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<mask> #pragma once <mask> <mask> #include <stdexcept> <mask> #include <folly/Conv.h> <mask> #include <folly/Likely.h> <mask> #include <folly/Portability.h> <mask> #include <folly/Range.h> <mask> #include <folly/lang/Exception.h> <mask> </s> [sdk33] Update iOS with RN 0.59 </s> add #include <folly/lang/Exception.h> </s> remove #include <boost/iterator/iterator_facade.hpp> </s> add #include <iterator> #include <type_traits> #include <utility> </s> add #include <cassert> </s> remove #include <stdexcept> #include <cstdlib> #include <type_traits> </s> add </s> remove #include <memory> </s> add #include <functional> </s> remove #include <folly/SmallLocks.h> #include <folly/portability/BitsFunctexcept.h> #include <folly/portability/Constexpr.h> </s> add #include <folly/Traits.h> #include <folly/lang/Assume.h> #include <folly/lang/Exception.h> #include <folly/memory/Malloc.h>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> #include <folly/Conv.h> <mask> #include <folly/Likely.h> <mask> #include <folly/Portability.h> <mask> #include <folly/Range.h> <mask> <mask> namespace folly { <mask> <mask> class FOLLY_EXPORT BadFormatArg : public std::invalid_argument { <mask> using invalid_argument::invalid_argument; <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> remove class BadFormatArg : public std::invalid_argument { public: explicit BadFormatArg(const std::string& msg) : std::invalid_argument(msg) {} </s> add class FOLLY_EXPORT BadFormatArg : public std::invalid_argument { using invalid_argument::invalid_argument; </s> add #include <folly/CPortability.h> </s> remove #include <type_traits> #include <utility> namespace folly { enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS }; struct AccessModeStrict {}; } // namespace </s> add </s> remove #include <folly/gen/String.h> #include <folly/io/IOBufQueue.h> </s> add </s> add #include <folly/gen/String.h> #include <folly/io/IOBufQueue.h> #include <folly/portability/SysResource.h> </s> remove #include <folly/detail/CacheLocality.h> </s> add #include <folly/concurrency/CacheLocality.h>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> #include <folly/Range.h> <mask> <mask> namespace folly { <mask> <mask> class BadFormatArg : public std::invalid_argument { <mask> public: <mask> explicit BadFormatArg(const std::string& msg) <mask> : std::invalid_argument(msg) {} <mask> }; <mask> <mask> /** <mask> * Parsed format argument. <mask> */ </s> [sdk33] Update iOS with RN 0.59 </s> add #include <folly/lang/Exception.h> </s> remove template <class Iterator = const char*, class Base = folly::Range<boost::u8_to_u32_iterator<Iterator>>> class UTF8Range : public Base { public: /* implicit */ UTF8Range(const folly::Range<Iterator> baseRange) : Base(boost::u8_to_u32_iterator<Iterator>( baseRange.begin(), baseRange.begin(), baseRange.end()), boost::u8_to_u32_iterator<Iterator>( baseRange.end(), baseRange.begin(), baseRange.end())) {} /* implicit */ UTF8Range(const std::string& baseString) : Base(folly::Range<Iterator>(baseString)) {} }; using UTF8StringPiece = UTF8Range<const char*>; </s> add inline void toLowerAscii(std::string& str) { // str[0] is legal also if the string is empty. toLowerAscii(&str[0], str.size()); } </s> remove class SubprocessError : public std::exception {}; </s> add class FOLLY_EXPORT SubprocessError : public std::runtime_error { public: using std::runtime_error::runtime_error; }; </s> remove class CalledProcessError : public SubprocessError { </s> add class FOLLY_EXPORT CalledProcessError : public SubprocessError { </s> remove explicit SharedProxy(Function<ReturnType(Args...)>&& func) : sp_(std::make_shared<Function<ReturnType(Args...)>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove explicit SharedProxy(Function<ReturnType(Args...) const>&& func) : sp_(std::make_shared<Function<ReturnType(Args...) const>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {}
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> * Parse a format argument from a string. Keeps a reference to the <mask> * passed-in string -- does not copy the given characters. <mask> */ <mask> explicit FormatArg(StringPiece sp) <mask> : fullArgString(sp), <mask> fill(kDefaultFill), <mask> align(Align::DEFAULT), <mask> sign(Sign::DEFAULT), <mask> basePrefix(false), <mask> thousandsSeparator(false), <mask> trailingDot(false), <mask> width(kDefaultWidth), <mask> widthIndex(kNoIndex), <mask> precision(kDefaultPrecision), <mask> presentation(kDefaultPresentation), <mask> nextKeyMode_(NextKeyMode::NONE) { <mask> if (!sp.empty()) { <mask> initSlow(); <mask> } <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove /* * g++ doesn't allow you to bind a non-const reference to a member * of a packed structure, presumably because it would make it too * easy to accidentally make an unaligned memory access? */ template<class T> static T& unpackHack(T* p) { return *p; } </s> add </s> remove inline std::string&& toStdString(std::string&& s) { </s> add inline std::string&& toStdString(std::string&& s) { </s> remove IsSomeString<OutputType>::value, "split<false>() requires that the last argument be a string type"); </s> add IsSomeString<OutputType>::value || std::is_same<OutputType, decltype(std::ignore)>::value, "split<false>() requires that the last argument be a string type " "or std::ignore"); </s> remove // If the exception_wrapper does not contain an exception, std::terminate() // is invoked to assure the [[noreturn]] behaviour. [[noreturn]] void throwException() const { if (throwfn_) { throwfn_(item_.get()); } else if (eptr_) { std::rethrow_exception(eptr_); } std::cerr << "Cannot use `throwException` with an empty folly::exception_wrapper" << std::endl; std::terminate(); } explicit operator bool() const { return item_ || eptr_; } </s> add template <bool If, class T> using AddConstIf = _t<std::conditional<If, const T, T>>; </s> remove * Returns a subpiece with all whitespace removed from the back and front of @sp. * Whitespace means any of [' ', '\n', '\r', '\t']. </s> add * Returns a subpiece with all whitespace removed from the back and front of * @sp. Whitespace means any of [' ', '\n', '\r', '\t']. </s> remove lock_ = std::move(rhs.lock_); parent_ = rhs.parent_; rhs.parent_ = nullptr; </s> add assignImpl(*this, rhs);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> <mask> enum class Type { <mask> INTEGER, <mask> FLOAT, <mask> OTHER <mask> }; <mask> /** <mask> * Validate the argument for the given type; throws on error. <mask> */ <mask> void validate(Type type) const; </s> [sdk33] Update iOS with RN 0.59 </s> remove throwSystemErrorExplicit(-ret, std::forward<Args>(args)...); </s> add throwSystemErrorExplicit(int(-ret), std::forward<Args>(args)...); </s> remove } </s> add } // namespace detail </s> remove /* * Now inherit from them all. This is done in such a convoluted * way to make sure we get the empty base optimizaton on all these * types to keep sizeof(small_vector<>) minimal. */ typedef boost::totally_ordered1< small_vector<Value,RequestedMaxInline,InPolicyA,InPolicyB,InPolicyC>, ActualSizePolicy > type; }; </s> add /* * Now inherit from them all. This is done in such a convoluted * way to make sure we get the empty base optimizaton on all these * types to keep sizeof(small_vector<>) minimal. */ typedef boost::totally_ordered1< small_vector<Value, RequestedMaxInline, InPolicyA, InPolicyB, InPolicyC>, ActualSizePolicy> type; }; </s> remove template <class T, class Enable = void> struct IsSomeVector { enum { value = false }; }; template <class T> struct IsSomeVector<std::vector<T>, void> { enum { value = true }; }; template <class T> struct IsSomeVector<fbvector<T>, void> { enum { value = true }; }; template <class T, class Enable = void> struct IsConvertible { enum { value = false }; }; template <class T> struct IsConvertible< T, decltype(static_cast<void>( parseTo(std::declval<folly::StringPiece>(), std::declval<T&>())))> { enum { value = true }; }; template <class... Types> struct AllConvertible; template <class Head, class... Tail> struct AllConvertible<Head, Tail...> { enum { value = IsConvertible<Head>::value && AllConvertible<Tail...>::value }; }; </s> add namespace detail { template <typename Void, typename OutputType> struct IsConvertible : std::false_type {}; </s> remove enum class Op { MOVE, NUKE, FULL, HEAP }; </s> add enum class Op { MOVE, NUKE, HEAP }; </s> add /** * Assign another datum and return the original value. Recommended * because it keeps the mutex held only briefly. */ T exchange(T&& rhs) { swap(rhs); return std::move(rhs); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> LEFT, <mask> RIGHT, <mask> PAD_AFTER_SIGN, <mask> CENTER, <mask> INVALID <mask> }; <mask> Align align; <mask> <mask> /** <mask> * Sign </s> [sdk33] Update iOS with RN 0.59 </s> remove INVALID </s> add INVALID, </s> remove std::string what_; </s> add </s> remove class SubprocessError : public std::exception {}; </s> add class FOLLY_EXPORT SubprocessError : public std::runtime_error { public: using std::runtime_error::runtime_error; }; </s> remove FOLLY_ALIGN_TO_AVOID_FALSE_SHARING std::atomic<double> zeroTime_; </s> add alignas(hardware_destructive_interference_size) std::atomic<double> zeroTime_; </s> remove T * ptr, TLPDestructionMode) { delegate(ptr); }; </s> add T* ptr, TLPDestructionMode) { delegate(ptr); }; </s> remove parent_to_pass_on); </s> add exchange(this->parent_, nullptr));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> DEFAULT, <mask> PLUS_OR_MINUS, <mask> MINUS, <mask> SPACE_OR_MINUS, <mask> INVALID <mask> }; <mask> Sign sign; <mask> <mask> /** <mask> * Output base prefix (0 for octal, 0x for hex) </s> [sdk33] Update iOS with RN 0.59 </s> remove INVALID </s> add INVALID, </s> remove OTHER </s> add OTHER, </s> remove /** * Access the locked data. */ CDataType& operator*() const { return parent_->datum_; } </s> add /** * Acquire locks for multiple Synchronized<> objects, in a deadlock-safe * manner. * * Wrap the synchronized instances with the appropriate locking strategy by * using one of the four strategies - folly::lock (exclusive acquire for * exclusive only mutexes), folly::rlock (shared acquire for shareable * mutexes), folly::wlock (exclusive acquire for shareable mutexes) or * folly::ulock (upgrade acquire for upgrade mutexes) (see above) * * The locks will be acquired and the passed callable will be invoked with the * LockedPtr instances in the order that they were passed to the function */ template <typename Func, typename... SynchronizedLockers> decltype(auto) synchronized(Func&& func, SynchronizedLockers&&... lockers) { return apply( std::forward<Func>(func), lock(std::forward<SynchronizedLockers>(lockers)...)); } </s> remove private: // This is the entire state of LockedGuardPtr. SynchronizedType* const parent_{nullptr}; }; </s> add /** * Acquire locks on many lockables or synchronized instances in such a way * that the sequence of calls within the function does not cause deadlocks. * * This can often result in a performance boost as compared to simply * acquiring your locks in an ordered manner. Even for very simple cases. * The algorithm tried to adjust to contention by blocking on the mutex it * thinks is the best fit, leaving all other mutexes open to be locked by * other threads. See the benchmarks in folly/test/SynchronizedBenchmark.cpp * for more * * This works differently as compared to the locking algorithm in libstdc++ * and is the recommended way to acquire mutexes in a generic order safe * manner. Performance benchmarks show that this does better than the one in * libstdc++ even for the simple cases * * Usage is the same as std::lock() for arbitrary lockables * * folly::lock(one, two, three); * * To make it work with folly::Synchronized you have to specify how you want * the locks to be acquired, use the folly::wlock(), folly::rlock(), * folly::ulock() and folly::lock() helpers defined below * * auto [one, two] = lock(folly::wlock(a), folly::rlock(b)); * * Note that you can/must avoid the folly:: namespace prefix on the lock() * function if you use the helpers, ADL lookup is done to find the lock function * * This will execute the deadlock avoidance algorithm and acquire a write lock * for a and a read lock for b */ template <typename LockableOne, typename LockableTwo, typename... Lockables> void lock(LockableOne& one, LockableTwo& two, Lockables&... lockables) { auto locker = [](auto& lockable) { using Lockable = std::remove_reference_t<decltype(lockable)>; return detail::makeSynchronizedLocker( lockable, [](auto& l) { return std::unique_lock<Lockable>{l}; }, [](auto& l) { auto lock = std::unique_lock<Lockable>{l, std::defer_lock}; lock.try_lock(); return lock; }); }; auto locks = lock(locker(one), locker(two), locker(lockables)...); // release ownership of the locks from the RAII lock wrapper returned by the // function above for_each(locks, [&](auto& lock) { lock.release(); }); } </s> remove /* * Now inherit from them all. This is done in such a convoluted * way to make sure we get the empty base optimizaton on all these * types to keep sizeof(small_vector<>) minimal. */ typedef boost::totally_ordered1< small_vector<Value,RequestedMaxInline,InPolicyA,InPolicyB,InPolicyC>, ActualSizePolicy > type; }; </s> add /* * Now inherit from them all. This is done in such a convoluted * way to make sure we get the empty base optimizaton on all these * types to keep sizeof(small_vector<>) minimal. */ typedef boost::totally_ordered1< small_vector<Value, RequestedMaxInline, InPolicyA, InPolicyB, InPolicyC>, ActualSizePolicy> type; }; </s> remove /* * Make the real policy base classes. */ typedef IntegralSizePolicy<SizeType,!HasNoHeap::value> ActualSizePolicy; </s> add /* * Make the real policy base classes. */ typedef IntegralSizePolicy<SizeType, !HasNoHeap::value> ActualSizePolicy;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> /** <mask> * Split a key component from "key", which must be non-empty (an exception <mask> * is thrown otherwise). <mask> */ <mask> template <bool emptyOk=false> <mask> StringPiece splitKey(); <mask> <mask> /** <mask> * Is the entire key empty? <mask> */ </s> [sdk33] Update iOS with RN 0.59 </s> remove class SubprocessError : public std::exception {}; </s> add class FOLLY_EXPORT SubprocessError : public std::runtime_error { public: using std::runtime_error::runtime_error; }; </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove template <typename ClockT = DefaultTokenBucketClock> class ParameterizedDynamicTokenBucket { </s> add template <typename Clock = std::chrono::steady_clock> class BasicDynamicTokenBucket { static_assert(Clock::is_steady, "clock must be steady"); </s> remove throw BadFormatArg(errorStr(std::forward<Args>(args)...)); </s> add throw_exception<BadFormatArg>(errorStr(std::forward<Args>(args)...)); </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`).
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> <mask> template <typename... Args> <mask> inline std::string FormatArg::errorStr(Args&&... args) const { <mask> return to<std::string>( <mask> "invalid format argument {", fullArgString, "}: ", <mask> std::forward<Args>(args)...); <mask> } <mask> <mask> template <typename... Args> <mask> [[noreturn]] inline void FormatArg::error(Args&&... args) const { <mask> throw BadFormatArg(errorStr(std::forward<Args>(args)...)); <mask> } <mask> <mask> template <bool emptyOk> </s> [sdk33] Update iOS with RN 0.59 </s> remove throwSystemErrorExplicit( err, to<fbstring>(std::forward<Args>(args)...).c_str()); </s> add throw makeSystemErrorExplicit(err, std::forward<Args>(args)...); </s> remove throw std::system_error(err, std::system_category(), msg); </s> add throw makeSystemErrorExplicit(err, msg); </s> remove : impl_(std::forward<Args>(args)...) {} CachelinePadded() {} </s> add : inner_(std::forward<Args>(args)...) {} </s> remove // Invoke helper template <typename F, typename... Args> inline auto invoke(F&& f, Args&&... args) -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) { return std::forward<F>(f)(std::forward<Args>(args)...); } template <typename M, typename C, typename... Args> inline auto invoke(M(C::*d), Args&&... args) -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) { return std::mem_fn(d)(std::forward<Args>(args)...); } </s> add </s> remove throwSystemErrorExplicit(-ret, std::forward<Args>(args)...); </s> add throwSystemErrorExplicit(int(-ret), std::forward<Args>(args)...);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> template <bool emptyOk> <mask> inline StringPiece FormatArg::doSplitKey() { <mask> if (nextKeyMode_ == NextKeyMode::STRING) { <mask> nextKeyMode_ = NextKeyMode::NONE; <mask> if (!emptyOk) { // static <mask> enforce(!nextKey_.empty(), "non-empty key required"); <mask> } <mask> return nextKey_; <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove throw BadFormatArg(errorStr(std::forward<Args>(args)...)); </s> add throw_exception<BadFormatArg>(errorStr(std::forward<Args>(args)...)); </s> remove template<class String> StringPiece prepareDelim(const String& s) { </s> add template <class String> StringPiece prepareDelim(const String& s) { </s> remove inline char prepareDelim(char c) { return c; } </s> add inline char prepareDelim(char c) { return c; } template <class OutputType> void toOrIgnore(StringPiece input, OutputType& output) { output = folly::to<OutputType>(input); } inline void toOrIgnore(StringPiece, decltype(std::ignore)&) {} </s> remove } catch (const std::out_of_range& e) { </s> add } catch (const std::out_of_range&) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> return nextKey_; <mask> } <mask> <mask> if (key_.empty()) { <mask> if (!emptyOk) { // static <mask> error("non-empty key required"); <mask> } <mask> return StringPiece(); <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove } catch (const std::out_of_range& e) { </s> add } catch (const std::out_of_range&) { </s> remove return 0; // unreached </s> add return 0; // unreached </s> remove template <class Ex> bool is_compatible_with() const { if (item_) { return dynamic_cast<const Ex*>(item_.get()); } else if (eptr_) { try { std::rethrow_exception(eptr_); } catch (typename std::decay<Ex>::type&) { return true; } catch (...) { // fall through } } return false; } </s> add [[noreturn]] static void onNoExceptionError(char const* name); </s> remove bool contains(const key_type &data) const { return sl_->find(data); } bool add(const key_type &data) { return sl_->addOrGetData(data).second; } bool remove(const key_type &data) { return sl_->remove(data); } </s> add bool contains(const key_type& data) const { return sl_->find(data); } bool add(const key_type& data) { return sl_->addOrGetData(data).second; } bool remove(const key_type& data) { return sl_->remove(data); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> --e; <mask> p = static_cast<const char*>(memchr(b, '[', e - b)); <mask> enforce(p, "unmatched ']'"); <mask> } else { <mask> p = static_cast<const char*>(memchr(b, '.', e - b)); <mask> } <mask> if (p) { <mask> key_.assign(p + 1, e); </s> [sdk33] Update iOS with RN 0.59 </s> remove makeSize(size() + 1, &t, offset); </s> add makeSize( size() + 1, [&t](void* ptr) { new (ptr) value_type(std::move(t)); }, offset); </s> remove case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, p - last); out.push_back(' '); </s> add case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, size_t(p - last)); out.push_back(' '); ++p; last = p; break; } // else fallthrough FOLLY_FALLTHROUGH; default: </s> remove size_t len = e - b; </s> add size_t len = size_t(e - b); </s> remove last = p; </s> add </s> remove out.append(&*last, p - last); </s> add out.append(&*last, size_t(p - last));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> } else { <mask> p = e; <mask> key_.clear(); <mask> } <mask> if (!emptyOk) { // static <mask> enforce(b != p, "non-empty key required"); <mask> } <mask> return StringPiece(b, p); <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove p = static_cast<const char*>(memchr(b, '.', e - b)); </s> add p = static_cast<const char*>(memchr(b, '.', size_t(e - b))); </s> remove } catch (const std::out_of_range& e) { </s> add } catch (const std::out_of_range&) { </s> remove return 0; // unreached </s> add return 0; // unreached </s> remove for (; b >= dest; --b) b->~T(); </s> add for (; b >= dest; --b) { b->~T(); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> } <mask> try { <mask> return to<int>(doSplitKey<true>()); <mask> } catch (const std::out_of_range& e) { <mask> error("integer key required"); <mask> return 0; // unreached </s> [sdk33] Update iOS with RN 0.59 </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove // move old elements to the left of the new one try { detail::moveToUninitialized(begin(), begin() + pos, newp); } catch (...) { newp[pos].~value_type(); free(newh); throw; } // move old elements to the right of the new one try { if (pos < size-1) { detail::moveToUninitialized(begin() + pos, end(), newp + pos + 1); } } catch (...) { for (size_type i = 0; i <= pos; ++i) { newp[i].~value_type(); } free(newh); throw; } } else { // move without inserting new element try { detail::moveToUninitialized(begin(), end(), newp); } catch (...) { free(newh); throw; </s> add try { if (insert) { // move and insert the new element this->moveToUninitializedEmplace( begin(), end(), newp, pos, std::forward<EmplaceFunc>(emplaceFunc)); } else { // move without inserting new element this->moveToUninitialized(begin(), end(), newp); </s> remove if (!emptyOk) { // static </s> add if (!emptyOk) { // static </s> remove template <class Ex> bool is_compatible_with() const { if (item_) { return dynamic_cast<const Ex*>(item_.get()); } else if (eptr_) { try { std::rethrow_exception(eptr_); } catch (typename std::decay<Ex>::type&) { return true; } catch (...) { // fall through } } return false; } </s> add [[noreturn]] static void onNoExceptionError(char const* name);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> return 0; // unreached <mask> } <mask> } <mask> <mask> } // namespace folly </s> [sdk33] Update iOS with RN 0.59 </s> remove return 0; // unreached </s> add return 0; // unreached </s> remove } catch (const std::out_of_range& e) { </s> add } catch (const std::out_of_range&) { </s> remove }} // folly::detail </s> add } // namespace detail } // namespace folly </s> remove } // namespace folly </s> add } // namespace folly </s> remove } </s> add } // namespace folly </s> remove } } </s> add } // namespace detail } // namespace folly
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatArg.h
