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Deprecated API removed after v3.3 Summary Changes RenderUnconstrainedBox DragAnchor, Draggable.dragAnchor & LongPressDraggable.dragAnchor ScrollBehavior.buildViewportChrome Timeline Summary In accordance with Flutter’s Deprecation Policy, deprecated APIs that reached end of life after the 3.3 stable release have been removed. All affected APIs have been compiled into this primary source to aid in migration. A quick reference sheet is available as well. Changes This section lists the deprecations, listed by the affected class. RenderUnconstrainedBox Supported by Flutter Fix: no RenderUnconstrainedBox was deprecated in v2.1. Use RenderConstraintsTransformBox instead. Where unconstrained in both axes, provide ConstraintsTransformBox.unconstrained to constraintsTransform.
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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If RenderUnconstrainedBox.constrainedAxis was previously set, replace respectively: Where constrainedAxis was previously Axis.horizontal, set constraintsTransform to ConstraintsTransformBox.widthUnconstrained Where constrainedAxis was previously Axis.vertical, set constraintsTransform to ConstraintsTransformBox.heightUnconstrained This change allowed for the introduction of several more types of constraint transformations through ConstraintsTransformBox. Other parameters of the old API are compatible with the new API. Migration guide Code before migration: // Unconstrained final RenderUnconstrainedBox unconstrained RenderUnconstrainedBox textDirection: TextDirection ltr child: RenderConstrainedBox additionalConstraints: const BoxConstraints tightFor
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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const BoxConstraints tightFor height: 200.0 ), ), alignment: Alignment center ); // Constrained in horizontal axis final RenderUnconstrainedBox unconstrained RenderUnconstrainedBox constrainedAxis: Axis horizontal textDirection: TextDirection ltr child: RenderConstrainedBox additionalConstraints: const BoxConstraints tightFor width: 200.0 height: 200.0 ),
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height: 200.0 ), ), alignment: Alignment center ); // Constrained in vertical axis final RenderUnconstrainedBox unconstrained RenderUnconstrainedBox constrainedAxis: Axis vertical textDirection: TextDirection ltr child: RenderFlex direction: Axis vertical textDirection: TextDirection ltr children: RenderBox >[ flexible ], ), alignment:
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], ), alignment: Alignment center ); Code after migration: // Unconstrained final RenderConstraintsTransformBox unconstrained RenderConstraintsTransformBox constraintsTransform: ConstraintsTransformBox unconstrained textDirection: TextDirection ltr child: RenderConstrainedBox additionalConstraints: const BoxConstraints tightFor height: 200.0 ), ), alignment: Alignment center ); // Constrained in horizontal axis final
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); // Constrained in horizontal axis final RenderConstraintsTransformBox unconstrained RenderConstraintsTransformBox constraintsTransform: ConstraintsTransformBox widthUnconstrained textDirection: TextDirection ltr child: RenderConstrainedBox additionalConstraints: const BoxConstraints tightFor width: 200.0 height: 200.0 ), ), alignment: Alignment center ); // Constrained in vertical axis final RenderConstraintsTransformBox unconstrained
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final RenderConstraintsTransformBox unconstrained RenderConstraintsTransformBox constraintsTransform: ConstraintsTransformBox widthUnconstrained textDirection: TextDirection ltr child: RenderFlex direction: Axis vertical textDirection: TextDirection ltr children: RenderBox >[ flexible ], ), alignment: Alignment center ); References API documentation: RenderConstraintsTransformBox ConstraintsTransformBox Relevant PRs:
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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ConstraintsTransformBox Relevant PRs: Deprecated in #78673 Removed in #111711 DragAnchor, Draggable.dragAnchor & LongPressDraggable.dragAnchor Supported by Flutter Fix: yes The enum DragAnchor, and its uses in Draggable.dragAnchor & LongPressDraggable.dragAnchor were deprecated in v2.1. Use dragAnchorStrategy instead. This change allowed for more accurate feedback of the draggable widget when used in conjunction with other widgets like Stack and InteractiveViewer. Migration guide Code before migration: Draggable draggable Draggable (); draggable Draggable dragAnchor: DragAnchor child ); draggable
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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child ); draggable Draggable dragAnchor: DragAnchor pointer ); LongPressDraggable longPressDraggable LongPressDraggable (); longPressDraggable LongPressDraggable dragAnchor: DragAnchor child ); longPressDraggable LongPressDraggable dragAnchor: DragAnchor pointer ); Code after migration: Draggable draggable Draggable (); draggable Draggable dragAnchorStrategy: childDragAnchorStrategy );
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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dragAnchorStrategy: childDragAnchorStrategy ); draggable Draggable dragAnchorStrategy: pointerDragAnchorStrategy ); LongPressDraggable longPressDraggable LongPressDraggable (); longPressDraggable LongPressDraggable dragAnchorStrategy: childDragAnchorStrategy ); longPressDraggable LongPressDraggable dragAnchorStrategy: pointerDragAnchorStrategy ); References API documentation: Draggable LongPressDraggable DragAnchorStrategy Relevant issues: #73143 Relevant PRs:
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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#73143 Relevant PRs: Deprecated in #79160 Removed in #111713 ScrollBehavior.buildViewportChrome Supported by Flutter Fix: yes The method ScrollBehavior.buildViewportChrome was deprecated in v2.1. This method was used by the Scrollable widget to apply an overscroll indicator, like GlowingOverscrollIndicator, by default on the appropriate platforms. As more default decorators have been added, like Scrollbars, each has instead been split into individual methods to replace buildViewportChrome. This allows extending classes to only override the specific decorator, through buildScrollbar or buildOverscrollIndicator, rather than needing to rewrite code in order to maintain one or the other. Migration guide In-depth migration guide available Code before migration:
