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cve-single-line-fixes / data /java /JavaJoinGameTranslator.txt
Asankhaya Sharma
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/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */package org.geysermc.connector.network.translators.java;import com.github.steveice10.mc.protocol.data.game.entity.player.HandPreference;import com.github.steveice10.mc.protocol.data.game.setting.ChatVisibility;import com.github.steveice10.mc.protocol.data.game.setting.SkinPart;import com.github.steveice10.mc.protocol.packet.ingame.client.ClientPluginMessagePacket;import com.github.steveice10.mc.protocol.packet.ingame.client.ClientSettingsPacket;import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;import com.nukkitx.protocol.bedrock.data.GameRuleData;import com.nukkitx.protocol.bedrock.data.PlayerPermission;import com.nukkitx.protocol.bedrock.packet.*;import org.geysermc.connector.common.AuthType;import org.geysermc.connector.entity.player.PlayerEntity;import org.geysermc.connector.network.session.GeyserSession;import org.geysermc.connector.network.translators.PacketTranslator;import org.geysermc.connector.network.translators.Translator;import org.geysermc.connector.network.translators.world.BiomeTranslator;import org.geysermc.connector.utils.ChunkUtils;import org.geysermc.connector.utils.DimensionUtils;import org.geysermc.connector.utils.PluginMessageUtils;import java.util.Arrays;import java.util.List;@Translator(packet = ServerJoinGamePacket.class)public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacket> { private static final List<SkinPart> SKIN_PART_VALUES = Arrays.asList(SkinPart.values()); @Override public void translate(GeyserSession session, ServerJoinGamePacket packet) { PlayerEntity entity = session.getPlayerEntity(); entity.setEntityId(packet.getEntityId()); // If the player is already initialized and a join game packet is sent, they // are swapping servers String newDimension = DimensionUtils.getNewDimension(packet.getDimension()); if (session.isSpawned()) { String fakeDim = DimensionUtils.getTemporaryDimension(session.getDimension(), newDimension); DimensionUtils.switchDimension(session, fakeDim); session.getWorldCache().removeScoreboard(); } session.setWorldName(packet.getWorldName()); BiomeTranslator.loadServerBiomes(session, packet.getDimensionCodec()); session.getTagCache().clear(); AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket(); bedrockPacket.setUniqueEntityId(session.getPlayerEntity().getGeyserId()); bedrockPacket.setPlayerPermission(PlayerPermission.MEMBER); session.sendUpstreamPacket(bedrockPacket); PlayStatusPacket playStatus = new PlayStatusPacket(); playStatus.setStatus(PlayStatusPacket.Status.LOGIN_SUCCESS); // session.sendPacket(playStatus); SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket(); playerGameTypePacket.setGamemode(packet.getGameMode().ordinal()); session.sendUpstreamPacket(playerGameTypePacket); session.setGameMode(packet.getGameMode()); SetEntityDataPacket entityDataPacket = new SetEntityDataPacket(); entityDataPacket.setRuntimeEntityId(entity.getGeyserId()); entityDataPacket.getMetadata().putAll(entity.getMetadata()); session.sendUpstreamPacket(entityDataPacket); // Send if client should show respawn screen GameRulesChangedPacket gamerulePacket = new GameRulesChangedPacket(); gamerulePacket.getGameRules().add(new GameRuleData<>("doimmediaterespawn", !packet.isEnableRespawnScreen())); session.sendUpstreamPacket(gamerulePacket); session.setReducedDebugInfo(packet.isReducedDebugInfo()); session.setRenderDistance(packet.getViewDistance()); // We need to send our skin parts to the server otherwise java sees us with no hat, jacket etc String locale = session.getLocale(); ClientSettingsPacket clientSettingsPacket = new ClientSettingsPacket(locale, (byte) session.getRenderDistance(), ChatVisibility.FULL, true, SKIN_PART_VALUES, HandPreference.RIGHT_HAND, false); session.sendDownstreamPacket(clientSettingsPacket); session.sendDownstreamPacket(new ClientPluginMessagePacket("minecraft:brand", PluginMessageUtils.getGeyserBrandData())); // register the plugin messaging channels used in Floodgate if (session.getRemoteAuthType() == AuthType.FLOODGATE) { session.sendDownstreamPacket(new ClientPluginMessagePacket("minecraft:register", PluginMessageUtils.getFloodgateRegisterData())); } if (!newDimension.equals(session.getDimension())) { DimensionUtils.switchDimension(session, newDimension); } ChunkUtils.applyDimensionHeight(session, packet.getDimension()); }}