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Brain Strainers is a music video game released for the Atari 8-bit family and Commodore 64 in 1983 and ColecoVision in 1984. It contains two sub-games, one of which is a clone of the popular 1970s audio game, Simon. It is notable for being one of the earliest music video games to employ pitch-based gameplay in the Clef Climber portion of the game
Brain Strainers
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Bristles is a video game by Fernando Herrera for the Atari 8-bit family and published by the company he co-founded, First Star Software, in 1983. It was ported to the Commodore 64, ZX Spectrum, and Exidy's Max-A-Flex arcade system. As Peter the Painter, the player uses ladders and elevators move through a cutaway view of a house to paint all the walls
Bristles (video game)
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Broadsides is a 1983 videogame that simulate naval combat in the Age of Sail for the Atari 8-bit family, Apple II, and Commodore 64. Gameplay Giant warships circle each other, waiting for the best time to unleash a broadside upon the enemy. Cannons can be loaded with various types of ordnance; cannonballs to destroy the hull, chain shot to destroy the sails, and grapeshot to kill the enemy crew
Broadsides (video game)
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Bugaboo (The Flea), later published in Spain as La Pulga, is a computer game created in 1983 by the Spanish team of programmers Paco & Paco for the ZX Spectrum. Later versions for the Commodore 64, Amstrad and MSX were produced. Bugaboo, besides being the first video game made in Spain, is one of the first computer games to include cut scenes
Bugaboo (The Flea)
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Lady Bug is a maze chase video game produced by Universal and released for arcades in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used, adding an element of strategy to the genre. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console
Lady Bug (video game)
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Bun Fun is a video game written by A. J. Turner for the BBC Micro home computer and published by Squirrel Software on cassette in 1983 It was later ported to the Acorn Electron
Bun Fun
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Business Games is a collection of two business simulation games for the BBC Micro published in 1983 by Acornsoft. An Acorn Electron version followed in 1984. The included games are Stokmark and Telemark
Business Games
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Captain Sticky's Gold is a scuba diving themed action game written by Steven A. Riding and published by English Software for the Atari 8-bit family in 1983. Riding also wrote Airstrike for the same publisher
Captain Sticky's Gold
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Capture the Flag is a 3D first-person perspective, two player, video game, released for the Atari 8-bit family and VIC-20 by Sirius Software in 1983. It was written by Paul Allen Edelstein as the follow-up to his 1982 game, Wayout, which has similar maze-based gameplay for one player. Along with its predecessor, Capture the Flag was among the first 3D maze games to offer the player full 360 degree movement, and one of the earliest multiplayer games from a first-person perspective within a 3D rendered environment
Capture the Flag (video game)
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Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. Carrier Force was Grigsby's fourth game. While he had started developing games part-time while working for the United States Department of Defense, he left to become a full-time game developer halfway through his third title, North Atlantic '86
Carrier Force
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Cassette 50 (released in Spain as Galaxy 50 - 50 Excitantes Juegos) is a compilation of games published by Cascade Games in 1983 for multiple 8-bit home computers. It was promoted based on the quantity of games included, all of which were programmed in BASIC and were of poor quality. According to the instructions, "the games will provide many hours of entertainment for all the family at a fraction of the cost of other computer games"
Cassette 50
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Castle of Riddles is a text adventure released by Acornsoft for the BBC Micro (in 1982) and Acorn Electron (1984) home computers. The game was written by Peter Killworth and was one of a series of text adventures written for, or ported to the BBC Micro by the same author (others including Countdown to Doom and Philosopher's Quest). As with all such games, only text is used
Castle of Riddles
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Cavern Creatures is a vertically scrolling shooter for the Apple II, written by Paul Lowrance and published by Datamost in 1983. The title screen is by Art Huff. The game is similar to Caverns of Mars for the Atari 8-bit family
Cavern Creatures
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Caverns of Khafka refers to either of two early platform video games published by Cosmi. In both game versions the player takes control of a treasure hunter in search for the fabled treasure of Pharaoh Khafka. The first game was created by Robert T
