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@Test public void testCreateExceptionNullMessageNullCause() throws Exception { final RuntimeException exception = Reflections.createException(IllegalStateException.class, null, null); assertTrue(exception.getClass().equals(IllegalStateException.class)); }
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@Test public void testCreateExceptionInvalidConstructor() throws Exception { this.ee.expect(IllegalStateException.class); this.ee.expectMessage("No constructor with no arguments found"); Reflections.createException(TestException.class, null, null); }
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public TestException() { super(); }
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public static void startGangup() { int playerNumber = 1; int[][] board = new int[8][8]; GuiMaster.println("Welcome to TB Game's Gangup. \n"); board = clearGangupBoard(board); gangupLoop(board); }
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private static void gangupLoop(int[][] board) { boolean continueLoop = true; int playerNumber = 1; int turnNumber = 1; int consecutiveConectionsRequired = 3; int numberOfPlayers = 4; GangupDataObject recievedDataObject; while (continueLoop == true){ recievedDataObject = placePiece(board, playerNumber); if(recievedDataObject.getIsPiecePlaced()) { if(checkForWin(turnNumber, recievedDataObject.getInputX(), recievedDataObject.getInputY(), recievedDataObject.getBoard(), consecutiveConectionsRequired, numberOfPlayers)){ win(playerNumber); continueLoop = false; }; turnNumber++; if(playerNumber < 4){ playerNumber++; } else{ playerNumber = 1; } } else invalidMove(); } }
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private static GangupDataObject placePiece(int[][] board, int playerNumber){ int inputX, inputY; int[] inputArray; int[] inputAndPiecePlacedArray = new int[3]; inputArray = inputMove(board, playerNumber); inputX = inputArray[0]; inputY = inputArray[1]; boolean isPiecePlaced = checkMove(inputX, inputY, board, playerNumber); GangupDataObject returnObject = new GangupDataObject(isPiecePlaced, inputX, inputY, board); return returnObject; }
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private static int[] inputMove(int[][] board, int playerNumber){ GuiMaster.println("Player #" + playerNumber); printGangupBoard(board); GuiMaster.println("Where do you want to go?" + "\n" + "X:"); String tempString = GuiMaster.getEnteredText().trim(); int inputX; int inputY; if(tempString.matches("[1234567890]*")){ inputX = Integer.parseInt(tempString); } else{ inputX = -1; } GuiMaster.println("Y:"); tempString = GuiMaster.getEnteredText().trim(); if(tempString.matches("[1234567890]*")){ inputY = Integer.parseInt(tempString); } else{ inputY = -1; } int[] inputArray = {inputX, inputY}; return inputArray; }
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private static boolean checkMove(int inputX, int inputY, int [][] board, int playerNumber) { if ((inputX <= 8 && inputX >= 1) && (inputY <= 8 && inputY >= 1) && (board[inputX-1][inputY-1]== 0)){ board[inputX-1][inputY-1] = playerNumber; return true; } else{ return false; } }
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private static int[][] clearGangupBoard(int[][] board) { for (int x = 0; x <= 7; x++) { for (int y = 0; y <= 7; y++) { board[x][y] = 0; } } return board; }
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private static void printGangupBoard(int[][] board) { for (int y = 8; y >= 1; y--) { String stringToPrint= y + " "; for (int x = 1; x <= 8; x++) { stringToPrint+= board[x-1][y-1] + " "; } GuiMaster.println(stringToPrint); } GuiMaster.println("\n" + " 1 2 3 4 5 6 7 8"); }
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private static void invalidMove() { System.out.println("Invalid Move"); }
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private static boolean checkForWin(int turnNumber, int inputX, int inputY, int[][] board, int consecutiveConectionsRequired, int numberOfPlayers){ if(turnNumber > (numberOfPlayers * (consecutiveConectionsRequired - 1))){ if(checkGrid(board[inputX-1][inputY-1], board, consecutiveConectionsRequired)){ return true; } } return false; }
