conflict_resolution
stringlengths 27
16k
|
---|
<<<<<<<
public RiakBucketProperties SetReplicationMode(RiakConstants.RiakEnterprise.ReplicationMode replicationMode)
{
ReplicationMode = replicationMode;
return this;
}
=======
public RiakBucketProperties SetBigVclock(uint? bigVclock)
{
BigVclock = bigVclock;
return this;
}
public RiakBucketProperties SetSmallVclock(uint? smallVclock)
{
SmallVclock = smallVclock;
return this;
}
>>>>>>>
public RiakBucketProperties SetReplicationMode(RiakConstants.RiakEnterprise.ReplicationMode replicationMode)
{
ReplicationMode = replicationMode;
return this;
}
public RiakBucketProperties SetBigVclock(uint? bigVclock)
{
BigVclock = bigVclock;
return this;
}
public RiakBucketProperties SetSmallVclock(uint? smallVclock)
{
SmallVclock = smallVclock;
return this;
} |
<<<<<<<
=======
private readonly bool _reuseHeaderValues;
private readonly bool _useLatin1;
>>>>>>>
private readonly bool _useLatin1;
<<<<<<<
ReuseHeaderValues = reuseHeaderValues;
=======
_reuseHeaderValues = reuseHeaderValues;
_useLatin1 = useLatin1;
>>>>>>>
ReuseHeaderValues = reuseHeaderValues;
_useLatin1 = useLatin1; |
<<<<<<<
#if WINRT
#elif PSS
_graphics.DrawArrays(PSSHelper.ToDrawMode(primitiveType), vertexStart, GetElementCountArray(primitiveType, primitiveCount));
=======
>>>>>>> |
<<<<<<<
static public T Create(string launchParameters, PhoneApplicationPage page, UIElement drawingSurface = null)
=======
///
static public T Create(string launchParameters, PhoneApplicationPage page)
>>>>>>>
///
static public T Create(string launchParameters, PhoneApplicationPage page, UIElement drawingSurface = null)
<<<<<<<
if (drawingSurface == null)
drawingSurface = page.Content;
if (!(drawingSurface is DrawingSurfaceBackgroundGrid) && !(drawingSurface is DrawingSurface))
throw new NullReferenceException("The drawing surface could not be found!");
=======
MediaElement mediaElement = null;
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(page.Content); i++)
{
var child = VisualTreeHelper.GetChild(page.Content, i);
if (child.GetType() == typeof(MediaElement))
mediaElement = (MediaElement)child;
}
if (mediaElement == null)
throw new NullReferenceException("The media element could not be found! Add it to the GamePage.");
Microsoft.Xna.Framework.Media.MediaPlayer._mediaElement = mediaElement;
>>>>>>>
if (drawingSurface == null)
drawingSurface = page.Content;
if (!(drawingSurface is DrawingSurfaceBackgroundGrid) && !(drawingSurface is DrawingSurface))
throw new NullReferenceException("The drawing surface could not be found!");
MediaElement mediaElement = null;
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(page.Content); i++)
{
var child = VisualTreeHelper.GetChild(page.Content, i);
if (child.GetType() == typeof(MediaElement))
mediaElement = (MediaElement)child;
}
if (mediaElement == null)
throw new NullReferenceException("The media element could not be found! Add it to the GamePage.");
Microsoft.Xna.Framework.Media.MediaPlayer._mediaElement = mediaElement; |
<<<<<<<
#if !DIRECTX
=======
#endif
#if !WINRT
>>>>>>>
#endif
#if !DIRECTX
<<<<<<<
#elif DIRECTX
=======
#elif PSS
throw new NotImplementedException();
#elif WINRT
>>>>>>>
#elif PSS
throw new NotImplementedException();
#elif DIRECTX
<<<<<<<
#elif DIRECTX
throw new NotImplementedException();
=======
#elif WINRT
return null;
#elif PSS
return new Texture2D(graphicsDevice, stream);
>>>>>>>
#elif DIRECTX
throw new NotImplementedException();
#elif PSS
return new Texture2D(graphicsDevice, stream); |
<<<<<<<
#if WINDOWS_MEDIA_ENGINE || WINDOWS_MEDIA_SESSION
=======
#if WINDOWS_MEDIA_ENGINE || WINDOWS_MEDIA_SESSION
using SharpDX;
>>>>>>>
#if WINDOWS_MEDIA_ENGINE || WINDOWS_MEDIA_SESSION
using SharpDX;
<<<<<<<
#elif WINDOWS_PHONE
internal static MediaElement _mediaElement;
=======
private static SimpleAudioVolume _volumeController;
private static PresentationClock _clock;
// HACK: Need SharpDX to fix this.
private static readonly Guid MRPolicyVolumeService = Guid.Parse("1abaa2ac-9d3b-47c6-ab48-c59506de784d");
private static readonly Guid SimpleAudioVolumeGuid = Guid.Parse("089EDF13-CF71-4338-8D13-9E569DBDC319");
>>>>>>>
private static SimpleAudioVolume _volumeController;
private static PresentationClock _clock;
// HACK: Need SharpDX to fix this.
private static readonly Guid MRPolicyVolumeService = Guid.Parse("1abaa2ac-9d3b-47c6-ab48-c59506de784d");
private static readonly Guid SimpleAudioVolumeGuid = Guid.Parse("089EDF13-CF71-4338-8D13-9E569DBDC319");
#elif WINDOWS_PHONE
internal static MediaElement _mediaElement;
<<<<<<<
// FIX ME!
#elif WINDOWS_PHONE
_mediaElement.IsMuted = value;
=======
if (_volumeController != null)
_volumeController.Mute = _isMuted;
>>>>>>>
if (_volumeController != null)
_volumeController.Mute = _isMuted;
#elif WINDOWS_PHONE
_mediaElement.IsMuted = value;
<<<<<<<
#elif WINDOWS_MEDIA_SESSION
// TODO!
#elif WINDOWS_PHONE
// TODO: No such property present in MediaElement
=======
>>>>>>>
#elif WINDOWS_MEDIA_SESSION
// TODO!
#elif WINDOWS_PHONE
// TODO: No such property present in MediaElement
<<<<<<<
{
#if WINDOWS_MEDIA_ENGINE
return TimeSpan.FromSeconds(_mediaEngineEx.CurrentTime);
#elif WINDOWS_PHONE
return _mediaElement.Position;
#else
=======
{
#if WINDOWS_MEDIA_ENGINE
return TimeSpan.Zero;
#elif WINDOWS_MEDIA_SESSION
return _clock != null ? TimeSpan.FromTicks(_clock.Time) : TimeSpan.Zero;
#else
>>>>>>>
{
#if WINDOWS_MEDIA_ENGINE
return TimeSpan.FromSeconds(_mediaEngineEx.CurrentTime);
#elif WINDOWS_MEDIA_SESSION
return _clock != null ? TimeSpan.FromTicks(_clock.Time) : TimeSpan.Zero;
#elif WINDOWS_PHONE
return _mediaElement.Position;
#else
<<<<<<<
// TODO!
#elif WINDOWS_PHONE
_mediaElement.Volume = value;
=======
if (_volumeController != null)
_volumeController.MasterVolume = _volume;
>>>>>>>
if (_volumeController != null)
_volumeController.MasterVolume = _volume;
#elif WINDOWS_PHONE
_mediaElement.Volume = value;
<<<<<<<
{
=======
{
if (State != MediaState.Paused)
return;
>>>>>>>
{
if (State != MediaState.Paused)
return;
<<<<<<<
=======
if (State == MediaState.Stopped)
return;
>>>>>>>
if (State == MediaState.Stopped)
return;
<<<<<<<
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Stop();
});
#else
if (_queue.ActiveSong == null)
return;
=======
_volumeController.Dispose();
_volumeController = null;
_clock.Dispose();
_clock = null;
#else
>>>>>>>
_volumeController.Dispose();
_volumeController = null;
_clock.Dispose();
_clock = null;
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Stop();
});
#else |
<<<<<<<
GL.ClearColor(color.X, color.Y, color.Z, color.W);
=======
// GL.Clear() obeys the scissor rectangle where as in XNA/DirectX
// it does not. So make sure scissor rect is set to the viewport
// bounds before we do the clear.
var prevScissorRect = ScissorRectangle;
ScissorRectangle = _viewport.Bounds;
GL.ClearColor (color.X, color.Y, color.Z, color.W);
>>>>>>>
// GL.Clear() obeys the scissor rectangle where as in XNA/DirectX
// it does not. So make sure scissor rect is set to the viewport
// bounds before we do the clear.
var prevScissorRect = ScissorRectangle;
ScissorRectangle = _viewport.Bounds;
GL.ClearColor (color.X, color.Y, color.Z, color.W);
<<<<<<<
// Restore the color write flag.
// Restore the depth write flag.
if ( options.HasFlag(ClearOptions.DepthBuffer) &&
!_depthStencilStateDirty)
GL.DepthMask(_depthStencilState.DepthBufferWriteEnable);
#endif // OPENGL
}
public void Clear(ClearOptions options, Color color, float depth, int stencil, Rectangle[] regions)
{
throw new NotImplementedException();
}
public void Clear(ClearOptions options, Vector4 color, float depth, int stencil, Rectangle[] regions)
{
throw new NotImplementedException();
}
=======
>>>>>>>
// Restore the color write flag.
// Restore the depth write flag.
if ( options.HasFlag(ClearOptions.DepthBuffer) &&
!_depthStencilStateDirty)
GL.DepthMask(_depthStencilState.DepthBufferWriteEnable); |
<<<<<<<
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc && convertedFormat == SurfaceFormat.Color)
=======
case SurfaceFormat.Dxt3SRgb:
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc)
>>>>>>>
case SurfaceFormat.Dxt3SRgb:
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc)
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc && convertedFormat == SurfaceFormat.Color)
<<<<<<<
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc && convertedFormat == SurfaceFormat.Color)
=======
case SurfaceFormat.Dxt5SRgb:
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc)
>>>>>>>
case SurfaceFormat.Dxt5SRgb:
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc)
if (!reader.GraphicsDevice.GraphicsCapabilities.SupportsS3tc && convertedFormat == SurfaceFormat.Color) |
<<<<<<<
var shaderList = new List<Shader>();
=======
_shaderList = new List<DXShader>();
>>>>>>>
_shaderList = new List<Shader>();
<<<<<<<
var shader = new MGFXShader(graphicsDevice, reader);
shaderList.Add(shader);
=======
var shader = new DXShader(graphicsDevice, reader);
_shaderList.Add(shader);
>>>>>>>
var shader = new MGFXShader(graphicsDevice, reader);
_shaderList.Add(shader); |
<<<<<<<
case 0:
case 5:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Pressed, position));
=======
case MotionEventActions.Down:
case MotionEventActions.PointerDown:
index = collection.FindIndexById(id, out tlocation);
if (index < 0)
{
tlocation = new TouchLocation(id, TouchLocationState.Pressed, position);
collection.Add(tlocation);
}
>>>>>>>
case MotionEventActions.Down:
case MotionEventActions.PointerDown:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Pressed, position));
<<<<<<<
case 1:
case 6:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Released, position));
=======
case MotionEventActions.Up:
case MotionEventActions.PointerUp:
index = collection.FindIndexById(id, out tlocation);
if (index >= 0)
{
tlocation.State = TouchLocationState.Released;
collection[index] = tlocation;
}
>>>>>>>
case MotionEventActions.Up:
case MotionEventActions.PointerUp:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Released, position));
<<<<<<<
case 3:
case 4:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Released, position));
=======
case MotionEventActions.Cancel:
case MotionEventActions.Outside:
index = collection.FindIndexById(id, out tlocation);
if (index >= 0)
{
tlocation.State = TouchLocationState.Invalid;
collection[index] = tlocation;
}
>>>>>>>
case MotionEventActions.Cancel:
case MotionEventActions.Outside:
TouchPanel.AddEvent(new TouchLocation(id, TouchLocationState.Released, position)); |
<<<<<<<
static class FontHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct ABC
{
public int abcA;
public uint abcB;
public int abcC;
}
[DllImport("gdi32.dll", ExactSpelling = true)]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
public static extern int DeleteObject(IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool GetCharABCWidthsW(IntPtr hdc, uint uFirstChar, uint uLastChar, [Out, MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStruct, SizeConst = 1)] ABC[] lpabc);
#if MACOS
static CTFont nativeFont;
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
ABC[] _temp = new ABC[1];
var nativFont = CreateFont (font.Name, font.Size, font.Style, font.GdiCharSet, font.GdiVerticalFont);
var atts = buildAttributedString(ch.ToString(), nativFont);
// for now just a line not sure if this is going to work
CTLine line = new CTLine(atts);
float ascent;
float descent;
float leading;
_temp[0].abcB = (uint)line.GetTypographicBounds(out ascent, out descent, out leading);
return _temp[0];
}
const byte DefaultCharSet = 1;
static bool underLine = false;
static bool strikeThrough = false;
static float dpiScale = 96f / 72f;
static internal CTFont CreateFont (string familyName, float emSize)
{
return CreateFont (familyName, emSize, FontStyle.Regular, DefaultCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style)
{
return CreateFont (familyName, emSize, style, DefaultCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style, byte gdiCharSet)
{
return CreateFont (familyName, emSize, style, gdiCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style,
byte gdiCharSet, bool gdiVerticalFont )
{
if (emSize <= 0)
throw new ArgumentException("emSize is less than or equal to 0, evaluates to infinity, or is not a valid number.","emSize");
CTFont nativeFont;
// convert to 96 Dpi to be consistent with Windows
var dpiSize = emSize * dpiScale;
try {
nativeFont = new CTFont(familyName,dpiSize);
}
catch
{
nativeFont = new CTFont("Helvetica",dpiSize);
}
CTFontSymbolicTraits tMask = CTFontSymbolicTraits.None;
if ((style & FontStyle.Bold) == FontStyle.Bold)
tMask |= CTFontSymbolicTraits.Bold;
if ((style & FontStyle.Italic) == FontStyle.Italic)
tMask |= CTFontSymbolicTraits.Italic;
strikeThrough = (style & FontStyle.Strikeout) == FontStyle.Strikeout;
underLine = (style & FontStyle.Underline) == FontStyle.Underline;
var nativeFont2 = nativeFont.WithSymbolicTraits(dpiSize,tMask,tMask);
if (nativeFont2 != null)
nativeFont = nativeFont2;
return nativeFont;
}
static NSString FontAttributedName = (NSString)"NSFont";
static NSString ForegroundColorAttributedName = (NSString)"NSColor";
static NSString UnderlineStyleAttributeName = (NSString)"NSUnderline";
static NSString ParagraphStyleAttributeName = (NSString)"NSParagraphStyle";
//NSAttributedString.ParagraphStyleAttributeName
static NSString StrikethroughStyleAttributeName = (NSString)"NSStrikethrough";
private static NSMutableAttributedString buildAttributedString(string text, CTFont font,
Color? fontColor=null)
{
// Create a new attributed string from text
NSMutableAttributedString atts =
new NSMutableAttributedString(text);
var attRange = new NSRange(0, atts.Length);
var attsDic = new NSMutableDictionary();
// Font attribute
NSObject fontObject = new NSObject(font.Handle);
attsDic.Add(FontAttributedName, fontObject);
// -- end font
if (fontColor.HasValue) {
// Font color
var fc = fontColor.Value;
NSColor color = NSColor.FromDeviceRgba(fc.R / 255f,
fc.G / 255f,
fc.B / 255f,
fc.A / 255f);
NSObject colorObject = new NSObject(color.Handle);
attsDic.Add(ForegroundColorAttributedName, colorObject);
// -- end font Color
}
if (underLine) {
// Underline
int single = (int)MonoMac.AppKit.NSUnderlineStyle.Single;
int solid = (int)MonoMac.AppKit.NSUnderlinePattern.Solid;
var attss = single | solid;
var underlineObject = NSNumber.FromInt32(attss);
//var under = NSAttributedString.UnderlineStyleAttributeName.ToString();
attsDic.Add(UnderlineStyleAttributeName, underlineObject);
// --- end underline
}
if (strikeThrough) {
// StrikeThrough
// NSColor bcolor = NSColor.Blue;
// NSObject bcolorObject = new NSObject(bcolor.Handle);
// attsDic.Add(NSAttributedString.StrikethroughColorAttributeName, bcolorObject);
int stsingle = (int)MonoMac.AppKit.NSUnderlineStyle.Single;
int stsolid = (int)MonoMac.AppKit.NSUnderlinePattern.Solid;
var stattss = stsingle | stsolid;
var stunderlineObject = NSNumber.FromInt32(stattss);
attsDic.Add(StrikethroughStyleAttributeName, stunderlineObject);
// --- end underline
}
// Text alignment
var alignment = CTTextAlignment.Left;
var alignmentSettings = new CTParagraphStyleSettings();
alignmentSettings.Alignment = alignment;
var paragraphStyle = new CTParagraphStyle(alignmentSettings);
NSObject psObject = new NSObject(paragraphStyle.Handle);
// end text alignment
attsDic.Add(ParagraphStyleAttributeName, psObject);
atts.SetAttributes(attsDic, attRange);
return atts;
}
#else
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
ABC[] _temp = new ABC[1];
IntPtr hDC = gr.GetHdc();
Font ft = (Font)font.Clone();
IntPtr hFt = ft.ToHfont();
SelectObject(hDC, hFt);
GetCharABCWidthsW(hDC, ch, ch, _temp);
DeleteObject(hFt);
gr.ReleaseHdc();
return _temp[0];
}
#endif
}
=======
#if WINDOWS
static class FontHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct ABC
{
public int abcA;
public uint abcB;
public int abcC;
}
[DllImport("gdi32.dll", ExactSpelling = true)]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
public static extern int DeleteObject(IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool GetCharABCWidthsW(IntPtr hdc, uint uFirstChar, uint uLastChar, [Out, MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStruct, SizeConst = 1)] ABC[] lpabc);
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
ABC[] _temp = new ABC[1];
IntPtr hDC = gr.GetHdc();
Font ft = (Font)font.Clone();
IntPtr hFt = ft.ToHfont();
SelectObject(hDC, hFt);
GetCharABCWidthsW(hDC, ch, ch, _temp);
DeleteObject(hFt);
gr.ReleaseHdc();
return _temp[0];
}
}
#endif
#if LINUX
static class FontHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct ABC
{
public int abcA;
public uint abcB;
public int abcC;
}
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
var sf = StringFormat.GenericTypographic;
sf.Trimming = StringTrimming.None;
sf.FormatFlags = StringFormatFlags.MeasureTrailingSpaces;
return new ABC
{
abcA = 0,
abcB = (uint)gr.MeasureString(ch.ToString(), font, new PointF(0, 0), sf).Width,
abcC = 0
};
}
}
#endif
>>>>>>>
#if WINDOWS
static class FontHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct ABC
{
public int abcA;
public uint abcB;
public int abcC;
}
[DllImport("gdi32.dll", ExactSpelling = true)]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
public static extern int DeleteObject(IntPtr hObj);
[DllImport("gdi32.dll", ExactSpelling = true, CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool GetCharABCWidthsW(IntPtr hdc, uint uFirstChar, uint uLastChar, [Out, MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStruct, SizeConst = 1)] ABC[] lpabc);
#if MACOS
static CTFont nativeFont;
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
ABC[] _temp = new ABC[1];
var nativFont = CreateFont (font.Name, font.Size, font.Style, font.GdiCharSet, font.GdiVerticalFont);
var atts = buildAttributedString(ch.ToString(), nativFont);
// for now just a line not sure if this is going to work
CTLine line = new CTLine(atts);
float ascent;
float descent;
float leading;
_temp[0].abcB = (uint)line.GetTypographicBounds(out ascent, out descent, out leading);
return _temp[0];
}
const byte DefaultCharSet = 1;
static bool underLine = false;
static bool strikeThrough = false;
static float dpiScale = 96f / 72f;
static internal CTFont CreateFont (string familyName, float emSize)
{
return CreateFont (familyName, emSize, FontStyle.Regular, DefaultCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style)
{
return CreateFont (familyName, emSize, style, DefaultCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style, byte gdiCharSet)
{
return CreateFont (familyName, emSize, style, gdiCharSet, false);
}
static internal CTFont CreateFont (string familyName, float emSize, FontStyle style,
byte gdiCharSet, bool gdiVerticalFont )
{
if (emSize <= 0)
throw new ArgumentException("emSize is less than or equal to 0, evaluates to infinity, or is not a valid number.","emSize");
CTFont nativeFont;
// convert to 96 Dpi to be consistent with Windows
var dpiSize = emSize * dpiScale;
try {
nativeFont = new CTFont(familyName,dpiSize);
}
catch
{
nativeFont = new CTFont("Helvetica",dpiSize);
}
CTFontSymbolicTraits tMask = CTFontSymbolicTraits.None;
if ((style & FontStyle.Bold) == FontStyle.Bold)
tMask |= CTFontSymbolicTraits.Bold;
if ((style & FontStyle.Italic) == FontStyle.Italic)
tMask |= CTFontSymbolicTraits.Italic;
strikeThrough = (style & FontStyle.Strikeout) == FontStyle.Strikeout;
underLine = (style & FontStyle.Underline) == FontStyle.Underline;
var nativeFont2 = nativeFont.WithSymbolicTraits(dpiSize,tMask,tMask);
if (nativeFont2 != null)
nativeFont = nativeFont2;
return nativeFont;
}
static NSString FontAttributedName = (NSString)"NSFont";
static NSString ForegroundColorAttributedName = (NSString)"NSColor";
static NSString UnderlineStyleAttributeName = (NSString)"NSUnderline";
static NSString ParagraphStyleAttributeName = (NSString)"NSParagraphStyle";
//NSAttributedString.ParagraphStyleAttributeName
static NSString StrikethroughStyleAttributeName = (NSString)"NSStrikethrough";
private static NSMutableAttributedString buildAttributedString(string text, CTFont font,
Color? fontColor=null)
{
// Create a new attributed string from text
NSMutableAttributedString atts =
new NSMutableAttributedString(text);
var attRange = new NSRange(0, atts.Length);
var attsDic = new NSMutableDictionary();
// Font attribute
NSObject fontObject = new NSObject(font.Handle);
attsDic.Add(FontAttributedName, fontObject);
// -- end font
if (fontColor.HasValue) {
// Font color
var fc = fontColor.Value;
NSColor color = NSColor.FromDeviceRgba(fc.R / 255f,
fc.G / 255f,
fc.B / 255f,
fc.A / 255f);
NSObject colorObject = new NSObject(color.Handle);
attsDic.Add(ForegroundColorAttributedName, colorObject);
// -- end font Color
}
if (underLine) {
// Underline
int single = (int)MonoMac.AppKit.NSUnderlineStyle.Single;
int solid = (int)MonoMac.AppKit.NSUnderlinePattern.Solid;
var attss = single | solid;
var underlineObject = NSNumber.FromInt32(attss);
//var under = NSAttributedString.UnderlineStyleAttributeName.ToString();
attsDic.Add(UnderlineStyleAttributeName, underlineObject);
// --- end underline
}
if (strikeThrough) {
// StrikeThrough
// NSColor bcolor = NSColor.Blue;
// NSObject bcolorObject = new NSObject(bcolor.Handle);
// attsDic.Add(NSAttributedString.StrikethroughColorAttributeName, bcolorObject);
int stsingle = (int)MonoMac.AppKit.NSUnderlineStyle.Single;
int stsolid = (int)MonoMac.AppKit.NSUnderlinePattern.Solid;
var stattss = stsingle | stsolid;
var stunderlineObject = NSNumber.FromInt32(stattss);
attsDic.Add(StrikethroughStyleAttributeName, stunderlineObject);
// --- end underline
}
// Text alignment
var alignment = CTTextAlignment.Left;
var alignmentSettings = new CTParagraphStyleSettings();
alignmentSettings.Alignment = alignment;
var paragraphStyle = new CTParagraphStyle(alignmentSettings);
NSObject psObject = new NSObject(paragraphStyle.Handle);
// end text alignment
attsDic.Add(ParagraphStyleAttributeName, psObject);
atts.SetAttributes(attsDic, attRange);
return atts;
}
#else
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
ABC[] _temp = new ABC[1];
IntPtr hDC = gr.GetHdc();
Font ft = (Font)font.Clone();
IntPtr hFt = ft.ToHfont();
SelectObject(hDC, hFt);
GetCharABCWidthsW(hDC, ch, ch, _temp);
DeleteObject(hFt);
gr.ReleaseHdc();
return _temp[0];
}
#endif
}
#endif
#if LINUX
static class FontHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct ABC
{
public int abcA;
public uint abcB;
public int abcC;
}
public static ABC GetCharWidthABC(char ch, Font font, System.Drawing.Graphics gr)
{
var sf = StringFormat.GenericTypographic;
sf.Trimming = StringTrimming.None;
sf.FormatFlags = StringFormatFlags.MeasureTrailingSpaces;
return new ABC
{
abcA = 0,
abcB = (uint)gr.MeasureString(ch.ToString(), font, new PointF(0, 0), sf).Width,
abcC = 0
};
}
}
#endif |
<<<<<<<
case SurfaceFormat.RgbaATCExplicitAlpha:
glInternalFormat = (PixelInternalFormat)All.AtcRgbaExplicitAlphaAmd;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break;
case SurfaceFormat.RgbaATCInterpolatedAlpha:
glInternalFormat = (PixelInternalFormat)All.AtcRgbaInterpolatedAlphaAmd;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break;
=======
case SurfaceFormat.Dxt5SRgb:
if (!supportsSRgb)
goto case SurfaceFormat.Dxt5;
glInternalFormat = (PixelInternalFormat)0x8C4F;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break;
>>>>>>>
case SurfaceFormat.Dxt5SRgb:
if (!supportsSRgb)
goto case SurfaceFormat.Dxt5;
glInternalFormat = (PixelInternalFormat)0x8C4F;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break;
case SurfaceFormat.RgbaATCExplicitAlpha:
glInternalFormat = (PixelInternalFormat)All.AtcRgbaExplicitAlphaAmd;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break;
case SurfaceFormat.RgbaATCInterpolatedAlpha:
glInternalFormat = (PixelInternalFormat)All.AtcRgbaInterpolatedAlphaAmd;
glFormat = (PixelFormat)All.CompressedTextureFormats;
break; |
<<<<<<<
Dictionary<long, NetConnection> connectedGamers = new Dictionary<long, NetConnection>();
bool online = false;
private static int port = 3074;
private static IPEndPoint m_masterServer;
private static int masterserverport = 6000;
private static string masterServer = "86.19.223.140";
=======
//Dictionary<long, NetConnection> connectedGamers = new Dictionary<long, NetConnection>();
>>>>>>>
//Dictionary<long, NetConnection> connectedGamers = new Dictionary<long, NetConnection>();
bool online = false;
private static int port = 3074;
private static IPEndPoint m_masterServer;
private static int masterserverport = 6000;
private static string masterServer = "86.19.223.140";
<<<<<<<
}
=======
CommandGamerLeft cgj = new CommandGamerLeft(msg.SenderConnection.RemoteUniqueIdentifier);
CommandEvent cmde = new CommandEvent(cgj);
session.commandQueue.Enqueue(cmde);
}
>>>>>>>
CommandGamerLeft cgj = new CommandGamerLeft(msg.SenderConnection.RemoteUniqueIdentifier);
CommandEvent cmde = new CommandEvent(cgj);
session.commandQueue.Enqueue(cmde);
}
<<<<<<<
GamerStates gamerstate = (GamerStates)msg.ReadInt32();
gamerstate &= ~GamerStates.Local;
Console.WriteLine("State Change from: " + msg.SenderEndpoint + " new State: " + gamerstate);
=======
GamerStates state = (GamerStates)msg.ReadInt32();
state &= ~GamerStates.Local;
>>>>>>>
GamerStates gamerstate = (GamerStates)msg.ReadInt32();
gamerstate &= ~GamerStates.Local;
Console.WriteLine("State Change from: " + msg.SenderEndpoint + " new State: " + gamerstate); |
<<<<<<<
{
AssertNotDisposed();
=======
{
_platform.BeforeInitialize();
>>>>>>>
{
AssertNotDisposed();
_platform.BeforeInitialize(); |
<<<<<<<
// Initialize GameTime
_updateGameTime = new GameTime();
_drawGameTime = new GameTime();
gesture = new GestureDetector(new GestureListener((AndroidGameActivity)this.Context));
=======
gesture = new GestureDetector(new GestureListener((AndroidGameActivity)this.Context));
>>>>>>>
// Initialize GameTime
_updateGameTime = new GameTime();
_drawGameTime = new GameTime();
gesture = new GestureDetector(new GestureListener((AndroidGameActivity)this.Context));
<<<<<<<
resetUpdateElapsedTime = true;
resetRenderElapsedTime = true;
=======
>>>>>>>
resetUpdateElapsedTime = true;
resetRenderElapsedTime = true;
<<<<<<<
{
// Allow threaded resource loading
OpenTK.Graphics.GraphicsContext.ShareContexts = true;
#if true
try
=======
{
switch (AndroidCompatibility.ESVersion)
{
case AndroidCompatibility.ESVersions.v1_1:
StartES1_1();
break;
case AndroidCompatibility.ESVersions.v2_0:
StartES2_0();
break;
default:
throw new NotImplementedException();
}
_game.GraphicsDevice.Initialize(_game.Platform);
}
private void StartES2_0()
{
try
>>>>>>>
{
// Allow threaded resource loading
OpenTK.Graphics.GraphicsContext.ShareContexts = true;
#if true
try
<<<<<<<
base.CreateFrameBuffer();
}
catch (Exception)
#endif
{
#if ES11
//device doesn't support OpenGLES 2.0; retry with 1.1:
GLContextVersion = GLContextVersion.Gles1_1;
base.CreateFrameBuffer();
#else
throw new NotSupportedException("Could not create OpenGLES 2.0 frame buffer");
#endif
}
if (_game.GraphicsDevice != null)
{
_game.GraphicsDevice.Initialize();
}
if (!GraphicsContext.IsCurrent)
MakeCurrent();
// Create a context for the background loading
GraphicsContextFlags flags = GraphicsContextFlags.Default;
#if DEBUG
//flags |= GraphicsContextFlags.Debug;
#endif
GraphicsMode mode = new GraphicsMode();
BackgroundContext = new GraphicsContext(mode, WindowInfo, 2, 0, flags);
Threading.BackgroundContext = BackgroundContext;
Threading.WindowInfo = WindowInfo;
}
protected override void OnLoad(EventArgs e)
{
// FIXME: Uncomment this line when moving to Mono for Android 4.0.5
//MakeCurrent();
// Make sure an Update is called before a Draw
updateFrameElapsed = _game.TargetElapsedTime.TotalSeconds;
base.OnLoad(e);
}
=======
GraphicsDevice.OpenGLESVersion = GLContextVersion;
base.CreateFrameBuffer();
}
catch (Exception)
{
//device doesn't support OpenGLES 2.0; retry with 1.1:
StartES1_1();
}
}
private void StartES1_1()
{
GLContextVersion = GLContextVersion.Gles1_1;
GraphicsDevice.OpenGLESVersion = GLContextVersion;
base.CreateFrameBuffer();
}
>>>>>>>
base.CreateFrameBuffer();
}
catch (Exception)
#endif
{
#if ES11
//device doesn't support OpenGLES 2.0; retry with 1.1:
GLContextVersion = GLContextVersion.Gles1_1;
base.CreateFrameBuffer();
#else
throw new NotSupportedException("Could not create OpenGLES 2.0 frame buffer");
#endif
}
if (_game.GraphicsDevice != null)
{
_game.GraphicsDevice.Initialize();
}
if (!GraphicsContext.IsCurrent)
MakeCurrent();
// Create a context for the background loading
GraphicsContextFlags flags = GraphicsContextFlags.Default;
#if DEBUG
//flags |= GraphicsContextFlags.Debug;
#endif
GraphicsMode mode = new GraphicsMode();
BackgroundContext = new GraphicsContext(mode, WindowInfo, 2, 0, flags);
Threading.BackgroundContext = BackgroundContext;
Threading.WindowInfo = WindowInfo;
}
protected override void OnLoad(EventArgs e)
{
// FIXME: Uncomment this line when moving to Mono for Android 4.0.5
//MakeCurrent();
// Make sure an Update is called before a Draw
updateFrameElapsed = _game.TargetElapsedTime.TotalSeconds;
base.OnLoad(e);
}
<<<<<<<
if (_game != null)
{
double targetElapsed = _game.TargetElapsedTime.TotalSeconds;
renderFrameElapsed += e.Time;
if (renderFrameElapsed < (renderFrameLast + targetElapsed))
return;
if (resetRenderElapsedTime)
{
renderFrameElapsed = renderFrameLast + targetElapsed;
resetRenderElapsedTime = false;
}
double delta = renderFrameElapsed - renderFrameLast;
_drawGameTime.Update(TimeSpan.FromSeconds(delta));
// If the elapsed time is more than the target elapsed time, the game is running slowly
_drawGameTime.IsRunningSlowly = delta > targetElapsed;
_game.DoDraw(_drawGameTime);
renderFrameLast = renderFrameElapsed;
}
try
=======
if (_game != null ) //Only call draw if an update has occured
>>>>>>>
if (_game != null)
{
double targetElapsed = _game.TargetElapsedTime.TotalSeconds;
renderFrameElapsed += e.Time;
if (renderFrameElapsed < (renderFrameLast + targetElapsed))
return;
if (resetRenderElapsedTime)
{
renderFrameElapsed = renderFrameLast + targetElapsed;
resetRenderElapsedTime = false;
}
double delta = renderFrameElapsed - renderFrameLast;
_drawGameTime.Update(TimeSpan.FromSeconds(delta));
// If the elapsed time is more than the target elapsed time, the game is running slowly
_drawGameTime.IsRunningSlowly = delta > targetElapsed;
_game.DoDraw(_drawGameTime);
renderFrameLast = renderFrameElapsed;
}
try
<<<<<<<
protected override void OnUpdateFrame(FrameEventArgs e)
{
base.OnUpdateFrame(e);
if (_game != null )
{
double targetElapsed = _game.TargetElapsedTime.TotalSeconds;
updateFrameElapsed += e.Time;
if (updateFrameElapsed < (updateFrameLast + targetElapsed))
return;
if (resetUpdateElapsedTime)
{
updateFrameElapsed = updateFrameLast + targetElapsed;
resetUpdateElapsedTime = false;
}
double delta = updateFrameElapsed - updateFrameLast;
if (_game.IsFixedTimeStep)
{
// If we will be calling Update two or more times, the game is running slowly
_updateGameTime.IsRunningSlowly = updateFrameElapsed >= updateFrameLast + (targetElapsed * 2.0);
double start = updateFrameLast;
while ((delta >= targetElapsed) && ((updateFrameLast - start) < 0.5))
{
_updateGameTime.Update(TimeSpan.FromSeconds(targetElapsed));
_game.DoUpdate(_updateGameTime);
delta -= targetElapsed;
updateFrameLast += targetElapsed;
}
}
else
{
// No fixed step, so just update once with a potentially large elapsed time
_updateGameTime.Update(TimeSpan.FromSeconds(delta));
// If the elapsed time is more than the target elapsed time, the game is running slowly
_updateGameTime.IsRunningSlowly = delta > targetElapsed;
_game.DoUpdate(_updateGameTime);
updateFrameLast = updateFrameElapsed;
}
}
}
=======
>>>>>>>
protected override void OnUpdateFrame(FrameEventArgs e)
{
base.OnUpdateFrame(e);
if (_game != null )
{
double targetElapsed = _game.TargetElapsedTime.TotalSeconds;
updateFrameElapsed += e.Time;
if (updateFrameElapsed < (updateFrameLast + targetElapsed))
return;
if (resetUpdateElapsedTime)
{
updateFrameElapsed = updateFrameLast + targetElapsed;
resetUpdateElapsedTime = false;
}
double delta = updateFrameElapsed - updateFrameLast;
if (_game.IsFixedTimeStep)
{
// If we will be calling Update two or more times, the game is running slowly
_updateGameTime.IsRunningSlowly = updateFrameElapsed >= updateFrameLast + (targetElapsed * 2.0);
double start = updateFrameLast;
while ((delta >= targetElapsed) && ((updateFrameLast - start) < 0.5))
{
_updateGameTime.Update(TimeSpan.FromSeconds(targetElapsed));
_game.DoUpdate(_updateGameTime);
delta -= targetElapsed;
updateFrameLast += targetElapsed;
}
}
else
{
// No fixed step, so just update once with a potentially large elapsed time
_updateGameTime.Update(TimeSpan.FromSeconds(delta));
// If the elapsed time is more than the target elapsed time, the game is running slowly
_updateGameTime.IsRunningSlowly = delta > targetElapsed;
_game.DoUpdate(_updateGameTime);
updateFrameLast = updateFrameElapsed;
}
}
} |
<<<<<<<
#if OPENGL
Threading.BlockOnUIThread(() =>
=======
Threading.Begin();
try
>>>>>>>
Threading.BlockOnUIThread(() =>
<<<<<<<
});
#elif DIRECTX
var d3dDevice = device._d3dDevice;
if (isVertexShader)
{
_vertexShader = new VertexShader(d3dDevice, shaderBytecode, null);
// We need the bytecode later for allocating the
// input layout from the vertex declaration.
_shaderBytecode = shaderBytecode;
}
else
_pixelShader = new PixelShader(d3dDevice, shaderBytecode);
=======
}
finally
{
Threading.End();
}
>>>>>>>
}); |
<<<<<<<
return texture;
#elif WINDOWS_STOREAPP
=======
Texture2D texture = null;
Threading.BlockOnUIThread(() =>
{
texture = new Texture2D(graphicsDevice, width, height, false, SurfaceFormat.Color);
texture.SetData<int>(pixels);
});
return texture;
}
#elif WINRT
>>>>>>>
Texture2D texture = null;
Threading.BlockOnUIThread(() =>
{
texture = new Texture2D(graphicsDevice, width, height, false, SurfaceFormat.Color);
texture.SetData<int>(pixels);
});
return texture;
}
#elif WINDOWS_STOREAPP |
<<<<<<<
_platform = GamePlatform.Create(this);
_platform.Activated += Platform_Activated;
_platform.Deactivated += Platform_Deactivated;
_services.AddService(typeof(GamePlatform), _platform);
// Set the window title.
// TODO: Get the title from the WindowsPhoneManifest.xml for WP7 projects.
string windowTitle = string.Empty;
var assembly = Assembly.GetCallingAssembly();
//Use the Title attribute of the Assembly if possible.
var assemblyTitleAtt = ((AssemblyTitleAttribute)AssemblyTitleAttribute.GetCustomAttribute(assembly, typeof(AssemblyTitleAttribute)));
if (assemblyTitleAtt != null)
windowTitle = assemblyTitleAtt.Title;
// Otherwise, fallback to the Name of the assembly.
if (string.IsNullOrEmpty(windowTitle))
windowTitle = assembly.GetName().Name;
#if !ANDROID && !IPHONE
Window.Title = windowTitle;
#endif
=======
Platform = GamePlatform.Create(this);
Platform.Activated += Platform_Activated;
Platform.Deactivated += Platform_Deactivated;
_services.AddService(typeof(GamePlatform), Platform);
>>>>>>>
Platform = GamePlatform.Create(this);
Platform.Activated += Platform_Activated;
Platform.Deactivated += Platform_Deactivated;
_services.AddService(typeof(GamePlatform), Platform);
// Set the window title.
// TODO: Get the title from the WindowsPhoneManifest.xml for WP7 projects.
string windowTitle = string.Empty;
var assembly = Assembly.GetCallingAssembly();
//Use the Title attribute of the Assembly if possible.
var assemblyTitleAtt = ((AssemblyTitleAttribute)AssemblyTitleAttribute.GetCustomAttribute(assembly, typeof(AssemblyTitleAttribute)));
if (assemblyTitleAtt != null)
windowTitle = assemblyTitleAtt.Title;
// Otherwise, fallback to the Name of the assembly.
if (string.IsNullOrEmpty(windowTitle))
windowTitle = assembly.GetName().Name;
#if !ANDROID && !IPHONE
Window.Title = windowTitle;
#endif
<<<<<<<
_platform.Exit();
=======
Platform.Exit();
>>>>>>>
Platform.Exit();
<<<<<<<
_platform.ResetElapsedTime();
_lastUpdate = DateTime.Now;
=======
Platform.ResetElapsedTime();
_gameTime.ResetElapsedTime();
>>>>>>>
Platform.ResetElapsedTime();
_lastUpdate = DateTime.Now;
_gameTime.ResetElapsedTime();
<<<<<<<
DoInitialize();
=======
// In an original XNA game the GraphicsDevice property is null
// during initialization but before the Game's Initialize method is
// called the property is available so we can only assume that it
// should be created somewhere in here. We cannot set the viewport
// values correctly based on the Preferred settings which is causing
// some problems on some Microsoft samples which we are not handling
// correctly.
graphicsDeviceManager.CreateDevice();
applyChanges(graphicsDeviceManager);
Platform.BeforeInitialize();
Initialize();
>>>>>>>
DoInitialize();
<<<<<<<
Raise(Exiting, EventArgs.Empty);
=======
Raise(Exiting, args);
>>>>>>>
Raise(Exiting, args);
<<<<<<<
var viewport = new Viewport(0, 0,
GraphicsDevice.PresentationParameters.BackBufferWidth,
GraphicsDevice.PresentationParameters.BackBufferHeight);
=======
// FIXME: Is this the correct/best way to set the viewport? There
// are/were several snippets like this through the project.
var viewport = new Viewport();
viewport.X = 0;
viewport.Y = 0;
#if WINDOWS || LINUX
viewport.Width = manager.PreferredBackBufferWidth;// GraphicsDevice.PresentationParameters.BackBufferWidth;
viewport.Height = manager.PreferredBackBufferHeight;// GraphicsDevice.PresentationParameters.BackBufferHeight;
#else
viewport.Width = GraphicsDevice.PresentationParameters.BackBufferWidth;
viewport.Height = GraphicsDevice.PresentationParameters.BackBufferHeight;
#endif
>>>>>>>
var viewport = new Viewport(0, 0,
GraphicsDevice.PresentationParameters.BackBufferWidth,
GraphicsDevice.PresentationParameters.BackBufferHeight);
<<<<<<<
((OpenTKGamePlatform)_platform).ResetWindowBounds(changed);
=======
((LinuxGamePlatform)Platform).ResetWindowBounds(changed);
>>>>>>>
((OpenTKGamePlatform)_platform).ResetWindowBounds(changed); |
<<<<<<<
this._folderDeleteMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this._folderRebuildMenuItem = new System.Windows.Forms.ToolStripMenuItem();
=======
this._buildLaunchDebuggerMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this._rebuildLaunchDebuggerMenuItem = new System.Windows.Forms.ToolStripMenuItem();
>>>>>>>
this._folderDeleteMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this._folderRebuildMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this._buildLaunchDebuggerMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this._rebuildLaunchDebuggerMenuItem = new System.Windows.Forms.ToolStripMenuItem();
<<<<<<<
this._itemContextMenu.Size = new System.Drawing.Size(132, 54);
this._itemContextMenu.Opening += new System.ComponentModel.CancelEventHandler(this.MainMenuMenuActivate);
=======
this._itemContextMenu.Size = new System.Drawing.Size(132, 54);
this._itemContextMenu.Opening += new System.ComponentModel.CancelEventHandler(this._mainMenu_MenuActivate);
>>>>>>>
this._itemContextMenu.Size = new System.Drawing.Size(132, 54);
this._itemContextMenu.Opening += new System.ComponentModel.CancelEventHandler(this.MainMenuMenuActivate);
<<<<<<<
// _folderDeleteMenuItem
//
this._folderDeleteMenuItem.Name = "_folderDeleteMenuItem";
this._folderDeleteMenuItem.ShortcutKeys = System.Windows.Forms.Keys.Delete;
this._folderDeleteMenuItem.Size = new System.Drawing.Size(132, 22);
this._folderDeleteMenuItem.Text = "&Delete";
this._folderDeleteMenuItem.Click += new System.EventHandler(this.DeleteMenuItem_Click);
//
// _folderRebuildMenuItem
//
this._folderRebuildMenuItem.Name = "_folderRebuildMenuItem";
this._folderRebuildMenuItem.Size = new System.Drawing.Size(132, 22);
this._folderRebuildMenuItem.Text = "Rebuild";
this._folderRebuildMenuItem.Click += new System.EventHandler(this.ItemRebuildMenuItemClick);
//
=======
// _buildLaunchDebuggerMenuItem
//
this._buildLaunchDebuggerMenuItem.Name = "_buildLaunchDebuggerMenuItem";
this._buildLaunchDebuggerMenuItem.Size = new System.Drawing.Size(168, 22);
this._buildLaunchDebuggerMenuItem.Text = "Launch Debugger";
this._buildLaunchDebuggerMenuItem.Click += new System.EventHandler(this.BuildLaunchDebuggerMenuItemClick);
//
// _rebuildLaunchDebuggerMenuItem
//
this._rebuildLaunchDebuggerMenuItem.Name = "_rebuildLaunchDebuggerMenuItem";
this._rebuildLaunchDebuggerMenuItem.Size = new System.Drawing.Size(168, 22);
this._rebuildLaunchDebuggerMenuItem.Text = "Launch Debugger";
this._rebuildLaunchDebuggerMenuItem.Click += new System.EventHandler(this.RebuildLaunchDebuggerMenuItemClick);
//
>>>>>>>
//
this._folderDeleteMenuItem.ShortcutKeys = System.Windows.Forms.Keys.Delete;
//
//
//
<<<<<<<
private System.Windows.Forms.ToolStripMenuItem _folderDeleteMenuItem;
private System.Windows.Forms.ToolStripMenuItem _folderRebuildMenuItem;
=======
private System.Windows.Forms.ToolStripMenuItem _buildLaunchDebuggerMenuItem;
private System.Windows.Forms.ToolStripMenuItem _rebuildLaunchDebuggerMenuItem;
>>>>>>> |
<<<<<<<
_viewport.Width = DisplayMode.Width;
_viewport.Height = DisplayMode.Height;
if (ResourcesLost)
{
ContentManager.ReloadAllContent();
ResourcesLost = false;
=======
if (ResourcesLost)
{
ContentManager.ReloadAllContent();
ResourcesLost = false;
>>>>>>>
_viewport.Width = DisplayMode.Width;
_viewport.Height = DisplayMode.Height;
if (ResourcesLost)
{
ContentManager.ReloadAllContent();
ResourcesLost = false;
<<<<<<<
switch (this.PresentationParameters.DisplayOrientation)
{
case DisplayOrientation.Portrait:
{
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Y - _scissorRectangle.Height;
break;
}
case DisplayOrientation.LandscapeLeft:
{
var x = _scissorRectangle.X;
_scissorRectangle.X = _viewport.Width - _scissorRectangle.Height - _scissorRectangle.Y;
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Width - x;
// Swap Width and Height
var w = _scissorRectangle.Width;
_scissorRectangle.Width = _scissorRectangle.Height;
_scissorRectangle.Height = w;
break;
}
case DisplayOrientation.LandscapeRight:
{
// Swap X and Y
var x = _scissorRectangle.X;
_scissorRectangle.X = _scissorRectangle.Y;
_scissorRectangle.Y = x;
// Swap Width and Height
var w = _scissorRectangle.Width;
_scissorRectangle.Width = _scissorRectangle.Height;
_scissorRectangle.Height = w;
break;
}
case DisplayOrientation.PortraitUpsideDown:
{
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Height - _scissorRectangle.Y;
_scissorRectangle.X = _viewport.Width - _scissorRectangle.Width - _scissorRectangle.X;
break;
}
case DisplayOrientation.Default:
{
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Y - _scissorRectangle.Height;
break;
}
}
GLStateManager.SetScissor(_scissorRectangle);
=======
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Y - _scissorRectangle.Height;
>>>>>>>
GLStateManager.SetScissor(_scissorRectangle);
_scissorRectangle.Y = _viewport.Height - _scissorRectangle.Y - _scissorRectangle.Height; |
<<<<<<<
internal uint glFramebuffer;
#elif PSM
internal FrameBuffer _frameBuffer;
=======
>>>>>>>
#elif PSM
internal FrameBuffer _frameBuffer; |
<<<<<<<
public void Begin ()
=======
/// <summary>
///Initialize shaders and program on OpenGLES2.0
/// </summary>
private void InitGL20()
{
string vertexShaderSrc = @" uniform mat4 uMVPMatrix;
attribute vec4 aPosition;
attribute vec2 aTexCoord;
attribute vec4 aTint;
varying vec2 vTexCoord;
varying vec4 vTint;
void main()
{
vTexCoord = aTexCoord;
vTint = aTint;
gl_Position = uMVPMatrix * aPosition;
}";
string fragmentShaderSrc = @"precision mediump float;
varying vec2 vTexCoord;
varying vec4 vTint;
uniform sampler2D sTexture;
void main()
{
vec4 baseColor = texture2D(sTexture, vTexCoord);
gl_FragColor = baseColor * vTint;
}";
int vertexShader = LoadShader (ALL20.VertexShader, vertexShaderSrc );
int fragmentShader = LoadShader (ALL20.FragmentShader, fragmentShaderSrc );
program = GL20.CreateProgram();
if (program == 0)
throw new InvalidOperationException ("Unable to create program");
GL20.AttachShader (program, vertexShader);
GL20.AttachShader (program, fragmentShader);
//Set position
GL20.BindAttribLocation (program, _batcher.attributePosition, "aPosition");
GL20.BindAttribLocation (program, _batcher.attributeTexCoord, "aTexCoord");
GL20.BindAttribLocation (program, _batcher.attributeTint, "aTint");
GL20.LinkProgram (program);
int linked = 0;
GL20.GetProgram (program, ALL20.LinkStatus, ref linked);
if (linked == 0) {
// link failed
int length = 0;
GL20.GetProgram (program, ALL20.InfoLogLength, ref length);
if (length > 0) {
var log = new StringBuilder (length);
GL20.GetProgramInfoLog (program, length, ref length, log);
Console.WriteLine ("GL2.0 error: " + log.ToString ());
}
GL20.DeleteProgram (program);
throw new InvalidOperationException ("Unable to link program");
}
#if ANDROID
lastDisplayOrientation = DisplayOrientation.Unknown;
UpdateWorldMatrixOrientation();
#else
lastDisplayOrientation = graphicsDevice.PresentationParameters.DisplayOrientation;
matViewScreen = Matrix4.CreateRotationZ((float)Math.PI)*
Matrix4.CreateRotationY((float)Math.PI)*
Matrix4.CreateTranslation(-this.graphicsDevice.Viewport.Width/2,
this.graphicsDevice.Viewport.Height/2,
1);
matViewFramebuffer = Matrix4.CreateTranslation(-this.graphicsDevice.Viewport.Width/2,
-this.graphicsDevice.Viewport.Height/2,
1);
matProjection = Matrix4.CreateOrthographic(this.graphicsDevice.Viewport.Width,
this.graphicsDevice.Viewport.Height,
-1f,1f);
matWVPScreen = matViewScreen * matProjection;
matWVPFramebuffer = matViewFramebuffer * matProjection;
#endif
GetUniformVariables();
}
/// <summary>
/// Build the shaders
/// </summary>
private int LoadShader ( ALL20 type, string source )
{
int shader = GL20.CreateShader(type);
if ( shader == 0 )
throw new InvalidOperationException("Unable to create shader");
// Load the shader source
int length = 0;
GL20.ShaderSource(shader, 1, new string[] {source}, (int[])null);
// Compile the shader
GL20.CompileShader( shader );
int compiled = 0;
GL20.GetShader (shader, ALL20.CompileStatus, ref compiled);
if (compiled == 0) {
length = 0;
GL20.GetShader (shader, ALL20.InfoLogLength, ref length);
if (length > 0) {
var log = new StringBuilder (length);
GL20.GetShaderInfoLog (shader, length, ref length, log);
Console.WriteLine("GL2" + log.ToString ());
}
GL20.DeleteShader (shader);
throw new InvalidOperationException ("Unable to compile shader of type : " + type.ToString ());
}
return shader;
}
private void GetUniformVariables()
>>>>>>>
public void Begin ()
<<<<<<<
}
#else
// Switch on the flags.
