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GitTennis/SuccessFramework | Templates/_BusinessAppSwift_/_BusinessAppSwift_/Managers/KeychainManager.swift | 2 | 3776 | //
// KeychainManager.swift
// _BusinessAppSwift_
//
// Created by Gytenis Mikulenas on 18/10/2016.
// Copyright © 2016 Gytenis Mikulėnas
// https://github.com/GitTennis/SuccessFramework
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE. All rights reserved.
//
import UIKit
import KeychainAccess
let kKeychainManagerAuthentificationTokenKey = "authentificationToken"
class KeychainManager: KeychainManagerProtocol {
init() {
// ...
}
// MARK: KeychainManagerProtocol
func authentificationToken()->String? {
var token: String?
do {
try token = _keychainStore.getString(kKeychainManagerAuthentificationTokenKey)
}
catch let error {
let error: ErrorEntity = ErrorEntity.init(code: 0, message: "KeychainManager: unable to retrieve stored token: " + stringify(object: error))
DDLogError(log: error.message!)
}
return token
}
func setAuthentificationToken(token: String?)->ErrorEntity? {
var result: ErrorEntity?
if let token = token {
do {
try _keychainStore.set(token, key: kKeychainManagerAuthentificationTokenKey)
}
catch let error {
result = ErrorEntity.init(code: 0, message: "KeychainManager: unable to store token: " + stringify(object: error))
DDLogError(log: (result?.message!)!)
}
} else {
do {
try _keychainStore.remove(kKeychainManagerAuthentificationTokenKey)
}
catch let error {
result = ErrorEntity.init(code: 0, message: "KeychainManager: unable to clear stored token: " + stringify(object: error))
DDLogError(log: (result?.message!)!)
}
}
return result
}
// MARK:
// MARK: Internal
// MARK:
internal var _keychainStore: Keychain = {
let bundleIdentifier: String = Bundle.main.bundleIdentifier!
// Access group: Create Keychain for Application Password
//return Keychain(service: "com.example.github-token", accessGroup: "12ABCD3E4F.shared")
// Create Keychain for Internet Password
//let keychain = Keychain(server: "https://github.com", protocolType: .HTTPS)
//let keychain = Keychain(server: "https://github.com", protocolType: .HTTPS, authenticationType: .HTMLForm)
return Keychain(service: bundleIdentifier)
}()
}
| mit | 91e5bff8b5fb908568ac178530b9e67f | 33.944444 | 152 | 0.620562 | 5.018617 | false | false | false | false |
huangboju/Moots | Examples/StickerDrag-Final_S3-b6/StickerDrag/ImageSourceView.swift | 1 | 2430 | /*
* Copyright (c) 2016 Razeware LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import Cocoa
class ImageSourceView: RoundedRectView {
override func mouseDown(with theEvent: NSEvent) {
//1.
let pasteboardItem = NSPasteboardItem()
pasteboardItem.setDataProvider(self, forTypes: [NSPasteboard.PasteboardType(rawValue: kUTTypeTIFF as String)])
//2.
let draggingItem = NSDraggingItem(pasteboardWriter: pasteboardItem)
draggingItem.setDraggingFrame(self.bounds, contents:snapshot())
//3.
beginDraggingSession(with: [draggingItem], event: theEvent, source: self)
}
}
// MARK: - NSDraggingSource
extension ImageSourceView: NSDraggingSource {
//1.
func draggingSession(_ session: NSDraggingSession, sourceOperationMaskFor context: NSDraggingContext) -> NSDragOperation {
return .generic
}
}
// MARK: - NSDraggingSource
extension ImageSourceView: NSPasteboardItemDataProvider {
//2.
func pasteboard(_ pasteboard: NSPasteboard?, item: NSPasteboardItem, provideDataForType type: NSPasteboard.PasteboardType) {
//1.
if let pasteboard = pasteboard, type.rawValue == String(kUTTypeTIFF), let image = NSImage(named:"unicorn") {
//2.
let finalImage = image.tintedImageWithColor(NSColor.randomColor())
//3.
let tiffdata = finalImage.tiffRepresentation
pasteboard.setData(tiffdata, forType:type)
}
}
}
| mit | 25ebbe499d16dc44d978f41ea51e7b11 | 37.571429 | 126 | 0.744444 | 4.533582 | false | false | false | false |
huonw/swift | validation-test/compiler_crashers_fixed/28087-swift-genericsignature-profile.swift | 65 | 2669 | // This source file is part of the Swift.org open source project
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
// RUN: not %target-swift-frontend %s -typecheck
class a = {
{
protocol P{
va d: A? unit(2){{}
class b
class b<T where k.C(x: P
extension NSData {
func g:A{
}}
"
{
va d}
let a {
func g: e where k.C(x
class A{
class a {
class b
}}}}}class S<T{func a<h{func b<T where h.g=a{}}class d
{
}}
println(2){
let t: A
{
func g: B{
println(2).B : T.B :{
class A {
typealias e where B<f: Array<T where g: Array<T where h
class b
class b<T where h.B :P
protocol c,
{
var d = e
protocol P
class b{
func f<T:b
protocol c,
class b<T where f: T.h : T:T? unit(object1: P {
}
var A {
let a = f {
private let t: A? nil
private let t: Array<I : Array<I : T) {
class func a
{{
struct A {{
class A, b }{
class A : a = e?
enum S<T where I.E == {
enum S:
{
{
var A : P {{{struct B<I : a = "
func g: P
class b<T where k.E == e?
}}
class a {
"
Void{class e?? unit("
if true{
println(object1: a {
case c
println(x
func f<T where g: a = d:A<T where f<T where k.g =b<I : T) {
class a<T where g<d = "
var b }
{class func f: d {}
struct B<d : T.h : T.C() ?
}}}
private let d{
class B<T>() -> String {
{
func g: Array<T where f=b<T where h.h : P
{}
return x: A{
{
}}
class B<T.g == d<T A {struct B<I : d = e
typealias e where I.E == e{
class b
struct A {
struct A, b }}}{{
class func unit<T where h.E == e: e?? {
Void{
var b<d : Any {
class b
( {func a<T where B:Any).E == e
: P
}}
}}}}}class S<T{func a<h{func b<T where h.g=a{}}class d
func a{}
var d {
class b(key: a = d}
protocol e == e?? {
return unit(object1: a {{
func g: e, d : Array<T where k.E == Int
class A {
enum S:P{
{
class A, b =
set { a = d}
}
protocol P {
{
class b<T where g: a {
{class A : e, d = [Void{
va d> : e, b }
{{var d = e, b : Array<I : Array<T where k.g =b
class A, AnyObject, d = {
protocol c,
func a<I : Array<T where g: B<T where g: e:T
let a = d<T where h.E == {
var d = e:P
struct A : A<T where f<T) {
class e
struct B<T where B<T:d{
struct B<T where g: T.map { b }
extension NSData {
struct Q<T
class A : e: A<T where g: e where k.E == d:b() {
{
class A : A, d = "
( {
protocol P {
class b: A{{
let t: A{
( " ""
class B : Array<I : e where g<T where I.C("
println(key: Array<T) -> String {
}}}}}class S<T{func a<h{func b<T where h.g=a{}}class d
let t: A
func a<T where g: Array<T where g: A<T where I.C("
class B
let a {{
protocol P
typealias e where g: e {{{
{
class
| apache-2.0 | 809fe338e6e27694835f51e29d92447a | 17.406897 | 79 | 0.603972 | 2.378788 | false | false | false | false |
danielcwj16/ConnectedAlarmApp | Pods/JTAppleCalendar/Sources/JTAppleCalendarView.swift | 2 | 47983 | //
// JTAppleCalendarView.swift
//
// Copyright (c) 2016-2017 JTAppleCalendar (https://github.com/patchthecode/JTAppleCalendar)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
let maxNumberOfDaysInWeek = 7 // Should not be changed
let maxNumberOfRowsPerMonth = 6 // Should not be changed
let developerErrorMessage = "There was an error in this code section. Please contact the developer on GitHub"
let decorationViewID = "Are you ready for the life after this one?"
/// An instance of JTAppleCalendarView (or simply, a calendar view) is a
/// means for displaying and interacting with a gridstyle layout of date-cells
open class JTAppleCalendarView: UICollectionView {
/// Configures the size of your date cells
@IBInspectable open var cellSize: CGFloat = 0 {
didSet {
if oldValue == cellSize { return }
if scrollDirection == .horizontal {
calendarViewLayout.cellSize.width = cellSize
} else {
calendarViewLayout.cellSize.height = cellSize
}
calendarViewLayout.invalidateLayout()
calendarViewLayout.itemSizeWasSet = cellSize == 0 ? false: true
}
}
/// The scroll direction of the sections in JTAppleCalendar.
open var scrollDirection: UICollectionViewScrollDirection! {
didSet {
if oldValue == scrollDirection { return }
calendarViewLayout.invalidateLayout()
}
}
/// Enables/Disables the stretching of date cells. When enabled cells will stretch to fit the width of a month in case of a <= 5 row month.
open var allowsDateCellStretching = true {
didSet {
calendarViewLayout.invalidateLayout()
}
}
/// Alerts the calendar that range selection will be checked. If you are
/// not using rangeSelection and you enable this,
/// then whenever you click on a datecell, you may notice a very fast
/// refreshing of the date-cells both left and right of the cell you
/// just selected.
open var isRangeSelectionUsed: Bool = false
/// The object that acts as the delegate of the calendar view.
weak open var calendarDelegate: JTAppleCalendarViewDelegate? {
didSet { lastMonthSize = sizesForMonthSection() }
}
/// The object that acts as the data source of the calendar view.
weak open var calendarDataSource: JTAppleCalendarViewDataSource? {
didSet {
setupMonthInfoAndMap() // Refetch the data source for a data source change
}
}
var lastSavedContentOffset: CGFloat = 0.0
var triggerScrollToDateDelegate: Bool? = true
var isScrollInProgress = false
var isReloadDataInProgress = false
var delayedExecutionClosure: [(() -> Void)] = []
let dateGenerator = JTAppleDateConfigGenerator()
/// Implemented by subclasses to initialize a new object (the receiver) immediately after memory for it has been allocated.
public init() {
super.init(frame: .zero, collectionViewLayout: UICollectionViewFlowLayout())
setupNewLayout(from: collectionViewLayout as! JTAppleCalendarLayoutProtocol)
}
/// Initializes and returns a newly allocated collection view object with the specified frame and layout.
public override init(frame: CGRect, collectionViewLayout layout: UICollectionViewLayout) {
super.init(frame: frame, collectionViewLayout: UICollectionViewFlowLayout())
setupNewLayout(from: collectionViewLayout as! JTAppleCalendarLayoutProtocol)
}
/// Initializes using decoder object
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setupNewLayout(from: collectionViewLayout as! JTAppleCalendarLayoutProtocol)
}
/// Notifies the container that the size of its view is about to change.
public func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator, focusDateIndexPathAfterRotate: IndexPath? = nil) {
calendarViewLayout.focusIndexPath = focusDateIndexPathAfterRotate
coordinator.animate(alongsideTransition: { (context) -> Void in
self.performBatchUpdates(nil, completion: nil)
},completion: { (context) -> Void in
self.calendarViewLayout.focusIndexPath = nil
})
}
/// Lays out subviews.
override open func layoutSubviews() {
super.layoutSubviews()
if (collectionViewLayout as! JTAppleCalendarLayout).lastSetCollectionViewSize != frame {
// ive seen that layout subview gets called. Calendar is setup, and then it gets called again
// At this point, it already has generaed cells which needs to be invalidated.
calendarViewLayout.invalidateLayout()
layoutIfNeeded()
}
if !delayedExecutionClosure.isEmpty, isCalendarLayoutLoaded {
executeDelayedTasks()
}
}
func setupMonthInfoAndMap() {
theData = setupMonthInfoDataForStartAndEndDate()
}
// Configuration parameters from the dataSource
var cachedConfiguration: ConfigurationParameters!
// Set the start of the month
var startOfMonthCache: Date!
// Set the end of month
var endOfMonthCache: Date!
var theSelectedIndexPaths: [IndexPath] = []
var theSelectedDates: [Date] = []
var initialScrollDate: Date?
func firstContentOffset() -> CGPoint {
var retval: CGPoint = .zero
guard let date = initialScrollDate else { return retval }
// Ensure date is within valid boundary
let components = calendar.dateComponents([.year, .month, .day], from: date)
let firstDayOfDate = calendar.date(from: components)!
if !((firstDayOfDate >= self.startOfMonthCache!) && (firstDayOfDate <= self.endOfMonthCache!)) { return retval }
// Get valid indexPath of date to scroll to
let retrievedPathsFromDates = self.pathsFromDates([date])
if retrievedPathsFromDates.isEmpty { return retval }
let sectionIndexPath = self.pathsFromDates([date])[0]
if calendarViewLayout.thereAreHeaders && scrollDirection == .vertical {
let indexPath = IndexPath(item: 0, section: sectionIndexPath.section)
guard let attributes = self.layoutAttributesForSupplementaryElement(ofKind: UICollectionElementKindSectionHeader, at: indexPath) else { return retval }
let maxYCalendarOffset = max(0, self.contentSize.height - self.frame.size.height)
retval = CGPoint(x: attributes.frame.origin.x,y: min(maxYCalendarOffset, attributes.frame.origin.y))
// if self.scrollDirection == .horizontal { topOfHeader.x += extraAddedOffset} else { topOfHeader.y += extraAddedOffset }
} else {
switch self.scrollingMode {
case .stopAtEach, .stopAtEachSection, .stopAtEachCalendarFrameWidth:
if self.scrollDirection == .horizontal || (scrollDirection == .vertical && !calendarViewLayout.thereAreHeaders) {
retval = self.targetPointForItemAt(indexPath: sectionIndexPath) ?? .zero
}
default:
break
}
}
return retval
}
open var sectionInset: UIEdgeInsets = UIEdgeInsetsMake(0, 0, 0, 0) {
didSet { calendarViewLayout.invalidateLayout() }
}
open var minimumInteritemSpacing: CGFloat = 0 {
didSet { calendarViewLayout.invalidateLayout() }
}
open var minimumLineSpacing: CGFloat = 0 {
didSet { calendarViewLayout.invalidateLayout() }
}
lazy var theData: CalendarData = {
return self.setupMonthInfoDataForStartAndEndDate()
}()
var lastMonthSize: [AnyHashable:CGFloat] = [:]
var monthMap: [Int: Int] {
get { return theData.sectionToMonthMap }
set { theData.sectionToMonthMap = monthMap }
}
/// Configure the scrolling behavior
open var scrollingMode: ScrollingMode = .stopAtEachCalendarFrameWidth {
didSet {
switch scrollingMode {
case .stopAtEachCalendarFrameWidth: decelerationRate = UIScrollViewDecelerationRateFast
case .stopAtEach, .stopAtEachSection: decelerationRate = UIScrollViewDecelerationRateFast
case .nonStopToSection, .nonStopToCell, .nonStopTo, .none: decelerationRate = UIScrollViewDecelerationRateNormal
}
#if os(iOS)
switch scrollingMode {
case .stopAtEachCalendarFrameWidth:
isPagingEnabled = true
default:
isPagingEnabled = false
}
#endif
}
}
/// A semantic description of the view’s contents, used to determine whether the view should be flipped when switching between left-to-right and right-to-left layouts.
open override var semanticContentAttribute: UISemanticContentAttribute {
didSet {
transform.a = semanticContentAttribute == .forceRightToLeft ? -1 : 1
calendarViewLayout.invalidateLayout()
}
}
func developerError(string: String) {
print(string)
print(developerErrorMessage)
assert(false)
}
func setupNewLayout(from oldLayout: JTAppleCalendarLayoutProtocol) {
let newLayout = JTAppleCalendarLayout(withDelegate: self)
newLayout.scrollDirection = oldLayout.scrollDirection
newLayout.sectionInset = oldLayout.sectionInset
newLayout.minimumInteritemSpacing = oldLayout.minimumInteritemSpacing
newLayout.minimumLineSpacing = oldLayout.minimumLineSpacing
collectionViewLayout = newLayout
scrollDirection = newLayout.scrollDirection
sectionInset = newLayout.sectionInset
minimumLineSpacing = newLayout.minimumLineSpacing
minimumInteritemSpacing = newLayout.minimumInteritemSpacing
transform.a = semanticContentAttribute == .forceRightToLeft ? -1 : 1
super.dataSource = self
super.delegate = self
decelerationRate = UIScrollViewDecelerationRateFast
#if os(iOS)
if isPagingEnabled {
scrollingMode = .stopAtEachCalendarFrameWidth
} else {
scrollingMode = .none
}
#endif
}
func validForwardAndBackwordSelectedIndexes(forIndexPath indexPath: IndexPath) -> [IndexPath] {
var retval: [IndexPath] = []
if let validForwardIndex = calendarViewLayout.indexPath(direction: .next, of: indexPath.section, item: indexPath.item),
theSelectedIndexPaths.contains(validForwardIndex) {
retval.append(validForwardIndex)
}
if
let validBackwardIndex = calendarViewLayout.indexPath(direction: .previous, of: indexPath.section, item: indexPath.item),
theSelectedIndexPaths.contains(validBackwardIndex) {
retval.append(validBackwardIndex)
}
return retval
}
func scrollTo(indexPath: IndexPath, triggerScrollToDateDelegate: Bool, isAnimationEnabled: Bool, position: UICollectionViewScrollPosition, extraAddedOffset: CGFloat, completionHandler: (() -> Void)?) {
isScrollInProgress = true
if let validCompletionHandler = completionHandler {
self.delayedExecutionClosure.append(validCompletionHandler)
}
self.triggerScrollToDateDelegate = triggerScrollToDateDelegate
DispatchQueue.main.async {
self.scrollToItem(at: indexPath, at: position, animated: isAnimationEnabled)
if (isAnimationEnabled && self.calendarOffsetIsAlreadyAtScrollPosition(forIndexPath: indexPath)) ||
!isAnimationEnabled {
self.scrollViewDidEndScrollingAnimation(self)
}
self.isScrollInProgress = false
}
}
func targetPointForItemAt(indexPath: IndexPath) -> CGPoint? {
guard let targetCellFrame = calendarViewLayout.layoutAttributesForItem(at: indexPath)?.frame else { // Jt101 This was changed !!
return nil
}
let theTargetContentOffset: CGFloat = scrollDirection == .horizontal ? targetCellFrame.origin.x : targetCellFrame.origin.y
var fixedScrollSize: CGFloat = 0
switch scrollingMode {
case .stopAtEachSection, .stopAtEachCalendarFrameWidth:
if self.scrollDirection == .horizontal || (scrollDirection == .vertical && !calendarViewLayout.thereAreHeaders) {
// Horizontal has a fixed width.
// Vertical with no header has fixed height
fixedScrollSize = calendarViewLayout.sizeOfContentForSection(0)
} else {
// JT101 will remodel this code. Just a quick fix
fixedScrollSize = calendarViewLayout.sizeOfContentForSection(0)
}
case .stopAtEach(customInterval: let customVal):
fixedScrollSize = customVal
default:
break
}
let section = CGFloat(Int(theTargetContentOffset / fixedScrollSize))
let destinationRectOffset = (fixedScrollSize * section)
var x: CGFloat = 0
var y: CGFloat = 0
if scrollDirection == .horizontal {
x = destinationRectOffset
} else {
y = destinationRectOffset
}
return CGPoint(x: x, y: y)
}
func calendarOffsetIsAlreadyAtScrollPosition(forOffset offset: CGPoint) -> Bool {
var retval = false
// If the scroll is set to animate, and the target content
// offset is already on the screen, then the
// didFinishScrollingAnimation
// delegate will not get called. Once animation is on let's
// force a scroll so the delegate MUST get caalled
let theOffset = scrollDirection == .horizontal ? offset.x : offset.y
let divValue = scrollDirection == .horizontal ? frame.width : frame.height
let sectionForOffset = Int(theOffset / divValue)
let calendarCurrentOffset = scrollDirection == .horizontal ? contentOffset.x : contentOffset.y
if calendarCurrentOffset == theOffset || (scrollingMode.pagingIsEnabled() && (sectionForOffset == currentSection())) {
retval = true
}
return retval
}
func calendarOffsetIsAlreadyAtScrollPosition(forIndexPath indexPath: IndexPath) -> Bool {
var retval = false
// If the scroll is set to animate, and the target content offset
// is already on the screen, then the didFinishScrollingAnimation
// delegate will not get called. Once animation is on let's force
// a scroll so the delegate MUST get caalled
if let attributes = calendarViewLayout.layoutAttributesForItem(at: indexPath) { // JT101 this was changed!!!!
let layoutOffset: CGFloat
let calendarOffset: CGFloat
if scrollDirection == .horizontal {
layoutOffset = attributes.frame.origin.x
calendarOffset = contentOffset.x
} else {
layoutOffset = attributes.frame.origin.y
calendarOffset = contentOffset.y
}
if calendarOffset == layoutOffset {
retval = true
}
}
return retval
}
func scrollToHeaderInSection(_ section: Int,
triggerScrollToDateDelegate: Bool = false,
withAnimation animation: Bool = true,
extraAddedOffset: CGFloat,
completionHandler: (() -> Void)? = nil) {
if !calendarViewLayout.thereAreHeaders { return }
let indexPath = IndexPath(item: 0, section: section)
guard let attributes = self.layoutAttributesForSupplementaryElement(ofKind: UICollectionElementKindSectionHeader, at: indexPath) else { return }
isScrollInProgress = true
if let validHandler = completionHandler { self.delayedExecutionClosure.append(validHandler) }
self.triggerScrollToDateDelegate = triggerScrollToDateDelegate
let maxYCalendarOffset = max(0, self.contentSize.height - self.frame.size.height)
var topOfHeader = CGPoint(x: attributes.frame.origin.x,y: min(maxYCalendarOffset, attributes.frame.origin.y))
if self.scrollDirection == .horizontal { topOfHeader.x += extraAddedOffset} else { topOfHeader.y += extraAddedOffset }
DispatchQueue.main.async {
self.setContentOffset(topOfHeader, animated: animation)
if (animation && self.calendarOffsetIsAlreadyAtScrollPosition(forOffset: topOfHeader)) ||
!animation {
self.scrollViewDidEndScrollingAnimation(self)
}
self.isScrollInProgress = false
}
}
// Subclasses cannot use this function
@available(*, unavailable)
open override func reloadData() {
super.reloadData()
}
func executeDelayedTasks() {
let tasksToExecute = delayedExecutionClosure
delayedExecutionClosure.removeAll()
for aTaskToExecute in tasksToExecute {
aTaskToExecute()
}
}
// Only reload the dates if the datasource information has changed
func reloadDelegateDataSource() -> Bool {
var retval = false
if let
newDateBoundary = calendarDataSource?.configureCalendar(self) {
// Jt101 do a check in each var to see if
// user has bad star/end dates
let newStartOfMonth = calendar.startOfMonth(for: newDateBoundary.startDate)
let newEndOfMonth = calendar.endOfMonth(for: newDateBoundary.endDate)
let oldStartOfMonth = calendar.startOfMonth(for: startDateCache)
let oldEndOfMonth = calendar.endOfMonth(for: endDateCache)
let newLastMonth = sizesForMonthSection()
if newStartOfMonth != oldStartOfMonth ||
newEndOfMonth != oldEndOfMonth ||
newDateBoundary.calendar != cachedConfiguration.calendar ||
newDateBoundary.numberOfRows != cachedConfiguration.numberOfRows ||
newDateBoundary.generateInDates != cachedConfiguration.generateInDates ||
newDateBoundary.generateOutDates != cachedConfiguration.generateOutDates ||
newDateBoundary.firstDayOfWeek != cachedConfiguration.firstDayOfWeek ||
newDateBoundary.hasStrictBoundaries != cachedConfiguration.hasStrictBoundaries ||
lastMonthSize != newLastMonth ||
calendarViewLayout.updatedLayoutCellSize != calendarViewLayout.cellSize {
lastMonthSize = newLastMonth
retval = true
}
}
return retval
}
func remapSelectedDatesWithCurrentLayout() -> (selected:(indexPaths:[IndexPath], counterPaths:[IndexPath]), selectedDates: [Date]) {
var retval = (selected:(indexPaths:[IndexPath](), counterPaths:[IndexPath]()), selectedDates: [Date]())
if !selectedDates.isEmpty {
let selectedDates = self.selectedDates
// Get the new paths
let newPaths = self.pathsFromDates(selectedDates)
// Get the new counter Paths
var newCounterPaths: [IndexPath] = []
for date in selectedDates {
if let counterPath = self.indexPathOfdateCellCounterPath(date, dateOwner: .thisMonth) {
newCounterPaths.append(counterPath)
}
}
// Append paths
retval.selected.indexPaths.append(contentsOf: newPaths)
retval.selected.counterPaths.append(contentsOf: newCounterPaths)
// Append dates to retval
for allPaths in [newPaths, newCounterPaths] {
for path in allPaths {
guard let dateFromPath = dateOwnerInfoFromPath(path)?.date else { continue }
retval.selectedDates.append(dateFromPath)
}
}
}
return retval
}
func restoreSelectionStateForCellAtIndexPath(_ indexPath: IndexPath) {
if theSelectedIndexPaths.contains(indexPath) {
selectItem(at: indexPath, animated: false, scrollPosition: UICollectionViewScrollPosition() )
}
}
}
extension JTAppleCalendarView {
func handleScroll(point: CGPoint? = nil,
indexPath: IndexPath? = nil,
triggerScrollToDateDelegate: Bool = true,
isAnimationEnabled: Bool,
position: UICollectionViewScrollPosition? = .left,
extraAddedOffset: CGFloat = 0,
completionHandler: (() -> Void)?) {
if isScrollInProgress { return }
// point takes preference
if let validPoint = point {
scrollTo(point: validPoint,
triggerScrollToDateDelegate: triggerScrollToDateDelegate,
isAnimationEnabled: isAnimationEnabled,
extraAddedOffset: extraAddedOffset,
completionHandler: completionHandler)
} else {
guard let validIndexPath = indexPath else { return }
if calendarViewLayout.thereAreHeaders && scrollDirection == .vertical {
scrollToHeaderInSection(validIndexPath.section,
triggerScrollToDateDelegate: triggerScrollToDateDelegate,
withAnimation: isAnimationEnabled,
extraAddedOffset: extraAddedOffset,
completionHandler: completionHandler)
} else {
scrollTo(indexPath:validIndexPath,
triggerScrollToDateDelegate: triggerScrollToDateDelegate,
isAnimationEnabled: isAnimationEnabled,
position: position ?? .left,
extraAddedOffset: extraAddedOffset,
completionHandler: completionHandler)
}
}
}
func scrollTo(point: CGPoint, triggerScrollToDateDelegate: Bool? = nil, isAnimationEnabled: Bool, extraAddedOffset: CGFloat, completionHandler: (() -> Void)?) {
isScrollInProgress = true
if let validCompletionHandler = completionHandler {
self.delayedExecutionClosure.append(validCompletionHandler)
}
self.triggerScrollToDateDelegate = triggerScrollToDateDelegate
var point = point
if scrollDirection == .horizontal { point.x += extraAddedOffset } else { point.y += extraAddedOffset }
DispatchQueue.main.async() {
self.setContentOffset(point, animated: isAnimationEnabled)
if (isAnimationEnabled && self.calendarOffsetIsAlreadyAtScrollPosition(forOffset: point)) ||
!isAnimationEnabled {
self.scrollViewDidEndScrollingAnimation(self)
}
self.isScrollInProgress = false
}
}
func indexPathOfdateCellCounterPath(_ date: Date,
dateOwner: DateOwner) -> IndexPath? {
if (cachedConfiguration.generateInDates == .off ||
cachedConfiguration.generateInDates == .forFirstMonthOnly) &&
cachedConfiguration.generateOutDates == .off {
return nil
}
var retval: IndexPath?
if dateOwner != .thisMonth {
// If the cell is anything but this month, then the cell belongs
// to either a previous of following month
// Get the indexPath of the counterpartCell
let counterPathIndex = pathsFromDates([date])
if !counterPathIndex.isEmpty {
retval = counterPathIndex[0]
}
} else {
// If the date does belong to this month,
// then lets find out if it has a counterpart date
if date < startOfMonthCache || date > endOfMonthCache {
return retval
}
guard let dayIndex = calendar.dateComponents([.day], from: date).day else {
print("Invalid Index")
return nil
}
if case 1...13 = dayIndex {
// then check the previous month
// get the index path of the last day of the previous month
let periodApart = calendar.dateComponents([.month], from: startOfMonthCache, to: date)
guard
let monthSectionIndex = periodApart.month, monthSectionIndex - 1 >= 0 else {
// If there is no previous months,
// there are no counterpart dates
return retval
}
let previousMonthInfo = monthInfo[monthSectionIndex - 1]
// If there are no postdates for the previous month,
// then there are no counterpart dates
if previousMonthInfo.outDates < 1 || dayIndex > previousMonthInfo.outDates {
return retval
}
guard
let prevMonth = calendar.date(byAdding: .month, value: -1, to: date),
let lastDayOfPrevMonth = calendar.endOfMonth(for: prevMonth) else {
assert(false, "Error generating date in indexPathOfdateCellCounterPath(). Contact the developer on github")
return retval
}
let indexPathOfLastDayOfPreviousMonth = pathsFromDates([lastDayOfPrevMonth])
if indexPathOfLastDayOfPreviousMonth.isEmpty {
print("out of range error in indexPathOfdateCellCounterPath() upper. This should not happen. Contact developer on github")
return retval
}
let lastDayIndexPath = indexPathOfLastDayOfPreviousMonth[0]
var section = lastDayIndexPath.section
var itemIndex = lastDayIndexPath.item + dayIndex
// Determine if the sections/item needs to be adjusted
let extraSection = itemIndex / collectionView(self, numberOfItemsInSection: section)
let extraIndex = itemIndex % collectionView(self, numberOfItemsInSection: section)
section += extraSection
itemIndex = extraIndex
let reCalcRapth = IndexPath(item: itemIndex, section: section)
retval = reCalcRapth
} else if case 25...31 = dayIndex { // check the following month
let periodApart = calendar.dateComponents([.month], from: startOfMonthCache, to: date)
let monthSectionIndex = periodApart.month!
if monthSectionIndex + 1 >= monthInfo.count {
return retval
}
// If there is no following months, there are no counterpart dates
let followingMonthInfo = monthInfo[monthSectionIndex + 1]
if followingMonthInfo.inDates < 1 {
return retval
}
// If there are no predates for the following month then there are no counterpart dates
let lastDateOfCurrentMonth = calendar.endOfMonth(for: date)!
let lastDay = calendar.component(.day, from: lastDateOfCurrentMonth)
let section = followingMonthInfo.startSection
let index = dayIndex - lastDay + (followingMonthInfo.inDates - 1)
if index < 0 {
return retval
}
retval = IndexPath(item: index, section: section)
}
}
return retval
}
func setupMonthInfoDataForStartAndEndDate() -> CalendarData {
var months = [Month]()
var monthMap = [Int: Int]()
var totalSections = 0
var totalDays = 0
if let validConfig = calendarDataSource?.configureCalendar(self) {
let comparison = validConfig.calendar.compare(validConfig.startDate, to: validConfig.endDate, toGranularity: .nanosecond)
if comparison == ComparisonResult.orderedDescending {
assert(false, "Error, your start date cannot be greater than your end date\n")
return (CalendarData(months: [], totalSections: 0, sectionToMonthMap: [:], totalDays: 0))
}
// Set the new cache
cachedConfiguration = validConfig
if let
startMonth = calendar.startOfMonth(for: validConfig.startDate),
let endMonth = calendar.endOfMonth(for: validConfig.endDate) {
startOfMonthCache = startMonth
endOfMonthCache = endMonth
// Create the parameters for the date format generator
let parameters = ConfigurationParameters(startDate: startOfMonthCache,
endDate: endOfMonthCache,
numberOfRows: validConfig.numberOfRows,
calendar: calendar,
generateInDates: validConfig.generateInDates,
generateOutDates: validConfig.generateOutDates,
firstDayOfWeek: validConfig.firstDayOfWeek,
hasStrictBoundaries: validConfig.hasStrictBoundaries)
let generatedData = dateGenerator.setupMonthInfoDataForStartAndEndDate(parameters)
months = generatedData.months
monthMap = generatedData.monthMap
totalSections = generatedData.totalSections
totalDays = generatedData.totalDays
}
}
let data = CalendarData(months: months, totalSections: totalSections, sectionToMonthMap: monthMap, totalDays: totalDays)
return data
}
func sizesForMonthSection() -> [AnyHashable:CGFloat] {
var retval: [AnyHashable:CGFloat] = [:]
guard
let headerSizes = calendarDelegate?.calendarSizeForMonths(self),
headerSizes.defaultSize > 0 else {
return retval
}
// Build the default
retval["default"] = headerSizes.defaultSize
// Build the every-month data
if let allMonths = headerSizes.months {
for (size, months) in allMonths {
for month in months {
assert(retval[month] == nil, "You have duplicated months. Please revise your month size data.")
retval[month] = size
}
}
}
// Build the specific month data
if let specificSections = headerSizes.dates {
for (size, dateArray) in specificSections {
let paths = pathsFromDates(dateArray)
for path in paths {
retval[path.section] = size
}
}
}
return retval
}
func pathsFromDates(_ dates: [Date]) -> [IndexPath] {
var returnPaths: [IndexPath] = []
for date in dates {
if calendar.startOfDay(for: date) >= startOfMonthCache! && calendar.startOfDay(for: date) <= endOfMonthCache! {
let periodApart = calendar.dateComponents([.month], from: startOfMonthCache, to: date)
let day = calendar.dateComponents([.day], from: date).day!
guard let monthSectionIndex = periodApart.month else { continue }
let currentMonthInfo = monthInfo[monthSectionIndex]
if let indexPath = currentMonthInfo.indexPath(forDay: day) {
returnPaths.append(indexPath)
}
}
}
return returnPaths
}
func cellStateFromIndexPath(_ indexPath: IndexPath, withDateInfo info: (date: Date, owner: DateOwner)? = nil, cell: JTAppleCell? = nil) -> CellState {
let validDateInfo: (date: Date, owner: DateOwner)
if let nonNilDateInfo = info {
validDateInfo = nonNilDateInfo
} else {
guard let newDateInfo = dateOwnerInfoFromPath(indexPath) else {
developerError(string: "Error this should not be nil. " +
"Contact developer Jay on github by opening a request")
return CellState(isSelected: false,
text: "",
dateBelongsTo: .thisMonth,
date: Date(),
day: .sunday,
row: { return 0 },
column: { return 0 },
dateSection: {
return (range: (Date(), Date()), month: 0, rowCount: 0)
},
selectedPosition: {return .left},
cell: {return nil})
}
validDateInfo = newDateInfo
}
let date = validDateInfo.date
let dateBelongsTo = validDateInfo.owner
let currentDay = calendar.component(.day, from: date)
let componentWeekDay = calendar.component(.weekday, from: date)
let cellText = String(describing: currentDay)
let dayOfWeek = DaysOfWeek(rawValue: componentWeekDay)!
let rangePosition = { () -> SelectionRangePosition in
if !self.theSelectedIndexPaths.contains(indexPath) { return .none }
if self.selectedDates.count == 1 { return .full }
guard
let nextIndexPath = self.calendarViewLayout.indexPath(direction: .next, of: indexPath.section, item: indexPath.item),
let previousIndexPath = self.calendarViewLayout.indexPath(direction: .previous, of: indexPath.section, item: indexPath.item) else {
return .full
}
let selectedIndicesContainsPreviousPath = self.theSelectedIndexPaths.contains(previousIndexPath)
let selectedIndicesContainsFollowingPath = self.theSelectedIndexPaths.contains(nextIndexPath)
var position: SelectionRangePosition
if selectedIndicesContainsPreviousPath == selectedIndicesContainsFollowingPath {
position = selectedIndicesContainsPreviousPath == false ? .full : .middle
} else {
position = selectedIndicesContainsPreviousPath == false ? .left : .right
}
return position
}
let cellState = CellState(
isSelected: theSelectedIndexPaths.contains(indexPath),
text: cellText,
dateBelongsTo: dateBelongsTo,
date: date,
day: dayOfWeek,
row: { return indexPath.item / maxNumberOfDaysInWeek },
column: { return indexPath.item % maxNumberOfDaysInWeek },
dateSection: {
return self.monthInfoFromSection(indexPath.section)!
},
selectedPosition: rangePosition,
cell: { return cell }
)
return cellState
}
func batchReloadIndexPaths(_ indexPaths: [IndexPath]) {
let visiblePaths = indexPathsForVisibleItems
var visiblePathsToReload: [IndexPath] = []
var invisiblePathsToRelad: [IndexPath] = []
for path in indexPaths {
if visiblePaths.contains(path) {
visiblePathsToReload.append(path)
} else {
invisiblePathsToRelad.append(path)
}
}
// Reload the invisible paths first.
// Why reload invisible paths? because they have already been prefetched
if !invisiblePathsToRelad.isEmpty {
calendarViewLayout.shouldClearCacheOnInvalidate = false
reloadItems(at: invisiblePathsToRelad)
}
// Reload the visible paths
if !visiblePathsToReload.isEmpty {
UICollectionView.performWithoutAnimation {
self.calendarViewLayout.shouldClearCacheOnInvalidate = false
performBatchUpdates({[unowned self] in
self.reloadItems(at: visiblePathsToReload)
})
}
}
}
func selectDate(indexPath: IndexPath, date: Date, shouldTriggerSelecteionDelegate: Bool) -> Set<IndexPath> {
var allIndexPathsToReload: Set<IndexPath> = []
selectItem(at: indexPath, animated: false, scrollPosition: [])
allIndexPathsToReload.insert(indexPath)
// If triggereing is enabled, then let their delegate
// handle the reloading of view, else we will reload the data
if shouldTriggerSelecteionDelegate {
self.collectionView(self, didSelectItemAt: indexPath)
} else {
// Although we do not want the delegate triggered,
// we still want counterpart cells to be selected
addCellToSelectedSetIfUnselected(indexPath, date: date)
let cellState = self.cellStateFromIndexPath(indexPath)
if isRangeSelectionUsed {
allIndexPathsToReload.formUnion(Set(validForwardAndBackwordSelectedIndexes(forIndexPath: indexPath)))
}
if let aSelectedCounterPartIndexPath = self.selectCounterPartCellIndexPathIfExists(indexPath, date: date, dateOwner: cellState.dateBelongsTo) {
// If there was a counterpart cell then
// it will also need to be reloaded
allIndexPathsToReload.insert(aSelectedCounterPartIndexPath)
if isRangeSelectionUsed {
allIndexPathsToReload.formUnion(Set(validForwardAndBackwordSelectedIndexes(forIndexPath: aSelectedCounterPartIndexPath)))
}
}
}
return allIndexPathsToReload
}
func deselectDate(oldIndexPath: IndexPath, shouldTriggerSelecteionDelegate: Bool) -> Set<IndexPath> {
var allIndexPathsToReload: Set<IndexPath> = []
if let index = self.theSelectedIndexPaths.index(of: oldIndexPath) {
let oldDate = self.theSelectedDates[index]
self.deselectItem(at: oldIndexPath, animated: false)
self.theSelectedIndexPaths.remove(at: index)
self.theSelectedDates.remove(at: index)
// If delegate triggering is enabled, let the
// delegate function handle the cell
if shouldTriggerSelecteionDelegate {
self.collectionView(self, didDeselectItemAt: oldIndexPath)
} else {
// Although we do not want the delegate triggered,
// we still want counterpart cells to be deselected
allIndexPathsToReload.insert(oldIndexPath)
let cellState = self.cellStateFromIndexPath(oldIndexPath)
if isRangeSelectionUsed {
allIndexPathsToReload.formUnion(Set(validForwardAndBackwordSelectedIndexes(forIndexPath: oldIndexPath)))
}
if let anUnselectedCounterPartIndexPath = self.deselectCounterPartCellIndexPath(oldIndexPath, date: oldDate, dateOwner: cellState.dateBelongsTo) {
// If there was a counterpart cell then
// it will also need to be reloaded
allIndexPathsToReload.insert(anUnselectedCounterPartIndexPath)
if isRangeSelectionUsed {
allIndexPathsToReload.formUnion(Set(validForwardAndBackwordSelectedIndexes(forIndexPath: anUnselectedCounterPartIndexPath)))
}
}
}
}
return allIndexPathsToReload
}
func addCellToSelectedSetIfUnselected(_ indexPath: IndexPath, date: Date) {
if self.theSelectedIndexPaths.contains(indexPath) == false {
self.theSelectedIndexPaths.append(indexPath)
self.theSelectedDates.append(date)
}
}
func deleteCellFromSelectedSetIfSelected(_ indexPath: IndexPath) {
if let index = self.theSelectedIndexPaths.index(of: indexPath) {
self.theSelectedIndexPaths.remove(at: index)
self.theSelectedDates.remove(at: index)
}
}
func deselectCounterPartCellIndexPath(_ indexPath: IndexPath, date: Date, dateOwner: DateOwner) -> IndexPath? {
if let counterPartCellIndexPath = indexPathOfdateCellCounterPath(date, dateOwner: dateOwner) {
deleteCellFromSelectedSetIfSelected(counterPartCellIndexPath)
return counterPartCellIndexPath
}
return nil
}
func selectCounterPartCellIndexPathIfExists(_ indexPath: IndexPath, date: Date, dateOwner: DateOwner) -> IndexPath? {
if let counterPartCellIndexPath = indexPathOfdateCellCounterPath(date, dateOwner: dateOwner) {
let dateComps = calendar.dateComponents([.month, .day, .year], from: date)
guard let counterpartDate = calendar.date(from: dateComps) else {
return nil
}
addCellToSelectedSetIfUnselected(counterPartCellIndexPath, date: counterpartDate)
return counterPartCellIndexPath
}
return nil
}
func monthInfoFromSection(_ section: Int) -> (range: (start: Date, end: Date), month: Int, rowCount: Int)? {
guard let monthIndex = monthMap[section] else {
return nil
}
let monthData = monthInfo[monthIndex]
guard
let monthDataMapSection = monthData.sectionIndexMaps[section],
let indices = monthData.boundaryIndicesFor(section: monthDataMapSection) else {
return nil
}
let startIndexPath = IndexPath(item: indices.startIndex, section: section)
let endIndexPath = IndexPath(item: indices.endIndex, section: section)
guard
let startDate = dateOwnerInfoFromPath(startIndexPath)?.date,
let endDate = dateOwnerInfoFromPath(endIndexPath)?.date else {
return nil
}
if let monthDate = calendar.date(byAdding: .month, value: monthIndex, to: startDateCache) {
let monthNumber = calendar.dateComponents([.month], from: monthDate)
let numberOfRowsForSection = monthData.numberOfRows(for: section, developerSetRows: cachedConfiguration.numberOfRows)
return ((startDate, endDate), monthNumber.month!, numberOfRowsForSection)
}
return nil
}
/// Retrieves the current section
public func currentSection() -> Int? {
let minVisiblePaths = calendarViewLayout.minimumVisibleIndexPaths()
return minVisiblePaths.cellIndex?.section
}
func dateSegmentInfoFrom(visible indexPaths: [IndexPath]) -> DateSegmentInfo {
var inDates = [(Date, IndexPath)]()
var monthDates = [(Date, IndexPath)]()
var outDates = [(Date, IndexPath)]()
for indexPath in indexPaths {
let info = dateOwnerInfoFromPath(indexPath)
if let validInfo = info {
switch validInfo.owner {
case .thisMonth:
monthDates.append((validInfo.date, indexPath))
case .previousMonthWithinBoundary, .previousMonthOutsideBoundary:
inDates.append((validInfo.date, indexPath))
default:
outDates.append((validInfo.date, indexPath))
}
}
}
let retval = DateSegmentInfo(indates: inDates, monthDates: monthDates, outdates: outDates)
return retval
}
func dateOwnerInfoFromPath(_ indexPath: IndexPath) -> (date: Date, owner: DateOwner)? { // Returns nil if date is out of scope
guard let monthIndex = monthMap[indexPath.section] else {
return nil
}
let monthData = monthInfo[monthIndex]
// Calculate the offset
let offSet: Int
var numberOfDaysToAddToOffset: Int = 0
switch monthData.sectionIndexMaps[indexPath.section]! {
case 0:
offSet = monthData.inDates
default:
offSet = 0
let currentSectionIndexMap = monthData.sectionIndexMaps[indexPath.section]!
numberOfDaysToAddToOffset = monthData.sections[0..<currentSectionIndexMap].reduce(0, +)
numberOfDaysToAddToOffset -= monthData.inDates
}
var dayIndex = 0
var dateOwner: DateOwner = .thisMonth
let date: Date?
if indexPath.item >= offSet && indexPath.item + numberOfDaysToAddToOffset < monthData.numberOfDaysInMonth + offSet {
// This is a month date
dayIndex = monthData.startDayIndex + indexPath.item - offSet + numberOfDaysToAddToOffset
date = calendar.date(byAdding: .day, value: dayIndex, to: startOfMonthCache)
} else if indexPath.item < offSet {
// This is a preDate
dayIndex = indexPath.item - offSet + monthData.startDayIndex
date = calendar.date(byAdding: .day, value: dayIndex, to: startOfMonthCache)
if date! < startOfMonthCache {
dateOwner = .previousMonthOutsideBoundary
} else {
dateOwner = .previousMonthWithinBoundary
}
} else {
// This is a postDate
dayIndex = monthData.startDayIndex - offSet + indexPath.item + numberOfDaysToAddToOffset
date = calendar.date(byAdding: .day, value: dayIndex, to: startOfMonthCache)
if date! > endOfMonthCache {
dateOwner = .followingMonthOutsideBoundary
} else {
dateOwner = .followingMonthWithinBoundary
}
}
guard let validDate = date else { return nil }
return (validDate, dateOwner)
}
}
| mit | 3789d454f974e8c58572d2997f3e699c | 45.493217 | 205 | 0.61293 | 5.844214 | false | false | false | false |
1457792186/JWSwift | SwiftWX/LGWeChatKit/LGChatKit/utilities/LGAudioRecorder.swift | 1 | 4121 | //
// LGAudioRecorder.swift
// LGChatViewController
//
// Created by jamy on 10/13/15.
// Copyright © 2015 jamy. All rights reserved.
//
import UIKit
import AVFoundation
protocol LGAudioRecorderDelegate {
func audioRecorderUpdateMetra(_ metra: Float)
}
let soundPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first!
let audioSettings: [String: AnyObject] = [AVLinearPCMIsFloatKey: NSNumber(value: false as Bool),
AVLinearPCMIsBigEndianKey: NSNumber(value: false as Bool),
AVLinearPCMBitDepthKey: NSNumber(value: 16 as Int32),
AVFormatIDKey: NSNumber(value: kAudioFormatLinearPCM as UInt32),
AVNumberOfChannelsKey: NSNumber(value: 1 as Int32), AVSampleRateKey: NSNumber(value: 16000 as Int32),
AVEncoderAudioQualityKey: NSNumber(value: AVAudioQuality.medium.rawValue as Int)]
class LGAudioRecorder: NSObject, AVAudioRecorderDelegate {
var audioData: Data!
var operationQueue: OperationQueue!
var recorder: AVAudioRecorder!
var startTime: Double!
var endTimer: Double!
var timeInterval: NSNumber!
var delegate: LGAudioRecorderDelegate?
convenience init(fileName: String) {
self.init()
let filePath = URL(fileURLWithPath: (soundPath as NSString).appendingPathComponent(fileName))
recorder = try! AVAudioRecorder(url: filePath, settings: audioSettings)
recorder.delegate = self
recorder.isMeteringEnabled = true
}
override init() {
operationQueue = OperationQueue()
super.init()
}
func startRecord() {
startTime = Date().timeIntervalSince1970
perform(#selector(LGAudioRecorder.readyStartRecord), with: self, afterDelay: 0.5)
}
func readyStartRecord() {
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(AVAudioSessionCategoryRecord)
} catch {
NSLog("setCategory fail")
return
}
do {
try audioSession.setActive(true)
} catch {
NSLog("setActive fail")
return
}
recorder.record()
let operation = BlockOperation()
operation.addExecutionBlock(updateMeters)
operationQueue.addOperation(operation)
}
func stopRecord() {
endTimer = Date().timeIntervalSince1970
timeInterval = nil
if (endTimer - startTime) < 0.5 {
NSObject.cancelPreviousPerformRequests(withTarget: self, selector: #selector(LGAudioRecorder.readyStartRecord), object: self)
} else {
timeInterval = NSNumber(value: NSNumber(value: recorder.currentTime as Double).int32Value as Int32)
if timeInterval.int32Value < 1 {
perform(#selector(LGAudioRecorder.readyStopRecord), with: self, afterDelay: 0.4)
} else {
readyStopRecord()
}
}
operationQueue.cancelAllOperations()
}
func readyStopRecord() {
recorder.stop()
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setActive(false, with: .notifyOthersOnDeactivation)
} catch {
// no-op
}
audioData = try? Data(contentsOf: recorder.url)
}
func updateMeters() {
repeat {
recorder.updateMeters()
timeInterval = NSNumber(value: NSNumber(value: recorder.currentTime as Double).floatValue as Float)
let averagePower = recorder.averagePower(forChannel: 0)
// let pearPower = recorder.peakPowerForChannel(0)
// NSLog("%@ %f %f", timeInterval, averagePower, pearPower)
delegate?.audioRecorderUpdateMetra(averagePower)
Thread.sleep(forTimeInterval: 0.2)
} while(recorder.isRecording)
}
// MARK: audio delegate
func audioRecorderEncodeErrorDidOccur(_ recorder: AVAudioRecorder, error: Error?) {
NSLog("%@", (error?.localizedDescription)!)
}
}
| apache-2.0 | 50138a2a9930774c14ab31b9069c6c6d | 31.440945 | 137 | 0.641262 | 5.18239 | false | false | false | false |
SwiftArchitect/BezierCurveView | BezierCurveView/BezierCurveView.swift | 1 | 8090 | // @file: BezierCurveView.swift
// @project: BezierCurveView
//
// Copyright © 2017, 2018 Xavier Schott
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
@IBDesignable
public class BezierCurveView: UIView {
public enum Shape:NSInteger {
case none = 0
case arrowHead
case circle
case disc
}
@IBInspectable public var lineWidth:CGFloat = 1.5
// MARK: Calculated properties
var curveColor:UIColor {
get {
return tintColor ?? UIColor.black
}
}
var handleColor: UIColor {
get{
return UIColor.red
}
}
// MARK: BezierCurveView
override init(frame: CGRect) {
super.init(frame: frame)
contentMode = .redraw
}
public required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
contentMode = .redraw
}
public override func draw(_ rect: CGRect) {
if let context = UIGraphicsGetCurrentContext() {
var handles:[BezierHandleProtocol] = []
for view in subviews {
if let bezierCurveHandleView = view as? BezierHandleProtocol {
handles.append(bezierCurveHandleView)
}
}
if 2 == handles.count,
let handle1 = handles.first,
let handle2 = handles.last {
// controls are expressed in relative terms against their anchors
let cp1 = CGPoint(x: handle1.anchor.x + handle1.controlPoint.x,
y: handle1.anchor.y + handle1.controlPoint.y)
let cp2 = CGPoint(x: handle2.anchor.x + handle2.controlPoint.x,
y: handle2.anchor.y + handle2.controlPoint.y)
// Terminal shapes
let anchor1 = drawShape(shape: handle1.terminalShape,
size: handle1.terminalSize,
o: handle1.anchor,
m: cp1,
inContext: context)
let anchor2 = drawShape(shape: handle2.terminalShape,
size: handle2.terminalSize,
o: handle2.anchor,
m: cp2,
inContext: context)
// Curve
context.setStrokeColor(curveColor.cgColor)
context.setLineWidth(lineWidth)
context.beginPath()
context.move(to: anchor1)
context.addCurve(to: anchor2,
control1: CGPoint(x: anchor1.x + handle1.controlPoint.x,
y: anchor1.y + handle1.controlPoint.y),
control2: CGPoint(x: anchor2.x + handle2.controlPoint.x,
y: anchor2.y + handle2.controlPoint.y)) // Cubic curve
context.strokePath()
// Handles and control points
drawHandle(handle: handle1, inContext: context)
drawHandle(handle: handle2, inContext: context)
}
}
}
func drawHandle(handle:BezierHandleProtocol, inContext context:CGContext) {
#if TARGET_INTERFACE_BUILDER
// Control Points
let cpRadius:CGFloat = 2
let cp = CGPoint(x: handle.anchor.x + handle.controlPoint.x,
y: handle.anchor.y + handle.controlPoint.y)
context.beginPath()
context.move(to: handle.anchor)
context.addLine(to: cp)
context.setStrokeColor(handleColor.cgColor)
context.setLineWidth(1)
context.strokePath()
context.setFillColor(handleColor.cgColor)
context.fillEllipse(in: CGRect(x: cp.x-cpRadius,
y: cp.y-cpRadius,
width: cpRadius+cpRadius,
height: cpRadius+cpRadius))
#endif // TARGET_INTERFACE_BUILDER
}
// Return the location of the new anchor point for the curve
func drawShape(shape:BezierCurveView.Shape,
size:CGFloat,
o:CGPoint,
m:CGPoint,
inContext context:CGContext) -> CGPoint {
switch shape {
case .arrowHead:
// Connect the arrowhead to the shaft
let θ = radAngle(o:o, m:m)
let π = CGFloat.pi
let origin = polarToCartesian(o: o, r: -size, θ: θ + π)
let shaft = polarToCartesian(o: origin, r: size/2, θ: θ + π)
context.move(to: origin)
context.addLine(to: shaft)
context.setStrokeColor(curveColor.cgColor)
context.setLineWidth(lineWidth)
context.strokePath()
// Draw arrowhead point and ears (retraction)
let headPath = CGMutablePath()
headPath.move(to: o)
let ear1 = polarToCartesian(o: o, r: size, θ: θ + 0.3)
headPath.addLine(to: ear1)
let neck = polarToCartesian(o: origin, r: size/4, θ: θ + π)
headPath.addLine(to: neck)
let ear2 = polarToCartesian(o: o, r: size, θ: θ - 0.3)
headPath.addLine( to: ear2)
headPath.closeSubpath()
context.setFillColor(curveColor.cgColor)
context.addPath(headPath)
context.fillPath()
return origin
case .circle:
fallthrough
case .disc:
let θ = radAngle(o:o, m:m)
let π = CGFloat.pi
let origin = polarToCartesian(o: o, r: -size, θ: θ + π)
context.addEllipse(in: CGRect(x: o.x - size,
y: o.y - size,
width: size + size,
height: size + size))
if .circle == shape {
context.setStrokeColor(curveColor.cgColor)
context.setLineWidth(lineWidth)
context.strokePath()
} else { // .disc
context.setFillColor(curveColor.cgColor)
context.fillPath()
}
return origin
case .none:
return o
}
}
func polarToCartesian(o:CGPoint, r:CGFloat, θ:CGFloat) -> CGPoint {
let m = CGPoint(x: r * CGFloat(cos(θ)),
y: r * CGFloat(sin(θ)))
return CGPoint(x: o.x + m.x,
y: o.y + m.y)
}
func radAngle(o:CGPoint, m:CGPoint) -> CGFloat {
let vector = CGVector(dx: m.x - o.x,
dy: m.y - o.y)
return atan2(vector.dy, vector.dx) // in radians
}
}
| mit | b933645a6973a46e061d5d816e640a31 | 36.170507 | 105 | 0.526655 | 4.68137 | false | false | false | false |
toshiapp/toshi-ios-client | Toshi/Models/Message.swift | 1 | 5859 | // Copyright (c) 2018 Token Browser, Inc
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
import Foundation
import UIKit
class Message: NSObject {
var fiatValueString: String?
var ethereumValueString: String?
var messageId: String = UUID().uuidString
var messageType: String = "Text"
let signalMessage: TSMessage
var attributedTitle: NSAttributedString?
var attributedSubtitle: NSAttributedString?
var attachment: TSAttachment? {
if signalMessage.hasAttachments(), let attachmentId = (self.signalMessage.attachmentIds as? [String])?.first, let attachment = TSAttachment.fetch(uniqueId: attachmentId) {
return attachment
}
return nil
}
private lazy var attachmentsCache: NSCache<NSString, UIImage> = {
NSCache<NSString, UIImage>()
}()
private func streamImage(for stream: TSAttachmentStream) -> UIImage? {
var image: UIImage?
if let cachedImage = self.attachmentsCache.object(forKey: self.uniqueIdentifier() as NSString) {
image = cachedImage
} else {
if let streamImage = stream.image() {
attachmentsCache.setObject(streamImage, forKey: uniqueIdentifier() as NSString)
image = streamImage
}
}
return image
}
var image: UIImage? {
if attachment is TSAttachmentPointer {
return ImageAsset.placeholder
} else if let stream = attachment as? TSAttachmentStream {
guard let image = self.streamImage(for: stream) else { return ImageAsset.placeholder }
// TODO: add play button if video
return image
}
return nil
}
var title: String? {
set {
if let string = newValue {
attributedTitle = NSAttributedString(string: string, attributes: [.font: Theme.semibold(size: 15), .foregroundColor: Theme.incomingMessageTextColor])
} else {
attributedTitle = nil
}
}
get {
return attributedTitle?.string
}
}
var subtitle: String? {
set {
if let string = newValue {
attributedSubtitle = NSAttributedString(string: string, attributes: [.font: Theme.preferredRegularSmall(), .foregroundColor: Theme.incomingMessageTextColor])
} else {
attributedSubtitle = nil
}
}
get {
return attributedSubtitle?.string
}
}
var date: Date
var isOutgoing: Bool = true
var isActionable: Bool
var deliveryStatus: TSOutgoingMessageState {
return (self.signalMessage as? TSOutgoingMessage)?.messageState ?? .attemptingOut
}
var sofaWrapper: SofaWrapper?
var isDisplayable: Bool {
// we are displayable even if there's no sofa content but we have attachments
guard self.attachment == nil else { return true }
// we don't display them if sofa wrapper is nil
guard let sofaWrapper = self.sofaWrapper else { return false }
// if we have no attachments and still have a wrapper, if it's a .message but empty
// it's a `wake up` message, so we don't display them either, if it is payment message and destination address is valid, if it is a status message having attributed text.
if let message = sofaWrapper as? SofaMessage {
guard !message.body.isEmpty else { return false }
} else if let paymentRequest = sofaWrapper as? SofaPaymentRequest {
guard EthereumAddress.validate(paymentRequest.destinationAddress) else { return false }
} else if let status = sofaWrapper as? SofaStatus {
guard status.attributedText != nil else { return false }
}
let typesThatShouldBeDisplayed: [SofaType] = [.message, .paymentRequest, .payment, .command, .status]
return typesThatShouldBeDisplayed.contains(sofaWrapper.type)
}
var text: String? {
guard let sofaWrapper = self.sofaWrapper else { return nil }
switch sofaWrapper.type {
case .message:
return (sofaWrapper as? SofaMessage)?.body
case .paymentRequest:
return (sofaWrapper as? SofaPaymentRequest)?.body
case .payment:
return nil
case .command:
return (sofaWrapper as? SofaCommand)?.body
default:
return sofaWrapper.content
}
}
var attributedText: NSAttributedString? {
guard let sofaWrapper = self.sofaWrapper, sofaWrapper.type == .status else { return nil }
return (sofaWrapper as? SofaStatus)?.attributedText
}
func uniqueIdentifier() -> String {
return self.messageId
}
func type() -> String {
return self.messageType
}
init(sofaWrapper: SofaWrapper?, signalMessage: TSMessage, date: Date? = nil, isOutgoing: Bool = true, shouldProcess: Bool = false) {
self.sofaWrapper = sofaWrapper
self.isOutgoing = isOutgoing
self.signalMessage = signalMessage
self.date = date ?? Date()
self.isActionable = shouldProcess && !isOutgoing && (sofaWrapper?.type == .paymentRequest)
super.init()
}
}
| gpl-3.0 | 27347a88bc1188ba1556e96a82e6d1f2 | 33.464706 | 179 | 0.64243 | 4.870324 | false | false | false | false |
qiuncheng/study-for-swift | learn-rx-swift/Chocotastic-starter/Pods/RxCocoa/RxCocoa/iOS/Proxies/RxCollectionViewDataSourceProxy.swift | 9 | 3916 | //
// RxCollectionViewDataSourceProxy.swift
// RxCocoa
//
// Created by Krunoslav Zaher on 6/29/15.
// Copyright © 2015 Krunoslav Zaher. All rights reserved.
//
#if os(iOS) || os(tvOS)
import Foundation
import UIKit
#if !RX_NO_MODULE
import RxSwift
#endif
let collectionViewDataSourceNotSet = CollectionViewDataSourceNotSet()
class CollectionViewDataSourceNotSet
: NSObject
, UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 0
}
// The cell that is returned must be retrieved from a call to -dequeueReusableCellWithReuseIdentifier:forIndexPath:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
rxAbstractMethodWithMessage(dataSourceNotSet)
}
}
/**
For more information take a look at `DelegateProxyType`.
*/
public class RxCollectionViewDataSourceProxy
: DelegateProxy
, UICollectionViewDataSource
, DelegateProxyType {
/**
Typed parent object.
*/
public weak private(set) var collectionView: UICollectionView?
private weak var _requiredMethodsDataSource: UICollectionViewDataSource? = collectionViewDataSourceNotSet
/**
Initializes `RxCollectionViewDataSourceProxy`
- parameter parentObject: Parent object for delegate proxy.
*/
public required init(parentObject: AnyObject) {
self.collectionView = (parentObject as! UICollectionView)
super.init(parentObject: parentObject)
}
// MARK: delegate
/**
Required delegate method implementation.
*/
public func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return (_requiredMethodsDataSource ?? collectionViewDataSourceNotSet).collectionView(collectionView, numberOfItemsInSection: section)
}
/**
Required delegate method implementation.
*/
public func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
return (_requiredMethodsDataSource ?? collectionViewDataSourceNotSet).collectionView(collectionView, cellForItemAt: indexPath)
}
// MARK: proxy
/**
For more information take a look at `DelegateProxyType`.
*/
public override class func createProxyForObject(_ object: AnyObject) -> AnyObject {
let collectionView = (object as! UICollectionView)
return castOrFatalError(collectionView.createRxDataSourceProxy())
}
/**
For more information take a look at `DelegateProxyType`.
*/
public override class func delegateAssociatedObjectTag() -> UnsafeRawPointer {
return _pointer(&dataSourceAssociatedTag)
}
/**
For more information take a look at `DelegateProxyType`.
*/
public class func setCurrentDelegate(_ delegate: AnyObject?, toObject object: AnyObject) {
let collectionView: UICollectionView = castOrFatalError(object)
collectionView.dataSource = castOptionalOrFatalError(delegate)
}
/**
For more information take a look at `DelegateProxyType`.
*/
public class func currentDelegateFor(_ object: AnyObject) -> AnyObject? {
let collectionView: UICollectionView = castOrFatalError(object)
return collectionView.dataSource
}
/**
For more information take a look at `DelegateProxyType`.
*/
public override func setForwardToDelegate(_ forwardToDelegate: AnyObject?, retainDelegate: Bool) {
let requiredMethodsDataSource: UICollectionViewDataSource? = castOptionalOrFatalError(forwardToDelegate)
_requiredMethodsDataSource = requiredMethodsDataSource ?? collectionViewDataSourceNotSet
super.setForwardToDelegate(forwardToDelegate, retainDelegate: retainDelegate)
}
}
#endif
| mit | ff8980e720192c01d60cc8fdc985bf32 | 31.625 | 141 | 0.72567 | 6.107644 | false | false | false | false |
Karumi/MarvelApiClient | MarvelApiClient/MarvelAPIAuthentication.swift | 1 | 1070 | //
// MarvelAPIAuthentication.swift
// MarvelAPIClient
//
// Created by Pedro Vicente Gomez on 04/01/16.
// Copyright © 2016 GoKarumi S.L. All rights reserved.
//
import Foundation
import BothamNetworking
class MarvelAPIAuthentication: BothamRequestInterceptor {
private let timeProvider: TimeProvider
init(timeProvider: TimeProvider) {
self.timeProvider = timeProvider
}
func intercept(_ request: HTTPRequest) -> HTTPRequest {
let timestamp = timeProvider.currentTimeMillis()
let privateKey = MarvelAPIClient.privateKey
let publicKey = MarvelAPIClient.publicKey
let hash = MarvelHashGenerator.generateHash(timestamp: Int(timestamp),
privateKey: privateKey,
publicKey: publicKey)
let authParams = [MarvelAPIParams.timestamp: "\(timestamp)",
MarvelAPIParams.apiKey: publicKey,
MarvelAPIParams.hash: hash]
return request.appendingParameters(authParams)
}
}
| apache-2.0 | a3535591e19e58e8c7d0f024ba3bf64f | 31.393939 | 78 | 0.647334 | 5.240196 | false | false | false | false |
jalehman/rottentomatoes | RottenTomatoes/MoviesListViewController.swift | 1 | 4368 | //
// MoviesListViewController.swift
// RottenTomatoes
//
// Created by Josh Lehman on 2/5/15.
// Copyright (c) 2015 Josh Lehman. All rights reserved.
//
import UIKit
import Bond
import JGProgressHUD
class MoviesListViewController: UIViewController, UISearchBarDelegate, UITableViewDelegate {
// MARK: Properties
var refreshControl: UIRefreshControl!
@IBOutlet var tapGestureRecognizer: UITapGestureRecognizer!
@IBOutlet weak var moviesListTableView: UITableView!
@IBOutlet weak var moviesSearchBar: UISearchBar!
@IBOutlet weak var networkErrorView: UIView!
private let viewModel: MoviesListViewModel
private var lastQuery: String?
// MARK: API
init(viewModel: MoviesListViewModel) {
self.viewModel = viewModel
super.init(nibName: "MoviesListViewController", bundle: nil)
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: UIViewController Impl
override func viewDidLoad() {
super.viewDidLoad()
edgesForExtendedLayout = .None
// Register the nib file with the tableview under a reuse identifier
moviesListTableView.registerNib(UINib(nibName: "MovieTableViewCell", bundle: nil), forCellReuseIdentifier: "com.jl.movieCell")
moviesSearchBar.delegate = self
moviesListTableView.delegate = self
tapGestureRecognizer.enabled = false
refreshControl = UIRefreshControl()
refreshControl.addTarget(self, action: "searchMovies", forControlEvents: .ValueChanged)
moviesListTableView.insertSubview(refreshControl, atIndex: 0)
networkErrorView.hidden = true
moviesListTableView.separatorColor = UIColor.lightGrayColor()
bindViewModel()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
navigationController?.navigationBar.alpha = 1
if lastQuery == nil || lastQuery != moviesSearchBar.text {
searchMovies()
}
}
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
lastQuery = moviesSearchBar.text
}
// MARK: Actions
@IBAction func tapGestureReceieved(sender: AnyObject) {
moviesSearchBar.resignFirstResponder()
if moviesSearchBar.text == "" && lastQuery != moviesSearchBar.text {
searchMovies()
}
}
// MARK: UISearchBarDelegate Impl
func searchBarTextDidBeginEditing(searchBar: UISearchBar) {
tapGestureRecognizer.enabled = true
}
func searchBarTextDidEndEditing(searchBar: UISearchBar) {
tapGestureRecognizer.enabled = false
}
func searchBarSearchButtonClicked(searchBar: UISearchBar) {
moviesSearchBar.resignFirstResponder()
searchMovies()
}
// MARK: UITableViewDelegate Impl
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
viewModel.showMovieDetailView(indexPath.row)
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
func searchMovies() {
let hud = JGProgressHUD(style: JGProgressHUDStyle.Dark)
hud.textLabel.text = "Loading"
hud.showInView(view)
lastQuery = moviesSearchBar.text
viewModel.fetchMovies(moviesSearchBar.text, completion: {
hud.dismiss()
self.refreshControl.endRefreshing()
self.networkErrorView.hidden = true
}, error: { (error: NSError) in
hud.dismiss()
self.refreshControl.endRefreshing()
self.networkErrorView.hidden = false
})
}
// MARK: Private
private func bindViewModel() {
// From Bond example here: https://github.com/SwiftBond/Bond/blob/master/README.md#what-can-it-do
viewModel.movies.map {
[unowned self] (viewModel: MovieViewModel) -> MovieTableViewCell in
let cell = self.moviesListTableView.dequeueReusableCellWithIdentifier("com.jl.movieCell") as MovieTableViewCell
cell.bindViewModel(viewModel)
return cell
} ->> self.moviesListTableView
}
}
| gpl-2.0 | 7ba652a3fae36d36ec2b2bd1885b2765 | 31.355556 | 134 | 0.655678 | 5.501259 | false | false | false | false |
manfengjun/KYMart | Section/Cart/Controller/KYCartViewController.swift | 1 | 7899 | //
// KYCartViewController.swift
// KYMart
//
// Created by Jun on 2017/6/10.
// Copyright © 2017年 JUN. All rights reserved.
//
import UIKit
fileprivate let CartTVCellIdentifier = "cartTVCell"
class KYCartViewController: UIViewController {
var CountResultClosure: ResultClosure? // 闭包
/// 是否全选
var isSelectAll = false
/// 底部按钮
fileprivate lazy var bottomView:KYCartFootView = {
let bottomView = KYCartFootView(frame: CGRect(x: 0, y: SCREEN_HEIGHT - 50 - 49, width: SCREEN_WIDTH, height: 50))
bottomView.selectAllResult({
self.isSelectAll = self.isSelectAll ? false : true
bottomView.selectAllBtn.setImage(self.isSelectAll ? UIImage(named: "cart_select_yes") : UIImage(named: "cart_select_no"), for: .normal)
let cart_form_datas = NSMutableArray()
if let array = self.cartListModel?.storeList {
for storeList in array {
for cartList in storeList.cartList {
let cart_form_data = KYCartFormModel()
cartList.selected = self.isSelectAll ? "1" : "0"
cart_form_data.cartID = cartList.id
cart_form_data.goodsNum = cartList.goods_num
cart_form_data.storeCount = cartList.store_count
cart_form_data.selected = cartList.selected
cart_form_datas.add(cart_form_data)
}
}
self.dataRequest(cart_form_datas: cart_form_datas)
}
})
bottomView.balanceSelectResult({
/// 结算
var isHaveSelect = false
if let array = self.cartListModel?.storeList {
for storeList in array {
for cartList in storeList.cartList {
if cartList.selected == "1"{
isHaveSelect = true
break
}
}
}
}
if isHaveSelect {
self.performSegue(withIdentifier: "C_order_SegueID", sender: "")
}
else{
Toast(content: "没有选择商品!")
}
})
return bottomView
}()
/// 列表
fileprivate lazy var tableView : UITableView = {
let tableView = UITableView(frame: CGRect(x: 0, y: 0, width: SCREEN_WIDTH, height: SCREEN_HEIGHT - 113), style: .plain)
tableView.showsVerticalScrollIndicator = false
tableView.separatorStyle = .none
tableView.register(UINib(nibName: "CartTVCell", bundle: nil), forCellReuseIdentifier: CartTVCellIdentifier)
tableView.backgroundColor = UIColor.white
tableView.delegate = self
tableView.dataSource = self
return tableView
}()
/// post更改参数
var cartForm:[KYCartFormModel] = []
/// 列表数据
var cartListModel:KYCartListModel?{
didSet {
bottomView.cartListModel = cartListModel
tableView.reloadData()
}
}
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
// Do any additional setup after loading the view.
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
UIApplication.shared.keyWindow?.addSubview(bottomView)
dataRequest(cart_form_datas: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
bottomView.removeFromSuperview()
}
func setupUI() {
self.navigationItem.title = "购物车"
view.addSubview(tableView)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
extension KYCartViewController{
func dataRequest(cart_form_datas:NSMutableArray?) {
let user_id = SingleManager.instance.loginInfo?.user_id
let unique_id = SingleManager.getUUID()
let token = SingleManager.instance.loginInfo?.token
var params:[String:String]?
if cart_form_datas != nil && (cart_form_datas?.count)! > 0 {
let jsonStr = cart_form_datas?.yy_modelToJSONString()
params = [ "user_id":user_id!, "unique_id":unique_id, "token":token!,"cart_form_data":jsonStr!]
}
else
{
params = [ "user_id":user_id!, "unique_id":unique_id, "token":token!]
}
SJBRequestModel.push_fetchCartProductData(params: params! as [String : AnyObject]) { (response, status) in
if status == 1{
self.cartListModel = response as? KYCartListModel
}
}
}
}
extension KYCartViewController:UITableViewDelegate,UITableViewDataSource{
func numberOfSections(in tableView: UITableView) -> Int {
if let storelist = cartListModel?.storeList {
return storelist.count
}
return 0
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if let storelist = cartListModel?.storeList {
if let array = storelist[section].cartList {
return array.count
}
}
return 0
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: CartTVCellIdentifier, for: indexPath) as! CartTVCell
if let storelist = cartListModel?.storeList {
if let array = storelist[indexPath.section].cartList {
cell.model = array[indexPath.row]
cell.cartChangeResult({ (response,index) in
if index == 2{
if let id = response{
let unique_id = SingleManager.getUUID()
let token = SingleManager.instance.loginInfo?.token
let params = ["ids":id,"token":token!,"unique_id":unique_id] as [String : AnyObject]
print(params)
SJBRequestModel.push_fetchCartDelData(params: params) { (response, status) in
if status == 1{
self.Toast(content: "删除成功!")
self.dataRequest(cart_form_datas: nil)
}
else {
self.Toast(content:response as! String)
}
} }
}
else
{
if response != nil{
if let temModel = response{
let cart_form_datas = NSMutableArray()
cart_form_datas.add(temModel)
self.dataRequest(cart_form_datas: cart_form_datas)
}
}
}
})
}
}
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100
}
}
| mit | 8df0a963c1a2fc165bb0c6991d5b5f6c | 37.156098 | 147 | 0.534134 | 5.112418 | false | false | false | false |
niklassaers/Bolt-swift | Sources/Connection.swift | 1 | 5470 | import Foundation
import PackStream
#if os(Linux)
import Dispatch
#endif
public class Connection: NSObject {
private let settings: ConnectionSettings
private var socket: SocketProtocol
public var currentTransactionBookmark: String?
public init(socket: SocketProtocol,
settings: ConnectionSettings = ConnectionSettings() ) {
self.socket = socket
self.settings = settings
super.init()
}
public func connect(completion: (_ success: Bool) throws -> Void) throws {
try socket.connect(timeout: 5000) // in ms
try initBolt()
try initialize()
try completion(true)
}
public func disconnect() {
socket.disconnect()
}
private func initBolt() throws {
try socket.send(bytes: [0x60, 0x60, 0xB0, 0x17, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00])
let response = try socket.receive(expectedNumberOfBytes: 4)
let version = try UInt32.unpack(response[0..<response.count])
if version == 1 {
// success
} else {
throw ConnectionError.unknownVersion
}
}
private func initialize() throws {
let message = Request.initialize(settings: settings)
let chunks = try message.chunk()
for chunk in chunks {
try socket.send(bytes: chunk)
}
let maxChunkSize = Int32(Request.kMaxChunkSize)
var responseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
while (responseData[responseData.count - 1] == 0 && responseData[responseData.count - 2] == 0) == false { // chunk terminated by 0x00 0x00
let additionalResponseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
responseData.append(contentsOf: additionalResponseData)
}
let unchunkedResponseDatas = try Response.unchunk(responseData)
for unchunkedResponseData in unchunkedResponseDatas {
let unpackedResponse = try Response.unpack(unchunkedResponseData)
if unpackedResponse.category != .success {
throw ConnectionError.authenticationError
}
}
}
public enum ConnectionError: Error {
case unknownVersion
case authenticationError
case requestError
}
enum CommandResponse: Byte {
case success = 0x70
case record = 0x71
case ignored = 0x7e
case failure = 0x7f
}
private func chunkAndSend(request: Request) throws {
let chunks = try request.chunk()
for chunk in chunks {
try socket.send(bytes: chunk)
}
}
private func parseMeta(_ meta: [PackProtocol]) {
for item in meta {
if let map = item as? Map {
for (key, value) in map.dictionary {
switch key {
case "bookmark":
self.currentTransactionBookmark = value as? String
case "stats":
break
case "result_available_after":
break
case "result_consumed_after":
break
case "type":
break
case "fields":
break
default:
print("Couldn't parse metadata \(key)")
}
}
}
}
}
public func request(_ request: Request, completionHandler: (Bool, [Response]) throws -> Void) throws {
try chunkAndSend(request: request)
let maxChunkSize = Int32(Request.kMaxChunkSize)
var responseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
var i = 0
while responseData.count < 2 { // sometimes we just need to grab data over again - but how can we know?
responseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
i = i + 1
if i > 10 {
break // something is absolutely off
}
}
if responseData.count < 2 {
print("Error, got too little data back")
print(request)
print(request.command)
print(request.items)
var responseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
try completionHandler(false, [])
return
}
while (responseData[responseData.count - 1] == 0 && responseData[responseData.count - 2] == 0) == false { // chunk terminated by 0x00 0x00
let additionalResponseData = try socket.receive(expectedNumberOfBytes: maxChunkSize)
responseData.append(contentsOf: additionalResponseData)
}
let unchunkedResponsesAsBytes = try Response.unchunk(responseData)
var responses = [Response]()
var success = true
for responseBytes in unchunkedResponsesAsBytes {
let response = try Response.unpack(responseBytes)
responses.append(response)
if let error = response.asError() {
throw error
}
if response.category != .record {
parseMeta(response.items)
}
success = success && response.category != .failure
}
try completionHandler(success, responses)
}
}
| bsd-3-clause | 3805715b984b35445520493453c91c68 | 31.176471 | 152 | 0.577879 | 4.853594 | false | false | false | false |
joshaber/SwiftBox | SwiftBox/Layout.swift | 1 | 1114 | //
// Layout.swift
// SwiftBox
//
// Created by Josh Abernathy on 1/30/15.
// Copyright (c) 2015 Josh Abernathy. All rights reserved.
//
import Foundation
/// An evaluated layout.
///
/// Layouts may not be created manually. They only ever come from laying out a
/// Node. See Node.layout.
public struct Layout {
public let frame: CGRect
public let children: [Layout]
internal init(frame: CGRect, children: [Layout]) {
self.frame = frame
self.children = children
}
}
extension Layout: CustomStringConvertible {
public var description: String {
return descriptionForDepth(0)
}
fileprivate func descriptionForDepth(_ depth: Int) -> String {
let selfDescription = "{origin={\(frame.origin.x), \(frame.origin.y)}, size={\(frame.size.width), \(frame.size.height)}}"
if children.count > 0 {
let indentation = (0...depth).reduce("\n") { accum, _ in accum + "\t" }
let childrenDescription = (children.map { $0.descriptionForDepth(depth + 1) }).joined(separator: indentation)
return "\(selfDescription)\(indentation)\(childrenDescription)"
} else {
return selfDescription
}
}
}
| bsd-3-clause | f653b2e3a1211fb979330bc9f7d1bbb3 | 26.85 | 123 | 0.691203 | 3.470405 | false | false | false | false |
shuoli84/RxSwift | RxSwift/RxSwift/Observables/Implementations/ObserveOnDispatchQueue.swift | 3 | 1737 | //
// ObserveOnDispatchQueue.swift
// RxSwift
//
// Created by Krunoslav Zaher on 5/31/15.
// Copyright (c) 2015 Krunoslav Zaher. All rights reserved.
//
import Foundation
class ObserveOnDispatchQueueSink<O: ObserverType> : ScheduledSerialSchedulerObserver<O> {
var disposeLock = Lock()
var cancel: Disposable
init(scheduler: SerialDispatchQueueScheduler, observer: O, cancel: Disposable) {
self.cancel = cancel
super.init(scheduler: scheduler, observer: observer)
}
override func dispose() {
super.dispose()
let toDispose = disposeLock.calculateLocked { () -> Disposable in
let originalCancel = self.cancel
self.cancel = NopDisposable.instance
return originalCancel
}
toDispose.dispose()
}
}
#if TRACE_RESOURCES
public var numberOfDispatchQueueObservables: Int32 = 0
#endif
class ObserveOnDispatchQueue<E> : Producer<E> {
let scheduler: SerialDispatchQueueScheduler
let source: Observable<E>
init(source: Observable<E>, scheduler: SerialDispatchQueueScheduler) {
self.scheduler = scheduler
self.source = source
#if TRACE_RESOURCES
OSAtomicIncrement32(&numberOfDispatchQueueObservables)
#endif
}
override func run<O : ObserverType where O.Element == E>(observer: O, cancel: Disposable, setSink: (Disposable) -> Void) -> Disposable {
let sink = ObserveOnDispatchQueueSink(scheduler: scheduler, observer: observer, cancel: cancel)
setSink(sink)
return source.subscribeSafe(sink)
}
#if TRACE_RESOURCES
deinit {
OSAtomicDecrement32(&numberOfDispatchQueueObservables)
}
#endif
} | mit | 3a839c140438c9d7a5fbc5e128bb5b47 | 27.032258 | 140 | 0.671848 | 4.73297 | false | false | false | false |
wookay/Look | samples/LookSample/Pods/C4/C4/UI/C4Line.swift | 3 | 5708 | // Copyright © 2014 C4
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions: The above copyright
// notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
import Foundation
import CoreGraphics
///C4Line is a is a concrete subclass of C4Polygon that contains only two points.
///
///This subclass overrides the `points` variable so that it can only ever have 2 points, and also has an `endPoints` variable that allows the user to edit either end of the line (animatable).
public class C4Line: C4Polygon {
/// The end points the receiver's line. Animatable.
///
/// Assigning a tuple of C4Point values to this object will cause the receiver to update itself.
///
/// - returns: A tuple (2) of C4Points that make up the the begin and end points of the line.
public var endPoints: (C4Point,C4Point) = (C4Point(),C4Point(100,0)){
didSet {
updatePath()
}
}
override func updatePath() {
if pauseUpdates {
return
}
let p = C4Path()
p.moveToPoint(endPoints.0)
p.addLineToPoint(endPoints.1)
path = p
adjustToFitPath()
}
/// The center point (top-left) of the receiver's frame. Animatable.
///
/// - returns: A C4Point, the receiver's center.
public override var center : C4Point {
get {
return C4Point(view.center)
}
set {
let diff = newValue - center
batchUpdates() {
self.endPoints.0 += diff
self.endPoints.1 += diff
}
}
}
/// The origin point (top-left) of the receiver's frame. Animatable.
///
/// - returns: A C4Point, the receiver's origin.
public override var origin : C4Point {
get {
return C4Point(view.frame.origin)
}
set {
let diff = newValue - origin
batchUpdates() {
self.endPoints.0 += diff
self.endPoints.1 += diff
}
}
}
/// The points that make up the line. Animatable.
///
/// Assigning an array of C4Point values to this object will cause the receiver to update itself.
///
/// - returns: A C4Point array of 2 points.
public override var points : [C4Point] {
get {
return [endPoints.0,endPoints.1]
} set {
if newValue.count < 2 {
print("Invalid point array. There must be at least 2 points to update the line.")
} else {
if newValue.count > 2 {
print("Warning. The passed array has more than 2 points, only the first two will be used.")
}
batchUpdates() {
self.endPoints.0 = newValue[0]
self.endPoints.1 = newValue[1]
}
}
}
}
/// Initializes a new C4Polygon using the specified array of points.
///
/// Protects against trying to create a polygon with only 1 point (i.e. requires 2 points).
/// Trims point array if count > 2.
///
/// ````
/// let a = C4Point(100,100)
/// let b = C4Point(200,200)
///
/// let l = C4Line([a,b])
/// ````
///
/// - parameter points: An array of C4Point structs.
public override init(_ points: [C4Point]) {
let firstTwo = [C4Point](points[0...1])
super.init(firstTwo)
let path = C4Path()
path.moveToPoint(points[0])
for i in 1..<points.count {
path.addLineToPoint(points[i])
}
adjustToFitPath()
}
/// Initializes a new C4Line using the specified tuple of points.
///
/// ````
/// let a = C4Point(100,100)
/// let b = C4Point(200,200)
///
/// let l = C4Line((a,b))
/// ````
///
/// - parameter points: A tuple of C4Point structs.
public init(_ points: (C4Point, C4Point)) {
self.endPoints = points
super.init([points.0, points.1])
}
/// Initializes a new C4Line using two specified points.
///
/// ````
/// let a = C4Point(100,100)
/// let b = C4Point(200,200)
///
/// let l = C4Line(begin: a, end: b)
/// ````
///
/// - parameter begin: The start point of the line.
/// - parameter end: The end point of the line.
public convenience init(begin: C4Point, end: C4Point) {
let points = (begin, end)
self.init(points)
}
required public init(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private var pauseUpdates = false
func batchUpdates(updates: Void -> Void) {
pauseUpdates = true
updates()
pauseUpdates = false
updatePath()
}
}
| mit | 50858a3694da7871fb8293d3a54726ef | 31.798851 | 191 | 0.587699 | 4.187087 | false | false | false | false |
brentsimmons/Frontier | BeforeTheRename/UserTalk/UserTalk/Node/FunctionNode.swift | 1 | 1047 | //
// FunctionNode.swift
// UserTalk
//
// Created by Brent Simmons on 5/4/17.
// Copyright © 2017 Ranchero Software. All rights reserved.
//
import Foundation
import FrontierData
final class FunctionNode: CodeTreeNode {
let operation: CodeTreeOperation = .functionOp
let textPosition: TextPosition
let name: String
let paramHeader: [ParamHeaderNode]
let blockNode: BlockNode
init(_ textPosition: TextPosition, name: String, paramHeader: [ParamHeaderNode], blockNode: BlockNode) {
self.textPosition = textPosition
self.name = name
self.paramHeader = paramHeader
self.blockNode = blockNode
}
func evaluate(_ stack: Stack, _ breakOperation: inout CodeTreeOperation) throws -> Value {
preconditionFailure("evaluate() should not be called on a Function Node.")
}
func call(_ stack: Stack, _ params: [ParamNode]) throws -> Value {
if params.count > paramHeader.count {
throw LangError(.tooManyParameters, textPosition: params[0].textPosition)
}
stack.push(self)
defer {
stack.pop()
}
// TODO
}
}
| gpl-2.0 | 8f0dd1bb4c0410c76e4d468db1d60c1d | 21.73913 | 105 | 0.724665 | 3.683099 | false | false | false | false |
jeannustre/HomeComics | HomeComics/BookDataSource.swift | 1 | 3350 | //
// BookDataSource.swift
// HomeComics
//
// Created by Jean Sarda on 07/05/2017.
// Copyright © 2017 Jean Sarda. All rights reserved.
//
import UIKit
import Alamofire
import AlamofireObjectMapper
import Chameleon
fileprivate let cellIdentifier = "bookCell"
class BookDataSource: NSObject {
var books = [Book]()
var filteredBooks = [Book]()
var authors = [Author]()
let defaults = UserDefaults.standard
var searching = false
private(set) lazy var cellBackgroundColor: UIColor = {
return UIColor(hexString: UserDefaults.standard.string(forKey: "primaryColor"))
}()
func fetchBooks(completion: @escaping () -> ()) {
let url = defaults.string(forKey: "serverBaseURL")! + "/book"
Alamofire.request(url).responseArray { (response: DataResponse<[Book]>) in
let bookArray = response.result.value
if let bookArray = bookArray {
self.books = bookArray
let cdnAddress = self.defaults.string(forKey: "cdnBaseURL")
for book in bookArray {
let urlString = cdnAddress! + "/" + book.cover!
book.cover = urlString.addingPercentEncoding(withAllowedCharacters: .urlPathAllowed)
}
}
completion()
}
}
func fetchAuthors(completion: @escaping () -> ()) {
let url = defaults.string(forKey: "serverBaseURL")! + "/author"
Alamofire.request(url).responseArray { (response: DataResponse<[Author]>) in
let authorArray = response.result.value
if let authorArray = authorArray {
self.authors = authorArray
}
completion()
}
}
func searchWith(_ string: String, completion: @escaping () ->()) {
if string.isEmpty {
searching = false
completion()
} else {
searching = true
let filtered = self.books.filter { ($0.title?.lowercased().contains(string.lowercased()))! }
if filtered.count != filteredBooks.count {
filteredBooks = filtered
completion()
}
}
}
func setupCache() {
}
}
//MARK: - CollectionView DataSource extension
extension BookDataSource: UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
if self.searching {
return filteredBooks.count
} else {
return books.count
}
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellIdentifier, for: indexPath) as! BookCollectionViewCell
let book = self.searching ? filteredBooks[indexPath.row] : books[indexPath.row]
cell.configureWith(book: book, authors: self.authors, background: cellBackgroundColor)
if let coverUrlString = book.cover {
cell.imageURL = coverUrlString
if let url = URL(string: cell.imageURL!) {
cell.imageView.hnk_setImageFromURL(url)
} else {
print("invalid url?")
}
}
return cell
}
}
| gpl-3.0 | 9cf8fc2cb90ec5ce0f0343660d5479aa | 32.158416 | 133 | 0.599582 | 5.097412 | false | false | false | false |
coolmacmaniac/swift-ios | DesignPatterns/DesignPatterns/Factory/DPStack.swift | 1 | 1428 | //
// DPStack.swift
// DesignPatterns
//
// Created by Sourabh on 26/06/17.
// Copyright © 2017 Home. All rights reserved.
//
import Foundation
/**
Stack implementation of traversable data structure of type `DPTraversableType<T>`
*/
class DPStack<T>: DPTraversableType<T> {
/**
A reference to the element of type `DPTraversableElement<T>` at the top of the stack, may also be nil if the stack is empty
*/
private var top: DPTraversableElement<T>?
override init() {
top = nil
}
//MARK: - DPTraversableType methods
public override func add(_ element: T) {
let object = DPTraversableElement<T>(value: element)
if nil != top {
// if there exists prior element, then refer to it as previous
object.previous = top
}
// update the top of stack
top = object
}
public override func remove() -> T? {
if nil == top {
// if the stack is empty then there is nothing to return
return nil
}
// move the top of stack to the previous element or nil if there isn't any
let object = top
top = top?.previous
object?.previous = nil
// return the value in the current element
return object!.value
}
public override func hasMore() -> Bool {
return nil != top
}
public override func traverse() {
var element = top
while nil != element {
print("[\(element!.value)]", terminator: "->")
element = element?.previous
}
print("[/]")
}
}
| gpl-3.0 | 90f304b51cde81152b36466020e4249b | 18.819444 | 124 | 0.652418 | 3.430288 | false | false | false | false |
airspeedswift/swift | test/IRGen/prespecialized-metadata/enum-inmodule-1argument-1conformance-public-1distinct_use.swift | 3 | 6297 | // RUN: %swift -prespecialize-generic-metadata -target %module-target-future -emit-ir %s | %FileCheck %s -DINT=i%target-ptrsize -DALIGNMENT=%target-alignment
// REQUIRES: VENDOR=apple || OS=linux-gnu
// UNSUPPORTED: CPU=i386 && OS=ios
// UNSUPPORTED: CPU=armv7 && OS=ios
// UNSUPPORTED: CPU=armv7s && OS=ios
// CHECK: @"$sytN" = external{{( dllimport)?}} global %swift.full_type
// CHECK: @"$s4main5ValueOySiGMf" = linkonce_odr hidden constant <{
// CHECK-SAME: i8**,
// CHECK-SAME: [[INT]],
// CHECK-SAME: %swift.type_descriptor*,
// CHECK-SAME: %swift.type*,
// CHECK-SAME: i8**,
// CHECK-SAME: i64
// CHECK-SAME: }> <{
// CHECK-SAME: i8** getelementptr inbounds (%swift.enum_vwtable, %swift.enum_vwtable* @"$s4main5ValueOySiGWV", i32 0, i32 0),
// CHECK-SAME: [[INT]] 513,
// CHECK-SAME: %swift.type_descriptor* bitcast (
// CHECK-SAME: {{.*}}$s4main5ValueOMn{{.*}} to %swift.type_descriptor*
// CHECK-SAME: ),
// CHECK-SAME: %swift.type* @"$sSiN",
// CHECK-SAME: i8** getelementptr inbounds ([1 x i8*], [1 x i8*]* @"$sSi4main1PAAWP", i32 0, i32 0),
// CHECK-SAME: i64 3
// CHECK-SAME: }>, align [[ALIGNMENT]]
public protocol P {}
extension Int : P {}
enum Value<First : P> {
case first(First)
}
@inline(never)
func consume<T>(_ t: T) {
withExtendedLifetime(t) { t in
}
}
// CHECK: define hidden swiftcc void @"$s4main4doityyF"() #{{[0-9]+}} {
// CHECK: call swiftcc void @"$s4main7consumeyyxlF"(
// CHECK-SAME: %swift.opaque* noalias nocapture %{{[0-9]+}},
// CHECK-SAME: %swift.type* getelementptr inbounds (
// CHECK-SAME: %swift.full_type,
// CHECK-SAME: %swift.full_type* bitcast (
// CHECK-SAME: <{
// CHECK-SAME: i8**,
// CHECK-SAME: [[INT]],
// CHECK-SAME: %swift.type_descriptor*,
// CHECK-SAME: %swift.type*,
// CHECK-SAME: i8**,
// CHECK-SAME: i64
// CHECK-SAME: }>* @"$s4main5ValueOySiGMf"
// CHECK-SAME: to %swift.full_type*
// CHECK-SAME: ),
// CHECK-SAME: i32 0,
// CHECK-SAME: i32 1
// CHECK-SAME: )
// CHECK-SAME: )
// CHECK: }
func doit() {
consume( Value.first(13) )
}
doit()
// CHECK: ; Function Attrs: noinline nounwind readnone
// CHECK: define hidden swiftcc %swift.metadata_response @"$s4main5ValueOMa"([[INT]] %0, %swift.type* %1, i8** %2) #{{[0-9]+}} {
// CHECK: entry:
// CHECK: [[ERASED_TYPE:%[0-9]+]] = bitcast %swift.type* %1 to i8*
// CHECK: [[ERASED_TABLE:%[0-9]+]] = bitcast i8** %2 to i8*
// CHECK: br label %[[TYPE_COMPARISON_LABEL:[0-9]+]]
// CHECK: [[TYPE_COMPARISON_LABEL]]:
// CHECK: [[EQUAL_TYPE:%[0-9]+]] = icmp eq i8* bitcast (%swift.type* @"$sSiN" to i8*), [[ERASED_TYPE]]
// CHECK: [[EQUAL_TYPES:%[0-9]+]] = and i1 true, [[EQUAL_TYPE]]
// CHECK: [[ARGUMENT_BUFFER:%[0-9]+]] = bitcast i8* [[ERASED_TABLE]] to i8**
// CHECK: [[UNCAST_PROVIDED_PROTOCOL_DESCRIPTOR:%[0-9]+]] = load i8*, i8** [[ARGUMENT_BUFFER]], align 1
// CHECK: [[PROVIDED_PROTOCOL_DESCRIPTOR:%[0-9]+]] = bitcast i8* [[UNCAST_PROVIDED_PROTOCOL_DESCRIPTOR]] to %swift.protocol_conformance_descriptor*
// CHECK-arm64e: [[ERASED_TABLE_INT:%[0-9]+]] = ptrtoint i8* [[ERASED_TABLE]] to i64
// CHECK-arm64e: [[TABLE_SIGNATURE:%[0-9]+]] = call i64 @llvm.ptrauth.blend.i64(i64 [[ERASED_TABLE_INT]], i64 50923)
// CHECK-arm64e: [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED:%[0-9]+]] = call i64 @llvm.ptrauth.auth.i64(i64 %13, i32 2, i64 [[TABLE_SIGNATURE]])
// CHECK-arm64e: [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED_PTR:%[0-9]+]] = inttoptr i64 [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED]] to %swift.protocol_conformance_descriptor*
// CHECK-arm64e: [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED_PTR_INT:%[0-9]+]] = ptrtoint %swift.protocol_conformance_descriptor* [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED_PTR]] to i64
// CHECK-arm64e: [[PROVIDED_PROTOCOL_DESCRIPTOR_SIGNED_INT:%[0-9]+]] = call i64 @llvm.ptrauth.sign.i64(i64 [[PROVIDED_PROTOCOL_DESCRIPTOR_AUTHED_PTR_INT]], i32 2, i64 50923)
// CHECK-arm64e: [[PROVIDED_PROTOCOL_DESCRIPTOR_SIGNED:%[0-9]+]] = inttoptr i64 [[PROVIDED_PROTOCOL_DESCRIPTOR_SIGNED_INT]] to %swift.protocol_conformance_descriptor*
// CHECK: [[EQUAL_DESCRIPTORS:%[0-9]+]] = call swiftcc i1 @swift_compareProtocolConformanceDescriptors(
// CHECK-SAME: %swift.protocol_conformance_descriptor*
// CHECK-arm64e-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR_SIGNED]],
// CHECK-i386-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-x86_64-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-armv7-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-armv7s-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-armv7k-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-arm64-SAME: [[PROVIDED_PROTOCOL_DESCRIPTOR]],
// CHECK-SAME: %swift.protocol_conformance_descriptor*
// CHECK-SAME: $sSi4main1PAAMc
// CHECK-SAME: )
// CHECK: [[EQUAL_ARGUMENTS:%[0-9]+]] = and i1 [[EQUAL_TYPES]], [[EQUAL_DESCRIPTORS]]
// CHECK: br i1 [[EQUAL_ARGUMENTS]], label %[[EXIT_PRESPECIALIZED:[0-9]+]], label %[[EXIT_NORMAL:[0-9]+]]
// CHECK: [[EXIT_PRESPECIALIZED]]:
// CHECK: ret %swift.metadata_response {
// CHECK-SAME: %swift.type* getelementptr inbounds (
// CHECK-SAME: %swift.full_type,
// CHECK-SAME: %swift.full_type* bitcast (
// CHECK-SAME: <{
// CHECK-SAME: i8**,
// CHECK-SAME: [[INT]],
// CHECK-SAME: %swift.type_descriptor*,
// CHECK-SAME: %swift.type*,
// CHECK-SAME: i8**,
// CHECK-SAME: i64
// CHECK-SAME: }>* @"$s4main5ValueOySiGMf"
// CHECK-SAME: to %swift.full_type*
// CHECK-SAME: ),
// CHECK-SAME: i32 0,
// CHECK-SAME: i32 1
// CHECK-SAME: ),
// CHECK-SAME: [[INT]] 0
// CHECK-SAME: }
// CHECK: [[EXIT_NORMAL]]:
// CHECK: {{%[0-9]+}} = call swiftcc %swift.metadata_response @__swift_instantiateGenericMetadata(
// CHECK-SAME: [[INT]] %0,
// CHECK-SAME: i8* [[ERASED_TYPE]],
// CHECK-SAME: i8* [[ERASED_TABLE]],
// CHECK-SAME: i8* undef,
// CHECK-SAME: %swift.type_descriptor* bitcast (
// CHECK-SAME: {{.*}}$s4main5ValueOMn{{.*}} to %swift.type_descriptor*
// CHECK-SAME: )
// CHECK-SAME: )
// CHECK: ret %swift.metadata_response {{%[0-9]+}}
// CHECK: }
| apache-2.0 | c36b609a17a7ef886b0bcd1c46a5f132 | 47.438462 | 175 | 0.612355 | 2.968883 | false | false | false | false |
wikimedia/wikipedia-ios | Wikipedia/Code/LoginFunnel.swift | 1 | 2772 | // https://meta.wikimedia.org/wiki/Schema:MobileWikiAppiOSLoginAction
@objc final class LoginFunnel: EventLoggingFunnel, EventLoggingStandardEventProviding {
@objc public static let shared = LoginFunnel()
private override init() {
super.init(schema: "MobileWikiAppiOSLoginAction", version: 18121305)
}
private enum Action: String {
case impression
case loginStart = "login_start"
case logout
case loginSuccess = "login_success"
case createAccountStart = "createaccount_start"
case createAccountSuccess = "createaccount_success"
}
private func event(category: EventLoggingCategory, label: EventLoggingLabel?, action: Action, measure: Double? = nil) -> [String: Any] {
let category = category.rawValue
let action = action.rawValue
var event: [String: Any] = ["category": category, "action": action, "primary_language": primaryLanguage(), "is_anon": isAnon]
if let label = label?.rawValue {
event["label"] = label
}
if let measure = measure {
event["measure_time"] = Int(round(measure))
}
return event
}
override func preprocessData(_ eventData: [AnyHashable: Any]) -> [AnyHashable: Any] {
return wholeEvent(with: eventData)
}
// MARK: - Feed
@objc public func logLoginImpressionInFeed() {
log(event(category: .feed, label: .syncEducation, action: .impression))
}
@objc public func logLoginStartInFeed() {
log(event(category: .feed, label: .syncEducation, action: .loginStart))
}
// MARK: - Login screen
public func logSuccess(timeElapsed: Double?) {
log(event(category: .login, label: nil, action: .loginSuccess, measure: timeElapsed))
}
@objc public func logCreateAccountAttempt() {
log(event(category: .login, label: nil, action: .createAccountStart))
}
public func logCreateAccountSuccess(timeElapsed: Double?) {
log(event(category: .login, label: nil, action: .createAccountSuccess, measure: timeElapsed))
}
// MARK: - Settings
@objc public func logLoginStartInSettings() {
log(event(category: .setting, label: .login, action: .loginStart))
}
@objc public func logLogoutInSettings() {
log(event(category: .setting, label: .login, action: .logout))
}
// MARK: - Sync popovers
public func logLoginImpressionInSyncPopover() {
log(event(category: .loginToSyncPopover, label: nil, action: .impression))
}
public func logLoginStartInSyncPopover() {
log(event(category: .loginToSyncPopover, label: nil, action: .loginStart))
}
}
| mit | b02e2be2700341eb3029ebd87a2ceef3 | 33.222222 | 140 | 0.636003 | 4.386076 | false | false | false | false |
Mikelulu/BaiSiBuDeQiJie | LKBS/Pods/BMPlayer/Source/BMPlayerItem.swift | 1 | 2841 | //
// BMPlayerItem.swift
// Pods
//
// Created by BrikerMan on 16/5/21.