Caverns of Khafka
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Champion Baseball (チャンピオン ベースボール) is an arcade baseball video game developed by Alpha Denshi and published by Sega in March 1983. It was a sophisticated sports video game for its time, displaying a split-screen format, with the playfield viewed from two camera angles, one from the outfield and another close-up shot of the batter and pitcher, while giving players the option of selecting relief pitchers or pinch hitters and with an umpire looking on attentively to make the game calls. The game also had digitized voices for the umpire, and individual player statistics
Champion Baseball
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Chariot Race is a top-down racing game for the VIC-20 home computer published in 1983 by Micro-Antics. Each player attempts to take out the opponent's chariot on the way to the finish. The design, programming, and sound were done by Paul Hope, who died in 2011
Chariot Race
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Chase the Chuck Wagon is a 1983 promotional video game written by Mike Schwartz for the Atari 2600 and distributed by Purina. It was available only via mail order by sending in proofs of purchase to Purina. In the 1970s and 1980s, popular television commercials for Purina dog food included a dog chasing a tiny chuckwagon
Chase the Chuck Wagon
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Chequered Flag is a racing video game developed by Psion Software and published by Sinclair Research in 1983. It was the first driving game published for the ZX Spectrum and one of the first computer car simulators. Gameplay Chequered Flag allows a player to select a racing track and one of three cars; two with manual gears and one automatic
Chequered Flag (video game)
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Chivalry is an action role-playing video game written by Richard Hefter, Steve Worthington, and Janie Worthington for the Apple II and published in 1983 by Weekly Reader Family Software. Gameplay The king has been captured by the Black Knight, and players must make their way to the Black Knight's castle and retrieve him. The game is a combination between a board game (though the board itself is not displayed in the game) and an action game
Chivalry (1983 video game)
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Chuckie Egg is a video game released by A&F Software in 1983 initially for the ZX Spectrum, BBC Micro, and Dragon 32/64. It was ported to the Commodore 64, Acorn Electron, MSX, Tatung Einstein, Amstrad CPC, and Atari 8-bit family. It was later updated for the Amiga, Atari ST, and IBM PC compatibles
Chuckie Egg
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Cliff Hanger is a laserdisc video game that was released by Stern Electronics in 1983. It is an interactive movie, using animation from two Lupin III films, and requires the player to respond to quick time events to progress the storyline. Most of the game's footage is from The Castle of Cagliostro (1979), with additional footage from The Mystery of Mamo (1978)
Cliff Hanger (video game)
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Cohen's Towers is a platform game written by Frank Cohen and released by Datamost in 1983 for the Atari 8-bit and Commodore 64 home computers. It was re-released in 1986 by Databyte in the United Kingdom. Gameplay In Cohen's Towers the player plays the part of Allen, starting his new job as a mail boy
Cohen's Towers
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Colossal Adventure is a text based adventure game published by Level 9 Computing in 1982. It was originally released for the Nascom. Gameplay Colossal Adventure is an expanded version of the original Adventure by Will Crowther and Don Woods
Colossal Adventure
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Computer Football Strategy (also known as Football Strategy) is a 1983 computer game that simulates the National Football League from a strategic point of view. It was developed for the Commodore 64 and the Atari 8-bit family/ Many retired professional football players have been noted to be content while recapturing their former heroics on this computer game. Gameplay The basic choice of teams span from the 1966 Green Bay Packers (the winners of Super Bowl I) to the 1982 Washington Redskins (the winners of Super Bowl XVII - the most recent Super Bowl as of the game's release)
Computer Football Strategy
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Computer Title Bout is a 1983 video game published by The Avalon Hill Game Company. Gameplay Computer Title Bout is a game in which 500 boxers are included with the game. Reception Antic stated that Computer Title Bout "gives you the excitement and challenge of real professional boxing without the crowds, noise or blood", concluding that the game "is definitely a sleeper of the year"
Computer Title Bout
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Congo Bongo, also known as Tip Top, is an platform game released as an arcade video game by Sega in 1983. A message in the ROM indicates it was coded at least in part by the company Ikegami Tsushinki. The game is viewed in an isometric perspective, like Sega's earlier Zaxxon (1982), but does not scroll