switch (this.graphicsDevice.PresentationParameters.DisplayOrientation) {
case DisplayOrientation.LandscapeLeft:
{
GL.Rotate (-90, 0, 0, 1);
GL.Ortho (0, this.graphicsDevice.Viewport.Height, this.graphicsDevice.Viewport.Width, 0, -1, 1);
break;
}
case DisplayOrientation.LandscapeRight:
{
GL.Rotate (90, 0, 0, 1);
GL.Ortho (0, this.graphicsDevice.Viewport.Height, this.graphicsDevice.Viewport.Width, 0, -1, 1);
break;
}
case DisplayOrientation.PortraitUpsideDown:
{
GL.Rotate (180, 0, 0, 1);
GL.Ortho (0, this.graphicsDevice.Viewport.Width, this.graphicsDevice.Viewport.Height, 0, -1, 1);
break;
}
default:
{
GL.Ortho (0, this.graphicsDevice.Viewport.Width, this.graphicsDevice.Viewport.Height, 0, -1, 1);
break;
}
}
#endif
#endif
=======
}
#else
GL11.Ortho(0, this.graphicsDevice.Viewport.Width, this.graphicsDevice.Viewport.Height, 0, -1, 1);
#endif
>>>>>>>
}
#else
GL.Ortho(0, this.graphicsDevice.Viewport.Width, this.graphicsDevice.Viewport.Height, 0, -1, 1);
#endif
#endif
<<<<<<<
=======
GL11.MatrixMode(ALL11.Modelview);
GL11.Viewport(0, 0, this.graphicsDevice.Viewport.Width, this.graphicsDevice.Viewport.Height);
>>>>>>> |
<<<<<<<
#elif WINDOWS_STOREAPP
=======
#endif
#if WINDOWS_MEDIA_ENGINE || WINDOWS_MEDIA_SESSION
>>>>>>>
#endif
#if WINDOWS_MEDIA_ENGINE || WINDOWS_MEDIA_SESSION
<<<<<<<
#if WINDOWS_STOREAPP
private static MediaEngine _mediaEngineEx;
=======
#if WINDOWS_MEDIA_ENGINE
private static readonly MediaEngine _mediaEngineEx;
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
private static readonly MediaEngine _mediaEngineEx;
<<<<<<<
#if WINDOWS_STOREAPP
=======
#if WINDOWS_MEDIA_ENGINE
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
<<<<<<<
#elif WINDOWS_PHONE
_mediaElement.IsMuted = value;
=======
#elif WINDOWS_MEDIA_SESSION
// FIX ME!
>>>>>>>
#elif WINDOWS_MEDIA_SESSION
// FIX ME!
#elif WINDOWS_PHONE
_mediaElement.IsMuted = value;
<<<<<<<
#if WINDOWS_STOREAPP
=======
#if WINDOWS_MEDIA_ENGINE
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
<<<<<<<
=======
>>>>>>>
<<<<<<<
#if WINDOWS_STOREAPP
_mediaEngineEx.Volume = value;
#elif WINDOWS_PHONE
_mediaElement.Volume = value;
=======
#if WINDOWS_MEDIA_ENGINE
_mediaEngineEx.Volume = value;
#elif WINDOWS_MEDIA_SESSION
// TODO!
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
_mediaEngineEx.Volume = value;
#elif WINDOWS_MEDIA_SESSION
// TODO!
#elif WINDOWS_PHONE
_mediaElement.Volume = value;
<<<<<<<
if (State == MediaState.Stopped)
=======
if (State != MediaState.Playing || _queue.ActiveSong == null)
>>>>>>>
if (State == MediaState.Stopped)
<<<<<<<
#if WINDOWS_STOREAPP
=======
#if WINDOWS_MEDIA_ENGINE
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
<<<<<<<
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Pause();
});
=======
#elif WINDOWS_MEDIA_SESSION
_session.Pause();
>>>>>>>
#elif WINDOWS_MEDIA_SESSION
_session.Pause();
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Pause();
});
<<<<<<<
{
#if WINDOWS_STOREAPP
=======
{
#if WINDOWS_MEDIA_ENGINE
>>>>>>>
{
#if WINDOWS_MEDIA_ENGINE
<<<<<<<
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Source = new Uri(song.FilePath, UriKind.Relative);
_mediaElement.Play();
// Ensure only one subscribe
_mediaElement.MediaEnded -= OnSongFinishedPlaying;
_mediaElement.MediaEnded += OnSongFinishedPlaying;
});
=======
#elif WINDOWS_MEDIA_SESSION
// TODO!
>>>>>>>
#elif WINDOWS_MEDIA_SESSION
// TODO!
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Source = new Uri(song.FilePath, UriKind.Relative);
_mediaElement.Play();
// Ensure only one subscribe
if (this.OnSongFinishedPlaying == null)
_mediaElement.MediaEnded += OnSongFinishedPlaying;
});
<<<<<<<
#if WINDOWS_STOREAPP
_mediaEngineEx.Play();
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Play();
});
=======
#if WINDOWS_MEDIA_ENGINE
_mediaEngineEx.Play();
#elif WINDOWS_MEDIA_SESSION
_session.Start(null, null);
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
_mediaEngineEx.Play();
#elif WINDOWS_MEDIA_SESSION
_session.Start(null, null);
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Play();
});
<<<<<<<
#if WINDOWS_STOREAPP
=======
#if WINDOWS_MEDIA_ENGINE
>>>>>>>
#if WINDOWS_MEDIA_ENGINE
<<<<<<<
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Stop();
});
=======
#elif WINDOWS_MEDIA_SESSION
_session.Stop();
>>>>>>>
#elif WINDOWS_MEDIA_SESSION
_session.Stop();
#elif WINDOWS_PHONE
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_mediaElement.Stop();
}); |
<<<<<<<
=======
void Flush()
{
_batcher.DrawBatch (_sortMode, graphicsDevice.SamplerStates[0]);
}
void CheckValid(Texture2D texture)
{
if (texture == null)
throw new ArgumentNullException("texture");
if (!beginCalled)
throw new InvalidOperationException("Draw was called, but Begin has not yet been called. Begin must be called successfully before you can call Draw.");
}
void CheckValid(SpriteFont spriteFont, string text)
{
if (spriteFont == null)
throw new ArgumentNullException("spriteFont");
if (text == null)
throw new ArgumentNullException("text");
if (!beginCalled)
throw new InvalidOperationException("DrawString was called, but Begin has not yet been called. Begin must be called successfully before you can call DrawString.");
}
void CheckValid(SpriteFont spriteFont, StringBuilder text)
{
if (spriteFont == null)
throw new ArgumentNullException("spriteFont");
if (text == null)
throw new ArgumentNullException("text");
if (!beginCalled)
throw new InvalidOperationException("DrawString was called, but Begin has not yet been called. Begin must be called successfully before you can call DrawString.");
}
>>>>>>>
void Flush()
{
_batcher.DrawBatch (_sortMode, graphicsDevice.SamplerStates[0]);
}
void CheckValid(Texture2D texture)
{
if (texture == null)
throw new ArgumentNullException("texture");
if (!beginCalled)
throw new InvalidOperationException("Draw was called, but Begin has not yet been called. Begin must be called successfully before you can call Draw.");
}
void CheckValid(SpriteFont spriteFont, string text)
{
if (spriteFont == null)
throw new ArgumentNullException("spriteFont");
if (text == null)
throw new ArgumentNullException("text");
if (!beginCalled)
throw new InvalidOperationException("DrawString was called, but Begin has not yet been called. Begin must be called successfully before you can call DrawString.");
}
void CheckValid(SpriteFont spriteFont, StringBuilder text)
{
if (spriteFont == null)
throw new ArgumentNullException("spriteFont");
if (text == null)
throw new ArgumentNullException("text");
if (!beginCalled)
throw new InvalidOperationException("DrawString was called, but Begin has not yet been called. Begin must be called successfully before you can call DrawString.");
}
<<<<<<<
if (texture == null)
throw new ArgumentException ("texture");
=======
CheckValid(texture);
>>>>>>>
CheckValid(texture); |
<<<<<<<
=======
#if DEBUG && !WINDOWS_PHONE
var licenseInformation = CurrentAppSimulator.LicenseInformation;
#else
>>>>>>>
<<<<<<<
MessageBoxIcon icon);
public static Nullable<int> ShowMessageBox(string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon)
{
int? result = null;
IsVisible = true;
#if WINRT
MessageDialog dialog = new MessageDialog(text, title);
foreach (string button in buttons)
dialog.Commands.Add(new UICommand(button, null, dialog.Commands.Count));
if (focusButton < 0 || focusButton >= dialog.Commands.Count)
throw new ArgumentOutOfRangeException("focusButton", "Specified argument was out of the range of valid values.");
dialog.DefaultCommandIndex = (uint)focusButton;
// The message box must be popped up on the UI thread.
Task<IUICommand> dialogResult = null;
_dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
dialogResult = dialog.ShowAsync().AsTask();
}).AsTask().Wait();
dialogResult.Wait();
result = (int)dialogResult.Result.Id;
#endif
IsVisible = false;
return result;
}
public static IAsyncResult BeginShowMessageBox(
PlayerIndex player,
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
// TODO: GuideAlreadyVisibleException
if (IsVisible)
throw new Exception("The function cannot be completed at this time: the Guide UI is already active. Wait until Guide.IsVisible is false before issuing this call.");
if (player != PlayerIndex.One)
throw new ArgumentOutOfRangeException("player", "Specified argument was out of the range of valid values.");
if (title == null)
throw new ArgumentNullException("title", "This string cannot be null or empty, and must be less than 256 characters long.");
if (text == null)
throw new ArgumentNullException("text", "This string cannot be null or empty, and must be less than 256 characters long.");
if (buttons == null)
throw new ArgumentNullException("buttons", "Value can not be null.");
ShowMessageBoxDelegate smb = ShowMessageBox;
return smb.BeginInvoke(title, text, buttons, focusButton, icon, callback, smb);
}
public static IAsyncResult BeginShowMessageBox(
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
return BeginShowMessageBox(PlayerIndex.One, title, text, buttons, focusButton, icon, callback, state);
}
public static Nullable<int> EndShowMessageBox(IAsyncResult result)
{
return ((ShowMessageBoxDelegate)result.AsyncState).EndInvoke(result);
}
=======
MessageBoxIcon icon);
public static Nullable<int> ShowMessageBox( string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon)
{
int? result = null;
#if WINDOWS_STOREAPP
var dialog = new MessageDialog(text, title);
var index = 0;
foreach (var b in buttons)
{
var cmd = new UICommand(b, null, index);
dialog.Commands.Add(cmd);
++index;
}
dialog.DefaultCommandIndex = (uint)focusButton;
// The message box must be popped up on the UI thread.
Task<IUICommand> dialogResult = null;
_dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
// We'll get an exception if we try to open a dialog while
// one is already up. Catch the exception and ignore it.
try
{
dialogResult = dialog.ShowAsync().AsTask();
}
catch (Exception)
{
}
}).AsTask().Wait();
if (dialogResult != null)
{
dialogResult.Wait();
result = (int)dialogResult.Result.Id;
}
#endif
return result;
}
public static IAsyncResult BeginShowMessageBox(
PlayerIndex player,
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
isVisible = true;
ShowMessageBoxDelegate smb = ShowMessageBox;
return smb.BeginInvoke(title, text, buttons, focusButton, icon, callback, smb);
}
public static IAsyncResult BeginShowMessageBox (
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
return BeginShowMessageBox(PlayerIndex.One, title, text, buttons, focusButton, icon, callback, state);
}
public static Nullable<int> EndShowMessageBox (IAsyncResult result)
{
try
{
ShowMessageBoxDelegate smbd = (ShowMessageBoxDelegate)result.AsyncState;
return smbd.EndInvoke(result);
}
finally
{
isVisible = false;
}
}
>>>>>>>
MessageBoxIcon icon);
public static Nullable<int> ShowMessageBox(string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon)
{
int? result = null;
IsVisible = true;
#if WINDOWS_STOREAPP
MessageDialog dialog = new MessageDialog(text, title);
foreach (string button in buttons)
dialog.Commands.Add(new UICommand(button, null, dialog.Commands.Count));
if (focusButton < 0 || focusButton >= dialog.Commands.Count)
throw new ArgumentOutOfRangeException("focusButton", "Specified argument was out of the range of valid values.");
dialog.DefaultCommandIndex = (uint)focusButton;
// The message box must be popped up on the UI thread.
Task<IUICommand> dialogResult = null;
_dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
dialogResult = dialog.ShowAsync().AsTask();
}).AsTask().Wait();
dialogResult.Wait();
result = (int)dialogResult.Result.Id;
#endif
IsVisible = false;
return result;
}
public static IAsyncResult BeginShowMessageBox(
PlayerIndex player,
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
// TODO: GuideAlreadyVisibleException
if (IsVisible)
throw new Exception("The function cannot be completed at this time: the Guide UI is already active. Wait until Guide.IsVisible is false before issuing this call.");
if (player != PlayerIndex.One)
throw new ArgumentOutOfRangeException("player", "Specified argument was out of the range of valid values.");
if (title == null)
throw new ArgumentNullException("title", "This string cannot be null or empty, and must be less than 256 characters long.");
if (text == null)
throw new ArgumentNullException("text", "This string cannot be null or empty, and must be less than 256 characters long.");
if (buttons == null)
throw new ArgumentNullException("buttons", "Value can not be null.");
ShowMessageBoxDelegate smb = ShowMessageBox;
return smb.BeginInvoke(title, text, buttons, focusButton, icon, callback, smb);
}
public static IAsyncResult BeginShowMessageBox(
string title,
string text,
IEnumerable<string> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
Object state
)
{
return BeginShowMessageBox(PlayerIndex.One, title, text, buttons, focusButton, icon, callback, state);
}
public static Nullable<int> EndShowMessageBox(IAsyncResult result)
{
return ((ShowMessageBoxDelegate)result.AsyncState).EndInvoke(result);
} |
<<<<<<<
#elif GLES
=======
using PssVertexBuffer = Sce.Pss.Core.Graphics.VertexBuffer;
#elif WINRT
//Nothing
#else
>>>>>>>
#elif GLES
<<<<<<<
#if DIRECTX
throw new NotImplementedException();
=======
#if WINRT
#elif PSS
throw new NotImplementedException();
>>>>>>>
#if DIRECTX
throw new NotImplementedException();
#elif PSS
throw new NotImplementedException();
<<<<<<<
=======
#if WINRT
//using(var stream = new SharpDX.DataStream(sizeInBytes, false, true))
{
var dataHandle = GCHandle.Alloc(data, GCHandleType.Pinned);
var startBytes = startIndex * elementSizeInByte;
var dataPtr = (IntPtr)(dataHandle.AddrOfPinnedObject().ToInt64() + startBytes);
//stream.WriteRange(data, 0, elementCount);
//var box = new SharpDX.DataBox(stream.DataPointer, elementSizeInByte, 0);
var box = new SharpDX.DataBox(dataPtr, elementSizeInByte, 0);
var region = new SharpDX.Direct3D11.ResourceRegion();
region.Top = 0;
region.Front = 0;
region.Back = 1;
region.Bottom = 1;
region.Left = offsetInBytes / elementSizeInByte;
region.Right = elementCount;
// TODO: We need to deal with threaded contexts here!
graphicsDevice._d3dContext.UpdateSubresource(box, _buffer, 0, region);
dataHandle.Free();
}
#elif PSS
#warning This is almost 100% certainly wrong
_buffer.SetVertices(data, startIndex, offsetInBytes / elementSizeInByte, vertexStride);
>>>>>>>
#elif PSS
#warning This is almost 100% certainly wrong
_buffer.SetVertices(data, startIndex, offsetInBytes / elementSizeInByte, vertexStride);
<<<<<<<
{
#if DIRECTX
=======
{
#if WINRT || PSS
>>>>>>>
{
#if DIRECTX || PSS |
<<<<<<<
#if PSS
#warning We are only setting one hardcoded parameter here. Need to do this properly by iterating _effect.Parameters (Happens in DXShader)
float[] data = (float[])_effect.Parameters["WorldViewProj"].Data;
Sce.Pss.Core.Matrix4 matrix4 = PSSHelper.ToPssMatrix4(data);
_effect._shaderProgram.SetUniformValue(0, ref matrix4);
#elif OPENGL
=======
Debug.Assert(_vertexShader != null, "Got a null vertex shader!");
Debug.Assert(_pixelShader != null, "Got a null vertex shader!");
#if OPENGL
>>>>>>>
Debug.Assert(_vertexShader != null, "Got a null vertex shader!");
Debug.Assert(_pixelShader != null, "Got a null vertex shader!");
#if PSS
#warning We are only setting one hardcoded parameter here. Need to do this properly by iterating _effect.Parameters (Happens in DXShader)
float[] data = (float[])_effect.Parameters["WorldViewProj"].Data;
Sce.Pss.Core.Matrix4 matrix4 = PSSHelper.ToPssMatrix4(data);
_effect._shaderProgram.SetUniformValue(0, ref matrix4);
#elif OPENGL |
<<<<<<<
void DoAction(string action, string key);
=======
bool CanRemove(string[] keys);
>>>>>>>
bool CanRemove(string[] keys);
void DoAction(string action, string key); |
<<<<<<<
using System.Threading;
=======
using System.Runtime.InteropServices;
using System.Threading;
>>>>>>>
using System.Threading;
using System.Threading; |
<<<<<<<
public void TestConcat()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\concat.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
int tokenIndex = 0;
Assert.Equal(TokenType.StringConcatOperator, tokenList[tokenIndex++].Type);
Assert.Equal(TokenType.EndOfFile, tokenList[tokenIndex++].Type);
}
[Fact]
public void TestLongCommentOnSameLine()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\longcomment.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
int tokenIndex = 0;
Assert.Equal(TokenType.Identifier, tokenList[tokenIndex++].Type);
Assert.Equal(TokenType.EndOfFile, tokenList[tokenIndex++].Type);
}
[Fact]
public void TestTrivia1()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\trivia1.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
List<Trivia.TriviaType> allTrivia = new List<Trivia.TriviaType>();
foreach (Token token in tokenList)
{
foreach (Trivia trivia in token.LeadingTrivia)
{
allTrivia.Add(trivia.Type);
}
}
List<Trivia.TriviaType> compareTrivia = new List<Trivia.TriviaType>
{
Trivia.TriviaType.Whitespace,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Whitespace,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Whitespace,
};
Assert.Equal(compareTrivia, allTrivia);
}
[Fact]
public void TestLongCode()
=======
public void IdentifyLongCodeTokenTypes()
>>>>>>>
public void TestConcat()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\concat.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
int tokenIndex = 0;
Assert.Equal(TokenType.StringConcatOperator, tokenList[tokenIndex++].Type);
Assert.Equal(TokenType.EndOfFile, tokenList[tokenIndex++].Type);
}
[Fact]
public void TestLongCommentOnSameLine()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\longcomment.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
int tokenIndex = 0;
Assert.Equal(TokenType.Identifier, tokenList[tokenIndex++].Type);
Assert.Equal(TokenType.EndOfFile, tokenList[tokenIndex++].Type);
}
[Fact]
public void TestTrivia1()
{
Stream testProgramStream = File.OpenRead(@"CorrectSampleLuaFiles\trivia1.lua");
List<Token> tokenList = Lexer.Tokenize(testProgramStream);
List<Trivia.TriviaType> allTrivia = new List<Trivia.TriviaType>();
foreach (Token token in tokenList)
{
foreach (Trivia trivia in token.LeadingTrivia)
{
allTrivia.Add(trivia.Type);
}
}
List<Trivia.TriviaType> compareTrivia = new List<Trivia.TriviaType>
{
Trivia.TriviaType.Whitespace,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Whitespace,
Trivia.TriviaType.Newline,
Trivia.TriviaType.Whitespace,
};
Assert.Equal(compareTrivia, allTrivia);
}
[Fact]
public void IdentifyLongCodeTokenTypes() |
<<<<<<<
using LanguageService.Shared;
using Microsoft.VisualStudio.LanguageServices.Lua.Shared;
=======
using Microsoft.VisualStudio.LuaLanguageService.Shared;
>>>>>>>
using LanguageService.Shared;
using Microsoft.VisualStudio.LanguageServices.Lua.Shared;
<<<<<<<
=======
using Validation;
>>>>>>>
<<<<<<<
namespace Microsoft.VisualStudio.LanguageServices.Lua.Formatting
=======
namespace Microsoft.VisualStudio.LuaLanguageService.Formatting
>>>>>>>
namespace Microsoft.VisualStudio.LanguageServices.Lua.Formatting
<<<<<<<
private ITextBuffer textBuffer;
private ITextView textView;
private bool isClosed;
private IServiceCore core;
private ITextSnapshot prePasteSnapshot;
internal Manager(ITextBuffer textBuffer, ITextView textView, IServiceCore core)
=======
internal Manager(ITextBuffer textBuffer, ITextView textView, ICore core)
>>>>>>>
internal Manager(ITextBuffer textBuffer, ITextView textView, IServiceCore core)
<<<<<<<
public bool PreProcessCommand(Guid guidCmdGroup, uint commandId, IntPtr variantIn)
=======
private ITextBuffer textBuffer;
private ITextView textView;
private bool isClosed;
private ICore core;
public void PostProcessCommand(Guid guidCmdGroup, uint commandId, IntPtr variantIn, bool wasHandled)
>>>>>>>
private ITextBuffer textBuffer;
private ITextView textView;
private bool isClosed;
private IServiceCore core;
private ITextSnapshot prePasteSnapshot;
public bool PreProcessCommand(Guid guidCmdGroup, uint commandId, IntPtr variantIn) |
<<<<<<<
private Tagger tagger;
public Tagger Tagger
{
get
{
if (this.tagger == null)
{
this.tagger = new Tagger(this.standardClassifications.Value, this);
}
return this.tagger;
}
}
=======
public IServiceProvider ServiceProvider
{
get
{
return this.serviceProvider;
}
}
>>>>>>>
private Tagger tagger;
public Tagger Tagger
{
get
{
if (this.tagger == null)
{
this.tagger = new Tagger(this.standardClassifications.Value, this);
}
return this.tagger;
}
}
public IServiceProvider ServiceProvider
{
get
{
return this.serviceProvider;
}
} |
<<<<<<<
* Copyright (c) 2008-2017 Dolittle. All rights reserved.