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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In-depth migration guide available Code before migration: final ScrollBehavior scrollBehavior ScrollBehavior (); scrollBehavior buildViewportChrome context child axisDirection ); Code after migration: final ScrollBehavior scrollBehavior ScrollBehavior (); scrollBehavior buildOverscrollIndicator context child axisDirection ); References Design document: Exposing & Updating ScrollBehaviors API documentation: ScrollBehavior Relevant issues: Scrollbars should be always visible and instantiated by default on web and desktop
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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Scrollbars should be always visible and instantiated by default on web and desktop Relevant PRs: #76739 Deprecated in #78588 Removed in #111715 Timeline In stable release: 3.7
https://docs.flutter.dev/release/breaking-changes/3-3-deprecations/index.html
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Deprecated API removed after v3.7 Summary Changes GestureRecognizer.kind & subclasses ThemeData accentColor, accentColorBrightness, accentColorTextTheme, accentColorIconTheme, and buttonColor AppBar, SliverAppBar, and AppBarTheme updates SystemChrome.setEnabledSystemUIOverlays SystemNavigator.routeUpdated AnimatedSize.vsync Timeline Summary In accordance with Flutter’s Deprecation Policy, deprecated APIs that reached end of life after the 3.7 stable release have been removed. All affected APIs have been compiled into this primary source to aid in migration. A quick reference sheet is available as well. Changes This section lists the deprecations, listed by the affected class. GestureRecognizer.kind & subclasses Supported by Flutter Fix: yes
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Supported by Flutter Fix: yes GestureRecognizer.kind was deprecated in v2.3. Use GestureRecognizer.supportedDevices instead. This same change affects all subclasses of GestureRecognizer: EagerGestureRecognizer ForcePressGestureRecognizer LongPressGestureRecognizer DragGestureRecognizer VerticalDragGestureRecognizer HorizontalDragGestureRecognizer MultiDragGestureRecognizer ImmediateMultiDragGestureRecognizer HorizontalMultiDragGestureRecognizer VerticalMultiDragGestureRecognizer DelayedMultiDragGestureRecognizer DoubleTapGestureRecognizer MultiTapGestureRecognizer OneSequenceGestureRecognizer PrimaryPointerGestureRecognizer ScaleGestureRecognizer This change allowed for multiple devices to be recognized for a gesture, rather than the single option kind provided. Migration guide
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Migration guide Code before migration: var myRecognizer GestureRecognizer kind: PointerDeviceKind mouse ); Code after migration: var myRecognizer GestureRecognizer supportedDevices: PointerDeviceKind >[ PointerDeviceKind mouse ], ); References API documentation: GestureRecognizer EagerGestureRecognizer ForcePressGestureRecognizer LongPressGestureRecognizer DragGestureRecognizer VerticalDragGestureRecognizer HorizontalDragGestureRecognizer MultiDragGestureRecognizer ImmediateMultiDragGestureRecognizer
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MultiDragGestureRecognizer ImmediateMultiDragGestureRecognizer HorizontalMultiDragGestureRecognizer VerticalMultiDragGestureRecognizer DelayedMultiDragGestureRecognizer DoubleTapGestureRecognizer MultiTapGestureRecognizer OneSequenceGestureRecognizer PrimaryPointerGestureRecognizer ScaleGestureRecognizer Relevant PRs: Deprecated in #81858 Removed in #119572 Supported by Flutter Fix: yes This change better aligned ThemeData with Material Design guidelines. It also created more clarity in theming by relying either on the core color scheme or individual component themes for desired styling. The accentColorBrightness, accentColorTextTheme, accentColorIconTheme, and buttonColor are no longer used by the framework. References should be removed.
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Uses of ThemeData.accentColor should be replaced with ThemeData.colorScheme.secondary. Migration guide Code before migration: var myTheme ThemeData //... accentColor: Colors blue //... ); var color myTheme accentColor Code after migration: var myTheme ThemeData //... colorScheme: ColorScheme //... secondary: Colors blue //... ), //... ); var color
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); var color myTheme colorScheme secondary References In-depth migration guide Accent color migration guide API documentation: ThemeData ColorScheme Relevant issues: #56639 #84748 #56918 #91772 Relevant PRs: Deprecated in: #92822 #81336 #85144 Removed in: #118658 #119360 #120577 #120932
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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#120577 #120932 AppBar, SliverAppBar, and AppBarTheme updates Supported by Flutter Fix: yes In v2.4, several changes were made ot the app bar classes and their themes to better align with Material Design. Several properties were deprecated at that time and have been removed. For AppBar, SliverAppBar and AppBarTheme: brightness has been removed, and is replaced by systemOverlayStyle textTheme has been removed, and is replaced by either toolbarTextStyle or titleTextStyle. backwardsCompatibility can be removed, as it was a temporary migration flag for these properties. Additionally, AppBarTheme.color was removed, with AppBarTheme.backgroundColor as its replacement. Migration guide Code before migration: var toolbarTextStyle TextStyle
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var toolbarTextStyle TextStyle (...); var titleTextStyle TextStyle (...); AppBar brightness: Brightness light textTheme: TextTheme bodyMedium: toolbarTextStyle titleLarge: titleTextStyle backwardsCompatibility: true ); AppBarTheme color: Colors blue ); Code after migration: var toolbarTextStyle TextStyle (...); var titleTextStyle TextStyle
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var titleTextStyle TextStyle (...); AppBar systemOverlayStyle: SystemOverlayStyle statusBarBrightness: Brightness light ), toolbarTextStyle: toolbarTextStyle titleTextStyle: titleTextStyle ); AppBarTheme backgroundColor: Colors blue ); References API documentation: AppBar SliverAppBar AppBarTheme Relevant issues: #86127 #70645 #67921 #67497
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#67921 #67497 #50606 #51820 #61618 Deprecated in: #86198 #71184 Removed in: #120618 #119253 #120575 SystemChrome.setEnabledSystemUIOverlays Supported by Flutter Fix: yes In v2.3, SystemChrome.setEnabledSystemUIOVerlays, the static method for setting device system level overlays like status and navigation bars, was deprecated in favor of SystemChrome.setEnabledSystemUIMode. This change allowed for setting up common fullscreen modes that match native Android app designs like edge to edge.
