w8, #1 str w8, [x9, _cont_may_0@PAGEOFF] ldur w8, [x29, #-8] subs w8, w8, #1 str w8, [sp, #12] ; 4-byte Folded Spill ldur w0, [x29, #-8] ldur w8, [x29, #-12] subs w1, w8, #1 bl _Ackerman mov x1, x0 ldr w0, [sp, #12] ; 4-byte Folded Reload bl _Ackerman stur w0, [x29, #-4] b LBB1_10 LBB1_8: b LBB1_9 LBB1_9: b LBB1_10 LBB1_10: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _cont_may_0 ; @cont_may_0 .zerofill __DATA,__common,_cont_may_0,4,2 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Ingrese el valor m: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "Ingrese el valor n: " l_.str.3: ; @.str.3 .asciz "\n\n\nRESPUESTA .......................... : [ %d ]\n\n" l_.str.4: ; @.str.4 .asciz "Cantidad iterada si (m,n) > 0 ..... : [ %d ]\n" l_.str.5: ; @.str.5 .asciz "Cantidad iterada si m>0 y n=0 ..... : [ %d ]\n" .comm _cont_dis_0,4,2 ; @cont_dis_0 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -4(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl -4(%rbp), %edi movl -8(%rbp), %esi callq _Ackerman movl %eax, -12(%rbp) movl -12(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl _cont_may_0(%rip), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq _cont_dis_0@GOTPCREL(%rip), %rax movl (%rax), %esi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _Ackerman ## -- Begin function Ackerman .p2align 4, 0x90 _Ackerman: ## @Ackerman .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -8(%rbp) movl %esi, -12(%rbp) cmpl $0, -8(%rbp) jne LBB1_2 ## %bb.1: movl -12(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB1_10 LBB1_2: cmpl $0, -8(%rbp) jle LBB1_5 ## %bb.3: cmpl $0, -12(%rbp) jne LBB1_5 ## %bb.4: movq _cont_dis_0@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _cont_dis_0@GOTPCREL(%rip), %rax movl %ecx, (%rax) movl -8(%rbp), %edi subl $1, %edi movl $1, %esi callq _Ackerman movl %eax, -4(%rbp) jmp LBB1_10 LBB1_5: cmpl $0, -8(%rbp) jle LBB1_8 ## %bb.6: cmpl $0, -12(%rbp) jle LBB1_8 ## %bb.7: movl _cont_may_0(%rip), %eax addl $1, %eax movl %eax, _cont_may_0(%rip) movl -8(%rbp), %eax subl $1, %eax movl %eax, -20(%rbp) ## 4-byte Spill movl -8(%rbp), %edi movl -12(%rbp), %esi subl $1, %esi callq _Ackerman movl -20(%rbp), %edi ## 4-byte Reload movl %eax, %esi callq _Ackerman movl %eax, -4(%rbp) jmp LBB1_10 LBB1_8: jmp LBB1_9 LBB1_9: jmp LBB1_10 LBB1_10: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _cont_may_0 ## @cont_may_0 .zerofill __DATA,__common,_cont_may_0,4,2 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Ingrese el valor m: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "Ingrese el valor n: " L_.str.3: ## @.str.3 .asciz "\n\n\nRESPUESTA .......................... : [ %d ]\n\n" L_.str.4: ## @.str.4 .asciz "Cantidad iterada si (m,n) > 0 ..... : [ %d ]\n" L_.str.5: ## @.str.5 .asciz "Cantidad iterada si m>0 y n=0 ..... : [ %d ]\n" .comm _cont_dis_0,4,2 ## @cont_dis_0 .subsections_via_symbols
the_stack_data/62749.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fact ; -- Begin function fact .p2align 2 _fact: ; @fact .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-12] ldur w8, [x29, #-12] subs w8, w8, #1 cset w8, lt tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldursw x8, [x29, #-12] str x8, [sp, #8] ; 8-byte Folded Spill ldur w8, [x29, #-12] subs w0, w8, #1 bl _fact ldr x8, [sp, #8] ; 8-byte Folded Reload mul x8, x8, x0 stur x8, [x29, #-8] b LBB0_3 LBB0_2: mov x8, #1 stur x8, [x29, #-8] b LBB0_3 LBB0_3: ldur x0, [x29, #-8] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #16] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #12 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w0, [x29, #-12] bl _fact mov x8, x0 stur w8, [x29, #-8] ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w0, [sp, #16] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter any integer: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "The factorial of the integer is %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fact ## -- Begin function fact .p2align 4, 0x90 _fact: ## @fact .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -12(%rbp) cmpl $1, -12(%rbp) jl LBB0_2 ## %bb.1: movslq -12(%rbp), %rax movq %rax, -24(%rbp) ## 8-byte Spill movl -12(%rbp), %edi subl $1, %edi callq _fact movq %rax, %rcx movq -24(%rbp), %rax ## 8-byte Reload imulq %rcx, %rax movq %rax, -8(%rbp) jmp LBB0_3 LBB0_2: movq $1, -8(%rbp) LBB0_3: movq -8(%rbp), %rax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -12(%rbp), %rsi movb $0, %al callq _scanf movl -12(%rbp), %edi callq _fact ## kill: def $eax killed $eax killed $rax movl %eax, -8(%rbp) movl -8(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter any integer: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "The factorial of the integer is %d" .subsections_via_symbols
the_stack_data/12638685.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _append ; -- Begin function append .p2align 2 _append: ; @append .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] mov x0, #16 bl _malloc str x0, [sp, #8] ldur x8, [x29, #-8] ldr x8, [x8] str x8, [sp] ldur w8, [x29, #-12] ldr x9, [sp, #8] str w8, [x9] ldr x8, [sp, #8] ; kill: def $x9 killed $xzr str xzr, [x8, #8] ldur x8, [x29, #-8] ldr x8, [x8] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr x8, [sp, #8] ldur x9, [x29, #-8] str x8, [x9] b LBB0_6 LBB0_2: b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp] ldr x8, [x8, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 ldr x8, [sp] ldr x8, [x8, #8] str x8, [sp] b LBB0_3 LBB0_5: ldr x8, [sp, #8] ldr x9, [sp] str x8, [x9, #8] b LBB0_6 LBB0_6: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _swapNode ; -- Begin function swapNode .p2align 2 _swapNode: ; @swapNode .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] stur w2, [x29, #-16] ldur w8, [x29, #-12] ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _puts b LBB1_18 LBB1_2: ; kill: def $x8 killed $xzr stur xzr, [x29, #-24] ldur x8, [x29, #-8] ldr x8, [x8] str x8, [sp, #32] b LBB1_3 LBB1_3: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #32] ldr w8, [x8] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=1 ldr x8, [sp, #32] stur x8, [x29, #-24] ldr x8, [sp, #32] ldr x8, [x8, #8] str x8, [sp, #32] b LBB1_3 LBB1_5: ; kill: def $x8 killed $xzr str xzr, [sp, #24] ldur x8, [x29, #-8] ldr x8, [x8] str x8, [sp, #16] b LBB1_6 LBB1_6: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] ldr w8, [x8] ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB1_8 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_6 Depth=1 ldr x8, [sp, #16] str x8, [sp, #24] ldr x8, [sp, #16] ldr x8, [x8, #8] str x8, [sp, #16] b LBB1_6 LBB1_8: ldr x8, [sp, #32] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_10 b LBB1_9 LBB1_9: ldr x8, [sp, #16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_11 b LBB1_10 LBB1_10: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _puts b LBB1_18 LBB1_11: ldur x8, [x29, #-24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_13 b LBB1_12 LBB1_12: ldr x8, [sp, #16] ldur x9, [x29, #-24] str x8, [x9, #8] b LBB1_14 LBB1_13: ldr x8, [sp, #16] ldur x9, [x29, #-8] str x8, [x9] b LBB1_14 LBB1_14: ldr x8, [sp, #24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_16 b LBB1_15 LBB1_15: ldr x8, [sp, #32] ldr x9, [sp, #24] str x8, [x9, #8] b LBB1_17 LBB1_16: ldr x8, [sp, #32] ldur x9, [x29, #-8] str x8, [x9] b LBB1_17 LBB1_17: ldr x8, [sp, #16] ldr x8, [x8, #8] str x8, [sp, #8] ldr x8, [sp, #32] ldr x8, [x8, #8] ldr x9, [sp, #16] str x8, [x9, #8] ldr x8, [sp, #8] ldr x9, [sp, #32] str x8, [x9, #8] b LBB1_18 LBB1_18: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _printList ; -- Begin function printList .p2align 2 _printList: ; @printList .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB2_3 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr x8, [sp, #8] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x8, [sp, #8] ldr x8, [x8, #8] str x8, [sp, #8] b LBB2_1 LBB2_3: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-20] ; 4-byte Folded Spill stur wzr, [x29, #-4] sub x0, x29, #16 str x0, [sp, #8] ; 8-byte Folded Spill ; kill: def $x8 killed $xzr stur xzr, [x29, #-16] mov w1, #11 str w1, [sp, #20] ; 4-byte Folded Spill bl _append ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #22 bl _append ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #33 bl _append ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #44 str w1, [sp, #24] ; 4-byte Folded Spill bl _append ldr x0, [sp, #8] ; 8-byte Folded Reload mov w1, #55 bl _append adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldur x0, [x29, #-16] bl _printList ldr x0, [sp, #8] ; 8-byte Folded Reload ldr w1, [sp, #20] ; 4-byte Folded Reload ldr w2, [sp, #24] ; 4-byte Folded Reload bl _swapNode adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf ldur x0, [x29, #-16] bl _printList ldur w0, [x29, #-20] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Give two different elements." l_.str.1: ; @.str.1 .asciz "Any element is not present!" l_.str.2: ; @.str.2 .asciz "'%d' " l_.str.3: ; @.str.3 .asciz "\n" l_.str.4: ; @.str.4 .asciz "Initial list: " l_.str.5: ; @.str.5 .asciz "Updated list: " .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _append ## -- Begin function append .p2align 4, 0x90 _append: ## @append .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $16, %edi callq _malloc movq %rax, -24(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -32(%rbp) movl -12(%rbp), %ecx movq -24(%rbp), %rax movl %ecx, (%rax) movq -24(%rbp), %rax movq $0, 8(%rax) movq -8(%rbp), %rax cmpq $0, (%rax) jne LBB0_2 ## %bb.1: movq -24(%rbp), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) jmp LBB0_6 LBB0_2: jmp LBB0_3 LBB0_3: ## =>This Inner Loop Header: Depth=1 movq -32(%rbp), %rax cmpq $0, 8(%rax) je LBB0_5 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movq -32(%rbp), %rax movq 8(%rax), %rax movq %rax, -32(%rbp) jmp LBB0_3 LBB0_5: movq -24(%rbp), %rcx movq -32(%rbp), %rax movq %rcx, 8(%rax) LBB0_6: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _swapNode ## -- Begin function swapNode .p2align 4, 0x90 _swapNode: ## @swapNode .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl -12(%rbp), %eax cmpl -16(%rbp), %eax jne LBB1_2 ## %bb.1: leaq L_.str(%rip), %rdi callq _puts jmp LBB1_18 LBB1_2: movq $0, -24(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -32(%rbp) LBB1_3: ## =>This Inner Loop Header: Depth=1 movq -32(%rbp), %rax movl (%rax), %eax cmpl -12(%rbp), %eax je LBB1_5 ## %bb.4: ## in Loop: Header=BB1_3 Depth=1 movq -32(%rbp), %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax movq 8(%rax), %rax movq %rax, -32(%rbp) jmp LBB1_3 LBB1_5: movq $0, -40(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -48(%rbp) LBB1_6: ## =>This Inner Loop Header: Depth=1 movq -48(%rbp), %rax movl (%rax), %eax cmpl -16(%rbp), %eax je LBB1_8 ## %bb.7: ## in Loop: Header=BB1_6 Depth=1 movq -48(%rbp), %rax movq %rax, -40(%rbp) movq -48(%rbp), %rax movq 8(%rax), %rax movq %rax, -48(%rbp) jmp LBB1_6 LBB1_8: cmpq $0, -32(%rbp) je LBB1_10 ## %bb.9: cmpq $0, -48(%rbp) jne LBB1_11 LBB1_10: leaq L_.str.1(%rip), %rdi callq _puts jmp LBB1_18 LBB1_11: cmpq $0, -24(%rbp) je LBB1_13 ## %bb.12: movq -48(%rbp), %rcx movq -24(%rbp), %rax movq %rcx, 8(%rax) jmp LBB1_14 LBB1_13: movq -48(%rbp), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) LBB1_14: cmpq $0, -40(%rbp) je LBB1_16 ## %bb.15: movq -32(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) jmp LBB1_17 LBB1_16: movq -32(%rbp), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) LBB1_17: movq -48(%rbp), %rax movq 8(%rax), %rax movq %rax, -56(%rbp) movq -32(%rbp), %rax movq 8(%rax), %rcx movq -48(%rbp), %rax movq %rcx, 8(%rax) movq -56(%rbp), %rcx movq -32(%rbp), %rax movq %rcx, 8(%rax) LBB1_18: addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _printList ## -- Begin function printList .p2align 4, 0x90 _printList: ## @printList .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 cmpq $0, -8(%rbp) je LBB2_3 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -8(%rbp), %rax movl (%rax), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movq -8(%rbp), %rax movq 8(%rax), %rax movq %rax, -8(%rbp) jmp LBB2_1 LBB2_3: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movq $0, -16(%rbp) leaq -16(%rbp), %rdi movl $11, %esi callq _append leaq -16(%rbp), %rdi movl $22, %esi callq _append leaq -16(%rbp), %rdi movl $33, %esi callq _append leaq -16(%rbp), %rdi movl $44, %esi callq _append leaq -16(%rbp), %rdi movl $55, %esi callq _append leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi callq _printList leaq -16(%rbp), %rdi movl $11, %esi movl $44, %edx callq _swapNode leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi callq _printList xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Give two different elements." L_.str.1: ## @.str.1 .asciz "Any element is not present!" L_.str.2: ## @.str.2 .asciz "'%d' " L_.str.3: ## @.str.3 .asciz "\n" L_.str.4: ## @.str.4 .asciz "Initial list: " L_.str.5: ## @.str.5 .asciz "Updated list: " .subsections_via_symbols
the_stack_data/198579991.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _tags_error ; -- Begin function tags_error .p2align 2 _tags_error: ; @tags_error .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] ldur x10, [x29, #-8] ldr x8, [sp, #16] mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #1 bl _exit .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Error: tags_%s in %s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _tags_error ## -- Begin function tags_error .p2align 4, 0x90 _tags_error: ## @tags_error .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rsi movq -16(%rbp), %rdx leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Error: tags_%s in %s\n" .subsections_via_symbols
the_stack_data/165764725.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function main lCPI0_0: .quad 0x3f50624dd2f1a9fc ; double 0.001 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #672 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #156] str w0, [sp, #152] str x1, [sp, #144] movi.2d v0, #0000000000000000 stur q0, [x29, #-64] stur q0, [x29, #-48] movi.2d v0, #0000000000000000 stur q0, [x29, #-96] stur q0, [x29, #-80] movi.2d v0, #0000000000000000 stur q0, [x29, #-128] stur q0, [x29, #-112] ldr x8, [sp, #144] ldr x0, [x8, #8] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _fopen mov x8, x0 str x8, [sp, #136] subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #0 bl _exit LBB0_2: ldr x8, [sp, #144] ldr x0, [x8, #16] adrp x1, l_.str.2@PAGE add x1, x1, l_.str.2@PAGEOFF bl _fopen mov x8, x0 str x8, [sp, #128] subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #0 bl _exit LBB0_4: str wzr, [sp, #112] str wzr, [sp, #116] str wzr, [sp, #120] b LBB0_5 LBB0_5: ; =>This Loop Header: Depth=1 ; Child Loop BB0_14 Depth 2 ; Child Loop BB0_9 Depth 2 ; Child Loop BB0_19 Depth 2 ldr x2, [sp, #136] add x0, sp, #160 mov w1, #400 bl _fgets subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: b LBB0_23 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 sub x12, x29, #64 add x11, x12, #8 add x10, x12, #16 add x8, x12, #24 mov x9, sp add x13, sp, #116 str x13, [x9] str x12, [x9, #8] str x11, [x9, #16] str x10, [x9, #24] str x8, [x9, #32] add x0, sp, #160 adrp x1, l_.str.3@PAGE add x1, x1, l_.str.3@PAGEOFF bl _sscanf ldur d0, [x29, #-64] ldur d1, [x29, #-128] fsub d0, d0, d1 ldr w8, [sp, #116] ldr w9, [sp, #112] subs w8, w8, w9 scvtf d1, w8 fdiv d0, d0, d1 fabs d0, d0 str d0, [sp, #104] ldr d0, [sp, #104] adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_13 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_5 Depth=1 str wzr, [sp, #124] b LBB0_9 LBB0_9: ; Parent Loop BB0_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #124] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=2 ldrsw x9, [sp, #124] sub x8, x29, #64 ldr d0, [x8, x9, lsl #3] fneg d0, d0 ldrsw x9, [sp, #124] sub x8, x29, #96 str d0, [x8, x9, lsl #3] b LBB0_11 LBB0_11: ; in Loop: Header=BB0_9 Depth=2 ldr w8, [sp, #124] add w8, w8, #1 str w8, [sp, #124] b LBB0_9 LBB0_12: ; in Loop: Header=BB0_5 Depth=1 b LBB0_18 LBB0_13: ; in Loop: Header=BB0_5 Depth=1 str wzr, [sp, #124] b LBB0_14 LBB0_14: ; Parent Loop BB0_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #124] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_17 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_14 Depth=2 ldrsw x9, [sp, #124] sub x8, x29, #64 ldr d0, [x8, x9, lsl #3] ldrsw x9, [sp, #124] sub x8, x29, #96 str d0, [x8, x9, lsl #3] b LBB0_16 LBB0_16: ; in Loop: Header=BB0_14 Depth=2 ldr w8, [sp, #124] add w8, w8, #1 str w8, [sp, #124] b LBB0_14 LBB0_17: ; in Loop: Header=BB0_5 Depth=1 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_5 Depth=1 ldur d0, [x29, #-96] ldur d1, [x29, #-128] fsub d0, d0, d1 ldr w8, [sp, #116] ldr w9, [sp, #112] subs w8, w8, w9 scvtf d1, w8 fdiv d0, d0, d1 fabs d0, d0 str d0, [sp, #96] ldr x0, [sp, #128] ldr w8, [sp, #116] ; implicit-def: $x9 mov x9, x8 ldur d17, [x29, #-96] ldur d16, [x29, #-88] ldur d7, [x29, #-80] ldur d6, [x29, #-72] ldr d5, [sp, #96] ldur d4, [x29, #-64] ldur d3, [x29, #-56] ldur d2, [x29, #-48] ldur d1, [x29, #-40] ldr d0, [sp, #104] mov x8, sp str x8, [sp, #88] ; 8-byte Folded Spill str x9, [x8] str d17, [x8, #8] str d16, [x8, #16] str d7, [x8, #24] str d6, [x8, #32] str d5, [x8, #40] str d4, [x8, #48] str d3, [x8, #56] str d2, [x8, #64] str d1, [x8, #72] str d0, [x8, #80] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf ldr w8, [sp, #116] str w8, [sp, #112] str wzr, [sp, #124] b LBB0_19 LBB0_19: ; Parent Loop BB0_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #124] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_22 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_19 Depth=2 ldrsw x9, [sp, #124] sub x8, x29, #96 ldr d0, [x8, x9, lsl #3] ldrsw x9, [sp, #124] sub x8, x29, #128 str d0, [x8, x9, lsl #3] b LBB0_21 LBB0_21: ; in Loop: Header=BB0_19 Depth=2 ldr w8, [sp, #124] add w8, w8, #1 str w8, [sp, #124] b LBB0_19 LBB0_22: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #120] add w8, w8, #1 str w8, [sp, #120] b LBB0_5 LBB0_23: ldr x0, [sp, #136] bl _fclose ldr x0, [sp, #128] bl _fclose ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_25 b LBB0_24 LBB0_24: bl ___stack_chk_fail LBB0_25: mov w0, #0 add sp, sp, #672 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "r" l_.str.1: ; @.str.1 .asciz "Cannot open acc file!