* Licensed under the MIT License. See LICENSE in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System;
=======
* Copyright (c) 2008-2017 Dolittle. All rights reserved.
* Licensed under the MIT License. See LICENSE in the project root for license information.
*--------------------------------------------------------------------------------------------*/
>>>>>>>
* Copyright (c) 2008-2017 Dolittle. All rights reserved.
* Licensed under the MIT License. See LICENSE in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System;
<<<<<<<
using Microsoft.Azure.Documents.Client;
=======
using Microsoft.Azure.Documents.Client;
using Newtonsoft.Json;
using System.Runtime.Serialization.Formatters;
using System.IO;
>>>>>>>
using Microsoft.Azure.Documents.Client;
using Newtonsoft.Json;
<<<<<<<
PopulateDocument(document, entity);
=======
var result = _connection.Client.CreateDocumentAsync(_collection.DocumentsLink, document).Result;
>>>>>>>
PopulateDocument(document, entity);
<<<<<<<
var id = _idProperty.GetValue(entity);
Document document = _connection.Client.CreateDocumentQuery<Document>(_collection.DocumentsLink)
.Where(r => r.Id == id.ToString())
.AsEnumerable()
.SingleOrDefault();
PopulateDocument(document, entity);
var result = _connection.Client.ReplaceDocumentAsync(document.SelfLink, document).Result;
=======
var properties = typeof(T).GetTypeInfo().GetProperties();
var idProperty = properties.Where(a => a.Name.ToLowerInvariant() == "id").AsEnumerable().FirstOrDefault();
var id = idProperty.GetValue(entity);
Document document = _connection.Client.CreateDocumentQuery<Document>(_collection.DocumentsLink)
.Where(r => r.Id == id.ToString())
.AsEnumerable()
.SingleOrDefault();
properties.ForEach(p =>
{
var value = p.GetValue(entity);
if (p.PropertyType.IsConcept()) value = value.GetConceptValue();
if (p.Name.ToLowerInvariant() != "id")
document.SetPropertyValue(p.Name, value);
});
//var result = _connection.Client.ReplaceDocumentAsync(_collection.DocumentsLink, entity).Result;
var result = _connection.Client.ReplaceDocumentAsync(document.SelfLink, document).Result;
>>>>>>>
var id = _idProperty.GetValue(entity);
Document document = _connection.Client.CreateDocumentQuery<Document>(_collection.DocumentsLink)
.Where(r => r.Id == id.ToString())
.AsEnumerable()
.SingleOrDefault();
PopulateDocument(document, entity);
_connection.Client.ReplaceDocumentAsync(document.SelfLink, document).Result;
<<<<<<<
Update(entity);
=======
var result = _connection.Client.ReplaceDocumentAsync(_collection.DocumentsLink, entity).Result;
>>>>>>>
Update(entity);
<<<<<<<
return _connection.Client.CreateDocumentQuery<T>(_collection.DocumentsLink, "SELECT * FROM Entities WHERE Entities.id = '" + id + "'",
new FeedOptions { MaxItemCount = 1 })
.AsEnumerable()
.FirstOrDefault();
=======
Document result = _connection.Client.CreateDocumentQuery<Document>(_collection.DocumentsLink, "SELECT * FROM Entities WHERE Entities.id = '" + id + "'",
new FeedOptions { MaxItemCount = 1 })
.AsEnumerable()
.FirstOrDefault();
return SerializeDocument(result);
>>>>>>>
return _connection.Client.CreateDocumentQuery<T>(_collection.DocumentsLink, "SELECT * FROM Entities WHERE Entities.id = '" + id + "'",
new FeedOptions { MaxItemCount = 1 })
.AsEnumerable()
.FirstOrDefault(); |
<<<<<<<
public object Cover { get; set; }
public string Artist { get; set; }
public string Title { get; set; }
=======
>>>>>>>
public object Cover { get; set; }
public string Artist { get; set; }
public string Title { get; set; } |
<<<<<<<
/// <summary>
/// Setting or getting whether we are in the repeat state
/// </summary>
RepeatMode Repeat { get; set; }
=======
RepeatMode RepeatMode { get; set; }
>>>>>>>
/// <summary>
/// Setting or getting whether we are in the repeat state
/// </summary>
RepeatMode RepeatMode { get; set; } |
<<<<<<<
options = options ?? new ElasticsearchSinkOptions(new [] { new Uri("http://localhost:9200") });
var sink = new ElasticsearchSink(options);
=======
options = options ?? new ElasticsearchSinkOptions(new [] { new Uri("http://locahost:9200") });
var sink = string.IsNullOrWhiteSpace(options.BufferBaseFilename)
? (ILogEventSink) new ElasticsearchSink(options)
: new DurableElasticSearchSink(options);
>>>>>>>
options = options ?? new ElasticsearchSinkOptions(new [] { new Uri("http://localhost:9200") });
var sink = string.IsNullOrWhiteSpace(options.BufferBaseFilename)
? (ILogEventSink) new ElasticsearchSink(options)
: new DurableElasticSearchSink(options); |
<<<<<<<
using System.Linq;
using System.Threading;
=======
>>>>>>>
using System.Linq;
<<<<<<<
=======
private const int MaxNuGetExeFileSize = 10 * 1024 * 1024;
private static readonly object fileLock = new object();
>>>>>>>
private const int MaxNuGetExeFileSize = 10 * 1024 * 1024; |
<<<<<<<
public const string OwinRoute = "OwinRoute";
public const string Pages = "Pages";
=======
public const string ExternalAuthentication = "ExternalAuthentication";
public const string ExternalAuthenticationCallback = "ExternalAuthenticationCallback";
public const string RemoveCredential = "RemoveCredential";
public const string RemovePassword = "RemovePassword";
public const string ConfirmAccount = "ConfirmAccount";
public const string SubscribeToEmails = "SubscribeToEmails";
public const string UnsubscribeFromEmails = "UnsubscribeFromEmails";
>>>>>>>
public const string OwinRoute = "OwinRoute";
public const string Pages = "Pages";
public const string ExternalAuthentication = "ExternalAuthentication";
public const string ExternalAuthenticationCallback = "ExternalAuthenticationCallback";
public const string RemoveCredential = "RemoveCredential";
public const string RemovePassword = "RemovePassword";
public const string ConfirmAccount = "ConfirmAccount";
public const string SubscribeToEmails = "SubscribeToEmails";
public const string UnsubscribeFromEmails = "UnsubscribeFromEmails"; |
<<<<<<<
public DateTime? LastEdited { get; set; }
=======
// License Report Information
public string LicenseUrl { get; set; }
public string LicenseNames { get; set; }
public string LicenseReportUrl { get; set; }
>>>>>>>
public DateTime? LastEdited { get; set; }
// License Report Information
public string LicenseUrl { get; set; }
public string LicenseNames { get; set; }
public string LicenseReportUrl { get; set; } |
<<<<<<<
public Mock<ICuratedFeedByNameQuery> StubCuratedFeedByNameQry { get; private set; }
public Mock<ICuratedFeedService> StubCuratedFeedService { get; private set; }
public Mock<ISearchService> StubSearchService { get; private set; }
=======
public Mock<ICuratedFeedService> StubCuratedFeedService { get; private set; }
>>>>>>>
public Mock<ICuratedFeedService> StubCuratedFeedService { get; private set; }
public Mock<ISearchService> StubSearchService { get; private set; } |
<<<<<<<
await Task.WhenAll(source, inner);
if (!default(EqDefault<K>).Equals(outerKeyMap(source.Result), innerKeyMap(inner.Result)))
=======
await Task.WhenAll(source, inner).ConfigureAwait(false);
if (!EqualityComparer<K>.Default.Equals(outerKeyMap(source.Result), innerKeyMap(inner.Result)))
>>>>>>>
await Task.WhenAll(source, inner).ConfigureAwait(false);
if (!default(EqDefault<K>).Equals(outerKeyMap(source.Result), innerKeyMap(inner.Result)))
<<<<<<<
T t = await source;
return project(t, inner.Where(u => default(EqDefault<K>).Equals(outerKeyMap(t), innerKeyMap(u))));
=======
T t = await source.ConfigureAwait(false);
return project(t, inner.Where(u => EqualityComparer<K>.Default.Equals(outerKeyMap(t), innerKeyMap(u))));
>>>>>>>
T t = await source.ConfigureAwait(false);
return project(t, inner.Where(u => default(EqDefault<K>).Equals(outerKeyMap(t), innerKeyMap(u))));
<<<<<<<
return iter.MoveNext()
? (true, iter.Current)
: default;
=======
var next = GetNext();
if (!next.Success) return;
var a = await next.Task.ConfigureAwait(false);
f(a);
>>>>>>>
return iter.MoveNext()
? (true, iter.Current)
: default;
<<<<<<<
=======
await Task.WhenAll(tasks).ConfigureAwait(false);
return unit;
>>>>>>> |
<<<<<<<
addHeader(file);
=======
file.WriteLine("// clang-format off");
addGPLheader(file);
>>>>>>>
file.WriteLine("// clang-format off");
addHeader(file);
<<<<<<<
addHeader(file);
=======
file.WriteLine("// clang-format off");
addGPLheader(file);
>>>>>>>
file.WriteLine("// clang-format off");
addHeader(file); |
<<<<<<<
public DeviceInfo()
=======
//[EdsExport] @fixme place this in EDS as comment
public string LSS_Type = "";
public DeviceInfo(Dictionary<string, string> section)
>>>>>>>
//[EdsExport] @fixme place this in EDS as comment
public string LSS_Type = "";
public DeviceInfo()
<<<<<<<
if (defaultvalue == null || defaultvalue == "")
=======
if (defaultvalue == null || defaultvalue == "" )
>>>>>>>
if (defaultvalue == null || defaultvalue == "" )
<<<<<<<
if (defaultvalue == null || defaultvalue == "")
=======
if (defaultvalue == null || defaultvalue == "" )
>>>>>>>
if (defaultvalue == null || defaultvalue == "" )
<<<<<<<
if (input == null || input == "")
{
nodeidpresent = false;
return 0;
}
input = input.ToUpper(); //catch all types of nodeid
if (input.Contains("$NODEID"))
=======
if(input==null || input=="")
{
nodeidpresent = false;
return 0;
}
if(input.Contains("$NODEID"))
>>>>>>>
if (input == null || input == "")
{
nodeidpresent = false;
return 0;
}
input = input.ToUpper(); //catch all types of nodeid
if (input.Contains("$NODEID")) |
<<<<<<<
//[EdsExport] @fixme place this in EDS as comment
public string LSS_Type = "Server";
=======
[EdsExport(true)] //comment only, not supported by eds
public string LSS_Type = "";
>>>>>>>
[EdsExport(true)] //comment only, not supported by eds
public string LSS_Type = "Server"; |
<<<<<<<
this.textBox_compactPDO = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
=======
this.comboBox_lss = new System.Windows.Forms.ComboBox();
>>>>>>>
this.textBox_compactPDO = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.comboBox_lss = new System.Windows.Forms.ComboBox();
<<<<<<<
//
this.textBox_concretenodeid.Location = new System.Drawing.Point(501, 254);
=======
//
this.textBox_concretenodeid.Location = new System.Drawing.Point(502, 246);
>>>>>>>
//
this.textBox_concretenodeid.Location = new System.Drawing.Point(501, 254);
<<<<<<<
//
this.button_update_devfile_info.Location = new System.Drawing.Point(512, 320);
=======
//
this.button_update_devfile_info.Location = new System.Drawing.Point(513, 312);
>>>>>>>
//
this.button_update_devfile_info.Location = new System.Drawing.Point(512, 320);
<<<<<<<
//
this.groupBox2.Controls.Add(this.textBox_compactPDO);
this.groupBox2.Controls.Add(this.label4);
=======
//
this.groupBox2.Controls.Add(this.comboBox_lss);
>>>>>>>
//
this.groupBox2.Controls.Add(this.comboBox_lss);
this.groupBox2.Controls.Add(this.textBox_compactPDO);
this.groupBox2.Controls.Add(this.label4);
<<<<<<<
//
// textBox_compactPDO
//
this.textBox_compactPDO.Location = new System.Drawing.Point(121, 88);
this.textBox_compactPDO.Name = "textBox_compactPDO";
this.textBox_compactPDO.ReadOnly = true;
this.textBox_compactPDO.Size = new System.Drawing.Size(59, 20);
this.textBox_compactPDO.TabIndex = 46;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(6, 95);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(72, 13);
this.label4.TabIndex = 45;
this.label4.Text = "CompactPDO";
//
=======
//
// comboBox_lss
//
this.comboBox_lss.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBox_lss.Enabled = false;
this.comboBox_lss.FormattingEnabled = true;
this.comboBox_lss.Items.AddRange(new object[] {
"Server",
"Client"});
this.comboBox_lss.Location = new System.Drawing.Point(110, 136);
this.comboBox_lss.Name = "comboBox_lss";
this.comboBox_lss.Size = new System.Drawing.Size(59, 21);
this.comboBox_lss.TabIndex = 45;
//
>>>>>>>
//
// comboBox_lss
//
this.comboBox_lss.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBox_lss.Enabled = false;
this.comboBox_lss.FormattingEnabled = true;
this.comboBox_lss.Items.AddRange(new object[] {
"Server",
"Client"});
this.comboBox_lss.Location = new System.Drawing.Point(110, 136);
this.comboBox_lss.Name = "comboBox_lss";
this.comboBox_lss.Size = new System.Drawing.Size(59, 21);
this.comboBox_lss.TabIndex = 45;
//
// textBox_compactPDO
//
this.textBox_compactPDO.Location = new System.Drawing.Point(121, 88);
this.textBox_compactPDO.Name = "textBox_compactPDO";
this.textBox_compactPDO.ReadOnly = true;
this.textBox_compactPDO.Size = new System.Drawing.Size(59, 20);
this.textBox_compactPDO.TabIndex = 46;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(6, 95);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(72, 13);
this.label4.TabIndex = 45;
this.label4.Text = "CompactPDO";
//
<<<<<<<
//
this.textBox_Gran.Location = new System.Drawing.Point(121, 166);
=======
//
this.textBox_Gran.Location = new System.Drawing.Point(68, 166);
>>>>>>>
//
this.textBox_Gran.Location = new System.Drawing.Point(121, 166);
<<<<<<<
//
=======
//
// checkBox_compactPDO
//
this.checkBox_compactPDO.AutoSize = true;
this.checkBox_compactPDO.Location = new System.Drawing.Point(6, 94);
this.checkBox_compactPDO.Name = "checkBox_compactPDO";
this.checkBox_compactPDO.Size = new System.Drawing.Size(94, 17);
this.checkBox_compactPDO.TabIndex = 38;
this.checkBox_compactPDO.Text = "Compact PDO";
this.checkBox_compactPDO.UseVisualStyleBackColor = true;
//
>>>>>>>
//
<<<<<<<
//
this.textBox_devicefilename.Location = new System.Drawing.Point(399, 403);
=======
//
this.textBox_devicefilename.Location = new System.Drawing.Point(400, 395);
>>>>>>>
//
this.textBox_devicefilename.Location = new System.Drawing.Point(399, 403);
<<<<<<<
//
this.textBox_deviceedsname.Location = new System.Drawing.Point(399, 448);
=======
//
this.textBox_deviceedsname.Location = new System.Drawing.Point(400, 440);
>>>>>>>
//
this.textBox_deviceedsname.Location = new System.Drawing.Point(399, 448);
<<<<<<<
//
this.textBox_exportfolder.Location = new System.Drawing.Point(399, 491);
=======
//
this.textBox_exportfolder.Location = new System.Drawing.Point(400, 483);
>>>>>>>
//
this.textBox_exportfolder.Location = new System.Drawing.Point(399, 491);
<<<<<<<
//
// panel1
//
this.panel1.Controls.Add(this.groupBox4);
this.panel1.Controls.Add(this.label3);
this.panel1.Controls.Add(this.groupBox1);
this.panel1.Controls.Add(this.textBox_exportfolder);
this.panel1.Controls.Add(this.groupBox2);
this.panel1.Controls.Add(this.textBox_deviceedsname);
this.panel1.Controls.Add(this.groupBox3);
this.panel1.Controls.Add(this.label2);
this.panel1.Controls.Add(this.groupBox5);
this.panel1.Controls.Add(this.textBox_devicefilename);
this.panel1.Controls.Add(this.button_update_devfile_info);
this.panel1.Controls.Add(this.label1);
this.panel1.Controls.Add(this.label32);
this.panel1.Controls.Add(this.textBox_concretenodeid);
this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(773, 543);
this.panel1.TabIndex = 60;
//
=======
//
>>>>>>>
//
// panel1
//
this.panel1.Controls.Add(this.groupBox4);
this.panel1.Controls.Add(this.label3);
this.panel1.Controls.Add(this.groupBox1);
this.panel1.Controls.Add(this.textBox_exportfolder);
this.panel1.Controls.Add(this.groupBox2);
this.panel1.Controls.Add(this.textBox_deviceedsname);
this.panel1.Controls.Add(this.groupBox3);
this.panel1.Controls.Add(this.label2);
this.panel1.Controls.Add(this.groupBox5);
this.panel1.Controls.Add(this.textBox_devicefilename);
this.panel1.Controls.Add(this.button_update_devfile_info);
this.panel1.Controls.Add(this.label1);
this.panel1.Controls.Add(this.label32);
this.panel1.Controls.Add(this.textBox_concretenodeid);
this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(773, 543);
this.panel1.TabIndex = 60;
//
<<<<<<<
private System.Windows.Forms.TextBox textBox_compactPDO;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Panel panel1;
=======
private System.Windows.Forms.ComboBox comboBox_lss;
>>>>>>>
private System.Windows.Forms.TextBox textBox_compactPDO;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.ComboBox comboBox_lss; |
<<<<<<<
var outputKind = SpanKindInternal.Markup;
=======
>>>>>>>
<<<<<<<
outputKind = SpanKindInternal.Code;
=======
>>>>>>>
<<<<<<<
outputKind = SpanKindInternal.Code;
=======
>>>>>>>
<<<<<<<
outputKind = SpanKindInternal.Code;
=======
>>>>>>>
<<<<<<<
Output(outputKind, AcceptedCharactersInternal.NonWhiteSpace);
=======
Output(SpanKind.Code, AcceptedCharacters.NonWhiteSpace);
>>>>>>>
Output(SpanKindInternal.Code, AcceptedCharactersInternal.NonWhiteSpace); |
<<<<<<<
outputValues[0] = (long)(outputValues[0] * _linearSensitivityScaleFactor);
outputValues[1] = (long)(outputValues[1] * _linearSensitivityScaleFactor);
=======
outputValues[0] = (short) (outputValues[0] * _linearSenstitivityScaleFactor);
outputValues[1] = (short) (outputValues[1] * _linearSenstitivityScaleFactor);
>>>>>>>
outputValues[0] = (short) (outputValues[0] * _linearSensitivityScaleFactor);
outputValues[1] = (short) (outputValues[1] * _linearSensitivityScaleFactor); |
<<<<<<<
private FileItem(FileContainer fileContainer, string sourceFilePath, TypeFile typeFile)
=======
public static FileItem NewSubtitleFileItem(FileContainer fileContainer)
{
FileItem fileItem = new FileItem(fileContainer, null, TypeFile.SubtitleText);
fileItem.IpfsProcess = new ProcessItem();
return fileItem;
}
private FileItem(FileContainer fileContainer, string filePath, TypeFile typeFile)
>>>>>>>
public static FileItem NewSubtitleFileItem(FileContainer fileContainer)
{
FileItem fileItem = new FileItem(fileContainer, null, TypeFile.SubtitleText);
fileItem.IpfsProcess = new ProcessItem();
return fileItem;
}
private FileItem(FileContainer fileContainer, string sourceFilePath, TypeFile typeFile) |
<<<<<<<
var browserComposer = new Browser(
with =>
{
with.Module<TestModule>();
with.RootPathProvider<StaticPathProvider>();
with.ViewEngines(typeof(SuperSimpleViewEngineWrapper), typeof(RazorViewEngine));
});
=======
var browserComposer = new Browser(with =>
{
with.Module<TestModule>();
with.RootPathProvider<StaticPathProvider>();
with.ViewEngines(typeof(SuperSimpleViewEngineWrapper), typeof(RazorViewEngine));
});
>>>>>>>
var browserComposer = new Browser(with =>
{
with.Module<TestModule>();
with.RootPathProvider<StaticPathProvider>();
with.ViewEngines(typeof(SuperSimpleViewEngineWrapper), typeof(RazorViewEngine));
});
<<<<<<<
private static Dictionary<int, Dictionary<int, List<Post>>> GroupStuff(IEnumerable<PostHeaderSettings> parsedFiles)
=======
private static Dictionary<int, Dictionary<int, List<Post>>> GroupStuff(IEnumerable<Post> parsedFiles)
>>>>>>>
private static Dictionary<int, Dictionary<int, List<Post>>> GroupStuff(
<<<<<<<
into g
select g).ToDictionary(x => x.Key, x => (from y in x
group y by y.Month
into p
select p).ToDictionary(u => u.Key,
u => u.Select(p => p.Post).ToList()));
=======
into g
select g).ToDictionary(x => x.Key, x => (from y in x
group y by y.Month
into p
select p).ToDictionary(u => u.Key,
u => u.ToList()));
>>>>>>>
into g
select g).ToDictionary(x => x.Key, x => (from y in x
group y by y.Month
into p
select p).ToDictionary(u => u.Key,
u => u.ToList()));
<<<<<<<
private static void ProcessStaticFiles(StaticFile staticFile, SnowSettings settings, IList<PostHeaderSettings> parsedFiles, Browser browserComposer)
=======
private static void ProcessStaticFiles(StaticFile staticFile, SnowSettings settings, IList<Post> parsedFiles, Browser browserComposer)
>>>>>>>
private static void ProcessStaticFiles(StaticFile staticFile, SnowSettings settings, IList<Post> parsedFiles, Browser browserComposer)
<<<<<<<
var outputFolder = Path.Combine(output, urlFormat.Substring(1)); //Outputfolder is incorrect with leading slash on urlFormat
=======
var outputFolder = Path.Combine(output, post.Url.Trim('/')); //Outputfolder is incorrect with leading slash on urlFormat
>>>>>>>
var outputFolder = Path.Combine(output, post.Url.Trim('/')); //Outputfolder is incorrect with leading slash on urlFormat |
<<<<<<<
=======