Congo Bongo
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Conquering Worlds is a 1983 video game published by Datamost. Gameplay Conquering Worlds is a game in which the player is the Supreme Commander who takes control of enemy planets in the star system. Reception James A
Conquering Worlds
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Cookie is a cooking-themed shoot 'em up developed and published by Ultimate Play the Game that was released exclusively for the ZX Spectrum in 1983. In the game, Charlie the Chef has to bake a cake, however his five ingredients are sentient and attempt to escape his pantry, enabling his quest to re-capture them. The game was written by Chris Stamper with graphics by Tim Stamper
Cookie (video game)
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There have been a variety of Sesame Street video games released for video game platforms. Most of the Sesame Street video games were published and developed by NewKidCo. Video games The Adventures of Elmo in Grouchland Alpha Beam with Ernie Big Bird's Egg Catch Big Bird's Egg Catch (originally Grover's Egg Catch) is a 1983 video game for the Atari 2600 developed by Atari and Children's Computer Workshop
Sesame Street video games
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Corridors of Genon is a first-person maze video game for the ZX Spectrum developed by New Generation Software and released in 1983. Reception Crash: "An unusually addictive game for those who don't mind a bit of figuring" 72/100Personal Computer Games: "The 3D graphics are up to New Generations usual high standard and the sound is also very well used. But I would say the game lacks the sort of variation which has made games like Arcadia and Manic Miner such big hits" 5/10 Sinclair User: "Corridors of Genon is an excellent 3D game from a master of 3D techniques
Corridors of Genon
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The Cosmic Balance II is a turn-based strategy game written by Paul Murray for the Apple II and published by Strategic Simulations in 1983. It was ported to the Atari 8-bit family. The game is a sequel to The Cosmic Balance (1982) also designed by Murray
Cosmic Balance II
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Cosmic Tunnels is a space-themed action game written by Tim Ferris and published by Datamost in 1983 for the Atari 8-bit family and in 1984 for the Commodore 64. Datamost also sold the game with Cohen's Towers as a "twin pack". It was re-released in 1986 by Databyte in the United Kingdom
Cosmic Tunnels
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The Coveted Mirror was a graphical text-based adventure game published for the Apple II. It was created by Eagle Berns and Holly Thomason and released by Penguin Software in 1983. Plot The land of Starbury was taken over by Voar the evil
The Coveted Mirror
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Crackpots is an Atari 2600 game designed by Dan Kitchen and published by Activision in 1983. It was Kitchen's first game for Activision; he later did a number of ports to the 2600, including the arcade games Kung Fu Master and Double Dragon. In Crackpots, the player controls Potsy, a gardener
Crackpots
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Crossbow is a light gun shooter video game released in arcades by Exidy in 1983. It was later published by Absolute Entertainment for the Commodore 64 and MS-DOS, and by Atari Corporation for the Atari 2600, Atari 7800, and Atari 8-bit family starting in 1987. The game is controlled via a positional gun that resembles a full-sized crossbow
Crossbow (video game)
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Crystal Castles is an arcade game released by Atari, Inc. in 1983. The player controls Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies, some of whom are after the gems as well
Crystal Castles (video game)
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Crystals of Zong is a maze-chase game written by Sean McKinnon for the Commodore 64 and published by Cymbal Software in 1983. Gameplay Each level consists of nine single-screen rooms arranged in a 3×3 grid. At the centre of each room is a locked treasure area
Crystals of Zong
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Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show (AM Show) in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983
Cube Quest
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Cuthbert Goes Digging is a 1983 video game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in Cuthbert Goes Walkabout and Cuthbert in the Mines. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch
Cuthbert Goes Digging
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Cuthbert Goes Walkabout is a maze video game written by Steve Bak for the Dragon 32/64 and published by Microdeal in 1983. A TRS-80 Color Computer port was released the same year. Atari 8-bit family and Commodore 64 versions followed in 1984
Cuthbert Goes Walkabout
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Dandy (later Dandy Dungeon) is a dungeon crawl maze game for the Atari 8-bit family published by the Atari Program Exchange in 1983. It is one of the first video games with four-player, simultaneous cooperative play. Players equipped with bows and unlimited arrows fight through a maze containing monsters, monster spawners, keys, locked doors, food, and bombs in search of the exit leading to the next level