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<mask> /* <mask> * Copyright 2016 Facebook, Inc. <mask> * <mask> * Licensed under the Apache License, Version 2.0 (the "License"); <mask> * you may not use this file except in compliance with the License. <mask> * You may obtain a copy of the License at <mask> * </s> [sdk33] Update iOS with RN 0.59 </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2012-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2011-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2013-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2011-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatTraits.h
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<mask> */ <mask> <mask> #pragma once <mask> <mask> #include <type_traits> <mask> <mask> namespace folly { <mask> namespace detail { <mask> <mask> // Shortcut, so we don't have to use enable_if everywhere </s> [sdk33] Update iOS with RN 0.59 </s> remove namespace folly { namespace detail { </s> add namespace folly { namespace detail { </s> remove #include <string> </s> add </s> add #include <folly/CPortability.h> </s> remove #include <stdlib.h> </s> add #include <folly/Memory.h> // @shim </s> remove #include <boost/multi_index_container.hpp> </s> add </s> remove #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wshadow" </s> add FOLLY_PUSH_WARNING FOLLY_GNU_DISABLE_WARNING("-Wshadow")
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatTraits.h
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<mask> #pragma once <mask> <mask> #include <type_traits> <mask> <mask> namespace folly { namespace detail { <mask> <mask> // Shortcut, so we don't have to use enable_if everywhere <mask> struct FormatTraitsBase { <mask> typedef void enabled; <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> add #include <cstddef> </s> remove #include <string> </s> add </s> remove #include <stdlib.h> </s> add #include <folly/Memory.h> // @shim </s> add #include <folly/CPortability.h> </s> remove #include <type_traits> #include <utility> namespace folly { enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS }; struct AccessModeStrict {}; } // namespace </s> add </s> remove namespace folly { namespace detail { </s> add namespace folly { namespace detail {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatTraits.h
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<mask> <mask> // Traits that define enabled, value_type, and at() for anything <mask> // indexable with integral keys: pointers, arrays, vectors, and maps <mask> // with integral keys <mask> template <class T, class Enable = void> struct IndexableTraits; <mask> <mask> // Base class for sequences (vectors, deques) <mask> template <class C> <mask> struct IndexableTraitsSeq : public FormatTraitsBase { <mask> typedef C container_type; </s> [sdk33] Update iOS with RN 0.59 </s> remove template <class T, class Enable = void> struct IsSomeVector { enum { value = false }; }; template <class T> struct IsSomeVector<std::vector<T>, void> { enum { value = true }; }; template <class T> struct IsSomeVector<fbvector<T>, void> { enum { value = true }; }; template <class T, class Enable = void> struct IsConvertible { enum { value = false }; }; template <class T> struct IsConvertible< T, decltype(static_cast<void>( parseTo(std::declval<folly::StringPiece>(), std::declval<T&>())))> { enum { value = true }; }; template <class... Types> struct AllConvertible; template <class Head, class... Tail> struct AllConvertible<Head, Tail...> { enum { value = IsConvertible<Head>::value && AllConvertible<Tail...>::value }; }; </s> add namespace detail { template <typename Void, typename OutputType> struct IsConvertible : std::false_type {}; </s> remove : public IndexableTraitsSeq<small_vector<T, M, A, B, C>> { }; </s> add : public IndexableTraitsSeq<small_vector<T, M, A, B, C>> {}; } // namespace detail </s> remove template <typename T, typename Enable = void> struct DynamicConverter; </s> add template <typename T, typename Enable = void> struct DynamicConverter; </s> remove template<typename C> struct DynamicConstructor<C, </s> add template <typename C> struct DynamicConstructor< C, </s> remove template <class IntT, class Tag=IntT> </s> add template <class IntT, class Tag = IntT> </s> remove template<class T, std::size_t M, class A, class B, class C> </s> add template <class T, std::size_t M, class A, class B, class C>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatTraits.h
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<mask> return pos != c.end() ? pos->second : dflt; <mask> } <mask> }; <mask> <mask> }} // namespaces </s> [sdk33] Update iOS with RN 0.59 </s> remove }} // namespaces </s> add } // namespace detail } // namespace folly </s> remove }} // folly::detail </s> add } // namespace detail } // namespace folly </s> remove return pred == head_.load(std::memory_order_relaxed) ? nullptr : &pred->data(); </s> add return pred == head_.load(std::memory_order_relaxed) ? nullptr : &pred->data(); </s> remove template <typename T> constexpr auto constexpr_abs(T t) -> decltype(detail::constexpr_abs_helper<T>::go(t)) { return detail::constexpr_abs_helper<T>::go(t); </s> add template <typename Char> constexpr int constexpr_strcmp_internal(const Char* s1, const Char* s2) { return (*s1 == '\0' || *s1 != *s2) ? (static_cast<int>(*s1 - *s2)) : constexpr_strcmp_internal(s1 + 1, s2 + 1); </s> remove return node_ == nullptr ? 0 : node_->height() * sizeof(NodeT*) + sizeof(*this); </s> add return node_ == nullptr ? 0 : node_->height() * sizeof(NodeT*) + sizeof(*this); </s> remove bool good() const { return node_ != nullptr; } </s> add bool good() const { return node_ != nullptr; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/FormatTraits.h
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<mask> /* <mask> * Copyright 2016 Facebook, Inc. <mask> * <mask> * @author Eric Niebler ([email protected]), Sven Over ([email protected]) <mask> * <mask> * Licensed under the Apache License, Version 2.0 (the "License"); <mask> * you may not use this file except in compliance with the License. <mask> * You may obtain a copy of the License at <mask> * </s> [sdk33] Update iOS with RN 0.59 </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2014-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> * distributed under the License is distributed on an "AS IS" BASIS, <mask> * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. <mask> * See the License for the specific language governing permissions and <mask> * limitations under the License. <mask> * <mask> * Acknowledgements: Giuseppe Ottaviano ([email protected]) <mask> */ <mask> <mask> /** <mask> * @class Function </s> [sdk33] Update iOS with RN 0.59 </s> add /* * Author: Eric Niebler <[email protected]> */ </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2011-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2016-present Facebook, Inc. </s> remove * Copyright 2016 Facebook, Inc. </s> add * Copyright 2011-present Facebook, Inc.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> #include <utility> <mask> <mask> #include <folly/CppAttributes.h> <mask> #include <folly/Portability.h> <mask> <mask> namespace folly { <mask> <mask> template <typename FunctionType> <mask> class Function; <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove #include <type_traits> #include <utility> namespace folly { enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS }; struct AccessModeStrict {}; } // namespace </s> add </s> add #include <folly/lang/Exception.h> </s> remove #include <boost/operators.hpp> #include <folly/portability/BitsFunctexcept.h> </s> add #include <folly/Traits.h> #include <folly/Utility.h> #include <folly/lang/Exception.h> </s> remove #include <folly/gen/String.h> #include <folly/io/IOBufQueue.h> </s> add </s> add #include <folly/gen/String.h> #include <folly/io/IOBufQueue.h> #include <folly/portability/SysResource.h> </s> remove #include <boost/iterator/iterator_facade.hpp> </s> add #include <iterator> #include <type_traits> #include <utility>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> template <typename ReturnType, typename... Args> <mask> Function<ReturnType(Args...) const> constCastFunction( <mask> Function<ReturnType(Args...)>&&) noexcept; <mask> <mask> namespace detail { <mask> namespace function { <mask> <mask> enum class Op { MOVE, NUKE, HEAP }; <mask> <mask> union Data { </s> [sdk33] Update iOS with RN 0.59 </s> remove enum class Op { MOVE, NUKE, FULL, HEAP }; </s> add enum class Op { MOVE, NUKE, HEAP }; </s> add Data() {} </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&& that) noexcept { return Function<ReturnType(Args...) const noexcept>{ std::move(that), detail::function::CoerceTag{}}; } template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) const noexcept>&& that) noexcept { return std::move(that); } #endif </s> remove // Invoke helper template <typename F, typename... Args> inline auto invoke(F&& f, Args&&... args) -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) { return std::forward<F>(f)(std::forward<Args>(args)...); } template <typename M, typename C, typename... Args> inline auto invoke(M(C::*d), Args&&... args) -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) { return std::mem_fn(d)(std::forward<Args>(args)...); } </s> add </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> namespace detail { <mask> namespace function { <mask> <mask> enum class Op { MOVE, NUKE, FULL, HEAP }; <mask> <mask> union Data { <mask> void* big; <mask> std::aligned_storage<6 * sizeof(void*)>::type tiny; <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> add Data() {} </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&&) noexcept; #endif </s> remove template <class T, class Enable = void> struct IsSomeVector { enum { value = false }; }; template <class T> struct IsSomeVector<std::vector<T>, void> { enum { value = true }; }; template <class T> struct IsSomeVector<fbvector<T>, void> { enum { value = true }; }; template <class T, class Enable = void> struct IsConvertible { enum { value = false }; }; template <class T> struct IsConvertible< T, decltype(static_cast<void>( parseTo(std::declval<folly::StringPiece>(), std::declval<T&>())))> { enum { value = true }; }; template <class... Types> struct AllConvertible; template <class Head, class... Tail> struct AllConvertible<Head, Tail...> { enum { value = IsConvertible<Head>::value && AllConvertible<Tail...>::value }; }; </s> add namespace detail { template <typename Void, typename OutputType> struct IsConvertible : std::false_type {}; </s> remove } </s> add } // namespace detail </s> remove template <typename Fun, typename FunT = typename std::decay<Fun>::type> using IsSmall = std::integral_constant< bool, (sizeof(FunT) <= sizeof(Data::tiny) && // Same as is_nothrow_move_constructible, but w/ no template instantiation. noexcept(FunT(std::declval<FunT&&>())))>; </s> add template <typename Fun, typename = Fun*> using IsSmall = Conjunction< bool_constant<(sizeof(Fun) <= sizeof(Data::tiny))>, std::is_nothrow_move_constructible<Fun>>; </s> remove template<typename ValT, typename NodeT> class csl_iterator; </s> add template <typename ValT, typename NodeT> class csl_iterator;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> enum class Op { MOVE, NUKE, HEAP }; <mask> <mask> union Data { <mask> void* big; <mask> std::aligned_storage<6 * sizeof(void*)>::type tiny; <mask> }; <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove enum class Op { MOVE, NUKE, FULL, HEAP }; </s> add enum class Op { MOVE, NUKE, HEAP }; </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&&) noexcept; #endif </s> remove template <typename Fun, typename FunT = typename std::decay<Fun>::type> using IsSmall = std::integral_constant< bool, (sizeof(FunT) <= sizeof(Data::tiny) && // Same as is_nothrow_move_constructible, but w/ no template instantiation. noexcept(FunT(std::declval<FunT&&>())))>; </s> add template <typename Fun, typename = Fun*> using IsSmall = Conjunction< bool_constant<(sizeof(Fun) <= sizeof(Data::tiny))>, std::is_nothrow_move_constructible<Fun>>; </s> remove template <class T, class Enable = void> struct IsSomeVector { enum { value = false }; }; template <class T> struct IsSomeVector<std::vector<T>, void> { enum { value = true }; }; template <class T> struct IsSomeVector<fbvector<T>, void> { enum { value = true }; }; template <class T, class Enable = void> struct IsConvertible { enum { value = false }; }; template <class T> struct IsConvertible< T, decltype(static_cast<void>( parseTo(std::declval<folly::StringPiece>(), std::declval<T&>())))> { enum { value = true }; }; template <class... Types> struct AllConvertible; template <class Head, class... Tail> struct AllConvertible<Head, Tail...> { enum { value = IsConvertible<Head>::value && AllConvertible<Tail...>::value }; }; </s> add namespace detail { template <typename Void, typename OutputType> struct IsConvertible : std::false_type {}; </s> remove explicit Data() { pdata_.heap_ = 0; } </s> add explicit Data() { pdata_.heap_ = nullptr; } </s> remove struct AllConvertible<> { enum { value = true }; }; </s> add struct IsConvertible<void, decltype(std::ignore)> : std::true_type {};
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> void* big; <mask> std::aligned_storage<6 * sizeof(void*)>::type tiny; <mask> }; <mask> <mask> template <typename Fun, typename FunT = typename std::decay<Fun>::type> <mask> using IsSmall = std::integral_constant< <mask> bool, <mask> (sizeof(FunT) <= sizeof(Data::tiny) && <mask> // Same as is_nothrow_move_constructible, but w/ no template instantiation. <mask> noexcept(FunT(std::declval<FunT&&>())))>; <mask> using SmallTag = std::true_type; <mask> using HeapTag = std::false_type; <mask> <mask> struct CoerceTag {}; <mask> </s> [sdk33] Update iOS with RN 0.59 </s> add template <typename T> struct NotFunction : std::true_type {}; template <typename T> struct NotFunction<Function<T>> : std::false_type {}; template <typename T> using EnableIfNotFunction = typename std::enable_if<NotFunction<T>::value>::type; </s> add Data() {} </s> remove enum class Op { MOVE, NUKE, FULL, HEAP }; </s> add enum class Op { MOVE, NUKE, HEAP }; </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> remove } // namespace folly </s> add namespace threadlocal_detail { template <typename> struct static_meta_of; template <typename T, typename Tag, typename AccessMode> struct static_meta_of<ThreadLocalPtr<T, Tag, AccessMode>> { using type = StaticMeta<Tag, AccessMode>; }; template <typename T, typename Tag, typename AccessMode> struct static_meta_of<ThreadLocal<T, Tag, AccessMode>> { using type = StaticMeta<Tag, AccessMode>; }; } // namespace threadlocal_detail } // namespace folly </s> add // Enable only if the unlock policy of the other LockPolicy is the same as // ours template <typename LockPolicyOther> using EnableIfSameUnlockPolicy = std::enable_if_t<std::is_same< typename LockPolicy::UnlockPolicy, typename LockPolicyOther::UnlockPolicy>::value>; // friend other LockedPtr types template <typename SynchronizedTypeOther, typename LockPolicyOther> friend class LockedPtr;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> std::is_nothrow_move_constructible<Fun>>; <mask> using SmallTag = std::true_type; <mask> using HeapTag = std::false_type; <mask> <mask> struct CoerceTag {}; <mask> <mask> template <typename T> <mask> bool isNullPtrFn(T* p) { </s> [sdk33] Update iOS with RN 0.59 </s> remove template <typename Fun, typename FunT = typename std::decay<Fun>::type> using IsSmall = std::integral_constant< bool, (sizeof(FunT) <= sizeof(Data::tiny) && // Same as is_nothrow_move_constructible, but w/ no template instantiation. noexcept(FunT(std::declval<FunT&&>())))>; </s> add template <typename Fun, typename = Fun*> using IsSmall = Conjunction< bool_constant<(sizeof(Fun) <= sizeof(Data::tiny))>, std::is_nothrow_move_constructible<Fun>>; </s> remove bool > {}; } </s> add bool> {}; } // namespace traits_detail_IsEqualityComparable </s> remove bool > {}; } </s> add bool> {}; } // namespace traits_detail_IsLessThanComparable </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> remove template <class T> struct IsTriviallyCopyable : std::conditional< traits_detail::has_IsTriviallyCopyable<T>::value, traits_detail::has_true_IsTriviallyCopyable<T>, traits_detail::is_trivially_copyable<T> >::type {}; template <class T> struct IsRelocatable : std::conditional< traits_detail::has_IsRelocatable<T>::value, traits_detail::has_true_IsRelocatable<T>, // TODO add this line (and some tests for it) when we upgrade to gcc 4.7 //std::is_trivially_move_constructible<T>::value || IsTriviallyCopyable<T> >::type {}; template <class T> struct IsZeroInitializable : std::conditional< traits_detail::has_IsZeroInitializable<T>::value, traits_detail::has_true_IsZeroInitializable<T>, std::integral_constant<bool, !std::is_class<T>::value> >::type {}; </s> add template <class T> struct IsRelocatable : std::conditional< traits_detail::has_IsRelocatable<T>::value, traits_detail::has_true_IsRelocatable<T>, // TODO add this line (and some tests for it) when we // upgrade to gcc 4.7 // std::is_trivially_move_constructible<T>::value || is_trivially_copyable<T>>::type {}; template <class T> struct IsZeroInitializable : std::conditional< traits_detail::has_IsZeroInitializable<T>::value, traits_detail::has_true_IsZeroInitializable<T>, bool_constant<!std::is_class<T>::value>>::type {}; </s> remove : std::integral_constant<bool, std::is_nothrow_move_constructible<T>::value && noexcept(swap(std::declval<T&>(), std::declval<T&>())) > {}; </s> add : bool_constant<std::is_nothrow_move_constructible<T>::value&& noexcept( swap(std::declval<T&>(), std::declval<T&>()))> {};
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> std::false_type isNullPtrFn(T&&) { <mask> return {}; <mask> } <mask> <mask> inline bool uninitNoop(Op, Data*, Data*) { <mask> return false; <mask> } <mask> <mask> template <typename FunctionType> <mask> struct FunctionTraits; <mask> <mask> template <typename ReturnType, typename... Args> </s> [sdk33] Update iOS with RN 0.59 </s> remove // Invoke helper template <typename F, typename... Args> inline auto invoke(F&& f, Args&&... args) -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) { return std::forward<F>(f)(std::forward<Args>(args)...); } template <typename M, typename C, typename... Args> inline auto invoke(M(C::*d), Args&&... args) -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) { return std::mem_fn(d)(std::forward<Args>(args)...); } </s> add </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&& that) noexcept { return Function<ReturnType(Args...) const noexcept>{ std::move(that), detail::function::CoerceTag{}}; } template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) const noexcept>&& that) noexcept { return std::move(that); } #endif </s> remove void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> add </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&&) noexcept; #endif </s> add template <typename T> struct NotFunction : std::true_type {}; template <typename T> struct NotFunction<Function<T>> : std::false_type {}; template <typename T> using EnableIfNotFunction = typename std::enable_if<NotFunction<T>::value>::type; </s> remove template <class SynchronizedType, class LockPolicy> class LockedGuardPtr { private: // CDataType is the DataType with the appropriate const-qualification using CDataType = detail::SynchronizedDataType<SynchronizedType>; public: using DataType = typename SynchronizedType::DataType; using MutexType = typename SynchronizedType::MutexType; using Synchronized = typename std::remove_const<SynchronizedType>::type; LockedGuardPtr() = delete; /** * Takes a Synchronized<T> and locks it. */ explicit LockedGuardPtr(SynchronizedType* parent) : parent_(parent) { LockPolicy::lock(parent_->mutex_); } /** * Destructor releases. */ ~LockedGuardPtr() { LockPolicy::unlock(parent_->mutex_); } /** * Access the locked data. */ CDataType* operator->() const { return &parent_->datum_; } </s> add template <typename D, typename M, typename... Args> auto wlock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::wlock(synchronized, std::forward<Args>(args)...); } template <typename Data, typename Mutex, typename... Args> auto rlock(const Synchronized<Data, Mutex>& synchronized, Args&&... args) { return detail::rlock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto ulock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::ulock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(const Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> using ConstSignature = ReturnType(Args...) const; <mask> using NonConstSignature = ReturnType(Args...); <mask> using OtherSignature = ConstSignature; <mask> <mask> template <typename F, typename G = typename std::decay<F>::type> <mask> using ResultOf = decltype( <mask> static_cast<ReturnType>(std::declval<G&>()(std::declval<Args>()...))); <mask> <mask> template <typename Fun> <mask> static ReturnType callSmall(Data& p, Args&&... args) { <mask> return static_cast<ReturnType>((*static_cast<Fun*>( <mask> static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); </s> [sdk33] Update iOS with RN 0.59 </s> remove template <typename F, typename G = typename std::decay<F>::type> using ResultOf = decltype(static_cast<ReturnType>( std::declval<const G&>()(std::declval<Args>()...))); </s> add template <typename F> using ResultOf = SafeResultOf< CallableResult<const _t<std::decay<F>>&, Args...>, ReturnType>; </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...)); </s> remove void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> add </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> remove template <class SynchronizedType, class LockPolicy> class LockedGuardPtr { private: // CDataType is the DataType with the appropriate const-qualification using CDataType = detail::SynchronizedDataType<SynchronizedType>; public: using DataType = typename SynchronizedType::DataType; using MutexType = typename SynchronizedType::MutexType; using Synchronized = typename std::remove_const<SynchronizedType>::type; LockedGuardPtr() = delete; /** * Takes a Synchronized<T> and locks it. */ explicit LockedGuardPtr(SynchronizedType* parent) : parent_(parent) { LockPolicy::lock(parent_->mutex_); } /** * Destructor releases. */ ~LockedGuardPtr() { LockPolicy::unlock(parent_->mutex_); } /** * Access the locked data. */ CDataType* operator->() const { return &parent_->datum_; } </s> add template <typename D, typename M, typename... Args> auto wlock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::wlock(synchronized, std::forward<Args>(args)...); } template <typename Data, typename Mutex, typename... Args> auto rlock(const Synchronized<Data, Mutex>& synchronized, Args&&... args) { return detail::rlock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto ulock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::ulock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(const Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> ReturnType operator()(Args... args) { <mask> auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this); <mask> return fn.call_(fn.data_, static_cast<Args&&>(args)...); <mask> } <mask> <mask> class SharedProxy { <mask> std::shared_ptr<Function<ReturnType(Args...)