\n" l_.str.2: ; @.str.2 .asciz "w" l_.str.3: ; @.str.3 .asciz "%d%*s%*d%lf%lf%lf%lf" l_.str.4: ; @.str.4 .asciz "%10d %20.15lf %20.15lf %20.15lf %20.15lf %f %20.15lf %20.15lf %20.15lf %20.15lf %f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI0_0: .quad 0x3f50624dd2f1a9fc ## double 0.001 .section __TEXT,__literal16,16byte_literals .p2align 4 LCPI0_1: .quad 0x7fffffffffffffff ## double NaN .quad 0x7fffffffffffffff ## double NaN .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $608, %rsp ## imm = 0x260 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -516(%rbp) movl %edi, -520(%rbp) movq %rsi, -528(%rbp) leaq -48(%rbp), %rdi xorl %esi, %esi movl $32, %edx callq _memset leaq -80(%rbp), %rdi xorl %esi, %esi movl $32, %edx callq _memset leaq -112(%rbp), %rdi xorl %esi, %esi movl $32, %edx callq _memset movq -528(%rbp), %rax movq 8(%rax), %rdi leaq L_.str(%rip), %rsi callq _fopen movq %rax, -536(%rbp) cmpq $0, %rax jne LBB0_2 ## %bb.1: leaq L_.str.1(%rip), %rdi xorl %eax, %eax movl %eax, -580(%rbp) ## 4-byte Spill callq _printf movl -580(%rbp), %edi ## 4-byte Reload callq _exit LBB0_2: movq -528(%rbp), %rax movq 16(%rax), %rdi leaq L_.str.2(%rip), %rsi callq _fopen movq %rax, -544(%rbp) cmpq $0, %rax jne LBB0_4 ## %bb.3: leaq L_.str.1(%rip), %rdi xorl %eax, %eax movl %eax, -584(%rbp) ## 4-byte Spill callq _printf movl -584(%rbp), %edi ## 4-byte Reload callq _exit LBB0_4: movl $0, -560(%rbp) movl $0, -556(%rbp) movl $0, -552(%rbp) LBB0_5: ## =>This Loop Header: Depth=1 ## Child Loop BB0_9 Depth 2 ## Child Loop BB0_14 Depth 2 ## Child Loop BB0_19 Depth 2 leaq -512(%rbp), %rdi movq -536(%rbp), %rdx movl $400, %esi ## imm = 0x190 callq _fgets cmpq $0, %rax jne LBB0_7 ## %bb.6: jmp LBB0_23 LBB0_7: ## in Loop: Header=BB0_5 Depth=1 leaq -512(%rbp), %rdi leaq -48(%rbp), %rcx leaq -48(%rbp), %r8 addq $8, %r8 leaq -48(%rbp), %r9 addq $16, %r9 leaq -48(%rbp), %rax addq $24, %rax leaq L_.str.3(%rip), %rsi leaq -556(%rbp), %rdx movq %rax, (%rsp) movb $0, %al callq _sscanf movsd -48(%rbp), %xmm0 ## xmm0 = mem[0],zero subsd -112(%rbp), %xmm0 movl -556(%rbp), %eax subl -560(%rbp), %eax cvtsi2sd %eax, %xmm1 divsd %xmm1, %xmm0 movaps LCPI0_1(%rip), %xmm1 ## xmm1 = [NaN,NaN] pand %xmm1, %xmm0 movsd %xmm0, -568(%rbp) movsd -568(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_13 ## %bb.8: ## in Loop: Header=BB0_5 Depth=1 movl $0, -548(%rbp) LBB0_9: ## Parent Loop BB0_5 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $4, -548(%rbp) jge LBB0_12 ## %bb.10: ## in Loop: Header=BB0_9 Depth=2 movslq -548(%rbp), %rax movsd -48(%rbp,%rax,8), %xmm0 ## xmm0 = mem[0],zero movq %xmm0, %rax movabsq $-9223372036854775808, %rcx ## imm = 0x8000000000000000 xorq %rcx, %rax movq %rax, %xmm0 movslq -548(%rbp), %rax movsd %xmm0, -80(%rbp,%rax,8) ## %bb.11: ## in Loop: Header=BB0_9 Depth=2 movl -548(%rbp), %eax addl $1, %eax movl %eax, -548(%rbp) jmp LBB0_9 LBB0_12: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_18 LBB0_13: ## in Loop: Header=BB0_5 Depth=1 movl $0, -548(%rbp) LBB0_14: ## Parent Loop BB0_5 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $4, -548(%rbp) jge LBB0_17 ## %bb.15: ## in Loop: Header=BB0_14 Depth=2 movslq -548(%rbp), %rax movsd -48(%rbp,%rax,8), %xmm0 ## xmm0 = mem[0],zero movslq -548(%rbp), %rax movsd %xmm0, -80(%rbp,%rax,8) ## %bb.16: ## in Loop: Header=BB0_14 Depth=2 movl -548(%rbp), %eax addl $1, %eax movl %eax, -548(%rbp) jmp LBB0_14 LBB0_17: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_18 LBB0_18: ## in Loop: Header=BB0_5 Depth=1 movsd -80(%rbp), %xmm0 ## xmm0 = mem[0],zero subsd -112(%rbp), %xmm0 movl -556(%rbp), %eax subl -560(%rbp), %eax cvtsi2sd %eax, %xmm1 divsd %xmm1, %xmm0 movaps LCPI0_1(%rip), %xmm1 ## xmm1 = [NaN,NaN] pand %xmm1, %xmm0 movsd %xmm0, -576(%rbp) movq -544(%rbp), %rdi movl -556(%rbp), %edx movsd -80(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd -72(%rbp), %xmm1 ## xmm1 = mem[0],zero movsd -64(%rbp), %xmm2 ## xmm2 = mem[0],zero movsd -56(%rbp), %xmm3 ## xmm3 = mem[0],zero movsd -576(%rbp), %xmm4 ## xmm4 = mem[0],zero movsd -48(%rbp), %xmm5 ## xmm5 = mem[0],zero movsd -40(%rbp), %xmm6 ## xmm6 = mem[0],zero movsd -32(%rbp), %xmm7 ## xmm7 = mem[0],zero movsd -24(%rbp), %xmm9 ## xmm9 = mem[0],zero movsd -568(%rbp), %xmm8 ## xmm8 = mem[0],zero leaq L_.str.4(%rip), %rsi movsd %xmm9, (%rsp) movsd %xmm8, 8(%rsp) movb $8, %al callq _fprintf movl -556(%rbp), %eax movl %eax, -560(%rbp) movl $0, -548(%rbp) LBB0_19: ## Parent Loop BB0_5 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $4, -548(%rbp) jge LBB0_22 ## %bb.20: ## in Loop: Header=BB0_19 Depth=2 movslq -548(%rbp), %rax movsd -80(%rbp,%rax,8), %xmm0 ## xmm0 = mem[0],zero movslq -548(%rbp), %rax movsd %xmm0, -112(%rbp,%rax,8) ## %bb.21: ## in Loop: Header=BB0_19 Depth=2 movl -548(%rbp), %eax addl $1, %eax movl %eax, -548(%rbp) jmp LBB0_19 LBB0_22: ## in Loop: Header=BB0_5 Depth=1 movl -552(%rbp), %eax addl $1, %eax movl %eax, -552(%rbp) jmp LBB0_5 LBB0_23: movq -536(%rbp), %rdi callq _fclose movq -544(%rbp), %rdi callq _fclose movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_25 ## %bb.24: xorl %eax, %eax addq $608, %rsp ## imm = 0x260 popq %rbp retq LBB0_25: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "r" L_.str.1: ## @.str.1 .asciz "Cannot open acc file!\n" L_.str.2: ## @.str.2 .asciz "w" L_.str.3: ## @.str.3 .asciz "%d%*s%*d%lf%lf%lf%lf" L_.str.4: ## @.str.4 .asciz "%10d %20.15lf %20.15lf %20.15lf %20.15lf %f %20.15lf %20.15lf %20.15lf %20.15lf %f\n" .subsections_via_symbols
the_stack_data/131673.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fmaxf ; -- Begin function fmaxf .p2align 2 _fmaxf: ; @fmaxf .cfi_startproc ; %bb.0: sub sp, sp, #128 .cfi_def_cfa_offset 128 str s0, [sp, #24] str s1, [sp, #20] mov w8, #1 tbz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr s0, [sp, #24] str s0, [sp, #36] ldr s0, [sp, #36] ldr s1, [sp, #36] fcmp s0, s1 cset w8, ne ands w8, w8, #0x1 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_6 LBB0_2: mov w8, #0 tbz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr s0, [sp, #24] fcvt d0, s0 str d0, [sp, #48] ldr d0, [sp, #48] ldr d1, [sp, #48] fcmp d0, d1 cset w8, ne ands w8, w8, #0x1 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_6 LBB0_4: ldr s0, [sp, #24] fcvt d0, s0 str d0, [sp, #64] ldr d0, [sp, #64] ldr d1, [sp, #64] fcmp d0, d1 cset w8, ne ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ldr s0, [sp, #20] str s0, [sp, #28] b LBB0_25 LBB0_6: mov w8, #1 tbz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ldr s0, [sp, #20] str s0, [sp, #32] ldr s0, [sp, #32] ldr s1, [sp, #32] fcmp s0, s1 cset w8, ne ands w8, w8, #0x1 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_12 LBB0_8: mov w8, #0 tbz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ldr s0, [sp, #20] fcvt d0, s0 str d0, [sp, #40] ldr d0, [sp, #40] ldr d1, [sp, #40] fcmp d0, d1 cset w8, ne ands w8, w8, #0x1 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_12 LBB0_10: ldr s0, [sp, #20] fcvt d0, s0 str d0, [sp, #56] ldr d0, [sp, #56] ldr d1, [sp, #56] fcmp d0, d1 cset w8, ne ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ldr s0, [sp, #24] str s0, [sp, #28] b LBB0_25 LBB0_12: ldr s0, [sp, #24] str s0, [sp, #92] ldr s0, [sp, #92] str s0, [sp, #88] ldr w8, [sp, #88] lsr w8, w8, #31 ldr s0, [sp, #20] str s0, [sp, #84] ldr s0, [sp, #84] str s0, [sp, #80] ldr w9, [sp, #80] subs w8, w8, w9, lsr #31 cset w8, eq tbnz w8, #0, LBB0_21 b LBB0_13 LBB0_13: mov w8, #1 tbz w8, #0, LBB0_15 b LBB0_14 LBB0_14: ldr s0, [sp, #24] str s0, [sp, #76] ldr s0, [sp, #76] str s0, [sp, #72] ldr w8, [sp, #72] lsr w8, w8, #31 subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_18 b LBB0_19 LBB0_15: mov w8, #0 tbz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ldr s0, [sp, #24] fcvt d0, s0 str d0, [sp, #104] ldr d0, [sp, #104] str d0, [sp, #96] ldr x8, [sp, #96] lsr x8, x8, #63 ; kill: def $w8 killed $w8 killed $x8 subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_18 b LBB0_19 LBB0_17: ldr s0, [sp, #24] fcvt d0, s0 str d0, [sp, #120] ldr d0, [sp, #120] str d0, [sp, #112] ldr x8, [sp, #112] lsr x8, x8, #63 ; kill: def $w8 killed $w8 killed $x8 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_19 b LBB0_18 LBB0_18: ldr s0, [sp, #20] str s0, [sp, #16] ; 4-byte Folded Spill b LBB0_20 LBB0_19: ldr s0, [sp, #24] str s0, [sp, #16] ; 4-byte Folded Spill b LBB0_20 LBB0_20: ldr s0, [sp, #16] ; 4-byte Folded Reload str s0, [sp, #28] b LBB0_25 LBB0_21: ldr s0, [sp, #24] ldr s1, [sp, #20] fcmp s0, s1 cset w8, pl tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ldr s0, [sp, #20] str s0, [sp, #12] ; 4-byte Folded Spill b LBB0_24 LBB0_23: ldr s0, [sp, #24] str s0, [sp, #12] ; 4-byte Folded Spill b LBB0_24 LBB0_24: ldr s0, [sp, #12] ; 4-byte Folded Reload str s0, [sp, #28] b LBB0_25 LBB0_25: ldr s0, [sp, #28] add sp, sp, #128 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fmaxf ## -- Begin function fmaxf .p2align 4, 0x90 _fmaxf: ## @fmaxf .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movss %xmm0, -144(%rbp) movss %xmm1, -148(%rbp) movb $1, %al testb $1, %al jne LBB0_1 jmp LBB0_2 LBB0_1: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -132(%rbp) movss -132(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -132(%rbp), %xmm0 setne %al setp %cl orb %cl, %al andb $1, %al movzbl %al, %eax cmpl $0, %eax jne LBB0_5 jmp LBB0_6 LBB0_2: xorl %eax, %eax ## kill: def $al killed $al killed $eax testb $1, %al jne LBB0_3 jmp LBB0_4 LBB0_3: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd %xmm0, -120(%rbp) movsd -120(%rbp), %xmm0 ## xmm0 = mem[0],zero ucomisd -120(%rbp), %xmm0 setne %al setp %cl orb %cl, %al andb $1, %al movzbl %al, %eax cmpl $0, %eax jne LBB0_5 jmp LBB0_6 LBB0_4: flds -144(%rbp) fstpt -96(%rbp) fldt -96(%rbp) fucompi %st(0), %st setp %al andb $1, %al movzbl %al, %eax cmpl $0, %eax je LBB0_6 LBB0_5: movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -140(%rbp) jmp LBB0_25 LBB0_6: movb $1, %al testb $1, %al jne LBB0_7 jmp LBB0_8 LBB0_7: movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -136(%rbp) movss -136(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -136(%rbp), %xmm0 setne %al setp %cl orb %cl, %al andb $1, %al movzbl %al, %eax cmpl $0, %eax jne LBB0_11 jmp LBB0_12 LBB0_8: xorl %eax, %eax ## kill: def $al killed $al killed $eax testb $1, %al jne LBB0_9 jmp LBB0_10 LBB0_9: movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd %xmm0, -128(%rbp) movsd -128(%rbp), %xmm0 ## xmm0 = mem[0],zero ucomisd -128(%rbp), %xmm0 setne %al setp %cl orb %cl, %al andb $1, %al movzbl %al, %eax cmpl $0, %eax jne LBB0_11 jmp LBB0_12 LBB0_10: flds -148(%rbp) fstpt -112(%rbp) fldt -112(%rbp) fucompi %st(0), %st setp %al andb $1, %al movzbl %al, %eax cmpl $0, %eax je LBB0_12 LBB0_11: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -140(%rbp) jmp LBB0_25 LBB0_12: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -52(%rbp) movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -56(%rbp) movl -56(%rbp), %eax shrl $31, %eax movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -64(%rbp) movl -64(%rbp), %ecx shrl $31, %ecx cmpl %ecx, %eax je LBB0_21 ## %bb.13: movb $1, %al testb $1, %al jne LBB0_14 jmp LBB0_15 LBB0_14: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -68(%rbp) movss -68(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -72(%rbp) movl -72(%rbp), %eax shrl $31, %eax cmpl $0, %eax jne LBB0_18 jmp LBB0_19 LBB0_15: xorl %eax, %eax ## kill: def $al killed $al killed $eax testb $1, %al jne LBB0_16 jmp LBB0_17 LBB0_16: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd %xmm0, -40(%rbp) movsd -40(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd %xmm0, -48(%rbp) movq -48(%rbp), %rax shrq $63, %rax ## kill: def $eax killed $eax killed $rax cmpl $0, %eax jne LBB0_18 jmp LBB0_19 LBB0_17: flds -144(%rbp) fstpt -16(%rbp) fldt -16(%rbp) fstpt -32(%rbp) movzwl -24(%rbp), %eax sarl $15, %eax cmpl $0, %eax je LBB0_19 LBB0_18: movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -152(%rbp) ## 4-byte Spill jmp LBB0_20 LBB0_19: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -152(%rbp) ## 4-byte Spill LBB0_20: movss -152(%rbp), %xmm0 ## 4-byte Reload ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -140(%rbp) jmp LBB0_25 LBB0_21: movss -144(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe LBB0_23 ## %bb.22: movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -156(%rbp) ## 4-byte Spill jmp LBB0_24 LBB0_23: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -156(%rbp) ## 4-byte Spill LBB0_24: movss -156(%rbp), %xmm0 ## 4-byte Reload ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -140(%rbp) LBB0_25: movss -140(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/173576710.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function main lCPI0_0: .quad 0x3f9eb851eb851eb8 ; double 0.029999999999999999 lCPI0_1: .quad 0x3f947ae147ae147b ; double 0.02 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur wzr, [x29, #-16] fmov s0, #1.50000000 stur s0, [x29, #-8] mov w8, #52429 movk w8, #16268, lsl #16 fmov s0, w8 stur s0, [x29, #-12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur s0, [x29, #-8] ldur s1, [x29, #-12] fcmp s0, s1 cset w8, lt tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur s0, [x29, #-8] fcvt d0, s0 adrp x8, lCPI0_1@PAGE ldr d1, [x8, lCPI0_1@PAGEOFF] fadd d0, d0, d1 fcvt s0, d0 stur s0, [x29, #-8] ldur s0, [x29, #-12] fcvt d0, s0 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fadd d0, d0, d1 fcvt s0, d0 stur s0, [x29, #-12] ldur w8, [x29, #-16] add w8, w8, #1 stur w8, [x29, #-16] b LBB0_1 LBB0_3: ldur w8, [x29, #-16] ; implicit-def: $x9 mov x9, x8 ldur s0, [x29, #-12] fcvt d1, s0 ldur s0, [x29, #-8] fcvt d0, s0 mov x8, sp str x9, [x8] str d1, [x8, #8] str d0, [x8, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Serao necessarios %d anos para que Ze seja maior que Chico\nAltura de Ze: %.2f\nAltura de Chico: %.2f" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI0_0: .long 0x3f8ccccd ## float 1.10000002 LCPI0_1: .long 0x3fc00000 ## float 1.5 .section __TEXT,__literal8,8byte_literals .p2align 3 LCPI0_2: .quad 0x3f9eb851eb851eb8 ## double 0.029999999999999999 LCPI0_3: .quad 0x3f947ae147ae147b ## double 0.02 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -16(%rbp) movss LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -8(%rbp) movss LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -12(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -12(%rbp), %xmm0 jb LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -8(%rbp) movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -12(%rbp) movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_1 LBB0_3: movl -16(%rbp), %esi movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -8(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 leaq L_.str(%rip), %rdi movb $2, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Serao necessarios %d anos para que Ze seja maior que Chico\nAltura de Ze: %.2f\nAltura de Chico: %.2f" .subsections_via_symbols