Dandy (video game)
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Danger Ranger is a non-scrolling platform game designed by Ken Kalish and published in 1983 by Microdeal for the Dragon 32/64 and TRS-80 Color Computer. The game was ported to the Atari 8-bit family and Commodore 64 by Rita Jay in 1984. Gameplay The objective of the game is to traverse two different screens
Danger Ranger
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Hi-Res Adventure #6: The Dark Crystal is a graphic adventure game based on Jim Henson's 1982 fantasy film, The Dark Crystal. The game was designed by Roberta Williams and was the first Hi-Res Adventure directly released under the SierraVenture label in 1983. Versions were published for the Apple II and Atari 8-bit family
The Dark Crystal (video game)
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Deathchase is a 1983 vehicular combat game written for the ZX Spectrum by Mervyn Estcourt and published by Micromega in the UK. In Spain it was published by Ventamatic. It is commonly known by the incorrect name of "3D Deathchase", perhaps due to the prominent "3D" on the inlay, and that some magazines incorrectly referred to this title
Deathchase
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Digger is a video game released by Canadian developer Windmill Software as a self-booting disk for IBM PC compatibles. It is similar to the 1982 arcade game Mr. Do! Digger was developed by Rob Sleath, the primary developer of Windmill games
Digger (video game)
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Dino Eggs is an Apple II platform game designed by David H. Schroeder and published by Micro Fun in 1983. It was ported to the Commodore 64 by Leonard Bertoni and the IBM PC as a self-booting disk
Dino Eggs
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Discs of Tron is the second arcade video game based on the 1982 Disney film Tron. While the first Tron is a collection of four minigames, Discs of Tron is a single game inspired by Tron's disc-battles. It is set in an arena similar to the one in the jai alai–style sequence
Discs of Tron
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Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles
Dishaster
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Doctor Who: The First Adventure is a computer game based on the long-running British science fiction television series Doctor Who released for the BBC Micro in 1983. It was written by Jeremy Ruston. It featured the Fifth Doctor, despite only seeing one pixel as The Doctor, as the player ventured through four mini-games which went by levels of completion which were Doctor Who themed versions of Pac-Man, Frogger, Space Invaders and Battleship
Doctor Who: The First Adventure
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Dolphin is a side-scrolling video game created by Matthew Hubbard for the Atari 2600 and released by Activision in 1983. Hubbard later designed Zenji for Activision. Dolphin requires the player to use audio cues in order to survive
Dolphin (video game)
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Domino Man is an arcade game released by Bally Midway in 1983. The player controls Domino Man, a bespectacled, balding man wearing a beat-up turtleneck sweater and sporting a mustache who attempts to set up a number of giant dominoes across the screen. The background music is "Maple Leaf Rag" by Scott Joplin
Domino Man
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Donkey Kong 3 is a shooter video game developed and published by Nintendo. It is the third installment in the Donkey Kong series and it was released for arcades worldwide in 1983, the Family Computer in 1984, then in North America for the Nintendo Entertainment System in 1986. The gameplay departs from previous Donkey Kong games, and it stars an exterminator named Stanley instead of Mario
Donkey Kong 3
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Donkey Kong Jr. Math is an edutainment platform video game developed and published by Nintendo for the Nintendo Entertainment System. It is a spin-off of the 1982 arcade game Donkey Kong Jr
Donkey Kong Jr. Math
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Door Door is a single-screen puzzle-platform game developed by Enix and published in Japan in 1983. Originally released for the NEC PC-8801, it was ported to other platforms, including the Family Computer. Controlling a small character named Chun, the player is tasked with completing each stage by trapping different kinds of aliens behind sliding doors
Door Door
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Dragon's Lair is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the Dragon's Lair series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth
Dragon's Lair (1983 video game)
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Dragonriders of Pern is a video game published by Epyx in 1983 based on Anne McCaffrey's book series of the same name. The game was released for the Atari 8-bit family and Commodore 64. The player acts as the ruler of a "weyr", a mountaintop redoubt where the people of the planet Pern raise dragons in order to protect against periodic invasions of deadly "thread" that falls from a nearby planet