TitleViewManager _titleViewManager;
>>>>>>>
TitleViewManager _titleViewManager;
<<<<<<<
void UpdateTitleViewPresenter()
{
if (TitleView == null)
{
TitleViewVisibility = Visibility.Collapsed;
if (_titleViewPresenter != null)
_titleViewPresenter.Loaded -= OnTitleViewPresenterLoaded;
}
else
{
TitleViewVisibility = Visibility.Visible;
if (_titleViewPresenter != null)
_titleViewPresenter.Loaded += OnTitleViewPresenterLoaded;
}
}
void UpdateToolbarDynamicOverflowEnabled()
{
if (_commandBar != null)
{
_commandBar.IsDynamicOverflowEnabled = ToolbarDynamicOverflowEnabled;
}
}
}
=======
}
>>>>>>>
void UpdateToolbarDynamicOverflowEnabled()
{
if (_commandBar != null)
{
_commandBar.IsDynamicOverflowEnabled = ToolbarDynamicOverflowEnabled;
}
}
} |
<<<<<<<
void IImageElement.OnImageSourceSourceChanged(object sender, EventArgs e) =>
ImageElement.ImageSourceSourceChanged(this, e);
=======
bool IImageController.GetLoadAsAnimation() => false;
bool IImageElement.IsLoading => false;
bool IImageElement.IsAnimationPlaying => false;
void IImageElement.OnImageSourcesSourceChanged(object sender, EventArgs e) =>
ImageElement.ImageSourcesSourceChanged(this, e);
>>>>>>>
bool IImageController.GetLoadAsAnimation() => false;
bool IImageElement.IsLoading => false;
bool IImageElement.IsAnimationPlaying => false;
void IImageElement.OnImageSourceSourceChanged(object sender, EventArgs e) =>
ImageElement.ImageSourceSourceChanged(this, e); |
<<<<<<<
View _flyoutHeader;
int _actionBarHeight;
=======
AppBarLayout _appBar;
RecyclerView _recycler;
ShellFlyoutRecyclerAdapter _adapter;
View _flyoutHeader;
int _actionBarHeight;
>>>>>>>
AppBarLayout _appBar;
RecyclerView _recycler;
ShellFlyoutRecyclerAdapter _adapter;
View _flyoutHeader;
int _actionBarHeight;
<<<<<<<
Profile.FramePartition("Find Recycler");
var recycler = coordinator.FindViewById<RecyclerView>(Resource.Id.flyoutcontent_recycler);
Profile.FramePartition("Find AppBar");
var appBar = coordinator.FindViewById<AppBarLayout>(Resource.Id.flyoutcontent_appbar);
=======
_recycler = coordinator.FindViewById<RecyclerView>(Resource.Id.flyoutcontent_recycler);
_appBar = coordinator.FindViewById<AppBarLayout>(Resource.Id.flyoutcontent_appbar);
>>>>>>>
Profile.FramePartition("Find Recycler");
_recycler = coordinator.FindViewById<RecyclerView>(Resource.Id.flyoutcontent_recycler);
Profile.FramePartition("Find AppBar");
_appBar = coordinator.FindViewById<AppBarLayout>(Resource.Id.flyoutcontent_appbar);
<<<<<<<
Profile.FramePartition("Add Listener");
appBar.AddOnOffsetChangedListener(this);
=======
_appBar.AddOnOffsetChangedListener(this);
>>>>>>>
Profile.FramePartition("Add Listener");
_appBar.AddOnOffsetChangedListener(this);
<<<<<<<
Profile.FramePartition("Recycler.SetAdapter");
var adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
recycler.SetClipToPadding(false);
recycler.SetLayoutManager(new LinearLayoutManager(context, (int)Orientation.Vertical, false));
recycler.SetAdapter(adapter);
=======
_adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
_recycler.SetClipToPadding(false);
_recycler.SetLayoutManager(new LinearLayoutManager(context, (int)Orientation.Vertical, false));
_recycler.SetAdapter(_adapter);
>>>>>>>
Profile.FramePartition("Recycler.SetAdapter");
_adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
_recycler.SetClipToPadding(false);
_recycler.SetLayoutManager(new LinearLayoutManager(context, (int)Orientation.Vertical, false));
_recycler.SetAdapter(_adapter);
<<<<<<<
Profile.FramePartition("UpdateFlyoutBackground");
UpdateFlyoutBackground();
Profile.FrameEnd();
}
=======
UpdateFlyoutBackground();
}
>>>>>>>
Profile.FramePartition("UpdateFlyoutBackground");
UpdateFlyoutBackground();
Profile.FrameEnd();
}
<<<<<<<
_headerView = null;
_shellContext = null;
_disposed = true;
}
=======
_headerView = null;
_shellContext = null;
_appBar = null;
_recycler = null;
_adapter = null;
_defaultBackgroundColor = null;
_bgImage = null;
}
>>>>>>>
_headerView = null;
_shellContext = null;
_appBar = null;
_recycler = null;
_adapter = null;
_defaultBackgroundColor = null;
_bgImage = null;
}
<<<<<<<
public HeaderContainer(Context context, IAttributeSet attribs) : base(context, attribs)
{
Initialize(View);
}
public HeaderContainer(Context context, IAttributeSet attribs, int defStyleAttr) : base(context, attribs, defStyleAttr)
{
Initialize(View);
}
protected HeaderContainer(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
{
Initialize(View);
}
void Initialize(View view)
{
if (view != null)
view.PropertyChanged += OnViewPropertyChanged;
}
void OnViewPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == PlatformConfiguration.AndroidSpecific.VisualElement.ElevationProperty.PropertyName)
{
UpdateElevation();
}
}
void UpdateElevation()
{
if (Parent is AView view)
ElevationHelper.SetElevation(view, View);
}
=======
>>>>>>>
public HeaderContainer(Context context, IAttributeSet attribs) : base(context, attribs)
{
Initialize(View);
}
public HeaderContainer(Context context, IAttributeSet attribs, int defStyleAttr) : base(context, attribs, defStyleAttr)
{
Initialize(View);
}
protected HeaderContainer(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
{
Initialize(View);
}
void Initialize(View view)
{
if (view != null)
view.PropertyChanged += OnViewPropertyChanged;
}
void OnViewPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == PlatformConfiguration.AndroidSpecific.VisualElement.ElevationProperty.PropertyName)
{
UpdateElevation();
}
}
void UpdateElevation()
{
if (Parent is AView view)
ElevationHelper.SetElevation(view, View);
} |
<<<<<<<
_child.Element?.DisposeModalAndChildRenderers();
_child.NativeView.RemoveFromSuperview();
_child.Dispose();
_child = null;
=======
if (_child != null)
{
if (_child.Element.Platform is Platform platform)
platform.DisposeModelAndChildrenRenderers(_child.Element);
_child.NativeView.RemoveFromSuperview();
_child.Dispose();
_child = null;
}
_view = null;
_icon?.Dispose();
_icon = null;
}
base.Dispose(disposing);
>>>>>>>
if (_child != null)
{
_child.Element?.DisposeModalAndChildRenderers();
_child.NativeView.RemoveFromSuperview();
_child.Dispose();
_child = null;
}
_view = null;
_icon?.Dispose();
_icon = null;
}
base.Dispose(disposing); |
<<<<<<<
using Xamarin.Forms.Platform.Android;
using AMenuItemCompat = global::Android.Support.V4.View.MenuItemCompat;
using AView = Android.Views.View;
using FragmentTransaction = AndroidX.Fragment.App.FragmentTransaction;
=======
using FragmentTransaction = AndroidX.Fragment.App.FragmentTransaction;
using NestedScrollView = global::AndroidX.Core.Widget.NestedScrollView;
using AMenuItemCompat = global::AndroidX.Core.View.MenuItemCompat;
>>>>>>>
using Xamarin.Forms.Platform.Android;
using FragmentTransaction = AndroidX.Fragment.App.FragmentTransaction;
using NestedScrollView = global::AndroidX.Core.Widget.NestedScrollView;
using AMenuItemCompat = global::AndroidX.Core.View.MenuItemCompat; |
<<<<<<<
var adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
recycler.SetClipToPadding(false);
recycler.SetLayoutManager(_layoutManager = new ScrollLayoutManager(context, (int)Orientation.Vertical, false));
recycler.SetAdapter(adapter);
=======
_adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
_recycler.SetClipToPadding(false);
_recycler.SetLayoutManager(new LinearLayoutManager(context, (int)Orientation.Vertical, false));
_recycler.SetAdapter(_adapter);
>>>>>>>
_adapter = new ShellFlyoutRecyclerAdapter(shellContext, OnElementSelected);
_recycler.SetClipToPadding(false);
_recycler.SetLayoutManager(_layoutManager = new ScrollLayoutManager(context, (int)Orientation.Vertical, false));
_recycler.SetLayoutManager(new LinearLayoutManager(context, (int)Orientation.Vertical, false));
_recycler.SetAdapter(_adapter);
<<<<<<<
_headerView.Dispose();
_rootView.Dispose();
_layoutManager?.Dispose();
_defaultBackgroundColor?.Dispose();
_bgImage?.Dispose();
=======
if (_appBar != null)
{
_appBar.RemoveOnOffsetChangedListener(this);
_appBar.RemoveView(_headerView);
>>>>>>>
if (_appBar != null)
{
_appBar.RemoveOnOffsetChangedListener(this);
_appBar.RemoveView(_headerView);
<<<<<<<
_layoutManager = null;
_disposed = true;
=======
_appBar = null;
_recycler = null;
_adapter = null;
_defaultBackgroundColor = null;
_bgImage = null;
>>>>>>>
_appBar = null;
_recycler = null;
_adapter = null;
_defaultBackgroundColor = null;
_layoutManager = null;
_bgImage = null; |
<<<<<<<
UnsubscribeSwipeItemEvents();
_swipeItems.Clear();
=======
_swipeThreshold = 0;
_swipeOffset = 0;
>>>>>>>
UnsubscribeSwipeItemEvents();
_swipeItems.Clear();
_swipeThreshold = 0;
_swipeOffset = 0; |
<<<<<<<
public const string Shell = "Shell";
public const string TabbedPage = "TabbedPage";
=======
public const string Shell = "Shell";
public const string CustomRenderers = "CustomRenderers";
>>>>>>>
public const string Shell = "Shell";
public const string TabbedPage = "TabbedPage";
public const string CustomRenderers = "CustomRenderers"; |
<<<<<<<
using Xamarin.Forms.Platform.Android.FastRenderers;
=======
using AColor = Android.Graphics.Color;
using Xamarin.Forms.PlatformConfiguration.AndroidSpecific;
>>>>>>>
using AColor = Android.Graphics.Color;
using Xamarin.Forms.PlatformConfiguration.AndroidSpecific;
using Xamarin.Forms.Platform.Android.FastRenderers;
<<<<<<<
string _defaultContentDescription;
=======
IVisualElementRenderer _visualElementRenderer;
>>>>>>>
IVisualElementRenderer _visualElementRenderer;
string _defaultContentDescription; |
<<<<<<<
var iconColor = NavigationPage.GetIconColor(Current);
if (iconColor.IsDefault)
iconColor = barTextColor;
NavigationBar.TintColor = iconColor == Color.Default || statusBarColorMode == StatusBarTextColorMode.DoNotAdjust
=======
NavigationBar.TintColor = barTextColor == Color.Default || NavPage.OnThisPlatform().GetStatusBarTextColorMode() == StatusBarTextColorMode.DoNotAdjust
>>>>>>>
var iconColor = NavigationPage.GetIconColor(Current);
if (iconColor.IsDefault)
iconColor = barTextColor;
NavigationBar.TintColor = iconColor == Color.Default || NavPage.OnThisPlatform().GetStatusBarTextColorMode() == StatusBarTextColorMode.DoNotAdjust |
<<<<<<<
=======
using Microsoft.AspNetCore.Routing.Patterns;
>>>>>>>
using Microsoft.AspNetCore.Routing.Patterns;
<<<<<<<
var response = httpContext.Response;
response.StatusCode = 200;
response.ContentType = "text/plain";
return response.WriteAsync(
"Link: " + linkGenerator.GetPathByRouteValues(httpContext, "WithDoubleAsteriskCatchAll", new { }));
},
"/WithDoubleAsteriskCatchAll/{**path}",
"WithDoubleAsteriskCatchAll",
new RouteValuesAddressMetadata(routeName: "WithDoubleAsteriskCatchAll", requiredValues: new RouteValueDictionary()));
});
=======
public void Configure(IApplicationBuilder app)
{
app.UseEndpointRouting();
>>>>>>>
var response = httpContext.Response;
response.StatusCode = 200;
response.ContentType = "text/plain";
return response.WriteAsync(
"Link: " + linkGenerator.GetPathByRouteValues(httpContext, "WithDoubleAsteriskCatchAll", new { }));
},
"/WithDoubleAsteriskCatchAll/{**path}",
"WithDoubleAsteriskCatchAll",
new RouteValuesAddressMetadata(routeName: "WithDoubleAsteriskCatchAll", requiredValues: new RouteValueDictionary()));
}); |
<<<<<<<
internal const int requestCodeFilePicker = 11001;
internal const int requestCodeMediaPicker = 11002;
internal const int requestCodeMediaCapture = 11003;
internal const int requestCodeStart = 12000;
static int requestCode = requestCodeStart;
internal static int NextRequestCode()
{
if (++requestCode >= 12999)
requestCode = requestCodeStart;
return requestCode;
}
=======
internal const int requestCodePickContact = 11004;
>>>>>>>
internal const int requestCodeFilePicker = 11001;
internal const int requestCodeMediaPicker = 11002;
internal const int requestCodeMediaCapture = 11003;
internal const int requestCodePickContact = 11004;
internal const int requestCodeStart = 12000;
static int requestCode = requestCodeStart;
internal static int NextRequestCode()
{
if (++requestCode >= 12999)
requestCode = requestCodeStart;
return requestCode;
} |
<<<<<<<
AButton view = View;
=======
if (View?.LayoutParameters == null && _hasLayoutOccurred)
return false;
AppCompatButton view = View;
>>>>>>>
if (View?.LayoutParameters == null && _hasLayoutOccurred)
return false;
AButton view = View; |
<<<<<<<
UpdateItemsUpdatingScrollMode();
=======
UpdateFlowDirection();
>>>>>>>
UpdateItemsUpdatingScrollMode();
UpdateFlowDirection(); |
<<<<<<<
=======
using AButton = Android.Widget.Button;
using Android.Text.Method;
>>>>>>>
using Android.Text.Method;
<<<<<<<
_renderer.View.SetAllCaps(textTransform == TextTransform.Default);
=======
// Use defaults only when user hasn't specified alternative TextTransform settings
if (textTransform == TextTransform.Default)
_renderer.View.TransformationMethod = _defaultTransformationMethod;
else
_renderer.View.TransformationMethod = null;
>>>>>>>
// Use defaults only when user hasn't specified alternative TextTransform settings
if (textTransform == TextTransform.Default)
_renderer.View.TransformationMethod = _defaultTransformationMethod;
else
_renderer.View.TransformationMethod = null; |
<<<<<<<
GalleryBuilder.NavButton("Footer Only (String)", () => new FooterOnlyString(), Navigation),
=======
GalleryBuilder.NavButton("Header/Footer (Grid Horizontal)", () => new HeaderFooterGridHorizontal(), Navigation),
>>>>>>>
GalleryBuilder.NavButton("Footer Only (String)", () => new FooterOnlyString(), Navigation),
GalleryBuilder.NavButton("Header/Footer (Grid Horizontal)", () => new HeaderFooterGridHorizontal(), Navigation), |
<<<<<<<
using Xamarin.Forms.Controls.GalleryPages.SwipeViewGalleries;
=======
using Xamarin.Forms.Controls.GalleryPages.PlatformTestsGallery;
>>>>>>>
using Xamarin.Forms.Controls.GalleryPages.SwipeViewGalleries;
using Xamarin.Forms.Controls.GalleryPages.PlatformTestsGallery; |
<<<<<<<
using Android.Support.V4.Content;
using Android.Views;
=======
using Android.Provider;
>>>>>>>
using Android.Provider;
using Android.Views; |
<<<<<<<
static bool? s_isiOS13OrNewer;
=======
static bool? s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden;
>>>>>>>
static bool? s_isiOS13OrNewer;
static bool? s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden;
<<<<<<<
internal static bool IsiOS13OrNewer
{
get
{
if (!s_isiOS13OrNewer.HasValue)
s_isiOS13OrNewer = UIDevice.CurrentDevice.CheckSystemVersion(13, 0);
return s_isiOS13OrNewer.Value;
}
}
=======
internal static bool RespondsToSetNeedsUpdateOfHomeIndicatorAutoHidden
{
get
{
if (!s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden.HasValue)
s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden = new UIViewController().RespondsToSelector(new ObjCRuntime.Selector("setNeedsUpdateOfHomeIndicatorAutoHidden"));
return s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden.Value;
}
}
>>>>>>>
internal static bool IsiOS13OrNewer
{
get
{
if (!s_isiOS13OrNewer.HasValue)
s_isiOS13OrNewer = UIDevice.CurrentDevice.CheckSystemVersion(13, 0);
return s_isiOS13OrNewer.Value;
}
}
internal static bool RespondsToSetNeedsUpdateOfHomeIndicatorAutoHidden
{
get
{
if (!s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden.HasValue)
s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden = new UIViewController().RespondsToSelector(new ObjCRuntime.Selector("setNeedsUpdateOfHomeIndicatorAutoHidden"));
return s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden.Value;
}
} |
<<<<<<<
CancellationToken cancellationToken,
bool immediate = true,
=======
>>>>>>>
CancellationToken cancellationToken,
<<<<<<<
default(CancellationToken),
immediate: true,
=======
>>>>>>>
default(CancellationToken),
<<<<<<<
default(CancellationToken),
immediate: true,
=======
>>>>>>>
default(CancellationToken),
<<<<<<<
WriteAsync(buffer, CancellationToken.None, immediate, chunk, isSync: true).GetAwaiter().GetResult();
=======
WriteAsync(buffer, chunk, isSync: true).GetAwaiter().GetResult();
>>>>>>>
WriteAsync(buffer, CancellationToken.None, chunk, isSync: true).GetAwaiter().GetResult();
<<<<<<<
if (cancellationToken.IsCancellationRequested)
{
_connection.Abort();
_cancelled = true;
return TaskUtilities.GetCancelledTask(cancellationToken);
}
else if (_cancelled)
{
return TaskUtilities.CompletedTask;
}
return WriteAsync(buffer, cancellationToken, immediate, chunk);
=======
return WriteAsync(buffer, chunk);
>>>>>>>
if (cancellationToken.IsCancellationRequested)
{
_connection.Abort();
_cancelled = true;
return TaskUtilities.GetCancelledTask(cancellationToken);
}
else if (_cancelled)
{
return TaskUtilities.CompletedTask;
}
return WriteAsync(buffer, cancellationToken, chunk); |
<<<<<<<
public override void AppRequest(string message, string[] to, string extraData, string dialogTitle, AppRequestSuccess success, AppRequestFailed fail) {
FB.AppRequest(message,
to,
"", null, null,
extraData,
dialogTitle,
(FBResult result) => {
if (result.Error != null) {
SoomlaUtils.LogError(TAG, "AppRequest[result.Error]: "+result.Error);
fail(result.Error);
}
else {
SoomlaUtils.LogDebug(TAG, "AppRequest[result.Text]: "+result.Text);
SoomlaUtils.LogDebug(TAG, "AppRequest[result.Texture]: "+result.Texture);
JSONObject jsonResponse = new JSONObject(result.Text);
List<JSONObject> jsonRecipinets = jsonResponse["to"].list;
List<string> recipients = new List<string>();
foreach (JSONObject o in jsonRecipinets) {
recipients.Add(o.str);
}
success(jsonResponse["request"].str, recipients);
}
});
}
=======
public override void Like(string pageName) {
Application.OpenURL("https://www.facebook.com/" + pageName);
}
>>>>>>>
public override void AppRequest(string message, string[] to, string extraData, string dialogTitle, AppRequestSuccess success, AppRequestFailed fail) {
FB.AppRequest(message,
to,
"", null, null,
extraData,
dialogTitle,
(FBResult result) => {
if (result.Error != null) {
SoomlaUtils.LogError(TAG, "AppRequest[result.Error]: "+result.Error);
fail(result.Error);
}
else {
SoomlaUtils.LogDebug(TAG, "AppRequest[result.Text]: "+result.Text);
SoomlaUtils.LogDebug(TAG, "AppRequest[result.Texture]: "+result.Texture);
JSONObject jsonResponse = new JSONObject(result.Text);
List<JSONObject> jsonRecipinets = jsonResponse["to"].list;
List<string> recipients = new List<string>();
foreach (JSONObject o in jsonRecipinets) {
recipients.Add(o.str);
}
success(jsonResponse["request"].str, recipients);
}
});
}
public override void Like(string pageName) {
Application.OpenURL("https://www.facebook.com/" + pageName);
} |
<<<<<<<
public class EventVenues : AutoReversingMigration {
public override void Up() {
Create.Table("EventVenues")
.WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("Address").AsString().NotNullable().WithDefaultValue(string.Empty)
.WithColumn("JapaneseName").AsString(255).NotNullable().WithDefaultValue(string.Empty)
.WithColumn("RomajiName").AsString(255).NotNullable().WithDefaultValue(string.Empty)
.WithColumn("EnglishName").AsString(255).NotNullable().WithDefaultValue(string.Empty);
}
}
=======
// Migration version format: YYYY_MM_DD_HHmm
[Migration(2020_02_08_1800)]
public class IPRuleAddressUniqueIndex : AutoReversingMigration {
public override void Up() {
Create.Index("UX_IPRules_Address").OnTable(TableNames.IPRules).OnColumn("Address").Ascending().WithOptions().Unique();
}
}
[Migration(2020_02_07_2000)]
public class UserCustomTitle : AutoReversingMigration {
public override void Up() {
Create.Column("CustomTitle").OnTable(TableNames.UserOptions).AsString(200).NotNullable().WithDefaultValue(string.Empty);
}
}
[Migration(2020_02_05_1900)]
public class EventDescriptionLength : Migration {
public override void Up() {
Delete.DefaultConstraint().OnTable(TableNames.AlbumReleaseEvents).OnColumn("Description");
Alter.Column("Description").OnTable(TableNames.AlbumReleaseEvents).AsString(int.MaxValue).NotNullable().WithDefaultValue(string.Empty);
Delete.DefaultConstraint().OnTable(TableNames.AlbumReleaseEventSeries).OnColumn("Description");