>> sp_; <mask> <mask> public: <mask> explicit SharedProxy(Function<ReturnType(Args...)>&& func) <mask> : sp_(std::make_shared<Function<ReturnType(Args...)>>( </s> [sdk33] Update iOS with RN 0.59 </s> remove explicit SharedProxy(Function<ReturnType(Args...)>&& func) : sp_(std::make_shared<Function<ReturnType(Args...)>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove struct SharedProxy { std::shared_ptr<Function<ReturnType(Args...) const>> sp_; </s> add class SharedProxy { std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove explicit SharedProxy(Function<ReturnType(Args...) const>&& func) : sp_(std::make_shared<Function<ReturnType(Args...) const>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> add constexpr explicit operator bool() const { return object_; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> class SharedProxy { <mask> std::shared_ptr<Function<ReturnType(Args...)>> sp_; <mask> <mask> public: <mask> explicit SharedProxy(Function<ReturnType(Args...)>&& func) <mask> : sp_(std::make_shared<Function<ReturnType(Args...)>>( <mask> std::move(func))) {} <mask> ReturnType operator()(Args&&... args) const { <mask> return (*sp_)(static_cast<Args&&>(args)...); <mask> } <mask> }; <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> remove explicit SharedProxy(Function<ReturnType(Args...) const>&& func) : sp_(std::make_shared<Function<ReturnType(Args...) const>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove std::shared_ptr<Function<ReturnType(Args...)>> sp_; </s> add std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove struct SharedProxy { std::shared_ptr<Function<ReturnType(Args...) const>> sp_; </s> add class SharedProxy { std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this); </s> add auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> add constexpr explicit operator bool() const { return object_; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> using ConstSignature = ReturnType(Args...) const; <mask> using NonConstSignature = ReturnType(Args...); <mask> using OtherSignature = NonConstSignature; <mask> <mask> template <typename F, typename G = typename std::decay<F>::type> <mask> using ResultOf = decltype(static_cast<ReturnType>( <mask> std::declval<const G&>()(std::declval<Args>()...))); <mask> <mask> template <typename Fun> <mask> static ReturnType callSmall(Data& p, Args&&... args) { <mask> return static_cast<ReturnType>((*static_cast<const Fun*>( <mask> static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); </s> [sdk33] Update iOS with RN 0.59 </s> remove template <typename F, typename G = typename std::decay<F>::type> using ResultOf = decltype( static_cast<ReturnType>(std::declval<G&>()(std::declval<Args>()...))); </s> add template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...)); </s> remove void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> add </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> remove template <class SynchronizedType, class LockPolicy> class LockedGuardPtr { private: // CDataType is the DataType with the appropriate const-qualification using CDataType = detail::SynchronizedDataType<SynchronizedType>; public: using DataType = typename SynchronizedType::DataType; using MutexType = typename SynchronizedType::MutexType; using Synchronized = typename std::remove_const<SynchronizedType>::type; LockedGuardPtr() = delete; /** * Takes a Synchronized<T> and locks it. */ explicit LockedGuardPtr(SynchronizedType* parent) : parent_(parent) { LockPolicy::lock(parent_->mutex_); } /** * Destructor releases. */ ~LockedGuardPtr() { LockPolicy::unlock(parent_->mutex_); } /** * Access the locked data. */ CDataType* operator->() const { return &parent_->datum_; } </s> add template <typename D, typename M, typename... Args> auto wlock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::wlock(synchronized, std::forward<Args>(args)...); } template <typename Data, typename Mutex, typename... Args> auto rlock(const Synchronized<Data, Mutex>& synchronized, Args&&... args) { return detail::rlock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto ulock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::ulock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(const Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> ReturnType operator()(Args... args) const { <mask> auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); <mask> return fn.call_(fn.data_, static_cast<Args&&>(args)...); <mask> } <mask> <mask> struct SharedProxy { <mask> std::shared_ptr<Function<ReturnType(Args...) const>> sp_; <mask> <mask> public: <mask> explicit SharedProxy(Function<ReturnType(Args...) const>&& func) </s> [sdk33] Update iOS with RN 0.59 </s> remove explicit SharedProxy(Function<ReturnType(Args...) const>&& func) : sp_(std::make_shared<Function<ReturnType(Args...) const>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this); </s> add auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove std::shared_ptr<Function<ReturnType(Args...)>> sp_; </s> add std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove explicit SharedProxy(Function<ReturnType(Args...)>&& func) : sp_(std::make_shared<Function<ReturnType(Args...)>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> add constexpr explicit operator bool() const { return object_; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> struct SharedProxy { <mask> std::shared_ptr<Function<ReturnType(Args...) const>> sp_; <mask> <mask> public: <mask> explicit SharedProxy(Function<ReturnType(Args...) const>&& func) <mask> : sp_(std::make_shared<Function<ReturnType(Args...) const>>( <mask> std::move(func))) {} <mask> ReturnType operator()(Args&&... args) const { <mask> return (*sp_)(static_cast<Args&&>(args)...); <mask> } <mask> }; <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> remove struct SharedProxy { std::shared_ptr<Function<ReturnType(Args...) const>> sp_; </s> add class SharedProxy { std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove explicit SharedProxy(Function<ReturnType(Args...)>&& func) : sp_(std::make_shared<Function<ReturnType(Args...)>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove std::shared_ptr<Function<ReturnType(Args...)>> sp_; </s> add std::shared_ptr<Function<NonConstSignature>> sp_; </s> remove auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this); </s> add auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> add constexpr explicit operator bool() const { return object_; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> FOLLY_FALLTHROUGH; <mask> case Op::NUKE: <mask> static_cast<Fun*>(static_cast<void*>(&src->tiny))->~Fun(); <mask> break; <mask> case Op::FULL: <mask> return true; <mask> case Op::HEAP: <mask> break; <mask> } <mask> return false; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove case Op::FULL: </s> add </s> add FOLLY_FALLTHROUGH; </s> remove ++b; // accept the single 'y' character </s> add ++b; // accept the single 'y' character </s> remove case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, p - last); out.push_back(' '); </s> add case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, size_t(p - last)); out.push_back(' '); ++p; last = p; break; } // else fallthrough FOLLY_FALLTHROUGH; default: </s> add FOLLY_FALLTHROUGH; </s> add FOLLY_FALLTHROUGH;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> break; <mask> case Op::NUKE: <mask> delete static_cast<Fun*>(src->big); <mask> break; <mask> case Op::FULL: <mask> case Op::HEAP: <mask> break; <mask> } <mask> return true; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove case Op::FULL: return true; </s> add </s> add FOLLY_FALLTHROUGH; </s> remove ++b; // accept the single 'y' character </s> add ++b; // accept the single 'y' character </s> remove case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, p - last); out.push_back(' '); </s> add case '+': if (mode == UriEscapeMode::QUERY) { out.append(&*last, size_t(p - last)); out.push_back(' '); ++p; last = p; break; } // else fallthrough FOLLY_FALLTHROUGH; default: </s> remove result = 10 * result + sum; break; } default: assert(b == e); if (size == 0) { return makeUnexpected(ConversionCode::NO_DIGITS); </s> add case 1: { const int32_t sum = shift1[static_cast<size_t>(b[0])]; if (sum >= OOR) { goto outOfRange; } result = UT(10 * result + sum); break; </s> remove result = 100 * result + sum; break; } case 1: { const int32_t sum = shift1[static_cast<size_t>(b[0])]; if (sum >= OOR) { goto outOfRange; </s> add case 2: { const int32_t r0 = shift10[static_cast<size_t>(b[0])]; const int32_t r1 = shift1[static_cast<size_t>(b[1])]; const auto sum = r0 + r1; if (sum >= OOR) { goto outOfRange; } result = UT(100 * result + sum); break;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> } <mask> return true; <mask> } <mask> <mask> // Invoke helper <mask> template <typename F, typename... Args> <mask> inline auto invoke(F&& f, Args&&... args) <mask> -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) { <mask> return std::forward<F>(f)(std::forward<Args>(args)...); <mask> } <mask> <mask> template <typename M, typename C, typename... Args> <mask> inline auto invoke(M(C::*d), Args&&... args) <mask> -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) { <mask> return std::mem_fn(d)(std::forward<Args>(args)...); <mask> } <mask> <mask> } // namespace function <mask> } // namespace detail <mask> <mask> FOLLY_PUSH_WARNING <mask> FOLLY_MSVC_DISABLE_WARNING(4521) // Multiple copy constructors </s> [sdk33] Update iOS with RN 0.59 </s> remove template <class SynchronizedType, class LockPolicy> class LockedGuardPtr { private: // CDataType is the DataType with the appropriate const-qualification using CDataType = detail::SynchronizedDataType<SynchronizedType>; public: using DataType = typename SynchronizedType::DataType; using MutexType = typename SynchronizedType::MutexType; using Synchronized = typename std::remove_const<SynchronizedType>::type; LockedGuardPtr() = delete; /** * Takes a Synchronized<T> and locks it. */ explicit LockedGuardPtr(SynchronizedType* parent) : parent_(parent) { LockPolicy::lock(parent_->mutex_); } /** * Destructor releases. */ ~LockedGuardPtr() { LockPolicy::unlock(parent_->mutex_); } /** * Access the locked data. */ CDataType* operator->() const { return &parent_->datum_; } </s> add template <typename D, typename M, typename... Args> auto wlock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::wlock(synchronized, std::forward<Args>(args)...); } template <typename Data, typename Mutex, typename... Args> auto rlock(const Synchronized<Data, Mutex>& synchronized, Args&&... args) { return detail::rlock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto ulock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::ulock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(const Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> remove FOLLY_PUSH_WARNING FOLLY_MSVC_DISABLE_WARNING(4521) // Multiple copy constructors FOLLY_MSVC_DISABLE_WARNING(4522) // Multiple assignment operators </s> add </s> remove } // detail </s> add template < typename Synchronized, typename LockFunc, typename TryLockFunc, typename... Args> class SynchronizedLocker { public: using LockedPtr = invoke_result_t<LockFunc&, Synchronized&, const Args&...>; template <typename LockFuncType, typename TryLockFuncType, typename... As> SynchronizedLocker( Synchronized& sync, LockFuncType&& lockFunc, TryLockFuncType tryLockFunc, As&&... as) : synchronized{sync}, lockFunc_{std::forward<LockFuncType>(lockFunc)}, tryLockFunc_{std::forward<TryLockFuncType>(tryLockFunc)}, args_{std::forward<As>(as)...} {} auto lock() const { auto args = std::tuple<const Args&...>{args_}; return apply(lockFunc_, std::tuple_cat(std::tie(synchronized), args)); } auto tryLock() const { return tryLockFunc_(synchronized); } private: Synchronized& synchronized; LockFunc lockFunc_; TryLockFunc tryLockFunc_; std::tuple<Args...> args_; }; template < typename Synchronized, typename LockFunc, typename TryLockFunc, typename... Args> auto makeSynchronizedLocker( Synchronized& synchronized, LockFunc&& lockFunc, TryLockFunc&& tryLockFunc, Args&&... args) { using LockFuncType = std::decay_t<LockFunc>; using TryLockFuncType = std::decay_t<TryLockFunc>; return SynchronizedLocker< Synchronized, LockFuncType, TryLockFuncType, std::decay_t<Args>...>{synchronized, std::forward<LockFunc>(lockFunc), std::forward<TryLockFunc>(tryLockFunc), std::forward<Args>(args)...}; } /** * Acquire locks for multiple Synchronized<T> objects, in a deadlock-safe * manner. * * The function uses the "smart and polite" algorithm from this link * http://howardhinnant.github.io/dining_philosophers.html#Polite * * The gist of the algorithm is that it locks a mutex, then tries to lock the * other mutexes in a non-blocking manner. If all the locks succeed, we are * done, if not, we release the locks we have held, yield to allow other * threads to continue and then block on the mutex that we failed to acquire. * * This allows dynamically yielding ownership of all the mutexes but one, so * that other threads can continue doing work and locking the other mutexes. * See the benchmarks in folly/test/SynchronizedBenchmark.cpp for more. */ template <typename... SynchronizedLocker> auto lock(SynchronizedLocker... lockersIn) -> std::tuple<typename SynchronizedLocker::LockedPtr...> { // capture the list of lockers as a tuple auto lockers = std::forward_as_tuple(lockersIn...); // make a list of null LockedPtr instances that we will return to the caller auto lockedPtrs = std::tuple<typename SynchronizedLocker::LockedPtr...>{}; // start by locking the first thing in the list std::get<0>(lockedPtrs) = std::get<0>(lockers).lock(); auto indexLocked = 0; while (true) { auto couldLockAll = true; for_each(lockers, [&](auto& locker, auto index) { // if we should try_lock on the current locker then do so if (index != indexLocked) { auto lockedPtr = locker.tryLock(); // if we were unable to lock this mutex, // // 1. release all the locks, // 2. yield control to another thread to be nice // 3. block on the mutex we failed to lock, acquire the lock // 4. break out and set the index of the current mutex to indicate // which mutex we have locked if (!lockedPtr) { // writing lockedPtrs = decltype(lockedPtrs){} does not compile on // gcc, I believe this is a bug D7676798 lockedPtrs = std::tuple<typename SynchronizedLocker::LockedPtr...>{}; std::this_thread::yield(); fetch(lockedPtrs, index) = locker.lock(); indexLocked = index; couldLockAll = false; return loop_break; } // else store the locked mutex in the list we return fetch(lockedPtrs, index) = std::move(lockedPtr); } return loop_continue; }); if (couldLockAll) { return lockedPtrs; } } } template <typename Synchronized, typename... Args> auto wlock(Synchronized& synchronized, Args&&... args) { return detail::makeSynchronizedLocker( synchronized, [](auto& s, auto&&... a) { return s.wlock(std::forward<decltype(a)>(a)...); }, [](auto& s) { return s.tryWLock(); }, std::forward<Args>(args)...); } template <typename Synchronized, typename... Args> auto rlock(Synchronized& synchronized, Args&&... args) { return detail::makeSynchronizedLocker( synchronized, [](auto& s, auto&&... a) { return s.rlock(std::forward<decltype(a)>(a)...); }, [](auto& s) { return s.tryRLock(); }, std::forward<Args>(args)...); } template <typename Synchronized, typename... Args> auto ulock(Synchronized& synchronized, Args&&... args) { return detail::makeSynchronizedLocker( synchronized, [](auto& s, auto&&... a) { return s.ulock(std::forward<decltype(a)>(a)...); }, [](auto& s) { return s.tryULock(); }, std::forward<Args>(args)...); } template <typename Synchronized, typename... Args> auto lock(Synchronized& synchronized, Args&&... args) { return detail::makeSynchronizedLocker( synchronized, [](auto& s, auto&&... a) { return s.lock(std::forward<decltype(a)>(a)...); }, [](auto& s) { return s.tryLock(); }, std::forward<Args>(args)...); } } // namespace detail </s> remove static void enforce( bool condition, void (*throw_exc)(const char*), const char* msg) { </s> add template <typename Ex, typename... Args> FOLLY_ALWAYS_INLINE static void enforce(bool condition, Args&&... args) { </s> remove template <typename E, typename V, typename... Args> void throwOnFail(V&& value, Args&&... args) { if (!value) { throw E(std::forward<Args>(args)...); } } </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> } // namespace function <mask> } // namespace detail <mask> <mask> FOLLY_PUSH_WARNING <mask> FOLLY_MSVC_DISABLE_WARNING(4521) // Multiple copy constructors <mask> FOLLY_MSVC_DISABLE_WARNING(4522) // Multiple assignment operators <mask> template <typename FunctionType> <mask> class Function final : private detail::function::FunctionTraits<FunctionType> { <mask> // These utility types are defined outside of the template to reduce <mask> // the number of instantiations, and then imported in the class <mask> // namespace for convenience. </s> [sdk33] Update iOS with RN 0.59 </s> remove // Invoke helper template <typename F, typename... Args> inline auto invoke(F&& f, Args&&... args) -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) { return std::forward<F>(f)(std::forward<Args>(args)...); } template <typename M, typename C, typename... Args> inline auto invoke(M(C::*d), Args&&... args) -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) { return std::mem_fn(d)(std::forward<Args>(args)...); } </s> add </s> remove : public IndexableTraitsSeq<small_vector<T, M, A, B, C>> { }; </s> add : public IndexableTraitsSeq<small_vector<T, M, A, B, C>> {}; } // namespace detail </s> remove struct DefaultTag {}; </s> add </s> remove template<typename ValT, typename NodeT> class csl_iterator; </s> add template <typename ValT, typename NodeT> class csl_iterator; </s> remove } // namespace detail </s> add } // namespace detail </s> remove template<typename T> </s> add template <typename T>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> template <typename Fun> <mask> using IsSmall = detail::function::IsSmall<Fun>; <mask> <mask> using OtherSignature = typename Traits::OtherSignature; <mask> <mask> // The `data_` member is mutable to allow `constCastFunction` to work without <mask> // invoking undefined behavior. Const-correctness is only violated when <mask> // `FunctionType` is a const function type (e.g., `int() const`) and `*this` <mask> // is the result of calling `constCastFunction`. <mask> mutable Data data_; <mask> Call call_{&Traits::uninitCall}; <mask> Exec exec_{&detail::function::uninitNoop}; <mask> <mask> friend Traits; </s> [sdk33] Update iOS with RN 0.59 </s> remove Exec exec_{&detail::function::uninitNoop}; </s> add Exec exec_{nullptr}; bool exec(Op o, Data* src, Data* dst) const { return exec_ && exec_(o, src, dst); } </s> add // Enable only if the unlock policy of the other LockPolicy is the same as // ours template <typename LockPolicyOther> using EnableIfSameUnlockPolicy = std::enable_if_t<std::is_same< typename LockPolicy::UnlockPolicy, typename LockPolicyOther::UnlockPolicy>::value>; // friend other LockedPtr types template <typename SynchronizedTypeOther, typename LockPolicyOther> friend class LockedPtr; </s> add /** * Friend all instantiations of LockedPtr and LockedPtrBase */ template <typename S, typename L> friend class folly::LockedPtr; template <typename S, typename M, typename L> friend class LockedPtrBase; </s> remove friend class Function<OtherSignature>; </s> add friend class Function<typename Traits::OtherSignature>; </s> add #elif _CPPLIB_VER // MSVC 2015+ defines the base even if C++17 is disabled, and // MSVC 2015 has issues with our fallback implementation due to // over-eager evaluation of noexcept. template <typename T> using IsNothrowSwappable = std::_Is_nothrow_swappable<T>;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> mutable Data data_; <mask> Call call_{&Traits::uninitCall}; <mask> Exec exec_{&detail::function::uninitNoop}; <mask> <mask> friend Traits; <mask> friend Function<typename Traits::ConstSignature> folly::constCastFunction<>( <mask> Function<typename Traits::NonConstSignature>&&) noexcept; <mask> friend class Function<OtherSignature>; <mask> <mask> template <typename Fun> </s> [sdk33] Update iOS with RN 0.59 </s> remove mutable Data data_; </s> add mutable Data data_{}; </s> add /** * Friend all instantiations of LockedPtr and LockedPtrBase */ template <typename S, typename L> friend class folly::LockedPtr; template <typename S, typename M, typename L> friend class LockedPtrBase; </s> remove mutable ttype cache_; mutable bool valid_; </s> add mutable Optional<ttype> cache_; </s> add /** * Friend all instantiations of LockedPtr and LockedPtrBase */ template <typename S, typename L> friend class folly::LockedPtr; template <typename S, typename M, typename L> friend class LockedPtrBase; </s> remove template <class LockedType, class LockPolicy> friend class folly::LockedGuardPtr; </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> call_ = &Traits::template callBig<FunT>; <mask> exec_ = &detail::function::execBig<FunT>; <mask> } <mask> <mask> Function(Function<OtherSignature>&& that, CoerceTag) noexcept { <mask> that.exec_(Op::MOVE, &that.data_, &data_); <mask> std::swap(call_, that.call_); <mask> std::swap(exec_, that.exec_); <mask> } <mask> <mask> public: <mask> /** <mask> * Default constructor. Constructs an empty Function. </s> [sdk33] Update iOS with RN 0.59 </s> remove Function(Function&& that) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add Function(Function&& that) noexcept : call_(that.call_), exec_(that.exec_) { // that must be uninitialized before exec() call in the case of self move that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> add void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...)); </s> remove bool Const = Traits::IsConst::value, typename std::enable_if<!Const, int>::type = 0> Function(Function<OtherSignature>&& that) noexcept </s> add typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that), CoerceTag{}))) </s> remove /** * Default clock class used by ParameterizedDynamicTokenBucket and derived * classes. User-defined clock classes must be steady (monotonic) and define a * static function std::chrono::duration<> timeSinceEpoch(). */ struct DefaultTokenBucketClock { static auto timeSinceEpoch() noexcept -> decltype(std::chrono::steady_clock::now().time_since_epoch()) { return std::chrono::steady_clock::now().time_since_epoch(); } }; </s> add </s> remove return exec_(Op::FULL, nullptr, nullptr); </s> add return exec_ != nullptr;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> // not copyable <mask> // NOTE: Deleting the non-const copy constructor is unusual but necessary to <mask> // prevent copies from non-const `Function` object from selecting the <mask> // perfect forwarding implicit converting constructor below <mask> // (i.e., `template <typename Fun> Function(Fun&&)`). <mask> Function(Function&) = delete; <mask> Function(const Function&) = delete; <mask> Function(const Function&&) = delete; <mask> <mask> /** </s> [sdk33] Update iOS with RN 0.59 </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> remove Function& operator=(Function&) = delete; </s> add </s> remove exec_(Op::NUKE, &data_, nullptr); </s> add exec(Op::NUKE, &data_, nullptr); </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename Traits::template ResultOf<Fun>` prevents this overload * from being selected by overload resolution when `fun` is not a compatible * function. * * \note The noexcept requires some explanation. `IsSmall` is true when the * decayed type fits within the internal buffer and is noexcept-movable. But * this ctor might copy, not move. What we need here, if this ctor does a * copy, is that this ctor be noexcept when the copy is noexcept. That is not * checked in `IsSmall`, and shouldn't be, because once the `Function` is * constructed, the contained object is never copied. This check is for this * ctor only, in the case that this ctor does a copy.