conflict_resolution
stringlengths 27
16k
|
---|
<<<<<<<
using Common.Logging;
=======
using Moq;
>>>>>>>
using Common.Logging;
using Moq;
<<<<<<<
using Moq;
=======
>>>>>>> |
<<<<<<<
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "foo.dll" });
=======
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>())).Returns(new[] { "/foo.dll" });
>>>>>>>
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "/foo.dll" });
<<<<<<<
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "foo.dll" });
=======
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>())).Returns(new[] { "/foo.dll" });
>>>>>>>
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "/foo.dll" });
<<<<<<<
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "foo.dll" });
=======
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>())).Returns(new[] { "/foo.dll" });
>>>>>>>
mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "/foo.dll" }); |
<<<<<<<
var engine = new ScriptEngine();
engine.AddReference("System");
engine.AddReference("System.Core");
var bin = Path.Combine(_fileSystem.GetWorkingDirectory(script), "bin");
engine.BaseDirectory = bin;
=======
_scriptEngine.AddReference("System");
_scriptEngine.AddReference("System.Core");
var bin = Path.Combine(_fileSystem.CurrentDirectory, "bin");
_scriptEngine.BaseDirectory = bin;
>>>>>>>
_scriptEngine.AddReference("System");
_scriptEngine.AddReference("System.Core");
var bin = Path.Combine(_fileSystem.GetWorkingDirectory(script), "bin");
_scriptEngine.BaseDirectory = bin; |
<<<<<<<
[ArgDescription("Flag which defines the log level used. Possible values:" + ValidLogLevels)]
[ArgShortcut("log")]
[DefaultValue("off")]
public string LogLevel
{
get
{
return _logLevel;
}
set
{
_logLevel = value.ToUpper(CultureInfo.CurrentUICulture);
}
}
=======
[ArgShortcut("install")]
public string Install { get; set; }
[ArgShortcut("pre")]
public bool AllowPreReleaseFlag { get; set; }
>>>>>>>
[ArgDescription("Flag which defines the log level used. Possible values:" + ValidLogLevels)]
[ArgShortcut("log")]
[DefaultValue("off")]
public string LogLevel
{
get
{
return _logLevel;
}
set
{
_logLevel = value.ToUpper(CultureInfo.CurrentUICulture);
}
}
[ArgShortcut("install")]
public string Install { get; set; }
[ArgShortcut("pre")]
public bool AllowPreReleaseFlag { get; set; }
<<<<<<<
return !(this.IsLogLevelValid() && string.IsNullOrWhiteSpace(ScriptName));
}
private bool IsLogLevelValid()
{
var repository = LogManager.GetRepository();
var levelMap = repository.LevelMap;
return levelMap
.AllLevels
.Cast<Level>()
.Any(level =>
level.Name.Equals(LogLevel, StringComparison.CurrentCulture));
=======
return !string.IsNullOrWhiteSpace(ScriptName) || Install != null;
>>>>>>>
return (!string.IsNullOrWhiteSpace(ScriptName) || Install != null) && this.IsLogLevelValid();
}
private bool IsLogLevelValid()
{
var repository = LogManager.GetRepository();
var levelMap = repository.LevelMap;
return levelMap
.AllLevels
.Cast<Level>()
.Any(level =>
level.Name.Equals(LogLevel, StringComparison.CurrentCulture)); |
<<<<<<<
DelimiterType DefaultSeparator { get; set; }
=======
bool TraceDirectQuery { get; set; }
>>>>>>>
DelimiterType DefaultSeparator { get; set; }
bool TraceDirectQuery { get; set; } |
<<<<<<<
=======
command = "INSERT INTO general (key, value) VALUES (\"PathPrefix\", @prefix)";
Dictionary<string, object> parameters = new Dictionary<string, object>();
parameters.Add("prefix", ConfigManager.CurrentConfig.FoldersPath);
ExecuteSQLAction(command, parameters);
command = "PRAGMA user_version=" + SCHEMA_VERSION;
ExecuteSQLAction(command, null);
>>>>>>>
<<<<<<<
=======
else
{
// Check Pragma user_version for update
object objPragmaUserVersion = ExecuteSQLFunction("PRAGMA user_version", null);
long CurrentUserVersion = (long)objPragmaUserVersion;
if (CurrentUserVersion < SCHEMA_VERSION)
{
Logger.DebugFormat("Current Database Schema must be update from {0} to {0}", CurrentUserVersion, SCHEMA_VERSION);
switch (CurrentUserVersion)
{
#region Upgrade from 0
case 0:
// if pragma user_version is 0 => not versionning schema, some check must be done manually
// Check if column localPath and id exist on table files
command = "PRAGMA table_info(files)";
SQLiteCommand cmd = new SQLiteCommand(command, sqliteConnection);
SQLiteDataAdapter adp = new SQLiteDataAdapter(cmd);
System.Data.DataTable table = new System.Data.DataTable();
adp.Fill(table);
var res = new List<string>();
for (int i = 0; i < table.Rows.Count; i++)
res.Add(table.Rows[i]["name"].ToString());
if (!res.Contains("id"))
{
command = "ALTER TABLE files ADD COLUMN id TEXT";
ExecuteSQLAction(command, null);
}
if (!res.Contains("localPath"))
{
command = "ALTER TABLE files ADD COLUMN localPath TEXT";
ExecuteSQLAction(command, null);
}
// Check if column localPath and id exist on table folders
command = "PRAGMA table_info(folders)";
cmd = new SQLiteCommand(command, sqliteConnection);
adp = new SQLiteDataAdapter(cmd);
table = new System.Data.DataTable();
adp.Fill(table);
res = new List<string>();
for (int i = 0; i < table.Rows.Count; i++)
res.Add(table.Rows[i]["name"].ToString());
if (!res.Contains("id"))
{
command = "ALTER TABLE folders ADD COLUMN id TEXT";
ExecuteSQLAction(command, null);
}
if (!res.Contains("localPath"))
{
command = "ALTER TABLE folders ADD COLUMN localPath TEXT";
ExecuteSQLAction(command, null);
}
// Update Schema Version
command = "PRAGMA user_version=" + SCHEMA_VERSION;
ExecuteSQLAction(command, null);
break;
}
#endregion
}
else Logger.Info("Database schema is up to date");
Logger.Info("Database migration successful");
}
>>>>>>> |
<<<<<<<
}
=======
}
syncFull = CrawlSync(remoteFolder, localFolder);
>>>>>>>
}
<<<<<<<
Logger.Info("Invoke a full crawl sync");
syncFull = CrawlSync(remoteFolder, localFolder);
return;
}
if (ChangeLogCapability)
{
Logger.Info("Invoke a remote change log sync");
ChangeLogSync(remoteFolder);
=======
WatcherSync(remoteFolderPath, localFolder);
foreach (string name in repo.Watcher.GetChangeList())
{
Logger.Debug(String.Format("Change name {0} type {1}", name, repo.Watcher.GetChangeType(name)));
}
>>>>>>>
Logger.Info("Invoke a full crawl sync");
syncFull = CrawlSync(remoteFolder, localFolder);
return;
}
if (ChangeLogCapability)
{
Logger.Info("Invoke a remote change log sync");
ChangeLogSync(remoteFolder);
Logger.Info("Invoke a file system watcher sync");
WatcherSync(remoteFolderPath, localFolder);
foreach (string name in repo.Watcher.GetChangeList())
{
Logger.Debug(String.Format("Change name {0} type {1}", name, repo.Watcher.GetChangeType(name)));
}
<<<<<<<
database.AddFile(filepath, remoteDocument.Id, remoteDocument.LastModificationDate, metadata);
=======
database.AddFile(filepath, remoteDocument.LastModificationDate, metadata, filehash);
>>>>>>>
database.AddFile(filepath, remoteDocument.Id, remoteDocument.LastModificationDate, metadata, filehash);
<<<<<<<
database.AddFile(filePath, remoteDocument.Id, remoteDocument.LastModificationDate, metadata);
=======
database.AddFile(filePath, remoteDocument.LastModificationDate, metadata, filehash);
>>>>>>>
database.AddFile(filePath, remoteDocument.Id, remoteDocument.LastModificationDate, metadata, filehash); |
<<<<<<<
// The file has been recently created locally (not synced from server).
item = SyncItemFactory.CreateFromLocalPath(filePath, repoInfo);
=======
item = SyncItemFactory.CreateFromLocalPath(filePath, false, repoInfo, database);
>>>>>>>
// The file has been recently created locally (not synced from server).
item = SyncItemFactory.CreateFromLocalPath(filePath, false, repoInfo, database);
<<<<<<<
// check whether it used to exist on server or not.
if (database.ContainsFile(SyncItemFactory.CreateFromLocalPath(filePath, repoInfo)))
=======
// check whether it used invalidFolderNameRegex to exist on server or not.
if (database.ContainsLocalFile(filePath))
>>>>>>>
// check whether it used to exist on server or not.
if (database.ContainsLocalFile(filePath)) |
<<<<<<<
Logger.Info(String.Format("Conflict with file: {0}", syncItem.RemoteFileName));
// Rename local file with a conflict suffix.
string conflictFilename = Utils.CreateConflictFilename(filepath, repoinfo.User);
Logger.Debug(String.Format("Renaming conflicted local file {0} to {1}", filepath, conflictFilename));
File.Move(filepath, conflictFilename);
=======
>>>>>>>
Logger.Info(String.Format("Conflict with file: {0}", syncItem.RemoteFileName));
// Rename local file with a conflict suffix.
string conflictFilename = Utils.CreateConflictFilename(filepath, repoinfo.User);
Logger.Debug(String.Format("Renaming conflicted local file {0} to {1}", filepath, conflictFilename));
File.Move(filepath, conflictFilename);
<<<<<<<
=======
}
//here the file is surely not-read-ony
>>>>>>>
<<<<<<<
Logger.Debug(String.Format("Deleting old local file {0}", filepath));
File.Delete(filepath);
Logger.Debug(String.Format("Renaming temporary local download file {0} to {1}", tmpfilepath, filepath));
// Remove the ".sync" suffix.
File.Move(tmpfilepath, filepath);
SetLastModifiedDate(remoteDocument, filepath, metadata);
=======
File.SetLastWriteTime(filepath, (DateTime)remoteDocument.LastModificationDate);
}
// Should the local file be made read-only?
// Check ther permissions of the current user to the remote document.
// (eventually set read only after we finish to manipulate the file or we can get an error if it's read only)
bool canSetContent = remoteDocument.AllowableActions.Actions.Contains(PermissionMappingKeys.CanSetContentDocument);
//FIXME: alfresco reporst "canSetContentStream" instead of "canSetContent.Document"
canSetContent = canSetContent || remoteDocument.AllowableActions.Actions.Contains("canSetContentStream");
if (!canSetContent)
{
File.SetAttributes(tmpfilepath, FileAttributes.ReadOnly);
>>>>>>>
Logger.Debug(String.Format("Deleting old local file {0}", filepath));
File.Delete(filepath);
Logger.Debug(String.Format("Renaming temporary local download file {0} to {1}", tmpfilepath, filepath));
// Remove the ".sync" suffix.
File.Move(tmpfilepath, filepath);
SetLastModifiedDate(remoteDocument, filepath, metadata); |
<<<<<<<
using System.ComponentModel;
=======
using CmisSync.Lib.Credentials;
>>>>>>>
using System.ComponentModel;
using CmisSync.Lib.Credentials;
<<<<<<<
Logger.Fatal("Could not create repository.", e);
Program.Controller.ShowAlert(Properties_Resources.Error, String.Format(Properties_Resources.SyncError, repoName, e.Message));
FinishPageCompleted();
=======
Logger.Fatal(ex.ToString());
>>>>>>>
Logger.Fatal("Could not create repository.", e);
Program.Controller.ShowAlert(Properties_Resources.Error, String.Format(Properties_Resources.SyncError, repoName, e.Message));
FinishPageCompleted();
<<<<<<<
/// <summary>
/// Repository settings page.
/// </summary>
public void SettingsPageCompleted(string password, int pollInterval, bool syncAtStartup)
{
//Run this in background so as not to free the UI...
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(
delegate(Object o, DoWorkEventArgs args)
{
Program.Controller.UpdateRepositorySettings(saved_repository, password, pollInterval, syncAtStartup);
}
);
worker.RunWorkerAsync();
FinishPageCompleted();
}
=======
/// <summary>
/// Gets the connections problem warning message internationalized.
/// </summary>
/// <returns>The connections problem warning.</returns>
/// <param name="server">Tried server.</param>
/// <param name="e">Returned Exception</param>
public string getConnectionsProblemWarning(CmisServer server, Exception e)
{
string warning = "";
string message = e.Message;
if (e is CmisPermissionDeniedException)
warning = Properties_Resources.LoginFailedForbidden;
else if (e is CmisServerNotFoundException)
warning = Properties_Resources.ConnectFailure;
else if (e.Message == "SendFailure" && server.Url.Scheme.StartsWith("https"))
warning = Properties_Resources.SendFailureHttps;
else if (e.Message == "TrustFailure")
warning = Properties_Resources.TrustFailure;
/* else if (e.Message == "NameResolutionFailure")
warning = Properties_Resources.NameResolutionFailure;*/
else
warning = message + Environment.NewLine + Properties_Resources.Sorry;
return warning;
}
>>>>>>>
/// <summary>
/// Repository settings page.
/// </summary>
public void SettingsPageCompleted(string password, int pollInterval, bool syncAtStartup)
{
//Run this in background so as not to free the UI...
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(
delegate(Object o, DoWorkEventArgs args)
{
Program.Controller.UpdateRepositorySettings(saved_repository, password, pollInterval, syncAtStartup);
}
);
worker.RunWorkerAsync();
FinishPageCompleted();
}
/// <summary>
/// Gets the connections problem warning message internationalized.
/// </summary>
/// <returns>The connections problem warning.</returns>
/// <param name="server">Tried server.</param>
/// <param name="e">Returned Exception</param>
public string getConnectionsProblemWarning(CmisServer server, Exception e)
{
string warning = "";
string message = e.Message;
if (e is CmisPermissionDeniedException)
warning = Properties_Resources.LoginFailedForbidden;
else if (e is CmisServerNotFoundException)
warning = Properties_Resources.ConnectFailure;
else if (e.Message == "SendFailure" && server.Url.Scheme.StartsWith("https"))
warning = Properties_Resources.SendFailureHttps;
else if (e.Message == "TrustFailure")
warning = Properties_Resources.TrustFailure;
/* else if (e.Message == "NameResolutionFailure")
warning = Properties_Resources.NameResolutionFailure;*/
else
warning = message + Environment.NewLine + Properties_Resources.Sorry;
return warning;
} |
<<<<<<<
string message;
while ((message = this.listener.NextQueueDownMessage (Identifier)) != null) {
if (!message.Equals (CurrentRevision))
SyncDownBase ();
}
=======
>>>>>>> |
<<<<<<<
public CmisRepo(RepoInfo repoInfo, IActivityListener activityListener)
=======
/// <summary>
/// Constructor.
/// </summary>
public CmisRepo(RepoInfo repoInfo, ActivityListener activityListener)
>>>>>>>
/// <summary>
/// Constructor.
/// </summary>
public CmisRepo(RepoInfo repoInfo, IActivityListener activityListener) |
<<<<<<<
public readonly string WebsiteLinkAddress = "https://github.com/OpenDataSpace/DataSpaceSync";
/// <summary>
/// URL to the AUTHORS file
/// </summary>
public readonly string CreditsLinkAddress = "https://raw.github.com/OpenDataSpace/CmisSync/master/legal/AUTHORS.tx";
/// <summary>
/// URL for Issue reports
/// </summary>
=======
public readonly string WebsiteLinkAddress = "https://github.com/OpenDataSpace/CmisSync";
public readonly string CreditsLinkAddress = "https://raw.github.com/OpenDataSpace/CmisSync/master/legal/AUTHORS.txt";
>>>>>>>
public readonly string WebsiteLinkAddress = "https://github.com/OpenDataSpace/CmisSync";
/// <summary>
/// URL to the AUTHORS file
/// </summary>
public readonly string CreditsLinkAddress = "https://raw.github.com/OpenDataSpace/CmisSync/master/legal/AUTHORS.tx";
/// <summary>
/// URL for Issue reports
/// </summary> |
<<<<<<<
this.synchronizedFolder = new SynchronizedFolder(repoInfo, this, activityListener);
=======
this.synchronizedFolder = new SynchronizedFolder(repoInfo, activityListener, this);
this.Watcher.ChangeEvent += OnFileActivity;
this.Watcher.EnableEvent = true;
>>>>>>>
this.synchronizedFolder = new SynchronizedFolder(repoInfo, this, activityListener);
this.Watcher.ChangeEvent += OnFileActivity;
this.Watcher.EnableEvent = true; |
<<<<<<<
return Path.Combine(HomePath, "CmisSync");
=======
return Path.Combine(HomePath, "DataSpace");
>>>>>>>
return Path.Combine(HomePath, "CmisSync");
<<<<<<<
PollInterval = repoInfo.PollInterval,
LastSuccessedSync = repoInfo.LastSuccessedSync,
IsSuspended = repoInfo.IsSuspended,
SyncAtStartup = repoInfo.SyncAtStartup
=======
PollInterval = repoInfo.PollInterval,
SupportedFeatures = null
>>>>>>>
PollInterval = repoInfo.PollInterval,
LastSuccessedSync = repoInfo.LastSuccessedSync,
IsSuspended = repoInfo.IsSuspended,
SyncAtStartup = repoInfo.SyncAtStartup,
SupportedFeatures = null
<<<<<<<
<level value=""" + GetLogLevel() + @""" />
=======
<level value=""INFO"" />
>>>>>>>
<level value=""" + GetLogLevel() + @""" />
<<<<<<<
/// <summary>
/// Repository ID.
/// </summary>
=======
>>>>>>>
/// <summary>
/// Repository ID.
/// </summary>
<<<<<<<
/// <summary>
/// Remote path.
/// </summary>
=======
>>>>>>>
/// <summary>
/// Remote path.
/// </summary>
<<<<<<<
public string UserName { get; set; }
/// <summary>
/// Password.
/// </summary>
=======
public string UserName { get; set; }
>>>>>>>
public string UserName { get; set; }
/// <summary>
/// Password.
/// </summary>
<<<<<<<
/// <summary>
/// IsSuspended
/// </summary>
[XmlElement("issuspended")]
public bool IsSuspended { get; set; }
/// <summary>
/// Last Success Time Sync
/// </summary>
[XmlElement("lastsuccessedsync")]
public DateTime LastSuccessedSync { get; set; }
[XmlElement("syncatstartup")]
public bool SyncAtStartup { get; set; }
private double pollInterval = DEFAULT_POLL_INTERVAL;
/// <summary>
/// Poll interval.
/// </summary>
[XmlElement("pollinterval")]
public double PollInterval {
=======
private double pollInterval = DefaultPollInterval;
[XmlElement("pollinterval"), System.ComponentModel.DefaultValue(DefaultPollInterval)]
public double PollInterval
{
>>>>>>>
/// <summary>
/// IsSuspended
/// </summary>
[XmlElement("issuspended")]
public bool IsSuspended { get; set; }
/// <summary>
/// Last Success Time Sync
/// </summary>
[XmlElement("lastsuccessedsync")]
public DateTime LastSuccessedSync { get; set; }
[XmlElement("syncatstartup")]
public bool SyncAtStartup { get; set; }
private double pollInterval = DEFAULT_POLL_INTERVAL;
/// <summary>
/// Poll interval.
/// </summary>
[XmlElement("pollinterval")]
public double PollInterval {
<<<<<<<
repoInfo.Password = new CmisSync.Auth.CmisPassword();
=======
repoInfo.Password = new Credentials.Password();
>>>>>>>
repoInfo.Password = new CmisSync.Auth.CmisPassword();
<<<<<<<
if (PollInterval < 1) PollInterval = Config.DEFAULT_POLL_INTERVAL;
repoInfo.PollInterval = PollInterval;
repoInfo.LastSuccessedSync = LastSuccessedSync;
repoInfo.IsSuspended = IsSuspended;
repoInfo.SyncAtStartup = SyncAtStartup;
=======
repoInfo.MaxUploadRetries = uploadRetries;
repoInfo.MaxDownloadRetries = downloadRetries;
repoInfo.MaxDeletionRetries = deletionRetries;
if (PollInterval < 1) PollInterval = DefaultPollInterval;
repoInfo.PollInterval = PollInterval;
>>>>>>>
repoInfo.MaxUploadRetries = uploadRetries;
repoInfo.MaxDownloadRetries = downloadRetries;
repoInfo.MaxDeletionRetries = deletionRetries;
if (PollInterval < 1) PollInterval = Config.DEFAULT_POLL_INTERVAL;
repoInfo.PollInterval = PollInterval;
repoInfo.LastSuccessedSync = LastSuccessedSync;
repoInfo.IsSuspended = IsSuspended;
repoInfo.SyncAtStartup = SyncAtStartup;
<<<<<<<
/// <summary>
/// XML URI.
/// </summary>
=======
public class Feature {
[XmlElement("getFolderTree", IsNullable=true)]
public bool? GetFolderTreeSupport {get; set;}
[XmlElement("getDescendants", IsNullable=true)]
public bool? GetDescendantsSupport {get; set;}
[XmlElement("getContentChanges", IsNullable=true)]
public bool? GetContentChangesSupport {get; set;}
[XmlElement("fileSystemWatcher", IsNullable=true)]
public bool? FileSystemWatcherSupport {get; set;}
[XmlElement("maxContentChanges", IsNullable=true)]
public int? MaxNumberOfContentChanges {get; set;}
[XmlElement("chunkedSupport", IsNullable=true)]
public bool? ChunkedSupport {get;set;}
[XmlElement("chunkedDownloadSupport", IsNullable=true)]
public bool? ChunkedDownloadSupport {get;set;}
}
>>>>>>>
public class Feature {
[XmlElement("getFolderTree", IsNullable=true)]
public bool? GetFolderTreeSupport {get; set;}
[XmlElement("getDescendants", IsNullable=true)]
public bool? GetDescendantsSupport {get; set;}
[XmlElement("getContentChanges", IsNullable=true)]
public bool? GetContentChangesSupport {get; set;}
[XmlElement("fileSystemWatcher", IsNullable=true)]
public bool? FileSystemWatcherSupport {get; set;}
[XmlElement("maxContentChanges", IsNullable=true)]
public int? MaxNumberOfContentChanges {get; set;}
[XmlElement("chunkedSupport", IsNullable=true)]
public bool? ChunkedSupport {get;set;}
[XmlElement("chunkedDownloadSupport", IsNullable=true)]
public bool? ChunkedDownloadSupport {get;set;}
}
/// <summary>
/// XML URI.
/// </summary> |
<<<<<<<
// If there was previously a folder with this name, it means that
// the user has deleted it voluntarily, so delete it from server too.
activityListener.ActivityStarted();
// Delete the folder from the remote server.
remoteSubFolder.DeleteTree(true, null, true);
// Delete the folder from database.
database.RemoveFolder(localSubFolder);
activityListener.ActivityStopped();
}
else
{
if (Utils.IsInvalidFileName(remoteSubFolder.Name))
{
Logger.Warn("Skipping remote folder with name invalid on local filesystem: " + remoteSubFolder.Name);
}
else
{
// The folder has been recently created on server, so download it.
activityListener.ActivityStarted();
Directory.CreateDirectory(localSubFolder);
// Create database entry for this folder.