the_stack_data/179829758.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov w0, #49 bl _isdigit subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl _abort LBB0_2: mov w0, #65 bl _isdigit subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: bl _abort LBB0_4: bl _str1 bl _isdigit subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: bl _abort LBB0_6: bl _strA bl _isdigit subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: bl _abort LBB0_8: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function str1 _str1: ; @str1 .cfi_startproc ; %bb.0: mov w0, #49 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function strA _strA: ; @strA .cfi_startproc ; %bb.0: mov w0, #65 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $49, %edi callq _isdigit cmpl $0, %eax jne LBB0_2 ## %bb.1: callq _abort LBB0_2: movl $65, %edi callq _isdigit cmpl $0, %eax je LBB0_4 ## %bb.3: callq _abort LBB0_4: callq _str1 movl %eax, %edi callq _isdigit cmpl $0, %eax jne LBB0_6 ## %bb.5: callq _abort LBB0_6: callq _strA movl %eax, %edi callq _isdigit cmpl $0, %eax je LBB0_8 ## %bb.7: callq _abort LBB0_8: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function str1 _str1: ## @str1 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $49, %eax popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function strA _strA: ## @strA .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $65, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/91817.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _comp ; -- Begin function comp .p2align 2 _comp: ; @comp .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str x1, [sp, #8] ldr x8, [sp, #16] ldr w8, [x8] str w8, [sp, #4] ldr x8, [sp, #8] ldr w8, [x8] str w8, [sp] ldr w8, [sp, #4] ldr w9, [sp] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: mov w8, #1 str w8, [sp, #28] b LBB0_5 LBB0_2: ldr w8, [sp, #4] ldr w9, [sp] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: mov w8, #-1 str w8, [sp, #28] b LBB0_5 LBB0_4: str wzr, [sp, #28] b LBB0_5 LBB0_5: ldr w0, [sp, #28] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #352 .cfi_def_cfa_offset 352 stp x28, x27, [sp, #320] ; 16-byte Folded Spill stp x29, x30, [sp, #336] ; 16-byte Folded Spill add x29, sp, #336 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #52] str w0, [sp, #48] str x1, [sp, #40] add x0, sp, #56 adrp x1, l___const.main.x@PAGE add x1, x1, l___const.main.x@PAGEOFF mov x2, #128 bl _memcpy fmov d0, #2.00000000 fmov d1, #22.00000000 bl _pow str d0, [sp, #32] str wzr, [sp, #28] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr s1, [sp, #28] ; implicit-def: $d0 fmov s0, s1 ucvtf d0, d0 ldr d1, [sp, #32] fcmp d0, d1 cset w8, pl tbnz w8, #0, LBB1_4 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 sub x0, x29, #152 str x0, [sp, #16] ; 8-byte Folded Spill add x1, sp, #56 mov x2, #128 bl _memcpy ldr x0, [sp, #16] ; 8-byte Folded Reload mov x1, #32 mov x2, #4 adrp x3, _comp@PAGE add x3, x3, _comp@PAGEOFF bl _qsort b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB1_1 LBB1_4: str wzr, [sp, #24] b LBB1_5 LBB1_5: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #24] subs w8, w8, #32 cset w8, ge tbnz w8, #0, LBB1_8 b LBB1_6 LBB1_6: ; in Loop: Header=BB1_5 Depth=1 ldrsw x9, [sp, #24] sub x8, x29, #152 ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB1_7 LBB1_7: ; in Loop: Header=BB1_5 Depth=1 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB1_5 LBB1_8: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_10 b LBB1_9 LBB1_9: bl ___stack_chk_fail LBB1_10: mov w0, #0 ldp x29, x30, [sp, #336] ; 16-byte Folded Reload ldp x28, x27, [sp, #320] ; 16-byte Folded Reload add sp, sp, #352 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @__const.main.x l___const.main.x: .long 15 ; 0xf .long 30 ; 0x1e .long 29 ; 0x1d .long 28 ; 0x1c .long 10 ; 0xa .long 26 ; 0x1a .long 25 ; 0x19 .long 24 ; 0x18 .long 23 ; 0x17 .long 22 ; 0x16 .long 21 ; 0x15 .long 4 ; 0x4 .long 19 ; 0x13 .long 18 ; 0x12 .long 17 ; 0x11 .long 16 ; 0x10 .long 31 ; 0x1f .long 14 ; 0xe .long 13 ; 0xd .long 12 ; 0xc .long 11 ; 0xb .long 27 ; 0x1b .long 9 ; 0x9 .long 8 ; 0x8 .long 7 ; 0x7 .long 6 ; 0x6 .long 5 ; 0x5 .long 20 ; 0x14 .long 3 ; 0x3 .long 2 ; 0x2 .long 1 ; 0x1 .long 0 ; 0x0 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d, " l_.str.1: ; @.str.1 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _comp ## -- Begin function comp .p2align 4, 0x90 _comp: ## @comp .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl %eax, -28(%rbp) movq -24(%rbp), %rax movl (%rax), %eax movl %eax, -32(%rbp) movl -28(%rbp), %eax cmpl -32(%rbp), %eax jle LBB0_2 ## %bb.1: movl $1, -4(%rbp) jmp LBB0_5 LBB0_2: movl -28(%rbp), %eax cmpl -32(%rbp), %eax jge LBB0_4 ## %bb.3: movl $-1, -4(%rbp) jmp LBB0_5 LBB0_4: movl $0, -4(%rbp) LBB0_5: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI1_0: .quad 0x4000000000000000 ## double 2 LCPI1_1: .quad 0x4036000000000000 ## double 22 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $304, %rsp ## imm = 0x130 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -276(%rbp) movl %edi, -280(%rbp) movq %rsi, -288(%rbp) leaq -272(%rbp), %rdi leaq l___const.main.x(%rip), %rsi movl $128, %edx callq _memcpy movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero movsd LCPI1_1(%rip), %xmm1 ## xmm1 = mem[0],zero callq _pow movsd %xmm0, -296(%rbp) movl $0, -300(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 movl -300(%rbp), %eax ## kill: def $rax killed $eax cvtsi2sd %rax, %xmm1 movsd -296(%rbp), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB1_4 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 leaq -144(%rbp), %rdi leaq -272(%rbp), %rsi movl $128, %edx callq _memcpy leaq -144(%rbp), %rdi movl $32, %esi movl $4, %edx leaq _comp(%rip), %rcx callq _qsort ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -300(%rbp), %eax addl $1, %eax movl %eax, -300(%rbp) jmp LBB1_1 LBB1_4: movl $0, -304(%rbp) LBB1_5: ## =>This Inner Loop Header: Depth=1 cmpl $32, -304(%rbp) jge LBB1_8 ## %bb.6: ## in Loop: Header=BB1_5 Depth=1 movslq -304(%rbp), %rax movl -144(%rbp,%rax,4), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.7: ## in Loop: Header=BB1_5 Depth=1 movl -304(%rbp), %eax addl $1, %eax movl %eax, -304(%rbp) jmp LBB1_5 LBB1_8: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_10 ## %bb.9: xorl %eax, %eax addq $304, %rsp ## imm = 0x130 popq %rbp retq LBB1_10: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 4 ## @__const.main.x l___const.main.x: .long 15 ## 0xf .long 30 ## 0x1e .long 29 ## 0x1d .long 28 ## 0x1c .long 10 ## 0xa .long 26 ## 0x1a .long 25 ## 0x19 .long 24 ## 0x18 .long 23 ## 0x17 .long 22 ## 0x16 .long 21 ## 0x15 .long 4 ## 0x4 .long 19 ## 0x13 .long 18 ## 0x12 .long 17 ## 0x11 .long 16 ## 0x10 .long 31 ## 0x1f .long 14 ## 0xe .long 13 ## 0xd .long 12 ## 0xc .long 11 ## 0xb .long 27 ## 0x1b .long 9 ## 0x9 .long 8 ## 0x8 .long 7 ## 0x7 .long 6 ## 0x6 .long 5 ## 0x5 .long 20 ## 0x14 .long 3 ## 0x3 .long 2 ## 0x2 .long 1 ## 0x1 .long 0 ## 0x0 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d, " L_.str.1: ## @.str.1 .asciz "\n" .subsections_via_symbols
the_stack_data/104829299.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _nmm_get_cpu ; -- Begin function nmm_get_cpu .p2align 2 _nmm_get_cpu: ; @nmm_get_cpu .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str x1, [sp] ldr x8, [sp, #8] str wzr, [x8] ldr x8, [sp] str wzr, [x8] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _nmm_get_cpu_ ; -- Begin function nmm_get_cpu_ .p2align 2 _nmm_get_cpu_: ; @nmm_get_cpu_ .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] bl _nmm_get_cpu ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _nmm_get_cpu__ ; -- Begin function nmm_get_cpu__ .p2align 2 _nmm_get_cpu__: ; @nmm_get_cpu__ .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] bl _nmm_get_cpu ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _NMM_GET_CPU ; -- Begin function NMM_GET_CPU .p2align 2 _NMM_GET_CPU: ; @NMM_GET_CPU .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] bl _nmm_get_cpu ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _NMM_GET_CPU_ ; -- Begin function NMM_GET_CPU_ .p2align 2 _NMM_GET_CPU_: ; @NMM_GET_CPU_ .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] bl _nmm_get_cpu ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _NMM_GET_CPU__ ; -- Begin function NMM_GET_CPU__ .p2align 2 _NMM_GET_CPU__: ; @NMM_GET_CPU__ .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] bl _nmm_get_cpu ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _nmm_get_cpu ## -- Begin function nmm_get_cpu .p2align 4, 0x90 _nmm_get_cpu: ## @nmm_get_cpu .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movl $0, (%rax) movq -16(%rbp), %rax movl $0, (%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _nmm_get_cpu_ ## -- Begin function nmm_get_cpu_ .p2align 4, 0x90 _nmm_get_cpu_: ## @nmm_get_cpu_ .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _nmm_get_cpu addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _nmm_get_cpu__ ## -- Begin function nmm_get_cpu__ .p2align 4, 0x90 _nmm_get_cpu__: ## @nmm_get_cpu__ .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _nmm_get_cpu addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _NMM_GET_CPU ## -- Begin function NMM_GET_CPU .p2align 4, 0x90 _NMM_GET_CPU: ## @NMM_GET_CPU .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _nmm_get_cpu addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _NMM_GET_CPU_ ## -- Begin function NMM_GET_CPU_ .p2align 4, 0x90 _NMM_GET_CPU_: ## @NMM_GET_CPU_ .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _nmm_get_cpu addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _NMM_GET_CPU__ ## -- Begin function NMM_GET_CPU__ .p2align 4, 0x90 _NMM_GET_CPU__: ## @NMM_GET_CPU__ .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _nmm_get_cpu addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/145453202.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf stur wzr, [x29, #-16] mov w8, #1 stur w8, [x29, #-20] mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldur w9, [x29, #-16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_10 LBB0_2: ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldur w8, [x29, #-16] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_9 LBB0_4: ldur w8, [x29, #-16] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w8, #3 stur w8, [x29, #-12] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldur w8, [x29, #-16] ldur w9, [x29, #-20] add w8, w8, w9 str w8, [sp, #24] ldur w8, [x29, #-20] stur w8, [x29, #-16] ldr w8, [sp, #24] stur w8, [x29, #-20] ldr w9, [sp, #24] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_5 LBB0_8: b LBB0_9 LBB0_9: b LBB0_10 LBB0_10: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a number to GENERATE FIBONACCI SERIES\n" l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "%d %d " l_.str.3: ; @.str.3 .asciz "%d %d " l_.str.4: ; @.str.4 .asciz "%d " .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $0, -16(%rbp) movl $1, -20(%rbp) leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf cmpl $1, -8(%rbp) jne LBB0_2 ## %bb.1: movl -16(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_10 LBB0_2: cmpl $2, -8(%rbp) jne LBB0_4 ## %bb.3: movl -16(%rbp), %esi movl -20(%rbp), %edx leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_9 LBB0_4: movl -16(%rbp), %esi movl -20(%rbp), %edx leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl $3, -12(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -8(%rbp), %eax jg LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movl -16(%rbp), %eax addl -20(%rbp), %eax movl %eax, -24(%rbp) movl -20(%rbp), %eax movl %eax, -16(%rbp) movl -24(%rbp), %eax movl %eax, -20(%rbp) movl -24(%rbp), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_5 LBB0_8: jmp LBB0_9 LBB0_9: jmp LBB0_10 LBB0_10: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a number to GENERATE FIBONACCI SERIES\n" L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "%d %d " L_.str.3: ## @.str.3 .asciz "%d %d " L_.str.4: ## @.str.4 .asciz "%d " .subsections_via_symbols
the_stack_data/14613.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1088 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #76] str wzr, [sp, #68] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 bl _gettoken adds w8, w0, #1 cset w8, eq tbnz w8, #0, LBB0_21 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 adrp x0, _out@PAGE add x0, x0, _out@PAGEOFF adrp x1, _token@PAGE add x1, x1, _token@PAGEOFF mov x2, #10000 bl ___strcpy_chk b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 bl _gettoken str w0, [sp, #72] subs w8, w0, #10 cset w8, eq tbnz w8, #0, LBB0_20 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #68] subs w8, w8, #42 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_3 Depth=2 mov x9, sp adrp x8, _out@PAGE add x8, x8, _out@PAGEOFF str x8, [sp, #56] ; 8-byte Folded Spill str x8, [x9] add x0, sp, #80 str x0, [sp, #48] ; 8-byte Folded Spill mov w1, #0 mov x2, #1000 adrp x3, l_.str@PAGE add x3, x3, l_.str@PAGEOFF bl ___sprintf_chk ldr x1, [sp, #48] ; 8-byte Folded Reload ldr x0, [sp, #56] ; 8-byte Folded Reload mov x2, #10000 bl ___strcpy_chk b LBB0_8 LBB0_8: ; in Loop: Header=BB0_3 Depth=2 adrp x0, _out@PAGE add x0, x0, _out@PAGEOFF adrp x1, _token@PAGE add x1, x1, _token@PAGEOFF mov x2, #10000 bl ___strcat_chk b LBB0_19 LBB0_9: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] subs w8, w8, #42 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_3 Depth=2 mov x9, sp adrp x8, _out@PAGE add x8, x8, _out@PAGEOFF str x8, [sp, #40] ; 8-byte Folded Spill str x8, [x9] add x0, sp, #80 str x0, [sp, #32] ; 8-byte Folded Spill mov w1, #0 mov x2, #1000 adrp x3, l_.str.1@PAGE add x3, x3, l_.str.1@PAGEOFF bl ___sprintf_chk ldr x1, [sp, #32] ; 8-byte Folded Reload ldr x0, [sp, #40] ; 8-byte Folded Reload mov x2, #10000 bl ___strcpy_chk b LBB0_18 LBB0_11: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_3 Depth=2 mov x9, sp adrp x8, _token@PAGE add x8, x8, _token@PAGEOFF str x8, [x9] adrp x8, _out@PAGE add x8, x8, _out@PAGEOFF str x8, [sp, #24] ; 8-byte Folded Spill str x8, [x9, #8] add x0, sp, #80 str x0, [sp, #16] ; 8-byte Folded Spill mov w1, #0 mov x2, #1000 adrp x3, l_.str.2@PAGE add x3, x3, l_.str.2@PAGEOFF bl ___sprintf_chk ldr x1, [sp, #16] ; 8-byte Folded Reload ldr x0, [sp, #24] ; 8-byte Folded Reload mov x2, #10000 bl ___strcpy_chk b LBB0_17 LBB0_13: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 b LBB0_20 LBB0_15: ; in Loop: Header=BB0_3 Depth=2 mov x9, sp adrp x8, _token@PAGE add x8, x8, _token@PAGEOFF str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_16 LBB0_16: ; in Loop: Header=BB0_3 Depth=2 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_3 Depth=2 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_3 Depth=2 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #72] str w8, [sp, #68] b LBB0_3 LBB0_20: ; in Loop: Header=BB0_1 Depth=1 mov x9, sp adrp x8, _out@PAGE add x8, x8, _out@PAGEOFF str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_1 LBB0_21: ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: bl ___stack_chk_fail LBB0_23: mov w0, #0 add sp, sp, #1088 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function gettoken _gettoken: ; @gettoken .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _token@PAGE add x8, x8, _token@PAGEOFF str x8, [sp, #16] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 bl _getch stur w0, [x29, #-8] subs w8, w0, #32 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #9 cset w8, eq str w8, [sp, #12] ; 4-byte Folded Spill b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 b LBB1_1 LBB1_5: ldur w8, [x29, #-8] subs w8, w8, #40 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_6 LBB1_6: bl _getch stur w0, [x29, #-8] subs w8, w0, #41 cset w8, ne tbnz w8, #0, LBB1_8 b LBB1_7 LBB1_7: adrp x0, _token@PAGE add x0, x0, _token@PAGEOFF adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF mov x2, #1000 bl ___strcpy_chk mov w8, #1 adrp x9, _tokentype@PAGE str w8, [x9, _tokentype@PAGEOFF] stur w8, [x29, #-4] b LBB1_20 LBB1_8: ldur w0, [x29, #-8] bl _ungetch adrp x9, _tokentype@PAGE mov w8, #40 str w8, [x9, _tokentype@PAGEOFF] stur w8, [x29, #-4] b LBB1_20 LBB1_9: ldur w8, [x29, #-8] subs w8, w8, #91 cset w8, ne tbnz w8, #0, LBB1_14 b LBB1_10 LBB1_10: ldur w8, [x29, #-8] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB1_11 LBB1_11: ; =>This Inner Loop Header: Depth=1 bl _getch ldr x8, [sp, #16] add x9, x8, #1 str x9, [sp, #16] strb w0, [x8] sxtb w8, w0 subs w8, w8, #93 cset w8, eq tbnz w8, #0, LBB1_13 b LBB1_12 LBB1_12: ; in Loop: Header=BB1_11 Depth=1 b LBB1_11 LBB1_13: ldr x8, [sp, #16] strb wzr, [x8] mov w8, #2 adrp x9, _tokentype@PAGE str w8, [x9, _tokentype@PAGEOFF] stur w8, [x29, #-4] b LBB1_20 LBB1_14: ldur w0, [x29, #-8] bl _isalnum subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB1_19 b LBB1_15 LBB1_15: ldur w8, [x29, #-8] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB1_16 LBB1_16: ; =>This Inner Loop Header: Depth=1 bl _getch stur w0, [x29, #-8] bl _isalnum subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_17 LBB1_17: ; in Loop: Header=BB1_16 Depth=1 ldur w8, [x29, #-8] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB1_16 LBB1_18: ldr x8, [sp, #16] strb wzr, [x8] ldur w0, [x29, #-8] bl _ungetch adrp x8, _tokentype@PAGE str wzr, [x8, _tokentype@PAGEOFF] stur wzr, [x29, #-4] b LBB1_20 LBB1_19: ldur w8, [x29, #-8] adrp x9, _tokentype@PAGE str w8, [x9, _tokentype@PAGEOFF] stur w8, [x29, #-4] b LBB1_20 LBB1_20: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function getch _getch: ; @getch .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _bufp@PAGE ldr w8, [x8, _bufp@PAGEOFF] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: adrp x8, _bufp@PAGE ldr w9, [x8, _bufp@PAGEOFF] subs w9, w9, #1 str w9, [x8, _bufp@PAGEOFF] adrp x8, _buf@PAGE add x8, x8, _buf@PAGEOFF ldr w0, [x8, w9, sxtw #2] stur w0, [x29, #-4] ; 4-byte Folded Spill b LBB2_3 LBB2_2: bl _getchar stur w0, [x29, #-4] ; 4-byte Folded Spill b LBB2_3 LBB2_3: ldur w0, [x29, #-4] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function ungetch _ungetch: ; @ungetch .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] adrp x8, _bufp@PAGE ldr w8, [x8, _bufp@PAGEOFF] mov w9, #10000 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB3_3 LBB3_2: ldur w8, [x29, #-4] adrp x11, _bufp@PAGE ldrsw x10, [x11, _bufp@PAGEOFF] mov x9, x10 add w9, w9, #1 str w9, [x11, _bufp@PAGEOFF] adrp x9, _buf@PAGE add x9, x9, _buf@PAGEOFF str w8, [x9, x10, lsl #2] b LBB3_3 LBB3_3: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_out,10000,0 ; @out .zerofill __DATA,__bss,_token,1000,0 ; @token .