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> /** <mask> * Move constructor <mask> */ <mask> Function(Function&& that) noexcept { <mask> that.exec_(Op::MOVE, &that.data_, &data_); <mask> std::swap(call_, that.call_); <mask> std::swap(exec_, that.exec_); <mask> } <mask> <mask> /** <mask> * Constructs an empty `Function`. <mask> */ </s> [sdk33] Update iOS with RN 0.59 </s> remove Function(Function<OtherSignature>&& that, CoerceTag) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add template <typename Signature> Function(Function<Signature>&& that, CoerceTag) : Function(static_cast<Function<Signature>&&>(that), HeapTag{}) {} Function(Function<typename Traits::OtherSignature>&& that, CoerceTag) noexcept : call_(that.call_), exec_(that.exec_) { that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove bool Const = Traits::IsConst::value, typename std::enable_if<!Const, int>::type = 0> Function(Function<OtherSignature>&& that) noexcept </s> add typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that), CoerceTag{}))) </s> remove Function(const Function&&) = delete; </s> add #if __OBJC__ // Make sure Objective C blocks are copied template <class ReturnType, class... Args> /*implicit*/ Function(ReturnType (^objCBlock)(Args... args)) : Function([blockCopy = (ReturnType(^)(Args...))[objCBlock copy]]( Args... args) { return blockCopy(args...); }){}; #endif </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); } </s> add void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> /* implicit */ Function(std::nullptr_t) noexcept {} <mask> <mask> /** <mask> * Constructs a new `Function` from any callable object. This <mask> * handles function pointers, pointers to static member functions, <mask> * `std::reference_wrapper` objects, `std::function` objects, and arbitrary <mask> * objects that implement `operator()` if the parameter signature <mask> * matches (i.e. it returns R when called with Args...). <mask> * For a `Function` with a const function type, the object must be <mask> * callable from a const-reference, i.e. implement `operator() const`. <mask> * For a `Function` with a non-const function type, the object will <mask> * be called from a non-const reference, which means that it will execute <mask> * a non-const `operator()` if it is defined, and falls back to <mask> * `operator() const` otherwise. <mask> * <mask> * \note `typename = ResultOf<Fun>` prevents this overload from being <mask> * selected by overload resolution when `fun` is not a compatible function. <mask> */ </s> [sdk33] Update iOS with RN 0.59 </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename = decltype(Function(std::declval<Fun>()))` prevents this * overload from being selected by overload resolution when `fun` is not a * compatible function. </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun&& fun) noexcept(IsSmall<Fun>::value) : Function(static_cast<Fun&&>(fun), IsSmall<Fun>{}) {} </s> add template < typename Fun, typename = detail::function::EnableIfNotFunction<Fun>, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun fun) noexcept( IsSmall<Fun>::value&& noexcept(Fun(std::declval<Fun>()))) : Function(std::move(fun), IsSmall<Fun>{}) {} </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> remove * Holds a type T, in addition to enough padding to round the size up to the * next multiple of the false sharing range used by folly. * * If T is standard-layout, then casting a T* you get from this class to a * CachelinePadded<T>* is safe. * * This class handles padding, but imperfectly handles alignment. (Note that * alignment matters for false-sharing: imagine a cacheline size of 64, and two * adjacent 64-byte objects, with the first starting at an offset of 32. The * last 32 bytes of the first object share a cacheline with the first 32 bytes * of the second.). We alignas this class to be at least cacheline-sized, but * it's implementation-defined what that means (since a cacheline is almost * certainly larger than the maximum natural alignment). The following should be * true for recent compilers on common architectures: * * For heap objects, alignment needs to be handled at the allocator level, such * as with posix_memalign (this isn't necessary with jemalloc, which aligns * objects that are a multiple of cacheline size to a cacheline). </s> add * Holds a type T, in addition to enough padding to ensure that it isn't subject * to false sharing within the range used by folly.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> */ <mask> template <class Fun, typename = typename Traits::template ResultOf<Fun>> <mask> /* implicit */ Function(Fun&& fun) noexcept(IsSmall<Fun>::value) <mask> : Function(static_cast<Fun&&>(fun), IsSmall<Fun>{}) {} <mask> <mask> /** <mask> * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. <mask> */ <mask> template < </s> [sdk33] Update iOS with RN 0.59 </s> remove bool Const = Traits::IsConst::value, typename std::enable_if<!Const, int>::type = 0> Function(Function<OtherSignature>&& that) noexcept </s> add typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that), CoerceTag{}))) </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); } </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename Traits::template ResultOf<Fun>` prevents this overload * from being selected by overload resolution when `fun` is not a compatible * function. * * \note The noexcept requires some explanation. `IsSmall` is true when the * decayed type fits within the internal buffer and is noexcept-movable. But * this ctor might copy, not move. What we need here, if this ctor does a * copy, is that this ctor be noexcept when the copy is noexcept. That is not * checked in `IsSmall`, and shouldn't be, because once the `Function` is * constructed, the contained object is never copied. This check is for this * ctor only, in the case that this ctor does a copy. </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename = decltype(Function(std::declval<Fun>()))` prevents this * overload from being selected by overload resolution when `fun` is not a * compatible function.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> /** <mask> * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. <mask> */ <mask> template < <mask> bool Const = Traits::IsConst::value, <mask> typename std::enable_if<!Const, int>::type = 0> <mask> Function(Function<OtherSignature>&& that) noexcept <mask> : Function(std::move(that), CoerceTag{}) {} <mask> <mask> /** <mask> * If `ptr` is null, constructs an empty `Function`. Otherwise, <mask> * this constructor is equivalent to `Function(std::mem_fn(ptr))`. </s> [sdk33] Update iOS with RN 0.59 </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun&& fun) noexcept(IsSmall<Fun>::value) : Function(static_cast<Fun&&>(fun), IsSmall<Fun>{}) {} </s> add template < typename Fun, typename = detail::function::EnableIfNotFunction<Fun>, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun fun) noexcept( IsSmall<Fun>::value&& noexcept(Fun(std::declval<Fun>()))) : Function(std::move(fun), IsSmall<Fun>{}) {} </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); } </s> remove Function(Function&& that) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add Function(Function&& that) noexcept : call_(that.call_), exec_(that.exec_) { // that must be uninitialized before exec() call in the case of self move that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename = decltype(Function(std::declval<Fun>()))` prevents this * overload from being selected by overload resolution when `fun` is not a * compatible function. </s> remove Function(Function<OtherSignature>&& that, CoerceTag) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add template <typename Signature> Function(Function<Signature>&& that, CoerceTag) : Function(static_cast<Function<Signature>&&>(that), HeapTag{}) {} Function(Function<typename Traits::OtherSignature>&& that, CoerceTag) noexcept : call_(that.call_), exec_(that.exec_) { that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> } <mask> } <mask> <mask> ~Function() { <mask> exec_(Op::NUKE, &data_, nullptr); <mask> } <mask> <mask> Function& operator=(Function&) = delete; </s> [sdk33] Update iOS with RN 0.59 </s> remove value_type *operator->() { </s> add value_type* operator->() { </s> remove BenchmarkSuspender(const BenchmarkSuspender &) = delete; BenchmarkSuspender(BenchmarkSuspender && rhs) noexcept { </s> add BenchmarkSuspender(const BenchmarkSuspender&) = delete; BenchmarkSuspender(BenchmarkSuspender&& rhs) noexcept { </s> remove } </s> add } // namespace detail </s> remove value_type &operator *() const { </s> add value_type& operator*() const { </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> Function& operator=(const Function&) = delete; <mask> <mask> /** <mask> * Move assignment operator <mask> * <mask> * \note Leaves `that` in a valid but unspecified state. If `&that == this` <mask> * then `*this` is left in a valid but unspecified state. </s> [sdk33] Update iOS with RN 0.59 </s> add * * \note Leaves `that` in a valid but unspecified state. If `&that == this` * then `*this` is left in a valid but unspecified state. </s> remove Function& operator=(Function&) = delete; </s> add </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove parent_to_pass_on); </s> add exchange(this->parent_, nullptr)); </s> remove parent_to_pass_on); </s> add exchange(this->parent_, nullptr)); </s> remove parent_to_pass_on); </s> add exchange(this->parent_, nullptr));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> /** <mask> * Move assignment operator <mask> */ <mask> Function& operator=(Function&& that) noexcept { <mask> // Q: Why is it safe to destroy and reconstruct this object in place? <mask> // A: Two reasons: First, `Function` is a final class, so in doing this <mask> // we aren't slicing off any derived parts. And second, the move </s> [sdk33] Update iOS with RN 0.59 </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove ::new (this) Function(static_cast<Fun&&>(fun)); </s> add ::new (this) Function(std::move(fun)); </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename = decltype(Function(std::declval<Fun>()))` prevents this * overload from being selected by overload resolution when `fun` is not a * compatible function. </s> remove Function& operator=(Function&) = delete; </s> add </s> remove return exec_(Op::FULL, nullptr, nullptr); </s> add return exec_ != nullptr;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> /** <mask> * Move assignment operator <mask> */ <mask> Function& operator=(Function&& that) noexcept { <mask> if (&that != this) { <mask> // Q: Why is is safe to destroy and reconstruct this object in place? <mask> // A: Two reasons: First, `Function` is a final class, so in doing this <mask> // we aren't slicing off any derived parts. And second, the move <mask> // operation is guaranteed not to throw so we always leave the object <mask> // in a valid state. <mask> this->~Function(); <mask> ::new (this) Function(std::move(that)); <mask> } <mask> return *this; <mask> } <mask> <mask> /** <mask> * Assigns a callable object to this `Function`. If the operation fails, </s> [sdk33] Update iOS with RN 0.59 </s> add * * \note Leaves `that` in a valid but unspecified state. If `&that == this` * then `*this` is left in a valid but unspecified state. </s> remove ::new (this) Function(static_cast<Fun&&>(fun)); </s> add ::new (this) Function(std::move(fun)); </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename = decltype(Function(std::declval<Fun>()))` prevents this * overload from being selected by overload resolution when `fun` is not a * compatible function. </s> add #if __OBJC__ // Make sure Objective C blocks are copied template <class ReturnType, class... Args> /* implicit */ Function& operator=(ReturnType (^objCBlock)(Args... args)) { (*this) = [blockCopy = (ReturnType(^)(Args...))[objCBlock copy]]( Args... args) { return blockCopy(args...); }; return *this; } #endif </s> remove return exec_(Op::FULL, nullptr, nullptr); </s> add return exec_ != nullptr;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> * <mask> * \note `typename = ResultOf<Fun>` prevents this overload from being <mask> * selected by overload resolution when `fun` is not a compatible function. <mask> */ <mask> template <class Fun, typename = typename Traits::template ResultOf<Fun>> <mask> Function& operator=(Fun&& fun) noexcept( </s> [sdk33] Update iOS with RN 0.59 </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun&& fun) noexcept(IsSmall<Fun>::value) : Function(static_cast<Fun&&>(fun), IsSmall<Fun>{}) {} </s> add template < typename Fun, typename = detail::function::EnableIfNotFunction<Fun>, typename = typename Traits::template ResultOf<Fun>> /* implicit */ Function(Fun fun) noexcept( IsSmall<Fun>::value&& noexcept(Fun(std::declval<Fun>()))) : Function(std::move(fun), IsSmall<Fun>{}) {} </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename Traits::template ResultOf<Fun>` prevents this overload * from being selected by overload resolution when `fun` is not a compatible * function. * * \note The noexcept requires some explanation. `IsSmall` is true when the * decayed type fits within the internal buffer and is noexcept-movable. But * this ctor might copy, not move. What we need here, if this ctor does a * copy, is that this ctor be noexcept when the copy is noexcept. That is not * checked in `IsSmall`, and shouldn't be, because once the `Function` is * constructed, the contained object is never copied. This check is for this * ctor only, in the case that this ctor does a copy. </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); } </s> remove bool Const = Traits::IsConst::value, typename std::enable_if<!Const, int>::type = 0> Function(Function<OtherSignature>&& that) noexcept </s> add typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that), CoerceTag{})))
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> // Q: Why is is safe to destroy and reconstruct this object in place? <mask> // A: See the explanation in the move assignment operator. <mask> this->~Function(); <mask> ::new (this) Function(static_cast<Fun&&>(fun)); <mask> } else { <mask> // Construct a temporary and (nothrow) swap. <mask> Function(static_cast<Fun&&>(fun)).swap(*this); <mask> } <mask> return *this; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> add * * \note Leaves `that` in a valid but unspecified state. If `&that == this` * then `*this` is left in a valid but unspecified state. </s> remove * Move assignment operator, only assigns the data, NOT the * mutex. It locks the two objects in ascending order of their * addresses. </s> add * Move assignment operator; deprecated * * Takes an exclusive lock on the destination mutex while move-assigning the * destination data from the source data. The source mutex is not locked or * otherwise accessed. * * Semantically, assumes that the source object is a true rvalue and therefore * that no synchronization is required for accessing it. </s> remove fbstring class_name() const { if (item_) { auto& i = *item_; return demangle(typeid(i)); } else if (eptr_) { return ename_; } else { return fbstring(); } } </s> add template <class Fn> struct arg_type_; template <class Fn> using arg_type = _t<arg_type_<Fn>>; // exception_wrapper is implemented as a simple variant over four // different representations: // 0. Empty, no exception. // 1. An small object stored in-situ. // 2. A larger object stored on the heap and referenced with a // std::shared_ptr. // 3. A std::exception_ptr, together with either: // a. A pointer to the referenced std::exception object, or // b. A pointer to a std::type_info object for the referenced exception, // or for an unspecified type if the type is unknown. // This is accomplished with the help of a union and a pointer to a hand- // rolled virtual table. This virtual table contains pointers to functions // that know which field of the union is active and do the proper action. // The class invariant ensures that the vtable ptr and the union stay in sync. struct VTable { void (*copy_)(exception_wrapper const*, exception_wrapper*); void (*move_)(exception_wrapper*, exception_wrapper*); void (*delete_)(exception_wrapper*); void (*throw_)(exception_wrapper const*); std::type_info const* (*type_)(exception_wrapper const*); std::exception const* (*get_exception_)(exception_wrapper const*); exception_wrapper (*get_exception_ptr_)(exception_wrapper const*); };
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> return *this; <mask> } <mask> <mask> /** <mask> * Clears this `Function`. <mask> */ <mask> Function& operator=(std::nullptr_t) noexcept { </s> [sdk33] Update iOS with RN 0.59 </s> remove Function(Function&& that) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add Function(Function&& that) noexcept : call_(that.call_), exec_(that.exec_) { // that must be uninitialized before exec() call in the case of self move that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove Function& operator=(Function&) = delete; </s> add </s> remove ParameterizedDynamicTokenBucket& operator=( const ParameterizedDynamicTokenBucket& other) noexcept { </s> add BasicDynamicTokenBucket& operator=( const BasicDynamicTokenBucket& other) noexcept { </s> remove if (parent_) { LockPolicy::unlock(parent_->mutex_); } </s> add assignImpl(*this, rhs); return *this; } </s> add #if __OBJC__ // Make sure Objective C blocks are copied template <class ReturnType, class... Args> /* implicit */ Function& operator=(ReturnType (^objCBlock)(Args... args)) { (*this) = [blockCopy = (ReturnType(^)(Args...))[objCBlock copy]]( Args... args) { return blockCopy(args...); }; return *this; } #endif </s> remove lock_ = std::move(rhs.lock_); parent_ = rhs.parent_; rhs.parent_ = nullptr; </s> add assignImpl(*this, rhs);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> * Returns `true` if this `Function` contains a callable, i.e. is <mask> * non-empty. <mask> */ <mask> explicit operator bool() const noexcept { <mask> return exec_(Op::FULL, nullptr, nullptr); <mask> } <mask> <mask> /** <mask> * Returns `true` if this `Function` stores the callable on the <mask> * heap. If `false` is returned, there has been no additional memory </s> [sdk33] Update iOS with RN 0.59 </s> remove return exec_(Op::HEAP, nullptr, nullptr); </s> add return exec(Op::HEAP, nullptr, nullptr); </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> add * * \note Leaves `that` in a valid but unspecified state. If `&that == this` * then `*this` is left in a valid but unspecified state. </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add /** * Attempts to acquire the lock in exclusive mode. If acquisition is * unsuccessful, the returned LockedPtr will be null. * * (Use LockedPtr::operator bool() or LockedPtr::isNull() to check for * validity.) */ TryLockedPtr tryLock() { return TryLockedPtr{static_cast<Subclass*>(this)}; } ConstTryLockedPtr tryLock() const { return ConstTryLockedPtr{static_cast<const Subclass*>(this)}; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> * allocation and the callable is stored inside the `Function` <mask> * object itself. <mask> */ <mask> bool hasAllocatedMemory() const noexcept { <mask> return exec_(Op::HEAP, nullptr, nullptr); <mask> } <mask> <mask> using typename Traits::SharedProxy; <mask> <mask> /** </s> [sdk33] Update iOS with RN 0.59 </s> remove return exec_(Op::FULL, nullptr, nullptr); </s> add return exec_ != nullptr; </s> add /** * Implementation for the assignment operator */ template <typename LockPolicyLhs, typename LockPolicyRhs> void assignImpl( LockedPtrBase<SynchronizedType, Mutex, LockPolicyLhs>& lhs, LockedPtrBase<SynchronizedType, Mutex, LockPolicyRhs>& rhs) noexcept { if (lhs.parent_) { LockPolicy::unlock(lhs.parent_->mutex_); } lhs.parent_ = exchange(rhs.parent_, nullptr); } </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove template <typename Fun> /* implicit */ FunctionRef(Fun&& fun) noexcept { using ReferencedType = typename std::remove_reference<Fun>::type; static_assert( std::is_convertible< typename std::result_of<ReferencedType&(Args && ...)>::type, ReturnType>::value, "FunctionRef cannot be constructed from object with " "incompatible function signature"); // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun))); call_ = &FunctionRef::call<ReferencedType>; } </s> add template < typename Fun, typename std::enable_if< Conjunction< Negation<std::is_same<FunctionRef, _t<std::decay<Fun>>>>, is_invocable_r<ReturnType, Fun&&, Args&&...>>::value, int>::type = 0> constexpr /* implicit */ FunctionRef(Fun&& fun) noexcept // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` : object_( const_cast<void*>(static_cast<void const*>(std::addressof(fun)))), call_(&FunctionRef::call<Fun>) {}