// TODO - Yannick - Add metadata
database.AddFolder(localSubFolder, remoteSubFolder.LastModificationDate);
Logger.Info("Added folder to database: " + localSubFolder);
// Recursive copy of the whole folder.
RecursiveFolderCopy(remoteSubFolder, localSubFolder);
activityListener.ActivityStopped();
=======
success = SyncDownloadFolder(remoteSubFolder, localFolder) && success;
if (Directory.Exists(localSubFolder))
{
success = RecursiveFolderCopy(remoteSubFolder, localSubFolder) && success;
>>>>>>>
// If there was previously a folder with this name, it means that
// the user has deleted it voluntarily, so delete it from server too.
activityListener.ActivityStarted();
// Delete the folder from the remote server.
remoteSubFolder.DeleteTree(true, null, true);
// Delete the folder from database.
database.RemoveFolder(localSubFolder);
activityListener.ActivityStopped();
}
else
{
if (Utils.IsInvalidFileName(remoteSubFolder.Name))
{
Logger.Warn("Skipping remote folder with name invalid on local filesystem: " + remoteSubFolder.Name);
}
else
{
// The folder has been recently created on server, so download it.
activityListener.ActivityStarted();
Directory.CreateDirectory(localSubFolder);
// Create database entry for this folder.
// TODO - Yannick - Add metadata
database.AddFolder(localSubFolder, remoteSubFolder.LastModificationDate);
Logger.Info("Added folder to database: " + localSubFolder);
// Recursive copy of the whole folder.
RecursiveFolderCopy(remoteSubFolder, localSubFolder);
activityListener.ActivityStopped();
<<<<<<<
=======
#endregion
#region Cmis Document
else
{
// It is a CMIS document.
IDocument remoteDocument = (IDocument)cmisObject;
success = SyncDownloadFile(remoteDocument, localFolder, remoteFiles) && success;
}
#endregion
>>>>>>>
<<<<<<<
catch (Exception e)
=======
catch (Exception e)
{
Logger.Warn(String.Format("Exception while crawl the file list from folder {0}: {1}", localFolder, Utils.ToLogString(e)));
success = false;
}
return success;
}
private void sleepWhileSuspended()
{
while (repo.Status == SyncStatus.Suspend)
>>>>>>>
catch (Exception e)
<<<<<<<
=======
catch (Exception e)
{
Logger.Warn(String.Format("Exception while crawl the folder list from folder {0}: {1}", localFolder, Utils.ToLogString(e)));
success = false;
}
return success;
>>>>>>> |
<<<<<<<
using System.Reflection;
#if __MonoCS__
//using Mono.Unix.Native;
#endif
=======
//#if __MonoCS__
//using Mono.Unix.Native;
//#endif
>>>>>>>
using System.Reflection;
//#if __MonoCS__
//using Mono.Unix.Native;
//#endif
<<<<<<<
#if __MonoCS__
// writeAllow = (0 == Syscall.access(path, AccessModes.W_OK));
#endif
=======
//#if __MonoCS__
// writeAllow = (0 == Syscall.access(path, AccessModes.W_OK));
//#endif
}
catch(System.UnauthorizedAccessException) {
var permission = new FileIOPermission(FileIOPermissionAccess.Write, path);
var permissionSet = new PermissionSet(PermissionState.None);
permissionSet.AddPermission(permission);
if (permissionSet.IsSubsetOf(AppDomain.CurrentDomain.PermissionSet))
{
return true;
}
else
return false;
>>>>>>>
//#if __MonoCS__
// writeAllow = (0 == Syscall.access(path, AccessModes.W_OK));
//#endif
}
catch(System.UnauthorizedAccessException) {
var permission = new FileIOPermission(FileIOPermissionAccess.Write, path);
var permissionSet = new PermissionSet(PermissionState.None);
permissionSet.AddPermission(permission);
if (permissionSet.IsSubsetOf(AppDomain.CurrentDomain.PermissionSet))
{
return true;
}
else
return false;
<<<<<<<
/// Names of files that must be excluded from synchronization.
/// </summary>
private static HashSet<String> ignoredFilenames = new HashSet<String>{
"~", // gedit and emacs
"thumbs.db", "desktop.ini", // Windows
"cvs", ".svn", ".git", ".hg", ".bzr", // Version control local settings
".directory", // KDE
".ds_store", ".icon\r", ".spotlight-v100", ".trashes", // Mac OS X
".cvsignore", ".~cvsignore", ".bzrignore", ".gitignore", // Version control ignore list
"$~",
"lock" //Lock file for folder
};
/// <summary>
/// A regular expression to detemine ignored filenames.
/// </summary>
private static Regex ignoredFilenamesRegex = new Regex(
"(" + "^~" + // Microsoft Office temporary files start with ~
"|" + "^\\._" + // Mac OS X files starting with ._
"|" + "~$" + // gedit and emacs
"|" + "^\\.~lock\\." + // LibreOffice
"|" + "^\\..*\\.sw[a-z]$" + // vi(m)
"|" + "\\(autosaved\\).graffle$" + // Omnigraffle
"|" + "\\(conflict copy \\d\\d\\d\\d-\\d\\d-\\d\\d\\)" + //CmisSync conflict
")"
);
=======
/// <para>Creates a log-string from the Exception.</para>
/// <para>The result includes the stacktrace, innerexception et cetera, separated by <seealso cref="Environment.NewLine"/>.</para>
/// <para>Code from http://www.extensionmethod.net/csharp/exception/tologstring</para>
/// </summary>
/// <param name="ex">The exception to create the string from.</param>
/// <param name="additionalMessage">Additional message to place at the top of the string, maybe be empty or null.</param>
/// <returns></returns>
public static string ToLogString(this Exception ex)
{
StringBuilder msg = new StringBuilder();
if (ex != null)
{
try
{
string newline = Environment.NewLine;
Exception orgEx = ex;
msg.Append("Exception:");
msg.Append(newline);
while (orgEx != null)
{
msg.Append(orgEx.Message);
msg.Append(newline);
orgEx = orgEx.InnerException;
}
if (ex.Data != null)
{
foreach (object i in ex.Data)
{
msg.Append("Data :");
msg.Append(i.ToString());
msg.Append(newline);
}
}
if (ex.StackTrace != null)
{
msg.Append("StackTrace:");
msg.Append(newline);
msg.Append(ex.StackTrace);
msg.Append(newline);
}
if (ex.Source != null)
{
msg.Append("Source:");
msg.Append(newline);
msg.Append(ex.Source);
msg.Append(newline);
}
if (ex.TargetSite != null)
{
msg.Append("TargetSite:");
msg.Append(newline);
msg.Append(ex.TargetSite.ToString());
msg.Append(newline);
}
Exception baseException = ex.GetBaseException();
if (baseException != null)
{
msg.Append("BaseException:");
msg.Append(newline);
msg.Append(ex.GetBaseException());
}
}
finally
{
}
}
return msg.ToString();
}
>>>>>>>
/// Names of files that must be excluded from synchronization.
/// </summary>
private static HashSet<String> ignoredFilenames = new HashSet<String>{
"~", // gedit and emacs
"thumbs.db", "desktop.ini", // Windows
"cvs", ".svn", ".git", ".hg", ".bzr", // Version control local settings
".directory", // KDE
".ds_store", ".icon\r", ".spotlight-v100", ".trashes", // Mac OS X
".cvsignore", ".~cvsignore", ".bzrignore", ".gitignore", // Version control ignore list
"$~",
"lock" //Lock file for folder
};
/// <summary>
/// A regular expression to detemine ignored filenames.
/// </summary>
private static Regex ignoredFilenamesRegex = new Regex(
"(" + "^~" + // Microsoft Office temporary files start with ~
"|" + "^\\._" + // Mac OS X files starting with ._
"|" + "~$" + // gedit and emacs
"|" + "^\\.~lock\\." + // LibreOffice
"|" + "^\\..*\\.sw[a-z]$" + // vi(m)
"|" + "\\(autosaved\\).graffle$" + // Omnigraffle
"|" + "\\(conflict copy \\d\\d\\d\\d-\\d\\d-\\d\\d\\)" + //CmisSync conflict
")"
);
<<<<<<<
=======
if(IsInvalidFileName(filename))
return false;
// TODO: Consider these ones as well:
// ".~lock.*", // LibreOffice
// ".*.sw[a-z]", // vi(m)
// "*(Autosaved).graffle", // Omnigraffle
// "*~", // gedit and emacs
if(filename.EndsWith("~"))
{
Logger.Debug("Unworth syncing: " + filename);
return false;
}
// Ignore meta data stores of MacOS
if (filename == ".DS_Store")
{
Logger.Debug("Unworth syncing MacOS meta data file .DS_Store");
return false;
}
>>>>>>>
<<<<<<<
if (ignoredFilenames.Contains(filename) ||
ignoredFilenamesRegex.IsMatch(filename))
=======
if (ignoredExtensions.Contains(Path.GetExtension(filename))
|| filename[0] == '~' // Microsoft Office temporary files start with ~
|| filename[0] == '.' && filename[1] == '_') // Mac OS X files starting with ._
>>>>>>>
if (ignoredFilenames.Contains(filename) ||
ignoredFilenamesRegex.IsMatch(filename))
<<<<<<<
if (ret)
{
Logger.Debug("Invalid filename: " + name);
=======
if (ret)
{
Logger.Debug(String.Format("The given file name {0} contains invalid patterns", name));
return ret;
}
ret = !IsValidISO88591(name);
if (ret)
{
Logger.Debug(String.Format("The given file name {0} contains invalid characters", name));
>>>>>>>
if (ret)
{
Logger.Debug(String.Format("The given file name {0} contains invalid patterns", name));
return ret;
}
ret = !IsValidISO88591(name);
if (ret)
{
Logger.Debug(String.Format("The given file name {0} contains invalid characters", name));
<<<<<<<
if (ret)
{
Logger.Debug("Invalid dirname: " + name);
=======
if (ret)
{
Logger.Debug(String.Format("The given directory name {0} contains invalid patterns", name));
return ret;
}
ret = !IsValidISO88591(name);
if (ret)
{
Logger.Debug(String.Format("The given directory name {0} contains invalid characters", name));
>>>>>>>
if (ret)
{
Logger.Debug(String.Format("The given directory name {0} contains invalid patterns", name));
return ret;
}
ret = !IsValidISO88591(name);
if (ret)
{
Logger.Debug(String.Format("The given directory name {0} contains invalid characters", name));
<<<<<<<
private static string SuffixIfExists(String path, String filename, String extension)
=======
/// <param name="path"></param>
/// <returns></returns>
public static string FindNextConflictFreeFilename(String path, String user)
>>>>>>>
private static string SuffixIfExists(String path, String filename, String extension)
<<<<<<<
fullPath = Path.Combine(path, filename + " (" + index.ToString() + ")" + extension);
if (!File.Exists(fullPath))
=======
ret = String.Format("{0}_{1}-version ({2}){3}", filepath, user, index.ToString(), extension);
if (!File.Exists(ret))
>>>>>>>
fullPath = Path.Combine(path, filename + " (" + index.ToString() + ")" + extension);
if (!File.Exists(fullPath)) |
<<<<<<<
public IList<ADOTabularRelationship> Relationships { get; private set; }
=======
public ADOTabularObjectType ObjectType => ADOTabularObjectType.Table;
>>>>>>>
public IList<ADOTabularRelationship> Relationships { get; private set; }
public ADOTabularObjectType ObjectType => ADOTabularObjectType.Table; |
<<<<<<<
Util.Utils.DeleteFiles(Thumbs.TVRecorded, String.Format(@"*{0}", Util.Utils.GetThumbExtension()));
Util.Utils.DeleteFiles(Thumbs.Videos, String.Format(@"*{0}", Util.Utils.GetThumbExtension()), true);
=======
Util.Utils.DeleteFiles(Thumbs.Videos, String.Format(@"*{0}", Util.Utils.GetThumbExtension()));
>>>>>>>
Util.Utils.DeleteFiles(Thumbs.Videos, String.Format(@"*{0}", Util.Utils.GetThumbExtension()), true); |
<<<<<<<
using DaxStudio.Controls.PropertyGrid;
using System.Reflection;
using System.Drawing;
=======
using System.Threading.Tasks;
>>>>>>>
using DaxStudio.Controls.PropertyGrid;
using System.Reflection;
using System.Drawing;
using System.Threading.Tasks;
<<<<<<<
private bool _excludeHeadersWhenCopyingResults = false;
[Category("Results")]
[DisplayName("Exclude Headers when Copying Data")]
[Description("Setting this option will just copy the raw data from the results pane")]
=======
private bool _excludeHeadersWhenCopyingResults;
>>>>>>>
private bool _excludeHeadersWhenCopyingResults;
[Category("Results")]
[DisplayName("Exclude Headers when Copying Data")]
[Description("Setting this option will just copy the raw data from the results pane")]
<<<<<<<
private bool _ResultAutoFormat = false;
[Category("Results")]
[DisplayName("Automatic Format Results")]
[Description("Setting this option will automatically format numbers in the query results pane if a format string is not available for a measure with the same name as the column in the output")]
=======
private bool _ResultAutoFormat;
>>>>>>>
private bool _ResultAutoFormat;
[Category("Results")]
[DisplayName("Automatic Format Results")]
[Description("Setting this option will automatically format numbers in the query results pane if a format string is not available for a measure with the same name as the column in the output")]
<<<<<<<
private bool _setClearCacheAndRunAsDefaultRunStyle = false;
[Category("Defaults")]
[DisplayName("Set 'Clear Cache and Run' as default")]
[Description("This option affects the default run style that is selected when DAX Studio starts up. Any changes will take effect the next time DAX Studio starts up.")]
=======
private bool _setClearCacheAndRunAsDefaultRunStyle;
>>>>>>>
private bool _setClearCacheAndRunAsDefaultRunStyle;
[Category("Defaults")]
[DisplayName("Set 'Clear Cache and Run' as default")]
[Description("This option affects the default run style that is selected when DAX Studio starts up. Any changes will take effect the next time DAX Studio starts up.")]
<<<<<<<
private bool _sortFoldersFirstInMetadata = false;
[Category("Metadata Pane")]
[Subcategory("Sorting")]
[DisplayName("Sort Folders first in metadata pane")]
=======
private bool _sortFoldersFirstInMetadata;
>>>>>>>
private bool _sortFoldersFirstInMetadata;
[Category("Metadata Pane")]
[Subcategory("Sorting")]
[DisplayName("Sort Folders first in metadata pane")]
<<<<<<<
private bool _editorWordWrap = false;
[Category("Editor")]
[DisplayName("Enable Word Wrappng")]
=======
private bool _editorWordWrap;
>>>>>>>
private bool _editorWordWrap;
[Category("Editor")]
[DisplayName("Enable Word Wrapping")]
<<<<<<<
private bool _showUserInTitlebar = false;
[Category("Defaults")]
[DisplayName("Show Username in Titlebar")]
=======
private bool _showUserInTitlebar;
>>>>>>>
private bool _showUserInTitlebar;
[Category("Defaults")]
[DisplayName("Show Username in Titlebar")] |
<<<<<<<
public Task OutputResultsAsync(IQueryRunner runner, IQueryTextProvider textProvider)
=======
public async Task OutputResultsAsync(IQueryRunner runner)
>>>>>>>
public async Task OutputResultsAsync(IQueryRunner runner, IQueryTextProvider textProvider)
<<<<<<<
var dq = textProvider.QueryText;
var res = runner.ExecuteDataTableQuery(dq);
=======
var dq = runner.QueryText;
DataTable res = await runner.ExecuteDataTableQueryAsync(dq);
if (res == null || res.Rows?.Count == 0)
{
Log.Warning("{class} {method} {message}", nameof(ResultsTargetExcelStatic), nameof(OutputResultsAsync), "Query Result DataTable has no rows");
runner.ActivateOutput();
runner.OutputWarning("Unable to send results to Excel as there are no rows in the result set");
return;
}
>>>>>>>
var dq = textProvider.QueryText;
DataTable res = await runner.ExecuteDataTableQueryAsync(dq);
if (res == null || res.Rows?.Count == 0)
{
Log.Warning("{class} {method} {message}", nameof(ResultsTargetExcelStatic), nameof(OutputResultsAsync), "Query Result DataTable has no rows");
runner.ActivateOutput();
runner.OutputWarning("Unable to send results to Excel as there are no rows in the result set");
return;
} |
<<<<<<<
using Windows.UI.Xaml.Media;
using System.Collections.Generic;
=======
using System.Runtime.CompilerServices;
using Windows.System;
using Windows.UI.Xaml.Input;
>>>>>>>
using Windows.UI.Xaml.Media;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Windows.System;
using Windows.UI.Xaml.Input;
<<<<<<<
=======
switch (viewModelInstance.DirectorySortOption)
{
case SortOption.Name:
SortedColumn = nameColumn;
break;
case SortOption.DateModified:
SortedColumn = dateColumn;
break;
case SortOption.FileType:
SortedColumn = typeColumn;
break;
case SortOption.Size:
SortedColumn = sizeColumn;
break;
}
viewModelInstance.PropertyChanged += ViewModel_PropertyChanged;
>>>>>>>
switch (viewModelInstance.DirectorySortOption)
{
case SortOption.Name:
SortedColumn = nameColumn;
break;
case SortOption.DateModified:
SortedColumn = dateColumn;
break;
case SortOption.FileType:
SortedColumn = typeColumn;
break;
case SortOption.Size:
SortedColumn = sizeColumn;
break;
}
viewModelInstance.PropertyChanged += ViewModel_PropertyChanged;
<<<<<<<
}
=======
private void AllView_Sorting(object sender, DataGridColumnEventArgs e)
{
if (e.Column == SortedColumn)
viewModelInstance.IsSortedAscending = !viewModelInstance.IsSortedAscending;
else if (e.Column != iconColumn)
SortedColumn = e.Column;
}
private void AllView_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Enter)
{
tabInstance.instanceInteraction.List_ItemClick(null, null);
e.Handled = true;
}
}
>>>>>>>
private void AllView_Sorting(object sender, DataGridColumnEventArgs e)
{
if (e.Column == SortedColumn)
viewModelInstance.IsSortedAscending = !viewModelInstance.IsSortedAscending;
else if (e.Column != iconColumn)
SortedColumn = e.Column;
}
private void AllView_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Enter)
{
tabInstance.instanceInteraction.List_ItemClick(null, null);
e.Handled = true;
}
} |
<<<<<<<
List<GUIListItem> items = new List<GUIListItem>();
foreach (Share share in m_shares)
{
bool pathOnline = false;
GUIListItem item = new GUIListItem();
item.Label = share.Name;
item.Path = share.Path;
if (Utils.IsRemovable(item.Path) && Directory.Exists(item.Path))
{
string driveName = Utils.GetDriveName(item.Path);
if (driveName == "") driveName = GUILocalizeStrings.Get(1061);
item.Label = String.Format("({0}) {1}", item.Path, driveName);
}
if (Utils.IsDVD(item.Path))
{
item.DVDLabel = Utils.GetDriveName(item.Path);
item.DVDLabel = item.DVDLabel.Replace('_', ' ');
}
if (item.DVDLabel != "")
{
item.Label = String.Format("({0}) {1}", item.Path, item.DVDLabel);
}
else
item.Label = share.Name;
item.IsFolder = true;
if (share.IsFtpShare)
{
//item.Path = String.Format("remote:{0}?{1}?{2}?{3}?{4}",
// share.FtpServer, share.FtpPort, share.FtpLoginName, share.FtpPassword, Utils.RemoveTrailingSlash(share.FtpFolder));
item.Path = GetShareRemoteURL(share);
item.IsRemote = true;
}
Utils.SetDefaultIcons(item);
pathOnline = Util.Utils.CheckServerStatus(item.Path);
if ((share.Pincode < 0 || !share.DonotFolderJpgIfPin) && pathOnline)
{
string coverArt = Utils.GetCoverArtName(item.Path, "folder");
string largeCoverArt = Utils.GetLargeCoverArtName(item.Path, "folder");
bool coverArtExists = false;
if (Util.Utils.FileExistsInCache(coverArt))
{
item.IconImage = coverArt;
coverArtExists = true;
}
if (Util.Utils.FileExistsInCache(largeCoverArt))
{
item.IconImageBig = largeCoverArt;
}
// Fix for Mantis issue 0001465: folder.jpg in main shares view only displayed when list view is used
else if (coverArtExists)
{
item.IconImageBig = coverArt;
item.ThumbnailImage = coverArt;
}
}
else
{
if ((Util.Utils.IsUNCNetwork(item.Path) || Util.Utils.IsUNCNetwork(Util.Utils.FindUNCPaths(item.Path))) &&
Util.Utils.FileExistsInCache(GUIGraphicsContext.GetThemedSkinFile("\\Media\\defaultNetworkOffline.png")))
{
item.IconImage = "defaultNetworkOffline.png";
item.IconImageBig = "defaultNetworkBigOffline.png";
item.ThumbnailImage = "defaultNetworkBigOffline.png";
Log.Debug("GetRootExt(): Path = {0}, IconImage = {1}", item.Path, item.IconImage);
}
}
items.Add(item);
}
=======
List<GUIListItem> items = new List<GUIListItem>();
foreach (Share share in m_shares)
{
GUIListItem item = new GUIListItem();
item.Label = share.Name;
item.Path = share.Path;