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public static boolean checkGrid(int playerType, int [][] grid, int consecutiveConectionsRequired){ int rows = grid.length; int columns = grid[0].length; // Check downward for (int i = 0; i <= rows - consecutiveConectionsRequired; i++) { for (int j = 0; j < columns; j++) { int counter = 0; for (int k = i; k < consecutiveConectionsRequired + i; k++) { if (grid[k][j] == playerType) counter++; } if (counter == consecutiveConectionsRequired) return true; } } // Check across for (int i = 0; i <= columns - consecutiveConectionsRequired; i++) { for (int j = 0; j < rows; j++) { int counter = 0; for (int k = i; k < consecutiveConectionsRequired + i; k++) { if (grid[j][k] == playerType) counter++; } if (counter == consecutiveConectionsRequired) return true; } } // Check left to right diagonally for (int i = 0; i <= rows - consecutiveConectionsRequired; i++) { for (int j = 0; j <= columns - consecutiveConectionsRequired; j++) { int counter = 0; for (int k = i, m = j; k < consecutiveConectionsRequired + i; k++, m++) { if (grid[k][m] == playerType) counter++; } if (counter == consecutiveConectionsRequired) return true; } } // Check right to left diagonally for (int i = 0; i <= rows - consecutiveConectionsRequired; i++) { for (int j = columns - 1; j >= columns - consecutiveConectionsRequired; j--) { int counter = 0; for (int k = i, m = j; k < consecutiveConectionsRequired + i; k++, m--) { if (grid[k][m] == playerType) counter++; } if (counter == consecutiveConectionsRequired) return true; } } return false; }
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private static void win(int playerNumber) { GuiMaster.println("Good job player #" + playerNumber); }
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public GangupDataObject(boolean isPiecePlaced, int inputX, int inputY, int[][] board){ this.isPiecePlaced = isPiecePlaced; this.inputX = inputX; this.inputY = inputY; this.board = board; }
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public GangupDataObject(){ isPiecePlaced = false; inputX = -1; inputY = -1; board = null; }
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public boolean getIsPiecePlaced(){ return isPiecePlaced; }
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public int getInputX(){ return inputX; }
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public int getInputY(){ return inputY; }
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public int[][] getBoard(){ return board; }
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public static String capitalizeFully(String string){ boolean lastWasSpace = false; char[] stringArray = string.toCharArray(); if(stringArray.length == 0){ return "-1"; } for (int x = 0;x <= stringArray.length - 1; x++){ if(stringArray[x] == ' '){ lastWasSpace = true; } else if(lastWasSpace){ stringArray[x] = Character.toUpperCase(stringArray[x]); lastWasSpace = false; } else if(x == 0){ stringArray[0] = Character.toUpperCase(stringArray[0]); } } string = new String(stringArray); return string; }
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public static String capitalizeEveryWord(String string){ boolean lastWasSpace = false; char[] stringArray = string.toCharArray(); if(stringArray.length == 0){ return "-1"; } stringArray[0] = Character.toUpperCase(stringArray[0]); for (int x = 1;x <= stringArray.length - 1; x++){ if(stringArray[x] == ' '){ lastWasSpace = true; } else if(lastWasSpace){ stringArray[x] = Character.toUpperCase(stringArray[x]); lastWasSpace = false; } else{ stringArray[x] = Character.toLowerCase(stringArray[x]); } } string = new String(stringArray); return string; }
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public static String capitalizeFirstLetter(String string){ char[] stringArray = string.toCharArray(); if(stringArray.length == 0){ return "-1"; } stringArray[0] = Character.toUpperCase(stringArray[0]); string = new String(stringArray); return string; }
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public static String capitalizeFirstLetterOnly(String string){ char[] stringArray = string.toCharArray(); if(stringArray.length == 0){ return "-1"; } stringArray[0] = Character.toUpperCase(stringArray[0]); for (int x = 1;x <= stringArray.length - 1; x++){ stringArray[x] = Character.toLowerCase(stringArray[x]); } string = new String(stringArray); return string; }
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public static void startGui(){ JPanel middlePanel = new JPanel (); middlePanel.setBorder(new TitledBorder(new EtchedBorder (), "TB Game" ) ); // create the middle panel components display = new JTextArea(16,58 ); JScrollPane scroll = new JScrollPane(display); display.getDocument().addDocumentListener(new AL()); scroll.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); //Add Textarea in to middle panel middlePanel.add(scroll); JFrame frame = new JFrame(); frame.add( middlePanel ); frame.setTitle("TB Game"); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); }