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "(%s)" l_.str.1: ; @.str.1 .asciz "*%s" l_.str.2: ; @.str.2 .asciz "%s %s" l_.str.3: ; @.str.3 .asciz "invaled input at %s\n" l_.str.4: ; @.str.4 .asciz "%s\n" l_.str.5: ; @.str.5 .asciz "()" .zerofill __DATA,__bss,_tokentype,4,2 ; @tokentype .zerofill __DATA,__bss,_bufp,4,2 ; @bufp .zerofill __DATA,__bss,_buf,40000,2 ; @buf l_.str.6: ; @.str.6 .asciz "ungetch: too many characters\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1024, %rsp ## imm = 0x400 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -1012(%rbp) movl $0, -1020(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 callq _gettoken cmpl $-1, %eax je LBB0_21 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 leaq _out(%rip), %rdi leaq _token(%rip), %rsi movl $10000, %edx ## imm = 0x2710 callq ___strcpy_chk LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 callq _gettoken movl %eax, -1016(%rbp) cmpl $10, %eax je LBB0_20 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 cmpl $1, -1016(%rbp) je LBB0_6 ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 cmpl $2, -1016(%rbp) jne LBB0_9 LBB0_6: ## in Loop: Header=BB0_3 Depth=2 cmpl $42, -1020(%rbp) jne LBB0_8 ## %bb.7: ## in Loop: Header=BB0_3 Depth=2 leaq -1008(%rbp), %rdi xorl %esi, %esi movl $1000, %edx ## imm = 0x3E8 leaq L_.str(%rip), %rcx leaq _out(%rip), %r8 movb $0, %al callq ___sprintf_chk leaq -1008(%rbp), %rsi leaq _out(%rip), %rdi movl $10000, %edx ## imm = 0x2710 callq ___strcpy_chk LBB0_8: ## in Loop: Header=BB0_3 Depth=2 leaq _out(%rip), %rdi leaq _token(%rip), %rsi movl $10000, %edx ## imm = 0x2710 callq ___strcat_chk jmp LBB0_19 LBB0_9: ## in Loop: Header=BB0_3 Depth=2 cmpl $42, -1016(%rbp) jne LBB0_11 ## %bb.10: ## in Loop: Header=BB0_3 Depth=2 leaq -1008(%rbp), %rdi xorl %esi, %esi movl $1000, %edx ## imm = 0x3E8 leaq L_.str.1(%rip), %rcx leaq _out(%rip), %r8 movb $0, %al callq ___sprintf_chk leaq -1008(%rbp), %rsi leaq _out(%rip), %rdi movl $10000, %edx ## imm = 0x2710 callq ___strcpy_chk jmp LBB0_18 LBB0_11: ## in Loop: Header=BB0_3 Depth=2 cmpl $0, -1016(%rbp) jne LBB0_13 ## %bb.12: ## in Loop: Header=BB0_3 Depth=2 leaq -1008(%rbp), %rdi xorl %esi, %esi movl $1000, %edx ## imm = 0x3E8 leaq L_.str.2(%rip), %rcx leaq _token(%rip), %r8 leaq _out(%rip), %r9 movb $0, %al callq ___sprintf_chk leaq -1008(%rbp), %rsi leaq _out(%rip), %rdi movl $10000, %edx ## imm = 0x2710 callq ___strcpy_chk jmp LBB0_17 LBB0_13: ## in Loop: Header=BB0_3 Depth=2 cmpl $-1, -1016(%rbp) jne LBB0_15 ## %bb.14: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_20 LBB0_15: ## in Loop: Header=BB0_3 Depth=2 leaq L_.str.3(%rip), %rdi leaq _token(%rip), %rsi movb $0, %al callq _printf ## %bb.16: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_18 LBB0_18: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_19 LBB0_19: ## in Loop: Header=BB0_3 Depth=2 movl -1016(%rbp), %eax movl %eax, -1020(%rbp) jmp LBB0_3 LBB0_20: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.4(%rip), %rdi leaq _out(%rip), %rsi movb $0, %al callq _printf jmp LBB0_1 LBB0_21: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_23 ## %bb.22: xorl %eax, %eax addq $1024, %rsp ## imm = 0x400 popq %rbp retq LBB0_23: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function gettoken _gettoken: ## @gettoken .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp leaq _token(%rip), %rax movq %rax, -16(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 callq _getch movl %eax, %ecx movl %ecx, -8(%rbp) movb $1, %al cmpl $32, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB1_3 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 cmpl $9, -8(%rbp) sete %al movb %al, -17(%rbp) ## 1-byte Spill LBB1_3: ## in Loop: Header=BB1_1 Depth=1 movb -17(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB1_4 jmp LBB1_5 LBB1_4: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_1 LBB1_5: cmpl $40, -8(%rbp) jne LBB1_9 ## %bb.6: callq _getch movl %eax, -8(%rbp) cmpl $41, %eax jne LBB1_8 ## %bb.7: leaq _token(%rip), %rdi leaq L_.str.5(%rip), %rsi movl $1000, %edx ## imm = 0x3E8 callq ___strcpy_chk movl $1, _tokentype(%rip) movl $1, -4(%rbp) jmp LBB1_20 LBB1_8: movl -8(%rbp), %edi callq _ungetch movl $40, _tokentype(%rip) movl $40, -4(%rbp) jmp LBB1_20 LBB1_9: cmpl $91, -8(%rbp) jne LBB1_14 ## %bb.10: movl -8(%rbp), %eax movb %al, %cl movq -16(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -16(%rbp) movb %cl, (%rax) LBB1_11: ## =>This Inner Loop Header: Depth=1 callq _getch ## kill: def $al killed $al killed $eax movq -16(%rbp), %rcx movq %rcx, %rdx addq $1, %rdx movq %rdx, -16(%rbp) movb %al, (%rcx) movsbl %al, %eax cmpl $93, %eax je LBB1_13 ## %bb.12: ## in Loop: Header=BB1_11 Depth=1 jmp LBB1_11 LBB1_13: movq -16(%rbp), %rax movb $0, (%rax) movl $2, _tokentype(%rip) movl $2, -4(%rbp) jmp LBB1_20 LBB1_14: movl -8(%rbp), %edi callq _isalnum cmpl $0, %eax je LBB1_19 ## %bb.15: movl -8(%rbp), %eax movb %al, %cl movq -16(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -16(%rbp) movb %cl, (%rax) LBB1_16: ## =>This Inner Loop Header: Depth=1 callq _getch movl %eax, %edi movl %edi, -8(%rbp) callq _isalnum cmpl $0, %eax je LBB1_18 ## %bb.17: ## in Loop: Header=BB1_16 Depth=1 movl -8(%rbp), %eax movb %al, %cl movq -16(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -16(%rbp) movb %cl, (%rax) jmp LBB1_16 LBB1_18: movq -16(%rbp), %rax movb $0, (%rax) movl -8(%rbp), %edi callq _ungetch movl $0, _tokentype(%rip) movl $0, -4(%rbp) jmp LBB1_20 LBB1_19: movl -8(%rbp), %eax movl %eax, _tokentype(%rip) movl %eax, -4(%rbp) LBB1_20: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function getch _getch: ## @getch .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp cmpl $0, _bufp(%rip) jle LBB2_2 ## %bb.1: movl _bufp(%rip), %eax addl $-1, %eax movl %eax, _bufp(%rip) movslq %eax, %rcx leaq _buf(%rip), %rax movl (%rax,%rcx,4), %eax movl %eax, -4(%rbp) ## 4-byte Spill jmp LBB2_3 LBB2_2: callq _getchar movl %eax, -4(%rbp) ## 4-byte Spill LBB2_3: movl -4(%rbp), %eax ## 4-byte Reload addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function ungetch _ungetch: ## @ungetch .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) cmpl $10000, _bufp(%rip) ## imm = 0x2710 jl LBB3_2 ## %bb.1: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf jmp LBB3_3 LBB3_2: movl -4(%rbp), %edx movl _bufp(%rip), %eax movl %eax, %ecx addl $1, %ecx movl %ecx, _bufp(%rip) movslq %eax, %rcx leaq _buf(%rip), %rax movl %edx, (%rax,%rcx,4) LBB3_3: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .zerofill __DATA,__bss,_out,10000,4 ## @out .zerofill __DATA,__bss,_token,1000,4 ## @token .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "(%s)" L_.str.1: ## @.str.1 .asciz "*%s" L_.str.2: ## @.str.2 .asciz "%s %s" L_.str.3: ## @.str.3 .asciz "invaled input at %s\n" L_.str.4: ## @.str.4 .asciz "%s\n" L_.str.5: ## @.str.5 .asciz "()" .zerofill __DATA,__bss,_tokentype,4,2 ## @tokentype .zerofill __DATA,__bss,_bufp,4,2 ## @bufp .zerofill __DATA,__bss,_buf,40000,4 ## @buf L_.str.6: ## @.str.6 .asciz "ungetch: too many characters\n" .subsections_via_symbols
the_stack_data/737625.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #208 .cfi_def_cfa_offset 208 stp x29, x30, [sp, #192] ; 16-byte Folded Spill add x29, sp, #192 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #48] str w0, [sp, #44] str x1, [sp, #32] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf add x0, sp, #52 str x0, [sp, #24] ; 8-byte Folded Spill bl _gets adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload add x0, x8, #64 bl _gets adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload add x8, x8, #128 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _scanf ldr x10, [sp, #24] ; 8-byte Folded Reload add x9, x10, #64 ldr s0, [sp, #180] fcvt d0, s0 mov x8, sp str x10, [x8] str x9, [x8, #8] str d0, [x8, #16] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl ___stack_chk_fail LBB0_2: mov w0, #0 ldp x29, x30, [sp, #192] ; 16-byte Folded Reload add sp, sp, #208 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Please enter the book title : " l_.str.1: ; @.str.1 .asciz "Now enter the author : " l_.str.2: ; @.str.2 .asciz "Enter the price of the book : $" l_.str.3: ; @.str.3 .asciz "%f" l_.str.4: ; @.str.4 .asciz "\033[3;33m%s\033[0m by \033[0;31m%s \033[0m: \033[0;30m$%.2f[0m\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $160, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -148(%rbp) movl %edi, -152(%rbp) movq %rsi, -160(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq -144(%rbp), %rdi callq _gets leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -144(%rbp), %rdi addq $64, %rdi callq _gets leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq -144(%rbp), %rsi addq $128, %rsi leaq L_.str.3(%rip), %rdi movb $0, %al callq _scanf leaq -144(%rbp), %rsi leaq -144(%rbp), %rdx addq $64, %rdx movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.4(%rip), %rdi movb $1, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_2 ## %bb.1: xorl %eax, %eax addq $160, %rsp popq %rbp retq LBB0_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Please enter the book title : " L_.str.1: ## @.str.1 .asciz "Now enter the author : " L_.str.2: ## @.str.2 .asciz "Enter the price of the book : $" L_.str.3: ## @.str.3 .asciz "%f" L_.str.4: ## @.str.4 .asciz "\033[3;33m%s\033[0m by \033[0;31m%s \033[0m: \033[0;30m$%.2f[0m\n" .subsections_via_symbols
the_stack_data/113212.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cmp ; -- Begin function cmp .p2align 2 _cmp: ; @cmp .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str x1, [sp, #8] ldr x8, [sp, #16] ldr w8, [x8] ldr x9, [sp, #8] ldr w9, [x9] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr x8, [sp, #16] ldr w8, [x8, #8] ldr x9, [sp, #8] ldr w9, [x9, #8] subs w8, w8, w9 cset w8, gt and w9, w8, #0x1 mov w8, #-1 ands w9, w9, #0x1 csinc w8, w8, wzr, eq str w8, [sp, #28] b LBB0_5 LBB0_2: ldr x8, [sp, #16] ldr w8, [x8] ldr x9, [sp, #8] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: mov w8, #1 str w8, [sp, #28] b LBB0_5 LBB0_4: mov w8, #-1 str w8, [sp, #28] b LBB0_5 LBB0_5: ldr w0, [sp, #28] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #3104 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #32] mov w8, #1 str w8, [sp, #28] add x0, sp, #36 mov x1, #3060 bl _bzero b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 bl _getchar str w0, [sp, #24] subs w8, w0, #10 cset w8, eq tbnz w8, #0, LBB1_5 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldrsw x8, [sp, #24] mov x10, #12 mul x11, x8, x10 add x8, sp, #36 mov x9, x8 add x11, x9, x11 ldr w9, [x11] add w9, w9, #1 str w9, [x11] ldr w9, [sp, #24] ldrsw x11, [sp, #24] mul x12, x11, x10 mov x11, x8 add x11, x11, x12 strb w9, [x11, #4] ldrsw x9, [sp, #24] mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #28] ldrsw x9, [sp, #24] mov x10, #12 mul x10, x9, x10 add x9, sp, #36 add x9, x9, x10 str w8, [x9, #8] b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB1_1 LBB1_5: add x0, sp, #36 mov x1, #255 mov x2, #12 adrp x3, _cmp@PAGE add x3, x3, _cmp@PAGEOFF bl _qsort str wzr, [sp, #28] b LBB1_6 LBB1_6: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #255 cset w8, ge tbnz w8, #0, LBB1_13 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_6 Depth=1 ldrsw x8, [sp, #28] mov x9, #12 mul x9, x8, x9 add x8, sp, #36 ldr w8, [x8, x9] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_8 LBB1_8: b LBB1_13 LBB1_9: ; in Loop: Header=BB1_6 Depth=1 ldrsw x8, [sp, #28] mov x10, #12 mul x11, x8, x10 add x8, sp, #36 mov x9, x8 add x9, x9, x11 ldrsb w11, [x9, #4] ldrsw x9, [sp, #28] mul x9, x9, x10 ldr w9, [x8, x9] ; implicit-def: $x8 mov x8, x9 mov x9, sp ; implicit-def: $x10 mov x10, x11 str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w8, [sp, #28] add w8, w8, #1 mov w10, #4 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_11 b LBB1_10 LBB1_10: ; in Loop: Header=BB1_6 Depth=1 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB1_11 LBB1_11: ; in Loop: Header=BB1_6 Depth=1 b LBB1_12 LBB1_12: ; in Loop: Header=BB1_6 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB1_6 LBB1_13: ldr w8, [sp, #32] str w8, [sp, #20] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_15 b LBB1_14 LBB1_14: bl ___stack_chk_fail LBB1_15: ldr w0, [sp, #20] ; 4-byte Folded Reload add sp, sp, #3104 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%c-%d " l_.str.1: ; @.str.1 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cmp ## -- Begin function cmp .p2align 4, 0x90 _cmp: ## @cmp .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movq -24(%rbp), %rcx cmpl (%rcx), %eax jne LBB0_2 ## %bb.1: movq -16(%rbp), %rax movl 8(%rax), %edx movq -24(%rbp), %rax movl 8(%rax), %esi movl $4294967295, %eax ## imm = 0xFFFFFFFF movl $1, %ecx cmpl %esi, %edx cmovgl %ecx, %eax movl %eax, -4(%rbp) jmp LBB0_5 LBB0_2: movq -16(%rbp), %rax movl (%rax), %eax movq -24(%rbp), %rcx cmpl (%rcx), %eax jge LBB0_4 ## %bb.3: movl $1, -4(%rbp) jmp LBB0_5 LBB0_4: movl $-1, -4(%rbp) LBB0_5: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $3088, %rsp ## imm = 0xC10 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -3076(%rbp) movl $1, -3080(%rbp) leaq -3072(%rbp), %rdi xorl %esi, %esi movl $3060, %edx ## imm = 0xBF4 callq _memset LBB1_1: ## =>This Inner Loop Header: Depth=1 callq _getchar movl %eax, -3084(%rbp) cmpl $10, %eax je LBB1_5 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movslq -3084(%rbp), %rcx leaq -3072(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %ecx addl $1, %ecx movl %ecx, (%rax) movl -3084(%rbp), %eax movb %al, %cl movslq -3084(%rbp), %rdx leaq -3072(%rbp), %rax imulq $12, %rdx, %rdx addq %rdx, %rax movb %cl, 4(%rax) movslq -3084(%rbp), %rcx leaq -3072(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $0, 8(%rax) jne LBB1_4 ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -3080(%rbp), %ecx movslq -3084(%rbp), %rdx leaq -3072(%rbp), %rax imulq $12, %rdx, %rdx addq %rdx, %rax movl %ecx, 8(%rax) LBB1_4: ## in Loop: Header=BB1_1 Depth=1 movl -3080(%rbp), %eax addl $1, %eax movl %eax, -3080(%rbp) jmp LBB1_1 LBB1_5: leaq -3072(%rbp), %rdi movl $255, %esi movl $12, %edx leaq _cmp(%rip), %rcx callq _qsort movl $0, -3080(%rbp) LBB1_6: ## =>This Inner Loop Header: Depth=1 cmpl $255, -3080(%rbp) jge LBB1_13 ## %bb.7: ## in Loop: Header=BB1_6 Depth=1 movslq -3080(%rbp), %rcx leaq -3072(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $0, (%rax) jne LBB1_9 ## %bb.8: jmp LBB1_13 LBB1_9: ## in Loop: Header=BB1_6 Depth=1 movslq -3080(%rbp), %rcx leaq -3072(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movsbl 4(%rax), %esi movslq -3080(%rbp), %rcx leaq -3072(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl -3080(%rbp), %eax addl $1, %eax movl $4, %ecx cltd idivl %ecx cmpl $0, %edx jne LBB1_11 ## %bb.10: ## in Loop: Header=BB1_6 Depth=1 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB1_11: ## in Loop: Header=BB1_6 Depth=1 jmp LBB1_12 LBB1_12: ## in Loop: Header=BB1_6 Depth=1 movl -3080(%rbp), %eax addl $1, %eax movl %eax, -3080(%rbp) jmp LBB1_6 LBB1_13: movl -3076(%rbp), %eax movl %eax, -3088(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_15 ## %bb.14: movl -3088(%rbp), %eax ## 4-byte Reload addq $3088, %rsp ## imm = 0xC10 popq %rbp retq LBB1_15: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%c-%d " L_.str.1: ## @.str.1 .asciz "\n" .subsections_via_symbols
the_stack_data/117440.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur wzr, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf str wzr, [sp, #16] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] ldr w9, [sp, #16] add w8, w8, w9 stur w8, [x29, #-12] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_4: ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter the Number :" l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "Calculate the sum : %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl $0, -16(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -8(%rbp), %eax jg LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl -16(%rbp), %eax movl %eax, -12(%rbp) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_1 LBB0_4: movl -12(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter the Number :" L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "Calculate the sum : %d" .subsections_via_symbols
the_stack_data/75136645.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #160 .cfi_def_cfa_offset 160 stp x29, x30, [sp, #144] ; 16-byte Folded Spill add x29, sp, #144 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #32] str wzr, [sp, #24] mov x9, sp add x8, sp, #36 str x8, [x9] add x8, sp, #28 str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldrsw x9, [sp, #24] add x8, sp, #36 ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldrsw x9, [sp, #24] add x8, sp, #36 ldrsb w9, [x8, x9] ldr w10, [sp, #28] add w9, w9, w10 ldrsw x10, [sp, #24] strb w9, [x8, x10] ldrsw x9, [sp, #24] ldrsb w8, [x8, x9] subs w8, w8, #122 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldrsw x8, [sp, #24] add x9, sp, #36 ldrsb w8, [x9, x8] subs w8, w8, #26 ldrsw x10, [sp, #24] strb w8, [x9, x10] b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB0_1 LBB0_5: mov x9, sp add x8, sp, #36 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: bl ___stack_chk_fail LBB0_7: mov w0, #0 ldp x29, x30, [sp, #144] ; 16-byte Folded Reload add sp, sp, #160 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%s\n%d" l_.str.1: ; @.str.1 .asciz "%s" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -116(%rbp) movl $0, -124(%rbp) leaq -112(%rbp), %rsi leaq L_.str(%rip), %rdi leaq -120(%rbp), %rdx movb $0, %al callq _scanf LBB0_1: ## =>This Inner Loop Header: Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $0, %eax je LBB0_5 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax addl -120(%rbp), %eax movb %al, %cl movslq -124(%rbp), %rax movb %cl, -112(%rbp,%rax) movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $122, %eax jle LBB0_4 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax subl $26, %eax movb %al, %cl movslq -124(%rbp), %rax movb %cl, -112(%rbp,%rax) LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movl -124(%rbp), %eax addl $1, %eax movl %eax, -124(%rbp) jmp LBB0_1 LBB0_5: leaq -112(%rbp), %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_7 ## %bb.6: xorl %eax, %eax addq $128, %rsp popq %rbp retq LBB0_7: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%s\n%d" L_.str.1: ## @.str.1 .asciz "%s" .subsections_via_symbols