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Manually setting overlays, instead of choosing a specific mode, is still supported through SystemUiMode.manual, allowing developers to pass the same list of overlays as before. Migration guide Code before migration: SystemChrome setEnabledSystemUIOverlays (< SystemUiOverlay >[ SystemUiOverlay top SystemUiOverlay bottom ]); Code after migration: SystemChrome setEnabledSystemUIMode SystemUiMode manual overlays: SystemUiOverlay >[ SystemUiOverlay top SystemUiOverlay bottom ],
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SystemUiOverlay bottom ], ); References API documentation: SystemChrome Relevant issues: #35748 #40974 #44033 #63761 #69999 Deprecated in: #81303 Removed in: #11957 SystemNavigator.routeUpdated Supported by Flutter Fix: yes In v2.3, SystemNavigator.routeUpdated was deprecated in favor of SystemNavigator.routeInformationUpdated.
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Instead of having two ways to update the engine about the current route, the change moved everything to one API, which separately selects the single-entry history mode if a Navigator that reports routes is created. Migration guide Code before migration: SystemNavigator routeUpdated routeName: 'foo' previousRouteName: 'bar' ); Code after migration: SystemNavigator routeInformationUpdated location: 'foo' ); References API documentation: SystemNavigator Relevant issues: #82574 Deprecated in: #82594 Removed in: #119187
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Removed in: #119187 AnimatedSize.vsync Supported by Flutter Fix: yes In v2.2, AnimatedSize.vsyc was deprecated. This property was no longer necessary after AnimatedSize was converted to a StatefulWidget whose State mixed in SingleTickerProviderStateMixin. The change was made to fix a memory leak. Uses of vsync should be removed, as AnimatedSize now handles this property. Migration guide Code before migration: AnimatedSize vsync: this // ... ); Code after migration: AnimatedSize // ... ); References API documentation: AnimatedSize Deprecated in:
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AnimatedSize Deprecated in: #80554 #81067 Removed in: #119186 Timeline In stable release: TBD
https://docs.flutter.dev/release/breaking-changes/3-7-deprecations/index.html
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Actions API revision Summary Context Description of change Example analyzer failures Migration guide Actions mapping for pre-defined actions Custom actions Custom Actions and Intents with arguments Timeline References Summary In Flutter an Intent is an object that’s typically bound to a keyboard key combination using the Shortcuts widget. An Intent can be bound to an Action, which can update the application’s state or perform other operations. In the course of using this API, we identified several drawbacks in the design, so we have updated the Actions API to make it easier to use and understand. LocalKey to an Context
https://docs.flutter.dev/release/breaking-changes/actions-api-revision/index.html
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LocalKey to an Context The original Actions API design was oriented towards invoking actions from widgets, and having those actions act in the context of the widget. Teams have been using actions, and found several limitations in that design that needed to be addressed: Actions couldn’t be invoked from outside of the widget hierarchy. Examples of this include processing a script of commands, some undo architectures, and some controller architectures. The mapping from shortcut key to Intent and then to Action wasn’t always clear, since the data structures mapped LogicalKeySet =>Intent and then LocalKey => ActionFactory. The new mapping is still LogicalKeySet to Intent but then it maps Type (Intent type) to Action, which is more direct and readable, since the type of the intent is written in the mapping.
https://docs.flutter.dev/release/breaking-changes/actions-api-revision/index.html
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If the key binding for an action was in another part of the widget hierarchy, it was not always possible for the Intent to have access to the state necessary to decide if the intent/action should be enabled or not. The majority of these changes were made in the PRs for Revise Action API and Make Action.enabled be isEnabled(Intent intent) instead, and are described in detail in the design doc. Description of change Here are the changes made to address the above problems: The Map<LocalKey, ActionFactory> that was given to the Actions widget is now a Map<Type, Action<Intent>> (the type is the type of the Intent to be passed to the Action). The isEnabled method was moved from the Intent class to the Action class. The FocusNode argument to Action.invoke and Actions.invoke methods was removed. Invoking an action no longer creates a new instance of the Action.
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Invoking an action no longer creates a new instance of the Action. The LocalKey argument to the Intent constructor was removed. The LocalKey argument to CallbackAction was removed. The Action class is now a generic (Action<T extends Intent>) for better type safety. The OnInvokeCallback used by CallbackAction no longer takes a FocusNode argument. The ActionDispatcher.invokeAction signature has changed to not accept an optional FocusNode, but instead take an optional BuildContext. The LocalKey static constants (named key by convention) in Action subclasses have been removed. The Action.invoke and ActionDispatcher.invokeAction methods now return the result of invoking the action as an Object. The Action class may now be listened to for state changes. The ActionFactory typedef has been removed, as it is no longer used. Example analyzer failures
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Example analyzer failures Here are some example analyzer failures that might be encountered where an outdated use of the Actions API might be the cause of the problem. The specifics of the error might differ, and there may be other failures caused by these changes. Migration guide Significant changes area required to update existing code to the new API. Actions mapping for pre-defined actions To update the action maps in the Actions widget for predefined actions in Flutter, like ActivateAction and SelectAction, do the following: Update the argument type of the actions argument Use an instance of a specific Intent class in the Shortcuts mapping, rather than an Intent(TheAction.key) instance. Code before migration: class MyWidget extends StatelessWidget // ... @override Widget
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// ... @override Widget build BuildContext context return Shortcuts shortcuts: LogicalKeySet Intent LogicalKeySet LogicalKeyboardKey enter Intent ActivateAction key ), }, child: Actions actions: LocalKey ActionFactory >{ Activate key () ActivateAction (), }, child: Container (), ); Code after migration:
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(), ); Code after migration: class MyWidget extends StatelessWidget // ... @override Widget build BuildContext context return Shortcuts shortcuts: LogicalKeySet Intent LogicalKeySet LogicalKeyboardKey enter ActivateIntent }, child: Actions actions: Type Action Intent >>{ ActivateIntent: ActivateAction (), }, child: Container
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}, child: Container (), ); Custom actions To migrate your custom actions, eliminate the LocalKeys you’ve defined, and replace them with Intent subclasses, as well as changing the type of the argument to the actions argument of the Actions widget. Code before migration: class MyAction extends Action MyAction () super key ); /// The [LocalKey] that uniquely identifies this action to an [Intent]. static const LocalKey key ValueKey Type >( RequestFocusAction ); @override void
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); @override void invoke FocusNode node MyIntent intent // ... class MyWidget extends StatelessWidget // ... @override Widget build BuildContext context return Shortcuts shortcuts: LogicalKeySet Intent LogicalKeySet LogicalKeyboardKey enter Intent MyAction key ), }, child: Actions actions: LocalKey ActionFactory