Dragonriders of Pern (video game)
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The Dreadnaught Factor is a scrolling shooter written by Tom Loughry for the Mattel Intellivision and published by Activision in 1983. It is one of several Intellivision games developed at Cheshire Engineering for Activision. Atari 8-bit family and Atari 5200 ports followed in 1984
The Dreadnaught Factor
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Drelbs is a maze game written by Kelly Jones for the Atari 8-bit family and published by Synapse Software in 1983. An Apple II port by Jonathan Tifft was released the same year. A Commodore 64 version followed in 1984 implemented by Miriam Nathan and William Mandel
Drelbs
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Drol is a video game published by Broderbund in 1983. It was written for the Apple II by Benny Aik Beng Ngo, then ported to the Commodore 64 and Atari 8-bit family. Versions were released for the SG-1000 in 1985 and Amiga in 1991
Drol
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The Dungeon Master is a text-based role-playing video game written by Graham Stafford for the ZX Spectrum and published by Crystal Computing in 1983. The player can create dungeons in an underground labyrinth and venture into them with a lone adventurer, searching for turquoise rings. The player moves from room to room fighting monsters, picking up equipment, and gaining levels
The Dungeon Master (video game)
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Eggomania is an action video game released in January 1983 by U. S. Games for the Atari 2600
Eggomania
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Elevator Action is a platform shooter game released in arcades by Taito in 1983. The player assumes the role of Agent 17, a spy infiltrating a 30-story building filled with elevators and enemy agents who emerge from closed doors. The goal is to collect secret documents from specially marked rooms, then escape the building
Elevator Action
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Empire III: Armageddon is a 1983 video game published by Edu-Ware Services Inc. It is the third game in the Empire trilogy, preceded by Empire I: World Builders (1981) and Empire II: Interstellar Sharks (1982). Gameplay Set during the decline of the galactic imperial civilization, the player attempts to escape "the City", survive combat in the arena, and finally work with underground rebel groups in the Wilderness to defeat the Imperial forces, seize control of the Great Pyramid, and eliminate the Empress
Empire III: Armageddon
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Enchanter is a 1983 interactive fiction computer game written by Marc Blank and Dave Lebling and published by Infocom. The first fantasy game published by Infocom after the Zork trilogy, it was originally intended to be Zork IV. The game has a parser that understands over 700 words, making it the most advanced interactive fiction game of its time
Enchanter (video game)
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Encounter! is a first person shoot 'em up video game released in 1983 for the Atari 8-bit family and Commodore 64 programmed by Paul Woakes for Novagen Software. It was published by Novagen in the UK and Europe and by Synapse Software in North America. The gameplay is similar to that of Atari, Inc
Encounter! (video game)
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Enduro is a racing video game designed by Larry Miller for the Atari 2600 and published by Activision in 1983. Miller previously wrote Spider Fighter for Activision. The object of the game is to complete an endurance race, passing a certain number of cars each day to continue the next day
Enduro (video game)
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Everest Ascent is a text and graphics adventure game for the ZX Spectrum and Commodore 64 computers. It was published by Richard Shepherd Software in 1984. The goal is to reach the top of Mount Everest in 20 days
Everest Ascent
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Excalibur is a 1983 resource-management strategy video game for the Atari 8-bit family. It was designed by Chris Crawford and developed with the help of Larry Summers and Valerie Atkinson. Like Crawford's earlier Eastern Front (1941), Excalibur was published by the Atari Program Exchange
Excalibur (video game)
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Exciting Soccer is an association football video game developed and released by Alpha Denshi for arcades in 1983. The top-down overhead perspective was later popularized by Tehkan World Cup (1985) from Tehkan. A sequel, Exciting Soccer II, was released in 1984
Exciting Soccer
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Exerion is a fixed shooter video game developed and published by Jaleco for arcades in September 1983, and licensed to Taito for manufacture and distribution of the game in North America. The player controls a starship and must fire at enemies on the screen while avoiding projectiles. The game uses a pseudo-3D scrolling background, giving a sense of depth, and the player's ship has a sense of inertia while it is being controlled with the joystick
Exerion
