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stringclasses 7
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stringlengths 4
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stringlengths 7
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value |
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MethodDeclaration |
getDefaultSortOrder(columns?: ColumnProps<T>[]): {
sortColumn: any;
sortOrder: any;
}; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getSortStateFromColumns(columns?: ColumnProps<T>[]): {
sortColumn: any;
sortOrder: any;
}; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getMaxCurrent(total: number): number | undefined; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getSorterFn(state: TableState<T>): ((a: T, b: T) => number) | undefined; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getCurrentPageData(): T[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getFlatData(): any[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getFlatCurrentPageData(): any[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
getLocalData(state?: TableState<T> | null, filter?: boolean): Array<T>; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
setSelectedRowKeys(selectedRowKeys: string[], selectionInfo: SelectionInfo<T>): void; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
toggleSortOrder(column: ColumnProps<T>): void; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
hasPagination(props?: any): boolean; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
isFiltersChanged(filters: TableStateFilters): boolean; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
isSortColumn(column: ColumnProps<T>): boolean; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
prepareParamsArguments(state: any): PrepareParamsArgumentsReturn<T>; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
findColumn(myKey: string | number): undefined; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
createComponents(components?: TableComponents, prevComponents?: TableComponents): void; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
recursiveSort(data: T[], sorterFn: (a: any, b: any) => number): T[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
renderPagination(prefixCls: string, paginationPosition: string): JSX.Element | null; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
renderRowSelection({ prefixCls, locale, getPopupContainer, }: {
prefixCls: string;
locale: TableLocale;
getPopupContainer: TableProps<T>['getPopupContainer'];
}): ColumnProps<T>[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
renderColumnsDropdown({ prefixCls, dropdownPrefixCls, columns, locale, getPopupContainer, }: {
prefixCls: string;
dropdownPrefixCls: string;
columns: ColumnProps<T>[];
locale: TableLocale;
getPopupContainer: TableProps<T>['getPopupContainer'];
}): any[]; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
MethodDeclaration |
renderColumnTitle(title: ColumnProps<T>['title']): React.ReactNode; | mperu92/OpenLab | OpenLab2019/OpenLab/node_modules/antd/es/table/Table.d.ts | TypeScript |
FunctionDeclaration | //% block="move $leftrightupdown by $steps"
//% group="Moving"
/**
* moves what blocks you see in the direction you pick
*/
export function move (leftrightupdown: LeftRightUpDown, steps: number) {
for(let i = 0; i < steps; i++) {
move_(leftrightupdown, 1)
}
if (not(disabled_portal == "")) {
portals_two_way.push(disabled_portal)
disabled_portal = ""
}
show()
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function move_ (leftrightupdown: LeftRightUpDown, steps: number) {
if (leftrightupdown == LeftRightUpDown.Left) {
if (not(xy_pos(XY.X) - steps < edge_o_world[0])) {
leftright_difference += steps
}
} else if (leftrightupdown == LeftRightUpDown.Right) {
if (not(xy_pos(XY.X) + steps > edge_o_world[1])) {
leftright_difference += 0 - steps
}
} else if (leftrightupdown == LeftRightUpDown.Up) {
if (not(xy_pos(XY.Y) - steps < edge_o_world[2])) {
updown_difference += steps
}
} else if (leftrightupdown == LeftRightUpDown.Down) {
if (not(xy_pos(XY.Y) + steps > edge_o_world[3])) {
updown_difference += 0 - steps
}
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function not (bool: boolean) {
return (!(bool))
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="move %leftright and %updown by $steps"
//% group="Moving"
/**
* self-explanatory
*/
export function move_diagonally (leftright: LeftRight, updown: UpDown, steps: number) {
for(let i = 0; i < steps; i++) {
move__diagonally(leftright, updown, 1)
}
if (not(disabled_portal == "")) {
portals_two_way.push(disabled_portal)
disabled_portal = ""
}
show()
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function move__diagonally (leftright: LeftRight, updown: UpDown, steps: number) {
if (leftright == LeftRight.Left) {
if (not(xy_pos(XY.X) - steps < edge_o_world[0])) {
leftright_difference += steps
}
} else if (leftright == LeftRight.Right) {
if (not(xy_pos(XY.X) + steps > edge_o_world[1])) {
leftright_difference += 0 - steps
}
}
if (updown == UpDown.Up) {
if (not(xy_pos(XY.Y) + steps > edge_o_world[3])) {
updown_difference += steps
}
} else if (updown == UpDown.Down) {
if (not(xy_pos(XY.Y) - steps < edge_o_world[2])) {
updown_difference += 0 - steps
}
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="draw the world"
//% group="Diplaying"
/**
* updates the display of the world so that it moves appropriately
*/
export function show () {
basic.clearScreen()