if (Utils.IsRemovable(item.Path) && Directory.Exists(item.Path))
{
string driveName = Utils.GetDriveName(item.Path);
if (driveName == "") driveName = GUILocalizeStrings.Get(1061);
item.Label = String.Format("({0}) {1}", item.Path, driveName);
}
if (Utils.IsDVD(item.Path))
{
item.DVDLabel = Utils.GetDriveName(item.Path);
item.DVDLabel = item.DVDLabel.Replace('_', ' ');
}
if (item.DVDLabel != "")
{
item.Label = String.Format("({0}) {1}", item.Path, item.DVDLabel);
}
else
item.Label = share.Name;
item.IsFolder = true;
if (share.IsFtpShare)
{
//item.Path = String.Format("remote:{0}?{1}?{2}?{3}?{4}",
// share.FtpServer, share.FtpPort, share.FtpLoginName, share.FtpPassword, Utils.RemoveTrailingSlash(share.FtpFolder));
item.Path = GetShareRemoteURL(share);
item.IsRemote = true;
}
Utils.SetDefaultIcons(item);
bool pathOnline = Util.Utils.CheckServerStatus(item.Path);
if (Util.Utils.IsUNCNetwork(item.Path) && !pathOnline && Util.Utils.FileExistsInCache(GUIGraphicsContext.GetThemedSkinFile("\\Media\\defaultNetworkOffline.png")))
{
item.IconImage = "defaultNetworkOffline.png";
item.IconImageBig = "defaultNetworkBigOffline.png";
item.ThumbnailImage = "defaultNetworkBigOffline.png";
Log.Debug("GetRootExt(): Path = {0}, IconImage = {1}", item.Path, item.IconImage);
}
if ((share.Pincode == string.Empty || !share.DonotFolderJpgIfPin) && pathOnline)
{
string coverArt = Utils.GetCoverArtName(item.Path, "folder");
string largeCoverArt = Utils.GetLargeCoverArtName(item.Path, "folder");
bool coverArtExists = false;
if (Util.Utils.FileExistsInCache(coverArt))
{
item.IconImage = coverArt;
coverArtExists = true;
}
if (Util.Utils.FileExistsInCache(largeCoverArt))
{
item.IconImageBig = largeCoverArt;
}
// Fix for Mantis issue 0001465: folder.jpg in main shares view only displayed when list view is used
else if (coverArtExists)
{
item.IconImageBig = coverArt;
item.ThumbnailImage = coverArt;
}
}
items.Add(item);
}
>>>>>>>
List<GUIListItem> items = new List<GUIListItem>();
foreach (Share share in m_shares)
{
bool pathOnline = false;
GUIListItem item = new GUIListItem();
item.Label = share.Name;
item.Path = share.Path;
if (Utils.IsRemovable(item.Path) && Directory.Exists(item.Path))
{
string driveName = Utils.GetDriveName(item.Path);
if (driveName == "") driveName = GUILocalizeStrings.Get(1061);
item.Label = String.Format("({0}) {1}", item.Path, driveName);
}
if (Utils.IsDVD(item.Path))
{
item.DVDLabel = Utils.GetDriveName(item.Path);
item.DVDLabel = item.DVDLabel.Replace('_', ' ');
}
if (item.DVDLabel != "")
{
item.Label = String.Format("({0}) {1}", item.Path, item.DVDLabel);
}
else
item.Label = share.Name;
item.IsFolder = true;
if (share.IsFtpShare)
{
//item.Path = String.Format("remote:{0}?{1}?{2}?{3}?{4}",
// share.FtpServer, share.FtpPort, share.FtpLoginName, share.FtpPassword, Utils.RemoveTrailingSlash(share.FtpFolder));
item.Path = GetShareRemoteURL(share);
item.IsRemote = true;
}
Utils.SetDefaultIcons(item);
pathOnline = Util.Utils.CheckServerStatus(item.Path);
if ((share.Pincode == string.Empty || !share.DonotFolderJpgIfPin) && pathOnline)
{
string coverArt = Utils.GetCoverArtName(item.Path, "folder");
string largeCoverArt = Utils.GetLargeCoverArtName(item.Path, "folder");
bool coverArtExists = false;
if (Util.Utils.FileExistsInCache(coverArt))
{
item.IconImage = coverArt;
coverArtExists = true;
}
if (Util.Utils.FileExistsInCache(largeCoverArt))
{
item.IconImageBig = largeCoverArt;
}
// Fix for Mantis issue 0001465: folder.jpg in main shares view only displayed when list view is used
else if (coverArtExists)
{
item.IconImageBig = coverArt;
item.ThumbnailImage = coverArt;
}
}
else
{
if ((Util.Utils.IsUNCNetwork(item.Path) || Util.Utils.IsUNCNetwork(Util.Utils.FindUNCPaths(item.Path))) &&
Util.Utils.FileExistsInCache(GUIGraphicsContext.GetThemedSkinFile("\\Media\\defaultNetworkOffline.png")))
{
item.IconImage = "defaultNetworkOffline.png";
item.IconImageBig = "defaultNetworkBigOffline.png";
item.ThumbnailImage = "defaultNetworkBigOffline.png";
Log.Debug("GetRootExt(): Path = {0}, IconImage = {1}", item.Path, item.IconImage);
}
}
items.Add(item);
} |
<<<<<<<
=======
#region radio methods
/// <summary>
/// Tune to a radio station. After runing call GetRadioPlaylist to get the track listing
/// </summary>
/// <param name="stationURL"></param>
public static bool TuneRadio(string stationURL)
{
var parms = new Dictionary<string, string>();
const string methodName = "radio.tune";
parms.Add("station", stationURL);
parms.Add("sk", _sessionKey);
var buildLastFMString = LastFMHelper.LastFMHelper.BuildLastFMString(parms, methodName, true);
var result = GetXml(buildLastFMString, "POST", false, true);
if (result != null)
{
return true;
}
return false;
}
/// <summary>
/// Gets the playlist of radio station (will only be a small number of tracks)
/// </summary>
/// <returns>A list of tracks</returns>
public static List<LastFMStreamingTrack> GetRadioPlaylist()
{
var parms = new Dictionary<string, string>();
const string methodName = "radio.getPlaylist";
parms.Add("bitrate", "128");
parms.Add("sk", _sessionKey);
var buildLastFMString = LastFMHelper.LastFMHelper.BuildLastFMString(parms, methodName, true);
var xDoc = GetXml(buildLastFMString, "GET", false, true);
if (xDoc != null)
{
XNamespace ns = "http://xspf.org/ns/0/";
var tracks = (from a in xDoc.Descendants(ns + "track")
select new LastFMStreamingTrack
{
ArtistName = (string) a.Element(ns + "creator"),
TrackTitle = (string) a.Element(ns + "title"),
TrackStreamingURL = (string) a.Element(ns + "location"),
Duration = Int32.Parse((string) a.Element(ns + "duration"))/1000,
Identifier = Int32.Parse((string) a.Element(ns + "identifier")),
ImageURL = (string) a.Element(ns + "image")
}).ToList();
return tracks;
}
return null;
}
#endregion
>>>>>>> |
<<<<<<<
bool Vmr9Enabled = xmlreader.GetValueAsBool("musicvideo", "useVMR9", true);
=======
int streamPlayer = xmlreader.GetValueAsInt("audioscrobbler", "streamplayertype", 0);
bool Vmr9Enabled = xmlreader.GetValueAsBool("musicvideo", "useVMR9", true);
bool InternalBDPlayer = xmlreader.GetValueAsBool("bdplayer", "useInternalBDPlayer", true);
>>>>>>>
bool Vmr9Enabled = xmlreader.GetValueAsBool("musicvideo", "useVMR9", true);
bool InternalBDPlayer = xmlreader.GetValueAsBool("bdplayer", "useInternalBDPlayer", true); |
<<<<<<<
using System.Xml;
=======
using MediaPortal.DeployTool.Sections;
>>>>>>>
using MediaPortal.DeployTool.Sections;
using System.Xml; |
<<<<<<<
ActiveDocument.IsQueryRunning = false;
});
}
else if (IsSQLExport)
{
Task.Run(() =>
=======
}
else if (IsSQLExport)
>>>>>>>
}
else if (IsSQLExport)
<<<<<<<
ActiveDocument.IsQueryRunning = false;
});
=======
}
>>>>>>>
}
<<<<<<<
finally
{
TryClose(true);
}
=======
>>>>>>>
<<<<<<<
var csvFilePath = System.IO.Path.Combine(outputPath, $"{table.Name}.csv");
var daxQuery = $"EVALUATE {table.DaxName}";
var rows = 0;
var tableCnt = 0;
var totalTables = metadataPane.SelectedModel.Tables.Count;
using (var textWriter = new StreamWriter(csvFilePath, false, Encoding.UTF8))
using (var csvWriter = new CsvHelper.CsvWriter(textWriter))
using (var statusMsg = new StatusBarMessage(this.ActiveDocument, $"Exporting {table.Name}"))
using (var reader = ActiveDocument.Connection.ExecuteReader(daxQuery))
{
textWriter.AutoFlush = false;
rows = 0;
tableCnt++;
// Write Header
foreach (var colName in reader.CleanColumnNames())
{
csvWriter.WriteField(colName);
}
=======
rows = 0;
tableCnt++;
// Write Header
foreach (var colName in reader.CleanColumnNames())
{
csvWriter.WriteField(colName);
}
>>>>>>>
rows = 0;
tableCnt++;
// Write Header
foreach (var colName in reader.CleanColumnNames())
{
csvWriter.WriteField(colName);
}
<<<<<<<
rows++;
if (rows % 5000 == 0)
{
new StatusBarMessage(ActiveDocument, $"Exporting Table {tableCnt} of {totalTables} : {table.Name} ({rows:N0} rows)");
ActiveDocument.RefreshElapsedTime();
// if cancel has been requested do not write any more records
if (CancelRequested) break;
}
csvWriter.NextRecord();
=======
rows++;
if (rows % 5000 == 0) {
new StatusBarMessage(ActiveDocument, $"Exporting Table {tableCnt} of {totalTables} : {table.Name} ({rows:N0} rows)");
ActiveDocument.RefreshElapsedTime();
>>>>>>>
rows++;
if (rows % 5000 == 0)
{
new StatusBarMessage(ActiveDocument, $"Exporting Table {tableCnt} of {totalTables} : {table.Name} ({rows:N0} rows)");
ActiveDocument.RefreshElapsedTime();
// if cancel has been requested do not write any more records
if (CancelRequested) break; |
<<<<<<<
// In the list must be at least 2 files so we check stackable movie for resume
// (which file have a stop time)
=======
//Do NOT add OnItemSelected event handler here, because its still there...
facadeLayout.Add(item);
}
}
else
{
// here we get ALL files in every subdir, look for folderthumbs, defaultthumbs, etc
itemlist = _virtualDirectory.GetDirectoryExt(_currentFolder);
if (_mapSettings.Stack)
{
Dictionary<string, List<GUIListItem>> stackings = new Dictionary<string, List<GUIListItem>>(itemlist.Count);
for (int i = 0; i < itemlist.Count; ++i)
{
GUIListItem item1 = itemlist[i];
string cleanFilename = item1.Label;
Util.Utils.RemoveStackEndings(ref cleanFilename);
List<GUIListItem> innerList;
if (stackings.TryGetValue(cleanFilename, out innerList))
{
for (int j = 0; j < innerList.Count; j++)
{
GUIListItem item2 = innerList[j];
if ((!item1.IsFolder || !item2.IsFolder)
&& (!item1.IsRemote && !item2.IsRemote)
&& Util.Utils.ShouldStack(item1.Path, item2.Path))
{
if (String.Compare(item1.Path, item2.Path, true) > 0)
{
item2.FileInfo.Length += item1.FileInfo.Length;
}
else
{
// keep item1, it's path is lexicographically before item2 path
item1.FileInfo.Length += item2.FileInfo.Length;
innerList[j] = item1;
}
item1 = null;
break;
}
}
if (item1 != null) // not stackable
{
innerList.Add(item1);
}
}
else
{
innerList = new List<GUIListItem> {item1};
stackings.Add(cleanFilename, innerList);
}
}
List<GUIListItem> itemfiltered = new List<GUIListItem>(itemlist.Count);
foreach (KeyValuePair<string, List<GUIListItem>> pair in stackings)
{
List<GUIListItem> innerList = pair.Value;
for (int i = 0; i < innerList.Count; i++)
{
GUIListItem item = innerList[i];
if ((VirtualDirectory.IsValidExtension(item.Path, Util.Utils.VideoExtensions, false)))
item.Label = pair.Key;
itemfiltered.Add(item);
}
}
itemlist = itemfiltered;
}
ISelectDVDHandler selectDVDHandler;
if (GlobalServiceProvider.IsRegistered<ISelectDVDHandler>())
{
selectDVDHandler = GlobalServiceProvider.Get<ISelectDVDHandler>();
}
else
{
selectDVDHandler = new SelectDVDHandler();
GlobalServiceProvider.Add<ISelectDVDHandler>(selectDVDHandler);
}
// folder.jpg will already be assigned from "itemlist = virtualDirectory.GetDirectory(_currentFolder);" here
selectDVDHandler.SetIMDBThumbs(itemlist, _markWatchedFiles, _eachFolderIsMovie);
foreach (GUIListItem item in itemlist)
{
item.OnItemSelected += new GUIListItem.ItemSelectedHandler(item_OnItemSelected);
facadeLayout.Add(item);
}
_cachedItems = itemlist;
_cachedDir = _currentFolder;
}
OnSort();
bool itemSelected = false;
//Sometimes the last selected item wasn't restored correcly after playback stop
//The !useCache fixes this
if (selectedListItem != null && !useCache)
{
string selectedItemLabel = _history.Get(_currentFolder);
for (int i = 0; i < facadeLayout.Count; ++i)
{
GUIListItem item = facadeLayout[i];
if (item.Label == selectedItemLabel)
{
GUIControl.SelectItemControl(GetID, facadeLayout.GetID, i);
itemSelected = true;
break;
}
}
}
int totalItems = itemlist.Count;
if (itemlist.Count > 0)
{
GUIListItem rootItem = (GUIListItem)itemlist[0];
if (rootItem.Label == "..")
{
totalItems--;
}
}
//set object count label
GUIPropertyManager.SetProperty("#itemcount", Util.Utils.GetObjectCountLabel(totalItems));
if (!itemSelected)
{
UpdateButtonStates();
SelectCurrentItem();
}
GUIWaitCursor.Hide();
}
protected override void OnClicked(int controlId, GUIControl control, Action.ActionType actionType)
{
base.OnClicked(controlId, control, actionType);
}
protected override void OnClick(int iItem)
{
GUIListItem item = facadeLayout.SelectedListItem;
_totalMovieDuration = 0;
_isStacked = false;
_stackedMovieFiles.Clear();
if (item == null)
{
return;
}
bool isFolderAMovie = false;
string path = item.Path;
if (item.IsFolder && !item.IsRemote)
{
// Check if folder is actually a DVD. If so don't browse this folder, but play the DVD!
if ((File.Exists(path + @"\VIDEO_TS\VIDEO_TS.IFO")) && (item.Label != ".."))
{
isFolderAMovie = true;
path = item.Path + @"\VIDEO_TS\VIDEO_TS.IFO";
}
else if ((File.Exists(path + @"\BDMV\index.bdmv")) && (item.Label != ".."))
{
isFolderAMovie = true;
path = item.Path + @"\BDMV\index.bdmv";
}
else
{
isFolderAMovie = false;
}
}
if ((item.IsFolder && !isFolderAMovie))
//-- Mars Warrior @ 03-sep-2004
{
_currentSelectedItem = -1;
LoadDirectory(path);
}
else
{
if (!_virtualDirectory.RequestPin(path))
{
return;
}
if (_virtualDirectory.IsRemote(path))
{
if (!_virtualDirectory.IsRemoteFileDownloaded(path, item.FileInfo.Length))
{
if (!_virtualDirectory.ShouldWeDownloadFile(path))
{
return;
}
if (!_virtualDirectory.DownloadRemoteFile(path, item.FileInfo.Length))
{
//show message that we are unable to download the file
GUIMessage msg = new GUIMessage(GUIMessage.MessageType.GUI_MSG_SHOW_WARNING, 0, 0, 0, 0, 0, 0);
msg.Param1 = 916;
msg.Param2 = 920;
msg.Param3 = 0;
msg.Param4 = 0;
GUIWindowManager.SendMessage(msg);
return;
}
else
{
//download subtitle files
Thread subLoaderThread = new Thread(new ThreadStart(this._downloadSubtitles));
subLoaderThread.IsBackground = true;
subLoaderThread.Name = "SubtitleLoader";
subLoaderThread.Start();
}
}
}
if (item.FileInfo != null)
{
if (!_virtualDirectory.IsRemoteFileDownloaded(path, item.FileInfo.Length))
{
return;
}
}
string movieFileName = path;
movieFileName = _virtualDirectory.GetLocalFilename(movieFileName);
// Set selected item
_currentSelectedItem = facadeLayout.SelectedListItemIndex;
if (PlayListFactory.IsPlayList(movieFileName))
{
LoadPlayList(movieFileName);
return;
}
if (!CheckMovie(movieFileName))
{
return;
}
bool askForResumeMovie = true;
if (_mapSettings.Stack)
{
int selectedFileIndex = 0;
int movieDuration = 0;
ArrayList movies = new ArrayList();
#region Is all this really neccessary?!
//get all movies belonging to each other
List<GUIListItem> items = _virtualDirectory.GetDirectoryUnProtectedExt(_currentFolder, true);
//check if we can resume 1 of those movies
int timeMovieStopped = 0;
>>>>>>>
// In the list must be at least 2 files so we check stackable movie for resume
// (which file have a stop time)
<<<<<<<
else if (strFile.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase) >= 0)
{
//BD folder
string bdFolder = strFile.Substring(0, strFile.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase));
strMovie = Path.GetFileName(bdFolder);
}
=======
else if (strFile.ToUpper().IndexOf(@"\BDMV\index.bdmv") >= 0)
{
//Blu-Ray folder
string dvdFolder = strFile.Substring(0, strFile.ToUpper().IndexOf(@"\BDMV\index.bdmv"));
strMovie = Path.GetFileName(dvdFolder);
}
>>>>>>>
else if (strFile.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase) >= 0)
{
//BD folder
string bdFolder = strFile.Substring(0, strFile.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase));
strMovie = Path.GetFileName(bdFolder);
}
<<<<<<<
if (File.Exists(pItem.Path + @"\BDMV\index.bdmv"))
{
strFile = pItem.Path + @"\BDMV\index.bdmv";
}
=======
else if (File.Exists(pItem.Path + @"\BDMV\index.bdmv"))
{
strFile = pItem.Path + @"\BDMV\index.bdmv";
}
>>>>>>>
if (File.Exists(pItem.Path + @"\BDMV\index.bdmv"))
{
strFile = pItem.Path + @"\BDMV\index.bdmv";
}
<<<<<<<
=======
//return true;
}
//else
//{
// Log.Debug("GUIVideoFiles: SelectCurrentItem - nothing to do for item {0}", _currentSelectedItem.ToString());
// return false;
//}
}
#endregion
private void GUIWindowManager_OnNewMessage(GUIMessage message)
{
switch (message.Message)
{
case GUIMessage.MessageType.GUI_MSG_AUTOPLAY_VOLUME:
if (message.Param1 == (int)Ripper.AutoPlay.MediaType.VIDEO)
{
if (message.Param2 == (int)Ripper.AutoPlay.MediaSubType.DVD)
OnPlayDVD(message.Label, GetID);
else if (message.Param2 == (int)Ripper.AutoPlay.MediaSubType.BLURAY)
{
g_Player.Play((message.Label + "\\BDMV\\index.bdmv"), g_Player.MediaType.Video);
g_Player.ShowFullScreenWindow();
}
else if (message.Param2 == (int)Ripper.AutoPlay.MediaSubType.VCD ||
message.Param2 == (int)Ripper.AutoPlay.MediaSubType.FILES)
OnPlayFiles((System.Collections.ArrayList)message.Object);
}
break;
case GUIMessage.MessageType.GUI_MSG_VOLUME_REMOVED:
if (g_Player.Playing && g_Player.IsVideo &&
message.Label.Equals(g_Player.CurrentFile.Substring(0, 2), StringComparison.InvariantCultureIgnoreCase))
{
Log.Info("GUIVideoFiles: Stop since media is ejected");
g_Player.Stop();
_playlistPlayer.GetPlaylist(PlayListType.PLAYLIST_VIDEO_TEMP).Clear();
_playlistPlayer.GetPlaylist(PlayListType.PLAYLIST_VIDEO).Clear();
}
if (GUIWindowManager.ActiveWindow == GetID)
{
if (Util.Utils.IsDVD(_currentFolder))
{
_currentFolder = string.Empty;
LoadDirectory(_currentFolder);
}
}
break;
>>>>>>>
<<<<<<<
if (file.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase) >= 0)
=======
if (info.IsEmpty && File.Exists(path + @"\BDMV\index.bdmv")) //still empty and is ripped DVD
{
VideoDatabase.GetMovieInfo(path + @"\BDMV\index.bdmv", ref info);
isFile = true;
}
if (info.IsEmpty)
>>>>>>>
if (file.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV", StringComparison.InvariantCultureIgnoreCase) >= 0)
<<<<<<<
}
=======
if (askForResumeMovie && !filename.EndsWith(@"\BDMV\index.bdmv"))
{
GUIResumeDialog.Result result =
GUIResumeDialog.ShowResumeDialog(title, timeMovieStopped,
GUIResumeDialog.MediaType.Video);
>>>>>>>
}
<<<<<<<
#region Studio
=======
// Add file to tmp playlist
PlayListItem newItem = new PlayListItem();
newItem.FileName = file;
// Set file description (for sorting by name -> DVD IFO file problem)
string description = string.Empty;
if (file.ToUpper().IndexOf(@"\VIDEO_TS\VIDEO_TS.IFO") >= 0)
{
string dvdFolder = file.Substring(0, file.ToUpper().IndexOf(@"\VIDEO_TS\VIDEO_TS.IFO"));
description = Path.GetFileName(dvdFolder);
}
else if (file.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV") >= 0)
{
string dvdFolder = file.Substring(0, file.ToUpper().IndexOf(@"\BDMV\INDEX.BDMV"));
description = Path.GetFileName(dvdFolder);
}
else
{
description = Path.GetFileName(file);
}
newItem.Description = description;
newItem.Type = PlayListItem.PlayListItemType.Video;
tmpPlayList.Add(newItem);
}
}
>>>>>>>
#region Studio
<<<<<<<
// MPAA
if (nodeMpaa != null)
=======
if (!facadeLayout.Focus)
{
// Menu button context menuu
if (!_virtualDirectory.IsRemote(_currentFolder))
{
dlg.AddLocalizedString(102); //Scan
dlg.AddLocalizedString(368); //IMDB
}
}
else
{
if ((Path.GetFileName(item.Path) != string.Empty) || Util.Utils.IsDVD(item.Path))
{
if (item.IsRemote)
{
return;
}
if ((item.IsFolder) && (item.Label == ".."))