the_stack_data/46282.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _mod ; -- Begin function mod .p2align 2 _mod: ; @mod .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str w0, [sp, #8] str w1, [sp, #4] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr w9, [sp, #8] mov w8, #0 subs w8, w8, w9 str w8, [sp, #8] b LBB0_2 LBB0_2: ldr w8, [sp, #4] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr w9, [sp, #4] mov w8, #0 subs w8, w8, w9 str w8, [sp, #4] b LBB0_4 LBB0_4: ldr w8, [sp, #4] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: mov w8, #-1 stur w8, [x29, #-4] b LBB0_11 LBB0_6: ldr w8, [sp, #8] ldr w9, [sp, #4] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: stur wzr, [x29, #-4] b LBB0_11 LBB0_8: ldr w8, [sp, #8] ldr w9, [sp, #4] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ldr w8, [sp, #8] stur w8, [x29, #-4] b LBB0_11 LBB0_10: ldr w8, [sp, #8] ldr w9, [sp, #4] subs w0, w8, w9 ldr w1, [sp, #4] bl _mod stur w0, [x29, #-4] b LBB0_11 LBB0_11: ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #16] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] sub x8, x29, #12 str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldur w0, [x29, #-8] ldur w1, [x29, #-12] bl _mod mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _system ldr w0, [sp, #16] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d %d" l_.str.1: ; @.str.1 .asciz "%d\n" l_.str.2: ; @.str.2 .asciz "PAUSE" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _mod ## -- Begin function mod .p2align 4, 0x90 _mod: ## @mod .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -8(%rbp) movl %esi, -12(%rbp) cmpl $0, -8(%rbp) jge LBB0_2 ## %bb.1: imull $-1, -8(%rbp), %eax movl %eax, -8(%rbp) LBB0_2: cmpl $0, -12(%rbp) jge LBB0_4 ## %bb.3: imull $-1, -12(%rbp), %eax movl %eax, -12(%rbp) LBB0_4: cmpl $0, -12(%rbp) jne LBB0_6 ## %bb.5: movl $-1, -4(%rbp) jmp LBB0_11 LBB0_6: movl -8(%rbp), %eax cmpl -12(%rbp), %eax jne LBB0_8 ## %bb.7: movl $0, -4(%rbp) jmp LBB0_11 LBB0_8: movl -8(%rbp), %eax cmpl -12(%rbp), %eax jge LBB0_10 ## %bb.9: movl -8(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_11 LBB0_10: movl -8(%rbp), %edi subl -12(%rbp), %edi movl -12(%rbp), %esi callq _mod movl %eax, -4(%rbp) LBB0_11: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi leaq -12(%rbp), %rdx movb $0, %al callq _scanf movl -8(%rbp), %edi movl -12(%rbp), %esi callq _mod movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi callq _system xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d %d" L_.str.1: ## @.str.1 .asciz "%d\n" L_.str.2: ## @.str.2 .asciz "PAUSE" .subsections_via_symbols
the_stack_data/33231.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #3088 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #72] str w0, [sp, #68] str x1, [sp, #56] str wzr, [sp, #32] str wzr, [sp, #40] str wzr, [sp, #36] mov w8, #-1 str w8, [sp, #28] mov x9, sp add x8, sp, #48 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf mov x9, sp add x8, sp, #55 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #16] ; 8-byte Folded Reload mov x9, sp add x8, sp, #79 str x8, [x9] bl _scanf ldrsb w8, [sp, #79] subs w8, w8, #46 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: mov w8, #1 str w8, [sp, #32] b LBB0_3 LBB0_2: str wzr, [sp, #28] b LBB0_3 LBB0_3: mov w8, #1 str w8, [sp, #44] b LBB0_4 LBB0_4: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #44] ldr w9, [sp, #48] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_32 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 str x8, [sp, #8] ; 8-byte Folded Spill add x8, x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldr x8, [sp, #8] ; 8-byte Folded Reload ldrsw x9, [sp, #44] ldrsb w8, [x8, x9] subs w8, w8, #46 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b LBB0_4 LBB0_7: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #28] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_10 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #82 cset w8, ne tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #32] str w8, [sp, #40] ldr w8, [sp, #44] str w8, [sp, #28] str wzr, [sp, #32] b LBB0_10 LBB0_10: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #28] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_4 Depth=1 str wzr, [sp, #32] ldr w8, [sp, #44] str w8, [sp, #28] b LBB0_13 LBB0_13: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #28] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #82 cset w8, ne tbnz w8, #0, LBB0_19 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_19 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] ldr w9, [sp, #28] add w9, w9, #1 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_19 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] str w8, [sp, #24] ldr w8, [sp, #32] mov w10, #2 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] ldr w8, [sp, #24] str w8, [sp, #28] b LBB0_18 LBB0_18: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #24] str w8, [sp, #28] str wzr, [sp, #32] b LBB0_19 LBB0_19: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #28] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #82 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_21 LBB0_21: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] ldr w9, [sp, #28] add w9, w9, #1 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] str w8, [sp, #28] b LBB0_23 LBB0_23: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #28] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_27 b LBB0_24 LBB0_24: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #82 cset w8, ne tbnz w8, #0, LBB0_27 b LBB0_25 LBB0_25: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] ldr w9, [sp, #28] add w9, w9, #1 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_27 b LBB0_26 LBB0_26: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] str w8, [sp, #24] ldr w9, [sp, #32] ldr w8, [sp, #40] add w8, w8, w9 str w8, [sp, #40] ldr w8, [sp, #24] str w8, [sp, #28] str wzr, [sp, #32] b LBB0_27 LBB0_27: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #28] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_31 b LBB0_28 LBB0_28: ; in Loop: Header=BB0_4 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #82 cset w8, ne tbnz w8, #0, LBB0_31 b LBB0_29 LBB0_29: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] ldr w9, [sp, #28] add w9, w9, #1 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_31 b LBB0_30 LBB0_30: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] str w8, [sp, #28] b LBB0_31 LBB0_31: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b LBB0_4 LBB0_32: ldrsw x9, [sp, #28] add x8, sp, #79 ldrsb w8, [x8, x9] subs w8, w8, #76 cset w8, ne tbnz w8, #0, LBB0_35 b LBB0_33 LBB0_33: ldr w8, [sp, #32] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ldr w9, [sp, #32] ldr w8, [sp, #40] add w8, w8, w9 str w8, [sp, #40] b LBB0_35 LBB0_35: ldr w8, [sp, #32] ldr w9, [sp, #48] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_37 b LBB0_36 LBB0_36: ldr w9, [sp, #48] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_38 LBB0_37: ldr w9, [sp, #40] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_38 LBB0_38: ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_40 b LBB0_39 LBB0_39: bl ___stack_chk_fail LBB0_40: mov w0, #0 add sp, sp, #3088 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%c" l_.str.2: ; @.str.2 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $3072, %rsp ## imm = 0xC00 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -3028(%rbp) movl %edi, -3032(%rbp) movq %rsi, -3040(%rbp) movl $0, -3064(%rbp) movl $0, -3056(%rbp) movl $0, -3060(%rbp) movl $-1, -3068(%rbp) leaq L_.str(%rip), %rdi leaq -3048(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.1(%rip), %rdi leaq -3041(%rbp), %rsi movb $0, %al callq _scanf leaq -3024(%rbp), %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _scanf movsbl -3024(%rbp), %eax cmpl $46, %eax jne LBB0_2 ## %bb.1: movl $1, -3064(%rbp) jmp LBB0_3 LBB0_2: movl $0, -3068(%rbp) LBB0_3: movl $1, -3052(%rbp) LBB0_4: ## =>This Inner Loop Header: Depth=1 movl -3052(%rbp), %eax cmpl -3048(%rbp), %eax je LBB0_32 ## %bb.5: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax leaq -3024(%rbp), %rsi addq %rax, %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _scanf movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $46, %eax jne LBB0_7 ## %bb.6: ## in Loop: Header=BB0_4 Depth=1 movl -3064(%rbp), %eax addl $1, %eax movl %eax, -3064(%rbp) movl -3052(%rbp), %eax addl $1, %eax movl %eax, -3052(%rbp) jmp LBB0_4 LBB0_7: ## in Loop: Header=BB0_4 Depth=1 cmpl $-1, -3068(%rbp) jne LBB0_10 ## %bb.8: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $82, %eax jne LBB0_10 ## %bb.9: ## in Loop: Header=BB0_4 Depth=1 movl -3064(%rbp), %eax movl %eax, -3056(%rbp) movl -3052(%rbp), %eax movl %eax, -3068(%rbp) movl $0, -3064(%rbp) LBB0_10: ## in Loop: Header=BB0_4 Depth=1 cmpl $-1, -3068(%rbp) jne LBB0_13 ## %bb.11: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_13 ## %bb.12: ## in Loop: Header=BB0_4 Depth=1 movl $0, -3064(%rbp) movl -3052(%rbp), %eax movl %eax, -3068(%rbp) LBB0_13: ## in Loop: Header=BB0_4 Depth=1 movslq -3068(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $82, %eax jne LBB0_19 ## %bb.14: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_19 ## %bb.15: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl -3068(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax je LBB0_19 ## %bb.16: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl %eax, -3072(%rbp) movl -3064(%rbp), %eax movl $2, %ecx cltd idivl %ecx cmpl $0, %edx je LBB0_18 ## %bb.17: ## in Loop: Header=BB0_4 Depth=1 movl -3056(%rbp), %eax addl $1, %eax movl %eax, -3056(%rbp) movl -3072(%rbp), %eax movl %eax, -3068(%rbp) LBB0_18: ## in Loop: Header=BB0_4 Depth=1 movl -3072(%rbp), %eax movl %eax, -3068(%rbp) movl $0, -3064(%rbp) LBB0_19: ## in Loop: Header=BB0_4 Depth=1 movslq -3068(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $82, %eax jne LBB0_23 ## %bb.20: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_23 ## %bb.21: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl -3068(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax jne LBB0_23 ## %bb.22: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl %eax, -3068(%rbp) LBB0_23: ## in Loop: Header=BB0_4 Depth=1 movslq -3068(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_27 ## %bb.24: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $82, %eax jne LBB0_27 ## %bb.25: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl -3068(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax je LBB0_27 ## %bb.26: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl %eax, -3072(%rbp) movl -3064(%rbp), %eax addl -3056(%rbp), %eax movl %eax, -3056(%rbp) movl -3072(%rbp), %eax movl %eax, -3068(%rbp) movl $0, -3064(%rbp) LBB0_27: ## in Loop: Header=BB0_4 Depth=1 movslq -3068(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_31 ## %bb.28: ## in Loop: Header=BB0_4 Depth=1 movslq -3052(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $82, %eax jne LBB0_31 ## %bb.29: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl -3068(%rbp), %ecx addl $1, %ecx cmpl %ecx, %eax jne LBB0_31 ## %bb.30: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax movl %eax, -3068(%rbp) LBB0_31: ## in Loop: Header=BB0_4 Depth=1 movl -3052(%rbp), %eax addl $1, %eax movl %eax, -3052(%rbp) jmp LBB0_4 LBB0_32: movslq -3068(%rbp), %rax movsbl -3024(%rbp,%rax), %eax cmpl $76, %eax jne LBB0_35 ## %bb.33: cmpl $0, -3064(%rbp) je LBB0_35 ## %bb.34: movl -3064(%rbp), %eax addl -3056(%rbp), %eax movl %eax, -3056(%rbp) LBB0_35: movl -3064(%rbp), %eax cmpl -3048(%rbp), %eax jne LBB0_37 ## %bb.36: movl -3048(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_38 LBB0_37: movl -3056(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_38: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_40 ## %bb.39: xorl %eax, %eax addq $3072, %rsp ## imm = 0xC00 popq %rbp retq LBB0_40: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%c" L_.str.2: ## @.str.2 .asciz "%d\n" .subsections_via_symbols
the_stack_data/3263067.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #32 sturb w8, [x29, #-5] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_9 Depth 2 mov x9, sp sub x8, x29, #4 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf adds w8, w0, #1 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] str wzr, [sp, #16] ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov x9, sp sub x8, x29, #5 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _scanf ldursb w8, [x29, #-5] subs w8, w8, #10 cset w8, eq tbnz w8, #0, LBB0_17 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldursb w8, [x29, #-5] subs w8, w8, #79 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldursb w8, [x29, #-5] subs w8, w8, #72 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldursb w8, [x29, #-5] subs w8, w8, #72 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 b LBB0_9 LBB0_9: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldursb w8, [x29, #-5] subs w8, w8, #10 cset w8, eq tbnz w8, #0, LBB0_16 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=2 ldursb w8, [x29, #-5] subs w8, w8, #79 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_9 Depth=2 ldursb w8, [x29, #-5] subs w8, w8, #72 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_9 Depth=2 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_13 LBB0_13: ; in Loop: Header=BB0_9 Depth=2 mov x9, sp sub x8, x29, #5 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _scanf ldursb w8, [x29, #-5] subs w8, w8, #72 cset w8, ne tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_9 Depth=2 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_15 LBB0_15: ; in Loop: Header=BB0_9 Depth=2 ldursb w10, [x29, #-5] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_9 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-4] ; implicit-def: $x9 mov x9, x8 ldur s1, [x29, #-12] ; implicit-def: $d0 fmov s0, s1 sshll.2d v0, v0, #0 ; kill: def $d0 killed $d0 killed $q0 scvtf d0, d0 ldr s2, [sp, #16] ; implicit-def: $d1 fmov s1, s2 sshll.2d v1, v1, #0 ; kill: def $d1 killed $d1 killed $q1 scvtf d1, d1 fdiv d0, d0, d1 mov x8, sp str x9, [x8] str d0, [x8, #8] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_1 LBB0_18: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "\n\nPlayer %d's record: " l_.str.2: ; @.str.2 .asciz "%c" l_.str.3: ; @.str.3 .asciz "Player %d's batting average: %.3f" l_.str.4: ; @.str.4 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movb $32, -5(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_9 Depth 2 leaq L_.str(%rip), %rdi leaq -4(%rbp), %rsi movb $0, %al callq _scanf cmpl $-1, %eax je LBB0_18 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) movl $0, -16(%rbp) movl -4(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi leaq -5(%rbp), %rsi movb $0, %al callq _scanf movsbl -5(%rbp), %eax cmpl $10, %eax je LBB0_17 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movsbl -5(%rbp), %eax cmpl $79, %eax je LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movsbl -5(%rbp), %eax cmpl $72, %eax jne LBB0_6 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movsbl -5(%rbp), %eax cmpl $72, %eax jne LBB0_8 ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) LBB0_8: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_9 LBB0_9: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movsbl -5(%rbp), %eax cmpl $10, %eax je LBB0_16 ## %bb.10: ## in Loop: Header=BB0_9 Depth=2 movsbl -5(%rbp), %eax cmpl $79, %eax je LBB0_12 ## %bb.11: ## in Loop: Header=BB0_9 Depth=2 movsbl -5(%rbp), %eax cmpl $72, %eax jne LBB0_13 LBB0_12: ## in Loop: Header=BB0_9 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) LBB0_13: ## in Loop: Header=BB0_9 Depth=2 leaq L_.str.2(%rip), %rdi leaq -5(%rbp), %rsi movb $0, %al callq _scanf movsbl -5(%rbp), %eax cmpl $72, %eax jne LBB0_15 ## %bb.14: ## in Loop: Header=BB0_9 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) LBB0_15: ## in Loop: Header=BB0_9 Depth=2 movsbl -5(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_9 LBB0_16: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %esi cvtsi2sdl -12(%rbp), %xmm0 cvtsi2sdl -16(%rbp), %xmm1 divsd %xmm1, %xmm0 leaq L_.str.3(%rip), %rdi movb $1, %al callq _printf jmp LBB0_1 LBB0_18: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "\n\nPlayer %d's record: " L_.str.2: ## @.str.2 .asciz "%c" L_.str.3: ## @.str.3 .asciz "Player %d's batting average: %.3f" L_.str.4: ## @.str.4 .asciz "\n" .subsections_via_symbols