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> std::function<typename Traits::NonConstSignature> asStdFunction() && { <mask> return std::move(*this).asSharedProxy(); <mask> } <mask> }; <mask> FOLLY_POP_WARNING <mask> <mask> template <typename FunctionType> <mask> void swap(Function<FunctionType>& lhs, Function<FunctionType>& rhs) noexcept { <mask> lhs.swap(rhs); <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> add /** * Implementation for the assignment operator */ template <typename LockPolicyLhs, typename LockPolicyRhs> void assignImpl( LockedPtrBase<SynchronizedType, Mutex, LockPolicyLhs>& lhs, LockedPtrBase<SynchronizedType, Mutex, LockPolicyRhs>& rhs) noexcept { if (lhs.parent_) { LockPolicy::unlock(lhs.parent_->mutex_); } lhs.parent_ = exchange(rhs.parent_, nullptr); } </s> remove LockedPtrBase(LockedPtrBase&& rhs) noexcept : parent_(rhs.parent_) { rhs.parent_ = nullptr; } </s> add LockedPtrBase(LockedPtrBase&& rhs) noexcept : parent_{exchange(rhs.parent_, nullptr)} {} </s> remove BenchmarkSuspender(const BenchmarkSuspender &) = delete; BenchmarkSuspender(BenchmarkSuspender && rhs) noexcept { </s> add BenchmarkSuspender(const BenchmarkSuspender&) = delete; BenchmarkSuspender(BenchmarkSuspender&& rhs) noexcept { </s> remove if (parent_) { LockPolicy::unlock(parent_->mutex_); } </s> add assignImpl(*this, rhs); return *this; } </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove for (; e_ != &accessor_->meta_.head_ && !valid(); e_ = e_->prev) { } </s> add for (; e_ != &accessor_->meta_.head_.elements[accessor_->id_].node && !valid(); e_ = e_->getPrev()) { } } public: using difference_type = ssize_t; using value_type = T; using reference = T const&; using pointer = T const*; using iterator_category = std::bidirectional_iterator_tag; Iterator& operator++() { increment(); return *this; } Iterator& operator++(int) { Iterator copy(*this); increment(); return copy; } Iterator& operator--() { decrement(); return *this; } Iterator& operator--(int) { Iterator copy(*this); decrement(); return copy; } T& operator*() { return dereference(); } T const& operator*() const { return dereference(); } T* operator->() { return &dereference(); } T const* operator->() const { return &dereference(); } bool operator==(Iterator const& rhs) const { return equal(rhs); } bool operator!=(Iterator const& rhs) const { return !equal(rhs);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> Function<ReturnType(Args...) const>&& that) noexcept { <mask> return std::move(that); <mask> } <mask> <mask> /** <mask> * @class FunctionRef <mask> * <mask> * @brief A reference wrapper for callable objects <mask> * <mask> * FunctionRef is similar to std::reference_wrapper, but the template parameter </s> [sdk33] Update iOS with RN 0.59 </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> remove return exec_(Op::HEAP, nullptr, nullptr); </s> add return exec(Op::HEAP, nullptr, nullptr); </s> add /** * For assigning from a `Function<X(Ys..) [const?]>`. */ template < typename Signature, typename = typename Traits::template ResultOf<Function<Signature>>> Function& operator=(Function<Signature>&& that) noexcept( noexcept(Function(std::move(that)))) { return (*this = Function(std::move(that))); } </s> remove return exec_(Op::FULL, nullptr, nullptr); </s> add return exec_ != nullptr; </s> remove Function(Function&& that) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add Function(Function&& that) noexcept : call_(that.call_), exec_(that.exec_) { // that must be uninitialized before exec() call in the case of self move that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove template <typename Fun> /* implicit */ FunctionRef(Fun&& fun) noexcept { using ReferencedType = typename std::remove_reference<Fun>::type; static_assert( std::is_convertible< typename std::result_of<ReferencedType&(Args && ...)>::type, ReturnType>::value, "FunctionRef cannot be constructed from object with " "incompatible function signature"); // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun))); call_ = &FunctionRef::call<ReferencedType>; } </s> add template < typename Fun, typename std::enable_if< Conjunction< Negation<std::is_same<FunctionRef, _t<std::decay<Fun>>>>, is_invocable_r<ReturnType, Fun&&, Args&&...>>::value, int>::type = 0> constexpr /* implicit */ FunctionRef(Fun&& fun) noexcept // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` : object_( const_cast<void*>(static_cast<void const*>(std::addressof(fun)))), call_(&FunctionRef::call<Fun>) {}
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> template <typename ReturnType, typename... Args> <mask> class FunctionRef<ReturnType(Args...)> final { <mask> using Call = ReturnType (*)(void*, Args&&...); <mask> <mask> void* object_{nullptr}; <mask> Call call_{&FunctionRef::uninitCall}; <mask> <mask> static ReturnType uninitCall(void*, Args&&...) { <mask> throw std::bad_function_call(); <mask> } <mask> <mask> template <typename Fun> </s> [sdk33] Update iOS with RN 0.59 </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> add void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> remove inline bool uninitNoop(Op, Data*, Data*) { return false; } </s> add template <typename F, typename... Args> using CallableResult = decltype(std::declval<F>()(std::declval<Args>()...)); template < typename From, typename To, typename = typename std::enable_if< !std::is_reference<To>::value || std::is_reference<From>::value>::type> using SafeResultOf = decltype(static_cast<To>(std::declval<From>())); </s> add #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> Function<ReturnType(Args...) const noexcept> constCastFunction( Function<ReturnType(Args...) noexcept>&&) noexcept; #endif </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...)); </s> remove template <typename F, typename G = typename std::decay<F>::type> using ResultOf = decltype( static_cast<ReturnType>(std::declval<G&>()(std::declval<Args>()...))); </s> add template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> } <mask> <mask> template <typename Fun> <mask> static ReturnType call(void* object, Args&&... args) { <mask> return static_cast<ReturnType>(detail::function::invoke( <mask> *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); <mask> } <mask> <mask> public: <mask> /** <mask> * Default constructor. Constructs an empty FunctionRef. </s> [sdk33] Update iOS with RN 0.59 </s> add void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove Function(Function<OtherSignature>&& that, CoerceTag) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add template <typename Signature> Function(Function<Signature>&& that, CoerceTag) : Function(static_cast<Function<Signature>&&>(that), HeapTag{}) {} Function(Function<typename Traits::OtherSignature>&& that, CoerceTag) noexcept : call_(that.call_), exec_(that.exec_) { that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove void* object_{nullptr}; Call call_{&FunctionRef::uninitCall}; </s> add </s> remove template <typename F, typename G = typename std::decay<F>::type> using ResultOf = decltype( static_cast<ReturnType>(std::declval<G&>()(std::declval<Args>()...))); </s> add template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; </s> remove template <class SynchronizedType, class LockPolicy> class LockedGuardPtr { private: // CDataType is the DataType with the appropriate const-qualification using CDataType = detail::SynchronizedDataType<SynchronizedType>; public: using DataType = typename SynchronizedType::DataType; using MutexType = typename SynchronizedType::MutexType; using Synchronized = typename std::remove_const<SynchronizedType>::type; LockedGuardPtr() = delete; /** * Takes a Synchronized<T> and locks it. */ explicit LockedGuardPtr(SynchronizedType* parent) : parent_(parent) { LockPolicy::lock(parent_->mutex_); } /** * Destructor releases. */ ~LockedGuardPtr() { LockPolicy::unlock(parent_->mutex_); } /** * Access the locked data. */ CDataType* operator->() const { return &parent_->datum_; } </s> add template <typename D, typename M, typename... Args> auto wlock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::wlock(synchronized, std::forward<Args>(args)...); } template <typename Data, typename Mutex, typename... Args> auto rlock(const Synchronized<Data, Mutex>& synchronized, Args&&... args) { return detail::rlock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto ulock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::ulock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); } template <typename D, typename M, typename... Args> auto lock(const Synchronized<D, M>& synchronized, Args&&... args) { return detail::lock(synchronized, std::forward<Args>(args)...); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> static_cast<Fun&&>(*static_cast<Pointer>(object)), <mask> static_cast<Args&&>(args)...)); <mask> } <mask> <mask> public: <mask> /** <mask> * Default constructor. Constructs an empty FunctionRef. <mask> * <mask> * Invoking it will throw std::bad_function_call. </s> [sdk33] Update iOS with RN 0.59 </s> remove return static_cast<ReturnType>(detail::function::invoke( *static_cast<Fun*>(object), static_cast<Args&&>(args)...)); </s> add using Pointer = _t<std::add_pointer<Fun>>; return static_cast<ReturnType>(invoke( static_cast<Fun&&>(*static_cast<Pointer>(object)), static_cast<Args&&>(args)...)); </s> remove Function(Function<OtherSignature>&& that, CoerceTag) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add template <typename Signature> Function(Function<Signature>&& that, CoerceTag) : Function(static_cast<Function<Signature>&&>(that), HeapTag{}) {} Function(Function<typename Traits::OtherSignature>&& that, CoerceTag) noexcept : call_(that.call_), exec_(that.exec_) { that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove Function(Function&& that) noexcept { that.exec_(Op::MOVE, &that.data_, &data_); std::swap(call_, that.call_); std::swap(exec_, that.exec_); </s> add Function(Function&& that) noexcept : call_(that.call_), exec_(that.exec_) { // that must be uninitialized before exec() call in the case of self move that.call_ = &Traits::uninitCall; that.exec_ = nullptr; exec(Op::MOVE, &that.data_, &data_); </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> remove * acquisition is unsuccessful, the returned ConstLockedPtr is NULL. </s> add * acquisition is unsuccessful, the returned ConstLockedPtr is nullptr. </s> remove * acquisition is unsuccessful, the returned LockedPtr is NULL. </s> add * acquisition is unsuccessful, the returned LockedPtr is nullptr.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> <mask> /** <mask> * Construct a FunctionRef from a reference to a callable object. <mask> */ <mask> template <typename Fun> <mask> /* implicit */ FunctionRef(Fun&& fun) noexcept { <mask> using ReferencedType = typename std::remove_reference<Fun>::type; <mask> <mask> static_assert( <mask> std::is_convertible< <mask> typename std::result_of<ReferencedType&(Args && ...)>::type, <mask> ReturnType>::value, <mask> "FunctionRef cannot be constructed from object with " <mask> "incompatible function signature"); <mask> <mask> // `Fun` may be a const type, in which case we have to do a const_cast <mask> // to store the address in a `void*`. This is safe because the `void*` <mask> // will be cast back to `Fun*` (which is a const pointer whenever `Fun` <mask> // is a const type) inside `FunctionRef::call` <mask> object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun))); <mask> call_ = &FunctionRef::call<ReferencedType>; <mask> } <mask> <mask> ReturnType operator()(Args... args) const { <mask> return call_(object_, static_cast<Args&&>(args)...); <mask> } <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> remove * For moving a `Function<X(Ys..) const>` into a `Function<X(Ys...)>`. </s> add * For move-constructing from a `folly::Function<X(Ys...) [const?]>`. * For a `Function` with a `const` function type, the object must be * callable from a `const`-reference, i.e. implement `operator() const`. * For a `Function` with a non-`const` function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> remove * Constructs a new `Function` from any callable object. This * handles function pointers, pointers to static member functions, * `std::reference_wrapper` objects, `std::function` objects, and arbitrary * objects that implement `operator()` if the parameter signature * matches (i.e. it returns R when called with Args...). * For a `Function` with a const function type, the object must be * callable from a const-reference, i.e. implement `operator() const`. * For a `Function` with a non-const function type, the object will * be called from a non-const reference, which means that it will execute * a non-const `operator()` if it is defined, and falls back to * `operator() const` otherwise. </s> add * Constructs a new `Function` from any callable object that is _not_ a * `folly::Function`. This handles function pointers, pointers to static * member functions, `std::reference_wrapper` objects, `std::function` * objects, and arbitrary objects that implement `operator()` if the parameter * signature matches (i.e. it returns an object convertible to `R` when called * with `Args...`). </s> remove template <class Fun, typename = typename Traits::template ResultOf<Fun>> Function& operator=(Fun&& fun) noexcept( </s> add template <typename Fun, typename = decltype(Function(std::declval<Fun>()))> Function& operator=(Fun fun) noexcept( </s> remove * \note `typename = ResultOf<Fun>` prevents this overload from being * selected by overload resolution when `fun` is not a compatible function. </s> add * \note `typename Traits::template ResultOf<Fun>` prevents this overload * from being selected by overload resolution when `fun` is not a compatible * function. * * \note The noexcept requires some explanation. `IsSmall` is true when the * decayed type fits within the internal buffer and is noexcept-movable. But * this ctor might copy, not move. What we need here, if this ctor does a * copy, is that this ctor be noexcept when the copy is noexcept. That is not * checked in `IsSmall`, and shouldn't be, because once the `Function` is * constructed, the contained object is never copied. This check is for this * ctor only, in the case that this ctor does a copy. </s> remove if (&that != this) { // Q: Why is is safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. this->~Function(); ::new (this) Function(std::move(that)); } </s> add // Q: Why is it safe to destroy and reconstruct this object in place? // A: Two reasons: First, `Function` is a final class, so in doing this // we aren't slicing off any derived parts. And second, the move // operation is guaranteed not to throw so we always leave the object // in a valid state. // In the case of self-move (this == &that), this leaves the object in // a default-constructed state. First the object is destroyed, then we // pass the destroyed object to the move constructor. The first thing the // move constructor does is default-construct the object. That object is // "moved" into itself, which is a no-op for a default-constructed Function. this->~Function(); ::new (this) Function(std::move(that)); </s> remove /** * Sometimes, although you have a mutable object, you only want to * call a const method against it. The most efficient way to achieve * that is by using a read lock. You get to do so by using * obj.asConst()->method() instead of obj->method(). * * NOTE: This API is planned to be deprecated in an upcoming diff. * Use rlock() instead. */ const Synchronized& asConst() const { return *this; } </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> ReturnType operator()(Args... args) const { <mask> return call_(object_, static_cast<Args&&>(args)...); <mask> } <mask> }; <mask> <mask> } // namespace folly </s> [sdk33] Update iOS with RN 0.59 </s> remove auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this); </s> add auto& fn = *static_cast<const Function<ConstSignature>*>(this); return fn.call_(fn.data_, static_cast<Args&&>(args)...); } class SharedProxy { std::shared_ptr<Function<ConstSignature>> sp_; public: explicit SharedProxy(Function<ConstSignature>&& func) : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {} ReturnType operator()(Args&&... args) const { return (*sp_)(static_cast<Args&&>(args)...); } }; }; #if FOLLY_HAVE_NOEXCEPT_FUNCTION_TYPE template <typename ReturnType, typename... Args> struct FunctionTraits<ReturnType(Args...) noexcept> { using Call = ReturnType (*)(Data&, Args&&...) noexcept; using IsConst = std::false_type; using ConstSignature = ReturnType(Args...) const noexcept; using NonConstSignature = ReturnType(Args...) noexcept; using OtherSignature = ConstSignature; template <typename F> using ResultOf = SafeResultOf<CallableResult<_t<std::decay<F>>&, Args...>, ReturnType>; template <typename Fun> static ReturnType callSmall(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>((*static_cast<Fun*>( static_cast<void*>(&p.tiny)))(static_cast<Args&&>(args)...)); } template <typename Fun> static ReturnType callBig(Data& p, Args&&... args) noexcept { return static_cast<ReturnType>( (*static_cast<Fun*>(p.big))(static_cast<Args&&>(args)...)); } static ReturnType uninitCall(Data&, Args&&...) noexcept { terminate_with<std::bad_function_call>(); } ReturnType operator()(Args... args) noexcept { auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this); </s> add auto& fn = *static_cast<Function<NonConstSignature>*>(this); </s> remove explicit SharedProxy(Function<ReturnType(Args...)>&& func) : sp_(std::make_shared<Function<ReturnType(Args...)>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove explicit SharedProxy(Function<ReturnType(Args...) const>&& func) : sp_(std::make_shared<Function<ReturnType(Args...) const>>( std::move(func))) {} </s> add explicit SharedProxy(Function<NonConstSignature>&& func) : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {} </s> remove template <typename Fun> /* implicit */ FunctionRef(Fun&& fun) noexcept { using ReferencedType = typename std::remove_reference<Fun>::type; static_assert( std::is_convertible< typename std::result_of<ReferencedType&(Args && ...)>::type, ReturnType>::value, "FunctionRef cannot be constructed from object with " "incompatible function signature"); // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun))); call_ = &FunctionRef::call<ReferencedType>; } </s> add template < typename Fun, typename std::enable_if< Conjunction< Negation<std::is_same<FunctionRef, _t<std::decay<Fun>>>>, is_invocable_r<ReturnType, Fun&&, Args&&...>>::value, int>::type = 0> constexpr /* implicit */ FunctionRef(Fun&& fun) noexcept // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` : object_( const_cast<void*>(static_cast<void const*>(std::addressof(fun)))), call_(&FunctionRef::call<Fun>) {} </s> remove } // namespace detail </s> add } // namespace folly
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Function.h
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<mask> /* <mask> * Copyright 2016 Facebook, Inc. <mask> * <mask> * Licensed under the Apache License, Version 2.0 (the "License"); <mask> * you may not use this file except in compliance with the License. <mask> * You may obtain a copy of the License at <mask> * </s> [sdk33] Update iOS with RN 0.59