{
return;
}
if (Util.Utils.IsDVD(item.Path))
{
if (File.Exists(item.Path + @"\VIDEO_TS\VIDEO_TS.IFO") || File.Exists(item.Path + @"\BDMV\index.bdmv"))
>>>>>>>
// MPAA
if (nodeMpaa != null)
<<<<<<<
if (item.Path.ToUpperInvariant().IndexOf("BDMV") >= 0)
{
string strFile = String.Format(@"{0}\index.bdmv", item.Path);
availableFiles.Add(strFile);
}
=======
else if (item.Path.ToLower().IndexOf("bdmv") >= 0)
{
string strFile = String.Format(@"{0}\index.bdmv", item.Path);
availableFiles.Add(strFile);
}
>>>>>>>
if (item.Path.ToUpperInvariant().IndexOf("BDMV") >= 0)
{
string strFile = String.Format(@"{0}\index.bdmv", item.Path);
availableFiles.Add(strFile);
} |
<<<<<<<
GUIGraphicsContext.form.Invoke(new PlaybackChangedDelegate(DoOnStarted), new object[] {type, filename});
UpdateSimilarTracks(filename);
=======
GUIGraphicsContext.form.BeginInvoke(new PlaybackChangedDelegate(DoOnStarted), new object[] {type, filename});
>>>>>>>
GUIGraphicsContext.form.BeginInvoke(new PlaybackChangedDelegate(DoOnStarted), new object[] {type, filename});
UpdateSimilarTracks(filename);
<<<<<<<
=======
#region Public methods
public void OnUpdateAlbumInfoCompleted(AlbumInfoRequest request, List<Song> AlbumTracks)
{
if (request.Equals(_lastAlbumRequest))
{
GUIGraphicsContext.form.BeginInvoke(new AlbumInfoCompletedDelegate(DoUpdateAlbumInfo),
new object[] {request, AlbumTracks});
}
else
{
Log.Warn("GUIMusicPlayingNow: OnUpdateAlbumInfoCompleted: unexpected responsetype for request: {0}",
request.Type);
}
}
private void DoUpdateAlbumInfo(AlbumInfoRequest request, List<Song> AlbumTracks)
{
GUIListItem item = null;
facadeAlbumInfo.Clear();
ToggleTopTrackRatings(false, PopularityRating.unknown);
if (AlbumTracks.Count > 0)
{
// get total ratings
float AlbumSongRating = 0;
float ratingBase = 0;
foreach (Song Song in AlbumTracks)
{
AlbumSongRating += Convert.ToSingle(Song.TimesPlayed);
}
// set % rating
if (AlbumTracks[0].TimesPlayed > 0)
{
ratingBase = AlbumSongRating / Convert.ToSingle(AlbumTracks[0].TimesPlayed);
}
//else
// ratingBase = 0.01f;
// avoid division by zero
AlbumSongRating = AlbumSongRating > 0 ? AlbumSongRating : 1;
for (int i = 0; i < AlbumTracks.Count; i++)
{
float rating = 0;
if (i == 0)
{
AlbumTracks[i].Rating = 11;
}
else
{
rating = (int)(ratingBase * Convert.ToSingle(AlbumTracks[i].TimesPlayed));
AlbumTracks[i].Rating = (int)(rating * 10 / AlbumSongRating);
}
item = new GUIListItem(AlbumTracks[i].ToShortString());
item.Label = AlbumTracks[i].Title;
//item.Label2 = " (" + GUILocalizeStrings.Get(931) + ": " + Convert.ToString(AlbumTracks[i].TimesPlayed) + ")";
//item.Label2 = " (" + GUILocalizeStrings.Get(931) + ": " + Convert.ToString(AlbumTracks[i].Rating) + ")";
item.MusicTag = AlbumTracks[i].ToMusicTag();
item.IsPlayed = AlbumTracks[i].URL == "local" ? false : true;
facadeAlbumInfo.Add(item);
string currentTrackRatingProperty = "#Lastfm.Rating.AlbumTrack" + Convert.ToString(i + 1);
try
{
GUIPropertyManager.SetProperty(currentTrackRatingProperty, Convert.ToString(AlbumTracks[i].Rating));
}
catch (Exception ex)
{
Log.Warn("GUIMusicPlayingNow: Could not set last.fm rating - {0}", ex.Message);
break;
}
// display 3 items only
if (facadeAlbumInfo.Count == DISPLAY_LISTITEM_COUNT)
{
break;
}
}
}
if (facadeAlbumInfo.Count > 0)
{
int popularity = AlbumTracks[0].TimesPlayed;
// only display stars if list is filled
if (facadeAlbumInfo.Count == DISPLAY_LISTITEM_COUNT)
{
if (popularity > 40000)
{
ToggleTopTrackRatings(true, PopularityRating.famous);
}
else if (popularity > 10000)
{
ToggleTopTrackRatings(true, PopularityRating.known);
}
else if (popularity > 2500)
{
ToggleTopTrackRatings(true, PopularityRating.existent);
}
else
{
ToggleTopTrackRatings(true, PopularityRating.unknown);
}
}
CurrentThumbFileName = GUIMusicBaseWindow.GetCoverArt(false, CurrentTrackFileName, CurrentTrackTag);
if (CurrentThumbFileName.Length > 0)
{
// let us test if there is a larger cover art image
string strLarge = Util.Utils.ConvertToLargeCoverArt(CurrentThumbFileName);
if (Util.Utils.FileExistsInCache(strLarge))
{
CurrentThumbFileName = strLarge;
}
AddImageToImagePathContainer(CurrentThumbFileName);
}
if (LblBestAlbumTracks != null)
{
LblBestAlbumTracks.Visible = true;
}
UpdateImagePathContainer();
// previously focus was set all the time
// to maintain previous functionality set focus if
// defauly skin control is present
if (lblForceFocus != null)
{
GUIControl.FocusControl(GetID, ((int)ControlIDs.LIST_ALBUM_INFO));
}
}
}
public void OnUpdateArtistInfoCompleted(ArtistInfoRequest request, Song song)
{
if (request.Equals(_lastArtistRequest))
{
GUIGraphicsContext.form.BeginInvoke(new ArtistInfoCompletedDelegate(DoUpdateArtistInfo), new object[] {request, song});
}
else
{
Log.Warn("NowPlaying.OnUpdateArtistInfoCompleted: unexpected response for request: {0}", request.Type);
}
}
private void DoUpdateArtistInfo(ArtistInfoRequest request, Song song)
{
// artist tag can contain multiple artists and
// will be separated by " | " so split by | then trim
// so we will add one thumb for artist
String[] strArtists = CurrentTrackTag.Artist.Split('|');
foreach (String strArtist in strArtists)
{
CurrentThumbFileName = Util.Utils.GetCoverArtName(Thumbs.MusicArtists,
Util.Utils.MakeFileName(strArtist.Trim()));
if (CurrentThumbFileName.Length > 0)
{
// let us test if there is a larger cover art image
string strLarge = Util.Utils.ConvertToLargeCoverArt(CurrentThumbFileName);
if (Util.Utils.FileExistsInCache(strLarge))
{
CurrentThumbFileName = strLarge;
}
AddImageToImagePathContainer(CurrentThumbFileName);
UpdateImagePathContainer();
}
}
}
public void OnUpdateSimilarTrackInfoCompleted(TagInfoRequest request, List<Song> TagTracks)
{
if (request.Equals(_lastTagRequest))
{
GUIGraphicsContext.form.BeginInvoke(new TagInfoCompletedDelegate(DoUpdateSimilarTrackInfo), new object[] {request, TagTracks});
}
else
{
Log.Warn("NowPlaying.OnUpdateSimilarTrackInfoCompleted: unexpected response for request: {0}", request.Type);
}
}
public void DoUpdateSimilarTrackInfo(TagInfoRequest request, List<Song> TagTracks)
{
GUIListItem item = null;
{
facadeSimilarTrackInfo.Clear();
for (int i = 0; i < TagTracks.Count; i++)
{
item = new GUIListItem(TagTracks[i].ToShortString());
item.Label = TagTracks[i].Artist + " - " + TagTracks[i].Title;
//item.Label2 = " (" + GUILocalizeStrings.Get(931) + ": " + Convert.ToString(TagTracks[i].TimesPlayed) + ")";
//item.Label = TagTracks[i].Artist;
//item.Label2 = TagTracks[i].Title;
item.MusicTag = TagTracks[i].ToMusicTag();
facadeSimilarTrackInfo.Add(item);
// display 3 items only
if (facadeSimilarTrackInfo.Count == DISPLAY_LISTITEM_COUNT)
{
break;
}
}
if (facadeSimilarTrackInfo.Count > 0)
{
if (LblBestSimilarTracks != null)
{
LblBestSimilarTracks.Label = GUILocalizeStrings.Get(33031) + TagTracks[0].Genre;
LblBestSimilarTracks.Visible = true;
}
if (facadeAlbumInfo == null || facadeAlbumInfo.Count == 0)
{
// previously focus was set all the time
// to maintain previous functionality set focus if
// defauly skin control is present
if (lblForceFocus != null)
{
GUIControl.FocusControl(GetID, ((int)ControlIDs.LIST_TAG_INFO));
}
}
}
}
}
#endregion
>>>>>>> |
<<<<<<<
=======
using System.Linq;
using System.Diagnostics;
>>>>>>>
using System.Diagnostics; |
<<<<<<<
GUI_MSG_SKIN_CHANGED = 101,
=======
GUI_MSG_VIDEOINFO_REFRESH = 101,
>>>>>>>
GUI_MSG_VIDEOINFO_REFRESH = 101,
GUI_MSG_SKIN_CHANGED = 101, |
<<<<<<<
// TODO - if theme is dark increase brightness of syntax highlights
//_editor.ChangeColorBrightness(1.25);
_editor.SetSyntaxHighlightColorTheme(_options.Theme);
=======
>>>>>>>
// TODO - if theme is dark increase brightness of syntax highlights
//_editor.ChangeColorBrightness(1.25);
_editor.SetSyntaxHighlightColorTheme(_options.Theme);
<<<<<<<
public void Handle(UpdateGlobalOptions message)
{
UpdateTheme();
}
public void UpdateTheme()
{
NotifyOfPropertyChange(() => AvalonDockTheme);
_editor?.SetSyntaxHighlightColorTheme(_options.Theme);
}
=======
public void Handle(SelectedModelChangedEvent message)
{
// if there is not a running trace exit here
if (_tracer == null) return;
if (_tracer.Status != QueryTraceStatus.Started ) return;
// reconnect any running traces to pick up the initial catalog property
try
{
IsTraceChanging = true;
_eventAggregator.PublishOnUIThreadAsync(new OutputMessage(MessageType.Information, $"Reconfiguring trace for database: {message.Document.SelectedDatabase}"));
_tracer.Update(message.Document.SelectedDatabase);
}
finally
{
IsTraceChanging = false;
}
}
>>>>>>>
public void Handle(UpdateGlobalOptions message)
{
UpdateTheme();
}
public void UpdateTheme()
{
NotifyOfPropertyChange(() => AvalonDockTheme);
_editor?.SetSyntaxHighlightColorTheme(_options.Theme);
}
public void Handle(SelectedModelChangedEvent message)
{
// if there is not a running trace exit here
if (_tracer == null) return;
if (_tracer.Status != QueryTraceStatus.Started ) return;
// reconnect any running traces to pick up the initial catalog property
try
{
IsTraceChanging = true;
_eventAggregator.PublishOnUIThreadAsync(new OutputMessage(MessageType.Information, $"Reconfiguring trace for database: {message.Document.SelectedDatabase}"));
_tracer.Update(message.Document.SelectedDatabase);
}
finally
{
IsTraceChanging = false;
}
} |
<<<<<<<
// Handle this message here needed for madVR
if (Windowed || !_ignoreFullscreenResolutionChanges)
{
OnDisplayChange(ref msg);
PluginManager.WndProc(ref msg);
}
// Restore bounds from the currentScreen value (to restore original startup MP screen after turned off used HDMI device
if (!Windowed && _ignoreFullscreenResolutionChanges && !RefreshRateChanger.RefreshRateChangePending)
{
if (GUIGraphicsContext.InVmr9Render)
{
if (GUIGraphicsContext.VideoRenderer == GUIGraphicsContext.VideoRendererType.madVR)
{
// Need to break here to have the correct new bounds for madVR when resolution change and when playing
break;
}
}
SetBounds(GUIGraphicsContext.currentScreen.Bounds.X, GUIGraphicsContext.currentScreen.Bounds.Y, GUIGraphicsContext.currentScreen.Bounds.Width, GUIGraphicsContext.currentScreen.Bounds.Height);
Log.Debug("Main: WM_DISPLAYCHANGE restore current screen position");
}
// Restore GUIGraphicsContext.State
if (GUIGraphicsContext.CurrentState == GUIGraphicsContext.State.SUSPENDING)
{
GUIGraphicsContext.CurrentState = GUIGraphicsContext.State.RUNNING;
}
// enable event handlers
if (GUIGraphicsContext.DX9Device != null)
{
GUIGraphicsContext.DX9Device.DeviceLost += OnDeviceLost;
}
// FCU Workaround
_forceMpAlive = true;
ForceMpAlive();
break;
// handle device changes
case WM_DEVICECHANGE:
OnDeviceChange(ref msg);
PluginManager.WndProc(ref msg);
=======
// handle device changes
case WM_DEVICECHANGE:
OnDeviceChange(ref msg);
PluginManager.WndProc(ref msg);
>>>>>>>
// Handle this message here needed for madVR
OnDeviceChange(ref msg);
PluginManager.WndProc(ref msg);
// Restore bounds from the currentScreen value (to restore original startup MP screen after turned off used HDMI device
if (!Windowed && _ignoreFullscreenResolutionChanges && !RefreshRateChanger.RefreshRateChangePending)
{
if (GUIGraphicsContext.InVmr9Render)
{
if (GUIGraphicsContext.VideoRenderer == GUIGraphicsContext.VideoRendererType.madVR)
{
// Need to break here to have the correct new bounds for madVR when resolution change and when playing
break;
}
}
SetBounds(GUIGraphicsContext.currentScreen.Bounds.X, GUIGraphicsContext.currentScreen.Bounds.Y, GUIGraphicsContext.currentScreen.Bounds.Width, GUIGraphicsContext.currentScreen.Bounds.Height);
Log.Debug("Main: WM_DISPLAYCHANGE restore current screen position");
}
// Restore GUIGraphicsContext.State
if (GUIGraphicsContext.CurrentState == GUIGraphicsContext.State.SUSPENDING)
{
GUIGraphicsContext.CurrentState = GUIGraphicsContext.State.RUNNING;
}
// enable event handlers
if (GUIGraphicsContext.DX9Device != null)
{
GUIGraphicsContext.DX9Device.DeviceLost += OnDeviceLost;
}
// FCU Workaround
_forceMpAlive = true;
ForceMpAlive();
break;
// handle device changes
case WM_DEVICECHANGE:
OnDeviceChange(ref msg);
PluginManager.WndProc(ref msg);
<<<<<<<
if (
(deviceInterface.dbcc_classguid == KSCATEGORY_VIDEO || deviceInterface.dbcc_classguid == KSCATEGORY_SCREEN ||
deviceInterface.dbcc_classguid == KSCATEGORY_DISPLAY_ADAPTER) &&
(Windowed || !_ignoreFullscreenResolutionChanges)
)
=======
if (
(deviceInterface.dbcc_classguid == KSCATEGORY_VIDEO || deviceInterface.dbcc_classguid == KSCATEGORY_SCREEN) &&
(Windowed || !_ignoreFullscreenResolutionChanges)
)
>>>>>>>
if (
(deviceInterface.dbcc_classguid == KSCATEGORY_VIDEO || deviceInterface.dbcc_classguid == KSCATEGORY_SCREEN ||
deviceInterface.dbcc_classguid == KSCATEGORY_DISPLAY_ADAPTER) &&
(Windowed || !_ignoreFullscreenResolutionChanges)
) |
<<<<<<<
{
Log.Debug("VideodatabaseSqllite AddFile:{0}", strFileName);
// GetMediaInfoThread and starting to play a file can run simultaneously and both of them use addfile method
lock (typeof(VideoDatabaseSqlLite))
{
if (m_db == null)
{
return -1;
}
try
{
int lFileId = -1;
strFileName = strFileName.Trim();
string strSQL = String.Format("SELECT * FROM files WHERE idmovie={0} AND idpath={1} AND strFileName LIKE '{2}'",
lMovieId, lPathId, strFileName);
SQLiteResultSet results = m_db.Execute(strSQL);
if (results != null && results.Rows.Count > 0)
{
Int32.TryParse(DatabaseUtility.Get(results, 0, "idFile"), out lFileId);
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
return lFileId;
}
strSQL = String.Format("INSERT INTO files (idFile, idMovie,idPath, strFileName) VALUES(null, {0},{1},'{2}')",
lMovieId, lPathId, strFileName);
results = m_db.Execute(strSQL);
lFileId = m_db.LastInsertID();
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
Log.Debug("VideodatabaseSqllite Finished AddFile:{0}", strFileName);
return lFileId;
}
catch (Exception ex)
{
Log.Error("videodatabase exception err:{0} stack:{1}", ex.Message, ex.StackTrace);
Open();
}
return -1;
=======
{
if (m_db == null)
{
return -1;
}
try
{
int lFileId = -1;
strFileName = strFileName.Trim();
string strSQL = String.Format("SELECT * FROM files WHERE idmovie={0} AND idpath={1} AND strFileName = '{2}'",
lMovieId, lPathId, strFileName);
SQLiteResultSet results = m_db.Execute(strSQL);
if (results != null && results.Rows.Count > 0)
{
Int32.TryParse(DatabaseUtility.Get(results, 0, "idFile"), out lFileId);
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
return lFileId;
}
strSQL = String.Format("INSERT INTO files (idFile, idMovie,idPath, strFileName) VALUES(null, {0},{1},'{2}')",
lMovieId, lPathId, strFileName);
results = m_db.Execute(strSQL);
lFileId = m_db.LastInsertID();
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
return lFileId;
}
catch (Exception ex)
{
Log.Error("videodatabase exception err:{0} stack:{1}", ex.Message, ex.StackTrace);
Open();
>>>>>>>
{
Log.Debug("VideodatabaseSqllite AddFile:{0}", strFileName);
// GetMediaInfoThread and starting to play a file can run simultaneously and both of them use addfile method
lock (typeof(VideoDatabaseSqlLite))
{
if (m_db == null)
{
return -1;
}
try
{
int lFileId = -1;
strFileName = strFileName.Trim();
string strSQL = String.Format("SELECT * FROM files WHERE idmovie={0} AND idpath={1} AND strFileName = '{2}'",
lMovieId, lPathId, strFileName);
SQLiteResultSet results = m_db.Execute(strSQL);
if (results != null && results.Rows.Count > 0)
{
Int32.TryParse(DatabaseUtility.Get(results, 0, "idFile"), out lFileId);
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
return lFileId;
}
strSQL = String.Format("INSERT INTO files (idFile, idMovie,idPath, strFileName) VALUES(null, {0},{1},'{2}')",
lMovieId, lPathId, strFileName);
results = m_db.Execute(strSQL);
lFileId = m_db.LastInsertID();
CheckMediaInfo(strFileName, string.Empty, lPathId, lFileId, false);
Log.Debug("VideodatabaseSqllite Finished AddFile:{0}", strFileName);
return lFileId;
}
catch (Exception ex)
{
Log.Error("videodatabase exception err:{0} stack:{1}", ex.Message, ex.StackTrace);
Open();
}
return -1; |
<<<<<<<
//Refreshes the VM counter in the status bar
private void VMCountRefresh()
{
int runningVMs = 0;
int pausedVMs = 0;
int waitingVMs = 0;
int stoppedVMs = 0;
foreach(ListViewItem lvi in lstVMs.Items)
{
VM vm = (VM)lvi.Tag;
switch (vm.Status)
{
case VM.STATUS_PAUSED: pausedVMs++; break;
case VM.STATUS_RUNNING: runningVMs++; break;
case VM.STATUS_STOPPED: stoppedVMs++; break;
case VM.STATUS_WAITING: waitingVMs++; break;
}
}
lblVMCount.Text = "Total VMs: " + lstVMs.Items.Count + " | Running: " + runningVMs + " | Paused: " + pausedVMs + " | Waiting: " + waitingVMs + " | Stopped: " + stoppedVMs;
}
=======
private void openConfigFileToolStripMenuItem_Click(object sender, EventArgs e)
{
VMOpenConfig();
}
private void VMOpenConfig()
{
foreach (ListViewItem lvi in lstVMs.SelectedItems)
{
VM vm = (VM)lvi.Tag;
try
{
Process.Start(vm.Path + Path.DirectorySeparatorChar + "86box.cfg");
}
catch (Exception ex)
{
MessageBox.Show("The config file for the virtual machine \"" + vm.Name + "\" could not be opened. Make sure it still exists and that you have sufficient privileges to access it.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
>>>>>>>
//Refreshes the VM counter in the status bar
private void VMCountRefresh()
{
int runningVMs = 0;
int pausedVMs = 0;
int waitingVMs = 0;
int stoppedVMs = 0;
foreach(ListViewItem lvi in lstVMs.Items)
{
VM vm = (VM)lvi.Tag;
switch (vm.Status)
{
case VM.STATUS_PAUSED: pausedVMs++; break;
case VM.STATUS_RUNNING: runningVMs++; break;
case VM.STATUS_STOPPED: stoppedVMs++; break;
case VM.STATUS_WAITING: waitingVMs++; break;
}
}
lblVMCount.Text = "Total VMs: " + lstVMs.Items.Count + " | Running: " + runningVMs + " | Paused: " + pausedVMs + " | Waiting: " + waitingVMs + " | Stopped: " + stoppedVMs;
}
private void openConfigFileToolStripMenuItem_Click(object sender, EventArgs e)
{
VMOpenConfig();
}
private void VMOpenConfig()
{
foreach (ListViewItem lvi in lstVMs.SelectedItems)
{
VM vm = (VM)lvi.Tag;
try
{
Process.Start(vm.Path + Path.DirectorySeparatorChar + "86box.cfg");
}
catch (Exception ex)
{
MessageBox.Show("The config file for the virtual machine \"" + vm.Name + "\" could not be opened. Make sure it still exists and that you have sufficient privileges to access it.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
} |
<<<<<<<
=======
using System.Web;
>>>>>>>
<<<<<<<
=======
using TeleSharp.TL.Channels;
using TeleSharp.TL.Contacts;
using TeleSharp.TL.Messages;
using TeleSharp.TL.Upload;
>>>>>>>
using TeleSharp.TL.Upload;
<<<<<<<
=======
using TLSharp.Core.Auth;
using TLSharp.Core.MTProto;
using TLSharp.Core.Network;
using TLSharp.Core.Requests;
using TLSharp.Core.Utils;
>>>>>>>
using TLSharp.Core.Requests;
using TLSharp.Core.Utils; |
<<<<<<<
//Application.Current.LoadRibbonTheme();
=======
_inputBindings = new InputBindings(_window);
_inputBindings.RegisterCommands(GetInputBindingCommands());
}
private IEnumerable<InputBindingCommand> GetInputBindingCommands()
{
yield return new InputBindingCommand(this, "CommentSelection", "Ctrl+Alt C");
>>>>>>>
//Application.Current.LoadRibbonTheme();
_inputBindings = new InputBindings(_window);
_inputBindings.RegisterCommands(GetInputBindingCommands());
}
private IEnumerable<InputBindingCommand> GetInputBindingCommands()
{
yield return new InputBindingCommand(this, "CommentSelection", "Ctrl+Alt C"); |
<<<<<<<
{
const int DefaultMaxNrOfPages = 10;
const string DefaultPageRouteValueKey = "page";
public RouteValueDictionary RouteValues { get; internal set; }
=======
{
public static class DefaultDefaults
{
public const int MaxNrOfPages = 10;
public const string DisplayTemplate = null;
public const bool AlwaysAddFirstPageNumber = false;
}
public static class Defaults
{
public static int MaxNrOfPages = DefaultDefaults.MaxNrOfPages;
public static string DisplayTemplate = DefaultDefaults.DisplayTemplate;
public static bool AlwaysAddFirstPageNumber = DefaultDefaults.AlwaysAddFirstPageNumber;
public static void ResetToDefaults()
{
MaxNrOfPages = DefaultDefaults.MaxNrOfPages;
DisplayTemplate = DefaultDefaults.DisplayTemplate;
AlwaysAddFirstPageNumber = DefaultDefaults.AlwaysAddFirstPageNumber;
}
}
public RouteValueDictionary RouteValues { get; internal set; }
>>>>>>>
{
public static class DefaultDefaults
{
public const int MaxNrOfPages = 10;
public const string DisplayTemplate = null;
public const bool AlwaysAddFirstPageNumber = false;
}
const string DefaultPageRouteValueKey = "page";
public static class Defaults
{
public static int MaxNrOfPages = DefaultDefaults.MaxNrOfPages;
public static string DisplayTemplate = DefaultDefaults.DisplayTemplate;
public static bool AlwaysAddFirstPageNumber = DefaultDefaults.AlwaysAddFirstPageNumber;
public static void ResetToDefaults()
{
MaxNrOfPages = DefaultDefaults.MaxNrOfPages;
DisplayTemplate = DefaultDefaults.DisplayTemplate;
AlwaysAddFirstPageNumber = DefaultDefaults.AlwaysAddFirstPageNumber;
}
}
public RouteValueDictionary RouteValues { get; internal set; }
<<<<<<<
this.RouteValues = new RouteValueDictionary();
MaxNrOfPages = DefaultMaxNrOfPages;
PageRouteValueKey = DefaultPageRouteValueKey;
=======
RouteValues = new RouteValueDictionary();
DisplayTemplate = Defaults.DisplayTemplate;
MaxNrOfPages = Defaults.MaxNrOfPages;
AlwaysAddFirstPageNumber = Defaults.AlwaysAddFirstPageNumber;
>>>>>>>
RouteValues = new RouteValueDictionary();
DisplayTemplate = Defaults.DisplayTemplate;
MaxNrOfPages = Defaults.MaxNrOfPages;