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private static void setEnteredText(String enteredText) { // TODO Auto-generated method stub lastEnteredText = enteredText; haveRecivedInput = true; }
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public static String getEnteredText(){ while(!haveRecivedInput){ try { Thread.sleep(100); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } haveRecivedInput = false; display.setCaretPosition(display.getDocument().getLength()); return lastEnteredText; }
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public static void println(String message){ display.append(message + "\n"); haveRecivedInput = false; display.setCaretPosition(display.getDocument().getLength()); }
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@Override public void insertUpdate(DocumentEvent e) { boolean haveNotEncounteredInvis = true; char lastChar; String fieldText = null; Document doc = (Document)e.getDocument(); try { fieldText =doc.getText(0, doc.getLength()); } catch (BadLocationException e1) { e1.printStackTrace(); } if(fieldText.length() > 1){ lastChar = fieldText.charAt(fieldText.length() - 1); if(lastChar == '\n'){ int x = fieldText.length()-2; String enteredText = ""; char currentChar; while(haveNotEncounteredInvis){ currentChar = fieldText.charAt(x); if(currentChar == '\n' ){ setEnteredText(enteredText); haveNotEncounteredInvis = false; display.setCaretPosition(display.getDocument().getLength()); } else if(x == 0){ enteredText = currentChar + enteredText; setEnteredText(enteredText); haveNotEncounteredInvis = false; } else{ enteredText = currentChar + enteredText; } x--; } } } }
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@Override public void removeUpdate(DocumentEvent e) { }
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@Override public void changedUpdate(DocumentEvent e) { }
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public boolean openFile(String file, String fileIde) { try { //it tries using the method used to read from a jar scanner = new Scanner(TextFileToArray.class.getResourceAsStream(file)); return true; } catch (Exception e1) { //if that fails, it tries to use the try { //method to read from the IDE scanner = new Scanner(new File(fileIde)); return true; } catch (Exception e2) { //if it fails it prints out an error GuiMaster.println("WARNING: The file Elements.txt cannot be found."); return false; // and returns to alchemy, which eventually } //returns to main menu } }
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public void readFile() { int x = 0; if (scanner.hasNext()) { totalElements = Integer.parseInt(scanner.next()); elementStringArray = new String[totalElements]; elementListArray = new String[totalElements][totalElements]; } if (scanner.hasNext()) { totalStartingElements = Integer.parseInt(scanner.next()); } while (scanner.hasNext()) { elementStringArray[x] = scanner.next(); x++; if (x >= totalElements) { break; } } x = 0; int y = 0; while (scanner.hasNext()) { if (y == 0) { scanner.next(); y++; } else if (y == totalElements) { elementListArray[x][y-1] = scanner.next(); y = 0; x++; } else { elementListArray[x][y-1] = scanner.next(); y++; } } }
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public static void closeFile() { scanner.close(); }
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public static String[][] returnElementListArray() { return elementListArray; }
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public static String[] returnElementStringArray() { return elementStringArray; }
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public static int returnTotalElements() { return totalElements; }
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public static int returnTotalStartingElements() { return totalStartingElements; }
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public static void printelementListArray() { for (int x = 0; x <= totalElements - 1; x++) { for (int y = 0; y <= totalElements - 1; y++) { System.out.print(elementListArray[x][y] + ", "); } System.out.println(); } }
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public static void printElementStringArray() { System.out.println(); for (int x = 0; x <= elementStringArray.length - 1; x++) { System.out.print(elementStringArray[x] + " "); } }