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Fax is an arcade strategy video game developed by Exidy and published by Epyx. The game was released in June 1983 for the Commodore 64, Apple II and Arcade. The Arcade system was a large wooden cabinet that stood about 4 feet high and looked nothing like other video games of the time period
Fax (video game)
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Felix and the Fruit Monsters is a video game written by John Chaytor and released by Micro Power for the BBC Micro and Acorn Electron in 1983. A sequel to platformer Felix in the Factory, it is a maze game resembling Pac-Man, but with different gameplay. Gameplay While using the same character as Felix in the Factory, the gameplay bears no relation to that platform game, instead taking the form of a maze game
Felix and the Fruit Monsters
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Fireball is a Breakout clone video game developed by Arcadia (whose name changed to "Starpath" during development) for the Atari 2600. The game was released on cassette tape and required the Starpath Supercharger add-on to play. Gameplay The game is similar to breakout in that the player uses a ball (a fireball, hence the name) to break-up walls made of bricks by hitting the bricks with the ball, with the shape of the walls changing as the player progresses
Fireball (video game)
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Firebirds is a ZX Spectrum video game developed and released by Softek in 1983. It is a clone of the 1980 arcade game Phoenix. Reception CRASH: "A classic Phoenix
Firebirds (video game)
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Flappy (フラッピー, Furappī) is a puzzle game by dB-Soft in the same vein as the Eggerland series and Sokoban that is obscure outside Japan. It features Flappy, a somewhat mole-like character who must complete each level by pushing a blue stone from its starting place to the blue tile destination. Flappy first appeared on the Sharp X1 home computer in 1983
Flappy
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Flight Simulator II is a video game developed by Bruce Artwick and published by Sublogic as the sequel to FS1 Flight Simulator. It was released in December 1983 for the Apple II, in 1984 for Atari 8-bit and Commodore 64, in 1986 for the Amiga and Atari ST, the Atari XEGS as a pack-in title in 1987 and in August 1988 for the Color Computer 3. Development After the release of Flight Simulator for the IBM PC, Sublogic backported its improvements to other computers as Flight Simulator II
Flight Simulator II (Sublogic)
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Flip and Flop is an isometric platform game for the Atari 8-bit family designed by Jim Nangano and published in 1983 by First Star Software. Statesoft released a Commodore 64 port the following year. The Commodore 64 box cover, which features a photo of acrobats that does not relate to the game itself, changes the name to Flip & Flop; it remains Flip and Flop on the title screen
Flip and Flop
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Food Fight (also styled as Charley Chuck's Food Fight) is an arcade game developed by General Computer Corporation and released by Atari, Inc. in March 1983. The player guides Charley Chuck, who is trying to eat an ice cream cone before it melts, while avoiding four chefs bent on stopping him
Food Fight (video game)
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Forbidden Forest is a game designed by Paul Norman, published by Cosmi Corporation in 1983 for the Commodore 64 and Atari 8-bit family. Gameplay In this game the player controls an archer, armed with a bow and a limit of four quivers of arrows per level. The aim is to move through a forest setting while eliminating various monsters, including giant spiders, bees, mutated frogs, dragons, wizards and snakes, with the final enemy being the Demogorgon
Forbidden Forest (video game)
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Fortress is a video game published by Strategic Simulations in 1983 for the Atari 8-bit family and Apple II. It was written by Jim Templeman and Patty Denbrook. A Commodore 64 port followed in 1984
Fortress (1983 video game)
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Frankenstein's Monster is a platform game developed for the Atari 2600 video game console, based on Mary Shelley's 1818 novel Frankenstein; or, The Modern Prometheus . It was released by Data Age in 1983. Plot The player character has to "make his way through the ghoulish castle of Dr
Frankenstein's Monster (video game)
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Frantic Freddie is a 1983 platform game for the Commodore 64 written by Kris Hatlelid and Gregor Larson and published by Commercial Data Systems. Gameplay The player uses a joystick to control the eponymous Frantic Freddie, a telephone line engineer. Each level takes place on a single screen, each with five full-width platforms connected by telegraph poles
Frantic Freddie
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Frogrun! (also Frog Run) is a Frogger clone published by Anirog Software for the VIC-20 home computer in 1983. A Commodore 64 version programmed by Jef Gamon was published in 1984 as Frogrun 64. A ZX Spectrum version by S
Frogrun!