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actions: LocalKey ActionFactory >{ MyAction key () MyAction (), }, child: Container (), ); Code after migration: // You may need to create new Intent subclasses if you used // a bare LocalKey before. class MyIntent extends Intent const MyIntent (); class MyAction extends Action MyIntent @override Object invoke MyIntent intent // ... class
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intent // ... class MyWidget extends StatelessWidget // ... @override Widget build BuildContext context return Shortcuts shortcuts: LogicalKeySet Intent LogicalKeySet LogicalKeyboardKey enter MyIntent }, child: Actions actions: Type Action Intent >>{ MyIntent: MyAction (), }, child: Container (), );
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Container (), ); Custom Actions and Intents with arguments To update actions that use intent arguments or hold state, you need to modify the arguments to the invoke method. In the example below, the code keeps the value of the argument in the intent as part of the action instance. This is because in the old design there is a new instance of the action created each time it’s executed, and the resulting action could be kept by the ActionDispatcher to record the state. In the example of post migration code below, the new MyAction returns the state as the result of calling invoke, since a new instance isn’t created for each invocation. This state is returned to the caller of Actions.invoke, or ActionDispatcher.invokeAction, depending on how the action is invoked. Code before migration: class MyIntent extends Intent const MyIntent
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Intent const MyIntent ({ this argument }); final int argument class MyAction extends Action MyAction () super key ); /// The [LocalKey] that uniquely identifies this action to an [Intent]. static const LocalKey key ValueKey Type >( RequestFocusAction ); int state @override void invoke FocusNode node MyIntent
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FocusNode node MyIntent intent // ... state intent argument Code after migration: class MyIntent extends Intent const MyIntent ({ this argument }); final int argument class MyAction extends Action MyIntent @override int invoke Intent intent // ... return intent argument Timeline
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intent argument Timeline Landed in version: 1.18 In stable release: 1.20 References API documentation: Action ActionDispatcher Actions Intent Shortcuts Relevant issues: Issue 53276 Relevant PRs: Revise Action API Make Action.enabled be isEnabled(Intent intent) instead
https://docs.flutter.dev/release/breaking-changes/actions-api-revision/index.html
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Adding TextInputClient.currentAutofillScope property Summary Context Description of change Migration guide Timeline References Summary A new getter, TextInputClient.currentAutofillScope, was added to the TextInputClient interface; all TextInputClient subclasses must provide a concrete implementation of currentAutofillScope. This getter allows the TextInputClient to trigger an autofill that involves multiple logically connected input fields. For example, a “username” field can trigger an autofill that fills both itself and the “password” field associated with it. Context
https://docs.flutter.dev/release/breaking-changes/add-currentAutofillScope-to-TextInputClient/index.html
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Context On many platforms, autofill services are capable of autofilling multiple input fields in a single autofill attempt. For example, username fields and password fields can usually be autofilled in one go. For this reason, a Flutter input field that is about to trigger autofill should also provide the platform with information about other autofillable input fields logically connected to it. TextInputClient.currentAutofillScope defines the group of input fields that are logically connected to this TextInputClient, and can be autofilled together. Description of change TextInputClient now has an additional getter that returns the AutofillScope that this client belongs to. This getter is used by the input client to collect autofill related information from other autofillable input fields within the same scope. abstract class TextInputClient AutofillScope get currentAutofillScope
https://docs.flutter.dev/release/breaking-changes/add-currentAutofillScope-to-TextInputClient/index.html
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get currentAutofillScope If you see the error message “missing concrete implementation of ‘getter TextInputClient.currentAutofillScope’” while compiling a Flutter app, follow the migration steps listed below. Migration guide If you’re not planning to add multifield autofill support to your TextInputClient subclass, simply return null in the getter: class CustomTextField implements TextInputClient // Not having an AutofillScope does not prevent the input field // from being autofilled. However, only this input field is // autofilled when autofill is triggered on it. AutofillScope get currentAutofillScope null
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get currentAutofillScope null If multifield autofill support is desirable, a common AutofillScope to use is the AutofillGroup widget. To get the closest AutofillGroup widget to the text input, use AutofillGroup.of(context): class CustomTextFieldState extends State CustomTextField implements TextInputClient AutofillScope get currentAutofillScope AutofillGroup of context ); For more information, see AutofillGroup. Timeline Landed in version: 1.18.0 In stable release: 1.20 References API documentation: AutofillGroup
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References API documentation: AutofillGroup TextInputClient.currentAutofillScope Relevant issues: Issue 13015: Autofill support Relevant PRs: Framework PR that added autofill support
https://docs.flutter.dev/release/breaking-changes/add-currentAutofillScope-to-TextInputClient/index.html
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showAutocorrectionPromptRect method added to TextInputClient Summary Context Description of change Migration guide Timeline References Summary A new method,void showAutocorrectionPromptRect(int start, int end), was added to the TextInputClient interface. Context In order to display the iOS autocorrection highlight, the iOS text input plugin needed a way to inform the Flutter framework of the highlight’s start and end position. Description of change A new method, void showAutocorrectionPromptRect(int start, int end), was added to the TextInputClient interface. iOS calls this method when it finds a new potential autocorrect candidate in the current user input, or when the range of a previously highlighted candidate changes. Migration guide
https://docs.flutter.dev/release/breaking-changes/add-showAutocorrectionPromptRect/index.html
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Migration guide If your application doesn’t implement or subclass TextInputClient, no migration is needed. If your application doesn’t target iOS, or the class that implemented the textInputClient interface doesn’t support autocorrect, you only need to add an empty implementation for the new method: class CustomTextInputClient implements TextInputClient void showAutocorrectionPromptRect int start int end {} Otherwise, if your app targets iOS and supports autocorrect on iOS, we recommend that you add a sensible implementation of void showAutocorrectionPromptRect(int start, int end) to your TextInputClient subclass. Code after migration: // Assume your `TextInputClient` is a `State` subclass, and it has a variable