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public static void startAlchemy() { if(setUpVars()){ //Sets up variables, and if successful, GuiMaster.println("\n" + "Welcome to Alchemy!" + "\n" + "\n" //print out a message, + "Instructions: To start, input the " + "first element that you would like to" + " mix and press \"Enter\" and then in the" + " same manner input the second element." + "\n" + "\n"); GuiMaster.println("To start, you have"); //then, game(); //start the main game loop. } //if unsuccessful the program returns to the menu }
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private static void game() { while (continueGame) { listElements(); //Prints out the elements you have String element1 = GuiMaster.getEnteredText();//inputs first element if(elementValidize(element1)){ //checks first and second String element2 = GuiMaster.getEnteredText();; //inputs second element if(elementValidize(element2)){ int newElementInt = findNewElement(element1, element2);//finds new element's int if(newElementInt != -1){ String newElement = elementString(newElementInt); //converts new element's int to string if(!checkElementDiscovered(newElement)){ //Check valid checks if it's been discovered. If it has been //then make it discovered. elementsDiscovered[elementsNotNull(elementsDiscovered)] = newElementInt; } GuiMaster.println(element1 + " + " + element2 + " = " + newElement); GuiMaster.println("The elements you have discovered are, \n"); } } } } }
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private static boolean setUpVars(){ TextFileToArray tfta = new TextFileToArray(); //Creates new object used to import data if(tfta.openFile("/Elements.txt", "Elements.txt")){ // if opening Elements.txt is successful tfta.readFile(); //reads the file tfta.closeFile(); //closes file to prevent resource leak elementArray = tfta.returnElementListArray(); //populates elementaArray from data import from //file earlier elementStringArray= tfta.returnElementStringArray(); // populates elementStringArray from data //import form file earlier totalElements = tfta.returnTotalElements(); totalStartingElements = tfta.returnTotalStartingElements(); elementsDiscovered = new int[totalElements]; fillArray(elementsDiscovered, totalStartingElements); //calls fillArray which populates //elementsDiscovered with starting elements then fills the rest with -1 to represent nothing return true; //returns true because reading the file was successful } return false; //failed reading file so returns false }
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private static void fillArray(int[] array, int actualDataSpots){ for (int x = 0; x <= array.length -1; x++){ //fills in starting elements if(x <= actualDataSpots -1){ array[x] = x; } else { //fills the rest with -1 array[x] = -1; } } }
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private static void listElements(){ String stringToPrint = ""; for (int x = 0; x <= elementsDiscovered.length-1; x++){ //goes through elementsDiscovered if(elementString(elementsDiscovered[x]) == null){ //finding the string of that postion's stringToPrint += "."; GuiMaster.println(stringToPrint); // int. then prints elements not null break; } else{ stringToPrint+= elementString(elementsDiscovered[x]); // if an element is not null if(x != elementsDiscovered.length-1){ //then it will print out element. Checks to see if(elementString(elementsDiscovered[x+1]) != null){ // if it is the last element stringToPrint+=", "; // or if the next element is null, if so it prints out } // a period. Otherwise a comma is printed out. } else{ stringToPrint+="."; GuiMaster.println(stringToPrint); } } } }
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private static boolean elementValidize(String element) { if (!checkElementDiscovered(element)) { //calls checkValid to see if the element is valid if it isn't it invalidElement(element); // then it calls invalidElement to print out an error message return false; } else{ return true; } }
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private static void invalidElement(String element) { GuiMaster.println(element +" is an element that does not exist or that you have not " + "discovered yet."); GuiMaster.println(""); GuiMaster.println("Please try again."); GuiMaster.println("The elements you have discovered are,\n"); }
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private static boolean checkElementDiscovered(String element) { for (int x = 0; x <= elementsDiscovered.length -1; x++) { //goes through the elementsDiscovered int elementInt = elementNumber(element); //and checks if the int of the element passed if (elementInt == elementsDiscovered[x]){ //through matches any int in the elementsDiscovered return true; } } return false; }