//
//
import Foundation
import AVFoundation
public struct BMPlayerResource {
public let name : String
public let cover : URL?
public let subtitle: BMSubtitles?
public let definitions: [BMPlayerResourceDefinition]
/**
Player recource item with url, used to play single difinition video
- parameter name: video name
- parameter url: video url
- parameter cover: video cover, will show before playing, and hide when play
- parameter subtitles: video subtitles
*/
public init(url: URL, name: String = "", cover: URL? = nil, subtitle: URL? = nil) {
let definition = BMPlayerResourceDefinition(url: url, definition: "")
var subtitles: BMSubtitles? = nil
if let subtitle = subtitle {
subtitles = BMSubtitles(url: subtitle)
}
self.init(name: name, definitions: [definition], cover: cover, subtitles: subtitles)
}
/**
Play resouce with multi definitions
- parameter name: video name
- parameter definitions: video definitions
- parameter cover: video cover
- parameter subtitles: video subtitles
*/
public init(name: String = "", definitions: [BMPlayerResourceDefinition], cover: URL? = nil, subtitles: BMSubtitles? = nil) {
self.name = name
self.cover = cover
self.subtitle = subtitles
self.definitions = definitions
}
}
public struct BMPlayerResourceDefinition {
public let url: URL
public let definition: String
/// An instance of NSDictionary that contains keys for specifying options for the initialization of the AVURLAsset. See AVURLAssetPreferPreciseDurationAndTimingKey and AVURLAssetReferenceRestrictionsKey above.
public var options: [String : Any]?
var avURLAsset: AVURLAsset {
get {
return BMPlayerManager.asset(for: self)
}
}
/**
Video recource item with defination name and specifying options
- parameter url: video url
- parameter definition: url deifination
- parameter options: specifying options for the initialization of the AVURLAsset
you can add http-header or other options which mentions in https://developer.apple.com/reference/avfoundation/avurlasset/initialization_options
to add http-header init options like this
```
let header = ["User-Agent":"BMPlayer"]
let definiton.options = ["AVURLAssetHTTPHeaderFieldsKey":header]
```
*/
public init(url: URL, definition: String, options: [String : Any]? = nil) {
self.url = url
self.definition = definition
self.options = options
}
}
| mit | 201873dffd1a44c1dc5189818d26570a | 31.655172 | 213 | 0.642731 | 4.719269 | false | false | false | false |
pluralsight/PSOperations | PSOperationsLocation/Location+tvOS.swift | 1 | 2698 | #if os(tvOS)
import CoreLocation
import Foundation
import PSOperations
public struct Location: CapabilityType {
public static let name = "Location"
public init() { }
public func requestStatus(_ completion: @escaping (CapabilityStatus) -> Void) {
guard CLLocationManager.locationServicesEnabled() else {
completion(.notAvailable)
return
}
let actual = CLLocationManager.authorizationStatus()
switch actual {
case .notDetermined: completion(.notDetermined)
case .restricted: completion(.notAvailable)
case .denied: completion(.denied)
case .authorizedWhenInUse: completion(.authorized)
case .authorizedAlways:
fatalError(".Always should be unavailable on tvOS")
@unknown default: completion(.notDetermined)
}
}
public func authorize(_ completion: @escaping (CapabilityStatus) -> Void) {
Authorizer.authorize(completion: completion)
}
}
private let Authorizer = LocationAuthorizer()
private class LocationAuthorizer: NSObject, CLLocationManagerDelegate {
private let manager = CLLocationManager()
private var completion: ((CapabilityStatus) -> Void)?
override init() {
super.init()
manager.delegate = self
}
func authorize(completion: @escaping (CapabilityStatus) -> Void) {
guard self.completion == nil else {
fatalError("Attempting to authorize location when a request is already in-flight")
}
self.completion = completion
let key = "NSLocationWhenInUseUsageDescription"
manager.requestWhenInUseAuthorization()
// This is helpful when developing an app.
assert(Bundle.main.object(forInfoDictionaryKey: key) != nil, "Requesting location permission requires the \(key) key in your Info.plist")
}
@objc func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if let completion = self.completion, manager == self.manager && status != .notDetermined {
self.completion = nil
switch status {
case .authorizedWhenInUse:
completion(.authorized)
case .denied:
completion(.denied)
case .restricted:
completion(.notAvailable)
case .authorizedAlways:
fatalError(".Always should be unavailable on tvOS")
case .notDetermined:
fatalError("Unreachable due to the if statement, but included to keep clang happy")
@unknown default: completion(.notDetermined)
}
}
}
}
#endif
| apache-2.0 | 5cade366c6278e6b7851c3c6b90812bd | 31.902439 | 145 | 0.648258 | 5.644351 | false | false | false | false |
inamiy/SwiftElm | SwiftElmPlayground.playground/Pages/Gesture.xcplaygroundpage/Contents.swift | 1 | 3582 | import UIKit
import PlaygroundSupport
import Result
import ReactiveSwift
import VTree
import VTreeDebugger
import SwiftElm
struct Model: DebuggableModel
{
let rootSize = CGSize(width: 320, height: 480)
let message: String
let cursor: Cursor?
var description: String
{
return message
}
struct Cursor
{
let frame: CGRect
let backgroundColor: UIColor
}
}
extension Model.Cursor
{
init?(msg: Msg)
{
switch msg {
case let .tap(context):
let frame = CGRect(origin: context.location, size: .zero)
.insetBy(dx: -20, dy: -20)
self = Model.Cursor(frame: frame, backgroundColor: .orange)
case let .pan(context) where context.state == .changed:
let frame = CGRect(origin: context.location, size: .zero)
.insetBy(dx: -20, dy: -20)
self = Model.Cursor(frame: frame, backgroundColor: .green)
default:
return nil
}
}
}
func update(_ model: Model, _ msg: Msg) -> Model?
{
print(msg) // Warning: impure logging
let argsString = msg.rawMessage.arguments.map { "\($0)" }.joined(separator: "\n")
let cursor = Model.Cursor(msg: msg)
return Model(
message: "\(msg.rawMessage.funcName)\n\(argsString)",
cursor: cursor
)
}
func view(model: Model) -> VView<Msg>
{
let rootWidth = model.rootSize.width
let rootHeight = model.rootSize.height
func rootView(_ children: [AnyVTree<Msg>?]) -> VView<Msg>
{
return VView(
styles: .init {
$0.frame = CGRect(x: 0, y: 0, width: rootWidth, height: rootHeight)
$0.backgroundColor = .white
},
gestures: [.tap(^Msg.tap), .pan(^Msg.pan), .longPress(^Msg.longPress), .swipe(^Msg.swipe), .pinch(^Msg.pinch), .rotation(^Msg.rotation)],
children: children.flatMap { $0 }
)
}
func label(_ message: String) -> VLabel<Msg>
{
return VLabel(
key: key("label"),
text: .text(message),
styles: .init {
$0.frame = CGRect(x: 0, y: 40, width: rootWidth, height: 300)
$0.backgroundColor = .clear
$0.textAlignment = .center
$0.font = .systemFont(ofSize: 24)
}
)
}
func noteLabel() -> VLabel<Msg>
{
return VLabel(
key: key("noteLabel"),
text: "Tap anywhere to test gesture.",
styles: .init {
$0.frame = CGRect(x: 0, y: 350, width: rootWidth, height: 80)
$0.backgroundColor = .clear
$0.textAlignment = .center
$0.font = .systemFont(ofSize: 20)
}
)
}
func cursorView(_ cursor: Model.Cursor) -> VView<Msg>
{
return VView(
key: key("cursor"),
styles: .init {
$0.frame = cursor.frame
$0.backgroundColor = cursor.backgroundColor
}
)
}
return rootView([
*label(model.message),
*noteLabel(),
model.cursor.map(cursorView).map(*)
])
}
// MARK: Main
let initial = Model(message: "Initial", cursor: nil)
//let program = Program(model: initial, update: update, view: view)
let program = Program(
model: DebugModel(initial),
update: debugUpdate(update),
view: debugView(view)
)
program.window.bounds.size = initial.rootSize
PlaygroundPage.current.liveView = program.window
| mit | f5a24942fc5287a8547feb88f4184a97 | 25.932331 | 149 | 0.546622 | 3.984427 | false | false | false | false |
loudnate/xDripG5 | CGMBLEKitTests/GlucoseBackfillMessageTests.swift | 1 | 27102 | //
// GlucoseBackfillMessageTests.swift
// xDripG5Tests
//
// Copyright © 2018 LoopKit Authors. All rights reserved.
//
import XCTest
@testable import CGMBLEKit
class GlucoseBackfillMessageTests: XCTestCase {
func testTxMessage() {
let message = GlucoseBackfillTxMessage(byte1: 5, byte2: 2, identifier: 0, startTime: 5439415, endTime: 5440614) // 20 minutes
XCTAssertEqual(Data(hexadecimalString: "50050200b7ff5200660453000000000000007138")!, message.data)
}
func testRxMessage() {
let message = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "51000100b7ff52006604530032000000e6cb9805")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: message.status))
XCTAssertEqual(1, message.backfillStatus)
XCTAssertEqual(0, message.identifier)
XCTAssertEqual(5439415, message.startTime)
XCTAssertEqual(5440614, message.endTime)
XCTAssertEqual(50, message.bufferLength)
XCTAssertEqual(0xcbe6, message.bufferCRC)
// 0xbc46
// 0b10111100 01000110
var buffer = GlucoseBackfillFrameBuffer(identifier: message.identifier)
buffer.append(Data(hexadecimalString: "0100bc460000b7ff52008b0006eee30053008500")!)
buffer.append(Data(hexadecimalString: "020006eb0f025300800006ee3a0353007e0006f5")!)
buffer.append(Data(hexadecimalString: "030066045300790006f8")!)
XCTAssertEqual(Int(message.bufferLength), buffer.count)
XCTAssertEqual(message.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertEqual(139, messages[0].glucose)
XCTAssertEqual(5439415, messages[0].timestamp)
XCTAssertEqual(.known(.ok), CalibrationState(rawValue: messages[0].state))
XCTAssertEqual(-18, messages[0].trend)
XCTAssertEqual(133, messages[1].glucose)
XCTAssertEqual(5439715, messages[1].timestamp)
XCTAssertEqual(.known(.ok), CalibrationState(rawValue: messages[1].state))
XCTAssertEqual(-21, messages[1].trend)
XCTAssertEqual(128, messages[2].glucose)
XCTAssertEqual(5440015, messages[2].timestamp)
XCTAssertEqual(.known(.ok), CalibrationState(rawValue: messages[2].state))
XCTAssertEqual(-18, messages[2].trend)
XCTAssertEqual(126, messages[3].glucose)
XCTAssertEqual(5440314, messages[3].timestamp)
XCTAssertEqual(.known(.ok), CalibrationState(rawValue: messages[3].state))
XCTAssertEqual(-11, messages[3].trend)
XCTAssertEqual(121, messages[4].glucose)
XCTAssertEqual(5440614, messages[4].timestamp)
XCTAssertEqual(.known(.ok), CalibrationState(rawValue: messages[4].state))
XCTAssertEqual(-08, messages[4].trend)
XCTAssertEqual(message.startTime, messages.first!.timestamp)
XCTAssertEqual(message.endTime, messages.last!.timestamp)
XCTAssertTrue(messages.first!.timestamp <= messages.last!.timestamp)
}
func testGlucoseBackfill2() {
let message = GlucoseBackfillTxMessage(byte1: 5, byte2: 2, identifier: 0, startTime: 4648682, endTime: 4650182) // 25 minutes
XCTAssertEqual(Data(hexadecimalString: "50050200eaee4600c6f446000000000000009f6d")!, message.data, message.data.hexadecimalString)
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "51000103eaee4600c6f446003a0000004f3ac9e6")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(3, response.identifier)
XCTAssertEqual(4648682, response.startTime)
XCTAssertEqual(4650182, response.endTime)
XCTAssertEqual(58, response.bufferLength)
XCTAssertEqual(0x3a4f, response.bufferCRC)
// 0x6e3c
// 0b01101110 00111100
var buffer = GlucoseBackfillFrameBuffer(identifier: 0xc0)
buffer.append(Data(hexadecimalString: "01c06e3c0000eaee4600920007fd16f046009500")!)
buffer.append(Data(hexadecimalString: "02c0070042f14600960007026ef2460099000704")!)
buffer.append(Data(hexadecimalString: "03c09af3460093000700c6f44600900007fc")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertEqual(response.startTime, messages.first!.timestamp)
XCTAssertEqual(response.endTime, messages.last!.timestamp)
XCTAssertTrue(messages.first!.timestamp <= messages.last!.timestamp)
XCTAssertEqual(6, messages.count)
}
func testMalformedBackfill() {
var buffer = GlucoseBackfillFrameBuffer(identifier: 0)
buffer.append(Data(hexadecimalString: "0100bc460000b7ff52008b0006eee30053008500")!)
buffer.append(Data(hexadecimalString: "020006eb0f025300800006ee3a0353007e0006")!)
XCTAssertEqual(3, buffer.glucose.count)
}
func testGlucoseBackfill3() {
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "510001023d6a0e00c16d0e00280000005b1a9154")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(2, response.identifier)
XCTAssertEqual(944701, response.startTime)
XCTAssertEqual(945601, response.endTime)
XCTAssertEqual(40, response.bufferLength)
XCTAssertEqual(0x1A5B, response.bufferCRC)
// 0x440c
// 0b01000100 00001100
var buffer = GlucoseBackfillFrameBuffer(identifier: 0x80)
buffer.append(Data(hexadecimalString: "0180440c00003d6a0e005c0007fe696b0e005d00")!)
buffer.append(Data(hexadecimalString: "028007ff956c0e005e000700c16d0e005d000700")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertEqual(response.startTime, messages.first!.timestamp)
XCTAssertEqual(response.endTime, messages.last!.timestamp)
XCTAssertTrue(messages.first!.timestamp <= messages.last!.timestamp)
XCTAssertEqual(4, messages.count)
}
func testGlucoseBackfill4() {
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "51000103c9740e004d780e0028000000235bd94c")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(3, response.identifier)
XCTAssertEqual(947401, response.startTime)
XCTAssertEqual(948301, response.endTime)
XCTAssertEqual(40, response.bufferLength)
XCTAssertEqual(0x5B23, response.bufferCRC)
// 0x04d0
// 0b00000100 11010000
var buffer = GlucoseBackfillFrameBuffer(identifier: 0xc0)
buffer.append(Data(hexadecimalString: "01c04d0c0000c9740e005a000700f5750e005800")!)
buffer.append(Data(hexadecimalString: "02c007ff21770e00590007ff4d780e0059000700")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertEqual(response.startTime, messages.first!.timestamp)
XCTAssertEqual(response.endTime, messages.last!.timestamp)
XCTAssertTrue(messages.first!.timestamp <= messages.last!.timestamp)
XCTAssertEqual(4, messages.count)
}
func testNotGlucoseBackfill1() {
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "5100010339410e0085a90e00ac06000070ca9143")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(3, response.identifier)
XCTAssertEqual(934201, response.startTime)
XCTAssertEqual(960901, response.endTime)
XCTAssertEqual(1708, response.bufferLength)
XCTAssertEqual(0xCA70, response.bufferCRC)
// 0x4a4f
// 0b01001010 01001111
var buffer = GlucoseBackfillFrameBuffer(identifier: 0xc0)
buffer.append(Data(hexadecimalString: "01c04a4f4a5558ef554453b7392a0df008571a7f")!)
buffer.append(Data(hexadecimalString: "02c0451e0d74bdec596b633cf2b03d511ef3d048")!)
buffer.append(Data(hexadecimalString: "03c009145e959ca51f7a1663ca31676b175d7bc7")!)
buffer.append(Data(hexadecimalString: "04c0de00c954fcd3281d5163ed873cdc136fca3e")!)
buffer.append(Data(hexadecimalString: "05c0c7da188dd5fbb8997206da1cc8d0c22f8434")!)
buffer.append(Data(hexadecimalString: "06c04d50b29df06b12e7162f2d73fd553e44e469")!)
buffer.append(Data(hexadecimalString: "07c02b4bb61d66cf6e949ee0f07dbe0cc12127ae")!)
buffer.append(Data(hexadecimalString: "08c03bf887be09ece7595adfee494b25368103b4")!)
buffer.append(Data(hexadecimalString: "09c07eefb9b5398468a53f00355341d19b50c8b1")!)
buffer.append(Data(hexadecimalString: "0ac028f0ddb4dc09a2c74deedf7fdff13fcd6b0e")!)
buffer.append(Data(hexadecimalString: "0bc0ad2d7311ac9ec1908fb7ee5557c463ea4fea")!)
buffer.append(Data(hexadecimalString: "0cc0bf3c62d9aa62d7c3d447c959b51d31fd016d")!)
buffer.append(Data(hexadecimalString: "0dc0278116abd1252ad66c894a39ed7c6d72086e")!)
buffer.append(Data(hexadecimalString: "0ec0aaee3bf9b05ccb7b23e1c27d777173c4d9fd")!)
buffer.append(Data(hexadecimalString: "0fc044048720d76a696249737f999f944995e44e")!)
buffer.append(Data(hexadecimalString: "10c0495e4cb7f22327a920a843de1b4522a68108")!)
buffer.append(Data(hexadecimalString: "11c058c482389192ed920e322b71900d747a9492")!)
buffer.append(Data(hexadecimalString: "12c0eac06906ff4863f0e8da07d1ead29fc15bd3")!)
buffer.append(Data(hexadecimalString: "13c0c0be38548fe9e229c64c9c0f3e9b4c4c1d83")!)
buffer.append(Data(hexadecimalString: "14c018a936bdde548e4244093e77c87adda0a1cf")!)
buffer.append(Data(hexadecimalString: "15c0fb97d1d147dd0bc6552faa4d62ab553e1682")!)
buffer.append(Data(hexadecimalString: "16c0f15f8cb77decb934bfe0c711a026dd4bf36b")!)
buffer.append(Data(hexadecimalString: "17c0bd268b0eee07ed20a0f3856ea449b1503708")!)
buffer.append(Data(hexadecimalString: "18c00872ed5a996a13480b81fc82b6ca1e7dd379")!)
buffer.append(Data(hexadecimalString: "19c06fb4c5bc84e63688b0a77edbab85bfb61b45")!)
buffer.append(Data(hexadecimalString: "1ac071d29d30edb43db6b8e114bbbcd67f9dd3a9")!)
buffer.append(Data(hexadecimalString: "1bc0569e17a8a80c015def11ddce1b8f194ff6e2")!)
buffer.append(Data(hexadecimalString: "1cc0df79ffbc1e077fe249b47550feb5dcd53044")!)
buffer.append(Data(hexadecimalString: "1dc0b557e2ba03caed61de30221b0330e1cc49b1")!)
buffer.append(Data(hexadecimalString: "1ec006f05e739d737939baf8b14a8b7a6faae96e")!)
buffer.append(Data(hexadecimalString: "1fc00b82d430e9e75fb8e7e2affbdd292a41fad2")!)
buffer.append(Data(hexadecimalString: "20c0fbf8e8f2686aaaf19d2809eecd3bd4f63516")!)
buffer.append(Data(hexadecimalString: "21c0a7df809e73538e459c1a9cd27a566f636e22")!)
buffer.append(Data(hexadecimalString: "22c0dbb3c23d7d7847dee77311287e6c6b192eb4")!)
buffer.append(Data(hexadecimalString: "23c0d30038d70241a80b9e390778a897dd1632cc")!)
buffer.append(Data(hexadecimalString: "24c0177b23127b464c07a499abeff05f13e40998")!)
buffer.append(Data(hexadecimalString: "25c0855350c7c4a335e95d2e569996639e8341b4")!)
buffer.append(Data(hexadecimalString: "26c0d42874475710a50764d4a4166c0e420aff7f")!)
buffer.append(Data(hexadecimalString: "27c0facb1d61cb8057de64546fc9f24f93603093")!)
buffer.append(Data(hexadecimalString: "28c080befb84f22c60d398f017dde114d0557b27")!)
buffer.append(Data(hexadecimalString: "29c07555e92425342c0674b62fa517b13ba0e3b0")!)
buffer.append(Data(hexadecimalString: "2ac0923624bce36c89fade1f66bd7ae1e8e7d598")!)
buffer.append(Data(hexadecimalString: "2bc0d345ceea668373d31f95b03a6ee7fff1a3b5")!)
buffer.append(Data(hexadecimalString: "2cc045e409b8d31dd53ae9d353f35738819fbb79")!)
buffer.append(Data(hexadecimalString: "2dc0a5d31fd3c3b7b217d3f79b245d3714b0523d")!)
buffer.append(Data(hexadecimalString: "2ec0eb576e0193584bff8ecada0dc54e4ebde86c")!)
buffer.append(Data(hexadecimalString: "2fc092b8ef52003f8b76e90d920ca738c998bb70")!)
buffer.append(Data(hexadecimalString: "30c07cfa0f7a69d14b79f605d254a164fd67c658")!)
buffer.append(Data(hexadecimalString: "31c049a329162e03f41c12db845b73301f5bbb81")!)
buffer.append(Data(hexadecimalString: "32c08a21ca0995b5aa413897ea9e2b7c563ced07")!)
buffer.append(Data(hexadecimalString: "33c05d51a18e19209f1c55054bd2f74677c71070")!)
buffer.append(Data(hexadecimalString: "34c0299e29ae5576a220b0b767fc4e898aaf2df1")!)
buffer.append(Data(hexadecimalString: "35c0bbb554546b69c53b4b3a63bd524bfbe728e6")!)
buffer.append(Data(hexadecimalString: "36c0cd4e8c6e10e72950e66bfa0d23b954a7aede")!)
buffer.append(Data(hexadecimalString: "37c0ea5df836af737298d44b4b156ced47727920")!)
buffer.append(Data(hexadecimalString: "38c02303edefc4916cfdba55829426c153d0d30c")!)
buffer.append(Data(hexadecimalString: "39c0dfee091fea60c2da239c9aabef8eddbe49b5")!)
buffer.append(Data(hexadecimalString: "3ac02788f23fb030e7606329ed24cbee10bc20eb")!)
buffer.append(Data(hexadecimalString: "3bc00a601d46c10bab8cdf04513a47550b0e4fe5")!)
buffer.append(Data(hexadecimalString: "3cc072ea5e514432c81e325464e1ac2d659378d2")!)
buffer.append(Data(hexadecimalString: "3dc0f050e994caa508fdea7202ed70a4acc6e8ab")!)
buffer.append(Data(hexadecimalString: "3ec069ab0d13863943415b492569db29b9594dbe")!)
buffer.append(Data(hexadecimalString: "3fc02c37277a98b88956f0def9ad866f44ca6d9f")!)
buffer.append(Data(hexadecimalString: "40c0e5bd6aa2dbd835fab2ec238de4a635a3f6cb")!)
buffer.append(Data(hexadecimalString: "41c0aafa8812d94d5fe722b3ecfb74eb4c12c622")!)
buffer.append(Data(hexadecimalString: "42c08c5b4bb2f28069fc6f9dcb26bc84c0cc01c7")!)
buffer.append(Data(hexadecimalString: "43c04ad95cefa1f62a18fa2c5a05bac208685cdb")!)
buffer.append(Data(hexadecimalString: "44c0ffe910ddc010b30f457578ab24a866b8a94d")!)
buffer.append(Data(hexadecimalString: "45c01b0bb36e58f401eb15da2e6710721e39c573")!)
buffer.append(Data(hexadecimalString: "46c06165075618fc9626c53acdd9cb8bcfb0719f")!)
buffer.append(Data(hexadecimalString: "47c081599f76725e30d4de39cdcc7f7c0c918d68")!)
buffer.append(Data(hexadecimalString: "48c0563b99dce4913105b793f4d539fe668feef6")!)
buffer.append(Data(hexadecimalString: "49c04ebaaf9f4dfda6cac4d617cd07098fec39f0")!)
buffer.append(Data(hexadecimalString: "4ac04c1ae961bc4f3e2cd395396dc8098bbf4bd5")!)
buffer.append(Data(hexadecimalString: "4bc0d95ed88f296e8d68c35085af86e5ef8d8bf0")!)
buffer.append(Data(hexadecimalString: "4cc0658ccce111259ce8ac5cbedfc46deda77433")!)
buffer.append(Data(hexadecimalString: "4dc05fda2f8d2885082db4b1356c5e2a0e830471")!)
buffer.append(Data(hexadecimalString: "4ec066c7813ff84a9da11fe343e5a95bbfa3082c")!)
buffer.append(Data(hexadecimalString: "4fc03bcfd6fe6d9657d04f06ed7bc461ebe18d47")!)
buffer.append(Data(hexadecimalString: "50c035bbe880ba24d7c84f73ae061b33d62a1845")!)
buffer.append(Data(hexadecimalString: "51c0650f0a6bbc91b2771549cf49a5a4faf8b278")!)
buffer.append(Data(hexadecimalString: "52c07ac551477e6cd10fe6a3b43d62b02569d110")!)
buffer.append(Data(hexadecimalString: "53c005f79d6de0ec017e7a0c98961ce6770f885d")!)
buffer.append(Data(hexadecimalString: "54c0d05fee0b5f5bf9de8c61b58f8634ecbf3347")!)
buffer.append(Data(hexadecimalString: "55c0e0c7d345fbc40f35aed12e82f8ccb0ed9335")!)
buffer.append(Data(hexadecimalString: "56c0b1c8b263179e")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertNotEqual(response.startTime, messages.first!.timestamp)
XCTAssertNotEqual(response.endTime, messages.last!.timestamp)
XCTAssertEqual(191, messages.count)
}
func testNotGlucoseBackfill2() {
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "51000102b1aa0e00e5b20e00a000000020a39b7e")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(2, response.identifier)
XCTAssertEqual(961201, response.startTime)
XCTAssertEqual(963301, response.endTime)
XCTAssertEqual(160, response.bufferLength)
XCTAssertEqual(0xA320, response.bufferCRC)
// 0xcde3
// 0b11001101 11100011
var buffer = GlucoseBackfillFrameBuffer(identifier: 0x80)
buffer.append(Data(hexadecimalString: "0180cde3fd48248e37a7bf6c2d9d78d4bfef6d5b")!)
buffer.append(Data(hexadecimalString: "02809f074c9039b6d3b841f422cf36398338f98c")!)
buffer.append(Data(hexadecimalString: "038004160a5a1ad37c382f3ca23ea215c644f7b6")!)
buffer.append(Data(hexadecimalString: "04802ed7376fa7c83c3ecf0b645233f9b3c80238")!)
buffer.append(Data(hexadecimalString: "05805692724e630a703f01b0a942250f725553d2")!)
buffer.append(Data(hexadecimalString: "06804ca2727a4051033a550da80905caf77c735d")!)
buffer.append(Data(hexadecimalString: "07808f937b4b9602c5dd6fa13ae983e00783b28e")!)
buffer.append(Data(hexadecimalString: "088069846e672c106b339159ead9ee1c08e1a159")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertNotEqual(response.startTime, messages.first!.timestamp)
XCTAssertNotEqual(response.endTime, messages.last!.timestamp)
XCTAssertFalse(messages.first!.timestamp <= messages.last!.timestamp)
XCTAssertEqual(17, messages.count)
}
func testNotGlucoseBackfill3() {
let response = GlucoseBackfillRxMessage(data: Data(hexadecimalString: "51000102b6a36500010c6600ac0600000147db0a")!)!
XCTAssertEqual(.ok, TransmitterStatus(rawValue: response.status))
XCTAssertEqual(1, response.backfillStatus)
XCTAssertEqual(2, response.identifier)
XCTAssertEqual(6661046, response.startTime)
XCTAssertEqual(6687745, response.endTime)
XCTAssertEqual(1708, response.bufferLength)
XCTAssertEqual(0x4701, response.bufferCRC)
var buffer = GlucoseBackfillFrameBuffer(identifier: 0x80)
buffer.append(Data(hexadecimalString: "0180e1234bdf92845cec52822a8894854582b2b2")!)
buffer.append(Data(hexadecimalString: "02800f8a38cc876ad33ae0acdc25921132cc6f0d")!)
buffer.append(Data(hexadecimalString: "038032a6cd9e6d447916dd0b9699e499ae79b8d1")!)
buffer.append(Data(hexadecimalString: "048045f4b95e0ad80955d3a899d6083bd142f863")!)
buffer.append(Data(hexadecimalString: "05809cf9c189744ab66f6ca5c2833ef27442fa71")!)
buffer.append(Data(hexadecimalString: "068053694b279275f0d23eb826681e20e5ebb79d")!)
buffer.append(Data(hexadecimalString: "078098b921155eb5aed63119d5faec3ef3e53a37")!)
buffer.append(Data(hexadecimalString: "08807c87277557a0828e8dc81ff76f1a6e197103")!)
buffer.append(Data(hexadecimalString: "0980b8378b133898ce73f7989d67360123e9fdd8")!)
buffer.append(Data(hexadecimalString: "0a80383ce19d943a38796b594ff95a2dc93bd6a2")!)
buffer.append(Data(hexadecimalString: "0b806b548c5997dc67ed4fe07bcf236d59dd7f94")!)
buffer.append(Data(hexadecimalString: "0c802cb2382f40a06fde5f2dff3f0b8226a11f12")!)
buffer.append(Data(hexadecimalString: "0d8029800ae513c5b7bc8ea733544b7da84ded17")!)
buffer.append(Data(hexadecimalString: "0e80a95b6c3d36183e4409f916a6f1f775af338e")!)
buffer.append(Data(hexadecimalString: "0f80d098732f2abcf4a90628f321a048349142ff")!)
buffer.append(Data(hexadecimalString: "108077294e9d029bdc0602c76671d88ff4a87596")!)
buffer.append(Data(hexadecimalString: "1180bac50f8d705f6732c34b935a0b06545d6d8f")!)
buffer.append(Data(hexadecimalString: "1280cf6b9eb0d2f0059c1a7b5c65acb83eb43836")!)
buffer.append(Data(hexadecimalString: "13802f408f68fc7e48858daecf64d01f3f61827e")!)
buffer.append(Data(hexadecimalString: "1480cd5975c1062ed45311a2602c0bbc9c78cf21")!)
buffer.append(Data(hexadecimalString: "1580b6e27f3350bc7d4eb908313710931cbd4f23")!)
buffer.append(Data(hexadecimalString: "168061f70e5e27e8b72faecfbb58b6b6ff65cbf0")!)
buffer.append(Data(hexadecimalString: "178066bdd3a0b1e1ed0af8b2af88dcb1f4b1c3a4")!)
buffer.append(Data(hexadecimalString: "18801eb9326019bca25b74804d196c04d079e495")!)
buffer.append(Data(hexadecimalString: "1980a29097393f81aaef79ef421af54ccd3c35ed")!)
buffer.append(Data(hexadecimalString: "1a80a3039b0372ddd79ef65293e4e99484573ab3")!)
buffer.append(Data(hexadecimalString: "1b807e755140ea79b1913a7c491e606b7d1e4542")!)
buffer.append(Data(hexadecimalString: "1c800c968daf03958bd8784e1cf8cea4fa903a80")!)
buffer.append(Data(hexadecimalString: "1d8044c5c7baebadbf8e6877d725ab84484e6755")!)
buffer.append(Data(hexadecimalString: "1e8036be160e8a03d2c07552fc513c8869170528")!)
buffer.append(Data(hexadecimalString: "1f8038483ab634e7707e9ab8c8e3f87dd67f423f")!)
buffer.append(Data(hexadecimalString: "2080f184e4457558d9b7944f21d6421b717ddfb1")!)
buffer.append(Data(hexadecimalString: "2180bb4da6197852102a3a04b8acccea3c54f0f9")!)
buffer.append(Data(hexadecimalString: "2280da93975f3ea1c39d2aff5dbbc4b183b66044")!)
buffer.append(Data(hexadecimalString: "23804678951cdc83923fe5a88bda66221a48360b")!)
buffer.append(Data(hexadecimalString: "2480aa9dc3fee16106bd551754d896da72ff772c")!)
buffer.append(Data(hexadecimalString: "2580b825bb4eba580b57caadda1b90b449a8f2c5")!)
buffer.append(Data(hexadecimalString: "2680117b62c286b395d2bf016848c65953595f19")!)
buffer.append(Data(hexadecimalString: "27806d524b2b191bd9582f47fd3956ab851207af")!)
buffer.append(Data(hexadecimalString: "2880c7df85c2ee5e9b3f5ae68ffba44a86e237e8")!)
buffer.append(Data(hexadecimalString: "2980947fec3646851a510c8a61c0b3b7d90e410b")!)
buffer.append(Data(hexadecimalString: "2a8014b04b3ff32e4d9d16f46880533cf4562af4")!)
buffer.append(Data(hexadecimalString: "2b80c754e48edfa84f2f3b29976ce59cc110747d")!)
buffer.append(Data(hexadecimalString: "2c8095a3ab4b66254954a51ca5e5c92d07be80fc")!)
buffer.append(Data(hexadecimalString: "2d80bc4afa73d7f222f1b9e56083171057e32ca3")!)
buffer.append(Data(hexadecimalString: "2e80c88dbe9a052d7ffd29d2f665bdd66811712f")!)
buffer.append(Data(hexadecimalString: "2f804d2f9ee36fd6f3f48c30429c1629e39bbe3f")!)
buffer.append(Data(hexadecimalString: "30808b01f598fc6420d85b3190d15f8d55f43faf")!)
buffer.append(Data(hexadecimalString: "31801c171908c8ded10e81123f453c571c8f5199")!)
buffer.append(Data(hexadecimalString: "32806275a5652f2447f63f1ab5d0dac84387d80c")!)
buffer.append(Data(hexadecimalString: "3380f095361816ab06f0209a6ec3411c8f0c6ce1")!)
buffer.append(Data(hexadecimalString: "3480a99ac0dae0c87f6a1d4ee4fe4e19671c29ba")!)
buffer.append(Data(hexadecimalString: "3580811db50e1625a3b88305ea5c34b53e20700e")!)
buffer.append(Data(hexadecimalString: "36800fbf211b6a454c788aa17b0cf14db76695a9")!)
buffer.append(Data(hexadecimalString: "3780dfc186d1c189114f182709efc464f48c6b2f")!)
buffer.append(Data(hexadecimalString: "38805e629e8e6457b1ec149897210cb6336b123f")!)
buffer.append(Data(hexadecimalString: "398045d4dc9f4c074ec0e926a8d1768ae92b4866")!)
buffer.append(Data(hexadecimalString: "3a801edf0d5d1c1a86c90c5eeef69e115fdd513a")!)
buffer.append(Data(hexadecimalString: "3b8084223228b158081b465c74454450ec19a4c1")!)
buffer.append(Data(hexadecimalString: "3c80fa306d71fc211bd9b9e55aeb16c582d21ec2")!)
buffer.append(Data(hexadecimalString: "3d8072d8bbec74f1436958db431a92fc66cf5dd2")!)
buffer.append(Data(hexadecimalString: "3e80888ef69a91f8dbb0ce70b6e5ec9289245878")!)
buffer.append(Data(hexadecimalString: "3f8069c0d6d14e580be92f87a3255e124b25b451")!)
buffer.append(Data(hexadecimalString: "4080b3cbae3d50ea52720bf5029243a4a9fea906")!)
buffer.append(Data(hexadecimalString: "4180384321d07a4b5378aa272c9a7247830624b8")!)
buffer.append(Data(hexadecimalString: "4280acf0b265dd82b68aeec5114161a34135b30e")!)
buffer.append(Data(hexadecimalString: "43802d709c604266db64a4b5a5e6f6d8cfd7ece1")!)
buffer.append(Data(hexadecimalString: "44807b48711b0630cd919dbf9ea7bf81efa1e8f1")!)
buffer.append(Data(hexadecimalString: "4580c0282b679f9746ece875482d5e9a5ed59cb8")!)
buffer.append(Data(hexadecimalString: "46808c7b718de4299f081449cce9aa9afadfcea9")!)
buffer.append(Data(hexadecimalString: "478066cd4c36d6e816413b15955c958da4d8e866")!)
buffer.append(Data(hexadecimalString: "48809b5170078157c542236bc7a09c96bc559069")!)
buffer.append(Data(hexadecimalString: "49800be65a0bce639c69cd3d64db0fa22570756f")!)
buffer.append(Data(hexadecimalString: "4a80e5ebd5381b077a8ac56e952b631256a076cc")!)
buffer.append(Data(hexadecimalString: "4b80fb32d28e39021d49dc7b7ee65272ca1f28c1")!)
buffer.append(Data(hexadecimalString: "4c8004486cc3dcad9f39c602d3ed9030e327cec3")!)
buffer.append(Data(hexadecimalString: "4d809a5800c6d647c5f99e40a15327957745dce1")!)
buffer.append(Data(hexadecimalString: "4e80d03a0b5368fda78b28d3975500ab160ac693")!)
buffer.append(Data(hexadecimalString: "4f80dbc5ea65f540933f858a425ecdb378f62990")!)
buffer.append(Data(hexadecimalString: "50802e7980ce9365ad4e434308fb2a8102dc9f6a")!)
buffer.append(Data(hexadecimalString: "5180b71311e183ad9feecfd43b68072d5a9ad4af")!)
buffer.append(Data(hexadecimalString: "5280e721c37d2b57f95cbf5f51025fb22b6ca60c")!)
buffer.append(Data(hexadecimalString: "53805749eb01f070a5b015dcd0f68f5fea0b40c6")!)
buffer.append(Data(hexadecimalString: "5480fae4ee747357e4d73265ad9411c565c41865")!)
buffer.append(Data(hexadecimalString: "5580b75e9c62c7c2aa3ea3f94d219ef7330077d7")!)
buffer.append(Data(hexadecimalString: "5680f2c59ee6b54a")!)
XCTAssertEqual(Int(response.bufferLength), buffer.count)
XCTAssertEqual(response.bufferCRC, buffer.crc16)
let messages = buffer.glucose
XCTAssertNotEqual(response.startTime, messages.first!.timestamp)
XCTAssertNotEqual(response.endTime, messages.last!.timestamp)
XCTAssertFalse(messages.first!.timestamp <= messages.last!.timestamp)
XCTAssertEqual(191, messages.count)
}
}
| mit | 3e15150ebb1ed8c4aa760ce93d099f55 | 61.588915 | 138 | 0.76499 | 3.157889 | false | false | false | false |
AlbertXYZ/HDCP | HDCP/HDCP/HDHM09Controller.swift | 1 | 7595 | //
// HDHM09Controller.swift
// HDCP
//
// Created by 徐琰璋 on 16/1/18.
// Copyright © 2016年 batonsoft. All rights reserved.
//
import UIKit
class HDHM09Controller: UIViewController, UIScrollViewDelegate {
var index: Int?
var steps: Array<HDHM08StepModel>?
var cancelBtn: UIButton?
var imageScrollView: UIScrollView?
var pageFlag: UILabel?
var context: UILabel?
/**
* UIImageView重用
*/
var centerImageView: UIImageView?
var leftImageView: UIImageView?
var rightImageView: UIImageView?
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor.white
setupUI()
}
deinit {
HDLog.LogClassDestory("HDHM09Controller")
}
// MARK: - 创建UI视图
func setupUI() {
createCancelBtn()
createImageScrollView()
createTextView()
}
func createCancelBtn() {
if cancelBtn == nil {
cancelBtn = UIButton(type: UIButton.ButtonType.custom) as UIButton
cancelBtn?.setTitle("x", for: UIControl.State())
cancelBtn?.layer.cornerRadius = 15
cancelBtn?.titleLabel?.textAlignment = NSTextAlignment.center
cancelBtn?.layer.masksToBounds = true
cancelBtn?.setTitleColor(Constants.HDMainColor, for: UIControl.State.normal)
cancelBtn?.layer.borderWidth = 0.5
cancelBtn?.addTarget(self, action: #selector(backAction), for: UIControl.Event.touchUpInside)
cancelBtn?.layer.borderColor = Constants.HDMainColor.cgColor
self.view.addSubview(cancelBtn!)
unowned let WS = self
cancelBtn?.snp.makeConstraints( { (make) -> Void in
make.top.equalTo(WS.view).offset(50)
make.right.equalTo(WS.view.snp.right).offset(-30)
make.width.equalTo(30)
make.height.equalTo(30)
})
}
}
func createImageScrollView() {
if imageScrollView == nil {
imageScrollView = UIScrollView()
imageScrollView!.isPagingEnabled = true
imageScrollView!.isUserInteractionEnabled = true
imageScrollView!.delegate = self
imageScrollView!.showsVerticalScrollIndicator = false
imageScrollView!.showsHorizontalScrollIndicator = false
self.view.addSubview(imageScrollView!)
unowned let WS = self
imageScrollView!.snp.makeConstraints( { (make) -> Void in
make.top.equalTo(WS.view).offset(Constants.HDSCREENHEIGHT / 2 - 100)
make.left.equalTo(WS.view).offset(0)
make.width.equalTo(Constants.HDSCREENWITH)
make.height.equalTo(200)
})
imageScrollView?.contentSize = CGSize(width: CGFloat(3) * Constants.HDSCREENWITH, height: 200)
imageScrollView!.contentOffset = CGPoint(x: Constants.HDSCREENWITH, y: 0)
centerImageView = UIImageView(frame: CGRect(x: Constants.HDSCREENWITH, y: 0, width: Constants.HDSCREENWITH, height: 200))
centerImageView!.contentMode = UIView.ContentMode.scaleToFill;
imageScrollView?.addSubview(centerImageView!)
leftImageView = UIImageView(frame: CGRect(x: 0, y: 0, width: Constants.HDSCREENWITH, height: 200))
leftImageView!.contentMode = UIView.ContentMode.scaleToFill;
imageScrollView?.addSubview(leftImageView!)
rightImageView = UIImageView(frame: CGRect(x: Constants.HDSCREENWITH * 2, y: 0, width: Constants.HDSCREENWITH, height: 200))
rightImageView!.contentMode = UIView.ContentMode.scaleToFill;
imageScrollView?.addSubview(rightImageView!)
}
}
func createTextView() {
if pageFlag == nil {
pageFlag = UILabel()
pageFlag?.textColor = Constants.HDMainTextColor
pageFlag?.font = UIFont.systemFont(ofSize: 26)
self.view.addSubview(pageFlag!)
unowned let WS = self
pageFlag?.snp.makeConstraints( { (make) -> Void in
make.width.equalTo(Constants.HDSCREENWITH - 60)
make.height.equalTo(30)
make.bottom.equalTo(WS.imageScrollView!.snp.top).offset(-5)
make.left.equalTo(WS.view).offset(30)
})
}
if context == nil {
context = UILabel()
context?.numberOfLines = 0
context?.textColor = Constants.HDMainTextColor
context?.font = UIFont.systemFont(ofSize: 18)
self.view.addSubview(context!)
unowned let WS = self
context?.snp.makeConstraints( { (make) -> Void in
make.width.equalTo(Constants.HDSCREENWITH - 60)
make.height.equalTo(0)
make.top.equalTo(WS.imageScrollView!.snp.bottom).offset(20)
make.left.equalTo(WS.view).offset(30)
})
}
setInfoByCurrentImageIndex(index!)
}
// MARK: - events
@objc func backAction() {
self.dismiss(animated: true) { () -> Void in }
}
func loadImage() {
if imageScrollView!.contentOffset.x > Constants.HDSCREENWITH {
//向左滑动
index = (index! + 1 + (steps?.count)!) % (steps?.count)!
} else if imageScrollView!.contentOffset.x < Constants.HDSCREENWITH {
//向右滑动
index = (index! - 1 + (steps?.count)!) % (steps?.count)!
}
setInfoByCurrentImageIndex(index!)
}
func setInfoByCurrentImageIndex(_ index: Int) {
let cmodel = steps![index]
/// 文本信息
let str = String(format: "%d/%d", index + 1, (steps?.count)!)
let str2: String = str.components(separatedBy: "/")[0]
let attributed = NSMutableAttributedString(string: str)
attributed.addAttribute(NSAttributedString.Key.font, value: UIFont.systemFont(ofSize: 26), range: NSMakeRange(0, str2.characters.count))
attributed.addAttribute(NSAttributedString.Key.foregroundColor, value: Constants.HDYellowColor, range: NSMakeRange(0, str2.characters.count))
pageFlag?.attributedText = attributed
centerImageView!.kf.setImage(with: URL(string: cmodel.stepPhoto!), placeholder: UIImage(named: "noDataDefaultIcon"), options: nil, progressBlock: nil, completionHandler: nil)
let lmodel = steps![((index - 1) + (steps?.count)!) % (steps?.count)!]
leftImageView!.kf.setImage(with: URL(string: lmodel.stepPhoto!), placeholder: UIImage(named: "noDataDefaultIcon"), options: nil, progressBlock: nil, completionHandler: nil)
let rmodel = steps![((index + 1) + (steps?.count)!) % (steps?.count)!]
rightImageView!.kf.setImage(with: URL(string: rmodel.stepPhoto!), placeholder: UIImage(named: "noDataDefaultIcon"), options: nil, progressBlock: nil, completionHandler: nil)
context?.text = cmodel.intro
/// 计算文本高度 重新赋值
let rect = CoreUtils.getTextRectSize(cmodel.intro! as NSString, font: UIFont.systemFont(ofSize: 18), size: CGSize(width: Constants.HDSCREENWITH - 60, height: 999))
context?.snp.updateConstraints({ (make) -> Void in
make.height.equalTo(rect.size.height + 10)
})
}
// MARK: - UIScrollView Delegate
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
loadImage()
imageScrollView!.contentOffset = CGPoint(x: Constants.HDSCREENWITH, y: 0)
}
}
| mit | e3a9fcc0c93d36db975c08fd235ecde1 | 30.772152 | 182 | 0.621248 | 4.558111 | false | false | false | false |
robtimp/xswift | exercises/rotational-cipher/Sources/RotationalCipher/RotationalCipherExample.swift | 2 | 748 | struct RotationalCipher {
static func rotate(_ target: String, ROT: Int) -> String {
var result = ""
target.unicodeScalars.forEach { unicode in
switch unicode.value {
case 65...90: // A to Z
var scalar = unicode.value + UInt32(ROT)
if scalar > 90 { scalar -= 26 }
result.append(Character(UnicodeScalar(scalar)!))
case 97...122: // a to z
var scalar = unicode.value + UInt32(ROT)
if scalar > 122 { scalar -= 26 }
result.append(Character(UnicodeScalar(scalar)!))
default:
result.append(Character(unicode))
}
}
return result
}
}
| mit | 11b35900533901a9d69186a2f22c6439 | 23.933333 | 64 | 0.5 | 4.857143 | false | false | false | false |
CharlinFeng/Reflect | Reflect/Parse2.swift | 1 | 950 | //
// Test2.swift
// Reflect
//
// Created by 成林 on 15/8/23.
// Copyright (c) 2015年 冯成林. All rights reserved.
//
import UIKit
import Foundation
let Student2Dict = ["name": "jack", "age": 28, "bag": ["color": "blue", "price": 14.5]] as [String : Any]
/** 在test1的基础上增加自定义对象 */
class Student2: Reflect {
var name: String
var age: NSNumber
var bag: Bag
required init(){
name = ""
age = 0
bag = Bag()
}
class func parse(){
let stu2 = Student2.parse(dict: Student2Dict as NSDictionary)
print("\(stu2)")
}
}
class Bag: Reflect {
var color: String
var price: NSNumber
required init(){
color = ""
price = 0
}
init (color: String, price: Float){
self.color = color
self.price = NSNumber(floatLiteral: Double(price))
}
}
| mit | 7478984ad38dc61fb57d958f0264472b | 15.321429 | 105 | 0.519694 | 3.700405 | false | false | false | false |
gregomni/swift | test/Generics/sr7353.swift | 3 | 512 | // RUN: %target-swift-frontend -typecheck %s -debug-generic-signatures -requirement-machine-protocol-signatures=on 2>&1 | %FileCheck %s
// CHECK-LABEL: sr7353.(file).P@
// CHECK-LABEL: <Self where Self == Self.[P]A.[Q]B, Self.[P]A : Q>
protocol P {
associatedtype A: Q where A.B == Self
}
// CHECK-LABEL: sr7353.(file).Q@
// CHECK-LABEL: <Self where Self == Self.[Q]B.[P]A, Self.[Q]B : P, Self.[Q]B == Self.[Q]C>
protocol Q {
associatedtype B: P where B.A == Self
associatedtype C: P where C.A == Self
}
| apache-2.0 | edab0ea076988d30fa542add329bb81c | 35.571429 | 135 | 0.650391 | 2.797814 | false | false | false | false |
rvald/Wynfood.iOS | Wynfood/LogInView.swift | 1 | 6691 | //
// LogInView.swift
// Wynfood
//
// Created by craftman on 6/2/17.
// Copyright © 2017 craftman. All rights reserved.
//
import UIKit
import FirebaseAuth
class LogInView: UIView, UITextFieldDelegate {
// MARK: - Properties
let authService = AuthenticationService()
let dismissViewNotification = Notification.Name("WynfoodDismissViewNotification")
let presentAlertNotification = Notification.Name("WynfoodPresentAlertNotification")
let networkingService = NetworkingService()
// MARK: - Intialization
override init(frame: CGRect) {
super.init(frame: frame)
emailField.delegate = self
passwordField.delegate = self
self.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleTap)))
translatesAutoresizingMaskIntoConstraints = false
setupView()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Views
lazy var emailField: UITextField = {
let field = UITextField()
field.placeholder = "[email protected]"
field.borderStyle = .none
field.backgroundColor = UIColor.white
field.layer.cornerRadius = 5.0
field.textAlignment = .center
field.delegate = self
field.translatesAutoresizingMaskIntoConstraints = false
return field
}()
lazy var passwordField: UITextField = {
let field = UITextField()
field.placeholder = "Password1"
field.borderStyle = .none
field.backgroundColor = UIColor.white
field.layer.cornerRadius = 5.0
field.textAlignment = .center
field.isSecureTextEntry = true
field.delegate = self
field.translatesAutoresizingMaskIntoConstraints = false
return field
}()
let logInButton: UIButton = {
let button = UIButton(type: UIButtonType.system)
button.setTitle("Log In", for: .normal)
button.setTitleColor(UIColor(red: 0.0/255.0, green: 122.0/255.0, blue: 255.0/255.0, alpha: 1.0), for: .normal)
button.backgroundColor = UIColor.white
button.layer.cornerRadius = 5.0
button.addTarget(self, action: #selector(logInButtonTap), for: .touchUpInside)
button.translatesAutoresizingMaskIntoConstraints = false
return button
}()
// MARK: - Methods
func setupView() {
addSubview(emailField)
addSubview(passwordField)
addSubview(logInButton)
// name field constraints
addConstraint(NSLayoutConstraint(item: emailField, attribute: .top, relatedBy: .equal, toItem: self, attribute: .top, multiplier: 1.0, constant: 1.0))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|[v0]|", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": emailField]))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:[v0(44)]", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": emailField]))
// password field constraints
addConstraint(NSLayoutConstraint(item: passwordField, attribute: .top, relatedBy: .equal, toItem: emailField, attribute: .bottom, multiplier: 1.0, constant: 12.0))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|[v0]|", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": passwordField]))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:[v0(44)]", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": passwordField]))
// login button constraints
addConstraint(NSLayoutConstraint(item: logInButton, attribute: .top, relatedBy: .equal, toItem: passwordField, attribute: .bottom, multiplier: 1.0, constant: 12.0))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|[v0]|", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": logInButton]))
addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:[v0(44)]", options: NSLayoutFormatOptions(), metrics: nil, views: ["v0": logInButton]))
}
func handleTap(sender: UITapGestureRecognizer) {
if sender.state == .ended {
if emailField.isFirstResponder || passwordField.isFirstResponder {
emailField.resignFirstResponder()
passwordField.resignFirstResponder()
}
}
}
// MARK: - Actions
func logInButtonTap(sender: UIButton, forEvent event: UIEvent) {
UIView.animate(withDuration: 0.7) {
sender.setTitle("Logging in ...", for: .normal)
}
if authService.isEmailAndPasswordValid(email: emailField.text!, password: passwordField.text!) {
Auth.auth().signIn(withEmail: emailField.text!, password: passwordField.text!) { (user, error) in
if error != nil {
let info: [String: String] = ["message": (error?.localizedDescription)!]
NotificationCenter.default.post(name: self.presentAlertNotification, object: nil, userInfo: info)
self.emailField.text = ""
self.passwordField.text = ""
self.logInButton.setTitle("Log In", for: .normal)
return
} else {
let email = self.emailField.text!.lowercased()
let userName = self.authService.userNameFromEmail(email: email)
let defaults = UserDefaults.standard
defaults.set(userName, forKey: "UserName")
defaults.set(email, forKey: "UserEmail")
NotificationCenter.default.post(name: self.dismissViewNotification, object: nil)
}
}
} else {
let info: [String: String] = ["message": "Invalid Email or Password"]
NotificationCenter.default.post(name: presentAlertNotification, object: nil, userInfo: info)
self.logInButton.setTitle("Log In", for: .normal)
}
}
// MARK: - Textfield Delegate
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
resignFirstResponder()
return true
}
}
| apache-2.0 | 2cf00966ff7919eab960437fbd4621a0 | 37.448276 | 172 | 0.602691 | 5.373494 | false | false | false | false |
HarshilShah/DeckTransition | Source/DeckTransitioningDelegate.swift | 1 | 5736 | //
// DeckTransitioningDelegate.swift
// DeckTransition
//
// Created by Harshil Shah on 15/10/16.
// Copyright © 2016 Harshil Shah. All rights reserved.
//
import UIKit
/// The DeckTransitioningDelegate class vends out the presentation and animation
/// controllers required to present a view controller with the Deck transition
/// style
///
/// The following snippet described the steps for presenting a given
/// `ModalViewController` with the `DeckTransitioningDelegate`
///
/// ```swift
/// let modal = ModalViewController()
/// let transitionDelegate = DeckTransitioningDelegate()
/// modal.transitioningDelegate = transitionDelegate
/// modal.modalPresentationStyle = .custom
/// present(modal, animated: true, completion: nil)
/// ```
public final class DeckTransitioningDelegate: NSObject, UIViewControllerTransitioningDelegate {
// MARK: - Private variables
private let isSwipeToDismissEnabled: Bool
private let presentDuration: TimeInterval?
private let presentAnimation: (() -> ())?
private let presentCompletion: ((Bool) -> ())?
private let dismissDuration: TimeInterval?
private let dismissAnimation: (() -> ())?
private let dismissCompletion: ((Bool) -> ())?
// MARK: - Initializers
/// Returns a transitioning delegate to perform a Deck transition. All
/// parameters are optional. Swipe-to-dimiss is enabled by default. Leaving
/// the duration parameters empty gives you animations with the default
/// durations (0.3s for both)
///
/// - Parameters:
/// - isSwipeToDismissEnabled: Whether the modal view controller should
/// be dismissed with a swipe gesture from top to bottom
/// - presentDuration: The duration for the presentation animation
/// - presentAnimation: An animation block that will be performed
/// alongside the card presentation animation
/// - presentCompletion: A block that will be run after the card has been
/// presented
/// - dismissDuration: The duration for the dismissal animation
/// - dismissAnimation: An animation block that will be performed
/// alongside the card dismissal animation
/// - dismissCompletion: A block that will be run after the card has been
/// dismissed
@objc public init(isSwipeToDismissEnabled: Bool = true,
presentDuration: NSNumber? = nil,
presentAnimation: (() -> ())? = nil,
presentCompletion: ((Bool) -> ())? = nil,
dismissDuration: NSNumber? = nil,
dismissAnimation: (() -> ())? = nil,
dismissCompletion: ((Bool) -> ())? = nil) {
self.isSwipeToDismissEnabled = isSwipeToDismissEnabled
self.presentDuration = presentDuration?.doubleValue
self.presentAnimation = presentAnimation
self.presentCompletion = presentCompletion
self.dismissDuration = dismissDuration?.doubleValue
self.dismissAnimation = dismissAnimation
self.dismissCompletion = dismissCompletion
}
// MARK: - UIViewControllerTransitioningDelegate
/// Returns an animation controller that animates the modal presentation
///
/// This is internal infrastructure handled entirely by UIKit and shouldn't
/// be called directly
///
/// - Parameters:
/// - presented: The modal view controller to be presented onscreen
/// - presenting: The view controller that will be presenting the modal
/// - source: The view controller whose `present` method is called
/// - Returns: An animation controller that animates the modal presentation
public func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
return DeckPresentingAnimationController(duration: presentDuration)
}
/// Returns an animation controller that animates the modal dismissal
///
/// This is internal infrastructure handled entirely by UIKit and shouldn't
/// be called directly
///
/// - Parameter dismissed: The modal view controller which will be dismissed
/// - Returns: An animation controller that animates the modal dismisall
public func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
return DeckDismissingAnimationController(duration: dismissDuration)
}
/// Returns a presentation controller that manages the modal presentation
///
/// This is internal infrastructure handled entirely by UIKit and shouldn't
/// be called directly
///
/// - Parameters:
/// - presented: The modal view controller
/// - presenting: The view controller which presented the modal
/// - source: The view controller whose `present` method was called to
/// present the modal
/// - Returns: A presentation controller that manages the modal presentation
public func presentationController(forPresented presented: UIViewController, presenting: UIViewController?, source: UIViewController) -> UIPresentationController? {
let presentationController = DeckPresentationController(
presentedViewController: presented,
presenting: presenting,
isSwipeToDismissGestureEnabled: isSwipeToDismissEnabled,
presentAnimation: presentAnimation,
presentCompletion: presentCompletion,
dismissAnimation: dismissAnimation,
dismissCompletion: dismissCompletion)
presentationController.transitioningDelegate = self
return presentationController
}
}
| mit | 023b7adb8be38128dad26e1e2b303bb0 | 45.25 | 177 | 0.693461 | 5.712151 | false | false | false | false |
imzyf/99-projects-of-swift | 007-meun-button-animation/007-meun-button-animation/ChangeAnimationView.swift | 1 | 8658 | import UIKit
import BezierPathLength
class ChangeAnimationView: UIView, CAAnimationDelegate {
// 按钮 三条线
var topLineLayer: CAShapeLayer!
var middleLineLayer: CAShapeLayer!
var bottomLineLayer: CAShapeLayer!
let raduis: CGFloat = 50.0
let lineWidth: CGFloat = 50.0
let lineGapHeight: CGFloat = 10.0
let lineHeight: CGFloat = 8.0
let kStep1Duration: CGFloat = 0.3
let kStep2Duration: CGFloat = 0.3
let kStep3Duration: CGFloat = 1.0
let kStep4Duration: CGFloat = 1.0
let kTopY: CGFloat!
let kCenterY: CGFloat!
let kBottomY: CGFloat!
override init(frame: CGRect) {
kTopY = raduis - lineGapHeight
kCenterY = kTopY + lineGapHeight + lineHeight
kBottomY = kCenterY + lineGapHeight + lineHeight
super.init(frame: frame)
self.backgroundColor = .orange
initLayers()
animationStep1()
}
func initLayers() {
// top
let topLayer = CALayer()
self.layer.addSublayer(topLayer)
topLayer.frame = CGRect(x: (self.bounds.size.width - lineWidth)/2, y: kTopY, width: lineWidth, height: lineWidth)
topLineLayer = CAShapeLayer()
initLine(topLineLayer, in: topLayer)
// middle
let middleLayer = CALayer()
self.layer.addSublayer(middleLayer)
middleLayer.frame = topLayer.frame
middleLayer.frame.origin.y = kCenterY
middleLineLayer = CAShapeLayer()
initLine(middleLineLayer, in: middleLayer)
// buttom
let bottomLayer = CALayer()
self.layer.addSublayer(bottomLayer)
bottomLayer.frame = topLayer.frame
bottomLayer.frame.origin.y = kBottomY
bottomLineLayer = CAShapeLayer()
initLine(bottomLineLayer, in: bottomLayer)
}
// 初始化 每一条线
func initLine(_ lineLayer: CAShapeLayer, in layer: CALayer) {
let initPath = UIBezierPath()
initPath.move(to: CGPoint(x: 0, y: 0))
initPath.addLine(to: CGPoint(x: lineWidth, y: 0))
lineLayer.strokeColor = UIColor.white.cgColor
lineLayer.fillColor = nil
lineLayer.lineWidth = lineHeight
lineLayer.lineCap = kCALineCapRound
lineLayer.path = initPath.cgPath
layer.addSublayer(lineLayer)
}
// 代理
func animationDidStop(_ anim: CAAnimation, finished flag: Bool) {
if let animationID = anim.value(forKey: "animationID") {
switch animationID as! String {
case "step1":
animationStep2()
break
case "step2":
animationStep3()
break
case "step3":
// 清除原来的路径 - don't know why
middleLineLayer.path = nil
topLineLayer.path = nil
bottomLineLayer.path = nil
initLayers()
animationStep1()
break
default: break
}
}
}
func animationStep1() {
let strokAnimation = CABasicAnimation(keyPath: "strokeEnd")
strokAnimation.fromValue = 1.0
strokAnimation.toValue = 0.7
let pathAnimation = CABasicAnimation(keyPath: "position.x")
pathAnimation.fromValue = 0.0
pathAnimation.toValue = -10.0
let animationGroup = CAAnimationGroup()
animationGroup.animations = [strokAnimation, pathAnimation]
animationGroup.duration = CFTimeInterval(kStep1Duration)
animationGroup.setValue("step1", forKey: "animationID" )
animationGroup.delegate = self
middleLineLayer.add(animationGroup, forKey: nil)
}
func animationStep2() {
let strokAnimation = CABasicAnimation(keyPath: "strokeEnd")
strokAnimation.fromValue = 0.7
strokAnimation.toValue = 0.5
let pathAnimation = CABasicAnimation(keyPath: "position.x")
pathAnimation.fromValue = -10.0
pathAnimation.toValue = 0.5*lineWidth
let animationGroup = CAAnimationGroup()
animationGroup.animations = [strokAnimation, pathAnimation]
animationGroup.duration = CFTimeInterval(kStep2Duration)
animationGroup.setValue("step2", forKey: "animationID" )
animationGroup.delegate = self
middleLineLayer.add(animationGroup, forKey: nil)
}
func animationStep3() {
// 开始点
let startPoint = CGPoint(x: lineWidth/2, y: 0)
// 1 - 向上的旋转 - endPoint 是圆上 -30°
let angle: CGFloat = .pi * 30 / 180
// 结束点
var endPoint = CGPoint()
endPoint.x = lineWidth/2.0 + cos(angle) * raduis
endPoint.y = 0 - sin(angle) * raduis
// 控制点
let controlPointX: CGFloat = lineWidth/2.0 + acos(angle) * raduis
let controlPointY: CGFloat = 0
let controlPoint = CGPoint(x: controlPointX, y: controlPointY)
let path = UIBezierPath()
path.move(to: startPoint)
path.addQuadCurve(to: endPoint, controlPoint: controlPoint)
// 计算 ac 长度
let curveLength = path.length
// 2 - 弧度 CD
let pathCD = UIBezierPath(arcCenter: CGPoint(x: lineWidth/2, y: 0), radius: raduis, startAngle: .pi * 2 - angle , endAngle: .pi + angle , clockwise: false)
path.append(pathCD)
// 3 - DD'
let pathDD = UIBezierPath(arcCenter: CGPoint(x: lineWidth/2, y: 0), radius: raduis, startAngle: .pi*3/2 - (.pi/2-angle) , endAngle: -.pi/2 - (.pi/2-angle) , clockwise: false)
path.append(pathDD)
middleLineLayer.path = path.cgPath
// path 总长度
let pathTotalLength = path.length
// 初始笔记:拐角弧线的三分之一 (视觉测试)
let originPercent: CGFloat = curveLength/pathTotalLength/3
// 尾迹:拐角弧线 + 120° 弧线
let endPercent: CGFloat = (curveLength + raduis * (.pi - 2*angle))/pathTotalLength
let endAnimation = CAKeyframeAnimation(keyPath: "strokeEnd")
endAnimation.values = [originPercent, 1]
let startAnimation = CAKeyframeAnimation(keyPath: "strokeStart")
startAnimation.values = [0.0, endPercent]
let animationGroup = CAAnimationGroup()
animationGroup.animations = [startAnimation, endAnimation]
animationGroup.duration = CFTimeInterval(kStep3Duration)
animationGroup.setValue("step3", forKey: "animationID" )
animationGroup.delegate = self
animationGroup.fillMode = kCAFillModeForwards
animationGroup.isRemovedOnCompletion = false
middleLineLayer.add(animationGroup, forKey: nil)
animationStep3_1()
}
func animationStep3_1() {
// 平移量 - don't know why
let toValue: CGFloat = lineWidth * (1 - cos(.pi/4)) / 2.0;
let xRotationAnimation = CAKeyframeAnimation(keyPath: "transform.translation.x")
xRotationAnimation.values = [0,toValue]
let angle10: CGFloat = .pi * 10 / 180
let zRotationAnimation = CAKeyframeAnimation(keyPath: "transform.rotation.z")
zRotationAnimation.values = [0, angle10, -(angle10+CGFloat.pi/4), -CGFloat.pi/4]
let zTopRotationAnimation = CAKeyframeAnimation(keyPath: "transform.rotation.z")
zTopRotationAnimation.values = [0, -angle10, (angle10+CGFloat.pi/4), CGFloat.pi/4]
var animationGroup = CAAnimationGroup()
animationGroup.animations = [xRotationAnimation ,zTopRotationAnimation]
animationGroup.duration = CFTimeInterval(kStep3Duration)
animationGroup.delegate = self
animationGroup.fillMode = kCAFillModeForwards
animationGroup.isRemovedOnCompletion = false
topLineLayer.add(animationGroup, forKey: nil)
animationGroup = CAAnimationGroup()
animationGroup.animations = [xRotationAnimation ,zRotationAnimation]
animationGroup.duration = CFTimeInterval(kStep3Duration)
animationGroup.delegate = self
animationGroup.fillMode = kCAFillModeForwards
animationGroup.isRemovedOnCompletion = false
bottomLineLayer.add(animationGroup, forKey: nil)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
| mit | 183f8031af2bf847dd6f3e3b77d27097 | 34.556485 | 182 | 0.611673 | 4.747486 | false | false | false | false |
loudnate/LoopKit | LoopKit/CarbKit/CachedCarbObject+CoreDataClass.swift | 1 | 2075 | //
// CachedCarbObject+CoreDataClass.swift
// LoopKit
//
// Copyright © 2018 LoopKit Authors. All rights reserved.
//
//
import Foundation
import CoreData
import HealthKit
class CachedCarbObject: NSManagedObject {
var absorptionTime: TimeInterval? {
get {
willAccessValue(forKey: "absorptionTime")
defer { didAccessValue(forKey: "absorptionTime") }
return primitiveAbsorptionTime?.doubleValue
}
set {
willChangeValue(forKey: "absorptionTime")
defer { didChangeValue(forKey: "absorptionTime") }
primitiveAbsorptionTime = newValue != nil ? NSNumber(value: newValue!) : nil
}
}
var startDate: Date! {
get {
willAccessValue(forKey: "startDate")
defer { didAccessValue(forKey: "startDate") }
return primitiveStartDate! as Date
}
set {
willChangeValue(forKey: "startDate")
defer { didChangeValue(forKey: "startDate") }
primitiveStartDate = newValue as NSDate
}
}
var uploadState: UploadState {
get {
willAccessValue(forKey: "uploadState")
defer { didAccessValue(forKey: "uploadState") }
return UploadState(rawValue: primitiveUploadState!.intValue)!
}
set {
willChangeValue(forKey: "uploadState")
defer { didChangeValue(forKey: "uploadState") }
primitiveUploadState = NSNumber(value: newValue.rawValue)
}
}
}
extension CachedCarbObject {
func update(from entry: StoredCarbEntry) {
uuid = entry.sampleUUID
syncIdentifier = entry.syncIdentifier
syncVersion = Int32(clamping: entry.syncVersion)
startDate = entry.startDate
grams = entry.quantity.doubleValue(for: .gram())
foodType = entry.foodType
absorptionTime = entry.absorptionTime
createdByCurrentApp = entry.createdByCurrentApp
if let id = entry.externalID {
externalID = id
}
}
}
| mit | 5d95578e2c77be9e8ac405b7b14c5587 | 28.211268 | 88 | 0.612825 | 5.17207 | false | false | false | false |
biohazardlover/ByTrain | ByTrain/Station/StationsViewModel.swift | 1 | 1358 | //
// StationsViewModel.swift
// ByTrain
//
// Created by Leon Li on 19/01/2018.
// Copyright © 2018 pp. All rights reserved.
//
import RxSwift
class StationsViewModel: NSObject {
func allStations() -> Observable<[StationGroup]> {
return AllStationsService()
.rx
.response()
.map { stations -> [StationGroup] in
var stationGroups = [StationGroup]()
for station in stations {
if let stationNameIntials = station.stationNameIntials, let firstCharacter = stationNameIntials.first {
let initial = String(firstCharacter).uppercased()
if var stationGroup = (stationGroups.filter() { $0.initial == initial }).first {
stationGroup.stations.append(station)
} else {
var stationGroup = StationGroup()
stationGroup.initial = initial
stationGroup.stations.append(station)
stationGroups.append(stationGroup)
}
}
}
stationGroups.sort(by: { $0.initial <= $1.initial })
return stationGroups
}
}
}
| mit | 60890a63d58e3158b1b4b59b127daff1 | 34.710526 | 123 | 0.490052 | 5.561475 | false | false | false | false |
prot3ct/Ventio | Ventio/Pods/Kingfisher/Sources/Image.swift | 6 | 34186 | //
// Image.swift
// Kingfisher
//
// Created by Wei Wang on 16/1/6.
//
// Copyright (c) 2017 Wei Wang <[email protected]>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if os(macOS)
import AppKit
private var imagesKey: Void?
private var durationKey: Void?
#else
import UIKit
import MobileCoreServices
private var imageSourceKey: Void?
#endif
private var animatedImageDataKey: Void?
import ImageIO
import CoreGraphics
#if !os(watchOS)
import Accelerate
import CoreImage
#endif
// MARK: - Image Properties
extension Kingfisher where Base: Image {
fileprivate(set) var animatedImageData: Data? {
get {
return objc_getAssociatedObject(base, &animatedImageDataKey) as? Data
}
set {
objc_setAssociatedObject(base, &animatedImageDataKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
#if os(macOS)
var cgImage: CGImage? {
return base.cgImage(forProposedRect: nil, context: nil, hints: nil)
}
var scale: CGFloat {
return 1.0
}
fileprivate(set) var images: [Image]? {
get {
return objc_getAssociatedObject(base, &imagesKey) as? [Image]
}
set {
objc_setAssociatedObject(base, &imagesKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
fileprivate(set) var duration: TimeInterval {
get {
return objc_getAssociatedObject(base, &durationKey) as? TimeInterval ?? 0.0
}
set {
objc_setAssociatedObject(base, &durationKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
var size: CGSize {
return base.representations.reduce(CGSize.zero, { size, rep in
return CGSize(width: max(size.width, CGFloat(rep.pixelsWide)), height: max(size.height, CGFloat(rep.pixelsHigh)))
})
}
#else
var cgImage: CGImage? {
return base.cgImage
}
var scale: CGFloat {
return base.scale
}
var images: [Image]? {
return base.images
}
var duration: TimeInterval {
return base.duration
}
fileprivate(set) var imageSource: ImageSource? {
get {
return objc_getAssociatedObject(base, &imageSourceKey) as? ImageSource
}
set {
objc_setAssociatedObject(base, &imageSourceKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
var size: CGSize {
return base.size
}
#endif
}
// MARK: - Image Conversion
extension Kingfisher where Base: Image {
#if os(macOS)
static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
return Image(cgImage: cgImage, size: CGSize.zero)
}
/**
Normalize the image. This method does nothing in OS X.
- returns: The image itself.
*/
public var normalized: Image {
return base
}
static func animated(with images: [Image], forDuration forDurationduration: TimeInterval) -> Image? {
return nil
}
#else
static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
if let refImage = refImage {
return Image(cgImage: cgImage, scale: scale, orientation: refImage.imageOrientation)
} else {
return Image(cgImage: cgImage, scale: scale, orientation: .up)
}
}
/**
Normalize the image. This method will try to redraw an image with orientation and scale considered.
- returns: The normalized image with orientation set to up and correct scale.
*/
public var normalized: Image {
// prevent animated image (GIF) lose it's images
guard images == nil else { return base }
// No need to do anything if already up
guard base.imageOrientation != .up else { return base }
return draw(cgImage: nil, to: size) {
base.draw(in: CGRect(origin: CGPoint.zero, size: size))
}
}
static func animated(with images: [Image], forDuration duration: TimeInterval) -> Image? {
return .animatedImage(with: images, duration: duration)
}
#endif
}
// MARK: - Image Representation
extension Kingfisher where Base: Image {
// MARK: - PNG
public func pngRepresentation() -> Data? {
#if os(macOS)
guard let cgimage = cgImage else {
return nil
}
let rep = NSBitmapImageRep(cgImage: cgimage)
return rep.representation(using: .PNG, properties: [:])
#else
return UIImagePNGRepresentation(base)
#endif
}
// MARK: - JPEG
public func jpegRepresentation(compressionQuality: CGFloat) -> Data? {
#if os(macOS)
guard let cgImage = cgImage else {
return nil
}
let rep = NSBitmapImageRep(cgImage: cgImage)
return rep.representation(using:.JPEG, properties: [NSImageCompressionFactor: compressionQuality])
#else
return UIImageJPEGRepresentation(base, compressionQuality)
#endif
}
// MARK: - GIF
public func gifRepresentation() -> Data? {
return animatedImageData
}
}
// MARK: - Create images from data
extension Kingfisher where Base: Image {
static func animated(with data: Data, scale: CGFloat = 1.0, duration: TimeInterval = 0.0, preloadAll: Bool, onlyFirstFrame: Bool = false) -> Image? {
func decode(from imageSource: CGImageSource, for options: NSDictionary) -> ([Image], TimeInterval)? {
//Calculates frame duration for a gif frame out of the kCGImagePropertyGIFDictionary dictionary
func frameDuration(from gifInfo: NSDictionary?) -> Double {
let gifDefaultFrameDuration = 0.100
guard let gifInfo = gifInfo else {
return gifDefaultFrameDuration
}
let unclampedDelayTime = gifInfo[kCGImagePropertyGIFUnclampedDelayTime as String] as? NSNumber
let delayTime = gifInfo[kCGImagePropertyGIFDelayTime as String] as? NSNumber
let duration = unclampedDelayTime ?? delayTime
guard let frameDuration = duration else { return gifDefaultFrameDuration }
return frameDuration.doubleValue > 0.011 ? frameDuration.doubleValue : gifDefaultFrameDuration
}
let frameCount = CGImageSourceGetCount(imageSource)
var images = [Image]()
var gifDuration = 0.0
for i in 0 ..< frameCount {
guard let imageRef = CGImageSourceCreateImageAtIndex(imageSource, i, options) else {
return nil
}
if frameCount == 1 {
// Single frame
gifDuration = Double.infinity
} else {
// Animated GIF
guard let properties = CGImageSourceCopyPropertiesAtIndex(imageSource, i, nil) else {
return nil
}
let gifInfo = (properties as NSDictionary)[kCGImagePropertyGIFDictionary as String] as? NSDictionary
gifDuration += frameDuration(from: gifInfo)
}
images.append(Kingfisher<Image>.image(cgImage: imageRef, scale: scale, refImage: nil))
if onlyFirstFrame { break }
}
return (images, gifDuration)
}
// Start of kf.animatedImageWithGIFData
let options: NSDictionary = [kCGImageSourceShouldCache as String: true, kCGImageSourceTypeIdentifierHint as String: kUTTypeGIF]
guard let imageSource = CGImageSourceCreateWithData(data as CFData, options) else {
return nil
}
#if os(macOS)
guard let (images, gifDuration) = decode(from: imageSource, for: options) else {
return nil
}
let image: Image?
if onlyFirstFrame {
image = images.first
} else {
image = Image(data: data)
image?.kf.images = images
image?.kf.duration = gifDuration
}
image?.kf.animatedImageData = data
return image
#else
let image: Image?
if preloadAll || onlyFirstFrame {
guard let (images, gifDuration) = decode(from: imageSource, for: options) else { return nil }
image = onlyFirstFrame ? images.first : Kingfisher<Image>.animated(with: images, forDuration: duration <= 0.0 ? gifDuration : duration)
} else {
image = Image(data: data)
image?.kf.imageSource = ImageSource(ref: imageSource)
}
image?.kf.animatedImageData = data
return image
#endif
}
static func image(data: Data, scale: CGFloat, preloadAllGIFData: Bool, onlyFirstFrame: Bool) -> Image? {
var image: Image?
#if os(macOS)
switch data.kf.imageFormat {
case .JPEG:
image = Image(data: data)
case .PNG:
image = Image(data: data)
case .GIF:
image = Kingfisher<Image>.animated(
with: data,
scale: scale,
duration: 0.0,
preloadAll: preloadAllGIFData,
onlyFirstFrame: onlyFirstFrame)
case .unknown:
image = Image(data: data)
}
#else
switch data.kf.imageFormat {
case .JPEG:
image = Image(data: data, scale: scale)
case .PNG:
image = Image(data: data, scale: scale)
case .GIF:
image = Kingfisher<Image>.animated(
with: data,
scale: scale,
duration: 0.0,
preloadAll: preloadAllGIFData,
onlyFirstFrame: onlyFirstFrame)
case .unknown:
image = Image(data: data, scale: scale)
}
#endif
return image
}
}
// MARK: - Image Transforming
extension Kingfisher where Base: Image {
// MARK: - Round Corner
/// Create a round corner image based on `self`.
///
/// - parameter radius: The round corner radius of creating image.
/// - parameter size: The target size of creating image.
///
/// - returns: An image with round corner of `self`.
///
/// - Note: This method only works for CG-based image.
public func image(withRoundRadius radius: CGFloat, fit size: CGSize) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Round corner image only works for CG-based image.")
return base
}
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: size) {
#if os(macOS)
let path = NSBezierPath(roundedRect: rect, xRadius: radius, yRadius: radius)
path.windingRule = .evenOddWindingRule
path.addClip()
base.draw(in: rect)
#else
guard let context = UIGraphicsGetCurrentContext() else {
assertionFailure("[Kingfisher] Failed to create CG context for image.")
return
}
let path = UIBezierPath(roundedRect: rect, byRoundingCorners: .allCorners, cornerRadii: CGSize(width: radius, height: radius)).cgPath
context.addPath(path)
context.clip()
base.draw(in: rect)
#endif
}
}
#if os(iOS) || os(tvOS)
func resize(to size: CGSize, for contentMode: UIViewContentMode) -> Image {
switch contentMode {
case .scaleAspectFit:
return resize(to: size, for: .aspectFit)
case .scaleAspectFill:
return resize(to: size, for: .aspectFill)
default:
return resize(to: size)
}
}
#endif
// MARK: - Resize
/// Resize `self` to an image of new size.
///
/// - parameter size: The target size.
///
/// - returns: An image with new size.
///
/// - Note: This method only works for CG-based image.
public func resize(to size: CGSize) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Resize only works for CG-based image.")
return base
}
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: size) {
#if os(macOS)
base.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
#else
base.draw(in: rect)
#endif
}
}
/// Resize `self` to an image of new size, respecting the content mode.
///
/// - Parameters:
/// - size: The target size.
/// - contentMode: Content mode of output image should be.
/// - Returns: An image with new size.
public func resize(to size: CGSize, for contentMode: ContentMode) -> Image {
switch contentMode {
case .aspectFit:
let newSize = self.size.kf.constrained(size)
return resize(to: newSize)
case .aspectFill:
let newSize = self.size.kf.filling(size)
return resize(to: newSize)
default:
return resize(to: size)
}
}
public func crop(to size: CGSize, anchorOn anchor: CGPoint) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Crop only works for CG-based image.")
return base
}
let rect = self.size.kf.constrainedRect(for: size, anchor: anchor)
guard let image = cgImage.cropping(to: rect) else {
assertionFailure("[Kingfisher] Cropping image failed.")
return base
}
return Kingfisher.image(cgImage: image, scale: scale, refImage: base)
}
// MARK: - Blur
/// Create an image with blur effect based on `self`.
///
/// - parameter radius: The blur radius should be used when creating blue.
///
/// - returns: An image with blur effect applied.
///
/// - Note: This method only works for CG-based image.
public func blurred(withRadius radius: CGFloat) -> Image {
#if os(watchOS)
return base
#else
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Blur only works for CG-based image.")
return base
}
// http://www.w3.org/TR/SVG/filters.html#feGaussianBlurElement
// let d = floor(s * 3*sqrt(2*pi)/4 + 0.5)
// if d is odd, use three box-blurs of size 'd', centered on the output pixel.
let s = Float(max(radius, 2.0))
// We will do blur on a resized image (*0.5), so the blur radius could be half as well.
// Fix the slow compiling time for Swift 3.
// See https://github.com/onevcat/Kingfisher/issues/611
let pi2 = 2 * Float.pi
let sqrtPi2 = sqrt(pi2)
var targetRadius = floor(s * 3.0 * sqrtPi2 / 4.0 + 0.5)
if targetRadius.isEven {
targetRadius += 1
}
let iterations: Int
if radius < 0.5 {
iterations = 1
} else if radius < 1.5 {
iterations = 2
} else {
iterations = 3
}
let w = Int(size.width)
let h = Int(size.height)
let rowBytes = Int(CGFloat(cgImage.bytesPerRow))
func createEffectBuffer(_ context: CGContext) -> vImage_Buffer {
let data = context.data
let width = vImagePixelCount(context.width)
let height = vImagePixelCount(context.height)
let rowBytes = context.bytesPerRow
return vImage_Buffer(data: data, height: height, width: width, rowBytes: rowBytes)
}
guard let context = beginContext(size: size) else {
assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
return base
}
defer { endContext() }
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: w, height: h))
var inBuffer = createEffectBuffer(context)
guard let outContext = beginContext(size: size) else {
assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
return base
}
defer { endContext() }
var outBuffer = createEffectBuffer(outContext)
for _ in 0 ..< iterations {
vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, nil, 0, 0, UInt32(targetRadius), UInt32(targetRadius), nil, vImage_Flags(kvImageEdgeExtend))
(inBuffer, outBuffer) = (outBuffer, inBuffer)
}
#if os(macOS)
let result = outContext.makeImage().flatMap { fixedForRetinaPixel(cgImage: $0, to: size) }
#else
let result = outContext.makeImage().flatMap { Image(cgImage: $0, scale: base.scale, orientation: base.imageOrientation) }
#endif
guard let blurredImage = result else {
assertionFailure("[Kingfisher] Can not make an blurred image within this context.")
return base
}
return blurredImage
#endif
}
// MARK: - Overlay
/// Create an image from `self` with a color overlay layer.
///
/// - parameter color: The color should be use to overlay.
/// - parameter fraction: Fraction of input color. From 0.0 to 1.0. 0.0 means solid color, 1.0 means transparent overlay.
///
/// - returns: An image with a color overlay applied.
///
/// - Note: This method only works for CG-based image.
public func overlaying(with color: Color, fraction: CGFloat) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Overlaying only works for CG-based image.")
return base
}
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
return draw(cgImage: cgImage, to: rect.size) {
#if os(macOS)
base.draw(in: rect)
if fraction > 0 {
color.withAlphaComponent(1 - fraction).set()
NSRectFillUsingOperation(rect, .sourceAtop)
}
#else
color.set()
UIRectFill(rect)
base.draw(in: rect, blendMode: .destinationIn, alpha: 1.0)
if fraction > 0 {
base.draw(in: rect, blendMode: .sourceAtop, alpha: fraction)
}
#endif
}
}
// MARK: - Tint
/// Create an image from `self` with a color tint.
///
/// - parameter color: The color should be used to tint `self`
///
/// - returns: An image with a color tint applied.
public func tinted(with color: Color) -> Image {
#if os(watchOS)
return base
#else
return apply(.tint(color))
#endif
}
// MARK: - Color Control
/// Create an image from `self` with color control.
///
/// - parameter brightness: Brightness changing to image.
/// - parameter contrast: Contrast changing to image.
/// - parameter saturation: Saturation changing to image.
/// - parameter inputEV: InputEV changing to image.
///
/// - returns: An image with color control applied.
public func adjusted(brightness: CGFloat, contrast: CGFloat, saturation: CGFloat, inputEV: CGFloat) -> Image {
#if os(watchOS)
return base
#else
return apply(.colorControl(brightness, contrast, saturation, inputEV))
#endif
}
}
// MARK: - Decode
extension Kingfisher where Base: Image {
var decoded: Image? {
return decoded(scale: scale)
}
func decoded(scale: CGFloat) -> Image {
// prevent animated image (GIF) lose it's images
#if os(iOS)
if imageSource != nil { return base }
#else
if images != nil { return base }
#endif
guard let imageRef = self.cgImage else {
assertionFailure("[Kingfisher] Decoding only works for CG-based image.")
return base
}
let colorSpace = CGColorSpaceCreateDeviceRGB()
guard let context = beginContext(size: CGSize(width: imageRef.width, height: imageRef.height)) else {
assertionFailure("[Kingfisher] Decoding fails to create a valid context.")
return base
}
defer { endContext() }
let rect = CGRect(x: 0, y: 0, width: imageRef.width, height: imageRef.height)
context.draw(imageRef, in: rect)
let decompressedImageRef = context.makeImage()
return Kingfisher<Image>.image(cgImage: decompressedImageRef!, scale: scale, refImage: base)
}
}
/// Reference the source image reference
class ImageSource {
var imageRef: CGImageSource?
init(ref: CGImageSource) {
self.imageRef = ref
}
}
// MARK: - Image format
private struct ImageHeaderData {
static var PNG: [UInt8] = [0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A]
static var JPEG_SOI: [UInt8] = [0xFF, 0xD8]
static var JPEG_IF: [UInt8] = [0xFF]
static var GIF: [UInt8] = [0x47, 0x49, 0x46]
}
enum ImageFormat {
case unknown, PNG, JPEG, GIF
}
// MARK: - Misc Helpers
public struct DataProxy {
fileprivate let base: Data
init(proxy: Data) {
base = proxy
}
}
extension Data: KingfisherCompatible {
public typealias CompatibleType = DataProxy
public var kf: DataProxy {
return DataProxy(proxy: self)
}
}
extension DataProxy {
var imageFormat: ImageFormat {
var buffer = [UInt8](repeating: 0, count: 8)
(base as NSData).getBytes(&buffer, length: 8)
if buffer == ImageHeaderData.PNG {
return .PNG
} else if buffer[0] == ImageHeaderData.JPEG_SOI[0] &&
buffer[1] == ImageHeaderData.JPEG_SOI[1] &&
buffer[2] == ImageHeaderData.JPEG_IF[0]
{
return .JPEG
} else if buffer[0] == ImageHeaderData.GIF[0] &&
buffer[1] == ImageHeaderData.GIF[1] &&
buffer[2] == ImageHeaderData.GIF[2]
{
return .GIF
}
return .unknown
}
}
public struct CGSizeProxy {
fileprivate let base: CGSize
init(proxy: CGSize) {
base = proxy
}
}
extension CGSize: KingfisherCompatible {
public typealias CompatibleType = CGSizeProxy
public var kf: CGSizeProxy {
return CGSizeProxy(proxy: self)
}
}
extension CGSizeProxy {
func constrained(_ size: CGSize) -> CGSize {
let aspectWidth = round(aspectRatio * size.height)
let aspectHeight = round(size.width / aspectRatio)
return aspectWidth > size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
}
func filling(_ size: CGSize) -> CGSize {
let aspectWidth = round(aspectRatio * size.height)
let aspectHeight = round(size.width / aspectRatio)
return aspectWidth < size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
}
private var aspectRatio: CGFloat {
return base.height == 0.0 ? 1.0 : base.width / base.height
}
func constrainedRect(for size: CGSize, anchor: CGPoint) -> CGRect {
let unifiedAnchor = CGPoint(x: anchor.x.clamped(to: 0.0...1.0),
y: anchor.y.clamped(to: 0.0...1.0))
let x = unifiedAnchor.x * base.width - unifiedAnchor.x * size.width
let y = unifiedAnchor.y * base.height - unifiedAnchor.y * size.height
let r = CGRect(x: x, y: y, width: size.width, height: size.height)
let ori = CGRect(origin: CGPoint.zero, size: base)
return ori.intersection(r)
}
}
extension Comparable {
func clamped(to limits: ClosedRange<Self>) -> Self {
return min(max(self, limits.lowerBound), limits.upperBound)
}
}
extension Kingfisher where Base: Image {
func beginContext(size: CGSize) -> CGContext? {
#if os(macOS)
guard let rep = NSBitmapImageRep(
bitmapDataPlanes: nil,
pixelsWide: Int(size.width),
pixelsHigh: Int(size.height),
bitsPerSample: cgImage?.bitsPerComponent ?? 8,
samplesPerPixel: 4,
hasAlpha: true,
isPlanar: false,
colorSpaceName: NSCalibratedRGBColorSpace,
bytesPerRow: 0,
bitsPerPixel: 0) else
{
assertionFailure("[Kingfisher] Image representation cannot be created.")
return nil
}
rep.size = size
NSGraphicsContext.saveGraphicsState()
guard let context = NSGraphicsContext(bitmapImageRep: rep) else {
assertionFailure("[Kingfisher] Image contenxt cannot be created.")
return nil
}
NSGraphicsContext.setCurrent(context)
return context.cgContext
#else
UIGraphicsBeginImageContextWithOptions(size, false, scale)
let context = UIGraphicsGetCurrentContext()
context?.scaleBy(x: 1.0, y: -1.0)
context?.translateBy(x: 0, y: -size.height)
return context
#endif
}
func endContext() {
#if os(macOS)
NSGraphicsContext.restoreGraphicsState()
#else
UIGraphicsEndImageContext()
#endif
}
func draw(cgImage: CGImage?, to size: CGSize, draw: ()->()) -> Image {
#if os(macOS)
guard let rep = NSBitmapImageRep(
bitmapDataPlanes: nil,
pixelsWide: Int(size.width),
pixelsHigh: Int(size.height),
bitsPerSample: cgImage?.bitsPerComponent ?? 8,
samplesPerPixel: 4,
hasAlpha: true,
isPlanar: false,
colorSpaceName: NSCalibratedRGBColorSpace,
bytesPerRow: 0,
bitsPerPixel: 0) else
{
assertionFailure("[Kingfisher] Image representation cannot be created.")
return base
}
rep.size = size
NSGraphicsContext.saveGraphicsState()
let context = NSGraphicsContext(bitmapImageRep: rep)
NSGraphicsContext.setCurrent(context)
draw()
NSGraphicsContext.restoreGraphicsState()
let outputImage = Image(size: size)
outputImage.addRepresentation(rep)
return outputImage
#else
UIGraphicsBeginImageContextWithOptions(size, false, scale)
defer { UIGraphicsEndImageContext() }
draw()
return UIGraphicsGetImageFromCurrentImageContext() ?? base
#endif
}
#if os(macOS)
func fixedForRetinaPixel(cgImage: CGImage, to size: CGSize) -> Image {
let image = Image(cgImage: cgImage, size: base.size)
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: self.size) {
image.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
}
}
#endif
}
extension Float {
var isEven: Bool {
return truncatingRemainder(dividingBy: 2.0) == 0
}
}
// MARK: - Deprecated. Only for back compatibility.
extension Image {
/**
Normalize the image. This method does nothing in OS X.
- returns: The image itself.
*/
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.normalized` instead.",
renamed: "kf.normalized")
public func kf_normalized() -> Image {
return kf.normalized
}
// MARK: - Round Corner
/// Create a round corner image based on `self`.
///
/// - parameter radius: The round corner radius of creating image.
/// - parameter size: The target size of creating image.
/// - parameter scale: The image scale of creating image.
///
/// - returns: An image with round corner of `self`.
///
/// - Note: This method only works for CG-based image.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.image(withRoundRadius:fit:scale:)` instead.",
renamed: "kf.image")
public func kf_image(withRoundRadius radius: CGFloat, fit size: CGSize, scale: CGFloat) -> Image {
return kf.image(withRoundRadius: radius, fit: size)
}
// MARK: - Resize
/// Resize `self` to an image of new size.
///
/// - parameter size: The target size.
///
/// - returns: An image with new size.
///
/// - Note: This method only works for CG-based image.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.resize(to:)` instead.",
renamed: "kf.resize")
public func kf_resize(to size: CGSize) -> Image {
return kf.resize(to: size)
}
// MARK: - Blur
/// Create an image with blur effect based on `self`.
///
/// - parameter radius: The blur radius should be used when creating blue.
///
/// - returns: An image with blur effect applied.
///
/// - Note: This method only works for CG-based image.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.blurred(withRadius:)` instead.",
renamed: "kf.blurred")
public func kf_blurred(withRadius radius: CGFloat) -> Image {
return kf.blurred(withRadius: radius)
}
// MARK: - Overlay
/// Create an image from `self` with a color overlay layer.
///
/// - parameter color: The color should be use to overlay.
/// - parameter fraction: Fraction of input color. From 0.0 to 1.0. 0.0 means solid color, 1.0 means transparent overlay.
///
/// - returns: An image with a color overlay applied.
///
/// - Note: This method only works for CG-based image.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.overlaying(with:fraction:)` instead.",
renamed: "kf.overlaying")
public func kf_overlaying(with color: Color, fraction: CGFloat) -> Image {
return kf.overlaying(with: color, fraction: fraction)
}
// MARK: - Tint
/// Create an image from `self` with a color tint.
///
/// - parameter color: The color should be used to tint `self`
///
/// - returns: An image with a color tint applied.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.tinted(with:)` instead.",
renamed: "kf.tinted")
public func kf_tinted(with color: Color) -> Image {
return kf.tinted(with: color)
}
// MARK: - Color Control
/// Create an image from `self` with color control.
///
/// - parameter brightness: Brightness changing to image.
/// - parameter contrast: Contrast changing to image.
/// - parameter saturation: Saturation changing to image.
/// - parameter inputEV: InputEV changing to image.
///
/// - returns: An image with color control applied.
@available(*, deprecated,
message: "Extensions directly on Image are deprecated. Use `kf.adjusted` instead.",
renamed: "kf.adjusted")
public func kf_adjusted(brightness: CGFloat, contrast: CGFloat, saturation: CGFloat, inputEV: CGFloat) -> Image {
return kf.adjusted(brightness: brightness, contrast: contrast, saturation: saturation, inputEV: inputEV)
}
}
extension Kingfisher where Base: Image {
@available(*, deprecated,
message: "`scale` is not used. Use the version without scale instead. (Remove the `scale` argument)")
public func image(withRoundRadius radius: CGFloat, fit size: CGSize, scale: CGFloat) -> Image {
return image(withRoundRadius: radius, fit: size)
}
}
| apache-2.0 | 6fe670e19946909b13f505cf6758f485 | 34.062564 | 158 | 0.578102 | 4.818323 | false | false | false | false |
gottesmm/swift | test/SILGen/tuples.swift | 2 | 4204 | // RUN: %target-swift-frontend -Xllvm -new-mangling-for-tests -emit-silgen %s | %FileCheck %s
class C {}
enum Foo {
case X(C, Int)
}
// <rdar://problem/16020428>
// CHECK-LABEL: sil hidden @_T06tuples8matchFooyAA0C0O1x_tF
func matchFoo(x x: Foo) {
switch x {
case .X(let x):
()
}
}
protocol P { func foo() }
struct A : P { func foo() {} }
func make_int() -> Int { return 0 }
func make_p() -> P { return A() }
func make_xy() -> (x: Int, y: P) { return (make_int(), make_p()) }
// CHECK-LABEL: sil hidden @_T06tuples17testShuffleOpaqueyyF
func testShuffleOpaque() {
// CHECK: [[X:%.*]] = alloc_box ${ var P }
// CHECK-NEXT: [[PBX:%.*]] = project_box [[X]]
// CHECK: [[Y:%.*]] = alloc_box ${ var Int }
// CHECK-NEXT: [[PBY:%.*]] = project_box [[Y]]
// CHECK: [[T0:%.*]] = function_ref @_T06tuples7make_xySi1x_AA1P_p1ytyF
// CHECK-NEXT: [[T1:%.*]] = apply [[T0]]([[PBX]])
// CHECK-NEXT: store [[T1]] to [trivial] [[PBY]]
var (x,y) : (y:P, x:Int) = make_xy()
// CHECK-NEXT: [[PAIR:%.*]] = alloc_box ${ var (y: P, x: Int) }
// CHECK-NEXT: [[PBPAIR:%.*]] = project_box [[PAIR]]
// CHECK-NEXT: [[PAIR_0:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 0
// CHECK-NEXT: [[PAIR_1:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 1
// CHECK-NEXT: // function_ref
// CHECK-NEXT: [[T0:%.*]] = function_ref @_T06tuples7make_xySi1x_AA1P_p1ytyF
// CHECK-NEXT: [[T1:%.*]] = apply [[T0]]([[PAIR_0]])
// CHECK-NEXT: store [[T1]] to [trivial] [[PAIR_1]]
var pair : (y:P, x:Int) = make_xy()
// CHECK-NEXT: // function_ref
// CHECK-NEXT: [[T0:%.*]] = function_ref @_T06tuples7make_xySi1x_AA1P_p1ytyF
// CHECK-NEXT: [[TEMP:%.*]] = alloc_stack $P
// CHECK-NEXT: [[T1:%.*]] = apply [[T0]]([[TEMP]])
// CHECK-NEXT: [[PAIR_0:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 0
// CHECK-NEXT: copy_addr [take] [[TEMP]] to [[PAIR_0]]
// CHECK-NEXT: [[PAIR_1:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 1
// CHECK-NEXT: assign [[T1]] to [[PAIR_1]]
// CHECK-NEXT: dealloc_stack [[TEMP]]
pair = make_xy()
}
// CHECK-LABEL: testShuffleTuple
func testShuffleTuple() {
// CHECK: [[X:%.*]] = alloc_box ${ var P }
// CHECK-NEXT: [[PBX:%.*]] = project_box [[X]]
// CHECK: [[Y:%.*]] = alloc_box ${ var Int }
// CHECK-NEXT: [[PBY:%.*]] = project_box [[Y]]
// CHECK: [[T0:%.*]] = function_ref @_T06tuples8make_intSiyF
// CHECK-NEXT: [[T1:%.*]] = apply [[T0]]()
// CHECK-NEXT: store [[T1]] to [trivial] [[PBY]]
// CHECK-NEXT: // function_ref
// CHECK-NEXT: [[T0:%.*]] = function_ref @_T06tuples6make_pAA1P_pyF
// CHECK-NEXT: apply [[T0]]([[PBX]])
var (x,y) : (y:P, x:Int) = (x: make_int(), y: make_p())
// CHECK-NEXT: [[PAIR:%.*]] = alloc_box ${ var (y: P, x: Int) }
// CHECK-NEXT: [[PBPAIR:%.*]] = project_box [[PAIR]]
// CHECK-NEXT: [[PAIR_0:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 0
// CHECK-NEXT: [[PAIR_1:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 1
// CHECK-NEXT: // function_ref
// CHECK: [[T0:%.*]] = function_ref @_T06tuples8make_intSiyF
// CHECK-NEXT: [[T1:%.*]] = apply [[T0]]()
// CHECK-NEXT: store [[T1]] to [trivial] [[PAIR_1]]
// CHECK-NEXT: // function_ref
// CHECK-NEXT: [[T0:%.*]] = function_ref @_T06tuples6make_pAA1P_pyF
// CHECK-NEXT: apply [[T0]]([[PAIR_0]])
var pair : (y:P, x:Int) = (x: make_int(), y: make_p())
// This isn't really optimal; we should be evaluating make_p directly
// into the temporary.