AlwaysAddFirstPageNumber = Defaults.AlwaysAddFirstPageNumber;
PageRouteValueKey = DefaultPageRouteValueKey; |
<<<<<<<
public static int Run(string? project, string? workspace, string? msbuildPath, string? tfm, bool forceWebConversion, bool allowPreviews, bool diffOnly, bool noBackup, bool keepCurrentTfms)
=======
public static int Run(string? project, string? workspace, string? msbuildPath, string? tfm, bool preview, bool diffOnly, bool noBackup, bool keepCurrentTfms)
>>>>>>>
public static int Run(string? project, string? workspace, string? msbuildPath, string? tfm, bool forceWebConversion, bool preview, bool diffOnly, bool noBackup, bool keepCurrentTfms)
<<<<<<<
var msbuildWorkspace = workspaceLoader.LoadWorkspace(workspacePath, noBackup, forceWebConversion);
=======
var msbuildWorkspace = workspaceLoader.LoadWorkspace(workspacePath, noBackup, tfm, keepCurrentTfms);
if (msbuildWorkspace.WorkspaceItems.Length is 0)
{
Console.WriteLine("No projects converted.");
return 0;
}
>>>>>>>
var msbuildWorkspace = workspaceLoader.LoadWorkspace(workspacePath, noBackup, tfm, keepCurrentTfms, forceWebConversion);
if (msbuildWorkspace.WorkspaceItems.Length is 0)
{
Console.WriteLine("No projects converted.");
return 0;
} |
<<<<<<<
success = matches[0].Value.TryParseFloat(out from);
to = from;
}
else if (matches.Count > 2)
{
Log.Warn($"Too many floats in property {cell.InnerHtml}");
continue;
}
else if (numbersReplaced.Contains("#-#") || numbersReplaced.Contains("(# to #)"))
{
success = matches[0].Value.TryParseFloat(out from) & matches[1].Value.TryParseFloat(out to);
}
else
{
Log.Warn($"Unknown format in property {cell.InnerHtml}");
continue;
}
if (content.EndsWith("%"))
{
name += " %";
=======
case 0:
Log.Warn($"No floats in property {combined}");
continue;
case 1:
success = TryParseFloat(matches[0].Value, out from);
to = from;
break;
case 2:
success = TryParseFloat(matches[0].Value, out from) &
TryParseFloat(matches[1].Value, out to);
break;
default:
Log.Warn($"Too many floats in property {combined}");
continue;
>>>>>>>
case 0:
Log.Warn($"No floats in property {combined}");
continue;
case 1:
success = matches[0].Value.TryParseFloat(out from);
to = from;
break;
case 2:
success = matches[0].Value.TryParseFloat(out from) &
matches[1].Value.TryParseFloat(out to);
break;
default:
Log.Warn($"Too many floats in property {combined}");
continue;
<<<<<<<
private static string FindContent(HtmlNode cell)
{
while (cell.InnerHtml.Contains("<"))
{
cell = cell.FirstChild;
}
return cell.InnerHtml;
}
private static bool IsNotApplicableCell(HtmlNode cell)
{
return cell.GetAttributeValue("class", "").Contains("table-na");
}
private static int ParseCell(HtmlNode cell, int @default)
{
if (IsNotApplicableCell(cell))
return @default;
int value;
return cell.InnerHtml.TryParseInt(out value) ? value : @default;
}
private static HtmlNode GetCell(HtmlNode row, int index)
{
return row.ChildNodes[index];
}
=======
>>>>>>> |
<<<<<<<
using DaxStudio.UI.JsonConverters;
using DaxStudio.UI.Utils;
=======
using System.Windows.Media;
>>>>>>>
using DaxStudio.UI.JsonConverters;
using DaxStudio.UI.Utils;
using System.Windows.Media; |
<<<<<<<
skillNode.passivePointsGranted,
new NodePosition(skillNode.Position.X, skillNode.Position.Y),
skillNode.attributes);
=======
skillNode.PassivePointsGranted,
skillNode.StatDefinitions);
>>>>>>>
skillNode.PassivePointsGranted,
new NodePosition(skillNode.Position.X, skillNode.Position.Y),
skillNode.StatDefinitions); |
<<<<<<<
public List<string[]> CustomGroups { get; set; }
=======
public AscendantAdditionalStart AscendantAdditionalStart { get; set; }
>>>>>>>
public List<string[]> CustomGroups { get; set; }
public AscendantAdditionalStart AscendantAdditionalStart { get; set; }
<<<<<<<
CustomGroups = new List<string[]>(build.CustomGroups)
=======
AscendantAdditionalStart = build.AscendantAdditionalStart
>>>>>>>
CustomGroups = new List<string[]>(build.CustomGroups)
AscendantAdditionalStart = build.AscendantAdditionalStart |
<<<<<<<
}
private void ScreenShot_Click(object sender, RoutedEventArgs e)
{
const int maxsize = 3000;
Rect2D contentBounds = _tree.picActiveLinks.ContentBounds;
contentBounds *= 1.2;
double aspect = contentBounds.Width / contentBounds.Height;
double xmax = contentBounds.Width;
double ymax = contentBounds.Height;
if (aspect > 1 && xmax > maxsize)
{
xmax = maxsize;
ymax = xmax / aspect;
}
if (aspect < 1 & ymax > maxsize)
{
ymax = maxsize;
xmax = ymax * aspect;
}
_clipboardBmp = new RenderTargetBitmap((int) xmax, (int) ymax, 96, 96, PixelFormats.Pbgra32);
var db = new VisualBrush(_tree.SkillTreeVisual);
db.ViewboxUnits = BrushMappingMode.Absolute;
db.Viewbox = contentBounds;
var dw = new DrawingVisual();
using (DrawingContext dc = dw.RenderOpen())
{
dc.DrawRectangle(db, null, new Rect(0, 0, xmax, ymax));
}
_clipboardBmp.Render(dw);
_clipboardBmp.Freeze();
Clipboard.SetImage(_clipboardBmp);
recSkillTree.Fill = new VisualBrush(_tree.SkillTreeVisual);
=======
else
{
if (File.Exists("savedBuilds"))
{
File.Delete("savedBuilds");
}
}
}
private void ScreenShot_Click(object sender, RoutedEventArgs e)
{
const int maxsize = 3000;
Rect2D contentBounds = _tree.picActiveLinks.ContentBounds;
contentBounds *= 1.2;
if (!double.IsNaN(contentBounds.Width) && !double.IsNaN(contentBounds.Height))
{
double aspect = contentBounds.Width / contentBounds.Height;
double xmax = contentBounds.Width;
double ymax = contentBounds.Height;
if (aspect > 1 && xmax > maxsize)
{
xmax = maxsize;
ymax = xmax / aspect;
}
if (aspect < 1 & ymax > maxsize)
{
ymax = maxsize;
xmax = ymax * aspect;
}
_clipboardBmp = new RenderTargetBitmap((int)xmax, (int)ymax, 96, 96, PixelFormats.Pbgra32);
var db = new VisualBrush(_tree.SkillTreeVisual);
db.ViewboxUnits = BrushMappingMode.Absolute;
db.Viewbox = contentBounds;
var dw = new DrawingVisual();
using (DrawingContext dc = dw.RenderOpen())
{
dc.DrawRectangle(db, null, new Rect(0, 0, xmax, ymax));
}
_clipboardBmp.Render(dw);
_clipboardBmp.Freeze();
Clipboard.SetImage(_clipboardBmp);
recSkillTree.Fill = new VisualBrush(_tree.SkillTreeVisual);
}
>>>>>>>
}
private void ScreenShot_Click(object sender, RoutedEventArgs e)
{
const int maxsize = 3000;
Rect2D contentBounds = _tree.picActiveLinks.ContentBounds;
contentBounds *= 1.2;
if (!double.IsNaN(contentBounds.Width) && !double.IsNaN(contentBounds.Height))
{
double aspect = contentBounds.Width / contentBounds.Height;
double xmax = contentBounds.Width;
double ymax = contentBounds.Height;
if (aspect > 1 && xmax > maxsize)
{
xmax = maxsize;
ymax = xmax / aspect;
}
if (aspect < 1 & ymax > maxsize)
{
ymax = maxsize;
xmax = ymax * aspect;
}
_clipboardBmp = new RenderTargetBitmap((int)xmax, (int)ymax, 96, 96, PixelFormats.Pbgra32);
var db = new VisualBrush(_tree.SkillTreeVisual);
db.ViewboxUnits = BrushMappingMode.Absolute;
db.Viewbox = contentBounds;
var dw = new DrawingVisual();
using (DrawingContext dc = dw.RenderOpen())
{
dc.DrawRectangle(db, null, new Rect(0, 0, xmax, ymax));
}
_clipboardBmp.Render(dw);
_clipboardBmp.Freeze();
Clipboard.SetImage(_clipboardBmp);
recSkillTree.Fill = new VisualBrush(_tree.SkillTreeVisual);
}
<<<<<<<
#region Theme
private void mnuSetTheme_Click(object sender, RoutedEventArgs e)
=======
private void TextBlock_MouseRightButtonUp(object sender, MouseButtonEventArgs e)
{
string selectedAttr = Regex.Replace(Regex.Match(listBox1.SelectedItem.ToString(), @"(?!\d)\w.*\w").Value.Replace(@"+", @"\+").Replace(@"-", @"\-").Replace(@"%", @"\%"), @"\d+", @"\d+");
_tree.HighlightNodes(selectedAttr, true, Brushes.Azure);
}
private void mnuSetTheme_Click(object sender, RoutedEventArgs e)
>>>>>>>
private void TextBlock_MouseRightButtonUp(object sender, MouseButtonEventArgs e)
{
string selectedAttr = Regex.Replace(Regex.Match(listBox1.SelectedItem.ToString(), @"(?!\d)\w.*\w").Value.Replace(@"+", @"\+").Replace(@"-", @"\-").Replace(@"%", @"\%"), @"\d+", @"\d+");
_tree.HighlightNodes(selectedAttr, true, Brushes.Azure);
}
#region Theme
private void mnuSetTheme_Click(object sender, RoutedEventArgs e) |
<<<<<<<
=======
using System.Text.RegularExpressions;
using Raven.Json.Linq;
>>>>>>>
using System.Text.RegularExpressions;
<<<<<<<
using Newtonsoft.Json.Linq;
=======
using POESKillTree.Localization;
>>>>>>>
using POESKillTree.Localization;
using Newtonsoft.Json.Linq;
<<<<<<<
string url = ((JObject)assets[0])["browser_download_url"].Value<string>();
=======
// Check if it is pre-release and we want to update to it.
bool prerelease = release["prerelease"].Value<bool>();
if (prerelease && !Prerelease) continue; // Found unwanted pre-release, ignore it.
>>>>>>>
// Check if it is pre-release and we want to update to it.
bool prerelease = release["prerelease"].Value<bool>();
if (prerelease && !Prerelease) continue; // Found unwanted pre-release, ignore it. |
<<<<<<<
Hand = item.Class == ItemClass.MainHand ? WeaponHand.Main : WeaponHand.Off;
=======
>>>>>>>
<<<<<<<
MainHand = new Weapon(Items.Find(i => i.Class == ItemClass.MainHand));
OffHand = new Weapon(Items.Find(i => i.Class == ItemClass.OffHand));
=======
MainHand = new Weapon(WeaponHand.Main, Items.Find(i => i.Class == Item.ItemClass.MainHand));
OffHand = new Weapon(WeaponHand.Off, Items.Find(i => i.Class == Item.ItemClass.OffHand));
>>>>>>>
MainHand = new Weapon(WeaponHand.Main, Items.Find(i => i.Class == ItemClass.MainHand));
OffHand = new Weapon(WeaponHand.Off, Items.Find(i => i.Class == ItemClass.OffHand)); |
<<<<<<<
{
"for each blinded enemy hit by this weapon",
(And(ModifierSourceIs(ItemSlot.MainHand), MainHandAttack, Hit.On, Buff.Blind.IsOn(Enemy)),
And(ModifierSourceIs(ItemSlot.OffHand), OffHandAttack, Hit.On, Buff.Blind.IsOn(Enemy)))
},
=======
{ "on hit no more than once every # seconds", Hit.On },
>>>>>>>
{
"for each blinded enemy hit by this weapon",
(And(ModifierSourceIs(ItemSlot.MainHand), MainHandAttack, Hit.On, Buff.Blind.IsOn(Enemy)),
And(ModifierSourceIs(ItemSlot.OffHand), OffHandAttack, Hit.On, Buff.Blind.IsOn(Enemy)))
},
{ "on hit no more than once every # seconds", Hit.On },
<<<<<<<
{ "when you use a skill", Skills.AllSkills.Cast.On },
=======
{ "when you use a fire skill", Skills[Fire].Cast.On },
>>>>>>>
{ "when you use a skill", Skills.AllSkills.Cast.On },
{ "when you use a fire skill", Skills[Fire].Cast.On },
<<<<<<<
{ "on use", Action.Unique("When your use the Flask").On },
{ "when you use a flask", Action.Unique("When your use any Flask").On },
=======
{
"on use",
Action.Unique("When your use the Flask").On
},
{ "when you gain Adrenaline", Action.Unique("When you gain Adrenaline").On },
>>>>>>>
{ "on use", Action.Unique("When your use the Flask").On },
{ "when you use a flask", Action.Unique("When your use any Flask").On },
{ "when you gain Adrenaline", Action.Unique("When you gain Adrenaline").On },
<<<<<<<
=======
{ "(every|each) second(, up to a maximum of #)?", Action.Unique("Interval.OneSecond").On },
{ "every 2 seconds(, up to a maximum of #)?", Action.Unique("Interval.TwoSeconds").On },
>>>>>>>
{ "(every|each) second(, up to a maximum of #)?", Action.Unique("Interval.OneSecond").On },
{ "every 2 seconds(, up to a maximum of #)?", Action.Unique("Interval.TwoSeconds").On }, |
<<<<<<<
using Ionic.Zip;
=======
using Microsoft.Win32;
using Raven.Json.Linq;
>>>>>>>
using Microsoft.Win32;
<<<<<<<
using Newtonsoft.Json.Linq;
=======
using POESKillTree.Utils;
>>>>>>>
using Newtonsoft.Json.Linq;
using POESKillTree.Utils;
<<<<<<<
// Find PoESkillTree ZIP package.
JObject zipAsset = null;
foreach (JObject asset in assets)
=======
// Find release package.
string fileName = null;
RavenJObject pkgAsset = null;
foreach (RavenJObject asset in assets)
>>>>>>>
// Find release package.
JObject pkgAsset = null;
foreach (JObject asset in assets) |
<<<<<<<
using System.Diagnostics;
=======
using POESKillTree.Utils;
>>>>>>>
using System.Diagnostics;
using POESKillTree.Utils;
<<<<<<<
#if DEBUG
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
#endif
steinerSolver.InitializeSolver(targetNodes);
#if DEBUG
stopwatch.Stop();
Console.WriteLine("Initialization took " + stopwatch.ElapsedMilliseconds + " ms\n-----------------");
#endif
=======
steinerSolver.InitializeSolver(targetNodes, nodesToOmit);
>>>>>>>
#if DEBUG
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
#endif
steinerSolver.InitializeSolver(targetNodes, nodesToOmit);
#if DEBUG
stopwatch.Stop();
Console.WriteLine("Initialization took " + stopwatch.ElapsedMilliseconds + " ms\n-----------------");
#endif |
<<<<<<<
using Sidekick.Core.DependencyInjection.Services;
using Sidekick.Core.Loggers;
=======
using Sidekick.Business.Loggers;
>>>>>>>
using Sidekick.Core.Loggers; |
<<<<<<<
public event Func<Task> OnCloseWindow;
public event Func<Task> OnPriceCheck;
public event Func<Task> OnHideout;
public event Func<Task> OnItemWiki;
public event Func<Task> OnFindItems;
public event Func<Task> OnLeaveParty;
public event Func<Task> OnOpenSearch;
public event Func<Task> OnOpenLeagueOverview;
public event Func<Task> OnWhisperReply;
=======
public event Func<Task<bool>> OnCloseWindow;
public event Func<Task<bool>> OnPriceCheck;
public event Func<Task<bool>> OnHideout;
public event Func<Task<bool>> OnItemWiki;
public event Func<Task<bool>> OnFindItems;
public event Func<Task<bool>> OnLeaveParty;
public event Func<Task<bool>> OnOpenSearch;
public event Func<Task<bool>> OnOpenLeagueOverview;
>>>>>>>
public event Func<Task<bool>> OnCloseWindow;
public event Func<Task<bool>> OnPriceCheck;
public event Func<Task<bool>> OnHideout;
public event Func<Task<bool>> OnItemWiki;
public event Func<Task<bool>> OnFindItems;
public event Func<Task<bool>> OnLeaveParty;
public event Func<Task<bool>> OnOpenSearch;
public event Func<Task<bool>> OnOpenLeagueOverview;
public event Func<Task<bool>> OnWhisperReply;
<<<<<<<
keybindFound = true;
logger.Log("Keybind for opening the item wiki triggered.");
if (OnItemWiki != null) Task.Run(OnItemWiki);
}
else if (input == configuration.Key_GoToHideout)
{
keybindFound = true;
logger.Log("Keybind for going to the hideout triggered.");
if (OnHideout != null) Task.Run(OnHideout);
}
else if (input == configuration.Key_FindItems)
{
keybindFound = true;
logger.Log("Keybind for finding the item triggered.");
if (OnFindItems != null) Task.Run(OnFindItems);
}
else if (input == configuration.Key_LeaveParty)
{
keybindFound = true;
logger.Log("Keybind for leaving the party triggered.");
if (OnLeaveParty != null) Task.Run(OnLeaveParty);
}
else if (input == configuration.Key_OpenSearch)
{
keybindFound = true;
logger.Log("Keybind for opening the search triggered.");
if (OnOpenSearch != null) Task.Run(OnOpenSearch);
}
else if (input == configuration.Key_OpenLeagueOverview)
{
keybindFound = true;
logger.Log("Keybind for opening the league overview triggered.");
if (OnOpenLeagueOverview != null) Task.Run(OnOpenLeagueOverview);
}
else if(input == configuration.Key_ReplyToLatestWhisper)
{
keybindFound = true;
logger.Log("Keybind for replying to most recent whisper triggered.");
if (OnWhisperReply != null) Task.Run(OnWhisperReply);
}
}
Task.Run(async () =>
{
await Task.Delay(500);
Enabled = true;
});
// We need to make sure some key combinations make it into the game no matter what
if (keybindFound)
{
keybindFound = input != "Ctrl+F";
=======
if (!await task)
{
Enabled = false;
nativeKeyboard.SendInput(keybind);
await Task.Delay(200);
Enabled = true;
}
});
>>>>>>>
if (!await task)
{
Enabled = false;
nativeKeyboard.SendInput(keybind);
await Task.Delay(200);
Enabled = true;
}
}); |
<<<<<<<
pattern = increasedPattern.Replace(pattern, $"(?:{languageProvider.Language.ModifierReduced}|{languageProvider.Language.ModifierIncreased})");
=======
pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
>>>>>>>
pattern = increasedPattern.Replace(pattern, $"(?:{languageProvider.Language.ModifierReduced}|{languageProvider.Language.ModifierIncreased})");
<<<<<<<
if (entry.Option == null || entry.Option.Options == null || entry.Option.Options.Count == 0)
{
pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
}
else
{
foreach (var option in entry.Option.Options)
{
option.Pattern = new Regex($"(?:^|\\n){hashPattern.Replace(pattern, Regex.Escape(option.Text))}{suffix}", RegexOptions.None);
}
pattern = hashPattern.Replace(pattern, "(.*)");
}
=======
if (IncreasedPattern.IsMatch(pattern))
{
var negativePattern = IncreasedPattern.Replace(pattern, languageProvider.Language.ModifierReduced);
entry.NegativePattern = new Regex($"(?:^|\\n){negativePattern}{suffix}", RegexOptions.None);
}
>>>>>>>
if (entry.Option == null || entry.Option.Options == null || entry.Option.Options.Count == 0)
{
pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
}
else
{
foreach (var option in entry.Option.Options)
{
option.Pattern = new Regex($"(?:^|\\n){hashPattern.Replace(pattern, Regex.Escape(option.Text))}{suffix}", RegexOptions.None);
}
pattern = hashPattern.Replace(pattern, "(.*)");
}
if (IncreasedPattern.IsMatch(pattern))
{
var negativePattern = IncreasedPattern.Replace(pattern, languageProvider.Language.ModifierReduced);
entry.NegativePattern = new Regex($"(?:^|\\n){negativePattern}{suffix}", RegexOptions.None);
}
<<<<<<<
if (x.Option?.Options?.Any() == true)
{
var optionMod = x.Option.Options.SingleOrDefault(x => x.Pattern.IsMatch(text));
if (optionMod == null)
{
continue;
}
modifier.OptionValue = optionMod;
modifier.Text = ParseHashPattern.Replace(modifier.Text, optionMod.Text, 1);
}
mods.Add(modifier);
=======
>>>>>>>
4
if (x.Option?.Options?.Any() == true)
{
var optionMod = x.Option.Options.SingleOrDefault(x => x.Pattern.IsMatch(text));
if (optionMod == null)
{
continue;
}
modifier.OptionValue = optionMod;
modifier.Text = ParseHashPattern.Replace(modifier.Text, optionMod.Text, 1);
}
mods.Add(modifier); |
<<<<<<<
=======
using System;
using Sidekick.Helpers.POEPriceInfoAPI;
>>>>>>>
using Sidekick.Helpers.POEPriceInfoAPI;
<<<<<<<
menuItem.Click += (s, e) => { TradeClient.SelectedLeague = league; };
=======
menuItem.Click += (s, e) => { TradeClient.SelectedLeague = l; PriceInfoClient.SelectedLeague = l; };
>>>>>>>
menuItem.Click += (s, e) => { TradeClient.SelectedLeague = league; }; |
<<<<<<<
services.AddSingleton<OverlayController>();
services.AddSingleton<OverlayWindow>();
services.AddSingleton<AdvancedSearchController>();
=======
>>>>>>>
services.AddSingleton<AdvancedSearchController>(); |
<<<<<<<
event Func<Task> OnCloseWindow;
event Func<Task> OnPriceCheck;
event Func<Task> OnHideout;
event Func<Task> OnItemWiki;
event Func<Task> OnFindItems;
event Func<Task> OnLeaveParty;
event Func<Task> OnOpenSearch;
event Func<Task> OnOpenLeagueOverview;
event Func<Task> OnWhisperReply;
=======
event Func<Task<bool>> OnCloseWindow;
event Func<Task<bool>> OnPriceCheck;
event Func<Task<bool>> OnHideout;
event Func<Task<bool>> OnItemWiki;
event Func<Task<bool>> OnFindItems;
event Func<Task<bool>> OnLeaveParty;
event Func<Task<bool>> OnOpenSearch;
event Func<Task<bool>> OnOpenLeagueOverview;
>>>>>>>
event Func<Task<bool>> OnCloseWindow;
event Func<Task<bool>> OnPriceCheck;
event Func<Task<bool>> OnHideout;
event Func<Task<bool>> OnItemWiki;
event Func<Task<bool>> OnFindItems;
event Func<Task<bool>> OnLeaveParty;
event Func<Task<bool>> OnOpenSearch;
event Func<Task<bool>> OnOpenLeagueOverview;
event Func<Task<bool>> OnWhisperReply; |
<<<<<<<
=======
using Sidekick.Helpers.POETradeAPI.Models;
using Sidekick.Helpers.Localization;
using Sidekick.Helpers.POETradeAPI;
using Sidekick.Helpers.POEPriceInfoAPI;
>>>>>>>
using Sidekick.Helpers.POEPriceInfoAPI;
<<<<<<<
if (hasNote)
{
((EquippableItem)item).Influence = GetInfluenceType(lines[lines.Length - 3]);
}
else
{
((EquippableItem)item).Influence = GetInfluenceType(lines.LastOrDefault());
}
=======
var influence = GetInfluenceType(lines.LastOrDefault()); // TODO Check multiple influences and corrupted influences
((EquippableItem)item).Influence = influence;
>>>>>>>
if (hasNote)
{
((EquippableItem)item).Influence = GetInfluenceType(lines[lines.Length - 3]);
}
else
{
((EquippableItem)item).Influence = GetInfluenceType(lines.LastOrDefault());
} |
<<<<<<<
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
=======
using Sidekick.Windows.PricePrediction;
>>>>>>>
using Sidekick.Windows.PricePrediction;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
<<<<<<<
private static async void TriggerItemWiki()
=======
private static async void TriggerItemPrediction()
{
Logger.Log("TriggerItemPrediction()");
var itemText = GetItemText();
LanguageSettings.DetectLanguage(itemText);
if (!itemText.Contains(LanguageSettings.Provider.DescriptionRarity)) // Trigger only on item
{
return;
}
if(!itemText.Contains(LanguageSettings.Provider.RarityRare)) // Only trigger on rare items atm
{
return;
}
var pred = await PriceInfoClient.GetItemPricePrediction(itemText);
PricePredictionViewController.Open();
if(pred != null)
{
PricePredictionViewController.SetResult(pred);
return;
}
PricePredictionViewController.Hide();
}
private static void TriggerItemWiki()
>>>>>>>
private static async void TriggerItemPrediction()
{
Logger.Log("TriggerItemPrediction()");
var itemText = GetItemText();
LanguageSettings.DetectLanguage(itemText);
if (!itemText.Contains(LanguageSettings.Provider.DescriptionRarity)) // Trigger only on item
{
return;
}
if(!itemText.Contains(LanguageSettings.Provider.RarityRare)) // Only trigger on rare items atm
{
return;
}
var pred = await PriceInfoClient.GetItemPricePrediction(itemText);