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private static int findNewElement(String element1, String element2) { int element1Number = elementNumber(element1); //finds element number of element1 int element2Number = elementNumber(element2); //and element2 //System.out.println(element1 + " " + element2 + " " + element1Number + " " + element2Number); // above used for debugging String elementString = elementArray[element1Number][element2Number]; //finds the element in if(elementString.equalsIgnoreCase("error")){ //the location those two elements int's map. GuiMaster.println("Nothing can be made with those elements. \n"); //If equals error it GuiMaster.println("The elements you have discovered are, \n"); // prints some text and return -1; //Java wants me to put a return } else{ int elementNumber = elementNumber(elementString); //if actually element is in the location return elementNumber; //the ints map then it returns that element } }
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private static int elementNumber(String element) { //locates the element in elementStringArray and for (int x = 0; x <= elementStringArray.length -1; x++) { //returns the string's int / if (elementStringArray[x].equalsIgnoreCase(element)) { //the location of the string in the return x; //array } } return -2; //if not in there it returns -2 }
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private static String elementString(int elementInt){ if (elementInt == -1){ //-1 equals nothing so it returns null return null; } else{ String elementString = elementStringArray[elementInt]; //if not it returns the string return elementString; //in that location in elementStringArray } }
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private static int elementsNotNull(int[] array){ int elementsNotNull = 0; for (int x = 0; x <= array.length-1; x++){ //searches through the array if (elementString(array[x]) != null){ //check the elements that are not null / int is not elementsNotNull++; // -1 } } return elementsNotNull; }
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public static void encrypt() { String afterShiftOne = ""; GuiMaster.println("What do you wish to encrypt?"); byte[] inputArray = GuiMaster.getEnteredText().getBytes(); GuiMaster.println("How far do you wish to shift it?"); shift = Integer.parseInt(GuiMaster.getEnteredText()); GuiMaster.println("How many layers deep do you wish to encrypt?"); int layersDeep = Integer.parseInt(GuiMaster.getEnteredText()); for (int x = 0; layersDeep > x; x++) { inputArray = reverseArray(inputArray); inputArray = shiftArray(inputArray); } GuiMaster.println("Encrypted version:" + new String(inputArray)); }
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public static byte[] reverseArray(byte[] array) { int y = 0; byte[] returnArray = new byte[array.length]; for (int x = array.length - 1; -1 < x; x--) { returnArray[x] = array[y]; y++; } return returnArray; }
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public static byte[] shiftArray(byte[] array) { byte tempByteStorage; for (int x = 0; array.length > x; x++) { tempByteStorage = (byte) (array[x] + shift); shift = (int) (shift + 0); array[x] = tempByteStorage; } shift = (int) (shift + 0); return array; }
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public static void decrypt() { String afterShiftOne = ""; GuiMaster.println("What do you wish to decrypt?"); byte[] inputArray = GuiMaster.getEnteredText().getBytes(); GuiMaster.println("How far do you wish to deshift it?"); shift = 0 - Integer.parseInt(GuiMaster.getEnteredText()); GuiMaster.println("How many layers deep do you wish to decrypt?"); int layersDeep = Integer.parseInt(GuiMaster.getEnteredText()); // shift = shift - layersDeep * inputArray.length + layersDeep; for (int x = 0; layersDeep > x; x++) { inputArray = reverseArray(inputArray); inputArray = deshiftArray(inputArray); } GuiMaster.println("Decrypted version:" + new String(inputArray)); }
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public static byte[] deshiftArray(byte[] array) { shift = (int) (shift + 0); byte tempByteStorage; for (int x = 0; array.length > x; x++) { tempByteStorage = (byte) (array[x] + shift); shift = (int) (shift + 0); array[x] = tempByteStorage; } return array; }
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public static void main(String[] args) { menu(); }