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> template <typename Tag, typename VaultTag> <mask> SingletonHolder<T>& SingletonHolder<T>::singleton() { <mask> /* library-local */ static auto entry = <mask> createGlobal<SingletonHolder<T>, std::pair<Tag, VaultTag>>([]() { <mask> return new SingletonHolder<T>({typeid(T), typeid(Tag)}, <mask> *SingletonVault::singleton<VaultTag>()); <mask> }); <mask> return *entry; <mask> } <mask> <mask> [[noreturn]] void singletonWarnDoubleRegistrationAndAbort( </s> [sdk33] Update iOS with RN 0.59 </s> add std::list<T*> leakedPtrs; </s> remove static T& get() { return instance(); } </s> add static T& get() { return instance(); } static void make_mock(std::nullptr_t /* c */ = nullptr) { make_mock([]() { return new T; }); } static void make_mock(CreateFunc createFunc) { if (createFunc == nullptr) { detail::singletonThrowNullCreator(typeid(T)); } auto& entry = entryInstance(); if (entry.ptr) { // Make sure existing pointer doesn't get reported as a leak by LSAN. entry.leakedPtrs.push_back(std::exchange(entry.ptr, nullptr)); } entry.createFunc = createFunc; entry.state = State::Dead; } </s> remove typedef std::string(*StackTraceGetterPtr)(); </s> add typedef std::string (*StackTraceGetterPtr)(); </s> remove } // namespace folly </s> add namespace threadlocal_detail { template <typename> struct static_meta_of; template <typename T, typename Tag, typename AccessMode> struct static_meta_of<ThreadLocalPtr<T, Tag, AccessMode>> { using type = StaticMeta<Tag, AccessMode>; }; template <typename T, typename Tag, typename AccessMode> struct static_meta_of<ThreadLocal<T, Tag, AccessMode>> { using type = StaticMeta<Tag, AccessMode>; }; } // namespace threadlocal_detail } // namespace folly </s> remove explicit Singleton(std::nullptr_t /* _ */ = nullptr, typename Singleton::TeardownFunc t = nullptr) </s> add // Quickly ensure the instance exists. static void vivify() { getEntry().vivify(); } explicit Singleton( std::nullptr_t /* _ */ = nullptr, typename Singleton::TeardownFunc t = nullptr) </s> remove template <class Ex> bool is_compatible_with() const { if (item_) { return dynamic_cast<const Ex*>(item_.get()); } else if (eptr_) { try { std::rethrow_exception(eptr_); } catch (typename std::decay<Ex>::type&) { return true; } catch (...) { // fall through } } return false; } </s> add [[noreturn]] static void onNoExceptionError(char const* name);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> void SingletonHolder<T>::registerSingletonMock(CreateFunc c, TeardownFunc t) { <mask> if (state_ == SingletonHolderState::NotRegistered) { <mask> LOG(FATAL) << "Registering mock before singleton was registered: " <mask> << type().name(); <mask> } <mask> destroyInstance(); <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove std::this_thread::get_id()) { LOG(FATAL) << "circular singleton dependency: " << type().name(); </s> add std::this_thread::get_id()) { detail::singletonWarnCreateCircularDependencyAndAbort(type()); </s> remove SingletonHolderState::NotRegistered) { auto ptr = SingletonVault::stackTraceGetter().load(); LOG(FATAL) << "Creating instance for unregistered singleton: " << type().name() << "\n" << "Stacktrace:" << "\n" << (ptr ? (*ptr)() : "(not available)"); </s> add SingletonHolderState::NotRegistered) { detail::singletonWarnCreateUnregisteredAndAbort(type()); </s> remove RWSpinLock::ReadHolder rh(&vault_.stateMutex_); if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { if (vault_.type_ != SingletonVault::Type::Relaxed) { LOG(FATAL) << "Requesting singleton after vault was destroyed."; } </s> add auto state = vault_.state_.rlock(); if (vault_.type_ != SingletonVault::Type::Relaxed && !state->registrationComplete) { detail::singletonWarnCreateBeforeRegistrationCompleteAndAbort(type()); } if (state->state == detail::SingletonVaultState::Type::Quiescing) { </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else { </s> remove LOG(ERROR) << "Singleton of type " << type().name() << " has a " << "living reference at destroyInstances time; beware! Raw " << "pointer is " << instance_ptr_ << ". It is very likely " << "that some other singleton is holding a shared_ptr to it. " << "Make sure dependencies between these singletons are " << "properly defined."; </s> add detail::singletonWarnDestroyInstanceLeak(type(), instance_ptr_);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> destroyInstance(); <mask> <mask> { <mask> RWSpinLock::WriteHolder wh(&vault_.mutex_); <mask> <mask> auto it = std::find( <mask> vault_.creation_order_.begin(), vault_.creation_order_.end(), type()); <mask> if (it != vault_.creation_order_.end()) { <mask> vault_.creation_order_.erase(it); </s> [sdk33] Update iOS with RN 0.59 </s> remove auto it = std::find( vault_.creation_order_.begin(), vault_.creation_order_.end(), type()); if (it != vault_.creation_order_.end()) { vault_.creation_order_.erase(it); </s> add auto it = std::find(creationOrder->begin(), creationOrder->end(), type()); if (it != creationOrder->end()) { creationOrder->erase(it); </s> remove destroyInstance(); </s> add </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove { RWSpinLock::WriteHolder wh(&vault_.mutex_); vault_.creation_order_.push_back(type()); } </s> add vault_.creationOrder_.wlock()->push_back(type()); </s> remove RWSpinLock::ReadHolder rh(&vault_.stateMutex_); if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { if (vault_.type_ != SingletonVault::Type::Relaxed) { LOG(FATAL) << "Requesting singleton after vault was destroyed."; } </s> add auto state = vault_.state_.rlock(); if (vault_.type_ != SingletonVault::Type::Relaxed && !state->registrationComplete) { detail::singletonWarnCreateBeforeRegistrationCompleteAndAbort(type()); } if (state->state == detail::SingletonVaultState::Type::Quiescing) { </s> remove // TODO: we'd like to make use of makeSize (it can be optimized better, // because it manipulates the internals) // unfortunately the current implementation only supports moving from // a supplied rvalue, and doing an extra move just to reuse it is a perf // net loss if (size() == capacity()) {// && isInside(&t)) { value_type tmp(t); emplaceBack(std::move(tmp)); } else { emplaceBack(t); } </s> add emplace_back(t);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> <mask> { <mask> RWSpinLock::WriteHolder wh(&vault_.mutex_); <mask> <mask> auto it = std::find( <mask> vault_.creation_order_.begin(), vault_.creation_order_.end(), type()); <mask> if (it != vault_.creation_order_.end()) { <mask> vault_.creation_order_.erase(it); <mask> } <mask> } <mask> <mask> std::lock_guard<std::mutex> entry_lock(mutex_); <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove RWSpinLock::WriteHolder wh(&vault_.mutex_); </s> add auto creationOrder = vault_.creationOrder_.wlock(); </s> remove destroyInstance(); </s> add </s> remove std::this_thread::get_id()) { LOG(FATAL) << "circular singleton dependency: " << type().name(); </s> add std::this_thread::get_id()) { detail::singletonWarnCreateCircularDependencyAndAbort(type()); </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove { RWSpinLock::WriteHolder wh(&vault_.mutex_); vault_.creation_order_.push_back(type()); } </s> add vault_.creationOrder_.wlock()->push_back(type()); </s> remove RWSpinLock::ReadHolder rh(&vault_.stateMutex_); if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { if (vault_.type_ != SingletonVault::Type::Relaxed) { LOG(FATAL) << "Requesting singleton after vault was destroyed."; } </s> add auto state = vault_.state_.rlock(); if (vault_.type_ != SingletonVault::Type::Relaxed && !state->registrationComplete) { detail::singletonWarnCreateBeforeRegistrationCompleteAndAbort(type()); } if (state->state == detail::SingletonVaultState::Type::Quiescing) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> <mask> template <typename T> <mask> T* SingletonHolder<T>::get() { <mask> if (LIKELY(state_.load(std::memory_order_acquire) == <mask> SingletonHolderState::Living)) { <mask> return instance_ptr_; <mask> } <mask> createInstance(); <mask> <mask> if (instance_weak_.expired()) { </s> [sdk33] Update iOS with RN 0.59 </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add template <typename T> void SingletonHolder<T>::vivify() { if (UNLIKELY( state_.load(std::memory_order_relaxed) != SingletonHolderState::Living)) { createInstance(); } } </s> remove throw std::runtime_error( "Raw pointer to a singleton requested after its destruction." " Singleton type is: " + type().name()); </s> add detail::singletonThrowGetInvokedAfterDestruction(type()); </s> remove template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>( reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; } </s> add template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> createInstance(); <mask> <mask> if (instance_weak_.expired()) { <mask> throw std::runtime_error( <mask> "Raw pointer to a singleton requested after its destruction." <mask> " Singleton type is: " + <mask> type().name()); <mask> } <mask> <mask> return instance_ptr_; <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove if (LIKELY(state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> add if (LIKELY( state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> remove LOG(ERROR) << "Singleton of type " << type().name() << " has a " << "living reference at destroyInstances time; beware! Raw " << "pointer is " << instance_ptr_ << ". It is very likely " << "that some other singleton is holding a shared_ptr to it. " << "Make sure dependencies between these singletons are " << "properly defined."; </s> add detail::singletonWarnDestroyInstanceLeak(type(), instance_ptr_); </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else { </s> remove LOG(FATAL) << "Double registration of singletons of the same " << "underlying type; check for multiple definitions " << "of type folly::LeakySingleton<" + entry.type_.name() + ">"; </s> add detail::singletonWarnLeakyDoubleRegistrationAndAbort(entry.type_); </s> remove #define CHECK_THROW(cond, E) \ ::folly::throwOnFail<E>((cond), "Check failed: " #cond) } // namespace folly </s> add #define CHECK_THROW(cond, E) \ do { \ if (!(cond)) { \ throw E("Check failed: " #cond); \ } \ } while (0) } // namespace folly </s> remove create_(), [destroy_baton, print_destructor_stack_trace, teardown, type = type()] (T* instance_ptr) mutable { teardown(instance_ptr); destroy_baton->post(); if (print_destructor_stack_trace->load()) { std::string output = "Singleton " + type.name() + " was destroyed.\n"; auto stack_trace_getter = SingletonVault::stackTraceGetter().load(); auto stack_trace = stack_trace_getter ? stack_trace_getter() : ""; if (stack_trace.empty()) { output += "Failed to get destructor stack trace."; } else { output += "Destructor stack trace:\n"; output += stack_trace; </s> add create_(), [destroy_baton, print_destructor_stack_trace, type = type()](T*) mutable { destroy_baton->post(); if (print_destructor_stack_trace->load()) { detail::singletonPrintDestructionStackTrace(type);
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> <mask> template <typename T> <mask> std::weak_ptr<T> SingletonHolder<T>::get_weak() { <mask> if (UNLIKELY(state_.load(std::memory_order_acquire) != <mask> SingletonHolderState::Living)) { <mask> createInstance(); <mask> } <mask> <mask> return instance_weak_; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add template <typename T> void SingletonHolder<T>::vivify() { if (UNLIKELY( state_.load(std::memory_order_relaxed) != SingletonHolderState::Living)) { createInstance(); } } </s> remove if (LIKELY(state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> add if (LIKELY( state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> remove template<typename T> </s> add template <typename T> </s> remove template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>( reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; } </s> add template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> <mask> template <typename T> <mask> std::shared_ptr<T> SingletonHolder<T>::try_get() { <mask> if (UNLIKELY(state_.load(std::memory_order_acquire) != <mask> SingletonHolderState::Living)) { <mask> createInstance(); <mask> } <mask> <mask> return instance_weak_.lock(); <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add template <typename T> void SingletonHolder<T>::vivify() { if (UNLIKELY( state_.load(std::memory_order_relaxed) != SingletonHolderState::Living)) { createInstance(); } } </s> remove if (LIKELY(state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> add if (LIKELY( state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> remove template<typename T> </s> add template <typename T> </s> remove template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>( reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; } </s> add template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> <mask> template <typename T> <mask> folly::ReadMostlySharedPtr<T> SingletonHolder<T>::try_get_fast() { <mask> if (UNLIKELY(state_.load(std::memory_order_acquire) != <mask> SingletonHolderState::Living)) { <mask> createInstance(); <mask> } <mask> <mask> return instance_weak_fast_.lock(); <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add template <typename T> void SingletonHolder<T>::vivify() { if (UNLIKELY( state_.load(std::memory_order_relaxed) != SingletonHolderState::Living)) { createInstance(); } } </s> remove if (LIKELY(state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> add if (LIKELY( state_.load(std::memory_order_acquire) == SingletonHolderState::Living)) { </s> remove template<typename T> </s> add template <typename T> </s> remove template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>( reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; } </s> add template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> return instance_weak_fast_.lock(); <mask> } <mask> <mask> template <typename T> <mask> bool SingletonHolder<T>::hasLiveInstance() { <mask> return !instance_weak_.expired(); <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>( reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; } </s> add template <class T> T* pointerFlagSet(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) | 1); } template <class T> bool pointerFlagGet(T* p) { return reinterpret_cast<uintptr_t>(p) & 1; } template <class T> T* pointerFlagClear(T* p) { return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(p) & ~uintptr_t(1)); } inline void* shiftPointer(void* p, size_t sizeBytes) { return static_cast<char*>(p) + sizeBytes; </s> remove template<typename T> </s> add template <typename T> </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove if (UNLIKELY(state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> add if (UNLIKELY( state_.load(std::memory_order_acquire) != SingletonHolderState::Living)) { </s> remove template <typename T> constexpr T constexpr_max(T a, T b) { return a > b ? a : b; } template <typename T> constexpr T constexpr_min(T a, T b) { return a < b ? a : b; } </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> instance_.reset(); <mask> instance_copy_.reset(); <mask> if (destroy_baton_) { <mask> constexpr std::chrono::seconds kDestroyWaitTime{5}; <mask> auto wait_result = destroy_baton_->timed_wait( <mask> std::chrono::steady_clock::now() + kDestroyWaitTime); <mask> if (!wait_result) { <mask> print_destructor_stack_trace_->store(true); <mask> LOG(ERROR) << "Singleton of type " << type().name() << " has a " <mask> << "living reference at destroyInstances time; beware! Raw " <mask> << "pointer is " << instance_ptr_ << ". It is very likely " <mask> << "that some other singleton is holding a shared_ptr to it. " <mask> << "Make sure dependencies between these singletons are " <mask> << "properly defined."; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove << " nodeheight=" << nodeHeight; </s> add << " nodeheight=" << nodeHeight; </s> remove LOG(FATAL) << "Double registration of singletons of the same " << "underlying type; check for multiple definitions " << "of type folly::LeakySingleton<" + entry.type_.name() + ">"; </s> add detail::singletonWarnLeakyDoubleRegistrationAndAbort(entry.type_); </s> remove SingletonHolderState::NotRegistered) { auto ptr = SingletonVault::stackTraceGetter().load(); LOG(FATAL) << "Creating instance for unregistered singleton: " << type().name() << "\n" << "Stacktrace:" << "\n" << (ptr ? (*ptr)() : "(not available)"); </s> add SingletonHolderState::NotRegistered) { detail::singletonWarnCreateUnregisteredAndAbort(type()); </s> remove destroyInstance(); </s> add </s> remove std::this_thread::get_id()) { LOG(FATAL) << "circular singleton dependency: " << type().name(); </s> add std::this_thread::get_id()) { detail::singletonWarnCreateCircularDependencyAndAbort(type());
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> <mask> template <typename T> <mask> void SingletonHolder<T>::createInstance() { <mask> if (creating_thread_.load(std::memory_order_acquire) == <mask> std::this_thread::get_id()) { <mask> LOG(FATAL) << "circular singleton dependency: " << type().name(); <mask> } <mask> <mask> std::lock_guard<std::mutex> entry_lock(mutex_); <mask> if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { <mask> return; </s> [sdk33] Update iOS with RN 0.59 </s> remove SingletonHolderState::NotRegistered) { auto ptr = SingletonVault::stackTraceGetter().load(); LOG(FATAL) << "Creating instance for unregistered singleton: " << type().name() << "\n" << "Stacktrace:" << "\n" << (ptr ? (*ptr)() : "(not available)"); </s> add SingletonHolderState::NotRegistered) { detail::singletonWarnCreateUnregisteredAndAbort(type()); </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove destroyInstance(); </s> add </s> remove RWSpinLock::ReadHolder rh(&vault_.stateMutex_); if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { if (vault_.type_ != SingletonVault::Type::Relaxed) { LOG(FATAL) << "Requesting singleton after vault was destroyed."; } </s> add auto state = vault_.state_.rlock(); if (vault_.type_ != SingletonVault::Type::Relaxed && !state->registrationComplete) { detail::singletonWarnCreateBeforeRegistrationCompleteAndAbort(type()); } if (state->state == detail::SingletonVaultState::Type::Quiescing) { </s> remove LOG(ERROR) << "Singleton of type " << type().name() << " has a " << "living reference at destroyInstances time; beware! Raw " << "pointer is " << instance_ptr_ << ". It is very likely " << "that some other singleton is holding a shared_ptr to it. " << "Make sure dependencies between these singletons are " << "properly defined."; </s> add detail::singletonWarnDestroyInstanceLeak(type(), instance_ptr_); </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { <mask> return; <mask> } <mask> if (state_.load(std::memory_order_acquire) == <mask> SingletonHolderState::NotRegistered) { <mask> auto ptr = SingletonVault::stackTraceGetter().load(); <mask> LOG(FATAL) << "Creating instance for unregistered singleton: " <mask> << type().name() << "\n" <mask> << "Stacktrace:" <mask> << "\n" <mask> << (ptr ? (*ptr)() : "(not available)"); <mask> } <mask> <mask> if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { <mask> return; <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove std::this_thread::get_id()) { LOG(FATAL) << "circular singleton dependency: " << type().name(); </s> add std::this_thread::get_id()) { detail::singletonWarnCreateCircularDependencyAndAbort(type()); </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove destroyInstance(); </s> add </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else { </s> remove LOG(ERROR) << "Singleton of type " << type().name() << " has a " << "living reference at destroyInstances time; beware! Raw " << "pointer is " << instance_ptr_ << ". It is very likely " << "that some other singleton is holding a shared_ptr to it. " << "Make sure dependencies between these singletons are " << "properly defined."; </s> add detail::singletonWarnDestroyInstanceLeak(type(), instance_ptr_); </s> remove RWSpinLock::ReadHolder rh(&vault_.stateMutex_); if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { if (vault_.type_ != SingletonVault::Type::Relaxed) { LOG(FATAL) << "Requesting singleton after vault was destroyed."; } </s> add auto state = vault_.state_.rlock(); if (vault_.type_ != SingletonVault::Type::Relaxed && !state->registrationComplete) { detail::singletonWarnCreateBeforeRegistrationCompleteAndAbort(type()); } if (state->state == detail::SingletonVaultState::Type::Quiescing) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> }; <mask> <mask> creating_thread_.store(std::this_thread::get_id(), std::memory_order_release); <mask> <mask> RWSpinLock::ReadHolder rh(&vault_.stateMutex_); <mask> if (vault_.state_ == SingletonVault::SingletonVaultState::Quiescing) { <mask> if (vault_.type_ != SingletonVault::Type::Relaxed) { <mask> LOG(FATAL) << "Requesting singleton after vault was destroyed."; <mask> } <mask> return; <mask> } <mask> <mask> auto destroy_baton = std::make_shared<folly::Baton<>>(); <mask> auto print_destructor_stack_trace = </s> [sdk33] Update iOS with RN 0.59 </s> remove destroyInstance(); </s> add </s> remove SingletonHolderState::NotRegistered) { auto ptr = SingletonVault::stackTraceGetter().load(); LOG(FATAL) << "Creating instance for unregistered singleton: " << type().name() << "\n" << "Stacktrace:" << "\n" << (ptr ? (*ptr)() : "(not available)"); </s> add SingletonHolderState::NotRegistered) { detail::singletonWarnCreateUnregisteredAndAbort(type()); </s> remove std::this_thread::get_id()) { LOG(FATAL) << "circular singleton dependency: " << type().name(); </s> add std::this_thread::get_id()) { detail::singletonWarnCreateCircularDependencyAndAbort(type()); </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove std::make_shared<std::atomic<bool>>(false); auto teardown = teardown_; </s> add std::make_shared<std::atomic<bool>>(false); </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> auto print_destructor_stack_trace = <mask> std::make_shared<std::atomic<bool>>(false); <mask> auto teardown = teardown_; <mask> <mask> // Can't use make_shared -- no support for a custom deleter, sadly. <mask> std::shared_ptr<T> instance( <mask> create_(), <mask> [destroy_baton, print_destructor_stack_trace, teardown, type = type()] <mask> (T* instance_ptr) mutable { <mask> teardown(instance_ptr); <mask> destroy_baton->post(); <mask> if (print_destructor_stack_trace->load()) { <mask> std::string output = "Singleton " + type.name() + " was destroyed.\n"; <mask> <mask> auto stack_trace_getter = SingletonVault::stackTraceGetter().load(); <mask> auto stack_trace = stack_trace_getter ? stack_trace_getter() : ""; <mask> if (stack_trace.empty()) { <mask> output += "Failed to get destructor stack trace."; <mask> } else { <mask> output += "Destructor stack trace:\n"; <mask> output += stack_trace; <mask> } <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove LOG(ERROR) << output; } }); </s> add }); </s> remove if (c == '\r') output += 'r'; else if (c == '\n') output += 'n'; else if (c == '\t') output += 't'; else if (c == '\a') output += 'a'; else if (c == '\b') output += 'b'; else if (c == '\0') output += '0'; else if (c == '\\') output += '\\'; else { </s> add if (c == '\r') { output += 'r'; } else if (c == '\n') { output += 'n'; } else if (c == '\t') { output += 't'; } else if (c == '\a') { output += 'a'; } else if (c == '\b') { output += 'b'; } else if (c == '\0') { output += '0'; } else if (c == '\\') { output += '\\'; } else { </s> remove auto wait_result = destroy_baton_->timed_wait( std::chrono::steady_clock::now() + kDestroyWaitTime); if (!wait_result) { </s> add auto last_reference_released = destroy_baton_->try_wait_for(kDestroyWaitTime); if (last_reference_released) { teardown_(instance_ptr_); } else { </s> remove result += sum; </s> add result += UT(sum); </s> remove std::string name() const { auto ret = demangle(ti_.name()); if (tag_ti_ != std::type_index(typeid(DefaultTag))) { ret += "/"; ret += demangle(tag_ti_.name()); } return ret.toStdString(); } </s> add std::string name() const;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } else { <mask> output += "Destructor stack trace:\n"; <mask> output += stack_trace; <mask> } <mask> <mask> LOG(ERROR) << output; <mask> } <mask> }); <mask> <mask> // We should schedule destroyInstances() only after the singleton was <mask> // created. This will ensure it will be destroyed before singletons, <mask> // not managed by folly::Singleton, which were initialized in its <mask> // constructor </s> [sdk33] Update iOS with RN 0.59 </s> remove create_(), [destroy_baton, print_destructor_stack_trace, teardown, type = type()] (T* instance_ptr) mutable { teardown(instance_ptr); destroy_baton->post(); if (print_destructor_stack_trace->load()) { std::string output = "Singleton " + type.name() + " was destroyed.\n"; auto stack_trace_getter = SingletonVault::stackTraceGetter().load(); auto stack_trace = stack_trace_getter ? stack_trace_getter() : ""; if (stack_trace.empty()) { output += "Failed to get destructor stack trace."; } else { output += "Destructor stack trace:\n"; output += stack_trace; </s> add create_(), [destroy_baton, print_destructor_stack_trace, type = type()](T*) mutable { destroy_baton->post(); if (print_destructor_stack_trace->load()) { detail::singletonPrintDestructionStackTrace(type); </s> remove if (c == '\r') output += 'r'; else if (c == '\n') output += 'n'; else if (c == '\t') output += 't'; else if (c == '\a') output += 'a'; else if (c == '\b') output += 'b'; else if (c == '\0') output += '0'; else if (c == '\\') output += '\\'; else { </s> add if (c == '\r') { output += 'r'; } else if (c == '\n') { output += 'n'; } else if (c == '\t') { output += 't'; } else if (c == '\a') { output += 'a'; } else if (c == '\b') { output += 'b'; } else if (c == '\0') { output += '0'; } else if (c == '\\') { output += '\\'; } else { </s> remove unsigned int niter = 0; while (times-- > 0) { niter += lambda(); } return niter; }); </s> add unsigned int niter = 0; while (times-- > 0) { niter += lambda(); } return niter; }); </s> remove bool operator!