for (let index = 0; index < world.length; index++) {
led.plot(world_blocks(XY.X, index) + leftright_difference, world_blocks(XY.Y, index) + updown_difference)
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="add a circle at x: $x y: $y with a radius of $radius $filled"
//% group="Creating & Destroying"
//% radius.fieldOptions.precision=1
//% inlineInputMode=inline
/**
* adds a circle
*/
export function add_circle (x: number, y: number, radius: number, filled: FilledUn) {
if (filled == FilledUn.Filled) {
diam = (radius * 2) + 1
for(let i = 0; i < diam; i++) {
add_by(ColumnRow.Row, y + radius - i, 0 - radius + x, radius + x)
}
return
}
if (filled == FilledUn.Unfilled) {
add_stuff(x, y, radius)
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function add_stuff (x: number, y: number, radius: number) {
let diam_stuff = (radius * 2) + 1
let simple = diam_stuff - 2
for(let i = 0; i < diam_stuff; i++) {
add(radius + x - i, y + radius)
}
for(let i = 0; i < diam_stuff; i++) {
add(radius + x - i, y - radius)
}
for(let i = 0; i < simple; i++) {
add(x - radius, (y + i - simple) + radius)
}
for(let i = 0; i < simple; i++) {
add(x + radius, (y + i - simple) + radius)
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function destroy_stuff (x: number, y: number, radius: number) {
let diam_stuff = (radius * 2) + 1
let simple = diam_stuff - 2
for(let i = 0; i < diam_stuff; i++) {
destroy(radius + x - i, y + radius)
}
for(let i = 0; i < diam_stuff; i++) {
destroy(radius + x - i, y - radius)
}
for(let i = 0; i < simple; i++) {
destroy(x - radius, (y + i - simple) + radius)
}
for(let i = 0; i < simple; i++) {
destroy(x + radius, (y + i - simple) + radius)
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="add a portal at x: $x y: $y that goes to x: $tox y: $toy and is $_type"
//% group="Creating & Destroying"
//% inlineInputMode=inline
/**
* adds a portal
*/
export function add_portal (x: number, y: number, tox: number, toy: number, _type: OneTwo) {
if (_type == OneTwo.OneWay) {
portals_one_way.push("" + encode(x) + encode(y) + encode(tox) + encode(toy))
} else if (_type == OneTwo.TwoWay) {
portals_two_way.push("" + encode(x) + encode(y) + encode(tox) + encode(toy))
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="set the world to $arr"
//% group="Dangerous things that can mess up your world"
//% inlineInputMode=inline
/**
* sets the world to this array
*/
export function set_world (arr: string[]) {
world = arr
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="destroy the portal at x: $x y: $y that goes to x: $tox y: $toy and is $_type"
//% group="Creating & Destroying"
//% inlineInputMode=inline
/**
* adds a portal
*/
export function destroy_portal (x: number, y: number, tox: number, toy: number, _type: OneTwo) {
if (_type == OneTwo.OneWay) {
portals_one_way.removeAt(portals_one_way.indexOf("" + encode(x) + encode(y) + encode(tox) + encode(toy)))
} else if (_type == OneTwo.TwoWay) {
portals_two_way.removeAt(portals_two_way.indexOf("" + encode(x) + encode(y) + encode(tox) + encode(toy)))
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="destroy a circle at x: $x y: $y with a radius of $radius $filled"
//% group="Creating & Destroying"
//% radius.fieldOptions.precision=1
//% inlineInputMode=inline
/**
* destroys a circle
*/
export function destroy_circle (x: number, y: number, radius: number, filled: FilledUn) {
if (filled == FilledUn.Filled) {
diam = (radius * 2) + 1
for(let i = 0; i < diam; i++) {
destroy_by(ColumnRow.Row, y + radius - i, 0 - radius + x, radius + x)
}
return
}
if (filled == FilledUn.Unfilled) {
destroy_stuff(x, y, radius)
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="$xy position"
//% group="Position"
/**
* gives you the x or y position you are at according to what you see
*/
export function xy_pos (xy: XY) {
if (xy == XY.X) {
return 2 - leftright_difference
} else if (xy == XY.Y) {
return 2 - updown_difference
}
return 0
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="spawnpoint myself at the current position"
//% group="Spawnpoint"
/**
* sets your spawn point to the position you are at
*/
export function spawnpoint () {
spawn_x = xy_pos(XY.X)
spawn_y = xy_pos(XY.Y)
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="set spawnpoint to x: $x y: $y"
//% group="Spawnpoint"
//% x.min=-9 x.max=99
//% y.min=-9 y.max=99
/**
* sets your spawn point to x and y
*/
export function spawnpoint_at_pos (x: number, y: number) {
spawn_x = x
spawn_y = y
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="Destroy all blocks"
//% group="Creating & Destroying"
/**
* removes all blocks from the world
*/
export function destroy_all() {
for(let i = 0; i < world.length; i++) {
world.pop()
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="add $details via $xy, at $at_xy"
//% group="Creating & Destroying"
//% details.defl="0000000000"
//% inlineInputMode=inline
/**
* adds stuff led display style (post in issues on github if you do not understand)
*/
export function add_advanced (xy: XY, at_xy: number, details: string) {
for(let i = 0; i < 109 - details.length; i++) {
details = details + "0"
}
for(let i2 = 0; i2 < world.length; i2++) {
if (world_blocks(xy, i2) == at_xy) {
world.removeAt(i2)
i2--
}
}
for(let i3 = -9; i3 < 100; i3++) {
if (parseFloat(details.charAt(i3 + 9)) == 1) {
if (xy == XY.X) {
add(i3, at_xy)
} else if (xy == XY.Y) {
add(at_xy, i3)
}
}
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="destroy block at x: $x y: $y"