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public static void menu() { GuiMaster.startGui(); while(true){ GuiMaster.println( "Welcome to the TextBased Game! \n" + "\n" + "Which game do you wish to play? \n" + "1 - Gangup - Work in Progress \n" + "2 - Encryption - Non GUI \n" + "3 - Decryption - Non GUI \n" + "4 - Encryption Gui \n" + "5 - Decryption Gui \n" + "6 - Alchemy - Work In Progress \n"); String whatToDo = GuiMaster.getEnteredText(); if (whatToDo == null) { exit(); } whatToDo = whatToDo.trim(); whatToDo = Capitalize.capitalizeEveryWord(whatToDo); switch (whatToDo){ case "Gangup": case "1": Gangup.startGangup(); break; case "Encryption": case "2": cryption.encrypt(); break; case "Decryption": case "3": cryption.decrypt(); break; case "Encryption Gui": case "4": cryptionGUI.encrypt(); break; case "Decryption Gui": case "5": cryptionGUI.decrypt(); case "Alchemy": case "6": Alchemy.startAlchemy(); break; default: GuiMaster.println("Invalid Option"); } } }
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public static void exit() { int quit; quit = JOptionPane.showConfirmDialog(null, "Do you wish to close TB Game?"); if (quit == 0) { System.exit(0); } else { menu(); } }
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public static void encrypt() { String afterShiftOne = ""; String input = JOptionPane .showInputDialog("What do you wish to encrypt?"); byte[] inputArray = input.getBytes(); String shiftInput = JOptionPane .showInputDialog("How far do you wish to shift it?"); shift = Integer.parseInt(shiftInput); String layersDeepInput = JOptionPane .showInputDialog("How many layers deep do you wish to encrypt?"); int layersDeep = Integer.parseInt(layersDeepInput); for (int x = 0; layersDeep > x; x++) { inputArray = reverseArray(inputArray); inputArray = shiftArray(inputArray); } JOptionPane.showMessageDialog(null, "Encrypted version:" + new String(inputArray), "TB Game", JOptionPane.PLAIN_MESSAGE); cryptionGUI.setClipboardContents(new String(inputArray)); }
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public static byte[] reverseArray(byte[] array) { int y = 0; byte[] returnArray = new byte[array.length]; for (int x = array.length - 1; -1 < x; x--) { returnArray[x] = array[y]; y++; } return returnArray; }
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public static byte[] shiftArray(byte[] array) { byte tempByteStorage; for (int x = 0; array.length > x; x++) { tempByteStorage = (byte) (array[x] + shift); shift = (int) (shift + 1); array[x] = tempByteStorage; } shift = (int) (shift + 1); return array; }
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public static void decrypt() { String afterShiftOne = ""; String input = JOptionPane .showInputDialog("What do you wish to decrypt?"); byte[] inputArray = input.getBytes(); String shiftInput = JOptionPane .showInputDialog("How far do you wish to deshift it?"); shift = 0 -Integer.parseInt(shiftInput); String layersDeepInput = JOptionPane .showInputDialog("How many layers deep do you wish to encrypt?"); int layersDeep = Integer.parseInt(layersDeepInput); shift = shift - (layersDeep * inputArray.length + layersDeep); for (int x = 0; layersDeep > x; x++) { inputArray = reverseArray(inputArray); inputArray = deshiftArray(inputArray); } JOptionPane.showMessageDialog(null, "Decrypted version:" + new String(inputArray), "TB Game", JOptionPane.PLAIN_MESSAGE); cryptionGUI.setClipboardContents(new String(inputArray)); }
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public static byte[] deshiftArray(byte[] array) { shift = (int) (shift + 1); byte tempByteStorage; for (int x = 0; array.length > x; x++) { shift = (int) (shift + 1); tempByteStorage = (byte) (array[x] + shift); array[x] = tempByteStorage; } return array; }
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public static void setClipboardContents( String aString ){ StringSelection stringSelection = new StringSelection( aString ); Clipboard clipboard = Toolkit.getDefaultToolkit().getSystemClipboard(); clipboard.setContents( stringSelection, stringSelection ); }
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@Override public void lostOwnership(Clipboard arg0, Transferable arg1) { // TODO Auto-generated method stub }
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public Board(int n, int win) { size = n; tokentowin = win; tokensonboard = 0; initalizeBoard(); }
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final void initalizeBoard() { Token dummy = new Token('-'); board = new Token[size][size]; for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { board[i][j] = dummy; } } }