=(const exception_wrapper& a) const { return !(*this == a); } </s> add template <class Fn, class A, class B, class... Bs> FOLLY_ALWAYS_INLINE FOLLY_ATTR_VISIBILITY_HIDDEN auto fold(Fn&& fn, A&& a, B&& b, Bs&&... bs) { return fold( // This looks like a use of fn after a move of fn, but in reality, this is // just a cast and not a move. That's because regardless of which fold // overload is selected, fn gets bound to a &&. Had fold taken fn by value // there would indeed be a problem here. static_cast<Fn&&>(fn), static_cast<Fn&&>(fn)(static_cast<A&&>(a), static_cast<B&&>(b)), static_cast<Bs&&>(bs)...); } </s> remove destroyInstance(); </s> add </s> remove * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one process * running multiple tests can initialize and register the same singleton * multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock(std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) { </s> add * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one * process running multiple tests can initialize and register the same * singleton multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock( std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> state_.store(SingletonHolderState::Living, std::memory_order_release); <mask> <mask> { <mask> RWSpinLock::WriteHolder wh(&vault_.mutex_); <mask> vault_.creation_order_.push_back(type()); <mask> } <mask> } <mask> <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove RWSpinLock::WriteHolder wh(&vault_.mutex_); </s> add auto creationOrder = vault_.creationOrder_.wlock(); </s> remove auto it = std::find( vault_.creation_order_.begin(), vault_.creation_order_.end(), type()); if (it != vault_.creation_order_.end()) { vault_.creation_order_.erase(it); </s> add auto it = std::find(creationOrder->begin(), creationOrder->end(), type()); if (it != creationOrder->end()) { creationOrder->erase(it); </s> remove destroyInstance(); </s> add </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove if (UNLIKELY(numUpdates_ > parent_->cacheSize_.load(std::memory_order_acquire))) { </s> add if (UNLIKELY( numUpdates_ > parent_->cacheSize_.load(std::memory_order_acquire))) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> } <mask> <mask> } <mask> <mask> } </s> [sdk33] Update iOS with RN 0.59 </s> remove } </s> add } // namespace detail </s> remove } // namespace folly </s> add } // namespace folly </s> remove } // namespace folly </s> add } // namespace folly </s> remove iterator begin() { return data(); } iterator end() { return data() + size(); } const_iterator begin() const { return data(); } const_iterator end() const { return data() + size(); } const_iterator cbegin() const { return begin(); } const_iterator cend() const { return end(); } </s> add iterator begin() { return data(); } iterator end() { return data() + size(); } const_iterator begin() const { return data(); } const_iterator end() const { return data() + size(); } const_iterator cbegin() const { return begin(); } const_iterator cend() const { return end(); } </s> remove if (parent_) { flush(); } </s> add flush(); </s> remove size_t size() const { return size_.load(std::memory_order_relaxed); } </s> add size_t size() const { return size_.load(std::memory_order_relaxed); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton-inl.h
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<mask> /* <mask> * Copyright 2016 Facebook, Inc. <mask> * <mask> * Licensed under the Apache License, Version 2.0 (the "License"); <mask> * you may not use this file except in compliance with the License. <mask> * You may obtain a copy of the License at <mask> * </s> [sdk33] Update iOS with RN 0.59
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> <mask> // SingletonVault - a library to manage the creation and destruction <mask> // of interdependent singletons. <mask> // <mask> // Basic usage of this class is very simple; suppose you have a class <mask> // called MyExpensiveService, and you only want to construct one (ie, <mask> // it's a singleton), but you only want to construct it if it is used. <mask> // <mask> // In your .h file: <mask> // class MyExpensiveService { ... }; </s> [sdk33] Update iOS with RN 0.59 </s> remove // namespace { folly::Singleton<MyExpensiveService> the_singleton; } </s> add // namespace { struct PrivateTag {}; } // static folly::Singleton<MyExpensiveService, PrivateTag> the_singleton; // std::shared_ptr<MyExpensiveService> MyExpensiveService::getInstance() { // return the_singleton.try_get(); // } </s> remove // each must be given a unique tag. If no tag is specified - default tag is used </s> add // each must be given a unique tag. If no tag is specified a default tag is // used. We recommend that you use a tag from an anonymous namespace private to // your implementation file, as this ensures that the singleton is only // available via your interface and not also through Singleton<T>::try_get() </s> remove bool operator!=(const exception_wrapper& a) const { return !(*this == a); } </s> add template <class Fn, class A, class B, class... Bs> FOLLY_ALWAYS_INLINE FOLLY_ATTR_VISIBILITY_HIDDEN auto fold(Fn&& fn, A&& a, B&& b, Bs&&... bs) { return fold( // This looks like a use of fn after a move of fn, but in reality, this is // just a cast and not a move. That's because regardless of which fold // overload is selected, fn gets bound to a &&. Had fold taken fn by value // there would indeed be a problem here. static_cast<Fn&&>(fn), static_cast<Fn&&>(fn)(static_cast<A&&>(a), static_cast<B&&>(b)), static_cast<Bs&&>(bs)...); } </s> remove * Subprocess proc(cmd, Subprocess::pipeStdin()); * // write to proc.stdin() </s> add * Subprocess proc(cmd, Subprocess::Options().pipeStdin()); * // write to proc.stdinFd() </s> remove // This is actually defined in our pthread implementation on // Windows, but we don't want to include all of that just for this. using pid_t = void*; </s> add // This is a massive pain to have be an `int` due to the pthread implementation // we support, but it's far more compatible with the rest of the windows world // as an `int` than it would be as a `void*` using pid_t = int;
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // In your .h file: <mask> // class MyExpensiveService { ... }; <mask> // <mask> // In your .cpp file: <mask> // namespace { folly::Singleton<MyExpensiveService> the_singleton; } <mask> // <mask> // Code can access it via: <mask> // <mask> // MyExpensiveService* instance = Singleton<MyExpensiveService>::get(); <mask> // or </s> [sdk33] Update iOS with RN 0.59 </s> remove // Code can access it via: </s> add // Code in other modules can access it via: </s> remove // class MyExpensiveService { ... }; </s> add // class MyExpensiveService { // // Caution - may return a null ptr during startup and shutdown. // static std::shared_ptr<MyExpensiveService> getInstance(); // .... // }; </s> remove // MyExpensiveService* instance = Singleton<MyExpensiveService>::get(); // or // std::weak_ptr<MyExpensiveService> instance = // Singleton<MyExpensiveService>::get_weak(); </s> add // auto instance = MyExpensiveService::getInstance(); </s> remove // Basic usage of this class is very simple; suppose you have a class </s> add // Recommended usage of this class: suppose you have a class </s> remove // each must be given a unique tag. If no tag is specified - default tag is used </s> add // each must be given a unique tag. If no tag is specified a default tag is // used. We recommend that you use a tag from an anonymous namespace private to // your implementation file, as this ensures that the singleton is only // available via your interface and not also through Singleton<T>::try_get() </s> remove // Please note, however, that all non-weak_ptr interfaces are // inherently subject to races with destruction. Use responsibly. </s> add // You can also access a singleton instance with // `Singleton<ObjectType, TagType>::try_get()`. We recommend // that you prefer the form `the_singleton.try_get()` because it ensures that // `the_singleton` is used and cannot be garbage-collected during linking: this // is necessary because the constructor of `the_singleton` is what registers it // to the SingletonVault.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // <mask> // Code can access it via: <mask> // <mask> // MyExpensiveService* instance = Singleton<MyExpensiveService>::get(); <mask> // or <mask> // std::weak_ptr<MyExpensiveService> instance = <mask> // Singleton<MyExpensiveService>::get_weak(); <mask> // <mask> // You also can directly access it by the variable defining the <mask> // singleton rather than via get(), and even treat that variable like <mask> // a smart pointer (dereferencing it or using the -> operator). </s> [sdk33] Update iOS with RN 0.59 </s> remove // You also can directly access it by the variable defining the // singleton rather than via get(), and even treat that variable like // a smart pointer (dereferencing it or using the -> operator). </s> add // Advanced usage and notes: </s> remove // Please note, however, that all non-weak_ptr interfaces are // inherently subject to races with destruction. Use responsibly. </s> add // You can also access a singleton instance with // `Singleton<ObjectType, TagType>::try_get()`. We recommend // that you prefer the form `the_singleton.try_get()` because it ensures that // `the_singleton` is used and cannot be garbage-collected during linking: this // is necessary because the constructor of `the_singleton` is what registers it // to the SingletonVault. </s> remove // namespace { folly::Singleton<MyExpensiveService> the_singleton; } </s> add // namespace { struct PrivateTag {}; } // static folly::Singleton<MyExpensiveService, PrivateTag> the_singleton; // std::shared_ptr<MyExpensiveService> MyExpensiveService::getInstance() { // return the_singleton.try_get(); // } </s> remove // class MyExpensiveService { ... }; </s> add // class MyExpensiveService { // // Caution - may return a null ptr during startup and shutdown. // static std::shared_ptr<MyExpensiveService> getInstance(); // .... // }; </s> remove * LockedGuardPtr is a simplified version of LockedPtr. </s> add * Helper functions that should be passed to either a lock() or synchronized() * invocation, these return implementation defined structs that will be used * to lock the synchronized instance appropriately.
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // std::weak_ptr<MyExpensiveService> instance = <mask> // Singleton<MyExpensiveService>::get_weak(); <mask> // <mask> // You also can directly access it by the variable defining the <mask> // singleton rather than via get(), and even treat that variable like <mask> // a smart pointer (dereferencing it or using the -> operator). <mask> // <mask> // Please note, however, that all non-weak_ptr interfaces are <mask> // inherently subject to races with destruction. Use responsibly. <mask> // <mask> // The singleton will be created on demand. If the constructor for <mask> // MyExpensiveService actually makes use of *another* Singleton, then <mask> // the right thing will happen -- that other singleton will complete </s> [sdk33] Update iOS with RN 0.59 </s> remove // MyExpensiveService* instance = Singleton<MyExpensiveService>::get(); // or // std::weak_ptr<MyExpensiveService> instance = // Singleton<MyExpensiveService>::get_weak(); </s> add // auto instance = MyExpensiveService::getInstance(); </s> remove // Code can access it via: </s> add // Code in other modules can access it via: </s> remove * The relationship between LockedGuardPtr and LockedPtr is similar to that * between std::lock_guard and std::unique_lock. </s> add * For example in the above rlock() produces an implementation defined read * locking helper instance and wlock() a write locking helper * * Subsequent arguments passed to these locking helpers, after the first, will * be passed by const-ref to the corresponding function on the synchronized * instance. This means that if the function accepts these parameters by * value, they will be copied. Note that it is not necessary that the primary * locking function will be invoked at all (for eg. the implementation might * just invoke the try*Lock() method) * * // Try to acquire the lock for one second * synchronized([](auto) { ... }, wlock(one, 1s)); * * // The timed lock acquire might never actually be called, if it is not * // needed by the underlying deadlock avoiding algorithm * synchronized([](auto, auto) { ... }, rlock(one), wlock(two, 1s)); * * Note that the arguments passed to to *lock() calls will be passed by * const-ref to the function invocation, as the implementation might use them * many times </s> remove // each must be given a unique tag. If no tag is specified - default tag is used </s> add // each must be given a unique tag. If no tag is specified a default tag is // used. We recommend that you use a tag from an anonymous namespace private to // your implementation file, as this ensures that the singleton is only // available via your interface and not also through Singleton<T>::try_get() </s> remove FOLLY_DEPRECATED("Replaced by try_get") static std::weak_ptr<T> get_weak() { return getEntry().get_weak(); } </s> add [[deprecated("Replaced by try_get")]] static std::weak_ptr<T> get_weak() { return getEntry().get_weak(); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // construction before get() returns. However, in the event of a <mask> // circular dependency, a runtime error will occur. <mask> // <mask> // You can have multiple singletons of the same underlying type, but <mask> // each must be given a unique tag. If no tag is specified - default tag is used <mask> // <mask> // namespace { <mask> // struct Tag1 {}; <mask> // struct Tag2 {}; <mask> // folly::Singleton<MyExpensiveService> s_default; </s> [sdk33] Update iOS with RN 0.59 </s> remove struct DefaultTag {}; </s> add </s> remove // Please note, however, that all non-weak_ptr interfaces are // inherently subject to races with destruction. Use responsibly. </s> add // You can also access a singleton instance with // `Singleton<ObjectType, TagType>::try_get()`. We recommend // that you prefer the form `the_singleton.try_get()` because it ensures that // `the_singleton` is used and cannot be garbage-collected during linking: this // is necessary because the constructor of `the_singleton` is what registers it // to the SingletonVault. </s> remove * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one process * running multiple tests can initialize and register the same singleton * multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock(std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) { </s> add * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one * process running multiple tests can initialize and register the same * singleton multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock( std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) { </s> remove // namespace { folly::Singleton<MyExpensiveService> the_singleton; } </s> add // namespace { struct PrivateTag {}; } // static folly::Singleton<MyExpensiveService, PrivateTag> the_singleton; // std::shared_ptr<MyExpensiveService> MyExpensiveService::getInstance() { // return the_singleton.try_get(); // } </s> remove template <typename Fun> /* implicit */ FunctionRef(Fun&& fun) noexcept { using ReferencedType = typename std::remove_reference<Fun>::type; static_assert( std::is_convertible< typename std::result_of<ReferencedType&(Args && ...)>::type, ReturnType>::value, "FunctionRef cannot be constructed from object with " "incompatible function signature"); // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun))); call_ = &FunctionRef::call<ReferencedType>; } </s> add template < typename Fun, typename std::enable_if< Conjunction< Negation<std::is_same<FunctionRef, _t<std::decay<Fun>>>>, is_invocable_r<ReturnType, Fun&&, Args&&...>>::value, int>::type = 0> constexpr /* implicit */ FunctionRef(Fun&& fun) noexcept // `Fun` may be a const type, in which case we have to do a const_cast // to store the address in a `void*`. This is safe because the `void*` // will be cast back to `Fun*` (which is a const pointer whenever `Fun` // is a const type) inside `FunctionRef::call` : object_( const_cast<void*>(static_cast<void const*>(std::addressof(fun)))), call_(&FunctionRef::call<Fun>) {} </s> remove // This will return a non-nullptr only if the exception is held as a // copy. It is the only interface which will distinguish between an // exception held this way, and by exception_ptr. You probably // shouldn't use it at all. std::exception* getCopied() { return item_.get(); } const std::exception* getCopied() const { return item_.get(); } fbstring what() const { if (item_) { return exceptionStr(*item_); } else if (eptr_) { return estr_; } else { return fbstring(); } } </s> add } // namespace exception_wrapper_detail //! Throwing exceptions can be a convenient way to handle errors. Storing //! exceptions in an `exception_ptr` makes it easy to handle exceptions in a //! different thread or at a later time. `exception_ptr` can also be used in a //! very generic result/exception wrapper. //! //! However, there are some issues with throwing exceptions and //! `std::exception_ptr`. These issues revolve around `throw` being expensive, //! particularly in a multithreaded environment (see //! ExceptionWrapperBenchmark.cpp). //! //! Imagine we have a library that has an API which returns a result/exception //! wrapper. Let's consider some approaches for implementing this wrapper. //! First, we could store a `std::exception`. This approach loses the derived //! exception type, which can make exception handling more difficult for users //! that prefer rethrowing the exception. We could use a `folly::dynamic` for //! every possible type of exception. This is not very flexible - adding new //! types of exceptions requires a change to the result/exception wrapper. We //! could use an `exception_ptr`. However, constructing an `exception_ptr` as //! well as accessing the error requires a call to throw. That means that there //! will be two calls to throw in order to process the exception. For //! performance sensitive applications, this may be unacceptable. //! //! `exception_wrapper` is designed to handle exception management for both //! convenience and high performance use cases. `make_exception_wrapper` is //! templated on derived type, allowing us to rethrow the exception properly for //! users that prefer convenience. These explicitly named exception types can //! therefore be handled without any peformance penalty. `exception_wrapper` is //! also flexible enough to accept any type. If a caught exception is not of an //! explicitly named type, then `std::exception_ptr` is used to preserve the //! exception state. For performance sensitive applications, the accessor //! methods can test or extract a pointer to a specific exception type with very //! little overhead. //! //! \par Example usage: //! \par //! \code //! exception_wrapper globalExceptionWrapper; //! //! // Thread1 //! void doSomethingCrazy() { //! int rc = doSomethingCrazyWithLameReturnCodes(); //! if (rc == NAILED_IT) { //! globalExceptionWrapper = exception_wrapper(); //! } else if (rc == FACE_PLANT) { //! globalExceptionWrapper = make_exception_wrapper<FacePlantException>(); //! } else if (rc == FAIL_WHALE) { //! globalExceptionWrapper = make_exception_wrapper<FailWhaleException>(); //! } //! } //! //! // Thread2: Exceptions are ok! //! void processResult() { //! try { //! globalExceptionWrapper.throw_exception(); //! } catch (const FacePlantException& e) { //! LOG(ERROR) << "FACEPLANT!"; //! } catch (const FailWhaleException& e) { //! LOG(ERROR) << "FAILWHALE!"; //! } //! } //! //! // Thread2: Exceptions are bad! //! void processResult() { //! globalExceptionWrapper.handle( //! [&](FacePlantException& faceplant) { //! LOG(ERROR) << "FACEPLANT"; //! }, //! [&](FailWhaleException& failwhale) { //! LOG(ERROR) << "FAILWHALE!"; //! }, //! [](...) { //! LOG(FATAL) << "Unrecognized exception"; //! }); //! } //! \endcode class exception_wrapper final { private: struct FOLLY_EXPORT AnyException : std::exception { std::type_info const* typeinfo_; template <class T> /* implicit */ AnyException(T&& t) noexcept : typeinfo_(&typeid(t)) {} };
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // should call reenableInstances. <mask> <mask> #pragma once <mask> #include <folly/Baton.h> <mask> #include <folly/Exception.h> <mask> #include <folly/Hash.h> <mask> #include <folly/Memory.h> <mask> #include <folly/RWSpinLock.h> <mask> #include <folly/Demangle.h> <mask> #include <folly/Executor.h> <mask> #include <folly/experimental/ReadMostlySharedPtr.h> <mask> #include <folly/detail/StaticSingletonManager.h> <mask> </s> [sdk33] Update iOS with RN 0.59 </s> remove #include <folly/experimental/ReadMostlySharedPtr.h> </s> add #include <folly/Memory.h> #include <folly/Synchronized.h> #include <folly/detail/Singleton.h> </s> add #include <folly/experimental/ReadMostlySharedPtr.h> #include <folly/hash/Hash.h> #include <folly/lang/Exception.h> #include <folly/synchronization/Baton.h> #include <folly/synchronization/RWSpinLock.h> </s> add #include <folly/CPortability.h> </s> add #include <cstdint> </s> remove #include <boost/iterator/iterator_facade.hpp> </s> add #include <iterator> #include <type_traits> #include <utility>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> #include <folly/Memory.h> <mask> #include <folly/RWSpinLock.h> <mask> #include <folly/Demangle.h> <mask> #include <folly/Executor.h> <mask> #include <folly/experimental/ReadMostlySharedPtr.h> <mask> #include <folly/detail/StaticSingletonManager.h> <mask> <mask> #include <algorithm> <mask> #include <atomic> <mask> #include <condition_variable> </s> [sdk33] Update iOS with RN 0.59 </s> remove #include <folly/Hash.h> #include <folly/Memory.h> #include <folly/RWSpinLock.h> #include <folly/Demangle.h> </s> add </s> add #include <folly/experimental/ReadMostlySharedPtr.h> #include <folly/hash/Hash.h> #include <folly/lang/Exception.h> #include <folly/synchronization/Baton.h> #include <folly/synchronization/RWSpinLock.h> </s> add #include <list> </s> remove #include <folly/Baton.h> </s> add </s> add #include <new> #include <type_traits> #include <typeinfo> #include <utility> #include <folly/CPortability.h> #include <folly/Demangle.h> </s> remove #include <boost/implicit_cast.hpp> </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> #include <folly/detail/Singleton.h> <mask> #include <folly/detail/StaticSingletonManager.h> <mask> <mask> #include <algorithm> <mask> #include <atomic> <mask> #include <condition_variable> <mask> #include <functional> </s> [sdk33] Update iOS with RN 0.59 </s> remove #include <folly/experimental/ReadMostlySharedPtr.h> </s> add #include <folly/Memory.h> #include <folly/Synchronized.h> #include <folly/detail/Singleton.h> </s> add #include <list> </s> remove #include <folly/Hash.h> #include <folly/Memory.h> #include <folly/RWSpinLock.h> #include <folly/Demangle.h> </s> add </s> remove #include <memory> </s> add #include <functional> </s> remove #include <iterator> </s> add </s> add #include <cstdlib> #include <cstring> #include <iterator> #include <stdexcept> #include <type_traits> #include <utility>