//% group="Creating & Destroying"
//% x.min=-9 x.max=99
//% y.min=-9 y.max=99
/**
* destroys the blocks at x and y
*/
export function destroy (x: number, y: number) {
if (block_detect(parseFloat(encode(x)), parseFloat(encode(y)))) {
world.removeAt(find(x, y))
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="which block is at x: $x y: $y"
//% group="Position"
//% x.min=-9 x.max=99
//% y.min=-9 y.max=99
/**
* finds where the block is in the array
*/
export function find (x: number, y: number) {
return world.indexOf("" + encode(x) + encode(y))
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="go to spawnpoint"
//% group="Position"
/**
* goes to your spawn point
*/
export function spawn () {
goto(spawn_x, spawn_y)
if (not(disabled_portal == "")) {
portals_two_way.push(disabled_portal)
disabled_portal = ""
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="go to x: $x y: $y"
//% group="Position"
//% x.min=-9 x.max=99
//% y.min=-9 y.max=99
/**
* goes to x and y
*/
export function goto (x: number, y: number) {
updown_difference = 2 - y
leftright_difference = 2 - x
if (not(disabled_portal == "")) {
portals_two_way.push(disabled_portal)
disabled_portal = ""
}
show()
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="number of blocks in the world"
//% group="Position"
/**
* gives you the length of the array
*/
export function world_blocks_detect () {
return world.length
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="is there a block at x: $x_pos y: $y_pos"
//% group="Detect"
//% x_pos.min=-9 x_pos.max=99
//% y_pos.min=-9 y_pos.max=99
/**
* checks whether or not there is a block at x and y
*/
export function block_detect (x_pos: number, y_pos: number) {
return find(x_pos, y_pos) != -1
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="world $xy coordinate at item $place"
//% group="Position"
//% place.min=1 place.max=11881
/**
* gives you the x or y of an item in the array
*/
export function world_blocks (xy: XY, place: number) {
if (xy == XY.X) {
return parseFloat(world[place].substr(0, 2))
} else if (xy = XY.Y) {
return parseFloat(world[place].substr(2, 2))
}
return -13
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="set edge of the world to minimum x: $min_x maximum x: $max_x minimum y: $min_y maximum y: $max_y"
//% group="Position"
//% inlineInputMode=inline
/**
* sets the edge of the world to points
*/
export function edge (min_x: number, max_x: number, min_y: number, max_y: number) {
edge_o_world = [min_x, max_x, min_y, max_y]
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="world (array)"
//% group="Position"
/**
* gives you do the array that you can do whatever you want with
*/
export function all_world_blocks () {
return world
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="destroy by $columnrow at $xy from $from_xy to $to_xy "
//% group="Creating & Destroying"
//% xy.min=-9 xy.max=99
//% from_xy.min=-9 from_xy.max=99
//% to_xy.min=-9 to_xy.max=99
//% inlineInputMode=inline
/**
* self-explanatory
*/
export function destroy_by (columnrow: ColumnRow, xy: number, from_xy: number, to_xy: number) {
if (columnrow == ColumnRow.Column) {
for (let index2 = from_xy; index2 <= to_xy; index2++) {
destroy(xy, index2)
}
} else if (columnrow == ColumnRow.Row) {
for (let index3 = from_xy; index3 <= to_xy; index3++) {
destroy(index3, xy)
}
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="add by $columnrow at $xy from $from_xy to $to_xy "
//% group="Creating & Destroying"
//% xy.min=-9 xy.max=99
//% from_xy.min=-9 from_xy.max=99
//% to_xy.min=-9 to_xy.max=99
//% inlineInputMode=inline
/**
* self-explanatory
*/
export function add_by (columnrow: ColumnRow, xy: number, from_xy: number, to_xy: number) {
if (columnrow == ColumnRow.Column) {
for (let index2 = from_xy; index2 <= to_xy; index2++) {
add(xy, index2)
}
} else if (columnrow == ColumnRow.Row) {
for (let index3 = from_xy; index3 <= to_xy; index3++) {
add(index3, xy)
}
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration | //% block="add x $x and y $y to the world"
//% group="Creating & Destroying"
//% x.min=-9 x.max=99
//% y.min=-9 y.max=99
/**
* self-explanatory
*/
export function add (x: number, y: number) {
if (not(block_detect(parseFloat(encode(x)), parseFloat(encode(y))))) {
world.push("" + encode(x) + encode(y))
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function decode (txt: string) {
return parseFloat(txt)
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function c1 (txt: string) {
return decode(txt.substr(0, 2)) == xy_pos(XY.X) && decode(txt.substr(2, 2)) == xy_pos(XY.Y)
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function c21 (txt: string) {
return decode(txt.substr(0, 2)) == xy_pos(XY.X) && decode(txt.substr(2, 2)) == xy_pos(XY.Y)
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function c22 (txt: string) {
return decode(txt.substr(4, 2)) == xy_pos(XY.X) && decode(txt.substr(6, 2)) == xy_pos(XY.Y)
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function do_ur_magic1 (txt: string) {
if (c1(txt)) {
goto(decode(txt.substr(4, 2)), decode(txt.substr(6, 2)))
}
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function do_ur_magic2 (txt: string) {
if (c21(txt)) {
goto(decode(txt.substr(4, 2)), decode(txt.substr(6, 2)))
} else if (c22(txt)) {
goto(decode(txt.substr(0, 2)), decode(txt.substr(2, 2)))
} else {
return
}
disabled_portal = txt
portals_two_way.removeAt(portals_two_way.indexOf(txt))
} | joshkordek3/world-game-extension | main.ts | TypeScript |