// CHECK-NEXT: // function_ref
// CHECK: [[T0:%.*]] = function_ref @_T06tuples8make_intSiyF
// CHECK-NEXT: [[INT:%.*]] = apply [[T0]]()
// CHECK-NEXT: // function_ref
// CHECK-NEXT: [[T0:%.*]] = function_ref @_T06tuples6make_pAA1P_pyF
// CHECK-NEXT: [[TEMP:%.*]] = alloc_stack $P
// CHECK-NEXT: apply [[T0]]([[TEMP]])
// CHECK-NEXT: [[PAIR_0:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 0
// CHECK-NEXT: copy_addr [take] [[TEMP]] to [[PAIR_0]]
// CHECK-NEXT: [[PAIR_1:%.*]] = tuple_element_addr [[PBPAIR]] : $*(y: P, x: Int), 1
// CHECK-NEXT: assign [[INT]] to [[PAIR_1]]
// CHECK-NEXT: dealloc_stack [[TEMP]]
pair = (x: make_int(), y: make_p())
}
| apache-2.0 | 03f80fc2768072cf7536b9d59c342a99 | 40.623762 | 93 | 0.540913 | 2.832884 | false | false | false | false |
ChaselAn/CodeLibrary | codeLibrary/codeLibrary/Extension/UIImageView+Extension.swift | 1 | 1283 | //
// UIImageView+Extension.swift
// codeLibrary
//
// Created by ancheng on 2017/1/2.
// Copyright © 2017年 ac. All rights reserved.
//
import UIKit
extension UIImageView {
/// UIImageView的切圆角(ImageView的Image不能为nil!!!)
///
/// - Parameter radius: 半径,不填的时候为ImageView宽的一半
func setViewCornerRadius(radius: CGFloat? = nil) {
assert(self.image != nil, "UIImageView can't be nil")
self.image = self.image?.cornerRadiusImage(radius: radius ?? self.bounds.width / 2, imgSize: self.bounds.size)
}
}
extension UIImage {
fileprivate func cornerRadiusImage(radius: CGFloat, imgSize: CGSize) -> UIImage {
let rect = CGRect(x: 0, y: 0, width: imgSize.width, height: imgSize.height)
UIGraphicsBeginImageContextWithOptions(imgSize, false, UIScreen.main.scale)
let ctx = UIGraphicsGetCurrentContext()
let path = UIBezierPath(roundedRect: rect, byRoundingCorners: .allCorners, cornerRadii: CGSize(width: radius, height: radius))
ctx?.addPath(path.cgPath)
ctx?.clip()
self.draw(in: rect)
ctx?.drawPath(using: CGPathDrawingMode.fillStroke)
let newImg = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImg ?? UIImage()
}
}
| mit | f88305c1b60b231e2084a168b455110c | 29.7 | 130 | 0.708469 | 4.052805 | false | false | false | false |
programmerC/JNews | Pods/Alamofire/Source/ServerTrustPolicy.swift | 1 | 13016 | //
// ServerTrustPolicy.swift
//
// Copyright (c) 2014-2016 Alamofire Software Foundation (http://alamofire.org/)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Foundation
/// Responsible for managing the mapping of `ServerTrustPolicy` objects to a given host.
public class ServerTrustPolicyManager {
/// The dictionary of policies mapped to a particular host.
public let policies: [String: ServerTrustPolicy]
/**
Initializes the `ServerTrustPolicyManager` instance with the given policies.
Since different servers and web services can have different leaf certificates, intermediate and even root
certficates, it is important to have the flexibility to specify evaluation policies on a per host basis. This
allows for scenarios such as using default evaluation for host1, certificate pinning for host2, public key
pinning for host3 and disabling evaluation for host4.
- parameter policies: A dictionary of all policies mapped to a particular host.
- returns: The new `ServerTrustPolicyManager` instance.
*/
public init(policies: [String: ServerTrustPolicy]) {
self.policies = policies
}
/**
Returns the `ServerTrustPolicy` for the given host if applicable.
By default, this method will return the policy that perfectly matches the given host. Subclasses could override
this method and implement more complex mapping implementations such as wildcards.
- parameter host: The host to use when searching for a matching policy.
- returns: The server trust policy for the given host if found.
*/
public func serverTrustPolicyForHost(host: String) -> ServerTrustPolicy? {
return policies[host]
}
}
// MARK: -
extension NSURLSession {
private struct AssociatedKeys {
static var ManagerKey = "NSURLSession.ServerTrustPolicyManager"
}
var serverTrustPolicyManager: ServerTrustPolicyManager? {
get {
return objc_getAssociatedObject(self, &AssociatedKeys.ManagerKey) as? ServerTrustPolicyManager
}
set (manager) {
objc_setAssociatedObject(self, &AssociatedKeys.ManagerKey, manager, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
// MARK: - ServerTrustPolicy
/**
The `ServerTrustPolicy` evaluates the server trust generally provided by an `NSURLAuthenticationChallenge` when
connecting to a server over a secure HTTPS connection. The policy configuration then evaluates the server trust
with a given set of criteria to determine whether the server trust is valid and the connection should be made.
Using pinned certificates or public keys for evaluation helps prevent man-in-the-middle (MITM) attacks and other
vulnerabilities. Applications dealing with sensitive customer data or financial information are strongly encouraged
to route all communication over an HTTPS connection with pinning enabled.
- PerformDefaultEvaluation: Uses the default server trust evaluation while allowing you to control whether to
validate the host provided by the challenge. Applications are encouraged to always
validate the host in production environments to guarantee the validity of the server's
certificate chain.
- PinCertificates: Uses the pinned certificates to validate the server trust. The server trust is
considered valid if one of the pinned certificates match one of the server certificates.
By validating both the certificate chain and host, certificate pinning provides a very
secure form of server trust validation mitigating most, if not all, MITM attacks.
Applications are encouraged to always validate the host and require a valid certificate
chain in production environments.
- PinPublicKeys: Uses the pinned public keys to validate the server trust. The server trust is considered
valid if one of the pinned public keys match one of the server certificate public keys.
By validating both the certificate chain and host, public key pinning provides a very
secure form of server trust validation mitigating most, if not all, MITM attacks.
Applications are encouraged to always validate the host and require a valid certificate
chain in production environments.
- DisableEvaluation: Disables all evaluation which in turn will always consider any server trust as valid.
- CustomEvaluation: Uses the associated closure to evaluate the validity of the server trust.
*/
public enum ServerTrustPolicy {
case PerformDefaultEvaluation(validateHost: Bool)
case PinCertificates(certificates: [SecCertificate], validateCertificateChain: Bool, validateHost: Bool)
case PinPublicKeys(publicKeys: [SecKey], validateCertificateChain: Bool, validateHost: Bool)
case DisableEvaluation
case CustomEvaluation((serverTrust: SecTrust, host: String) -> Bool)
// MARK: - Bundle Location
/**
Returns all certificates within the given bundle with a `.cer` file extension.
- parameter bundle: The bundle to search for all `.cer` files.
- returns: All certificates within the given bundle.
*/
public static func certificatesInBundle(bundle: NSBundle = NSBundle.mainBundle()) -> [SecCertificate] {
var certificates: [SecCertificate] = []
let paths = Set([".cer", ".CER", ".crt", ".CRT", ".der", ".DER"].map { fileExtension in
bundle.pathsForResourcesOfType(fileExtension, inDirectory: nil)
}.flatten())
for path in paths {
if let
certificateData = NSData(contentsOfFile: path),
certificate = SecCertificateCreateWithData(nil, certificateData)
{
certificates.append(certificate)
}
}
return certificates
}
/**
Returns all public keys within the given bundle with a `.cer` file extension.
- parameter bundle: The bundle to search for all `*.cer` files.
- returns: All public keys within the given bundle.
*/
public static func publicKeysInBundle(bundle: NSBundle = NSBundle.mainBundle()) -> [SecKey] {
var publicKeys: [SecKey] = []
for certificate in certificatesInBundle(bundle) {
if let publicKey = publicKeyForCertificate(certificate) {
publicKeys.append(publicKey)
}
}
return publicKeys
}
// MARK: - Evaluation
/**
Evaluates whether the server trust is valid for the given host.
- parameter serverTrust: The server trust to evaluate.
- parameter host: The host of the challenge protection space.
- returns: Whether the server trust is valid.
*/
public func evaluateServerTrust(serverTrust: SecTrust, isValidForHost host: String) -> Bool {
var serverTrustIsValid = false
switch self {
case let .PerformDefaultEvaluation(validateHost):
let policy = SecPolicyCreateSSL(true, validateHost ? host as CFString : nil)
SecTrustSetPolicies(serverTrust, [policy])
serverTrustIsValid = trustIsValid(serverTrust)
case let .PinCertificates(pinnedCertificates, validateCertificateChain, validateHost):
if validateCertificateChain {
let policy = SecPolicyCreateSSL(true, validateHost ? host as CFString : nil)
SecTrustSetPolicies(serverTrust, [policy])
SecTrustSetAnchorCertificates(serverTrust, pinnedCertificates)
SecTrustSetAnchorCertificatesOnly(serverTrust, true)
serverTrustIsValid = trustIsValid(serverTrust)
} else {
let serverCertificatesDataArray = certificateDataForTrust(serverTrust)
let pinnedCertificatesDataArray = certificateDataForCertificates(pinnedCertificates)
outerLoop: for serverCertificateData in serverCertificatesDataArray {
for pinnedCertificateData in pinnedCertificatesDataArray {
if serverCertificateData.isEqualToData(pinnedCertificateData) {
serverTrustIsValid = true
break outerLoop
}
}
}
}
case let .PinPublicKeys(pinnedPublicKeys, validateCertificateChain, validateHost):
var certificateChainEvaluationPassed = true
if validateCertificateChain {
let policy = SecPolicyCreateSSL(true, validateHost ? host as CFString : nil)
SecTrustSetPolicies(serverTrust, [policy])
certificateChainEvaluationPassed = trustIsValid(serverTrust)
}
if certificateChainEvaluationPassed {
outerLoop: for serverPublicKey in ServerTrustPolicy.publicKeysForTrust(serverTrust) as [AnyObject] {
for pinnedPublicKey in pinnedPublicKeys as [AnyObject] {
if serverPublicKey.isEqual(pinnedPublicKey) {
serverTrustIsValid = true
break outerLoop
}
}
}
}
case .DisableEvaluation:
serverTrustIsValid = true
case let .CustomEvaluation(closure):
serverTrustIsValid = closure(serverTrust: serverTrust, host: host)
}
return serverTrustIsValid
}
// MARK: - Private - Trust Validation
private func trustIsValid(trust: SecTrust) -> Bool {
var isValid = false
var result = SecTrustResultType(rawValue: 0)
let status = SecTrustEvaluate(trust, &result!)
if status == errSecSuccess {
let unspecified = SecTrustResultType(rawValue: 4)
let proceed = SecTrustResultType(rawValue: 1)
isValid = result == unspecified || result == proceed
}
return isValid
}
// MARK: - Private - Certificate Data
private func certificateDataForTrust(trust: SecTrust) -> [NSData] {
var certificates: [SecCertificate] = []
for index in 0..<SecTrustGetCertificateCount(trust) {
if let certificate = SecTrustGetCertificateAtIndex(trust, index) {
certificates.append(certificate)
}
}
return certificateDataForCertificates(certificates)
}
private func certificateDataForCertificates(certificates: [SecCertificate]) -> [NSData] {
return certificates.map { SecCertificateCopyData($0) as NSData }
}
// MARK: - Private - Public Key Extraction
private static func publicKeysForTrust(trust: SecTrust) -> [SecKey] {
var publicKeys: [SecKey] = []
for index in 0..<SecTrustGetCertificateCount(trust) {
if let
certificate = SecTrustGetCertificateAtIndex(trust, index),
publicKey = publicKeyForCertificate(certificate)
{
publicKeys.append(publicKey)
}
}
return publicKeys
}
private static func publicKeyForCertificate(certificate: SecCertificate) -> SecKey? {
var publicKey: SecKey?
let policy = SecPolicyCreateBasicX509()
var trust: SecTrust?
let trustCreationStatus = SecTrustCreateWithCertificates(certificate, policy, &trust)
if let trust = trust where trustCreationStatus == errSecSuccess {
publicKey = SecTrustCopyPublicKey(trust)
}
return publicKey
}
}
| gpl-3.0 | 6b44e2942629df445eae5d27d628cff7 | 41.815789 | 120 | 0.659726 | 6.023137 | false | false | false | false |
jokechat/swift3-novel | swift_novels/Pods/NVActivityIndicatorView/NVActivityIndicatorView/Animations/NVActivityIndicatorAnimationBallClipRotate.swift | 8 | 1773 | //
// NVActivityIndicatorBallClipRotate.swift
// NVActivityIndicatorViewDemo
//
// Created by Nguyen Vinh on 7/23/15.
// Copyright (c) 2015 Nguyen Vinh. All rights reserved.
//
import UIKit
class NVActivityIndicatorAnimationBallClipRotate: NVActivityIndicatorAnimationDelegate {
func setUpAnimation(in layer: CALayer, size: CGSize, color: UIColor) {
let duration: CFTimeInterval = 0.75
// Scale animation
let scaleAnimation = CAKeyframeAnimation(keyPath: "transform.scale")
scaleAnimation.keyTimes = [0, 0.5, 1]
scaleAnimation.values = [1, 0.6, 1]
// Rotate animation
let rotateAnimation = CAKeyframeAnimation(keyPath: "transform.rotation.z")
rotateAnimation.keyTimes = scaleAnimation.keyTimes
rotateAnimation.values = [0, M_PI, 2 * M_PI]
// Animation
let animation = CAAnimationGroup()
animation.animations = [scaleAnimation, rotateAnimation]
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
animation.duration = duration
animation.repeatCount = HUGE
animation.isRemovedOnCompletion = false
// Draw circle
let circle = NVActivityIndicatorShape.ringThirdFour.layerWith(size: CGSize(width: size.width, height: size.height), color: color)
let frame = CGRect(x: (layer.bounds.size.width - size.width) / 2,
y: (layer.bounds.size.height - size.height) / 2,
width: size.width,
height: size.height)
circle.frame = frame
circle.add(animation, forKey: "animation")
layer.addSublayer(circle)
}
}
| apache-2.0 | a9d59f8026727ca81faa5538cae0d99d | 35.9375 | 137 | 0.631134 | 5.10951 | false | false | false | false |
gribozavr/swift | test/expr/closure/closures.swift | 2 | 28799 | // RUN: %target-typecheck-verify-swift
var func6 : (_ fn : (Int,Int) -> Int) -> ()
var func6a : ((Int, Int) -> Int) -> ()
var func6b : (Int, (Int, Int) -> Int) -> ()
func func6c(_ f: (Int, Int) -> Int, _ n: Int = 0) {}
// Expressions can be auto-closurified, so that they can be evaluated separately
// from their definition.
var closure1 : () -> Int = {4} // Function producing 4 whenever it is called.
var closure2 : (Int,Int) -> Int = { 4 } // expected-error{{contextual type for closure argument list expects 2 arguments, which cannot be implicitly ignored}} {{36-36= _,_ in}}
var closure3a : () -> () -> (Int,Int) = {{ (4, 2) }} // multi-level closing.
var closure3b : (Int,Int) -> (Int) -> (Int,Int) = {{ (4, 2) }} // expected-error{{contextual type for closure argument list expects 2 arguments, which cannot be implicitly ignored}} {{52-52=_,_ in }}
// expected-error@-1 {{contextual type for closure argument list expects 1 argument, which cannot be implicitly ignored}} {{53-53= _ in}}
var closure4 : (Int,Int) -> Int = { $0 + $1 }
var closure5 : (Double) -> Int = {
$0 + 1.0
// expected-error@-1 {{cannot convert value of type 'Double' to closure result type 'Int'}}
}
var closure6 = $0 // expected-error {{anonymous closure argument not contained in a closure}}
var closure7 : Int = { 4 } // expected-error {{function produces expected type 'Int'; did you mean to call it with '()'?}} {{27-27=()}} // expected-note {{Remove '=' to make 'closure7' a computed property}}{{20-22=}}
var capturedVariable = 1
var closure8 = { [capturedVariable] in
capturedVariable += 1 // expected-error {{left side of mutating operator isn't mutable: 'capturedVariable' is an immutable capture}}
}
func funcdecl1(_ a: Int, _ y: Int) {}
func funcdecl3() -> Int {}
func funcdecl4(_ a: ((Int) -> Int), _ b: Int) {}
func funcdecl5(_ a: Int, _ y: Int) {
// Pass in a closure containing the call to funcdecl3.
funcdecl4({ funcdecl3() }, 12) // expected-error {{contextual type for closure argument list expects 1 argument, which cannot be implicitly ignored}} {{14-14= _ in}}
func6({$0 + $1}) // Closure with two named anonymous arguments
func6({($0) + $1}) // Closure with sequence expr inferred type
func6({($0) + $0}) // // expected-error {{contextual closure type '(Int, Int) -> Int' expects 2 arguments, but 1 was used in closure body}}
var testfunc : ((), Int) -> Int // expected-note {{'testfunc' declared here}}
testfunc({$0+1}) // expected-error {{missing argument for parameter #2 in call}}
// expected-error@-1 {{cannot convert value of type '(Int) -> Int' to expected argument type '()'}}
funcdecl5(1, 2) // recursion.
// Element access from a tuple.
var a : (Int, f : Int, Int)
var b = a.1+a.f
// Tuple expressions with named elements.
var i : (y : Int, x : Int) = (x : 42, y : 11)
funcdecl1(123, 444)
// Calls.
4() // expected-error {{cannot call value of non-function type 'Int'}}{{4-6=}}
// rdar://12017658 - Infer some argument types from func6.
func6({ a, b -> Int in a+b})
// Return type inference.
func6({ a,b in a+b })
// Infer incompatible type.
func6({a,b -> Float in 4.0 }) // expected-error {{declared closure result 'Float' is incompatible with contextual type 'Int'}} {{17-22=Int}} // Pattern doesn't need to name arguments.
func6({ _,_ in 4 })
func6({a,b in 4.0 }) // expected-error {{cannot convert value of type 'Double' to closure result type 'Int'}}
// TODO: This diagnostic can be improved: rdar://22128205
func6({(a : Float, b) in 4 }) // expected-error {{cannot convert value of type '(Float, Int) -> Int' to expected argument type '(Int, Int) -> Int'}}
var fn = {}
var fn2 = { 4 }
var c : Int = { a,b -> Int in a+b} // expected-error{{cannot convert value of type '(Int, Int) -> Int' to specified type 'Int'}}
}
func unlabeledClosureArgument() {
func add(_ x: Int, y: Int) -> Int { return x + y }
func6a({$0 + $1}) // single closure argument
func6a(add)
func6b(1, {$0 + $1}) // second arg is closure
func6b(1, add)
func6c({$0 + $1}) // second arg is default int
func6c(add)
}
// rdar://11935352 - closure with no body.
func closure_no_body(_ p: () -> ()) {
return closure_no_body({})
}
// rdar://12019415
func t() {
let u8 : UInt8 = 1
let x : Bool = true
if 0xA0..<0xBF ~= Int(u8) && x {
}
}
// <rdar://problem/11927184>
func f0(_ a: Any) -> Int { return 1 }
assert(f0(1) == 1)
var selfRef = { selfRef() } // expected-error {{variable used within its own initial value}}
var nestedSelfRef = {
var recursive = { nestedSelfRef() } // expected-error {{variable used within its own initial value}}
recursive()
}
var shadowed = { (shadowed: Int) -> Int in
let x = shadowed
return x
} // no-warning
var shadowedShort = { (shadowedShort: Int) -> Int in shadowedShort+1 } // no-warning
func anonymousClosureArgsInClosureWithArgs() {
func f(_: String) {}
var a1 = { () in $0 } // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments}}
var a2 = { () -> Int in $0 } // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments}}
var a3 = { (z: Int) in $0 } // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments; did you mean 'z'?}} {{26-28=z}}
var a4 = { (z: [Int], w: [Int]) in
f($0.count) // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments; did you mean 'z'?}} {{7-9=z}} expected-error {{cannot convert value of type 'Int' to expected argument type 'String'}}
f($1.count) // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments; did you mean 'w'?}} {{7-9=w}} expected-error {{cannot convert value of type 'Int' to expected argument type 'String'}}
}
var a5 = { (_: [Int], w: [Int]) in
f($0.count) // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments}}
f($1.count) // expected-error {{anonymous closure arguments cannot be used inside a closure that has explicit arguments; did you mean 'w'?}} {{7-9=w}} expected-error {{cannot convert value of type 'Int' to expected argument type 'String'}}
}
}
func doStuff(_ fn : @escaping () -> Int) {}
func doVoidStuff(_ fn : @escaping () -> ()) {}
// <rdar://problem/16193162> Require specifying self for locations in code where strong reference cycles are likely
class ExplicitSelfRequiredTest {
var x = 42
func method() -> Int {
// explicit closure requires an explicit "self." base or an explicit capture.
doVoidStuff({ self.x += 1 })
doVoidStuff({ [self] in x += 1 })
doVoidStuff({ [self = self] in x += 1 })
doVoidStuff({ [unowned self] in x += 1 })
doVoidStuff({ [unowned(unsafe) self] in x += 1 })
doVoidStuff({ [unowned self = self] in x += 1 })
doStuff({ [self] in x+1 })
doStuff({ [self = self] in x+1 })
doStuff({ self.x+1 })
doStuff({ [unowned self] in x+1 })
doStuff({ [unowned(unsafe) self] in x+1 })
doStuff({ [unowned self = self] in x+1 })
doStuff({ x+1 }) // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}} expected-note{{reference 'self.' explicitly}} {{15-15=self.}}
doVoidStuff({ doStuff({ x+1 })}) // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{28-28= [self] in}} expected-note{{reference 'self.' explicitly}} {{29-29=self.}}
doVoidStuff({ x += 1 }) // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}} expected-note{{reference 'self.' explicitly}} {{19-19=self.}}
doVoidStuff({ _ = "\(x)"}) // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}} expected-note{{reference 'self.' explicitly}} {{26-26=self.}}
doVoidStuff({ [y = self] in x += 1 }) // expected-warning {{capture 'y' was never used}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{20-20=self, }} expected-note{{reference 'self.' explicitly}} {{33-33=self.}}
doStuff({ [y = self] in x+1 }) // expected-warning {{capture 'y' was never used}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self, }} expected-note{{reference 'self.' explicitly}} {{29-29=self.}}
doVoidStuff({ [weak self] in x += 1 }) // expected-note {{weak capture of 'self' here does not enable implicit 'self'}} expected-warning {{variable 'self' was written to, but never read}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}}
doStuff({ [weak self] in x+1 }) // expected-note {{weak capture of 'self' here does not enable implicit 'self'}} expected-warning {{variable 'self' was written to, but never read}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}}
doVoidStuff({ [self = self.x] in x += 1 }) // expected-note {{variable other than 'self' captured here under the name 'self' does not enable implicit 'self'}} expected-warning {{capture 'self' was never used}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}}
doStuff({ [self = self.x] in x+1 }) // expected-note {{variable other than 'self' captured here under the name 'self' does not enable implicit 'self'}} expected-warning {{capture 'self' was never used}} expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}}
// Methods follow the same rules as properties, uses of 'self' without capturing must be marked with "self."
doStuff { method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}} expected-note{{reference 'self.' explicitly}} {{15-15=self.}}
doVoidStuff { _ = method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}} expected-note{{reference 'self.' explicitly}} {{23-23=self.}}
doVoidStuff { _ = "\(method())" } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}} expected-note{{reference 'self.' explicitly}} {{26-26=self.}}
doVoidStuff { () -> () in _ = method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self]}} expected-note{{reference 'self.' explicitly}} {{35-35=self.}}
doVoidStuff { [y = self] in _ = method() } // expected-warning {{capture 'y' was never used}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{20-20=self, }} expected-note{{reference 'self.' explicitly}} {{37-37=self.}}
doStuff({ [y = self] in method() }) // expected-warning {{capture 'y' was never used}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self, }} expected-note{{reference 'self.' explicitly}} {{29-29=self.}}
doVoidStuff({ [weak self] in _ = method() }) // expected-note {{weak capture of 'self' here does not enable implicit 'self'}} expected-warning {{variable 'self' was written to, but never read}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}}
doStuff({ [weak self] in method() }) // expected-note {{weak capture of 'self' here does not enable implicit 'self'}} expected-warning {{variable 'self' was written to, but never read}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}}
doVoidStuff({ [self = self.x] in _ = method() }) // expected-note {{variable other than 'self' captured here under the name 'self' does not enable implicit 'self'}} expected-warning {{capture 'self' was never used}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}}
doStuff({ [self = self.x] in method() }) // expected-note {{variable other than 'self' captured here under the name 'self' does not enable implicit 'self'}} expected-warning {{capture 'self' was never used}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}}
doVoidStuff { _ = self.method() }
doVoidStuff { [self] in _ = method() }
doVoidStuff { [self = self] in _ = method() }
doVoidStuff({ [unowned self] in _ = method() })
doVoidStuff({ [unowned(unsafe) self] in _ = method() })
doVoidStuff({ [unowned self = self] in _ = method() })
doStuff { self.method() }
doStuff { [self] in method() }
doStuff({ [self = self] in method() })
doStuff({ [unowned self] in method() })
doStuff({ [unowned(unsafe) self] in method() })
doStuff({ [unowned self = self] in method() })
// When there's no space between the opening brace and the first expression, insert it
doStuff {method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in }} expected-note{{reference 'self.' explicitly}} {{14-14=self.}}
doVoidStuff {_ = method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in }} expected-note{{reference 'self.' explicitly}} {{22-22=self.}}
doVoidStuff {() -> () in _ = method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self]}} expected-note{{reference 'self.' explicitly}} {{34-34=self.}}
// With an empty capture list, insertion should should be suggested without a comma
doStuff { [] in method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self}} expected-note{{reference 'self.' explicitly}} {{21-21=self.}}
doStuff { [ ] in method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self}} expected-note{{reference 'self.' explicitly}} {{23-23=self.}}
doStuff { [ /* This space intentionally left blank. */ ] in method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self}} expected-note{{reference 'self.' explicitly}} {{65-65=self.}}
// expected-note@+1 {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self}}
doStuff { [ // Nothing in this capture list!
]
in
method() // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{9-9=self.}}
}
// An inserted capture list should be on the same line as the opening brace, immediately following it.
// expected-note@+1 {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}}
doStuff {
method() // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{7-7=self.}}
}
// expected-note@+2 {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}}
// Note: Trailing whitespace on the following line is intentional and should not be removed!
doStuff {
method() // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{7-7=self.}}
}
// expected-note@+1 {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}}
doStuff { // We have stuff to do.
method() // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{7-7=self.}}
}
// expected-note@+1 {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{14-14= [self] in}}
doStuff {// We have stuff to do.
method() // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{7-7=self.}}
}
// String interpolation should offer the diagnosis and fix-its at the expected locations
doVoidStuff { _ = "\(method())" } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{26-26=self.}} expected-note {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}}
doVoidStuff { _ = "\(x+1)" } // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{26-26=self.}} expected-note {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{18-18= [self] in}}
// If we already have a capture list, self should be added to the list
let y = 1
doStuff { [y] in method() } // expected-warning {{capture 'y' was never used}} expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self, }} expected-note{{reference 'self.' explicitly}} {{22-22=self.}}
doStuff { [ // expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self, }}
y // expected-warning {{capture 'y' was never used}}
] in method() } // expected-error {{call to method 'method' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{reference 'self.' explicitly}} {{14-14=self.}}
// <rdar://problem/18877391> "self." shouldn't be required in the initializer expression in a capture list
// This should not produce an error, "x" isn't being captured by the closure.
doStuff({ [myX = x] in myX })
// This should produce an error, since x is used within the inner closure.
doStuff({ [myX = {x}] in 4 }) // expected-error {{reference to property 'x' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note{{capture 'self' explicitly to enable implicit 'self' in this closure}} {{23-23= [self] in }} expected-note{{reference 'self.' explicitly}} {{23-23=self.}}
// expected-warning @-1 {{capture 'myX' was never used}}
return 42
}
}
// If the implicit self is of value type, no diagnostic should be produced.
struct ImplicitSelfAllowedInStruct {
var x = 42
mutating func method() -> Int {
doStuff({ x+1 })
doVoidStuff({ x += 1 })
doStuff({ method() })
doVoidStuff({ _ = method() })
}
func method2() -> Int {
doStuff({ x+1 })
doVoidStuff({ _ = x+1 })
doStuff({ method2() })
doVoidStuff({ _ = method2() })
}
}
enum ImplicitSelfAllowedInEnum {
case foo
var x: Int { 42 }
mutating func method() -> Int {
doStuff({ x+1 })
doVoidStuff({ _ = x+1 })
doStuff({ method() })
doVoidStuff({ _ = method() })
}
func method2() -> Int {
doStuff({ x+1 })
doVoidStuff({ _ = x+1 })
doStuff({ method2() })
doVoidStuff({ _ = method2() })
}
}
class SomeClass {
var field : SomeClass?
func foo() -> Int {}
}
func testCaptureBehavior(_ ptr : SomeClass) {
// Test normal captures.
weak var wv : SomeClass? = ptr
unowned let uv : SomeClass = ptr
unowned(unsafe) let uv1 : SomeClass = ptr
unowned(safe) let uv2 : SomeClass = ptr
doStuff { wv!.foo() }
doStuff { uv.foo() }
doStuff { uv1.foo() }
doStuff { uv2.foo() }
// Capture list tests
let v1 : SomeClass? = ptr
let v2 : SomeClass = ptr
doStuff { [weak v1] in v1!.foo() }
// expected-warning @+2 {{variable 'v1' was written to, but never read}}
doStuff { [weak v1, // expected-note {{previous}}
weak v1] in v1!.foo() } // expected-error {{definition conflicts with previous value}}
doStuff { [unowned v2] in v2.foo() }
doStuff { [unowned(unsafe) v2] in v2.foo() }
doStuff { [unowned(safe) v2] in v2.foo() }
doStuff { [weak v1, weak v2] in v1!.foo() + v2!.foo() }
let i = 42
// expected-warning @+1 {{variable 'i' was never mutated}} {{19-20=let}}
doStuff { [weak i] in i! } // expected-error {{'weak' may only be applied to class and class-bound protocol types, not 'Int'}}
}
extension SomeClass {
func bar() {
doStuff { [unowned self] in self.foo() }
doStuff { [unowned xyz = self.field!] in xyz.foo() }
doStuff { [weak xyz = self.field] in xyz!.foo() }
// rdar://16889886 - Assert when trying to weak capture a property of self in a lazy closure
// FIXME: We should probably offer a fix-it to the field capture error and suppress the 'implicit self' error. https://bugs.swift.org/browse/SR-11634
doStuff { [weak self.field] in field!.foo() } // expected-error {{fields may only be captured by assigning to a specific name}} expected-error {{reference to property 'field' in closure requires explicit use of 'self' to make capture semantics explicit}} expected-note {{reference 'self.' explicitly}} {{36-36=self.}} expected-note {{capture 'self' explicitly to enable implicit 'self' in this closure}} {{16-16=self, }}
// expected-warning @+1 {{variable 'self' was written to, but never read}}
doStuff { [weak self&field] in 42 } // expected-error {{expected ']' at end of capture list}}
}
func strong_in_capture_list() {
// <rdar://problem/18819742> QOI: "[strong self]" in capture list generates unhelpful error message
_ = {[strong self] () -> () in return } // expected-error {{expected 'weak', 'unowned', or no specifier in capture list}}
}
}
// <rdar://problem/16955318> Observed variable in a closure triggers an assertion
var closureWithObservedProperty: () -> () = {
var a: Int = 42 { // expected-warning {{variable 'a' was never used; consider replacing with '_' or removing it}}
willSet {
_ = "Will set a to \(newValue)"
}
didSet {
_ = "Did set a with old value of \(oldValue)"
}
}
}
;
{}() // expected-error{{top-level statement cannot begin with a closure expression}}
// rdar://19179412 - Crash on valid code.
func rdar19179412() -> (Int) -> Int {
return { x in
class A {
let d : Int = 0
}
return 0
}
}
// Test coercion of single-expression closure return types to void.
func takesVoidFunc(_ f: () -> ()) {}
var i: Int = 1
// expected-warning @+1 {{expression of type 'Int' is unused}}
takesVoidFunc({i})
// expected-warning @+1 {{expression of type 'Int' is unused}}
var f1: () -> () = {i}
var x = {return $0}(1)
func returnsInt() -> Int { return 0 }
takesVoidFunc(returnsInt) // expected-error {{cannot convert value of type '() -> Int' to expected argument type '() -> ()'}}
takesVoidFunc({() -> Int in 0}) // expected-error {{declared closure result 'Int' is incompatible with contextual type '()'}} {{22-25=()}}
// These used to crash the compiler, but were fixed to support the implementation of rdar://problem/17228969
Void(0) // expected-error{{argument passed to call that takes no arguments}}
_ = {0}
// <rdar://problem/22086634> "multi-statement closures require an explicit return type" should be an error not a note
let samples = { // expected-error {{unable to infer complex closure return type; add explicit type to disambiguate}} {{16-16= () -> <#Result#> in }}
if (i > 10) { return true }
else { return false }
}()
// <rdar://problem/19756953> Swift error: cannot capture '$0' before it is declared
func f(_ fp : (Bool, Bool) -> Bool) {}
f { $0 && !$1 }
// <rdar://problem/18123596> unexpected error on self. capture inside class method
func TakesIntReturnsVoid(_ fp : ((Int) -> ())) {}
struct TestStructWithStaticMethod {
static func myClassMethod(_ count: Int) {
// Shouldn't require "self."
TakesIntReturnsVoid { _ in myClassMethod(0) }
}
}
class TestClassWithStaticMethod {
class func myClassMethod(_ count: Int) {
// Shouldn't require "self."
TakesIntReturnsVoid { _ in myClassMethod(0) }
}
}
// Test that we can infer () as the result type of these closures.
func genericOne<T>(_ a: () -> T) {}
func genericTwo<T>(_ a: () -> T, _ b: () -> T) {}
genericOne {}
genericTwo({}, {})
// <rdar://problem/22344208> QoI: Warning for unused capture list variable should be customized
class r22344208 {
func f() {
let q = 42
let _: () -> Int = {
[unowned self, // expected-warning {{capture 'self' was never used}}
q] in // expected-warning {{capture 'q' was never used}}
1 }
}
}
var f = { (s: Undeclared) -> Int in 0 } // expected-error {{use of undeclared type 'Undeclared'}}
// <rdar://problem/21375863> Swift compiler crashes when using closure, declared to return illegal type.
func r21375863() {
var width = 0
var height = 0
var bufs: [[UInt8]] = (0..<4).map { _ -> [asdf] in // expected-error {{use of undeclared type 'asdf'}}
[UInt8](repeating: 0, count: width*height)
}
}
// <rdar://problem/25993258>
// Don't crash if we infer a closure argument to have a tuple type containing inouts.
func r25993258_helper(_ fn: (inout Int, Int) -> ()) {}
func r25993258a() {
r25993258_helper { x in () } // expected-error {{contextual closure type '(inout Int, Int) -> ()' expects 2 arguments, but 1 was used in closure body}}
}
func r25993258b() {
r25993258_helper { _ in () } // expected-error {{contextual closure type '(inout Int, Int) -> ()' expects 2 arguments, but 1 was used in closure body}}
}
// We have to map the captured var type into the right generic environment.
class GenericClass<T> {}
func lvalueCapture<T>(c: GenericClass<T>) {
var cc = c
weak var wc = c
func innerGeneric<U>(_: U) {
_ = cc
_ = wc
cc = wc!
}
}
// Don't expose @lvalue-ness in diagnostics.
let closure = { // expected-error {{unable to infer complex closure return type; add explicit type to disambiguate}} {{16-16= () -> <#Result#> in }}
var helper = true
return helper
}
| apache-2.0 | a6d4e7eddb697e0847aefc8b379f84c6 | 58.379381 | 426 | 0.66287 | 3.777413 | false | false | false | false |
johnlui/Swift-MMP | Frameworks/Pitaya/PitayaTests/BasicTests.swift | 1 | 2062 | //
// BasicTests.swift
// Pitaya
//
// Created by 吕文翰 on 15/10/8.
// Copyright © 2015年 http://lvwenhan.com. All rights reserved.
//
import XCTest
import Pitaya
class BasicTests: BaseTestCase {
func testGET() {
let expectation = self.expectation(description: "testGET")
Pita.build(HTTPMethod: .GET, url: "http://tinylara.com:8000/pitaya.php")
.onNetworkError({ (error) -> Void in
XCTAssert(false, error.localizedDescription)
})
.responseString { (string, response) -> Void in
XCTAssert(string == "", "GET should success and return empty string with no params")
expectation.fulfill()
}
waitForExpectations(timeout: self.defaultTimeout, handler: nil)
}
func testPOST() {
let expectation = self.expectation(description: "testPOST")
Pita.build(HTTPMethod: .POST, url: "http://tinylara.com:8000/pitaya.php")
.onNetworkError({ (error) -> Void in
XCTAssert(false, error.localizedDescription)
})
.responseString { (string, response) -> Void in
XCTAssert(string == "", "POST should success and return empty string with no params")
expectation.fulfill()
}
waitForExpectations(timeout: self.defaultTimeout, handler: nil)
}
func testOneMoreThing() {
// code here will not be used in reality forever, just for increasing testing coverage
let expectation = self.expectation(description: "testOneMoreThing")
Pitaya.DEBUG = true
Pita.build(HTTPMethod: .GET, url: "http://tinylara.com:8000/pitaya.php")
.responseString { (string, response) -> Void in
XCTAssert(string == "", "GET should success and return empty string with no params")
expectation.fulfill()
}
waitForExpectations(timeout: self.defaultTimeout, handler: nil)
}
}
| mit | 3fa0a7ebba9bd2238ebceb241b999f91 | 35.017544 | 101 | 0.589868 | 4.623874 | false | true | false | false |
GE-N/Leaflet | Pod/Classes/LeafletStyle.swift | 1 | 1730 | //
// LeafletStyle.swift
// Leaflet
//
// Created by Jerapong Nampetch on 12/28/2558 BE.
// Copyright © 2558 Gomeeki. All rights reserved.
//
import Foundation
public protocol LeafletStyle {
var backgroundColor: UIColor? { get }
var font: UIFont? { get }
var textColor: UIColor? { get }
var alignment: NSTextAlignment? { get }
}
public protocol GenericStyle : LeafletStyle {
var border: CGFloat? { get }
var acceptIcon: UIImage? { get }
var acceptBackgroundColor: UIColor? { get }
var declineIcon: UIImage? { get }
var declineBackgroundColor: UIColor? { get }
}
public struct DefaultStyle : LeafletStyle {
public var backgroundColor: UIColor?
public var font: UIFont?
public var textColor: UIColor?
public var alignment: NSTextAlignment?
public init() {
backgroundColor = UIColor(red:0.98, green:0.98, blue:0.98, alpha:1)
font = UIFont.systemFont(ofSize: 14)
textColor = UIColor.black
alignment = .left
}
}
public struct InformStyle : GenericStyle {
public var backgroundColor: UIColor?
public var font: UIFont?
public var textColor: UIColor?
public var border: CGFloat?
public var alignment: NSTextAlignment?
public var acceptIcon: UIImage?
public var acceptBackgroundColor: UIColor?
public var declineIcon: UIImage?
public var declineBackgroundColor: UIColor?
public init() {
backgroundColor = UIColor(red:0.98, green:0.98, blue:0.98, alpha:1)
font = UIFont.systemFont(ofSize: 14)
textColor = UIColor.black
border = 1
alignment = .left
acceptIcon = nil
declineIcon = nil
acceptBackgroundColor = nil
declineBackgroundColor = nil
}
}
| mit | 835e498646c8508de5748e5f5bf9828d | 25.6 | 71 | 0.67727 | 4.011601 | false | false | false | false |
juliobertolacini/ReduxPaperSwift | ReduxPaperScissors/Pods/ReSwift/ReSwift/Utils/Assertions.swift | 13 | 1017 | //
// Assertions
// Copyright © 2015 mohamede1945. All rights reserved.
// https://github.com/mohamede1945/AssertionsTestingExample
//
import Foundation
/// drop-in fatalError replacement for testing
/**
Swift.fatalError wrapper for catching in tests
- parameter message: Message to be wrapped
- parameter file: Calling file
- parameter line: Calling line
*/
internal func raiseFatalError(_ message: @autoclosure () -> String = "",
file: StaticString = #file, line: UInt = #line) -> Never {
Assertions.fatalErrorClosure(message(), file, line)
repeat {
RunLoop.current.run()
} while (true)
}
/// Stores custom assertions closures, by default it points to Swift functions. But test target can
/// override them.
internal class Assertions {
internal static var fatalErrorClosure = swiftFatalErrorClosure
internal static let swiftFatalErrorClosure: (String, StaticString, UInt) -> Void
= { Swift.fatalError($0, file: $1, line: $2) }
}
| mit | 5de9406eba76b4e331be135dfac4fd84 | 30.75 | 99 | 0.688976 | 4.360515 | false | true | false | false |
pixelspark/catena | Sources/CatenaSQL/SQLBlockchain.swift | 1 | 32066 | import Foundation
import LoggerAPI
import CatenaCore
public class SQLLedger: Ledger {
public typealias BlockchainType = SQLBlockchain
public typealias ParametersType = SQLParameters
public let mutex = Mutex()
public let orphans = Orphans<SQLBlock>()
public var longest: SQLBlockchain
/** Instantiate an SQLLedger that tracks chains starting at the indicated genesis block and uses the indicated database
file for storage. When`replay` is true, the ledger will process database transactions, whereas if it is false, the
ledger will only validate transactions and participate in grant and other metadata processing. */
public init(genesis: SQLBlock, database path: String, replay: Bool) throws {
self.longest = try SQLBlockchain(genesis: genesis, database: path, replay: replay)
}
public func canAccept(transaction: SQLTransaction, pool: SQLBlock?) throws -> Eligibility {
if !transaction.isSignatureValid {
Log.info("[Ledger] cannot accept tx \(transaction): signature invalid")
return .never
}
// Perhaps the transaction is appendable to another pooled transaction?
if let p = pool {
for tr in p.payload.transactions {
if tr.invoker == transaction.invoker && (tr.counter + 1) == transaction.counter {
return .now
}
}
}
/* A transaction is acceptable when its counter is one above the stored counter for the invoker key, or zero when
the invoker has no counter yet (not executed any transactions before on this chain). */
let counter = try self.mutex.locked { () -> SQLTransaction.CounterType? in
return try self.longest.withUnverifiedTransactions { chain in
return try chain.meta.users.counter(for: transaction.invoker)
}
}
if let counter = counter {
/* The transaction counter directly follows the counter in the ledger (but may conflict with another
transaction in the pool). It is nevertheless acceptable. */
if (counter + 1) == transaction.counter {
return .now
}
else if (counter + 1) < transaction.counter {
/* The counter is too far ahead of the current counter, so it is acceptable in the future if transactions
appear that use the intermediate counter values. */
return .future
}
else {
/* The counter value is lower than what is currently in the ledger, so this transaction will never become
acceptable. */
return .never
}
}
else {
/* No transactions have been made by this invoker yet on the ledger, so this should be the first one (with
counter=0) to be acceptable now. If the counter value is higher, it may become acceptable in the future. */
if transaction.counter == 0 {
return .now
}
else {
return .future
}
}
}
}
public struct SQLParameters: Parameters {
public static let protocolVersion = "catena-v1"
}
public class SQLBlockchain: Blockchain {
public typealias BlockType = SQLBlock
public let genesis: SQLBlock
public var highest: SQLBlock
/** The SQL blockchain maintains a database (permanent) and a queue. When transactions are received, they are inserted
in a queue. When this queue exceeds a certain size (`maxQueueSize`), the transactions are processed in the permanent
database. If a chain splice/switch occurs that required rewinding to less than maxQueueSize blocks, this can be done
efficiently by removing blocks from the queue. If the splice happens earlier, the full database needs to be rebuilt.*/
private(set) var database: Database
public private(set) var meta: SQLMetadata
private let maxQueueSize = 7
private var queue: [SQLBlock] = []
private let mutex = Mutex()
let replay: Bool
/** Number of blocks after which a difficulty retarget is performed. An interval of 10 will determine
the difficulty for block 11 on blocks 0...10. */
let difficultyRetargetInterval: BlockType.IndexType = 10
/** The desired average time between blocks in seconds. A retarget will occur on average every
`desiredTimeBetweenBlocks` * `difficultyRetargetInterval`. */
let desiredTimeBetweenBlocks: SQLBlock.TimestampType = 10
/** Lower bound for the amount of work that is ever required to be performed per block. */
let minimumAmountOfWorkPerBlock: SQLBlock.WorkType = 10
/** Upper bound for the amount of work that is ever required to be performed per block. */
let maximumAmountOfWorkPerBlock: SQLBlock.WorkType = 200
let databasePath: String
private init(genesis: SQLBlock, highest: SQLBlock, database: Database, meta: SQLMetadata, replay: Bool, databasePath: String) {
self.genesis = genesis
self.highest = highest
self.database = database
self.meta = meta
self.replay = replay
self.databasePath = databasePath
}
/** Instantiate an SQL blockchain that starts at the indicated genesis block and is stored in the indicated database
file. When `replay` is true, the chain also processes database transactions. When it is false, only validation and
metadata operations are performed. */
init(genesis: SQLBlock, database path: String, replay: Bool) throws {
let permDatabase = SQLiteDatabase()
try permDatabase.open(path)
self.replay = replay
self.genesis = genesis
self.highest = genesis
self.databasePath = path
self.database = permDatabase
self.meta = try SQLMetadata(database: database)
// Is this database already initialized? If so, check whether it replays
if let databaseReplay = self.meta.isReplaying {
if databaseReplay != replay {
throw SQLMetadataError.replayMismatchError
}
}
else {
try self.meta.set(replaying: replay)
}
// Load chain from storage
if let hh = self.meta.headHash {
self.highest = try self.meta.get(block: hh)!
Log.debug("[SQLLedger] Get highest: \(self.highest.signature!.stringValue)")
}
else {
try self.meta.database.transaction {
try self.meta.archive(block: genesis)
try self.meta.set(head: genesis.signature!, index: genesis.index)
}
}
}
public func get(block hash: BlockType.HashType) throws -> SQLBlock? {
if let b = try self.meta.get(block: hash) {
return b
}
// Search queue
for b in queue {
if b.signature! == hash {
return b
}
}
return nil
}
public func get(at index: BlockType.IndexType) throws -> SQLBlock? {
if let b = try self.meta.archive.get(at: index) {
return b
}
// Search queue
for b in queue {
if b.index == index {
return b
}
}
return nil
}
private func totalWork(between: CountableClosedRange<SQLBlock.IndexType>) throws -> SQLBlock.WorkType {
var totalWork: SQLBlock.WorkType = try self.meta.archive.totalWork(between: between)
for b in queue {
if b.index >= between.lowerBound && b.index <= between.upperBound {
totalWork += b.work
}
}
return totalWork
}
func process(block: SQLBlock) throws {
try self.mutex.locked {
try block.apply(database: self.database, meta: self.meta, replay: self.replay)
}
}
/** Returns the set of block indices for the blocks that are included in the difficulty calculation
for a block *following* the indicated block. If the block has index 20 and interval is 5, then
the range will be 15...20. */
private func retargetingInterval(forBlockFollowing precedingBlock: SQLBlock) -> CountableClosedRange<SQLBlock.IndexType> {
assert(difficultyRetargetInterval > self.maxQueueSize)
let lastRetargetEnd = precedingBlock.index - (precedingBlock.index % difficultyRetargetInterval)
if lastRetargetEnd < difficultyRetargetInterval {
return 0...0
}
let lastRetargetStart = max(0, lastRetargetEnd - difficultyRetargetInterval)
return lastRetargetStart...lastRetargetEnd
}
public func difficulty(forBlockFollowing precedingBlock: SQLBlock) throws -> SQLBlock.WorkType {
return try self.mutex.locked {
let retargetRange = self.retargetingInterval(forBlockFollowing: precedingBlock)
let lowerBlock = try self.get(at: retargetRange.lowerBound)
let upperBlock = (precedingBlock.index == retargetRange.upperBound) ? precedingBlock : try self.get(at: retargetRange.upperBound)
let totalWork = try self.totalWork(between: retargetRange)
let totalTime = Int(upperBlock!.timestamp - lowerBlock!.timestamp)
if totalTime <= 0 {
return self.genesis.work
}
let desiredTotalTime = Int(desiredTimeBetweenBlocks) * Int(retargetRange.count)
let previousDifficulty = totalWork / SQLBlock.WorkType(retargetRange.count)
if totalTime > desiredTotalTime {
return min(maximumAmountOfWorkPerBlock, max(minimumAmountOfWorkPerBlock, previousDifficulty - 1))
}
else {
return min(maximumAmountOfWorkPerBlock, max(minimumAmountOfWorkPerBlock, previousDifficulty + 1))
}
}
}
/** Persist blocks currently in the queue up to the specified block index. */
public func persistBlocks(upToAndIncluding index: SQLBlock.IndexType) throws {
return try self.mutex.locked {
while self.queue.count > 0 && self.queue.first!.index <= index {
let promoted = self.queue.removeFirst()
Log.debug("[SQLBlockchain] promoting block \(promoted.index) to permanent storage which is now at \(self.meta.headIndex!)")
if (self.meta.headIndex! + 1) != promoted.index {
Log.info("[SQLBlockchain] need to replay first to \(promoted.index-1)")
let prev = try self.get(block: promoted.previous)!
try self.replayPermanentStorage(to: prev)
}
try self.process(block: promoted)
Log.debug("[SQLBlockchain] promoted block \(promoted.index) to permanent storage; qs=\(self.queue.count)")
}
}
}
public func append(block: SQLBlock) throws -> Bool {
return try self.mutex.locked {
if try self.canAppend(block: block, to: self.highest) {
self.queue.append(block)
self.highest = block
if self.queue.count > maxQueueSize {
try persistBlocks(upToAndIncluding: self.queue.first!.index)
}
return true
}
return false
}
}
public func unwind(to: SQLBlock) throws {
do {
try self.mutex.locked {
Log.info("[SQLBlockchain] Unwind from #\(self.highest.index) to #\(to.index)")
if self.meta.headIndex! <= to.index {
// Unwinding within queue
self.queue = self.queue.filter { return $0.index <= to.index }
self.highest = to
Log.debug("[SQLBlockchain] Permanent is at \(self.meta.headIndex!), replayed up to+including \(to.index), queue size is \(self.queue.count)")
}
else {
// To-block is earlier than the head of permanent storage. Need to replay the full chain
Log.info("[SQLBlockchain] Unwind requires a replay of the full chain, because target block (\(to.index)) << head of permanent history (\(self.meta.headIndex!)) ")
try self.replayPermanentStorage(to: to)
}
// Right now we should be at the desired point
assert(self.highest == to)
}
}
catch {
fatalError("[SQLBlockchain] unwind error: \(error.localizedDescription)")
}
}
private func replayPermanentStorage(to: SQLBlock) throws {
try self.mutex.locked {
// Find blocks to be replayed
// TODO: refactor so we can just walk the chain from old to new without creating a giant array
var replay: [SQLBlock] = []
var current = to
repeat {
replay.append(current)
if current.index != 0 {
current = try self.get(block: current.previous)!
}
else {
break
}
} while true
// Empty the queue
self.queue = []
// Remove database
self.database.close()
if self.databasePath != ":memory:" {
let e = self.databasePath.withCString { cs -> Int32 in
return unlink(cs)
}
if e != 0 {
fatalError("[SQLLedger] Could not delete permanent database; err=\(e)")
}
}
// Create new database
let db = SQLiteDatabase()
try db.open(self.databasePath)
self.database = db
self.meta = try SQLMetadata(database: self.database)
// Replay blocks
try self.database.transaction {
for block in replay.reversed() {
try self.process(block: block)
self.highest = block
}
Log.info("[SQLLedger] replay on permanent storage is complete")
}
assert(self.highest == to, "replay should end up at desired block")
}
}
public func withUnverifiedTransactions<T>(_ block: @escaping ((SQLBlockchain) throws -> (T))) rethrows -> T {
return try self.mutex.locked {
return try self.database.hypothetical {
// Replay queued blocks
for block in self.queue {
try block.apply(database: self.database, meta: self.meta, replay: self.replay)
}
let unverifiedChain = SQLBlockchain(genesis: self.genesis, highest: self.highest, database: self.database, meta: self.meta, replay: self.replay, databasePath: self.databasePath)
return try block(unverifiedChain)
}
}
}
}
public class SQLDatabasesTable {
let database: Database
let table: SQLTable
private let nameColumn = SQLColumn(name: "name")
private let ownerColumn = SQLColumn(name: "owner")
init(database: Database, table: SQLTable) throws {
self.database = database
self.table = table
try database.transaction {
if !(try database.exists(table: self.table.name)) {
var cols = OrderedDictionary<SQLColumn, SQLType>()
cols.append(.text, forKey: self.nameColumn)
cols.append(.blob, forKey: self.ownerColumn)
let createStatement = SQLStatement.createTable(table: self.table, schema: SQLSchema(
columns: cols,
primaryKey: self.nameColumn
))
try _ = self.database.perform(createStatement.sql(dialect: self.database.dialect))
}
}
}
public func owner(for database: SQLDatabase) throws -> SQLBlockchain.BlockType.IdentityType? {
let selectStatement = SQLStatement.select(SQLSelect(
these: [.column(self.ownerColumn)],
from: self.table,
joins: [],
where: SQLExpression.binary(.column(self.nameColumn), .equals, .literalString(database.name.lowercased())),
distinct: false,
orders: []
))
let r = try self.database.perform(selectStatement.sql(dialect: self.database.dialect))
if r.hasRow, case .blob(let value) = r.values[0] {
return try SQLBlockchain.BlockType.IdentityType(hash: value)
}
return nil
}
public func exists(database: SQLDatabase) throws -> Bool {
return try self.owner(for: database) != nil
}
public func create(database: SQLDatabase, owner: SQLBlockchain.BlockType.IdentityType) throws {
let insertStatement = SQLStatement.insert(SQLInsert(
orReplace: false,
into: self.table,
columns: [self.nameColumn, self.ownerColumn],
values: [[.literalString(database.name.lowercased()), .literalBlob(owner.hash)]]
))
try _ = self.database.perform(insertStatement.sql(dialect: self.database.dialect))
}
public func drop(database: SQLDatabase) throws {
let dropStatement = SQLStatement.delete(from: self.table, where:
.binary(.column(self.nameColumn), .equals, .literalString(database.name.lowercased()))
)
try _ = self.database.perform(dropStatement.sql(dialect: self.database.dialect))
}
/** Returns a list of databases with their owners */
public func list(for user: Data? = nil) throws -> [SQLDatabase: PublicKey] {
var filter: SQLExpression? = nil
if let u = user {
filter = .binary(.column(self.ownerColumn), .equals, .literalBlob(u))
}
let selectStatement = SQLStatement.select(SQLSelect(
these: [.column(self.nameColumn), .column(self.ownerColumn)],
from: self.table,
joins: [],
where: filter,
distinct: false,
orders: []
))
let r = try self.database.perform(selectStatement.sql(dialect: self.database.dialect))
var data: [SQLDatabase: PublicKey] = [:]
while r.hasRow, case .text(let name) = r.values[0], case .blob(let owner) = r.values[1] {
data[SQLDatabase(name: name)] = PublicKey(data: owner)
r.step()
}
return data
}
}
public class SQLUsersTable {
let database: Database
let table: SQLTable
private let userColumn = SQLColumn(name: "user")
private let counterColumn = SQLColumn(name: "counter")
init(database: Database, table: SQLTable) throws {
self.database = database
self.table = table
// Ensure the table exists
try database.transaction {
if !(try database.exists(table: self.table.name)) {
var cols = OrderedDictionary<SQLColumn, SQLType>()
cols.append(.blob, forKey: self.userColumn)
cols.append(.int, forKey: self.counterColumn)
let createStatement = SQLStatement.createTable(table: self.table, schema: SQLSchema(
columns: cols,
primaryKey: self.userColumn
))
try _ = self.database.perform(createStatement.sql(dialect: self.database.dialect))
}
}
}
public func counter(for key: PublicKey) throws -> SQLTransaction.CounterType? {
let selectStatement = SQLStatement.select(SQLSelect(
these: [.column(self.counterColumn)],
from: self.table,
joins: [],
where: SQLExpression.binary(.column(self.userColumn), .equals, .literalBlob(key.data.sha256)),
distinct: false,
orders: []
))
let r = try self.database.perform(selectStatement.sql(dialect: self.database.dialect))
if r.hasRow, case .int(let value) = r.values[0] {
return SQLTransaction.CounterType(value)
}
return nil
}
func setCounter(for key: PublicKey, to: SQLTransaction.CounterType) throws {
let insertStatement = SQLStatement.insert(SQLInsert(
orReplace: true,
into: self.table,
columns: [self.userColumn, self.counterColumn],
values: [[SQLExpression.literalBlob(key.data.sha256), SQLExpression.literalInteger(Int(to))]]
))
try _ = self.database.perform(insertStatement.sql(dialect: self.database.dialect))
}
public func counters() throws -> [Data: Int] {
let selectStatement = SQLStatement.select(SQLSelect(
these: [.column(self.userColumn), .column(self.counterColumn)],
from: self.table,
joins: [],
where: nil,
distinct: false,
orders: []
))
let r = try self.database.perform(selectStatement.sql(dialect: self.database.dialect))
var data: [Data: Int] = [:]
while r.hasRow {
if case .int(let counter) = r.values[1], case .blob(let user) = r.values[0] {
data[user] = counter
}
r.step()
}
return data
}
}
public class SQLKeyValueTable {
let database: Database
let table: SQLTable
private let keyColumn = SQLColumn(name: "key")
private let valueColumn = SQLColumn(name: "value")
public init(database: Database, table: SQLTable) throws {
self.database = database
self.table = table
// Ensure the table exists
try database.transaction {
if !(try database.exists(table: self.table.name)) {
var cols = OrderedDictionary<SQLColumn, SQLType>()
cols.append(.text, forKey: self.keyColumn)
cols.append(.text, forKey: self.valueColumn)
let createStatement = SQLStatement.createTable(table: self.table, schema: SQLSchema(
columns: cols,
primaryKey: self.keyColumn))
try _ = self.database.perform(createStatement.sql(dialect: self.database.dialect))
}
}
}
public func get(_ key: String) throws -> String? {
return try database.transaction {
let selectStatement = SQLStatement.select(SQLSelect(
these: [.column(self.valueColumn)],
from: self.table,
joins: [],
where: SQLExpression.binary(.column(self.keyColumn), .equals, .literalString(key)),
distinct: false,
orders: []
))
let r = try self.database.perform(selectStatement.sql(dialect: self.database.dialect))
if r.hasRow, case .text(let value) = r.values[0] {
return value
}
return nil
}
}
public func set(key: String, value: String) throws {
try database.transaction {
let insertStatement = SQLStatement.insert(SQLInsert(
orReplace: true,
into: self.table,
columns: [self.keyColumn, self.valueColumn],
values: [[SQLExpression.literalString(key), SQLExpression.literalString(value)]]
))
try _ = self.database.perform(insertStatement.sql(dialect: self.database.dialect))
}
}
}
class SQLBlockArchive {
let database: Database
let table: SQLTable
init(table: SQLTable, database: Database) throws {
self.table = table
self.database = database
// This is a new file?
if !(try database.exists(table: self.table.name)) {
// Create block table
try self.database.transaction(name: "init-block-archive") {
// Version, nonce and timestamp need to be stored as blob because SQLite does not fully support Uint64s
var cols = OrderedDictionary<SQLColumn, SQLType>()
cols.append(SQLType.blob, forKey: SQLColumn(name: "signature"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "version"))
cols.append(SQLType.int, forKey: SQLColumn(name: "index"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "nonce"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "previous"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "timestamp"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "miner"))
cols.append(SQLType.blob, forKey: SQLColumn(name: "payload"))
cols.append(SQLType.int, forKey: SQLColumn(name: "work"))
let createStatement = SQLStatement.createTable(table: table, schema: SQLSchema(columns: cols, primaryKey: SQLColumn(name: "signature")))
_ = try self.database.perform(createStatement.sql(dialect: self.database.dialect))
let createIndexStatement = SQLStatement.createIndex(table: table, index: SQLIndex(name: SQLIndexName(name: "idx_index"), on: OrderedSet<SQLColumn>([
SQLColumn(name: "index")
]), unique: true))
_ = try self.database.perform(createIndexStatement.sql(dialect: self.database.dialect))
}
}
}
func archive(block: SQLBlock) throws {
var nonce = block.nonce
var ts = block.timestamp
var version = block.version
let insertStatement = SQLStatement.insert(SQLInsert(
orReplace: false,
into: self.table,
columns: ["signature", "index", "timestamp", "nonce", "previous", "payload", "version", "miner", "work"].map(SQLColumn.init),
values: [[
.literalBlob(block.signature!.hash),
.literalInteger(Int(block.index)),
.literalBlob(Data(bytes: &ts, count: MemoryLayout<SQLBlock.TimestampType>.size)),
.literalBlob(Data(bytes: &nonce, count: MemoryLayout<SQLBlock.NonceType>.size)),
.literalBlob(block.previous.hash),
.literalBlob(block.payloadData),
.literalBlob(Data(bytes: &version, count: MemoryLayout<SQLBlock.VersionType>.size)),
.literalBlob(block.miner.hash),
.literalInteger(Int(block.signature!.difficulty))
]]))
_ = try database.perform(insertStatement.sql(dialect: database.dialect))
}
func remove(block hash: SQLBlock.HashType) throws {
let stmt = SQLStatement.delete(from: self.table, where: SQLExpression.binary(SQLExpression.column(SQLColumn(name: "signature")), .equals, .literalBlob(hash.hash)))
_ = try self.database.perform(stmt.sql(dialect: self.database.dialect))
}
func totalWork(between: CountableClosedRange<SQLBlock.IndexType>) throws -> SQLBlock.WorkType {
let stmt = SQLStatement.select(SQLSelect(
these: [SQLExpression.call(SQLFunction(name: "SUM"), parameters: [SQLExpression.column(SQLColumn(name: "work"))])],
from: self.table,
joins: [],
where: SQLExpression.binary(
SQLExpression.binary(SQLExpression.column(SQLColumn(name: "index")), .greaterThanOrEqual, .literalUnsigned(UInt(between.lowerBound))),
SQLBinary.and,
SQLExpression.binary(SQLExpression.column(SQLColumn(name: "index")), .lessThanOrEqual, .literalUnsigned(UInt(between.upperBound)))
),
distinct: false
))
let res = try self.database.perform(stmt.sql(dialect: self.database.dialect))
if res.hasRow, case .int(let work) = res.values[0] {
return SQLBlock.WorkType(work)
}
else {
throw SQLBlockError.metadataError
}
}
func get(at index: SQLBlock.IndexType) throws -> SQLBlock? {
return try get(having: SQLExpression.binary(SQLExpression.column(SQLColumn(name: "index")), .equals, .literalUnsigned(UInt(index))))
}
func get(block hash: SQLBlock.HashType) throws -> SQLBlock? {
let b = try get(having: SQLExpression.binary(SQLExpression.column(SQLColumn(name: "signature")), .equals, .literalBlob(hash.hash)))
assert(b == nil || b!.signature == hash, "signature from archive doesn't match?!")
return b
}
private func get(having: SQLExpression) throws -> SQLBlock? {
let stmt = SQLStatement.select(SQLSelect(
these: ["signature", "index", "nonce", "previous", "payload", "timestamp", "version", "miner"].map { return SQLExpression.column(SQLColumn(name: $0)) },
from: self.table,
joins: [],
where: having,
distinct: false
))
let res = try self.database.perform(stmt.sql(dialect: self.database.dialect))
if res.hasRow,
case .int(let index) = res.values[1],
case .blob(let nonce) = res.values[2],
case .blob(let previousData) = res.values[3],
case .blob(let timestamp) = res.values[5],
case .blob(let version) = res.values[6],
case .blob(let minerData) = res.values[7],
case .blob(let signatureData) = res.values[0],
version.count == MemoryLayout<SQLBlock.VersionType>.size,
nonce.count == MemoryLayout<SQLBlock.NonceType>.size {
let signature = try SQLBlock.HashType(hash: signatureData)
let previous = try SQLBlock.HashType(hash: previousData)
let miner = try SQLBlock.HashType(hash: minerData)
assert(index >= 0, "Index must be positive")
var nonceValue: SQLBlock.NonceType = 0
let buffer = UnsafeMutableBufferPointer(start: &nonceValue, count: 1)
guard nonce.copyBytes(to: buffer) == MemoryLayout<SQLBlock.NonceType>.size else {
throw SQLBlockError.metadataError
}
var versionValue: SQLBlock.VersionType = 0
let versionBuffer = UnsafeMutableBufferPointer(start: &versionValue, count: 1)
guard version.copyBytes(to: versionBuffer) == MemoryLayout<SQLBlock.VersionType>.size else {
throw SQLBlockError.metadataError
}
var tsValue: SQLBlock.TimestampType = 0
let tsBuffer = UnsafeMutableBufferPointer(start: &tsValue, count: 1)
guard timestamp.copyBytes(to: tsBuffer) == MemoryLayout<SQLBlock.TimestampType>.size else {
throw SQLBlockError.metadataError
}
// Payload can be null or block
let payload: Data
if case .blob(let payloadData) = res.values[4] {
payload = payloadData
}
else if case .null = res.values[4] {
payload = Data()
}
else {
fatalError("invalid payload")
}
var block = try SQLBlock(version: versionValue, index: SQLBlock.IndexType(index), nonce: nonceValue, previous: previous, miner: miner, timestamp: tsValue, payload: payload)
block.signature = signature
assert(block.isSignatureValid, "persisted block signature is invalid! \(block)")
return block
}
assert(!res.hasRow, "invalid block data from storage")
return nil
}
}
public class SQLPeerDatabase: PeerDatabase {
let database: Database
let table: SQLTable
let uuidColumn = SQLColumn(name: "uuid")
let urlColumn = SQLColumn(name: "url")
public init(database: Database, table: SQLTable) throws {
self.database = database
self.table = table
if try !self.database.exists(table: table.name) {
let create = SQLStatement.createTable(table: self.table, schema: SQLSchema(primaryKey: uuidColumn, columns:
(uuidColumn, .text),
(urlColumn, .text)
))
try _ = self.database.perform(create.sql(dialect: self.database.dialect))
}
}
public func rememberPeer(url: URL) throws {
let uuid = UUID(uuidString: url.user!)!
let insert = SQLStatement.insert(SQLInsert(orReplace: true, into: self.table, columns: [uuidColumn, urlColumn], values: [[
SQLExpression.literalString(uuid.uuidString),
SQLExpression.literalString(url.absoluteString)
]]))
try _ = self.database.perform(insert.sql(dialect: self.database.dialect))
}
public func forgetAllPeers() throws {
let delete = SQLStatement.delete(from: self.table, where: nil)
try _ = self.database.perform(delete.sql(dialect: self.database.dialect))
}
public func forgetPeer(uuid: UUID) throws {
let delete = SQLStatement.delete(from: self.table, where: SQLExpression.binary(
SQLExpression.column(self.uuidColumn), .equals, SQLExpression.literalString(uuid.uuidString)
))
try _ = self.database.perform(delete.sql(dialect: self.database.dialect))
}
public func peers() throws -> [URL] {
let select = SQLStatement.select(SQLSelect(these: [SQLExpression.column(self.urlColumn)], from: self.table, joins: [], where: nil, distinct: false, orders: []))
let res = try self.database.perform(select.sql(dialect: self.database.dialect))
var urls: [URL] = []
while res.hasRow {
if case .text(let urlString) = res.values[0], let u = URL(string: urlString) {
urls.append(u)
}
res.step()
}
return urls
}
}
public struct SQLMetadata {
static let grantsTableName = "_grants"
static let infoTableName = "_info"
static let blocksTableName = "_blocks"
static let usersTableName = "_users"
static let databasesTableName = "_databases"
/** All tables that are maintained for metadata, but invisible to chain queries. */
static let specialInvisibleTables = [infoTableName, blocksTableName, usersTableName, grantsTableName, databasesTableName]
let database: Database
internal let info: SQLKeyValueTable
internal let grants: SQLGrants
internal let users: SQLUsersTable
internal let archive: SQLBlockArchive
internal let databases: SQLDatabasesTable
private let infoHeadHashKey = "head"
private let infoHeadIndexKey = "index"
private let infoReplayingKey = "replaying"
private let infoTrueValue = "true"
private let infoFalseValue = "false"
public init(database: Database) throws {
self.database = database
self.info = try SQLKeyValueTable(database: database, table: SQLTable(name: SQLMetadata.infoTableName))
self.archive = try SQLBlockArchive(table: SQLTable(name: SQLMetadata.blocksTableName), database: database)
self.grants = try SQLGrants(database: database, table: SQLTable(name: SQLMetadata.grantsTableName))
self.users = try SQLUsersTable(database: database, table: SQLTable(name: SQLMetadata.usersTableName))
self.databases = try SQLDatabasesTable(database: database, table: SQLTable(name: SQLMetadata.databasesTableName))
}
var headHash: SQLBlock.HashType? {
do {
if let h = try self.info.get(self.infoHeadHashKey) {
return try SQLBlock.HashType(hash: h)
}
return nil
}
catch {
return nil
}
}
var headIndex: SQLBlock.IndexType? {
do {
if let h = try self.info.get(self.infoHeadIndexKey), let hi = UInt(h) {
return SQLBlock.IndexType(hi)
}
return nil
}
catch {
return nil
}
}
func set(head: SQLBlock.HashType, index: SQLBlock.IndexType) throws {
try self.database.transaction(name: "metadata-set-\(index)-\(head.stringValue)") {
try self.info.set(key: self.infoHeadHashKey, value: head.stringValue)
try self.info.set(key: self.infoHeadIndexKey, value: String(index))
}
}
func set(replaying: Bool) throws {
try self.database.transaction(name: "metadata-set-replay-\(index)") {
try self.info.set(key: self.infoReplayingKey, value: replaying ? self.infoTrueValue : self.infoFalseValue)
}
}
var isReplaying: Bool? {
do {
if let r = try self.info.get(self.infoReplayingKey) {
return r == self.infoTrueValue
}
return nil
}
catch {
return nil
}
}
func archive(block: SQLBlock) throws {
try self.archive.archive(block: block)
}
func remove(block hash: SQLBlock.HashType) throws {
try self.archive.remove(block: hash)
}
func get(block hash: SQLBlock.HashType) throws -> SQLBlock? {
return try self.archive.get(block: hash)
}
}
enum SQLMetadataError: LocalizedError {
case replayMismatchError
var errorDescription: String? {
switch self {
case .replayMismatchError: return "the persisted database was created with a different replay setting."
}
}
}
enum SQLBlockError: LocalizedError {
case metadataError
case inconsecutiveBlockError
case blockSignatureError
case payloadSignatureError
case tooManyTransactionsInBlockError
var errorDescription: String? {
switch self {
case .metadataError: return "metadata error"
case .inconsecutiveBlockError: return "inconsecutive block error"
case .blockSignatureError: return "block signature error"
case .payloadSignatureError: return "payload signature error"
case .tooManyTransactionsInBlockError: return "too many transactions in a block"
}
}
}
| mit | af367e87905e3ac700e53b0841917fd4 | 33.368703 | 181 | 0.716959 | 3.510235 | false | false | false | false |
Adorkable/BingAPIiOS | BingAPI/Routes/SearchRoute.swift | 1 | 3352 | //
// SearchRoute.swift
// BingAPI
//
// Created by Ian on 6/12/15.
// Copyright (c) 2015 Adorkable. All rights reserved.
//
import Foundation
import AdorkableAPIBase
public class SearchRoute: RouteBase<Bing> {
public typealias ResultsHandler = (SuccessResult<[BingSearchResult]>) -> Void
override public static var httpMethod : String {
return "GET"
}
override public var path : String {
return "/Bing/Search/Web"
}
var searchText : String
init(searchText : String, timeoutInterval : NSTimeInterval = Bing.timeoutInterval, cachePolicy : NSURLRequestCachePolicy = Bing.cachePolicy) {
self.searchText = searchText
super.init(timeoutInterval: timeoutInterval, cachePolicy: cachePolicy)
}
override public var query : String {
get {
var result = "$format=json"
RouteBase<Bing>.addParameter(&result, name: "Query", value: "\'\(self.searchText)\'")
return result
}
}
func start(configureUrlRequest : (urlRequest : NSMutableURLRequest) -> Void, resultsHandler : ResultsHandler) {
let task = self.jsonTask(configureUrlRequest) { (result) -> Void in
switch result {
case .Success(let jsonObject):
if let jsonDictionary = jsonObject as? NSDictionary
{
let parseResults = self.dynamicType.parseResults(jsonDictionary)
resultsHandler(parseResults)
} else
{
let error = NSError(domain: "In results expected Dictionary, unexpected format " + _stdlib_getDemangledTypeName(jsonObject), code: 0, userInfo: nil)
resultsHandler(.Failure(error))
}
break
case .Failure(let error):
resultsHandler(.Failure(error))
break
}
}
if task != nil
{
task!.resume()
} else
{
let error = NSError(domain: "Unable to create SearchRoute task", code: 0, userInfo: nil)
resultsHandler(.Failure(error))
}
}
internal class func parseResults(jsonResponse : NSDictionary) -> SuccessResult<[BingSearchResult]> {
var result = Array<BingSearchResult>()
if let d = jsonResponse["d"] as? NSDictionary
{
if let searchResults = d["results"] as? NSArray
{
for searchResultObject in searchResults
{
if let searchResult = searchResultObject as? NSDictionary
{
if let searchResultObject = BingSearchResult(dictionary: searchResult)
{
result.append(searchResultObject)
} else
{
let error = NSError(domain: "Unable to parse search result \(searchResult) into BingSearchResult object", code: 0, userInfo: nil)
return .Failure(error)
}
}
}
}
}
return .Success(result)
}
}
| mit | 195c7a9bfaf4538f2b19c4c90d30ed3c | 31.543689 | 168 | 0.52685 | 5.643098 | false | false | false | false |
slabgorb/Tiler | Tiler/MapList.swift | 1 | 1600 | //
// MapList.swift
// Tiler
//
// Created by Keith Avery on 3/27/16.
// Copyright © 2016 Keith Avery. All rights reserved.
//
import Foundation
class MapList: NSObject, NSCoding {
// MARK:- Properties
var list:[Map] = []
private let file:FileSaveHelper = FileSaveHelper(fileName: "Maps", fileExtension: .JSON)
var count:Int {
return list.count
}
// MARK:- Archiving Paths
static let DocumentsDirectory = NSFileManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).first!
static let ArchiveURL = DocumentsDirectory.URLByAppendingPathComponent("mapList")
// MARK:- Initializers
init(maps:[Map]) {
list = maps
}
// MARK:- NSCoding
required init?(coder aDecoder: NSCoder) {
if let rawList = aDecoder.decodeObjectForKey("list") as? NSArray {
self.list = rawList.map({$0 as! Map})
}
}
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(list, forKey:"list")
}
// MARK:- Methods
func get(index:Int) -> Map {
return list[index]
}
func set(index:Int, map:Map) -> Void {
list[index] = map
}
subscript(index: Int) -> Map {
get {
return get(index)
}
set(newValue) {
set(index, map:newValue)
}
}
func append(map:Map) {
list.append(map)
}
func remove(index:Int) {
list.removeAtIndex(index)
}
func swapItems(from:Int, _ to:Int) {
swap(&list[from], &list[to])
}
} | mit | 68158e0b4bc5a244e157d4715d6f72a0 | 20.621622 | 123 | 0.572858 | 4.1 | false | false | false | false |
Mars182838/WJCycleScrollView | WJCycleScrollViewDemo/ViewController.swift | 1 | 2950 | //
// ViewController.swift
// WJCycleScrollViewDemo
//
// Created by 俊王 on 16/6/1.
// Copyright © 2016年 WJ. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let imageNames = ["h1.jpg","h2.jpg","h3.jpg","h4.jpg"]
//***********************本地图片 默认轮播 **************************//
let cycleScrollView = WJCycleScrollView.init(frame: CGRectMake(0, 64, self.view.w, 180), images:imageNames)
cycleScrollView.itemScrollBlock { (currentIndex:Int) in
print("itemBlcok:\(currentIndex)")
}
cycleScrollView.clickItemBlock { (currentIndex:Int) in
print("clickBlcok:\(currentIndex)")
}
self.view.addSubview(cycleScrollView)
//*********************** 本地图片 & 控制是否轮播 **************************//
let cycleScrollView1 = WJCycleScrollView.init(frame: CGRectMake(0,264, self.view.w, 180), images: imageNames, infiniteLoop: false)
cycleScrollView1.itemScrollBlock { (currentIndex:Int) in
print("itemBlcok:\(currentIndex)")
}
cycleScrollView1.clickItemBlock { (currentIndex:Int) in
print("clickBlcok:\(currentIndex)")
}
self.view.addSubview(cycleScrollView1)
//*********************** 网络图片 **************************//
let urlImageNames = [
"https://ss2.baidu.com/-vo3dSag_xI4khGko9WTAnF6hhy/super/whfpf%3D425%2C260%2C50/sign=a4b3d7085dee3d6d2293d48b252b5910/0e2442a7d933c89524cd5cd4d51373f0830200ea.jpg",
"https://ss0.baidu.com/-Po3dSag_xI4khGko9WTAnF6hhy/super/whfpf%3D425%2C260%2C50/sign=a41eb338dd33c895a62bcb3bb72e47c2/5fdf8db1cb134954a2192ccb524e9258d1094a1e.jpg",
"http://c.hiphotos.baidu.com/image/w%3D400/sign=c2318ff84334970a4773112fa5c8d1c0/b7fd5266d0160924c1fae5ccd60735fae7cd340d.jpg"
]
let cycleScrollView2 = WJCycleScrollView.init(frame: CGRectMake(0,464, self.view.w, 180), urlImages: urlImageNames, placeholderImage:UIImage.init(named: "placeholder")!)
cycleScrollView2.titlesGroup = ["我们很好啊!","我们其实没那么好!!","我们非常棒哦!!!!"]
cycleScrollView2.itemScrollBlock { (currentIndex:Int) in
print("itemBlcok:\(currentIndex)")
}
cycleScrollView2.clickItemBlock { (currentIndex:Int) in
print("clickBlcok:\(currentIndex)")
}
self.view.addSubview(cycleScrollView2)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
| mit | 162020b08870dca7c75c78b5615738b2 | 34.17284 | 177 | 0.583012 | 3.738845 | false | false | false | false |
e78l/swift-corelibs-foundation | Foundation/CharacterSet.swift | 2 | 20829 | //===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
private func _utfRangeToNSRange(_ inRange : Range<UnicodeScalar>) -> NSRange {
return NSRange(location: Int(inRange.lowerBound.value), length: Int(inRange.upperBound.value - inRange.lowerBound.value))
}
private func _utfRangeToNSRange(_ inRange : ClosedRange<UnicodeScalar>) -> NSRange {
return NSRange(location: Int(inRange.lowerBound.value), length: Int(inRange.upperBound.value - inRange.lowerBound.value + 1))
}
internal final class _SwiftNSCharacterSet : NSCharacterSet, _SwiftNativeFoundationType {
internal typealias ImmutableType = NSCharacterSet
internal typealias MutableType = NSMutableCharacterSet
var __wrapped : _MutableUnmanagedWrapper<ImmutableType, MutableType>
init(immutableObject: AnyObject) {
// Take ownership.
__wrapped = .Immutable(Unmanaged.passRetained(_unsafeReferenceCast(immutableObject, to: ImmutableType.self)))
super.init()
}
init(mutableObject: AnyObject) {
// Take ownership.
__wrapped = .Mutable(Unmanaged.passRetained(_unsafeReferenceCast(mutableObject, to: MutableType.self)))
super.init()
}
internal required init(unmanagedImmutableObject: Unmanaged<ImmutableType>) {
// Take ownership.
__wrapped = .Immutable(unmanagedImmutableObject)
super.init()
}
internal required init(unmanagedMutableObject: Unmanaged<MutableType>) {
// Take ownership.
__wrapped = .Mutable(unmanagedMutableObject)
super.init()
}
convenience required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
releaseWrappedObject()
}
override func copy(with zone: NSZone? = nil) -> Any {
return _mapUnmanaged { $0.copy(with: zone) }
}
override func mutableCopy(with zone: NSZone? = nil) -> Any {
return _mapUnmanaged { $0.mutableCopy(with: zone) }
}
public override var classForCoder: AnyClass {
return NSCharacterSet.self
}
override var bitmapRepresentation: Data {
return _mapUnmanaged { $0.bitmapRepresentation }
}
override var inverted : CharacterSet {
return _mapUnmanaged { $0.inverted }
}
override func hasMemberInPlane(_ thePlane: UInt8) -> Bool {
return _mapUnmanaged {$0.hasMemberInPlane(thePlane) }
}
override func characterIsMember(_ member: unichar) -> Bool {
return _mapUnmanaged { $0.characterIsMember(member) }
}
override func longCharacterIsMember(_ member: UInt32) -> Bool {
return _mapUnmanaged { $0.longCharacterIsMember(member) }
}
override func isSuperset(of other: CharacterSet) -> Bool {
return _mapUnmanaged { $0.isSuperset(of: other) }
}
override var _cfObject: CFType {
// We cannot inherit super's unsafeBitCast(self, to: CFType.self) here, because layout of _SwiftNSCharacterSet
// is not compatible with CFCharacterSet. We need to bitcast the underlying NSCharacterSet instead.
return _mapUnmanaged { unsafeBitCast($0, to: CFType.self) }
}
}
/**
A `CharacterSet` represents a set of Unicode-compliant characters. Foundation types use `CharacterSet` to group characters together for searching operations, so that they can find any of a particular set of characters during a search.
This type provides "copy-on-write" behavior, and is also bridged to the Objective-C `NSCharacterSet` class.
*/
public struct CharacterSet : ReferenceConvertible, Equatable, Hashable, SetAlgebra, _MutablePairBoxing {
public typealias ReferenceType = NSCharacterSet
internal typealias SwiftNSWrapping = _SwiftNSCharacterSet
internal typealias ImmutableType = SwiftNSWrapping.ImmutableType
internal typealias MutableType = SwiftNSWrapping.MutableType
internal var _wrapped : _SwiftNSCharacterSet
// MARK: Init methods
internal init(_bridged characterSet: NSCharacterSet) {
// We must copy the input because it might be mutable; just like storing a value type in ObjC
_wrapped = _SwiftNSCharacterSet(immutableObject: characterSet.copy() as! NSObject)
}
/// Initialize an empty instance.
public init() {
_wrapped = _SwiftNSCharacterSet(immutableObject: NSCharacterSet())
}
/// Initialize with a range of integers.
///
/// It is the caller's responsibility to ensure that the values represent valid `UnicodeScalar` values, if that is what is desired.
public init(charactersIn range: Range<UnicodeScalar>) {
_wrapped = _SwiftNSCharacterSet(immutableObject: NSCharacterSet(range: _utfRangeToNSRange(range)))
}
/// Initialize with a closed range of integers.
///
/// It is the caller's responsibility to ensure that the values represent valid `UnicodeScalar` values, if that is what is desired.
public init(charactersIn range: ClosedRange<UnicodeScalar>) {
_wrapped = _SwiftNSCharacterSet(immutableObject: NSCharacterSet(range: _utfRangeToNSRange(range)))
}
/// Initialize with the characters in the given string.
///
/// - parameter string: The string content to inspect for characters.
public init(charactersIn string: String) {
_wrapped = _SwiftNSCharacterSet(immutableObject: NSCharacterSet(charactersIn: string))
}
/// Initialize with a bitmap representation.
///
/// This method is useful for creating a character set object with data from a file or other external data source.
/// - parameter data: The bitmap representation.
public init(bitmapRepresentation data: Data) {
_wrapped = _SwiftNSCharacterSet(immutableObject: NSCharacterSet(bitmapRepresentation: data))
}
/// Initialize with the contents of a file.
///
/// Returns `nil` if there was an error reading the file.
/// - parameter file: The file to read.
public init?(contentsOfFile file: String) {
if let interior = NSCharacterSet(contentsOfFile: file) {
_wrapped = _SwiftNSCharacterSet(immutableObject: interior)
} else {
return nil
}
}
public func hash(into hasher: inout Hasher) {
hasher.combine(_mapUnmanaged { $0 })
}
public var description: String {
return _mapUnmanaged { $0.description }
}
public var debugDescription: String {
return _mapUnmanaged { $0.debugDescription }
}
private init(reference: NSCharacterSet) {
_wrapped = _SwiftNSCharacterSet(immutableObject: reference)
}
// MARK: Static functions
/// Returns a character set containing the characters in Unicode General Category Cc and Cf.
public static var controlCharacters : CharacterSet {
return NSCharacterSet.controlCharacters
}
/// Returns a character set containing the characters in Unicode General Category Zs and `CHARACTER TABULATION (U+0009)`.
public static var whitespaces : CharacterSet {
return NSCharacterSet.whitespaces
}
/// Returns a character set containing characters in Unicode General Category Z*, `U+000A ~ U+000D`, and `U+0085`.
public static var whitespacesAndNewlines : CharacterSet {
return NSCharacterSet.whitespacesAndNewlines
}
/// Returns a character set containing the characters in the category of Decimal Numbers.
public static var decimalDigits : CharacterSet {
return NSCharacterSet.decimalDigits
}
/// Returns a character set containing the characters in Unicode General Category L* & M*.
public static var letters : CharacterSet {
return NSCharacterSet.letters
}
/// Returns a character set containing the characters in Unicode General Category Ll.
public static var lowercaseLetters : CharacterSet {
return NSCharacterSet.lowercaseLetters
}
/// Returns a character set containing the characters in Unicode General Category Lu and Lt.
public static var uppercaseLetters : CharacterSet {
return NSCharacterSet.uppercaseLetters
}
/// Returns a character set containing the characters in Unicode General Category M*.
public static var nonBaseCharacters : CharacterSet {
return NSCharacterSet.nonBaseCharacters
}
/// Returns a character set containing the characters in Unicode General Categories L*, M*, and N*.
public static var alphanumerics : CharacterSet {
return NSCharacterSet.alphanumerics
}
/// Returns a character set containing individual Unicode characters that can also be represented as composed character sequences (such as for letters with accents), by the definition of "standard decomposition" in version 3.2 of the Unicode character encoding standard.
public static var decomposables : CharacterSet {
return NSCharacterSet.decomposables
}
/// Returns a character set containing values in the category of Non-Characters or that have not yet been defined in version 3.2 of the Unicode standard.
public static var illegalCharacters : CharacterSet {
return NSCharacterSet.illegalCharacters
}
/// Returns a character set containing the characters in Unicode General Category P*.
public static var punctuationCharacters : CharacterSet {
return NSCharacterSet.punctuationCharacters
}
/// Returns a character set containing the characters in Unicode General Category Lt.
public static var capitalizedLetters : CharacterSet {
return NSCharacterSet.capitalizedLetters
}
/// Returns a character set containing the characters in Unicode General Category S*.
public static var symbols : CharacterSet {
return NSCharacterSet.symbols
}
/// Returns a character set containing the newline characters (`U+000A ~ U+000D`, `U+0085`, `U+2028`, and `U+2029`).
public static var newlines : CharacterSet {
return NSCharacterSet.newlines
}
// MARK: Static functions, from NSURL
/// Returns the character set for characters allowed in a user URL subcomponent.
public static var urlUserAllowed : CharacterSet {
return NSCharacterSet.urlUserAllowed
}
/// Returns the character set for characters allowed in a password URL subcomponent.
public static var urlPasswordAllowed : CharacterSet {
return NSCharacterSet.urlPasswordAllowed
}
/// Returns the character set for characters allowed in a host URL subcomponent.
public static var urlHostAllowed : CharacterSet {
return NSCharacterSet.urlHostAllowed
}
/// Returns the character set for characters allowed in a path URL component.
public static var urlPathAllowed : CharacterSet {
return NSCharacterSet.urlPathAllowed
}
/// Returns the character set for characters allowed in a query URL component.
public static var urlQueryAllowed : CharacterSet {
return NSCharacterSet.urlQueryAllowed
}
/// Returns the character set for characters allowed in a fragment URL component.
public static var urlFragmentAllowed : CharacterSet {
return NSCharacterSet.urlFragmentAllowed
}
// MARK: Immutable functions
/// Returns a representation of the `CharacterSet` in binary format.
public var bitmapRepresentation: Data {
return _mapUnmanaged { $0.bitmapRepresentation }
}
/// Returns an inverted copy of the receiver.
public var inverted : CharacterSet {
return _mapUnmanaged { $0.inverted }
}
/// Returns true if the `CharacterSet` has a member in the specified plane.
///
/// This method makes it easier to find the plane containing the members of the current character set. The Basic Multilingual Plane (BMP) is plane 0.
public func hasMember(inPlane plane: UInt8) -> Bool {
return _mapUnmanaged { $0.hasMemberInPlane(plane) }
}
// MARK: Mutable functions
/// Insert a range of integer values in the `CharacterSet`.
///
/// It is the caller's responsibility to ensure that the values represent valid `UnicodeScalar` values, if that is what is desired.
public mutating func insert(charactersIn range: Range<UnicodeScalar>) {
let nsRange = _utfRangeToNSRange(range)
_applyUnmanagedMutation {
$0.addCharacters(in: nsRange)
}
}
/// Insert a closed range of integer values in the `CharacterSet`.
///
/// It is the caller's responsibility to ensure that the values represent valid `UnicodeScalar` values, if that is what is desired.
public mutating func insert(charactersIn range: ClosedRange<UnicodeScalar>) {
let nsRange = _utfRangeToNSRange(range)
_applyUnmanagedMutation {
$0.addCharacters(in: nsRange)
}
}
/// Remove a range of integer values from the `CharacterSet`.
public mutating func remove(charactersIn range: Range<UnicodeScalar>) {
let nsRange = _utfRangeToNSRange(range)
_applyUnmanagedMutation {
$0.removeCharacters(in: nsRange)
}
}
/// Remove a closed range of integer values from the `CharacterSet`.
public mutating func remove(charactersIn range: ClosedRange<UnicodeScalar>) {
let nsRange = _utfRangeToNSRange(range)
_applyUnmanagedMutation {
$0.removeCharacters(in: nsRange)
}
}
/// Insert the values from the specified string into the `CharacterSet`.
public mutating func insert(charactersIn string: String) {
_applyUnmanagedMutation {
$0.addCharacters(in: string)
}
}
/// Remove the values from the specified string from the `CharacterSet`.
public mutating func remove(charactersIn string: String) {
_applyUnmanagedMutation {
$0.removeCharacters(in: string)
}
}
/// Invert the contents of the `CharacterSet`.
public mutating func invert() {
_applyUnmanagedMutation { $0.invert() }
}
// -----
// MARK: -
// MARK: SetAlgebraType
/// Insert a `UnicodeScalar` representation of a character into the `CharacterSet`.
///
/// `UnicodeScalar` values are available on `Swift.String.UnicodeScalarView`.
@discardableResult
public mutating func insert(_ character: UnicodeScalar) -> (inserted: Bool, memberAfterInsert: UnicodeScalar) {
let nsRange = NSRange(location: Int(character.value), length: 1)
_applyUnmanagedMutation {
$0.addCharacters(in: nsRange)
}
// TODO: This should probably return the truth, but figuring it out requires two calls into NSCharacterSet
return (true, character)
}
/// Insert a `UnicodeScalar` representation of a character into the `CharacterSet`.
///
/// `UnicodeScalar` values are available on `Swift.String.UnicodeScalarView`.
@discardableResult
public mutating func update(with character: UnicodeScalar) -> UnicodeScalar? {
let nsRange = NSRange(location: Int(character.value), length: 1)
_applyUnmanagedMutation {
$0.addCharacters(in: nsRange)
}
// TODO: This should probably return the truth, but figuring it out requires two calls into NSCharacterSet
return character
}
/// Remove a `UnicodeScalar` representation of a character from the `CharacterSet`.
///
/// `UnicodeScalar` values are available on `Swift.String.UnicodeScalarView`.
@discardableResult
public mutating func remove(_ character: UnicodeScalar) -> UnicodeScalar? {
// TODO: Add method to NSCharacterSet to do this in one call
let result : UnicodeScalar? = contains(character) ? character : nil
let r = NSRange(location: Int(character.value), length: 1)
_applyUnmanagedMutation {
$0.removeCharacters(in: r)
}
return result
}
/// Test for membership of a particular `UnicodeScalar` in the `CharacterSet`.
public func contains(_ member: UnicodeScalar) -> Bool {
return _mapUnmanaged { $0.longCharacterIsMember(member.value) }
}
/// Returns a union of the `CharacterSet` with another `CharacterSet`.
public func union(_ other: CharacterSet) -> CharacterSet {
// The underlying collection does not have a method to return new CharacterSets with changes applied, so we will copy and apply here
var result = self
result.formUnion(other)
return result
}
/// Sets the value to a union of the `CharacterSet` with another `CharacterSet`.
public mutating func formUnion(_ other: CharacterSet) {
_applyUnmanagedMutation { $0.formUnion(with: other) }
}
/// Returns an intersection of the `CharacterSet` with another `CharacterSet`.
public func intersection(_ other: CharacterSet) -> CharacterSet {
// The underlying collection does not have a method to return new CharacterSets with changes applied, so we will copy and apply here
var result = self
result.formIntersection(other)
return result
}
/// Sets the value to an intersection of the `CharacterSet` with another `CharacterSet`.
public mutating func formIntersection(_ other: CharacterSet) {
_applyUnmanagedMutation {
$0.formIntersection(with: other)
}
}
/// Returns a `CharacterSet` created by removing elements in `other` from `self`.
public func subtracting(_ other: CharacterSet) -> CharacterSet {
return intersection(other.inverted)
}
/// Sets the value to a `CharacterSet` created by removing elements in `other` from `self`.
public mutating func subtract(_ other: CharacterSet) {
self = subtracting(other)
}
/// Returns an exclusive or of the `CharacterSet` with another `CharacterSet`.
public func symmetricDifference(_ other: CharacterSet) -> CharacterSet {
return union(other).subtracting(intersection(other))
}
/// Sets the value to an exclusive or of the `CharacterSet` with another `CharacterSet`.
public mutating func formSymmetricDifference(_ other: CharacterSet) {
self = symmetricDifference(other)
}
/// Returns true if `self` is a superset of `other`.
public func isSuperset(of other: CharacterSet) -> Bool {
return _mapUnmanaged { $0.isSuperset(of: other) }
}
/// Returns true if the two `CharacterSet`s are equal.
public static func ==(lhs : CharacterSet, rhs: CharacterSet) -> Bool {
return lhs._mapUnmanaged { $0.isEqual(rhs) }
}
}
// MARK: Objective-C Bridging
extension CharacterSet : _ObjectiveCBridgeable {
public static func _isBridgedToObjectiveC() -> Bool {
return true
}
public static func _getObjectiveCType() -> Any.Type {
return NSCharacterSet.self
}
@_semantics("convertToObjectiveC")
public func _bridgeToObjectiveC() -> NSCharacterSet {
return _wrapped
}
public static func _forceBridgeFromObjectiveC(_ input: NSCharacterSet, result: inout CharacterSet?) {
result = CharacterSet(_bridged: input)
}
public static func _conditionallyBridgeFromObjectiveC(_ input: NSCharacterSet, result: inout CharacterSet?) -> Bool {
result = CharacterSet(_bridged: input)
return true
}
public static func _unconditionallyBridgeFromObjectiveC(_ source: NSCharacterSet?) -> CharacterSet {
return CharacterSet(_bridged: source!)