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> #include <algorithm> <mask> #include <atomic> <mask> #include <condition_variable> <mask> #include <functional> <mask> #include <memory> <mask> #include <mutex> <mask> #include <string> <mask> #include <thread> </s> [sdk33] Update iOS with RN 0.59 </s> add #include <folly/experimental/ReadMostlySharedPtr.h> #include <folly/hash/Hash.h> #include <folly/lang/Exception.h> #include <folly/synchronization/Baton.h> #include <folly/synchronization/RWSpinLock.h> </s> remove #include <folly/experimental/ReadMostlySharedPtr.h> </s> add #include <folly/Memory.h> #include <folly/Synchronized.h> #include <folly/detail/Singleton.h> </s> remove #include <memory> </s> add #include <functional> </s> remove #include <functional> </s> add </s> add #include <memory> </s> remove #include <iterator> </s> add
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> class SingletonVault; <mask> <mask> namespace detail { <mask> <mask> struct DefaultTag {}; <mask> <mask> // A TypeDescriptor is the unique handle for a given singleton. It is <mask> // a combinaiton of the type and of the optional name, and is used as <mask> // a key in unordered_maps. <mask> class TypeDescriptor { <mask> public: </s> [sdk33] Update iOS with RN 0.59 </s> remove TypeDescriptor(const std::type_info& ti, const std::type_info& tag_ti) : ti_(ti), tag_ti_(tag_ti) { } </s> add TypeDescriptor(const std::type_info& ti, const std::type_info& tag_ti) : ti_(ti), tag_ti_(tag_ti) {} </s> remove // each must be given a unique tag. If no tag is specified - default tag is used </s> add // each must be given a unique tag. If no tag is specified a default tag is // used. We recommend that you use a tag from an anonymous namespace private to // your implementation file, as this ensures that the singleton is only // available via your interface and not also through Singleton<T>::try_get() </s> remove fbstring class_name() const { if (item_) { auto& i = *item_; return demangle(typeid(i)); } else if (eptr_) { return ename_; } else { return fbstring(); } } </s> add template <class Fn> struct arg_type_; template <class Fn> using arg_type = _t<arg_type_<Fn>>; // exception_wrapper is implemented as a simple variant over four // different representations: // 0. Empty, no exception. // 1. An small object stored in-situ. // 2. A larger object stored on the heap and referenced with a // std::shared_ptr. // 3. A std::exception_ptr, together with either: // a. A pointer to the referenced std::exception object, or // b. A pointer to a std::type_info object for the referenced exception, // or for an unspecified type if the type is unknown. // This is accomplished with the help of a union and a pointer to a hand- // rolled virtual table. This virtual table contains pointers to functions // that know which field of the union is active and do the proper action. // The class invariant ensures that the vtable ptr and the union stay in sync. struct VTable { void (*copy_)(exception_wrapper const*, exception_wrapper*); void (*move_)(exception_wrapper*, exception_wrapper*); void (*delete_)(exception_wrapper*); void (*throw_)(exception_wrapper const*); std::type_info const* (*type_)(exception_wrapper const*); std::exception const* (*get_exception_)(exception_wrapper const*); exception_wrapper (*get_exception_ptr_)(exception_wrapper const*); }; </s> remove /* </s> add /** </s> remove bool operator!=(const exception_wrapper& a) const { return !(*this == a); } </s> add template <class Fn, class A, class B, class... Bs> FOLLY_ALWAYS_INLINE FOLLY_ATTR_VISIBILITY_HIDDEN auto fold(Fn&& fn, A&& a, B&& b, Bs&&... bs) { return fold( // This looks like a use of fn after a move of fn, but in reality, this is // just a cast and not a move. That's because regardless of which fold // overload is selected, fn gets bound to a &&. Had fold taken fn by value // there would indeed be a problem here. static_cast<Fn&&>(fn), static_cast<Fn&&>(fn)(static_cast<A&&>(a), static_cast<B&&>(b)), static_cast<Bs&&>(bs)...); } </s> remove #include <boost/type_traits.hpp> #include <boost/mpl/has_xxx.hpp> </s> add #define FOLLY_CREATE_HAS_MEMBER_TYPE_TRAITS(classname, type_name) \ template <typename TTheClass_> \ struct classname##__folly_traits_impl__ { \ template <typename UTheClass_> \ static constexpr bool test(typename UTheClass_::type_name*) { \ return true; \ } \ template <typename> \ static constexpr bool test(...) { \ return false; \ } \ }; \ template <typename TTheClass_> \ using classname = typename std::conditional< \ classname##__folly_traits_impl__<TTheClass_>::template test<TTheClass_>( \ nullptr), \ std::true_type, \ std::false_type>::type #define FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, cv_qual) \ template <typename TTheClass_, typename RTheReturn_, typename... TTheArgs_> \ struct classname##__folly_traits_impl__< \ TTheClass_, \ RTheReturn_(TTheArgs_...) cv_qual> { \ template < \ typename UTheClass_, \ RTheReturn_ (UTheClass_::*)(TTheArgs_...) cv_qual> \ struct sfinae {}; \ template <typename UTheClass_> \ static std::true_type test(sfinae<UTheClass_, &UTheClass_::func_name>*); \ template <typename> \ static std::false_type test(...); \ } /* * The FOLLY_CREATE_HAS_MEMBER_FN_TRAITS is used to create traits * classes that check for the existence of a member function with * a given name and signature. It currently does not support * checking for inherited members. * * Such classes receive two template parameters: the class to be checked * and the signature of the member function. A static boolean field * named `value` (which is also constexpr) tells whether such member * function exists. * * Each traits class created is bound only to the member name, not to * its signature nor to the type of the class containing it. * * Say you need to know if a given class has a member function named * `test` with the following signature: * * int test() const; * * You'd need this macro to create a traits class to check for a member * named `test`, and then use this traits class to check for the signature: * * namespace { * * FOLLY_CREATE_HAS_MEMBER_FN_TRAITS(has_test_traits, test); * * } // unnamed-namespace * * void some_func() { * cout << "Does class Foo have a member int test() const? " * << boolalpha << has_test_traits<Foo, int() const>::value; * } * * You can use the same traits class to test for a completely different * signature, on a completely different class, as long as the member name * is the same: * * void some_func() { * cout << "Does class Foo have a member int test()? " * << boolalpha << has_test_traits<Foo, int()>::value; * cout << "Does class Foo have a member int test() const? " * << boolalpha << has_test_traits<Foo, int() const>::value; * cout << "Does class Bar have a member double test(const string&, long)? " * << boolalpha << has_test_traits<Bar, double(const string&, long)>::value; * } * * @author: Marcelo Juchem <[email protected]> */ #define FOLLY_CREATE_HAS_MEMBER_FN_TRAITS(classname, func_name) \ template <typename, typename> \ struct classname##__folly_traits_impl__; \ FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, ); \ FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, const); \ FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL( \ classname, func_name, /* nolint */ volatile); \ FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL( \ classname, func_name, /* nolint */ volatile const); \ template <typename TTheClass_, typename TTheSignature_> \ using classname = \ decltype(classname##__folly_traits_impl__<TTheClass_, TTheSignature_>:: \ template test<TTheClass_>(nullptr))
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // a combinaiton of the type and of the optional name, and is used as <mask> // a key in unordered_maps. <mask> class TypeDescriptor { <mask> public: <mask> TypeDescriptor(const std::type_info& ti, <mask> const std::type_info& tag_ti) <mask> : ti_(ti), tag_ti_(tag_ti) { <mask> } <mask> <mask> TypeDescriptor(const TypeDescriptor& other) <mask> : ti_(other.ti_), tag_ti_(other.tag_ti_) { <mask> } <mask> <mask> TypeDescriptor& operator=(const TypeDescriptor& other) { <mask> if (this != &other) { <mask> ti_ = other.ti_; </s> [sdk33] Update iOS with RN 0.59 </s> remove struct DefaultTag {}; </s> add </s> remove std::string name() const { auto ret = demangle(ti_.name()); if (tag_ti_ != std::type_index(typeid(DefaultTag))) { ret += "/"; ret += demangle(tag_ti_.name()); } return ret.toStdString(); } </s> add std::string name() const; </s> remove ThreadLocalPtr(ThreadLocalPtr&& other) noexcept : id_(std::move(other.id_)) { } </s> add ThreadLocalPtr(ThreadLocalPtr&& other) noexcept : id_(std::move(other.id_)) {} </s> remove : ptr_(other.ptr_), data_(std::move(other.data_)) { other.ptr_ = nullptr; } </s> add : ptr_(exchange(other.ptr_, nullptr)), data_(std::move(other.data_)) {} </s> remove Accessor(const Accessor &accessor) : sl_(accessor.sl_), slHolder_(accessor.slHolder_) { </s> add Accessor(const Accessor& accessor) : sl_(accessor.sl_), slHolder_(accessor.slHolder_) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> <mask> return *this; <mask> } <mask> <mask> std::string name() const { <mask> auto ret = demangle(ti_.name()); <mask> if (tag_ti_ != std::type_index(typeid(DefaultTag))) { <mask> ret += "/"; <mask> ret += demangle(tag_ti_.name()); <mask> } <mask> return ret.toStdString(); <mask> } <mask> <mask> friend class TypeDescriptorHasher; <mask> <mask> bool operator==(const TypeDescriptor& other) const { <mask> return ti_ == other.ti_ && tag_ti_ == other.tag_ti_; </s> [sdk33] Update iOS with RN 0.59 </s> remove : ti_(other.ti_), tag_ti_(other.tag_ti_) { } </s> add : ti_(other.ti_), tag_ti_(other.tag_ti_) {} </s> remove template<class,class> friend class csl_iterator; </s> add template <class, class> friend class csl_iterator; </s> remove void increment() { node_ = node_->next(); }; bool equal(const csl_iterator& other) const { return node_ == other.node_; } value_type& dereference() const { return node_->data(); } </s> add void increment() { node_ = node_->next(); } bool equal(const csl_iterator& other) const { return node_ == other.node_; } value_type& dereference() const { return node_->data(); } </s> remove auto accessor = cache_.accessAllThreads(); </s> add const auto accessor = cache_.accessAllThreads(); </s> remove if (c == '\r') output += 'r'; else if (c == '\n') output += 'n'; else if (c == '\t') output += 't'; else if (c == '\a') output += 'a'; else if (c == '\b') output += 'b'; else if (c == '\0') output += '0'; else if (c == '\\') output += '\\'; else { </s> add if (c == '\r') { output += 'r'; } else if (c == '\n') { output += 'n'; } else if (c == '\t') { output += 't'; } else if (c == '\a') { output += 'a'; } else if (c == '\b') { output += 'b'; } else if (c == '\0') { output += '0'; } else if (c == '\\') { output += '\\'; } else { </s> remove bool good() const { return node_ != nullptr; } </s> add bool good() const { return node_ != nullptr; }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> inline T* get(); <mask> inline std::weak_ptr<T> get_weak(); <mask> inline std::shared_ptr<T> try_get(); <mask> inline folly::ReadMostlySharedPtr<T> try_get_fast(); <mask> <mask> void registerSingleton(CreateFunc c, TeardownFunc t); <mask> void registerSingletonMock(CreateFunc c, TeardownFunc t); <mask> bool hasLiveInstance() override; </s> [sdk33] Update iOS with RN 0.59 </s> remove virtual bool hasLiveInstance() override; virtual void createInstance() override; virtual bool creationStarted() override; virtual void preDestroyInstance(ReadMostlyMainPtrDeleter<>&) override; virtual void destroyInstance() override; </s> add bool hasLiveInstance() override; void createInstance() override; bool creationStarted() override; void preDestroyInstance(ReadMostlyMainPtrDeleter<>&) override; void destroyInstance() override; </s> remove inline size_t delimSize(char) { return 1; } inline size_t delimSize(StringPiece s) { return s.size(); } </s> add inline size_t delimSize(char) { return 1; } inline size_t delimSize(StringPiece s) { return s.size(); } </s> remove return *s == c; </s> add return *s == c; </s> remove inline char prepareDelim(char c) { return c; } </s> add inline char prepareDelim(char c) { return c; } template <class OutputType> void toOrIgnore(StringPiece input, OutputType& output) { output = folly::to<OutputType>(input); } inline void toOrIgnore(StringPiece, decltype(std::ignore)&) {} </s> remove static inline void derefToCache(std::pair<F, S>* mem, const dynamic::const_item_iterator& it) { new (mem) std::pair<F, S>( convertTo<F>(it->first), convertTo<S>(it->second) ); </s> add static inline void derefToCache( Optional<std::pair<F, S>>* mem, const dynamic::const_item_iterator& it) { mem->emplace(convertTo<F>(it->first), convertTo<S>(it->second)); </s> remove throw BadFormatArg(errorStr(std::forward<Args>(args)...)); </s> add throw_exception<BadFormatArg>(errorStr(std::forward<Args>(args)...));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> inline folly::ReadMostlySharedPtr<T> try_get_fast(); <mask> <mask> void registerSingleton(CreateFunc c, TeardownFunc t); <mask> void registerSingletonMock(CreateFunc c, TeardownFunc t); <mask> virtual bool hasLiveInstance() override; <mask> virtual void createInstance() override; <mask> virtual bool creationStarted() override; <mask> virtual void preDestroyInstance(ReadMostlyMainPtrDeleter<>&) override; <mask> virtual void destroyInstance() override; <mask> <mask> private: <mask> SingletonHolder(TypeDescriptor type, SingletonVault& vault); <mask> <mask> enum class SingletonHolderState { </s> [sdk33] Update iOS with RN 0.59 </s> add inline void vivify(); </s> remove static void make_mock(CreateFunc c, typename Singleton<T>::TeardownFunc t = nullptr) { </s> add static void make_mock( CreateFunc c, typename Singleton<T>::TeardownFunc t = nullptr) { </s> remove fbstring class_name() const { if (item_) { auto& i = *item_; return demangle(typeid(i)); } else if (eptr_) { return ename_; } else { return fbstring(); } } </s> add template <class Fn> struct arg_type_; template <class Fn> using arg_type = _t<arg_type_<Fn>>; // exception_wrapper is implemented as a simple variant over four // different representations: // 0. Empty, no exception. // 1. An small object stored in-situ. // 2. A larger object stored on the heap and referenced with a // std::shared_ptr. // 3. A std::exception_ptr, together with either: // a. A pointer to the referenced std::exception object, or // b. A pointer to a std::type_info object for the referenced exception, // or for an unspecified type if the type is unknown. // This is accomplished with the help of a union and a pointer to a hand- // rolled virtual table. This virtual table contains pointers to functions // that know which field of the union is active and do the proper action. // The class invariant ensures that the vtable ptr and the union stay in sync. struct VTable { void (*copy_)(exception_wrapper const*, exception_wrapper*); void (*move_)(exception_wrapper*, exception_wrapper*); void (*delete_)(exception_wrapper*); void (*throw_)(exception_wrapper const*); std::type_info const* (*type_)(exception_wrapper const*); std::exception const* (*get_exception_)(exception_wrapper const*); exception_wrapper (*get_exception_ptr_)(exception_wrapper const*); }; </s> remove LOG(FATAL) << "Registering mock before singleton was registered: " << type().name(); </s> add detail::singletonWarnRegisterMockEarlyAndAbort(type()); } if (state_ == SingletonHolderState::Living) { destroyInstance(); </s> remove inline char prepareDelim(char c) { return c; } </s> add inline char prepareDelim(char c) { return c; } template <class OutputType> void toOrIgnore(StringPiece input, OutputType& output) { output = folly::to<OutputType>(input); } inline void toOrIgnore(StringPiece, decltype(std::ignore)&) {} </s> remove void increment() { node_ = node_->next(); }; bool equal(const csl_iterator& other) const { return node_ == other.node_; } value_type& dereference() const { return node_->data(); } </s> add void increment() { node_ = node_->next(); } bool equal(const csl_iterator& other) const { return node_ == other.node_; } value_type& dereference() const { return node_->data(); }
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> // instance_weak can be safely accessed w/o synchronization. <mask> std::atomic<SingletonHolderState> state_{SingletonHolderState::NotRegistered}; <mask> <mask> // the thread creating the singleton (only valid while creating an object) <mask> std::atomic<std::thread::id> creating_thread_; <mask> <mask> // The singleton itself and related functions. <mask> <mask> // holds a ReadMostlyMainPtr to singleton instance, set when state is changed <mask> // from Dead to Living. Reset when state is changed from Living to Dead. </s> [sdk33] Update iOS with RN 0.59 </s> remove { RWSpinLock::WriteHolder wh(&vault_.mutex_); vault_.creation_order_.push_back(type()); } </s> add vault_.creationOrder_.wlock()->push_back(type()); </s> remove // The two stages of life for a vault, as mentioned in the class comment. enum class SingletonVaultState { Running, Quiescing, }; // Each singleton in the vault can be in two states: dead // (registered but never created), living (CreateFunc returned an instance). void stateCheck(SingletonVaultState expected, const char* msg="Unexpected singleton state change") { if (expected != state_) { throw std::logic_error(msg); } } </s> add </s> remove * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one process * running multiple tests can initialize and register the same singleton * multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock(std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) { </s> add * Construct and inject a mock singleton which should be used only from tests. * Unlike regular singletons which are initialized once per process lifetime, * mock singletons live for the duration of a test. This means that one * process running multiple tests can initialize and register the same * singleton multiple times. This functionality should be used only from tests * since it relaxes validation and performance in order to be able to perform * the injection. The returned mock singleton is functionality identical to * regular singletons. */ static void make_mock( std::nullptr_t /* c */ = nullptr, typename Singleton<T>::TeardownFunc t = nullptr) { </s> remove // Please note, however, that all non-weak_ptr interfaces are // inherently subject to races with destruction. Use responsibly. </s> add // You can also access a singleton instance with // `Singleton<ObjectType, TagType>::try_get()`. We recommend // that you prefer the form `the_singleton.try_get()` because it ensures that // `the_singleton` is used and cannot be garbage-collected during linking: this // is necessary because the constructor of `the_singleton` is what registers it // to the SingletonVault. </s> remove FOLLY_DEPRECATED("Replaced by try_get") static std::weak_ptr<T> get_weak() { return getEntry().get_weak(); } </s> add [[deprecated("Replaced by try_get")]] static std::weak_ptr<T> get_weak() { return getEntry().get_weak(); } </s> remove parent_to_pass_on); </s> add exchange(this->parent_, nullptr));
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> SingletonHolder& operator=(SingletonHolder&&) = delete; <mask> SingletonHolder(SingletonHolder&&) = delete; <mask> }; <mask> <mask> } <mask> <mask> class SingletonVault { <mask> public: <mask> enum class Type { <mask> Strict, // Singletons can't be created before registrationComplete() </s> [sdk33] Update iOS with RN 0.59 </s> remove BenchmarkSuspender(const BenchmarkSuspender &) = delete; BenchmarkSuspender(BenchmarkSuspender && rhs) noexcept { </s> add BenchmarkSuspender(const BenchmarkSuspender&) = delete; BenchmarkSuspender(BenchmarkSuspender&& rhs) noexcept { </s> remove enum { </s> add enum : uint16_t { </s> remove static SkipListRandomHeight *instance() { </s> add static SkipListRandomHeight* instance() { </s> remove exec_(Op::NUKE, &data_, nullptr); </s> add exec(Op::NUKE, &data_, nullptr); </s> remove : ptr_(other.ptr_), data_(std::move(other.data_)) { other.ptr_ = nullptr; } </s> add : ptr_(exchange(other.ptr_, nullptr)), data_(std::move(other.data_)) {} </s> remove OTHER </s> add OTHER,
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h
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<mask> * Other, better approaches to this need are "plz 2 refactor" .... <mask> */ <mask> struct ScopedExpunger { <mask> SingletonVault* vault; <mask> explicit ScopedExpunger(SingletonVault* v) : vault(v) { expunge(); } <mask> ~ScopedExpunger() { expunge(); } <mask> void expunge() { <mask> vault->destroyInstances(); <mask> vault->reenableInstances(); <mask> } <mask> }; </s> [sdk33] Update iOS with RN 0.59 </s> remove return [](T* v) { delete v; }; </s> add return [](T* v) { delete v; }; </s> remove TeardownFunc t) { </s> add TeardownFunc t) { </s> remove void addRef() { } void releaseRef() { } </s> add void addRef() {} void releaseRef() {} </s> remove explicit NodeRecycler(const NodeAlloc& alloc) : alloc_(alloc) { } </s> add explicit NodeRecycler(const NodeAlloc& alloc) : alloc_(alloc) {} </s> remove explicit NodeRecycler() : refs_(0), dirty_(false) { lock_.init(); } </s> add explicit NodeRecycler() : refs_(0), dirty_(false) { lock_.init(); } </s> remove detail::DefaultValueWrapper<Container, Value> defaulted(const Container& c, const Value& v) { </s> add detail::DefaultValueWrapper<Container, Value> defaulted( const Container& c, const Value& v) {
https://github.com/expo/expo/commit/6de1d01531ce3e3388db436409963b83ec2f7911
ios/Pods/Folly/folly/Singleton.h