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public void setSize(int size) { this.size = size; initalizeBoard(); }
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public int getSize() { return this.size; }
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public boolean addToken(int x, int y, Token t) { boolean success; if ((board[x][y].getType() == '-') && (tokensonboard < size * size)) { board[x][y] = t; tokensonboard++; success = true; } else { success = false; } return success; }
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public int getGameState(int x, int y, char t) { if (validateRows(t, x) || validateColumns(t, y) || validateDiagonal(t, x, y)) { if (t == 'o') { return 1; } else if (t == 'x') { return 2; } } //dontetlen ellenorzese ezt kell utoljara hagyni if (tokensonboard == size * size) { return 3; } return 0; }
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public boolean validateRows(char t, int x) { int inarow = 0; for (int j = 0; j < size; j++) { if (board[x][j].getType() == t) { inarow++; } else { inarow = 0; } if (inarow == tokentowin) { return true; } } return false; }
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public boolean validateColumns(char t, int y) { int inacolumn = 0; for (int i = 0; i < size; i++) { if (board[i][y].getType() == t) { inacolumn++; } else { inacolumn = 0; } if (inacolumn == tokentowin) { return true; } } return false; }
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public boolean validateDiagonal(char t, int x, int y) { int inadiagonal = 0; int ox = x; int oy = y; while (x != 0 && y != 0) { x--; y--; } while (x < size && y < size) { if (board[x][y].getType() == t) { inadiagonal++; } else { inadiagonal = 0; } x++; y++; if (inadiagonal == tokentowin) { return true; } } x = ox; y = oy; inadiagonal = 0; while (x != 0 && y != size - 1) { x--; y++; } while (x < size && y >= 0) { if (board[x][y].getType() == t) { inadiagonal++; } else { inadiagonal = 0; } x++; y--; if (inadiagonal == tokentowin) { return true; } } return false; }
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public boolean isGameEnded(int x, int y, char t) { if (getGameState(x, y, t) > 0) { return true; } else { return false; } }
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public void printBoard() { for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { System.out.print(board[i][j].getType() + " "); } System.out.print("\n"); } }
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public int getTokentowin() { return tokentowin; }
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public void setTokentowin(int tokentowin) { this.tokentowin = tokentowin; }
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public GUI(int width, int height, Game game) { window = new JFrame(); jatek = game; //bezarasakor a program is leall window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); window.setSize(width, height); window.setLayout(new BorderLayout()); createMenuBar(); createTextArea(); window.setVisible(true); }
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public void renderWindow(int width, int height) { window.setSize(width, height); window.setVisible(true); }
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public final void createTextArea() { text = new JTextArea(); JScrollPane sp = new JScrollPane(text); sp.setPreferredSize(new Dimension(600, 80)); text.setEditable(false); window.add(sp, BorderLayout.SOUTH); window.validate(); window.repaint(); }
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public void addText(String t) { text.append(t + "\n"); text.setCaretPosition(text.getDocument().getLength()); }
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public void generateTable(int n) { table = new JTable(n, n); scrollPane = new JScrollPane(table); DefaultTableCellRenderer renderer = new DefaultTableCellRenderer(); renderer.setHorizontalAlignment(JLabel.CENTER); for (int i = 0; i < table.getColumnCount(); i++) { table.setDefaultRenderer(table.getColumnClass(i), renderer); } table.setGridColor(Color.black); table.setRowHeight(window.getWidth() / n); table.setRowSelectionAllowed(false); table.setColumnSelectionAllowed(false); table.setFont(new Font("Serif", Font.BOLD, window.getWidth() / n)); table.updateUI(); //egerkezelés table.addMouseListener(new java.awt.event.MouseAdapter() { @Override public void mouseClicked(java.awt.event.MouseEvent evt) { int row = table.rowAtPoint(evt.getPoint()); int col = table.columnAtPoint(evt.getPoint()); if (row >= 0 && col >= 0 && !jatek.isGameWon()) { Token t; if (jatek.getElozoSiker()) { t = jatek.getNextPlayer().getToken(); } else { t = jatek.getPrevPlayer().getToken(); } if (jatek.addToken(row, col, t)) { table.setValueAt(t.getType(), row, col); } } if (jatek.isGameWon()) { table.setEnabled(false); } window.validate(); window.repaint(); } }); window.add(scrollPane, BorderLayout.CENTER); window.repaint(); }