}
}
extension CharacterSet : Codable {
private enum CodingKeys : Int, CodingKey {
case bitmap
}
public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
let bitmap = try container.decode(Data.self, forKey: .bitmap)
self.init(bitmapRepresentation: bitmap)
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(self.bitmapRepresentation, forKey: .bitmap)
}
}
| apache-2.0 | 962790a9205f8cc1eeb71832be5a1464 | 38.448864 | 274 | 0.674588 | 5.24 | false | false | false | false |
schibsted/layout | LayoutTests/GeometryExpressionTests.swift | 1 | 10481 | // Copyright © 2017 Schibsted. All rights reserved.
import XCTest
@testable import Layout
extension CATransform3D: Equatable {
public static func == (lhs: CATransform3D, rhs: CATransform3D) -> Bool {
return CATransform3DEqualToTransform(lhs, rhs)
}
}
class GeometryExpressionTests: XCTestCase {
// MARK: CGPoint
func testGetContentOffset() {
let scrollView = UIScrollView()
let node = LayoutNode(view: scrollView)
XCTAssertEqual(try node.value(forSymbol: "contentOffset") as? CGPoint, scrollView.contentOffset)
}
func testGetContentOffsetX() {
let scrollView = UIScrollView()
let node = LayoutNode(view: scrollView)
XCTAssertEqual(try node.doubleValue(forSymbol: "contentOffset.x"), Double(scrollView.contentOffset.x))
}
func testSetContentOffset() {
let offset = CGPoint(x: 5, y: 10)
let node = LayoutNode(
view: UIScrollView(),
state: ["offset": offset],
expressions: ["contentOffset": "offset"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "offset") as? CGPoint, offset)
XCTAssertEqual(try node.value(forSymbol: "contentOffset") as? CGPoint, offset)
}
func testSetContentOffsetX() {
let node = LayoutNode(
view: UIScrollView(),
expressions: ["contentOffset.x": "5"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.doubleValue(forSymbol: "contentOffset.x"), 5)
}
// MARK: CGSize
func testGetContentSize() {
let scrollView = UIScrollView()
let node = LayoutNode(view: scrollView)
XCTAssertEqual(try node.value(forSymbol: "contentSize") as? CGSize, scrollView.contentSize)
}
func testGetContentSizeWidth() {
let scrollView = UIScrollView()
let node = LayoutNode(view: scrollView)
XCTAssertEqual(try node.doubleValue(forSymbol: "contentSize.width"), Double(scrollView.contentSize.width))
}
func testSetContentSize() {
let size = CGSize(width: 5, height: 10)
let node = LayoutNode(
view: UIScrollView(),
state: ["size": size],
expressions: ["contentSize": "size"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "size") as? CGSize, size)
XCTAssertEqual(try node.value(forSymbol: "contentSize") as? CGSize, size)
}
func testSetContentSizeWidth() {
let node = LayoutNode(
view: UIScrollView(),
expressions: ["contentSize.width": "5"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.doubleValue(forSymbol: "contentSize.width"), 5)
}
// MARK: CGRect
func testGetContentsCenter() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter") as? CGRect, view.layer.contentsCenter)
}
func testGetContentsCenterX() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.x") as? CGFloat, view.layer.contentsCenter.origin.x)
}
func testGetContentsCenterMinX() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.minX") as? CGFloat, view.layer.contentsCenter.minX)
}
func testGetContentsCenterWidth() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.width") as? CGFloat, view.layer.contentsCenter.width)
}
func testGetContentsCenterOrigin() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.origin") as? CGPoint, view.layer.contentsCenter.origin)
}
func testGetContentsCenterOriginX() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.origin.x") as? CGFloat, view.layer.contentsCenter.origin.x)
}
func testGetContentsCenterSize() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.size") as? CGSize, view.layer.contentsCenter.size)
}
func testGetContentsCenterSizeWidth() {
let view = UIView()
view.layer.contentsCenter = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(view: view)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.size.width") as? CGFloat, view.layer.contentsCenter.width)
}
func testSetContentsCenter() {
let rect = CGRect(x: 1, y: 2, width: 5, height: 10)
let node = LayoutNode(
view: UIView(),
state: ["rect": rect],
expressions: ["layer.contentsCenter": "rect"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "rect") as? CGRect, rect)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter") as? CGRect, rect)
}
func testSetContentsCenterX() {
let value: CGFloat = 5.0
let node = LayoutNode(
view: UIView(),
expressions: ["layer.contentsCenter.x": "\(value)"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.x") as? CGFloat, value)
}
func testSetContentsCenterWidth() {
let value: CGFloat = 5.0
let node = LayoutNode(
view: UIView(),
expressions: ["layer.contentsCenter.width": "\(value)"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.width") as? CGFloat, value)
}
func testSetContentsCenterOrigin() {
let origin = CGPoint(x: 1, y: 2)
let node = LayoutNode(
view: UIView(),
state: ["origin": origin],
expressions: ["layer.contentsCenter.origin": "origin"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "origin") as? CGPoint, origin)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.origin") as? CGPoint, origin)
}
func testSetContentsCenterOriginX() {
let value: CGFloat = 5.0
let node = LayoutNode(
view: UIView(),
expressions: ["layer.contentsCenter.origin.x": "\(value)"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.origin.x") as? CGFloat, value)
}
func testSetContentsCenterSize() {
let size = CGSize(width: 1, height: 2)
let node = LayoutNode(
view: UIView(),
state: ["size": size],
expressions: ["layer.contentsCenter.size": "size"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "size") as? CGSize, size)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.size") as? CGSize, size)
}
func testSetContentsCenterSizeWidth() {
let value: CGFloat = 5.0
let node = LayoutNode(
view: UIView(),
expressions: ["layer.contentsCenter.size.width": "\(value)"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.contentsCenter.size.width") as? CGFloat, value)
}
// MARK: CGAffineTransform
func testSetViewTransform() {
let transform = CGAffineTransform(rotationAngle: .pi)
let node = LayoutNode(
state: ["rotation": transform],
expressions: ["transform": "rotation"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "rotation") as? CGAffineTransform, transform)
XCTAssertEqual(try node.value(forSymbol: "transform") as? CGAffineTransform, transform)
}
func testSetViewTransformRotation() {
let node = LayoutNode(
expressions: ["transform.rotation": "pi"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "transform.rotation") as? CGFloat, .pi)
}
func testSetViewTransformTranslation() {
let node = LayoutNode(
expressions: ["transform.translation.x": "5"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "transform.translation.x") as? CGFloat, 5)
}
// MARK: CATransform3D
func testSetLayerTransform() {
let transform = CATransform3DMakeRotation(.pi, 0, 0, 1)
let node = LayoutNode(
state: ["rotation": transform],
expressions: ["layer.transform": "rotation"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "rotation") as? CATransform3D, transform)
XCTAssertEqual(try node.value(forSymbol: "layer.transform") as? CATransform3D, transform)
}
func testSetLayerTransformRotation() {
let node = LayoutNode(
expressions: ["layer.transform.rotation": "pi"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.transform.rotation") as? CGFloat, .pi)
}
func testSetSublayerTransformRotation() {
let node = LayoutNode(
expressions: ["layer.sublayerTransform.rotation": "pi"]
)
XCTAssertTrue(node.validate().isEmpty)
XCTAssertEqual(try node.value(forSymbol: "layer.sublayerTransform.rotation") as? CGFloat, .pi)
}
}
| mit | fa654d80b2aae90a313426699944c1f8 | 37.248175 | 130 | 0.632729 | 4.403361 | false | true | false | false |
naoyashiga/UmartNews | BlogReader/URL.swift | 1 | 1037 | //
// URL.swift
// BlogReader
//
// Created by naoyashiga on 2015/04/01.
// Copyright (c) 2015年 naoyashiga. All rights reserved.
//
import UIKit
//let api = "https://keiba-news-api.herokuapp.com/"
enum URL:String{
case MATOME = "https://keiba-news-api.herokuapp.com/matome"
case PREDICT = "https://keiba-news-api.herokuapp.com/predict"
case SPONAVI = "http://m.sports.yahoo.co.jp/keiba/schedule/list/"
case MOVIE = "https://www.google.co.jp/search?hl=ja&q=%E7%AB%B6%E9%A6%AC&lr=lang_ja&gws_rd=ssl#q=%E7%AB%B6%E9%A6%AC&lr=lang_ja&hl=ja&tbs=lr:lang_1ja,qdr:d,srcf:H4sIAAAAAAAAANOuzC8tKU1K1UvOz1XLy0zOL8tMSc3XyypQy03MBPIzMkHsosTs0pLUPKAiEM8kPTE3tUgvL7VELSUxM6cSKgwAr8rCCEsAAAA&tbm=vid"
case REALTIME = "http://realtime.search.yahoo.co.jp/search?fr=sfp_as&p=%E7%AB%B6%E9%A6%AC&ei=UTF-8&rkf=1"
case NEWS = "https://www.google.co.jp/search?q=%E7%AB%B6%E9%A6%AC&lr=lang_ja&hl=ja&gl=jp&authuser=0&tbas=0&tbs=lr:lang_1ja,qdr:d&tbm=nws&source=lnt&sa=X&ei=LvAXVZ-NHYWomgXDroHYCw&ved=0CBMQpwU&biw=320&bih=568&dpr=2"
} | mit | 5484f9b2d9cb32f7d53d756e919f699e | 53.526316 | 284 | 0.724638 | 2.037402 | false | false | false | false |
hughbe/phone-number-picker | src/Controller/PhoneNumberViewController.swift | 1 | 5960 |
//
// PhoneNumberViewController.swift
// PhoneNumberPicker
//
// Created by Hugh Bellamy on 06/09/2015.
// Copyright (c) 2015 Hugh Bellamy. All rights reserved.
//
import UIKit
public protocol PhoneNumberViewControllerDelegate {
func phoneNumberViewController(phoneNumberViewController: PhoneNumberViewController, didEnterPhoneNumber phoneNumber: String)
func phoneNumberViewControllerDidCancel(phoneNumberViewController: PhoneNumberViewController)
}
public final class PhoneNumberViewController: UIViewController, CountriesViewControllerDelegate {
public class func standardController() -> PhoneNumberViewController {
return UIStoryboard(name: "PhoneNumberPicker", bundle: nil).instantiateViewController(withIdentifier: "PhoneNumber") as! PhoneNumberViewController
}
@IBOutlet weak public var countryButton: UIButton!
@IBOutlet weak public var countryTextField: UITextField!
@IBOutlet weak public var phoneNumberTextField: UITextField!
@IBOutlet public var cancelBarButtonItem: UIBarButtonItem!
@IBOutlet public var doneBarButtonItem: UIBarButtonItem!
public var cancelBarButtonItemHidden = false { didSet { setupCancelButton() } }
public var doneBarButtonItemHidden = false { didSet { setupDoneButton() } }
private func setupCancelButton() {
if let cancelBarButtonItem = cancelBarButtonItem {
navigationItem.leftBarButtonItem = cancelBarButtonItemHidden ? nil: cancelBarButtonItem
}
}
private func setupDoneButton() {
if let doneBarButtonItem = doneBarButtonItem {
navigationItem.rightBarButtonItem = doneBarButtonItemHidden ? nil: doneBarButtonItem
}
}
@IBOutlet weak public var backgroundTapGestureRecognizer: UITapGestureRecognizer!
public var delegate: PhoneNumberViewControllerDelegate?
public var phoneNumber: String? {
if let countryText = countryTextField.text, let phoneNumberText = phoneNumberTextField.text, !countryText.isEmpty && !phoneNumberText.isEmpty {
return countryText + phoneNumberText
}
return nil
}
public var country = Country.currentCountry
//MARK: Lifecycle
override public func viewDidLoad() {
super.viewDidLoad()
setupCancelButton()
setupDoneButton()
updateCountry()
phoneNumberTextField.becomeFirstResponder()
}
@IBAction private func changeCountry(sender: UIButton) {
let countriesViewController = CountriesViewController.standardController()
countriesViewController.delegate = self
countriesViewController.cancelBarButtonItemHidden = true
countriesViewController.selectedCountry = country
countriesViewController.majorCountryLocaleIdentifiers = ["GB", "US", "IT", "DE", "RU", "BR", "IN"]
navigationController?.pushViewController(countriesViewController, animated: true)
}
public func countriesViewControllerDidCancel(countriesViewController: CountriesViewController) { }
public func countriesViewController(countriesViewController: CountriesViewController, didSelectCountry country: Country) {
navigationController?.popViewController(animated: true)
self.country = country
updateCountry()
}
@IBAction private func textFieldDidChangeText(sender: UITextField) {
if let countryText = sender.text, sender == countryTextField {
country = Countries.countryFromPhoneExtension(phoneExtension: countryText)
}
updateTitle()
}
private func updateCountry() {
countryTextField.text = country.phoneExtension
updateCountryTextField()
updateTitle()
}
private func updateTitle() {
updateCountryTextField()
if countryTextField.text == "+" {
countryButton.setTitle("Select From List", for: [])
} else {
countryButton.setTitle(country.name, for: [])
}
var title = "Your Phone Number"
if let newTitle = phoneNumber {
title = newTitle
}
navigationItem.title = title
validate()
}
private func updateCountryTextField() {
if countryTextField.text == "+" {
countryTextField.text = ""
}
else if let countryText = countryTextField.text, !countryText.hasPrefix("+") && !countryText.isEmpty {
countryTextField.text = "+" + countryText
}
}
@IBAction private func done(sender: UIBarButtonItem) {
if !countryIsValid || !phoneNumberIsValid {
return
}
if let phoneNumber = phoneNumber {
delegate?.phoneNumberViewController(phoneNumberViewController: self, didEnterPhoneNumber: phoneNumber)
}
}
@IBAction private func cancel(sender: UIBarButtonItem) {
delegate?.phoneNumberViewControllerDidCancel(phoneNumberViewController: self)
}
@IBAction private func tappedBackground(sender: UITapGestureRecognizer) {
view.endEditing(true)
}
//MARK: Validation
public var countryIsValid: Bool {
if let countryCodeLength = countryTextField.text?.length {
return country != Country.emptyCountry && countryCodeLength > 1 && countryCodeLength < 5
}
return false
}
public var phoneNumberIsValid: Bool {
if let phoneNumberLength = phoneNumberTextField.text?.length {
return phoneNumberLength > 5 && phoneNumberLength < 15
}
return false
}
private func validate() {
let validCountry = countryIsValid
let validPhoneNumber = phoneNumberIsValid
doneBarButtonItem.isEnabled = validCountry && validPhoneNumber
}
}
private extension String {
var length: Int {
return utf16.count
}
}
| mit | 5a680f98ad6c4044f02a94899742040a | 33.853801 | 154 | 0.678859 | 5.883514 | false | false | false | false |
tmandry/Swindler | Sources/Successes+PromiseKit.swift | 1 | 1152 | // Based on Any+PromiseKit.swift,
// Created by Daniel Tartaglia on 11/4/15.
// Copyright © 2015. MIT License.
import PromiseKit
/** Waits on all provided promises, then resolves to the result of the successful ones.
- Param onError: A callback that is called each time any promise fails, with the index of the
promise and the error.
- Returns: A new promise that resolves once all the provided promises resolve, containing an array
of the results from the successful promises.
*/
func successes<T>(_ promises: [Promise<T>], onError: @escaping (Int, Error) -> Void)
-> Promise<[T]> {
guard !promises.isEmpty else { return .value([]) }
return Promise<[T]> { seal in
var values = [T]()
var countdown = promises.count
for (index, promise) in promises.enumerated() {
promise.done { value in
values.append(value)
}.ensure {
countdown -= 1
if countdown == 0 {
seal.fulfill(values)
}
}.catch { error in
onError(index, error)
}
}
}
}
| mit | b7e58716ddaf0031affafb663f5b00f2 | 34.96875 | 98 | 0.582103 | 4.513725 | false | false | false | false |
KoCMoHaBTa/MHAppKit | MHAppKit/ViewControllers/CollectionViewController.swift | 1 | 9286 | //
// CollectionViewController.swift
// MHAppKit
//
// Created by Milen Halachev on 3/21/15.
// Copyright (c) 2015 Milen Halachev. All rights reserved.
//
#if canImport(UIKit) && !os(watchOS)
import UIKit
open class CollectionViewController: UICollectionViewController, UICollectionViewDelegateFlowLayout {
open var prefersStatusBarHiddenValue: Bool?
open override func viewDidLoad() {
super.viewDidLoad()
#if !os(tvOS)
if self.enableRefreshing() {
let refreshControl = UIRefreshControl()
self.collectionView?.addSubview(refreshControl)
self.collectionView?.alwaysBounceVertical = true
refreshControl.addTarget(self, action: #selector(CollectionViewController.refreshControlAction(_:)), for: .valueChanged)
self.refreshControl = refreshControl
}
#endif
}
open override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
self.collectionViewFlowLayout?.invalidateLayout()
}
open override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
coordinator.animate(alongsideTransition: { (ctx) -> Void in
self.collectionViewFlowLayout?.invalidateLayout()
}) { (ctx) -> Void in
}
}
#if !os(tvOS)
open override var prefersStatusBarHidden : Bool {
return self.prefersStatusBarHiddenValue ?? super.prefersStatusBarHidden
}
#endif
open var collectionViewFlowLayout: UICollectionViewFlowLayout? {
return self.collectionViewLayout as? UICollectionViewFlowLayout
}
// MARK: - UICollectionViewDataSource & UICollectionViewDelegate
open override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
var cell = self.collectionView(collectionView, loadCellForItemAtIndexPath: indexPath)
cell.contentView.frame = cell.bounds
cell = self.collectionView(collectionView, configureCell: cell, forItemAtIndexPath: indexPath)
return cell
}
//MARK: - Custom UICollectionViewDataSource & UICollectionViewDelegate
open func collectionView(_ collectionView: UICollectionView, loadCellForItemAtIndexPath indexPath: IndexPath) -> UICollectionViewCell {
let cellID = "CellID"
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellID, for: indexPath)
return cell
}
open func collectionView(_ collectionView: UICollectionView, configureCell cell: UICollectionViewCell, forItemAtIndexPath indexPath: IndexPath) -> UICollectionViewCell {
return cell
}
//square
open func numberOfItems() -> UInt {
return 0
}
open func numberOfRows() -> UInt {
return 0
}
open func numberOfColumns() -> UInt {
return 0
}
//Indicate wherever to make items with equal width and height. Called when only either numberOfRows or numberOfColumns is specified. Defaults to YES
open func shouldMakeSquareItems() -> Bool {
return true
}
//MARK: - UICollectionViewDelegateFlowLayout
open func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let containerSize = collectionView.bounds.size;
// containerSize = [self getRotatedViewSize:collectionView];
if let layout = collectionViewLayout as? UICollectionViewFlowLayout {
let CalculateLength = { (elementsCount: UInt, maxLength: CGFloat, padding: CGFloat) -> CGFloat in
var length = maxLength
length -= (padding * CGFloat(elementsCount - 1))
length /= CGFloat(elementsCount)
return length
}
let padding = layout.minimumInteritemSpacing
//equal square items
let numberOfItems = self.numberOfItems()
if numberOfItems > 0
{
//calculate max length based on the layout
var maxLength: CGFloat = 0
switch layout.scrollDirection
{
case .horizontal:
maxLength = containerSize.height
case .vertical:
maxLength = containerSize.width
@unknown default:
maxLength = 0
}
if (maxLength > 0)
{
let length = CalculateLength(numberOfItems, maxLength, padding)
let size = CGSize(width: length, height: length)
// NSLog(@"Size: %@; View: %@", NSStringFromCGSize(size), NSStringFromCGRect(collectionView.bounds));
return size
}
}
//rectangle items
var width: CGFloat = 0
var height: CGFloat = 0
let numberOfColumns = self.numberOfColumns()
if numberOfColumns > 0
{
let maxLength = containerSize.width
let length = CalculateLength(numberOfColumns, maxLength, padding)
width = length
}
let numberOfRows = self.numberOfRows()
if numberOfRows > 0
{
let maxLength = containerSize.height
let length = CalculateLength(numberOfRows, maxLength, padding)
height = length
}
//check if souhld make square items
if width != 0 && height == 0 && self.shouldMakeSquareItems()
{
height = width
}
if width == 0 && height != 0 && self.shouldMakeSquareItems()
{
width = height
}
//check and set default values
if width == 0
{
width = layout.itemSize.width
}
if height == 0
{
height = layout.itemSize.height
}
let size = CGSize(width: width, height: height)
// NSLog(@"Size: %@; View: %@", NSStringFromCGSize(size), NSStringFromCGRect(collectionView.bounds));
return size
}
let size = CGSize(width: 10, height: 10)
// NSLog(@"Size: %@; View: %@", NSStringFromCGSize(size), NSStringFromCGRect(collectionView.bounds));
return size
}
//MARK: - UIRefreshControl
@available(tvOS, unavailable)
@IBOutlet open var refreshControl: UIRefreshControl?
//false by default
@available(tvOS, unavailable)
open func enableRefreshing() -> Bool {
return false
}
//used by performRefresh
@available(tvOS, unavailable)
open func shouldRefresh() -> Bool {
return false
}
@available(tvOS, unavailable)
open func beginRefresh() {
self.refreshControl?.beginRefreshing()
// self.searchDisplayController?.searchBar.userInteractionEnabled = false
}
@available(tvOS, unavailable)
open func endRefresh() {
self.refreshControl?.endRefreshing()
// self.searchDisplayController?.searchBar.userInteractionEnabled = true
}
//calls beginRefresh -> refreshControlActionWithCompletionBlock -> endRefresh
@available(tvOS, unavailable)
@IBAction open func refreshControlAction(_ sender: Any?) {
self.beginRefresh()
self.refreshControlActionWithCompletionBlock { [weak self] () -> Void in
self?.endRefresh()
}
}
//its bets to override this method and perform refresh process in it. Call completion block when done.
@available(tvOS, unavailable)
open func refreshControlActionWithCompletionBlock(_ completionBlock: @escaping () -> Void) {
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + Double((Int64)(1 * NSEC_PER_SEC)) / Double(NSEC_PER_SEC), execute: completionBlock)
}
//programatic refresh - shouldRefresh -> content inset (animated) -> refreshControlAction
@available(tvOS, unavailable)
open func performRefresh(_ animated: Bool = true) {
if self.shouldRefresh() && self.refreshControl != nil {
self.collectionView?.setContentOffset(CGPoint(x: 0, y: -self.refreshControl!.frame.size.height*2), animated: animated)
self.refreshControl?.sendActions(for: UIControl.Event.valueChanged)
}
}
}
#endif
| mit | 69adae0d985a7ba687f48a6d5313356d | 32.046263 | 173 | 0.577536 | 6.153744 | false | false | false | false |
invalidstream/radioonthetv | RadioOnTheTV/RadioOnTheTV/DetailViewController.swift | 1 | 3008 | //
// DetailViewController.swift
// RadioOnTheTV
//
// Created by Chris Adamson on 3/13/16.
// Copyright © 2016 Subsequently & Furthermore, Inc. All rights reserved.
//
import UIKit
class DetailViewController: UIViewController, WebRadioPlayerDelegate {
@IBOutlet weak var stationNameLabel: UILabel!
@IBOutlet weak var addressLabel: UILabel!
@IBOutlet weak var playPauseButton: UIButton!
private var player : WebRadioPlayer?
var station : StationInfo? {
didSet {
if let station = station {
// start playing this station
player?.pause()
player = WebRadioPlayer(stationURL: station.streamURL)
player?.delegate = self
stationNameLabel.text = station.name
addressLabel.text = station.streamURL.description
playPauseButton.enabled = true
} else {
playPauseButton.enabled = false
}
}
}
override weak var preferredFocusedView: UIView? {
return playPauseButton.enabled ? playPauseButton : nil
}
override func viewDidLoad() {
super.viewDidLoad()
playPauseButton.enabled = false
// Do any additional setup after loading the view.
}
func webRadioPlayerStateChanged(player: WebRadioPlayer) {
NSLog ("state change: \(player.playerInfo.state)")
updateButton()
}
private func updateButton() {
let controlStates : [UIControlState] = [.Normal, .Selected, .Focused, .Highlighted, .Disabled]
switch player?.playerInfo.state {
case .None:
playPauseButton.enabled = false
case .Some(.Initialized), .Some(.Paused):
playPauseButton.enabled = true
setTitleForButton(playPauseButton, text: "Play", forControlStates: controlStates)
case .Some(.Starting):
playPauseButton.enabled = false
setTitleForButton(playPauseButton, text: "Starting", forControlStates: controlStates)
case .Some(.Playing):
playPauseButton.enabled = true
setTitleForButton(playPauseButton, text: "Pause", forControlStates: controlStates)
case .Some(.Error):
playPauseButton.enabled = false
setTitleForButton(playPauseButton, text: "Error", forControlStates: controlStates)
}
updateFocusIfNeeded()
}
private func setTitleForButton(button: UIButton, text: String, forControlStates controlStates: [UIControlState]) {
for controlState in controlStates {
button.setTitle(text, forState: controlState)
}
}
@IBAction func playPauseTriggered(sender: AnyObject) {
switch player?.playerInfo.state {
case .Some(.Initialized):
player?.start()
case .Some(.Paused):
player?.resume()
case .Some(.Playing):
player?.pause()
default:
break
}
}
}
| cc0-1.0 | 00c72a2e7ba41979ef6d9b2179eb4097 | 32.786517 | 118 | 0.620219 | 5.166667 | false | false | false | false |
joerocca/GitHawk | Classes/Issues/IssueCommentModelHandling.swift | 1 | 3480 | //
// IssueCommentModelHandling.swift
// Freetime
//
// Created by Ryan Nystrom on 7/5/17.
// Copyright © 2017 Ryan Nystrom. All rights reserved.
//
import UIKit
func BodyHeightForComment(
viewModel: Any,
width: CGFloat,
webviewCache: WebviewCellHeightCache?,
imageCache: ImageCellHeightCache?
) -> CGFloat {
if let viewModel = viewModel as? NSAttributedStringSizing {
return viewModel.textViewSize(width).height
} else if let viewModel = viewModel as? IssueCommentCodeBlockModel {
let inset = IssueCommentCodeBlockCell.scrollViewInset
return viewModel.contentSize.height + inset.top + inset.bottom
} else if let viewModel = viewModel as? IssueCommentImageModel {
return imageCache?.height(model: viewModel, width: width) ?? 200
} else if let viewModel = viewModel as? IssueCommentQuoteModel {
return viewModel.quote.textViewSize(width).height
} else if viewModel is IssueCommentHrModel {
return 3.0 + IssueCommentHrCell.inset.top + IssueCommentHrCell.inset.bottom
} else if let cache = webviewCache, let viewModel = viewModel as? IssueCommentHtmlModel {
return cache.height(model: viewModel, width: width)
} else if let viewModel = viewModel as? IssueCommentTableModel {
let inset = IssueCommentTableCell.inset
return viewModel.rowHeights.reduce(0) { $0 + $1 } + inset.top + inset.bottom
} else {
return Styles.Sizes.tableCellHeight
}
}
func CellTypeForComment(viewModel: Any) -> AnyClass {
switch viewModel {
case is IssueCommentImageModel: return IssueCommentImageCell.self
case is IssueCommentCodeBlockModel: return IssueCommentCodeBlockCell.self
case is IssueCommentSummaryModel: return IssueCommentSummaryCell.self
case is IssueCommentQuoteModel: return IssueCommentQuoteCell.self
case is IssueCommentUnsupportedModel: return IssueCommentUnsupportedCell.self
case is IssueCommentHtmlModel: return IssueCommentHtmlCell.self
case is IssueCommentHrModel: return IssueCommentHrCell.self
case is NSAttributedStringSizing: return IssueCommentTextCell.self
case is IssueCommentTableModel: return IssueCommentTableCell.self
default: fatalError("Unhandled model: \(viewModel)")
}
}
func ExtraCommentCellConfigure(
cell: UICollectionViewCell,
imageDelegate: IssueCommentImageCellDelegate?,
htmlDelegate: IssueCommentHtmlCellDelegate?,
htmlNavigationDelegate: IssueCommentHtmlCellNavigationDelegate?,
htmlImageDelegate: IssueCommentHtmlCellImageDelegate?,
attributedDelegate: AttributedStringViewDelegate?,
issueAttributedDelegate: AttributedStringViewIssueDelegate?,
imageHeightDelegate: IssueCommentImageHeightCellDelegate
) {
if let cell = cell as? IssueCommentImageCell {
cell.delegate = imageDelegate
cell.heightDelegate = imageHeightDelegate
} else if let cell = cell as? IssueCommentHtmlCell {
cell.delegate = htmlDelegate
cell.navigationDelegate = htmlNavigationDelegate
cell.imageDelegate = htmlImageDelegate
} else if let cell = cell as? IssueCommentTextCell {
cell.textView.delegate = attributedDelegate
cell.textView.issueDelegate = issueAttributedDelegate
} else if let cell = cell as? IssueCommentQuoteCell {
cell.textView.delegate = attributedDelegate
} else if let cell = cell as? IssueCommentTableCell {
cell.delegate = attributedDelegate
}
}
| mit | 46ed623583bcb677d6050dd6e9ed5c29 | 43.602564 | 93 | 0.75079 | 5.071429 | false | false | false | false |
cuappdev/podcast-ios | old/Podcast/Date+.swift | 1 | 2061 | //
// Util.swift
// Podcast
//
// Created by Natasha Armbrust on 3/7/17.
// Copyright © 2017 Cornell App Development. All rights reserved.
//
import UIKit
extension Date {
//format date interval between fromDate to toDate by greatest component between
// i.e. if fromDate: March 7, 1989 toDate: March 8, 1989
// formatDateDifferenceByLargestComponent(fromDate, toDate) -> "1 day ago"
// if fromDate: March 9, 2015 toDate: March 8, 2017
// formatDateDifferenceByLargestComponent(fromDate, toDate) -> "2 years ago"
static func formatDateDifferenceByLargestComponent(fromDate: Date, toDate: Date) -> String {
let secondsBetween = Int(toDate.timeIntervalSince(fromDate))
let hoursBetween = secondsBetween/3600
let daysBetween = hoursBetween/24
let weeksBetween = daysBetween/7
let monthsBetween = daysBetween/31
let yearsBetween = daysBetween/365
if yearsBetween > 0 {
if yearsBetween < 2 {
return String(yearsBetween) + " year ago"
}
return String(yearsBetween) + " years ago"
}
if monthsBetween > 0 {
if monthsBetween < 2 {
return String(monthsBetween) + " month ago"
}
return String(monthsBetween) + " months ago"
}
if weeksBetween > 0 {
if weeksBetween < 2 {
return String(weeksBetween) + " week ago"
}
return String(weeksBetween) + " weeks ago"
}
if daysBetween > 0 {
if daysBetween < 2 {
return String(daysBetween) + " day ago"
}
return String(daysBetween) + " days ago"
}
if hoursBetween > 0 {
if hoursBetween < 2 {
return String(hoursBetween) + " hour ago"
}
return String(hoursBetween) + " hours ago"
}
return "less than an hour ago"
}
}
| mit | 5263b188a8136293c738ab90c0bfc848 | 31.1875 | 96 | 0.554854 | 4.650113 | false | false | false | false |
nodes-vapor/admin-panel-provider | Sources/AdminPanelProvider/Tags/Leaf/DateGroup.swift | 1 | 2912 | import Leaf
import Vapor
public final class DateGroup: BasicTag {
public init() {}
public let name = "form:dategroup"
public func run(arguments: ArgumentList) throws -> Node? {
guard
arguments.count >= 2,
case .variable(let fieldsetPathNodes, value: let fieldset) = arguments.list[0],
let fieldsetPath = fieldsetPathNodes.last
else {
throw Abort(.internalServerError, reason: "DateGroup parse error, expecting: #form:dategroup(\"fieldset.name\", \"default\", \"dateFormat\", \"startDate\", \"attributes\")")
}
// Retrieve input value, value from fieldset else passed default value
let inputValue = fieldset?["value"]?.string ?? arguments[1]?.string ?? ""
let label = fieldset?["label"]?.string
let errors = fieldset?["errors"]?.array
let hasErrors = !(errors?.isEmpty ?? true)
let dateformat = arguments[2]?.string ?? "dd/mm/yyyy"
let startDate = arguments[3]?.string ?? ""
let attributesHTML: String
if let attributesNode = arguments[4] {
let attributes: [String]
if let attrArray = attributesNode.array {
attributes = attrArray.flatMap {
$0.string
}
} else if let attrStr = attributesNode.string {
attributes = attrStr.components(separatedBy: ",")
} else {
throw Abort(.internalServerError, reason: "DateGroup parse error, expecting: an array or comma separated list of custom attributes")
}
attributesHTML = attributes.joined(separator: ", ")
} else {
attributesHTML = ""
}
var template: [String] = [
"<div class=\"form-group action-wrapper\(hasErrors ? " has-error" : "")\">",
"<div class=\"input-group date\" data-provide=\"datepicker\" data-date-format=\"\(dateformat)\" data-date-start-date=\"\(startDate)\">",
"<input type=\"text\" class=\"form-control\" id='\(fieldsetPath)' name=\"\(fieldsetPath)\" value=\"\(inputValue)\" \(attributesHTML)>",
"<div class=\"input-group-addon\">",
"<span class=\"glyphicon glyphicon-th\"></span>",
"</div></div>"
]
// If Fieldset has errors then loop through them and add help-blocks
if let errors = errors {
for e in errors {
guard let errorString = e.string else {
continue
}
template.append("<span class='help-block'>\(errorString)</span>")
}
}
template.append("</div>")
if let label = label {
template.insert("<label class=\"control-label\" for=\"\(fieldsetPath)\">\(label)</label>", at: 1)
}
return .bytes(template.joined(separator: "\n").bytes)
}
}
| mit | c972455282294ab622ccae83db015c64 | 38.351351 | 185 | 0.558036 | 4.689211 | false | false | false | false |
qualaroo/QualarooSDKiOS | Qualaroo/Survey/Body/Question/List/AnswerListResponseBuilder.swift | 1 | 1154 | //
// AnswerListResponseBuilder.swift
// Qualaroo
//
// Copyright (c) 2018, Qualaroo, Inc. All Rights Reserved.
//
// Please refer to the LICENSE.md file for the terms and conditions
// under which redistribution and use of this file is permitted.
//
import Foundation
typealias ListSelection = (index: Int, text: String?)
class AnswerListResponseBuilder: AbstractAnswerResponseBuilder {
func response(idsAndTexts: [(Int, String?)]) -> NodeResponse? {
let answers = idsAndTexts.map { answer($0) }
if answers.contains(where: { $0 == nil }) {
return nil
}
let model = QuestionResponse(id: question.questionId,
alias: question.alias,
answerList: answers.removeNils())
return NodeResponse.question(model)
}
private func answer(_ selection: ListSelection) -> AnswerResponse? {
guard let answerIndex = answerId(forIndex: selection.index) else { return nil }
let alias = answerAlias(forIndex: selection.index)
return AnswerResponse(id: answerIndex,
alias: alias,
text: selection.text)
}
}
| mit | b27cc31461208af35b98453000d7a6e9 | 33.969697 | 83 | 0.645581 | 4.30597 | false | false | false | false |
PointerFLY/ReaLog | Example/Example/AppDelegate.swift | 1 | 3578 | //
// AppDelegate.swift
// Example
//
// Created by PointerFLY on 07/02/2017.
// Copyright © 2017 PointerFLY. All rights reserved.
//
import UIKit
import ReaLog
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
ReaLog.shared.enable()
ReaLog.shared.addLog("Application finished launching")
ReaLog.shared.dateFormatter.dateFormat = "HH:mm:ss"
ReaLog.shared.window?.floatingBallFrame = CGRect(x: 20, y: 300, width: 60, height: 60)
ReaLog.shared.window?.logViewFrame = CGRect(x: 100, y: 100, width: 10, height: 10)
let previousDate = Date();
for _ in 0..<100 {
let text = "Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary" +
"interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the" +
"background state interruptions (such as an incoming phone call or SMS message) or when tinterruptions (such as an incoming phone call or SMS" +
"message) or when t. interruptions (such as an incoming phone call or SMS message) or when it is feasible."
ReaLog.shared.addLog(text)
}
let newDate = Date();
print(newDate.timeIntervalSince(previousDate))
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
ReaLog.shared.addLog("Application will resign active")
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
ReaLog.shared.addLog("Application did enter backgroud")
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
ReaLog.shared.addLog("Application will enter foreground")
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
ReaLog.shared.addLog("Application did become active")
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
ReaLog.shared.addLog("Application will terminate")
}
}
| mit | 0e0588a6a5f4415de53d640abfa9fdf0 | 48 | 285 | 0.717361 | 4.954294 | false | false | false | false |
FsThatOne/FSTableCellFollowUp | FSTableCellFollowUp/FSTableCellFollowUp/ViewController.swift | 1 | 2256 | //
// ViewController.swift
// FSTableCellFollowUp
//
// Created by FS小一 on 15/7/20.
// Copyright © 2015年 FSxiaoyi. All rights reserved.
//
import UIKit
class ViewController: UITableViewController {
//
// let myView = UIView()
var lastCell: Int = 0
var isAppear: Bool?
override func viewDidLoad() {
super.viewDidLoad()
tableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "cell")
tableView.rowHeight = 100
// view.frame = CGRect(x: 0, y: 667-120, width: 375, height: 120)
// myView.backgroundColor = UIColor.greenColor()
// let win = UIApplication.sharedApplication().keyWindow
// win?.addSubview(myView)
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 20
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier("cell")!
// if cell == nil {
// cell = UITableViewCell()
// tableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "cell")
// }
cell.textLabel!.text = NSString(string: "\(indexPath.row)") as String
cell.backgroundColor = UIColor.greenColor()
return cell
}
override func viewDidAppear(animated: Bool) {
isAppear = true
}
override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {
if (indexPath.row > lastCell) && isAppear == true {
let rotation = CATransform3DMakeTranslation(0, 70, 0)
cell.layer.shadowColor = UIColor.blackColor().CGColor
cell.layer.shadowOffset = CGSize(width: 10, height: 10)
cell.alpha = 0
cell.layer.transform = rotation
UIView.animateWithDuration(1.5, animations: { () -> Void in
cell.layer.transform = CATransform3DIdentity
cell.alpha = 1
cell.layer.shadowOffset = CGSizeZero
})
}
lastCell = indexPath.row
}
}
| mit | 30564395eb96e3f84c55b9efd886abd2 | 31.594203 | 134 | 0.625167 | 4.88913 | false | false | false | false |
inket/stts | stts/ServiceTableView/ServiceTableRowView.swift | 1 | 946 | //
// ServiceTableRowView.swift
// stts
//
import Cocoa
class ServiceTableRowView: NSTableRowView {
var showSeparator = true
var gradient: CAGradientLayer?
override func layout() {
super.layout()
let width = frame.size.width
let height = frame.size.height
let gradient = self.gradient ?? CAGradientLayer()
gradient.isHidden = !showSeparator
self.wantsLayer = true
self.layer?.insertSublayer(gradient, at: 0)
self.gradient = gradient
let separatorColor = NSColor.quaternaryLabelColor.cgColor
gradient.colors = [NSColor.clear.cgColor, separatorColor, separatorColor, separatorColor, NSColor.clear.cgColor]
gradient.locations = [0, 0.3, 0.5, 0.70, 1]
gradient.startPoint = CGPoint(x: 0, y: 0.5)
gradient.endPoint = CGPoint(x: 1, y: 0.5)
gradient.frame = CGRect(x: 0, y: height - 1, width: width, height: 1)
}
}
| mit | 08a24c189d3cb4613734d5059637551d | 27.666667 | 120 | 0.646934 | 4.131004 | false | false | false | false |
ioscolombia/Swift-Meetup | Playgrouds/playBucle.playground/section-1.swift | 1 | 664 | // Playground - noun: a place where people can play
import UIKit
var control:Int = 1
for (control; control<5; control++) {
println("\(control)")
}
//flujos de control for in nos permite interactuar con las colecciones
var nombres:[String] = ["Cesar", "Andres", "Pedro"]
for nombre in nombres{
println("Hola, me llamo \(nombre)")
}
//----While
var control2:Int = 1
while (control2 <= 10) {
println("Se repite \(control2) veces")
control2++;
}
//Do While------
//ha de hacer algo mientras se da una condicion
var control3:Int = 1
do {
println("se repite \(control3) veces")
control3++
} while (control3 <= 10);
| cc0-1.0 | 56d85a44e3a669531f886121f816453b | 13.12766 | 70 | 0.628012 | 3.088372 | false | false | false | false |
khoren93/SwiftHub | SwiftHub/Models/Content.swift | 1 | 1668 | //
// Content.swift
// SwiftHub
//
// Created by Sygnoos9 on 11/6/18.
// Copyright © 2018 Khoren Markosyan. All rights reserved.
//
// Model file Generated using JSONExport: https://github.com/Ahmed-Ali/JSONExport
import Foundation
import ObjectMapper
enum ContentType: String {
case file = "file"
case dir = "dir"
case symlink = "symlink"
case submodule = "submodule"
case unknown = ""
}
extension ContentType: Comparable {
func priority() -> Int {
switch self {
case .file: return 0
case .dir: return 1
case .symlink: return 2
case .submodule: return 3
case .unknown: return 4
}
}
static func < (lhs: ContentType, rhs: ContentType) -> Bool {
return lhs.priority() < rhs.priority()
}
}
struct Content: Mappable {
var content: String?
var downloadUrl: String?
var encoding: String?
var gitUrl: String?
var htmlUrl: String?
var name: String?
var path: String?
var sha: String?
var size: Int?
var type: ContentType = .unknown
var url: String?
var target: String?
var submoduleGitUrl: String?
init?(map: Map) {}
init() {}
mutating func mapping(map: Map) {
content <- map["content"]
downloadUrl <- map["download_url"]
encoding <- map["encoding"]
gitUrl <- map["git_url"]
htmlUrl <- map["html_url"]
name <- map["name"]
path <- map["path"]
sha <- map["sha"]
size <- map["size"]
type <- map["type"]
url <- map["url"]
target <- map["target"]
submoduleGitUrl <- map["submodule_git_url"]
}
}
| mit | 4709adb7a1b009fa73ada58ca3307fba | 22.478873 | 82 | 0.577684 | 3.922353 | false | false | false | false |
narner/AudioKit | Playgrounds/AudioKitPlaygrounds/Playgrounds/Effects.playground/Pages/Reverb.xcplaygroundpage/Contents.swift | 1 | 2380 | //: ## Simple Reverb
//: This is an implementation of Apple's simplest reverb which only allows you to set presets
import AudioKitPlaygrounds
import AudioKit
let file = try AKAudioFile(readFileName: playgroundAudioFiles[0])
let player = try AKAudioPlayer(file: file)
player.looping = true
var reverb = AKReverb(player)
reverb.dryWetMix = 0.5
AudioKit.output = reverb
AudioKit.start()
player.play()
//: User Interface Set up
import AudioKitUI
class LiveView: AKLiveViewController {
override func viewDidLoad() {
addTitle("Reverb")
addView(AKResourcesAudioFileLoaderView(player: player, filenames: playgroundAudioFiles))
addView(AKSlider(property: "Mix", value: reverb.dryWetMix) { sliderValue in
reverb.dryWetMix = sliderValue
})
let presets = ["Cathedral", "Large Hall", "Large Hall 2",
"Large Room", "Large Room 2", "Medium Chamber",
"Medium Hall", "Medium Hall 2", "Medium Hall 3",
"Medium Room", "Plate", "Small Room"]
addView(AKPresetLoaderView(presets: presets) { preset in
switch preset {
case "Cathedral":
reverb.loadFactoryPreset(.cathedral)
case "Large Hall":
reverb.loadFactoryPreset(.largeHall)
case "Large Hall 2":
reverb.loadFactoryPreset(.largeHall2)
case "Large Room":
reverb.loadFactoryPreset(.largeRoom)
case "Large Room 2":
reverb.loadFactoryPreset(.largeRoom2)
case "Medium Chamber":
reverb.loadFactoryPreset(.mediumChamber)
case "Medium Hall":
reverb.loadFactoryPreset(.mediumHall)
case "Medium Hall 2":
reverb.loadFactoryPreset(.mediumHall2)
case "Medium Hall 3":
reverb.loadFactoryPreset(.mediumHall3)
case "Medium Room":
reverb.loadFactoryPreset(.mediumRoom)
case "Plate":
reverb.loadFactoryPreset(.plate)
case "Small Room":
reverb.loadFactoryPreset(.smallRoom)
default:
break
}
})
}
}
import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true
PlaygroundPage.current.liveView = LiveView()
| mit | d6e29a32fc8399dc5131b3eb8cd0639c | 31.60274 | 96 | 0.605462 | 5.173913 | false | false | false | false |
jeffmoran/Appointment | Appointment/Extensions/UIViewController+Extensions.swift | 1 | 1035 | //
// UIViewController+Extensions.swift
// Appointment
//
// Created by Jeffrey Moran on 10/22/20.
// Copyright © 2020 Jeff Moran. All rights reserved.
//
import UIKit
extension UIViewController {
func presentAlert(
title: String? = nil,
message: String? = "",
dismissActionTitle: String? = "Dismiss",
defaultActionTitle: String? = nil,
defaultActionAction: (() -> Void)? = nil
) {
let alertController = UIAlertController(title: title, message: message, preferredStyle: .alert)
if let defaultActionTitle = defaultActionTitle {
alertController.addAction(UIAlertAction(title: defaultActionTitle, style: .default) { _ in
defaultActionAction?()
})
alertController.addAction(UIAlertAction(title: dismissActionTitle, style: .cancel))
} else {
alertController.addAction(UIAlertAction(title: dismissActionTitle, style: .default))
}
present(alertController, animated: true)
}
}
| mit | c7d9afb224476aedd1102c9256da4e47 | 30.333333 | 103 | 0.644101 | 4.831776 | false | false | false | false |
rajeejones/SavingPennies | Saving Pennies/GameViewController.swift | 1 | 14204 | //
// GameViewController.swift
// Saving Pennies
//
// Created by Rajeé Jones on 7/21/16.
// Copyright (c) 2016 Rajee Jones. All rights reserved.
//
import UIKit
import SpriteKit
var gameScore = 0
var level: Level!
var currentLevelNum = 0
let formatter = NumberFormatter()
typealias CompletionHandler = ((_ success:Bool) -> Void)?
class GameViewController: UIViewController, BillPaymentDelegate, PausedViewDelegate {
// Mark: Variables
var scene: GameScene!
var logicController:LogicController!
var movesLeft = 0
var paidExpensesCount = 0
// Mark: Constants
enum OverlayImageState {
case GameOver, Shuffling, LevelComplete
}
// Mark: Outlets
@IBOutlet weak var dueMessageLabel: UILabel!
@IBOutlet weak var remainingMovesLabel: UILabel!
@IBOutlet weak var bankAmountLabel: UILabel!
@IBOutlet weak var gameContainerView: UIView!
@IBOutlet weak var gameSkView: SKView!
@IBOutlet weak var overlayImage: UIImageView!
@IBOutlet weak var menuButton: UIButton!
@IBOutlet weak var shuffleButton: UIButton!
@IBOutlet weak var bankButton: UIButton!
@IBOutlet weak var expensesPaidLabel: UILabel!
@IBOutlet weak var expensesTableView: UITableView!
@IBOutlet weak var expensesRemainingLabel: UILabel!
// Mark: View Overrides
override var prefersStatusBarHidden: Bool {
get {
return true
}
}
override var shouldAutorotate: Bool {
get {
return true
}
}
override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
get {
return [UIInterfaceOrientationMask.portrait, UIInterfaceOrientationMask.portraitUpsideDown]
}
}
override func viewDidLoad() {
super.viewDidLoad()
formatter.numberStyle = .currency
formatter.locale = NSLocale.current
overlayImage.isHidden = true;
currentLevelNum = 0
setupLevel(levelNum: currentLevelNum)
}
func setupLevel(levelNum: Int) {
// Configure the view.
let skView = gameSkView as SKView
skView.isMultipleTouchEnabled = false
// Create and configure the scene.
scene = GameScene(size: skView.bounds.size)
//scene.backgroundColor = UIColor().UIColorFromHex(rgbValue: 0x4A4A4A)
scene.scaleMode = .aspectFit
level = Level(filename: "Level_\(levelNum)")
paidExpensesCount = 0
logicController = LogicController(withLevel: level)
scene.logicController = logicController
scene.swipeHandler = handleSwipe
scene.addTiles()
setupExpenses()
// Present the scene.
skView.presentScene(scene)
beginGame()
}
func setupExpenses() {
expensesTableView.register(UINib(nibName: "ExpenseTableViewCell", bundle: nil), forCellReuseIdentifier: "Cell")
expensesTableView.delegate = self
expensesTableView.dataSource = self
expensesTableView.separatorColor = UIColor.clear
expensesRemainingLabel.text = "0/\(level.expenses.count)"
expensesTableView.setContentOffset(CGPoint.zero, animated: true)
expensesTableView.reloadData()
}
func beginGame() {
scene.animateBeginGame() { }
movesLeft = level.movesLeft
gameScore = 0
updateLabels()
logicController.resetComboMultiplier()
shuffle()
}
func shuffle() {
scene.removeAllCoinSprites()
let newCoins = logicController.shuffle()
scene.addSpritesForCoins(newCoins)
}
func showOverlay(overlayType: OverlayImageState) {
switch overlayType {
case .LevelComplete:
overlayImage.image = #imageLiteral(resourceName: "LevelCompleteOverlay")
break
case .Shuffling:
overlayImage.image = #imageLiteral(resourceName: "ShufflingOverlay")
break
case .GameOver:
overlayImage.image = #imageLiteral(resourceName: "GameOverOverlay")
break
}
overlayImage.isHidden = false
scene.isUserInteractionEnabled = false
}
func hideOverlay(overlayType: OverlayImageState) {
overlayImage.isHidden = true
scene.isUserInteractionEnabled = true
switch overlayType {
case .LevelComplete:
scene.animateGameOver() {
self.setupLevel(levelNum: currentLevelNum)
}
break
case .GameOver:
scene.animateGameOver() {
print("GAME OVER")
self.performSegue(withIdentifier: "unwindToCharacterSelect", sender: self)
}
default:
shuffle()
}
}
func handleSwipe(_ swap: Swap) {
view.isUserInteractionEnabled = false
if logicController.isPossibleSwap(swap) {
logicController.performSwap(swap)
scene.animateSwap(swap, completion: handleMatches)
} else {
scene.animateInvalidSwap(swap) {
self.view.isUserInteractionEnabled = true
}
}
}
func handleMatches() {
let chains = logicController.removeMatches()
if chains.count == 0 {
beginNextTurn()
return
}
scene.animateMatchedCoins(chains) {
for chain in chains {
gameScore += chain.score
}
self.updateLabels()
let columns = self.logicController.fillHoles()
self.scene.animateFallingCoins(columns) {
let columns = self.logicController.topUpCoins()
self.scene.animateNewCoins(columns) {
self.handleMatches()
}
}
}
}
func beginNextTurn() {
logicController.resetComboMultiplier()
logicController.detectPossibleSwaps()
if level.possibleSwaps.count < 1 {
showOverlay(overlayType: OverlayImageState.Shuffling)
DispatchQueue.main.asyncAfter(deadline: .now() + 1.5) {
self.hideOverlay(overlayType: OverlayImageState.Shuffling)
}
}
view.isUserInteractionEnabled = true
decrementMoves()
}
func updateLabels() {
remainingMovesLabel.text = String(format: "%ld", movesLeft)
bankAmountLabel.text = formatter.string(from: NSNumber(value: gameScore))
expensesTableView.reloadData()
}
func decrementMoves() {
// if gameScore >= level.targetScore {
// goToNextLevel()
// }
// else
if movesLeft <= 1 {
showOverlay(overlayType: GameViewController.OverlayImageState.GameOver)
DispatchQueue.main.asyncAfter(deadline: .now() + 1.5) {
self.hideOverlay(overlayType: GameViewController.OverlayImageState.GameOver)
}
} else {
movesLeft -= 1
updateLabels()
}
}
func goToNextLevel() {
showOverlay(overlayType: GameViewController.OverlayImageState.LevelComplete)
currentLevelNum = currentLevelNum < NumLevels ? currentLevelNum + 1 : 0
DispatchQueue.main.asyncAfter(deadline: .now() + 1.5) {
self.hideOverlay(overlayType: GameViewController.OverlayImageState.LevelComplete)
}
}
// Mark: Actions
@IBAction func shuffleButtonPressed(_ sender: UIButton) {
shuffle()
decrementMoves()
}
@IBAction func settingsButtonPressed(_ sender: Any) {
let xibView = Bundle.main.loadNibNamed("PausedView", owner: nil, options: nil)?[0] as! PausedView
xibView.pausedViewDelegate = self
PopupContainer.generatePopupWithView(xibView).show()
}
@IBAction func bankButtonPressed(_ sender: Any) {
let xibView = Bundle.main.loadNibNamed("PausedView", owner: nil, options: nil)?[0] as! PausedView
xibView.pausedViewDelegate = self
PopupContainer.generatePopupWithView(xibView).show()
}
func payBill(forAmount: Int) {
if (forAmount <= gameScore) {
gameScore = gameScore - forAmount
self.updateLabels()
} else {
let alert = UIAlertController(title: "Insufficient Funds", message: "You currently dont have enough money in the bank to pay this right now.", preferredStyle: .alert)
alert.addAction(UIAlertAction.init(title: "Ok", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)
}
}
func advanceLevel() {
goToNextLevel()
}
func musicButtonToggled(button:UIButton) {
if (!muteMusic) {
if (!backgroundMusicPlayer.isPlaying) {
backgroundMusicPlayer.play()
}
} else {
backgroundMusicPlayer.pause()
}
}
func exitButtonPressed() {
self.performSegue(withIdentifier: "unwindToCharacterSelect", sender: self)
}
func restartButtonPressed() {
beginGame()
}
}
extension GameViewController: UITableViewDataSource, UITableViewDelegate, PayButtonDelegate {
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return 44.0
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return level.expenses.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = UITableViewCell()
cell = setupExpensesTableViewCell(tableView, indexPath: indexPath)
return cell
}
func setupExpensesTableViewCell(_ tableView:UITableView,indexPath:IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell") as! ExpenseTableViewCell
cell.itemLabel.text = level.expenses[indexPath.row].description
cell.itemLabel.textColor = UIColor.brown
cell.paid = level.expenses[indexPath.row].paid
cell.payButtonDelegate = self
cell.paymentAmount = level.expenses[indexPath.row].amount
if cell.paid {
cell.payBtn.alpha = 0
cell.paidCheckmarkImage.alpha = 1
}
else if !cell.canBePaid() {
cell.payBtn.borderColor = UIColor.clear
cell.payBtn.setTitle(formatter.string(from: NSNumber(value: level.expenses[indexPath.row].amount)), for: UIControlState.normal)
cell.payBtn.tintColor = UIColor.brown
cell.payBtn.setTitleColor(UIColor.brown, for: UIControlState.normal)
cell.payBtn.alpha = 1
cell.paidCheckmarkImage.alpha = 0
} else {
cell.payBtn.borderColor = UIColor().brandGreen()
cell.payBtn.setTitle("Pay!", for: UIControlState.normal)
cell.payBtn.tintColor = UIColor().brandGreen()
cell.payBtn.setTitleColor(UIColor().brandGreen(), for: UIControlState.normal)
cell.payBtn.alpha = 1
cell.paidCheckmarkImage.alpha = 0
}
cell.backgroundColor = UIColor.clear
return cell
}
//PayButtonDelegate
func payButtonPressed(amount: Int, cell: UITableViewCell) {
// check if paid, then set the variable to paid, and change the image
guard let expenseCell = cell as? ExpenseTableViewCell else {
return
}
guard let cellIndex = expensesTableView.indexPath(for: expenseCell)?.row else {
return
}
if expenseCell.canBePaid() {
expenseCell.paid = true
level.expenses[cellIndex].paid = true
paidExpensesCount += 1
expenseCell.animateItemPaid()
expensesTableView.reloadData()
}
payBill(forAmount: amount)
var advance = false
for expense in level.expenses {
if expense.paid {
advance = true
} else {
advance = false
break
}
}
expensesRemainingLabel.text = "\(paidExpensesCount)/\(level.expenses.count)"
if advance {
//resetExpenses()
expensesTableView.reloadData()
advanceLevel()
}
}
func resetExpenses() {
let numSections = expensesTableView.numberOfSections
for section in 0 ..< numSections {
let rowCount = expensesTableView.numberOfRows(inSection: section)
for row in 0 ..< rowCount {
if let cell = expensesTableView.cellForRow(at: IndexPath(row: row, section: section)) as? ExpenseTableViewCell {
cell.reset()
}
//let cell = expensesTableView.cellForRow(at: IndexPath(row: row, section: section)) as? ExpenseTableViewCell
}
}
}
}
extension UIColor {
func UIColorFromHex(rgbValue:UInt32, alpha:Double=1.0)->UIColor {
let red = CGFloat((rgbValue & 0xFF0000) >> 16)/256.0
let green = CGFloat((rgbValue & 0xFF00) >> 8)/256.0
let blue = CGFloat(rgbValue & 0xFF)/256.0
return UIColor(red:red, green:green, blue:blue, alpha:CGFloat(alpha))
}
func brandGreen() -> UIColor {
return UIColor().UIColorFromHex(rgbValue: 0x1EAA5F)
}
func brandRed() -> UIColor {
return UIColor().UIColorFromHex(rgbValue: 0xEA4949)
}
}
| gpl-3.0 | 5c05f86740ef33dd4a4fc80531baa707 | 29.943355 | 178 | 0.593396 | 5.202564 | false | false | false | false |
IvanVorobei/RequestPermission | Source/SPPermission/Dialog/Draw/SPPermissionDrawPermissionPack.swift | 2 | 590046 | // The MIT License (MIT)
// Copyright © 2017 Ivan Vorobei ([email protected])
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import UIKit
extension SPPermissionDraw {
public class PermissionPack : NSObject {
@objc dynamic public class func drawCamera(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 62, y: 750))
bezierPath.addLine(to: CGPoint(x: 62, y: 764))
bezierPath.addCurve(to: CGPoint(x: 75.89, y: 778), controlPoint1: CGPoint(x: 62, y: 771.7), controlPoint2: CGPoint(x: 68.25, y: 778))
bezierPath.addLine(to: CGPoint(x: 923.11, y: 778))
bezierPath.addCurve(to: CGPoint(x: 937, y: 764), controlPoint1: CGPoint(x: 930.75, y: 778), controlPoint2: CGPoint(x: 937, y: 771.7))
bezierPath.addLine(to: CGPoint(x: 937, y: 750))
bezierPath.addLine(to: CGPoint(x: 62, y: 750))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
light.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 90, y: 764))
bezier2Path.addLine(to: CGPoint(x: 90, y: 750))
bezier2Path.addLine(to: CGPoint(x: 62, y: 750))
bezier2Path.addLine(to: CGPoint(x: 62, y: 764))
bezier2Path.addCurve(to: CGPoint(x: 76, y: 778), controlPoint1: CGPoint(x: 62, y: 771.7), controlPoint2: CGPoint(x: 68.3, y: 778))
bezier2Path.addLine(to: CGPoint(x: 104, y: 778))
bezier2Path.addCurve(to: CGPoint(x: 90, y: 764), controlPoint1: CGPoint(x: 96.3, y: 778), controlPoint2: CGPoint(x: 90, y: 771.7))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
white.setFill()
bezier2Path.fill()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 756, y: 250, width: 139, height: 56))
medium.setFill()
rectanglePath.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 756.44, y: 305.51))
bezier3Path.addLine(to: CGPoint(x: 895.33, y: 305.51))
bezier3Path.addLine(to: CGPoint(x: 895.33, y: 249.84))
bezier3Path.addLine(to: CGPoint(x: 756.44, y: 249.84))
bezier3Path.addLine(to: CGPoint(x: 756.44, y: 305.51))
bezier3Path.close()
bezier3Path.move(to: CGPoint(x: 478.66, y: 305.51))
bezier3Path.addLine(to: CGPoint(x: 617.55, y: 305.51))
bezier3Path.addLine(to: CGPoint(x: 617.55, y: 277.68))
bezier3Path.addLine(to: CGPoint(x: 478.66, y: 277.68))
bezier3Path.addLine(to: CGPoint(x: 478.66, y: 305.51))
bezier3Path.close()
bezier3Path.move(to: CGPoint(x: 923.11, y: 222))
bezier3Path.addLine(to: CGPoint(x: 450.89, y: 222))
bezier3Path.addLine(to: CGPoint(x: 450.89, y: 277.68))
bezier3Path.addLine(to: CGPoint(x: 75.89, y: 277.68))
bezier3Path.addCurve(to: CGPoint(x: 62, y: 291.59), controlPoint1: CGPoint(x: 68.25, y: 277.68), controlPoint2: CGPoint(x: 62, y: 283.94))
bezier3Path.addLine(to: CGPoint(x: 62, y: 333.35))
bezier3Path.addLine(to: CGPoint(x: 284.22, y: 333.35))
bezier3Path.addLine(to: CGPoint(x: 296.44, y: 352))
bezier3Path.addCurve(to: CGPoint(x: 312, y: 347.27), controlPoint1: CGPoint(x: 300.89, y: 348.94), controlPoint2: CGPoint(x: 306.3, y: 347.27))
bezier3Path.addLine(to: CGPoint(x: 312, y: 333.35))
bezier3Path.addLine(to: CGPoint(x: 937, y: 333.35))
bezier3Path.addLine(to: CGPoint(x: 937, y: 235.92))
bezier3Path.addCurve(to: CGPoint(x: 923.11, y: 222), controlPoint1: CGPoint(x: 937, y: 228.26), controlPoint2: CGPoint(x: 930.74, y: 222))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 90, y: 291))
bezier4Path.addCurve(to: CGPoint(x: 104, y: 277), controlPoint1: CGPoint(x: 90, y: 283.3), controlPoint2: CGPoint(x: 96.3, y: 277))
bezier4Path.addLine(to: CGPoint(x: 76, y: 277))
bezier4Path.addCurve(to: CGPoint(x: 62, y: 291), controlPoint1: CGPoint(x: 68.3, y: 277), controlPoint2: CGPoint(x: 62, y: 283.3))
bezier4Path.addLine(to: CGPoint(x: 62, y: 333))
bezier4Path.addLine(to: CGPoint(x: 90, y: 333))
bezier4Path.addLine(to: CGPoint(x: 90, y: 291))
bezier4Path.addLine(to: CGPoint(x: 90, y: 291))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
white.setFill()
bezier4Path.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(rect: CGRect(x: 62, y: 333, width: 875, height: 417))
medium.setFill()
rectangle2Path.fill()
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 367, y: 347, width: 431, height: 431))
light.setFill()
ovalPath.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 381.87, y: 562.5))
bezier5Path.addCurve(to: CGPoint(x: 590, y: 347.35), controlPoint1: CGPoint(x: 381.87, y: 445.83), controlPoint2: CGPoint(x: 474.46, y: 351.05))
bezier5Path.addCurve(to: CGPoint(x: 583.06, y: 347), controlPoint1: CGPoint(x: 587.67, y: 347.28), controlPoint2: CGPoint(x: 585.41, y: 347))
bezier5Path.addCurve(to: CGPoint(x: 368, y: 562.5), controlPoint1: CGPoint(x: 464.28, y: 347), controlPoint2: CGPoint(x: 368, y: 443.48))
bezier5Path.addCurve(to: CGPoint(x: 583.06, y: 778), controlPoint1: CGPoint(x: 368, y: 681.52), controlPoint2: CGPoint(x: 464.28, y: 778))
bezier5Path.addCurve(to: CGPoint(x: 590, y: 777.65), controlPoint1: CGPoint(x: 585.41, y: 778), controlPoint2: CGPoint(x: 587.67, y: 777.73))
bezier5Path.addCurve(to: CGPoint(x: 381.87, y: 562.5), controlPoint1: CGPoint(x: 474.46, y: 773.95), controlPoint2: CGPoint(x: 381.87, y: 679.17))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
white.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 786.13, y: 562.5))
bezier6Path.addCurve(to: CGPoint(x: 578, y: 777.65), controlPoint1: CGPoint(x: 786.13, y: 679.17), controlPoint2: CGPoint(x: 693.54, y: 773.95))
bezier6Path.addCurve(to: CGPoint(x: 584.94, y: 778), controlPoint1: CGPoint(x: 580.32, y: 777.71), controlPoint2: CGPoint(x: 582.59, y: 778))
bezier6Path.addCurve(to: CGPoint(x: 800, y: 562.5), controlPoint1: CGPoint(x: 703.72, y: 778), controlPoint2: CGPoint(x: 800, y: 681.52))
bezier6Path.addCurve(to: CGPoint(x: 584.94, y: 347), controlPoint1: CGPoint(x: 800, y: 443.48), controlPoint2: CGPoint(x: 703.72, y: 347))
bezier6Path.addCurve(to: CGPoint(x: 578, y: 347.35), controlPoint1: CGPoint(x: 582.59, y: 347), controlPoint2: CGPoint(x: 580.32, y: 347.27))
bezier6Path.addCurve(to: CGPoint(x: 786.13, y: 562.5), controlPoint1: CGPoint(x: 693.54, y: 351.05), controlPoint2: CGPoint(x: 786.13, y: 445.83))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
white.setFill()
bezier6Path.fill()
//// Oval 2 Drawing
let oval2Path = UIBezierPath(ovalIn: CGRect(x: 408.5, y: 389.5, width: 348, height: 347))
light.setFill()
oval2Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 436.85, y: 563))
bezier7Path.addCurve(to: CGPoint(x: 597, y: 389.7), controlPoint1: CGPoint(x: 436.85, y: 471.61), controlPoint2: CGPoint(x: 507.4, y: 396.82))
bezier7Path.addCurve(to: CGPoint(x: 583.08, y: 389), controlPoint1: CGPoint(x: 592.39, y: 389.34), controlPoint2: CGPoint(x: 587.78, y: 389))
bezier7Path.addCurve(to: CGPoint(x: 409, y: 563), controlPoint1: CGPoint(x: 486.95, y: 389), controlPoint2: CGPoint(x: 409, y: 466.91))
bezier7Path.addCurve(to: CGPoint(x: 583.08, y: 737), controlPoint1: CGPoint(x: 409, y: 659.08), controlPoint2: CGPoint(x: 486.95, y: 737))
bezier7Path.addCurve(to: CGPoint(x: 597, y: 736.29), controlPoint1: CGPoint(x: 587.78, y: 737), controlPoint2: CGPoint(x: 592.39, y: 736.66))
bezier7Path.addCurve(to: CGPoint(x: 436.85, y: 563), controlPoint1: CGPoint(x: 507.4, y: 729.18), controlPoint2: CGPoint(x: 436.85, y: 654.38))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
medium.setFill()
bezier7Path.fill()
//// Oval 3 Drawing
let oval3Path = UIBezierPath(ovalIn: CGRect(x: 478.45, y: 458.45, width: 209.1, height: 208))
medium.setFill()
oval3Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 506.76, y: 562.5))
bezier8Path.addCurve(to: CGPoint(x: 597, y: 459.03), controlPoint1: CGPoint(x: 506.76, y: 509.54), controlPoint2: CGPoint(x: 546.08, y: 465.86))
bezier8Path.addCurve(to: CGPoint(x: 583.12, y: 458), controlPoint1: CGPoint(x: 592.45, y: 458.42), controlPoint2: CGPoint(x: 587.84, y: 458))
bezier8Path.addCurve(to: CGPoint(x: 479, y: 562.5), controlPoint1: CGPoint(x: 525.61, y: 458), controlPoint2: CGPoint(x: 479, y: 504.8))
bezier8Path.addCurve(to: CGPoint(x: 583.12, y: 667), controlPoint1: CGPoint(x: 479, y: 620.14), controlPoint2: CGPoint(x: 525.61, y: 667))
bezier8Path.addCurve(to: CGPoint(x: 597, y: 665.97), controlPoint1: CGPoint(x: 587.84, y: 667), controlPoint2: CGPoint(x: 592.45, y: 666.58))
bezier8Path.addCurve(to: CGPoint(x: 506.76, y: 562.5), controlPoint1: CGPoint(x: 546.08, y: 659.12), controlPoint2: CGPoint(x: 506.76, y: 615.4))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
white.setFill()
bezier8Path.fill()
//// Oval 4 Drawing
let oval4Path = UIBezierPath(ovalIn: CGRect(x: 665.95, y: 271.05, width: 14, height: 13.9))
dark.setFill()
oval4Path.fill()
//// Oval 5 Drawing
let oval5Path = UIBezierPath(ovalIn: CGRect(x: 665.95, y: 298.05, width: 14, height: 13.9))
dark.setFill()
oval5Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(rect: CGRect(x: 423, y: 222, width: 28, height: 56))
light.setFill()
rectangle3Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(rect: CGRect(x: 76, y: 250, width: 69, height: 28))
light.setFill()
rectangle4Path.fill()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(rect: CGRect(x: 187, y: 250, width: 56, height: 28))
light.setFill()
rectangle5Path.fill()
//// Rectangle 6 Drawing
let rectangle6Path = UIBezierPath(rect: CGRect(x: 284, y: 250, width: 111, height: 28))
light.setFill()
rectangle6Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 215, y: 229))
bezier9Path.addCurve(to: CGPoint(x: 187, y: 236), controlPoint1: CGPoint(x: 194, y: 229), controlPoint2: CGPoint(x: 187, y: 236))
bezier9Path.addLine(to: CGPoint(x: 187, y: 250))
bezier9Path.addLine(to: CGPoint(x: 243, y: 250))
bezier9Path.addLine(to: CGPoint(x: 243, y: 236))
bezier9Path.addCurve(to: CGPoint(x: 215, y: 229), controlPoint1: CGPoint(x: 243, y: 236), controlPoint2: CGPoint(x: 236, y: 229))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
light.setFill()
bezier9Path.fill()
//// Oval 6 Drawing
let oval6Path = UIBezierPath(ovalIn: CGRect(x: 283.9, y: 347, width: 56.1, height: 55.9))
white.setFill()
oval6Path.fill()
//// Oval 7 Drawing
let oval7Path = UIBezierPath(ovalIn: CGRect(x: 366.9, y: 361, width: 42.1, height: 41.9))
white.setFill()
oval7Path.fill()
//// Rectangle 7 Drawing
let rectangle7Path = UIBezierPath(rect: CGRect(x: 479, y: 278, width: 139, height: 28))
light.setFill()
rectangle7Path.fill()
//// Oval 8 Drawing
let oval8Path = UIBezierPath(ovalIn: CGRect(x: 798, y: 250, width: 56, height: 56))
white.setFill()
oval8Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 62, y: 750))
bezier10Path.addLine(to: CGPoint(x: 90, y: 750))
bezier10Path.addLine(to: CGPoint(x: 90, y: 333))
bezier10Path.addLine(to: CGPoint(x: 62, y: 333))
bezier10Path.addLine(to: CGPoint(x: 62, y: 750))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
light.setFill()
bezier10Path.fill()
//// Rectangle 8 Drawing
let rectangle8Path = UIBezierPath(rect: CGRect(x: 76, y: 250, width: 14, height: 14))
white.setFill()
rectangle8Path.fill()
//// Rectangle 9 Drawing
let rectangle9Path = UIBezierPath(rect: CGRect(x: 284, y: 250, width: 14, height: 14))
white.setFill()
rectangle9Path.fill()
//// Rectangle 10 Drawing
let rectangle10Path = UIBezierPath(rect: CGRect(x: 187, y: 250, width: 14, height: 14))
white.setFill()
rectangle10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 936.96, y: 757.2))
bezier11Path.addCurve(to: CGPoint(x: 930.01, y: 750.25), controlPoint1: CGPoint(x: 933.12, y: 757.2), controlPoint2: CGPoint(x: 930.01, y: 754.09))
bezier11Path.addLine(to: CGPoint(x: 930.01, y: 333.22))
bezier11Path.addCurve(to: CGPoint(x: 936.96, y: 326.27), controlPoint1: CGPoint(x: 930.01, y: 329.38), controlPoint2: CGPoint(x: 933.12, y: 326.27))
bezier11Path.addCurve(to: CGPoint(x: 943.9, y: 333.22), controlPoint1: CGPoint(x: 940.79, y: 326.27), controlPoint2: CGPoint(x: 943.9, y: 329.38))
bezier11Path.addLine(to: CGPoint(x: 943.9, y: 750.25))
bezier11Path.addCurve(to: CGPoint(x: 936.96, y: 757.2), controlPoint1: CGPoint(x: 943.9, y: 754.09), controlPoint2: CGPoint(x: 940.79, y: 757.2))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
dark.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 61.95, y: 757.2))
bezier12Path.addCurve(to: CGPoint(x: 55, y: 750.25), controlPoint1: CGPoint(x: 58.11, y: 757.2), controlPoint2: CGPoint(x: 55, y: 754.09))
bezier12Path.addLine(to: CGPoint(x: 55, y: 333.22))
bezier12Path.addCurve(to: CGPoint(x: 61.95, y: 326.27), controlPoint1: CGPoint(x: 55, y: 329.38), controlPoint2: CGPoint(x: 58.11, y: 326.27))
bezier12Path.addCurve(to: CGPoint(x: 68.89, y: 333.22), controlPoint1: CGPoint(x: 65.78, y: 326.27), controlPoint2: CGPoint(x: 68.89, y: 329.38))
bezier12Path.addLine(to: CGPoint(x: 68.89, y: 750.25))
bezier12Path.addCurve(to: CGPoint(x: 61.95, y: 757.2), controlPoint1: CGPoint(x: 68.89, y: 754.09), controlPoint2: CGPoint(x: 65.78, y: 757.2))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 75.83, y: 785))
bezier13Path.addCurve(to: CGPoint(x: 55, y: 764.15), controlPoint1: CGPoint(x: 64.34, y: 785), controlPoint2: CGPoint(x: 55, y: 775.65))
bezier13Path.addCurve(to: CGPoint(x: 61.95, y: 757.2), controlPoint1: CGPoint(x: 55, y: 760.31), controlPoint2: CGPoint(x: 58.11, y: 757.2))
bezier13Path.addCurve(to: CGPoint(x: 68.89, y: 764.15), controlPoint1: CGPoint(x: 65.78, y: 757.2), controlPoint2: CGPoint(x: 68.89, y: 760.31))
bezier13Path.addCurve(to: CGPoint(x: 75.84, y: 771.1), controlPoint1: CGPoint(x: 68.89, y: 767.98), controlPoint2: CGPoint(x: 72, y: 771.1))
bezier13Path.addCurve(to: CGPoint(x: 82.78, y: 778.05), controlPoint1: CGPoint(x: 79.67, y: 771.1), controlPoint2: CGPoint(x: 82.78, y: 774.21))
bezier13Path.addCurve(to: CGPoint(x: 75.83, y: 785), controlPoint1: CGPoint(x: 82.78, y: 781.89), controlPoint2: CGPoint(x: 79.67, y: 785))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 923.07, y: 785))
bezier14Path.addCurve(to: CGPoint(x: 916.12, y: 778.05), controlPoint1: CGPoint(x: 919.23, y: 785), controlPoint2: CGPoint(x: 916.12, y: 781.89))
bezier14Path.addCurve(to: CGPoint(x: 923.07, y: 771.1), controlPoint1: CGPoint(x: 916.12, y: 774.21), controlPoint2: CGPoint(x: 919.23, y: 771.1))
bezier14Path.addCurve(to: CGPoint(x: 930.01, y: 764.15), controlPoint1: CGPoint(x: 926.89, y: 771.1), controlPoint2: CGPoint(x: 930.01, y: 767.98))
bezier14Path.addCurve(to: CGPoint(x: 936.96, y: 757.2), controlPoint1: CGPoint(x: 930.01, y: 760.31), controlPoint2: CGPoint(x: 933.12, y: 757.2))
bezier14Path.addCurve(to: CGPoint(x: 943.9, y: 764.15), controlPoint1: CGPoint(x: 940.79, y: 757.2), controlPoint2: CGPoint(x: 943.9, y: 760.31))
bezier14Path.addCurve(to: CGPoint(x: 923.07, y: 785), controlPoint1: CGPoint(x: 943.9, y: 775.65), controlPoint2: CGPoint(x: 934.55, y: 785))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 936.96, y: 242.87))
bezier15Path.addCurve(to: CGPoint(x: 930.01, y: 235.92), controlPoint1: CGPoint(x: 933.12, y: 242.87), controlPoint2: CGPoint(x: 930.01, y: 239.76))
bezier15Path.addCurve(to: CGPoint(x: 923.07, y: 228.97), controlPoint1: CGPoint(x: 930.01, y: 232.08), controlPoint2: CGPoint(x: 926.89, y: 228.97))
bezier15Path.addCurve(to: CGPoint(x: 916.12, y: 222.02), controlPoint1: CGPoint(x: 919.23, y: 228.97), controlPoint2: CGPoint(x: 916.12, y: 225.86))
bezier15Path.addCurve(to: CGPoint(x: 923.07, y: 215.07), controlPoint1: CGPoint(x: 916.12, y: 218.17), controlPoint2: CGPoint(x: 919.23, y: 215.07))
bezier15Path.addCurve(to: CGPoint(x: 943.9, y: 235.92), controlPoint1: CGPoint(x: 934.55, y: 215.07), controlPoint2: CGPoint(x: 943.9, y: 224.42))
bezier15Path.addCurve(to: CGPoint(x: 936.96, y: 242.87), controlPoint1: CGPoint(x: 943.9, y: 239.76), controlPoint2: CGPoint(x: 940.79, y: 242.87))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 923.07, y: 785))
bezier16Path.addLine(to: CGPoint(x: 75.83, y: 785))
bezier16Path.addCurve(to: CGPoint(x: 68.89, y: 778.05), controlPoint1: CGPoint(x: 72, y: 785), controlPoint2: CGPoint(x: 68.89, y: 781.89))
bezier16Path.addCurve(to: CGPoint(x: 75.83, y: 771.1), controlPoint1: CGPoint(x: 68.89, y: 774.21), controlPoint2: CGPoint(x: 72, y: 771.1))
bezier16Path.addLine(to: CGPoint(x: 923.07, y: 771.1))
bezier16Path.addCurve(to: CGPoint(x: 930.01, y: 778.05), controlPoint1: CGPoint(x: 926.9, y: 771.1), controlPoint2: CGPoint(x: 930.01, y: 774.21))
bezier16Path.addCurve(to: CGPoint(x: 923.07, y: 785), controlPoint1: CGPoint(x: 930.01, y: 781.89), controlPoint2: CGPoint(x: 926.9, y: 785))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Group 3
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip
let clipPath = UIBezierPath()
clipPath.move(to: CGPoint(x: 298.06, y: 340.17))
clipPath.addLine(to: CGPoint(x: 61.95, y: 340.17))
clipPath.addCurve(to: CGPoint(x: 55, y: 333.22), controlPoint1: CGPoint(x: 58.11, y: 340.17), controlPoint2: CGPoint(x: 55, y: 337.07))
clipPath.addCurve(to: CGPoint(x: 61.95, y: 326.27), controlPoint1: CGPoint(x: 55, y: 329.38), controlPoint2: CGPoint(x: 58.11, y: 326.27))
clipPath.addLine(to: CGPoint(x: 298.06, y: 326.27))
clipPath.addCurve(to: CGPoint(x: 305, y: 333.22), controlPoint1: CGPoint(x: 301.9, y: 326.27), controlPoint2: CGPoint(x: 305, y: 329.38))
clipPath.addCurve(to: CGPoint(x: 298.06, y: 340.17), controlPoint1: CGPoint(x: 305, y: 337.07), controlPoint2: CGPoint(x: 301.9, y: 340.17))
clipPath.close()
clipPath.usesEvenOddFillRule = true
clipPath.addClip()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 50, y: 321.27))
bezier17Path.addLine(to: CGPoint(x: 310, y: 321.27))
bezier17Path.addLine(to: CGPoint(x: 310, y: 345.17))
bezier17Path.addLine(to: CGPoint(x: 50, y: 345.17))
bezier17Path.addLine(to: CGPoint(x: 50, y: 321.27))
bezier17Path.close()
dark.setFill()
bezier17Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 583, y: 353.91))
bezier19Path.addCurve(to: CGPoint(x: 374.87, y: 562.5), controlPoint1: CGPoint(x: 468.24, y: 353.91), controlPoint2: CGPoint(x: 374.87, y: 447.48))
bezier19Path.addCurve(to: CGPoint(x: 480.68, y: 744.18), controlPoint1: CGPoint(x: 374.87, y: 637.55), controlPoint2: CGPoint(x: 415.42, y: 707.16))
bezier19Path.addCurve(to: CGPoint(x: 685.33, y: 744.18), controlPoint1: CGPoint(x: 542.95, y: 779.41), controlPoint2: CGPoint(x: 623.05, y: 779.41))
bezier19Path.addCurve(to: CGPoint(x: 791.13, y: 562.5), controlPoint1: CGPoint(x: 750.58, y: 707.16), controlPoint2: CGPoint(x: 791.13, y: 637.55))
bezier19Path.addCurve(to: CGPoint(x: 583, y: 353.91), controlPoint1: CGPoint(x: 791.13, y: 447.48), controlPoint2: CGPoint(x: 697.77, y: 353.91))
bezier19Path.close()
bezier19Path.move(to: CGPoint(x: 583, y: 785))
bezier19Path.addCurve(to: CGPoint(x: 473.86, y: 756.29), controlPoint1: CGPoint(x: 544.82, y: 785), controlPoint2: CGPoint(x: 507.07, y: 775.07))
bezier19Path.addCurve(to: CGPoint(x: 361, y: 562.5), controlPoint1: CGPoint(x: 404.24, y: 716.8), controlPoint2: CGPoint(x: 361, y: 642.54))
bezier19Path.addCurve(to: CGPoint(x: 583, y: 340), controlPoint1: CGPoint(x: 361, y: 439.81), controlPoint2: CGPoint(x: 460.59, y: 340))
bezier19Path.addCurve(to: CGPoint(x: 805, y: 562.5), controlPoint1: CGPoint(x: 705.41, y: 340), controlPoint2: CGPoint(x: 805, y: 439.81))
bezier19Path.addCurve(to: CGPoint(x: 692.14, y: 756.29), controlPoint1: CGPoint(x: 805, y: 642.54), controlPoint2: CGPoint(x: 761.75, y: 716.8))
bezier19Path.addCurve(to: CGPoint(x: 583, y: 785), controlPoint1: CGPoint(x: 658.93, y: 775.07), controlPoint2: CGPoint(x: 621.19, y: 785))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 821.13, y: 618))
bezier20Path.addCurve(to: CGPoint(x: 819.74, y: 617.86), controlPoint1: CGPoint(x: 820.67, y: 618), controlPoint2: CGPoint(x: 820.21, y: 617.96))
bezier20Path.addCurve(to: CGPoint(x: 814.29, y: 609.64), controlPoint1: CGPoint(x: 815.95, y: 617.09), controlPoint2: CGPoint(x: 813.52, y: 613.41))
bezier20Path.addCurve(to: CGPoint(x: 819.03, y: 562.21), controlPoint1: CGPoint(x: 817.44, y: 594.18), controlPoint2: CGPoint(x: 819.03, y: 578.22))
bezier20Path.addCurve(to: CGPoint(x: 814.15, y: 514.4), controlPoint1: CGPoint(x: 819.03, y: 545.87), controlPoint2: CGPoint(x: 817.4, y: 529.78))
bezier20Path.addCurve(to: CGPoint(x: 819.55, y: 506.15), controlPoint1: CGPoint(x: 813.36, y: 510.64), controlPoint2: CGPoint(x: 815.79, y: 506.94))
bezier20Path.addCurve(to: CGPoint(x: 827.82, y: 511.54), controlPoint1: CGPoint(x: 823.32, y: 505.37), controlPoint2: CGPoint(x: 827.03, y: 507.76))
bezier20Path.addCurve(to: CGPoint(x: 833, y: 562.21), controlPoint1: CGPoint(x: 831.25, y: 527.86), controlPoint2: CGPoint(x: 833, y: 544.9))
bezier20Path.addCurve(to: CGPoint(x: 827.97, y: 612.42), controlPoint1: CGPoint(x: 833, y: 579.16), controlPoint2: CGPoint(x: 831.31, y: 596.05))
bezier20Path.addCurve(to: CGPoint(x: 821.13, y: 618), controlPoint1: CGPoint(x: 827.3, y: 615.73), controlPoint2: CGPoint(x: 824.38, y: 618))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 345.01, y: 618))
bezier21Path.addCurve(to: CGPoint(x: 338.18, y: 612.46), controlPoint1: CGPoint(x: 341.78, y: 618), controlPoint2: CGPoint(x: 338.87, y: 615.75))
bezier21Path.addCurve(to: CGPoint(x: 333, y: 561.78), controlPoint1: CGPoint(x: 334.74, y: 596.15), controlPoint2: CGPoint(x: 333, y: 579.11))
bezier21Path.addCurve(to: CGPoint(x: 338.04, y: 511.58), controlPoint1: CGPoint(x: 333, y: 544.84), controlPoint2: CGPoint(x: 334.69, y: 527.95))
bezier21Path.addCurve(to: CGPoint(x: 346.27, y: 506.14), controlPoint1: CGPoint(x: 338.8, y: 507.81), controlPoint2: CGPoint(x: 342.5, y: 505.39))
bezier21Path.addCurve(to: CGPoint(x: 351.72, y: 514.36), controlPoint1: CGPoint(x: 350.05, y: 506.91), controlPoint2: CGPoint(x: 352.49, y: 510.58))
bezier21Path.addCurve(to: CGPoint(x: 346.97, y: 561.78), controlPoint1: CGPoint(x: 348.57, y: 529.82), controlPoint2: CGPoint(x: 346.97, y: 545.78))
bezier21Path.addCurve(to: CGPoint(x: 351.85, y: 609.6), controlPoint1: CGPoint(x: 346.97, y: 578.14), controlPoint2: CGPoint(x: 348.62, y: 594.23))
bezier21Path.addCurve(to: CGPoint(x: 346.45, y: 617.85), controlPoint1: CGPoint(x: 352.64, y: 613.35), controlPoint2: CGPoint(x: 350.23, y: 617.06))
bezier21Path.addCurve(to: CGPoint(x: 345.01, y: 618), controlPoint1: CGPoint(x: 345.97, y: 617.96), controlPoint2: CGPoint(x: 345.49, y: 618))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 582.5, y: 395.88))
bezier22Path.addCurve(to: CGPoint(x: 415.88, y: 562.5), controlPoint1: CGPoint(x: 490.63, y: 395.88), controlPoint2: CGPoint(x: 415.88, y: 470.63))
bezier22Path.addCurve(to: CGPoint(x: 582.5, y: 729.12), controlPoint1: CGPoint(x: 415.88, y: 654.38), controlPoint2: CGPoint(x: 490.63, y: 729.12))
bezier22Path.addCurve(to: CGPoint(x: 749.12, y: 562.5), controlPoint1: CGPoint(x: 674.38, y: 729.12), controlPoint2: CGPoint(x: 749.12, y: 654.38))
bezier22Path.addCurve(to: CGPoint(x: 582.5, y: 395.88), controlPoint1: CGPoint(x: 749.12, y: 470.63), controlPoint2: CGPoint(x: 674.38, y: 395.88))
bezier22Path.close()
bezier22Path.move(to: CGPoint(x: 582.5, y: 743))
bezier22Path.addCurve(to: CGPoint(x: 402, y: 562.5), controlPoint1: CGPoint(x: 482.97, y: 743), controlPoint2: CGPoint(x: 402, y: 662.02))
bezier22Path.addCurve(to: CGPoint(x: 582.5, y: 382), controlPoint1: CGPoint(x: 402, y: 462.97), controlPoint2: CGPoint(x: 482.97, y: 382))
bezier22Path.addCurve(to: CGPoint(x: 763, y: 562.5), controlPoint1: CGPoint(x: 682.03, y: 382), controlPoint2: CGPoint(x: 763, y: 462.97))
bezier22Path.addCurve(to: CGPoint(x: 582.5, y: 743), controlPoint1: CGPoint(x: 763, y: 662.02), controlPoint2: CGPoint(x: 682.03, y: 743))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 583, y: 465.87))
bezier23Path.addCurve(to: CGPoint(x: 485.87, y: 563), controlPoint1: CGPoint(x: 529.45, y: 465.87), controlPoint2: CGPoint(x: 485.87, y: 509.45))
bezier23Path.addCurve(to: CGPoint(x: 583, y: 660.13), controlPoint1: CGPoint(x: 485.87, y: 616.55), controlPoint2: CGPoint(x: 529.45, y: 660.13))
bezier23Path.addCurve(to: CGPoint(x: 680.13, y: 563), controlPoint1: CGPoint(x: 636.55, y: 660.13), controlPoint2: CGPoint(x: 680.13, y: 616.55))
bezier23Path.addCurve(to: CGPoint(x: 583, y: 465.87), controlPoint1: CGPoint(x: 680.13, y: 509.45), controlPoint2: CGPoint(x: 636.55, y: 465.87))
bezier23Path.close()
bezier23Path.move(to: CGPoint(x: 583, y: 674))
bezier23Path.addCurve(to: CGPoint(x: 472, y: 563), controlPoint1: CGPoint(x: 521.8, y: 674), controlPoint2: CGPoint(x: 472, y: 624.21))
bezier23Path.addCurve(to: CGPoint(x: 583, y: 452), controlPoint1: CGPoint(x: 472, y: 501.8), controlPoint2: CGPoint(x: 521.8, y: 452))
bezier23Path.addCurve(to: CGPoint(x: 694, y: 563), controlPoint1: CGPoint(x: 644.2, y: 452), controlPoint2: CGPoint(x: 694, y: 501.8))
bezier23Path.addCurve(to: CGPoint(x: 583, y: 674), controlPoint1: CGPoint(x: 694, y: 624.21), controlPoint2: CGPoint(x: 644.2, y: 674))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 936.96, y: 757.23))
bezier24Path.addLine(to: CGPoint(x: 688.62, y: 757.23))
bezier24Path.addCurve(to: CGPoint(x: 681.68, y: 750.11), controlPoint1: CGPoint(x: 684.78, y: 757.23), controlPoint2: CGPoint(x: 681.68, y: 754.05))
bezier24Path.addCurve(to: CGPoint(x: 688.62, y: 743.01), controlPoint1: CGPoint(x: 681.68, y: 746.19), controlPoint2: CGPoint(x: 684.78, y: 743.01))
bezier24Path.addLine(to: CGPoint(x: 936.95, y: 743.01))
bezier24Path.addCurve(to: CGPoint(x: 943.9, y: 750.11), controlPoint1: CGPoint(x: 940.79, y: 743.01), controlPoint2: CGPoint(x: 943.9, y: 746.19))
bezier24Path.addCurve(to: CGPoint(x: 936.96, y: 757.23), controlPoint1: CGPoint(x: 943.9, y: 754.05), controlPoint2: CGPoint(x: 940.79, y: 757.23))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 476.95, y: 757.23))