PricePredictionViewController.Open();
if(pred != null)
{
PricePredictionViewController.SetResult(pred);
return;
}
PricePredictionViewController.Hide();
}
<<<<<<<
private static async Task<Item> TriggerCopyAction()
=======
private static string GetItemText()
>>>>>>>
private static string GetItemText() |
<<<<<<<
public event Func<int, int, Task> OnMouseClick;
public event Func<Task<bool>> OnAdvancedSearch;
=======
>>>>>>>
public event Func<Task<bool>> OnAdvancedSearch; |
<<<<<<<
public List<League> Leagues { get; private set; }
public event Action LeaguesUpdated;
public LeagueService(IPoeApiService poeApiService,
=======
public LeagueService(IPoeApiClient poeApiClient,
>>>>>>>
public List<League> Leagues { get; private set; }
public LeagueService(IPoeApiClient poeApiClient,
<<<<<<<
Leagues = await poeApiService.Fetch<League>();
NotifyLeaguesUpdated();
=======
Leagues = await poeApiClient.Fetch<League>();
>>>>>>>
Leagues = await poeApiClient.Fetch<League>(); |
<<<<<<<
public string DescriptionMapTier => "지도 등급: ";
public string DescriptionItemQuantity => "아이템 수량: ";
public string DescriptionItemRarity => "아이템 희귀도: ";
public string DescriptionMonsterPackSize => "몬스터 무리 규모: ";
public string PrefixBlighted => "역병";
=======
public string DescriptionExperience => throw new NotImplementedException();
>>>>>>>
public string DescriptionMapTier => "지도 등급: ";
public string DescriptionItemQuantity => "아이템 수량: ";
public string DescriptionItemRarity => "아이템 희귀도: ";
public string DescriptionMonsterPackSize => "몬스터 무리 규모: ";
public string PrefixBlighted => "역병";
public string DescriptionExperience => throw new NotImplementedException();
<<<<<<<
public string DescriptionMapTier => "Уровень карты: ";
public string DescriptionItemQuantity => "Количество предметов: ";
public string DescriptionItemRarity => "Редкость предметов: ";
public string DescriptionMonsterPackSize => "Размер групп монстров: ";
public string PrefixBlighted => "Заражённая";
=======
public string DescriptionExperience => throw new NotImplementedException();
>>>>>>>
public string DescriptionMapTier => "Уровень карты: ";
public string DescriptionItemQuantity => "Количество предметов: ";
public string DescriptionItemRarity => "Редкость предметов: ";
public string DescriptionMonsterPackSize => "Размер групп монстров: ";
public string PrefixBlighted => "Заражённая";
public string DescriptionExperience => throw new NotImplementedException();
<<<<<<<
public string DescriptionMapTier => "ระดับแผนที่: ";
public string DescriptionItemQuantity => "จำนวนไอเท็ม: ";
public string DescriptionItemRarity => "ระดับความหายากของไอเทม: ";
public string DescriptionMonsterPackSize => "ขนาดบรรจุมอนสเตอร์: ";
public string PrefixBlighted => "Blighted";
=======
public string DescriptionExperience => throw new NotImplementedException();
>>>>>>>
public string DescriptionMapTier => "ระดับแผนที่: ";
public string DescriptionItemQuantity => "จำนวนไอเท็ม: ";
public string DescriptionItemRarity => "ระดับความหายากของไอเทม: ";
public string DescriptionMonsterPackSize => "ขนาดบรรจุมอนสเตอร์: ";
public string PrefixBlighted => "Blighted";
public string DescriptionExperience => throw new NotImplementedException(); |
<<<<<<<
string DescriptionMapTier { get; }
string DescriptionItemQuantity { get; }
string DescriptionItemRarity { get; }
string DescriptionMonsterPackSize { get; }
=======
string DescriptionExperience { get; }
>>>>>>>
string DescriptionMapTier { get; }
string DescriptionItemQuantity { get; }
string DescriptionItemRarity { get; }
string DescriptionMonsterPackSize { get; }
string DescriptionExperience { get; } |
<<<<<<<
using Sidekick.Core.DependencyInjection.Services;
using Sidekick.Core.Initialization;
using Sidekick.Core.Loggers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
=======
using Sidekick.Core.Settings;
>>>>>>>
using Sidekick.Core.Initialization;
using Sidekick.Core.Loggers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
<<<<<<<
[SidekickService(typeof(ITradeClient))]
public class TradeClient : ITradeClient, IOnBeforeInitialize, IOnReset
=======
public class TradeClient : ITradeClient
>>>>>>>
public class TradeClient : ITradeClient, IOnBeforeInitialize, IOnReset |
<<<<<<<
public string Key_AdvancedSearch { get; set; }
=======
public string Key_Exit { get; set; }
public string Key_Stash_Left { get; set; }
public string Key_Stash_Right { get; set; }
>>>>>>>
public string Key_AdvancedSearch { get; set; }
public string Key_Exit { get; set; }
public string Key_Stash_Left { get; set; }
public string Key_Stash_Right { get; set; } |
<<<<<<<
using System;
using System.Collections.Generic;
using System.Linq;
=======
using Microsoft.Extensions.Configuration;
>>>>>>>
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Extensions.Configuration; |
<<<<<<<
=======
public static int Sum(int n)
{
return (n * n + n) / 2;
}
}
>>>>>>>
public static int Sum(int n)
{
return (n * n + n) / 2;
} |
<<<<<<<
using Vocaluxe.Base;
using VocaluxeLib;
using VocaluxeLib.Songs;
=======
using VocaluxeLib.Menu;
using VocaluxeLib.Menu.SongMenu;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Songs; |
<<<<<<<
List<string> folders = new List<string> {FolderCover, FolderFonts, Path.Combine(DataPath,FolderScreenshots), FolderBackgroundMusic, FolderSounds, Path.Combine(DataPath,FolderPlaylists)};
folders.AddRange(FoldersProfiles);
=======
var folders = new List<string> {FolderCover, FolderFonts, FolderProfiles, FolderSongs, FolderScreenshots, FolderBackgroundMusic, FolderSounds, FolderPlaylists};
>>>>>>>
var folders = new List<string> {FolderCover, FolderFonts, Path.Combine(DataPath,FolderScreenshots), FolderBackgroundMusic, FolderSounds, Path.Combine(DataPath,FolderPlaylists)};
folders.AddRange(FoldersProfiles); |
<<<<<<<
var settings = new XmlWriterSettings {Indent = true, Encoding = Encoding.UTF8, ConformanceLevel = ConformanceLevel.Document};
=======
>>>>>>> |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw;
using VocaluxeLib.Menu; |
<<<<<<<
using Vocaluxe.Base.Font;
using Vocaluxe.Base.Server;
=======
using Vocaluxe.Base.Fonts;
>>>>>>>
using Vocaluxe.Base.Fonts;
using Vocaluxe.Base.Server; |
<<<<<<<
private System.Timers.Timer _TimerShortInfoText;
=======
private static int _StaticSelectedSongID;
private static void setStaticSelectedSongID(int songID)
{
_StaticSelectedSongID = songID;
}
public static int getSelectedSongID()
{
return _StaticSelectedSongID;
}
>>>>>>>
private System.Timers.Timer _TimerShortInfoText;
private static int _StaticSelectedSongID;
private static void setStaticSelectedSongID(int songID)
{
_StaticSelectedSongID = songID;
}
public static int getSelectedSongID()
{
return _StaticSelectedSongID;
}
<<<<<<<
case Keys.T:
if (keyEvent.Mod == EModifier.Ctrl && !_Sso.Selection.PartyMode)
{
_ToggleTabs();
}
break;
case Keys.D0:
case Keys.D1:
case Keys.D2:
case Keys.D3:
case Keys.D4:
case Keys.D5:
case Keys.D6:
case Keys.D7:
case Keys.D8:
case Keys.D9:
if (keyEvent.Mod == EModifier.Ctrl && !_Sso.Selection.PartyMode)
{
int tempSortNr = -1;
int.TryParse(keyEvent.Key.ToString().Substring(1), out tempSortNr);
if (tempSortNr == 0)
tempSortNr = 10;
_ToggleSort(tempSortNr);
}
break;
=======
case Keys.H:
if (keyEvent.Mod == EModifier.Ctrl && CSongs.NumSongsVisible > 0 && !_Sso.Selection.PartyMode)
{
_ShowHighscore();
}
break;
>>>>>>>
case Keys.T:
if (keyEvent.Mod == EModifier.Ctrl && !_Sso.Selection.PartyMode)
{
_ToggleTabs();
}
break;
case Keys.D0:
case Keys.D1:
case Keys.D2:
case Keys.D3:
case Keys.D4:
case Keys.D5:
case Keys.D6:
case Keys.D7:
case Keys.D8:
case Keys.D9:
if (keyEvent.Mod == EModifier.Ctrl && !_Sso.Selection.PartyMode)
{
int tempSortNr = -1;
int.TryParse(keyEvent.Key.ToString().Substring(1), out tempSortNr);
if (tempSortNr == 0)
tempSortNr = 10;
_ToggleSort(tempSortNr);
}
break;
case Keys.H:
if (keyEvent.Mod == EModifier.Ctrl && CSongs.NumSongsVisible > 0 && !_Sso.Selection.PartyMode)
{
_ShowHighscore();
}
break;
<<<<<<<
private void _ToggleSort(int sortNr)
{
CSongs.Sorter.SongSorting = (ESongSorting)sortNr;
CConfig.Config.Game.SongSorting = CSongs.Sorter.SongSorting;
_Sso.Sorting.SongSorting = CSongs.Sorter.SongSorting;
_SongMenu.Update(_Sso);
_SongMenu.OnShow();
_Texts[_TextShortInfoTop].Text = CBase.Language.Translate("TR_SCREENSONG_SORTING").Replace("%s", CBase.Language.Translate(_Sso.Sorting.SongSorting.ToString()));
_Statics[_StaticShortInfoTop].Visible = true;
_Texts[_TextShortInfoTop].Visible = true;
_TimerShortInfoText.Stop();
_TimerShortInfoText.Enabled = true;
}
private void OnTimedEventShortInfoText(Object source, ElapsedEventArgs e)
{
_Statics[_StaticShortInfoTop].Visible = false;
_Texts[_TextShortInfoTop].Visible = false;
}
private void _ToggleTabs()
{
EOffOn tmpStatus = CSongs.Categorizer.Tabs;
if (tmpStatus == EOffOn.TR_CONFIG_ON)
CSongs.Categorizer.Tabs = EOffOn.TR_CONFIG_OFF;
else
CSongs.Categorizer.Tabs = EOffOn.TR_CONFIG_ON;
CConfig.Config.Game.Tabs = CSongs.Categorizer.Tabs;
_Sso.Sorting.Tabs = CSongs.Categorizer.Tabs;
_SongMenu.Update(_Sso);
_SongMenu.OnShow();
}
=======
private void _ShowHighscore()
{
CGame.ClearSongs();
CScreenSong.setStaticSelectedSongID(CSongs.VisibleSongs[_SongMenu.GetPreviewSongNr()].ID);
CBase.Graphics.FadeTo(EScreen.Highscore);
}
>>>>>>>
private void _ToggleSort(int sortNr)
{
CSongs.Sorter.SongSorting = (ESongSorting)sortNr;
CConfig.Config.Game.SongSorting = CSongs.Sorter.SongSorting;
_Sso.Sorting.SongSorting = CSongs.Sorter.SongSorting;
_SongMenu.Update(_Sso);
_SongMenu.OnShow();
_Texts[_TextShortInfoTop].Text = CBase.Language.Translate("TR_SCREENSONG_SORTING").Replace("%s", CBase.Language.Translate(_Sso.Sorting.SongSorting.ToString()));
_Statics[_StaticShortInfoTop].Visible = true;
_Texts[_TextShortInfoTop].Visible = true;
_TimerShortInfoText.Stop();
_TimerShortInfoText.Enabled = true;
}
private void OnTimedEventShortInfoText(Object source, ElapsedEventArgs e)
{
_Statics[_StaticShortInfoTop].Visible = false;
_Texts[_TextShortInfoTop].Visible = false;
}
private void _ToggleTabs()
{
EOffOn tmpStatus = CSongs.Categorizer.Tabs;
if (tmpStatus == EOffOn.TR_CONFIG_ON)
CSongs.Categorizer.Tabs = EOffOn.TR_CONFIG_OFF;
else
CSongs.Categorizer.Tabs = EOffOn.TR_CONFIG_ON;
CConfig.Config.Game.Tabs = CSongs.Categorizer.Tabs;
_Sso.Sorting.Tabs = CSongs.Categorizer.Tabs;
_SongMenu.Update(_Sso);
_SongMenu.OnShow();
}
private void _ShowHighscore()
{
CGame.ClearSongs();
CScreenSong.setStaticSelectedSongID(CSongs.VisibleSongs[_SongMenu.GetPreviewSongNr()].ID);
CBase.Graphics.FadeTo(EScreen.Highscore);
} |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
<<<<<<<
if (false && Char.IsLetterOrDigit(chr))
=======
// ReSharper disable HeuristicUnreachableCode
if (false)
>>>>>>>
// ReSharper disable HeuristicUnreachableCode
if (false && Char.IsLetterOrDigit(chr)) |
<<<<<<<
List<string> files = new List<string>();
files.AddRange(CHelper.ListFiles(Path.Combine(CSettings.DataPath,CSettings.FolderPlaylists), "*.upl", true, true));
=======
var files = new List<string>();
files.AddRange(CHelper.ListFiles(CSettings.FolderPlaylists, "*.upl", true, true));
>>>>>>>
var files = new List<string>();
files.AddRange(CHelper.ListFiles(Path.Combine(CSettings.DataPath,CSettings.FolderPlaylists), "*.upl", true, true));
<<<<<<<
List<string> files = new List<string>();
files.AddRange(CHelper.ListFiles(Path.Combine(CSettings.DataPath, CSettings.FolderPlaylists), "*.xml", true, true));
=======
var files = new List<string>();
files.AddRange(CHelper.ListFiles(CSettings.FolderPlaylists, "*.xml", true, true));
>>>>>>>
var files = new List<string>();
files.AddRange(CHelper.ListFiles(Path.Combine(CSettings.DataPath, CSettings.FolderPlaylists), "*.xml", true, true)); |
<<<<<<<
using VocaluxeLib;
using VocaluxeLib.Game;
using VocaluxeLib.Profile;
=======
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Game;
using VocaluxeLib.Profile;
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
<<<<<<<
_Queue.Enqueue(change);
=======
CTexture texture = _Avatars[i].Texture;
CDraw.RemoveTexture(ref texture);
>>>>>>>
_Queue.Enqueue(change);
<<<<<<<
CProfile profile = _Profiles[profileID];
if (profile.PlayerName != "")
=======
SProfile profile = _Profiles[profileID];
if (!String.IsNullOrEmpty(profile.PlayerName))
>>>>>>>
CProfile profile = _Profiles[profileID];
if (!String.IsNullOrEmpty(profile.PlayerName))
<<<<<<<
if (!ICProfileIDValid(profileID))
return new STexture(-1);
return _Profiles[profileID].Avatar.Texture;
}
#endregion avatar texture
#region private methods
private static void _LoadProfiles()
{
_LoadAvatars();
List<string> knownFiles = new List<string>();
if (_Profiles.Count > 0)
=======
if (!IsProfileIDValid(profileID))
return;
if (String.IsNullOrEmpty(_Profiles[profileID].ProfileFile))
return;
try
>>>>>>>
if (!ICProfileIDValid(profileID))
return new STexture(-1);
return _Profiles[profileID].Avatar.Texture;
}
#endregion avatar texture
#region private methods
private static void _LoadProfiles()
{
_LoadAvatars();
List<string> knownFiles = new List<string>();
if (_Profiles.Count > 0) |
<<<<<<<
private List<CPlaylist> _Playlists;
=======
private List<CEqualizer> _Equalizers;
>>>>>>>
private List<CEqualizer> _Equalizers;
private List<CPlaylist> _Playlists;
<<<<<<<
private Hashtable _htPlaylists;
=======
private Hashtable _htEqualizers;
>>>>>>>
private Hashtable _htEqualizers;
private Hashtable _htPlaylists;
<<<<<<<
protected string[] _ThemePlaylists;
=======
protected string[] _ThemeEqualizers;
>>>>>>>
protected string[] _ThemeEqualizers;
protected string[] _ThemePlaylists;
<<<<<<<
_Playlists = new List<CPlaylist>();
=======
_Equalizers = new List<CEqualizer>();
>>>>>>>
_Equalizers = new List<CEqualizer>();
_Playlists = new List<CPlaylist>();
<<<<<<<
_htPlaylists = new Hashtable();
=======
_htEqualizers = new Hashtable();
>>>>>>>
_htEqualizers = new Hashtable();
_htPlaylists = new Hashtable();
<<<<<<<
_ThemePlaylists = null;
=======
_ThemeEqualizers = null;
>>>>>>>
_ThemeEqualizers = null;
_ThemePlaylists = null;
<<<<<<<
if (_ThemePlaylists != null)
{
for (int i = 0; i < _ThemePlaylists.Length; i++)
{
CPlaylist pls = new CPlaylist();
if (pls.LoadTheme("//root/" + _ThemeName, _ThemePlaylists[i], navigator, SkinIndex))
{
_htPlaylists.Add(_ThemePlaylists[i], AddPlaylist(pls));
}
else
{
CLog.LogError("Can't load Playlist \"" + _ThemePlaylists[i] + "\" in screen " + _ThemeName);
}
}
}
=======
if (_ThemeEqualizers != null)
{
for (int i = 0; i < _ThemeEqualizers.Length; i++)
{
CEqualizer eq = new CEqualizer();
if (eq.LoadTheme("//root/" + _ThemeName, _ThemeEqualizers[i], navigator, SkinIndex))
{
_htEqualizers.Add(_ThemeEqualizers[i], AddEqualizer(eq));
}
else
{
CLog.LogError("Can't load equalizer \"" + _ThemeEqualizers[i] + "\" in screen " + _ThemeName);
}
}
}
>>>>>>>
if (_ThemeEqualizers != null)
{
for (int i = 0; i < _ThemeEqualizers.Length; i++)
{
CEqualizer eq = new CEqualizer();
if (eq.LoadTheme("//root/" + _ThemeName, _ThemeEqualizers[i], navigator, SkinIndex))
{
_htEqualizers.Add(_ThemeEqualizers[i], AddEqualizer(eq));
}
else
{
CLog.LogError("Can't load equalizer \"" + _ThemeEqualizers[i] + "\" in screen " + _ThemeName);
}
}
}
if (_ThemePlaylists != null)
{
for (int i = 0; i < _ThemePlaylists.Length; i++)
{
CPlaylist pls = new CPlaylist();
if (pls.LoadTheme("//root/" + _ThemeName, _ThemePlaylists[i], navigator, SkinIndex))
{
_htPlaylists.Add(_ThemePlaylists[i], AddPlaylist(pls));
}
else
{
CLog.LogError("Can't load Playlist \"" + _ThemePlaylists[i] + "\" in screen " + _ThemeName);
}
}
}
<<<<<<<
//Playlists
for (int i = 0; i < _Playlists.Count; i++)
{
_Playlists[i].SaveTheme(writer);
}
=======
//Equalizers
for (int i = 0; i < _Equalizers.Count; i++)
{
_Equalizers[i].SaveTheme(writer);
}
>>>>>>>
//Equalizers
for (int i = 0; i < _Equalizers.Count; i++)
{
_Equalizers[i].SaveTheme(writer);
}
//Playlists
for (int i = 0; i < _Playlists.Count; i++)
{
_Playlists[i].SaveTheme(writer);
}
<<<<<<<
foreach (CPlaylist pls in _Playlists)
{
pls.ReloadTextures();
}
=======
foreach (CEqualizer eq in _Equalizers)
{
eq.ReloadTextures();
}
>>>>>>>
foreach (CEqualizer eq in _Equalizers)
{
eq.ReloadTextures();
}
foreach (CPlaylist pls in _Playlists)
{
pls.ReloadTextures();
}
<<<<<<<
foreach (CPlaylist pls in _Playlists)
{
pls.UnloadTextures();
}
=======
foreach (CEqualizer eq in _Equalizers)
{
eq.UnloadTextures();
}
>>>>>>>
foreach (CPlaylist pls in _Playlists)
{
pls.UnloadTextures();
}
foreach (CEqualizer eq in _Equalizers)
{
eq.UnloadTextures();
}
<<<<<<<
public List<CPlaylist> GetPlaylists()
{
return _Playlists;
}
=======
public List<CEqualizer> GetEqualizers()
{
return _Equalizers;
}
>>>>>>>
public List<CEqualizer> GetEqualizers()
{
return _Equalizers;
}
public List<CPlaylist> GetPlaylists()
{
return _Playlists;
}
<<<<<<<
public CPlaylist[] Playlists
{
get
{
return _Playlists.ToArray();
}
}
=======
public CEqualizer[] Equalizers
{
get
{
return _Equalizers.ToArray();
}
}
>>>>>>>
public CEqualizer[] Equalizers
{
get
{
return _Equalizers.ToArray();
}
}
public CPlaylist[] Playlists
{
get
{
return _Playlists.ToArray();
}
}
<<<<<<<
public int htPlaylists(string key)
{
try
{
return (int)_htPlaylists[key];
}
catch (Exception)
{
CLog.LogError("Can't find Playlist Element \"" + key + "\" in Screen " + _ThemeName);
throw;
}
}
=======
public int htEqualizer(string key)
{
try
{
return (int)_htEqualizers[key];
}
catch (Exception)
{
CLog.LogError("Can't find Equalizer Element \"" + key + "\" in Screen " + _ThemeName);
throw;
}
}
>>>>>>>
public int htEqualizer(string key)
{
try
{
return (int)_htEqualizers[key];
}
catch (Exception)
{
CLog.LogError("Can't find Equalizer Element \"" + key + "\" in Screen " + _ThemeName);
throw;
}
}
public int htPlaylists(string key)
{
try
{
return (int)_htPlaylists[key];
}
catch (Exception)
{
CLog.LogError("Can't find Playlist Element \"" + key + "\" in Screen " + _ThemeName);
throw;
}
}
<<<<<<<
_Interactions[i].Type == EType.TSongMenu ||
_Interactions[i].Type == EType.TPlaylist))
=======
_Interactions[i].Type == EType.TSongMenu ||
_Interactions[i].Type == EType.TEqualizer))
>>>>>>>
_Interactions[i].Type == EType.TSongMenu ||
_Interactions[i].Type == EType.TEqualizer ||
_Interactions[i].Type == EType.TPlaylist))
<<<<<<<
public int AddPlaylist(CPlaylist pls)
{
_Playlists.Add(pls);
_AddInteraction(_Playlists.Count - 1, EType.TPlaylist);
return _Playlists.Count - 1;
}
=======
public int AddEqualizer(CEqualizer eq)
{
_Equalizers.Add(eq);
_AddInteraction(_Equalizers.Count - 1, EType.TEqualizer);
return _Equalizers.Count - 1;
}
>>>>>>>
public int AddEqualizer(CEqualizer eq)
{
_Equalizers.Add(eq);
_AddInteraction(_Equalizers.Count - 1, EType.TEqualizer);
return _Equalizers.Count - 1;
}
public int AddPlaylist(CPlaylist pls)
{
_Playlists.Add(pls);
_AddInteraction(_Playlists.Count - 1, EType.TPlaylist);
return _Playlists.Count - 1;
}
<<<<<<<
case EType.TPlaylist:
if (CHelper.IsInBounds(_Playlists[interact.Num].Rect, x, y))
return true;
break;
=======
case EType.TEqualizer:
if (CHelper.IsInBounds(_Equalizers[interact.Num].Rect, x, y))
return true;
break;
>>>>>>>
case EType.TEqualizer:
if (CHelper.IsInBounds(_Equalizers[interact.Num].Rect, x, y))
return true;
break;
case EType.TPlaylist:
if (CHelper.IsInBounds(_Playlists[interact.Num].Rect, x, y))
return true;
break;
<<<<<<<
case EType.TPlaylist:
return _Playlists[interact.Num].Rect.Z;
=======
case EType.TEqualizer:
return _Equalizers[interact.Num].Rect.Z;
>>>>>>>
case EType.TEqualizer:
return _Equalizers[interact.Num].Rect.Z;
case EType.TPlaylist:
return _Playlists[interact.Num].Rect.Z;
<<<<<<<
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Rect.Z;
=======
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Rect.Z;
>>>>>>>
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Rect.Z;
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Rect.Z;
<<<<<<<
case EType.TPlaylist:
_Playlists[_Interactions[_Selection].Num].Selected = true;
break;
=======
case EType.TEqualizer:
_Equalizers[_Interactions[_Selection].Num].Selected = true;
break;
>>>>>>>
case EType.TEqualizer:
_Equalizers[_Interactions[_Selection].Num].Selected = true;
break;
case EType.TPlaylist:
_Playlists[_Interactions[_Selection].Num].Selected = true;
break;
<<<<<<<
case EType.TPlaylist:
_Playlists[_Interactions[_Selection].Num].Selected = false;
break;
=======
case EType.TEqualizer:
_Equalizers[_Interactions[_Selection].Num].Selected = false;
break;
>>>>>>>
case EType.TEqualizer:
_Equalizers[_Interactions[_Selection].Num].Selected = false;
break;
case EType.TPlaylist:
_Playlists[_Interactions[_Selection].Num].Selected = false;
break;
<<<<<<<
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Visible;
=======
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Visible;
>>>>>>>
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Visible;
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Visible;
<<<<<<<
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Rect;
=======
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Rect;
>>>>>>>
case EType.TEqualizer:
return _Equalizers[_Interactions[interaction].Num].Rect;
case EType.TPlaylist:
return _Playlists[_Interactions[interaction].Num].Rect;
<<<<<<<
case EType.TPlaylist:
_Playlists[_Interactions[interaction].Num].Draw();
break;
=======
case EType.TEqualizer:
if (!_Equalizers[_Interactions[interaction].Num].ScreenHandles)
{
//TODO:
//Call Update-Method of Equalizer and give infos about bg-sound.