FunctionDeclaration |
function encode (oof: number) {
temp_txt = convertToText(oof)
for (let index4 = 0; index4 < 2 - temp_txt.length; index4++) {
temp_txt = "0" + temp_txt
}
return temp_txt
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum LeftRightUpDown {
//% block="Left"
Left,
//% block="Right"
Right,
//% block="Up"
Up,
//% block="Down"
Down,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum UpDown {
//% block="Up"
Up,
//% block="Down"
Down,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum LeftRight {
//% block="Left"
Left,
//% block="Right"
Right,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum ColumnRow {
//% block="Column"
Column,
//% block="Row"
Row,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum XY {
//% block="X"
X,
//% block="Y"
Y,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum FilledUn {
//% block="Filled"
Filled,
//% block="Unfilled"
Unfilled,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
EnumDeclaration |
enum OneTwo {
//% block="one way"
OneWay,
//% block="two way"
TwoWay,
} | joshkordek3/world-game-extension | main.ts | TypeScript |
ArrowFunction |
(router: Router): ((name: string) => string[]) => (
name: string,
): string[] => {
const { routes } = router.getDependencies();
const segments = name.split('.');
const path = [];
return segments.reduce((acc, segment): string[] => {
path.push(segment);
const route = getRoute(path.join('.'), routes);
return [...acc, ...(route.chunks || [])];
}, []);
} | mihanizm56/boilerplate-config-packager | config/packager/utils/source-file-parsers/ssr/sources/_utils/router/_utils/get-chunks.ts | TypeScript |
ArrowFunction |
(
name: string,
): string[] => {
const { routes } = router.getDependencies();
const segments = name.split('.');
const path = [];
return segments.reduce((acc, segment): string[] => {
path.push(segment);
const route = getRoute(path.join('.'), routes);
return [...acc, ...(route.chunks || [])];
}, []);
} | mihanizm56/boilerplate-config-packager | config/packager/utils/source-file-parsers/ssr/sources/_utils/router/_utils/get-chunks.ts | TypeScript |
ArrowFunction |
(acc, segment): string[] => {
path.push(segment);
const route = getRoute(path.join('.'), routes);
return [...acc, ...(route.chunks || [])];
} | mihanizm56/boilerplate-config-packager | config/packager/utils/source-file-parsers/ssr/sources/_utils/router/_utils/get-chunks.ts | TypeScript |
ArrowFunction |
(hre) => {
if (!hre.deployments) {
hre.deployments = new DeploymentsExtensionMock()
}
} | keep-network/hardhat-helpers | test/fixture-projects/hardhat-deploy-project/hardhat-deploy-mock/index.ts | TypeScript |
InterfaceDeclaration |
interface MainSectionProps {
todos: Seq.Set<TodoItem>;
areAllComplete: boolean;
setState: StateSetter<TodoAppState>;
} | antonycourtney/oneref-examples | jlongster-itemList-async-save/dist/components/MainSection.d.ts | TypeScript |
FunctionDeclaration |
export function withSDK<T extends Bridge = Bridge>(Base: IConstructor<T>) {
const BaseClass = Base as typeof Bridge
// 如果不是手机端, 就直接使用 `浏览器` API
if (window.isPC) {
return BaseClass
}
class HybridSDK extends BaseClass implements IBridge {
hybridSDK: any = {}
async initializeSDK(): Promise<void> {
const { sdkName } = qs.parse(window.location.search.slice(1))
if (sdkName === 'kk') {
const { sdk } = await import('./withKKSDK')
this.hybridSDK = sdk
this.showTitleBar()
}
}
async close(): Promise<void> {
this.hybridSDK.close()
}
scan(props: IScanProps = {}): Promise<string> {
if (this.hybridSDK.scan) {
return this.hybridSDK.scan(props)
}
return super.scan(props)
}
setTitle(title: string): Promise<void> {
if (this.hybridSDK.setTilte) {
return this.hybridSDK.setTilte(title)
}
return super.setTitle(title)
}
async openLink(link: string, props: ILinkProps = {}): Promise<void> {
if (props.iframe) {
return super.openURLInIframe(link, props)
}
if (this.hybridSDK.openLink) {
return this.hybridSDK.openLink(link, props)
}
return super.openLink(link, props)
}
async share(props: IShareProps): Promise<void> {
if (this.hybridSDK.share) {
return this.hybridSDK.share(props)
}
return super.share(props)
}
async preview(url: string, fileName: string = ''): Promise<any> {
if (this.hybridSDK.preview) {
return this.hybridSDK.preview(url, fileName)
}
return super.preview(url, fileName)
}
async showTitleBar() {
if (this.hybridSDK.showTitleBar) {
this.hybridSDK.showTitleBar()
}
}
}
return (HybridSDK as unknown) as IConstructor<T>
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
ClassDeclaration |
class HybridSDK extends BaseClass implements IBridge {
hybridSDK: any = {}
async initializeSDK(): Promise<void> {
const { sdkName } = qs.parse(window.location.search.slice(1))
if (sdkName === 'kk') {
const { sdk } = await import('./withKKSDK')
this.hybridSDK = sdk
this.showTitleBar()
}
}
async close(): Promise<void> {
this.hybridSDK.close()
}
scan(props: IScanProps = {}): Promise<string> {
if (this.hybridSDK.scan) {
return this.hybridSDK.scan(props)
}
return super.scan(props)
}
setTitle(title: string): Promise<void> {
if (this.hybridSDK.setTilte) {
return this.hybridSDK.setTilte(title)
}
return super.setTitle(title)
}
async openLink(link: string, props: ILinkProps = {}): Promise<void> {
if (props.iframe) {
return super.openURLInIframe(link, props)
}
if (this.hybridSDK.openLink) {
return this.hybridSDK.openLink(link, props)
}
return super.openLink(link, props)
}
async share(props: IShareProps): Promise<void> {
if (this.hybridSDK.share) {