bezier25Path.addLine(to: CGPoint(x: 61.95, y: 757.23))
bezier25Path.addCurve(to: CGPoint(x: 55, y: 750.11), controlPoint1: CGPoint(x: 58.11, y: 757.23), controlPoint2: CGPoint(x: 55, y: 754.05))
bezier25Path.addCurve(to: CGPoint(x: 61.95, y: 743.01), controlPoint1: CGPoint(x: 55, y: 746.19), controlPoint2: CGPoint(x: 58.11, y: 743.01))
bezier25Path.addLine(to: CGPoint(x: 476.95, y: 743.01))
bezier25Path.addCurve(to: CGPoint(x: 483.89, y: 750.11), controlPoint1: CGPoint(x: 480.79, y: 743.01), controlPoint2: CGPoint(x: 483.89, y: 746.19))
bezier25Path.addCurve(to: CGPoint(x: 476.95, y: 757.23), controlPoint1: CGPoint(x: 483.89, y: 754.05), controlPoint2: CGPoint(x: 480.79, y: 757.23))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Rectangle 11 Drawing
let rectangle11Path = UIBezierPath(roundedRect: CGRect(x: 930, y: 229, width: 14, height: 97), cornerRadius: 7)
dark.setFill()
rectangle11Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 763.2, y: 298.43))
bezier26Path.addLine(to: CGPoint(x: 888.22, y: 298.43))
bezier26Path.addLine(to: CGPoint(x: 888.22, y: 256.75))
bezier26Path.addLine(to: CGPoint(x: 763.2, y: 256.75))
bezier26Path.addLine(to: CGPoint(x: 763.2, y: 298.43))
bezier26Path.close()
bezier26Path.move(to: CGPoint(x: 895.17, y: 312.32))
bezier26Path.addLine(to: CGPoint(x: 756.26, y: 312.32))
bezier26Path.addCurve(to: CGPoint(x: 749.31, y: 305.37), controlPoint1: CGPoint(x: 752.42, y: 312.32), controlPoint2: CGPoint(x: 749.31, y: 309.21))
bezier26Path.addLine(to: CGPoint(x: 749.31, y: 249.8))
bezier26Path.addCurve(to: CGPoint(x: 756.26, y: 242.85), controlPoint1: CGPoint(x: 749.31, y: 245.96), controlPoint2: CGPoint(x: 752.42, y: 242.85))
bezier26Path.addLine(to: CGPoint(x: 895.17, y: 242.85))
bezier26Path.addCurve(to: CGPoint(x: 902.12, y: 249.8), controlPoint1: CGPoint(x: 899.01, y: 242.85), controlPoint2: CGPoint(x: 902.12, y: 245.96))
bezier26Path.addLine(to: CGPoint(x: 902.12, y: 305.37))
bezier26Path.addCurve(to: CGPoint(x: 895.17, y: 312.32), controlPoint1: CGPoint(x: 902.12, y: 309.21), controlPoint2: CGPoint(x: 899.01, y: 312.32))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 922.95, y: 228.96))
bezier27Path.addLine(to: CGPoint(x: 450.64, y: 228.96))
bezier27Path.addCurve(to: CGPoint(x: 443.69, y: 222.01), controlPoint1: CGPoint(x: 446.8, y: 228.96), controlPoint2: CGPoint(x: 443.69, y: 225.85))
bezier27Path.addCurve(to: CGPoint(x: 450.64, y: 215.07), controlPoint1: CGPoint(x: 443.69, y: 218.17), controlPoint2: CGPoint(x: 446.8, y: 215.07))
bezier27Path.addLine(to: CGPoint(x: 922.95, y: 215.07))
bezier27Path.addCurve(to: CGPoint(x: 929.9, y: 222.01), controlPoint1: CGPoint(x: 926.79, y: 215.07), controlPoint2: CGPoint(x: 929.9, y: 218.17))
bezier27Path.addCurve(to: CGPoint(x: 922.95, y: 228.96), controlPoint1: CGPoint(x: 929.9, y: 225.85), controlPoint2: CGPoint(x: 926.79, y: 228.96))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Rectangle 12 Drawing
let rectangle12Path = UIBezierPath(roundedRect: CGRect(x: 443.7, y: 215.07, width: 13.9, height: 69.45), cornerRadius: 6.95)
dark.setFill()
rectangle12Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 451.05, y: 285))
bezier28Path.addLine(to: CGPoint(x: 75.95, y: 285))
bezier28Path.addCurve(to: CGPoint(x: 69, y: 278), controlPoint1: CGPoint(x: 72.11, y: 285), controlPoint2: CGPoint(x: 69, y: 281.87))
bezier28Path.addCurve(to: CGPoint(x: 75.95, y: 271), controlPoint1: CGPoint(x: 69, y: 274.13), controlPoint2: CGPoint(x: 72.11, y: 271))
bezier28Path.addLine(to: CGPoint(x: 451.05, y: 271))
bezier28Path.addCurve(to: CGPoint(x: 458, y: 278), controlPoint1: CGPoint(x: 454.89, y: 271), controlPoint2: CGPoint(x: 458, y: 274.13))
bezier28Path.addCurve(to: CGPoint(x: 451.05, y: 285), controlPoint1: CGPoint(x: 458, y: 281.87), controlPoint2: CGPoint(x: 454.89, y: 285))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 485.91, y: 299))
bezier29Path.addLine(to: CGPoint(x: 611.09, y: 299))
bezier29Path.addLine(to: CGPoint(x: 611.09, y: 285))
bezier29Path.addLine(to: CGPoint(x: 485.91, y: 285))
bezier29Path.addLine(to: CGPoint(x: 485.91, y: 299))
bezier29Path.close()
bezier29Path.move(to: CGPoint(x: 618.05, y: 313))
bezier29Path.addLine(to: CGPoint(x: 478.96, y: 313))
bezier29Path.addCurve(to: CGPoint(x: 472, y: 306), controlPoint1: CGPoint(x: 475.11, y: 313), controlPoint2: CGPoint(x: 472, y: 309.87))
bezier29Path.addLine(to: CGPoint(x: 472, y: 278))
bezier29Path.addCurve(to: CGPoint(x: 478.96, y: 271), controlPoint1: CGPoint(x: 472, y: 274.13), controlPoint2: CGPoint(x: 475.11, y: 271))
bezier29Path.addLine(to: CGPoint(x: 618.05, y: 271))
bezier29Path.addCurve(to: CGPoint(x: 625, y: 278), controlPoint1: CGPoint(x: 621.89, y: 271), controlPoint2: CGPoint(x: 625, y: 274.13))
bezier29Path.addLine(to: CGPoint(x: 625, y: 306))
bezier29Path.addCurve(to: CGPoint(x: 618.05, y: 313), controlPoint1: CGPoint(x: 625, y: 309.87), controlPoint2: CGPoint(x: 621.89, y: 313))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Rectangle 13 Drawing
let rectangle13Path = UIBezierPath(roundedRect: CGRect(x: 499, y: 271, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle13Path.fill()
//// Rectangle 14 Drawing
let rectangle14Path = UIBezierPath(roundedRect: CGRect(x: 541, y: 271, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle14Path.fill()
//// Rectangle 15 Drawing
let rectangle15Path = UIBezierPath(roundedRect: CGRect(x: 583, y: 271, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle15Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 388, y: 368))
bezier30Path.addCurve(to: CGPoint(x: 374, y: 382), controlPoint1: CGPoint(x: 380.28, y: 368), controlPoint2: CGPoint(x: 374, y: 374.28))
bezier30Path.addCurve(to: CGPoint(x: 388, y: 396), controlPoint1: CGPoint(x: 374, y: 389.72), controlPoint2: CGPoint(x: 380.28, y: 396))
bezier30Path.addCurve(to: CGPoint(x: 402, y: 382), controlPoint1: CGPoint(x: 395.72, y: 396), controlPoint2: CGPoint(x: 402, y: 389.72))
bezier30Path.addCurve(to: CGPoint(x: 388, y: 368), controlPoint1: CGPoint(x: 402, y: 374.28), controlPoint2: CGPoint(x: 395.72, y: 368))
bezier30Path.close()
bezier30Path.move(to: CGPoint(x: 388, y: 410))
bezier30Path.addCurve(to: CGPoint(x: 360, y: 382), controlPoint1: CGPoint(x: 372.56, y: 410), controlPoint2: CGPoint(x: 360, y: 397.44))
bezier30Path.addCurve(to: CGPoint(x: 388, y: 354), controlPoint1: CGPoint(x: 360, y: 366.56), controlPoint2: CGPoint(x: 372.56, y: 354))
bezier30Path.addCurve(to: CGPoint(x: 416, y: 382), controlPoint1: CGPoint(x: 403.44, y: 354), controlPoint2: CGPoint(x: 416, y: 366.56))
bezier30Path.addCurve(to: CGPoint(x: 388, y: 410), controlPoint1: CGPoint(x: 416, y: 397.44), controlPoint2: CGPoint(x: 403.44, y: 410))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 311.5, y: 354))
bezier31Path.addCurve(to: CGPoint(x: 299.94, y: 357.53), controlPoint1: CGPoint(x: 307.26, y: 354), controlPoint2: CGPoint(x: 303.27, y: 355.22))
bezier31Path.addCurve(to: CGPoint(x: 290.8, y: 375), controlPoint1: CGPoint(x: 294.21, y: 361.49), controlPoint2: CGPoint(x: 290.8, y: 368.01))
bezier31Path.addCurve(to: CGPoint(x: 311.5, y: 396), controlPoint1: CGPoint(x: 290.8, y: 386.58), controlPoint2: CGPoint(x: 300.09, y: 396))
bezier31Path.addCurve(to: CGPoint(x: 332.2, y: 375), controlPoint1: CGPoint(x: 322.91, y: 396), controlPoint2: CGPoint(x: 332.2, y: 386.58))
bezier31Path.addCurve(to: CGPoint(x: 311.5, y: 354), controlPoint1: CGPoint(x: 332.2, y: 363.42), controlPoint2: CGPoint(x: 322.91, y: 354))
bezier31Path.close()
bezier31Path.move(to: CGPoint(x: 311.5, y: 410))
bezier31Path.addCurve(to: CGPoint(x: 277, y: 375), controlPoint1: CGPoint(x: 292.48, y: 410), controlPoint2: CGPoint(x: 277, y: 394.3))
bezier31Path.addCurve(to: CGPoint(x: 292.16, y: 345.97), controlPoint1: CGPoint(x: 277, y: 363.37), controlPoint2: CGPoint(x: 282.67, y: 352.52))
bezier31Path.addCurve(to: CGPoint(x: 311.5, y: 340), controlPoint1: CGPoint(x: 297.77, y: 342.07), controlPoint2: CGPoint(x: 304.46, y: 340))
bezier31Path.addCurve(to: CGPoint(x: 346, y: 375), controlPoint1: CGPoint(x: 330.52, y: 340), controlPoint2: CGPoint(x: 346, y: 355.7))
bezier31Path.addCurve(to: CGPoint(x: 311.5, y: 410), controlPoint1: CGPoint(x: 346, y: 394.3), controlPoint2: CGPoint(x: 330.52, y: 410))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Rectangle 16 Drawing
let rectangle16Path = UIBezierPath(roundedRect: CGRect(x: 305, y: 312, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle16Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 936.95, y: 340.31))
bezier32Path.addLine(to: CGPoint(x: 325.65, y: 340.31))
bezier32Path.addCurve(to: CGPoint(x: 318.71, y: 333.35), controlPoint1: CGPoint(x: 321.81, y: 340.31), controlPoint2: CGPoint(x: 318.71, y: 337.2))
bezier32Path.addCurve(to: CGPoint(x: 325.65, y: 326.4), controlPoint1: CGPoint(x: 318.71, y: 329.51), controlPoint2: CGPoint(x: 321.81, y: 326.4))
bezier32Path.addLine(to: CGPoint(x: 936.95, y: 326.4))
bezier32Path.addCurve(to: CGPoint(x: 943.9, y: 333.35), controlPoint1: CGPoint(x: 940.79, y: 326.4), controlPoint2: CGPoint(x: 943.9, y: 329.51))
bezier32Path.addCurve(to: CGPoint(x: 936.95, y: 340.31), controlPoint1: CGPoint(x: 943.9, y: 337.2), controlPoint2: CGPoint(x: 940.79, y: 340.31))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Rectangle 17 Drawing
let rectangle17Path = UIBezierPath(roundedRect: CGRect(x: 415.95, y: 215.05, width: 13.9, height: 69.6), cornerRadius: 6.95)
dark.setFill()
rectangle17Path.fill()
//// Rectangle 18 Drawing
let rectangle18Path = UIBezierPath(roundedRect: CGRect(x: 415.95, y: 215.05, width: 41.7, height: 13.9), cornerRadius: 6.95)
dark.setFill()
rectangle18Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 284, y: 271))
bezier33Path.addCurve(to: CGPoint(x: 277, y: 264), controlPoint1: CGPoint(x: 280.13, y: 271), controlPoint2: CGPoint(x: 277, y: 267.87))
bezier33Path.addLine(to: CGPoint(x: 277, y: 250))
bezier33Path.addCurve(to: CGPoint(x: 284, y: 243), controlPoint1: CGPoint(x: 277, y: 246.13), controlPoint2: CGPoint(x: 280.13, y: 243))
bezier33Path.addCurve(to: CGPoint(x: 291, y: 250), controlPoint1: CGPoint(x: 287.87, y: 243), controlPoint2: CGPoint(x: 291, y: 246.13))
bezier33Path.addLine(to: CGPoint(x: 291, y: 264))
bezier33Path.addCurve(to: CGPoint(x: 284, y: 271), controlPoint1: CGPoint(x: 291, y: 267.87), controlPoint2: CGPoint(x: 287.87, y: 271))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 395.05, y: 257))
bezier34Path.addLine(to: CGPoint(x: 283.95, y: 257))
bezier34Path.addCurve(to: CGPoint(x: 277, y: 250), controlPoint1: CGPoint(x: 280.11, y: 257), controlPoint2: CGPoint(x: 277, y: 253.87))
bezier34Path.addCurve(to: CGPoint(x: 283.95, y: 243), controlPoint1: CGPoint(x: 277, y: 246.13), controlPoint2: CGPoint(x: 280.11, y: 243))
bezier34Path.addLine(to: CGPoint(x: 395.05, y: 243))
bezier34Path.addCurve(to: CGPoint(x: 402, y: 250), controlPoint1: CGPoint(x: 398.89, y: 243), controlPoint2: CGPoint(x: 402, y: 246.13))
bezier34Path.addCurve(to: CGPoint(x: 395.05, y: 257), controlPoint1: CGPoint(x: 402, y: 253.87), controlPoint2: CGPoint(x: 398.89, y: 257))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Rectangle 19 Drawing
let rectangle19Path = UIBezierPath(roundedRect: CGRect(x: 388, y: 243, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle19Path.fill()
//// Rectangle 20 Drawing
let rectangle20Path = UIBezierPath(roundedRect: CGRect(x: 305, y: 243, width: 14, height: 21), cornerRadius: 7)
dark.setFill()
rectangle20Path.fill()
//// Rectangle 21 Drawing
let rectangle21Path = UIBezierPath(roundedRect: CGRect(x: 333, y: 243, width: 14, height: 21), cornerRadius: 7)
dark.setFill()
rectangle21Path.fill()
//// Rectangle 22 Drawing
let rectangle22Path = UIBezierPath(roundedRect: CGRect(x: 361, y: 243, width: 14, height: 21), cornerRadius: 7)
dark.setFill()
rectangle22Path.fill()
//// Rectangle 23 Drawing
let rectangle23Path = UIBezierPath(roundedRect: CGRect(x: 166, y: 243, width: 97, height: 14), cornerRadius: 7)
dark.setFill()
rectangle23Path.fill()
//// Rectangle 24 Drawing
let rectangle24Path = UIBezierPath(roundedRect: CGRect(x: 69, y: 243, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle24Path.fill()
//// Rectangle 25 Drawing
let rectangle25Path = UIBezierPath(roundedRect: CGRect(x: 69, y: 243, width: 83, height: 14), cornerRadius: 7)
dark.setFill()
rectangle25Path.fill()
//// Rectangle 26 Drawing
let rectangle26Path = UIBezierPath(roundedRect: CGRect(x: 138, y: 243, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle26Path.fill()
//// Rectangle 27 Drawing
let rectangle27Path = UIBezierPath(roundedRect: CGRect(x: 180, y: 243, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle27Path.fill()
//// Rectangle 28 Drawing
let rectangle28Path = UIBezierPath(roundedRect: CGRect(x: 236, y: 243, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle28Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 242.05, y: 242.91))
bezier35Path.addCurve(to: CGPoint(x: 237.15, y: 240.88), controlPoint1: CGPoint(x: 240.28, y: 242.91), controlPoint2: CGPoint(x: 238.51, y: 242.24))
bezier35Path.addCurve(to: CGPoint(x: 214.34, y: 235.97), controlPoint1: CGPoint(x: 237.13, y: 240.88), controlPoint2: CGPoint(x: 231.08, y: 235.97))
bezier35Path.addCurve(to: CGPoint(x: 191.35, y: 241.05), controlPoint1: CGPoint(x: 197.41, y: 235.97), controlPoint2: CGPoint(x: 191.41, y: 241))
bezier35Path.addCurve(to: CGPoint(x: 181.65, y: 240.62), controlPoint1: CGPoint(x: 188.52, y: 243.48), controlPoint2: CGPoint(x: 184.2, y: 243.34))
bezier35Path.addCurve(to: CGPoint(x: 181.73, y: 231.05), controlPoint1: CGPoint(x: 179.11, y: 237.87), controlPoint2: CGPoint(x: 179.09, y: 233.7))
bezier35Path.addCurve(to: CGPoint(x: 214.34, y: 222.07), controlPoint1: CGPoint(x: 183.23, y: 229.55), controlPoint2: CGPoint(x: 191.83, y: 222.07))
bezier35Path.addCurve(to: CGPoint(x: 246.95, y: 231.05), controlPoint1: CGPoint(x: 236.86, y: 222.07), controlPoint2: CGPoint(x: 245.46, y: 229.55))
bezier35Path.addCurve(to: CGPoint(x: 246.95, y: 240.88), controlPoint1: CGPoint(x: 249.66, y: 233.77), controlPoint2: CGPoint(x: 249.66, y: 238.17))
bezier35Path.addCurve(to: CGPoint(x: 242.05, y: 242.91), controlPoint1: CGPoint(x: 245.59, y: 242.24), controlPoint2: CGPoint(x: 243.82, y: 242.91))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 61.93, y: 298.52))
bezier36Path.addCurve(to: CGPoint(x: 55, y: 291.57), controlPoint1: CGPoint(x: 58.1, y: 298.52), controlPoint2: CGPoint(x: 55, y: 295.41))
bezier36Path.addCurve(to: CGPoint(x: 75.78, y: 270.72), controlPoint1: CGPoint(x: 55, y: 280.07), controlPoint2: CGPoint(x: 64.32, y: 270.72))
bezier36Path.addCurve(to: CGPoint(x: 82.71, y: 277.67), controlPoint1: CGPoint(x: 79.61, y: 270.72), controlPoint2: CGPoint(x: 82.71, y: 273.82))
bezier36Path.addCurve(to: CGPoint(x: 75.78, y: 284.62), controlPoint1: CGPoint(x: 82.71, y: 281.51), controlPoint2: CGPoint(x: 79.61, y: 284.62))
bezier36Path.addCurve(to: CGPoint(x: 68.86, y: 291.57), controlPoint1: CGPoint(x: 71.96, y: 284.62), controlPoint2: CGPoint(x: 68.86, y: 287.73))
bezier36Path.addCurve(to: CGPoint(x: 61.93, y: 298.52), controlPoint1: CGPoint(x: 68.86, y: 295.41), controlPoint2: CGPoint(x: 65.76, y: 298.52))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 61.93, y: 326.32))
bezier37Path.addCurve(to: CGPoint(x: 55, y: 319.37), controlPoint1: CGPoint(x: 58.1, y: 326.32), controlPoint2: CGPoint(x: 55, y: 323.21))
bezier37Path.addLine(to: CGPoint(x: 55, y: 291.57))
bezier37Path.addCurve(to: CGPoint(x: 61.93, y: 284.62), controlPoint1: CGPoint(x: 55, y: 287.72), controlPoint2: CGPoint(x: 58.1, y: 284.62))
bezier37Path.addCurve(to: CGPoint(x: 68.86, y: 291.57), controlPoint1: CGPoint(x: 65.76, y: 284.62), controlPoint2: CGPoint(x: 68.86, y: 287.72))
bezier37Path.addLine(to: CGPoint(x: 68.86, y: 319.37))
bezier37Path.addCurve(to: CGPoint(x: 61.93, y: 326.32), controlPoint1: CGPoint(x: 68.86, y: 323.21), controlPoint2: CGPoint(x: 65.76, y: 326.32))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 825.5, y: 257))
bezier38Path.addCurve(to: CGPoint(x: 804.8, y: 278), controlPoint1: CGPoint(x: 814.09, y: 257), controlPoint2: CGPoint(x: 804.8, y: 266.42))
bezier38Path.addCurve(to: CGPoint(x: 825.5, y: 299), controlPoint1: CGPoint(x: 804.8, y: 289.58), controlPoint2: CGPoint(x: 814.09, y: 299))
bezier38Path.addCurve(to: CGPoint(x: 846.2, y: 278), controlPoint1: CGPoint(x: 836.91, y: 299), controlPoint2: CGPoint(x: 846.2, y: 289.58))
bezier38Path.addCurve(to: CGPoint(x: 825.5, y: 257), controlPoint1: CGPoint(x: 846.2, y: 266.42), controlPoint2: CGPoint(x: 836.91, y: 257))
bezier38Path.close()
bezier38Path.move(to: CGPoint(x: 825.5, y: 313))
bezier38Path.addCurve(to: CGPoint(x: 791, y: 278), controlPoint1: CGPoint(x: 806.47, y: 313), controlPoint2: CGPoint(x: 791, y: 297.3))
bezier38Path.addCurve(to: CGPoint(x: 825.5, y: 243), controlPoint1: CGPoint(x: 791, y: 258.7), controlPoint2: CGPoint(x: 806.47, y: 243))
bezier38Path.addCurve(to: CGPoint(x: 860, y: 278), controlPoint1: CGPoint(x: 844.53, y: 243), controlPoint2: CGPoint(x: 860, y: 258.7))
bezier38Path.addCurve(to: CGPoint(x: 825.5, y: 313), controlPoint1: CGPoint(x: 860, y: 297.3), controlPoint2: CGPoint(x: 844.53, y: 313))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Oval 9 Drawing
let oval9Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval9Path.fill()
//// Oval 10 Drawing
let oval10Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval10Path.fill()
//// Oval 11 Drawing
let oval11Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval11Path.fill()
//// Oval 12 Drawing
let oval12Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval12Path.fill()
//// Oval 13 Drawing
let oval13Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval13Path.fill()
//// Oval 14 Drawing
let oval14Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval14Path.fill()
//// Oval 15 Drawing
let oval15Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval15Path.fill()
//// Oval 16 Drawing
let oval16Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 604.05, width: 14, height: 13.9))
dark.setFill()
oval16Path.fill()
//// Oval 17 Drawing
let oval17Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval17Path.fill()
//// Oval 18 Drawing
let oval18Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval18Path.fill()
//// Oval 19 Drawing
let oval19Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval19Path.fill()
//// Oval 20 Drawing
let oval20Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval20Path.fill()
//// Oval 21 Drawing
let oval21Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval21Path.fill()
//// Oval 22 Drawing
let oval22Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 549.05, width: 14, height: 13.9))
dark.setFill()
oval22Path.fill()
//// Oval 23 Drawing
let oval23Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval23Path.fill()
//// Oval 24 Drawing
let oval24Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 604.05, width: 14, height: 13.9))
dark.setFill()
oval24Path.fill()
//// Oval 25 Drawing
let oval25Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval25Path.fill()
//// Oval 26 Drawing
let oval26Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval26Path.fill()
//// Oval 27 Drawing
let oval27Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval27Path.fill()
//// Oval 28 Drawing
let oval28Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval28Path.fill()
//// Oval 29 Drawing
let oval29Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval29Path.fill()
//// Oval 30 Drawing
let oval30Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 493.05, width: 14, height: 13.9))
dark.setFill()
oval30Path.fill()
//// Oval 31 Drawing
let oval31Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval31Path.fill()
//// Oval 32 Drawing
let oval32Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 549.05, width: 14, height: 13.9))
dark.setFill()
oval32Path.fill()
//// Oval 33 Drawing
let oval33Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval33Path.fill()
//// Oval 34 Drawing
let oval34Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 604.05, width: 14, height: 13.9))
dark.setFill()
oval34Path.fill()
//// Oval 35 Drawing
let oval35Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval35Path.fill()
//// Oval 36 Drawing
let oval36Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval36Path.fill()
//// Oval 37 Drawing
let oval37Path = UIBezierPath(ovalIn: CGRect(x: 304.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval37Path.fill()
//// Oval 38 Drawing
let oval38Path = UIBezierPath(ovalIn: CGRect(x: 332.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval38Path.fill()
//// Oval 39 Drawing
let oval39Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval39Path.fill()
//// Oval 40 Drawing
let oval40Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval40Path.fill()
//// Oval 41 Drawing
let oval41Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval41Path.fill()
//// Oval 42 Drawing
let oval42Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 493.05, width: 14, height: 13.9))
dark.setFill()
oval42Path.fill()
//// Oval 43 Drawing
let oval43Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval43Path.fill()
//// Oval 44 Drawing
let oval44Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 549.05, width: 14, height: 13.9))
dark.setFill()
oval44Path.fill()
//// Oval 45 Drawing
let oval45Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval45Path.fill()
//// Oval 46 Drawing
let oval46Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 604.05, width: 14, height: 13.9))
dark.setFill()
oval46Path.fill()
//// Oval 47 Drawing
let oval47Path = UIBezierPath(ovalIn: CGRect(x: 304.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval47Path.fill()
//// Oval 48 Drawing
let oval48Path = UIBezierPath(ovalIn: CGRect(x: 332.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval48Path.fill()
//// Oval 49 Drawing
let oval49Path = UIBezierPath(ovalIn: CGRect(x: 360.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval49Path.fill()
//// Oval 50 Drawing
let oval50Path = UIBezierPath(ovalIn: CGRect(x: 388.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval50Path.fill()
//// Oval 51 Drawing
let oval51Path = UIBezierPath(ovalIn: CGRect(x: 110.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval51Path.fill()
//// Oval 52 Drawing
let oval52Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval52Path.fill()
//// Oval 53 Drawing
let oval53Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval53Path.fill()
//// Oval 54 Drawing
let oval54Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval54Path.fill()
//// Oval 55 Drawing
let oval55Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 493.05, width: 14, height: 13.9))
dark.setFill()
oval55Path.fill()
//// Oval 56 Drawing
let oval56Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval56Path.fill()
//// Oval 57 Drawing
let oval57Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 549.05, width: 14, height: 13.9))
dark.setFill()
oval57Path.fill()
//// Oval 58 Drawing
let oval58Path = UIBezierPath(ovalIn: CGRect(x: 304.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval58Path.fill()
//// Oval 59 Drawing
let oval59Path = UIBezierPath(ovalIn: CGRect(x: 165.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval59Path.fill()
//// Oval 60 Drawing
let oval60Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval60Path.fill()
//// Oval 61 Drawing
let oval61Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval61Path.fill()
//// Oval 62 Drawing
let oval62Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval62Path.fill()
//// Oval 63 Drawing
let oval63Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 493.05, width: 14, height: 13.9))
dark.setFill()
oval63Path.fill()
//// Oval 64 Drawing
let oval64Path = UIBezierPath(ovalIn: CGRect(x: 304.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval64Path.fill()
//// Oval 65 Drawing
let oval65Path = UIBezierPath(ovalIn: CGRect(x: 221.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval65Path.fill()
//// Oval 66 Drawing
let oval66Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval66Path.fill()
//// Oval 67 Drawing
let oval67Path = UIBezierPath(ovalIn: CGRect(x: 82.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval67Path.fill()
//// Oval 68 Drawing
let oval68Path = UIBezierPath(ovalIn: CGRect(x: 138.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval68Path.fill()
//// Oval 69 Drawing
let oval69Path = UIBezierPath(ovalIn: CGRect(x: 193.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval69Path.fill()
//// Oval 70 Drawing
let oval70Path = UIBezierPath(ovalIn: CGRect(x: 249.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval70Path.fill()
//// Oval 71 Drawing
let oval71Path = UIBezierPath(ovalIn: CGRect(x: 277.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval71Path.fill()
//// Oval 72 Drawing
let oval72Path = UIBezierPath(ovalIn: CGRect(x: 304.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval72Path.fill()
//// Oval 73 Drawing
let oval73Path = UIBezierPath(ovalIn: CGRect(x: 360.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval73Path.fill()
//// Oval 74 Drawing
let oval74Path = UIBezierPath(ovalIn: CGRect(x: 332.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval74Path.fill()
//// Oval 75 Drawing
let oval75Path = UIBezierPath(ovalIn: CGRect(x: 777.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval75Path.fill()
//// Oval 76 Drawing
let oval76Path = UIBezierPath(ovalIn: CGRect(x: 804.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval76Path.fill()
//// Oval 77 Drawing
let oval77Path = UIBezierPath(ovalIn: CGRect(x: 832.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval77Path.fill()
//// Oval 78 Drawing
let oval78Path = UIBezierPath(ovalIn: CGRect(x: 832.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval78Path.fill()
//// Oval 79 Drawing
let oval79Path = UIBezierPath(ovalIn: CGRect(x: 804.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval79Path.fill()
//// Oval 80 Drawing
let oval80Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval80Path.fill()
//// Oval 81 Drawing
let oval81Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 715.05, width: 14, height: 13.9))
dark.setFill()
oval81Path.fill()
//// Oval 82 Drawing
let oval82Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval82Path.fill()
//// Oval 83 Drawing
let oval83Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 660.05, width: 14, height: 13.9))
dark.setFill()
oval83Path.fill()
//// Oval 84 Drawing
let oval84Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 688.05, width: 14, height: 13.9))
dark.setFill()
oval84Path.fill()
//// Oval 85 Drawing
let oval85Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval85Path.fill()
//// Oval 86 Drawing
let oval86Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 604.05, width: 14, height: 13.9))
dark.setFill()
oval86Path.fill()
//// Oval 87 Drawing
let oval87Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 632.05, width: 14, height: 13.9))
dark.setFill()
oval87Path.fill()
//// Oval 88 Drawing
let oval88Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval88Path.fill()
//// Oval 89 Drawing
let oval89Path = UIBezierPath(ovalIn: CGRect(x: 804.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval89Path.fill()
//// Oval 90 Drawing
let oval90Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 549.05, width: 14, height: 13.9))
dark.setFill()
oval90Path.fill()
//// Oval 91 Drawing
let oval91Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 576.05, width: 14, height: 13.9))
dark.setFill()
oval91Path.fill()
//// Oval 92 Drawing
let oval92Path = UIBezierPath(ovalIn: CGRect(x: 777.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval92Path.fill()
//// Oval 93 Drawing
let oval93Path = UIBezierPath(ovalIn: CGRect(x: 804.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval93Path.fill()
//// Oval 94 Drawing
let oval94Path = UIBezierPath(ovalIn: CGRect(x: 832.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval94Path.fill()
//// Oval 95 Drawing
let oval95Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval95Path.fill()
//// Oval 96 Drawing
let oval96Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 493.05, width: 14, height: 13.9))
dark.setFill()
oval96Path.fill()
//// Oval 97 Drawing
let oval97Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 521.05, width: 14, height: 13.9))
dark.setFill()
oval97Path.fill()
//// Oval 98 Drawing
let oval98Path = UIBezierPath(ovalIn: CGRect(x: 832.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval98Path.fill()
//// Oval 99 Drawing
let oval99Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval99Path.fill()
//// Oval 100 Drawing
let oval100Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 437.05, width: 14, height: 13.9))
dark.setFill()
oval100Path.fill()
//// Oval 101 Drawing
let oval101Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 465.05, width: 14, height: 13.9))
dark.setFill()
oval101Path.fill()
//// Oval 102 Drawing
let oval102Path = UIBezierPath(ovalIn: CGRect(x: 888.95, y: 382.05, width: 14, height: 13.9))
dark.setFill()
oval102Path.fill()
//// Oval 103 Drawing
let oval103Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 410.05, width: 14, height: 13.9))
dark.setFill()
oval103Path.fill()
//// Oval 104 Drawing
let oval104Path = UIBezierPath(ovalIn: CGRect(x: 804.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval104Path.fill()
//// Oval 105 Drawing
let oval105Path = UIBezierPath(ovalIn: CGRect(x: 749.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval105Path.fill()
//// Oval 106 Drawing
let oval106Path = UIBezierPath(ovalIn: CGRect(x: 860.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval106Path.fill()
//// Oval 107 Drawing
let oval107Path = UIBezierPath(ovalIn: CGRect(x: 915.95, y: 354.05, width: 14, height: 13.9))
dark.setFill()
oval107Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawPhotoLibrary(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 726.66, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 776.92, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 776.92, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 726.66, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 726.66, y: 204.8))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 601.02, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 651.27, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 651.27, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 601.02, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 601.02, y: 204.8))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 475.37, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 525.63, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 525.63, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 475.37, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 475.37, y: 204.8))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 349.73, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 399.98, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 399.98, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 349.73, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 349.73, y: 204.8))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 224.08, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 274.34, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 274.34, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 224.08, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 224.08, y: 204.8))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 852.31, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 852.31, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 890, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 890, y: 104))
bezierPath.addLine(to: CGPoint(x: 111, y: 104))
bezierPath.addLine(to: CGPoint(x: 111, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 148.69, y: 129.2))
bezierPath.addLine(to: CGPoint(x: 148.69, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 111, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 111, y: 230))
bezierPath.addLine(to: CGPoint(x: 890, y: 230))
bezierPath.addLine(to: CGPoint(x: 890, y: 204.8))
bezierPath.addLine(to: CGPoint(x: 852.31, y: 204.8))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 726.66, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 776.92, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 776.92, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 726.66, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 726.66, y: 870.8))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 601.02, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 651.27, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 651.27, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 601.02, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 601.02, y: 870.8))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 475.37, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 525.63, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 525.63, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 475.37, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 475.37, y: 870.8))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 349.73, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 399.98, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 399.98, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 349.73, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 349.73, y: 870.8))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 224.08, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 274.34, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 274.34, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 224.08, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 224.08, y: 870.8))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 852.31, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 852.31, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 890, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 890, y: 770))
bezier2Path.addLine(to: CGPoint(x: 111, y: 770))
bezier2Path.addLine(to: CGPoint(x: 111, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 148.69, y: 795.2))
bezier2Path.addLine(to: CGPoint(x: 148.69, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 111, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 111, y: 896))
bezier2Path.addLine(to: CGPoint(x: 890, y: 896))
bezier2Path.addLine(to: CGPoint(x: 890, y: 870.8))
bezier2Path.addLine(to: CGPoint(x: 852.31, y: 870.8))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
medium.setFill()
bezier2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 111, y: 129))
bezier3Path.addLine(to: CGPoint(x: 890, y: 129))
bezier3Path.addLine(to: CGPoint(x: 890, y: 104))
bezier3Path.addLine(to: CGPoint(x: 111, y: 104))
bezier3Path.addLine(to: CGPoint(x: 111, y: 129))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 111, y: 230, width: 779, height: 540))
light.setFill()
rectanglePath.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 427.35, y: 609.85))
bezier4Path.addLine(to: CGPoint(x: 354.67, y: 537.1))
bezier4Path.addCurve(to: CGPoint(x: 337.97, y: 513.33), controlPoint1: CGPoint(x: 347.64, y: 529.93), controlPoint2: CGPoint(x: 342.11, y: 522.01))
bezier4Path.addCurve(to: CGPoint(x: 354.67, y: 417.7), controlPoint1: CGPoint(x: 323.28, y: 482.04), controlPoint2: CGPoint(x: 328.93, y: 443.58))
bezier4Path.addCurve(to: CGPoint(x: 414.3, y: 393.05), controlPoint1: CGPoint(x: 371.24, y: 401.23), controlPoint2: CGPoint(x: 392.83, y: 393.05))
bezier4Path.addCurve(to: CGPoint(x: 473.94, y: 417.7), controlPoint1: CGPoint(x: 435.89, y: 393.05), controlPoint2: CGPoint(x: 457.49, y: 401.23))
bezier4Path.addLine(to: CGPoint(x: 499.54, y: 443.2))
bezier4Path.addLine(to: CGPoint(x: 525.04, y: 417.7))
bezier4Path.addCurve(to: CGPoint(x: 644.17, y: 417.7), controlPoint1: CGPoint(x: 558.04, y: 384.77), controlPoint2: CGPoint(x: 611.4, y: 384.77))
bezier4Path.addCurve(to: CGPoint(x: 661.01, y: 513.46), controlPoint1: CGPoint(x: 670.17, y: 443.58), controlPoint2: CGPoint(x: 675.7, y: 482.04))
bezier4Path.addCurve(to: CGPoint(x: 644.17, y: 537.1), controlPoint1: CGPoint(x: 656.99, y: 522.01), controlPoint2: CGPoint(x: 651.46, y: 530.05))
bezier4Path.addLine(to: CGPoint(x: 499.54, y: 682))
bezier4Path.addLine(to: CGPoint(x: 442.05, y: 624.44))
bezier4Path.addLine(to: CGPoint(x: 427.35, y: 609.85))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
white.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 386, y: 686.45))
bezier5Path.addLine(to: CGPoint(x: 324, y: 713))
bezier5Path.addLine(to: CGPoint(x: 350.55, y: 651))
bezier5Path.addLine(to: CGPoint(x: 386, y: 686.45))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
white.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 701.65, y: 372))
bezier6Path.addLine(to: CGPoint(x: 683.76, y: 372))
bezier6Path.addLine(to: CGPoint(x: 666, y: 354.24))
bezier6Path.addLine(to: CGPoint(x: 666, y: 336.35))
bezier6Path.addLine(to: CGPoint(x: 728.36, y: 274))
bezier6Path.addLine(to: CGPoint(x: 764, y: 309.65))
bezier6Path.addLine(to: CGPoint(x: 701.65, y: 372))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
medium.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 116.57, y: 764.43))
bezier7Path.addLine(to: CGPoint(x: 883.43, y: 764.43))
bezier7Path.addLine(to: CGPoint(x: 883.43, y: 236.57))
bezier7Path.addLine(to: CGPoint(x: 116.57, y: 236.57))
bezier7Path.addLine(to: CGPoint(x: 116.57, y: 764.43))
bezier7Path.close()
bezier7Path.move(to: CGPoint(x: 889.71, y: 777))
bezier7Path.addLine(to: CGPoint(x: 110.29, y: 777))
bezier7Path.addCurve(to: CGPoint(x: 104, y: 770.72), controlPoint1: CGPoint(x: 106.81, y: 777), controlPoint2: CGPoint(x: 104, y: 774.19))
bezier7Path.addLine(to: CGPoint(x: 104, y: 230.28))
bezier7Path.addCurve(to: CGPoint(x: 110.29, y: 224), controlPoint1: CGPoint(x: 104, y: 226.81), controlPoint2: CGPoint(x: 106.81, y: 224))
bezier7Path.addLine(to: CGPoint(x: 889.71, y: 224))
bezier7Path.addCurve(to: CGPoint(x: 896, y: 230.28), controlPoint1: CGPoint(x: 893.19, y: 224), controlPoint2: CGPoint(x: 896, y: 226.81))
bezier7Path.addLine(to: CGPoint(x: 896, y: 770.72))
bezier7Path.addCurve(to: CGPoint(x: 889.71, y: 777), controlPoint1: CGPoint(x: 896, y: 774.19), controlPoint2: CGPoint(x: 893.19, y: 777))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
dark.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 889.75, y: 211))
bezier8Path.addLine(to: CGPoint(x: 852.25, y: 211))
bezier8Path.addCurve(to: CGPoint(x: 846, y: 204.71), controlPoint1: CGPoint(x: 848.8, y: 211), controlPoint2: CGPoint(x: 846, y: 208.19))
bezier8Path.addLine(to: CGPoint(x: 846, y: 129.29))
bezier8Path.addCurve(to: CGPoint(x: 852.25, y: 123), controlPoint1: CGPoint(x: 846, y: 125.81), controlPoint2: CGPoint(x: 848.8, y: 123))
bezier8Path.addLine(to: CGPoint(x: 889.75, y: 123))
bezier8Path.addCurve(to: CGPoint(x: 896, y: 129.29), controlPoint1: CGPoint(x: 893.2, y: 123), controlPoint2: CGPoint(x: 896, y: 125.81))
bezier8Path.addCurve(to: CGPoint(x: 889.75, y: 135.57), controlPoint1: CGPoint(x: 896, y: 132.76), controlPoint2: CGPoint(x: 893.2, y: 135.57))
bezier8Path.addLine(to: CGPoint(x: 858.5, y: 135.57))
bezier8Path.addLine(to: CGPoint(x: 858.5, y: 198.43))
bezier8Path.addLine(to: CGPoint(x: 889.75, y: 198.43))
bezier8Path.addCurve(to: CGPoint(x: 896, y: 204.71), controlPoint1: CGPoint(x: 893.2, y: 198.43), controlPoint2: CGPoint(x: 896, y: 201.24))
bezier8Path.addCurve(to: CGPoint(x: 889.75, y: 211), controlPoint1: CGPoint(x: 896, y: 208.19), controlPoint2: CGPoint(x: 893.2, y: 211))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
dark.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 732.6, y: 198.43))
bezier9Path.addLine(to: CGPoint(x: 770.4, y: 198.43))
bezier9Path.addLine(to: CGPoint(x: 770.4, y: 135.57))
bezier9Path.addLine(to: CGPoint(x: 732.6, y: 135.57))
bezier9Path.addLine(to: CGPoint(x: 732.6, y: 198.43))
bezier9Path.close()
bezier9Path.move(to: CGPoint(x: 776.7, y: 211))
bezier9Path.addLine(to: CGPoint(x: 726.3, y: 211))
bezier9Path.addCurve(to: CGPoint(x: 720, y: 204.71), controlPoint1: CGPoint(x: 722.82, y: 211), controlPoint2: CGPoint(x: 720, y: 208.19))
bezier9Path.addLine(to: CGPoint(x: 720, y: 129.29))
bezier9Path.addCurve(to: CGPoint(x: 726.3, y: 123), controlPoint1: CGPoint(x: 720, y: 125.81), controlPoint2: CGPoint(x: 722.82, y: 123))
bezier9Path.addLine(to: CGPoint(x: 776.7, y: 123))
bezier9Path.addCurve(to: CGPoint(x: 783, y: 129.29), controlPoint1: CGPoint(x: 780.18, y: 123), controlPoint2: CGPoint(x: 783, y: 125.81))
bezier9Path.addLine(to: CGPoint(x: 783, y: 204.71))
bezier9Path.addCurve(to: CGPoint(x: 776.7, y: 211), controlPoint1: CGPoint(x: 783, y: 208.19), controlPoint2: CGPoint(x: 780.18, y: 211))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
dark.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 606.6, y: 198.43))
bezier10Path.addLine(to: CGPoint(x: 644.4, y: 198.43))
bezier10Path.addLine(to: CGPoint(x: 644.4, y: 135.57))
bezier10Path.addLine(to: CGPoint(x: 606.6, y: 135.57))
bezier10Path.addLine(to: CGPoint(x: 606.6, y: 198.43))
bezier10Path.close()
bezier10Path.move(to: CGPoint(x: 650.7, y: 211))
bezier10Path.addLine(to: CGPoint(x: 600.3, y: 211))
bezier10Path.addCurve(to: CGPoint(x: 594, y: 204.71), controlPoint1: CGPoint(x: 596.82, y: 211), controlPoint2: CGPoint(x: 594, y: 208.19))
bezier10Path.addLine(to: CGPoint(x: 594, y: 129.29))
bezier10Path.addCurve(to: CGPoint(x: 600.3, y: 123), controlPoint1: CGPoint(x: 594, y: 125.81), controlPoint2: CGPoint(x: 596.82, y: 123))
bezier10Path.addLine(to: CGPoint(x: 650.7, y: 123))
bezier10Path.addCurve(to: CGPoint(x: 657, y: 129.29), controlPoint1: CGPoint(x: 654.18, y: 123), controlPoint2: CGPoint(x: 657, y: 125.81))
bezier10Path.addLine(to: CGPoint(x: 657, y: 204.71))
bezier10Path.addCurve(to: CGPoint(x: 650.7, y: 211), controlPoint1: CGPoint(x: 657, y: 208.19), controlPoint2: CGPoint(x: 654.18, y: 211))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
dark.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 481.6, y: 198.43))
bezier11Path.addLine(to: CGPoint(x: 519.4, y: 198.43))
bezier11Path.addLine(to: CGPoint(x: 519.4, y: 135.57))
bezier11Path.addLine(to: CGPoint(x: 481.6, y: 135.57))
bezier11Path.addLine(to: CGPoint(x: 481.6, y: 198.43))
bezier11Path.close()
bezier11Path.move(to: CGPoint(x: 525.7, y: 211))
bezier11Path.addLine(to: CGPoint(x: 475.3, y: 211))
bezier11Path.addCurve(to: CGPoint(x: 469, y: 204.71), controlPoint1: CGPoint(x: 471.82, y: 211), controlPoint2: CGPoint(x: 469, y: 208.19))
bezier11Path.addLine(to: CGPoint(x: 469, y: 129.29))
bezier11Path.addCurve(to: CGPoint(x: 475.3, y: 123), controlPoint1: CGPoint(x: 469, y: 125.81), controlPoint2: CGPoint(x: 471.82, y: 123))
bezier11Path.addLine(to: CGPoint(x: 525.7, y: 123))
bezier11Path.addCurve(to: CGPoint(x: 532, y: 129.29), controlPoint1: CGPoint(x: 529.18, y: 123), controlPoint2: CGPoint(x: 532, y: 125.81))
bezier11Path.addLine(to: CGPoint(x: 532, y: 204.71))
bezier11Path.addCurve(to: CGPoint(x: 525.7, y: 211), controlPoint1: CGPoint(x: 532, y: 208.19), controlPoint2: CGPoint(x: 529.18, y: 211))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
dark.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 355.6, y: 198.43))
bezier12Path.addLine(to: CGPoint(x: 393.4, y: 198.43))
bezier12Path.addLine(to: CGPoint(x: 393.4, y: 135.57))
bezier12Path.addLine(to: CGPoint(x: 355.6, y: 135.57))
bezier12Path.addLine(to: CGPoint(x: 355.6, y: 198.43))
bezier12Path.close()
bezier12Path.move(to: CGPoint(x: 399.7, y: 211))
bezier12Path.addLine(to: CGPoint(x: 349.3, y: 211))
bezier12Path.addCurve(to: CGPoint(x: 343, y: 204.71), controlPoint1: CGPoint(x: 345.82, y: 211), controlPoint2: CGPoint(x: 343, y: 208.19))
bezier12Path.addLine(to: CGPoint(x: 343, y: 129.29))
bezier12Path.addCurve(to: CGPoint(x: 349.3, y: 123), controlPoint1: CGPoint(x: 343, y: 125.81), controlPoint2: CGPoint(x: 345.82, y: 123))
bezier12Path.addLine(to: CGPoint(x: 399.7, y: 123))
bezier12Path.addCurve(to: CGPoint(x: 406, y: 129.29), controlPoint1: CGPoint(x: 403.18, y: 123), controlPoint2: CGPoint(x: 406, y: 125.81))
bezier12Path.addLine(to: CGPoint(x: 406, y: 204.71))
bezier12Path.addCurve(to: CGPoint(x: 399.7, y: 211), controlPoint1: CGPoint(x: 406, y: 208.19), controlPoint2: CGPoint(x: 403.18, y: 211))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 229.6, y: 198.43))
bezier13Path.addLine(to: CGPoint(x: 267.4, y: 198.43))
bezier13Path.addLine(to: CGPoint(x: 267.4, y: 135.57))
bezier13Path.addLine(to: CGPoint(x: 229.6, y: 135.57))
bezier13Path.addLine(to: CGPoint(x: 229.6, y: 198.43))
bezier13Path.close()
bezier13Path.move(to: CGPoint(x: 273.7, y: 211))
bezier13Path.addLine(to: CGPoint(x: 223.3, y: 211))
bezier13Path.addCurve(to: CGPoint(x: 217, y: 204.71), controlPoint1: CGPoint(x: 219.82, y: 211), controlPoint2: CGPoint(x: 217, y: 208.19))
bezier13Path.addLine(to: CGPoint(x: 217, y: 129.29))
bezier13Path.addCurve(to: CGPoint(x: 223.3, y: 123), controlPoint1: CGPoint(x: 217, y: 125.81), controlPoint2: CGPoint(x: 219.82, y: 123))
bezier13Path.addLine(to: CGPoint(x: 273.7, y: 123))
bezier13Path.addCurve(to: CGPoint(x: 280, y: 129.29), controlPoint1: CGPoint(x: 277.18, y: 123), controlPoint2: CGPoint(x: 280, y: 125.81))
bezier13Path.addLine(to: CGPoint(x: 280, y: 204.71))
bezier13Path.addCurve(to: CGPoint(x: 273.7, y: 211), controlPoint1: CGPoint(x: 280, y: 208.19), controlPoint2: CGPoint(x: 277.18, y: 211))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 147.75, y: 211))
bezier14Path.addLine(to: CGPoint(x: 110.25, y: 211))
bezier14Path.addCurve(to: CGPoint(x: 104, y: 204.71), controlPoint1: CGPoint(x: 106.8, y: 211), controlPoint2: CGPoint(x: 104, y: 208.19))
bezier14Path.addCurve(to: CGPoint(x: 110.25, y: 198.43), controlPoint1: CGPoint(x: 104, y: 201.24), controlPoint2: CGPoint(x: 106.8, y: 198.43))
bezier14Path.addLine(to: CGPoint(x: 141.5, y: 198.43))
bezier14Path.addLine(to: CGPoint(x: 141.5, y: 135.57))
bezier14Path.addLine(to: CGPoint(x: 110.25, y: 135.57))
bezier14Path.addCurve(to: CGPoint(x: 104, y: 129.29), controlPoint1: CGPoint(x: 106.8, y: 135.57), controlPoint2: CGPoint(x: 104, y: 132.76))
bezier14Path.addCurve(to: CGPoint(x: 110.25, y: 123), controlPoint1: CGPoint(x: 104, y: 125.81), controlPoint2: CGPoint(x: 106.8, y: 123))
bezier14Path.addLine(to: CGPoint(x: 147.75, y: 123))
bezier14Path.addCurve(to: CGPoint(x: 154, y: 129.29), controlPoint1: CGPoint(x: 151.2, y: 123), controlPoint2: CGPoint(x: 154, y: 125.81))
bezier14Path.addLine(to: CGPoint(x: 154, y: 204.71))
bezier14Path.addCurve(to: CGPoint(x: 147.75, y: 211), controlPoint1: CGPoint(x: 154, y: 208.19), controlPoint2: CGPoint(x: 151.2, y: 211))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 889.71, y: 111))
bezier15Path.addLine(to: CGPoint(x: 110.29, y: 111))
bezier15Path.addCurve(to: CGPoint(x: 104, y: 104.5), controlPoint1: CGPoint(x: 106.81, y: 111), controlPoint2: CGPoint(x: 104, y: 108.09))
bezier15Path.addCurve(to: CGPoint(x: 110.29, y: 98), controlPoint1: CGPoint(x: 104, y: 100.91), controlPoint2: CGPoint(x: 106.81, y: 98))
bezier15Path.addLine(to: CGPoint(x: 889.71, y: 98))
bezier15Path.addCurve(to: CGPoint(x: 896, y: 104.5), controlPoint1: CGPoint(x: 893.19, y: 98), controlPoint2: CGPoint(x: 896, y: 100.91))
bezier15Path.addCurve(to: CGPoint(x: 889.71, y: 111), controlPoint1: CGPoint(x: 896, y: 108.09), controlPoint2: CGPoint(x: 893.19, y: 111))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 147.75, y: 877))
bezier16Path.addLine(to: CGPoint(x: 110.25, y: 877))
bezier16Path.addCurve(to: CGPoint(x: 104, y: 870.71), controlPoint1: CGPoint(x: 106.8, y: 877), controlPoint2: CGPoint(x: 104, y: 874.19))
bezier16Path.addCurve(to: CGPoint(x: 110.25, y: 864.43), controlPoint1: CGPoint(x: 104, y: 867.24), controlPoint2: CGPoint(x: 106.8, y: 864.43))
bezier16Path.addLine(to: CGPoint(x: 141.5, y: 864.43))
bezier16Path.addLine(to: CGPoint(x: 141.5, y: 801.57))
bezier16Path.addLine(to: CGPoint(x: 110.25, y: 801.57))
bezier16Path.addCurve(to: CGPoint(x: 104, y: 795.29), controlPoint1: CGPoint(x: 106.8, y: 801.57), controlPoint2: CGPoint(x: 104, y: 798.76))
bezier16Path.addCurve(to: CGPoint(x: 110.25, y: 789), controlPoint1: CGPoint(x: 104, y: 791.81), controlPoint2: CGPoint(x: 106.8, y: 789))
bezier16Path.addLine(to: CGPoint(x: 147.75, y: 789))
bezier16Path.addCurve(to: CGPoint(x: 154, y: 795.29), controlPoint1: CGPoint(x: 151.2, y: 789), controlPoint2: CGPoint(x: 154, y: 791.81))
bezier16Path.addLine(to: CGPoint(x: 154, y: 870.71))
bezier16Path.addCurve(to: CGPoint(x: 147.75, y: 877), controlPoint1: CGPoint(x: 154, y: 874.19), controlPoint2: CGPoint(x: 151.2, y: 877))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 229.6, y: 864.43))
bezier17Path.addLine(to: CGPoint(x: 267.4, y: 864.43))
bezier17Path.addLine(to: CGPoint(x: 267.4, y: 801.57))
bezier17Path.addLine(to: CGPoint(x: 229.6, y: 801.57))
bezier17Path.addLine(to: CGPoint(x: 229.6, y: 864.43))
bezier17Path.close()
bezier17Path.move(to: CGPoint(x: 273.7, y: 877))
bezier17Path.addLine(to: CGPoint(x: 223.3, y: 877))
bezier17Path.addCurve(to: CGPoint(x: 217, y: 870.71), controlPoint1: CGPoint(x: 219.82, y: 877), controlPoint2: CGPoint(x: 217, y: 874.19))
bezier17Path.addLine(to: CGPoint(x: 217, y: 795.29))
bezier17Path.addCurve(to: CGPoint(x: 223.3, y: 789), controlPoint1: CGPoint(x: 217, y: 791.81), controlPoint2: CGPoint(x: 219.82, y: 789))
bezier17Path.addLine(to: CGPoint(x: 273.7, y: 789))
bezier17Path.addCurve(to: CGPoint(x: 280, y: 795.29), controlPoint1: CGPoint(x: 277.18, y: 789), controlPoint2: CGPoint(x: 280, y: 791.81))
bezier17Path.addLine(to: CGPoint(x: 280, y: 870.71))
bezier17Path.addCurve(to: CGPoint(x: 273.7, y: 877), controlPoint1: CGPoint(x: 280, y: 874.19), controlPoint2: CGPoint(x: 277.18, y: 877))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 355.6, y: 864.43))
bezier18Path.addLine(to: CGPoint(x: 393.4, y: 864.43))
bezier18Path.addLine(to: CGPoint(x: 393.4, y: 801.57))
bezier18Path.addLine(to: CGPoint(x: 355.6, y: 801.57))
bezier18Path.addLine(to: CGPoint(x: 355.6, y: 864.43))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 399.7, y: 877))
bezier18Path.addLine(to: CGPoint(x: 349.3, y: 877))
bezier18Path.addCurve(to: CGPoint(x: 343, y: 870.71), controlPoint1: CGPoint(x: 345.82, y: 877), controlPoint2: CGPoint(x: 343, y: 874.19))
bezier18Path.addLine(to: CGPoint(x: 343, y: 795.29))
bezier18Path.addCurve(to: CGPoint(x: 349.3, y: 789), controlPoint1: CGPoint(x: 343, y: 791.81), controlPoint2: CGPoint(x: 345.82, y: 789))
bezier18Path.addLine(to: CGPoint(x: 399.7, y: 789))
bezier18Path.addCurve(to: CGPoint(x: 406, y: 795.29), controlPoint1: CGPoint(x: 403.18, y: 789), controlPoint2: CGPoint(x: 406, y: 791.81))
bezier18Path.addLine(to: CGPoint(x: 406, y: 870.71))
bezier18Path.addCurve(to: CGPoint(x: 399.7, y: 877), controlPoint1: CGPoint(x: 406, y: 874.19), controlPoint2: CGPoint(x: 403.18, y: 877))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 481.6, y: 864.43))
bezier19Path.addLine(to: CGPoint(x: 519.4, y: 864.43))
bezier19Path.addLine(to: CGPoint(x: 519.4, y: 801.57))
bezier19Path.addLine(to: CGPoint(x: 481.6, y: 801.57))
bezier19Path.addLine(to: CGPoint(x: 481.6, y: 864.43))
bezier19Path.close()
bezier19Path.move(to: CGPoint(x: 525.7, y: 877))
bezier19Path.addLine(to: CGPoint(x: 475.3, y: 877))
bezier19Path.addCurve(to: CGPoint(x: 469, y: 870.71), controlPoint1: CGPoint(x: 471.82, y: 877), controlPoint2: CGPoint(x: 469, y: 874.19))
bezier19Path.addLine(to: CGPoint(x: 469, y: 795.29))
bezier19Path.addCurve(to: CGPoint(x: 475.3, y: 789), controlPoint1: CGPoint(x: 469, y: 791.81), controlPoint2: CGPoint(x: 471.82, y: 789))
bezier19Path.addLine(to: CGPoint(x: 525.7, y: 789))
bezier19Path.addCurve(to: CGPoint(x: 532, y: 795.29), controlPoint1: CGPoint(x: 529.18, y: 789), controlPoint2: CGPoint(x: 532, y: 791.81))
bezier19Path.addLine(to: CGPoint(x: 532, y: 870.71))
bezier19Path.addCurve(to: CGPoint(x: 525.7, y: 877), controlPoint1: CGPoint(x: 532, y: 874.19), controlPoint2: CGPoint(x: 529.18, y: 877))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 606.6, y: 864.43))
bezier20Path.addLine(to: CGPoint(x: 644.4, y: 864.43))
bezier20Path.addLine(to: CGPoint(x: 644.4, y: 801.57))
bezier20Path.addLine(to: CGPoint(x: 606.6, y: 801.57))
bezier20Path.addLine(to: CGPoint(x: 606.6, y: 864.43))
bezier20Path.close()
bezier20Path.move(to: CGPoint(x: 650.7, y: 877))
bezier20Path.addLine(to: CGPoint(x: 600.3, y: 877))
bezier20Path.addCurve(to: CGPoint(x: 594, y: 870.71), controlPoint1: CGPoint(x: 596.82, y: 877), controlPoint2: CGPoint(x: 594, y: 874.19))
bezier20Path.addLine(to: CGPoint(x: 594, y: 795.29))
bezier20Path.addCurve(to: CGPoint(x: 600.3, y: 789), controlPoint1: CGPoint(x: 594, y: 791.81), controlPoint2: CGPoint(x: 596.82, y: 789))
bezier20Path.addLine(to: CGPoint(x: 650.7, y: 789))
bezier20Path.addCurve(to: CGPoint(x: 657, y: 795.29), controlPoint1: CGPoint(x: 654.18, y: 789), controlPoint2: CGPoint(x: 657, y: 791.81))
bezier20Path.addLine(to: CGPoint(x: 657, y: 870.71))
bezier20Path.addCurve(to: CGPoint(x: 650.7, y: 877), controlPoint1: CGPoint(x: 657, y: 874.19), controlPoint2: CGPoint(x: 654.18, y: 877))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 732.6, y: 864.43))
bezier21Path.addLine(to: CGPoint(x: 770.4, y: 864.43))
bezier21Path.addLine(to: CGPoint(x: 770.4, y: 801.57))
bezier21Path.addLine(to: CGPoint(x: 732.6, y: 801.57))
bezier21Path.addLine(to: CGPoint(x: 732.6, y: 864.43))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 776.7, y: 877))
bezier21Path.addLine(to: CGPoint(x: 726.3, y: 877))
bezier21Path.addCurve(to: CGPoint(x: 720, y: 870.71), controlPoint1: CGPoint(x: 722.82, y: 877), controlPoint2: CGPoint(x: 720, y: 874.19))
bezier21Path.addLine(to: CGPoint(x: 720, y: 795.29))
bezier21Path.addCurve(to: CGPoint(x: 726.3, y: 789), controlPoint1: CGPoint(x: 720, y: 791.81), controlPoint2: CGPoint(x: 722.82, y: 789))
bezier21Path.addLine(to: CGPoint(x: 776.7, y: 789))
bezier21Path.addCurve(to: CGPoint(x: 783, y: 795.29), controlPoint1: CGPoint(x: 780.18, y: 789), controlPoint2: CGPoint(x: 783, y: 791.81))
bezier21Path.addLine(to: CGPoint(x: 783, y: 870.71))
bezier21Path.addCurve(to: CGPoint(x: 776.7, y: 877), controlPoint1: CGPoint(x: 783, y: 874.19), controlPoint2: CGPoint(x: 780.18, y: 877))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 889.75, y: 877))
bezier22Path.addLine(to: CGPoint(x: 852.25, y: 877))
bezier22Path.addCurve(to: CGPoint(x: 846, y: 870.71), controlPoint1: CGPoint(x: 848.8, y: 877), controlPoint2: CGPoint(x: 846, y: 874.19))
bezier22Path.addLine(to: CGPoint(x: 846, y: 795.29))
bezier22Path.addCurve(to: CGPoint(x: 852.25, y: 789), controlPoint1: CGPoint(x: 846, y: 791.81), controlPoint2: CGPoint(x: 848.8, y: 789))
bezier22Path.addLine(to: CGPoint(x: 889.75, y: 789))
bezier22Path.addCurve(to: CGPoint(x: 896, y: 795.29), controlPoint1: CGPoint(x: 893.2, y: 789), controlPoint2: CGPoint(x: 896, y: 791.81))
bezier22Path.addCurve(to: CGPoint(x: 889.75, y: 801.57), controlPoint1: CGPoint(x: 896, y: 798.76), controlPoint2: CGPoint(x: 893.2, y: 801.57))
bezier22Path.addLine(to: CGPoint(x: 858.5, y: 801.57))
bezier22Path.addLine(to: CGPoint(x: 858.5, y: 864.43))
bezier22Path.addLine(to: CGPoint(x: 889.75, y: 864.43))
bezier22Path.addCurve(to: CGPoint(x: 896, y: 870.71), controlPoint1: CGPoint(x: 893.2, y: 864.43), controlPoint2: CGPoint(x: 896, y: 867.24))
bezier22Path.addCurve(to: CGPoint(x: 889.75, y: 877), controlPoint1: CGPoint(x: 896, y: 874.19), controlPoint2: CGPoint(x: 893.2, y: 877))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 889.71, y: 902))
bezier23Path.addLine(to: CGPoint(x: 110.29, y: 902))
bezier23Path.addCurve(to: CGPoint(x: 104, y: 895.5), controlPoint1: CGPoint(x: 106.81, y: 902), controlPoint2: CGPoint(x: 104, y: 899.09))
bezier23Path.addCurve(to: CGPoint(x: 110.29, y: 889), controlPoint1: CGPoint(x: 104, y: 891.91), controlPoint2: CGPoint(x: 106.81, y: 889))
bezier23Path.addLine(to: CGPoint(x: 889.71, y: 889))
bezier23Path.addCurve(to: CGPoint(x: 896, y: 895.5), controlPoint1: CGPoint(x: 893.19, y: 889), controlPoint2: CGPoint(x: 896, y: 891.91))
bezier23Path.addCurve(to: CGPoint(x: 889.71, y: 902), controlPoint1: CGPoint(x: 896, y: 899.09), controlPoint2: CGPoint(x: 893.19, y: 902))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 361.29, y: 682))
bezier24Path.addCurve(to: CGPoint(x: 356.84, y: 680.16), controlPoint1: CGPoint(x: 359.68, y: 682), controlPoint2: CGPoint(x: 358.07, y: 681.38))
bezier24Path.addCurve(to: CGPoint(x: 356.84, y: 671.26), controlPoint1: CGPoint(x: 354.39, y: 677.7), controlPoint2: CGPoint(x: 354.39, y: 673.72))
bezier24Path.addLine(to: CGPoint(x: 495.26, y: 532.84))
bezier24Path.addCurve(to: CGPoint(x: 504.16, y: 532.84), controlPoint1: CGPoint(x: 497.72, y: 530.39), controlPoint2: CGPoint(x: 501.7, y: 530.39))
bezier24Path.addCurve(to: CGPoint(x: 504.16, y: 541.74), controlPoint1: CGPoint(x: 506.61, y: 535.3), controlPoint2: CGPoint(x: 506.61, y: 539.28))
bezier24Path.addLine(to: CGPoint(x: 365.74, y: 680.16))
bezier24Path.addCurve(to: CGPoint(x: 361.29, y: 682), controlPoint1: CGPoint(x: 364.51, y: 681.38), controlPoint2: CGPoint(x: 362.9, y: 682))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 324.3, y: 719))
bezier25Path.addCurve(to: CGPoint(x: 318.51, y: 715.22), controlPoint1: CGPoint(x: 321.86, y: 719), controlPoint2: CGPoint(x: 319.53, y: 717.59))
bezier25Path.addCurve(to: CGPoint(x: 321.82, y: 707.01), controlPoint1: CGPoint(x: 317.14, y: 712.05), controlPoint2: CGPoint(x: 318.62, y: 708.37))
bezier25Path.addLine(to: CGPoint(x: 384.22, y: 680.51))
bezier25Path.addCurve(to: CGPoint(x: 392.49, y: 683.79), controlPoint1: CGPoint(x: 387.39, y: 679.14), controlPoint2: CGPoint(x: 391.12, y: 680.62))
bezier25Path.addCurve(to: CGPoint(x: 389.18, y: 692), controlPoint1: CGPoint(x: 393.86, y: 686.97), controlPoint2: CGPoint(x: 392.38, y: 690.64))
bezier25Path.addLine(to: CGPoint(x: 326.78, y: 718.5))
bezier25Path.addCurve(to: CGPoint(x: 324.3, y: 719), controlPoint1: CGPoint(x: 325.98, y: 718.84), controlPoint2: CGPoint(x: 325.13, y: 719))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 324.25, y: 720))
bezier26Path.addCurve(to: CGPoint(x: 321.79, y: 719.5), controlPoint1: CGPoint(x: 323.43, y: 720), controlPoint2: CGPoint(x: 322.59, y: 719.84))
bezier26Path.addCurve(to: CGPoint(x: 318.51, y: 711.21), controlPoint1: CGPoint(x: 318.62, y: 718.12), controlPoint2: CGPoint(x: 317.15, y: 714.41))
bezier26Path.addLine(to: CGPoint(x: 345.01, y: 648.82))
bezier26Path.addCurve(to: CGPoint(x: 353.21, y: 645.5), controlPoint1: CGPoint(x: 346.36, y: 645.62), controlPoint2: CGPoint(x: 350.06, y: 644.15))
bezier26Path.addCurve(to: CGPoint(x: 356.49, y: 653.79), controlPoint1: CGPoint(x: 356.38, y: 646.88), controlPoint2: CGPoint(x: 357.85, y: 650.59))
bezier26Path.addLine(to: CGPoint(x: 329.99, y: 716.18))
bezier26Path.addCurve(to: CGPoint(x: 324.25, y: 720), controlPoint1: CGPoint(x: 328.98, y: 718.57), controlPoint2: CGPoint(x: 326.67, y: 720))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 652.31, y: 392))
bezier27Path.addCurve(to: CGPoint(x: 647.85, y: 390.15), controlPoint1: CGPoint(x: 650.69, y: 392), controlPoint2: CGPoint(x: 649.08, y: 391.38))
bezier27Path.addCurve(to: CGPoint(x: 647.85, y: 381.23), controlPoint1: CGPoint(x: 645.38, y: 387.69), controlPoint2: CGPoint(x: 645.38, y: 383.7))
bezier27Path.addLine(to: CGPoint(x: 733.23, y: 295.85))
bezier27Path.addCurve(to: CGPoint(x: 742.15, y: 295.85), controlPoint1: CGPoint(x: 735.7, y: 293.38), controlPoint2: CGPoint(x: 739.69, y: 293.38))
bezier27Path.addCurve(to: CGPoint(x: 742.15, y: 304.77), controlPoint1: CGPoint(x: 744.62, y: 298.31), controlPoint2: CGPoint(x: 744.62, y: 302.3))
bezier27Path.addLine(to: CGPoint(x: 656.77, y: 390.15))
bezier27Path.addCurve(to: CGPoint(x: 652.31, y: 392), controlPoint1: CGPoint(x: 655.53, y: 391.38), controlPoint2: CGPoint(x: 653.92, y: 392))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 763.85, y: 316))
bezier28Path.addCurve(to: CGPoint(x: 759.51, y: 314.2), controlPoint1: CGPoint(x: 762.28, y: 316), controlPoint2: CGPoint(x: 760.71, y: 315.4))
bezier28Path.addLine(to: CGPoint(x: 750.8, y: 305.5))
bezier28Path.addCurve(to: CGPoint(x: 750.79, y: 296.8), controlPoint1: CGPoint(x: 748.4, y: 303.1), controlPoint2: CGPoint(x: 748.4, y: 299.2))
bezier28Path.addCurve(to: CGPoint(x: 759.49, y: 296.8), controlPoint1: CGPoint(x: 753.19, y: 294.4), controlPoint2: CGPoint(x: 757.09, y: 294.4))
bezier28Path.addLine(to: CGPoint(x: 768.2, y: 305.5))
bezier28Path.addCurve(to: CGPoint(x: 768.2, y: 314.2), controlPoint1: CGPoint(x: 770.6, y: 307.9), controlPoint2: CGPoint(x: 770.6, y: 311.8))
bezier28Path.addCurve(to: CGPoint(x: 763.85, y: 316), controlPoint1: CGPoint(x: 767, y: 315.4), controlPoint2: CGPoint(x: 765.43, y: 316))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 701.3, y: 378))
bezier29Path.addCurve(to: CGPoint(x: 696.85, y: 376.15), controlPoint1: CGPoint(x: 699.69, y: 378), controlPoint2: CGPoint(x: 698.08, y: 377.38))
bezier29Path.addCurve(to: CGPoint(x: 696.85, y: 367.24), controlPoint1: CGPoint(x: 694.38, y: 373.69), controlPoint2: CGPoint(x: 694.38, y: 369.7))
bezier29Path.addLine(to: CGPoint(x: 759.24, y: 304.85))
bezier29Path.addCurve(to: CGPoint(x: 768.15, y: 304.85), controlPoint1: CGPoint(x: 761.7, y: 302.38), controlPoint2: CGPoint(x: 765.69, y: 302.38))
bezier29Path.addCurve(to: CGPoint(x: 768.15, y: 313.76), controlPoint1: CGPoint(x: 770.62, y: 307.31), controlPoint2: CGPoint(x: 770.62, y: 311.3))
bezier29Path.addLine(to: CGPoint(x: 705.76, y: 376.15))
bezier29Path.addCurve(to: CGPoint(x: 701.3, y: 378), controlPoint1: CGPoint(x: 704.53, y: 377.38), controlPoint2: CGPoint(x: 702.91, y: 378))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(roundedRect: CGRect(x: 678, y: 365, width: 30, height: 13), cornerRadius: 6.2)
dark.setFill()
rectangle2Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 736.85, y: 289))
bezier30Path.addCurve(to: CGPoint(x: 732.5, y: 287.2), controlPoint1: CGPoint(x: 735.28, y: 289), controlPoint2: CGPoint(x: 733.7, y: 288.4))
bezier30Path.addLine(to: CGPoint(x: 723.8, y: 278.5))
bezier30Path.addCurve(to: CGPoint(x: 723.8, y: 269.8), controlPoint1: CGPoint(x: 721.4, y: 276.1), controlPoint2: CGPoint(x: 721.4, y: 272.2))
bezier30Path.addCurve(to: CGPoint(x: 732.5, y: 269.8), controlPoint1: CGPoint(x: 726.2, y: 267.4), controlPoint2: CGPoint(x: 730.1, y: 267.4))
bezier30Path.addLine(to: CGPoint(x: 741.2, y: 278.5))
bezier30Path.addCurve(to: CGPoint(x: 741.2, y: 287.2), controlPoint1: CGPoint(x: 743.6, y: 280.9), controlPoint2: CGPoint(x: 743.6, y: 284.8))
bezier30Path.addCurve(to: CGPoint(x: 736.85, y: 289), controlPoint1: CGPoint(x: 740, y: 288.4), controlPoint2: CGPoint(x: 738.42, y: 289))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 666.3, y: 343))
bezier31Path.addCurve(to: CGPoint(x: 661.85, y: 341.15), controlPoint1: CGPoint(x: 664.69, y: 343), controlPoint2: CGPoint(x: 663.08, y: 342.38))
bezier31Path.addCurve(to: CGPoint(x: 661.85, y: 332.24), controlPoint1: CGPoint(x: 659.38, y: 338.69), controlPoint2: CGPoint(x: 659.38, y: 334.7))
bezier31Path.addLine(to: CGPoint(x: 724.24, y: 269.85))
bezier31Path.addCurve(to: CGPoint(x: 733.15, y: 269.85), controlPoint1: CGPoint(x: 726.7, y: 267.38), controlPoint2: CGPoint(x: 730.69, y: 267.38))
bezier31Path.addCurve(to: CGPoint(x: 733.15, y: 278.76), controlPoint1: CGPoint(x: 735.62, y: 272.31), controlPoint2: CGPoint(x: 735.62, y: 276.3))
bezier31Path.addLine(to: CGPoint(x: 670.76, y: 341.15))
bezier31Path.addCurve(to: CGPoint(x: 666.3, y: 343), controlPoint1: CGPoint(x: 669.53, y: 342.38), controlPoint2: CGPoint(x: 667.91, y: 343))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(roundedRect: CGRect(x: 660, y: 330, width: 13, height: 30), cornerRadius: 6.5)
dark.setFill()
rectangle3Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 500.02, y: 689))
bezier32Path.addCurve(to: CGPoint(x: 495.57, y: 687.16), controlPoint1: CGPoint(x: 498.35, y: 689), controlPoint2: CGPoint(x: 496.75, y: 688.34))
bezier32Path.addLine(to: CGPoint(x: 437.97, y: 629.54))
bezier32Path.addCurve(to: CGPoint(x: 437.97, y: 620.64), controlPoint1: CGPoint(x: 435.52, y: 627.08), controlPoint2: CGPoint(x: 435.52, y: 623.1))
bezier32Path.addCurve(to: CGPoint(x: 446.86, y: 620.64), controlPoint1: CGPoint(x: 440.43, y: 618.18), controlPoint2: CGPoint(x: 444.41, y: 618.18))
bezier32Path.addLine(to: CGPoint(x: 500.02, y: 673.81))
bezier32Path.addLine(to: CGPoint(x: 640.52, y: 533.08))
bezier32Path.addCurve(to: CGPoint(x: 656.07, y: 511.24), controlPoint1: CGPoint(x: 647.03, y: 526.72), controlPoint2: CGPoint(x: 652.24, y: 519.38))
bezier32Path.addCurve(to: CGPoint(x: 640.52, y: 422.5), controlPoint1: CGPoint(x: 670.02, y: 481.39), controlPoint2: CGPoint(x: 663.78, y: 445.73))
bezier32Path.addCurve(to: CGPoint(x: 585.32, y: 399.58), controlPoint1: CGPoint(x: 625.79, y: 407.72), controlPoint2: CGPoint(x: 606.19, y: 399.58))
bezier32Path.addCurve(to: CGPoint(x: 530.03, y: 422.5), controlPoint1: CGPoint(x: 564.46, y: 399.58), controlPoint2: CGPoint(x: 544.81, y: 407.72))
bezier32Path.addLine(to: CGPoint(x: 504.46, y: 448.09))
bezier32Path.addCurve(to: CGPoint(x: 500.02, y: 449.93), controlPoint1: CGPoint(x: 503.28, y: 449.27), controlPoint2: CGPoint(x: 501.69, y: 449.93))
bezier32Path.addCurve(to: CGPoint(x: 495.57, y: 448.09), controlPoint1: CGPoint(x: 498.35, y: 449.93), controlPoint2: CGPoint(x: 496.75, y: 449.27))
bezier32Path.addLine(to: CGPoint(x: 470.02, y: 422.5))
bezier32Path.addCurve(to: CGPoint(x: 414.71, y: 399.58), controlPoint1: CGPoint(x: 455.24, y: 407.72), controlPoint2: CGPoint(x: 435.61, y: 399.58))
bezier32Path.addCurve(to: CGPoint(x: 359.42, y: 422.5), controlPoint1: CGPoint(x: 393.83, y: 399.58), controlPoint2: CGPoint(x: 374.19, y: 407.72))
bezier32Path.addCurve(to: CGPoint(x: 343.95, y: 511.14), controlPoint1: CGPoint(x: 336.2, y: 445.75), controlPoint2: CGPoint(x: 329.98, y: 481.38))
bezier32Path.addCurve(to: CGPoint(x: 359.42, y: 533.06), controlPoint1: CGPoint(x: 347.83, y: 519.31), controlPoint2: CGPoint(x: 353.03, y: 526.7))
bezier32Path.addLine(to: CGPoint(x: 417.76, y: 591.47))
bezier32Path.addCurve(to: CGPoint(x: 417.76, y: 600.36), controlPoint1: CGPoint(x: 420.21, y: 593.93), controlPoint2: CGPoint(x: 420.21, y: 597.91))
bezier32Path.addCurve(to: CGPoint(x: 408.87, y: 600.36), controlPoint1: CGPoint(x: 415.3, y: 602.82), controlPoint2: CGPoint(x: 411.32, y: 602.82))
bezier32Path.addLine(to: CGPoint(x: 350.54, y: 541.97))
bezier32Path.addCurve(to: CGPoint(x: 332.58, y: 516.51), controlPoint1: CGPoint(x: 343.13, y: 534.59), controlPoint2: CGPoint(x: 337.09, y: 526.02))
bezier32Path.addCurve(to: CGPoint(x: 350.53, y: 413.6), controlPoint1: CGPoint(x: 316.36, y: 481.94), controlPoint2: CGPoint(x: 323.57, y: 440.6))
bezier32Path.addCurve(to: CGPoint(x: 414.71, y: 387), controlPoint1: CGPoint(x: 367.67, y: 396.45), controlPoint2: CGPoint(x: 390.47, y: 387))
bezier32Path.addCurve(to: CGPoint(x: 478.9, y: 413.6), controlPoint1: CGPoint(x: 438.96, y: 387), controlPoint2: CGPoint(x: 461.76, y: 396.45))
bezier32Path.addLine(to: CGPoint(x: 500.02, y: 434.74))
bezier32Path.addLine(to: CGPoint(x: 521.14, y: 413.6))
bezier32Path.addCurve(to: CGPoint(x: 585.32, y: 387), controlPoint1: CGPoint(x: 538.31, y: 396.45), controlPoint2: CGPoint(x: 561.1, y: 387))
bezier32Path.addCurve(to: CGPoint(x: 649.41, y: 413.6), controlPoint1: CGPoint(x: 609.55, y: 387), controlPoint2: CGPoint(x: 632.32, y: 396.45))
bezier32Path.addCurve(to: CGPoint(x: 667.44, y: 516.57), controlPoint1: CGPoint(x: 676.4, y: 440.55), controlPoint2: CGPoint(x: 683.65, y: 481.93))
bezier32Path.addCurve(to: CGPoint(x: 649.36, y: 542.02), controlPoint1: CGPoint(x: 662.98, y: 526.1), controlPoint2: CGPoint(x: 656.9, y: 534.66))
bezier32Path.addLine(to: CGPoint(x: 504.46, y: 687.16))
bezier32Path.addCurve(to: CGPoint(x: 500.02, y: 689), controlPoint1: CGPoint(x: 503.28, y: 688.34), controlPoint2: CGPoint(x: 501.69, y: 689))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawBall(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 3
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 197, y: 789, width: 606, height: 70))
light.setFill()
ovalPath.fill()
//// Oval 2 Drawing
let oval2Path = UIBezierPath(ovalIn: CGRect(x: 450, y: 845, width: 99, height: 99))
light.setFill()
oval2Path.fill()
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 465, y: 894.5))
bezierPath.addCurve(to: CGPoint(x: 507, y: 845.72), controlPoint1: CGPoint(x: 465, y: 869.58), controlPoint2: CGPoint(x: 483.28, y: 849.17))
bezierPath.addCurve(to: CGPoint(x: 500, y: 845), controlPoint1: CGPoint(x: 504.7, y: 845.39), controlPoint2: CGPoint(x: 502.4, y: 845))
bezierPath.addCurve(to: CGPoint(x: 451, y: 894.5), controlPoint1: CGPoint(x: 472.94, y: 845), controlPoint2: CGPoint(x: 451, y: 867.15))
bezierPath.addCurve(to: CGPoint(x: 500, y: 944), controlPoint1: CGPoint(x: 451, y: 921.85), controlPoint2: CGPoint(x: 472.94, y: 944))
bezierPath.addCurve(to: CGPoint(x: 507, y: 943.28), controlPoint1: CGPoint(x: 502.4, y: 944), controlPoint2: CGPoint(x: 504.7, y: 943.61))
bezierPath.addCurve(to: CGPoint(x: 465, y: 894.5), controlPoint1: CGPoint(x: 483.28, y: 939.83), controlPoint2: CGPoint(x: 465, y: 919.41))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
white.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 535, y: 894.5))
bezier2Path.addCurve(to: CGPoint(x: 493, y: 845.72), controlPoint1: CGPoint(x: 535, y: 869.58), controlPoint2: CGPoint(x: 516.72, y: 849.17))
bezier2Path.addCurve(to: CGPoint(x: 500, y: 845), controlPoint1: CGPoint(x: 495.3, y: 845.39), controlPoint2: CGPoint(x: 497.6, y: 845))
bezier2Path.addCurve(to: CGPoint(x: 549, y: 894.5), controlPoint1: CGPoint(x: 527.06, y: 845), controlPoint2: CGPoint(x: 549, y: 867.15))
bezier2Path.addCurve(to: CGPoint(x: 500, y: 944), controlPoint1: CGPoint(x: 549, y: 921.85), controlPoint2: CGPoint(x: 527.06, y: 944))
bezier2Path.addCurve(to: CGPoint(x: 493, y: 943.28), controlPoint1: CGPoint(x: 497.6, y: 944), controlPoint2: CGPoint(x: 495.3, y: 943.61))
bezier2Path.addCurve(to: CGPoint(x: 535, y: 894.5), controlPoint1: CGPoint(x: 516.72, y: 939.83), controlPoint2: CGPoint(x: 535, y: 919.41))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
medium.setFill()
bezier2Path.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(rect: CGRect(x: 479, y: 789, width: 42, height: 61))
medium.setFill()
rectangle2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 291.42, y: 347.09))
bezier3Path.addCurve(to: CGPoint(x: 471.27, y: 254.35), controlPoint1: CGPoint(x: 374.72, y: 327.39), controlPoint2: CGPoint(x: 471.27, y: 254.35))
bezier3Path.addLine(to: CGPoint(x: 476.35, y: 249))
bezier3Path.addCurve(to: CGPoint(x: 499.5, y: 254.06), controlPoint1: CGPoint(x: 483.27, y: 252.37), controlPoint2: CGPoint(x: 491.18, y: 254.06))
bezier3Path.addLine(to: CGPoint(x: 520.67, y: 263.92))
bezier3Path.addLine(to: CGPoint(x: 588.29, y: 293.89))
bezier3Path.addCurve(to: CGPoint(x: 707.56, y: 346.95), controlPoint1: CGPoint(x: 622.45, y: 314.44), controlPoint2: CGPoint(x: 666.5, y: 337.24))
bezier3Path.addLine(to: CGPoint(x: 704.19, y: 360.46))
bezier3Path.addCurve(to: CGPoint(x: 803, y: 817), controlPoint1: CGPoint(x: 704.19, y: 654.59), controlPoint2: CGPoint(x: 803, y: 690.34))
bezier3Path.addCurve(to: CGPoint(x: 499.5, y: 788.85), controlPoint1: CGPoint(x: 803, y: 817), controlPoint2: CGPoint(x: 690.07, y: 788.85))
bezier3Path.addCurve(to: CGPoint(x: 196, y: 817), controlPoint1: CGPoint(x: 308.93, y: 788.85), controlPoint2: CGPoint(x: 196, y: 817))
bezier3Path.addCurve(to: CGPoint(x: 294.81, y: 360.46), controlPoint1: CGPoint(x: 196, y: 690.34), controlPoint2: CGPoint(x: 294.81, y: 654.59))
bezier3Path.addLine(to: CGPoint(x: 291.42, y: 347.09))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 238.51, y: 808.64))
bezier4Path.addCurve(to: CGPoint(x: 337, y: 360.38), controlPoint1: CGPoint(x: 242.74, y: 688.64), controlPoint2: CGPoint(x: 337, y: 647.95))
bezier4Path.addLine(to: CGPoint(x: 331.74, y: 334))
bezier4Path.addLine(to: CGPoint(x: 291.31, y: 347.01))
bezier4Path.addLine(to: CGPoint(x: 294.7, y: 360.39))
bezier4Path.addCurve(to: CGPoint(x: 196, y: 817), controlPoint1: CGPoint(x: 294.7, y: 654.57), controlPoint2: CGPoint(x: 196, y: 690.32))
bezier4Path.addCurve(to: CGPoint(x: 238.51, y: 808.64), controlPoint1: CGPoint(x: 196, y: 817), controlPoint2: CGPoint(x: 210.86, y: 813.33))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
white.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 759.49, y: 808.64))
bezier5Path.addCurve(to: CGPoint(x: 661, y: 360.38), controlPoint1: CGPoint(x: 755.25, y: 688.64), controlPoint2: CGPoint(x: 661, y: 647.95))
bezier5Path.addLine(to: CGPoint(x: 666.26, y: 334))
bezier5Path.addLine(to: CGPoint(x: 706.69, y: 347.01))
bezier5Path.addLine(to: CGPoint(x: 703.3, y: 360.39))
bezier5Path.addCurve(to: CGPoint(x: 802, y: 817), controlPoint1: CGPoint(x: 703.3, y: 654.57), controlPoint2: CGPoint(x: 802, y: 690.32))
bezier5Path.addCurve(to: CGPoint(x: 759.49, y: 808.64), controlPoint1: CGPoint(x: 802, y: 817), controlPoint2: CGPoint(x: 787.14, y: 813.33))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
medium.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 419.74, y: 302.87))
bezier6Path.addLine(to: CGPoint(x: 380, y: 408.92))
bezier6Path.addLine(to: CGPoint(x: 422.43, y: 394.83))
bezier6Path.addLine(to: CGPoint(x: 464.86, y: 423))
bezier6Path.addLine(to: CGPoint(x: 479, y: 263.86))
bezier6Path.addLine(to: CGPoint(x: 471.36, y: 254))
bezier6Path.addCurve(to: CGPoint(x: 411.26, y: 293.86), controlPoint1: CGPoint(x: 471.36, y: 254), controlPoint2: CGPoint(x: 446.61, y: 272.73))
bezier6Path.addLine(to: CGPoint(x: 419.74, y: 302.87))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
medium.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 544.9, y: 183.29))
bezier7Path.addCurve(to: CGPoint(x: 549, y: 204.5), controlPoint1: CGPoint(x: 547.58, y: 189.37), controlPoint2: CGPoint(x: 549, y: 196.58))
bezier7Path.addCurve(to: CGPoint(x: 544.9, y: 225.71), controlPoint1: CGPoint(x: 549, y: 212.42), controlPoint2: CGPoint(x: 547.58, y: 219.63))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 254), controlPoint1: CGPoint(x: 537.12, y: 243.96), controlPoint2: CGPoint(x: 519.29, y: 254))
bezier7Path.addCurve(to: CGPoint(x: 476.3, y: 248.91), controlPoint1: CGPoint(x: 491.16, y: 254), controlPoint2: CGPoint(x: 483.24, y: 252.3))
bezier7Path.addCurve(to: CGPoint(x: 454.1, y: 225.71), controlPoint1: CGPoint(x: 466.54, y: 244.24), controlPoint2: CGPoint(x: 458.63, y: 236.32))
bezier7Path.addCurve(to: CGPoint(x: 450, y: 204.5), controlPoint1: CGPoint(x: 451.41, y: 219.63), controlPoint2: CGPoint(x: 450, y: 212.42))
bezier7Path.addCurve(to: CGPoint(x: 454.1, y: 183.29), controlPoint1: CGPoint(x: 450, y: 196.58), controlPoint2: CGPoint(x: 451.42, y: 189.37))
bezier7Path.addCurve(to: CGPoint(x: 476.3, y: 160.09), controlPoint1: CGPoint(x: 458.63, y: 172.68), controlPoint2: CGPoint(x: 466.54, y: 164.76))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 155), controlPoint1: CGPoint(x: 483.24, y: 156.7), controlPoint2: CGPoint(x: 491.16, y: 155))
bezier7Path.addCurve(to: CGPoint(x: 544.9, y: 183.29), controlPoint1: CGPoint(x: 519.29, y: 155), controlPoint2: CGPoint(x: 537.12, y: 165.04))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
light.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 451, y: 204))
bezier8Path.addCurve(to: CGPoint(x: 455.06, y: 183.18), controlPoint1: CGPoint(x: 451.04, y: 196.23), controlPoint2: CGPoint(x: 452.43, y: 189.16))
bezier8Path.addCurve(to: CGPoint(x: 451, y: 204), controlPoint1: CGPoint(x: 452.43, y: 189.16), controlPoint2: CGPoint(x: 451.04, y: 196.23))
bezier8Path.close()
bezier8Path.move(to: CGPoint(x: 477.04, y: 160.07))
bezier8Path.addCurve(to: CGPoint(x: 500, y: 155), controlPoint1: CGPoint(x: 483.9, y: 156.69), controlPoint2: CGPoint(x: 491.74, y: 155))
bezier8Path.addCurve(to: CGPoint(x: 477.04, y: 160.07), controlPoint1: CGPoint(x: 491.74, y: 155), controlPoint2: CGPoint(x: 483.9, y: 156.69))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
UIColor.red.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 499.73, y: 254))
bezier9Path.addCurve(to: CGPoint(x: 476.43, y: 248.91), controlPoint1: CGPoint(x: 491.35, y: 254), controlPoint2: CGPoint(x: 483.39, y: 252.3))
bezier9Path.addCurve(to: CGPoint(x: 454.12, y: 225.71), controlPoint1: CGPoint(x: 466.62, y: 244.24), controlPoint2: CGPoint(x: 458.67, y: 236.32))
bezier9Path.addCurve(to: CGPoint(x: 450, y: 204.78), controlPoint1: CGPoint(x: 451.45, y: 219.7), controlPoint2: CGPoint(x: 450.03, y: 212.59))
bezier9Path.addCurve(to: CGPoint(x: 450, y: 204.5), controlPoint1: CGPoint(x: 450, y: 204.69), controlPoint2: CGPoint(x: 450, y: 204.59))
bezier9Path.addCurve(to: CGPoint(x: 450, y: 204.18), controlPoint1: CGPoint(x: 450, y: 204.4), controlPoint2: CGPoint(x: 450, y: 204.29))
bezier9Path.addCurve(to: CGPoint(x: 454.12, y: 183.29), controlPoint1: CGPoint(x: 450.04, y: 196.39), controlPoint2: CGPoint(x: 451.46, y: 189.29))
bezier9Path.addCurve(to: CGPoint(x: 476.43, y: 160.09), controlPoint1: CGPoint(x: 458.67, y: 172.68), controlPoint2: CGPoint(x: 466.62, y: 164.76))
bezier9Path.addCurve(to: CGPoint(x: 499.73, y: 155), controlPoint1: CGPoint(x: 483.39, y: 156.7), controlPoint2: CGPoint(x: 491.35, y: 155))
bezier9Path.addCurve(to: CGPoint(x: 500, y: 155), controlPoint1: CGPoint(x: 499.82, y: 155), controlPoint2: CGPoint(x: 499.91, y: 155))
bezier9Path.addCurve(to: CGPoint(x: 492.09, y: 155.63), controlPoint1: CGPoint(x: 497.32, y: 155.02), controlPoint2: CGPoint(x: 494.68, y: 155.25))
bezier9Path.addCurve(to: CGPoint(x: 500, y: 156.89), controlPoint1: CGPoint(x: 494.78, y: 155.91), controlPoint2: CGPoint(x: 497.43, y: 156.31))
bezier9Path.addCurve(to: CGPoint(x: 490.64, y: 160.09), controlPoint1: CGPoint(x: 496.72, y: 157.63), controlPoint2: CGPoint(x: 493.58, y: 158.66))
bezier9Path.addCurve(to: CGPoint(x: 468.33, y: 183.29), controlPoint1: CGPoint(x: 480.83, y: 164.76), controlPoint2: CGPoint(x: 472.88, y: 172.68))
bezier9Path.addCurve(to: CGPoint(x: 464.21, y: 204.5), controlPoint1: CGPoint(x: 465.63, y: 189.37), controlPoint2: CGPoint(x: 464.21, y: 196.58))
bezier9Path.addCurve(to: CGPoint(x: 468.33, y: 225.71), controlPoint1: CGPoint(x: 464.21, y: 212.42), controlPoint2: CGPoint(x: 465.63, y: 219.63))
bezier9Path.addCurve(to: CGPoint(x: 490.64, y: 248.91), controlPoint1: CGPoint(x: 472.88, y: 236.32), controlPoint2: CGPoint(x: 480.83, y: 244.24))
bezier9Path.addCurve(to: CGPoint(x: 500, y: 252.11), controlPoint1: CGPoint(x: 493.58, y: 250.34), controlPoint2: CGPoint(x: 496.72, y: 251.37))
bezier9Path.addCurve(to: CGPoint(x: 492.09, y: 253.37), controlPoint1: CGPoint(x: 497.43, y: 252.69), controlPoint2: CGPoint(x: 494.78, y: 253.09))
bezier9Path.addCurve(to: CGPoint(x: 500, y: 254), controlPoint1: CGPoint(x: 494.68, y: 253.75), controlPoint2: CGPoint(x: 497.32, y: 253.98))
bezier9Path.addCurve(to: CGPoint(x: 499.73, y: 254), controlPoint1: CGPoint(x: 499.91, y: 254), controlPoint2: CGPoint(x: 499.82, y: 254))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
white.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 500.25, y: 254))