Alter.Column("Description").OnTable(TableNames.AlbumReleaseEventSeries).AsString(int.MaxValue).NotNullable().WithDefaultValue(string.Empty);
}
public override void Down() {}
}
[Migration(2020_01_05_1600)]
public class TagRelatedEntries : AutoReversingMigration {
public override void Up() {
var tableName = "EntryTypeToTagMappings";
Create.Table(tableName)
.WithColumn(ColumnNames.Id).AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("EntryType").AsString(20).NotNullable()
.WithColumn("SubType").AsString(30).NotNullable()
.WithColumn("Tag").AsInt32().NotNullable().ForeignKey(TableNames.Tags, ColumnNames.Id).OnDelete(Rule.Cascade);
Create.Index("UX_EntryTypeToTagMappings_EntryType").OnTable(tableName)
.OnColumn("EntryType").Ascending()
.OnColumn("SubType").Ascending()
.WithOptions().Unique();
Create.Index("UX_EntryTypeToTagMappings_Tag").OnTable(tableName)
.OnColumn("Tag").Ascending()
.WithOptions().Unique();
}
}
[Migration(2019_11_17_0100)]
public class SongListTags : AutoReversingMigration {
public override void Up() {
Create.Table("SongListTagUsages")
.WithColumn("Id").AsInt64().NotNullable().PrimaryKey().Identity()
.WithColumn("Count").AsInt32().NotNullable()
.WithColumn("SongList").AsInt32().NotNullable().ForeignKey(TableNames.SongLists, "Id").OnDelete(Rule.Cascade)
.WithColumn("Tag").AsInt32().NotNullable().ForeignKey(TableNames.Tags, "Id")
.WithColumn("Date").AsDateTime().NotNullable();
Create.Table("SongListTagVotes")
.WithColumn("Id").AsInt64().NotNullable().PrimaryKey().Identity()
.WithColumn("Usage").AsInt64().NotNullable().ForeignKey("SongListTagUsages", "Id").OnDelete(Rule.Cascade)
.WithColumn("[User]").AsInt32().NotNullable().ForeignKey(TableNames.Users, "Id");
Create.Index("UX_SongListTagUsages").OnTable("SongListTagUsages").OnColumn("SongList").Ascending()
.OnColumn("Tag").Ascending().WithOptions().Unique();
Create.Index("IX_SongListTagUsages_Tag").OnTable("SongListTagUsages").OnColumn("Tag").Ascending();
}
}
[Migration(2019_04_14_1300)]
public class ArchivedEntryVersionChangedFieldsLength : AutoReversingMigration {
public override void Up() {
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedAlbumVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedArtistVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedSongVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
}
}
[Migration(2019_03_12_2100)]
public class SongNameIndex : AutoReversingMigration {
public override void Up() {
if (!Schema.Table(TableNames.SongNames).Index("IX_SongNames").Exists()) {
Create.Index("IX_SongNames").OnTable(TableNames.SongNames).OnColumn("Song").Ascending();
}
}
}
[Migration(2019_01_27_1700)]
public class AlbumReviews : AutoReversingMigration {
public override void Up() {
Create.Table(TableNames.AlbumReviews)
.WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("Album").AsInt32().NotNullable().ForeignKey(TableNames.Albums, "Id").OnDelete(Rule.Cascade)
.WithColumn("[Date]").AsDateTime().NotNullable()
.WithColumn("LanguageCode").AsString(8).NotNullable()
.WithColumn("Text").AsString(4000).NotNullable()
.WithColumn("Title").AsString(200).NotNullable()
.WithColumn("[User]").AsInt32().NotNullable().ForeignKey(TableNames.Users, "Id").OnDelete(Rule.Cascade);
Create.Index("UX_AlbumReviews").OnTable(TableNames.AlbumReviews)
.OnColumn("Album").Ascending()
.OnColumn("[User]").Ascending()
.OnColumn("LanguageCode").Ascending()
.WithOptions().Unique();
}
}
[Migration(2019_01_17_2200)]
public class AuditLogEntryEntryLink : AutoReversingMigration {
public override void Up() {
Create.Column("EntryId").OnTable(TableNames.AuditLogEntries).AsInt32().NotNullable().WithDefaultValue(0);
Create.Column("EntryType").OnTable(TableNames.AuditLogEntries).AsString(20).Nullable();
}
}
[Migration(2018_11_03_2000)]
public class EventNameExtend : AutoReversingMigration {
public override void Up() {
Alter.Column("EnglishName").OnTable(TableNames.AlbumReleaseEvents).AsString(255).NotNullable();
Alter.Column("EnglishName").OnTable(TableNames.AlbumReleaseEventSeries).AsString(255).NotNullable();
}
}
[Migration(2018_07_19_1900)]
public class LyricsUrlExtend : AutoReversingMigration {
public override void Up() {
Alter.Column("URL").OnTable(TableNames.LyricsForSongs).AsString(500).NotNullable();
}
}
[Migration(2018_07_18_1900)]
public class EntryReportCloseDate : AutoReversingMigration {
public override void Up() {
Create.Column("ClosedAt").OnTable(TableNames.EntryReports).AsDateTime().Nullable();
}
}
[Migration(2017_12_10_1900)]
public class PublishDateForAllPVs : AutoReversingMigration {
public override void Up() {
Create.Column("PublishDate").OnTable(TableNames.PVsForAlbums).AsDateTime().Nullable();
Create.Column("PublishDate").OnTable(TableNames.PVsForEvents).AsDateTime().Nullable();
}
}
[Migration(2017_11_12_2100)]
public class TagMappingCreateDate : AutoReversingMigration {
public override void Up() {
Create.Column("CreateDate").OnTable(TableNames.TagMappings).AsDateTime().NotNullable().WithDefault(SystemMethods.CurrentDateTime);
}
}
[Migration(2017_10_01_1400)]
public class UserStandAlone : AutoReversingMigration {
public override void Up() {
Create.Column("Standalone").OnTable(TableNames.UserOptions).AsBoolean().NotNullable().WithDefaultValue(false);
}
}
[Migration(2017_09_17_2200)]
public class SongListDeleted : AutoReversingMigration {
public override void Up() {
Create.Column("Deleted").OnTable(TableNames.SongLists).AsBoolean().NotNullable().WithDefaultValue(false);
}
}
>>>>>>>
// Migration version format: YYYY_MM_DD_HHmm
public class EventVenues : AutoReversingMigration {
public override void Up() {
Create.Table("EventVenues")
.WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("Address").AsString().NotNullable().WithDefaultValue(string.Empty)
.WithColumn("JapaneseName").AsString(255).NotNullable().WithDefaultValue(string.Empty)
.WithColumn("RomajiName").AsString(255).NotNullable().WithDefaultValue(string.Empty)
.WithColumn("EnglishName").AsString(255).NotNullable().WithDefaultValue(string.Empty);
}
}
[Migration(2020_02_08_1800)]
public class IPRuleAddressUniqueIndex : AutoReversingMigration {
public override void Up() {
Create.Index("UX_IPRules_Address").OnTable(TableNames.IPRules).OnColumn("Address").Ascending().WithOptions().Unique();
}
}
[Migration(2020_02_07_2000)]
public class UserCustomTitle : AutoReversingMigration {
public override void Up() {
Create.Column("CustomTitle").OnTable(TableNames.UserOptions).AsString(200).NotNullable().WithDefaultValue(string.Empty);
}
}
[Migration(2020_02_05_1900)]
public class EventDescriptionLength : Migration {
public override void Up() {
Delete.DefaultConstraint().OnTable(TableNames.AlbumReleaseEvents).OnColumn("Description");
Alter.Column("Description").OnTable(TableNames.AlbumReleaseEvents).AsString(int.MaxValue).NotNullable().WithDefaultValue(string.Empty);
Delete.DefaultConstraint().OnTable(TableNames.AlbumReleaseEventSeries).OnColumn("Description");
Alter.Column("Description").OnTable(TableNames.AlbumReleaseEventSeries).AsString(int.MaxValue).NotNullable().WithDefaultValue(string.Empty);
}
public override void Down() {}
}
[Migration(2020_01_05_1600)]
public class TagRelatedEntries : AutoReversingMigration {
public override void Up() {
var tableName = "EntryTypeToTagMappings";
Create.Table(tableName)
.WithColumn(ColumnNames.Id).AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("EntryType").AsString(20).NotNullable()
.WithColumn("SubType").AsString(30).NotNullable()
.WithColumn("Tag").AsInt32().NotNullable().ForeignKey(TableNames.Tags, ColumnNames.Id).OnDelete(Rule.Cascade);
Create.Index("UX_EntryTypeToTagMappings_EntryType").OnTable(tableName)
.OnColumn("EntryType").Ascending()
.OnColumn("SubType").Ascending()
.WithOptions().Unique();
Create.Index("UX_EntryTypeToTagMappings_Tag").OnTable(tableName)
.OnColumn("Tag").Ascending()
.WithOptions().Unique();
}
}
[Migration(2019_11_17_0100)]
public class SongListTags : AutoReversingMigration {
public override void Up() {
Create.Table("SongListTagUsages")
.WithColumn("Id").AsInt64().NotNullable().PrimaryKey().Identity()
.WithColumn("Count").AsInt32().NotNullable()
.WithColumn("SongList").AsInt32().NotNullable().ForeignKey(TableNames.SongLists, "Id").OnDelete(Rule.Cascade)
.WithColumn("Tag").AsInt32().NotNullable().ForeignKey(TableNames.Tags, "Id")
.WithColumn("Date").AsDateTime().NotNullable();
Create.Table("SongListTagVotes")
.WithColumn("Id").AsInt64().NotNullable().PrimaryKey().Identity()
.WithColumn("Usage").AsInt64().NotNullable().ForeignKey("SongListTagUsages", "Id").OnDelete(Rule.Cascade)
.WithColumn("[User]").AsInt32().NotNullable().ForeignKey(TableNames.Users, "Id");
Create.Index("UX_SongListTagUsages").OnTable("SongListTagUsages").OnColumn("SongList").Ascending()
.OnColumn("Tag").Ascending().WithOptions().Unique();
Create.Index("IX_SongListTagUsages_Tag").OnTable("SongListTagUsages").OnColumn("Tag").Ascending();
}
}
[Migration(2019_04_14_1300)]
public class ArchivedEntryVersionChangedFieldsLength : AutoReversingMigration {
public override void Up() {
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedAlbumVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedArtistVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
Alter.Column("ChangedFields").OnTable(TableNames.ArchivedSongVersions).AsAnsiString(1000).NotNullable().WithDefaultValue(string.Empty);
}
}
[Migration(2019_03_12_2100)]
public class SongNameIndex : AutoReversingMigration {
public override void Up() {
if (!Schema.Table(TableNames.SongNames).Index("IX_SongNames").Exists()) {
Create.Index("IX_SongNames").OnTable(TableNames.SongNames).OnColumn("Song").Ascending();
}
}
}
[Migration(2019_01_27_1700)]
public class AlbumReviews : AutoReversingMigration {
public override void Up() {
Create.Table(TableNames.AlbumReviews)
.WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Identity()
.WithColumn("Album").AsInt32().NotNullable().ForeignKey(TableNames.Albums, "Id").OnDelete(Rule.Cascade)
.WithColumn("[Date]").AsDateTime().NotNullable()
.WithColumn("LanguageCode").AsString(8).NotNullable()
.WithColumn("Text").AsString(4000).NotNullable()
.WithColumn("Title").AsString(200).NotNullable()
.WithColumn("[User]").AsInt32().NotNullable().ForeignKey(TableNames.Users, "Id").OnDelete(Rule.Cascade);
Create.Index("UX_AlbumReviews").OnTable(TableNames.AlbumReviews)
.OnColumn("Album").Ascending()
.OnColumn("[User]").Ascending()
.OnColumn("LanguageCode").Ascending()
.WithOptions().Unique();
}
}
[Migration(2019_01_17_2200)]
public class AuditLogEntryEntryLink : AutoReversingMigration {
public override void Up() {
Create.Column("EntryId").OnTable(TableNames.AuditLogEntries).AsInt32().NotNullable().WithDefaultValue(0);
Create.Column("EntryType").OnTable(TableNames.AuditLogEntries).AsString(20).Nullable();
}
}
[Migration(2018_11_03_2000)]
public class EventNameExtend : AutoReversingMigration {
public override void Up() {
Alter.Column("EnglishName").OnTable(TableNames.AlbumReleaseEvents).AsString(255).NotNullable();
Alter.Column("EnglishName").OnTable(TableNames.AlbumReleaseEventSeries).AsString(255).NotNullable();
}
}
[Migration(2018_07_19_1900)]
public class LyricsUrlExtend : AutoReversingMigration {
public override void Up() {
Alter.Column("URL").OnTable(TableNames.LyricsForSongs).AsString(500).NotNullable();
}
}
[Migration(2018_07_18_1900)]
public class EntryReportCloseDate : AutoReversingMigration {
public override void Up() {
Create.Column("ClosedAt").OnTable(TableNames.EntryReports).AsDateTime().Nullable();
}
}
[Migration(2017_12_10_1900)]
public class PublishDateForAllPVs : AutoReversingMigration {
public override void Up() {
Create.Column("PublishDate").OnTable(TableNames.PVsForAlbums).AsDateTime().Nullable();
Create.Column("PublishDate").OnTable(TableNames.PVsForEvents).AsDateTime().Nullable();
}
}
[Migration(2017_11_12_2100)]
public class TagMappingCreateDate : AutoReversingMigration {
public override void Up() {
Create.Column("CreateDate").OnTable(TableNames.TagMappings).AsDateTime().NotNullable().WithDefault(SystemMethods.CurrentDateTime);
}
}
[Migration(2017_10_01_1400)]
public class UserStandAlone : AutoReversingMigration {
public override void Up() {
Create.Column("Standalone").OnTable(TableNames.UserOptions).AsBoolean().NotNullable().WithDefaultValue(false);
}
}
[Migration(2017_09_17_2200)]
public class SongListDeleted : AutoReversingMigration {
public override void Up() {
Create.Column("Deleted").OnTable(TableNames.SongLists).AsBoolean().NotNullable().WithDefaultValue(false);
}
} |
<<<<<<<
using VocaDb.Model.Domain.Comments;
=======
using VocaDb.Model.Domain.ExtLinks;
>>>>>>>
using VocaDb.Model.Domain.Comments;
using VocaDb.Model.Domain.ExtLinks; |
<<<<<<<
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Text;
using System.Threading.Tasks;
=======
>>>>>>>
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Text;
using System.Threading.Tasks;
<<<<<<<
requestUriStringBuilder.AppendFormat("&{0}={1}", ServiceConstants.SCOPE,
WebUtility.UrlEncode(string.Join(" ", ServiceConstants.Scopes)));
requestUriStringBuilder.AppendFormat("&{0}={1}", ServiceConstants.RESPONSE_TYPE, ServiceConstants.CODE);
=======
requestUriStringBuilder.AppendFormat("&{0}={1}", Constants.Authentication.ScopeKeyName,
string.Join("%20", ServiceConstants.Scopes));
requestUriStringBuilder.AppendFormat("&{0}={1}", Constants.Authentication.ResponseTypeKeyName,
Constants.Authentication.CodeKeyName);
>>>>>>>
requestUriStringBuilder.AppendFormat("&{0}={1}", Constants.Authentication.ScopeKeyName,
string.Join("%20", ServiceConstants.Scopes));
requestUriStringBuilder.AppendFormat("&{0}={1}", Constants.Authentication.ResponseTypeKeyName,
Constants.Authentication.CodeKeyName); |
<<<<<<<
using MoneyFox.Domain;
=======
using MoneyFox.Presentation.Utilities;
>>>>>>>
using MoneyFox.Domain;
using MoneyFox.Presentation.Utilities; |
<<<<<<<
unitOfWork.CategoryRepository.Selected = new Category();
=======
>>>>>>>
<<<<<<<
Assert.IsNull(unitOfWork.CategoryRepository.Selected);
=======
>>>>>>> |
<<<<<<<
[Activity(Label = "MoneyFox", Theme = "@style/MainTheme", ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation,
Exported = true, Name = "com.applysolutions.moneyfox.MainActivity")]
public class MainActivity : MvxFormsAppCompatActivity
{
/// <summary>
/// Constant for the ClearPayment Service.
/// </summary>
public const int MESSAGE_SERVICE_CLEAR_PAYMENTS = 1;
/// <summary>
/// Constant for the recurring payment Service.
/// </summary>
public const int MESSAGE_SERVICE_RECURRING_PAYMENTS = 2;
/// <summary>
/// Constant for the sync backup Service.
/// </summary>
public const int MESSAGE_SERVICE_SYNC_BACKUP = 3;
/// <summary>
/// Constant for the add expense shortcut
/// </summary>
const string ACTION_ADD_EXPENSE_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_EXPENSE";
/// <summary>
/// Constant for the add income shortcut
/// </summary>
const string ACTION_ADD_INCOME_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_INCOME";
/// <summary>
/// Constant for the add income shortcut
/// </summary>
const string ACTION_ADD_TRANSFER_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_TRANSFER";
Handler handler;
private ClearPaymentsJob clearPaymentsJob;
private RecurringPaymentJob recurringPaymentJob;
protected override void OnCreate(Bundle bundle)
{
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(bundle);
Popup.Init(this, bundle);
// Handler to create jobs.
handler = new Handler(msg =>
{
switch (msg.What)
{
case MESSAGE_SERVICE_CLEAR_PAYMENTS:
clearPaymentsJob = (ClearPaymentsJob)msg.Obj;
clearPaymentsJob.ScheduleTask();
break;
case MESSAGE_SERVICE_RECURRING_PAYMENTS:
recurringPaymentJob = (RecurringPaymentJob)msg.Obj;
recurringPaymentJob.ScheduleTask();
break;
}
});
// Start services and provide it a way to communicate with us.
var startServiceIntentClearPayment = new Intent(this, typeof(ClearPaymentsJob));
startServiceIntentClearPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentClearPayment);
var startServiceIntentRecurringPayment = new Intent(this, typeof(RecurringPaymentJob));
startServiceIntentRecurringPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentRecurringPayment);
if (Mvx.IoCProvider.CanResolve<IBackgroundTaskManager>() && Mvx.IoCProvider.CanResolve<ISettingsManager>())
{
Mvx.IoCProvider.Resolve<IBackgroundTaskManager>()
.StartBackupSyncTask(Mvx.IoCProvider.Resolve<ISettingsManager>().BackupSyncRecurrence);
}
// If the user opened the app via one of the shortcuts,
// navigate the user to the right page
NavigateToShortcuts();
}
public override void OnBackPressed()
{
Popup.SendBackPressed(base.OnBackPressed);
}
private void NavigateToShortcuts()
{
switch (Intent.Action)
{
case ACTION_ADD_EXPENSE_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddExpense");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddExpenseCommand.Execute(null);
}
break;
case ACTION_ADD_INCOME_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddIncome");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddIncomeCommand.Execute(null);
}
break;
case ACTION_ADD_TRANSFER_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddTransfer");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddTransferCommand.Execute(null);
}
break;
}
}
}
=======
[Activity(Label = "MoneyFox", Theme = "@style/MainTheme", ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
public class MainActivity : MvxFormsAppCompatActivity
{
/// <summary>
/// Constant for the ClearPayment Service.
/// </summary>
public const int MESSAGE_SERVICE_CLEAR_PAYMENTS = 1;
/// <summary>
/// Constant for the recurring payment Service.
/// </summary>
public const int MESSAGE_SERVICE_RECURRING_PAYMENTS = 2;
/// <summary>
/// Constant for the sync backup Service.
/// </summary>
public const int MESSAGE_SERVICE_SYNC_BACKUP = 3;
Handler handler;
private ClearPaymentsJob clearPaymentsJob;
private RecurringPaymentJob recurringPaymentJob;
protected override void OnCreate(Bundle bundle)
{
ConfigurationManager.Initialise(PCLAppConfig.FileSystemStream.PortableStream.Current);
#if !DEBUG
AppCenter.Start("6d9840ff-d832-4c1b-a2ee-bac7f15d89bd",
typeof(Analytics), typeof(Crashes));
#endif
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(bundle);
Popup.Init(this, bundle);
// Handler to create jobs.
handler = new Handler(msg => {
switch (msg.What)
{
case MESSAGE_SERVICE_CLEAR_PAYMENTS:
clearPaymentsJob = (ClearPaymentsJob)msg.Obj;
clearPaymentsJob.ScheduleTask();
break;
case MESSAGE_SERVICE_RECURRING_PAYMENTS:
recurringPaymentJob = (RecurringPaymentJob)msg.Obj;
recurringPaymentJob.ScheduleTask();
break;
}
});
// Start services and provide it a way to communicate with us.
var startServiceIntentClearPayment = new Intent(this, typeof(ClearPaymentsJob));
startServiceIntentClearPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentClearPayment);
var startServiceIntentRecurringPayment = new Intent(this, typeof(RecurringPaymentJob));
startServiceIntentRecurringPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentRecurringPayment);
if (Mvx.IoCProvider.CanResolve<IBackgroundTaskManager>() && Mvx.IoCProvider.CanResolve<ISettingsManager>())
{
Mvx.IoCProvider.Resolve<IBackgroundTaskManager>()
.StartBackupSyncTask(Mvx.IoCProvider.Resolve<ISettingsManager>().BackupSyncRecurrence);
}
}
public override void OnBackPressed()
{
Popup.SendBackPressed(base.OnBackPressed);
}
}
>>>>>>>
[Activity(Label = "MoneyFox", Theme = "@style/MainTheme", ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation,
Exported = true, Name = "com.applysolutions.moneyfox.MainActivity")]
public class MainActivity : MvxFormsAppCompatActivity
{
/// <summary>
/// Constant for the ClearPayment Service.
/// </summary>
public const int MESSAGE_SERVICE_CLEAR_PAYMENTS = 1;
/// <summary>
/// Constant for the recurring payment Service.
/// </summary>
public const int MESSAGE_SERVICE_RECURRING_PAYMENTS = 2;
/// <summary>
/// Constant for the sync backup Service.