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@Override public void mouseClicked(java.awt.event.MouseEvent evt) { int row = table.rowAtPoint(evt.getPoint()); int col = table.columnAtPoint(evt.getPoint()); if (row >= 0 && col >= 0 && !jatek.isGameWon()) { Token t; if (jatek.getElozoSiker()) { t = jatek.getNextPlayer().getToken(); } else { t = jatek.getPrevPlayer().getToken(); } if (jatek.addToken(row, col, t)) { table.setValueAt(t.getType(), row, col); } } if (jatek.isGameWon()) { table.setEnabled(false); } window.validate(); window.repaint(); }
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public void gameSettingsPanel() { final JPanel p = new JPanel(); final JTextField boardsize = new JTextField(); final JTextField towin = new JTextField(); JLabel size = new JLabel("Size of the table:"); JLabel win = new JLabel("Tokens to win:"); JButton go = new JButton("Begin"); boardsize.setMaximumSize(new Dimension(50, 20)); towin.setMaximumSize(new Dimension(50, 20)); //p.setLayout(new GridLayout(1, 5, 0, 0)); p.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); p.setLayout(new BoxLayout(p, BoxLayout.LINE_AXIS)); p.add(size); p.add(Box.createRigidArea(new Dimension(10, 0))); p.add(boardsize); p.add(Box.createRigidArea(new Dimension(10, 0))); p.add(win); p.add(Box.createRigidArea(new Dimension(10, 0))); p.add(towin); p.add(Box.createRigidArea(new Dimension(10, 0))); p.add(go); p.updateUI(); go.addMouseListener(new java.awt.event.MouseAdapter() { @Override public void mouseClicked(java.awt.event.MouseEvent evt) { jatek.newGame(Integer.parseInt(boardsize.getText()), Integer.parseInt(towin.getText())); p.setVisible(false); } }); window.add(p, BorderLayout.NORTH); window.validate(); window.repaint(); }
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@Override public void mouseClicked(java.awt.event.MouseEvent evt) { jatek.newGame(Integer.parseInt(boardsize.getText()), Integer.parseInt(towin.getText())); p.setVisible(false); }
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public final void createMenuBar() { JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem newGameMenu = new JMenuItem("New game"); JMenuItem exitMenu = new JMenuItem("Exit"); fileMenu.setMnemonic(KeyEvent.VK_F); menuBar.add(fileMenu); newGameMenu.setAccelerator(KeyStroke.getKeyStroke("meta N")); exitMenu.setAccelerator(KeyStroke.getKeyStroke("meta X")); fileMenu.add(newGameMenu); fileMenu.add(exitMenu); newGameMenu.addActionListener(new java.awt.event.ActionListener() { @Override public void actionPerformed(ActionEvent ae) { newGameAction(); } public void mousePressed(java.awt.event.MouseEvent evt) { newGameAction(); } }); exitMenu.addActionListener(new java.awt.event.ActionListener() { @Override public void actionPerformed(ActionEvent ae) { System.exit(0); } public void mousePressed(java.awt.event.MouseEvent evt) { System.exit(0); } }); window.setJMenuBar(menuBar); }
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@Override public void actionPerformed(ActionEvent ae) { newGameAction(); }
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public void mousePressed(java.awt.event.MouseEvent evt) { newGameAction(); }
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@Override public void actionPerformed(ActionEvent ae) { System.exit(0); }
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public void mousePressed(java.awt.event.MouseEvent evt) { System.exit(0); }
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public void newGameAction() { if (table != null) { window.remove(scrollPane); text.setText(""); window.repaint(); } gameSettingsPanel(); }
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public Player() { name = null; token = new Token('-'); }
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public Player(char t) { name = null; token = new Token(t); }
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public void setType(char t) { if (t == 'o' || t == 'x') { token.setType(t); } }
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public char getType() { return token.getType(); }
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public Token getToken() { return token; }
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public Token(char t) { type = t; }