bezier10Path.addCurve(to: CGPoint(x: 500, y: 254), controlPoint1: CGPoint(x: 500.17, y: 254), controlPoint2: CGPoint(x: 500.09, y: 254))
bezier10Path.addCurve(to: CGPoint(x: 545.35, y: 225.71), controlPoint1: CGPoint(x: 519.78, y: 253.9), controlPoint2: CGPoint(x: 537.57, y: 243.87))
bezier10Path.addCurve(to: CGPoint(x: 549.47, y: 204.5), controlPoint1: CGPoint(x: 548.04, y: 219.63), controlPoint2: CGPoint(x: 549.47, y: 212.42))
bezier10Path.addCurve(to: CGPoint(x: 545.35, y: 183.29), controlPoint1: CGPoint(x: 549.47, y: 196.58), controlPoint2: CGPoint(x: 548.04, y: 189.37))
bezier10Path.addCurve(to: CGPoint(x: 500, y: 155), controlPoint1: CGPoint(x: 537.57, y: 165.13), controlPoint2: CGPoint(x: 519.78, y: 155.1))
bezier10Path.addCurve(to: CGPoint(x: 500.25, y: 155), controlPoint1: CGPoint(x: 500.09, y: 155), controlPoint2: CGPoint(x: 500.17, y: 155))
bezier10Path.addCurve(to: CGPoint(x: 523.57, y: 160.09), controlPoint1: CGPoint(x: 508.64, y: 155), controlPoint2: CGPoint(x: 516.6, y: 156.7))
bezier10Path.addCurve(to: CGPoint(x: 545.88, y: 183.29), controlPoint1: CGPoint(x: 533.37, y: 164.76), controlPoint2: CGPoint(x: 541.34, y: 172.68))
bezier10Path.addCurve(to: CGPoint(x: 550, y: 204.5), controlPoint1: CGPoint(x: 548.58, y: 189.37), controlPoint2: CGPoint(x: 550, y: 196.58))
bezier10Path.addCurve(to: CGPoint(x: 545.88, y: 225.71), controlPoint1: CGPoint(x: 550, y: 212.42), controlPoint2: CGPoint(x: 548.58, y: 219.63))
bezier10Path.addCurve(to: CGPoint(x: 523.57, y: 248.91), controlPoint1: CGPoint(x: 541.34, y: 236.32), controlPoint2: CGPoint(x: 533.37, y: 244.24))
bezier10Path.addCurve(to: CGPoint(x: 500.25, y: 254), controlPoint1: CGPoint(x: 516.6, y: 252.3), controlPoint2: CGPoint(x: 508.64, y: 254))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
UIColor.red.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 500.01, y: 254))
bezier11Path.addCurve(to: CGPoint(x: 500, y: 254), controlPoint1: CGPoint(x: 500.01, y: 254), controlPoint2: CGPoint(x: 500.01, y: 254))
bezier11Path.addCurve(to: CGPoint(x: 507.84, y: 253.37), controlPoint1: CGPoint(x: 502.66, y: 253.98), controlPoint2: CGPoint(x: 505.27, y: 253.75))
bezier11Path.addCurve(to: CGPoint(x: 500, y: 252.11), controlPoint1: CGPoint(x: 505.17, y: 253.09), controlPoint2: CGPoint(x: 502.54, y: 252.69))
bezier11Path.addCurve(to: CGPoint(x: 509.27, y: 248.91), controlPoint1: CGPoint(x: 503.25, y: 251.37), controlPoint2: CGPoint(x: 506.36, y: 250.34))
bezier11Path.addCurve(to: CGPoint(x: 531.36, y: 225.71), controlPoint1: CGPoint(x: 518.98, y: 244.24), controlPoint2: CGPoint(x: 526.87, y: 236.32))
bezier11Path.addCurve(to: CGPoint(x: 535.45, y: 204.5), controlPoint1: CGPoint(x: 534.05, y: 219.63), controlPoint2: CGPoint(x: 535.45, y: 212.42))
bezier11Path.addCurve(to: CGPoint(x: 531.36, y: 183.29), controlPoint1: CGPoint(x: 535.45, y: 196.58), controlPoint2: CGPoint(x: 534.05, y: 189.37))
bezier11Path.addCurve(to: CGPoint(x: 509.27, y: 160.09), controlPoint1: CGPoint(x: 526.87, y: 172.68), controlPoint2: CGPoint(x: 518.98, y: 164.76))
bezier11Path.addCurve(to: CGPoint(x: 500, y: 156.89), controlPoint1: CGPoint(x: 506.36, y: 158.66), controlPoint2: CGPoint(x: 503.25, y: 157.63))
bezier11Path.addCurve(to: CGPoint(x: 507.84, y: 155.63), controlPoint1: CGPoint(x: 502.54, y: 156.31), controlPoint2: CGPoint(x: 505.17, y: 155.91))
bezier11Path.addCurve(to: CGPoint(x: 500, y: 155), controlPoint1: CGPoint(x: 505.27, y: 155.25), controlPoint2: CGPoint(x: 502.66, y: 155.02))
bezier11Path.addCurve(to: CGPoint(x: 500.01, y: 155), controlPoint1: CGPoint(x: 500.01, y: 155), controlPoint2: CGPoint(x: 500.01, y: 155))
bezier11Path.addCurve(to: CGPoint(x: 544.92, y: 183.29), controlPoint1: CGPoint(x: 519.6, y: 155.1), controlPoint2: CGPoint(x: 537.22, y: 165.13))
bezier11Path.addCurve(to: CGPoint(x: 549, y: 204.5), controlPoint1: CGPoint(x: 547.59, y: 189.37), controlPoint2: CGPoint(x: 549, y: 196.58))
bezier11Path.addCurve(to: CGPoint(x: 544.92, y: 225.71), controlPoint1: CGPoint(x: 549, y: 212.42), controlPoint2: CGPoint(x: 547.58, y: 219.63))
bezier11Path.addCurve(to: CGPoint(x: 500.01, y: 254), controlPoint1: CGPoint(x: 537.22, y: 243.87), controlPoint2: CGPoint(x: 519.6, y: 253.9))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
medium.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 454.45, y: 226.01))
bezier12Path.addCurve(to: CGPoint(x: 476.6, y: 249.12), controlPoint1: CGPoint(x: 458.96, y: 236.58), controlPoint2: CGPoint(x: 466.86, y: 244.47))
bezier12Path.addLine(to: CGPoint(x: 471.52, y: 254.48))
bezier12Path.addCurve(to: CGPoint(x: 291.78, y: 347.34), controlPoint1: CGPoint(x: 471.52, y: 254.48), controlPoint2: CGPoint(x: 375.02, y: 327.61))
bezier12Path.addCurve(to: CGPoint(x: 190.77, y: 322.54), controlPoint1: CGPoint(x: 250.45, y: 357.35), controlPoint2: CGPoint(x: 212.35, y: 354.11))
bezier12Path.addCurve(to: CGPoint(x: 240.57, y: 56.9), controlPoint1: CGPoint(x: 158.74, y: 275.89), controlPoint2: CGPoint(x: 108.37, y: 56.9))
bezier12Path.addCurve(to: CGPoint(x: 471.38, y: 155.26), controlPoint1: CGPoint(x: 399.85, y: 56.9), controlPoint2: CGPoint(x: 471.38, y: 155.26))
bezier12Path.addLine(to: CGPoint(x: 476.6, y: 160.62))
bezier12Path.addCurve(to: CGPoint(x: 454.45, y: 183.73), controlPoint1: CGPoint(x: 466.87, y: 165.27), controlPoint2: CGPoint(x: 458.97, y: 173.16))
bezier12Path.addCurve(to: CGPoint(x: 450.36, y: 204.87), controlPoint1: CGPoint(x: 451.77, y: 189.79), controlPoint2: CGPoint(x: 450.36, y: 196.98))
bezier12Path.addCurve(to: CGPoint(x: 454.45, y: 226.01), controlPoint1: CGPoint(x: 450.36, y: 212.76), controlPoint2: CGPoint(x: 451.77, y: 219.95))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
medium.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 233.09, y: 322.54))
bezier13Path.addCurve(to: CGPoint(x: 268.45, y: 57.97), controlPoint1: CGPoint(x: 202.31, y: 277.7), controlPoint2: CGPoint(x: 154.66, y: 73.69))
bezier13Path.addCurve(to: CGPoint(x: 240.57, y: 56.9), controlPoint1: CGPoint(x: 259.46, y: 57.29), controlPoint2: CGPoint(x: 250.19, y: 56.9))
bezier13Path.addCurve(to: CGPoint(x: 190.77, y: 322.54), controlPoint1: CGPoint(x: 108.37, y: 56.9), controlPoint2: CGPoint(x: 158.74, y: 275.89))
bezier13Path.addCurve(to: CGPoint(x: 276.05, y: 350.49), controlPoint1: CGPoint(x: 209.58, y: 350.05), controlPoint2: CGPoint(x: 240.94, y: 356.02))
bezier13Path.addCurve(to: CGPoint(x: 233.09, y: 322.54), controlPoint1: CGPoint(x: 258.73, y: 346.96), controlPoint2: CGPoint(x: 243.85, y: 338.28))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
light.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 499.74, y: 254.19))
bezier14Path.addCurve(to: CGPoint(x: 545.02, y: 226.01), controlPoint1: CGPoint(x: 519.48, y: 254.19), controlPoint2: CGPoint(x: 537.27, y: 244.19))
bezier14Path.addCurve(to: CGPoint(x: 549.12, y: 204.87), controlPoint1: CGPoint(x: 547.7, y: 219.95), controlPoint2: CGPoint(x: 549.12, y: 212.76))
bezier14Path.addCurve(to: CGPoint(x: 545.02, y: 183.73), controlPoint1: CGPoint(x: 549.12, y: 196.98), controlPoint2: CGPoint(x: 547.7, y: 189.79))
bezier14Path.addCurve(to: CGPoint(x: 499.74, y: 155.55), controlPoint1: CGPoint(x: 537.27, y: 165.55), controlPoint2: CGPoint(x: 519.48, y: 155.55))
bezier14Path.addLine(to: CGPoint(x: 528.66, y: 155.55))
bezier14Path.addCurve(to: CGPoint(x: 758.91, y: 56.9), controlPoint1: CGPoint(x: 528.66, y: 155.55), controlPoint2: CGPoint(x: 599.62, y: 56.9))
bezier14Path.addCurve(to: CGPoint(x: 808.85, y: 322.54), controlPoint1: CGPoint(x: 891.09, y: 56.9), controlPoint2: CGPoint(x: 840.73, y: 275.89))
bezier14Path.addCurve(to: CGPoint(x: 707.68, y: 347.2), controlPoint1: CGPoint(x: 787.26, y: 354.25), controlPoint2: CGPoint(x: 749.03, y: 357.35))
bezier14Path.addCurve(to: CGPoint(x: 588.48, y: 294.07), controlPoint1: CGPoint(x: 666.64, y: 337.48), controlPoint2: CGPoint(x: 622.62, y: 314.65))
bezier14Path.addCurve(to: CGPoint(x: 528.52, y: 254.19), controlPoint1: CGPoint(x: 553.21, y: 272.94), controlPoint2: CGPoint(x: 528.52, y: 254.19))
bezier14Path.addLine(to: CGPoint(x: 520.9, y: 264.06))
bezier14Path.addLine(to: CGPoint(x: 499.74, y: 254.19))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
medium.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 580.25, y: 302.87))
bezier15Path.addLine(to: CGPoint(x: 620, y: 408.92))
bezier15Path.addLine(to: CGPoint(x: 577.57, y: 394.83))
bezier15Path.addLine(to: CGPoint(x: 535.14, y: 423))
bezier15Path.addLine(to: CGPoint(x: 521, y: 263.86))
bezier15Path.addLine(to: CGPoint(x: 528.64, y: 254))
bezier15Path.addCurve(to: CGPoint(x: 588.74, y: 293.86), controlPoint1: CGPoint(x: 528.64, y: 254), controlPoint2: CGPoint(x: 553.39, y: 272.73))
bezier15Path.addLine(to: CGPoint(x: 580.25, y: 302.87))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
medium.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 545.06, y: 866))
bezier16Path.addCurve(to: CGPoint(x: 538, y: 859.09), controlPoint1: CGPoint(x: 541.24, y: 866), controlPoint2: CGPoint(x: 538.1, y: 862.94))
bezier16Path.addCurve(to: CGPoint(x: 544.89, y: 851.82), controlPoint1: CGPoint(x: 537.92, y: 855.16), controlPoint2: CGPoint(x: 540.99, y: 851.92))
bezier16Path.addCurve(to: CGPoint(x: 801.25, y: 824.2), controlPoint1: CGPoint(x: 704.01, y: 847.98), controlPoint2: CGPoint(x: 797.36, y: 825.17))
bezier16Path.addCurve(to: CGPoint(x: 809.79, y: 829.4), controlPoint1: CGPoint(x: 805.01, y: 823.28), controlPoint2: CGPoint(x: 808.85, y: 825.57))
bezier16Path.addCurve(to: CGPoint(x: 804.64, y: 837.98), controlPoint1: CGPoint(x: 810.73, y: 833.19), controlPoint2: CGPoint(x: 808.43, y: 837.04))
bezier16Path.addCurve(to: CGPoint(x: 545.24, y: 866), controlPoint1: CGPoint(x: 800.68, y: 838.96), controlPoint2: CGPoint(x: 705.89, y: 862.11))
bezier16Path.addLine(to: CGPoint(x: 545.06, y: 866))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 453.95, y: 866))
bezier17Path.addLine(to: CGPoint(x: 453.77, y: 866))
bezier17Path.addCurve(to: CGPoint(x: 194.36, y: 837.98), controlPoint1: CGPoint(x: 293.12, y: 862.11), controlPoint2: CGPoint(x: 198.32, y: 838.96))
bezier17Path.addCurve(to: CGPoint(x: 189.21, y: 829.4), controlPoint1: CGPoint(x: 190.58, y: 837.04), controlPoint2: CGPoint(x: 188.27, y: 833.19))
bezier17Path.addCurve(to: CGPoint(x: 197.75, y: 824.2), controlPoint1: CGPoint(x: 190.14, y: 825.58), controlPoint2: CGPoint(x: 193.95, y: 823.28))
bezier17Path.addCurve(to: CGPoint(x: 454.12, y: 851.82), controlPoint1: CGPoint(x: 201.64, y: 825.18), controlPoint2: CGPoint(x: 294.98, y: 847.98))
bezier17Path.addCurve(to: CGPoint(x: 461, y: 859.09), controlPoint1: CGPoint(x: 458.01, y: 851.92), controlPoint2: CGPoint(x: 461.09, y: 855.16))
bezier17Path.addCurve(to: CGPoint(x: 453.95, y: 866), controlPoint1: CGPoint(x: 460.9, y: 862.94), controlPoint2: CGPoint(x: 457.77, y: 866))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 499.5, y: 852.09))
bezier18Path.addCurve(to: CGPoint(x: 481.41, y: 856.18), controlPoint1: CGPoint(x: 493.05, y: 852.09), controlPoint2: CGPoint(x: 486.96, y: 853.47))
bezier18Path.addCurve(to: CGPoint(x: 457.13, y: 894.48), controlPoint1: CGPoint(x: 466.63, y: 863.19), controlPoint2: CGPoint(x: 457.13, y: 878.23))
bezier18Path.addCurve(to: CGPoint(x: 499.5, y: 936.87), controlPoint1: CGPoint(x: 457.13, y: 917.86), controlPoint2: CGPoint(x: 476.14, y: 936.87))
bezier18Path.addCurve(to: CGPoint(x: 541.88, y: 894.48), controlPoint1: CGPoint(x: 522.87, y: 936.87), controlPoint2: CGPoint(x: 541.88, y: 917.86))
bezier18Path.addCurve(to: CGPoint(x: 517.66, y: 856.21), controlPoint1: CGPoint(x: 541.88, y: 878.23), controlPoint2: CGPoint(x: 532.37, y: 863.19))
bezier18Path.addCurve(to: CGPoint(x: 499.5, y: 852.09), controlPoint1: CGPoint(x: 512.04, y: 853.47), controlPoint2: CGPoint(x: 505.95, y: 852.09))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 499.5, y: 951))
bezier18Path.addCurve(to: CGPoint(x: 443, y: 894.48), controlPoint1: CGPoint(x: 468.35, y: 951), controlPoint2: CGPoint(x: 443, y: 925.64))
bezier18Path.addCurve(to: CGPoint(x: 475.29, y: 843.46), controlPoint1: CGPoint(x: 443, y: 872.79), controlPoint2: CGPoint(x: 455.67, y: 852.76))
bezier18Path.addCurve(to: CGPoint(x: 523.78, y: 843.48), controlPoint1: CGPoint(x: 490.14, y: 836.2), controlPoint2: CGPoint(x: 508.79, y: 836.16))
bezier18Path.addCurve(to: CGPoint(x: 556, y: 894.48), controlPoint1: CGPoint(x: 543.33, y: 852.76), controlPoint2: CGPoint(x: 556, y: 872.79))
bezier18Path.addCurve(to: CGPoint(x: 499.5, y: 951), controlPoint1: CGPoint(x: 556, y: 925.64), controlPoint2: CGPoint(x: 530.65, y: 951))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(roundedRect: CGRect(x: 514, y: 796, width: 14, height: 61), cornerRadius: 7)
dark.setFill()
rectangle3Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(roundedRect: CGRect(x: 472, y: 796, width: 14, height: 61), cornerRadius: 7)
dark.setFill()
rectangle4Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 196.06, y: 824))
bezier19Path.addCurve(to: CGPoint(x: 189, y: 816.96), controlPoint1: CGPoint(x: 192.16, y: 824), controlPoint2: CGPoint(x: 189, y: 820.85))
bezier19Path.addCurve(to: CGPoint(x: 223.84, y: 684.61), controlPoint1: CGPoint(x: 189, y: 765.28), controlPoint2: CGPoint(x: 205.15, y: 727.9))
bezier19Path.addCurve(to: CGPoint(x: 287.88, y: 360.04), controlPoint1: CGPoint(x: 252.37, y: 618.54), controlPoint2: CGPoint(x: 287.88, y: 536.33))
bezier19Path.addCurve(to: CGPoint(x: 294.94, y: 353), controlPoint1: CGPoint(x: 287.88, y: 356.15), controlPoint2: CGPoint(x: 291.03, y: 353))
bezier19Path.addCurve(to: CGPoint(x: 302, y: 360.04), controlPoint1: CGPoint(x: 298.84, y: 353), controlPoint2: CGPoint(x: 302, y: 356.15))
bezier19Path.addCurve(to: CGPoint(x: 236.82, y: 690.16), controlPoint1: CGPoint(x: 302, y: 539.23), controlPoint2: CGPoint(x: 265.86, y: 622.93))
bezier19Path.addCurve(to: CGPoint(x: 203.12, y: 816.96), controlPoint1: CGPoint(x: 217.99, y: 733.75), controlPoint2: CGPoint(x: 203.12, y: 768.18))
bezier19Path.addCurve(to: CGPoint(x: 196.06, y: 824), controlPoint1: CGPoint(x: 203.12, y: 820.85), controlPoint2: CGPoint(x: 199.97, y: 824))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 802.94, y: 824))
bezier20Path.addCurve(to: CGPoint(x: 795.88, y: 816.96), controlPoint1: CGPoint(x: 799.03, y: 824), controlPoint2: CGPoint(x: 795.88, y: 820.85))
bezier20Path.addCurve(to: CGPoint(x: 762.18, y: 690.17), controlPoint1: CGPoint(x: 795.88, y: 768.18), controlPoint2: CGPoint(x: 781.01, y: 733.75))
bezier20Path.addCurve(to: CGPoint(x: 697, y: 360.04), controlPoint1: CGPoint(x: 733.14, y: 622.93), controlPoint2: CGPoint(x: 697, y: 539.23))
bezier20Path.addCurve(to: CGPoint(x: 704.06, y: 353), controlPoint1: CGPoint(x: 697, y: 356.15), controlPoint2: CGPoint(x: 700.16, y: 353))
bezier20Path.addCurve(to: CGPoint(x: 711.12, y: 360.04), controlPoint1: CGPoint(x: 707.97, y: 353), controlPoint2: CGPoint(x: 711.12, y: 356.15))
bezier20Path.addCurve(to: CGPoint(x: 775.16, y: 684.61), controlPoint1: CGPoint(x: 711.12, y: 536.33), controlPoint2: CGPoint(x: 746.63, y: 618.55))
bezier20Path.addCurve(to: CGPoint(x: 810, y: 816.96), controlPoint1: CGPoint(x: 793.85, y: 727.9), controlPoint2: CGPoint(x: 810, y: 765.28))
bezier20Path.addCurve(to: CGPoint(x: 802.94, y: 824), controlPoint1: CGPoint(x: 810, y: 820.85), controlPoint2: CGPoint(x: 806.84, y: 824))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 802.95, y: 824))
bezier21Path.addCurve(to: CGPoint(x: 801.24, y: 823.78), controlPoint1: CGPoint(x: 802.39, y: 824), controlPoint2: CGPoint(x: 801.81, y: 823.93))
bezier21Path.addCurve(to: CGPoint(x: 499.5, y: 796), controlPoint1: CGPoint(x: 800.11, y: 823.51), controlPoint2: CGPoint(x: 686.81, y: 796))
bezier21Path.addCurve(to: CGPoint(x: 197.76, y: 823.78), controlPoint1: CGPoint(x: 312.19, y: 796), controlPoint2: CGPoint(x: 198.89, y: 823.51))
bezier21Path.addCurve(to: CGPoint(x: 189.21, y: 818.7), controlPoint1: CGPoint(x: 193.99, y: 824.73), controlPoint2: CGPoint(x: 190.15, y: 822.44))
bezier21Path.addCurve(to: CGPoint(x: 194.35, y: 810.22), controlPoint1: CGPoint(x: 188.27, y: 814.95), controlPoint2: CGPoint(x: 190.56, y: 811.15))
bezier21Path.addCurve(to: CGPoint(x: 499.5, y: 782), controlPoint1: CGPoint(x: 195.48, y: 809.92), controlPoint2: CGPoint(x: 310.29, y: 782))
bezier21Path.addCurve(to: CGPoint(x: 804.66, y: 810.22), controlPoint1: CGPoint(x: 688.72, y: 782), controlPoint2: CGPoint(x: 803.51, y: 809.92))
bezier21Path.addCurve(to: CGPoint(x: 809.79, y: 818.7), controlPoint1: CGPoint(x: 808.44, y: 811.15), controlPoint2: CGPoint(x: 810.74, y: 814.95))
bezier21Path.addCurve(to: CGPoint(x: 802.95, y: 824), controlPoint1: CGPoint(x: 808.99, y: 821.87), controlPoint2: CGPoint(x: 806.12, y: 824))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 499.74, y: 162.61))
bezier22Path.addCurve(to: CGPoint(x: 479.7, y: 166.96), controlPoint1: CGPoint(x: 492.35, y: 162.61), controlPoint2: CGPoint(x: 485.62, y: 164.07))
bezier22Path.addCurve(to: CGPoint(x: 460.95, y: 186.5), controlPoint1: CGPoint(x: 471.13, y: 171.06), controlPoint2: CGPoint(x: 464.66, y: 177.81))
bezier22Path.addCurve(to: CGPoint(x: 457.42, y: 204.87), controlPoint1: CGPoint(x: 458.62, y: 191.74), controlPoint2: CGPoint(x: 457.42, y: 198.07))
bezier22Path.addCurve(to: CGPoint(x: 460.91, y: 223.15), controlPoint1: CGPoint(x: 457.42, y: 211.66), controlPoint2: CGPoint(x: 458.62, y: 217.99))
bezier22Path.addCurve(to: CGPoint(x: 479.65, y: 242.75), controlPoint1: CGPoint(x: 464.66, y: 231.93), controlPoint2: CGPoint(x: 471.13, y: 238.68))
bezier22Path.addCurve(to: CGPoint(x: 499.74, y: 247.13), controlPoint1: CGPoint(x: 485.62, y: 245.66), controlPoint2: CGPoint(x: 492.35, y: 247.13))
bezier22Path.addCurve(to: CGPoint(x: 538.53, y: 223.24), controlPoint1: CGPoint(x: 517.64, y: 247.13), controlPoint2: CGPoint(x: 532.14, y: 238.2))
bezier22Path.addCurve(to: CGPoint(x: 542.05, y: 204.87), controlPoint1: CGPoint(x: 540.84, y: 217.99), controlPoint2: CGPoint(x: 542.05, y: 211.66))
bezier22Path.addCurve(to: CGPoint(x: 538.56, y: 186.58), controlPoint1: CGPoint(x: 542.05, y: 198.07), controlPoint2: CGPoint(x: 540.84, y: 191.74))
bezier22Path.addCurve(to: CGPoint(x: 499.74, y: 162.61), controlPoint1: CGPoint(x: 532.14, y: 171.53), controlPoint2: CGPoint(x: 517.64, y: 162.61))
bezier22Path.close()
bezier22Path.move(to: CGPoint(x: 499.74, y: 261.22))
bezier22Path.addCurve(to: CGPoint(x: 473.5, y: 255.43), controlPoint1: CGPoint(x: 490.19, y: 261.22), controlPoint2: CGPoint(x: 481.36, y: 259.27))
bezier22Path.addCurve(to: CGPoint(x: 447.97, y: 228.77), controlPoint1: CGPoint(x: 461.9, y: 249.89), controlPoint2: CGPoint(x: 453.05, y: 240.66))
bezier22Path.addCurve(to: CGPoint(x: 443.31, y: 204.87), controlPoint1: CGPoint(x: 444.89, y: 221.81), controlPoint2: CGPoint(x: 443.31, y: 213.74))
bezier22Path.addCurve(to: CGPoint(x: 448, y: 180.89), controlPoint1: CGPoint(x: 443.31, y: 196), controlPoint2: CGPoint(x: 444.89, y: 187.94))
bezier22Path.addCurve(to: CGPoint(x: 473.56, y: 154.27), controlPoint1: CGPoint(x: 453.05, y: 169.08), controlPoint2: CGPoint(x: 461.9, y: 159.85))
bezier22Path.addCurve(to: CGPoint(x: 499.74, y: 148.52), controlPoint1: CGPoint(x: 481.36, y: 150.46), controlPoint2: CGPoint(x: 490.19, y: 148.52))
bezier22Path.addCurve(to: CGPoint(x: 551.5, y: 180.98), controlPoint1: CGPoint(x: 523.13, y: 148.52), controlPoint2: CGPoint(x: 542.96, y: 160.95))
bezier22Path.addCurve(to: CGPoint(x: 556.16, y: 204.87), controlPoint1: CGPoint(x: 554.58, y: 187.93), controlPoint2: CGPoint(x: 556.16, y: 196))
bezier22Path.addCurve(to: CGPoint(x: 551.46, y: 228.85), controlPoint1: CGPoint(x: 556.16, y: 213.73), controlPoint2: CGPoint(x: 554.58, y: 221.8))
bezier22Path.addCurve(to: CGPoint(x: 499.74, y: 261.22), controlPoint1: CGPoint(x: 542.96, y: 248.78), controlPoint2: CGPoint(x: 523.13, y: 261.22))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 746.49, y: 359.41))
bezier23Path.addCurve(to: CGPoint(x: 705.97, y: 353.99), controlPoint1: CGPoint(x: 734.22, y: 359.41), controlPoint2: CGPoint(x: 720.69, y: 357.61))
bezier23Path.addCurve(to: CGPoint(x: 584.81, y: 300.08), controlPoint1: CGPoint(x: 671.38, y: 345.8), controlPoint2: CGPoint(x: 630.59, y: 327.66))
bezier23Path.addCurve(to: CGPoint(x: 524.24, y: 259.78), controlPoint1: CGPoint(x: 549.64, y: 279), controlPoint2: CGPoint(x: 524.49, y: 259.98))
bezier23Path.addCurve(to: CGPoint(x: 522.89, y: 249.91), controlPoint1: CGPoint(x: 521.14, y: 257.43), controlPoint2: CGPoint(x: 520.54, y: 253.01))
bezier23Path.addCurve(to: CGPoint(x: 532.78, y: 248.57), controlPoint1: CGPoint(x: 525.25, y: 246.82), controlPoint2: CGPoint(x: 529.66, y: 246.21))
bezier23Path.addCurve(to: CGPoint(x: 592.09, y: 288.01), controlPoint1: CGPoint(x: 533.02, y: 248.76), controlPoint2: CGPoint(x: 557.61, y: 267.34))
bezier23Path.addCurve(to: CGPoint(x: 709.28, y: 340.31), controlPoint1: CGPoint(x: 636.62, y: 314.84), controlPoint2: CGPoint(x: 676.05, y: 332.44))
bezier23Path.addCurve(to: CGPoint(x: 802.96, y: 318.54), controlPoint1: CGPoint(x: 754.14, y: 351.3), controlPoint2: CGPoint(x: 785.65, y: 343.98))
bezier23Path.addCurve(to: CGPoint(x: 824.03, y: 101.01), controlPoint1: CGPoint(x: 825.1, y: 286.16), controlPoint2: CGPoint(x: 857.52, y: 164.33))
bezier23Path.addCurve(to: CGPoint(x: 758.86, y: 64), controlPoint1: CGPoint(x: 811.05, y: 76.45), controlPoint2: CGPoint(x: 789.12, y: 64))
bezier23Path.addCurve(to: CGPoint(x: 534.38, y: 159.68), controlPoint1: CGPoint(x: 605.01, y: 64), controlPoint2: CGPoint(x: 535.07, y: 158.71))
bezier23Path.addCurve(to: CGPoint(x: 524.53, y: 161.29), controlPoint1: CGPoint(x: 532.1, y: 162.83), controlPoint2: CGPoint(x: 527.69, y: 163.54))
bezier23Path.addCurve(to: CGPoint(x: 522.92, y: 151.45), controlPoint1: CGPoint(x: 521.37, y: 159.02), controlPoint2: CGPoint(x: 520.65, y: 154.61))
bezier23Path.addCurve(to: CGPoint(x: 758.86, y: 49.91), controlPoint1: CGPoint(x: 525.91, y: 147.31), controlPoint2: CGPoint(x: 597.84, y: 49.91))
bezier23Path.addCurve(to: CGPoint(x: 836.5, y: 94.43), controlPoint1: CGPoint(x: 794.76, y: 49.91), controlPoint2: CGPoint(x: 820.88, y: 64.89))
bezier23Path.addCurve(to: CGPoint(x: 814.63, y: 326.47), controlPoint1: CGPoint(x: 873.01, y: 163.44), controlPoint2: CGPoint(x: 838.82, y: 291.07))
bezier23Path.addCurve(to: CGPoint(x: 746.49, y: 359.41), controlPoint1: CGPoint(x: 799.69, y: 348.4), controlPoint2: CGPoint(x: 776.85, y: 359.41))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 253.37, y: 359.42))
bezier24Path.addCurve(to: CGPoint(x: 185, y: 326.48), controlPoint1: CGPoint(x: 222.92, y: 359.43), controlPoint2: CGPoint(x: 200, y: 348.41))
bezier24Path.addCurve(to: CGPoint(x: 162.92, y: 94.52), controlPoint1: CGPoint(x: 160.76, y: 291.17), controlPoint2: CGPoint(x: 126.45, y: 163.67))
bezier24Path.addCurve(to: CGPoint(x: 240.61, y: 49.91), controlPoint1: CGPoint(x: 178.54, y: 64.92), controlPoint2: CGPoint(x: 204.67, y: 49.91))
bezier24Path.addCurve(to: CGPoint(x: 477.09, y: 151.14), controlPoint1: CGPoint(x: 401.61, y: 49.91), controlPoint2: CGPoint(x: 474.08, y: 147))
bezier24Path.addCurve(to: CGPoint(x: 475.53, y: 160.97), controlPoint1: CGPoint(x: 479.38, y: 154.28), controlPoint2: CGPoint(x: 478.68, y: 158.68))
bezier24Path.addCurve(to: CGPoint(x: 465.68, y: 159.43), controlPoint1: CGPoint(x: 472.4, y: 163.26), controlPoint2: CGPoint(x: 467.98, y: 162.57))
bezier24Path.addCurve(to: CGPoint(x: 240.61, y: 63.99), controlPoint1: CGPoint(x: 464.98, y: 158.47), controlPoint2: CGPoint(x: 394.1, y: 63.99))
bezier24Path.addCurve(to: CGPoint(x: 175.4, y: 101.08), controlPoint1: CGPoint(x: 210.32, y: 63.99), controlPoint2: CGPoint(x: 188.39, y: 76.47))
bezier24Path.addCurve(to: CGPoint(x: 196.64, y: 318.52), controlPoint1: CGPoint(x: 141.94, y: 164.52), controlPoint2: CGPoint(x: 174.47, y: 286.23))
bezier24Path.addCurve(to: CGPoint(x: 290.16, y: 340.45), controlPoint1: CGPoint(x: 214, y: 343.89), controlPoint2: CGPoint(x: 245.46, y: 351.26))
bezier24Path.addCurve(to: CGPoint(x: 467.26, y: 248.84), controlPoint1: CGPoint(x: 370.98, y: 321.3), controlPoint2: CGPoint(x: 466.32, y: 249.57))
bezier24Path.addCurve(to: CGPoint(x: 477.15, y: 250.2), controlPoint1: CGPoint(x: 470.37, y: 246.48), controlPoint2: CGPoint(x: 474.79, y: 247.1))
bezier24Path.addCurve(to: CGPoint(x: 475.79, y: 260.07), controlPoint1: CGPoint(x: 479.5, y: 253.3), controlPoint2: CGPoint(x: 478.89, y: 257.72))
bezier24Path.addCurve(to: CGPoint(x: 293.44, y: 354.14), controlPoint1: CGPoint(x: 471.8, y: 263.09), controlPoint2: CGPoint(x: 377.16, y: 334.31))
bezier24Path.addCurve(to: CGPoint(x: 253.37, y: 359.42), controlPoint1: CGPoint(x: 278.9, y: 357.67), controlPoint2: CGPoint(x: 265.53, y: 359.42))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 545.07, y: 191))
bezier25Path.addCurve(to: CGPoint(x: 538.34, y: 186.12), controlPoint1: CGPoint(x: 542.08, y: 191), controlPoint2: CGPoint(x: 539.29, y: 189.1))
bezier25Path.addCurve(to: CGPoint(x: 542.93, y: 177.33), controlPoint1: CGPoint(x: 537.15, y: 182.44), controlPoint2: CGPoint(x: 539.2, y: 178.51))
bezier25Path.addLine(to: CGPoint(x: 631.8, y: 149.34))
bezier25Path.addCurve(to: CGPoint(x: 640.67, y: 153.89), controlPoint1: CGPoint(x: 635.49, y: 148.15), controlPoint2: CGPoint(x: 639.47, y: 150.2))
bezier25Path.addCurve(to: CGPoint(x: 636.07, y: 162.68), controlPoint1: CGPoint(x: 641.84, y: 157.57), controlPoint2: CGPoint(x: 639.79, y: 161.5))
bezier25Path.addLine(to: CGPoint(x: 547.21, y: 190.67))
bezier25Path.addCurve(to: CGPoint(x: 545.07, y: 191), controlPoint1: CGPoint(x: 546.49, y: 190.9), controlPoint2: CGPoint(x: 545.77, y: 191))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 633.94, y: 261))
bezier26Path.addCurve(to: CGPoint(x: 631.8, y: 260.67), controlPoint1: CGPoint(x: 633.22, y: 261), controlPoint2: CGPoint(x: 632.5, y: 260.9))
bezier26Path.addLine(to: CGPoint(x: 542.93, y: 232.68))
bezier26Path.addCurve(to: CGPoint(x: 538.34, y: 223.89), controlPoint1: CGPoint(x: 539.21, y: 231.5), controlPoint2: CGPoint(x: 537.15, y: 227.57))
bezier26Path.addCurve(to: CGPoint(x: 547.21, y: 219.33), controlPoint1: CGPoint(x: 539.52, y: 220.2), controlPoint2: CGPoint(x: 543.5, y: 218.15))
bezier26Path.addLine(to: CGPoint(x: 636.07, y: 247.33))
bezier26Path.addCurve(to: CGPoint(x: 640.67, y: 256.12), controlPoint1: CGPoint(x: 639.79, y: 248.5), controlPoint2: CGPoint(x: 641.84, y: 252.43))
bezier26Path.addCurve(to: CGPoint(x: 633.94, y: 261), controlPoint1: CGPoint(x: 639.7, y: 259.1), controlPoint2: CGPoint(x: 636.93, y: 261))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 454.93, y: 191))
bezier27Path.addCurve(to: CGPoint(x: 452.79, y: 190.67), controlPoint1: CGPoint(x: 454.22, y: 191), controlPoint2: CGPoint(x: 453.51, y: 190.9))
bezier27Path.addLine(to: CGPoint(x: 363.93, y: 162.67))
bezier27Path.addCurve(to: CGPoint(x: 359.33, y: 153.89), controlPoint1: CGPoint(x: 360.21, y: 161.5), controlPoint2: CGPoint(x: 358.15, y: 157.57))
bezier27Path.addCurve(to: CGPoint(x: 368.2, y: 149.33), controlPoint1: CGPoint(x: 360.51, y: 150.2), controlPoint2: CGPoint(x: 364.49, y: 148.16))
bezier27Path.addLine(to: CGPoint(x: 457.07, y: 177.33))
bezier27Path.addCurve(to: CGPoint(x: 461.67, y: 186.12), controlPoint1: CGPoint(x: 460.79, y: 178.5), controlPoint2: CGPoint(x: 462.85, y: 182.44))
bezier27Path.addCurve(to: CGPoint(x: 454.93, y: 191), controlPoint1: CGPoint(x: 460.71, y: 189.1), controlPoint2: CGPoint(x: 457.93, y: 191))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 366.07, y: 261))
bezier28Path.addCurve(to: CGPoint(x: 359.33, y: 256.12), controlPoint1: CGPoint(x: 363.07, y: 261), controlPoint2: CGPoint(x: 360.29, y: 259.1))
bezier28Path.addCurve(to: CGPoint(x: 363.93, y: 247.33), controlPoint1: CGPoint(x: 358.15, y: 252.44), controlPoint2: CGPoint(x: 360.21, y: 248.51))
bezier28Path.addLine(to: CGPoint(x: 452.79, y: 219.34))
bezier28Path.addCurve(to: CGPoint(x: 461.67, y: 223.89), controlPoint1: CGPoint(x: 456.49, y: 218.15), controlPoint2: CGPoint(x: 460.48, y: 220.2))
bezier28Path.addCurve(to: CGPoint(x: 457.07, y: 232.68), controlPoint1: CGPoint(x: 462.85, y: 227.57), controlPoint2: CGPoint(x: 460.79, y: 231.5))
bezier28Path.addLine(to: CGPoint(x: 368.2, y: 260.67))
bezier28Path.addCurve(to: CGPoint(x: 366.07, y: 261), controlPoint1: CGPoint(x: 367.49, y: 260.9), controlPoint2: CGPoint(x: 366.78, y: 261))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 535.19, y: 430))
bezier29Path.addCurve(to: CGPoint(x: 532.13, y: 429.31), controlPoint1: CGPoint(x: 534.14, y: 430), controlPoint2: CGPoint(x: 533.1, y: 429.77))
bezier29Path.addCurve(to: CGPoint(x: 528.15, y: 423.59), controlPoint1: CGPoint(x: 529.88, y: 428.23), controlPoint2: CGPoint(x: 528.37, y: 426.06))
bezier29Path.addLine(to: CGPoint(x: 514.03, y: 264.66))
bezier29Path.addCurve(to: CGPoint(x: 520.44, y: 257.03), controlPoint1: CGPoint(x: 513.68, y: 260.79), controlPoint2: CGPoint(x: 516.55, y: 257.38))
bezier29Path.addCurve(to: CGPoint(x: 528.1, y: 263.42), controlPoint1: CGPoint(x: 524.28, y: 256.66), controlPoint2: CGPoint(x: 527.75, y: 259.55))
bezier29Path.addLine(to: CGPoint(x: 541.18, y: 410.54))
bezier29Path.addLine(to: CGPoint(x: 573.65, y: 388.98))
bezier29Path.addCurve(to: CGPoint(x: 579.8, y: 388.17), controlPoint1: CGPoint(x: 575.47, y: 387.78), controlPoint2: CGPoint(x: 577.73, y: 387.47))
bezier29Path.addLine(to: CGPoint(x: 608.16, y: 397.58))
bezier29Path.addLine(to: CGPoint(x: 573.63, y: 305.46))
bezier29Path.addCurve(to: CGPoint(x: 577.77, y: 296.41), controlPoint1: CGPoint(x: 572.27, y: 301.82), controlPoint2: CGPoint(x: 574.12, y: 297.76))
bezier29Path.addCurve(to: CGPoint(x: 586.87, y: 300.54), controlPoint1: CGPoint(x: 581.42, y: 295.06), controlPoint2: CGPoint(x: 585.5, y: 296.9))
bezier29Path.addLine(to: CGPoint(x: 626.55, y: 406.44))
bezier29Path.addCurve(to: CGPoint(x: 625.02, y: 413.78), controlPoint1: CGPoint(x: 627.5, y: 408.98), controlPoint2: CGPoint(x: 626.91, y: 411.83))
bezier29Path.addCurve(to: CGPoint(x: 617.71, y: 415.57), controlPoint1: CGPoint(x: 623.13, y: 415.72), controlPoint2: CGPoint(x: 620.29, y: 416.44))
bezier29Path.addLine(to: CGPoint(x: 578.6, y: 402.6))
bezier29Path.addLine(to: CGPoint(x: 539.11, y: 428.82))
bezier29Path.addCurve(to: CGPoint(x: 535.19, y: 430), controlPoint1: CGPoint(x: 537.92, y: 429.6), controlPoint2: CGPoint(x: 536.55, y: 430))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 464.81, y: 430))
bezier30Path.addCurve(to: CGPoint(x: 460.89, y: 428.82), controlPoint1: CGPoint(x: 463.44, y: 430), controlPoint2: CGPoint(x: 462.07, y: 429.6))
bezier30Path.addLine(to: CGPoint(x: 421.39, y: 402.6))
bezier30Path.addLine(to: CGPoint(x: 382.3, y: 415.57))
bezier30Path.addCurve(to: CGPoint(x: 374.98, y: 413.79), controlPoint1: CGPoint(x: 379.71, y: 416.45), controlPoint2: CGPoint(x: 376.86, y: 415.73))
bezier30Path.addCurve(to: CGPoint(x: 373.45, y: 406.44), controlPoint1: CGPoint(x: 373.09, y: 411.84), controlPoint2: CGPoint(x: 372.5, y: 408.98))
bezier30Path.addLine(to: CGPoint(x: 413.14, y: 300.54))
bezier30Path.addCurve(to: CGPoint(x: 422.22, y: 296.41), controlPoint1: CGPoint(x: 414.5, y: 296.9), controlPoint2: CGPoint(x: 418.57, y: 295.07))
bezier30Path.addCurve(to: CGPoint(x: 426.37, y: 305.46), controlPoint1: CGPoint(x: 425.88, y: 297.77), controlPoint2: CGPoint(x: 427.73, y: 301.82))
bezier30Path.addLine(to: CGPoint(x: 391.84, y: 397.58))
bezier30Path.addLine(to: CGPoint(x: 420.2, y: 388.17))
bezier30Path.addCurve(to: CGPoint(x: 426.35, y: 388.99), controlPoint1: CGPoint(x: 422.27, y: 387.46), controlPoint2: CGPoint(x: 424.54, y: 387.77))
bezier30Path.addLine(to: CGPoint(x: 458.82, y: 410.54))
bezier30Path.addLine(to: CGPoint(x: 471.9, y: 263.42))
bezier30Path.addCurve(to: CGPoint(x: 479.56, y: 257.04), controlPoint1: CGPoint(x: 472.25, y: 259.56), controlPoint2: CGPoint(x: 475.77, y: 256.64))
bezier30Path.addCurve(to: CGPoint(x: 485.97, y: 264.66), controlPoint1: CGPoint(x: 483.45, y: 257.38), controlPoint2: CGPoint(x: 486.32, y: 260.79))
bezier30Path.addLine(to: CGPoint(x: 471.85, y: 423.59))
bezier30Path.addCurve(to: CGPoint(x: 467.87, y: 429.31), controlPoint1: CGPoint(x: 471.63, y: 426.06), controlPoint2: CGPoint(x: 470.12, y: 428.24))
bezier30Path.addCurve(to: CGPoint(x: 464.81, y: 430), controlPoint1: CGPoint(x: 466.9, y: 429.77), controlPoint2: CGPoint(x: 465.85, y: 430))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawCompass(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 173.5, y: 285.5, width: 653, height: 652))
medium.setFill()
ovalPath.fill()
//// Oval 2 Drawing
let oval2Path = UIBezierPath(ovalIn: CGRect(x: 173.5, y: 243.5, width: 653, height: 652))
light.setFill()
oval2Path.fill()
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 479, y: 201.85))
bezierPath.addLine(to: CGPoint(x: 479, y: 244))
bezierPath.addLine(to: CGPoint(x: 521, y: 244))
bezierPath.addLine(to: CGPoint(x: 521, y: 201.85))
bezierPath.addCurve(to: CGPoint(x: 500, y: 181), controlPoint1: CGPoint(x: 521, y: 190.34), controlPoint2: CGPoint(x: 511.59, y: 181))
bezierPath.addCurve(to: CGPoint(x: 479, y: 201.85), controlPoint1: CGPoint(x: 488.41, y: 181), controlPoint2: CGPoint(x: 479, y: 190.34))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 492.99, y: 215.64))
bezier2Path.addCurve(to: CGPoint(x: 513.99, y: 194.86), controlPoint1: CGPoint(x: 492.99, y: 204.17), controlPoint2: CGPoint(x: 502.4, y: 194.86))
bezier2Path.addCurve(to: CGPoint(x: 520, y: 195.83), controlPoint1: CGPoint(x: 516.09, y: 194.86), controlPoint2: CGPoint(x: 518.09, y: 195.26))
bezier2Path.addCurve(to: CGPoint(x: 499.99, y: 181), controlPoint1: CGPoint(x: 517.41, y: 187.28), controlPoint2: CGPoint(x: 509.48, y: 181))
bezier2Path.addCurve(to: CGPoint(x: 479, y: 201.78), controlPoint1: CGPoint(x: 488.4, y: 181), controlPoint2: CGPoint(x: 479, y: 190.31))
bezier2Path.addLine(to: CGPoint(x: 479, y: 230))
bezier2Path.addLine(to: CGPoint(x: 493, y: 229.28))
bezier2Path.addLine(to: CGPoint(x: 493, y: 215.64))
bezier2Path.addLine(to: CGPoint(x: 492.99, y: 215.64))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
light.setFill()
bezier2Path.fill()
//// Oval 3 Drawing
let oval3Path = UIBezierPath(ovalIn: CGRect(x: 215, y: 286, width: 570, height: 568))
white.setFill()
oval3Path.fill()
//// Oval 4 Drawing
let oval4Path = UIBezierPath(ovalIn: CGRect(x: 242.45, y: 313.45, width: 514.1, height: 513))
light.setFill()
oval4Path.fill()
//// Oval 5 Drawing
let oval5Path = UIBezierPath(ovalIn: CGRect(x: 353.5, y: 424.5, width: 292.1, height: 290.9))
white.setFill()
oval5Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 524.03, y: 594))
bezier3Path.addLine(to: CGPoint(x: 475, y: 544.96))
bezier3Path.addLine(to: CGPoint(x: 651, y: 418))
bezier3Path.addLine(to: CGPoint(x: 524.03, y: 594))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 474.97, y: 545))
bezier4Path.addLine(to: CGPoint(x: 524, y: 594.04))
bezier4Path.addLine(to: CGPoint(x: 348, y: 721))
bezier4Path.addLine(to: CGPoint(x: 474.97, y: 545))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
medium.setFill()
bezier4Path.fill()
//// Oval 6 Drawing
let oval6Path = UIBezierPath(ovalIn: CGRect(x: 486, y: 556, width: 28, height: 28))
white.setFill()
oval6Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 499.5, y: 249.9))
bezier5Path.addCurve(to: CGPoint(x: 180.85, y: 569.5), controlPoint1: CGPoint(x: 323.79, y: 249.9), controlPoint2: CGPoint(x: 180.85, y: 393.27))
bezier5Path.addCurve(to: CGPoint(x: 499.5, y: 889.1), controlPoint1: CGPoint(x: 180.85, y: 745.75), controlPoint2: CGPoint(x: 323.79, y: 889.1))
bezier5Path.addCurve(to: CGPoint(x: 724.82, y: 795.5), controlPoint1: CGPoint(x: 584.61, y: 889.1), controlPoint2: CGPoint(x: 664.64, y: 855.86))
bezier5Path.addCurve(to: CGPoint(x: 818.15, y: 569.5), controlPoint1: CGPoint(x: 785.01, y: 735.13), controlPoint2: CGPoint(x: 818.15, y: 654.88))
bezier5Path.addCurve(to: CGPoint(x: 724.82, y: 343.5), controlPoint1: CGPoint(x: 818.15, y: 484.13), controlPoint2: CGPoint(x: 785.01, y: 403.88))
bezier5Path.addCurve(to: CGPoint(x: 499.5, y: 249.9), controlPoint1: CGPoint(x: 664.64, y: 283.14), controlPoint2: CGPoint(x: 584.61, y: 249.9))
bezier5Path.close()
bezier5Path.move(to: CGPoint(x: 499.5, y: 903))
bezier5Path.addCurve(to: CGPoint(x: 167, y: 569.5), controlPoint1: CGPoint(x: 316.16, y: 903), controlPoint2: CGPoint(x: 167, y: 753.4))
bezier5Path.addCurve(to: CGPoint(x: 499.5, y: 236), controlPoint1: CGPoint(x: 167, y: 385.61), controlPoint2: CGPoint(x: 316.16, y: 236))
bezier5Path.addCurve(to: CGPoint(x: 734.62, y: 333.68), controlPoint1: CGPoint(x: 588.32, y: 236), controlPoint2: CGPoint(x: 671.81, y: 270.69))
bezier5Path.addCurve(to: CGPoint(x: 832, y: 569.5), controlPoint1: CGPoint(x: 797.42, y: 396.67), controlPoint2: CGPoint(x: 832, y: 480.43))
bezier5Path.addCurve(to: CGPoint(x: 734.62, y: 805.32), controlPoint1: CGPoint(x: 832, y: 658.57), controlPoint2: CGPoint(x: 797.42, y: 742.33))
bezier5Path.addCurve(to: CGPoint(x: 499.5, y: 903), controlPoint1: CGPoint(x: 671.81, y: 868.31), controlPoint2: CGPoint(x: 588.32, y: 903))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
dark.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 500, y: 291.91))
bezier6Path.addCurve(to: CGPoint(x: 222.86, y: 570), controlPoint1: CGPoint(x: 347.19, y: 291.91), controlPoint2: CGPoint(x: 222.87, y: 416.66))
bezier6Path.addCurve(to: CGPoint(x: 500, y: 848.1), controlPoint1: CGPoint(x: 222.86, y: 723.36), controlPoint2: CGPoint(x: 347.18, y: 848.1))
bezier6Path.addCurve(to: CGPoint(x: 695.97, y: 766.65), controlPoint1: CGPoint(x: 574.02, y: 848.1), controlPoint2: CGPoint(x: 643.62, y: 819.17))
bezier6Path.addCurve(to: CGPoint(x: 777.14, y: 570), controlPoint1: CGPoint(x: 748.32, y: 714.1), controlPoint2: CGPoint(x: 777.14, y: 644.27))
bezier6Path.addCurve(to: CGPoint(x: 500, y: 291.91), controlPoint1: CGPoint(x: 777.14, y: 416.66), controlPoint2: CGPoint(x: 652.82, y: 291.91))
bezier6Path.close()
bezier6Path.move(to: CGPoint(x: 500, y: 862))
bezier6Path.addCurve(to: CGPoint(x: 209, y: 570), controlPoint1: CGPoint(x: 339.55, y: 862), controlPoint2: CGPoint(x: 209, y: 731.02))
bezier6Path.addCurve(to: CGPoint(x: 500, y: 278), controlPoint1: CGPoint(x: 209.01, y: 409), controlPoint2: CGPoint(x: 339.56, y: 278))
bezier6Path.addCurve(to: CGPoint(x: 791, y: 570), controlPoint1: CGPoint(x: 660.45, y: 278), controlPoint2: CGPoint(x: 791, y: 409))
bezier6Path.addCurve(to: CGPoint(x: 705.77, y: 776.48), controlPoint1: CGPoint(x: 791.01, y: 647.99), controlPoint2: CGPoint(x: 760.74, y: 721.32))
bezier6Path.addCurve(to: CGPoint(x: 500, y: 862), controlPoint1: CGPoint(x: 650.8, y: 831.64), controlPoint2: CGPoint(x: 577.73, y: 862))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
dark.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 499.5, y: 319.89))
bezier7Path.addCurve(to: CGPoint(x: 249.87, y: 570), controlPoint1: CGPoint(x: 361.86, y: 319.89), controlPoint2: CGPoint(x: 249.87, y: 432.1))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 820.1), controlPoint1: CGPoint(x: 249.87, y: 707.91), controlPoint2: CGPoint(x: 361.86, y: 820.1))
bezier7Path.addCurve(to: CGPoint(x: 749.13, y: 570), controlPoint1: CGPoint(x: 637.14, y: 820.1), controlPoint2: CGPoint(x: 749.13, y: 707.88))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 319.89), controlPoint1: CGPoint(x: 749.13, y: 432.1), controlPoint2: CGPoint(x: 637.14, y: 319.89))
bezier7Path.close()
bezier7Path.move(to: CGPoint(x: 499.5, y: 834))
bezier7Path.addCurve(to: CGPoint(x: 236, y: 570), controlPoint1: CGPoint(x: 354.21, y: 834), controlPoint2: CGPoint(x: 236, y: 715.57))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 306), controlPoint1: CGPoint(x: 236, y: 424.43), controlPoint2: CGPoint(x: 354.21, y: 306))
bezier7Path.addCurve(to: CGPoint(x: 763, y: 570), controlPoint1: CGPoint(x: 644.8, y: 306), controlPoint2: CGPoint(x: 763, y: 424.43))
bezier7Path.addCurve(to: CGPoint(x: 499.5, y: 834), controlPoint1: CGPoint(x: 763, y: 715.57), controlPoint2: CGPoint(x: 644.79, y: 834))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
dark.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 375.61, y: 653))
bezier8Path.addCurve(to: CGPoint(x: 369.7, y: 649.69), controlPoint1: CGPoint(x: 373.29, y: 653), controlPoint2: CGPoint(x: 371.01, y: 651.83))
bezier8Path.addCurve(to: CGPoint(x: 347, y: 569.64), controlPoint1: CGPoint(x: 354.85, y: 625.66), controlPoint2: CGPoint(x: 347, y: 597.98))
bezier8Path.addCurve(to: CGPoint(x: 499.73, y: 417), controlPoint1: CGPoint(x: 347, y: 485.47), controlPoint2: CGPoint(x: 415.51, y: 417))
bezier8Path.addCurve(to: CGPoint(x: 579.71, y: 439.59), controlPoint1: CGPoint(x: 528.04, y: 417), controlPoint2: CGPoint(x: 555.69, y: 424.81))
bezier8Path.addCurve(to: CGPoint(x: 581.97, y: 449.14), controlPoint1: CGPoint(x: 582.96, y: 441.6), controlPoint2: CGPoint(x: 583.98, y: 445.88))
bezier8Path.addCurve(to: CGPoint(x: 572.41, y: 451.41), controlPoint1: CGPoint(x: 579.95, y: 452.43), controlPoint2: CGPoint(x: 575.68, y: 453.43))
bezier8Path.addCurve(to: CGPoint(x: 499.73, y: 430.88), controlPoint1: CGPoint(x: 550.61, y: 437.98), controlPoint2: CGPoint(x: 525.47, y: 430.88))
bezier8Path.addCurve(to: CGPoint(x: 360.89, y: 569.64), controlPoint1: CGPoint(x: 423.18, y: 430.88), controlPoint2: CGPoint(x: 360.89, y: 493.13))
bezier8Path.addCurve(to: CGPoint(x: 381.52, y: 642.41), controlPoint1: CGPoint(x: 360.89, y: 595.38), controlPoint2: CGPoint(x: 368.02, y: 620.56))
bezier8Path.addCurve(to: CGPoint(x: 379.26, y: 651.97), controlPoint1: CGPoint(x: 383.53, y: 645.69), controlPoint2: CGPoint(x: 382.53, y: 649.94))
bezier8Path.addCurve(to: CGPoint(x: 375.61, y: 653), controlPoint1: CGPoint(x: 378.12, y: 652.65), controlPoint2: CGPoint(x: 376.86, y: 653))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
dark.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 499.28, y: 723))
bezier9Path.addCurve(to: CGPoint(x: 419.3, y: 700.39), controlPoint1: CGPoint(x: 470.94, y: 723), controlPoint2: CGPoint(x: 443.28, y: 715.19))
bezier9Path.addCurve(to: CGPoint(x: 417.03, y: 690.81), controlPoint1: CGPoint(x: 416.03, y: 698.35), controlPoint2: CGPoint(x: 415.03, y: 694.1))
bezier9Path.addCurve(to: CGPoint(x: 426.59, y: 688.56), controlPoint1: CGPoint(x: 419.05, y: 687.53), controlPoint2: CGPoint(x: 423.34, y: 686.58))
bezier9Path.addCurve(to: CGPoint(x: 499.28, y: 709.12), controlPoint1: CGPoint(x: 448.38, y: 702.01), controlPoint2: CGPoint(x: 473.52, y: 709.12))
bezier9Path.addCurve(to: CGPoint(x: 638.12, y: 570.29), controlPoint1: CGPoint(x: 575.83, y: 709.12), controlPoint2: CGPoint(x: 638.12, y: 646.83))
bezier9Path.addCurve(to: CGPoint(x: 617.55, y: 497.58), controlPoint1: CGPoint(x: 638.12, y: 544.53), controlPoint2: CGPoint(x: 631.01, y: 519.39))
bezier9Path.addCurve(to: CGPoint(x: 619.81, y: 488.02), controlPoint1: CGPoint(x: 615.54, y: 494.31), controlPoint2: CGPoint(x: 616.54, y: 490.04))
bezier9Path.addCurve(to: CGPoint(x: 629.37, y: 490.29), controlPoint1: CGPoint(x: 623.07, y: 486.04), controlPoint2: CGPoint(x: 627.34, y: 487.01))
bezier9Path.addCurve(to: CGPoint(x: 652, y: 570.29), controlPoint1: CGPoint(x: 644.18, y: 514.27), controlPoint2: CGPoint(x: 652, y: 541.95))
bezier9Path.addCurve(to: CGPoint(x: 499.28, y: 723), controlPoint1: CGPoint(x: 652, y: 654.51), controlPoint2: CGPoint(x: 583.49, y: 723))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
dark.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 499.52, y: 945))
bezier10Path.addCurve(to: CGPoint(x: 499.49, y: 945), controlPoint1: CGPoint(x: 499.5, y: 945), controlPoint2: CGPoint(x: 499.5, y: 945))
bezier10Path.addLine(to: CGPoint(x: 499.46, y: 945))
bezier10Path.addCurve(to: CGPoint(x: 264.37, y: 847.45), controlPoint1: CGPoint(x: 410.65, y: 945), controlPoint2: CGPoint(x: 327.18, y: 910.36))
bezier10Path.addCurve(to: CGPoint(x: 167, y: 611.94), controlPoint1: CGPoint(x: 201.58, y: 784.54), controlPoint2: CGPoint(x: 167, y: 700.9))
bezier10Path.addCurve(to: CGPoint(x: 173.93, y: 605), controlPoint1: CGPoint(x: 167, y: 608.12), controlPoint2: CGPoint(x: 170.1, y: 605))
bezier10Path.addCurve(to: CGPoint(x: 180.85, y: 611.94), controlPoint1: CGPoint(x: 177.76, y: 605), controlPoint2: CGPoint(x: 180.85, y: 608.12))
bezier10Path.addCurve(to: CGPoint(x: 274.17, y: 837.64), controlPoint1: CGPoint(x: 180.85, y: 697.21), controlPoint2: CGPoint(x: 213.99, y: 777.36))
bezier10Path.addCurve(to: CGPoint(x: 499.47, y: 931.12), controlPoint1: CGPoint(x: 334.35, y: 897.92), controlPoint2: CGPoint(x: 414.36, y: 931.12))
bezier10Path.addCurve(to: CGPoint(x: 499.49, y: 931.12), controlPoint1: CGPoint(x: 499.48, y: 931.12), controlPoint2: CGPoint(x: 499.48, y: 931.12))
bezier10Path.addCurve(to: CGPoint(x: 499.52, y: 931.12), controlPoint1: CGPoint(x: 499.49, y: 931.12), controlPoint2: CGPoint(x: 499.51, y: 931.12))
bezier10Path.addCurve(to: CGPoint(x: 724.82, y: 837.64), controlPoint1: CGPoint(x: 584.62, y: 931.12), controlPoint2: CGPoint(x: 664.64, y: 897.92))
bezier10Path.addCurve(to: CGPoint(x: 818.14, y: 611.94), controlPoint1: CGPoint(x: 785.01, y: 777.36), controlPoint2: CGPoint(x: 818.14, y: 697.21))
bezier10Path.addCurve(to: CGPoint(x: 825.07, y: 605), controlPoint1: CGPoint(x: 818.14, y: 608.12), controlPoint2: CGPoint(x: 821.24, y: 605))
bezier10Path.addCurve(to: CGPoint(x: 832, y: 611.94), controlPoint1: CGPoint(x: 828.9, y: 605), controlPoint2: CGPoint(x: 832, y: 608.12))
bezier10Path.addCurve(to: CGPoint(x: 734.61, y: 847.45), controlPoint1: CGPoint(x: 832, y: 700.89), controlPoint2: CGPoint(x: 797.42, y: 784.54))
bezier10Path.addCurve(to: CGPoint(x: 499.52, y: 945), controlPoint1: CGPoint(x: 671.82, y: 910.36), controlPoint2: CGPoint(x: 588.31, y: 945))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
dark.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 174.01, y: 619))
bezier11Path.addCurve(to: CGPoint(x: 167.01, y: 612), controlPoint1: CGPoint(x: 170.14, y: 619), controlPoint2: CGPoint(x: 167.01, y: 615.88))
bezier11Path.addLine(to: CGPoint(x: 167, y: 570))
bezier11Path.addCurve(to: CGPoint(x: 173.99, y: 563), controlPoint1: CGPoint(x: 167, y: 566.15), controlPoint2: CGPoint(x: 170.13, y: 563))
bezier11Path.addCurve(to: CGPoint(x: 180.99, y: 570), controlPoint1: CGPoint(x: 177.86, y: 563), controlPoint2: CGPoint(x: 180.99, y: 566.15))
bezier11Path.addLine(to: CGPoint(x: 181, y: 612))
bezier11Path.addCurve(to: CGPoint(x: 174.01, y: 619), controlPoint1: CGPoint(x: 181, y: 615.88), controlPoint2: CGPoint(x: 177.87, y: 619))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
dark.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 826, y: 619))
bezier12Path.addCurve(to: CGPoint(x: 819, y: 612), controlPoint1: CGPoint(x: 822.13, y: 619), controlPoint2: CGPoint(x: 819, y: 615.88))
bezier12Path.addLine(to: CGPoint(x: 819, y: 570))
bezier12Path.addCurve(to: CGPoint(x: 826, y: 563), controlPoint1: CGPoint(x: 819, y: 566.15), controlPoint2: CGPoint(x: 822.13, y: 563))
bezier12Path.addCurve(to: CGPoint(x: 833, y: 570), controlPoint1: CGPoint(x: 829.87, y: 563), controlPoint2: CGPoint(x: 833, y: 566.15))
bezier12Path.addLine(to: CGPoint(x: 833, y: 612))
bezier12Path.addCurve(to: CGPoint(x: 826, y: 619), controlPoint1: CGPoint(x: 833, y: 615.88), controlPoint2: CGPoint(x: 829.87, y: 619))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 479.01, y: 237))
bezier13Path.addCurve(to: CGPoint(x: 472.01, y: 230), controlPoint1: CGPoint(x: 475.14, y: 237), controlPoint2: CGPoint(x: 472.01, y: 233.87))
bezier13Path.addLine(to: CGPoint(x: 472, y: 202))
bezier13Path.addCurve(to: CGPoint(x: 478.99, y: 195), controlPoint1: CGPoint(x: 472, y: 198.13), controlPoint2: CGPoint(x: 475.13, y: 195))
bezier13Path.addCurve(to: CGPoint(x: 485.99, y: 202), controlPoint1: CGPoint(x: 482.86, y: 195), controlPoint2: CGPoint(x: 485.99, y: 198.13))
bezier13Path.addLine(to: CGPoint(x: 486, y: 230))
bezier13Path.addCurve(to: CGPoint(x: 479.01, y: 237), controlPoint1: CGPoint(x: 486, y: 233.87), controlPoint2: CGPoint(x: 482.87, y: 237))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(roundedRect: CGRect(x: 514, y: 195, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectanglePath.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 520.13, y: 209))
bezier14Path.addCurve(to: CGPoint(x: 513.25, y: 202), controlPoint1: CGPoint(x: 516.33, y: 209), controlPoint2: CGPoint(x: 513.25, y: 205.87))
bezier14Path.addCurve(to: CGPoint(x: 499.49, y: 188), controlPoint1: CGPoint(x: 513.25, y: 194.27), controlPoint2: CGPoint(x: 507.08, y: 188))
bezier14Path.addCurve(to: CGPoint(x: 485.75, y: 202), controlPoint1: CGPoint(x: 491.91, y: 188), controlPoint2: CGPoint(x: 485.75, y: 194.27))
bezier14Path.addCurve(to: CGPoint(x: 478.87, y: 209), controlPoint1: CGPoint(x: 485.75, y: 205.87), controlPoint2: CGPoint(x: 482.67, y: 209))
bezier14Path.addCurve(to: CGPoint(x: 472, y: 202), controlPoint1: CGPoint(x: 475.07, y: 209), controlPoint2: CGPoint(x: 472, y: 205.87))
bezier14Path.addCurve(to: CGPoint(x: 499.49, y: 174), controlPoint1: CGPoint(x: 472, y: 186.56), controlPoint2: CGPoint(x: 484.34, y: 174))
bezier14Path.addCurve(to: CGPoint(x: 527, y: 202), controlPoint1: CGPoint(x: 514.66, y: 174), controlPoint2: CGPoint(x: 527, y: 186.56))
bezier14Path.addCurve(to: CGPoint(x: 520.13, y: 209), controlPoint1: CGPoint(x: 527, y: 205.87), controlPoint2: CGPoint(x: 523.93, y: 209))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 451.61, y: 205))
bezier15Path.addCurve(to: CGPoint(x: 447.21, y: 203.41), controlPoint1: CGPoint(x: 450.06, y: 205), controlPoint2: CGPoint(x: 448.5, y: 204.49))
bezier15Path.addCurve(to: CGPoint(x: 417, y: 139.21), controlPoint1: CGPoint(x: 428.01, y: 187.53), controlPoint2: CGPoint(x: 417, y: 164.13))
bezier15Path.addCurve(to: CGPoint(x: 500, y: 56), controlPoint1: CGPoint(x: 417, y: 93.33), controlPoint2: CGPoint(x: 454.23, y: 56))
bezier15Path.addCurve(to: CGPoint(x: 583, y: 139.21), controlPoint1: CGPoint(x: 545.77, y: 56), controlPoint2: CGPoint(x: 583, y: 93.33))
bezier15Path.addCurve(to: CGPoint(x: 554.25, y: 202.18), controlPoint1: CGPoint(x: 583, y: 163.41), controlPoint2: CGPoint(x: 572.52, y: 186.35))
bezier15Path.addCurve(to: CGPoint(x: 544.5, y: 201.46), controlPoint1: CGPoint(x: 551.38, y: 204.66), controlPoint2: CGPoint(x: 547, y: 204.36))
bezier15Path.addCurve(to: CGPoint(x: 545.2, y: 191.67), controlPoint1: CGPoint(x: 542, y: 198.57), controlPoint2: CGPoint(x: 542.31, y: 194.18))
bezier15Path.addCurve(to: CGPoint(x: 569.17, y: 139.21), controlPoint1: CGPoint(x: 560.44, y: 178.49), controlPoint2: CGPoint(x: 569.17, y: 159.37))
bezier15Path.addCurve(to: CGPoint(x: 500, y: 69.87), controlPoint1: CGPoint(x: 569.17, y: 100.98), controlPoint2: CGPoint(x: 538.14, y: 69.87))
bezier15Path.addCurve(to: CGPoint(x: 430.83, y: 139.21), controlPoint1: CGPoint(x: 461.86, y: 69.87), controlPoint2: CGPoint(x: 430.83, y: 100.98))
bezier15Path.addCurve(to: CGPoint(x: 456.02, y: 192.72), controlPoint1: CGPoint(x: 430.83, y: 159.98), controlPoint2: CGPoint(x: 440.01, y: 179.48))
bezier15Path.addCurve(to: CGPoint(x: 456.95, y: 202.48), controlPoint1: CGPoint(x: 458.96, y: 195.15), controlPoint2: CGPoint(x: 459.38, y: 199.53))
bezier15Path.addCurve(to: CGPoint(x: 451.61, y: 205), controlPoint1: CGPoint(x: 455.58, y: 204.15), controlPoint2: CGPoint(x: 453.6, y: 205))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(roundedRect: CGRect(x: 493, y: 278, width: 14, height: 56), cornerRadius: 7)
dark.setFill()
rectangle2Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(roundedRect: CGRect(x: 493, y: 806, width: 14, height: 56), cornerRadius: 7)
dark.setFill()
rectangle3Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 379, y: 366))
bezier16Path.addCurve(to: CGPoint(x: 372.94, y: 362.53), controlPoint1: CGPoint(x: 376.59, y: 366), controlPoint2: CGPoint(x: 374.23, y: 364.75))
bezier16Path.addLine(to: CGPoint(x: 351.94, y: 326.44))
bezier16Path.addCurve(to: CGPoint(x: 354.5, y: 316.95), controlPoint1: CGPoint(x: 350, y: 323.11), controlPoint2: CGPoint(x: 351.15, y: 318.87))
bezier16Path.addCurve(to: CGPoint(x: 364.06, y: 319.49), controlPoint1: CGPoint(x: 357.85, y: 315), controlPoint2: CGPoint(x: 362.14, y: 316.15))
bezier16Path.addLine(to: CGPoint(x: 385.06, y: 355.58))
bezier16Path.addCurve(to: CGPoint(x: 382.5, y: 365.06), controlPoint1: CGPoint(x: 387, y: 358.91), controlPoint2: CGPoint(x: 385.85, y: 363.15))
bezier16Path.addCurve(to: CGPoint(x: 379, y: 366), controlPoint1: CGPoint(x: 381.39, y: 365.7), controlPoint2: CGPoint(x: 380.19, y: 366))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 642, y: 823))
bezier17Path.addCurve(to: CGPoint(x: 635.94, y: 819.53), controlPoint1: CGPoint(x: 639.59, y: 823), controlPoint2: CGPoint(x: 637.23, y: 821.75))
bezier17Path.addLine(to: CGPoint(x: 614.94, y: 783.42))
bezier17Path.addCurve(to: CGPoint(x: 617.5, y: 773.94), controlPoint1: CGPoint(x: 613, y: 780.11), controlPoint2: CGPoint(x: 614.15, y: 775.84))
bezier17Path.addCurve(to: CGPoint(x: 627.06, y: 776.47), controlPoint1: CGPoint(x: 620.85, y: 772.02), controlPoint2: CGPoint(x: 625.14, y: 773.13))
bezier17Path.addLine(to: CGPoint(x: 648.06, y: 812.58))
bezier17Path.addCurve(to: CGPoint(x: 645.5, y: 822.08), controlPoint1: CGPoint(x: 650, y: 815.92), controlPoint2: CGPoint(x: 648.85, y: 820.15))
bezier17Path.addCurve(to: CGPoint(x: 642, y: 823), controlPoint1: CGPoint(x: 644.39, y: 822.7), controlPoint2: CGPoint(x: 643.19, y: 823))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 290.05, y: 455))
bezier18Path.addCurve(to: CGPoint(x: 286.57, y: 454.06), controlPoint1: CGPoint(x: 288.87, y: 455), controlPoint2: CGPoint(x: 287.67, y: 454.7))
bezier18Path.addLine(to: CGPoint(x: 250.47, y: 433.05))
bezier18Path.addCurve(to: CGPoint(x: 247.94, y: 423.49), controlPoint1: CGPoint(x: 247.15, y: 431.12), controlPoint2: CGPoint(x: 246.01, y: 426.84))
bezier18Path.addCurve(to: CGPoint(x: 257.42, y: 420.94), controlPoint1: CGPoint(x: 249.85, y: 420.16), controlPoint2: CGPoint(x: 254.11, y: 419.01))
bezier18Path.addLine(to: CGPoint(x: 293.52, y: 441.94))
bezier18Path.addCurve(to: CGPoint(x: 296.06, y: 451.5), controlPoint1: CGPoint(x: 296.85, y: 443.87), controlPoint2: CGPoint(x: 297.99, y: 448.15))
bezier18Path.addCurve(to: CGPoint(x: 290.05, y: 455), controlPoint1: CGPoint(x: 294.78, y: 453.74), controlPoint2: CGPoint(x: 292.44, y: 455))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 746.05, y: 719))
bezier19Path.addCurve(to: CGPoint(x: 742.58, y: 718.07), controlPoint1: CGPoint(x: 744.87, y: 719), controlPoint2: CGPoint(x: 743.68, y: 718.7))
bezier19Path.addLine(to: CGPoint(x: 706.47, y: 697.06))
bezier19Path.addCurve(to: CGPoint(x: 703.94, y: 687.52), controlPoint1: CGPoint(x: 703.15, y: 695.15), controlPoint2: CGPoint(x: 702.01, y: 690.85))
bezier19Path.addCurve(to: CGPoint(x: 713.43, y: 684.94), controlPoint1: CGPoint(x: 705.85, y: 684.15), controlPoint2: CGPoint(x: 710.13, y: 683))
bezier19Path.addLine(to: CGPoint(x: 749.52, y: 705.95))
bezier19Path.addCurve(to: CGPoint(x: 752.06, y: 715.5), controlPoint1: CGPoint(x: 752.85, y: 707.87), controlPoint2: CGPoint(x: 753.99, y: 712.16))
bezier19Path.addCurve(to: CGPoint(x: 746.05, y: 719), controlPoint1: CGPoint(x: 750.79, y: 717.74), controlPoint2: CGPoint(x: 748.44, y: 719))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 257.12, y: 577))
bezier20Path.addLine(to: CGPoint(x: 215.88, y: 577))
bezier20Path.addCurve(to: CGPoint(x: 209, y: 570), controlPoint1: CGPoint(x: 212.08, y: 577), controlPoint2: CGPoint(x: 209, y: 573.88))
bezier20Path.addCurve(to: CGPoint(x: 215.88, y: 563), controlPoint1: CGPoint(x: 209, y: 566.15), controlPoint2: CGPoint(x: 212.07, y: 563))
bezier20Path.addLine(to: CGPoint(x: 257.12, y: 563))
bezier20Path.addCurve(to: CGPoint(x: 264, y: 570), controlPoint1: CGPoint(x: 260.92, y: 563), controlPoint2: CGPoint(x: 264, y: 566.15))
bezier20Path.addCurve(to: CGPoint(x: 257.12, y: 577), controlPoint1: CGPoint(x: 264, y: 573.88), controlPoint2: CGPoint(x: 260.92, y: 577))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 784.12, y: 577))
bezier21Path.addLine(to: CGPoint(x: 742.87, y: 577))
bezier21Path.addCurve(to: CGPoint(x: 736, y: 570), controlPoint1: CGPoint(x: 739.07, y: 577), controlPoint2: CGPoint(x: 736, y: 573.88))
bezier21Path.addCurve(to: CGPoint(x: 742.87, y: 563), controlPoint1: CGPoint(x: 736, y: 566.15), controlPoint2: CGPoint(x: 739.07, y: 563))
bezier21Path.addLine(to: CGPoint(x: 784.12, y: 563))
bezier21Path.addCurve(to: CGPoint(x: 791, y: 570), controlPoint1: CGPoint(x: 787.92, y: 563), controlPoint2: CGPoint(x: 791, y: 566.15))
bezier21Path.addCurve(to: CGPoint(x: 784.12, y: 577), controlPoint1: CGPoint(x: 791, y: 573.88), controlPoint2: CGPoint(x: 787.92, y: 577))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 253.95, y: 719))
bezier22Path.addCurve(to: CGPoint(x: 247.94, y: 715.5), controlPoint1: CGPoint(x: 251.56, y: 719), controlPoint2: CGPoint(x: 249.21, y: 717.74))
bezier22Path.addCurve(to: CGPoint(x: 250.47, y: 705.96), controlPoint1: CGPoint(x: 246.01, y: 712.17), controlPoint2: CGPoint(x: 247.15, y: 707.87))
bezier22Path.addLine(to: CGPoint(x: 286.58, y: 684.94))
bezier22Path.addCurve(to: CGPoint(x: 296.06, y: 687.51), controlPoint1: CGPoint(x: 289.89, y: 683), controlPoint2: CGPoint(x: 294.15, y: 684.15))
bezier22Path.addCurve(to: CGPoint(x: 293.53, y: 697.05), controlPoint1: CGPoint(x: 297.99, y: 690.85), controlPoint2: CGPoint(x: 296.85, y: 695.14))
bezier22Path.addLine(to: CGPoint(x: 257.42, y: 718.07))
bezier22Path.addCurve(to: CGPoint(x: 253.95, y: 719), controlPoint1: CGPoint(x: 256.32, y: 718.7), controlPoint2: CGPoint(x: 255.13, y: 719))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 709.95, y: 455))
bezier23Path.addCurve(to: CGPoint(x: 703.94, y: 451.5), controlPoint1: CGPoint(x: 707.56, y: 455), controlPoint2: CGPoint(x: 705.23, y: 453.74))
bezier23Path.addCurve(to: CGPoint(x: 706.48, y: 441.94), controlPoint1: CGPoint(x: 702.01, y: 448.15), controlPoint2: CGPoint(x: 703.15, y: 443.87))
bezier23Path.addLine(to: CGPoint(x: 742.57, y: 420.94))
bezier23Path.addCurve(to: CGPoint(x: 752.06, y: 423.5), controlPoint1: CGPoint(x: 745.88, y: 419), controlPoint2: CGPoint(x: 750.12, y: 420.15))
bezier23Path.addCurve(to: CGPoint(x: 749.52, y: 433.06), controlPoint1: CGPoint(x: 753.99, y: 426.85), controlPoint2: CGPoint(x: 752.85, y: 431.13))
bezier23Path.addLine(to: CGPoint(x: 713.43, y: 454.05))
bezier23Path.addCurve(to: CGPoint(x: 709.95, y: 455), controlPoint1: CGPoint(x: 712.33, y: 454.7), controlPoint2: CGPoint(x: 711.13, y: 455))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 358, y: 823))
bezier24Path.addCurve(to: CGPoint(x: 354.5, y: 822.08), controlPoint1: CGPoint(x: 356.81, y: 823), controlPoint2: CGPoint(x: 355.61, y: 822.7))
bezier24Path.addCurve(to: CGPoint(x: 351.95, y: 812.58), controlPoint1: CGPoint(x: 351.15, y: 820.15), controlPoint2: CGPoint(x: 350, y: 815.92))
bezier24Path.addLine(to: CGPoint(x: 372.94, y: 776.46))
bezier24Path.addCurve(to: CGPoint(x: 382.5, y: 773.94), controlPoint1: CGPoint(x: 374.87, y: 773.15), controlPoint2: CGPoint(x: 379.16, y: 772.01))
bezier24Path.addCurve(to: CGPoint(x: 385.06, y: 783.42), controlPoint1: CGPoint(x: 385.85, y: 775.84), controlPoint2: CGPoint(x: 387, y: 780.1))
bezier24Path.addLine(to: CGPoint(x: 364.06, y: 819.53))
bezier24Path.addCurve(to: CGPoint(x: 358, y: 823), controlPoint1: CGPoint(x: 362.77, y: 821.75), controlPoint2: CGPoint(x: 360.41, y: 823))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 621, y: 366))
bezier25Path.addCurve(to: CGPoint(x: 617.5, y: 365.06), controlPoint1: CGPoint(x: 619.81, y: 366), controlPoint2: CGPoint(x: 618.61, y: 365.7))
bezier25Path.addCurve(to: CGPoint(x: 614.94, y: 355.57), controlPoint1: CGPoint(x: 614.15, y: 363.15), controlPoint2: CGPoint(x: 613, y: 358.9))
bezier25Path.addLine(to: CGPoint(x: 635.94, y: 319.47))
bezier25Path.addCurve(to: CGPoint(x: 645.5, y: 316.93), controlPoint1: CGPoint(x: 637.87, y: 316.14), controlPoint2: CGPoint(x: 642.17, y: 315.02))
bezier25Path.addCurve(to: CGPoint(x: 648.06, y: 326.42), controlPoint1: CGPoint(x: 648.85, y: 318.85), controlPoint2: CGPoint(x: 650, y: 323.1))
bezier25Path.addLine(to: CGPoint(x: 627.06, y: 362.52))
bezier25Path.addCurve(to: CGPoint(x: 621, y: 366), controlPoint1: CGPoint(x: 625.76, y: 364.75), controlPoint2: CGPoint(x: 623.41, y: 366))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 433.08, y: 329))
bezier26Path.addCurve(to: CGPoint(x: 426.39, y: 323.81), controlPoint1: CGPoint(x: 430.03, y: 329), controlPoint2: CGPoint(x: 427.23, y: 326.94))
bezier26Path.addLine(to: CGPoint(x: 419.24, y: 296.77))
bezier26Path.addCurve(to: CGPoint(x: 424.14, y: 288.21), controlPoint1: CGPoint(x: 418.25, y: 293.04), controlPoint2: CGPoint(x: 420.44, y: 289.22))
bezier26Path.addCurve(to: CGPoint(x: 432.61, y: 293.17), controlPoint1: CGPoint(x: 427.81, y: 287.3), controlPoint2: CGPoint(x: 431.61, y: 289.42))
bezier26Path.addLine(to: CGPoint(x: 439.76, y: 320.2))
bezier26Path.addCurve(to: CGPoint(x: 434.86, y: 328.77), controlPoint1: CGPoint(x: 440.75, y: 323.93), controlPoint2: CGPoint(x: 438.56, y: 327.75))
bezier26Path.addCurve(to: CGPoint(x: 433.08, y: 329), controlPoint1: CGPoint(x: 434.27, y: 328.92), controlPoint2: CGPoint(x: 433.67, y: 329))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 573.08, y: 852))
bezier27Path.addCurve(to: CGPoint(x: 566.39, y: 846.83), controlPoint1: CGPoint(x: 570.03, y: 852), controlPoint2: CGPoint(x: 567.23, y: 849.95))
bezier27Path.addLine(to: CGPoint(x: 559.24, y: 819.8))
bezier27Path.addCurve(to: CGPoint(x: 564.13, y: 811.22), controlPoint1: CGPoint(x: 558.25, y: 816.05), controlPoint2: CGPoint(x: 560.44, y: 812.23))
bezier27Path.addCurve(to: CGPoint(x: 572.61, y: 816.16), controlPoint1: CGPoint(x: 567.85, y: 810.29), controlPoint2: CGPoint(x: 571.61, y: 812.45))
bezier27Path.addLine(to: CGPoint(x: 579.76, y: 843.2))
bezier27Path.addCurve(to: CGPoint(x: 574.87, y: 851.78), controlPoint1: CGPoint(x: 580.75, y: 846.94), controlPoint2: CGPoint(x: 578.56, y: 850.77))
bezier27Path.addCurve(to: CGPoint(x: 573.08, y: 852), controlPoint1: CGPoint(x: 574.27, y: 851.92), controlPoint2: CGPoint(x: 573.67, y: 852))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 318.16, y: 395))
bezier28Path.addCurve(to: CGPoint(x: 313.33, y: 392.94), controlPoint1: CGPoint(x: 316.42, y: 395), controlPoint2: CGPoint(x: 314.67, y: 394.31))
bezier28Path.addLine(to: CGPoint(x: 294, y: 373.02))
bezier28Path.addCurve(to: CGPoint(x: 294, y: 363.06), controlPoint1: CGPoint(x: 291.33, y: 370.27), controlPoint2: CGPoint(x: 291.33, y: 365.81))
bezier28Path.addCurve(to: CGPoint(x: 303.67, y: 363.06), controlPoint1: CGPoint(x: 296.67, y: 360.31), controlPoint2: CGPoint(x: 301, y: 360.31))
bezier28Path.addLine(to: CGPoint(x: 323, y: 382.98))
bezier28Path.addCurve(to: CGPoint(x: 323, y: 392.94), controlPoint1: CGPoint(x: 325.67, y: 385.73), controlPoint2: CGPoint(x: 325.67, y: 390.19))
bezier28Path.addCurve(to: CGPoint(x: 318.16, y: 395), controlPoint1: CGPoint(x: 321.66, y: 394.31), controlPoint2: CGPoint(x: 319.91, y: 395))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 700.17, y: 778))
bezier29Path.addCurve(to: CGPoint(x: 695.33, y: 775.94), controlPoint1: CGPoint(x: 698.42, y: 778), controlPoint2: CGPoint(x: 696.67, y: 777.31))
bezier29Path.addLine(to: CGPoint(x: 676, y: 756.02))
bezier29Path.addCurve(to: CGPoint(x: 676, y: 746.06), controlPoint1: CGPoint(x: 673.33, y: 753.27), controlPoint2: CGPoint(x: 673.33, y: 748.81))
bezier29Path.addCurve(to: CGPoint(x: 685.67, y: 746.06), controlPoint1: CGPoint(x: 678.67, y: 743.31), controlPoint2: CGPoint(x: 683, y: 743.31))
bezier29Path.addLine(to: CGPoint(x: 705, y: 765.98))
bezier29Path.addCurve(to: CGPoint(x: 705, y: 775.94), controlPoint1: CGPoint(x: 707.67, y: 768.73), controlPoint2: CGPoint(x: 707.67, y: 773.19))
bezier29Path.addCurve(to: CGPoint(x: 700.17, y: 778), controlPoint1: CGPoint(x: 703.66, y: 777.31), controlPoint2: CGPoint(x: 701.91, y: 778))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 252.01, y: 510))
bezier30Path.addCurve(to: CGPoint(x: 250.2, y: 509.76), controlPoint1: CGPoint(x: 251.41, y: 510), controlPoint2: CGPoint(x: 250.81, y: 509.92))
bezier30Path.addLine(to: CGPoint(x: 223.17, y: 502.57))
bezier30Path.addCurve(to: CGPoint(x: 218.24, y: 494.1), controlPoint1: CGPoint(x: 219.45, y: 501.58), controlPoint2: CGPoint(x: 217.23, y: 497.79))
bezier30Path.addCurve(to: CGPoint(x: 226.8, y: 489.23), controlPoint1: CGPoint(x: 219.24, y: 490.43), controlPoint2: CGPoint(x: 223.05, y: 488.27))
bezier30Path.addLine(to: CGPoint(x: 253.83, y: 496.41))
bezier30Path.addCurve(to: CGPoint(x: 258.76, y: 504.88), controlPoint1: CGPoint(x: 257.55, y: 497.4), controlPoint2: CGPoint(x: 259.77, y: 501.19))
bezier30Path.addCurve(to: CGPoint(x: 252.01, y: 510), controlPoint1: CGPoint(x: 257.92, y: 507.96), controlPoint2: CGPoint(x: 255.1, y: 510))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 774, y: 650))
bezier31Path.addCurve(to: CGPoint(x: 772.18, y: 649.78), controlPoint1: CGPoint(x: 773.4, y: 650), controlPoint2: CGPoint(x: 772.8, y: 649.92))
bezier31Path.addLine(to: CGPoint(x: 745.18, y: 642.61))
bezier31Path.addCurve(to: CGPoint(x: 740.24, y: 634.1), controlPoint1: CGPoint(x: 741.45, y: 641.61), controlPoint2: CGPoint(x: 739.24, y: 637.81))
bezier31Path.addCurve(to: CGPoint(x: 748.81, y: 629.2), controlPoint1: CGPoint(x: 741.25, y: 630.42), controlPoint2: CGPoint(x: 745.07, y: 628.31))
bezier31Path.addLine(to: CGPoint(x: 775.82, y: 636.38))
bezier31Path.addCurve(to: CGPoint(x: 780.76, y: 644.88), controlPoint1: CGPoint(x: 779.54, y: 637.38), controlPoint2: CGPoint(x: 781.76, y: 641.17))
bezier31Path.addCurve(to: CGPoint(x: 774, y: 650), controlPoint1: CGPoint(x: 779.91, y: 647.97), controlPoint2: CGPoint(x: 777.09, y: 650))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 225, y: 650))
bezier32Path.addCurve(to: CGPoint(x: 218.24, y: 644.86), controlPoint1: CGPoint(x: 221.9, y: 650), controlPoint2: CGPoint(x: 219.08, y: 647.94))
bezier32Path.addCurve(to: CGPoint(x: 223.19, y: 636.36), controlPoint1: CGPoint(x: 217.24, y: 641.15), controlPoint2: CGPoint(x: 219.47, y: 637.36))
bezier32Path.addLine(to: CGPoint(x: 250.2, y: 629.21))
bezier32Path.addCurve(to: CGPoint(x: 258.76, y: 634.11), controlPoint1: CGPoint(x: 253.98, y: 628.29), controlPoint2: CGPoint(x: 257.75, y: 630.43))
bezier32Path.addCurve(to: CGPoint(x: 253.81, y: 642.61), controlPoint1: CGPoint(x: 259.76, y: 637.82), controlPoint2: CGPoint(x: 257.53, y: 641.61))
bezier32Path.addLine(to: CGPoint(x: 226.8, y: 649.76))
bezier32Path.addCurve(to: CGPoint(x: 225, y: 650), controlPoint1: CGPoint(x: 226.2, y: 649.92), controlPoint2: CGPoint(x: 225.58, y: 650))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 747, y: 510))
bezier33Path.addCurve(to: CGPoint(x: 740.24, y: 504.87), controlPoint1: CGPoint(x: 743.91, y: 510), controlPoint2: CGPoint(x: 741.08, y: 507.96))
bezier33Path.addCurve(to: CGPoint(x: 745.18, y: 496.38), controlPoint1: CGPoint(x: 739.24, y: 501.17), controlPoint2: CGPoint(x: 741.45, y: 497.38))
bezier33Path.addLine(to: CGPoint(x: 772.19, y: 489.21))
bezier33Path.addCurve(to: CGPoint(x: 780.76, y: 494.11), controlPoint1: CGPoint(x: 775.98, y: 488.3), controlPoint2: CGPoint(x: 779.75, y: 490.43))
bezier33Path.addCurve(to: CGPoint(x: 775.82, y: 502.6), controlPoint1: CGPoint(x: 781.76, y: 497.81), controlPoint2: CGPoint(x: 779.55, y: 501.6))
bezier33Path.addLine(to: CGPoint(x: 748.81, y: 509.77))
bezier33Path.addCurve(to: CGPoint(x: 747, y: 510), controlPoint1: CGPoint(x: 748.2, y: 509.92), controlPoint2: CGPoint(x: 747.6, y: 510))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 298.83, y: 778))
bezier34Path.addCurve(to: CGPoint(x: 294, y: 775.94), controlPoint1: CGPoint(x: 297.08, y: 778), controlPoint2: CGPoint(x: 295.34, y: 777.31))
bezier34Path.addCurve(to: CGPoint(x: 294, y: 765.98), controlPoint1: CGPoint(x: 291.33, y: 773.18), controlPoint2: CGPoint(x: 291.33, y: 768.7))
bezier34Path.addLine(to: CGPoint(x: 313.34, y: 746.06))
bezier34Path.addCurve(to: CGPoint(x: 323, y: 746.06), controlPoint1: CGPoint(x: 316.01, y: 743.31), controlPoint2: CGPoint(x: 320.33, y: 743.31))
bezier34Path.addCurve(to: CGPoint(x: 323, y: 756.02), controlPoint1: CGPoint(x: 325.67, y: 748.81), controlPoint2: CGPoint(x: 325.67, y: 753.3))
bezier34Path.addLine(to: CGPoint(x: 303.66, y: 775.94))
bezier34Path.addCurve(to: CGPoint(x: 298.83, y: 778), controlPoint1: CGPoint(x: 302.32, y: 777.31), controlPoint2: CGPoint(x: 300.58, y: 778))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 680.83, y: 395))
bezier35Path.addCurve(to: CGPoint(x: 676, y: 392.94), controlPoint1: CGPoint(x: 679.09, y: 395), controlPoint2: CGPoint(x: 677.34, y: 394.31))
bezier35Path.addCurve(to: CGPoint(x: 676, y: 382.98), controlPoint1: CGPoint(x: 673.33, y: 390.19), controlPoint2: CGPoint(x: 673.33, y: 385.73))
bezier35Path.addLine(to: CGPoint(x: 695.33, y: 363.06))
bezier35Path.addCurve(to: CGPoint(x: 705, y: 363.06), controlPoint1: CGPoint(x: 698, y: 360.31), controlPoint2: CGPoint(x: 702.33, y: 360.31))
bezier35Path.addCurve(to: CGPoint(x: 705, y: 373.02), controlPoint1: CGPoint(x: 707.67, y: 365.81), controlPoint2: CGPoint(x: 707.67, y: 370.27))
bezier35Path.addLine(to: CGPoint(x: 685.67, y: 392.94))
bezier35Path.addCurve(to: CGPoint(x: 680.83, y: 395), controlPoint1: CGPoint(x: 684.33, y: 394.31), controlPoint2: CGPoint(x: 682.58, y: 395))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 425.93, y: 852))
bezier36Path.addCurve(to: CGPoint(x: 424.14, y: 851.78), controlPoint1: CGPoint(x: 425.34, y: 852), controlPoint2: CGPoint(x: 424.74, y: 851.92))
bezier36Path.addCurve(to: CGPoint(x: 419.24, y: 843.2), controlPoint1: CGPoint(x: 420.45, y: 850.77), controlPoint2: CGPoint(x: 418.25, y: 846.94))
bezier36Path.addLine(to: CGPoint(x: 426.38, y: 816.17))
bezier36Path.addCurve(to: CGPoint(x: 434.86, y: 811.22), controlPoint1: CGPoint(x: 427.39, y: 812.46), controlPoint2: CGPoint(x: 431.11, y: 810.27))
bezier36Path.addCurve(to: CGPoint(x: 439.76, y: 819.78), controlPoint1: CGPoint(x: 438.55, y: 812.21), controlPoint2: CGPoint(x: 440.75, y: 816.06))
bezier36Path.addLine(to: CGPoint(x: 432.62, y: 846.81))
bezier36Path.addCurve(to: CGPoint(x: 425.93, y: 852), controlPoint1: CGPoint(x: 431.78, y: 849.95), controlPoint2: CGPoint(x: 428.98, y: 852))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 565.92, y: 329))
bezier37Path.addCurve(to: CGPoint(x: 564.13, y: 328.77), controlPoint1: CGPoint(x: 565.32, y: 329), controlPoint2: CGPoint(x: 564.73, y: 328.92))
bezier37Path.addCurve(to: CGPoint(x: 559.24, y: 320.18), controlPoint1: CGPoint(x: 560.44, y: 327.76), controlPoint2: CGPoint(x: 558.25, y: 323.93))
bezier37Path.addLine(to: CGPoint(x: 566.39, y: 293.15))
bezier37Path.addCurve(to: CGPoint(x: 574.87, y: 288.2), controlPoint1: CGPoint(x: 567.41, y: 289.43), controlPoint2: CGPoint(x: 571.19, y: 287.31))
bezier37Path.addCurve(to: CGPoint(x: 579.76, y: 296.78), controlPoint1: CGPoint(x: 578.56, y: 289.21), controlPoint2: CGPoint(x: 580.75, y: 293.04))
bezier37Path.addLine(to: CGPoint(x: 572.61, y: 323.82))
bezier37Path.addCurve(to: CGPoint(x: 565.92, y: 329), controlPoint1: CGPoint(x: 571.77, y: 326.94), controlPoint2: CGPoint(x: 568.97, y: 329))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 423.06, y: 577))
bezier38Path.addLine(to: CGPoint(x: 391.94, y: 577))
bezier38Path.addCurve(to: CGPoint(x: 385, y: 570), controlPoint1: CGPoint(x: 388.1, y: 577), controlPoint2: CGPoint(x: 385, y: 573.86))
bezier38Path.addCurve(to: CGPoint(x: 391.94, y: 563), controlPoint1: CGPoint(x: 385, y: 566.12), controlPoint2: CGPoint(x: 388.1, y: 563))
bezier38Path.addLine(to: CGPoint(x: 423.06, y: 563))
bezier38Path.addCurve(to: CGPoint(x: 430, y: 570), controlPoint1: CGPoint(x: 426.9, y: 563), controlPoint2: CGPoint(x: 430, y: 566.12))
bezier38Path.addCurve(to: CGPoint(x: 423.06, y: 577), controlPoint1: CGPoint(x: 430, y: 573.86), controlPoint2: CGPoint(x: 426.9, y: 577))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Bezier 39 Drawing
let bezier39Path = UIBezierPath()
bezier39Path.move(to: CGPoint(x: 608.06, y: 577))
bezier39Path.addLine(to: CGPoint(x: 576.94, y: 577))
bezier39Path.addCurve(to: CGPoint(x: 570, y: 570), controlPoint1: CGPoint(x: 573.1, y: 577), controlPoint2: CGPoint(x: 570, y: 573.86))
bezier39Path.addCurve(to: CGPoint(x: 576.94, y: 563), controlPoint1: CGPoint(x: 570, y: 566.12), controlPoint2: CGPoint(x: 573.1, y: 563))
bezier39Path.addLine(to: CGPoint(x: 608.06, y: 563))
bezier39Path.addCurve(to: CGPoint(x: 615, y: 570), controlPoint1: CGPoint(x: 611.9, y: 563), controlPoint2: CGPoint(x: 615, y: 566.12))
bezier39Path.addCurve(to: CGPoint(x: 608.06, y: 577), controlPoint1: CGPoint(x: 615, y: 573.86), controlPoint2: CGPoint(x: 611.9, y: 577))
bezier39Path.close()
bezier39Path.usesEvenOddFillRule = true
dark.setFill()
bezier39Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(roundedRect: CGRect(x: 493, y: 640, width: 14, height: 45), cornerRadius: 7)
dark.setFill()
rectangle4Path.fill()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(roundedRect: CGRect(x: 493, y: 455, width: 14, height: 45), cornerRadius: 7)
dark.setFill()
rectangle5Path.fill()
//// Bezier 40 Drawing
let bezier40Path = UIBezierPath()
bezier40Path.move(to: CGPoint(x: 576.04, y: 653))
bezier40Path.addCurve(to: CGPoint(x: 571.11, y: 650.96), controlPoint1: CGPoint(x: 574.25, y: 653), controlPoint2: CGPoint(x: 572.47, y: 652.32))
bezier40Path.addLine(to: CGPoint(x: 549.04, y: 628.87))
bezier40Path.addCurve(to: CGPoint(x: 549.04, y: 619.04), controlPoint1: CGPoint(x: 546.32, y: 626.16), controlPoint2: CGPoint(x: 546.32, y: 621.75))
bezier40Path.addCurve(to: CGPoint(x: 558.89, y: 619.04), controlPoint1: CGPoint(x: 551.76, y: 616.32), controlPoint2: CGPoint(x: 556.17, y: 616.32))
bezier40Path.addLine(to: CGPoint(x: 580.96, y: 641.13))
bezier40Path.addCurve(to: CGPoint(x: 580.96, y: 650.96), controlPoint1: CGPoint(x: 583.68, y: 643.84), controlPoint2: CGPoint(x: 583.68, y: 648.25))
bezier40Path.addCurve(to: CGPoint(x: 576.04, y: 653), controlPoint1: CGPoint(x: 579.6, y: 652.32), controlPoint2: CGPoint(x: 577.82, y: 653))
bezier40Path.close()
bezier40Path.usesEvenOddFillRule = true
dark.setFill()
bezier40Path.fill()
//// Bezier 41 Drawing
let bezier41Path = UIBezierPath()
bezier41Path.move(to: CGPoint(x: 445.03, y: 522))
bezier41Path.addCurve(to: CGPoint(x: 440.11, y: 519.96), controlPoint1: CGPoint(x: 443.25, y: 522), controlPoint2: CGPoint(x: 441.47, y: 521.32))
bezier41Path.addLine(to: CGPoint(x: 418.04, y: 497.89))
bezier41Path.addCurve(to: CGPoint(x: 418.04, y: 488.04), controlPoint1: CGPoint(x: 415.32, y: 495.17), controlPoint2: CGPoint(x: 415.32, y: 490.76))
bezier41Path.addCurve(to: CGPoint(x: 427.89, y: 488.04), controlPoint1: CGPoint(x: 420.76, y: 485.32), controlPoint2: CGPoint(x: 425.17, y: 485.32))
bezier41Path.addLine(to: CGPoint(x: 449.96, y: 510.11))
bezier41Path.addCurve(to: CGPoint(x: 449.96, y: 519.96), controlPoint1: CGPoint(x: 452.68, y: 512.84), controlPoint2: CGPoint(x: 452.68, y: 517.24))
bezier41Path.addCurve(to: CGPoint(x: 445.03, y: 522), controlPoint1: CGPoint(x: 448.6, y: 521.32), controlPoint2: CGPoint(x: 446.82, y: 522))
bezier41Path.close()
bezier41Path.usesEvenOddFillRule = true
dark.setFill()
bezier41Path.fill()
//// Bezier 42 Drawing
let bezier42Path = UIBezierPath()
bezier42Path.move(to: CGPoint(x: 500, y: 563))
bezier42Path.addCurve(to: CGPoint(x: 493, y: 570), controlPoint1: CGPoint(x: 496.15, y: 563), controlPoint2: CGPoint(x: 493, y: 566.14))
bezier42Path.addCurve(to: CGPoint(x: 500, y: 577), controlPoint1: CGPoint(x: 493, y: 573.86), controlPoint2: CGPoint(x: 496.14, y: 577))
bezier42Path.addLine(to: CGPoint(x: 500.03, y: 577))
bezier42Path.addCurve(to: CGPoint(x: 507, y: 570), controlPoint1: CGPoint(x: 503.87, y: 577), controlPoint2: CGPoint(x: 507, y: 573.86))
bezier42Path.addCurve(to: CGPoint(x: 500, y: 563), controlPoint1: CGPoint(x: 507, y: 566.14), controlPoint2: CGPoint(x: 503.86, y: 563))
bezier42Path.close()
bezier42Path.move(to: CGPoint(x: 500.03, y: 591))
bezier42Path.addCurve(to: CGPoint(x: 479, y: 570), controlPoint1: CGPoint(x: 488.43, y: 591), controlPoint2: CGPoint(x: 479, y: 581.56))
bezier42Path.addCurve(to: CGPoint(x: 500, y: 549), controlPoint1: CGPoint(x: 479, y: 558.43), controlPoint2: CGPoint(x: 488.42, y: 549))
bezier42Path.addCurve(to: CGPoint(x: 521, y: 570), controlPoint1: CGPoint(x: 511.58, y: 549), controlPoint2: CGPoint(x: 521, y: 558.43))
bezier42Path.addCurve(to: CGPoint(x: 500.03, y: 591), controlPoint1: CGPoint(x: 521, y: 581.56), controlPoint2: CGPoint(x: 511.59, y: 591))
bezier42Path.close()
bezier42Path.usesEvenOddFillRule = true
dark.setFill()
bezier42Path.fill()
//// Bezier 43 Drawing
let bezier43Path = UIBezierPath()
bezier43Path.move(to: CGPoint(x: 474.94, y: 551))
bezier43Path.addCurve(to: CGPoint(x: 469.32, y: 548.13), controlPoint1: CGPoint(x: 472.79, y: 551), controlPoint2: CGPoint(x: 470.67, y: 550))
bezier43Path.addCurve(to: CGPoint(x: 470.88, y: 538.45), controlPoint1: CGPoint(x: 467.07, y: 545.01), controlPoint2: CGPoint(x: 467.77, y: 540.67))
bezier43Path.addLine(to: CGPoint(x: 646.99, y: 411.32))
bezier43Path.addCurve(to: CGPoint(x: 656.68, y: 412.88), controlPoint1: CGPoint(x: 650.1, y: 409.06), controlPoint2: CGPoint(x: 654.43, y: 409.79))
bezier43Path.addCurve(to: CGPoint(x: 655.12, y: 422.57), controlPoint1: CGPoint(x: 658.93, y: 416), controlPoint2: CGPoint(x: 658.23, y: 420.33))
bezier43Path.addLine(to: CGPoint(x: 479.01, y: 549.7))
bezier43Path.addCurve(to: CGPoint(x: 474.94, y: 551), controlPoint1: CGPoint(x: 477.77, y: 550.59), controlPoint2: CGPoint(x: 476.35, y: 551))
bezier43Path.close()
bezier43Path.usesEvenOddFillRule = true
dark.setFill()
bezier43Path.fill()
//// Bezier 44 Drawing
let bezier44Path = UIBezierPath()
bezier44Path.move(to: CGPoint(x: 523.94, y: 601))
bezier44Path.addCurve(to: CGPoint(x: 519.88, y: 599.67), controlPoint1: CGPoint(x: 522.53, y: 601), controlPoint2: CGPoint(x: 521.11, y: 600.57))
bezier44Path.addCurve(to: CGPoint(x: 518.32, y: 590), controlPoint1: CGPoint(x: 516.77, y: 597.45), controlPoint2: CGPoint(x: 516.07, y: 593.11))
bezier44Path.addLine(to: CGPoint(x: 645.43, y: 413.87))
bezier44Path.addCurve(to: CGPoint(x: 655.12, y: 412.32), controlPoint1: CGPoint(x: 647.68, y: 410.77), controlPoint2: CGPoint(x: 652.02, y: 410.07))
bezier44Path.addCurve(to: CGPoint(x: 656.68, y: 422.01), controlPoint1: CGPoint(x: 658.23, y: 414.55), controlPoint2: CGPoint(x: 658.93, y: 418.89))
bezier44Path.addLine(to: CGPoint(x: 529.57, y: 598.13))
bezier44Path.addCurve(to: CGPoint(x: 523.94, y: 601), controlPoint1: CGPoint(x: 528.21, y: 600), controlPoint2: CGPoint(x: 526.09, y: 601))
bezier44Path.close()
bezier44Path.usesEvenOddFillRule = true
dark.setFill()
bezier44Path.fill()
//// Bezier 45 Drawing
let bezier45Path = UIBezierPath()
bezier45Path.move(to: CGPoint(x: 348.92, y: 728))
bezier45Path.addCurve(to: CGPoint(x: 343.31, y: 725.09), controlPoint1: CGPoint(x: 346.77, y: 728), controlPoint2: CGPoint(x: 344.66, y: 726.99))
bezier45Path.addCurve(to: CGPoint(x: 344.88, y: 715.39), controlPoint1: CGPoint(x: 341.07, y: 721.99), controlPoint2: CGPoint(x: 341.77, y: 717.64))
bezier45Path.addLine(to: CGPoint(x: 520.04, y: 588.34))
bezier45Path.addCurve(to: CGPoint(x: 529.69, y: 589.92), controlPoint1: CGPoint(x: 523.11, y: 586.06), controlPoint2: CGPoint(x: 527.44, y: 586.76))
bezier45Path.addCurve(to: CGPoint(x: 528.12, y: 599.62), controlPoint1: CGPoint(x: 531.93, y: 593.01), controlPoint2: CGPoint(x: 531.23, y: 597.36))