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// `_currentPromptRectRange` that controls the autocorrection highlight. class CustomTextInputClient extends State <...> implements TextInputClient @override void updateEditingValue TextEditingValue value // When the text changes, the highlight needs to be dismissed. if value text != _value text setState (() _currentPromptRectRange null }); void _handleFocusChanged () // When this text input loses focus, the autocorrection highlight needs
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// When this text input loses focus, the autocorrection highlight needs // to be dismissed. if _hasFocus setState (() _currentPromptRectRange null }); @override void showAutocorrectionPromptRect int start int end // Updates the range of the highlight, as iOS requested. // This method isn't called when iOS decides to // dismiss the highlight. setState (() _currentPromptRectRange TextRange start: start end: end ); });
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end ); }); Timeline In stable release: 1.20 References API documentation: TextInputClient Relevant issues: Issue 12920 Relevant PRs: iOS UITextInput autocorrection prompt
https://docs.flutter.dev/release/breaking-changes/add-showAutocorrectionPromptRect/index.html
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Android ActivityControlSurface attachToActivity signature change Summary Context Description of change Migration guide Timeline References Summary FlutterActivity or FlutterFragment, and don’t manually embed a FlutterView inside your own custom A new ActivityControlSurface method: void attachToActivity @NonNull ExclusiveAppComponent Activity exclusiveActivity @NonNull Lifecycle lifecycle ); is replacing the now deprecated method: void attachToActivity @NonNull Activity activity @NonNull Lifecycle
https://docs.flutter.dev/release/breaking-changes/android-activity-control-surface-attach/index.html
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activity @NonNull Lifecycle lifecycle ); The existing deprecated method with the Activity parameter was removed in Flutter 2. Context In order for custom Activities to also supply the Activity lifecycle events Flutter plugins expect using the ActivityAware interface, the FlutterEngine exposed a getActivityControlSurface() API. This allows custom Activities to signal to the engine (with which it has a (0|1):1 relationship) that it was being attached or detached from the engine. Note: This lifecycle signaling is done automatically when you use the engine’s bundled FlutterActivity or FlutterFragment, which should be the most common case.
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However, the previous API had the flaw that it didn’t enforce exclusion between activities connecting to the engine, thus enabling n:1 relationships between the activity and the engine, causing lifecycle cross-talk issues. Description of change After Issue #21272, instead of attaching your activity to the FlutterEngine by using the: void attachToActivity @NonNull Activity activity @NonNull Lifecycle lifecycle ); API, which is now deprecated, instead use: void attachToActivity @NonNull ExclusiveAppComponent Activity exclusiveActivity @NonNull Lifecycle lifecycle );
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Lifecycle lifecycle ); An ExclusiveAppComponent<Activity> interface is now expected instead of an Activity. The ExclusiveAppComponent<Activity> provides a callback in case your exclusive activity is being replaced by another activity attaching itself to the FlutterEngine. The void detachFromActivity (); API remains unchanged and you’re still expected to call it when your custom activity is being destroyed naturally. Migration guide If you have your own activity holding a FlutterView, replace calls to: void attachToActivity @NonNull Activity activity @NonNull Lifecycle lifecycle ); with calls to: void attachToActivity
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with calls to: void attachToActivity @NonNull ExclusiveAppComponent Activity exclusiveActivity @NonNull Lifecycle lifecycle ); on the ActivityControlSurface that you obtained by calling getActivityControlSurface() on the FlutterEngine. Wrap your activity with an ExclusiveAppComponent<Activity> and implement the callback method: void detachFromFlutterEngine (); to handle your activity being replaced by another activity being attached to the FlutterEngine. Generally, you want to perform the same detaching operations as performed when the activity is being naturally destroyed. Timeline Landed in version: 1.23.0-7.0.pre In stable release: 2.0.0 References
https://docs.flutter.dev/release/breaking-changes/android-activity-control-surface-attach/index.html
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References Motivating bug: Issue #66192—Non exclusive UI components attached to the FlutterEngine causes event crosstalk
https://docs.flutter.dev/release/breaking-changes/android-activity-control-surface-attach/index.html
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FlutterMain.setIsRunningInRobolectricTest on Android removed Summary Context Description of change Migration guide Timeline Summary If you write Java JUnit tests (such as Robolectric tests) against the Flutter engine’s Java embedding and used the FlutterMain.setIsRunningInRobolectricTest(true) API, replace it with the following: FlutterJNI mockFlutterJNI mock FlutterJNI class ); FlutterInjector setInstance new FlutterInjector Builder () setFlutterLoader new FlutterLoader mockFlutterJNI
https://docs.flutter.dev/release/breaking-changes/android-setIsRunningInRobolectricTest-removed/index.html
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new FlutterLoader mockFlutterJNI )) build ()); This should be very uncommon. Context The FlutterMain class itself is being deprecated and replaced with the FlutterInjector class. The FlutterMain class uses a number of static variables and functions than make it difficult to test. FlutterMain.setIsRunningInRobolectricTest() is one ad-hoc static mechanism to allow tests to run on the host machine on JVM without loading the libflutter.so native library (which can’t be done on the host machine). Rather than one-off solutions, all dependency injections needed for tests in Flutter’s Android/Java engine embedding are now moved to the FlutterInjector class.
https://docs.flutter.dev/release/breaking-changes/android-setIsRunningInRobolectricTest-removed/index.html
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Within the FlutterInjector class, the setFlutterLoader() Builder function allows for control of how the FlutterLoader class locates and loads the libflutter.so library. Description of change engine commit removed the commit added a PR 20473 further refactored to allow for additional mocking/testing. Migration guide Code before migration: FlutterMain setIsRunningInRobolectricTest true ); Code after migration: FlutterJNI mockFlutterJNI mock FlutterJNI class ); FlutterInjector setInstance new FlutterInjector Builder ()
https://docs.flutter.dev/release/breaking-changes/android-setIsRunningInRobolectricTest-removed/index.html
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FlutterInjector Builder () setFlutterLoader new FlutterLoader mockFlutterJNI )) build ()); Timeline Landed in version: 1.22.0-2.0.pre.133 In stable release: 2.0.0
https://docs.flutter.dev/release/breaking-changes/android-setIsRunningInRobolectricTest-removed/index.html
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Android v1 embedding app and plugin creation deprecation Summary Context Description of change Migration guide Timeline Summary The flutter create templates for apps and plugins no longer create Android wrapping based on the v1 Android embedding as part of our gradual Android v1 embedding deprecation process described in our Android Migration Summary. Application projects using the v1 Android embedding are encouraged to migrate following the steps described in Upgrading pre 1.12 Android projects. Plugins targeting the v1 Android embedding are encouraged to migrate following the instructions in Supporting the new Android plugins APIs. Context In Flutter version 1.12, we launched a v2 set of Android APIs based on the io.flutter.embedding package in order to enable the add-to-app workflow on Android.