//_Equalizers[_Interactions[interaction].Num].Draw();
}
break;
>>>>>>>
case EType.TEqualizer:
if (!_Equalizers[_Interactions[interaction].Num].ScreenHandles)
{
//TODO:
//Call Update-Method of Equalizer and give infos about bg-sound.
//_Equalizers[_Interactions[interaction].Num].Draw();
}
break;
case EType.TPlaylist:
_Playlists[_Interactions[interaction].Num].Draw();
break; |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw; |
<<<<<<<
for (int p = 0; p < CGame.NumPlayers; p++)
_ProgressBars[_ProgressBarsRating[p, CGame.NumPlayers - 1]].Reset();
_SetDuetLyricsVisibility(song.IsDuet);
=======
>>>>>>>
for (int p = 0; p < CGame.NumPlayers; p++)
_ProgressBars[_ProgressBarsRating[p, CGame.NumPlayers - 1]].Reset(); |
<<<<<<<
CBase.PreviewPlayer.Stop();
=======
if (_PreviewSongStream >= 0)
CBase.Sound.FadeAndClose(_PreviewSongStream, 0f, 0.75f);
_PreviewSongStream = -1;
CBase.Video.Close(_PreviewVideoStream);
_PreviewVideoStream = -1;
CBase.Drawing.RemoveTexture(ref _Vidtex);
//Make sure we don't have a preview here otherwise a change won't be recognized
//(e.g. leave a category with one song and set preview to 0 --> previewOld=previewNew=0 --> No change --> Old data shown
//Use internal nr because this function gets called from withing setPreviewNr
_PreviewNrInternal = -1;
>>>>>>>
CBase.PreviewPlayer.Stop();
//Make sure we don't have a preview here otherwise a change won't be recognized
//(e.g. leave a category with one song and set preview to 0 --> previewOld=previewNew=0 --> No change --> Old data shown
//Use internal nr because this function gets called from withing setPreviewNr
_PreviewNrInternal = -1; |
<<<<<<<
case Keys.W:
if (CWebcam.GetDevices().Length > 0)
{
_Webcam = !_Webcam;
if (_Webcam)
CWebcam.Start();
else
CWebcam.Stop();
}
break;
=======
case Keys.S:
if(CGame.NumRounds > CGame.RoundNr)
if(KeyEvent.ModCTRL)
LoadNextSong();
break;
>>>>>>>
case Keys.S:
if(CGame.NumRounds > CGame.RoundNr)
if(KeyEvent.ModCTRL)
LoadNextSong();
break;
case Keys.W:
if (CWebcam.GetDevices().Length > 0)
{
_Webcam = !_Webcam;
if (_Webcam)
CWebcam.Start();
else
CWebcam.Stop();
}
break;
<<<<<<<
TogglePause();
=======
TogglePause();
>>>>>>>
TogglePause();
<<<<<<<
Stop();
=======
Stop();
if (Buttons[htButtons(ButtonSkip)].Selected && _Pause)
{
LoadNextSong();
TogglePause();
}
>>>>>>>
Stop();
if (Buttons[htButtons(ButtonSkip)].Selected && _Pause)
{
LoadNextSong();
TogglePause();
}
<<<<<<<
=======
UpdateDuetText();
>>>>>>>
UpdateDuetText();
<<<<<<<
Statics[htStatics(StaticAvatars[p, CGame.NumPlayer - 1])].Alpha = Alpha[0];
Texts[htTexts(TextNames[p, CGame.NumPlayer - 1])].Alpha = Alpha[0];
=======
Statics[htStatics(StaticAvatars[p, CGame.NumPlayer - 1])].Alpha = Alpha[CGame.Player[p].LineNr * 2];
Texts[htTexts(TextNames[p, CGame.NumPlayer - 1])].Alpha = Alpha[CGame.Player[p].LineNr * 2];
>>>>>>>
Statics[htStatics(StaticAvatars[p, CGame.NumPlayer - 1])].Alpha = Alpha[CGame.Player[p].LineNr * 2];
Texts[htTexts(TextNames[p, CGame.NumPlayer - 1])].Alpha = Alpha[CGame.Player[p].LineNr * 2];
<<<<<<<
{
for (int i = 1; i <= CGame.NumPlayer; i = i + 2)
=======
{
Texts[htTexts(TextDuetName1)].Text = song.DuetPart1;
Texts[htTexts(TextDuetName2)].Text = song.DuetPart2;
//More than one song: Player is not assigned to line by user
//Otherwise, this is done by CScreenNames
if (CGame.GetNumSongs() > 1)
{
for (int i = 1; i <= CGame.NumPlayer; i = i + 2)
{
CGame.Player[i].LineNr = 1;
}
}
else
>>>>>>>
{
Texts[htTexts(TextDuetName1)].Text = song.DuetPart1;
Texts[htTexts(TextDuetName2)].Text = song.DuetPart2;
//More than one song: Player is not assigned to line by user
//Otherwise, this is done by CScreenNames
if (CGame.GetNumSongs() > 1)
{
for (int i = 1; i <= CGame.NumPlayer; i = i + 2)
{
CGame.Player[i].LineNr = 1;
}
}
else
<<<<<<<
CSound.Pause(_CurrentStream);
CWebcam.Pause();
}
else
=======
if (CGame.NumRounds > CGame.RoundNr && CGame.NumRounds > 1)
Buttons[htButtons(ButtonSkip)].Visible = true;
else
Buttons[htButtons(ButtonSkip)].Visible = false;
CSound.Pause(_CurrentStream);
}else
>>>>>>>
if (CGame.NumRounds > CGame.RoundNr && CGame.NumRounds > 1)
Buttons[htButtons(ButtonSkip)].Visible = true;
else
Buttons[htButtons(ButtonSkip)].Visible = false;
CSound.Pause(_CurrentStream);
}else
<<<<<<<
float diff = 0f;
diff = CGame.GetTimeFromBeats(line[CurrentLineSub + 1].FirstBeat, Song.BPM) - CurrentTime;
=======
float diff = 0f;
diff = CGame.GetTimeFromBeats(line[CurrentLineSub + 1].FirstNoteBeat, Song.BPM) - CurrentTime;
>>>>>>>
float diff = 0f;
diff = CGame.GetTimeFromBeats(line[CurrentLineSub + 1].FirstNoteBeat, Song.BPM) - CurrentTime;
<<<<<<<
for (int j = 0; j < Line.Length; j++)
{
TimeRect trect = new TimeRect();
trect.startBeat = Line[j].FirstBeat;
trect.endBeat = Line[j].EndBeat;
trect.rect = new CStatic(new STexture(-1),
new SColorF(1f, 1f, 1f, 1f),
new SRectF(stat.Rect.X + stat.Rect.W * ((CGame.GetTimeFromBeats(trect.startBeat, song.BPM) + song.Gap - song.Start) / TotalTime),
stat.Rect.Y,
stat.Rect.W * (CGame.GetTimeFromBeats((trect.endBeat - trect.startBeat), song.BPM) / TotalTime),
stat.Rect.H,
stat.Rect.Z));
_TimeRects.Add(trect);
=======
for(int j = 0; j<Line.Length; j++){
if (Line[j].VisibleInTimeLine)
{
TimeRect trect = new TimeRect();
trect.startBeat = Line[j].FirstNoteBeat;
trect.endBeat = Line[j].EndBeat;
trect.rect = new CStatic(new STexture(-1),
new SColorF(1f, 1f, 1f, 1f),
new SRectF(stat.Rect.X + stat.Rect.W * ((CGame.GetTimeFromBeats(trect.startBeat, song.BPM) + song.Gap - song.Start) / TotalTime),
stat.Rect.Y,
stat.Rect.W * (CGame.GetTimeFromBeats((trect.endBeat - trect.startBeat), song.BPM) / TotalTime),
stat.Rect.H,
stat.Rect.Z));
_TimeRects.Add(trect);
}
>>>>>>>
for (int j = 0; j < Line.Length; j++)
{
if (Line[j].VisibleInTimeLine)
{
TimeRect trect = new TimeRect();
trect.startBeat = Line[j].FirstNoteBeat;
trect.endBeat = Line[j].EndBeat;
trect.rect = new CStatic(new STexture(-1),
new SColorF(1f, 1f, 1f, 1f),
new SRectF(stat.Rect.X + stat.Rect.W * ((CGame.GetTimeFromBeats(trect.startBeat, song.BPM) + song.Gap - song.Start) / TotalTime),
stat.Rect.Y,
stat.Rect.W * (CGame.GetTimeFromBeats((trect.endBeat - trect.startBeat), song.BPM) / TotalTime),
stat.Rect.H,
stat.Rect.Z));
_TimeRects.Add(trect);
} |
<<<<<<<
if (_UsedProfiles.Contains(profile.ID) && !profile.UserRole.HasFlag(EUserRole.TR_USERROLE_NORMAL))
visible = false;
=======
//Show profile only if active
for (int p = 0; p < CBase.Game.GetNumPlayer(); p++)
{
//Don't show profile if is selected, but if selected and guest
if (CBase.Game.GetPlayers()[p].ProfileID == profile.ID
&& profile.UserRole >= EUserRole.TR_USERROLE_NORMAL)
visible = false;
}
>>>>>>>
if (_UsedProfiles.Contains(profile.ID) && profile.UserRole >= EUserRole.TR_USERROLE_NORMAL)
visible = false; |
<<<<<<<
writer.WriteComment("Background Music Source");
writer.WriteElementString("BackgroundMusicSource", Enum.GetName(typeof(EBackgroundMusicSource), BackgroundMusicSource));
=======
writer.WriteComment("Background Music use start-tag of songs");
writer.WriteElementString("BackgroundMusicUseStart", Enum.GetName(typeof(EOffOn), BackgroundMusicUseStart));
writer.WriteComment("Preview Volume from 0 to 100");
writer.WriteElementString("PreviewMusicVolume", PreviewMusicVolume.ToString());
>>>>>>>
writer.WriteComment("Background Music Source");
writer.WriteElementString("BackgroundMusicSource", Enum.GetName(typeof(EBackgroundMusicSource), BackgroundMusicSource));
writer.WriteComment("Background Music use start-tag of songs");
writer.WriteElementString("BackgroundMusicUseStart", Enum.GetName(typeof(EOffOn), BackgroundMusicUseStart));
writer.WriteComment("Preview Volume from 0 to 100");
writer.WriteElementString("PreviewMusicVolume", PreviewMusicVolume.ToString()); |
<<<<<<<
using System;
using System.Linq;
=======
>>>>>>>
using System;
using System.Linq;
<<<<<<<
Guid id = Guid.Empty;
=======
>>>>>>>
Guid id = Guid.Empty; |
<<<<<<<
_Screens.Add(new CScreenTest());
_Screens.Add(new CScreenLoad());
_Screens.Add(new CScreenMain());
_Screens.Add(new CScreenSong());
_Screens.Add(new CScreenOptions());
_Screens.Add(new CScreenSing());
_Screens.Add(new CScreenProfiles());
_Screens.Add(new CScreenScore());
_Screens.Add(new CScreenHighscore());
_Screens.Add(new CScreenOptionsGame());
_Screens.Add(new CScreenOptionsSound());
_Screens.Add(new CScreenOptionsRecord());
_Screens.Add(new CScreenOptionsVideo());
_Screens.Add(new CScreenOptionsTheme());
_Screens.Add(new CScreenNames());
_PopupScreens.Add(new CPopupScreenPlayerControl());
=======
ScreenList.Add(new CScreenTest());
ScreenList.Add(new CScreenLoad());
ScreenList.Add(new CScreenMain());
ScreenList.Add(new CScreenSong());
ScreenList.Add(new CScreenOptions());
ScreenList.Add(new CScreenSing());
ScreenList.Add(new CScreenProfiles());
ScreenList.Add(new CScreenScore());
ScreenList.Add(new CScreenHighscore());
ScreenList.Add(new CScreenOptionsGame());
ScreenList.Add(new CScreenOptionsSound());
ScreenList.Add(new CScreenOptionsRecord());
ScreenList.Add(new CScreenOptionsVideo());
ScreenList.Add(new CScreenOptionsTheme());
ScreenList.Add(new CScreenNames());
ScreenList.Add(new CScreenCredits());
>>>>>>>
_Screens.Add(new CScreenTest());
_Screens.Add(new CScreenLoad());
_Screens.Add(new CScreenMain());
_Screens.Add(new CScreenSong());
_Screens.Add(new CScreenOptions());
_Screens.Add(new CScreenSing());
_Screens.Add(new CScreenProfiles());
_Screens.Add(new CScreenScore());
_Screens.Add(new CScreenHighscore());
_Screens.Add(new CScreenOptionsGame());
_Screens.Add(new CScreenOptionsSound());
_Screens.Add(new CScreenOptionsRecord());
_Screens.Add(new CScreenOptionsVideo());
_Screens.Add(new CScreenOptionsTheme());
_Screens.Add(new CScreenNames());
_Screens.Add(new CScreenCredits());
_PopupScreens.Add(new CPopupScreenPlayerControl());
<<<<<<<
CLog.StartBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
_Screens[i].LoadTheme();
CLog.StopBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
=======
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
CLog.StartBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
Screens[i].LoadTheme();
CLog.StopBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
}
>>>>>>>
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
CLog.StartBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
_Screens[i].LoadTheme();
CLog.StopBenchmark(1, "Load Theme " + Enum.GetNames(typeof(EScreens))[i]);
}
<<<<<<<
_Screens[i].ReloadTheme();
=======
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
Screens[i].ReloadTheme();
}
>>>>>>>
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
_Screens[i].ReloadTheme();
}
<<<<<<<
_Screens[i].ReloadTextures();
=======
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
Screens[i].ReloadTextures();
}
>>>>>>>
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
_Screens[i].ReloadTextures();
}
<<<<<<<
_Screens[i].SaveTheme();
=======
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
Screens[i].SaveTheme();
}
>>>>>>>
if (Enum.GetNames(typeof(EScreens))[i] != Enum.GetName(typeof(EScreens), (int)EScreens.ScreenCredits))
{
_Screens[i].SaveTheme();
} |
<<<<<<<
width = Translation.getMenuWidth();
height = LoadingExtension.IsPathManagerCompatible ? 310 : 230;
=======
width = 250;
height = LoadingExtension.IsPathManagerCompatible ? 350 : 270;
>>>>>>>
width = Translation.getMenuWidth();
height = LoadingExtension.IsPathManagerCompatible ? 350 : 270;
<<<<<<<
title.text = "Version 1.4.9";
title.relativePosition = new Vector3(50.0f, 5.0f);
=======
title.text = "Version 1.5";
title.relativePosition = new Vector3(65.0f, 5.0f);
>>>>>>>
title.text = "Version 1.5.0";
title.relativePosition = new Vector3(50.0f, 5.0f);
<<<<<<<
_buttonClearTraffic = _createButton(Translation.GetString("Clear_Traffic"), y, clickClearTraffic);
=======
_buttonSpeedLimits = _createButton("Speed limits", new Vector3(35f, y), clickSpeedLimits);
y += 40;
_buttonClearTraffic = _createButton(Translation.GetString("Clear_Traffic"), new Vector3(35f, y), clickClearTraffic);
>>>>>>>
_buttonSpeedLimits = _createButton("Speed limits", y, clickSpeedLimits);
y += 40;
_buttonClearTraffic = _createButton(Translation.GetString("Clear_Traffic"), y, clickClearTraffic); |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw; |
<<<<<<<
LoadSmallCover();
=======
if (!_NotesLoaded)
this.ReadNotes();
if (this.CoverFileName != String.Empty)
{
if (!CBase.DataBase.GetCover(Path.Combine(this.Folder, this.CoverFileName), ref _CoverTextureSmall, CBase.Config.GetCoverSize()))
_CoverTextureSmall = CBase.Cover.GetNoCover();
}
else
_CoverTextureSmall = CBase.Cover.GetNoCover();
_CoverLoaded = true;
>>>>>>>
LoadSmallCover();
<<<<<<<
CBase.Base.Log.LogError("Can't find video file: " + Path.Combine(this.Folder, Value));
=======
CBase.Log.LogError("Can't find video file: " + Path.Combine(this.Folder, Value));
>>>>>>>
CBase.Log.LogError("Can't find video file: " + Path.Combine(this.Folder, Value));
<<<<<<<
TempC = (char)sr.Read();
break;
=======
CBase.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". The file is empty or it starts with an empty line: " + FilePath);
return false;
>>>>>>>
TempC = (char)sr.Read();
break;
<<<<<<<
CBase.Base.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". No lyrics/notes found: " + FilePath);
return false;
}
=======
FileLineNo++;
if (TempC.CompareTo('P') == 0)
{
char chr;
while ((chr = (char)sr.Read()) == ' '){ }
int.TryParse(chr.ToString(), out Param1);
if (Param1 == 1)
Player = 0;
else if (Param1 == 2)
Player = 1;
else if (Param1 == 3)
Player = 2;
else
{
CBase.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". Wrong or missing number after \"P\": " + FilePath);
return false;
}
}
>>>>>>>
CBase.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". No lyrics/notes found: " + FilePath);
return false;
}
<<<<<<<
if (Player != 2)
// one singer
ParseNote(Player, NoteType, Param1, Param2, Param3, ParamS);
else
{
// both singer
ParseNote(0, NoteType, Param1, Param2, Param3, ParamS);
ParseNote(1, NoteType, Param1, Param2, Param3, ParamS);
}
isNewSentence = false;
break;
case '-':
if (isNewSentence)
{
CBase.Base.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". Double sentence break: " + FilePath);
return false;
}
=======
if (TempC.CompareTo('-') == 0)
{
if (isNewSentence)
{
CBase.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". Double sentence break: " + FilePath);
return false;
}
>>>>>>>
if (Player != 2)
// one singer
ParseNote(Player, NoteType, Param1, Param2, Param3, ParamS);
else
{
// both singer
ParseNote(0, NoteType, Param1, Param2, Param3, ParamS);
ParseNote(1, NoteType, Param1, Param2, Param3, ParamS);
}
isNewSentence = false;
break;
case '-':
if (isNewSentence)
{
CBase.Log.LogError("Error loading song. Line No.: " + FileLineNo.ToString() + ". Double sentence break: " + FilePath);
return false;
} |
<<<<<<<
using VocaluxeLib;
using VocaluxeLib.Songs;
=======
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
using VocaluxeLib.Menu.SongMenu;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Songs;
using VocaluxeLib.Draw;
using VocaluxeLib.Menu;
using VocaluxeLib.Menu.SongMenu; |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw; |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw; |
<<<<<<<
using VocaluxeLib;
=======
using VocaluxeLib.Draw;
>>>>>>>
using VocaluxeLib;
using VocaluxeLib.Draw; |
<<<<<<<
using Vocaluxe.Base.Font;
using VocaluxeLib;
=======
using Vocaluxe.Base.Fonts;
>>>>>>>
using Vocaluxe.Base.Fonts;
using VocaluxeLib; |
<<<<<<<
using System;
=======
using System;
using System.Linq;
>>>>>>>
using System;
using System.Linq;
<<<<<<<
if (Offset * _Theme.Tiles.NumW + _ActualSelection < _VisibleProfiles.Count)
Selection = _VisibleProfiles[Offset * _Theme.Tiles.NumW + _ActualSelection];
=======
if (Offset * _Tiles.Count + _ActualSelection < _VisibleProfiles.Count)
SelectedID = _VisibleProfiles.ElementAt(Offset * _Tiles.Count + _ActualSelection);
>>>>>>>
if (Offset * _Theme.Tiles.NumW + _ActualSelection < _VisibleProfiles.Count)
SelectedID = _VisibleProfiles.ElementAt(Offset * _Theme.Tiles.NumW + _ActualSelection);
<<<<<<<
if (Offset * _Theme.Tiles.NumW + _ActualSelection < _VisibleProfiles.Count)
Selection = _VisibleProfiles[Offset * _Theme.Tiles.NumW + _ActualSelection];
=======
if (Offset * _Tiles.Count + _ActualSelection < _VisibleProfiles.Count)
SelectedID = _VisibleProfiles.ElementAt(Offset * _Tiles.Count + _ActualSelection);
>>>>>>>
if (Offset * _Theme.Tiles.NumW + _ActualSelection < _VisibleProfiles.Count)
SelectedID = _VisibleProfiles.ElementAt(Offset * _Theme.Tiles.NumW + _ActualSelection);
<<<<<<<
_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Theme.Tiles.NumW]);
_Tiles[i].ProfileID = _VisibleProfiles[i + offset * _Theme.Tiles.NumW];
=======
_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Tiles.Count]);