bezier45Path.addLine(to: CGPoint(x: 352.96, y: 726.67))
bezier45Path.addCurve(to: CGPoint(x: 348.92, y: 728), controlPoint1: CGPoint(x: 351.74, y: 727.56), controlPoint2: CGPoint(x: 350.32, y: 728))
bezier45Path.close()
bezier45Path.usesEvenOddFillRule = true
dark.setFill()
bezier45Path.fill()
//// Bezier 46 Drawing
let bezier46Path = UIBezierPath()
bezier46Path.move(to: CGPoint(x: 348.91, y: 728))
bezier46Path.addCurve(to: CGPoint(x: 344.88, y: 726.67), controlPoint1: CGPoint(x: 347.51, y: 728), controlPoint2: CGPoint(x: 346.09, y: 727.57))
bezier46Path.addCurve(to: CGPoint(x: 343.31, y: 716.97), controlPoint1: CGPoint(x: 341.77, y: 724.44), controlPoint2: CGPoint(x: 341.07, y: 720.1))
bezier46Path.addLine(to: CGPoint(x: 469.49, y: 540.9))
bezier46Path.addCurve(to: CGPoint(x: 479.12, y: 539.33), controlPoint1: CGPoint(x: 471.72, y: 537.78), controlPoint2: CGPoint(x: 476.05, y: 537.05))
bezier46Path.addCurve(to: CGPoint(x: 480.69, y: 549.03), controlPoint1: CGPoint(x: 482.23, y: 541.58), controlPoint2: CGPoint(x: 482.93, y: 545.93))
bezier46Path.addLine(to: CGPoint(x: 354.51, y: 725.09))
bezier46Path.addCurve(to: CGPoint(x: 348.91, y: 728), controlPoint1: CGPoint(x: 353.16, y: 726.99), controlPoint2: CGPoint(x: 351.06, y: 728))
bezier46Path.close()
bezier46Path.usesEvenOddFillRule = true
dark.setFill()
bezier46Path.fill()
//// Bezier 47 Drawing
let bezier47Path = UIBezierPath()
bezier47Path.move(to: CGPoint(x: 521, y: 751))
bezier47Path.addLine(to: CGPoint(x: 493, y: 751))
bezier47Path.addCurve(to: CGPoint(x: 486, y: 744), controlPoint1: CGPoint(x: 489.13, y: 751), controlPoint2: CGPoint(x: 486, y: 747.86))
bezier47Path.addCurve(to: CGPoint(x: 493, y: 737), controlPoint1: CGPoint(x: 486, y: 740.12), controlPoint2: CGPoint(x: 489.13, y: 737))
bezier47Path.addLine(to: CGPoint(x: 521, y: 737))
bezier47Path.addCurve(to: CGPoint(x: 528, y: 744), controlPoint1: CGPoint(x: 524.87, y: 737), controlPoint2: CGPoint(x: 528, y: 740.12))
bezier47Path.addCurve(to: CGPoint(x: 521, y: 751), controlPoint1: CGPoint(x: 528, y: 747.86), controlPoint2: CGPoint(x: 524.87, y: 751))
bezier47Path.close()
bezier47Path.usesEvenOddFillRule = true
dark.setFill()
bezier47Path.fill()
//// Bezier 48 Drawing
let bezier48Path = UIBezierPath()
bezier48Path.move(to: CGPoint(x: 521.01, y: 792))
bezier48Path.addCurve(to: CGPoint(x: 515.27, y: 788.99), controlPoint1: CGPoint(x: 518.81, y: 792), controlPoint2: CGPoint(x: 516.63, y: 790.93))
bezier48Path.addLine(to: CGPoint(x: 486.24, y: 746.99))
bezier48Path.addCurve(to: CGPoint(x: 488, y: 737.22), controlPoint1: CGPoint(x: 484.05, y: 743.79), controlPoint2: CGPoint(x: 484.84, y: 739.44))
bezier48Path.addCurve(to: CGPoint(x: 497.73, y: 739), controlPoint1: CGPoint(x: 491.17, y: 735.06), controlPoint2: CGPoint(x: 495.5, y: 735.83))
bezier48Path.addLine(to: CGPoint(x: 526.76, y: 781.01))
bezier48Path.addCurve(to: CGPoint(x: 525, y: 790.74), controlPoint1: CGPoint(x: 528.95, y: 784.18), controlPoint2: CGPoint(x: 528.16, y: 788.55))
bezier48Path.addCurve(to: CGPoint(x: 521.01, y: 792), controlPoint1: CGPoint(x: 523.78, y: 791.59), controlPoint2: CGPoint(x: 522.39, y: 792))
bezier48Path.close()
bezier48Path.usesEvenOddFillRule = true
dark.setFill()
bezier48Path.fill()
//// Bezier 49 Drawing
let bezier49Path = UIBezierPath()
bezier49Path.move(to: CGPoint(x: 521, y: 792))
bezier49Path.addLine(to: CGPoint(x: 493, y: 792))
bezier49Path.addCurve(to: CGPoint(x: 486, y: 785), controlPoint1: CGPoint(x: 489.13, y: 792), controlPoint2: CGPoint(x: 486, y: 788.85))
bezier49Path.addCurve(to: CGPoint(x: 493, y: 778), controlPoint1: CGPoint(x: 486, y: 781.12), controlPoint2: CGPoint(x: 489.13, y: 778))
bezier49Path.addLine(to: CGPoint(x: 521, y: 778))
bezier49Path.addCurve(to: CGPoint(x: 528, y: 785), controlPoint1: CGPoint(x: 524.87, y: 778), controlPoint2: CGPoint(x: 528, y: 781.12))
bezier49Path.addCurve(to: CGPoint(x: 521, y: 792), controlPoint1: CGPoint(x: 528, y: 788.85), controlPoint2: CGPoint(x: 524.87, y: 792))
bezier49Path.close()
bezier49Path.usesEvenOddFillRule = true
dark.setFill()
bezier49Path.fill()
//// Bezier 50 Drawing
let bezier50Path = UIBezierPath()
bezier50Path.move(to: CGPoint(x: 295.14, y: 598))
bezier50Path.addCurve(to: CGPoint(x: 288.49, y: 592.7), controlPoint1: CGPoint(x: 292.06, y: 598), controlPoint2: CGPoint(x: 289.26, y: 595.87))
bezier50Path.addLine(to: CGPoint(x: 278.2, y: 550.71))
bezier50Path.addCurve(to: CGPoint(x: 283.2, y: 542.21), controlPoint1: CGPoint(x: 277.29, y: 546.96), controlPoint2: CGPoint(x: 279.52, y: 543.16))
bezier50Path.addCurve(to: CGPoint(x: 291.51, y: 547.32), controlPoint1: CGPoint(x: 286.79, y: 541.28), controlPoint2: CGPoint(x: 290.59, y: 543.55))
bezier50Path.addLine(to: CGPoint(x: 301.8, y: 589.31))
bezier50Path.addCurve(to: CGPoint(x: 296.8, y: 597.78), controlPoint1: CGPoint(x: 302.71, y: 593.05), controlPoint2: CGPoint(x: 300.48, y: 596.85))
bezier50Path.addCurve(to: CGPoint(x: 295.14, y: 598), controlPoint1: CGPoint(x: 296.25, y: 597.92), controlPoint2: CGPoint(x: 295.69, y: 598))
bezier50Path.close()
bezier50Path.usesEvenOddFillRule = true
dark.setFill()
bezier50Path.fill()
//// Bezier 51 Drawing
let bezier51Path = UIBezierPath()
bezier51Path.move(to: CGPoint(x: 294.86, y: 598))
bezier51Path.addCurve(to: CGPoint(x: 292.45, y: 597.53), controlPoint1: CGPoint(x: 294.05, y: 598), controlPoint2: CGPoint(x: 293.24, y: 597.86))
bezier51Path.addCurve(to: CGPoint(x: 288.44, y: 588.54), controlPoint1: CGPoint(x: 288.9, y: 596.2), controlPoint2: CGPoint(x: 287.11, y: 592.15))
bezier51Path.addLine(to: CGPoint(x: 298.73, y: 560.56))
bezier51Path.addCurve(to: CGPoint(x: 307.55, y: 556.46), controlPoint1: CGPoint(x: 300.05, y: 556.93), controlPoint2: CGPoint(x: 304.03, y: 555.07))
bezier51Path.addCurve(to: CGPoint(x: 311.56, y: 565.48), controlPoint1: CGPoint(x: 311.1, y: 557.83), controlPoint2: CGPoint(x: 312.9, y: 561.85))
bezier51Path.addLine(to: CGPoint(x: 301.27, y: 593.46))
bezier51Path.addCurve(to: CGPoint(x: 294.86, y: 598), controlPoint1: CGPoint(x: 300.24, y: 596.25), controlPoint2: CGPoint(x: 297.63, y: 598))
bezier51Path.close()
bezier51Path.usesEvenOddFillRule = true
dark.setFill()
bezier51Path.fill()
//// Bezier 52 Drawing
let bezier52Path = UIBezierPath()
bezier52Path.move(to: CGPoint(x: 316.14, y: 598))
bezier52Path.addCurve(to: CGPoint(x: 309.73, y: 593.46), controlPoint1: CGPoint(x: 313.37, y: 598), controlPoint2: CGPoint(x: 310.76, y: 596.28))
bezier52Path.addLine(to: CGPoint(x: 299.44, y: 565.48))
bezier52Path.addCurve(to: CGPoint(x: 303.45, y: 556.46), controlPoint1: CGPoint(x: 298.1, y: 561.85), controlPoint2: CGPoint(x: 299.91, y: 557.82))
bezier52Path.addCurve(to: CGPoint(x: 312.27, y: 560.56), controlPoint1: CGPoint(x: 306.95, y: 555.07), controlPoint2: CGPoint(x: 310.95, y: 556.95))
bezier52Path.addLine(to: CGPoint(x: 322.56, y: 588.54))
bezier52Path.addCurve(to: CGPoint(x: 318.55, y: 597.56), controlPoint1: CGPoint(x: 323.9, y: 592.18), controlPoint2: CGPoint(x: 322.09, y: 596.2))
bezier52Path.addCurve(to: CGPoint(x: 316.14, y: 598), controlPoint1: CGPoint(x: 317.76, y: 597.86), controlPoint2: CGPoint(x: 316.95, y: 598))
bezier52Path.close()
bezier52Path.usesEvenOddFillRule = true
dark.setFill()
bezier52Path.fill()
//// Bezier 53 Drawing
let bezier53Path = UIBezierPath()
bezier53Path.move(to: CGPoint(x: 315.86, y: 598))
bezier53Path.addCurve(to: CGPoint(x: 314.2, y: 597.81), controlPoint1: CGPoint(x: 315.31, y: 598), controlPoint2: CGPoint(x: 314.76, y: 597.95))
bezier53Path.addCurve(to: CGPoint(x: 309.2, y: 589.31), controlPoint1: CGPoint(x: 310.53, y: 596.85), controlPoint2: CGPoint(x: 308.29, y: 593.05))
bezier53Path.addLine(to: CGPoint(x: 319.49, y: 547.31))
bezier53Path.addCurve(to: CGPoint(x: 327.8, y: 542.2), controlPoint1: CGPoint(x: 320.4, y: 543.54), controlPoint2: CGPoint(x: 324.08, y: 541.3))
bezier53Path.addCurve(to: CGPoint(x: 332.8, y: 550.7), controlPoint1: CGPoint(x: 331.47, y: 543.16), controlPoint2: CGPoint(x: 333.71, y: 546.96))
bezier53Path.addLine(to: CGPoint(x: 322.51, y: 592.7))
bezier53Path.addCurve(to: CGPoint(x: 315.86, y: 598), controlPoint1: CGPoint(x: 321.74, y: 595.9), controlPoint2: CGPoint(x: 318.94, y: 598))
bezier53Path.close()
bezier53Path.usesEvenOddFillRule = true
dark.setFill()
bezier53Path.fill()
//// Rectangle 6 Drawing
let rectangle6Path = UIBezierPath(roundedRect: CGRect(x: 666, y: 542, width: 14, height: 56), cornerRadius: 7)
dark.setFill()
rectangle6Path.fill()
//// Bezier 54 Drawing
let bezier54Path = UIBezierPath()
bezier54Path.move(to: CGPoint(x: 701, y: 556))
bezier54Path.addLine(to: CGPoint(x: 673, y: 556))
bezier54Path.addCurve(to: CGPoint(x: 666, y: 549), controlPoint1: CGPoint(x: 669.13, y: 556), controlPoint2: CGPoint(x: 666, y: 552.86))
bezier54Path.addCurve(to: CGPoint(x: 673, y: 542), controlPoint1: CGPoint(x: 666, y: 545.12), controlPoint2: CGPoint(x: 669.13, y: 542))
bezier54Path.addLine(to: CGPoint(x: 701, y: 542))
bezier54Path.addCurve(to: CGPoint(x: 708, y: 549), controlPoint1: CGPoint(x: 704.87, y: 542), controlPoint2: CGPoint(x: 708, y: 545.12))
bezier54Path.addCurve(to: CGPoint(x: 701, y: 556), controlPoint1: CGPoint(x: 708, y: 552.86), controlPoint2: CGPoint(x: 704.87, y: 556))
bezier54Path.close()
bezier54Path.usesEvenOddFillRule = true
dark.setFill()
bezier54Path.fill()
//// Bezier 55 Drawing
let bezier55Path = UIBezierPath()
bezier55Path.move(to: CGPoint(x: 701, y: 598))
bezier55Path.addLine(to: CGPoint(x: 673, y: 598))
bezier55Path.addCurve(to: CGPoint(x: 666, y: 591), controlPoint1: CGPoint(x: 669.13, y: 598), controlPoint2: CGPoint(x: 666, y: 594.86))
bezier55Path.addCurve(to: CGPoint(x: 673, y: 584), controlPoint1: CGPoint(x: 666, y: 587.12), controlPoint2: CGPoint(x: 669.13, y: 584))
bezier55Path.addLine(to: CGPoint(x: 701, y: 584))
bezier55Path.addCurve(to: CGPoint(x: 708, y: 591), controlPoint1: CGPoint(x: 704.87, y: 584), controlPoint2: CGPoint(x: 708, y: 587.12))
bezier55Path.addCurve(to: CGPoint(x: 701, y: 598), controlPoint1: CGPoint(x: 708, y: 594.86), controlPoint2: CGPoint(x: 704.87, y: 598))
bezier55Path.close()
bezier55Path.usesEvenOddFillRule = true
dark.setFill()
bezier55Path.fill()
//// Bezier 56 Drawing
let bezier56Path = UIBezierPath()
bezier56Path.move(to: CGPoint(x: 687.03, y: 577))
bezier56Path.addLine(to: CGPoint(x: 673.97, y: 577))
bezier56Path.addCurve(to: CGPoint(x: 667, y: 570), controlPoint1: CGPoint(x: 670.12, y: 577), controlPoint2: CGPoint(x: 667, y: 573.88))
bezier56Path.addCurve(to: CGPoint(x: 673.97, y: 563), controlPoint1: CGPoint(x: 667, y: 566.15), controlPoint2: CGPoint(x: 670.12, y: 563))
bezier56Path.addLine(to: CGPoint(x: 687.03, y: 563))
bezier56Path.addCurve(to: CGPoint(x: 694, y: 570), controlPoint1: CGPoint(x: 690.88, y: 563), controlPoint2: CGPoint(x: 694, y: 566.15))
bezier56Path.addCurve(to: CGPoint(x: 687.03, y: 577), controlPoint1: CGPoint(x: 694, y: 573.88), controlPoint2: CGPoint(x: 690.88, y: 577))
bezier56Path.close()
bezier56Path.usesEvenOddFillRule = true
dark.setFill()
bezier56Path.fill()
//// Rectangle 7 Drawing
let rectangle7Path = UIBezierPath(roundedRect: CGRect(x: 479, y: 347, width: 14, height: 56), cornerRadius: 7)
dark.setFill()
rectangle7Path.fill()
//// Bezier 57 Drawing
let bezier57Path = UIBezierPath()
bezier57Path.move(to: CGPoint(x: 514, y: 403))
bezier57Path.addCurve(to: CGPoint(x: 508.17, y: 399.88), controlPoint1: CGPoint(x: 511.74, y: 403), controlPoint2: CGPoint(x: 509.53, y: 401.9))
bezier57Path.addLine(to: CGPoint(x: 480.18, y: 357.9))
bezier57Path.addCurve(to: CGPoint(x: 482.12, y: 348.18), controlPoint1: CGPoint(x: 478.03, y: 354.68), controlPoint2: CGPoint(x: 478.91, y: 350.33))
bezier57Path.addCurve(to: CGPoint(x: 491.82, y: 350.12), controlPoint1: CGPoint(x: 485.3, y: 346.04), controlPoint2: CGPoint(x: 489.67, y: 346.89))
bezier57Path.addLine(to: CGPoint(x: 519.82, y: 392.1))
bezier57Path.addCurve(to: CGPoint(x: 517.88, y: 401.82), controlPoint1: CGPoint(x: 521.97, y: 395.32), controlPoint2: CGPoint(x: 521.1, y: 399.67))
bezier57Path.addCurve(to: CGPoint(x: 514, y: 403), controlPoint1: CGPoint(x: 516.69, y: 402.62), controlPoint2: CGPoint(x: 515.34, y: 403))
bezier57Path.close()
bezier57Path.usesEvenOddFillRule = true
dark.setFill()
bezier57Path.fill()
//// Rectangle 8 Drawing
let rectangle8Path = UIBezierPath(roundedRect: CGRect(x: 507, y: 346, width: 14, height: 57), cornerRadius: 7)
dark.setFill()
rectangle8Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawMicro(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 262.95, y: 641.95, width: 28.1, height: 28))
light.setFill()
ovalPath.fill()
//// Rectangle Drawing
context.saveGState()
context.translateBy(x: 488.5, y: 445.5)
context.rotate(by: -45 * CGFloat.pi/180)
let rectanglePath = UIBezierPath(rect: CGRect(x: -21.62, y: -14.43, width: 43.25, height: 28.85))
white.setFill()
rectanglePath.fill()
context.restoreGState()
//// Rectangle 2 Drawing
context.saveGState()
context.translateBy(x: 458.5, y: 475.5)
context.rotate(by: -45 * CGFloat.pi/180)
let rectangle2Path = UIBezierPath(rect: CGRect(x: -21.65, y: -14.43, width: 43.3, height: 28.85))
light.setFill()
rectangle2Path.fill()
context.restoreGState()
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 287.25, y: 665.77))
bezierPath.addCurve(to: CGPoint(x: 287.25, y: 645.77), controlPoint1: CGPoint(x: 292.75, y: 660.27), controlPoint2: CGPoint(x: 292.75, y: 651.28))
bezierPath.addCurve(to: CGPoint(x: 267.26, y: 645.77), controlPoint1: CGPoint(x: 281.75, y: 640.28), controlPoint2: CGPoint(x: 272.76, y: 640.28))
bezierPath.addCurve(to: CGPoint(x: 267.26, y: 665.77), controlPoint1: CGPoint(x: 261.76, y: 651.27), controlPoint2: CGPoint(x: 261.76, y: 660.27))
bezierPath.addCurve(to: CGPoint(x: 287.25, y: 665.77), controlPoint1: CGPoint(x: 272.76, y: 671.27), controlPoint2: CGPoint(x: 281.75, y: 671.26))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 453.09, y: 499.92))
bezierPath.addLine(to: CGPoint(x: 513.07, y: 439.95))
bezierPath.addLine(to: CGPoint(x: 493.08, y: 419.94))
bezierPath.addLine(to: CGPoint(x: 463.09, y: 449.94))
bezierPath.addLine(to: CGPoint(x: 433.1, y: 479.93))
bezierPath.addLine(to: CGPoint(x: 453.09, y: 499.92))
bezierPath.close()
bezierPath.move(to: CGPoint(x: 703, y: 409.94))
bezierPath.addLine(to: CGPoint(x: 573.05, y: 459.94))
bezierPath.addLine(to: CGPoint(x: 297.25, y: 735.75))
bezierPath.addCurve(to: CGPoint(x: 257.26, y: 735.75), controlPoint1: CGPoint(x: 286.25, y: 746.74), controlPoint2: CGPoint(x: 268.26, y: 746.76))
bezierPath.addLine(to: CGPoint(x: 197.28, y: 675.76))
bezierPath.addCurve(to: CGPoint(x: 197.28, y: 635.78), controlPoint1: CGPoint(x: 186.19, y: 664.67), controlPoint2: CGPoint(x: 186.29, y: 646.77))
bezierPath.addLine(to: CGPoint(x: 473.09, y: 359.96))
bezierPath.addLine(to: CGPoint(x: 523.06, y: 230))
bezierPath.addLine(to: CGPoint(x: 703, y: 409.94))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 493.88, y: 380.03))
bezier2Path.addLine(to: CGPoint(x: 544, y: 250))
bezier2Path.addLine(to: CGPoint(x: 523.94, y: 230))
bezier2Path.addLine(to: CGPoint(x: 473.84, y: 360.03))
bezier2Path.addLine(to: CGPoint(x: 197.3, y: 635.98))
bezier2Path.addCurve(to: CGPoint(x: 197.3, y: 675.98), controlPoint1: CGPoint(x: 186.28, y: 646.98), controlPoint2: CGPoint(x: 186.18, y: 664.89))
bezier2Path.addLine(to: CGPoint(x: 217.35, y: 696))
bezier2Path.addCurve(to: CGPoint(x: 217.35, y: 655.98), controlPoint1: CGPoint(x: 206.22, y: 684.9), controlPoint2: CGPoint(x: 206.33, y: 666.98))
bezier2Path.addLine(to: CGPoint(x: 493.88, y: 380.03))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
light.setFill()
bezier2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 829, y: 335))
bezier3Path.addLine(to: CGPoint(x: 809, y: 355))
bezier3Path.addLine(to: CGPoint(x: 579, y: 125))
bezier3Path.addLine(to: CGPoint(x: 599.01, y: 105))
bezier3Path.addLine(to: CGPoint(x: 829, y: 335))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
white.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 794, y: 360.01))
bezier4Path.addCurve(to: CGPoint(x: 716, y: 402), controlPoint1: CGPoint(x: 771.89, y: 382.1), controlPoint2: CGPoint(x: 744.71, y: 396.09))
bezier4Path.addLine(to: CGPoint(x: 704, y: 410))
bezier4Path.addLine(to: CGPoint(x: 524, y: 230))
bezier4Path.addLine(to: CGPoint(x: 531.91, y: 217.91))
bezier4Path.addCurve(to: CGPoint(x: 574.01, y: 140), controlPoint1: CGPoint(x: 537.92, y: 189.31), controlPoint2: CGPoint(x: 551.91, y: 162.1))
bezier4Path.addLine(to: CGPoint(x: 584.01, y: 130))
bezier4Path.addLine(to: CGPoint(x: 804, y: 350.01))
bezier4Path.addLine(to: CGPoint(x: 794, y: 360.01))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
light.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 593, y: 160.02))
bezier5Path.addLine(to: CGPoint(x: 573.02, y: 140))
bezier5Path.addCurve(to: CGPoint(x: 531, y: 217.98), controlPoint1: CGPoint(x: 550.96, y: 162.12), controlPoint2: CGPoint(x: 537, y: 189.35))
bezier5Path.addLine(to: CGPoint(x: 550.96, y: 238))
bezier5Path.addCurve(to: CGPoint(x: 593, y: 160.02), controlPoint1: CGPoint(x: 556.96, y: 209.37), controlPoint2: CGPoint(x: 570.93, y: 182.15))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
white.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 773.93, y: 339.38))
bezier6Path.addLine(to: CGPoint(x: 793.97, y: 359.36))
bezier6Path.addCurve(to: CGPoint(x: 715.96, y: 401.4), controlPoint1: CGPoint(x: 771.83, y: 381.43), controlPoint2: CGPoint(x: 744.61, y: 395.4))
bezier6Path.addLine(to: CGPoint(x: 695.93, y: 381.43))
bezier6Path.addCurve(to: CGPoint(x: 773.93, y: 339.38), controlPoint1: CGPoint(x: 724.58, y: 375.43), controlPoint2: CGPoint(x: 751.81, y: 361.45))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
medium.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 834.02, y: 319.4))
bezier7Path.addLine(to: CGPoint(x: 824.01, y: 329.39))
bezier7Path.addLine(to: CGPoint(x: 603.71, y: 109.63))
bezier7Path.addLine(to: CGPoint(x: 613.73, y: 99.64))
bezier7Path.addCurve(to: CGPoint(x: 834.02, y: 99.64), controlPoint1: CGPoint(x: 674.3, y: 39.2), controlPoint2: CGPoint(x: 773.44, y: 39.2))
bezier7Path.addCurve(to: CGPoint(x: 879.5, y: 209.5), controlPoint1: CGPoint(x: 864.27, y: 129.81), controlPoint2: CGPoint(x: 879.5, y: 169.76))
bezier7Path.addCurve(to: CGPoint(x: 834.02, y: 319.4), controlPoint1: CGPoint(x: 879.5, y: 249.28), controlPoint2: CGPoint(x: 864.27, y: 289.23))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
light.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 843.53, y: 110.12))
bezier8Path.addCurve(to: CGPoint(x: 834.02, y: 99.64), controlPoint1: CGPoint(x: 840.53, y: 106.52), controlPoint2: CGPoint(x: 837.4, y: 103))
bezier8Path.addCurve(to: CGPoint(x: 613.73, y: 99.64), controlPoint1: CGPoint(x: 773.44, y: 39.2), controlPoint2: CGPoint(x: 674.3, y: 39.2))
bezier8Path.addLine(to: CGPoint(x: 633.75, y: 119.61))
bezier8Path.addCurve(to: CGPoint(x: 843.53, y: 110.12), controlPoint1: CGPoint(x: 690.95, y: 62.54), controlPoint2: CGPoint(x: 782.48, y: 59.44))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
white.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 823.5, y: 90.16))
bezier9Path.addCurve(to: CGPoint(x: 834.02, y: 99.64), controlPoint1: CGPoint(x: 827.11, y: 93.15), controlPoint2: CGPoint(x: 830.65, y: 96.27))
bezier9Path.addCurve(to: CGPoint(x: 834.02, y: 319.39), controlPoint1: CGPoint(x: 894.61, y: 160.06), controlPoint2: CGPoint(x: 894.61, y: 258.95))
bezier9Path.addLine(to: CGPoint(x: 813.99, y: 299.41))
bezier9Path.addCurve(to: CGPoint(x: 823.5, y: 90.16), controlPoint1: CGPoint(x: 871.2, y: 242.35), controlPoint2: CGPoint(x: 874.31, y: 151.05))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
medium.setFill()
bezier9Path.fill()
//// Oval 2 Drawing
let oval2Path = UIBezierPath(ovalIn: CGRect(x: 546.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval2Path.fill()
//// Oval 3 Drawing
let oval3Path = UIBezierPath(ovalIn: CGRect(x: 546.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval3Path.fill()
//// Oval 4 Drawing
let oval4Path = UIBezierPath(ovalIn: CGRect(x: 586.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval4Path.fill()
//// Oval 5 Drawing
let oval5Path = UIBezierPath(ovalIn: CGRect(x: 586.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval5Path.fill()
//// Oval 6 Drawing
let oval6Path = UIBezierPath(ovalIn: CGRect(x: 586.95, y: 253.05, width: 14, height: 13.9))
dark.setFill()
oval6Path.fill()
//// Oval 7 Drawing
let oval7Path = UIBezierPath(ovalIn: CGRect(x: 627.95, y: 93.05, width: 14, height: 13.9))
dark.setFill()
oval7Path.fill()
//// Oval 8 Drawing
let oval8Path = UIBezierPath(ovalIn: CGRect(x: 627.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval8Path.fill()
//// Oval 9 Drawing
let oval9Path = UIBezierPath(ovalIn: CGRect(x: 627.95, y: 253.05, width: 14, height: 13.9))
dark.setFill()
oval9Path.fill()
//// Oval 10 Drawing
let oval10Path = UIBezierPath(ovalIn: CGRect(x: 627.95, y: 293.05, width: 14, height: 13.9))
dark.setFill()
oval10Path.fill()
//// Oval 11 Drawing
let oval11Path = UIBezierPath(ovalIn: CGRect(x: 667.95, y: 93.05, width: 14, height: 13.9))
dark.setFill()
oval11Path.fill()
//// Oval 12 Drawing
let oval12Path = UIBezierPath(ovalIn: CGRect(x: 667.95, y: 133.05, width: 14, height: 13.9))
dark.setFill()
oval12Path.fill()
//// Oval 13 Drawing
let oval13Path = UIBezierPath(ovalIn: CGRect(x: 667.95, y: 253.05, width: 14, height: 13.9))
dark.setFill()
oval13Path.fill()
//// Oval 14 Drawing
let oval14Path = UIBezierPath(ovalIn: CGRect(x: 667.95, y: 293.05, width: 14, height: 13.9))
dark.setFill()
oval14Path.fill()
//// Oval 15 Drawing
let oval15Path = UIBezierPath(ovalIn: CGRect(x: 667.95, y: 333.05, width: 14, height: 13.9))
dark.setFill()
oval15Path.fill()
//// Oval 16 Drawing
let oval16Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 52.05, width: 14, height: 13.9))
dark.setFill()
oval16Path.fill()
//// Oval 17 Drawing
let oval17Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 93.05, width: 14, height: 13.9))
dark.setFill()
oval17Path.fill()
//// Oval 18 Drawing
let oval18Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 133.05, width: 14, height: 13.9))
dark.setFill()
oval18Path.fill()
//// Oval 19 Drawing
let oval19Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval19Path.fill()
//// Oval 20 Drawing
let oval20Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 293.05, width: 14, height: 13.9))
dark.setFill()
oval20Path.fill()
//// Oval 21 Drawing
let oval21Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 333.05, width: 14, height: 13.9))
dark.setFill()
oval21Path.fill()
//// Oval 22 Drawing
let oval22Path = UIBezierPath(ovalIn: CGRect(x: 706.95, y: 373.05, width: 14, height: 13.9))
dark.setFill()
oval22Path.fill()
//// Oval 23 Drawing
let oval23Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 52.05, width: 14, height: 13.9))
dark.setFill()
oval23Path.fill()
//// Oval 24 Drawing
let oval24Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 93.05, width: 14, height: 13.9))
dark.setFill()
oval24Path.fill()
//// Oval 25 Drawing
let oval25Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 133.05, width: 14, height: 13.9))
dark.setFill()
oval25Path.fill()
//// Oval 26 Drawing
let oval26Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval26Path.fill()
//// Oval 27 Drawing
let oval27Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval27Path.fill()
//// Oval 28 Drawing
let oval28Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 333.05, width: 14, height: 13.9))
dark.setFill()
oval28Path.fill()
//// Oval 29 Drawing
let oval29Path = UIBezierPath(ovalIn: CGRect(x: 746.95, y: 373.05, width: 14, height: 13.9))
dark.setFill()
oval29Path.fill()
//// Oval 30 Drawing
let oval30Path = UIBezierPath(ovalIn: CGRect(x: 786.95, y: 93.05, width: 14, height: 13.9))
dark.setFill()
oval30Path.fill()
//// Oval 31 Drawing
let oval31Path = UIBezierPath(ovalIn: CGRect(x: 786.95, y: 133.05, width: 14, height: 13.9))
dark.setFill()
oval31Path.fill()
//// Oval 32 Drawing
let oval32Path = UIBezierPath(ovalIn: CGRect(x: 786.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval32Path.fill()
//// Oval 33 Drawing
let oval33Path = UIBezierPath(ovalIn: CGRect(x: 786.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval33Path.fill()
//// Oval 34 Drawing
let oval34Path = UIBezierPath(ovalIn: CGRect(x: 786.95, y: 253.05, width: 14, height: 13.9))
dark.setFill()
oval34Path.fill()
//// Oval 35 Drawing
let oval35Path = UIBezierPath(ovalIn: CGRect(x: 826.95, y: 133.05, width: 14, height: 13.9))
dark.setFill()
oval35Path.fill()
//// Oval 36 Drawing
let oval36Path = UIBezierPath(ovalIn: CGRect(x: 826.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval36Path.fill()
//// Oval 37 Drawing
let oval37Path = UIBezierPath(ovalIn: CGRect(x: 826.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval37Path.fill()
//// Oval 38 Drawing
let oval38Path = UIBezierPath(ovalIn: CGRect(x: 826.95, y: 253.05, width: 14, height: 13.9))
dark.setFill()
oval38Path.fill()
//// Oval 39 Drawing
let oval39Path = UIBezierPath(ovalIn: CGRect(x: 826.95, y: 293.05, width: 14, height: 13.9))
dark.setFill()
oval39Path.fill()
//// Oval 40 Drawing
let oval40Path = UIBezierPath(ovalIn: CGRect(x: 867.95, y: 173.05, width: 14, height: 13.9))
dark.setFill()
oval40Path.fill()
//// Oval 41 Drawing
let oval41Path = UIBezierPath(ovalIn: CGRect(x: 867.95, y: 213.05, width: 14, height: 13.9))
dark.setFill()
oval41Path.fill()
//// Rectangle 3 Drawing
context.saveGState()
context.translateBy(x: 206, y: 728)
context.rotate(by: -45 * CGFloat.pi/180)
let rectangle3Path = UIBezierPath(rect: CGRect(x: -31.12, y: -14.12, width: 62.25, height: 28.25))
medium.setFill()
rectangle3Path.fill()
context.restoreGState()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 531.91, y: 218))
bezier10Path.addLine(to: CGPoint(x: 524, y: 230.09))
bezier10Path.addLine(to: CGPoint(x: 704, y: 410))
bezier10Path.addLine(to: CGPoint(x: 716, y: 402.01))
bezier10Path.addLine(to: CGPoint(x: 531.91, y: 218))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
medium.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 574, y: 139))
bezier11Path.addLine(to: CGPoint(x: 584, y: 129))
bezier11Path.addLine(to: CGPoint(x: 804, y: 349))
bezier11Path.addLine(to: CGPoint(x: 794, y: 359))
bezier11Path.addLine(to: CGPoint(x: 574, y: 139))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
medium.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 604, y: 109))
bezier12Path.addLine(to: CGPoint(x: 614, y: 99))
bezier12Path.addLine(to: CGPoint(x: 834, y: 319))
bezier12Path.addLine(to: CGPoint(x: 824, y: 329))
bezier12Path.addLine(to: CGPoint(x: 604, y: 109))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
medium.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 716.04, y: 410))
bezier13Path.addCurve(to: CGPoint(x: 709.15, y: 404.27), controlPoint1: CGPoint(x: 712.76, y: 410), controlPoint2: CGPoint(x: 709.84, y: 407.66))
bezier13Path.addCurve(to: CGPoint(x: 714.64, y: 395.8), controlPoint1: CGPoint(x: 708.35, y: 400.38), controlPoint2: CGPoint(x: 710.82, y: 396.6))
bezier13Path.addCurve(to: CGPoint(x: 788.95, y: 355.1), controlPoint1: CGPoint(x: 742.88, y: 389.88), controlPoint2: CGPoint(x: 768.58, y: 375.8))
bezier13Path.addCurve(to: CGPoint(x: 798.93, y: 355.1), controlPoint1: CGPoint(x: 791.71, y: 352.3), controlPoint2: CGPoint(x: 796.17, y: 352.3))
bezier13Path.addCurve(to: CGPoint(x: 798.93, y: 365.25), controlPoint1: CGPoint(x: 801.69, y: 357.91), controlPoint2: CGPoint(x: 801.69, y: 362.45))
bezier13Path.addCurve(to: CGPoint(x: 717.48, y: 409.84), controlPoint1: CGPoint(x: 776.61, y: 387.94), controlPoint2: CGPoint(x: 748.45, y: 403.37))
bezier13Path.addCurve(to: CGPoint(x: 716.04, y: 410), controlPoint1: CGPoint(x: 717.01, y: 409.96), controlPoint2: CGPoint(x: 716.51, y: 410))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 833.62, y: 326))
bezier14Path.addCurve(to: CGPoint(x: 828.63, y: 323.93), controlPoint1: CGPoint(x: 831.82, y: 326), controlPoint2: CGPoint(x: 830.01, y: 325.31))
bezier14Path.addCurve(to: CGPoint(x: 828.63, y: 313.95), controlPoint1: CGPoint(x: 825.87, y: 321.18), controlPoint2: CGPoint(x: 825.87, y: 316.71))
bezier14Path.addCurve(to: CGPoint(x: 871.89, y: 209.13), controlPoint1: CGPoint(x: 856.52, y: 286.05), controlPoint2: CGPoint(x: 871.89, y: 248.83))
bezier14Path.addCurve(to: CGPoint(x: 828.63, y: 104.34), controlPoint1: CGPoint(x: 871.89, y: 169.45), controlPoint2: CGPoint(x: 856.52, y: 132.24))
bezier14Path.addCurve(to: CGPoint(x: 723.83, y: 61.12), controlPoint1: CGPoint(x: 800.76, y: 76.47), controlPoint2: CGPoint(x: 763.54, y: 61.12))
bezier14Path.addCurve(to: CGPoint(x: 619.05, y: 104.34), controlPoint1: CGPoint(x: 684.13, y: 61.12), controlPoint2: CGPoint(x: 646.92, y: 76.47))
bezier14Path.addCurve(to: CGPoint(x: 609.07, y: 104.34), controlPoint1: CGPoint(x: 616.29, y: 107.1), controlPoint2: CGPoint(x: 611.82, y: 107.1))
bezier14Path.addCurve(to: CGPoint(x: 609.07, y: 94.36), controlPoint1: CGPoint(x: 606.31, y: 101.59), controlPoint2: CGPoint(x: 606.31, y: 97.12))
bezier14Path.addCurve(to: CGPoint(x: 723.83, y: 47), controlPoint1: CGPoint(x: 639.6, y: 63.82), controlPoint2: CGPoint(x: 680.36, y: 47))
bezier14Path.addCurve(to: CGPoint(x: 838.61, y: 94.36), controlPoint1: CGPoint(x: 767.31, y: 47), controlPoint2: CGPoint(x: 808.08, y: 63.82))
bezier14Path.addCurve(to: CGPoint(x: 886, y: 209.13), controlPoint1: CGPoint(x: 869.17, y: 124.92), controlPoint2: CGPoint(x: 886, y: 165.69))
bezier14Path.addCurve(to: CGPoint(x: 838.61, y: 323.93), controlPoint1: CGPoint(x: 886, y: 252.6), controlPoint2: CGPoint(x: 869.17, y: 293.37))
bezier14Path.addCurve(to: CGPoint(x: 833.62, y: 326), controlPoint1: CGPoint(x: 837.23, y: 325.31), controlPoint2: CGPoint(x: 835.43, y: 326))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 531.18, y: 224))
bezier15Path.addCurve(to: CGPoint(x: 529.7, y: 223.85), controlPoint1: CGPoint(x: 530.68, y: 224), controlPoint2: CGPoint(x: 530.2, y: 223.96))
bezier15Path.addCurve(to: CGPoint(x: 524.15, y: 215.48), controlPoint1: CGPoint(x: 525.82, y: 223.05), controlPoint2: CGPoint(x: 523.34, y: 219.31))
bezier15Path.addCurve(to: CGPoint(x: 568.77, y: 134.07), controlPoint1: CGPoint(x: 530.75, y: 184.51), controlPoint2: CGPoint(x: 546.17, y: 156.35))
bezier15Path.addCurve(to: CGPoint(x: 578.9, y: 134.07), controlPoint1: CGPoint(x: 571.57, y: 131.31), controlPoint2: CGPoint(x: 576.1, y: 131.31))
bezier15Path.addCurve(to: CGPoint(x: 578.9, y: 144.06), controlPoint1: CGPoint(x: 581.7, y: 136.83), controlPoint2: CGPoint(x: 581.7, y: 141.3))
bezier15Path.addCurve(to: CGPoint(x: 538.18, y: 218.38), controlPoint1: CGPoint(x: 558.28, y: 164.4), controlPoint2: CGPoint(x: 544.2, y: 190.1))
bezier15Path.addCurve(to: CGPoint(x: 531.18, y: 224), controlPoint1: CGPoint(x: 537.48, y: 221.71), controlPoint2: CGPoint(x: 534.48, y: 224))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 703.93, y: 417))
bezier16Path.addCurve(to: CGPoint(x: 698.94, y: 414.93), controlPoint1: CGPoint(x: 702.13, y: 417), controlPoint2: CGPoint(x: 700.32, y: 416.31))
bezier16Path.addLine(to: CGPoint(x: 519.07, y: 235.06))
bezier16Path.addCurve(to: CGPoint(x: 519.07, y: 225.07), controlPoint1: CGPoint(x: 516.31, y: 232.3), controlPoint2: CGPoint(x: 516.31, y: 227.83))
bezier16Path.addCurve(to: CGPoint(x: 529.06, y: 225.07), controlPoint1: CGPoint(x: 521.83, y: 222.31), controlPoint2: CGPoint(x: 526.3, y: 222.31))
bezier16Path.addLine(to: CGPoint(x: 708.93, y: 404.94))
bezier16Path.addCurve(to: CGPoint(x: 708.93, y: 414.93), controlPoint1: CGPoint(x: 711.69, y: 407.7), controlPoint2: CGPoint(x: 711.69, y: 412.17))
bezier16Path.addCurve(to: CGPoint(x: 703.93, y: 417), controlPoint1: CGPoint(x: 707.55, y: 416.31), controlPoint2: CGPoint(x: 705.74, y: 417))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 653.94, y: 407))
bezier17Path.addCurve(to: CGPoint(x: 648.94, y: 404.93), controlPoint1: CGPoint(x: 652.12, y: 407), controlPoint2: CGPoint(x: 650.32, y: 406.31))
bezier17Path.addLine(to: CGPoint(x: 529.07, y: 285.06))
bezier17Path.addCurve(to: CGPoint(x: 529.07, y: 275.07), controlPoint1: CGPoint(x: 526.31, y: 282.3), controlPoint2: CGPoint(x: 526.31, y: 277.83))
bezier17Path.addCurve(to: CGPoint(x: 539.06, y: 275.07), controlPoint1: CGPoint(x: 531.83, y: 272.31), controlPoint2: CGPoint(x: 536.3, y: 272.31))
bezier17Path.addLine(to: CGPoint(x: 658.93, y: 394.94))
bezier17Path.addCurve(to: CGPoint(x: 658.93, y: 404.93), controlPoint1: CGPoint(x: 661.69, y: 397.7), controlPoint2: CGPoint(x: 661.69, y: 402.17))
bezier17Path.addCurve(to: CGPoint(x: 653.94, y: 407), controlPoint1: CGPoint(x: 657.55, y: 406.31), controlPoint2: CGPoint(x: 655.73, y: 407))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 473.06, y: 367))
bezier18Path.addCurve(to: CGPoint(x: 470.52, y: 366.53), controlPoint1: CGPoint(x: 472.22, y: 367), controlPoint2: CGPoint(x: 471.36, y: 366.85))
bezier18Path.addCurve(to: CGPoint(x: 466.47, y: 357.4), controlPoint1: CGPoint(x: 466.89, y: 365.12), controlPoint2: CGPoint(x: 465.07, y: 361.04))
bezier18Path.addLine(to: CGPoint(x: 516.35, y: 227.53))
bezier18Path.addCurve(to: CGPoint(x: 525.47, y: 223.47), controlPoint1: CGPoint(x: 517.76, y: 223.9), controlPoint2: CGPoint(x: 521.83, y: 222.07))
bezier18Path.addCurve(to: CGPoint(x: 529.52, y: 232.61), controlPoint1: CGPoint(x: 529.11, y: 224.88), controlPoint2: CGPoint(x: 530.93, y: 228.96))
bezier18Path.addLine(to: CGPoint(x: 479.65, y: 362.47))
bezier18Path.addCurve(to: CGPoint(x: 473.06, y: 367), controlPoint1: CGPoint(x: 478.56, y: 365.28), controlPoint2: CGPoint(x: 475.89, y: 367))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 574.06, y: 467))
bezier19Path.addCurve(to: CGPoint(x: 567.47, y: 462.48), controlPoint1: CGPoint(x: 571.23, y: 467), controlPoint2: CGPoint(x: 568.56, y: 465.28))
bezier19Path.addCurve(to: CGPoint(x: 571.53, y: 453.36), controlPoint1: CGPoint(x: 566.08, y: 458.84), controlPoint2: CGPoint(x: 567.9, y: 454.76))
bezier19Path.addLine(to: CGPoint(x: 701.39, y: 403.46))
bezier19Path.addCurve(to: CGPoint(x: 710.52, y: 407.52), controlPoint1: CGPoint(x: 705.03, y: 402.09), controlPoint2: CGPoint(x: 709.12, y: 403.88))
bezier19Path.addCurve(to: CGPoint(x: 706.47, y: 416.64), controlPoint1: CGPoint(x: 711.93, y: 411.15), controlPoint2: CGPoint(x: 710.11, y: 415.23))
bezier19Path.addLine(to: CGPoint(x: 576.6, y: 466.53))
bezier19Path.addCurve(to: CGPoint(x: 574.06, y: 467), controlPoint1: CGPoint(x: 575.76, y: 466.85), controlPoint2: CGPoint(x: 574.91, y: 467))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 197.09, y: 644))
bezier20Path.addCurve(to: CGPoint(x: 192.08, y: 641.92), controlPoint1: CGPoint(x: 195.28, y: 644), controlPoint2: CGPoint(x: 193.46, y: 643.31))
bezier20Path.addCurve(to: CGPoint(x: 192.08, y: 631.89), controlPoint1: CGPoint(x: 189.31, y: 639.15), controlPoint2: CGPoint(x: 189.31, y: 634.66))
bezier20Path.addLine(to: CGPoint(x: 468.89, y: 355.08))
bezier20Path.addCurve(to: CGPoint(x: 478.92, y: 355.08), controlPoint1: CGPoint(x: 471.66, y: 352.31), controlPoint2: CGPoint(x: 476.15, y: 352.31))
bezier20Path.addCurve(to: CGPoint(x: 478.92, y: 365.11), controlPoint1: CGPoint(x: 481.69, y: 357.85), controlPoint2: CGPoint(x: 481.69, y: 362.34))
bezier20Path.addLine(to: CGPoint(x: 202.11, y: 641.92))
bezier20Path.addCurve(to: CGPoint(x: 197.09, y: 644), controlPoint1: CGPoint(x: 200.72, y: 643.31), controlPoint2: CGPoint(x: 198.91, y: 644))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 297.09, y: 744))
bezier21Path.addCurve(to: CGPoint(x: 292.08, y: 741.92), controlPoint1: CGPoint(x: 295.28, y: 744), controlPoint2: CGPoint(x: 293.46, y: 743.31))
bezier21Path.addCurve(to: CGPoint(x: 292.08, y: 731.89), controlPoint1: CGPoint(x: 289.31, y: 739.15), controlPoint2: CGPoint(x: 289.31, y: 734.66))
bezier21Path.addLine(to: CGPoint(x: 568.89, y: 455.08))
bezier21Path.addCurve(to: CGPoint(x: 578.92, y: 455.08), controlPoint1: CGPoint(x: 571.66, y: 452.31), controlPoint2: CGPoint(x: 576.15, y: 452.31))
bezier21Path.addCurve(to: CGPoint(x: 578.92, y: 465.11), controlPoint1: CGPoint(x: 581.69, y: 457.85), controlPoint2: CGPoint(x: 581.69, y: 462.34))
bezier21Path.addLine(to: CGPoint(x: 302.11, y: 741.92))
bezier21Path.addCurve(to: CGPoint(x: 297.09, y: 744), controlPoint1: CGPoint(x: 300.72, y: 743.31), controlPoint2: CGPoint(x: 298.91, y: 744))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 828.93, y: 342))
bezier22Path.addCurve(to: CGPoint(x: 823.94, y: 339.93), controlPoint1: CGPoint(x: 827.13, y: 342), controlPoint2: CGPoint(x: 825.32, y: 341.31))
bezier22Path.addLine(to: CGPoint(x: 594.07, y: 110.06))
bezier22Path.addCurve(to: CGPoint(x: 594.07, y: 100.07), controlPoint1: CGPoint(x: 591.31, y: 107.3), controlPoint2: CGPoint(x: 591.31, y: 102.83))
bezier22Path.addCurve(to: CGPoint(x: 604.06, y: 100.07), controlPoint1: CGPoint(x: 596.83, y: 97.31), controlPoint2: CGPoint(x: 601.3, y: 97.31))
bezier22Path.addLine(to: CGPoint(x: 833.93, y: 329.94))
bezier22Path.addCurve(to: CGPoint(x: 833.93, y: 339.93), controlPoint1: CGPoint(x: 836.69, y: 332.7), controlPoint2: CGPoint(x: 836.69, y: 337.17))
bezier22Path.addCurve(to: CGPoint(x: 828.93, y: 342), controlPoint1: CGPoint(x: 832.55, y: 341.31), controlPoint2: CGPoint(x: 830.74, y: 342))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 808.93, y: 362))
bezier23Path.addCurve(to: CGPoint(x: 803.94, y: 359.93), controlPoint1: CGPoint(x: 807.13, y: 362), controlPoint2: CGPoint(x: 805.32, y: 361.31))
bezier23Path.addLine(to: CGPoint(x: 574.07, y: 130.06))
bezier23Path.addCurve(to: CGPoint(x: 574.07, y: 120.07), controlPoint1: CGPoint(x: 571.31, y: 127.3), controlPoint2: CGPoint(x: 571.31, y: 122.83))
bezier23Path.addCurve(to: CGPoint(x: 584.06, y: 120.07), controlPoint1: CGPoint(x: 576.83, y: 117.31), controlPoint2: CGPoint(x: 581.3, y: 117.31))
bezier23Path.addLine(to: CGPoint(x: 813.93, y: 349.94))
bezier23Path.addCurve(to: CGPoint(x: 813.93, y: 359.93), controlPoint1: CGPoint(x: 816.69, y: 352.7), controlPoint2: CGPoint(x: 816.69, y: 357.17))
bezier23Path.addCurve(to: CGPoint(x: 808.93, y: 362), controlPoint1: CGPoint(x: 812.55, y: 361.31), controlPoint2: CGPoint(x: 810.74, y: 362))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 579.04, y: 132))
bezier24Path.addCurve(to: CGPoint(x: 574.06, y: 129.94), controlPoint1: CGPoint(x: 577.24, y: 132), controlPoint2: CGPoint(x: 575.44, y: 131.31))
bezier24Path.addCurve(to: CGPoint(x: 574.06, y: 119.98), controlPoint1: CGPoint(x: 571.31, y: 127.19), controlPoint2: CGPoint(x: 571.31, y: 122.73))
bezier24Path.addLine(to: CGPoint(x: 593.98, y: 100.06))
bezier24Path.addCurve(to: CGPoint(x: 603.94, y: 100.06), controlPoint1: CGPoint(x: 596.73, y: 97.31), controlPoint2: CGPoint(x: 601.19, y: 97.31))
bezier24Path.addCurve(to: CGPoint(x: 603.94, y: 110.02), controlPoint1: CGPoint(x: 606.69, y: 102.81), controlPoint2: CGPoint(x: 606.69, y: 107.27))
bezier24Path.addLine(to: CGPoint(x: 584.02, y: 129.94))
bezier24Path.addCurve(to: CGPoint(x: 579.04, y: 132), controlPoint1: CGPoint(x: 582.64, y: 131.31), controlPoint2: CGPoint(x: 580.84, y: 132))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 808.04, y: 362))
bezier25Path.addCurve(to: CGPoint(x: 803.06, y: 359.94), controlPoint1: CGPoint(x: 806.24, y: 362), controlPoint2: CGPoint(x: 804.44, y: 361.31))
bezier25Path.addCurve(to: CGPoint(x: 803.06, y: 349.98), controlPoint1: CGPoint(x: 800.31, y: 357.19), controlPoint2: CGPoint(x: 800.31, y: 352.73))
bezier25Path.addLine(to: CGPoint(x: 822.98, y: 330.06))
bezier25Path.addCurve(to: CGPoint(x: 832.94, y: 330.06), controlPoint1: CGPoint(x: 825.73, y: 327.31), controlPoint2: CGPoint(x: 830.19, y: 327.31))
bezier25Path.addCurve(to: CGPoint(x: 832.94, y: 340.02), controlPoint1: CGPoint(x: 835.69, y: 332.81), controlPoint2: CGPoint(x: 835.69, y: 337.27))
bezier25Path.addLine(to: CGPoint(x: 813.02, y: 359.94))
bezier25Path.addCurve(to: CGPoint(x: 808.04, y: 362), controlPoint1: CGPoint(x: 811.65, y: 361.31), controlPoint2: CGPoint(x: 809.84, y: 362))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 197.75, y: 683))
bezier26Path.addCurve(to: CGPoint(x: 192.62, y: 680.89), controlPoint1: CGPoint(x: 195.89, y: 683), controlPoint2: CGPoint(x: 194.04, y: 682.3))
bezier26Path.addCurve(to: CGPoint(x: 182, y: 655.44), controlPoint1: CGPoint(x: 185.76, y: 674.11), controlPoint2: CGPoint(x: 181.99, y: 665.07))
bezier26Path.addCurve(to: CGPoint(x: 192.62, y: 630.1), controlPoint1: CGPoint(x: 182.02, y: 645.88), controlPoint2: CGPoint(x: 185.79, y: 636.87))
bezier26Path.addCurve(to: CGPoint(x: 202.88, y: 630.1), controlPoint1: CGPoint(x: 195.45, y: 627.3), controlPoint2: CGPoint(x: 200.04, y: 627.3))
bezier26Path.addCurve(to: CGPoint(x: 202.88, y: 640.26), controlPoint1: CGPoint(x: 205.71, y: 632.91), controlPoint2: CGPoint(x: 205.71, y: 637.46))
bezier26Path.addCurve(to: CGPoint(x: 196.5, y: 655.47), controlPoint1: CGPoint(x: 198.78, y: 644.32), controlPoint2: CGPoint(x: 196.52, y: 649.72))
bezier26Path.addCurve(to: CGPoint(x: 202.88, y: 670.74), controlPoint1: CGPoint(x: 196.49, y: 661.24), controlPoint2: CGPoint(x: 198.75, y: 666.65))
bezier26Path.addCurve(to: CGPoint(x: 202.88, y: 680.89), controlPoint1: CGPoint(x: 205.71, y: 673.54), controlPoint2: CGPoint(x: 205.71, y: 678.09))
bezier26Path.addCurve(to: CGPoint(x: 197.75, y: 683), controlPoint1: CGPoint(x: 201.46, y: 682.3), controlPoint2: CGPoint(x: 199.6, y: 683))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 277.5, y: 752))
bezier27Path.addCurve(to: CGPoint(x: 252.1, y: 741.38), controlPoint1: CGPoint(x: 268.29, y: 752), controlPoint2: CGPoint(x: 259.1, y: 748.46))
bezier27Path.addCurve(to: CGPoint(x: 252.1, y: 731.13), controlPoint1: CGPoint(x: 249.3, y: 738.55), controlPoint2: CGPoint(x: 249.3, y: 733.96))
bezier27Path.addCurve(to: CGPoint(x: 262.26, y: 731.13), controlPoint1: CGPoint(x: 254.91, y: 728.29), controlPoint2: CGPoint(x: 259.46, y: 728.29))
bezier27Path.addCurve(to: CGPoint(x: 292.74, y: 731.13), controlPoint1: CGPoint(x: 270.66, y: 739.6), controlPoint2: CGPoint(x: 284.34, y: 739.6))
bezier27Path.addCurve(to: CGPoint(x: 302.9, y: 731.13), controlPoint1: CGPoint(x: 295.55, y: 728.29), controlPoint2: CGPoint(x: 300.09, y: 728.29))
bezier27Path.addCurve(to: CGPoint(x: 302.9, y: 741.38), controlPoint1: CGPoint(x: 305.7, y: 733.96), controlPoint2: CGPoint(x: 305.7, y: 738.55))
bezier27Path.addCurve(to: CGPoint(x: 277.5, y: 752), controlPoint1: CGPoint(x: 295.89, y: 748.46), controlPoint2: CGPoint(x: 286.69, y: 752))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 256.94, y: 743))
bezier28Path.addCurve(to: CGPoint(x: 251.95, y: 740.93), controlPoint1: CGPoint(x: 255.14, y: 743), controlPoint2: CGPoint(x: 253.33, y: 742.31))
bezier28Path.addLine(to: CGPoint(x: 192.07, y: 681.05))
bezier28Path.addCurve(to: CGPoint(x: 192.07, y: 671.07), controlPoint1: CGPoint(x: 189.31, y: 678.29), controlPoint2: CGPoint(x: 189.31, y: 673.82))
bezier28Path.addCurve(to: CGPoint(x: 202.05, y: 671.07), controlPoint1: CGPoint(x: 194.82, y: 668.31), controlPoint2: CGPoint(x: 199.29, y: 668.31))
bezier28Path.addLine(to: CGPoint(x: 261.93, y: 730.95))
bezier28Path.addCurve(to: CGPoint(x: 261.93, y: 740.93), controlPoint1: CGPoint(x: 264.69, y: 733.71), controlPoint2: CGPoint(x: 264.69, y: 738.18))
bezier28Path.addCurve(to: CGPoint(x: 256.94, y: 743), controlPoint1: CGPoint(x: 260.55, y: 742.31), controlPoint2: CGPoint(x: 258.75, y: 743))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 277, y: 648.88))
bezier29Path.addCurve(to: CGPoint(x: 272.05, y: 650.91), controlPoint1: CGPoint(x: 275.12, y: 648.88), controlPoint2: CGPoint(x: 273.36, y: 649.59))
bezier29Path.addCurve(to: CGPoint(x: 272.05, y: 660.87), controlPoint1: CGPoint(x: 269.32, y: 653.66), controlPoint2: CGPoint(x: 269.32, y: 658.12))
bezier29Path.addCurve(to: CGPoint(x: 281.96, y: 660.87), controlPoint1: CGPoint(x: 274.67, y: 663.51), controlPoint2: CGPoint(x: 279.33, y: 663.51))
bezier29Path.addCurve(to: CGPoint(x: 281.95, y: 650.91), controlPoint1: CGPoint(x: 284.68, y: 658.12), controlPoint2: CGPoint(x: 284.68, y: 653.66))
bezier29Path.addCurve(to: CGPoint(x: 277, y: 648.88), controlPoint1: CGPoint(x: 280.64, y: 649.59), controlPoint2: CGPoint(x: 278.89, y: 648.88))
bezier29Path.close()
bezier29Path.move(to: CGPoint(x: 277, y: 677))
bezier29Path.addCurve(to: CGPoint(x: 262.14, y: 670.82), controlPoint1: CGPoint(x: 271.37, y: 677), controlPoint2: CGPoint(x: 266.1, y: 674.8))
bezier29Path.addCurve(to: CGPoint(x: 262.15, y: 640.96), controlPoint1: CGPoint(x: 253.95, y: 662.59), controlPoint2: CGPoint(x: 253.95, y: 649.19))
bezier29Path.addCurve(to: CGPoint(x: 291.86, y: 640.96), controlPoint1: CGPoint(x: 270.06, y: 633.02), controlPoint2: CGPoint(x: 283.94, y: 633.01))
bezier29Path.addCurve(to: CGPoint(x: 291.86, y: 670.82), controlPoint1: CGPoint(x: 300.05, y: 649.19), controlPoint2: CGPoint(x: 300.05, y: 662.6))
bezier29Path.addCurve(to: CGPoint(x: 277, y: 677), controlPoint1: CGPoint(x: 287.89, y: 674.81), controlPoint2: CGPoint(x: 282.62, y: 677))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 513.96, y: 447))
bezier30Path.addCurve(to: CGPoint(x: 508.98, y: 444.94), controlPoint1: CGPoint(x: 512.16, y: 447), controlPoint2: CGPoint(x: 510.36, y: 446.31))
bezier30Path.addLine(to: CGPoint(x: 489.06, y: 425.02))
bezier30Path.addCurve(to: CGPoint(x: 489.06, y: 415.06), controlPoint1: CGPoint(x: 486.31, y: 422.27), controlPoint2: CGPoint(x: 486.31, y: 417.81))
bezier30Path.addCurve(to: CGPoint(x: 499.02, y: 415.06), controlPoint1: CGPoint(x: 491.82, y: 412.31), controlPoint2: CGPoint(x: 496.27, y: 412.31))
bezier30Path.addLine(to: CGPoint(x: 518.94, y: 434.98))
bezier30Path.addCurve(to: CGPoint(x: 518.94, y: 444.94), controlPoint1: CGPoint(x: 521.69, y: 437.73), controlPoint2: CGPoint(x: 521.69, y: 442.19))
bezier30Path.addCurve(to: CGPoint(x: 513.96, y: 447), controlPoint1: CGPoint(x: 517.56, y: 446.31), controlPoint2: CGPoint(x: 515.77, y: 447))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 454.06, y: 507))
bezier31Path.addCurve(to: CGPoint(x: 449.07, y: 504.93), controlPoint1: CGPoint(x: 452.25, y: 507), controlPoint2: CGPoint(x: 450.45, y: 506.31))
bezier31Path.addCurve(to: CGPoint(x: 449.07, y: 494.95), controlPoint1: CGPoint(x: 446.31, y: 502.17), controlPoint2: CGPoint(x: 446.31, y: 497.71))
bezier31Path.addLine(to: CGPoint(x: 508.96, y: 435.07))
bezier31Path.addCurve(to: CGPoint(x: 518.93, y: 435.07), controlPoint1: CGPoint(x: 511.72, y: 432.31), controlPoint2: CGPoint(x: 516.18, y: 432.31))
bezier31Path.addCurve(to: CGPoint(x: 518.93, y: 445.05), controlPoint1: CGPoint(x: 521.69, y: 437.83), controlPoint2: CGPoint(x: 521.69, y: 442.29))
bezier31Path.addLine(to: CGPoint(x: 459.05, y: 504.93))
bezier31Path.addCurve(to: CGPoint(x: 454.06, y: 507), controlPoint1: CGPoint(x: 457.67, y: 506.31), controlPoint2: CGPoint(x: 455.86, y: 507))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 452.96, y: 507))
bezier32Path.addCurve(to: CGPoint(x: 447.98, y: 504.94), controlPoint1: CGPoint(x: 451.16, y: 507), controlPoint2: CGPoint(x: 449.36, y: 506.31))
bezier32Path.addLine(to: CGPoint(x: 428.06, y: 485.02))
bezier32Path.addCurve(to: CGPoint(x: 428.06, y: 475.06), controlPoint1: CGPoint(x: 425.31, y: 482.27), controlPoint2: CGPoint(x: 425.31, y: 477.81))
bezier32Path.addCurve(to: CGPoint(x: 438.02, y: 475.06), controlPoint1: CGPoint(x: 430.81, y: 472.31), controlPoint2: CGPoint(x: 435.27, y: 472.31))
bezier32Path.addLine(to: CGPoint(x: 457.94, y: 494.98))
bezier32Path.addCurve(to: CGPoint(x: 457.94, y: 504.94), controlPoint1: CGPoint(x: 460.69, y: 497.73), controlPoint2: CGPoint(x: 460.69, y: 502.19))
bezier32Path.addCurve(to: CGPoint(x: 452.96, y: 507), controlPoint1: CGPoint(x: 456.56, y: 506.31), controlPoint2: CGPoint(x: 454.76, y: 507))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 433.06, y: 487))
bezier33Path.addCurve(to: CGPoint(x: 428.07, y: 484.93), controlPoint1: CGPoint(x: 431.25, y: 487), controlPoint2: CGPoint(x: 429.45, y: 486.31))
bezier33Path.addCurve(to: CGPoint(x: 428.07, y: 474.95), controlPoint1: CGPoint(x: 425.31, y: 482.17), controlPoint2: CGPoint(x: 425.31, y: 477.71))
bezier33Path.addLine(to: CGPoint(x: 487.95, y: 415.07))
bezier33Path.addCurve(to: CGPoint(x: 497.93, y: 415.07), controlPoint1: CGPoint(x: 490.71, y: 412.31), controlPoint2: CGPoint(x: 495.18, y: 412.31))
bezier33Path.addCurve(to: CGPoint(x: 497.93, y: 425.05), controlPoint1: CGPoint(x: 500.69, y: 417.82), controlPoint2: CGPoint(x: 500.69, y: 422.29))
bezier33Path.addLine(to: CGPoint(x: 438.05, y: 484.93))
bezier33Path.addCurve(to: CGPoint(x: 433.06, y: 487), controlPoint1: CGPoint(x: 436.67, y: 486.31), controlPoint2: CGPoint(x: 434.86, y: 487))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 483.13, y: 477.44))
bezier34Path.addCurve(to: CGPoint(x: 478.13, y: 475.37), controlPoint1: CGPoint(x: 481.32, y: 477.44), controlPoint2: CGPoint(x: 479.51, y: 476.75))
bezier34Path.addLine(to: CGPoint(x: 458.16, y: 455.38))
bezier34Path.addCurve(to: CGPoint(x: 458.16, y: 445.38), controlPoint1: CGPoint(x: 455.4, y: 452.61), controlPoint2: CGPoint(x: 455.4, y: 448.14))
bezier34Path.addCurve(to: CGPoint(x: 468.15, y: 445.38), controlPoint1: CGPoint(x: 460.92, y: 442.61), controlPoint2: CGPoint(x: 465.39, y: 442.61))
bezier34Path.addLine(to: CGPoint(x: 488.12, y: 465.37))
bezier34Path.addCurve(to: CGPoint(x: 488.12, y: 475.37), controlPoint1: CGPoint(x: 490.88, y: 468.13), controlPoint2: CGPoint(x: 490.88, y: 472.61))
bezier34Path.addCurve(to: CGPoint(x: 483.13, y: 477.44), controlPoint1: CGPoint(x: 486.74, y: 476.75), controlPoint2: CGPoint(x: 484.93, y: 477.44))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 213.17, y: 952.75))
bezier35Path.addCurve(to: CGPoint(x: 142.34, y: 923.54), controlPoint1: CGPoint(x: 187.54, y: 952.75), controlPoint2: CGPoint(x: 161.89, y: 943.01))
bezier35Path.addCurve(to: CGPoint(x: 142.32, y: 781.54), controlPoint1: CGPoint(x: 103.22, y: 884.38), controlPoint2: CGPoint(x: 103.22, y: 820.69))
bezier35Path.addCurve(to: CGPoint(x: 152.31, y: 781.54), controlPoint1: CGPoint(x: 145.08, y: 778.78), controlPoint2: CGPoint(x: 149.55, y: 778.78))
bezier35Path.addCurve(to: CGPoint(x: 152.31, y: 791.54), controlPoint1: CGPoint(x: 155.07, y: 784.3), controlPoint2: CGPoint(x: 155.07, y: 788.78))
bezier35Path.addCurve(to: CGPoint(x: 152.31, y: 913.53), controlPoint1: CGPoint(x: 118.72, y: 825.18), controlPoint2: CGPoint(x: 118.72, y: 879.89))
bezier35Path.addCurve(to: CGPoint(x: 274.07, y: 913.43), controlPoint1: CGPoint(x: 185.93, y: 947.02), controlPoint2: CGPoint(x: 240.55, y: 946.98))
bezier35Path.addCurve(to: CGPoint(x: 284.05, y: 913.43), controlPoint1: CGPoint(x: 276.83, y: 910.67), controlPoint2: CGPoint(x: 281.3, y: 910.67))
bezier35Path.addCurve(to: CGPoint(x: 284.05, y: 923.43), controlPoint1: CGPoint(x: 286.81, y: 916.2), controlPoint2: CGPoint(x: 286.81, y: 920.67))
bezier35Path.addCurve(to: CGPoint(x: 213.17, y: 952.75), controlPoint1: CGPoint(x: 264.54, y: 942.97), controlPoint2: CGPoint(x: 238.86, y: 952.75))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 615.13, y: 773))
bezier36Path.addCurve(to: CGPoint(x: 610.13, y: 770.93), controlPoint1: CGPoint(x: 613.31, y: 773), controlPoint2: CGPoint(x: 611.51, y: 772.31))
bezier36Path.addCurve(to: CGPoint(x: 610.13, y: 760.93), controlPoint1: CGPoint(x: 607.37, y: 768.17), controlPoint2: CGPoint(x: 607.37, y: 763.69))
bezier36Path.addCurve(to: CGPoint(x: 610.13, y: 679.93), controlPoint1: CGPoint(x: 632.44, y: 738.61), controlPoint2: CGPoint(x: 632.44, y: 702.26))
bezier36Path.addCurve(to: CGPoint(x: 529.06, y: 679.84), controlPoint1: CGPoint(x: 587.74, y: 657.57), controlPoint2: CGPoint(x: 551.4, y: 657.52))
bezier36Path.addCurve(to: CGPoint(x: 519.07, y: 679.84), controlPoint1: CGPoint(x: 526.3, y: 682.6), controlPoint2: CGPoint(x: 521.83, y: 682.6))
bezier36Path.addCurve(to: CGPoint(x: 519.07, y: 669.84), controlPoint1: CGPoint(x: 516.31, y: 677.07), controlPoint2: CGPoint(x: 516.31, y: 672.6))
bezier36Path.addCurve(to: CGPoint(x: 620.13, y: 669.94), controlPoint1: CGPoint(x: 546.91, y: 642.02), controlPoint2: CGPoint(x: 592.24, y: 642.06))
bezier36Path.addCurve(to: CGPoint(x: 620.13, y: 770.93), controlPoint1: CGPoint(x: 647.96, y: 697.77), controlPoint2: CGPoint(x: 647.96, y: 743.09))
bezier36Path.addCurve(to: CGPoint(x: 615.13, y: 773), controlPoint1: CGPoint(x: 618.75, y: 772.31), controlPoint2: CGPoint(x: 616.93, y: 773))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 174.02, y: 747))
bezier37Path.addCurve(to: CGPoint(x: 169.06, y: 744.94), controlPoint1: CGPoint(x: 172.22, y: 747), controlPoint2: CGPoint(x: 170.43, y: 746.31))
bezier37Path.addCurve(to: CGPoint(x: 169.06, y: 735.01), controlPoint1: CGPoint(x: 166.31, y: 742.2), controlPoint2: CGPoint(x: 166.31, y: 737.76))
bezier37Path.addLine(to: CGPoint(x: 203.02, y: 701.06))
bezier37Path.addCurve(to: CGPoint(x: 212.94, y: 701.06), controlPoint1: CGPoint(x: 205.76, y: 698.31), controlPoint2: CGPoint(x: 210.2, y: 698.31))
bezier37Path.addCurve(to: CGPoint(x: 212.94, y: 710.99), controlPoint1: CGPoint(x: 215.69, y: 703.8), controlPoint2: CGPoint(x: 215.69, y: 708.24))
bezier37Path.addLine(to: CGPoint(x: 178.99, y: 744.94))
bezier37Path.addCurve(to: CGPoint(x: 174.02, y: 747), controlPoint1: CGPoint(x: 177.61, y: 746.32), controlPoint2: CGPoint(x: 175.82, y: 747))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 193.02, y: 767))
bezier38Path.addCurve(to: CGPoint(x: 188.06, y: 764.94), controlPoint1: CGPoint(x: 191.23, y: 767), controlPoint2: CGPoint(x: 189.43, y: 766.31))
bezier38Path.addCurve(to: CGPoint(x: 188.06, y: 755.01), controlPoint1: CGPoint(x: 185.31, y: 762.2), controlPoint2: CGPoint(x: 185.31, y: 757.76))
bezier38Path.addLine(to: CGPoint(x: 222.02, y: 721.06))
bezier38Path.addCurve(to: CGPoint(x: 231.94, y: 721.06), controlPoint1: CGPoint(x: 224.76, y: 718.31), controlPoint2: CGPoint(x: 229.2, y: 718.31))
bezier38Path.addCurve(to: CGPoint(x: 231.94, y: 730.99), controlPoint1: CGPoint(x: 234.69, y: 723.8), controlPoint2: CGPoint(x: 234.69, y: 728.24))
bezier38Path.addLine(to: CGPoint(x: 197.99, y: 764.94))
bezier38Path.addCurve(to: CGPoint(x: 193.02, y: 767), controlPoint1: CGPoint(x: 196.61, y: 766.31), controlPoint2: CGPoint(x: 194.82, y: 767))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Bezier 39 Drawing
let bezier39Path = UIBezierPath()
bezier39Path.move(to: CGPoint(x: 193.96, y: 767))
bezier39Path.addCurve(to: CGPoint(x: 188.98, y: 764.94), controlPoint1: CGPoint(x: 192.16, y: 767), controlPoint2: CGPoint(x: 190.35, y: 766.31))
bezier39Path.addLine(to: CGPoint(x: 169.06, y: 745.02))
bezier39Path.addCurve(to: CGPoint(x: 169.06, y: 735.06), controlPoint1: CGPoint(x: 166.31, y: 742.27), controlPoint2: CGPoint(x: 166.31, y: 737.81))
bezier39Path.addCurve(to: CGPoint(x: 179.02, y: 735.06), controlPoint1: CGPoint(x: 171.81, y: 732.31), controlPoint2: CGPoint(x: 176.27, y: 732.31))
bezier39Path.addLine(to: CGPoint(x: 198.94, y: 754.98))
bezier39Path.addCurve(to: CGPoint(x: 198.94, y: 764.94), controlPoint1: CGPoint(x: 201.69, y: 757.73), controlPoint2: CGPoint(x: 201.69, y: 762.19))
bezier39Path.addCurve(to: CGPoint(x: 193.96, y: 767), controlPoint1: CGPoint(x: 197.56, y: 766.31), controlPoint2: CGPoint(x: 195.76, y: 767))
bezier39Path.close()
bezier39Path.usesEvenOddFillRule = true
dark.setFill()
bezier39Path.fill()
//// Bezier 40 Drawing
let bezier40Path = UIBezierPath()
bezier40Path.move(to: CGPoint(x: 147.16, y: 793))
bezier40Path.addCurve(to: CGPoint(x: 142.1, y: 790.9), controlPoint1: CGPoint(x: 145.33, y: 793), controlPoint2: CGPoint(x: 143.5, y: 792.3))
bezier40Path.addCurve(to: CGPoint(x: 142.1, y: 780.77), controlPoint1: CGPoint(x: 139.3, y: 788.1), controlPoint2: CGPoint(x: 139.3, y: 783.57))
bezier40Path.addLine(to: CGPoint(x: 178.77, y: 744.1))
bezier40Path.addCurve(to: CGPoint(x: 188.9, y: 744.1), controlPoint1: CGPoint(x: 181.57, y: 741.3), controlPoint2: CGPoint(x: 186.1, y: 741.3))
bezier40Path.addCurve(to: CGPoint(x: 188.9, y: 754.23), controlPoint1: CGPoint(x: 191.7, y: 746.9), controlPoint2: CGPoint(x: 191.7, y: 751.43))
bezier40Path.addLine(to: CGPoint(x: 152.23, y: 790.9))
bezier40Path.addCurve(to: CGPoint(x: 147.16, y: 793), controlPoint1: CGPoint(x: 150.83, y: 792.3), controlPoint2: CGPoint(x: 149, y: 793))
bezier40Path.close()
bezier40Path.usesEvenOddFillRule = true
dark.setFill()
bezier40Path.fill()
//// Bezier 41 Drawing
let bezier41Path = UIBezierPath()
bezier41Path.move(to: CGPoint(x: 280.08, y: 925))
bezier41Path.addCurve(to: CGPoint(x: 275.07, y: 922.92), controlPoint1: CGPoint(x: 278.27, y: 925), controlPoint2: CGPoint(x: 276.46, y: 924.31))
bezier41Path.addCurve(to: CGPoint(x: 275.07, y: 912.91), controlPoint1: CGPoint(x: 272.31, y: 920.16), controlPoint2: CGPoint(x: 272.31, y: 915.68))
bezier41Path.addLine(to: CGPoint(x: 518.91, y: 669.07))
bezier41Path.addCurve(to: CGPoint(x: 528.93, y: 669.07), controlPoint1: CGPoint(x: 521.68, y: 666.31), controlPoint2: CGPoint(x: 526.16, y: 666.31))
bezier41Path.addCurve(to: CGPoint(x: 528.93, y: 679.09), controlPoint1: CGPoint(x: 531.69, y: 671.84), controlPoint2: CGPoint(x: 531.69, y: 676.32))
bezier41Path.addLine(to: CGPoint(x: 285.09, y: 922.92))
bezier41Path.addCurve(to: CGPoint(x: 280.08, y: 925), controlPoint1: CGPoint(x: 283.71, y: 924.31), controlPoint2: CGPoint(x: 281.89, y: 925))
bezier41Path.close()
bezier41Path.usesEvenOddFillRule = true
dark.setFill()
bezier41Path.fill()
//// Bezier 42 Drawing
let bezier42Path = UIBezierPath()
bezier42Path.move(to: CGPoint(x: 434.09, y: 953))
bezier42Path.addCurve(to: CGPoint(x: 429.08, y: 950.92), controlPoint1: CGPoint(x: 432.27, y: 953), controlPoint2: CGPoint(x: 430.46, y: 952.31))
bezier42Path.addCurve(to: CGPoint(x: 429.08, y: 940.9), controlPoint1: CGPoint(x: 426.31, y: 948.15), controlPoint2: CGPoint(x: 426.31, y: 943.67))
bezier42Path.addLine(to: CGPoint(x: 609.9, y: 760.08))
bezier42Path.addCurve(to: CGPoint(x: 619.92, y: 760.08), controlPoint1: CGPoint(x: 612.67, y: 757.31), controlPoint2: CGPoint(x: 617.16, y: 757.31))
bezier42Path.addCurve(to: CGPoint(x: 619.92, y: 770.1), controlPoint1: CGPoint(x: 622.69, y: 762.85), controlPoint2: CGPoint(x: 622.69, y: 767.33))
bezier42Path.addLine(to: CGPoint(x: 439.1, y: 950.92))
bezier42Path.addCurve(to: CGPoint(x: 434.09, y: 953), controlPoint1: CGPoint(x: 437.71, y: 952.31), controlPoint2: CGPoint(x: 435.9, y: 953))
bezier42Path.close()
bezier42Path.usesEvenOddFillRule = true
dark.setFill()
bezier42Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawBook(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 923.51, y: 203.67))
bezierPath.addCurve(to: CGPoint(x: 895.71, y: 203.67), controlPoint1: CGPoint(x: 915.73, y: 203.67), controlPoint2: CGPoint(x: 895.71, y: 203.67))
bezierPath.addLine(to: CGPoint(x: 881.81, y: 203.67))
bezierPath.addLine(to: CGPoint(x: 881.81, y: 772.75))
bezierPath.addCurve(to: CGPoint(x: 522.23, y: 788.43), controlPoint1: CGPoint(x: 881.81, y: 772.75), controlPoint2: CGPoint(x: 608.12, y: 761.78))
bezierPath.addCurve(to: CGPoint(x: 499.57, y: 800.51), controlPoint1: CGPoint(x: 511.39, y: 791.9), controlPoint2: CGPoint(x: 503.46, y: 795.79))
bezierPath.addCurve(to: CGPoint(x: 117.33, y: 772.75), controlPoint1: CGPoint(x: 464.82, y: 758.87), controlPoint2: CGPoint(x: 117.33, y: 772.75))
bezierPath.addLine(to: CGPoint(x: 117.33, y: 203.67))
bezierPath.addLine(to: CGPoint(x: 103.43, y: 203.67))
bezierPath.addCurve(to: CGPoint(x: 75.64, y: 203.67), controlPoint1: CGPoint(x: 103.43, y: 203.67), controlPoint2: CGPoint(x: 83.42, y: 203.67))
bezierPath.addCurve(to: CGPoint(x: 61.74, y: 217.55), controlPoint1: CGPoint(x: 67.85, y: 203.67), controlPoint2: CGPoint(x: 61.74, y: 209.78))
bezierPath.addCurve(to: CGPoint(x: 61.74, y: 231.43), controlPoint1: CGPoint(x: 61.74, y: 225.33), controlPoint2: CGPoint(x: 61.74, y: 231.43))
bezierPath.addLine(to: CGPoint(x: 61.74, y: 800.51))
bezierPath.addCurve(to: CGPoint(x: 75.64, y: 814.39), controlPoint1: CGPoint(x: 61.74, y: 808.14), controlPoint2: CGPoint(x: 67.99, y: 814.39))
bezierPath.addLine(to: CGPoint(x: 452.45, y: 814.39))
bezierPath.addCurve(to: CGPoint(x: 498.6, y: 828.27), controlPoint1: CGPoint(x: 452.45, y: 814.39), controlPoint2: CGPoint(x: 478.59, y: 827.85))
bezierPath.addCurve(to: CGPoint(x: 499.57, y: 828.27), controlPoint1: CGPoint(x: 498.88, y: 828.27), controlPoint2: CGPoint(x: 499.29, y: 828.27))
bezierPath.addCurve(to: CGPoint(x: 546.69, y: 814.39), controlPoint1: CGPoint(x: 519.73, y: 828.27), controlPoint2: CGPoint(x: 546.69, y: 814.39))
bezierPath.addLine(to: CGPoint(x: 923.51, y: 814.39))
bezierPath.addCurve(to: CGPoint(x: 937.41, y: 800.51), controlPoint1: CGPoint(x: 931.15, y: 814.39), controlPoint2: CGPoint(x: 937.41, y: 808.14))
bezierPath.addLine(to: CGPoint(x: 937.41, y: 231.43))
bezierPath.addCurve(to: CGPoint(x: 937.41, y: 217.55), controlPoint1: CGPoint(x: 937.41, y: 231.43), controlPoint2: CGPoint(x: 937.41, y: 225.33))
bezierPath.addCurve(to: CGPoint(x: 923.51, y: 203.67), controlPoint1: CGPoint(x: 937.41, y: 209.78), controlPoint2: CGPoint(x: 931.29, y: 203.67))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 548.22, y: 509.03))
bezier2Path.addLine(to: CGPoint(x: 826.21, y: 509.03))
bezier2Path.addLine(to: CGPoint(x: 826.21, y: 273.08))
bezier2Path.addLine(to: CGPoint(x: 548.22, y: 273.08))
bezier2Path.addLine(to: CGPoint(x: 548.22, y: 509.03))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 172.93, y: 509.03))
bezier2Path.addLine(to: CGPoint(x: 450.92, y: 509.03))
bezier2Path.addLine(to: CGPoint(x: 450.92, y: 273.08))
bezier2Path.addLine(to: CGPoint(x: 172.93, y: 273.08))
bezier2Path.addLine(to: CGPoint(x: 172.93, y: 509.03))
bezier2Path.close()
bezier2Path.move(to: CGPoint(x: 499.57, y: 203.67))
bezier2Path.addCurve(to: CGPoint(x: 117.33, y: 175.91), controlPoint1: CGPoint(x: 464.82, y: 162.04), controlPoint2: CGPoint(x: 117.33, y: 175.91))
bezier2Path.addLine(to: CGPoint(x: 117.33, y: 772.75))
bezier2Path.addCurve(to: CGPoint(x: 499.57, y: 800.51), controlPoint1: CGPoint(x: 117.33, y: 772.75), controlPoint2: CGPoint(x: 464.82, y: 758.87))
bezier2Path.addCurve(to: CGPoint(x: 522.22, y: 788.43), controlPoint1: CGPoint(x: 503.46, y: 795.79), controlPoint2: CGPoint(x: 511.39, y: 791.9))
bezier2Path.addCurve(to: CGPoint(x: 881.81, y: 772.75), controlPoint1: CGPoint(x: 608.12, y: 761.78), controlPoint2: CGPoint(x: 881.81, y: 772.75))
bezier2Path.addLine(to: CGPoint(x: 881.81, y: 175.91))
bezier2Path.addCurve(to: CGPoint(x: 499.57, y: 203.67), controlPoint1: CGPoint(x: 881.81, y: 175.91), controlPoint2: CGPoint(x: 534.32, y: 162.04))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
white.setFill()
bezier2Path.fill()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 548, y: 273, width: 278, height: 236))
white.setFill()
rectanglePath.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(rect: CGRect(x: 548, y: 273, width: 278, height: 167))
light.setFill()
rectangle2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 687.5, y: 328))
bezier3Path.addLine(to: CGPoint(x: 632, y: 372.45))
bezier3Path.addLine(to: CGPoint(x: 632, y: 453))
bezier3Path.addLine(to: CGPoint(x: 743, y: 453))
bezier3Path.addLine(to: CGPoint(x: 743, y: 372.45))
bezier3Path.addLine(to: CGPoint(x: 687.5, y: 328))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
medium.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 632, y: 373.16))
bezier4Path.addLine(to: CGPoint(x: 632, y: 454))
bezier4Path.addLine(to: CGPoint(x: 646, y: 454))
bezier4Path.addLine(to: CGPoint(x: 646, y: 362))
bezier4Path.addLine(to: CGPoint(x: 632, y: 373.16))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
medium.setFill()
bezier4Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(rect: CGRect(x: 173, y: 273, width: 278, height: 236))
light.setFill()
rectangle3Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 368, y: 388.3))
bezier5Path.addLine(to: CGPoint(x: 312.5, y: 342))
bezier5Path.addLine(to: CGPoint(x: 257, y: 388.3))
bezier5Path.addLine(to: CGPoint(x: 257, y: 467))
bezier5Path.addLine(to: CGPoint(x: 368, y: 467))
bezier5Path.addLine(to: CGPoint(x: 368, y: 388.3))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
medium.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 256, y: 388.54))
bezier6Path.addLine(to: CGPoint(x: 256, y: 467))
bezier6Path.addLine(to: CGPoint(x: 270, y: 467))
bezier6Path.addLine(to: CGPoint(x: 270, y: 377))
bezier6Path.addLine(to: CGPoint(x: 256, y: 388.54))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
light.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 312.5, y: 315))
bezier7Path.addLine(to: CGPoint(x: 229, y: 384.29))
bezier7Path.addLine(to: CGPoint(x: 229, y: 412))
bezier7Path.addLine(to: CGPoint(x: 312.5, y: 342.71))
bezier7Path.addLine(to: CGPoint(x: 396, y: 412))
bezier7Path.addLine(to: CGPoint(x: 396, y: 384.29))
bezier7Path.addLine(to: CGPoint(x: 312.5, y: 315))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
medium.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 118, y: 780))
bezier8Path.addCurve(to: CGPoint(x: 111, y: 773.06), controlPoint1: CGPoint(x: 114.13, y: 780), controlPoint2: CGPoint(x: 111, y: 776.89))
bezier8Path.addLine(to: CGPoint(x: 111, y: 175.94))
bezier8Path.addCurve(to: CGPoint(x: 118, y: 169), controlPoint1: CGPoint(x: 111, y: 172.11), controlPoint2: CGPoint(x: 114.13, y: 169))
bezier8Path.addCurve(to: CGPoint(x: 125, y: 175.94), controlPoint1: CGPoint(x: 121.87, y: 169), controlPoint2: CGPoint(x: 125, y: 172.11))
bezier8Path.addLine(to: CGPoint(x: 125, y: 773.06))
bezier8Path.addCurve(to: CGPoint(x: 118, y: 780), controlPoint1: CGPoint(x: 125, y: 776.89), controlPoint2: CGPoint(x: 121.87, y: 780))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
dark.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 499.75, y: 807.28))
bezier9Path.addCurve(to: CGPoint(x: 494.41, y: 804.79), controlPoint1: CGPoint(x: 497.76, y: 807.28), controlPoint2: CGPoint(x: 495.79, y: 806.43))
bezier9Path.addCurve(to: CGPoint(x: 117.82, y: 779.51), controlPoint1: CGPoint(x: 470.53, y: 776.16), controlPoint2: CGPoint(x: 256.1, y: 774))
bezier9Path.addCurve(to: CGPoint(x: 110.6, y: 772.86), controlPoint1: CGPoint(x: 113.96, y: 779.58), controlPoint2: CGPoint(x: 110.75, y: 776.69))
bezier9Path.addCurve(to: CGPoint(x: 117.26, y: 765.65), controlPoint1: CGPoint(x: 110.44, y: 769.04), controlPoint2: CGPoint(x: 113.43, y: 765.8))
bezier9Path.addCurve(to: CGPoint(x: 505.09, y: 795.9), controlPoint1: CGPoint(x: 153.17, y: 764.23), controlPoint2: CGPoint(x: 469.18, y: 752.88))
bezier9Path.addCurve(to: CGPoint(x: 504.2, y: 805.67), controlPoint1: CGPoint(x: 507.55, y: 798.84), controlPoint2: CGPoint(x: 507.15, y: 803.22))
bezier9Path.addCurve(to: CGPoint(x: 499.75, y: 807.28), controlPoint1: CGPoint(x: 502.9, y: 806.75), controlPoint2: CGPoint(x: 501.32, y: 807.28))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
dark.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 499.75, y: 210.55))
bezier10Path.addCurve(to: CGPoint(x: 494.41, y: 208.06), controlPoint1: CGPoint(x: 497.76, y: 210.55), controlPoint2: CGPoint(x: 495.79, y: 209.71))
bezier10Path.addCurve(to: CGPoint(x: 117.82, y: 182.79), controlPoint1: CGPoint(x: 470.53, y: 179.43), controlPoint2: CGPoint(x: 256.1, y: 177.27))
bezier10Path.addCurve(to: CGPoint(x: 110.6, y: 176.14), controlPoint1: CGPoint(x: 113.96, y: 183.01), controlPoint2: CGPoint(x: 110.75, y: 179.96))
bezier10Path.addCurve(to: CGPoint(x: 117.26, y: 168.93), controlPoint1: CGPoint(x: 110.44, y: 172.31), controlPoint2: CGPoint(x: 113.43, y: 169.08))
bezier10Path.addCurve(to: CGPoint(x: 505.09, y: 199.17), controlPoint1: CGPoint(x: 153.17, y: 167.48), controlPoint2: CGPoint(x: 469.18, y: 156.16))
bezier10Path.addCurve(to: CGPoint(x: 504.2, y: 208.95), controlPoint1: CGPoint(x: 507.55, y: 202.12), controlPoint2: CGPoint(x: 507.15, y: 206.49))
bezier10Path.addCurve(to: CGPoint(x: 499.75, y: 210.55), controlPoint1: CGPoint(x: 502.9, y: 210.02), controlPoint2: CGPoint(x: 501.32, y: 210.55))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
dark.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 61.95, y: 807.28))
bezier11Path.addCurve(to: CGPoint(x: 55, y: 800.35), controlPoint1: CGPoint(x: 58.11, y: 807.28), controlPoint2: CGPoint(x: 55, y: 804.18))
bezier11Path.addLine(to: CGPoint(x: 55, y: 231.37))
bezier11Path.addCurve(to: CGPoint(x: 61.95, y: 224.43), controlPoint1: CGPoint(x: 55, y: 227.53), controlPoint2: CGPoint(x: 58.11, y: 224.43))
bezier11Path.addCurve(to: CGPoint(x: 68.9, y: 231.37), controlPoint1: CGPoint(x: 65.79, y: 224.43), controlPoint2: CGPoint(x: 68.9, y: 227.53))
bezier11Path.addLine(to: CGPoint(x: 68.9, y: 800.35))
bezier11Path.addCurve(to: CGPoint(x: 61.95, y: 807.28), controlPoint1: CGPoint(x: 68.9, y: 804.18), controlPoint2: CGPoint(x: 65.79, y: 807.28))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
dark.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 499.54, y: 835))
bezier12Path.addCurve(to: CGPoint(x: 450.82, y: 821), controlPoint1: CGPoint(x: 479.86, y: 834.6), controlPoint2: CGPoint(x: 456.98, y: 824.02))
bezier12Path.addLine(to: CGPoint(x: 75.95, y: 821))
bezier12Path.addCurve(to: CGPoint(x: 69, y: 814), controlPoint1: CGPoint(x: 72.11, y: 821), controlPoint2: CGPoint(x: 69, y: 817.87))
bezier12Path.addCurve(to: CGPoint(x: 75.95, y: 807), controlPoint1: CGPoint(x: 69, y: 810.13), controlPoint2: CGPoint(x: 72.11, y: 807))
bezier12Path.addLine(to: CGPoint(x: 452.46, y: 807))
bezier12Path.addCurve(to: CGPoint(x: 455.64, y: 807.78), controlPoint1: CGPoint(x: 453.56, y: 807), controlPoint2: CGPoint(x: 454.66, y: 807.26))
bezier12Path.addCurve(to: CGPoint(x: 498.72, y: 821), controlPoint1: CGPoint(x: 455.89, y: 807.9), controlPoint2: CGPoint(x: 480.59, y: 820.62))
bezier12Path.addCurve(to: CGPoint(x: 506, y: 828.07), controlPoint1: CGPoint(x: 502.52, y: 821.08), controlPoint2: CGPoint(x: 506.04, y: 824.23))
bezier12Path.addCurve(to: CGPoint(x: 499.54, y: 835), controlPoint1: CGPoint(x: 505.96, y: 831.91), controlPoint2: CGPoint(x: 503.35, y: 835))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 499.75, y: 765.73))
bezier13Path.addCurve(to: CGPoint(x: 492.8, y: 758.79), controlPoint1: CGPoint(x: 495.91, y: 765.73), controlPoint2: CGPoint(x: 492.8, y: 762.63))
bezier13Path.addLine(to: CGPoint(x: 492.8, y: 231.14))
bezier13Path.addCurve(to: CGPoint(x: 499.75, y: 224.2), controlPoint1: CGPoint(x: 492.8, y: 227.3), controlPoint2: CGPoint(x: 495.91, y: 224.2))
bezier13Path.addCurve(to: CGPoint(x: 506.7, y: 231.14), controlPoint1: CGPoint(x: 503.59, y: 224.2), controlPoint2: CGPoint(x: 506.7, y: 227.3))
bezier13Path.addLine(to: CGPoint(x: 506.7, y: 758.79))
bezier13Path.addCurve(to: CGPoint(x: 499.75, y: 765.73), controlPoint1: CGPoint(x: 506.7, y: 762.63), controlPoint2: CGPoint(x: 503.59, y: 765.73))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 61.95, y: 238.09))
bezier14Path.addCurve(to: CGPoint(x: 55, y: 231.14), controlPoint1: CGPoint(x: 58.11, y: 238.09), controlPoint2: CGPoint(x: 55, y: 234.98))
bezier14Path.addLine(to: CGPoint(x: 55, y: 217.26))
bezier14Path.addCurve(to: CGPoint(x: 75.85, y: 196.43), controlPoint1: CGPoint(x: 55, y: 205.58), controlPoint2: CGPoint(x: 64.15, y: 196.43))
bezier14Path.addLine(to: CGPoint(x: 103.64, y: 196.43))
bezier14Path.addCurve(to: CGPoint(x: 110.59, y: 203.37), controlPoint1: CGPoint(x: 107.48, y: 196.43), controlPoint2: CGPoint(x: 110.59, y: 199.53))
bezier14Path.addCurve(to: CGPoint(x: 103.64, y: 210.32), controlPoint1: CGPoint(x: 110.59, y: 207.21), controlPoint2: CGPoint(x: 107.48, y: 210.32))
bezier14Path.addLine(to: CGPoint(x: 75.85, y: 210.32))
bezier14Path.addCurve(to: CGPoint(x: 68.9, y: 217.26), controlPoint1: CGPoint(x: 71.88, y: 210.32), controlPoint2: CGPoint(x: 68.9, y: 213.3))
bezier14Path.addLine(to: CGPoint(x: 68.9, y: 231.14))
bezier14Path.addCurve(to: CGPoint(x: 61.95, y: 238.09), controlPoint1: CGPoint(x: 68.9, y: 234.98), controlPoint2: CGPoint(x: 65.79, y: 238.09))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 75.85, y: 821.27))
bezier15Path.addCurve(to: CGPoint(x: 55, y: 800.45), controlPoint1: CGPoint(x: 64.35, y: 821.27), controlPoint2: CGPoint(x: 55, y: 811.93))
bezier15Path.addCurve(to: CGPoint(x: 61.95, y: 793.5), controlPoint1: CGPoint(x: 55, y: 796.61), controlPoint2: CGPoint(x: 58.11, y: 793.5))
bezier15Path.addCurve(to: CGPoint(x: 68.9, y: 800.45), controlPoint1: CGPoint(x: 65.79, y: 793.5), controlPoint2: CGPoint(x: 68.9, y: 796.61))
bezier15Path.addCurve(to: CGPoint(x: 75.85, y: 807.39), controlPoint1: CGPoint(x: 68.9, y: 804.27), controlPoint2: CGPoint(x: 72.01, y: 807.39))
bezier15Path.addCurve(to: CGPoint(x: 82.8, y: 814.33), controlPoint1: CGPoint(x: 79.69, y: 807.39), controlPoint2: CGPoint(x: 82.8, y: 810.49))
bezier15Path.addCurve(to: CGPoint(x: 75.85, y: 821.27), controlPoint1: CGPoint(x: 82.8, y: 818.17), controlPoint2: CGPoint(x: 79.69, y: 821.27))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 882, y: 780))
bezier16Path.addCurve(to: CGPoint(x: 875, y: 773.06), controlPoint1: CGPoint(x: 878.13, y: 780), controlPoint2: CGPoint(x: 875, y: 776.89))
bezier16Path.addLine(to: CGPoint(x: 875, y: 175.94))
bezier16Path.addCurve(to: CGPoint(x: 882, y: 169), controlPoint1: CGPoint(x: 875, y: 172.11), controlPoint2: CGPoint(x: 878.13, y: 169))
bezier16Path.addCurve(to: CGPoint(x: 889, y: 175.94), controlPoint1: CGPoint(x: 885.87, y: 169), controlPoint2: CGPoint(x: 889, y: 172.11))
bezier16Path.addLine(to: CGPoint(x: 889, y: 773.06))
bezier16Path.addCurve(to: CGPoint(x: 882, y: 780), controlPoint1: CGPoint(x: 889, y: 776.89), controlPoint2: CGPoint(x: 885.87, y: 780))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 499.38, y: 807.28))
bezier17Path.addCurve(to: CGPoint(x: 494.97, y: 805.7), controlPoint1: CGPoint(x: 497.83, y: 807.28), controlPoint2: CGPoint(x: 496.27, y: 806.77))
bezier17Path.addCurve(to: CGPoint(x: 494.02, y: 795.93), controlPoint1: CGPoint(x: 492.02, y: 803.26), controlPoint2: CGPoint(x: 491.59, y: 798.89))
bezier17Path.addCurve(to: CGPoint(x: 519.92, y: 781.65), controlPoint1: CGPoint(x: 498.6, y: 790.38), controlPoint2: CGPoint(x: 506.83, y: 785.86))
bezier17Path.addCurve(to: CGPoint(x: 881.78, y: 765.65), controlPoint1: CGPoint(x: 605.99, y: 754.96), controlPoint2: CGPoint(x: 870.57, y: 765.22))
bezier17Path.addCurve(to: CGPoint(x: 888.44, y: 772.86), controlPoint1: CGPoint(x: 885.6, y: 765.8), controlPoint2: CGPoint(x: 888.59, y: 769.04))
bezier17Path.addCurve(to: CGPoint(x: 881.21, y: 779.51), controlPoint1: CGPoint(x: 888.29, y: 776.69), controlPoint2: CGPoint(x: 885.14, y: 779.88))
bezier17Path.addCurve(to: CGPoint(x: 524.1, y: 794.89), controlPoint1: CGPoint(x: 878.48, y: 779.41), controlPoint2: CGPoint(x: 607.83, y: 768.92))
bezier17Path.addCurve(to: CGPoint(x: 504.76, y: 804.75), controlPoint1: CGPoint(x: 511.51, y: 798.92), controlPoint2: CGPoint(x: 506.62, y: 802.48))
bezier17Path.addCurve(to: CGPoint(x: 499.38, y: 807.28), controlPoint1: CGPoint(x: 503.38, y: 806.41), controlPoint2: CGPoint(x: 501.39, y: 807.28))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 499.38, y: 210.55))
bezier18Path.addCurve(to: CGPoint(x: 494.94, y: 208.95), controlPoint1: CGPoint(x: 497.82, y: 210.55), controlPoint2: CGPoint(x: 496.24, y: 210.02))
bezier18Path.addCurve(to: CGPoint(x: 494.05, y: 199.17), controlPoint1: CGPoint(x: 492, y: 206.49), controlPoint2: CGPoint(x: 491.59, y: 202.12))
bezier18Path.addCurve(to: CGPoint(x: 881.76, y: 168.93), controlPoint1: CGPoint(x: 529.93, y: 156.15), controlPoint2: CGPoint(x: 845.87, y: 167.48))
bezier18Path.addCurve(to: CGPoint(x: 888.44, y: 176.14), controlPoint1: CGPoint(x: 885.6, y: 169.08), controlPoint2: CGPoint(x: 888.59, y: 172.31))
bezier18Path.addCurve(to: CGPoint(x: 881.22, y: 182.79), controlPoint1: CGPoint(x: 888.29, y: 179.97), controlPoint2: CGPoint(x: 885.14, y: 183.09))
bezier18Path.addCurve(to: CGPoint(x: 504.73, y: 208.06), controlPoint1: CGPoint(x: 742.94, y: 177.27), controlPoint2: CGPoint(x: 528.6, y: 179.44))
bezier18Path.addCurve(to: CGPoint(x: 499.38, y: 210.55), controlPoint1: CGPoint(x: 503.35, y: 209.71), controlPoint2: CGPoint(x: 501.38, y: 210.55))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 937, y: 807))
bezier19Path.addCurve(to: CGPoint(x: 930, y: 800.06), controlPoint1: CGPoint(x: 933.13, y: 807), controlPoint2: CGPoint(x: 930, y: 803.9))
bezier19Path.addLine(to: CGPoint(x: 930, y: 230.94))
bezier19Path.addCurve(to: CGPoint(x: 937, y: 224), controlPoint1: CGPoint(x: 930, y: 227.1), controlPoint2: CGPoint(x: 933.13, y: 224))
bezier19Path.addCurve(to: CGPoint(x: 944, y: 230.94), controlPoint1: CGPoint(x: 940.87, y: 224), controlPoint2: CGPoint(x: 944, y: 227.1))
bezier19Path.addLine(to: CGPoint(x: 944, y: 800.06))
bezier19Path.addCurve(to: CGPoint(x: 937, y: 807), controlPoint1: CGPoint(x: 944, y: 803.9), controlPoint2: CGPoint(x: 940.87, y: 807))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 499.95, y: 835))
bezier20Path.addCurve(to: CGPoint(x: 493, y: 828), controlPoint1: CGPoint(x: 496.11, y: 835), controlPoint2: CGPoint(x: 493, y: 831.87))
bezier20Path.addCurve(to: CGPoint(x: 499.95, y: 821), controlPoint1: CGPoint(x: 493, y: 824.13), controlPoint2: CGPoint(x: 496.11, y: 821))
bezier20Path.addCurve(to: CGPoint(x: 543.89, y: 807.78), controlPoint1: CGPoint(x: 518.22, y: 821), controlPoint2: CGPoint(x: 543.65, y: 807.9))
bezier20Path.addCurve(to: CGPoint(x: 547.09, y: 807), controlPoint1: CGPoint(x: 544.88, y: 807.26), controlPoint2: CGPoint(x: 545.97, y: 807))
bezier20Path.addLine(to: CGPoint(x: 924.05, y: 807))
bezier20Path.addCurve(to: CGPoint(x: 931, y: 814), controlPoint1: CGPoint(x: 927.89, y: 807), controlPoint2: CGPoint(x: 931, y: 810.13))
bezier20Path.addCurve(to: CGPoint(x: 924.05, y: 821), controlPoint1: CGPoint(x: 931, y: 817.87), controlPoint2: CGPoint(x: 927.89, y: 821))
bezier20Path.addLine(to: CGPoint(x: 548.73, y: 821))
bezier20Path.addCurve(to: CGPoint(x: 499.95, y: 835), controlPoint1: CGPoint(x: 542.47, y: 824.08), controlPoint2: CGPoint(x: 518.92, y: 835))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 938, y: 238))
bezier21Path.addCurve(to: CGPoint(x: 931, y: 231), controlPoint1: CGPoint(x: 934.13, y: 238), controlPoint2: CGPoint(x: 931, y: 234.87))
bezier21Path.addLine(to: CGPoint(x: 931, y: 217))
bezier21Path.addCurve(to: CGPoint(x: 924, y: 210), controlPoint1: CGPoint(x: 931, y: 213.01), controlPoint2: CGPoint(x: 927.99, y: 210))
bezier21Path.addLine(to: CGPoint(x: 896, y: 210))
bezier21Path.addCurve(to: CGPoint(x: 889, y: 203), controlPoint1: CGPoint(x: 892.13, y: 210), controlPoint2: CGPoint(x: 889, y: 206.87))
bezier21Path.addCurve(to: CGPoint(x: 896, y: 196), controlPoint1: CGPoint(x: 889, y: 199.13), controlPoint2: CGPoint(x: 892.13, y: 196))
bezier21Path.addLine(to: CGPoint(x: 924, y: 196))
bezier21Path.addCurve(to: CGPoint(x: 945, y: 217), controlPoint1: CGPoint(x: 935.77, y: 196), controlPoint2: CGPoint(x: 945, y: 205.22))
bezier21Path.addLine(to: CGPoint(x: 945, y: 231))
bezier21Path.addCurve(to: CGPoint(x: 938, y: 238), controlPoint1: CGPoint(x: 945, y: 234.87), controlPoint2: CGPoint(x: 941.87, y: 238))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 924, y: 821))
bezier22Path.addCurve(to: CGPoint(x: 917, y: 814), controlPoint1: CGPoint(x: 920.13, y: 821), controlPoint2: CGPoint(x: 917, y: 817.87))
bezier22Path.addCurve(to: CGPoint(x: 924, y: 807), controlPoint1: CGPoint(x: 917, y: 810.13), controlPoint2: CGPoint(x: 920.13, y: 807))
bezier22Path.addCurve(to: CGPoint(x: 931, y: 800), controlPoint1: CGPoint(x: 927.86, y: 807), controlPoint2: CGPoint(x: 931, y: 803.86))