the_stack_data/162643968.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] str wzr, [sp, #28] str wzr, [sp, #32] str wzr, [sp, #36] str wzr, [sp, #40] stur wzr, [x29, #-36] stur wzr, [x29, #-32] stur wzr, [x29, #-28] stur wzr, [x29, #-24] stur wzr, [x29, #-20] stur wzr, [x29, #-16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_15 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] mov w10, #10 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 ; kill: def $x8 killed $w8 str x8, [sp, #16] ; 8-byte Folded Spill subs x8, x8, #9 cset w8, hi tbnz w8, #0, LBB0_14 ; %bb.3: ; in Loop: Header=BB0_1 Depth=1 ldr x11, [sp, #16] ; 8-byte Folded Reload adrp x10, lJTI0_0@PAGE add x10, x10, lJTI0_0@PAGEOFF Ltmp0: adr x8, Ltmp0 ldrsw x9, [x10, x11, lsl #2] add x8, x8, x9 br x8 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-16] add w8, w8, #1 stur w8, [x29, #-16] b LBB0_14 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_14 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-24] add w8, w8, #1 stur w8, [x29, #-24] b LBB0_14 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-28] add w8, w8, #1 stur w8, [x29, #-28] b LBB0_14 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-32] add w8, w8, #1 stur w8, [x29, #-32] b LBB0_14 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-36] add w8, w8, #1 stur w8, [x29, #-36] b LBB0_14 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_14 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB0_14 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB0_14 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] mov w9, #10 sdiv w8, w8, w9 stur w8, [x29, #-8] b LBB0_1 LBB0_15: ldur w8, [x29, #-16] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ldur w9, [x29, #-16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_17 LBB0_17: ldur w8, [x29, #-20] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_19 b LBB0_18 LBB0_18: ldur w9, [x29, #-20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_19 LBB0_19: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: ldur w9, [x29, #-24] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_21 LBB0_21: ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ldur w9, [x29, #-28] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_23 LBB0_23: ldur w8, [x29, #-32] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_25 b LBB0_24 LBB0_24: ldur w9, [x29, #-32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_25 LBB0_25: ldur w8, [x29, #-36] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_27 b LBB0_26 LBB0_26: ldur w9, [x29, #-36] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB0_27 LBB0_27: ldr w8, [sp, #40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_29 b LBB0_28 LBB0_28: ldr w9, [sp, #40] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB0_29 LBB0_29: ldr w8, [sp, #36] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_31 b LBB0_30 LBB0_30: ldr w9, [sp, #36] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf b LBB0_31 LBB0_31: ldr w8, [sp, #32] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_33 b LBB0_32 LBB0_32: ldr w9, [sp, #32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf b LBB0_33 LBB0_33: ldr w8, [sp, #28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ldr w9, [sp, #28] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf b LBB0_35 LBB0_35: mov w0, #0 ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc .p2align 2 lJTI0_0: .long LBB0_4-Ltmp0 .long LBB0_5-Ltmp0 .long LBB0_6-Ltmp0 .long LBB0_7-Ltmp0 .long LBB0_8-Ltmp0 .long LBB0_9-Ltmp0 .long LBB0_10-Ltmp0 .long LBB0_11-Ltmp0 .long LBB0_12-Ltmp0 .long LBB0_13-Ltmp0 ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a number: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "0: %d\n" l_.str.3: ; @.str.3 .asciz "1: %d\n" l_.str.4: ; @.str.4 .asciz "2: %d\n" l_.str.5: ; @.str.5 .asciz "3: %d\n" l_.str.6: ; @.str.6 .asciz "4: %d\n" l_.str.7: ; @.str.7 .asciz "5: %d\n" l_.str.8: ; @.str.8 .asciz "6: %d\n" l_.str.9: ; @.str.9 .asciz "7: %d\n" l_.str.10: ; @.str.10 .asciz "8: %d\n" l_.str.11: ; @.str.11 .asciz "9: %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl $0, -4(%rbp) movl $0, -52(%rbp) movl $0, -48(%rbp) movl $0, -44(%rbp) movl $0, -40(%rbp) movl $0, -36(%rbp) movl $0, -32(%rbp) movl $0, -28(%rbp) movl $0, -24(%rbp) movl $0, -20(%rbp) movl $0, -16(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -8(%rbp) je LBB0_14 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movslq -8(%rbp), %rcx movl %ecx, %eax imulq $1717986919, %rcx, %rdx ## imm = 0x66666667 movq %rdx, %rcx shrq $63, %rcx ## kill: def $ecx killed $ecx killed $rcx sarq $34, %rdx ## kill: def $edx killed $edx killed $rdx addl %ecx, %edx addl %edx, %edx ## implicit-def: $rcx movl %edx, %ecx leal (%rcx,%rcx,4), %ecx subl %ecx, %eax movl %eax, %ecx movq %rcx, -64(%rbp) ## 8-byte Spill subl $9, %eax ja LBB0_13 ## %bb.35: ## in Loop: Header=BB0_1 Depth=1 movq -64(%rbp), %rax ## 8-byte Reload leaq LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_13 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_13 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB0_13 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB0_13 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_13 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_13 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_13 LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB0_13 LBB0_11: ## in Loop: Header=BB0_1 Depth=1 movl -48(%rbp), %eax addl $1, %eax movl %eax, -48(%rbp) jmp LBB0_13 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) LBB0_13: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -8(%rbp) jmp LBB0_1 LBB0_14: cmpl $0, -16(%rbp) jne LBB0_16 ## %bb.15: movl -16(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_16: cmpl $0, -20(%rbp) jne LBB0_18 ## %bb.17: movl -20(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf LBB0_18: cmpl $0, -24(%rbp) jne LBB0_20 ## %bb.19: movl -24(%rbp), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB0_20: cmpl $0, -28(%rbp) jne LBB0_22 ## %bb.21: movl -28(%rbp), %esi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf LBB0_22: cmpl $0, -32(%rbp) jne LBB0_24 ## %bb.23: movl -32(%rbp), %esi leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_24: cmpl $0, -36(%rbp) jne LBB0_26 ## %bb.25: movl -36(%rbp), %esi leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf LBB0_26: cmpl $0, -40(%rbp) jne LBB0_28 ## %bb.27: movl -40(%rbp), %esi leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf LBB0_28: cmpl $0, -44(%rbp) jne LBB0_30 ## %bb.29: movl -44(%rbp), %esi leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf LBB0_30: cmpl $0, -48(%rbp) jne LBB0_32 ## %bb.31: movl -48(%rbp), %esi leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf LBB0_32: cmpl $0, -52(%rbp) jne LBB0_34 ## %bb.33: movl -52(%rbp), %esi leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf LBB0_34: xorl %eax, %eax addq $64, %rsp popq %rbp retq .cfi_endproc .p2align 2, 0x90 .data_region jt32 .set L0_0_set_3, LBB0_3-LJTI0_0 .set L0_0_set_4, LBB0_4-LJTI0_0 .set L0_0_set_5, LBB0_5-LJTI0_0 .set L0_0_set_6, LBB0_6-LJTI0_0 .set L0_0_set_7, LBB0_7-LJTI0_0 .set L0_0_set_8, LBB0_8-LJTI0_0 .set L0_0_set_9, LBB0_9-LJTI0_0 .set L0_0_set_10, LBB0_10-LJTI0_0 .set L0_0_set_11, LBB0_11-LJTI0_0 .set L0_0_set_12, LBB0_12-LJTI0_0 LJTI0_0: .long L0_0_set_3 .long L0_0_set_4 .long L0_0_set_5 .long L0_0_set_6 .long L0_0_set_7 .long L0_0_set_8 .long L0_0_set_9 .long L0_0_set_10 .long L0_0_set_11 .long L0_0_set_12 .end_data_region ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a number: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "0: %d\n" L_.str.3: ## @.str.3 .asciz "1: %d\n" L_.str.4: ## @.str.4 .asciz "2: %d\n" L_.str.5: ## @.str.5 .asciz "3: %d\n" L_.str.6: ## @.str.6 .asciz "4: %d\n" L_.str.7: ## @.str.7 .asciz "5: %d\n" L_.str.8: ## @.str.8 .asciz "6: %d\n" L_.str.9: ## @.str.9 .asciz "7: %d\n" L_.str.10: ## @.str.10 .asciz "8: %d\n" L_.str.11: ## @.str.11 .asciz "9: %d\n" .subsections_via_symbols
the_stack_data/12636804.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf str wzr, [sp, #16] mov w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] mov w9, #2 sdiv w10, w8, w9 mul w10, w10, w9 subs w8, w8, w10 stur w8, [x29, #-12] ldur w8, [x29, #-8] sdiv w8, w8, w9 stur w8, [x29, #-8] ldr w8, [sp, #16] ldr w9, [sp, #12] ldur w10, [x29, #-12] mul w9, w9, w10 add w8, w8, w9 str w8, [sp, #16] ldr w8, [sp, #12] mov w9, #10 mul w8, w8, w9 str w8, [sp, #12] b LBB0_1 LBB0_3: ldr w9, [sp, #16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl $0, -16(%rbp) movl $1, -20(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -8(%rbp) jle LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %edx, -12(%rbp) movl -8(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, -8(%rbp) movl -16(%rbp), %eax movl -20(%rbp), %ecx imull -12(%rbp), %ecx addl %ecx, %eax movl %eax, -16(%rbp) imull $10, -20(%rbp), %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_3: movl -16(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%d\n" .subsections_via_symbols
the_stack_data/59512103.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #144 .cfi_def_cfa_offset 144 stp x29, x30, [sp, #128] ; 16-byte Folded Spill add x29, sp, #128 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_63 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv mov x8, x0 str w8, [sp, #20] ; 4-byte Folded Spill subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ldr w8, [sp, #20] ; 4-byte Folded Reload subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_5 LBB0_3: mov w8, #1 stur w8, [x29, #-32] b LBB0_6 LBB0_4: mov w8, #2 stur w8, [x29, #-36] b LBB0_5 LBB0_5: b LBB0_64 LBB0_6: ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_51 b LBB0_7 LBB0_7: b LBB0_8 LBB0_8: ; =>This Loop Header: Depth=1 ; Child Loop BB0_10 Depth 2 ; Child Loop BB0_12 Depth 3 ; Child Loop BB0_13 Depth 4 ldur w8, [x29, #-8] mov w9, #4711 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_39 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_8 Depth=1 stur wzr, [x29, #-40] b LBB0_10 LBB0_10: ; Parent Loop BB0_8 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_12 Depth 3 ; Child Loop BB0_13 Depth 4 ldur w8, [x29, #-40] str w8, [sp, #16] ; 4-byte Folded Spill adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv ldr w8, [sp, #16] ; 4-byte Folded Reload subs x9, x0, #0 cset w9, eq and w9, w9, #0x1 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_38 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_10 Depth=2 b LBB0_12 LBB0_12: ; Parent Loop BB0_8 Depth=1 ; Parent Loop BB0_10 Depth=2 ; => This Loop Header: Depth=3 ; Child Loop BB0_13 Depth 4 b LBB0_13 LBB0_13: ; Parent Loop BB0_8 Depth=1 ; Parent Loop BB0_10 Depth=2 ; Parent Loop BB0_12 Depth=3 ; => This Inner Loop Header: Depth=4 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_34 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_13 Depth=4 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-16] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_19 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_25 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_23 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_13 Depth=4 b LBB0_21 LBB0_21: ; in Loop: Header=BB0_13 Depth=4 stur wzr, [x29, #-44] b LBB0_22 LBB0_22: ; in Loop: Header=BB0_13 Depth=4 b LBB0_24 LBB0_23: ; in Loop: Header=BB0_13 Depth=4 mov w8, #1 stur w8, [x29, #-48] b LBB0_24 LBB0_24: ; in Loop: Header=BB0_13 Depth=4 b LBB0_33 LBB0_25: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_28 b LBB0_26 LBB0_26: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_28 b LBB0_27 LBB0_27: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-16] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_31 b LBB0_28 LBB0_28: ; in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-8] stur w8, [x29, #-52] ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_30 b LBB0_29 LBB0_29: mov w8, #-1 stur w8, [x29, #-4] b LBB0_65 LBB0_30: ; in Loop: Header=BB0_13 Depth=4 b LBB0_32 LBB0_31: ; in Loop: Header=BB0_13 Depth=4 mov w8, #1 stur w8, [x29, #-56] b LBB0_32 LBB0_32: ; in Loop: Header=BB0_13 Depth=4 b LBB0_33 LBB0_33: ; in Loop: Header=BB0_13 Depth=4 mov w8, #4711 stur w8, [x29, #-28] b LBB0_13 LBB0_34: ; in Loop: Header=BB0_12 Depth=3 mov w8, #1 stur w8, [x29, #-60] b LBB0_35 LBB0_35: ; in Loop: Header=BB0_12 Depth=3 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_12 b LBB0_36 LBB0_36: ; in Loop: Header=BB0_10 Depth=2 mov w8, #1 str w8, [sp, #64] b LBB0_37 LBB0_37: ; in Loop: Header=BB0_10 Depth=2 ldur w8, [x29, #-40] add w8, w8, #1 stur w8, [x29, #-40] b LBB0_10 LBB0_38: ; in Loop: Header=BB0_8 Depth=1 b LBB0_8 LBB0_39: mov w8, #1 str w8, [sp, #60] str wzr, [sp, #56] b LBB0_40 LBB0_40: ; =>This Loop Header: Depth=1 ; Child Loop BB0_42 Depth 2 ldr w8, [sp, #56] subs w8, w8, #42 cset w8, ge tbnz w8, #0, LBB0_50 b LBB0_41 LBB0_41: ; in Loop: Header=BB0_40 Depth=1 b LBB0_42 LBB0_42: ; Parent Loop BB0_40 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_45 b LBB0_43 LBB0_43: ; in Loop: Header=BB0_42 Depth=2 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_45 b LBB0_44 LBB0_44: ; in Loop: Header=BB0_42 Depth=2 ldur w8, [x29, #-16] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_46 b LBB0_45 LBB0_45: ; in Loop: Header=BB0_42 Depth=2 ldur w8, [x29, #-24] str w8, [sp, #8] ; 4-byte Folded Spill adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv ldr w8, [sp, #8] ; 4-byte Folded Reload mov x9, x0 subs w8, w8, w9 cset w8, ne str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_46 LBB0_46: ; in Loop: Header=BB0_42 Depth=2 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB0_48 b LBB0_47 LBB0_47: ; in Loop: Header=BB0_42 Depth=2 mov w8, #1 str w8, [sp, #52] b LBB0_42 LBB0_48: ; in Loop: Header=BB0_40 Depth=1 mov w8, #1 str w8, [sp, #48] b LBB0_49 LBB0_49: ; in Loop: Header=BB0_40 Depth=1 ldr w8, [sp, #56] add w8, w8, #1 str w8, [sp, #56] b LBB0_40 LBB0_50: b LBB0_54 LBB0_51: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_53 b LBB0_52 LBB0_52: mov w8, #1 str w8, [sp, #44] b LBB0_53 LBB0_53: b LBB0_54 LBB0_54: mov w8, #1 str w8, [sp, #40] b LBB0_55 LBB0_55: ; =>This Inner Loop Header: Depth=1 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_62 b LBB0_56 LBB0_56: ; in Loop: Header=BB0_55 Depth=1 ldr w8, [sp, #40] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_58 b LBB0_57 LBB0_57: b LBB0_62 LBB0_58: ; in Loop: Header=BB0_55 Depth=1 mov w8, #1 str w8, [sp, #36] ldur w8, [x29, #-20] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_60 b LBB0_59 LBB0_59: b LBB0_64 LBB0_60: ; in Loop: Header=BB0_55 Depth=1 mov w8, #1 str w8, [sp, #32] b LBB0_61 LBB0_61: ; in Loop: Header=BB0_55 Depth=1 b LBB0_55 LBB0_62: b LBB0_63 LBB0_63: mov w8, #1 str w8, [sp, #28] b LBB0_64 LBB0_64: mov w8, #1 str w8, [sp, #24] ldur w8, [x29, #-28] stur w8, [x29, #-4] b LBB0_65 LBB0_65: ldur w0, [x29, #-4] ldp x29, x30, [sp, #128] ; 16-byte Folded Reload add sp, sp, #144 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "gude" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movl $0, -4(%rbp) cmpl $0, -8(%rbp) je LBB0_62 ## %bb.1: leaq L_.str(%rip), %rdi callq _getenv ## kill: def $eax killed $eax killed $rax movl %eax, -108(%rbp) ## 4-byte Spill testl %eax, %eax je LBB0_2 jmp LBB0_65 LBB0_65: movl -108(%rbp), %eax ## 4-byte Reload subl $1, %eax je LBB0_3 jmp LBB0_4 LBB0_2: movl $1, -32(%rbp) jmp LBB0_5 LBB0_3: movl $2, -36(%rbp) LBB0_4: jmp LBB0_63 LBB0_5: cmpl $0, -12(%rbp) je LBB0_50 ## %bb.6: jmp LBB0_7 LBB0_7: ## =>This Loop Header: Depth=1 ## Child Loop BB0_9 Depth 2 ## Child Loop BB0_11 Depth 3 ## Child Loop BB0_12 Depth 4 cmpl $4711, -8(%rbp) ## imm = 0x1267 je LBB0_38 ## %bb.8: ## in Loop: Header=BB0_7 Depth=1 movl $0, -40(%rbp) LBB0_9: ## Parent Loop BB0_7 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_11 Depth 3 ## Child Loop BB0_12 Depth 4 movl -40(%rbp), %eax movl %eax, -112(%rbp) ## 4-byte Spill leaq L_.str(%rip), %rdi callq _getenv movq %rax, %rcx movl -112(%rbp), %eax ## 4-byte Reload cmpq $0, %rcx sete %cl andb $1, %cl movzbl %cl, %ecx cmpl %ecx, %eax jge LBB0_37 ## %bb.10: ## in Loop: Header=BB0_9 Depth=2 jmp LBB0_11 LBB0_11: ## Parent Loop BB0_7 Depth=1 ## Parent Loop BB0_9 Depth=2 ## => This Loop Header: Depth=3 ## Child Loop BB0_12 Depth 4 jmp LBB0_12 LBB0_12: ## Parent Loop BB0_7 Depth=1 ## Parent Loop BB0_9 Depth=2 ## Parent Loop BB0_11 Depth=3 ## => This Inner Loop Header: Depth=4 leaq L_.str(%rip), %rdi callq _getenv cmpq $0, %rax je LBB0_33 ## %bb.13: ## in Loop: Header=BB0_12 Depth=4 leaq L_.str(%rip), %rdi callq _getenv cmpq $0, %rax je LBB0_17 ## %bb.14: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -8(%rbp) je LBB0_17 ## %bb.15: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -12(%rbp) je LBB0_17 ## %bb.16: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -16(%rbp) jne LBB0_18 LBB0_17: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -24(%rbp) je LBB0_24 LBB0_18: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -8(%rbp) je LBB0_22 ## %bb.19: ## in Loop: Header=BB0_12 Depth=4 jmp LBB0_20 LBB0_20: ## in Loop: Header=BB0_12 Depth=4 movl $0, -44(%rbp) ## %bb.21: ## in Loop: Header=BB0_12 Depth=4 jmp LBB0_23 LBB0_22: ## in Loop: Header=BB0_12 Depth=4 movl $1, -48(%rbp) LBB0_23: ## in Loop: Header=BB0_12 Depth=4 jmp LBB0_32 LBB0_24: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -8(%rbp) jne LBB0_27 ## %bb.25: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -12(%rbp) jne LBB0_27 ## %bb.26: ## in Loop: Header=BB0_12 Depth=4 cmpl $0, -16(%rbp) je LBB0_30 LBB0_27: ## in Loop: Header=BB0_12 Depth=4 movl -8(%rbp), %eax movl %eax, -52(%rbp) cmpl $0, -12(%rbp) jne LBB0_29 ## %bb.28: movl $-1, -4(%rbp) jmp LBB0_64 LBB0_29: ## in Loop: Header=BB0_12 Depth=4 jmp LBB0_31 LBB0_30: ## in Loop: Header=BB0_12 Depth=4 movl $1, -56(%rbp) LBB0_31: ## in Loop: Header=BB0_12 Depth=4 jmp LBB0_32 LBB0_32: ## in Loop: Header=BB0_12 Depth=4 movl $4711, -28(%rbp) ## imm = 0x1267 jmp LBB0_12 LBB0_33: ## in Loop: Header=BB0_11 Depth=3 movl $1, -60(%rbp) ## %bb.34: ## in Loop: Header=BB0_11 Depth=3 leaq L_.str(%rip), %rdi callq _getenv cmpq $0, %rax jne LBB0_11 ## %bb.35: ## in Loop: Header=BB0_9 Depth=2 movl $1, -64(%rbp) ## %bb.36: ## in Loop: Header=BB0_9 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_9 LBB0_37: ## in Loop: Header=BB0_7 Depth=1 jmp LBB0_7 LBB0_38: movl $1, -68(%rbp) movl $0, -72(%rbp) LBB0_39: ## =>This Loop Header: Depth=1 ## Child Loop BB0_41 Depth 2 cmpl $42, -72(%rbp) jge LBB0_49 ## %bb.40: ## in Loop: Header=BB0_39 Depth=1 jmp LBB0_41 LBB0_41: ## Parent Loop BB0_39 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $0, -8(%rbp) jne LBB0_44 ## %bb.42: ## in Loop: Header=BB0_41 Depth=2 cmpl $0, -12(%rbp) jne LBB0_44 ## %bb.43: ## in Loop: Header=BB0_41 Depth=2 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -16(%rbp) movb %al, -113(%rbp) ## 1-byte Spill je LBB0_45 LBB0_44: ## in Loop: Header=BB0_41 Depth=2 movl -24(%rbp), %eax movl %eax, -120(%rbp) ## 4-byte Spill leaq L_.str(%rip), %rdi callq _getenv movq %rax, %rcx movl -120(%rbp), %eax ## 4-byte Reload ## kill: def $ecx killed $ecx killed $rcx cmpl %ecx, %eax setne %al movb %al, -113(%rbp) ## 1-byte Spill LBB0_45: ## in Loop: Header=BB0_41 Depth=2 movb -113(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_46 jmp LBB0_47 LBB0_46: ## in Loop: Header=BB0_41 Depth=2 movl $1, -76(%rbp) jmp LBB0_41 LBB0_47: ## in Loop: Header=BB0_39 Depth=1 movl $1, -80(%rbp) ## %bb.48: ## in Loop: Header=BB0_39 Depth=1 movl -72(%rbp), %eax addl $1, %eax movl %eax, -72(%rbp) jmp LBB0_39 LBB0_49: jmp LBB0_53 LBB0_50: leaq L_.str(%rip), %rdi callq _getenv cmpq $0, %rax je LBB0_52 ## %bb.51: movl $1, -84(%rbp) LBB0_52: jmp LBB0_53 LBB0_53: movl $1, -88(%rbp) LBB0_54: ## =>This Inner Loop Header: Depth=1 leaq L_.str(%rip), %rdi callq _getenv cmpq $0, %rax je LBB0_61 ## %bb.55: ## in Loop: Header=BB0_54 Depth=1 cmpl $1, -88(%rbp) jne LBB0_57 ## %bb.56: jmp LBB0_61 LBB0_57: ## in Loop: Header=BB0_54 Depth=1 movl $1, -92(%rbp) cmpl $0, -20(%rbp) je LBB0_59 ## %bb.58: jmp LBB0_63 LBB0_59: ## in Loop: Header=BB0_54 Depth=1 movl $1, -96(%rbp) ## %bb.60: ## in Loop: Header=BB0_54 Depth=1 jmp LBB0_54 LBB0_61: jmp LBB0_62 LBB0_62: movl $1, -100(%rbp) LBB0_63: movl $1, -104(%rbp) movl -28(%rbp), %eax movl %eax, -4(%rbp) LBB0_64: movl -4(%rbp), %eax addq $128, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "gude" .subsections_via_symbols