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Frostbite is a 1983 action game designed by Steve Cartwright for the Atari 2600, and published by Activision in 1983. Combining elements of Frogger and Q*bert in an arctic setting, the goal is to help Frostbite Bailey build igloos by jumping on ice floe. Thwarting this endeavor are clams, snow geese, Alaskan king crabs, polar bears, and the rapidly dropping temperature
Frostbite (video game)
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G. I. Joe: Cobra Strike is a video game written by John Emerson for the Atari 2600 in 1983
G.I. Joe: Cobra Strike
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Gateway to Apshai is an action-adventure game for the Commodore 64, ColecoVision and Atari 8-bit family, developed by The Connelley Group and published by Epyx as a prequel to Temple of Apshai. It is a more action-oriented version of Temple of Apshai, with smoother and faster graphics, streamlined controls, fewer role-playing video game elements, and fewer room descriptions. In Gateway to Apshai the player assumes the role of an unnamed adventurer, who tries to survive a series of increasingly difficult dungeon levels filled with both treasure and monsters
Gateway to Apshai
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Geopolitique 1990 is a 1983 video game published by Strategic Simulations. Gameplay Geopolitique 1990 is a game in which the player controls the United States against the USSR played by the computer. Reception Bob Proctor reviewed the game for Computer Gaming World, and stated that "Geopolitique 1990 is not only an excellent game, it is an innovative one
Geopolitique 1990
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Germany 1985 is a computer wargame published in 1983 by Strategic Simulations. Developed by Roger Keating, it was the first in the "When Superpowers Collide" series, and was followed by RDF 1985, Baltic 1985: Corridor to Berlin and Norway 1985. Gameplay The game presents the hypothetical situation of the Soviet Union invading southern and central West Germany where NATO forces must contain and repel them
Germany 1985
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Ghost Manor is a horror video game released by Xonox in 1983 for the Atari 2600 and VIC-20. It was packaged in a double ended cartridge and a cassette tape along with one of three other games in an effort to appeal to budget conscious buyers who would purchase two games for the price of one cartridge and one cassette tape. There was also a more limited release of single ended cartridges and cassette tapes containing Ghost Manor by itself
Ghost Manor
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The Glob (also known as Super Glob and Beastie Feastie) is an arcade video game released by Epos in 1983. It is a platform game where the player guides a strange, blue, glob-like creature named Toby through corridors and up and down elevators in search of snacks. The Glob was only available as an unofficial conversion kit for Pac-Man and Ms
The Glob
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Godzilla is a strategy game released in 1983 for Commodore 64. Plot Godzilla is in the oceans near Japan. The military is using all its weapons to protect Tokyo for the upcoming attack
Godzilla (1983 video game)
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Gossip is a video game created for the Atari 8-bit family by then-Atari, Inc. employee Chris Crawford. The documentation indicates that Gossip is an Atari Program Exchange title, but it was not listed in any of the published catalogs and may not have been released at all
Gossip (video game)
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Granny's Garden is an educational adventure game for the British BBC Micro computer, released in 1983. It served as a first introduction to computers for many schoolchildren in the United Kingdom during the 1980s and 1990s. According to the 4Mation webpage about the original version, it was the reason many teachers decided that computers had a real place in education
Granny's Garden
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Great Escape is a multidirectional shooter published for the Atari 2600 in 1983. It was produced by Bomb, a line of video games from developer Onbase Co. based out of Asia
Great Escape (Atari 2600)
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Gumball is a video game written for the Apple II by Veda Hlubinka-Cook (credited as Robert Cook) and published by Broderbund in 1983. It was ported to the Atari 8-bit family, and Commodore 64. The player controls the valves of a maze-like machine to sort gumballs by color
Gumball (video game)
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Guzzler is a maze video game developed and manufactured by Tehkan and licensed to Centuri for US distribution in 1983. It was released as an arcade conversion kit, including a new marquee and control panel, then ported to the SG-1000 console. In Guzzler, the player controls a creature who can drink (or guzzle) water from puddles, then extinguish fires and monsters spawned from those fires
Guzzler
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Gyruss (ジャイラス, Jairasu) is shoot 'em up arcade video game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems
Gyruss
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Halloween is a horror video game for the Atari 2600, released in October 1983 by Wizard Video. It is based on the 1978 horror film of the same name. The game was programmed by Tim Martin
Halloween (video game)
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Halls of the Things is a video game developed by Design Design for the ZX Spectrum and released by Crystal Computing in 1983. It was ported to the Amstrad CPC and Commodore 64. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms
Halls of the Things
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Happy Trails is a video game programmed by Carol Shaw for the Intellivision console and released by Activision in 1983. The player must navigate a character through a broken maze to collect gold. Shaw previously wrote River Raid for the Atari 2600
Happy Trails (video game)