https://docs.flutter.dev/release/breaking-changes/android-v1-embedding-create-deprecation/index.html
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Over time, we gradually deprecated the older v1 Android embeddings based on the io.flutter.app package. As of Q2 2020, only 26% of applications used the v1 embeddings. Since the v2 embeddings were strongly established over the 7 months since the launch of Flutter v1.12, we disabled the creation of new app and plugin projects using the v1 embeddings. Description of change The flutter config command no longer has a togglable enable-android-embedding-v2 flag (which defaulted to true since v1.12). All projects created with flutter create and flutter create -t plugin exclusively use the Android v2 embedding. Existing v1 applications continue to work. Existing v1 applications consuming plugins now receive a warning prompt to migrate to v2 embedding.
https://docs.flutter.dev/release/breaking-changes/android-v1-embedding-create-deprecation/index.html
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Existing v1 applications consuming a plugin that targets only the v2 embedding won’t build and must migrate. This has been the case since v1.12. However, the likelihood of encountering this increases as plugin developers create and publish v2 only plugins. Existing v2 applications continue to work with or without plugins. Existing v2 applications consuming plugins that only target the v1 embedding continue to receive a warning prompt. The likelihood of encountering this decreases as plugin developers create and publish v2 plugins. Migration guide For more information, see Upgrading pre 1.12 Android projects. Timeline Landed in version: 1.20.0-8.0 In stable release: 1.22
https://docs.flutter.dev/release/breaking-changes/android-v1-embedding-create-deprecation/index.html
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Replace AnimationSheetBuilder.display with collate Summary Context Description of change Migration guide Derive cells per row Migrate code Timeline References Summary The AnimationSheetBuilder.display and sheetSize methods are deprecated, and should be replaced with AnimationSheetBuilder.collate. Context
https://docs.flutter.dev/release/breaking-changes/animation-sheet-builder-display/index.html
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Context AnimationSheetBuilder is a testing utility class that records frames of an animating widget, and later composes the frames into a single animation sheet for golden testing. The old way of composing involves display to list the images into a table-like widget, adjusting the testing surface with sheetSize, and capturing the table widget for comparison. A new way, collate, has been added that directly puts the frames together into an image for comparison, which requires less boilerplate code and outputs a smaller image without compromise in quality. APIs for the old way are thus deprecated. The reason why collate outputs a smaller image, is because the old way captures on a testing surface with pixel ratio 3.0, which means it uses a 3x3 pixel block of the exactly same color to represent 1 actual pixel, making the image 9 times as large as necessary (before PNG compression). Description of change The following changes have been made to the AnimationSheetBuilder class:
https://docs.flutter.dev/release/breaking-changes/animation-sheet-builder-display/index.html
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The following changes have been made to the AnimationSheetBuilder class: ‘display’ is deprecated and shouldn’t be used ‘sheetSize’ is deprecated and shouldn’t be used Migration guide To migrate to the new API, change the process of setting surface size and displaying the widget into AnimationSheetBuilder.collate. Derive cells per row The collate requires an explicit cellsPerRow argument, which is the number of frames per row in the output image. It can be manually counted, or calculated as follows: Find the width of frame, specified when constructing AnimationSheetBuilder. For example, in the following snippet it’s 80: final AnimationSheetBuilder animationSheet AnimationSheetBuilder frameSize: const Size 80 30
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Size 80 30 )); Find the width of surface size, specified when setting the surface size; the default is 800. For example, in the following snippet it’s 600: tester binding setSurfaceSize animationSheet sheetSize 600 )); The frames per row should be the result of the two numbers divided, rounded down. For example, 600 / 80 = 7 (rounded down), therefore animationSheet collate Migrate code Code before migration: testWidgets 'Indeterminate CircularProgressIndicator' WidgetTester tester async final
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tester async final AnimationSheetBuilder animationSheet AnimationSheetBuilder frameSize: const Size 40 40 )); await tester pumpFrames animationSheet record const Directionality textDirection: TextDirection ltr child: Padding padding: EdgeInsets all ), child: CircularProgressIndicator (), ), ), ), const Duration
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), const Duration seconds: )); // The code starting here needs migration. tester binding setSurfaceSize animationSheet sheetSize ()); final Widget display await animationSheet display (); await tester pumpWidget display ); await expectLater find byWidget display ), matchesGoldenFile 'material.circular_progress_indicator.indeterminate.png' ), );
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), ); }, skip: isBrowser ); // https://github.com/flutter/flutter/issues/42767 Code after migration (cellsPerRow is 20, derived from 800 / 40): testWidgets 'Indeterminate CircularProgressIndicator' WidgetTester tester async final AnimationSheetBuilder animationSheet AnimationSheetBuilder frameSize: const Size 40 40 )); await tester pumpFrames animationSheet record const
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animationSheet record const Directionality textDirection: TextDirection ltr child: Padding padding: EdgeInsets all ), child: CircularProgressIndicator (), ), ), ), const Duration seconds: )); await expectLater animationSheet collate 20 ), matchesGoldenFile 'material.circular_progress_indicator.indeterminate.png' ), ); },
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), ); }, skip: isBrowser ); // https://github.com/flutter/flutter/issues/42767 It’s expected that related golden test reference images are invalidated, which should all be updated. The new images should be identical to the old ones except 1/3 in scale. Timeline Landed in version: v2.3.0-13.0.pre In stable release: 2.5 References API documentation: AnimationSheetBuilder AnimationSheetBuilder.collate Relevant PRs: Test WidgetTester handling test pointers
https://docs.flutter.dev/release/breaking-changes/animation-sheet-builder-display/index.html
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AnnotatedRegionLayers return local position relative to clipping region Summary Context Description of change Migration guide Timeline References Summary The local position returned by AnnotatedRegionLayers in an annotation search has been changed to be relative to the clipping region instead of the layer. This makes the local position more meaningful and reliable, but breaks code that directly performs annotation searches and uses the local position. Context Annotations are metadata that are assigned during the rendering phase to regions on the screen. Searching the annotations with a location gives the contextual information that contains that location. They are used to detect mouse events and the theme of app bars.