the_stack_data/159515124.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _match_str ; -- Begin function match_str .p2align 2 _match_str: ; @match_str .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] ldur x0, [x29, #-8] bl _strlen mov x8, x0 stur w8, [x29, #-20] ldur x0, [x29, #-16] bl _strlen mov x8, x0 str w8, [sp, #24] str wzr, [sp, #20] str wzr, [sp, #16] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_4 Depth 2 ldr w8, [sp, #16] ldur w9, [x29, #-20] ldr w10, [sp, #24] subs w9, w9, w10 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_14 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #16] ldrsb w8, [x8, x9] ldur x9, [x29, #-16] ldrsb w9, [x9] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_12 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 str w8, [sp, #12] b LBB0_4 LBB0_4: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #12] ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_9 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_4 Depth=2 ldur x8, [x29, #-8] ldr w9, [sp, #16] ldr w10, [sp, #12] add w9, w9, w10 ldrsb w8, [x8, w9, sxtw] ldur x9, [x29, #-16] ldrsw x10, [sp, #12] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_9 LBB0_7: ; in Loop: Header=BB0_4 Depth=2 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_4 Depth=2 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_4 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] ldur x8, [x29, #-16] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_14: ldr w0, [sp, #20] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-36] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov x9, sp sub x8, x29, #31 str x8, [sp, #24] ; 8-byte Folded Spill str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _scanf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x0, [sp, #8] ; 8-byte Folded Reload mov x9, sp add x8, sp, #39 str x8, [sp, #16] ; 8-byte Folded Spill str x8, [x9] bl _scanf ldr x1, [sp, #16] ; 8-byte Folded Reload ldr x0, [sp, #24] ; 8-byte Folded Reload bl _match_str str w0, [sp, #32] ldr w9, [sp, #32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl ___stack_chk_fail LBB1_2: mov w0, #0 ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%s\n" l_.str.1: ; @.str.1 .asciz "Enter a string\n" l_.str.2: ; @.str.2 .asciz "%[^\n]s" l_.str.3: ; @.str.3 .asciz "Enter sub-string\n" l_.str.4: ; @.str.4 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _match_str ## -- Begin function match_str .p2align 4, 0x90 _match_str: ## @match_str .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -20(%rbp) movq -16(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -24(%rbp) movl $0, -28(%rbp) movl $0, -32(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_4 Depth 2 movl -32(%rbp), %eax movl -20(%rbp), %ecx subl -24(%rbp), %ecx cmpl %ecx, %eax jg LBB0_14 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -32(%rbp), %rcx movsbl (%rax,%rcx), %eax movq -16(%rbp), %rcx movsbl (%rcx), %ecx cmpl %ecx, %eax jne LBB0_12 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl $1, -36(%rbp) LBB0_4: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -36(%rbp), %eax cmpl -24(%rbp), %eax jge LBB0_9 ## %bb.5: ## in Loop: Header=BB0_4 Depth=2 movq -8(%rbp), %rax movl -32(%rbp), %ecx addl -36(%rbp), %ecx movslq %ecx, %rcx movsbl (%rax,%rcx), %eax movq -16(%rbp), %rcx movslq -36(%rbp), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax je LBB0_7 ## %bb.6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_9 LBB0_7: ## in Loop: Header=BB0_4 Depth=2 jmp LBB0_8 LBB0_8: ## in Loop: Header=BB0_4 Depth=2 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB0_4 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax cmpl -24(%rbp), %eax jne LBB0_11 ## %bb.10: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) movq -16(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _printf LBB0_11: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_12 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_13 LBB0_13: ## in Loop: Header=BB0_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_1 LBB0_14: movl -28(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -36(%rbp) leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -32(%rbp), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _scanf leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf leaq -41(%rbp), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _scanf leaq -32(%rbp), %rdi leaq -41(%rbp), %rsi callq _match_str movl %eax, -48(%rbp) movl -48(%rbp), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_2 ## %bb.1: xorl %eax, %eax addq $48, %rsp popq %rbp retq LBB1_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%s\n" L_.str.1: ## @.str.1 .asciz "Enter a string\n" L_.str.2: ## @.str.2 .asciz "%[^\n]s" L_.str.3: ## @.str.3 .asciz "Enter sub-string\n" L_.str.4: ## @.str.4 .asciz "%d\n" .subsections_via_symbols
the_stack_data/165764218.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] bl _func ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) callq _func xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/82949666.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _randSleep ; -- Begin function randSleep .p2align 2 _randSleep: ; @randSleep .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 bl _rand mov w9, #5 sdiv w8, w0, w9 mul w8, w8, w9 subs w8, w0, w8 add w0, w8, #1 bl _sleep ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _think ; -- Begin function think .p2align 2 _think: ; @think .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur w1, [x29, #-8] ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf bl _randSleep ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _eat ; -- Begin function eat .p2align 2 _eat: ; @eat .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur w1, [x29, #-8] ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf bl _randSleep ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _philosopher ; -- Begin function philosopher .p2align 2 _philosopher: ; @philosopher .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _chopstick@GOTPAGE ldr x8, [x8, _chopstick@GOTPAGEOFF] str x8, [sp, #24] ; 8-byte Folded Spill stur x0, [x29, #-8] ldur x8, [x29, #-8] ldr w8, [x8] stur w8, [x29, #-12] ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur w9, [x29, #-12] mov w8, #1 subs w9, w9, #1 stur w9, [x29, #-16] ldur w9, [x29, #-12] mov w11, #5 sdiv w10, w9, w11 mul w10, w10, w11 subs w9, w9, w10 stur w9, [x29, #-20] mov w9, #100 stur w9, [x29, #-24] stur w8, [x29, #-28] b LBB3_1 LBB3_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-28] ldur w9, [x29, #-24] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB3_4 b LBB3_2 LBB3_2: ; in Loop: Header=BB3_1 Depth=1 ldur w0, [x29, #-12] ldur w1, [x29, #-28] bl _think adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] str x0, [sp, #16] ; 8-byte Folded Spill bl _sem_wait ldr x8, [sp, #24] ; 8-byte Folded Reload ldursw x9, [x29, #-16] add x0, x8, x9, lsl #2 bl _sem_wait ldr x8, [sp, #24] ; 8-byte Folded Reload ldursw x9, [x29, #-20] add x0, x8, x9, lsl #2 bl _sem_wait ldr x0, [sp, #16] ; 8-byte Folded Reload bl _sem_post ldur w0, [x29, #-12] ldur w1, [x29, #-28] bl _eat ldr x8, [sp, #24] ; 8-byte Folded Reload ldursw x9, [x29, #-20] add x0, x8, x9, lsl #2 bl _sem_post ldr x8, [sp, #24] ; 8-byte Folded Reload ldursw x9, [x29, #-16] add x0, x8, x9, lsl #2 bl _sem_post b LBB3_3 LBB3_3: ; in Loop: Header=BB3_1 Depth=1 ldur w8, [x29, #-28] add w8, w8, #1 stur w8, [x29, #-28] b LBB3_1 LBB3_4: ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x0, #0 bl _time ; kill: def $w0 killed $w0 killed $x0 bl _srand stur wzr, [x29, #-8] b LBB4_1 LBB4_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB4_4 b LBB4_2 LBB4_2: ; in Loop: Header=BB4_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 ldursw x10, [x29, #-8] adrp x9, _id@GOTPAGE ldr x9, [x9, _id@GOTPAGEOFF] str w8, [x9, x10, lsl #2] b LBB4_3 LBB4_3: ; in Loop: Header=BB4_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB4_1 LBB4_4: stur wzr, [x29, #-12] b LBB4_5 LBB4_5: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB4_10 b LBB4_6 LBB4_6: ; in Loop: Header=BB4_5 Depth=1 ldursw x9, [x29, #-12] adrp x8, _chopstick@GOTPAGE ldr x8, [x8, _chopstick@GOTPAGEOFF] add x0, x8, x9, lsl #2 mov w1, #0 mov w2, #1 bl _sem_init subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_8 b LBB4_7 LBB4_7: ; in Loop: Header=BB4_5 Depth=1 adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _perror b LBB4_8 LBB4_8: ; in Loop: Header=BB4_5 Depth=1 b LBB4_9 LBB4_9: ; in Loop: Header=BB4_5 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB4_5 LBB4_10: adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] mov w1, #0 mov w2, #4 bl _sem_init subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_12 b LBB4_11 LBB4_11: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _perror b LBB4_12 LBB4_12: str wzr, [sp, #16] b LBB4_13 LBB4_13: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB4_18 b LBB4_14 LBB4_14: ; in Loop: Header=BB4_13 Depth=1 ldrsw x9, [sp, #16] adrp x8, _phi@GOTPAGE ldr x8, [x8, _phi@GOTPAGEOFF] add x0, x8, x9, lsl #3 ldrsw x9, [sp, #16] adrp x8, _id@GOTPAGE ldr x8, [x8, _id@GOTPAGEOFF] add x3, x8, x9, lsl #2 mov x1, #0 adrp x2, _philosopher@PAGE add x2, x2, _philosopher@PAGEOFF bl _pthread_create subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_16 b LBB4_15 LBB4_15: ; in Loop: Header=BB4_13 Depth=1 adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _perror b LBB4_16 LBB4_16: ; in Loop: Header=BB4_13 Depth=1 b LBB4_17 LBB4_17: ; in Loop: Header=BB4_13 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB4_13 LBB4_18: str wzr, [sp, #12] b LBB4_19 LBB4_19: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB4_24 b LBB4_20 LBB4_20: ; in Loop: Header=BB4_19 Depth=1 ldrsw x9, [sp, #12] adrp x8, _phi@GOTPAGE ldr x8, [x8, _phi@GOTPAGEOFF] ldr x0, [x8, x9, lsl #3] mov x1, #0 bl _pthread_join subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_22 b LBB4_21 LBB4_21: ; in Loop: Header=BB4_19 Depth=1 adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _perror b LBB4_22 LBB4_22: ; in Loop: Header=BB4_19 Depth=1 b LBB4_23 LBB4_23: ; in Loop: Header=BB4_19 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB4_19 LBB4_24: str wzr, [sp, #8] b LBB4_25 LBB4_25: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB4_30 b LBB4_26 LBB4_26: ; in Loop: Header=BB4_25 Depth=1 ldrsw x9, [sp, #8] adrp x8, _chopstick@GOTPAGE ldr x8, [x8, _chopstick@GOTPAGEOFF] add x0, x8, x9, lsl #2 bl _sem_destroy subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_28 b LBB4_27 LBB4_27: ; in Loop: Header=BB4_25 Depth=1 adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _perror b LBB4_28 LBB4_28: ; in Loop: Header=BB4_25 Depth=1 b LBB4_29 LBB4_29: ; in Loop: Header=BB4_25 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB4_25 LBB4_30: adrp x0, _mutex@GOTPAGE ldr x0, [x0, _mutex@GOTPAGEOFF] bl _sem_destroy subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB4_32 b LBB4_31 LBB4_31: adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _perror b LBB4_32 LBB4_32: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d: Philosopher %d is thinking...\n" l_.str.1: ; @.str.1 .asciz "%d: Philosopher %d is eating!\n" l_.str.2: ; @.str.2 .asciz "Philosopher %d init.\n" .comm _mutex,4,2 ; @mutex .comm _chopstick,20,2 ; @chopstick l_.str.3: ; @.str.3 .asciz "Philosopher %d exit.\n" .comm _id,20,2 ; @id l_.str.4: ; @.str.4 .asciz "init chopstick error" l_.str.5: ; @.str.5 .asciz "init mutex error" .comm _phi,40,3 ; @phi l_.str.6: ; @.str.6 .asciz "create thread error" l_.str.7: ; @.str.7 .asciz "join thread error" l_.str.8: ; @.str.8 .asciz "destroy chopstick error" l_.str.9: ; @.str.9 .asciz "destory mutex error" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _randSleep ## -- Begin function randSleep .p2align 4, 0x90 _randSleep: ## @randSleep .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp callq _rand movl $5, %ecx cltd idivl %ecx movl %edx, %edi addl $1, %edi callq _sleep popq %rbp retq .cfi_endproc ## -- End function .globl _think ## -- Begin function think .p2align 4, 0x90 _think: ## @think .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl -8(%rbp), %esi movl -4(%rbp), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf callq _randSleep addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _eat ## -- Begin function eat .p2align 4, 0x90 _eat: ## @eat .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl -8(%rbp), %esi movl -4(%rbp), %edx leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf callq _randSleep addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _philosopher ## -- Begin function philosopher .p2align 4, 0x90 _philosopher: ## @philosopher .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -12(%rbp) movl -12(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl -12(%rbp), %eax subl $1, %eax movl %eax, -16(%rbp) movl -12(%rbp), %eax movl $5, %ecx cltd idivl %ecx movl %edx, -20(%rbp) movl $100, -24(%rbp) movl $1, -28(%rbp) LBB3_1: ## =>This Inner Loop Header: Depth=1 movl -28(%rbp), %eax cmpl -24(%rbp), %eax jg LBB3_4 ## %bb.2: ## in Loop: Header=BB3_1 Depth=1 movl -12(%rbp), %edi movl -28(%rbp), %esi callq _think movq _mutex@GOTPCREL(%rip), %rdi callq _sem_wait movslq -16(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi callq _sem_wait movslq -20(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi callq _sem_wait movq _mutex@GOTPCREL(%rip), %rdi callq _sem_post movl -12(%rbp), %edi movl -28(%rbp), %esi callq _eat movslq -20(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi callq _sem_post movslq -16(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi callq _sem_post ## %bb.3: ## in Loop: Header=BB3_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB3_1 LBB3_4: movl -12(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) xorl %eax, %eax movl %eax, %edi callq _time movl %eax, %edi callq _srand movl $0, -8(%rbp) LBB4_1: ## =>This Inner Loop Header: Depth=1 cmpl $5, -8(%rbp) jge LBB4_4 ## %bb.2: ## in Loop: Header=BB4_1 Depth=1 movl -8(%rbp), %edx addl $1, %edx movslq -8(%rbp), %rcx movq _id@GOTPCREL(%rip), %rax movl %edx, (%rax,%rcx,4) ## %bb.3: ## in Loop: Header=BB4_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB4_1 LBB4_4: movl $0, -12(%rbp) LBB4_5: ## =>This Inner Loop Header: Depth=1 cmpl $5, -12(%rbp) jge LBB4_10 ## %bb.6: ## in Loop: Header=BB4_5 Depth=1 movslq -12(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi xorl %esi, %esi movl $1, %edx callq _sem_init cmpl $0, %eax je LBB4_8 ## %bb.7: ## in Loop: Header=BB4_5 Depth=1 leaq L_.str.4(%rip), %rdi callq _perror LBB4_8: ## in Loop: Header=BB4_5 Depth=1 jmp LBB4_9 LBB4_9: ## in Loop: Header=BB4_5 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB4_5 LBB4_10: movq _mutex@GOTPCREL(%rip), %rdi xorl %esi, %esi movl $4, %edx callq _sem_init cmpl $0, %eax je LBB4_12 ## %bb.11: leaq L_.str.5(%rip), %rdi callq _perror LBB4_12: movl $0, -16(%rbp) LBB4_13: ## =>This Inner Loop Header: Depth=1 cmpl $5, -16(%rbp) jge LBB4_18 ## %bb.14: ## in Loop: Header=BB4_13 Depth=1 movslq -16(%rbp), %rax movq _phi@GOTPCREL(%rip), %rdi shlq $3, %rax addq %rax, %rdi movslq -16(%rbp), %rax movq _id@GOTPCREL(%rip), %rcx shlq $2, %rax addq %rax, %rcx xorl %eax, %eax movl %eax, %esi leaq _philosopher(%rip), %rdx callq _pthread_create cmpl $0, %eax je LBB4_16 ## %bb.15: ## in Loop: Header=BB4_13 Depth=1 leaq L_.str.6(%rip), %rdi callq _perror LBB4_16: ## in Loop: Header=BB4_13 Depth=1 jmp LBB4_17 LBB4_17: ## in Loop: Header=BB4_13 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB4_13 LBB4_18: movl $0, -20(%rbp) LBB4_19: ## =>This Inner Loop Header: Depth=1 cmpl $5, -20(%rbp) jge LBB4_24 ## %bb.20: ## in Loop: Header=BB4_19 Depth=1 movslq -20(%rbp), %rcx movq _phi@GOTPCREL(%rip), %rax movq (%rax,%rcx,8), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_join cmpl $0, %eax je LBB4_22 ## %bb.21: ## in Loop: Header=BB4_19 Depth=1 leaq L_.str.7(%rip), %rdi callq _perror LBB4_22: ## in Loop: Header=BB4_19 Depth=1 jmp LBB4_23 LBB4_23: ## in Loop: Header=BB4_19 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB4_19 LBB4_24: movl $0, -24(%rbp) LBB4_25: ## =>This Inner Loop Header: Depth=1 cmpl $5, -24(%rbp) jge LBB4_30 ## %bb.26: ## in Loop: Header=BB4_25 Depth=1 movslq -24(%rbp), %rax movq _chopstick@GOTPCREL(%rip), %rdi shlq $2, %rax addq %rax, %rdi callq _sem_destroy cmpl $0, %eax je LBB4_28 ## %bb.27: ## in Loop: Header=BB4_25 Depth=1 leaq L_.str.8(%rip), %rdi callq _perror LBB4_28: ## in Loop: Header=BB4_25 Depth=1 jmp LBB4_29 LBB4_29: ## in Loop: Header=BB4_25 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB4_25 LBB4_30: movq _mutex@GOTPCREL(%rip), %rdi callq _sem_destroy cmpl $0, %eax je LBB4_32 ## %bb.31: leaq L_.str.9(%rip), %rdi callq _perror LBB4_32: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d: Philosopher %d is thinking...\n" L_.str.1: ## @.str.1 .asciz "%d: Philosopher %d is eating!\n" L_.str.2: ## @.str.2 .asciz "Philosopher %d init.\n" .comm _mutex,4,2 ## @mutex .comm _chopstick,20,4 ## @chopstick L_.str.3: ## @.str.3 .asciz "Philosopher %d exit.\n" .comm _id,20,4 ## @id L_.str.4: ## @.str.4 .asciz "init chopstick error" L_.str.5: ## @.str.5 .asciz "init mutex error" .comm _phi,40,4 ## @phi L_.str.6: ## @.str.6 .asciz "create thread error" L_.str.7: ## @.str.7 .asciz "join thread error" L_.str.8: ## @.str.8 .asciz "destroy chopstick error" L_.str.9: ## @.str.9 .asciz "destory mutex error" .subsections_via_symbols