_Tiles[i].ProfileID = _VisibleProfiles.ElementAt(i + offset * _Tiles.Count);
>>>>>>>
_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Theme.Tiles.NumW]);
_Tiles[i].ProfileID = _VisibleProfiles.ElementAt(i + offset * _Theme.Tiles.NumW); |
<<<<<<<
public void MarkAsUpdated(ref ExtSegment seg) {
=======
public void MarkAllAsUpdated() {
for (uint segmentId = 0; segmentId < NetManager.MAX_SEGMENT_COUNT; ++segmentId) {
SegmentGeometry segGeo = SegmentGeometry.Get((ushort)segmentId);
if (segGeo != null) {
MarkAsUpdated(segGeo, true);
}
}
}
public void MarkAsUpdated(SegmentGeometry geometry, bool updateNodes = true) {
>>>>>>>
public void MarkAllAsUpdated() {
for (uint segmentId = 0; segmentId < NetManager.MAX_SEGMENT_COUNT; ++segmentId) {
SegmentGeometry segGeo = SegmentGeometry.Get((ushort)segmentId);
if (segGeo != null) {
MarkAsUpdated(segGeo, true);
}
}
}
public void MarkAsUpdated(ref ExtSegment seg, bool updateNodes = true) {
<<<<<<<
MarkAsUpdated(Constants.ServiceFactory.NetService.GetSegmentNodeId(seg.segmentId, true));
MarkAsUpdated(Constants.ServiceFactory.NetService.GetSegmentNodeId(seg.segmentId, false));
=======
if (updateNodes) {
MarkAsUpdated(NodeGeometry.Get(geometry.StartNodeId()));
MarkAsUpdated(NodeGeometry.Get(geometry.EndNodeId()));
}
>>>>>>>
if (updateNodes) {
MarkAsUpdated(Constants.ServiceFactory.NetService.GetSegmentNodeId(seg.segmentId, true));
MarkAsUpdated(Constants.ServiceFactory.NetService.GetSegmentNodeId(seg.segmentId, false));
}
<<<<<<<
public void MarkAsUpdated(ushort nodeId) {
=======
public void MarkAsUpdated(NodeGeometry geometry, bool updateSegments = false) {
>>>>>>>
public void MarkAsUpdated(ushort nodeId, bool updateSegments = false) {
<<<<<<<
if (! Services.NetService.IsNodeValid(nodeId)) {
=======
if (updateSegments) {
foreach (SegmentEndGeometry segEndGeo in geometry.SegmentEndGeometries) {
if (segEndGeo != null) {
MarkAsUpdated(segEndGeo.GetSegmentGeometry(), false);
}
}
}
if (!geometry.IsValid()) {
>>>>>>>
if (updateSegments) {
foreach (SegmentEndGeometry segEndGeo in geometry.SegmentEndGeometries) {
if (segEndGeo != null) {
MarkAsUpdated(segEndGeo.GetSegmentGeometry(), false);
}
}
}
if (! Services.NetService.IsNodeValid(nodeId)) { |
<<<<<<<
public const string guidSlowCheetahPkgString = "9eb9f150-fcc9-4db8-9e97-6aef2011017c";
public const string guidSlowCheetahCmdSetString = "eab4615a-3384-42bd-9589-e2df97a783ee";
public const string guidWebApplicationString = "{349c5851-65df-11da-9384-00065b846f21}";
=======
/// <summary>
/// Guid string for the SlowCheetah Visual Studio Package
/// </summary>
public const string GuidSlowCheetahPkgString = "9eb9f150-fcc9-4db8-9e97-6aef2011017c";
/// <summary>
/// Guid string for the SlowCheetah commands
/// </summary>
public const string GuidSlowCheetahCmdSetString = "eab4615a-3384-42bd-9589-e2df97a783ee";
>>>>>>>
public const string guidWebApplicationString = "{349c5851-65df-11da-9384-00065b846f21}";
/// <summary>
/// Guid string for the SlowCheetah Visual Studio Package
/// </summary>
public const string GuidSlowCheetahPkgString = "9eb9f150-fcc9-4db8-9e97-6aef2011017c";
/// <summary>
/// Guid string for the SlowCheetah commands
/// </summary>
public const string GuidSlowCheetahCmdSetString = "eab4615a-3384-42bd-9589-e2df97a783ee"; |
<<<<<<<
if (StaticsInitialized) return;
faceDeltas[(int)BoxFace.Back] = new GlobalVoxelOffset(0, 0, 1);
faceDeltas[(int)BoxFace.Front] = new GlobalVoxelOffset(0, 0, -1);
faceDeltas[(int)BoxFace.Left] = new GlobalVoxelOffset(-1, 0, 0);
faceDeltas[(int)BoxFace.Right] = new GlobalVoxelOffset(1, 0, 0);
faceDeltas[(int)BoxFace.Top] = new GlobalVoxelOffset(0, 1, 0);
faceDeltas[(int)BoxFace.Bottom] = new GlobalVoxelOffset(0, -1, 0);
=======
if (!StaticsInitialized)
{
faceDeltas[(int)BoxFace.Back] = new Vector3(0, 0, 1);
faceDeltas[(int)BoxFace.Front] = new Vector3(0, 0, -1);
faceDeltas[(int)BoxFace.Left] = new Vector3(-1, 0, 0);
faceDeltas[(int)BoxFace.Right] = new Vector3(1, 0, 0);
faceDeltas[(int)BoxFace.Top] = new Vector3(0, 1, 0);
faceDeltas[(int)BoxFace.Bottom] = new Vector3(0, -1, 0);
>>>>>>>
if (!StaticsInitialized)
{
faceDeltas[(int)BoxFace.Back] = new GlobalVoxelOffset(0, 0, 1);
faceDeltas[(int)BoxFace.Front] = new GlobalVoxelOffset(0, 0, -1);
faceDeltas[(int)BoxFace.Left] = new GlobalVoxelOffset(-1, 0, 0);
faceDeltas[(int)BoxFace.Right] = new GlobalVoxelOffset(1, 0, 0);
faceDeltas[(int)BoxFace.Top] = new GlobalVoxelOffset(0, 1, 0);
faceDeltas[(int)BoxFace.Bottom] = new GlobalVoxelOffset(0, -1, 0);
<<<<<<<
=======
v.GridPosition = new Vector3(x, y, z);
>>>>>>>
<<<<<<<
=======
bool success = v.GetNeighborBySuccessor(delta, ref voxelOnFace, false);
>>>>>>>
<<<<<<<
if (!(vox.WaterCell.WaterLevel == 0 || y == (int)chunk.Manager.ChunkData.MaxViewingLevel))
=======
if (!(voxelOnFace.WaterLevel == 0 || y == (int)chunk.Manager.ChunkData.MaxViewingLevel))
>>>>>>>
if (!(vox.WaterCell.WaterLevel == 0 || y == (int)chunk.Manager.ChunkData.MaxViewingLevel))
<<<<<<<
if (vox.WaterCell.WaterLevel != 0 || !vox.IsEmpty)
=======
if (voxelOnFace.WaterLevel != 0 || !voxelOnFace.IsEmpty)
>>>>>>>
if (vox.WaterCell.WaterLevel != 0 || !vox.IsEmpty)
<<<<<<<
CreateWaterFaces(voxel, chunk, curVertices, maxVertex);
=======
CreateWaterFaces(v, chunk, x, y, z, curVertices, curIndexes, maxVertex, maxIndex);
>>>>>>>
CreateWaterFaces(voxel, chunk, x, y, z, curVertices, curIndexes, maxVertex, maxIndex);
<<<<<<<
private static int SuccessorToEuclidianLookupKey(GlobalVoxelOffset C)
{
return (C.X + 1) + (C.Y + 1) * 3 + (C.Z + 1) * 9;
}
private static void CreateWaterFaces(TemporaryVoxelHandle voxel, VoxelChunk chunk,
=======
// Create faces for each individual voxel.
private static void CreateWaterFaces(VoxelHandle voxel, VoxelChunk chunk,
int x, int y, int z,
>>>>>>>
private static int SuccessorToEuclidianLookupKey(GlobalVoxelOffset C)
{
return (C.X + 1) + (C.Y + 1) * 3 + (C.Z + 1) * 9;
}
private static void CreateWaterFaces(TemporaryVoxelHandle voxel, VoxelChunk chunk,
int x, int y, int z,
<<<<<<<
int vertOffset = 0;
int numVerts = 0;
primitive.GetFace(face, primitive.UVs, out idx, out vertexCount, out vertOffset, out numVerts);
// numVerts is always 4.
// vertexCount is always 6 ??
=======
int vertexIndex = 0;
int faceCount = 0;
primitive.GetFace(face, primitive.UVs, out faceIndex, out faceCount, out vertexIndex, out vertexCount);
int indexOffset = startVertex;
>>>>>>>
int vertexIndex = 0;
int faceCount = 0;
primitive.GetFace(face, primitive.UVs, out faceIndex, out faceCount, out vertexIndex, out vertexCount);
int indexOffset = startVertex;
<<<<<<<
var vertexSucc = VoxelHelpers.VertexNeighbors[(int)currentVertex];
=======
List<Vector3> vertexSucc = VoxelChunk.VertexSuccessors[currentVertex];
>>>>>>>
var vertexSucc = VoxelHelpers.VertexNeighbors[(int)currentVertex];
<<<<<<<
var neighborVoxel = new TemporaryVoxelHandle(chunk.Manager.ChunkData,
voxel.Coordinate + vertexSucc[v]);
=======
Vector3 succ = vertexSucc[v];
// We are going to use a lookup key so calculate it now.
//int key = VoxelChunk.SuccessorToEuclidianLookupKey(succ);
int key = VoxelChunk.SuccessorToEuclidianLookupKey(
MathFunctions.FloorInt(succ.X), MathFunctions.FloorInt(succ.Y), MathFunctions.FloorInt(succ.Z));
// If we haven't gotten this DestinationVoxel yet then retrieve it.
// This allows us to only get a particular voxel once a function call instead of once per vertexCount/per face.
if (!cache.retrievedNeighbors[key])
{
VoxelHandle neighbor = cache.neighbors[key];
cache.validNeighbors[key] = voxel.GetNeighborBySuccessor(succ, ref neighbor, false);
cache.retrievedNeighbors[key] = true;
}
>>>>>>>
var neighborVoxel = new TemporaryVoxelHandle(chunk.Manager.ChunkData,
voxel.Coordinate + vertexSucc[v]);
<<<<<<<
if (neighborVoxel.WaterCell.WaterLevel < 1) emptyNeighbors++;
=======
if (vox.WaterLevel < 1) emptyNeighbors++;
if (vox.Water.Type == LiquidType.None && !vox.IsEmpty) shoreLine = true;
>>>>>>>
if (neighborVoxel.WaterCell.WaterLevel < 1) emptyNeighbors++;
if (neighborVoxel.WaterCell.Type == LiquidType.None && !neighborVoxel.IsEmpty) shoreLine = true;
<<<<<<<
pos.Y *= ((float)voxel.WaterCell.WaterLevel / 8.0f); // Hack water level visualization in
pos += origin;
=======
pos += origin + rampOffset;
>>>>>>>
pos.Y *= ((float)voxel.WaterCell.WaterLevel / 8.0f); // Hack water level visualization in
pos += origin + rampOffset; |
<<<<<<<
World.MakeAnnouncement("If we don't make a profit by tomorrow, our stock will crash!");
=======
World.MakeAnnouncement("We're bankrupt!",
"If we don't make a profit by tomorrow, our stock will crash!");
SoundManager.PlaySound(ContentPaths.Audio.Oscar.sfx_gui_negative_generic, 0.5f);
>>>>>>>
World.MakeAnnouncement("If we don't make a profit by tomorrow, our stock will crash!");
SoundManager.PlaySound(ContentPaths.Audio.Oscar.sfx_gui_negative_generic, 0.5f);
<<<<<<<
String.Format("{0} ({1}) died!", deadMinion.Stats.FullName, deadMinion.Stats.CurrentLevel.Name));
=======
String.Format("{0} ({1}) died!", deadMinion.Stats.FullName, deadMinion.Stats.CurrentLevel.Name),
"One of our employees has died!");
SoundManager.PlaySound(ContentPaths.Audio.Oscar.sfx_gui_negative_generic);
>>>>>>>
String.Format("{0} ({1}) died!", deadMinion.Stats.FullName, deadMinion.Stats.CurrentLevel.Name));
SoundManager.PlaySound(ContentPaths.Audio.Oscar.sfx_gui_negative_generic);
<<<<<<<
=======
HandlePosessedDwarf();
>>>>>>>
HandlePosessedDwarf(); |
<<<<<<<
private LinkedList<LiquidTransfer> Transfers = new LinkedList<LiquidTransfer>();
private Mutex TransferLock = new Mutex();
public bool NeedsMinimapUpdate = true;
=======
>>>>>>>
public bool NeedsMinimapUpdate = true;
<<<<<<<
currentVoxel.WaterCell = new WaterCell
{
Type = LiquidType.None,
WaterLevel = 0
};
NeedsMinimapUpdate = true;
=======
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
>>>>>>>
NeedsMinimapUpdate = true;
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
<<<<<<<
CreateSplash(currentVoxel.Coordinate.ToVector3(), water.Type);
voxBelow.WaterCell = water;
currentVoxel.WaterCell = WaterCell.Empty;
HandleLiquidInteraction(voxBelow, water, belowWater);
NeedsMinimapUpdate = true;
=======
CreateSplash(currentVoxel.Coordinate.ToVector3(), currentVoxel.LiquidType);
voxBelow.QuickSetLiquid(currentVoxel.LiquidType, currentVoxel.LiquidLevel);
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
>>>>>>>
NeedsMinimapUpdate = true;
CreateSplash(currentVoxel.Coordinate.ToVector3(), currentVoxel.LiquidType);
voxBelow.QuickSetLiquid(currentVoxel.LiquidType, currentVoxel.LiquidLevel);
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
<<<<<<<
CreateSplash(currentVoxel.Coordinate.ToVector3(), water.Type);
belowWater.WaterLevel += water.WaterLevel;
voxBelow.WaterCell = belowWater;
currentVoxel.WaterCell = WaterCell.Empty;
HandleLiquidInteraction(voxBelow, water, belowWater);
NeedsMinimapUpdate = true;
=======
CreateSplash(currentVoxel.Coordinate.ToVector3(), aboveType);
voxBelow.LiquidLevel += currentVoxel.LiquidLevel;
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
HandleLiquidInteraction(voxBelow, aboveType, belowType);
>>>>>>>
NeedsMinimapUpdate = true;
CreateSplash(currentVoxel.Coordinate.ToVector3(), aboveType);
voxBelow.LiquidLevel += currentVoxel.LiquidLevel;
currentVoxel.QuickSetLiquid(LiquidType.None, 0);
HandleLiquidInteraction(voxBelow, aboveType, belowType);
<<<<<<<
CreateSplash(currentVoxel.Coordinate.ToVector3(), water.Type);
water.WaterLevel = (byte)(water.WaterLevel - maxWaterLevel + belowWater.WaterLevel);
belowWater.WaterLevel = maxWaterLevel;
voxBelow.WaterCell = belowWater;
currentVoxel.WaterCell = water;
HandleLiquidInteraction(voxBelow, water, belowWater);
NeedsMinimapUpdate = true;
=======
CreateSplash(currentVoxel.Coordinate.ToVector3(), aboveType);
currentVoxel.LiquidLevel = (byte)(currentVoxel.LiquidLevel - maxWaterLevel + voxBelow.LiquidLevel);
voxBelow.LiquidLevel = maxWaterLevel;
HandleLiquidInteraction(voxBelow, aboveType, belowType);
>>>>>>>
NeedsMinimapUpdate = true;
CreateSplash(currentVoxel.Coordinate.ToVector3(), aboveType);
currentVoxel.LiquidLevel = (byte)(currentVoxel.LiquidLevel - maxWaterLevel + voxBelow.LiquidLevel);
voxBelow.LiquidLevel = maxWaterLevel;
HandleLiquidInteraction(voxBelow, aboveType, belowType);
<<<<<<<
var amountToMove = (int)(water.WaterLevel * GetSpreadRate(water.Type));
if (neighborWater.WaterLevel + amountToMove > maxWaterLevel)
amountToMove = maxWaterLevel - neighborWater.WaterLevel;
var newWater = water.WaterLevel - amountToMove;
currentVoxel.WaterCell = new WaterCell
{
Type = newWater == 0 ? LiquidType.None : water.Type,
WaterLevel = (byte)(water.WaterLevel - amountToMove)
};
neighborVoxel.WaterCell = new WaterCell
{
Type = neighborWater.Type == LiquidType.None ? water.Type : neighborWater.Type,
WaterLevel = (byte)(neighborWater.WaterLevel + amountToMove)
};
HandleLiquidInteraction(neighborVoxel, water, neighborWater);
NeedsMinimapUpdate = true;
=======
var amountToMove = (int)(currentVoxel.LiquidLevel * GetSpreadRate(currentVoxel.LiquidType));
if (neighborVoxel.LiquidLevel + amountToMove > maxWaterLevel)
amountToMove = maxWaterLevel - neighborVoxel.LiquidLevel;
var newWater = currentVoxel.LiquidLevel - amountToMove;
var sourceType = currentVoxel.LiquidType;
var destType = neighborVoxel.LiquidType;
currentVoxel.QuickSetLiquid(newWater == 0 ? LiquidType.None : sourceType, (byte)newWater);
neighborVoxel.QuickSetLiquid(destType == LiquidType.None ? sourceType : destType, (byte)(neighborVoxel.LiquidLevel + amountToMove));
HandleLiquidInteraction(neighborVoxel, sourceType, destType);
>>>>>>>
NeedsMinimapUpdate = true;
var amountToMove = (int)(currentVoxel.LiquidLevel * GetSpreadRate(currentVoxel.LiquidType));
if (neighborVoxel.LiquidLevel + amountToMove > maxWaterLevel)
amountToMove = maxWaterLevel - neighborVoxel.LiquidLevel;
var newWater = currentVoxel.LiquidLevel - amountToMove;
var sourceType = currentVoxel.LiquidType;
var destType = neighborVoxel.LiquidType;
currentVoxel.QuickSetLiquid(newWater == 0 ? LiquidType.None : sourceType, (byte)newWater);
neighborVoxel.QuickSetLiquid(destType == LiquidType.None ? sourceType : destType, (byte)(neighborVoxel.LiquidLevel + amountToMove));
HandleLiquidInteraction(neighborVoxel, sourceType, destType); |
<<<<<<<
World.ShowToolPopup += text => GuiRoot.ShowTooltip(new Point(4, -16),
new Gui.Widgets.ToolPopup
=======
World.ShowToolPopup += text => GuiRoot.ShowTooltip(new Point(GuiRoot.MousePosition.X + 4, GuiRoot.MousePosition.Y - 16),
new NewGui.ToolPopup
>>>>>>>
World.ShowToolPopup += text => GuiRoot.ShowTooltip(new Point(GuiRoot.MousePosition.X + 4, GuiRoot.MousePosition.Y - 16),
new Gui.Widgets.ToolPopup
<<<<<<<
ItemSource = RoomLibrary.GetRoomTypes().Select(name => RoomLibrary.GetData(name))
.Select(data => new Gui.Widgets.ToolTray.Icon
=======
ItemSource = RoomLibrary.GetRoomTypes().Select(RoomLibrary.GetData)
.Select(data => new NewGui.ToolTray.Icon
>>>>>>>
ItemSource = RoomLibrary.GetRoomTypes().Select(RoomLibrary.GetData)
.Select(data => new Gui.Widgets.ToolTray.Icon |
<<<<<<<
DigOrders.Add(GetVoxelQuickCompare(order.Vox), order);
if (this == World.PlayerFaction)
World.DesignationDrawer.HiliteVoxel(order.Vox.Coordinate, DesignationType.Dig);
=======
DigOrders.Add(order.Vox, order);
World.DesignationDrawer.HiliteVoxel(order.Vox.Coordinate, DesignationType.Dig);
>>>>>>>
DigOrders.Add(order.Vox, order);
if (this == World.PlayerFaction)
World.DesignationDrawer.HiliteVoxel(order.Vox.Coordinate, DesignationType.Dig);
<<<<<<<
DigOrders.Remove(q);
if (this == World.PlayerFaction)
World.DesignationDrawer.UnHiliteVoxel(vox.Coordinate, DesignationType.Dig);
=======
DigOrders.Remove(vox);
World.DesignationDrawer.UnHiliteVoxel(vox.Coordinate, DesignationType.Dig);
>>>>>>>
DigOrders.Remove(vox);
if (this == World.PlayerFaction)
World.DesignationDrawer.UnHiliteVoxel(vox.Coordinate, DesignationType.Dig); |
<<<<<<<
//App.InteractionViewModel.TabStripSelectedIndex = TabStrip.SelectedIndex;
=======
Microsoft.UI.Xaml.Controls.FontIconSource icon = new Microsoft.UI.Xaml.Controls.FontIconSource();
icon.Glyph = "\xE713";
if ((tabView.SelectedItem as TabViewItem).Header.ToString() != ResourceController.GetTranslation("SidebarSettings/Text") && (tabView.SelectedItem as TabViewItem).IconSource != icon)
{
App.CurrentInstance = GetCurrentSelectedTabInstance<ModernShellPage>();
}
>>>>>>>
Microsoft.UI.Xaml.Controls.FontIconSource icon = new Microsoft.UI.Xaml.Controls.FontIconSource();
icon.Glyph = "\xE713";
if ((tabView.SelectedItem as TabViewItem).Header.ToString() != ResourceController.GetTranslation("SidebarSettings/Text") && (tabView.SelectedItem as TabViewItem).IconSource != icon)
{
App.CurrentInstance = GetCurrentSelectedTabInstance<ModernShellPage>();
}
//App.InteractionViewModel.TabStripSelectedIndex = TabStrip.SelectedIndex; |
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