https://docs.flutter.dev/release/breaking-changes/annotations-return-local-position-relative-to-object/index.html
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When localPosition was first added to the search result, it was defined as relative to the layer that owned the annotation, which turned out to be a design mistake. The offset from the layer is meaningless and unreliable. For example, a Transform widget draws on the same layer with an offset if the transform matrix is a simple translation, or push a dedicated TransformLayer if the matrix is non-trivial. The former case keeps the previous coordinate origin (for example, the top left corner of the app), while the latter case moves the position origin since it’s on a new layer. The two cases might not produce noticeable visual differences, since the extra layer might just be a scale of 99%, despite that the annotation search returns different results. In order to make this local position reliable, we have to choose one of the results to stick to. Description of change The localPosition returned by an AnnotatedRegionLayer is now the local position it received subtracted by offset, where offset is the location of the clipping area relative to the layer.
https://docs.flutter.dev/release/breaking-changes/annotations-return-local-position-relative-to-object/index.html
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class AnnotatedRegionLayer extends ContainerLayer @override bool findAnnotations >( AnnotationResult result Offset localPosition @required bool onlyFirst }) ... if /* shouldAddAnnotation */ result add AnnotationEntry >( annotation: typedValue // Used to be: // localPosition: localPosition, localPosition: localPosition offset )); ...
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offset )); ... Conceptually, this has changed how AnnotatedRegionLayer.offset and size are defined. They used to mean “the clipping rectangle that restricts the annotation search”, while they now jointly represent “the region of the annotation object”. Migration guide Code that is actively using this local position is probably directly interacting with layers, since using render objects or widgets have already made this result unreliable. In order to preserve the previous behavior, you can reimplement AnnotatedRegionLayer to return a local position without subtracting the offset. Timeline Landed in version: 1.15.2 In stable release: 1.17 References API documentation: AnnotatedRegionLayer AnnotationEntry Relevant issues: Issue #49568
https://docs.flutter.dev/release/breaking-changes/annotations-return-local-position-relative-to-object/index.html
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Relevant issues: Issue #49568 Relevant PRs: Make Annotation’s localPosition relative to object
https://docs.flutter.dev/release/breaking-changes/annotations-return-local-position-relative-to-object/index.html
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Added BuildContext parameter to TextEditingController.buildTextSpan Summary Context Description of change Migration guide Overriding TextEditingController.buildTextSpan Calling TextEditingController.buildTextSpan Timeline References Summary A BuildContext parameter was added to TextEditingController.buildTextSpan. Classes that extend or implement TextEditingController and override buildTextSpan need to add the BuildContext parameter to the signature to make it a valid override. Callers of TextEditingController.buildTextSpan need to pass a BuildContext to the call. Context Any state that is required by buildTextSpan (other than the TextStyle and withComposing arguments) needed to be passed into the class that extends TextEditingController. Description of change
https://docs.flutter.dev/release/breaking-changes/buildtextspan-buildcontext/index.html
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Description of change With the BuildContext available, users can access InheritedWidgets inside buildTextSpan to retrieve state required to style the text, or otherwise manipulate the created TextSpan. Consider the example where we have a HighlightTextEditingController that wants to highlight text by setting its color to Theme.accentColor. Before this change the controller implementation would look like this: class HighlightTextEditingController extends TextEditingController HighlightTextEditingController this highlightColor ); final Color highlightColor @override TextSpan buildTextSpan ({ TextStyle style required bool withComposing })
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bool withComposing }) return super buildTextSpan style: TextStyle color: highlightColor ), withComposing: withComposing ); And users of the controller would need to pass the color when creating the controller. With the BuildContext parameter available, the HighlightTextEditingController can directly access Theme.accentColor using Theme.of(BuildContext): class HighlightTextEditingController extends TextEditingController @override TextSpan buildTextSpan ({ required BuildContext context TextStyle style
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context TextStyle style required bool withComposing }) final Color color Theme of context accentColor return super buildTextSpan context: context style: TextStyle color: color ), withComposing: withComposing ); Migration guide Overriding TextEditingController.buildTextSpan Add a required BuildContext context parameter to the signature of the buildTextSpan override. Code before migration: class
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Code before migration: class MyTextEditingController @override TextSpan buildTextSpan ({ TextStyle style required bool withComposing }) /* ... */ Example error message before migration: Code after migration: class MyTextEditingController @override TextSpan buildTextSpan ({ required BuildContext context TextStyle style required bool withComposing }) /* ... */ Calling TextEditingController.buildTextSpan
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/* ... */ Calling TextEditingController.buildTextSpan Pass a named parameter ‘context’ of type BuildContext to the call. Code before migration: TextEditingController controller /* ... */ TextSpan span controller buildTextSpan withComposing: false ); Error message before migration: Code after migration: BuildContext context /* ... */ TextEditingController controller /* ... */ TextSpan span controller buildTextSpan context: context withComposing: false );
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withComposing: false ); Timeline Landed in version: 1.26.0 In stable release: 2.0.0 References API documentation: TextEditingController.buildTextSpan Relevant issues: Issue #72343 Relevant PRs: Reland “Add BuildContext parameter to TextEditingController.buildTextSpan” #73510 Revert “Add BuildContext parameter to TextEditingController.buildTextSpan” #73503 Add BuildContext parameter to TextEditingController.buildTextSpan #72344
https://docs.flutter.dev/release/breaking-changes/buildtextspan-buildcontext/index.html
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New Buttons and Button Themes Summary Context API Change: ButtonStyle instead of individual style properties The styleFrom() ButtonStyle utility methods ButtonStyle defaults Migration guide Restoring the original button visuals Migrating buttons with custom colors Migrating buttons with custom foreground and background colors Migrating buttons with custom overlay colors Migrating buttons with custom disabled colors Migrating buttons with custom elevations Migrating buttons with custom shapes and borders Timeline References Summary A new set of basic material button widgets and themes have been added to Flutter. The original classes have been deprecated and will eventually be removed. The overall goal is to make buttons more flexible, and easier to configure via constructor parameters or themes. Context
https://docs.flutter.dev/release/breaking-changes/buttons/index.html
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Context Rather than try and evolve the existing button classes and their theme in-place, we have introduced new replacement button widgets and themes. In addition to freeing us from the backwards compatibility labyrinthe that evolving the existing classes in-place would entail, the new names sync Flutter back up with the Material Design spec, which uses the new names for the button components. FlatButton ButtonTheme TextButton TextButtonTheme RaisedButton ButtonTheme ElevatedButton ElevatedButtonTheme OutlineButton ButtonTheme OutlinedButton OutlinedButtonTheme
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ButtonTheme OutlinedButton OutlinedButtonTheme The new themes follow the “normalized” pattern that Flutter adopted for new Material widgets about a year ago. Theme properties and widget constructor parameters are null by default. Non-null theme properties and widget parameters specify an override of the component’s default value. Implementing and documenting default values is the sole responsibility of the button component widgets. The defaults themselves are based primarily on the overall Theme’s colorScheme and textTheme. Visually, the new buttons look a little different, because they match the current Material Design spec and because their colors are configured in terms of the overall Theme’s ColorScheme. There are other small differences in padding, rounded corner radii, and the hover/focus/pressed feedback.