/// </summary>
public const int MESSAGE_SERVICE_SYNC_BACKUP = 3;
/// <summary>
/// Constant for the add expense shortcut
/// </summary>
const string ACTION_ADD_EXPENSE_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_EXPENSE";
/// <summary>
/// Constant for the add income shortcut
/// </summary>
const string ACTION_ADD_INCOME_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_INCOME";
/// <summary>
/// Constant for the add income shortcut
/// </summary>
const string ACTION_ADD_TRANSFER_VIEW = "com.applysolutions.moneyfox.shortcuts.ADD_TRANSFER";
Handler handler;
private ClearPaymentsJob clearPaymentsJob;
private RecurringPaymentJob recurringPaymentJob;
protected override void OnCreate(Bundle bundle)
{
ConfigurationManager.Initialise(PCLAppConfig.FileSystemStream.PortableStream.Current);
#if !DEBUG
AppCenter.Start("6d9840ff-d832-4c1b-a2ee-bac7f15d89bd", typeof(Analytics), typeof(Crashes));
#endif
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(bundle);
Popup.Init(this, bundle);
// Handler to create jobs.
handler = new Handler(msg =>
{
switch (msg.What)
{
case MESSAGE_SERVICE_CLEAR_PAYMENTS:
clearPaymentsJob = (ClearPaymentsJob)msg.Obj;
clearPaymentsJob.ScheduleTask();
break;
case MESSAGE_SERVICE_RECURRING_PAYMENTS:
recurringPaymentJob = (RecurringPaymentJob)msg.Obj;
recurringPaymentJob.ScheduleTask();
break;
}
});
// Start services and provide it a way to communicate with us.
var startServiceIntentClearPayment = new Intent(this, typeof(ClearPaymentsJob));
startServiceIntentClearPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentClearPayment);
var startServiceIntentRecurringPayment = new Intent(this, typeof(RecurringPaymentJob));
startServiceIntentRecurringPayment.PutExtra("messenger", new Messenger(handler));
StartService(startServiceIntentRecurringPayment);
if (Mvx.IoCProvider.CanResolve<IBackgroundTaskManager>() && Mvx.IoCProvider.CanResolve<ISettingsManager>())
{
Mvx.IoCProvider.Resolve<IBackgroundTaskManager>()
.StartBackupSyncTask(Mvx.IoCProvider.Resolve<ISettingsManager>().BackupSyncRecurrence);
}
// If the user opened the app via one of the shortcuts,
// navigate the user to the right page
NavigateToShortcuts();
}
public override void OnBackPressed()
{
Popup.SendBackPressed(base.OnBackPressed);
}
private void NavigateToShortcuts()
{
switch (Intent.Action)
{
case ACTION_ADD_EXPENSE_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddExpense");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddExpenseCommand.Execute(null);
}
break;
case ACTION_ADD_INCOME_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddIncome");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddIncomeCommand.Execute(null);
}
break;
case ACTION_ADD_TRANSFER_VIEW:
{
System.Diagnostics.Debug.WriteLine("AddTransfer");
Mvx.IoCProvider.Resolve<AccountListViewActionViewModel>().GoToAddTransferCommand.Execute(null);
}
break;
}
}
} |
<<<<<<<
var track = false;
Module module = null;
=======
>>>>>>>
Module module = null;
<<<<<<<
if (_filter.UseAssembly(assemblyName))
{
if (builder.CanInstrument)
{
module = builder.BuildModuleModel();
track = true;
}
}
if (_filter.UseTestAssembly(modulePath))
{
module = builder.BuildModuleTestModel(module);
}
_persistance.PersistModule(module);
return track;
=======
if (!_filter.UseAssembly(assemblyName))
{
var module = builder.BuildModuleModel(false);
module.SkippedDueTo = SkippedMethod.Filter;
_persistance.PersistModule(module);
return false;
}
if (!builder.CanInstrument)
{
var module = builder.BuildModuleModel(false);
module.SkippedDueTo = SkippedMethod.MissingPdb;
_persistance.PersistModule(module);
return false;
}
_persistance.PersistModule(builder.BuildModuleModel(true));
return true;
>>>>>>>
if (!_filter.UseAssembly(assemblyName))
{
module = builder.BuildModuleModel(false);
module.SkippedDueTo = SkippedMethod.Filter;
}
else if (!builder.CanInstrument)
{
module = builder.BuildModuleModel(false);
module.SkippedDueTo = SkippedMethod.MissingPdb;
}
module = module ?? builder.BuildModuleModel(true);
if (_filter.UseTestAssembly(modulePath))
{
module = builder.BuildModuleTestModel(module, false);
}
_persistance.PersistModule(module);
return !module.ShouldSerializeSkippedDueTo(); |
<<<<<<<
=======
var accounts = AccountStore.Create(Application.Context).FindAccountsForService(ONEDRIVE_KEY).ToList();
if (accounts.Any())
{
authenticationResponseValues = accounts.FirstOrDefault()?.Properties;
//tcs.SetResult(true);
//return tcs.Task;
}
>>>>>>> |
<<<<<<<
using MediatR;
using MoneyFox.Application.Common.Interfaces;
using MoneyFox.Domain;
using MoneyFox.Domain.Entities;
using System;
=======
using System;
using System.Collections.Generic;
>>>>>>>
using MediatR;
using MoneyFox.Application.Common.Interfaces;
using MoneyFox.Domain;
using MoneyFox.Domain.Entities;
using System;
using System.Collections.Generic; |
<<<<<<<
=======
using MoneyManager.Windows;
>>>>>>>
<<<<<<<
using MoneyFox.Windows.Shortcut;
=======
using PluginLoader = MvvmCross.Plugins.Messenger.PluginLoader;
>>>>>>>
using PluginLoader = MvvmCross.Plugins.Messenger.PluginLoader; |
<<<<<<<
using System.Collections.ObjectModel;
using System.Diagnostics;
=======
>>>>>>>
using System.Collections.ObjectModel;
<<<<<<<
/// <summary>
/// ICommandLine
/// </summary>
=======
private static readonly object Protection = new object();
/// <summary>
/// Provides subclasses access to the command line object
/// </summary>
>>>>>>>
private static readonly object Protection = new object();
/// <summary>
/// Provides subclasses access to the command line object
/// </summary>
<<<<<<<
private void MarkSkippedMethods()
{
=======
// static readonly empty collections, saves creation time of new empty ones
private static readonly SequencePoint[] EmptySeqPoints = new SequencePoint[0];
private static readonly BranchPoint[] EmptyBranchPoints = new BranchPoint[0];
private static readonly List<BranchPoint> EmptyBranchList = new List<BranchPoint>(0);
// Dictionary with stored source files per module
private Dictionary<uint, CodeCoverageStringTextSource> _sourceRepository = new Dictionary<uint, CodeCoverageStringTextSource>();
private uint _fileIdCache;
private CodeCoverageStringTextSource _textSourceCache;
private CodeCoverageStringTextSource GetCodeCoverageStringTextSource (uint fileId) {
CodeCoverageStringTextSource source = null;
if (fileId != 0) {
if (_fileIdCache == fileId) {
source = _textSourceCache;
} else {
_sourceRepository.TryGetValue (fileId, out source);
if (source != null) {
_fileIdCache = fileId;
_textSourceCache = source;
}
}
}
return source;
}
private string GetSequencePointText (SequencePoint sp) {
if (sp != null) {
CodeCoverageStringTextSource source = GetCodeCoverageStringTextSource (sp.FileId);
return source != null ? source.GetText(sp) : "";
}
return "";
}
private static bool IsSingleCharSequencePoint (SequencePoint sp) {
return ((sp != null) && (sp.StartLine == sp.EndLine) && (sp.EndColumn - sp.StartColumn) == 1);
}
private bool IsLeftBraceSequencePoint (SequencePoint sp) {
return IsSingleCharSequencePoint(sp) && GetSequencePointText(sp) == "{";
}
private bool IsRightBraceSequencePoint (SequencePoint sp) {
return IsSingleCharSequencePoint(sp) && GetSequencePointText(sp) == "}";
}
private void PopulateInstrumentedPoints()
{
if (CoverageSession.Modules == null) return;
>>>>>>>
private void MarkSkippedMethods()
{
<<<<<<<
foreach (var @class in (module.Classes ?? new Class[0]).Where(x => !x.ShouldSerializeSkippedDueTo()))
=======
#region Module FileID/FullPath/TextSource
_sourceRepository = new Dictionary<uint, CodeCoverageStringTextSource>();
var filesDictionary = new Dictionary<string,uint>();
foreach (var file in (module.Files ?? new File[0]).Where(file => !String.IsNullOrWhiteSpace(file.FullPath) && !filesDictionary.ContainsKey(file.FullPath)))
{
var source = CodeCoverageStringTextSource.GetSource(file.FullPath);
if (source != null) _sourceRepository.Add (file.UniqueId, source);
filesDictionary.Add(file.FullPath, file.UniqueId);
}
#endregion
#region TODO:? Merge Compiler Extracted/Generated Methods (enumerator methods) SP's into method SP's
// Store repeated Query
var classesQuery = (module.Classes ?? new Class[0]).Where(x => !x.ShouldSerializeSkippedDueTo());
#endregion
foreach (var @class in classesQuery)
>>>>>>>
foreach (var @class in (module.Classes ?? new Class[0]).Where(x => !x.ShouldSerializeSkippedDueTo()))
<<<<<<<
=======
if (method.SequencePoints == null) method.SequencePoints = EmptySeqPoints;
if (method.BranchPoints == null) method.BranchPoints = EmptyBranchPoints;
// No sequences in method, but branches present? => remove branches
if (method.SequencePoints.Length == 0 && method.BranchPoints.Length != 0) {
method.BranchPoints = EmptyBranchPoints;
}
if (method.SequencePoints.Length != 0) MapFileReferences(method.SequencePoints, filesDictionary);
if (method.BranchPoints.Length != 0) MapFileReferences(method.BranchPoints, filesDictionary);
#region Merge branch-exits
// anything to join, filter, merge?
if (method.SequencePoints.Length != 0 && method.BranchPoints.Length != 0) {
#region Join Sequences and Branches
// Quick match branches to sequence using SP&BP sort order by IL offset
// SP & BP are sorted by offset and code below expect both SP & BP to be sorted by offset
// ATTN: Sorted again to prevent future bugs if order of SP & BP is changed!
method.SequencePoints = method.SequencePoints.OrderBy( sp => sp.Offset ).ToArray();
method.BranchPoints = method.BranchPoints.OrderBy( bp => bp.Offset ).ToArray();
// Use stack because Stack.Pop is constant time
var branchStack = new Stack<BranchPoint>(method.BranchPoints);
// Join offset matching BranchPoints with SequencePoint "parent"
// Exclude all branches where BranchPoint.Offset < first method.SequencePoints.Offset
// Reverse() starts loop from highest offset to lowest
foreach (SequencePoint spParent in method.SequencePoints.Reverse()) {
// create branchPoints "child" list
spParent.BranchPoints = new List<BranchPoint>();
// if BranchPoint.Offset is >= SequencePoint.Offset
// then move BranchPoint from stack to "child" list (Pop/Add)
while (branchStack.Count != 0 && branchStack.Peek().Offset >= spParent.Offset) {
spParent.BranchPoints.Add(branchStack.Pop());
}
}
// clear the stack
branchStack.Clear();
#endregion
#region Remove Compiler Generated Branches from SequencePoints
long startOffset = long.MinValue;
long finalOffset = long.MaxValue;
CodeCoverageStringTextSource source = GetCodeCoverageStringTextSource(method.FileRef.UniqueId);
if (source != null && source.FileType == FileType.CSharp) {
var sourceLineOrderedSps = method.SequencePoints.OrderBy(sp=>sp.StartLine).ThenBy(sp=>sp.StartColumn).Where(sp=>sp.FileId == method.FileRef.UniqueId).ToArray();
if (sourceLineOrderedSps.Length >= 3) { // method.sp; leftBrace.sp, rightBrace.sp || leftBrace.sp, any.sp, rightBrace.sp
if (IsLeftBraceSequencePoint(sourceLineOrderedSps[1])) {
startOffset = sourceLineOrderedSps[1].Offset;
}
else if (IsLeftBraceSequencePoint(sourceLineOrderedSps[0])) {
startOffset = sourceLineOrderedSps[0].Offset;
}
if (IsRightBraceSequencePoint(sourceLineOrderedSps.Last())) {
finalOffset = sourceLineOrderedSps.Last().Offset;
}
}
}
if (startOffset != long.MinValue || finalOffset != long.MaxValue) {
// doRemoveBranches where .Offset <= startOffset"{" or finalOffset"}" <= .Offset
// this will exclude "{" "}" compiler generated branches and ccrewrite Code Contract's
foreach (var sp in method.SequencePoints) {
if (sp != null && sp.BranchPoints != null && sp.BranchPoints.Count != 0 && sp.FileId == method.FileRef.UniqueId) {
if (sp.Offset <= startOffset || finalOffset <= sp.Offset) {
sp.BranchPoints = EmptyBranchList;
}
}
}
}
#endregion
#region Merge Branch-Exits for each Sequence
// Collection of validBranchPoints (child/connected to parent SequencePoint)
var validBranchPoints = new List<BranchPoint>();
var branchExits = new Dictionary<int, BranchPoint>();
foreach (var sp in method.SequencePoints) {
// SequencePoint has branches attached?
if (sp.BranchPoints != null && sp.BranchPoints.Count != 0) {
// Merge sp.BranchPoints using EndOffset as branchExits key
branchExits.Clear();
foreach (var branchPoint in sp.BranchPoints) {
if (!branchExits.ContainsKey(branchPoint.EndOffset)) {
branchExits[branchPoint.EndOffset] = branchPoint; // insert branch
} else {
branchExits[branchPoint.EndOffset].VisitCount += branchPoint.VisitCount; // update branch
}
}
// Update SequencePoint counters
sp.BranchExitsCount = 0;
sp.BranchExitsVisit = 0;
foreach (var branchPoint in branchExits.Values) {
sp.BranchExitsCount += 1;
sp.BranchExitsVisit += branchPoint.VisitCount == 0 ? 0 : 1;
}
// Add to validBranchPoints
validBranchPoints.AddRange(sp.BranchPoints);
sp.BranchPoints = EmptyBranchList; // clear
}
}
// Replace original method branchPoints with valid (filtered and joined) branches.
// Order is Required by FilePersistanceTest because it does not sets .Offset.
// (Order by UniqueSequencePoint is equal to order by .Offset when .Offset is set)
method.BranchPoints = validBranchPoints.OrderBy(bp => bp.UniqueSequencePoint).ToArray();
validBranchPoints = EmptyBranchList; // clear
#endregion
}
#endregion
>>>>>>> |
<<<<<<<
public virtual bool IsFolderLocked(string path)
{
var files = GetFileInfos(path, "*.*", SearchOption.AllDirectories);
foreach(var fileInfo in files)
{
if (IsFileLocked(fileInfo))
return true;
}
return false;
}
public virtual bool IsFileLocked(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open, FileAccess.Read, FileShare.None);
}
catch (IOException)
{
return true;
}
finally
{
if (stream != null)
stream.Close();
}
//file is not locked
return false;
}
=======
public virtual bool IsChildOfPath(string child, string parent)
{
if (Path.GetFullPath(child).StartsWith(Path.GetFullPath(parent)))
return true;
return false;
}
>>>>>>>
public virtual bool IsFolderLocked(string path)
{
var files = GetFileInfos(path, "*.*", SearchOption.AllDirectories);
foreach(var fileInfo in files)
{
if (IsFileLocked(fileInfo))
return true;
}
return false;
}
public virtual bool IsFileLocked(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open, FileAccess.Read, FileShare.None);
}
catch (IOException)
{
return true;
}
finally
{
if (stream != null)
stream.Close();
}
//file is not locked
return false;
}
public virtual bool IsChildOfPath(string child, string parent)
{
if (Path.GetFullPath(child).StartsWith(Path.GetFullPath(parent)))
return true;
return false;
} |
<<<<<<<
using Ninject;
=======
using NzbDrone.Model;
>>>>>>>
using Ninject;
using NzbDrone.Model;
<<<<<<<
=======
public virtual AuthenticationType AuthenticationType
{
get { return (AuthenticationType)GetValueInt("AuthenticationType", 0); }
set { SetValue("AuthenticationType", (int)value); }
}
>>>>>>>
public virtual AuthenticationType AuthenticationType
{
get { return (AuthenticationType)GetValueInt("AuthenticationType", 0); }
}
<<<<<<<
private void WriteDefaultConfig()
=======
public virtual string GetValue(string key, object defaultValue, string parent = null)
>>>>>>>
public virtual string GetValue(string key, object defaultValue, string parent = null) |
<<<<<<<
.WhereAll().Has(s => s.SeriesId = 5)
.Build())
.With(c => c.Quality = new Quality(QualityTypes.DVD, false))
.Build();
=======
.Build();
>>>>>>>
.WhereAll().Has(s => s.SeriesId = 5)
.Build(); |
<<<<<<<
using NzbDrone.Common.Processes;
=======
using NzbDrone.Core.Configuration;
>>>>>>>
using NzbDrone.Common.Processes;
using NzbDrone.Core.Configuration; |
<<<<<<<
[Test]
public void SetPostDownloadStatus_Invalid_EpisodeId()
{
var db = MockLib.GetEmptyDatabase();
var mocker = new AutoMoqer();
mocker.SetConstant(db);
var postDownloadStatus = PostDownloadStatusType.Failed;
var fakeSeries = Builder<Series>.CreateNew()
.With(s => s.SeriesId = 12345)
.With(s => s.CleanTitle = "officeus")
.Build();
var fakeEpisodes = Builder<Episode>.CreateListOfSize(1)
.WhereAll()
.Have(c => c.SeriesId = 12345)
.Have(c => c.SeasonNumber = 1)
.Have(c => c.PostDownloadStatus = PostDownloadStatusType.Unknown)
.Build();
db.Insert(fakeSeries);
db.InsertMany(fakeEpisodes);
mocker.GetMock<SeriesProvider>().Setup(s => s.FindSeries("officeus")).Returns(fakeSeries);
//Act
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>{300}, postDownloadStatus);
//Assert
var result = db.Fetch<Episode>();
result.Where(e => e.PostDownloadStatus == postDownloadStatus).Count().Should().Be(0);
}
[Test]
[ExpectedException(typeof(SqlCeException))]
public void SetPostDownloadStatus_No_EpisodeId_In_Database()
{
var db = MockLib.GetEmptyDatabase();
var mocker = new AutoMoqer();
mocker.SetConstant(db);
var postDownloadStatus = PostDownloadStatusType.Failed;
var fakeSeries = Builder<Series>.CreateNew()
.With(s => s.SeriesId = 12345)
.With(s => s.CleanTitle = "officeus")
.Build();
var fakeEpisodes = Builder<Episode>.CreateListOfSize(1)
.WhereAll()
.Have(c => c.SeriesId = 12345)
.Have(c => c.SeasonNumber = 1)
.Have(c => c.PostDownloadStatus = PostDownloadStatusType.Unknown)
.Build();
db.Insert(fakeSeries);
db.InsertMany(fakeEpisodes);
mocker.GetMock<SeriesProvider>().Setup(s => s.FindSeries("officeus")).Returns(fakeSeries);
//Act
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>(), postDownloadStatus);
//Assert
var result = db.Fetch<Episode>();
result.Where(e => e.PostDownloadStatus == postDownloadStatus).Count().Should().Be(0);
}
=======
[Test]
[ExpectedException(typeof(ArgumentException))]
public void SetPostDownloadStatus_should_throw_if_episode_list_is_empty()
{
var mocker = new AutoMoqer();
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>(), PostDownloadStatusType.Failed);
}
>>>>>>>
[Test]
public void SetPostDownloadStatus_Invalid_EpisodeId()
{
var db = MockLib.GetEmptyDatabase();
var mocker = new AutoMoqer();
mocker.SetConstant(db);
var postDownloadStatus = PostDownloadStatusType.Failed;
var fakeSeries = Builder<Series>.CreateNew()
.With(s => s.SeriesId = 12345)
.With(s => s.CleanTitle = "officeus")
.Build();
var fakeEpisodes = Builder<Episode>.CreateListOfSize(1)
.WhereAll()
.Have(c => c.SeriesId = 12345)
.Have(c => c.SeasonNumber = 1)
.Have(c => c.PostDownloadStatus = PostDownloadStatusType.Unknown)
.Build();
db.Insert(fakeSeries);
db.InsertMany(fakeEpisodes);
mocker.GetMock<SeriesProvider>().Setup(s => s.FindSeries("officeus")).Returns(fakeSeries);
//Act
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>{300}, postDownloadStatus);
//Assert
var result = db.Fetch<Episode>();
result.Where(e => e.PostDownloadStatus == postDownloadStatus).Count().Should().Be(0);
}
[Test]
[ExpectedException(typeof(SqlCeException))]
public void SetPostDownloadStatus_No_EpisodeId_In_Database()
{
var db = MockLib.GetEmptyDatabase();
var mocker = new AutoMoqer();
mocker.SetConstant(db);
var postDownloadStatus = PostDownloadStatusType.Failed;
var fakeSeries = Builder<Series>.CreateNew()
.With(s => s.SeriesId = 12345)
.With(s => s.CleanTitle = "officeus")
.Build();
var fakeEpisodes = Builder<Episode>.CreateListOfSize(1)
.WhereAll()
.Have(c => c.SeriesId = 12345)
.Have(c => c.SeasonNumber = 1)
.Have(c => c.PostDownloadStatus = PostDownloadStatusType.Unknown)
.Build();
db.Insert(fakeSeries);
db.InsertMany(fakeEpisodes);
mocker.GetMock<SeriesProvider>().Setup(s => s.FindSeries("officeus")).Returns(fakeSeries);
//Act
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>(), postDownloadStatus);
//Assert
var result = db.Fetch<Episode>();
result.Where(e => e.PostDownloadStatus == postDownloadStatus).Count().Should().Be(0);
}
[ExpectedException(typeof(ArgumentException))]
public void SetPostDownloadStatus_should_throw_if_episode_list_is_empty()
{
var mocker = new AutoMoqer();
mocker.Resolve<EpisodeProvider>().SetPostDownloadStatus(new List<int>(), PostDownloadStatusType.Failed);
} |
<<<<<<<
parseResult.AirDate, parseResult.EpisodeTitle, parseResult.Quality.Quality);
=======
parseResult.AirDate, parseResult.Episodes.First().Title, parseResult.Quality.QualityType);
>>>>>>>
parseResult.AirDate, parseResult.Episodes.First().Title, parseResult.Quality.Quality);
<<<<<<<
var result = String.Format("{0} - {1} - {2} [{3}]", seriesTitle, epNumberString, parseResult.EpisodeTitle, parseResult.Quality.Quality);
=======
if (episodeNames.Distinct().Count() == 1)
episodeName = episodeNames.First();
else
episodeName = String.Join(" + ", episodeNames.Distinct());
var result = String.Format("{0} - {1} - {2} [{3}]", seriesTitle, epNumberString, episodeName, parseResult.Quality.QualityType);
>>>>>>>
if (episodeNames.Distinct().Count() == 1)
episodeName = episodeNames.First();
else
episodeName = String.Join(" + ", episodeNames.Distinct());
var result = String.Format("{0} - {1} - {2} [{3}]", seriesTitle, epNumberString, episodeName, parseResult.Quality.Quality); |
<<<<<<<
var progressNotification = new ProgressNotification("Settings");
_notificationProvider.Register(progressNotification);
=======
>>>>>>>
_notificationProvider.Register(progressNotification);
<<<<<<<
var progressNotification = new ProgressNotification("Settings");
_notificationProvider.Register(progressNotification);
=======
>>>>>>>
_notificationProvider.Register(progressNotification);