the_stack_data/90763454.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #24] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #16] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #12 str x8, [x9] bl _scanf ldr x0, [sp, #16] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #16 str x8, [x9] bl _scanf ldur w8, [x29, #-16] ldur w9, [x29, #-8] sdiv w8, w8, w9 stur w8, [x29, #-20] ldur w8, [x29, #-12] ldur w9, [x29, #-20] mul w10, w8, w9 mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr w0, [sp, #24] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str(%rip), %rdi leaq -12(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str(%rip), %rdi leaq -16(%rbp), %rsi movb $0, %al callq _scanf movl -16(%rbp), %eax cltd idivl -8(%rbp) movl %eax, -20(%rbp) movl -12(%rbp), %esi imull -20(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%d\n" .subsections_via_symbols
the_stack_data/232957041.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #5 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldursb w10, [x29, #-5] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%c" l_.str.1: ; @.str.1 .asciz "%d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -5(%rbp), %rsi movb $0, %al callq _scanf movsbl -5(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%c" L_.str.1: ## @.str.1 .asciz "%d" .subsections_via_symbols
the_stack_data/150143331.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _my_strcat ; -- Begin function my_strcat .p2align 2 _my_strcat: ; @my_strcat .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] stur xzr, [x29, #-24] ldur x8, [x29, #-8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldur x0, [x29, #-8] bl _strlen str x0, [sp, #16] ; 8-byte Folded Spill b LBB0_3 LBB0_2: mov x8, #0 str x8, [sp, #16] ; 8-byte Folded Spill b LBB0_3 LBB0_3: ldr x8, [sp, #16] ; 8-byte Folded Reload str x8, [sp, #8] ; 8-byte Folded Spill ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ldur x0, [x29, #-16] bl _strlen str x0, [sp] ; 8-byte Folded Spill b LBB0_6 LBB0_5: mov x8, #0 str x8, [sp] ; 8-byte Folded Spill b LBB0_6 LBB0_6: ldr x8, [sp, #8] ; 8-byte Folded Reload ldr x9, [sp] ; 8-byte Folded Reload add x8, x8, x9 str x8, [sp, #32] ldr x9, [sp, #32] mov x8, #1 add x9, x9, #1 mul x0, x8, x9 bl _malloc str x0, [sp, #24] ldr x8, [sp, #24] subs x8, x8, #0 cset w9, eq ; implicit-def: $x8 mov x8, x9 ands x8, x8, #0x1 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: adrp x0, l___func__.my_strcat@PAGE add x0, x0, l___func__.my_strcat@PAGEOFF adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF mov w2, #11 adrp x3, l_.str.1@PAGE add x3, x3, l_.str.1@PAGEOFF bl ___assert_rtn LBB0_8: b LBB0_9 LBB0_9: ldur x8, [x29, #-8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_15 b LBB0_10 LBB0_10: b LBB0_11 LBB0_11: ; =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-8] ldur x9, [x29, #-24] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_14 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=1 ldur x8, [x29, #-8] ldur x9, [x29, #-24] add x8, x8, x9 ldrb w8, [x8] ldr x9, [sp, #24] ldur x10, [x29, #-24] add x9, x9, x10 strb w8, [x9] b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=1 ldur x8, [x29, #-24] add x8, x8, #1 stur x8, [x29, #-24] b LBB0_11 LBB0_14: b LBB0_15 LBB0_15: ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_21 b LBB0_16 LBB0_16: b LBB0_17 LBB0_17: ; =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-16] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_20 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-16] ldrb w8, [x8] ldr x9, [sp, #24] ldur x10, [x29, #-24] add x9, x9, x10 strb w8, [x9] b LBB0_19 LBB0_19: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-24] add x8, x8, #1 stur x8, [x29, #-24] ldur x8, [x29, #-16] add x8, x8, #1 stur x8, [x29, #-16] b LBB0_17 LBB0_20: b LBB0_21 LBB0_21: ldr x8, [sp, #24] ldur x9, [x29, #-24] add x8, x8, x9 strb wzr, [x8] ldr x0, [sp, #24] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l___func__.my_strcat: ; @__func__.my_strcat .asciz "my_strcat" l_.str: ; @.str .asciz "28262305.c" l_.str.1: ; @.str.1 .asciz "new != NULL" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _my_strcat ## -- Begin function my_strcat .p2align 4, 0x90 _my_strcat: ## @my_strcat .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq $0, -24(%rbp) cmpq $0, -8(%rbp) je LBB0_2 ## %bb.1: movq -8(%rbp), %rdi callq _strlen movq %rax, -48(%rbp) ## 8-byte Spill jmp LBB0_3 LBB0_2: xorl %eax, %eax ## kill: def $rax killed $eax movq %rax, -48(%rbp) ## 8-byte Spill jmp LBB0_3 LBB0_3: movq -48(%rbp), %rax ## 8-byte Reload movq %rax, -56(%rbp) ## 8-byte Spill cmpq $0, -16(%rbp) je LBB0_5 ## %bb.4: movq -16(%rbp), %rdi callq _strlen movq %rax, -64(%rbp) ## 8-byte Spill jmp LBB0_6 LBB0_5: xorl %eax, %eax ## kill: def $rax killed $eax movq %rax, -64(%rbp) ## 8-byte Spill jmp LBB0_6 LBB0_6: movq -56(%rbp), %rax ## 8-byte Reload movq -64(%rbp), %rcx ## 8-byte Reload addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi addq $1, %rdi shlq $0, %rdi callq _malloc movq %rax, -40(%rbp) cmpq $0, -40(%rbp) setne %al xorb $-1, %al andb $1, %al movzbl %al, %eax cltq cmpq $0, %rax je LBB0_8 ## %bb.7: leaq L___func__.my_strcat(%rip), %rdi leaq L_.str(%rip), %rsi leaq L_.str.1(%rip), %rcx movl $11, %edx callq ___assert_rtn LBB0_8: jmp LBB0_9 LBB0_9: cmpq $0, -8(%rbp) je LBB0_15 ## %bb.10: jmp LBB0_11 LBB0_11: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movq -24(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $0, %eax je LBB0_14 ## %bb.12: ## in Loop: Header=BB0_11 Depth=1 movq -8(%rbp), %rax movq -24(%rbp), %rcx movb (%rax,%rcx), %dl movq -40(%rbp), %rax movq -24(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.13: ## in Loop: Header=BB0_11 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) jmp LBB0_11 LBB0_14: jmp LBB0_15 LBB0_15: cmpq $0, -16(%rbp) je LBB0_21 ## %bb.16: jmp LBB0_17 LBB0_17: ## =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax je LBB0_20 ## %bb.18: ## in Loop: Header=BB0_17 Depth=1 movq -16(%rbp), %rax movb (%rax), %dl movq -40(%rbp), %rax movq -24(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.19: ## in Loop: Header=BB0_17 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) movq -16(%rbp), %rax addq $1, %rax movq %rax, -16(%rbp) jmp LBB0_17 LBB0_20: jmp LBB0_21 LBB0_21: movq -40(%rbp), %rax movq -24(%rbp), %rcx movb $0, (%rax,%rcx) movq -40(%rbp), %rax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L___func__.my_strcat: ## @__func__.my_strcat .asciz "my_strcat" L_.str: ## @.str .asciz "28262305.c" L_.str.1: ## @.str.1 .asciz "new != NULL" .subsections_via_symbols
the_stack_data/28262305.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _getg ; -- Begin function getg .p2align 2 _getg: ; @getg .cfi_startproc ; %bb.0: adrp x8, _foo@PAGE ldrh w8, [x8, _foo@PAGEOFF] lsr w8, w8, #4 and w8, w8, #0xf and w0, w8, #0xffff ret .cfi_endproc ; -- End function .section __DATA,__data .globl _foo ; @foo .p2align 2 _foo: .byte 186 ; 0xba .byte 12 ; 0xc .space 2 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _getg ## -- Begin function getg .p2align 4, 0x90 _getg: ## @getg .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movw _foo(%rip), %ax shrw $4, %ax andw $15, %ax movzwl %ax, %eax popq %rbp retq .cfi_endproc ## -- End function .section __DATA,__data .globl _foo ## @foo .p2align 2 _foo: .byte 186 ## 0xba .byte 12 ## 0xc .space 2 .subsections_via_symbols
the_stack_data/218894351.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _stringmatch ; -- Begin function stringmatch .p2align 2 _stringmatch: ; @stringmatch .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 adrp x12, _c@GOTPAGE ldr x12, [x12, _c@GOTPAGEOFF] str x12, [sp, #8] ; 8-byte Folded Spill adrp x11, _k@GOTPAGE ldr x11, [x11, _k@GOTPAGEOFF] str x11, [sp, #16] ; 8-byte Folded Spill adrp x10, _j@GOTPAGE ldr x10, [x10, _j@GOTPAGEOFF] str x10, [sp, #24] ; 8-byte Folded Spill adrp x9, _m@GOTPAGE ldr x9, [x9, _m@GOTPAGEOFF] str x9, [sp, #32] ; 8-byte Folded Spill adrp x8, _i@GOTPAGE ldr x8, [x8, _i@GOTPAGEOFF] str x8, [sp, #40] ; 8-byte Folded Spill adrp x13, _str@GOTPAGE ldr x13, [x13, _str@GOTPAGEOFF] str x13, [sp, #48] ; 8-byte Folded Spill adrp x13, _ans@GOTPAGE ldr x13, [x13, _ans@GOTPAGEOFF] str x13, [sp, #56] ; 8-byte Folded Spill str wzr, [x12] str wzr, [x11] str wzr, [x10] str wzr, [x9] str wzr, [x8] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_5 Depth 2 ldr x8, [sp, #48] ; 8-byte Folded Reload ldr x9, [sp, #8] ; 8-byte Folded Reload ldrsw x9, [x9] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x9, [sp, #40] ; 8-byte Folded Reload ldr x8, [sp, #48] ; 8-byte Folded Reload ldr x10, [sp, #32] ; 8-byte Folded Reload ldrsw x10, [x10] ldrsb w8, [x8, x10] ldrsw x10, [x9] adrp x9, _pat@GOTPAGE ldr x9, [x9, _pat@GOTPAGEOFF] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_10 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ; 8-byte Folded Reload ldr x10, [sp, #32] ; 8-byte Folded Reload ldr w9, [x8] add w9, w9, #1 str w9, [x8] ldr w9, [x10] add w9, w9, #1 str w9, [x10] ldrsw x9, [x8] adrp x8, _pat@GOTPAGE ldr x8, [x8, _pat@GOTPAGEOFF] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #16] ; 8-byte Folded Reload adrp x10, _flag@PAGE mov w9, #1 str w9, [x10, _flag@PAGEOFF] str wzr, [x8] b LBB0_5 LBB0_5: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #16] ; 8-byte Folded Reload ldrsw x9, [x8] adrp x8, _rep@GOTPAGE ldr x8, [x8, _rep@GOTPAGEOFF] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=2 ldr x9, [sp, #56] ; 8-byte Folded Reload ldr x10, [sp, #24] ; 8-byte Folded Reload ldr x8, [sp, #16] ; 8-byte Folded Reload ldrsw x11, [x8] adrp x8, _rep@GOTPAGE ldr x8, [x8, _rep@GOTPAGEOFF] add x8, x8, x11 ldrb w8, [x8] ldrsw x10, [x10] add x9, x9, x10 strb w8, [x9] b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=2 ldr x9, [sp, #24] ; 8-byte Folded Reload ldr x10, [sp, #16] ; 8-byte Folded Reload ldr w8, [x10] add w8, w8, #1 str w8, [x10] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b LBB0_5 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x8, [sp, #32] ; 8-byte Folded Reload ldr x10, [sp, #40] ; 8-byte Folded Reload str wzr, [x10] ldr w8, [x8] str w8, [x9] b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 b LBB0_11 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ; 8-byte Folded Reload ldr x10, [sp, #32] ; 8-byte Folded Reload ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x12, [sp, #24] ; 8-byte Folded Reload ldr x13, [sp, #56] ; 8-byte Folded Reload ldr x11, [sp, #48] ; 8-byte Folded Reload ldrsw x14, [x9] add x11, x11, x14 ldrb w11, [x11] ldrsw x14, [x12] add x13, x13, x14 strb w11, [x13] ldr w11, [x12] add w11, w11, #1 str w11, [x12] ldr w11, [x9] add w11, w11, #1 str w11, [x9] ldr w9, [x9] str w9, [x10] str wzr, [x8] b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_12: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x9, [sp, #24] ; 8-byte Folded Reload ldrsw x9, [x9] add x8, x8, x9 strb wzr, [x8] add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x0, _str@GOTPAGE ldr x0, [x0, _str@GOTPAGEOFF] bl _gets adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x0, _pat@GOTPAGE ldr x0, [x0, _pat@GOTPAGEOFF] bl _gets adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, _rep@GOTPAGE ldr x0, [x0, _rep@GOTPAGEOFF] bl _gets bl _stringmatch adrp x8, _flag@PAGE ldr w8, [x8, _flag@PAGEOFF] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: mov x9, sp adrp x8, _ans@GOTPAGE ldr x8, [x8, _ans@GOTPAGEOFF] str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB1_3 LBB1_2: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB1_3 LBB1_3: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _flag ; @flag .zerofill __DATA,__common,_flag,4,2 .comm _c,4,2 ; @c .comm _k,4,2 ; @k .comm _j,4,2 ; @j .comm _m,4,2 ; @m .comm _i,4,2 ; @i .comm _str,100,0 ; @str .comm _pat,100,0 ; @pat .comm _rep,100,0 ; @rep .comm _ans,100,0 ; @ans .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\tEnter a main string\n" l_.str.1: ; @.str.1 .asciz "\tEnter the pattern;\n" l_.str.2: ; @.str.2 .asciz "t\033nter a replace string\n" l_.str.3: ; @.str.3 .asciz "\tThe resultant string is %s\n" l_.str.4: ; @.str.4 .asciz "\tThe pattern string was not found!!\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _stringmatch ## -- Begin function stringmatch .p2align 4, 0x90 _stringmatch: ## @stringmatch .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq _c@GOTPCREL(%rip), %rax movl $0, (%rax) movq _k@GOTPCREL(%rip), %rax movl $0, (%rax) movq _j@GOTPCREL(%rip), %rax movl $0, (%rax) movq _m@GOTPCREL(%rip), %rax movl $0, (%rax) movq _i@GOTPCREL(%rip), %rax movl $0, (%rax) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_5 Depth 2 movq _c@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _str@GOTPCREL(%rip), %rax movsbl (%rax,%rcx), %eax cmpl $0, %eax je LBB0_12 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq _m@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _str@GOTPCREL(%rip), %rax movsbl (%rax,%rcx), %eax movq _i@GOTPCREL(%rip), %rcx movslq (%rcx), %rdx movq _pat@GOTPCREL(%rip), %rcx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax jne LBB0_10 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movq _i@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _i@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _m@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _m@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _i@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _pat@GOTPCREL(%rip), %rax movsbl (%rax,%rcx), %eax cmpl $0, %eax jne LBB0_9 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movl $1, _flag(%rip) movq _k@GOTPCREL(%rip), %rax movl $0, (%rax) LBB0_5: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movq _k@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _rep@GOTPCREL(%rip), %rax movsbl (%rax,%rcx), %eax cmpl $0, %eax je LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=2 movq _k@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _rep@GOTPCREL(%rip), %rax movb (%rax,%rcx), %dl movq _j@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _ans@GOTPCREL(%rip), %rax movb %dl, (%rax,%rcx) ## %bb.7: ## in Loop: Header=BB0_5 Depth=2 movq _k@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _k@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _j@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _j@GOTPCREL(%rip), %rax movl %ecx, (%rax) jmp LBB0_5 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 movq _i@GOTPCREL(%rip), %rax movl $0, (%rax) movq _m@GOTPCREL(%rip), %rax movl (%rax), %ecx movq _c@GOTPCREL(%rip), %rax movl %ecx, (%rax) LBB0_9: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_11 LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movq _c@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _str@GOTPCREL(%rip), %rax movb (%rax,%rcx), %dl movq _j@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _ans@GOTPCREL(%rip), %rax movb %dl, (%rax,%rcx) movq _j@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _j@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _c@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _c@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _c@GOTPCREL(%rip), %rax movl (%rax), %ecx movq _m@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _i@GOTPCREL(%rip), %rax movl $0, (%rax) LBB0_11: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_12: movq _j@GOTPCREL(%rip), %rax movslq (%rax), %rcx movq _ans@GOTPCREL(%rip), %rax movb $0, (%rax,%rcx) popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq _str@GOTPCREL(%rip), %rdi callq _gets leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq _pat@GOTPCREL(%rip), %rdi callq _gets leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movq _rep@GOTPCREL(%rip), %rdi callq _gets callq _stringmatch cmpl $1, _flag(%rip) jne LBB1_2 ## %bb.1: leaq L_.str.3(%rip), %rdi movq _ans@GOTPCREL(%rip), %rsi movb $0, %al callq _printf jmp LBB1_3 LBB1_2: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB1_3: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _flag ## @flag .zerofill __DATA,__common,_flag,4,2 .comm _c,4,2 ## @c .comm _k,4,2 ## @k .comm _j,4,2 ## @j .comm _m,4,2 ## @m .comm _i,4,2 ## @i .comm _str,100,4 ## @str .comm _pat,100,4 ## @pat .comm _rep,100,4 ## @rep .comm _ans,100,4 ## @ans .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\tEnter a main string\n" L_.str.1: ## @.str.1 .asciz "\tEnter the pattern;\n" L_.str.2: ## @.str.2 .asciz "t\033nter a replace string\n" L_.str.3: ## @.str.3 .asciz "\tThe resultant string is %s\n" L_.str.4: ## @.str.4 .asciz "\tThe pattern string was not found!!\n" .subsections_via_symbols
the_stack_data/763984.c