return this.hybridSDK.share(props)
}
return super.share(props)
}
async preview(url: string, fileName: string = ''): Promise<any> {
if (this.hybridSDK.preview) {
return this.hybridSDK.preview(url, fileName)
}
return super.preview(url, fileName)
}
async showTitleBar() {
if (this.hybridSDK.showTitleBar) {
this.hybridSDK.showTitleBar()
}
}
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async initializeSDK(): Promise<void> {
const { sdkName } = qs.parse(window.location.search.slice(1))
if (sdkName === 'kk') {
const { sdk } = await import('./withKKSDK')
this.hybridSDK = sdk
this.showTitleBar()
}
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async close(): Promise<void> {
this.hybridSDK.close()
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
scan(props: IScanProps = {}): Promise<string> {
if (this.hybridSDK.scan) {
return this.hybridSDK.scan(props)
}
return super.scan(props)
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
setTitle(title: string): Promise<void> {
if (this.hybridSDK.setTilte) {
return this.hybridSDK.setTilte(title)
}
return super.setTitle(title)
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async openLink(link: string, props: ILinkProps = {}): Promise<void> {
if (props.iframe) {
return super.openURLInIframe(link, props)
}
if (this.hybridSDK.openLink) {
return this.hybridSDK.openLink(link, props)
}
return super.openLink(link, props)
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async share(props: IShareProps): Promise<void> {
if (this.hybridSDK.share) {
return this.hybridSDK.share(props)
}
return super.share(props)
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async preview(url: string, fileName: string = ''): Promise<any> {
if (this.hybridSDK.preview) {
return this.hybridSDK.preview(url, fileName)
}
return super.preview(url, fileName)
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
MethodDeclaration |
async showTitleBar() {
if (this.hybridSDK.showTitleBar) {
this.hybridSDK.showTitleBar()
}
} | Leonckq/sdk_bridge | src/sdk/hybrid/withSDK.ts | TypeScript |
ClassDeclaration |
@NgModule({
declarations: [
HomepageComponent,
SupportBotComponent,
DynamicComponent,
TextMessageComponent,
LoadingMessageComponent,
MainMenuComponent,
ButtonMessageComponent,
HealthCheckComponent,
TalkToAgentMessageComponent,
FeedbackComponent,
SolutionsMessageComponent,
GraphMessageComponent,
ProblemStatementMessageComponent,
CategoryMenuComponent,
DetectorSummaryComponent,
DocumentSearchComponent,
DocumentSearchResultsComponent,
HealthCheckV3Component
],
imports: [
SharedModule,
AvailabilityModule,
SolutionsModule,
SharedV2Module,
DiagnosticDataModule
],
exports: [
HomepageComponent,
SupportBotComponent,
CategoryMenuComponent,
DetectorSummaryComponent
],
providers: [
StartupMessages,
MainMenuMessageFlow,
HealthCheckMessageFlow,
FeedbackMessageFlow,
CpuAnalysisChatFlow,
MessageProcessor,
AvailabilityPerformanceFlow,
LinuxAvailabilityPerformanceFlow,
GenericCategoryFlow
]
})
export class SupportBotModule {
} | Sneezry/Azure-AppServices-Diagnostics-Portal | AngularApp/projects/app-service-diagnostics/src/app/supportbot/supportbot.module.ts | TypeScript |
ArrowFunction |
x => x === waypoint.name | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
(unboughtArticle) => {
console.log(`${unboughtArticle} couldn't be accquired`)
npc.scene.gameLoop.customerHappiness--
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
(unpayedArticle) => {
console.log(`${unpayedArticle} was returned`)
npc.scene.gameLoop.money--
if (npc.scene.gameLoop.customerHappiness > 0) {
npc.scene.gameLoop.customerHappiness--
}
npc.scene.shelves[unpayedArticle].quantity++
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
(pointer: Phaser.Input.Pointer) => {
const pointerLocation = npc.scene.input.activePointer.positionToCamera(npc.scene.cameras.main) as Phaser.Math.Vector2;
if (pointer.leftButtonDown()) {
if (npc.scene.player.interactionRadius.circle.contains(pointerLocation.x, pointerLocation.y)) {
switch (npc.scene.currentTool) {
case Tools.STOP:
npc.npc_state.stopped = !npc.npc_state.stopped
break;
case Tools.CASH:
delete npc.npc_state.meta.waitForCashierUntil
if (!npc.npc_state.hasPayed && npc.npc_state.waitingInLine) {
npc.npc_state.shoppingBasket.forEach((boughtArticle) => {
console.log(`${boughtArticle} has been sold`)
npc.scene.gameLoop.money += 10
if (npc.scene.gameLoop.customerHappiness < 100) {
npc.scene.gameLoop.customerHappiness++
}
})
npc.npc_state.hasPayed = true
npc.npc_state.waitingInLine = false
}
break;
case Tools.FORCEOUT:
if (npc.scene.store.rectangle.contains((npc.sprite.body as Phaser.Physics.Arcade.Body).x, (npc.sprite.body as Phaser.Physics.Arcade.Body).y)) {
npc.npc_state.forcedOut = true
npc.npc_state.waypoints = [
npc.scene.checkPoints.FarmUpstate,
npc.scene.checkPoints.Entrance
]
npc.npc_state.currentWaypoint = npc.scene.checkPoints.Hallway
} else {
console.log(`You can't force out customers that are not on the store`)
}
break;
case Tools.MASK:
npc.npc_state.wearingMask = true
npc.sprite.play("idle_npc_mask")
break;
default:
console.log(`This tool can't be used here!`)
break;
}
} else {
console.log("You left-clicked me, but I am out of your range!")
}
}
if (pointer.rightButtonDown()) {
if (npc.scene.player.interactionRadius.circle.contains(pointerLocation.x, pointerLocation.y)) {
switch (npc.scene.currentTool) {
default:
console.log(`This tool can't be used here!`)
break;
}
} else {
console.log("You righ-clicked me, but I am out of your range!")