<<<<<<<
var progressNotification = new ProgressNotification("Settings");
_notificationProvider.Register(progressNotification);
=======
>>>>>>>
_notificationProvider.Register(progressNotification);
<<<<<<<
var progressNotification = new ProgressNotification("Settings");
_notificationProvider.Register(progressNotification);
=======
>>>>>>>
_notificationProvider.Register(progressNotification);
<<<<<<<
var progressNotification = new ProgressNotification("Settings");
_notificationProvider.Register(progressNotification);
=======
>>>>>>>
_notificationProvider.Register(progressNotification); |
<<<<<<<
case Constants.LOGON:
LoadLogonTab();
=======
case Constants.Logon:
>>>>>>>
case Constants.Logon:
LoadLogonTab(); |
<<<<<<<
//new client, generate nonce and add to unauth queue
if (ConnectedClients.Count >= MaxPlayers)
=======
inc.SenderConnection.Deny("Connection error - already joined");
return;
}
int nonce = CryptoRandom.Instance.Next();
var msg = server.CreateMessage();
msg.Write(nonce);
unauthenticatedClients.Add(new UnauthenticatedClient(inc.SenderConnection, nonce));
inc.SenderConnection.Approve(msg);
}
private void CheckAuthentication(NetIncomingMessage inc)
{
var unauthenticatedClient = unauthenticatedClients.Find(uc => uc.Connection == inc.SenderConnection);
if (unauthenticatedClient != null)
{
unauthenticatedClients.Remove(unauthenticatedClient);
string saltedPw = password;
saltedPw = saltedPw + Convert.ToString(unauthenticatedClient.Nonce);
saltedPw = Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(saltedPw)));
NetEncryption algo = new NetXtea(server, saltedPw);
inc.Decrypt(algo);
string rdPw = inc.ReadString();
if (rdPw != saltedPw)
>>>>>>>
//new client, generate nonce and add to unauth queue
if (ConnectedClients.Count >= MaxPlayers)
<<<<<<<
=======
else if (connectedClients.Any(c => c.name.ToLower() == name.ToLower() && c.Connection != inc.SenderConnection))
{
inc.SenderConnection.Disconnect("The name ''" + name + "'' is already in use. Please choose another name.");
DebugConsole.NewMessage(name + " couldn't join the server (name already in use)", Color.Red);
return;
}
#endif
if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
{
inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
return;
}
>>>>>>> |
<<<<<<<
if (needsAir) UpdateOxygen(deltaTime);
if (DoesBleed)
{
Health -= bleeding * deltaTime;
Bleeding -= BleedingDecreaseSpeed * deltaTime;
}
if (health <= minHealth) Kill(CauseOfDeath.Bloodloss);
if (!IsDead) LockHands = false;
=======
//CPR stuff is handled in the UpdateCPR function in HumanoidAnimController
>>>>>>>
if (needsAir) UpdateOxygen(deltaTime);
if (DoesBleed)
{
Health -= bleeding * deltaTime;
Bleeding -= BleedingDecreaseSpeed * deltaTime;
}
if (health <= minHealth) Kill(CauseOfDeath.Bloodloss);
if (!IsDead) LockHands = false;
//CPR stuff is handled in the UpdateCPR function in HumanoidAnimController |
<<<<<<<
=======
Assert.IsType<TestEvent>(actual);
Assert.Equal(expected.Id, actual.Id);
Assert.Equal(expected.DateTime, actual.DateTime);
>>>>>>>
Assert.IsType<TestEvent>(actual); |
<<<<<<<
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.DeviceSDK;
BuildPuppetScene(BuildTarget.iOS, "PuppetBuilds/iOSMonoBuild");
=======
BuildPuppetScene(BuildTarget.iOS, "iOSMonoBuild");
>>>>>>>
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.DeviceSDK;
BuildPuppetScene(BuildTarget.iOS, "iOSMonoBuild");
<<<<<<<
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.DeviceSDK;
BuildPuppetScene(BuildTarget.iOS, "PuppetBuilds/iOSIL2CPPBuild");
=======
BuildPuppetScene(BuildTarget.iOS, "iOSIL2CPPBuild");
}
public static void BuildPuppetSceneWsaNetXaml()
{
EditorUserBuildSettings.wsaUWPBuildType = WSAUWPBuildType.XAML;
PlayerSettings.SetScriptingBackend(BuildTargetGroup.WSA, ScriptingImplementation.WinRTDotNET);
BuildPuppetScene(BuildTarget.WSAPlayer, "WSANetBuildXaml");
>>>>>>>
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.DeviceSDK;
BuildPuppetScene(BuildTarget.iOS, "iOSIL2CPPBuild");
}
public static void BuildPuppetSceneWsaNetXaml()
{
EditorUserBuildSettings.wsaUWPBuildType = WSAUWPBuildType.XAML;
PlayerSettings.SetScriptingBackend(BuildTargetGroup.WSA, ScriptingImplementation.WinRTDotNET);
BuildPuppetScene(BuildTarget.WSAPlayer, "WSANetBuildXaml");
<<<<<<<
options = BuildOptions.None,
locationPathName = outputDir,
=======
options = BuildOptions.StrictMode,
locationPathName = Path.Combine(BuildFolder, outputPath),
>>>>>>>
options = BuildOptions.None,
locationPathName = Path.Combine(BuildFolder, outputPath), |
<<<<<<<
inGameHUD.Update((float)Timing.Step);
=======
>>>>>>>
<<<<<<<
//AssignJobs(connectedClients);
=======
>>>>>>>
<<<<<<<
=======
>>>>>>>
<<<<<<<
msg.Write(AllowRespawn);
=======
msg.Write(AllowRespawn);
msg.Write(Submarine.MainSubs[1] != null); //loadSecondSub
>>>>>>>
msg.Write(AllowRespawn);
msg.Write(Submarine.MainSubs[1] != null); //loadSecondSub
<<<<<<<
public void AssignJobs(List<Client> unassigned)
=======
public void WriteCharacterData(NetOutgoingMessage msg, string name, Character c)
{
msg.Write(c.Info == null);
msg.Write(c.ID);
msg.Write(c.TeamID);
msg.Write(c.ConfigPath);
msg.Write(c.WorldPosition.X);
msg.Write(c.WorldPosition.Y);
msg.Write(c.Enabled);
if (c.Info != null)
{
Client client = connectedClients.Find(cl => cl.Character == c);
if (client != null)
{
msg.Write(true);
msg.Write(client.ID);
}
else if (myCharacter == c)
{
msg.Write(true);
msg.Write((byte)0);
}
else
{
msg.Write(false);
}
msg.Write(name);
msg.Write(c is AICharacter);
msg.Write(c.Info.Gender == Gender.Female);
msg.Write((byte)c.Info.HeadSpriteId);
msg.Write(c.Info.Job == null ? "" : c.Info.Job.Name);
Item.Spawner.FillNetworkData(msg, c.SpawnItems);
}
}
public void SendCharacterSpawnMessage(Character character, List<NetConnection> recipients = null)
{
if (recipients != null && !recipients.Any()) return;
NetOutgoingMessage message = server.CreateMessage();
message.Write((byte)PacketTypes.NewCharacter);
WriteCharacterData(message, character.Name, character);
SendMessage(message, NetDeliveryMethod.ReliableUnordered, recipients);
}
public void SendItemSpawnMessage(List<Item> items, List<NetConnection> recipients = null)
{
if (items == null || !items.Any()) return;
NetOutgoingMessage message = server.CreateMessage();
message.Write((byte)PacketTypes.NewItem);
Item.Spawner.FillNetworkData(message, items);
SendMessage(message, NetDeliveryMethod.ReliableOrdered, recipients);
}
public void SendItemRemoveMessage(List<Item> items, List<NetConnection> recipients = null)
{
if (items == null || !items.Any()) return;
NetOutgoingMessage message = server.CreateMessage();
message.Write((byte)PacketTypes.RemoveItem);
Item.Remover.FillNetworkData(message, items);
SendMessage(message, NetDeliveryMethod.ReliableOrdered, recipients);
}
public void AssignJobs(List<Client> unassigned, bool assignHost)
>>>>>>>
public void AssignJobs(List<Client> unassigned, bool assignHost) |
<<<<<<<
if (c.FileStreamSender != null) UpdateFileTransfer(c, deltaTime);
=======
if (c.FileStreamSender != null) UpdateFileTransfer(c, deltaTime);
c.ReliableChannel.Update(deltaTime);
//slowly reset spam timers
c.ChatSpamTimer = Math.Max(0.0f, c.ChatSpamTimer - deltaTime);
c.ChatSpamSpeed = Math.Max(0.0f, c.ChatSpamSpeed - deltaTime);
>>>>>>>
if (c.FileStreamSender != null) UpdateFileTransfer(c, deltaTime);
c.ReliableChannel.Update(deltaTime);
//slowly reset spam timers
c.ChatSpamTimer = Math.Max(0.0f, c.ChatSpamTimer - deltaTime);
c.ChatSpamSpeed = Math.Max(0.0f, c.ChatSpamSpeed - deltaTime);
<<<<<<<
AddChatMessage(message);
=======
//SPAM FILTER
if (sender.ChatSpamTimer > 0.0f)
{
//player has already been spamming, stop again
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
return;
}
float similarity = 0;
similarity += sender.ChatSpamSpeed * 0.05f; //the faster messages are being sent, the faster the filter will block
for (int i = 0; i < sender.ChatMessages.Count; i++)
{
float closeFactor = 1.0f / (20.0f - i);
int levenshteinDist = ToolBox.LevenshteinDistance(message.Text, sender.ChatMessages[i]);
similarity += Math.Max((message.Text.Length - levenshteinDist) / message.Text.Length * closeFactor, 0.0f);
}
if (similarity > 5.0f)
{
sender.ChatSpamCount++;
if (sender.ChatSpamCount > 3)
{
//kick for spamming too much
KickClient(sender, false);
}
else
{
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
}
return;
}
sender.ChatMessages.Add(message.Text);
if (sender.ChatMessages.Count > 20)
{
sender.ChatMessages.RemoveAt(0);
}
if (sender.inGame || (Screen.Selected == GameMain.NetLobbyScreen))
{
AddChatMessage(message);
}
else
{
GameServer.Log(message.TextWithSender, message.Color);
}
sender.ChatSpamSpeed += 5.0f;
foreach (Client c in recipients)
{
ReliableMessage msg = c.ReliableChannel.CreateMessage();
msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
message.WriteNetworkMessage(msg.InnerMessage);
c.ReliableChannel.SendMessage(msg, c.Connection);
}
>>>>>>>
//SPAM FILTER
if (sender.ChatSpamTimer > 0.0f)
{
//player has already been spamming, stop again
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
return;
}
float similarity = 0;
similarity += sender.ChatSpamSpeed * 0.05f; //the faster messages are being sent, the faster the filter will block
for (int i = 0; i < sender.ChatMessages.Count; i++)
{
float closeFactor = 1.0f / (20.0f - i);
int levenshteinDist = ToolBox.LevenshteinDistance(message.Text, sender.ChatMessages[i]);
similarity += Math.Max((message.Text.Length - levenshteinDist) / message.Text.Length * closeFactor, 0.0f);
}
if (similarity > 5.0f)
{
sender.ChatSpamCount++;
if (sender.ChatSpamCount > 3)
{
//kick for spamming too much
KickClient(sender, false);
}
else
{
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
}
return;
}
sender.ChatMessages.Add(message.Text);
if (sender.ChatMessages.Count > 20)
{
sender.ChatMessages.RemoveAt(0);
}
if (sender.inGame || (Screen.Selected == GameMain.NetLobbyScreen))
{
AddChatMessage(message);
}
else
{
GameServer.Log(message.TextWithSender, message.Color);
}
sender.ChatSpamSpeed += 5.0f;
foreach (Client c in recipients)
{
ReliableMessage msg = c.ReliableChannel.CreateMessage();
msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
message.WriteNetworkMessage(msg.InnerMessage);
c.ReliableChannel.SendMessage(msg, c.Connection);
}
<<<<<<<
=======
ReliableMessage msg = recipient.ReliableChannel.CreateMessage();
msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
chatMessage.WriteNetworkMessage(msg.InnerMessage);
recipient.ReliableChannel.SendMessage(msg, recipient.Connection);
}
public void SendChatMessage(ChatMessage chatMessage, List<Client> recipients)
{
foreach (Client recipient in recipients)
{
SendChatMessage(chatMessage, recipient);
}
>>>>>>>
ReliableMessage msg = recipient.ReliableChannel.CreateMessage();
msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
chatMessage.WriteNetworkMessage(msg.InnerMessage);
recipient.ReliableChannel.SendMessage(msg, recipient.Connection);
}
public void SendChatMessage(ChatMessage chatMessage, List<Client> recipients)
{
<<<<<<<
=======
Item.Spawner.FillNetworkData(msg, c.SpawnItems);
}
>>>>>>>
Item.Spawner.FillNetworkData(msg, c.SpawnItems);
} |
<<<<<<<
=======
if (!loading) Item.NewComponentEvent(this, true, true);
UpdateSections();
>>>>>>>
UpdateSections();
<<<<<<<
=======
UpdateSections();
item.NewComponentEvent(this, true, true);
>>>>>>>
UpdateSections(); |
<<<<<<<
//no need to write steering info if autopilot is controlling
msg.Write(targetVelocity.X);
msg.Write(targetVelocity.Y);
}
else
{
msg.Write(posToMaintain != null);
=======
message.Write(posToMaintain != null);
if (posToMaintain != null)
{
message.Write(((Vector2)posToMaintain).X);
message.Write(((Vector2)posToMaintain).Y);
}
else
{
message.Write(levelStartTickBox.Selected);
}
>>>>>>>
//no need to write steering info if autopilot is controlling
msg.Write(targetVelocity.X);
msg.Write(targetVelocity.Y);
}
else
{
msg.Write(posToMaintain != null);
message.Write(posToMaintain != null);
if (posToMaintain != null)
{
message.Write(((Vector2)posToMaintain).X);
message.Write(((Vector2)posToMaintain).Y);
}
else
{
message.Write(levelStartTickBox.Selected);
}
<<<<<<<
if (!AutoPilot)
=======
bool headingToStart = false;
try
>>>>>>>
if (!AutoPilot)
<<<<<<<
posToMaintain = item.Submarine.WorldPosition;
maintainPosTickBox.Selected = true;
}
else
{
posToMaintain = null;
maintainPosTickBox.Selected = false;
=======
bool maintainPos = message.ReadBoolean();
if (maintainPos)
{
newPosToMaintain = new Vector2(
message.ReadFloat(),
message.ReadFloat());
}
else
{
headingToStart = message.ReadBoolean();
}
>>>>>>>
posToMaintain = item.Submarine.WorldPosition;
maintainPosTickBox.Selected = true;
}
else
{
posToMaintain = null;
maintainPosTickBox.Selected = false;
bool maintainPos = message.ReadBoolean();
if (maintainPos)
{
newPosToMaintain = new Vector2(
message.ReadFloat(),
message.ReadFloat());
}
else
{
headingToStart = message.ReadBoolean();
}
<<<<<<<
if (!AutoPilot)
{
targetVelocity = new Vector2(msg.ReadFloat(), msg.ReadFloat());
}
else
{
bool maintainPos = msg.ReadBoolean();
if (maintainPos)
{
posToMaintain = new Vector2(msg.ReadSingle(), msg.ReadSingle());
maintainPosTickBox.Selected = true;
}
else
{
posToMaintain = null;
maintainPosTickBox.Selected = false;
}
}
=======
maintainPosTickBox.Selected = newPosToMaintain != null;
posToMaintain = newPosToMaintain;
if (posToMaintain == null && autoPilot)
{
levelStartTickBox.Selected = headingToStart;
levelEndTickBox.Selected = !headingToStart;
UpdatePath();
}
else
{
levelStartTickBox.Selected = false;
levelEndTickBox.Selected = false;
}
>>>>>>>
if (!AutoPilot)
{
targetVelocity = new Vector2(msg.ReadFloat(), msg.ReadFloat());
}
else
{
bool maintainPos = msg.ReadBoolean();
if (maintainPos)
{
posToMaintain = new Vector2(msg.ReadSingle(), msg.ReadSingle());
maintainPosTickBox.Selected = true;
}
else
{
posToMaintain = null;
maintainPosTickBox.Selected = false;
}
}
maintainPosTickBox.Selected = newPosToMaintain != null;
posToMaintain = newPosToMaintain;
if (posToMaintain == null && autoPilot)
{
levelStartTickBox.Selected = headingToStart;
levelEndTickBox.Selected = !headingToStart;
UpdatePath();
}
else
{
levelStartTickBox.Selected = false;
levelEndTickBox.Selected = false;
} |
<<<<<<<
=======
string selectedPassword = "";
if (hasPassword)
{
var msgBox = new GUIMessageBox(msg, "", new string[] { "OK", "Cancel" });
var passwordBox = new GUITextBox(new Rectangle(0,40,150,25), Alignment.TopLeft, "", msgBox.children[0]);
passwordBox.UserData = "password";
var okButton = msgBox.Buttons[0];
var cancelButton = msgBox.Buttons[1];
while (GUIMessageBox.MessageBoxes.Contains(msgBox))
{
okButton.Enabled = !string.IsNullOrWhiteSpace(passwordBox.Text);
if (okButton.Selected)
{
msgBox.Close(null,null);
break;
}
else if (cancelButton.Selected)
{
msgBox.Close(null, null);
yield return CoroutineStatus.Success;
}
yield return CoroutineStatus.Running;
}
selectedPassword = passwordBox.Text;
}
>>>>>>> |
<<<<<<<
DebugConsole.ThrowError("Failed to start a new round", e);
//try again in >5 seconds
if (autoRestart) AutoRestartTimer = Math.Max(AutoRestartInterval, 5.0f);
GameMain.NetLobbyScreen.StartButton.Enabled = true;
GameMain.NetLobbyScreen.LastUpdateID++;
couldNotStart = true;
=======
teamCount = 2;
>>>>>>>
teamCount = 2;
<<<<<<<
Entity.Spawner.AddToSpawnedList(c);
Entity.Spawner.AddToSpawnedList(c.SpawnItems);
=======
if (sub == null) continue;
WayPoint cargoSpawnPos = WayPoint.GetRandom(SpawnType.Cargo, null, sub);
if (cargoSpawnPos == null || cargoSpawnPos.CurrentHull == null)
{
DebugConsole.ThrowError("Couldn't spawn additional cargo (no cargo spawnpoint inside any of the hulls)");
continue;
}
var cargoRoom = cargoSpawnPos.CurrentHull;
Vector2 position = new Vector2(
cargoSpawnPos.Position.X + Rand.Range(-20.0f, 20.0f),
cargoRoom.Rect.Y - cargoRoom.Rect.Height);
foreach (string s in extraCargo.Keys)
{
ItemPrefab itemPrefab = ItemPrefab.list.Find(ip => ip.Name == s) as ItemPrefab;
if (itemPrefab == null) continue;
for (int i = 0; i < extraCargo[s]; i++)
{
Item.Spawner.QueueItem(itemPrefab, position + (Vector2.UnitX * itemPrefab.Size.Y/2), sub, false);
}
}
>>>>>>>
Entity.Spawner.AddToSpawnedList(c);
Entity.Spawner.AddToSpawnedList(c.SpawnItems);
<<<<<<<
yield return CoroutineStatus.Running;
=======
>>>>>>>
yield return CoroutineStatus.Running;
<<<<<<<
AddChatMessage("Press TAB to chat. Use ''r;'' to talk through the radio.", ChatMessageType.Server);
GameMain.NetLobbyScreen.StartButton.Enabled = true;
gameStarted = true;
=======
GameMain.NetLobbyScreen.StartButton.Enabled = true;
gameStarted = true;
initiatedStartGame = false;
>>>>>>>
AddChatMessage("Press TAB to chat. Use ''r;'' to talk through the radio.", ChatMessageType.Server);
GameMain.NetLobbyScreen.StartButton.Enabled = true;
gameStarted = true;
initiatedStartGame = false;
<<<<<<<
private void UpdateCharacterInfo(NetIncomingMessage message, Client sender)
=======
private void ReadChatMessage(NetIncomingMessage inc)
{
Client sender = connectedClients.Find(x => x.Connection == inc.SenderConnection);
ChatMessage message = ChatMessage.ReadNetworkMessage(inc);
if (message == null) return;
List<Client> recipients = new List<Client>();
foreach (Client c in connectedClients)
{
if (!sender.inGame && c.inGame) continue; //people in lobby can't talk to people ingame
switch (message.Type)
{
case ChatMessageType.Dead:
if (c.Character != null && !c.Character.IsDead) continue;
break;
case ChatMessageType.Default:
if (message.Sender != null && c.Character != null && message.Sender != c.Character)
{
if (Vector2.Distance(message.Sender.WorldPosition, c.Character.WorldPosition) > ChatMessage.SpeakRange) continue;
}
break;
case ChatMessageType.Radio:
if (message.Sender == null) return;
if (!CanUseRadio(sender.Character)) message.Type = ChatMessageType.Default;
break;
}
recipients.Add(c);
}
//SPAM FILTER
if (sender.ChatSpamTimer > 0.0f)
{
//player has already been spamming, stop again
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
return;
}
float similarity = 0;
similarity += sender.ChatSpamSpeed * 0.05f; //the faster messages are being sent, the faster the filter will block
for (int i = 0; i < sender.ChatMessages.Count; i++)
{
float closeFactor = 1.0f / (20.0f - i);
int levenshteinDist = ToolBox.LevenshteinDistance(message.Text, sender.ChatMessages[i]);
similarity += Math.Max((message.Text.Length - levenshteinDist) / message.Text.Length * closeFactor, 0.0f);
}
if (similarity > 5.0f)
{
sender.ChatSpamCount++;
if (sender.ChatSpamCount > 3)
{
//kick for spamming too much
KickClient(sender, false);
}
else
{
ChatMessage denyMsg = ChatMessage.Create("", "You have been blocked by the spam filter. Try again after 10 seconds.", ChatMessageType.Server, null);
sender.ChatSpamTimer = 10.0f;
SendChatMessage(denyMsg, sender);
}
return;
}
sender.ChatMessages.Add(message.Text);
if (sender.ChatMessages.Count > 20)
{
sender.ChatMessages.RemoveAt(0);
}
if (sender.inGame || (Screen.Selected == GameMain.NetLobbyScreen))
{
AddChatMessage(message);
}
else
{
GameServer.Log(message.TextWithSender, message.Color);
}
sender.ChatSpamSpeed += 5.0f;
foreach (Client c in recipients)
{
ReliableMessage msg = c.ReliableChannel.CreateMessage();
msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
message.WriteNetworkMessage(msg.InnerMessage);
c.ReliableChannel.SendMessage(msg, c.Connection);
}
}
public override void SendChatMessage(string message, ChatMessageType? type = null)
>>>>>>>
private void UpdateCharacterInfo(NetIncomingMessage message, Client sender) |
<<<<<<<
Vector2 namePos = new Vector2(pos.X, pos.Y - 110.0f - (5.0f / cam.Zoom)) - GUI.Font.MeasureString(Info.Name) * 0.5f / cam.Zoom;
Vector2 screenSize = new Vector2(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
Vector2 viewportSize = new Vector2(cam.WorldView.Width, cam.WorldView.Height);
namePos.X -= cam.WorldView.X; namePos.Y += cam.WorldView.Y;
namePos *= screenSize / viewportSize;
namePos.X = (float)Math.Floor(namePos.X); namePos.Y = (float)Math.Floor(namePos.Y);
namePos *= viewportSize / screenSize;
namePos.X += cam.WorldView.X; namePos.Y -= cam.WorldView.Y;
=======
string name = Info.DisplayName;
if (controlled == null && name != Info.Name) name += " (Disguised)";
Vector2 namePos = new Vector2(pos.X, pos.Y - 110.0f - (5.0f / cam.Zoom)) - GUI.Font.MeasureString(name) * 0.5f / cam.Zoom;
>>>>>>>
string name = Info.DisplayName;
if (controlled == null && name != Info.Name) name += " (Disguised)";
Vector2 namePos = new Vector2(pos.X, pos.Y - 110.0f - (5.0f / cam.Zoom)) - GUI.Font.MeasureString(Info.Name) * 0.5f / cam.Zoom;
Vector2 screenSize = new Vector2(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
Vector2 viewportSize = new Vector2(cam.WorldView.Width, cam.WorldView.Height);
namePos.X -= cam.WorldView.X; namePos.Y += cam.WorldView.Y;
namePos *= screenSize / viewportSize;
namePos.X = (float)Math.Floor(namePos.X); namePos.Y = (float)Math.Floor(namePos.Y);
namePos *= viewportSize / screenSize;
namePos.X += cam.WorldView.X; namePos.Y -= cam.WorldView.Y; |
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