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Many applications will be able to just substitute the new class names for the old ones. Apps with golden image tests or with buttons whose appearance has been configured with constructor parameters or with the original ButtonTheme may need to consult the migration guide and the introductory material that follows. API Change: ButtonStyle instead of individual style properties A button’s ButtonStyle doesn’t define the button’s visual properties, it defines overrides of the buttons default visual properties, where the default properties are computed by the button widget itself. For example, to override a TextButton’s default foreground (text/icon) color for all states, one could write: TextButton style: ButtonStyle foregroundColor: MaterialStateProperty all Color >( Colors blue ), ), onPressed: ()
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), onPressed: () }, child: Text 'TextButton' ), This kind of override is common; however, in many cases what’s also needed are overrides for the overlay colors that the text button uses to indicate its hovered/focus/pressed state. This can be done by adding the overlayColor property to the ButtonStyle. TextButton style: ButtonStyle foregroundColor: MaterialStateProperty all Color >( Colors blue ), overlayColor: MaterialStateProperty resolveWith Color >( Set MaterialState states
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Set MaterialState states if states contains MaterialState hovered )) return Colors blue withOpacity 0.04 ); if states contains MaterialState focused || states contains MaterialState pressed )) return Colors blue withOpacity 0.12 ); return null // Defer to the widget's default. }, ),
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}, ), ), onPressed: () }, child: Text 'TextButton' A color MaterialStateProperty only needs to return a value for the colors whose default should be overridden. If it returns null, the widget’s default will be used instead. For example, to just override the text button’s focus overlay color: TextButton style: ButtonStyle overlayColor: MaterialStateProperty resolveWith Color >( Set MaterialState states if states contains MaterialState focused )) return Colors red
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return Colors red return null // Defer to the widget's default. ), ), onPressed: () }, child: Text 'TextButton' ), The styleFrom() ButtonStyle utility methods The Material Design spec defines buttons’ foreground and overlay colors in terms of the color scheme’s primary color. The primary color is rendered at different opacities, depending on the button’s state. To simplify creating a button style that includes all of the properties that depend on color scheme colors, each button class includes a static styleFrom() method which constructs a ButtonStyle from a simple set of values, including the ColorScheme colors it depends on.
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This example creates a button that overrides its foreground color, as well as its overlay color, using the specified primary color and the opacities from the Material Design spec. TextButton style: TextButton styleFrom primary: Colors blue ), onPressed: () }, child: Text 'TextButton' ), The TextButton documentation indicates that the foreground color when the button is disabled is based on the color scheme’s onSurface color. To override that as well, using styleFrom(): TextButton style: TextButton styleFrom primary: Colors blue onSurface: Colors
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blue onSurface: Colors red ), onPressed: null child: Text 'TextButton' ), Using the styleFrom() method is the preferred way to create a ButtonStyle if you’re trying to create a Material Design variation. The most flexible approach is defining a ButtonStyle directly, with MaterialStateProperty values for the states whose appearance you want to override. ButtonStyle defaults Migration guide Use the following information to migrate your buttons to the new API. Restoring the original button visuals In many cases it’s possible to just switch from the old button class to the new one. That’s assuming that the small changes in size/shape and the likely bigger change in colors, aren’t a concern.
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To preserve the original buttons’ appearance in these cases, one can define button styles that match the original as closely as you like. For example, the following style makes a TextButton look like a default FlatButton: final ButtonStyle flatButtonStyle TextButton styleFrom primary: Colors black87 minimumSize: Size 88 36 ), padding: EdgeInsets symmetric horizontal: 16.0 ), shape: const RoundedRectangleBorder borderRadius: BorderRadius all Radius circular 2.0
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Radius circular 2.0 )), ), ); TextButton style: flatButtonStyle onPressed: () }, child: Text 'Looks like a FlatButton' ), Similarly, to make an ElevatedButton look like a default RaisedButton: final ButtonStyle raisedButtonStyle ElevatedButton styleFrom onPrimary: Colors black87 primary: Colors grey 300 ], minimumSize: Size 88
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minimumSize: Size 88 36 ), padding: EdgeInsets symmetric horizontal: 16 ), shape: const RoundedRectangleBorder borderRadius: BorderRadius all Radius circular )), ), ); ElevatedButton style: raisedButtonStyle onPressed: () }, child: Text 'Looks like a RaisedButton' ),
https://docs.flutter.dev/release/breaking-changes/buttons/index.html