}
}
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
(boughtArticle) => {
console.log(`${boughtArticle} has been sold`)
npc.scene.gameLoop.money += 10
if (npc.scene.gameLoop.customerHappiness < 100) {
npc.scene.gameLoop.customerHappiness++
}
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
item => {
this.waypoints.push(scene.checkPoints[item])
if (['Bread', 'Dairy', 'Sweets', 'Cereal', 'Hygiene'].find(x => x === item)) {
this.waypoints.push(scene.checkPoints.Hallway2)
} else {
this.waypoints.push(scene.checkPoints.Hallway)
}
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
x => x === item | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ClassDeclaration |
class NPCState {
declare wearingMask: boolean
declare patienceScore: number
declare understandingScore: number
declare shoppingList: Articles[]
declare shoppingBasket: Articles[]
declare waypoints: Phaser.GameObjects.GameObject[]
declare currentWaypoint: Phaser.GameObjects.GameObject
declare waitingInLine: boolean
declare hasPayed: boolean
declare forcedOut: boolean
declare stopped: boolean
declare meta: { [key: string]: any }
constructor(scene: CoronaShopSimScene) {
this.wearingMask = Boolean(randomIntFromInterval(0, 1))
this.patienceScore = randomIntFromInterval(1, 10) / 10
this.understandingScore = randomIntFromInterval(1, 10) / 10
this.shoppingList = this.generateShoppingList()
this.shoppingBasket = []
this.waypoints = [
scene.checkPoints.FarmUpstate,
scene.checkPoints.Entrance,
scene.checkPoints.Hallway,
scene.checkPoints.Register,
scene.checkPoints.Hallway
]
this.currentWaypoint = scene.checkPoints.Entrance
this.populateWaypointsFromShoppingList(scene)
this.waitingInLine = false
this.hasPayed = false
this.forcedOut = false
this.stopped = false
this.meta = {}
}
private generateShoppingList(): Articles[] {
let amountOfArticles = randomIntFromInterval(1, 10)
let shoppingList: Articles[] = []
for (let article = 0; article < amountOfArticles; article++) {
shoppingList.push(randomEnum(Articles))
}
return shoppingList
}
private populateWaypointsFromShoppingList(scene: CoronaShopSimScene) {
this.shoppingList.forEach(item => {
this.waypoints.push(scene.checkPoints[item])
if (['Bread', 'Dairy', 'Sweets', 'Cereal', 'Hygiene'].find(x => x === item)) {
this.waypoints.push(scene.checkPoints.Hallway2)
} else {
this.waypoints.push(scene.checkPoints.Hallway)
}
})
this.waypoints.push(scene.checkPoints.Hallway)
}
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
MethodDeclaration |
update() {
const npc = this
let body = npc.sprite.body as Phaser.Physics.Arcade.Body
if (
npc.npc_state.stopped ||
(npc.npc_state.meta.waitUntil && npc.npc_state.meta.waitUntil > npc.scene.gameLoop.totalPlayTime) ||
(npc.npc_state.meta.waitForCashierUntil && npc.npc_state.meta.waitForCashierUntil > npc.scene.gameLoop.totalPlayTime) ||
(npc.npc_state.meta.waitForRefillUntil && npc.npc_state.meta.waitForRefillUntil > npc.scene.gameLoop.totalPlayTime)
) {
body.setVelocity(0); return
}
const speed = 40;
let waypoint = (npc.npc_state.currentWaypoint as any) as { x: number, y: number, name: string }
// Stop any previous movement from the last frame
body.setVelocity(0);
if (waypoint && (npc.sprite.x !== waypoint.x || npc.sprite.y !== waypoint.y)) {
if (waypoint.y <= npc.sprite.y) {
body.setVelocityY(-speed)
} else {
body.setVelocityY(speed)
}
if (waypoint.x <= npc.sprite.x) {
body.setVelocityX(-speed)
} else {
body.setVelocityX(speed)
}
}
if (waypoint && Math.abs(npc.sprite.x - waypoint.x) < 8 && Math.abs(npc.sprite.y - waypoint.y) < 8) {
if (Object.keys(Articles).some(x => x === waypoint.name)) {
if (npc.scene.shelves[waypoint.name].quantity > 0) {
npc.npc_state.shoppingList.splice(npc.npc_state.shoppingList.indexOf(Articles[waypoint.name]))
npc.scene.shelves[waypoint.name].quantity--
if (npc.scene.shelves[waypoint.name].dirtyness <= 80) {
npc.scene.shelves[waypoint.name].dirtyness = npc.scene.shelves[waypoint.name].dirtyness + 20
}
npc.npc_state.shoppingBasket.push(Articles[waypoint.name])
npc.npc_state.currentWaypoint = npc.npc_state.waypoints.pop()
if (npc.npc_state.meta.waitForRefillUntil) {
delete npc.npc_state.meta.waitForRefillUntil
} else {
npc.npc_state.meta.waitUntil = npc.scene.gameLoop.totalPlayTime + 2_500
}
} else if (!npc.npc_state.meta.waitForRefillUntil) {
// TODO: Show needed article
npc.npc_state.meta.waitForRefillUntil = npc.scene.gameLoop.totalPlayTime + 7_500
} else if (npc.npc_state.meta.waitForRefillUntil < npc.scene.gameLoop.totalPlayTime) {
npc.npc_state.currentWaypoint = npc.npc_state.waypoints.pop()
}
} else if (waypoint.name === 'Register' && npc.npc_state.shoppingBasket.length > 0) {
npc.npc_state.currentWaypoint = npc.npc_state.waypoints.pop()
npc.npc_state.waitingInLine = true
npc.npc_state.meta.waitForCashierUntil = npc.scene.gameLoop.totalPlayTime + 25_000
} else {
npc.npc_state.currentWaypoint = npc.npc_state.waypoints.pop()
}
}
if (npc.npc_state.currentWaypoint === undefined) {
npc.npc_state.shoppingList.forEach((unboughtArticle) => {
console.log(`${unboughtArticle} couldn't be accquired`)
npc.scene.gameLoop.customerHappiness--
})
if (!npc.npc_state.hasPayed) {
npc.npc_state.shoppingBasket.forEach((unpayedArticle) => {
console.log(`${unpayedArticle} was returned`)
npc.scene.gameLoop.money--
if (npc.scene.gameLoop.customerHappiness > 0) {
npc.scene.gameLoop.customerHappiness--
}
npc.scene.shelves[unpayedArticle].quantity++
})
if (npc.npc_state.forcedOut) {
if (npc.scene.gameLoop.customerHappiness >= 10) {
npc.scene.gameLoop.customerHappiness -= 10
} else {
npc.scene.gameLoop.customerHappiness = 0
}
}
}
npc.destroy()
}
body.velocity.normalize().scale(speed);
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
MethodDeclaration |
destroy() {
let npc = this
npc.destroyed = true
npc.sprite.destroy()
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
MethodDeclaration |
private initializeSprite(x: number, y: number, npc: NPC): Phaser.GameObjects.Sprite {
let sprite = npc.scene.physics.add.sprite(x, y, "npc_sprite")
.setInteractive()
.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
const pointerLocation = npc.scene.input.activePointer.positionToCamera(npc.scene.cameras.main) as Phaser.Math.Vector2;
if (pointer.leftButtonDown()) {
if (npc.scene.player.interactionRadius.circle.contains(pointerLocation.x, pointerLocation.y)) {
switch (npc.scene.currentTool) {
case Tools.STOP:
npc.npc_state.stopped = !npc.npc_state.stopped
break;
case Tools.CASH:
delete npc.npc_state.meta.waitForCashierUntil
if (!npc.npc_state.hasPayed && npc.npc_state.waitingInLine) {
npc.npc_state.shoppingBasket.forEach((boughtArticle) => {
console.log(`${boughtArticle} has been sold`)
npc.scene.gameLoop.money += 10
if (npc.scene.gameLoop.customerHappiness < 100) {
npc.scene.gameLoop.customerHappiness++
}
})
npc.npc_state.hasPayed = true
npc.npc_state.waitingInLine = false
}
break;
case Tools.FORCEOUT:
if (npc.scene.store.rectangle.contains((npc.sprite.body as Phaser.Physics.Arcade.Body).x, (npc.sprite.body as Phaser.Physics.Arcade.Body).y)) {
npc.npc_state.forcedOut = true
npc.npc_state.waypoints = [
npc.scene.checkPoints.FarmUpstate,
npc.scene.checkPoints.Entrance
]
npc.npc_state.currentWaypoint = npc.scene.checkPoints.Hallway
} else {
console.log(`You can't force out customers that are not on the store`)
}
break;
case Tools.MASK:
npc.npc_state.wearingMask = true
npc.sprite.play("idle_npc_mask")
break;
default:
console.log(`This tool can't be used here!`)
break;
}
} else {
console.log("You left-clicked me, but I am out of your range!")
}
}
if (pointer.rightButtonDown()) {
if (npc.scene.player.interactionRadius.circle.contains(pointerLocation.x, pointerLocation.y)) {
switch (npc.scene.currentTool) {
default:
console.log(`This tool can't be used here!`)
break;
}
} else {
console.log("You righ-clicked me, but I am out of your range!")
}
}
})
.on(Phaser.Input.Events.POINTER_OVER, () => {
})
.on(Phaser.Input.Events.POINTER_OUT, () => {
})
.setDepth(2)
return sprite
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
MethodDeclaration |
private generateShoppingList(): Articles[] {
let amountOfArticles = randomIntFromInterval(1, 10)
let shoppingList: Articles[] = []
for (let article = 0; article < amountOfArticles; article++) {
shoppingList.push(randomEnum(Articles))
}
return shoppingList
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
MethodDeclaration |
private populateWaypointsFromShoppingList(scene: CoronaShopSimScene) {
this.shoppingList.forEach(item => {
this.waypoints.push(scene.checkPoints[item])
if (['Bread', 'Dairy', 'Sweets', 'Cereal', 'Hygiene'].find(x => x === item)) {
this.waypoints.push(scene.checkPoints.Hallway2)
} else {
this.waypoints.push(scene.checkPoints.Hallway)
}
})
this.waypoints.push(scene.checkPoints.Hallway)
} | bmo-at/corona-shop-sim | src/entities/npc.ts | TypeScript |
ArrowFunction |
async () => connections = await createTestingConnections({
entities: [__dirname + "/entity/*{.js,.ts}"],
schemaCreate: true,
dropSchemaOnConnection: true,
}) | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
ArrowFunction |
() => Promise.all(connections.map(async connection => {
const category1 = new Category();
category1.name = "cars";
category1.type = "common-category";
category1.code = 1;
category1.version = 1;
await connection.manager.save(category1);
const category2 = new Category();
category2.name = "airplanes";
category2.type = "common-category";
category2.code = 2;
category2.version = 1;
await connection.manager.save(category2);
const post1 = new Post();
post1.title = "About BMW";
post1.category = category1;
await connection.manager.save(post1);
const post2 = new Post();
post2.title = "About Boeing";
post2.category = category2;
await connection.manager.save(post2);
const loadedPosts = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.category", "category")
.orderBy("post.id")
.getMany();
expect(loadedPosts[0].category).to.not.be.empty;
expect(loadedPosts[0].category.name).to.be.equal("cars");
expect(loadedPosts[0].category.type).to.be.equal("common-category");
expect(loadedPosts[1].category).to.not.be.empty;
expect(loadedPosts[1].category.name).to.be.equal("airplanes");
expect(loadedPosts[1].category.type).to.be.equal("common-category");
const loadedPost = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.category", "category")
.where("post.id = :id", {id: 1})
.getOne();
expect(loadedPost!.category).to.not.be.empty;
expect(loadedPost!.category.name).to.be.equal("cars");
expect(loadedPost!.category.type).to.be.equal("common-category");
})) | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
ArrowFunction |
async connection => {
const category1 = new Category();
category1.name = "cars";
category1.type = "common-category";
category1.code = 1;
category1.version = 1;
await connection.manager.save(category1);
const category2 = new Category();
category2.name = "airplanes";
category2.type = "common-category";
category2.code = 2;
category2.version = 1;
await connection.manager.save(category2);
const post1 = new Post();
post1.title = "About BMW";
post1.category = category1;
await connection.manager.save(post1);
const post2 = new Post();
post2.title = "About Boeing";
post2.category = category2;
await connection.manager.save(post2);
const loadedPosts = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.category", "category")
.orderBy("post.id")
.getMany();
expect(loadedPosts[0].category).to.not.be.empty;
expect(loadedPosts[0].category.name).to.be.equal("cars");
expect(loadedPosts[0].category.type).to.be.equal("common-category");
expect(loadedPosts[1].category).to.not.be.empty;
expect(loadedPosts[1].category.name).to.be.equal("airplanes");
expect(loadedPosts[1].category.type).to.be.equal("common-category");
const loadedPost = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.category", "category")
.where("post.id = :id", {id: 1})
.getOne();
expect(loadedPost!.category).to.not.be.empty;
expect(loadedPost!.category.name).to.be.equal("cars");
expect(loadedPost!.category.type).to.be.equal("common-category");
} | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
ArrowFunction |
() => Promise.all(connections.map(async connection => {
const category1 = new Category();
category1.name = "cars";
category1.type = "common-category";
category1.code = 1;
category1.version = 1;
await connection.manager.save(category1);
const category2 = new Category();
category2.name = "airplanes";
category2.type = "common-category";
category2.code = 2;
category2.version = 1;
await connection.manager.save(category2);
const post1 = new Post();
post1.title = "About BMW";
post1.categoryWithEmptyJoinColumn = category1;
await connection.manager.save(post1);
const post2 = new Post();
post2.title = "About Boeing";
post2.categoryWithEmptyJoinColumn = category2;
await connection.manager.save(post2);
const loadedPosts = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithEmptyJoinColumn", "category")
.orderBy("post.id")
.getMany();
expect(loadedPosts[0].categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPosts[0].categoryWithEmptyJoinColumn.name).to.be.equal("cars");
expect(loadedPosts[0].categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
expect(loadedPosts[1].categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPosts[1].categoryWithEmptyJoinColumn.name).to.be.equal("airplanes");
expect(loadedPosts[1].categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
const loadedPost = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithEmptyJoinColumn", "category")
.where("post.id = :id", {id: 1})
.getOne();
expect(loadedPost!.categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPost!.categoryWithEmptyJoinColumn.name).to.be.equal("cars");
expect(loadedPost!.categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
})) | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
ArrowFunction |
async connection => {
const category1 = new Category();
category1.name = "cars";
category1.type = "common-category";
category1.code = 1;
category1.version = 1;
await connection.manager.save(category1);
const category2 = new Category();
category2.name = "airplanes";
category2.type = "common-category";
category2.code = 2;
category2.version = 1;
await connection.manager.save(category2);
const post1 = new Post();
post1.title = "About BMW";
post1.categoryWithEmptyJoinColumn = category1;
await connection.manager.save(post1);
const post2 = new Post();
post2.title = "About Boeing";
post2.categoryWithEmptyJoinColumn = category2;
await connection.manager.save(post2);
const loadedPosts = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithEmptyJoinColumn", "category")
.orderBy("post.id")
.getMany();
expect(loadedPosts[0].categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPosts[0].categoryWithEmptyJoinColumn.name).to.be.equal("cars");
expect(loadedPosts[0].categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
expect(loadedPosts[1].categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPosts[1].categoryWithEmptyJoinColumn.name).to.be.equal("airplanes");
expect(loadedPosts[1].categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
const loadedPost = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithEmptyJoinColumn", "category")
.where("post.id = :id", {id: 1})
.getOne();
expect(loadedPost!.categoryWithEmptyJoinColumn).to.not.be.empty;
expect(loadedPost!.categoryWithEmptyJoinColumn.name).to.be.equal("cars");
expect(loadedPost!.categoryWithEmptyJoinColumn.type).to.be.equal("common-category");
} | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
ArrowFunction |
() => Promise.all(connections.map(async connection => {
const category1 = new Category();
category1.name = "cars";
category1.type = "common-category";
category1.code = 1;
category1.version = 1;
await connection.manager.save(category1);
const category2 = new Category();
category2.name = "airplanes";
category2.type = "common-category";
category2.code = 2;
category2.version = 1;
await connection.manager.save(category2);
const post1 = new Post();
post1.title = "About BMW";
post1.categoryWithOptions = category1;
await connection.manager.save(post1);
const post2 = new Post();
post2.title = "About Boeing";
post2.categoryWithOptions = category2;
await connection.manager.save(post2);
const loadedPosts = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithOptions", "category")
.orderBy("post.id")
.getMany();
expect(loadedPosts[0].categoryWithOptions).to.not.be.empty;
expect(loadedPosts[0].categoryWithOptions.name).to.be.equal("cars");
expect(loadedPosts[0].categoryWithOptions.type).to.be.equal("common-category");
expect(loadedPosts[1].categoryWithOptions).to.not.be.empty;
expect(loadedPosts[1].categoryWithOptions.name).to.be.equal("airplanes");
expect(loadedPosts[1].categoryWithOptions.type).to.be.equal("common-category");
const loadedPost = await connection.manager
.createQueryBuilder(Post, "post")
.leftJoinAndSelect("post.categoryWithOptions", "category")
.where("post.id = :id", {id: 1})
.getOne();
expect(loadedPost!.categoryWithOptions).to.not.be.empty;
expect(loadedPost!.categoryWithOptions.name).to.be.equal("cars");
expect(loadedPost!.categoryWithOptions.type).to.be.equal("common-category");
})) | hisamu/typeorm | test/functional/relations/multiple-primary-keys/multiple-primary-keys-many-to-one/multiple-primary-keys-many-to-one.ts | TypeScript |
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