bezier22Path.addCurve(to: CGPoint(x: 938, y: 793), controlPoint1: CGPoint(x: 931, y: 796.13), controlPoint2: CGPoint(x: 934.13, y: 793))
bezier22Path.addCurve(to: CGPoint(x: 945, y: 800), controlPoint1: CGPoint(x: 941.87, y: 793), controlPoint2: CGPoint(x: 945, y: 796.13))
bezier22Path.addCurve(to: CGPoint(x: 924, y: 821), controlPoint1: CGPoint(x: 945, y: 811.58), controlPoint2: CGPoint(x: 935.58, y: 821))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 179.91, y: 502.11))
bezier23Path.addLine(to: CGPoint(x: 444.09, y: 502.11))
bezier23Path.addLine(to: CGPoint(x: 444.09, y: 279.89))
bezier23Path.addLine(to: CGPoint(x: 179.91, y: 279.89))
bezier23Path.addLine(to: CGPoint(x: 179.91, y: 502.11))
bezier23Path.close()
bezier23Path.move(to: CGPoint(x: 451.05, y: 516))
bezier23Path.addLine(to: CGPoint(x: 172.95, y: 516))
bezier23Path.addCurve(to: CGPoint(x: 166, y: 509.05), controlPoint1: CGPoint(x: 169.11, y: 516), controlPoint2: CGPoint(x: 166, y: 512.9))
bezier23Path.addLine(to: CGPoint(x: 166, y: 272.95))
bezier23Path.addCurve(to: CGPoint(x: 172.95, y: 266), controlPoint1: CGPoint(x: 166, y: 269.11), controlPoint2: CGPoint(x: 169.11, y: 266))
bezier23Path.addLine(to: CGPoint(x: 451.05, y: 266))
bezier23Path.addCurve(to: CGPoint(x: 458, y: 272.95), controlPoint1: CGPoint(x: 454.89, y: 266), controlPoint2: CGPoint(x: 458, y: 269.11))
bezier23Path.addLine(to: CGPoint(x: 458, y: 509.05))
bezier23Path.addCurve(to: CGPoint(x: 451.05, y: 516), controlPoint1: CGPoint(x: 458, y: 512.89), controlPoint2: CGPoint(x: 454.89, y: 516))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 228.94, y: 391))
bezier24Path.addCurve(to: CGPoint(x: 223.61, y: 388.51), controlPoint1: CGPoint(x: 226.95, y: 391), controlPoint2: CGPoint(x: 224.98, y: 390.16))
bezier24Path.addCurve(to: CGPoint(x: 224.49, y: 378.77), controlPoint1: CGPoint(x: 221.16, y: 385.58), controlPoint2: CGPoint(x: 221.55, y: 381.21))
bezier24Path.addLine(to: CGPoint(x: 307.63, y: 309.6))
bezier24Path.addCurve(to: CGPoint(x: 317.39, y: 310.49), controlPoint1: CGPoint(x: 310.58, y: 307.16), controlPoint2: CGPoint(x: 314.95, y: 307.56))
bezier24Path.addCurve(to: CGPoint(x: 316.51, y: 320.23), controlPoint1: CGPoint(x: 319.84, y: 313.43), controlPoint2: CGPoint(x: 319.45, y: 317.79))
bezier24Path.addLine(to: CGPoint(x: 233.37, y: 389.4))
bezier24Path.addCurve(to: CGPoint(x: 228.94, y: 391), controlPoint1: CGPoint(x: 232.07, y: 390.47), controlPoint2: CGPoint(x: 230.5, y: 391))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 395.06, y: 391))
bezier25Path.addCurve(to: CGPoint(x: 390.63, y: 389.4), controlPoint1: CGPoint(x: 393.5, y: 391), controlPoint2: CGPoint(x: 391.93, y: 390.47))
bezier25Path.addLine(to: CGPoint(x: 307.49, y: 320.23))
bezier25Path.addCurve(to: CGPoint(x: 306.6, y: 310.49), controlPoint1: CGPoint(x: 304.56, y: 317.79), controlPoint2: CGPoint(x: 304.16, y: 313.43))
bezier25Path.addCurve(to: CGPoint(x: 316.37, y: 309.6), controlPoint1: CGPoint(x: 309.06, y: 307.56), controlPoint2: CGPoint(x: 313.41, y: 307.16))
bezier25Path.addLine(to: CGPoint(x: 399.51, y: 378.77))
bezier25Path.addCurve(to: CGPoint(x: 400.39, y: 388.51), controlPoint1: CGPoint(x: 402.45, y: 381.21), controlPoint2: CGPoint(x: 402.84, y: 385.58))
bezier25Path.addCurve(to: CGPoint(x: 395.06, y: 391), controlPoint1: CGPoint(x: 399.02, y: 390.16), controlPoint2: CGPoint(x: 397.05, y: 391))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 228.94, y: 419))
bezier26Path.addCurve(to: CGPoint(x: 223.61, y: 416.51), controlPoint1: CGPoint(x: 226.95, y: 419), controlPoint2: CGPoint(x: 224.98, y: 418.16))
bezier26Path.addCurve(to: CGPoint(x: 224.49, y: 406.77), controlPoint1: CGPoint(x: 221.16, y: 413.58), controlPoint2: CGPoint(x: 221.55, y: 409.21))
bezier26Path.addLine(to: CGPoint(x: 307.63, y: 337.6))
bezier26Path.addCurve(to: CGPoint(x: 317.39, y: 338.49), controlPoint1: CGPoint(x: 310.58, y: 335.16), controlPoint2: CGPoint(x: 314.95, y: 335.56))
bezier26Path.addCurve(to: CGPoint(x: 316.51, y: 348.23), controlPoint1: CGPoint(x: 319.84, y: 341.43), controlPoint2: CGPoint(x: 319.45, y: 345.79))
bezier26Path.addLine(to: CGPoint(x: 233.37, y: 417.4))
bezier26Path.addCurve(to: CGPoint(x: 228.94, y: 419), controlPoint1: CGPoint(x: 232.07, y: 418.47), controlPoint2: CGPoint(x: 230.5, y: 419))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 395.06, y: 419))
bezier27Path.addCurve(to: CGPoint(x: 390.63, y: 417.4), controlPoint1: CGPoint(x: 393.5, y: 419), controlPoint2: CGPoint(x: 391.93, y: 418.47))
bezier27Path.addLine(to: CGPoint(x: 307.49, y: 348.23))
bezier27Path.addCurve(to: CGPoint(x: 306.6, y: 338.49), controlPoint1: CGPoint(x: 304.56, y: 345.79), controlPoint2: CGPoint(x: 304.16, y: 341.43))
bezier27Path.addCurve(to: CGPoint(x: 316.37, y: 337.6), controlPoint1: CGPoint(x: 309.06, y: 335.56), controlPoint2: CGPoint(x: 313.41, y: 335.16))
bezier27Path.addLine(to: CGPoint(x: 399.51, y: 406.77))
bezier27Path.addCurve(to: CGPoint(x: 400.39, y: 416.51), controlPoint1: CGPoint(x: 402.45, y: 409.21), controlPoint2: CGPoint(x: 402.84, y: 413.58))
bezier27Path.addCurve(to: CGPoint(x: 395.06, y: 419), controlPoint1: CGPoint(x: 399.02, y: 418.16), controlPoint2: CGPoint(x: 397.05, y: 419))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(roundedRect: CGRect(x: 250, y: 405, width: 14, height: 69), cornerRadius: 7)
dark.setFill()
rectangle4Path.fill()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(roundedRect: CGRect(x: 250, y: 460, width: 125, height: 14), cornerRadius: 7)
dark.setFill()
rectangle5Path.fill()
//// Rectangle 6 Drawing
let rectangle6Path = UIBezierPath(roundedRect: CGRect(x: 361, y: 405, width: 14, height: 69), cornerRadius: 7)
dark.setFill()
rectangle6Path.fill()
//// Rectangle 7 Drawing
let rectangle7Path = UIBezierPath(roundedRect: CGRect(x: 305, y: 432, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle7Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 451.05, y: 558))
bezier28Path.addLine(to: CGPoint(x: 172.95, y: 558))
bezier28Path.addCurve(to: CGPoint(x: 166, y: 551), controlPoint1: CGPoint(x: 169.11, y: 558), controlPoint2: CGPoint(x: 166, y: 554.87))
bezier28Path.addCurve(to: CGPoint(x: 172.95, y: 544), controlPoint1: CGPoint(x: 166, y: 547.13), controlPoint2: CGPoint(x: 169.11, y: 544))
bezier28Path.addLine(to: CGPoint(x: 451.05, y: 544))
bezier28Path.addCurve(to: CGPoint(x: 458, y: 551), controlPoint1: CGPoint(x: 454.89, y: 544), controlPoint2: CGPoint(x: 458, y: 547.13))
bezier28Path.addCurve(to: CGPoint(x: 451.05, y: 558), controlPoint1: CGPoint(x: 458, y: 554.87), controlPoint2: CGPoint(x: 454.89, y: 558))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 451.05, y: 599))
bezier29Path.addLine(to: CGPoint(x: 172.95, y: 599))
bezier29Path.addCurve(to: CGPoint(x: 166, y: 592), controlPoint1: CGPoint(x: 169.11, y: 599), controlPoint2: CGPoint(x: 166, y: 595.87))
bezier29Path.addCurve(to: CGPoint(x: 172.95, y: 585), controlPoint1: CGPoint(x: 166, y: 588.13), controlPoint2: CGPoint(x: 169.11, y: 585))
bezier29Path.addLine(to: CGPoint(x: 451.05, y: 585))
bezier29Path.addCurve(to: CGPoint(x: 458, y: 592), controlPoint1: CGPoint(x: 454.89, y: 585), controlPoint2: CGPoint(x: 458, y: 588.13))
bezier29Path.addCurve(to: CGPoint(x: 451.05, y: 599), controlPoint1: CGPoint(x: 458, y: 595.87), controlPoint2: CGPoint(x: 454.89, y: 599))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 451.05, y: 641))
bezier30Path.addLine(to: CGPoint(x: 172.95, y: 641))
bezier30Path.addCurve(to: CGPoint(x: 166, y: 634), controlPoint1: CGPoint(x: 169.11, y: 641), controlPoint2: CGPoint(x: 166, y: 637.87))
bezier30Path.addCurve(to: CGPoint(x: 172.95, y: 627), controlPoint1: CGPoint(x: 166, y: 630.13), controlPoint2: CGPoint(x: 169.11, y: 627))
bezier30Path.addLine(to: CGPoint(x: 451.05, y: 627))
bezier30Path.addCurve(to: CGPoint(x: 458, y: 634), controlPoint1: CGPoint(x: 454.89, y: 627), controlPoint2: CGPoint(x: 458, y: 630.13))
bezier30Path.addCurve(to: CGPoint(x: 451.05, y: 641), controlPoint1: CGPoint(x: 458, y: 637.87), controlPoint2: CGPoint(x: 454.89, y: 641))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Rectangle 8 Drawing
let rectangle8Path = UIBezierPath(roundedRect: CGRect(x: 166, y: 682, width: 125, height: 14), cornerRadius: 7)
dark.setFill()
rectangle8Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 555.91, y: 501.11))
bezier31Path.addLine(to: CGPoint(x: 820.1, y: 501.11))
bezier31Path.addLine(to: CGPoint(x: 820.1, y: 278.89))
bezier31Path.addLine(to: CGPoint(x: 555.91, y: 278.89))
bezier31Path.addLine(to: CGPoint(x: 555.91, y: 501.11))
bezier31Path.close()
bezier31Path.move(to: CGPoint(x: 827.05, y: 515))
bezier31Path.addLine(to: CGPoint(x: 548.95, y: 515))
bezier31Path.addCurve(to: CGPoint(x: 542, y: 508.05), controlPoint1: CGPoint(x: 545.11, y: 515), controlPoint2: CGPoint(x: 542, y: 511.9))
bezier31Path.addLine(to: CGPoint(x: 542, y: 271.95))
bezier31Path.addCurve(to: CGPoint(x: 548.95, y: 265), controlPoint1: CGPoint(x: 542, y: 268.11), controlPoint2: CGPoint(x: 545.11, y: 265))
bezier31Path.addLine(to: CGPoint(x: 827.05, y: 265))
bezier31Path.addCurve(to: CGPoint(x: 834, y: 271.95), controlPoint1: CGPoint(x: 830.89, y: 265), controlPoint2: CGPoint(x: 834, y: 268.11))
bezier31Path.addLine(to: CGPoint(x: 834, y: 508.05))
bezier31Path.addCurve(to: CGPoint(x: 827.05, y: 515), controlPoint1: CGPoint(x: 834, y: 511.89), controlPoint2: CGPoint(x: 830.89, y: 515))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 617.92, y: 391))
bezier32Path.addCurve(to: CGPoint(x: 612.51, y: 388.41), controlPoint1: CGPoint(x: 615.89, y: 391), controlPoint2: CGPoint(x: 613.88, y: 390.11))
bezier32Path.addCurve(to: CGPoint(x: 613.59, y: 378.71), controlPoint1: CGPoint(x: 610.14, y: 385.43), controlPoint2: CGPoint(x: 610.61, y: 381.09))
bezier32Path.addLine(to: CGPoint(x: 682.76, y: 323.5))
bezier32Path.addCurve(to: CGPoint(x: 692.49, y: 324.58), controlPoint1: CGPoint(x: 685.77, y: 321.13), controlPoint2: CGPoint(x: 690.11, y: 321.62))
bezier32Path.addCurve(to: CGPoint(x: 691.41, y: 334.29), controlPoint1: CGPoint(x: 694.86, y: 327.56), controlPoint2: CGPoint(x: 694.39, y: 331.9))
bezier32Path.addLine(to: CGPoint(x: 622.24, y: 389.49))
bezier32Path.addCurve(to: CGPoint(x: 617.92, y: 391), controlPoint1: CGPoint(x: 620.96, y: 390.51), controlPoint2: CGPoint(x: 619.43, y: 391))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 757.08, y: 391))
bezier33Path.addCurve(to: CGPoint(x: 752.76, y: 389.49), controlPoint1: CGPoint(x: 755.56, y: 391), controlPoint2: CGPoint(x: 754.04, y: 390.51))
bezier33Path.addLine(to: CGPoint(x: 683.59, y: 334.29))
bezier33Path.addCurve(to: CGPoint(x: 682.51, y: 324.58), controlPoint1: CGPoint(x: 680.61, y: 331.9), controlPoint2: CGPoint(x: 680.14, y: 327.56))
bezier33Path.addCurve(to: CGPoint(x: 692.24, y: 323.5), controlPoint1: CGPoint(x: 684.92, y: 321.61), controlPoint2: CGPoint(x: 689.25, y: 321.14))
bezier33Path.addLine(to: CGPoint(x: 761.41, y: 378.71))
bezier33Path.addCurve(to: CGPoint(x: 762.49, y: 388.41), controlPoint1: CGPoint(x: 764.39, y: 381.09), controlPoint2: CGPoint(x: 764.86, y: 385.43))
bezier33Path.addCurve(to: CGPoint(x: 757.08, y: 391), controlPoint1: CGPoint(x: 761.12, y: 390.11), controlPoint2: CGPoint(x: 759.11, y: 391))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Rectangle 9 Drawing
let rectangle9Path = UIBezierPath(roundedRect: CGRect(x: 625, y: 391, width: 14, height: 69), cornerRadius: 7)
dark.setFill()
rectangle9Path.fill()
//// Rectangle 10 Drawing
let rectangle10Path = UIBezierPath(roundedRect: CGRect(x: 625, y: 446, width: 125, height: 14), cornerRadius: 7)
dark.setFill()
rectangle10Path.fill()
//// Rectangle 11 Drawing
let rectangle11Path = UIBezierPath(roundedRect: CGRect(x: 736, y: 391, width: 14, height: 69), cornerRadius: 7)
dark.setFill()
rectangle11Path.fill()
//// Rectangle 12 Drawing
let rectangle12Path = UIBezierPath(roundedRect: CGRect(x: 680, y: 419, width: 14, height: 42), cornerRadius: 7)
dark.setFill()
rectangle12Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 826.05, y: 558))
bezier34Path.addLine(to: CGPoint(x: 547.95, y: 558))
bezier34Path.addCurve(to: CGPoint(x: 541, y: 551), controlPoint1: CGPoint(x: 544.11, y: 558), controlPoint2: CGPoint(x: 541, y: 554.87))
bezier34Path.addCurve(to: CGPoint(x: 547.95, y: 544), controlPoint1: CGPoint(x: 541, y: 547.13), controlPoint2: CGPoint(x: 544.11, y: 544))
bezier34Path.addLine(to: CGPoint(x: 826.05, y: 544))
bezier34Path.addCurve(to: CGPoint(x: 833, y: 551), controlPoint1: CGPoint(x: 829.89, y: 544), controlPoint2: CGPoint(x: 833, y: 547.13))
bezier34Path.addCurve(to: CGPoint(x: 826.05, y: 558), controlPoint1: CGPoint(x: 833, y: 554.87), controlPoint2: CGPoint(x: 829.89, y: 558))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 826.05, y: 599))
bezier35Path.addLine(to: CGPoint(x: 547.95, y: 599))
bezier35Path.addCurve(to: CGPoint(x: 541, y: 592), controlPoint1: CGPoint(x: 544.11, y: 599), controlPoint2: CGPoint(x: 541, y: 595.87))
bezier35Path.addCurve(to: CGPoint(x: 547.95, y: 585), controlPoint1: CGPoint(x: 541, y: 588.13), controlPoint2: CGPoint(x: 544.11, y: 585))
bezier35Path.addLine(to: CGPoint(x: 826.05, y: 585))
bezier35Path.addCurve(to: CGPoint(x: 833, y: 592), controlPoint1: CGPoint(x: 829.89, y: 585), controlPoint2: CGPoint(x: 833, y: 588.13))
bezier35Path.addCurve(to: CGPoint(x: 826.05, y: 599), controlPoint1: CGPoint(x: 833, y: 595.87), controlPoint2: CGPoint(x: 829.89, y: 599))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 826.05, y: 641))
bezier36Path.addLine(to: CGPoint(x: 547.95, y: 641))
bezier36Path.addCurve(to: CGPoint(x: 541, y: 634), controlPoint1: CGPoint(x: 544.11, y: 641), controlPoint2: CGPoint(x: 541, y: 637.87))
bezier36Path.addCurve(to: CGPoint(x: 547.95, y: 627), controlPoint1: CGPoint(x: 541, y: 630.13), controlPoint2: CGPoint(x: 544.11, y: 627))
bezier36Path.addLine(to: CGPoint(x: 826.05, y: 627))
bezier36Path.addCurve(to: CGPoint(x: 833, y: 634), controlPoint1: CGPoint(x: 829.89, y: 627), controlPoint2: CGPoint(x: 833, y: 630.13))
bezier36Path.addCurve(to: CGPoint(x: 826.05, y: 641), controlPoint1: CGPoint(x: 833, y: 637.87), controlPoint2: CGPoint(x: 829.89, y: 641))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Rectangle 13 Drawing
let rectangle13Path = UIBezierPath(roundedRect: CGRect(x: 541, y: 682, width: 125, height: 14), cornerRadius: 7)
dark.setFill()
rectangle13Path.fill()
//// Rectangle 14 Drawing
let rectangle14Path = UIBezierPath(roundedRect: CGRect(x: 625, y: 349, width: 14, height: 31), cornerRadius: 7)
dark.setFill()
rectangle14Path.fill()
//// Rectangle 15 Drawing
let rectangle15Path = UIBezierPath(roundedRect: CGRect(x: 569, y: 432, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle15Path.fill()
//// Rectangle 16 Drawing
let rectangle16Path = UIBezierPath(roundedRect: CGRect(x: 597, y: 432, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle16Path.fill()
//// Rectangle 17 Drawing
let rectangle17Path = UIBezierPath(roundedRect: CGRect(x: 764, y: 432, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle17Path.fill()
//// Rectangle 18 Drawing
let rectangle18Path = UIBezierPath(roundedRect: CGRect(x: 791, y: 432, width: 14, height: 28), cornerRadius: 7)
dark.setFill()
rectangle18Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawDocuments(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// fds
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 838, y: 133.67))
bezierPath.addLine(to: CGPoint(x: 838, y: 189))
bezierPath.addLine(to: CGPoint(x: 161, y: 189))
bezierPath.addLine(to: CGPoint(x: 161, y: 133.67))
bezierPath.addLine(to: CGPoint(x: 202.45, y: 133.67))
bezierPath.addLine(to: CGPoint(x: 202.45, y: 106))
bezierPath.addLine(to: CGPoint(x: 340.61, y: 106))
bezierPath.addLine(to: CGPoint(x: 382.06, y: 133.67))
bezierPath.addLine(to: CGPoint(x: 838, y: 133.67))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
light.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 299, y: 190))
bezier2Path.addLine(to: CGPoint(x: 838, y: 190))
bezier2Path.addLine(to: CGPoint(x: 838, y: 231))
bezier2Path.addLine(to: CGPoint(x: 340.46, y: 231))
bezier2Path.addLine(to: CGPoint(x: 299, y: 190))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
light.setFill()
bezier2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 340.09, y: 230.57))
bezier3Path.addLine(to: CGPoint(x: 879, y: 230.57))
bezier3Path.addLine(to: CGPoint(x: 879, y: 286))
bezier3Path.addLine(to: CGPoint(x: 119, y: 286))
bezier3Path.addLine(to: CGPoint(x: 119, y: 230.57))
bezier3Path.addLine(to: CGPoint(x: 160.46, y: 230.57))
bezier3Path.addLine(to: CGPoint(x: 160.46, y: 189))
bezier3Path.addLine(to: CGPoint(x: 298.64, y: 189))
bezier3Path.addLine(to: CGPoint(x: 340.09, y: 230.57))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 665.41, y: 652.06))
bezier4Path.addLine(to: CGPoint(x: 665.41, y: 610.59))
bezier4Path.addCurve(to: CGPoint(x: 644.67, y: 589.85), controlPoint1: CGPoint(x: 665.41, y: 599.11), controlPoint2: CGPoint(x: 656.14, y: 589.85))
bezier4Path.addCurve(to: CGPoint(x: 623.93, y: 610.59), controlPoint1: CGPoint(x: 633.19, y: 589.85), controlPoint2: CGPoint(x: 623.93, y: 599.11))
bezier4Path.addLine(to: CGPoint(x: 623.93, y: 631.32))
bezier4Path.addLine(to: CGPoint(x: 375.07, y: 631.32))
bezier4Path.addLine(to: CGPoint(x: 375.07, y: 610.59))
bezier4Path.addCurve(to: CGPoint(x: 354.33, y: 589.85), controlPoint1: CGPoint(x: 375.07, y: 599.11), controlPoint2: CGPoint(x: 365.81, y: 589.85))
bezier4Path.addCurve(to: CGPoint(x: 333.59, y: 610.59), controlPoint1: CGPoint(x: 342.86, y: 589.85), controlPoint2: CGPoint(x: 333.59, y: 599.11))
bezier4Path.addLine(to: CGPoint(x: 333.59, y: 652.06))
bezier4Path.addCurve(to: CGPoint(x: 354.33, y: 672.8), controlPoint1: CGPoint(x: 333.59, y: 663.54), controlPoint2: CGPoint(x: 342.86, y: 672.8))
bezier4Path.addLine(to: CGPoint(x: 644.67, y: 672.8))
bezier4Path.addCurve(to: CGPoint(x: 665.41, y: 652.06), controlPoint1: CGPoint(x: 656.14, y: 672.8), controlPoint2: CGPoint(x: 665.41, y: 663.54))
bezier4Path.close()
bezier4Path.move(to: CGPoint(x: 935, y: 368.65))
bezier4Path.addLine(to: CGPoint(x: 935, y: 866.35))
bezier4Path.addCurve(to: CGPoint(x: 907.35, y: 894), controlPoint1: CGPoint(x: 935, y: 881.55), controlPoint2: CGPoint(x: 922.55, y: 894))
bezier4Path.addLine(to: CGPoint(x: 91.65, y: 894))
bezier4Path.addCurve(to: CGPoint(x: 64, y: 866.35), controlPoint1: CGPoint(x: 76.44, y: 894), controlPoint2: CGPoint(x: 64, y: 881.55))
bezier4Path.addLine(to: CGPoint(x: 64, y: 368.65))
bezier4Path.addCurve(to: CGPoint(x: 91.65, y: 341), controlPoint1: CGPoint(x: 64, y: 353.44), controlPoint2: CGPoint(x: 76.44, y: 341))
bezier4Path.addLine(to: CGPoint(x: 907.35, y: 341))
bezier4Path.addCurve(to: CGPoint(x: 935, y: 368.65), controlPoint1: CGPoint(x: 922.55, y: 341), controlPoint2: CGPoint(x: 935, y: 353.44))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
medium.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 879, y: 327.25))
bezier5Path.addLine(to: CGPoint(x: 879, y: 341))
bezier5Path.addLine(to: CGPoint(x: 119, y: 341))
bezier5Path.addLine(to: CGPoint(x: 119, y: 286))
bezier5Path.addLine(to: CGPoint(x: 879, y: 286))
bezier5Path.addLine(to: CGPoint(x: 879, y: 327.25))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
light.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 665, y: 610.75))
bezier6Path.addLine(to: CGPoint(x: 665, y: 652.25))
bezier6Path.addCurve(to: CGPoint(x: 644.25, y: 673), controlPoint1: CGPoint(x: 665, y: 663.73), controlPoint2: CGPoint(x: 655.73, y: 673))
bezier6Path.addLine(to: CGPoint(x: 353.75, y: 673))
bezier6Path.addCurve(to: CGPoint(x: 333, y: 652.25), controlPoint1: CGPoint(x: 342.27, y: 673), controlPoint2: CGPoint(x: 333, y: 663.73))
bezier6Path.addLine(to: CGPoint(x: 333, y: 610.75))
bezier6Path.addCurve(to: CGPoint(x: 353.75, y: 590), controlPoint1: CGPoint(x: 333, y: 599.27), controlPoint2: CGPoint(x: 342.27, y: 590))
bezier6Path.addCurve(to: CGPoint(x: 374.5, y: 610.75), controlPoint1: CGPoint(x: 365.23, y: 590), controlPoint2: CGPoint(x: 374.5, y: 599.27))
bezier6Path.addLine(to: CGPoint(x: 374.5, y: 631.5))
bezier6Path.addLine(to: CGPoint(x: 623.5, y: 631.5))
bezier6Path.addLine(to: CGPoint(x: 623.5, y: 610.75))
bezier6Path.addCurve(to: CGPoint(x: 644.25, y: 590), controlPoint1: CGPoint(x: 623.5, y: 599.27), controlPoint2: CGPoint(x: 632.76, y: 590))
bezier6Path.addCurve(to: CGPoint(x: 665, y: 610.75), controlPoint1: CGPoint(x: 655.73, y: 590), controlPoint2: CGPoint(x: 665, y: 599.27))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
white.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 161, y: 286))
bezier7Path.addLine(to: CGPoint(x: 838, y: 286))
bezier7Path.addLine(to: CGPoint(x: 838, y: 258))
bezier7Path.addLine(to: CGPoint(x: 161, y: 258))
bezier7Path.addLine(to: CGPoint(x: 161, y: 286))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
white.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 202, y: 189))
bezier8Path.addLine(to: CGPoint(x: 796, y: 189))
bezier8Path.addLine(to: CGPoint(x: 796, y: 161))
bezier8Path.addLine(to: CGPoint(x: 202, y: 161))
bezier8Path.addLine(to: CGPoint(x: 202, y: 189))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
white.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 119, y: 341))
bezier9Path.addLine(to: CGPoint(x: 879, y: 341))
bezier9Path.addLine(to: CGPoint(x: 879, y: 327))
bezier9Path.addLine(to: CGPoint(x: 119, y: 327))
bezier9Path.addLine(to: CGPoint(x: 119, y: 341))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
white.setFill()
bezier9Path.fill()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 119, y: 231, width: 14, height: 97))
white.setFill()
rectanglePath.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 161.01, y: 189))
bezier10Path.addLine(to: CGPoint(x: 161, y: 189))
bezier10Path.addLine(to: CGPoint(x: 161, y: 134))
bezier10Path.addLine(to: CGPoint(x: 161.01, y: 134))
bezier10Path.addLine(to: CGPoint(x: 161.01, y: 188.99))
bezier10Path.addLine(to: CGPoint(x: 175, y: 188.99))
bezier10Path.addLine(to: CGPoint(x: 161.01, y: 188.99))
bezier10Path.addLine(to: CGPoint(x: 161.01, y: 189))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
UIColor.red.setFill()
bezier10Path.fill()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(rect: CGRect(x: 161, y: 134, width: 14, height: 55))
white.setFill()
rectangle2Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 161, y: 189.5))
bezier11Path.addLine(to: CGPoint(x: 175, y: 189.5))
bezier11Path.addLine(to: CGPoint(x: 175, y: 189.5))
bezier11Path.addLine(to: CGPoint(x: 161, y: 189.5))
bezier11Path.addLine(to: CGPoint(x: 161, y: 189.5))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
UIColor.red.setFill()
bezier11Path.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(rect: CGRect(x: 865, y: 231, width: 14, height: 97))
medium.setFill()
rectangle3Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(rect: CGRect(x: 824, y: 134, width: 14, height: 55))
medium.setFill()
rectangle4Path.fill()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(rect: CGRect(x: 823.95, y: 189.48, width: 13.8, height: 27.65))
medium.setFill()
rectangle5Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 91.55, y: 348.37))
bezier12Path.addCurve(to: CGPoint(x: 70.82, y: 369.09), controlPoint1: CGPoint(x: 80.12, y: 348.37), controlPoint2: CGPoint(x: 70.82, y: 357.66))
bezier12Path.addLine(to: CGPoint(x: 70.82, y: 866.46))
bezier12Path.addCurve(to: CGPoint(x: 91.55, y: 887.19), controlPoint1: CGPoint(x: 70.82, y: 877.89), controlPoint2: CGPoint(x: 80.12, y: 887.19))
bezier12Path.addLine(to: CGPoint(x: 906.85, y: 887.19))
bezier12Path.addCurve(to: CGPoint(x: 927.58, y: 866.46), controlPoint1: CGPoint(x: 918.28, y: 887.19), controlPoint2: CGPoint(x: 927.58, y: 877.89))
bezier12Path.addLine(to: CGPoint(x: 927.58, y: 369.09))
bezier12Path.addCurve(to: CGPoint(x: 906.85, y: 348.37), controlPoint1: CGPoint(x: 927.58, y: 357.66), controlPoint2: CGPoint(x: 918.28, y: 348.37))
bezier12Path.addLine(to: CGPoint(x: 91.55, y: 348.37))
bezier12Path.close()
bezier12Path.move(to: CGPoint(x: 906.85, y: 901))
bezier12Path.addLine(to: CGPoint(x: 91.55, y: 901))
bezier12Path.addCurve(to: CGPoint(x: 57, y: 866.46), controlPoint1: CGPoint(x: 72.5, y: 901), controlPoint2: CGPoint(x: 57, y: 885.51))
bezier12Path.addLine(to: CGPoint(x: 57, y: 369.09))
bezier12Path.addCurve(to: CGPoint(x: 91.55, y: 334.55), controlPoint1: CGPoint(x: 57, y: 350.05), controlPoint2: CGPoint(x: 72.5, y: 334.55))
bezier12Path.addLine(to: CGPoint(x: 906.85, y: 334.55))
bezier12Path.addCurve(to: CGPoint(x: 941.4, y: 369.09), controlPoint1: CGPoint(x: 925.9, y: 334.55), controlPoint2: CGPoint(x: 941.4, y: 350.05))
bezier12Path.addLine(to: CGPoint(x: 941.4, y: 866.46))
bezier12Path.addCurve(to: CGPoint(x: 906.85, y: 901), controlPoint1: CGPoint(x: 941.4, y: 885.51), controlPoint2: CGPoint(x: 925.9, y: 901))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 353.68, y: 596.86))
bezier13Path.addCurve(to: CGPoint(x: 339.84, y: 610.71), controlPoint1: CGPoint(x: 346.05, y: 596.86), controlPoint2: CGPoint(x: 339.84, y: 603.08))
bezier13Path.addLine(to: CGPoint(x: 339.84, y: 652.28))
bezier13Path.addCurve(to: CGPoint(x: 353.68, y: 666.14), controlPoint1: CGPoint(x: 339.84, y: 659.92), controlPoint2: CGPoint(x: 346.05, y: 666.14))
bezier13Path.addLine(to: CGPoint(x: 644.32, y: 666.14))
bezier13Path.addCurve(to: CGPoint(x: 658.16, y: 652.28), controlPoint1: CGPoint(x: 651.94, y: 666.14), controlPoint2: CGPoint(x: 658.16, y: 659.92))
bezier13Path.addLine(to: CGPoint(x: 658.16, y: 610.71))
bezier13Path.addCurve(to: CGPoint(x: 644.32, y: 596.86), controlPoint1: CGPoint(x: 658.16, y: 603.08), controlPoint2: CGPoint(x: 651.94, y: 596.86))
bezier13Path.addCurve(to: CGPoint(x: 630.48, y: 610.71), controlPoint1: CGPoint(x: 636.7, y: 596.86), controlPoint2: CGPoint(x: 630.48, y: 603.08))
bezier13Path.addLine(to: CGPoint(x: 630.48, y: 631.5))
bezier13Path.addCurve(to: CGPoint(x: 623.56, y: 638.43), controlPoint1: CGPoint(x: 630.48, y: 635.33), controlPoint2: CGPoint(x: 627.39, y: 638.43))
bezier13Path.addLine(to: CGPoint(x: 374.44, y: 638.43))
bezier13Path.addCurve(to: CGPoint(x: 367.52, y: 631.5), controlPoint1: CGPoint(x: 370.62, y: 638.43), controlPoint2: CGPoint(x: 367.52, y: 635.33))
bezier13Path.addLine(to: CGPoint(x: 367.52, y: 610.71))
bezier13Path.addCurve(to: CGPoint(x: 353.68, y: 596.86), controlPoint1: CGPoint(x: 367.52, y: 603.08), controlPoint2: CGPoint(x: 361.31, y: 596.86))
bezier13Path.close()
bezier13Path.move(to: CGPoint(x: 644.32, y: 680))
bezier13Path.addLine(to: CGPoint(x: 353.68, y: 680))
bezier13Path.addCurve(to: CGPoint(x: 326, y: 652.29), controlPoint1: CGPoint(x: 338.41, y: 680), controlPoint2: CGPoint(x: 326, y: 667.58))
bezier13Path.addLine(to: CGPoint(x: 326, y: 610.71))
bezier13Path.addCurve(to: CGPoint(x: 353.68, y: 583), controlPoint1: CGPoint(x: 326, y: 595.42), controlPoint2: CGPoint(x: 338.41, y: 583))
bezier13Path.addCurve(to: CGPoint(x: 381.36, y: 610.71), controlPoint1: CGPoint(x: 368.95, y: 583), controlPoint2: CGPoint(x: 381.36, y: 595.42))
bezier13Path.addLine(to: CGPoint(x: 381.36, y: 624.57))
bezier13Path.addLine(to: CGPoint(x: 616.64, y: 624.57))
bezier13Path.addLine(to: CGPoint(x: 616.64, y: 610.71))
bezier13Path.addCurve(to: CGPoint(x: 644.32, y: 583), controlPoint1: CGPoint(x: 616.64, y: 595.42), controlPoint2: CGPoint(x: 629.05, y: 583))
bezier13Path.addCurve(to: CGPoint(x: 672, y: 610.71), controlPoint1: CGPoint(x: 659.59, y: 583), controlPoint2: CGPoint(x: 672, y: 595.42))
bezier13Path.addLine(to: CGPoint(x: 672, y: 652.29))
bezier13Path.addCurve(to: CGPoint(x: 644.32, y: 680), controlPoint1: CGPoint(x: 672, y: 667.58), controlPoint2: CGPoint(x: 659.6, y: 680))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Rectangle 6 Drawing
let rectangle6Path = UIBezierPath(roundedRect: CGRect(x: 112, y: 279, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle6Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 879.09, y: 293))
bezier14Path.addLine(to: CGPoint(x: 118.91, y: 293))
bezier14Path.addCurve(to: CGPoint(x: 112, y: 286), controlPoint1: CGPoint(x: 115.09, y: 293), controlPoint2: CGPoint(x: 112, y: 289.87))
bezier14Path.addCurve(to: CGPoint(x: 118.91, y: 279), controlPoint1: CGPoint(x: 112, y: 282.13), controlPoint2: CGPoint(x: 115.09, y: 279))
bezier14Path.addLine(to: CGPoint(x: 879.09, y: 279))
bezier14Path.addCurve(to: CGPoint(x: 886, y: 286), controlPoint1: CGPoint(x: 882.91, y: 279), controlPoint2: CGPoint(x: 886, y: 282.13))
bezier14Path.addCurve(to: CGPoint(x: 879.09, y: 293), controlPoint1: CGPoint(x: 886, y: 289.87), controlPoint2: CGPoint(x: 882.91, y: 293))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Rectangle 7 Drawing
let rectangle7Path = UIBezierPath(roundedRect: CGRect(x: 872, y: 279, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle7Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 879.09, y: 238))
bezier15Path.addLine(to: CGPoint(x: 340.05, y: 238))
bezier15Path.addCurve(to: CGPoint(x: 335.17, y: 235.99), controlPoint1: CGPoint(x: 338.22, y: 238), controlPoint2: CGPoint(x: 336.46, y: 237.27))
bezier15Path.addLine(to: CGPoint(x: 295.73, y: 196.75))
bezier15Path.addLine(to: CGPoint(x: 167.29, y: 196.75))
bezier15Path.addLine(to: CGPoint(x: 167.29, y: 231.12))
bezier15Path.addCurve(to: CGPoint(x: 160.38, y: 238), controlPoint1: CGPoint(x: 167.29, y: 234.92), controlPoint2: CGPoint(x: 164.19, y: 238))
bezier15Path.addLine(to: CGPoint(x: 118.91, y: 238))
bezier15Path.addCurve(to: CGPoint(x: 112, y: 231.12), controlPoint1: CGPoint(x: 115.09, y: 238), controlPoint2: CGPoint(x: 112, y: 234.92))
bezier15Path.addCurve(to: CGPoint(x: 118.91, y: 224.25), controlPoint1: CGPoint(x: 112, y: 227.32), controlPoint2: CGPoint(x: 115.09, y: 224.25))
bezier15Path.addLine(to: CGPoint(x: 153.46, y: 224.25))
bezier15Path.addLine(to: CGPoint(x: 153.46, y: 189.87))
bezier15Path.addCurve(to: CGPoint(x: 160.38, y: 183), controlPoint1: CGPoint(x: 153.46, y: 186.08), controlPoint2: CGPoint(x: 156.56, y: 183))
bezier15Path.addLine(to: CGPoint(x: 298.59, y: 183))
bezier15Path.addCurve(to: CGPoint(x: 303.47, y: 185.01), controlPoint1: CGPoint(x: 300.42, y: 183), controlPoint2: CGPoint(x: 302.18, y: 183.73))
bezier15Path.addLine(to: CGPoint(x: 342.91, y: 224.25))
bezier15Path.addLine(to: CGPoint(x: 879.09, y: 224.25))
bezier15Path.addCurve(to: CGPoint(x: 886, y: 231.12), controlPoint1: CGPoint(x: 882.91, y: 224.25), controlPoint2: CGPoint(x: 886, y: 227.32))
bezier15Path.addCurve(to: CGPoint(x: 879.09, y: 238), controlPoint1: CGPoint(x: 886, y: 234.92), controlPoint2: CGPoint(x: 882.91, y: 238))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Rectangle 8 Drawing
let rectangle8Path = UIBezierPath(roundedRect: CGRect(x: 872, y: 224, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle8Path.fill()
//// Rectangle 9 Drawing
let rectangle9Path = UIBezierPath(roundedRect: CGRect(x: 112, y: 224, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle9Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 838.09, y: 265))
bezier16Path.addLine(to: CGPoint(x: 160.91, y: 265))
bezier16Path.addCurve(to: CGPoint(x: 154, y: 258), controlPoint1: CGPoint(x: 157.09, y: 265), controlPoint2: CGPoint(x: 154, y: 261.87))
bezier16Path.addCurve(to: CGPoint(x: 160.91, y: 251), controlPoint1: CGPoint(x: 154, y: 254.13), controlPoint2: CGPoint(x: 157.09, y: 251))
bezier16Path.addLine(to: CGPoint(x: 838.09, y: 251))
bezier16Path.addCurve(to: CGPoint(x: 845, y: 258), controlPoint1: CGPoint(x: 841.91, y: 251), controlPoint2: CGPoint(x: 845, y: 254.13))
bezier16Path.addCurve(to: CGPoint(x: 838.09, y: 265), controlPoint1: CGPoint(x: 845, y: 261.87), controlPoint2: CGPoint(x: 841.91, y: 265))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 838.09, y: 196))
bezier17Path.addLine(to: CGPoint(x: 326.91, y: 196))
bezier17Path.addCurve(to: CGPoint(x: 320, y: 189), controlPoint1: CGPoint(x: 323.09, y: 196), controlPoint2: CGPoint(x: 320, y: 192.87))
bezier17Path.addCurve(to: CGPoint(x: 326.91, y: 182), controlPoint1: CGPoint(x: 320, y: 185.13), controlPoint2: CGPoint(x: 323.09, y: 182))
bezier17Path.addLine(to: CGPoint(x: 838.09, y: 182))
bezier17Path.addCurve(to: CGPoint(x: 845, y: 189), controlPoint1: CGPoint(x: 841.91, y: 182), controlPoint2: CGPoint(x: 845, y: 185.13))
bezier17Path.addCurve(to: CGPoint(x: 838.09, y: 196), controlPoint1: CGPoint(x: 845, y: 192.87), controlPoint2: CGPoint(x: 841.91, y: 196))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Rectangle 10 Drawing
let rectangle10Path = UIBezierPath(roundedRect: CGRect(x: 831, y: 183, width: 14, height: 41), cornerRadius: 7)
dark.setFill()
rectangle10Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 838.09, y: 141))
bezier18Path.addLine(to: CGPoint(x: 382.03, y: 141))
bezier18Path.addCurve(to: CGPoint(x: 378.2, y: 139.85), controlPoint1: CGPoint(x: 380.67, y: 141), controlPoint2: CGPoint(x: 379.33, y: 140.6))
bezier18Path.addLine(to: CGPoint(x: 338.48, y: 113.67))
bezier18Path.addLine(to: CGPoint(x: 209.28, y: 113.67))
bezier18Path.addLine(to: CGPoint(x: 209.28, y: 134.17))
bezier18Path.addCurve(to: CGPoint(x: 202.37, y: 141), controlPoint1: CGPoint(x: 209.28, y: 137.94), controlPoint2: CGPoint(x: 206.19, y: 141))
bezier18Path.addLine(to: CGPoint(x: 160.91, y: 141))
bezier18Path.addCurve(to: CGPoint(x: 154, y: 134.17), controlPoint1: CGPoint(x: 157.09, y: 141), controlPoint2: CGPoint(x: 154, y: 137.94))
bezier18Path.addCurve(to: CGPoint(x: 160.91, y: 127.33), controlPoint1: CGPoint(x: 154, y: 130.39), controlPoint2: CGPoint(x: 157.09, y: 127.33))
bezier18Path.addLine(to: CGPoint(x: 195.46, y: 127.33))
bezier18Path.addLine(to: CGPoint(x: 195.46, y: 106.83))
bezier18Path.addCurve(to: CGPoint(x: 202.37, y: 100), controlPoint1: CGPoint(x: 195.46, y: 103.05), controlPoint2: CGPoint(x: 198.55, y: 100))
bezier18Path.addLine(to: CGPoint(x: 340.57, y: 100))
bezier18Path.addCurve(to: CGPoint(x: 344.4, y: 101.15), controlPoint1: CGPoint(x: 341.93, y: 100), controlPoint2: CGPoint(x: 343.27, y: 100.4))
bezier18Path.addLine(to: CGPoint(x: 384.12, y: 127.33))
bezier18Path.addLine(to: CGPoint(x: 838.09, y: 127.33))
bezier18Path.addCurve(to: CGPoint(x: 845, y: 134.17), controlPoint1: CGPoint(x: 841.91, y: 127.33), controlPoint2: CGPoint(x: 845, y: 130.39))
bezier18Path.addCurve(to: CGPoint(x: 838.09, y: 141), controlPoint1: CGPoint(x: 845, y: 137.94), controlPoint2: CGPoint(x: 841.91, y: 141))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Rectangle 11 Drawing
let rectangle11Path = UIBezierPath(roundedRect: CGRect(x: 831, y: 127, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle11Path.fill()
//// Rectangle 12 Drawing
let rectangle12Path = UIBezierPath(roundedRect: CGRect(x: 154, y: 127, width: 14, height: 55), cornerRadius: 7)
dark.setFill()
rectangle12Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 796.09, y: 169))
bezier19Path.addLine(to: CGPoint(x: 201.91, y: 169))
bezier19Path.addCurve(to: CGPoint(x: 195, y: 162), controlPoint1: CGPoint(x: 198.09, y: 169), controlPoint2: CGPoint(x: 195, y: 165.87))
bezier19Path.addCurve(to: CGPoint(x: 201.91, y: 155), controlPoint1: CGPoint(x: 195, y: 158.13), controlPoint2: CGPoint(x: 198.09, y: 155))
bezier19Path.addLine(to: CGPoint(x: 796.09, y: 155))
bezier19Path.addCurve(to: CGPoint(x: 803, y: 162), controlPoint1: CGPoint(x: 799.91, y: 155), controlPoint2: CGPoint(x: 803, y: 158.13))
bezier19Path.addCurve(to: CGPoint(x: 796.09, y: 169), controlPoint1: CGPoint(x: 803, y: 165.87), controlPoint2: CGPoint(x: 799.91, y: 169))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 119, y: 832))
bezier20Path.addCurve(to: CGPoint(x: 112, y: 825.1), controlPoint1: CGPoint(x: 115.13, y: 832), controlPoint2: CGPoint(x: 112, y: 828.91))
bezier20Path.addLine(to: CGPoint(x: 112, y: 410.9))
bezier20Path.addCurve(to: CGPoint(x: 119, y: 404), controlPoint1: CGPoint(x: 112, y: 407.09), controlPoint2: CGPoint(x: 115.13, y: 404))
bezier20Path.addCurve(to: CGPoint(x: 126, y: 410.9), controlPoint1: CGPoint(x: 122.87, y: 404), controlPoint2: CGPoint(x: 126, y: 407.09))
bezier20Path.addLine(to: CGPoint(x: 126, y: 825.1))
bezier20Path.addCurve(to: CGPoint(x: 119, y: 832), controlPoint1: CGPoint(x: 126, y: 828.91), controlPoint2: CGPoint(x: 122.87, y: 832))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 879, y: 832))
bezier21Path.addCurve(to: CGPoint(x: 872, y: 825.1), controlPoint1: CGPoint(x: 875.13, y: 832), controlPoint2: CGPoint(x: 872, y: 828.91))
bezier21Path.addLine(to: CGPoint(x: 872, y: 410.9))
bezier21Path.addCurve(to: CGPoint(x: 879, y: 404), controlPoint1: CGPoint(x: 872, y: 407.09), controlPoint2: CGPoint(x: 875.13, y: 404))
bezier21Path.addCurve(to: CGPoint(x: 886, y: 410.9), controlPoint1: CGPoint(x: 882.87, y: 404), controlPoint2: CGPoint(x: 886, y: 407.09))
bezier21Path.addLine(to: CGPoint(x: 886, y: 825.1))
bezier21Path.addCurve(to: CGPoint(x: 879, y: 832), controlPoint1: CGPoint(x: 886, y: 828.91), controlPoint2: CGPoint(x: 882.87, y: 832))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawCalendar(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Group 3
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip
let clipPath = UIBezierPath(rect: CGRect(x: 33.43, y: 700.48, width: 682.35, height: 148.35))
clipPath.addClip()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 28.43, y: 695.48, width: 692.35, height: 158.35))
white.setFill()
rectanglePath.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 715.77, y: 819.12))
bezierPath.addLine(to: CGPoint(x: 152.08, y: 819.12))
bezierPath.addLine(to: CGPoint(x: 33.42, y: 700.45))
bezierPath.addLine(to: CGPoint(x: 33.42, y: 314.78))
bezierPath.addLine(to: CGPoint(x: 715.77, y: 314.78))
bezierPath.addLine(to: CGPoint(x: 715.77, y: 819.12))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
light.setFill()
bezierPath.fill()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(rect: CGRect(x: 33.43, y: 181.3, width: 682.35, height: 133.5))
medium.setFill()
rectangle3Path.fill()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(roundedRect: CGRect(x: 137.28, y: 121.97, width: 29.65, height: 118.65), cornerRadius: 14.8)
light.setFill()
rectangle4Path.fill()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(roundedRect: CGRect(x: 285.58, y: 121.97, width: 29.65, height: 118.65), cornerRadius: 14.8)
light.setFill()
rectangle5Path.fill()
//// Rectangle 6 Drawing
let rectangle6Path = UIBezierPath(roundedRect: CGRect(x: 433.93, y: 121.97, width: 29.65, height: 118.65), cornerRadius: 14.8)
light.setFill()
rectangle6Path.fill()
//// Rectangle 7 Drawing
let rectangle7Path = UIBezierPath(roundedRect: CGRect(x: 582.27, y: 121.97, width: 29.65, height: 118.65), cornerRadius: 14.8)
light.setFill()
rectangle7Path.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 597.1, y: 136.78))
bezier2Path.addCurve(to: CGPoint(x: 611.93, y: 151.61), controlPoint1: CGPoint(x: 605.3, y: 136.78), controlPoint2: CGPoint(x: 611.93, y: 143.42))
bezier2Path.addLine(to: CGPoint(x: 611.93, y: 136.78))
bezier2Path.addCurve(to: CGPoint(x: 597.1, y: 121.94), controlPoint1: CGPoint(x: 611.93, y: 128.58), controlPoint2: CGPoint(x: 605.3, y: 121.94))
bezier2Path.addCurve(to: CGPoint(x: 582.27, y: 136.78), controlPoint1: CGPoint(x: 588.91, y: 121.94), controlPoint2: CGPoint(x: 582.27, y: 128.58))
bezier2Path.addLine(to: CGPoint(x: 582.27, y: 151.61))
bezier2Path.addCurve(to: CGPoint(x: 597.1, y: 136.78), controlPoint1: CGPoint(x: 582.27, y: 143.42), controlPoint2: CGPoint(x: 588.91, y: 136.78))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
white.setFill()
bezier2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 448.76, y: 136.78))
bezier3Path.addCurve(to: CGPoint(x: 463.59, y: 151.61), controlPoint1: CGPoint(x: 456.95, y: 136.78), controlPoint2: CGPoint(x: 463.59, y: 143.42))
bezier3Path.addLine(to: CGPoint(x: 463.59, y: 136.78))
bezier3Path.addCurve(to: CGPoint(x: 448.76, y: 121.94), controlPoint1: CGPoint(x: 463.59, y: 128.58), controlPoint2: CGPoint(x: 456.95, y: 121.94))
bezier3Path.addCurve(to: CGPoint(x: 433.93, y: 136.78), controlPoint1: CGPoint(x: 440.57, y: 121.94), controlPoint2: CGPoint(x: 433.93, y: 128.58))
bezier3Path.addLine(to: CGPoint(x: 433.93, y: 151.61))
bezier3Path.addCurve(to: CGPoint(x: 448.76, y: 136.78), controlPoint1: CGPoint(x: 433.93, y: 143.42), controlPoint2: CGPoint(x: 440.57, y: 136.78))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
white.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 300.42, y: 136.78))
bezier4Path.addCurve(to: CGPoint(x: 315.26, y: 151.61), controlPoint1: CGPoint(x: 308.61, y: 136.78), controlPoint2: CGPoint(x: 315.26, y: 143.42))
bezier4Path.addLine(to: CGPoint(x: 315.26, y: 136.78))
bezier4Path.addCurve(to: CGPoint(x: 300.42, y: 121.94), controlPoint1: CGPoint(x: 315.26, y: 128.58), controlPoint2: CGPoint(x: 308.61, y: 121.94))
bezier4Path.addCurve(to: CGPoint(x: 285.59, y: 136.78), controlPoint1: CGPoint(x: 292.23, y: 121.94), controlPoint2: CGPoint(x: 285.59, y: 128.58))
bezier4Path.addLine(to: CGPoint(x: 285.59, y: 151.61))
bezier4Path.addCurve(to: CGPoint(x: 300.42, y: 136.78), controlPoint1: CGPoint(x: 285.59, y: 143.42), controlPoint2: CGPoint(x: 292.23, y: 136.78))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
white.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 152.08, y: 136.78))
bezier5Path.addCurve(to: CGPoint(x: 166.92, y: 151.61), controlPoint1: CGPoint(x: 160.29, y: 136.78), controlPoint2: CGPoint(x: 166.92, y: 143.42))
bezier5Path.addLine(to: CGPoint(x: 166.92, y: 136.78))
bezier5Path.addCurve(to: CGPoint(x: 152.08, y: 121.94), controlPoint1: CGPoint(x: 166.92, y: 128.58), controlPoint2: CGPoint(x: 160.29, y: 121.94))
bezier5Path.addCurve(to: CGPoint(x: 137.25, y: 136.78), controlPoint1: CGPoint(x: 143.89, y: 121.94), controlPoint2: CGPoint(x: 137.25, y: 128.58))
bezier5Path.addLine(to: CGPoint(x: 137.25, y: 151.61))
bezier5Path.addCurve(to: CGPoint(x: 152.08, y: 136.78), controlPoint1: CGPoint(x: 137.25, y: 143.42), controlPoint2: CGPoint(x: 143.89, y: 136.78))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
white.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 33.42, y: 878.45))
bezier6Path.addLine(to: CGPoint(x: 738.01, y: 878.45))
bezier6Path.addLine(to: CGPoint(x: 738.01, y: 848.79))
bezier6Path.addLine(to: CGPoint(x: 33.42, y: 848.79))
bezier6Path.addLine(to: CGPoint(x: 33.42, y: 878.45))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
white.setFill()
bezier6Path.fill()
//// Rectangle 8 Drawing
let rectangle8Path = UIBezierPath(rect: CGRect(x: 344.93, y: 359.27, width: 59.35, height: 59.35))
white.setFill()
rectangle8Path.fill()
//// Rectangle 9 Drawing
let rectangle9Path = UIBezierPath(rect: CGRect(x: 433.93, y: 359.27, width: 59.35, height: 59.35))
white.setFill()
rectangle9Path.fill()
//// Rectangle 10 Drawing
let rectangle10Path = UIBezierPath(rect: CGRect(x: 522.93, y: 359.27, width: 59.35, height: 59.35))
white.setFill()
rectangle10Path.fill()
//// Rectangle 11 Drawing
let rectangle11Path = UIBezierPath(rect: CGRect(x: 77.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle11Path.fill()
//// Rectangle 12 Drawing
let rectangle12Path = UIBezierPath(rect: CGRect(x: 166.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle12Path.fill()
//// Rectangle 13 Drawing
let rectangle13Path = UIBezierPath(rect: CGRect(x: 255.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle13Path.fill()
//// Rectangle 14 Drawing
let rectangle14Path = UIBezierPath(rect: CGRect(x: 344.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle14Path.fill()
//// Rectangle 15 Drawing
let rectangle15Path = UIBezierPath(rect: CGRect(x: 433.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle15Path.fill()
//// Rectangle 16 Drawing
let rectangle16Path = UIBezierPath(rect: CGRect(x: 522.93, y: 448.27, width: 59.35, height: 59.35))
white.setFill()
rectangle16Path.fill()
//// Rectangle 17 Drawing
let rectangle17Path = UIBezierPath(rect: CGRect(x: 78.53, y: 537.27, width: 59.35, height: 59.35))
white.setFill()
rectangle17Path.fill()
//// Rectangle 18 Drawing
let rectangle18Path = UIBezierPath(rect: CGRect(x: 77.93, y: 626.27, width: 59.35, height: 59.35))
white.setFill()
rectangle18Path.fill()
//// Rectangle 19 Drawing
let rectangle19Path = UIBezierPath(rect: CGRect(x: 166.93, y: 626.27, width: 59.35, height: 59.35))
white.setFill()
rectangle19Path.fill()
//// Rectangle 20 Drawing
let rectangle20Path = UIBezierPath(rect: CGRect(x: 256.52, y: 626.27, width: 59.35, height: 59.35))
white.setFill()
rectangle20Path.fill()
//// Rectangle 21 Drawing
let rectangle21Path = UIBezierPath(rect: CGRect(x: 345.53, y: 626.27, width: 59.35, height: 59.35))
white.setFill()
rectangle21Path.fill()
//// Rectangle 22 Drawing
let rectangle22Path = UIBezierPath(rect: CGRect(x: 434.53, y: 626.27, width: 59.35, height: 59.35))
white.setFill()
rectangle22Path.fill()
//// Rectangle 23 Drawing
let rectangle23Path = UIBezierPath(rect: CGRect(x: 434.53, y: 715.27, width: 59.35, height: 59.35))
white.setFill()
rectangle23Path.fill()
//// Rectangle 24 Drawing
let rectangle24Path = UIBezierPath(rect: CGRect(x: 345.53, y: 715.27, width: 59.35, height: 59.35))
white.setFill()
rectangle24Path.fill()
//// Rectangle 25 Drawing
let rectangle25Path = UIBezierPath(rect: CGRect(x: 255.93, y: 715.27, width: 59.35, height: 59.35))
white.setFill()
rectangle25Path.fill()
//// Rectangle 26 Drawing
let rectangle26Path = UIBezierPath(rect: CGRect(x: 166.93, y: 715.27, width: 59.35, height: 59.35))
white.setFill()
rectangle26Path.fill()
//// Rectangle 27 Drawing
let rectangle27Path = UIBezierPath(rect: CGRect(x: 167.53, y: 537.27, width: 59.35, height: 59.35))
white.setFill()
rectangle27Path.fill()
//// Rectangle 28 Drawing
let rectangle28Path = UIBezierPath(rect: CGRect(x: 256.52, y: 537.27, width: 59.35, height: 59.35))
white.setFill()
rectangle28Path.fill()
//// Rectangle 29 Drawing
let rectangle29Path = UIBezierPath(rect: CGRect(x: 345.53, y: 537.27, width: 59.35, height: 59.35))
white.setFill()
rectangle29Path.fill()
//// Rectangle 30 Drawing
let rectangle30Path = UIBezierPath(rect: CGRect(x: 434.53, y: 537.27, width: 59.35, height: 59.35))
white.setFill()
rectangle30Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 152.08, y: 819.12))
bezier7Path.addLine(to: CGPoint(x: 152.08, y: 700.45))
bezier7Path.addLine(to: CGPoint(x: 33.42, y: 700.45))
bezier7Path.addLine(to: CGPoint(x: 152.08, y: 819.12))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
white.setFill()
bezier7Path.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 715.77, y: 285.12))
bezier8Path.addLine(to: CGPoint(x: 715.77, y: 181.28))
bezier8Path.addLine(to: CGPoint(x: 715.78, y: 181.28))
bezier8Path.addLine(to: CGPoint(x: 715.78, y: 285.12))
bezier8Path.addCurve(to: CGPoint(x: 715.77, y: 285.12), controlPoint1: CGPoint(x: 715.77, y: 285.12), controlPoint2: CGPoint(x: 715.77, y: 285.12))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
UIColor.red.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 967.94, y: 648.54))
bezier9Path.addCurve(to: CGPoint(x: 738.01, y: 878.46), controlPoint1: CGPoint(x: 967.94, y: 775.67), controlPoint2: CGPoint(x: 865.14, y: 878.46))
bezier9Path.addCurve(to: CGPoint(x: 508.1, y: 648.54), controlPoint1: CGPoint(x: 610.88, y: 878.46), controlPoint2: CGPoint(x: 508.1, y: 775.67))
bezier9Path.addCurve(to: CGPoint(x: 620.92, y: 371.9), controlPoint1: CGPoint(x: 508.1, y: 531.24), controlPoint2: CGPoint(x: 562.59, y: 438.05))
bezier9Path.addCurve(to: CGPoint(x: 760.26, y: 255.45), controlPoint1: CGPoint(x: 688.06, y: 295.76), controlPoint2: CGPoint(x: 760.26, y: 255.45))
bezier9Path.addCurve(to: CGPoint(x: 760.26, y: 374.12), controlPoint1: CGPoint(x: 760.26, y: 255.45), controlPoint2: CGPoint(x: 726.3, y: 340))
bezier9Path.addCurve(to: CGPoint(x: 849.27, y: 359.28), controlPoint1: CGPoint(x: 794.38, y: 408.08), controlPoint2: CGPoint(x: 849.27, y: 359.28))
bezier9Path.addCurve(to: CGPoint(x: 967.94, y: 648.54), controlPoint1: CGPoint(x: 849.27, y: 359.28), controlPoint2: CGPoint(x: 967.94, y: 485.96))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
medium.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 537.76, y: 648.54))
bezier10Path.addCurve(to: CGPoint(x: 752.36, y: 280.08), controlPoint1: CGPoint(x: 537.76, y: 457.61), controlPoint2: CGPoint(x: 682.1, y: 330.61))
bezier10Path.addCurve(to: CGPoint(x: 760.26, y: 255.44), controlPoint1: CGPoint(x: 756.25, y: 265.56), controlPoint2: CGPoint(x: 760.26, y: 255.44))
bezier10Path.addCurve(to: CGPoint(x: 508.1, y: 648.53), controlPoint1: CGPoint(x: 760.26, y: 255.44), controlPoint2: CGPoint(x: 508.1, y: 396.22))
bezier10Path.addCurve(to: CGPoint(x: 738.01, y: 878.46), controlPoint1: CGPoint(x: 508.1, y: 775.66), controlPoint2: CGPoint(x: 610.89, y: 878.46))
bezier10Path.addCurve(to: CGPoint(x: 752.85, y: 877.7), controlPoint1: CGPoint(x: 743.03, y: 878.46), controlPoint2: CGPoint(x: 747.93, y: 878.02))
bezier10Path.addCurve(to: CGPoint(x: 537.76, y: 648.54), controlPoint1: CGPoint(x: 632.69, y: 870.04), controlPoint2: CGPoint(x: 537.76, y: 770.65))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
light.setFill()
bezier10Path.fill()
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 537.75, y: 448.3, width: 400.5, height: 400.5))
white.setFill()
ovalPath.fill()
//// Group 4
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 2
let clip2Path = UIBezierPath()
clip2Path.move(to: CGPoint(x: 48.25, y: 314.79))
clip2Path.addLine(to: CGPoint(x: 33.42, y: 314.79))
clip2Path.addLine(to: CGPoint(x: 48.25, y: 314.78))
clip2Path.addLine(to: CGPoint(x: 48.25, y: 314.79))
clip2Path.close()
clip2Path.usesEvenOddFillRule = true
clip2Path.addClip()
//// Rectangle 31 Drawing
let rectangle31Path = UIBezierPath(rect: CGRect(x: 28.43, y: 309.8, width: 24.85, height: 10))
medium.setFill()
rectangle31Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 537.76, y: 826.54))
bezier12Path.addLine(to: CGPoint(x: 152.08, y: 826.54))
bezier12Path.addCurve(to: CGPoint(x: 144.67, y: 819.12), controlPoint1: CGPoint(x: 147.99, y: 826.54), controlPoint2: CGPoint(x: 144.67, y: 823.22))
bezier12Path.addCurve(to: CGPoint(x: 152.08, y: 811.71), controlPoint1: CGPoint(x: 144.67, y: 815.03), controlPoint2: CGPoint(x: 147.99, y: 811.71))
bezier12Path.addLine(to: CGPoint(x: 537.76, y: 811.71))
bezier12Path.addCurve(to: CGPoint(x: 545.18, y: 819.12), controlPoint1: CGPoint(x: 541.86, y: 811.71), controlPoint2: CGPoint(x: 545.18, y: 815.03))
bezier12Path.addCurve(to: CGPoint(x: 537.76, y: 826.54), controlPoint1: CGPoint(x: 545.18, y: 823.22), controlPoint2: CGPoint(x: 541.86, y: 826.54))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Group 5
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 3
let clip3Path = UIBezierPath()
clip3Path.move(to: CGPoint(x: 33.42, y: 707.87))
clip3Path.addCurve(to: CGPoint(x: 26, y: 700.45), controlPoint1: CGPoint(x: 29.32, y: 707.87), controlPoint2: CGPoint(x: 26, y: 704.55))
clip3Path.addLine(to: CGPoint(x: 26, y: 181.28))
clip3Path.addCurve(to: CGPoint(x: 33.42, y: 173.86), controlPoint1: CGPoint(x: 26, y: 177.18), controlPoint2: CGPoint(x: 29.32, y: 173.86))
clip3Path.addCurve(to: CGPoint(x: 40.83, y: 181.28), controlPoint1: CGPoint(x: 37.52, y: 173.86), controlPoint2: CGPoint(x: 40.83, y: 177.18))
clip3Path.addLine(to: CGPoint(x: 40.83, y: 700.45))
clip3Path.addCurve(to: CGPoint(x: 33.42, y: 707.87), controlPoint1: CGPoint(x: 40.83, y: 704.55), controlPoint2: CGPoint(x: 37.52, y: 707.87))
clip3Path.close()
clip3Path.usesEvenOddFillRule = true
clip3Path.addClip()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 21, y: 168.86))
bezier13Path.addLine(to: CGPoint(x: 45.83, y: 168.86))
bezier13Path.addLine(to: CGPoint(x: 45.83, y: 712.87))
bezier13Path.addLine(to: CGPoint(x: 21, y: 712.87))
bezier13Path.addLine(to: CGPoint(x: 21, y: 168.86))
bezier13Path.close()
dark.setFill()
bezier13Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 107.59, y: 188.69))
bezier15Path.addLine(to: CGPoint(x: 33.42, y: 188.69))
bezier15Path.addCurve(to: CGPoint(x: 26, y: 181.28), controlPoint1: CGPoint(x: 29.32, y: 188.69), controlPoint2: CGPoint(x: 26, y: 185.38))
bezier15Path.addCurve(to: CGPoint(x: 33.42, y: 173.86), controlPoint1: CGPoint(x: 26, y: 177.18), controlPoint2: CGPoint(x: 29.32, y: 173.86))
bezier15Path.addLine(to: CGPoint(x: 107.59, y: 173.86))
bezier15Path.addCurve(to: CGPoint(x: 115, y: 181.28), controlPoint1: CGPoint(x: 111.69, y: 173.86), controlPoint2: CGPoint(x: 115, y: 177.18))
bezier15Path.addCurve(to: CGPoint(x: 107.59, y: 188.69), controlPoint1: CGPoint(x: 115, y: 185.38), controlPoint2: CGPoint(x: 111.69, y: 188.69))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Rectangle 32 Drawing
let rectangle32Path = UIBezierPath(roundedRect: CGRect(x: 634.2, y: 173.87, width: 89, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle32Path.fill()
//// Rectangle 33 Drawing
let rectangle33Path = UIBezierPath(roundedRect: CGRect(x: 708.33, y: 173.88, width: 14.85, height: 74.15), cornerRadius: 7.4)
dark.setFill()
rectangle33Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 626.76, y: 322.2))
bezier16Path.addLine(to: CGPoint(x: 33.42, y: 322.2))
bezier16Path.addCurve(to: CGPoint(x: 26, y: 314.78), controlPoint1: CGPoint(x: 29.32, y: 322.2), controlPoint2: CGPoint(x: 26, y: 318.88))
bezier16Path.addCurve(to: CGPoint(x: 33.42, y: 307.36), controlPoint1: CGPoint(x: 26, y: 310.68), controlPoint2: CGPoint(x: 29.32, y: 307.36))
bezier16Path.addLine(to: CGPoint(x: 626.76, y: 307.36))
bezier16Path.addCurve(to: CGPoint(x: 634.18, y: 314.78), controlPoint1: CGPoint(x: 630.87, y: 307.36), controlPoint2: CGPoint(x: 634.18, y: 310.68))
bezier16Path.addCurve(to: CGPoint(x: 626.76, y: 322.2), controlPoint1: CGPoint(x: 634.18, y: 318.88), controlPoint2: CGPoint(x: 630.87, y: 322.2))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 352.34, y: 411.2))
bezier17Path.addLine(to: CGPoint(x: 396.84, y: 411.2))
bezier17Path.addLine(to: CGPoint(x: 396.84, y: 366.7))
bezier17Path.addLine(to: CGPoint(x: 352.34, y: 366.7))
bezier17Path.addLine(to: CGPoint(x: 352.34, y: 411.2))
bezier17Path.close()
bezier17Path.move(to: CGPoint(x: 404.26, y: 426.03))
bezier17Path.addLine(to: CGPoint(x: 344.93, y: 426.03))
bezier17Path.addCurve(to: CGPoint(x: 337.51, y: 418.61), controlPoint1: CGPoint(x: 340.83, y: 426.03), controlPoint2: CGPoint(x: 337.51, y: 422.71))
bezier17Path.addLine(to: CGPoint(x: 337.51, y: 359.28))
bezier17Path.addCurve(to: CGPoint(x: 344.93, y: 351.86), controlPoint1: CGPoint(x: 337.51, y: 355.18), controlPoint2: CGPoint(x: 340.83, y: 351.86))
bezier17Path.addLine(to: CGPoint(x: 404.26, y: 351.86))
bezier17Path.addCurve(to: CGPoint(x: 411.68, y: 359.28), controlPoint1: CGPoint(x: 408.36, y: 351.86), controlPoint2: CGPoint(x: 411.68, y: 355.18))
bezier17Path.addLine(to: CGPoint(x: 411.68, y: 418.61))
bezier17Path.addCurve(to: CGPoint(x: 404.26, y: 426.03), controlPoint1: CGPoint(x: 411.68, y: 422.71), controlPoint2: CGPoint(x: 408.36, y: 426.03))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 441.34, y: 411.2))
bezier18Path.addLine(to: CGPoint(x: 485.85, y: 411.2))
bezier18Path.addLine(to: CGPoint(x: 485.85, y: 366.7))
bezier18Path.addLine(to: CGPoint(x: 441.34, y: 366.7))
bezier18Path.addLine(to: CGPoint(x: 441.34, y: 411.2))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 493.27, y: 426.03))
bezier18Path.addLine(to: CGPoint(x: 433.93, y: 426.03))
bezier18Path.addCurve(to: CGPoint(x: 426.51, y: 418.61), controlPoint1: CGPoint(x: 429.83, y: 426.03), controlPoint2: CGPoint(x: 426.51, y: 422.71))
bezier18Path.addLine(to: CGPoint(x: 426.51, y: 359.28))
bezier18Path.addCurve(to: CGPoint(x: 433.93, y: 351.86), controlPoint1: CGPoint(x: 426.51, y: 355.18), controlPoint2: CGPoint(x: 429.83, y: 351.86))
bezier18Path.addLine(to: CGPoint(x: 493.27, y: 351.86))
bezier18Path.addCurve(to: CGPoint(x: 500.68, y: 359.28), controlPoint1: CGPoint(x: 497.37, y: 351.86), controlPoint2: CGPoint(x: 500.68, y: 355.18))
bezier18Path.addLine(to: CGPoint(x: 500.68, y: 418.61))
bezier18Path.addCurve(to: CGPoint(x: 493.27, y: 426.03), controlPoint1: CGPoint(x: 500.68, y: 422.71), controlPoint2: CGPoint(x: 497.37, y: 426.03))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 522.93, y: 426.03))
bezier19Path.addCurve(to: CGPoint(x: 515.51, y: 418.61), controlPoint1: CGPoint(x: 518.83, y: 426.03), controlPoint2: CGPoint(x: 515.51, y: 422.71))
bezier19Path.addLine(to: CGPoint(x: 515.51, y: 359.28))
bezier19Path.addCurve(to: CGPoint(x: 522.93, y: 351.86), controlPoint1: CGPoint(x: 515.51, y: 355.18), controlPoint2: CGPoint(x: 518.83, y: 351.86))
bezier19Path.addLine(to: CGPoint(x: 582.27, y: 351.86))
bezier19Path.addCurve(to: CGPoint(x: 589.68, y: 359.28), controlPoint1: CGPoint(x: 586.36, y: 351.86), controlPoint2: CGPoint(x: 589.68, y: 355.18))
bezier19Path.addCurve(to: CGPoint(x: 582.27, y: 366.7), controlPoint1: CGPoint(x: 589.68, y: 363.38), controlPoint2: CGPoint(x: 586.36, y: 366.7))
bezier19Path.addLine(to: CGPoint(x: 530.35, y: 366.7))
bezier19Path.addLine(to: CGPoint(x: 530.35, y: 418.61))
bezier19Path.addCurve(to: CGPoint(x: 522.93, y: 426.03), controlPoint1: CGPoint(x: 530.34, y: 422.71), controlPoint2: CGPoint(x: 527.03, y: 426.03))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 85.34, y: 500.2))
bezier20Path.addLine(to: CGPoint(x: 129.84, y: 500.2))
bezier20Path.addLine(to: CGPoint(x: 129.84, y: 455.7))
bezier20Path.addLine(to: CGPoint(x: 85.34, y: 455.7))
bezier20Path.addLine(to: CGPoint(x: 85.34, y: 500.2))
bezier20Path.close()
bezier20Path.move(to: CGPoint(x: 137.25, y: 515.03))
bezier20Path.addLine(to: CGPoint(x: 77.92, y: 515.03))
bezier20Path.addCurve(to: CGPoint(x: 70.5, y: 507.62), controlPoint1: CGPoint(x: 73.82, y: 515.03), controlPoint2: CGPoint(x: 70.5, y: 511.72))
bezier20Path.addLine(to: CGPoint(x: 70.5, y: 448.28))
bezier20Path.addCurve(to: CGPoint(x: 77.92, y: 440.86), controlPoint1: CGPoint(x: 70.5, y: 444.18), controlPoint2: CGPoint(x: 73.82, y: 440.86))
bezier20Path.addLine(to: CGPoint(x: 137.26, y: 440.86))
bezier20Path.addCurve(to: CGPoint(x: 144.67, y: 448.28), controlPoint1: CGPoint(x: 141.35, y: 440.86), controlPoint2: CGPoint(x: 144.67, y: 444.18))
bezier20Path.addLine(to: CGPoint(x: 144.67, y: 507.62))
bezier20Path.addCurve(to: CGPoint(x: 137.25, y: 515.03), controlPoint1: CGPoint(x: 144.67, y: 511.72), controlPoint2: CGPoint(x: 141.35, y: 515.03))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 174.34, y: 500.2))
bezier21Path.addLine(to: CGPoint(x: 218.84, y: 500.2))
bezier21Path.addLine(to: CGPoint(x: 218.84, y: 455.7))
bezier21Path.addLine(to: CGPoint(x: 174.34, y: 455.7))
bezier21Path.addLine(to: CGPoint(x: 174.34, y: 500.2))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 226.26, y: 515.03))
bezier21Path.addLine(to: CGPoint(x: 166.92, y: 515.03))
bezier21Path.addCurve(to: CGPoint(x: 159.5, y: 507.62), controlPoint1: CGPoint(x: 162.82, y: 515.03), controlPoint2: CGPoint(x: 159.5, y: 511.72))
bezier21Path.addLine(to: CGPoint(x: 159.5, y: 448.28))
bezier21Path.addCurve(to: CGPoint(x: 166.92, y: 440.86), controlPoint1: CGPoint(x: 159.5, y: 444.18), controlPoint2: CGPoint(x: 162.82, y: 440.86))
bezier21Path.addLine(to: CGPoint(x: 226.26, y: 440.86))
bezier21Path.addCurve(to: CGPoint(x: 233.67, y: 448.28), controlPoint1: CGPoint(x: 230.35, y: 440.86), controlPoint2: CGPoint(x: 233.67, y: 444.18))
bezier21Path.addLine(to: CGPoint(x: 233.67, y: 507.62))
bezier21Path.addCurve(to: CGPoint(x: 226.26, y: 515.03), controlPoint1: CGPoint(x: 233.67, y: 511.72), controlPoint2: CGPoint(x: 230.35, y: 515.03))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 263.34, y: 500.2))
bezier22Path.addLine(to: CGPoint(x: 307.84, y: 500.2))
bezier22Path.addLine(to: CGPoint(x: 307.84, y: 455.7))
bezier22Path.addLine(to: CGPoint(x: 263.34, y: 455.7))
bezier22Path.addLine(to: CGPoint(x: 263.34, y: 500.2))
bezier22Path.close()
bezier22Path.move(to: CGPoint(x: 315.26, y: 515.03))
bezier22Path.addLine(to: CGPoint(x: 255.92, y: 515.03))
bezier22Path.addCurve(to: CGPoint(x: 248.5, y: 507.62), controlPoint1: CGPoint(x: 251.82, y: 515.03), controlPoint2: CGPoint(x: 248.5, y: 511.72))
bezier22Path.addLine(to: CGPoint(x: 248.5, y: 448.28))
bezier22Path.addCurve(to: CGPoint(x: 255.92, y: 440.86), controlPoint1: CGPoint(x: 248.5, y: 444.18), controlPoint2: CGPoint(x: 251.82, y: 440.86))
bezier22Path.addLine(to: CGPoint(x: 315.26, y: 440.86))
bezier22Path.addCurve(to: CGPoint(x: 322.67, y: 448.28), controlPoint1: CGPoint(x: 319.36, y: 440.86), controlPoint2: CGPoint(x: 322.67, y: 444.18))
bezier22Path.addLine(to: CGPoint(x: 322.67, y: 507.62))
bezier22Path.addCurve(to: CGPoint(x: 315.26, y: 515.03), controlPoint1: CGPoint(x: 322.67, y: 511.72), controlPoint2: CGPoint(x: 319.36, y: 515.03))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 352.34, y: 500.2))
bezier23Path.addLine(to: CGPoint(x: 396.84, y: 500.2))
bezier23Path.addLine(to: CGPoint(x: 396.84, y: 455.7))
bezier23Path.addLine(to: CGPoint(x: 352.34, y: 455.7))
bezier23Path.addLine(to: CGPoint(x: 352.34, y: 500.2))
bezier23Path.close()
bezier23Path.move(to: CGPoint(x: 404.26, y: 515.03))
bezier23Path.addLine(to: CGPoint(x: 344.93, y: 515.03))
bezier23Path.addCurve(to: CGPoint(x: 337.51, y: 507.62), controlPoint1: CGPoint(x: 340.83, y: 515.03), controlPoint2: CGPoint(x: 337.51, y: 511.72))
bezier23Path.addLine(to: CGPoint(x: 337.51, y: 448.28))
bezier23Path.addCurve(to: CGPoint(x: 344.93, y: 440.86), controlPoint1: CGPoint(x: 337.51, y: 444.18), controlPoint2: CGPoint(x: 340.83, y: 440.86))
bezier23Path.addLine(to: CGPoint(x: 404.26, y: 440.86))
bezier23Path.addCurve(to: CGPoint(x: 411.68, y: 448.28), controlPoint1: CGPoint(x: 408.36, y: 440.86), controlPoint2: CGPoint(x: 411.68, y: 444.18))
bezier23Path.addLine(to: CGPoint(x: 411.68, y: 507.62))
bezier23Path.addCurve(to: CGPoint(x: 404.26, y: 515.03), controlPoint1: CGPoint(x: 411.68, y: 511.72), controlPoint2: CGPoint(x: 408.36, y: 515.03))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 441.34, y: 500.2))
bezier24Path.addLine(to: CGPoint(x: 485.85, y: 500.2))
bezier24Path.addLine(to: CGPoint(x: 485.85, y: 455.7))
bezier24Path.addLine(to: CGPoint(x: 441.34, y: 455.7))
bezier24Path.addLine(to: CGPoint(x: 441.34, y: 500.2))
bezier24Path.close()
bezier24Path.move(to: CGPoint(x: 493.27, y: 515.03))
bezier24Path.addLine(to: CGPoint(x: 433.93, y: 515.03))
bezier24Path.addCurve(to: CGPoint(x: 426.51, y: 507.62), controlPoint1: CGPoint(x: 429.83, y: 515.03), controlPoint2: CGPoint(x: 426.51, y: 511.72))
bezier24Path.addLine(to: CGPoint(x: 426.51, y: 448.28))
bezier24Path.addCurve(to: CGPoint(x: 433.93, y: 440.86), controlPoint1: CGPoint(x: 426.51, y: 444.18), controlPoint2: CGPoint(x: 429.83, y: 440.86))
bezier24Path.addLine(to: CGPoint(x: 493.27, y: 440.86))
bezier24Path.addCurve(to: CGPoint(x: 500.68, y: 448.28), controlPoint1: CGPoint(x: 497.37, y: 440.86), controlPoint2: CGPoint(x: 500.68, y: 444.18))
bezier24Path.addLine(to: CGPoint(x: 500.68, y: 507.62))
bezier24Path.addCurve(to: CGPoint(x: 493.27, y: 515.03), controlPoint1: CGPoint(x: 500.68, y: 511.72), controlPoint2: CGPoint(x: 497.37, y: 515.03))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Rectangle 34 Drawing
let rectangle34Path = UIBezierPath(roundedRect: CGRect(x: 515.53, y: 440.88, width: 14.85, height: 29.65), cornerRadius: 7.4)
dark.setFill()
rectangle34Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 85.34, y: 589.2))
bezier25Path.addLine(to: CGPoint(x: 129.84, y: 589.2))
bezier25Path.addLine(to: CGPoint(x: 129.84, y: 544.7))
bezier25Path.addLine(to: CGPoint(x: 85.34, y: 544.7))
bezier25Path.addLine(to: CGPoint(x: 85.34, y: 589.2))
bezier25Path.close()
bezier25Path.move(to: CGPoint(x: 137.25, y: 604.04))
bezier25Path.addLine(to: CGPoint(x: 77.92, y: 604.04))
bezier25Path.addCurve(to: CGPoint(x: 70.5, y: 596.62), controlPoint1: CGPoint(x: 73.82, y: 604.04), controlPoint2: CGPoint(x: 70.5, y: 600.72))
bezier25Path.addLine(to: CGPoint(x: 70.5, y: 537.28))
bezier25Path.addCurve(to: CGPoint(x: 77.92, y: 529.87), controlPoint1: CGPoint(x: 70.5, y: 533.19), controlPoint2: CGPoint(x: 73.82, y: 529.87))
bezier25Path.addLine(to: CGPoint(x: 137.26, y: 529.87))
bezier25Path.addCurve(to: CGPoint(x: 144.67, y: 537.28), controlPoint1: CGPoint(x: 141.35, y: 529.87), controlPoint2: CGPoint(x: 144.67, y: 533.19))
bezier25Path.addLine(to: CGPoint(x: 144.67, y: 596.62))
bezier25Path.addCurve(to: CGPoint(x: 137.25, y: 604.04), controlPoint1: CGPoint(x: 144.67, y: 600.72), controlPoint2: CGPoint(x: 141.35, y: 604.04))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 174.34, y: 589.2))
bezier26Path.addLine(to: CGPoint(x: 218.84, y: 589.2))
bezier26Path.addLine(to: CGPoint(x: 218.84, y: 544.7))
bezier26Path.addLine(to: CGPoint(x: 174.34, y: 544.7))
bezier26Path.addLine(to: CGPoint(x: 174.34, y: 589.2))
bezier26Path.close()
bezier26Path.move(to: CGPoint(x: 226.26, y: 604.04))
bezier26Path.addLine(to: CGPoint(x: 166.92, y: 604.04))
bezier26Path.addCurve(to: CGPoint(x: 159.5, y: 596.62), controlPoint1: CGPoint(x: 162.82, y: 604.04), controlPoint2: CGPoint(x: 159.5, y: 600.72))
bezier26Path.addLine(to: CGPoint(x: 159.5, y: 537.28))
bezier26Path.addCurve(to: CGPoint(x: 166.92, y: 529.87), controlPoint1: CGPoint(x: 159.5, y: 533.19), controlPoint2: CGPoint(x: 162.82, y: 529.87))
bezier26Path.addLine(to: CGPoint(x: 226.26, y: 529.87))
bezier26Path.addCurve(to: CGPoint(x: 233.67, y: 537.28), controlPoint1: CGPoint(x: 230.35, y: 529.87), controlPoint2: CGPoint(x: 233.67, y: 533.19))
bezier26Path.addLine(to: CGPoint(x: 233.67, y: 596.62))
bezier26Path.addCurve(to: CGPoint(x: 226.26, y: 604.04), controlPoint1: CGPoint(x: 233.67, y: 600.72), controlPoint2: CGPoint(x: 230.35, y: 604.04))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 263.34, y: 589.2))
bezier27Path.addLine(to: CGPoint(x: 307.84, y: 589.2))
bezier27Path.addLine(to: CGPoint(x: 307.84, y: 544.7))
bezier27Path.addLine(to: CGPoint(x: 263.34, y: 544.7))
bezier27Path.addLine(to: CGPoint(x: 263.34, y: 589.2))
bezier27Path.close()
bezier27Path.move(to: CGPoint(x: 315.26, y: 604.04))
bezier27Path.addLine(to: CGPoint(x: 255.92, y: 604.04))
bezier27Path.addCurve(to: CGPoint(x: 248.5, y: 596.62), controlPoint1: CGPoint(x: 251.82, y: 604.04), controlPoint2: CGPoint(x: 248.5, y: 600.72))
bezier27Path.addLine(to: CGPoint(x: 248.5, y: 537.28))
bezier27Path.addCurve(to: CGPoint(x: 255.92, y: 529.87), controlPoint1: CGPoint(x: 248.5, y: 533.19), controlPoint2: CGPoint(x: 251.82, y: 529.87))
bezier27Path.addLine(to: CGPoint(x: 315.26, y: 529.87))
bezier27Path.addCurve(to: CGPoint(x: 322.67, y: 537.28), controlPoint1: CGPoint(x: 319.36, y: 529.87), controlPoint2: CGPoint(x: 322.67, y: 533.19))
bezier27Path.addLine(to: CGPoint(x: 322.67, y: 596.62))
bezier27Path.addCurve(to: CGPoint(x: 315.26, y: 604.04), controlPoint1: CGPoint(x: 322.67, y: 600.72), controlPoint2: CGPoint(x: 319.36, y: 604.04))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 352.34, y: 589.2))
bezier28Path.addLine(to: CGPoint(x: 396.84, y: 589.2))
bezier28Path.addLine(to: CGPoint(x: 396.84, y: 544.7))
bezier28Path.addLine(to: CGPoint(x: 352.34, y: 544.7))
bezier28Path.addLine(to: CGPoint(x: 352.34, y: 589.2))
bezier28Path.close()
bezier28Path.move(to: CGPoint(x: 404.26, y: 604.04))
bezier28Path.addLine(to: CGPoint(x: 344.93, y: 604.04))
bezier28Path.addCurve(to: CGPoint(x: 337.51, y: 596.62), controlPoint1: CGPoint(x: 340.83, y: 604.04), controlPoint2: CGPoint(x: 337.51, y: 600.72))
bezier28Path.addLine(to: CGPoint(x: 337.51, y: 537.28))
bezier28Path.addCurve(to: CGPoint(x: 344.93, y: 529.87), controlPoint1: CGPoint(x: 337.51, y: 533.19), controlPoint2: CGPoint(x: 340.83, y: 529.87))
bezier28Path.addLine(to: CGPoint(x: 404.26, y: 529.87))
bezier28Path.addCurve(to: CGPoint(x: 411.68, y: 537.28), controlPoint1: CGPoint(x: 408.36, y: 529.87), controlPoint2: CGPoint(x: 411.68, y: 533.19))
bezier28Path.addLine(to: CGPoint(x: 411.68, y: 596.62))
bezier28Path.addCurve(to: CGPoint(x: 404.26, y: 604.04), controlPoint1: CGPoint(x: 411.68, y: 600.72), controlPoint2: CGPoint(x: 408.36, y: 604.04))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 433.93, y: 604.04))
bezier29Path.addCurve(to: CGPoint(x: 426.51, y: 596.62), controlPoint1: CGPoint(x: 429.83, y: 604.04), controlPoint2: CGPoint(x: 426.51, y: 600.72))
bezier29Path.addLine(to: CGPoint(x: 426.51, y: 537.28))
bezier29Path.addCurve(to: CGPoint(x: 433.93, y: 529.87), controlPoint1: CGPoint(x: 426.51, y: 533.19), controlPoint2: CGPoint(x: 429.83, y: 529.87))
bezier29Path.addLine(to: CGPoint(x: 493.27, y: 529.87))
bezier29Path.addCurve(to: CGPoint(x: 500.68, y: 537.28), controlPoint1: CGPoint(x: 497.37, y: 529.87), controlPoint2: CGPoint(x: 500.68, y: 533.19))
bezier29Path.addCurve(to: CGPoint(x: 493.27, y: 544.7), controlPoint1: CGPoint(x: 500.68, y: 541.38), controlPoint2: CGPoint(x: 497.37, y: 544.7))
bezier29Path.addLine(to: CGPoint(x: 441.34, y: 544.7))
bezier29Path.addLine(to: CGPoint(x: 441.34, y: 596.62))
bezier29Path.addCurve(to: CGPoint(x: 433.93, y: 604.04), controlPoint1: CGPoint(x: 441.34, y: 600.72), controlPoint2: CGPoint(x: 438.03, y: 604.04))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 263.34, y: 678.21))
bezier30Path.addLine(to: CGPoint(x: 307.84, y: 678.21))
bezier30Path.addLine(to: CGPoint(x: 307.84, y: 633.71))
bezier30Path.addLine(to: CGPoint(x: 263.34, y: 633.71))
bezier30Path.addLine(to: CGPoint(x: 263.34, y: 678.21))
bezier30Path.close()
bezier30Path.move(to: CGPoint(x: 315.26, y: 693.04))
bezier30Path.addLine(to: CGPoint(x: 255.92, y: 693.04))
bezier30Path.addCurve(to: CGPoint(x: 248.5, y: 685.62), controlPoint1: CGPoint(x: 251.82, y: 693.04), controlPoint2: CGPoint(x: 248.5, y: 689.72))
bezier30Path.addLine(to: CGPoint(x: 248.5, y: 626.29))
bezier30Path.addCurve(to: CGPoint(x: 255.92, y: 618.87), controlPoint1: CGPoint(x: 248.5, y: 622.19), controlPoint2: CGPoint(x: 251.82, y: 618.87))
bezier30Path.addLine(to: CGPoint(x: 315.26, y: 618.87))
bezier30Path.addCurve(to: CGPoint(x: 322.67, y: 626.29), controlPoint1: CGPoint(x: 319.36, y: 618.87), controlPoint2: CGPoint(x: 322.67, y: 622.19))
bezier30Path.addLine(to: CGPoint(x: 322.67, y: 685.62))
bezier30Path.addCurve(to: CGPoint(x: 315.26, y: 693.04), controlPoint1: CGPoint(x: 322.67, y: 689.72), controlPoint2: CGPoint(x: 319.36, y: 693.04))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 352.34, y: 678.21))
bezier31Path.addLine(to: CGPoint(x: 396.84, y: 678.21))
bezier31Path.addLine(to: CGPoint(x: 396.84, y: 633.71))
bezier31Path.addLine(to: CGPoint(x: 352.34, y: 633.71))
bezier31Path.addLine(to: CGPoint(x: 352.34, y: 678.21))
bezier31Path.close()
bezier31Path.move(to: CGPoint(x: 404.26, y: 693.04))
bezier31Path.addLine(to: CGPoint(x: 344.93, y: 693.04))
bezier31Path.addCurve(to: CGPoint(x: 337.51, y: 685.62), controlPoint1: CGPoint(x: 340.83, y: 693.04), controlPoint2: CGPoint(x: 337.51, y: 689.72))
bezier31Path.addLine(to: CGPoint(x: 337.51, y: 626.29))
bezier31Path.addCurve(to: CGPoint(x: 344.93, y: 618.87), controlPoint1: CGPoint(x: 337.51, y: 622.19), controlPoint2: CGPoint(x: 340.83, y: 618.87))
bezier31Path.addLine(to: CGPoint(x: 404.26, y: 618.87))
bezier31Path.addCurve(to: CGPoint(x: 411.68, y: 626.29), controlPoint1: CGPoint(x: 408.36, y: 618.87), controlPoint2: CGPoint(x: 411.68, y: 622.19))
bezier31Path.addLine(to: CGPoint(x: 411.68, y: 685.62))
bezier31Path.addCurve(to: CGPoint(x: 404.26, y: 693.04), controlPoint1: CGPoint(x: 411.68, y: 689.72), controlPoint2: CGPoint(x: 408.36, y: 693.04))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 478.44, y: 693.04))
bezier32Path.addLine(to: CGPoint(x: 433.92, y: 693.04))
bezier32Path.addCurve(to: CGPoint(x: 426.51, y: 685.62), controlPoint1: CGPoint(x: 429.83, y: 693.04), controlPoint2: CGPoint(x: 426.51, y: 689.72))
bezier32Path.addLine(to: CGPoint(x: 426.51, y: 626.29))
bezier32Path.addCurve(to: CGPoint(x: 433.92, y: 618.87), controlPoint1: CGPoint(x: 426.51, y: 622.19), controlPoint2: CGPoint(x: 429.82, y: 618.87))
bezier32Path.addLine(to: CGPoint(x: 478.44, y: 618.87))
bezier32Path.addCurve(to: CGPoint(x: 485.85, y: 626.29), controlPoint1: CGPoint(x: 482.53, y: 618.87), controlPoint2: CGPoint(x: 485.85, y: 622.19))
bezier32Path.addCurve(to: CGPoint(x: 478.44, y: 633.7), controlPoint1: CGPoint(x: 485.85, y: 630.39), controlPoint2: CGPoint(x: 482.53, y: 633.7))
bezier32Path.addLine(to: CGPoint(x: 441.34, y: 633.7))
bezier32Path.addLine(to: CGPoint(x: 441.34, y: 678.2))
bezier32Path.addLine(to: CGPoint(x: 478.44, y: 678.2))
bezier32Path.addCurve(to: CGPoint(x: 485.85, y: 685.62), controlPoint1: CGPoint(x: 482.53, y: 678.2), controlPoint2: CGPoint(x: 485.85, y: 681.52))
bezier32Path.addCurve(to: CGPoint(x: 478.44, y: 693.04), controlPoint1: CGPoint(x: 485.85, y: 689.72), controlPoint2: CGPoint(x: 482.53, y: 693.04))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 263.34, y: 767.21))
bezier33Path.addLine(to: CGPoint(x: 307.84, y: 767.21))
bezier33Path.addLine(to: CGPoint(x: 307.84, y: 722.71))
bezier33Path.addLine(to: CGPoint(x: 263.34, y: 722.71))
bezier33Path.addLine(to: CGPoint(x: 263.34, y: 767.21))
bezier33Path.close()
bezier33Path.move(to: CGPoint(x: 315.26, y: 782.04))
bezier33Path.addLine(to: CGPoint(x: 255.92, y: 782.04))
bezier33Path.addCurve(to: CGPoint(x: 248.5, y: 774.62), controlPoint1: CGPoint(x: 251.82, y: 782.04), controlPoint2: CGPoint(x: 248.5, y: 778.72))
bezier33Path.addLine(to: CGPoint(x: 248.5, y: 715.29))
bezier33Path.addCurve(to: CGPoint(x: 255.92, y: 707.87), controlPoint1: CGPoint(x: 248.5, y: 711.19), controlPoint2: CGPoint(x: 251.82, y: 707.87))
bezier33Path.addLine(to: CGPoint(x: 315.26, y: 707.87))
bezier33Path.addCurve(to: CGPoint(x: 322.67, y: 715.29), controlPoint1: CGPoint(x: 319.36, y: 707.87), controlPoint2: CGPoint(x: 322.67, y: 711.19))
bezier33Path.addLine(to: CGPoint(x: 322.67, y: 774.62))
bezier33Path.addCurve(to: CGPoint(x: 315.26, y: 782.04), controlPoint1: CGPoint(x: 322.67, y: 778.72), controlPoint2: CGPoint(x: 319.36, y: 782.04))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 352.34, y: 767.21))
bezier34Path.addLine(to: CGPoint(x: 396.84, y: 767.21))
bezier34Path.addLine(to: CGPoint(x: 396.84, y: 722.71))
bezier34Path.addLine(to: CGPoint(x: 352.34, y: 722.71))
bezier34Path.addLine(to: CGPoint(x: 352.34, y: 767.21))
bezier34Path.close()
bezier34Path.move(to: CGPoint(x: 404.26, y: 782.04))
bezier34Path.addLine(to: CGPoint(x: 344.93, y: 782.04))
bezier34Path.addCurve(to: CGPoint(x: 337.51, y: 774.62), controlPoint1: CGPoint(x: 340.83, y: 782.04), controlPoint2: CGPoint(x: 337.51, y: 778.72))
bezier34Path.addLine(to: CGPoint(x: 337.51, y: 715.29))
bezier34Path.addCurve(to: CGPoint(x: 344.93, y: 707.87), controlPoint1: CGPoint(x: 337.51, y: 711.19), controlPoint2: CGPoint(x: 340.83, y: 707.87))
bezier34Path.addLine(to: CGPoint(x: 404.26, y: 707.87))
bezier34Path.addCurve(to: CGPoint(x: 411.68, y: 715.29), controlPoint1: CGPoint(x: 408.36, y: 707.87), controlPoint2: CGPoint(x: 411.68, y: 711.19))
bezier34Path.addLine(to: CGPoint(x: 411.68, y: 774.62))
bezier34Path.addCurve(to: CGPoint(x: 404.26, y: 782.04), controlPoint1: CGPoint(x: 411.68, y: 778.72), controlPoint2: CGPoint(x: 408.36, y: 782.04))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 493.27, y: 782.04))
bezier35Path.addLine(to: CGPoint(x: 433.93, y: 782.04))
bezier35Path.addCurve(to: CGPoint(x: 426.51, y: 774.62), controlPoint1: CGPoint(x: 429.83, y: 782.04), controlPoint2: CGPoint(x: 426.51, y: 778.72))
bezier35Path.addLine(to: CGPoint(x: 426.51, y: 715.29))
bezier35Path.addCurve(to: CGPoint(x: 433.93, y: 707.87), controlPoint1: CGPoint(x: 426.51, y: 711.19), controlPoint2: CGPoint(x: 429.83, y: 707.87))
bezier35Path.addCurve(to: CGPoint(x: 441.34, y: 715.29), controlPoint1: CGPoint(x: 438.03, y: 707.87), controlPoint2: CGPoint(x: 441.34, y: 711.19))
bezier35Path.addLine(to: CGPoint(x: 441.34, y: 767.2))
bezier35Path.addLine(to: CGPoint(x: 493.27, y: 767.2))
bezier35Path.addCurve(to: CGPoint(x: 500.68, y: 774.62), controlPoint1: CGPoint(x: 497.37, y: 767.2), controlPoint2: CGPoint(x: 500.68, y: 770.52))
bezier35Path.addCurve(to: CGPoint(x: 493.27, y: 782.04), controlPoint1: CGPoint(x: 500.68, y: 778.72), controlPoint2: CGPoint(x: 497.37, y: 782.04))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 567.43, y: 856.21))
bezier36Path.addLine(to: CGPoint(x: 33.42, y: 856.21))
bezier36Path.addCurve(to: CGPoint(x: 26, y: 848.79), controlPoint1: CGPoint(x: 29.32, y: 856.21), controlPoint2: CGPoint(x: 26, y: 852.89))
bezier36Path.addCurve(to: CGPoint(x: 33.42, y: 841.38), controlPoint1: CGPoint(x: 26, y: 844.69), controlPoint2: CGPoint(x: 29.32, y: 841.38))
bezier36Path.addLine(to: CGPoint(x: 567.43, y: 841.38))
bezier36Path.addCurve(to: CGPoint(x: 574.84, y: 848.79), controlPoint1: CGPoint(x: 571.53, y: 841.38), controlPoint2: CGPoint(x: 574.84, y: 844.69))
bezier36Path.addCurve(to: CGPoint(x: 567.43, y: 856.21), controlPoint1: CGPoint(x: 574.85, y: 852.89), controlPoint2: CGPoint(x: 571.53, y: 856.21))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 611.93, y: 885.88))
bezier37Path.addLine(to: CGPoint(x: 33.42, y: 885.88))
bezier37Path.addCurve(to: CGPoint(x: 26, y: 878.46), controlPoint1: CGPoint(x: 29.32, y: 885.88), controlPoint2: CGPoint(x: 26, y: 882.56))
bezier37Path.addCurve(to: CGPoint(x: 33.42, y: 871.04), controlPoint1: CGPoint(x: 26, y: 874.36), controlPoint2: CGPoint(x: 29.32, y: 871.04))
bezier37Path.addLine(to: CGPoint(x: 611.93, y: 871.04))
bezier37Path.addCurve(to: CGPoint(x: 619.35, y: 878.46), controlPoint1: CGPoint(x: 616.03, y: 871.04), controlPoint2: CGPoint(x: 619.35, y: 874.36))
bezier37Path.addCurve(to: CGPoint(x: 611.93, y: 885.88), controlPoint1: CGPoint(x: 619.35, y: 882.56), controlPoint2: CGPoint(x: 616.03, y: 885.88))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 152.08, y: 826.54))
bezier38Path.addCurve(to: CGPoint(x: 146.84, y: 824.37), controlPoint1: CGPoint(x: 150.19, y: 826.54), controlPoint2: CGPoint(x: 148.29, y: 825.82))
bezier38Path.addLine(to: CGPoint(x: 28.17, y: 705.7))
bezier38Path.addCurve(to: CGPoint(x: 28.17, y: 695.21), controlPoint1: CGPoint(x: 25.27, y: 702.8), controlPoint2: CGPoint(x: 25.27, y: 698.11))
bezier38Path.addCurve(to: CGPoint(x: 38.66, y: 695.21), controlPoint1: CGPoint(x: 31.07, y: 692.31), controlPoint2: CGPoint(x: 35.77, y: 692.31))
bezier38Path.addLine(to: CGPoint(x: 157.33, y: 813.88))
bezier38Path.addCurve(to: CGPoint(x: 157.33, y: 824.37), controlPoint1: CGPoint(x: 160.23, y: 816.78), controlPoint2: CGPoint(x: 160.23, y: 821.47))
bezier38Path.addCurve(to: CGPoint(x: 152.08, y: 826.54), controlPoint1: CGPoint(x: 155.88, y: 825.82), controlPoint2: CGPoint(x: 153.98, y: 826.54))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Rectangle 35 Drawing
let rectangle35Path = UIBezierPath(roundedRect: CGRect(x: 144.68, y: 693.05, width: 14.85, height: 133.5), cornerRadius: 7.4)
dark.setFill()
rectangle35Path.fill()
//// Bezier 39 Drawing
let bezier39Path = UIBezierPath()
bezier39Path.move(to: CGPoint(x: 152.08, y: 707.87))
bezier39Path.addLine(to: CGPoint(x: 33.42, y: 707.87))
bezier39Path.addCurve(to: CGPoint(x: 26, y: 700.45), controlPoint1: CGPoint(x: 29.32, y: 707.87), controlPoint2: CGPoint(x: 26, y: 704.55))
bezier39Path.addCurve(to: CGPoint(x: 33.42, y: 693.04), controlPoint1: CGPoint(x: 26, y: 696.36), controlPoint2: CGPoint(x: 29.32, y: 693.04))
bezier39Path.addLine(to: CGPoint(x: 152.08, y: 693.04))
bezier39Path.addCurve(to: CGPoint(x: 159.5, y: 700.45), controlPoint1: CGPoint(x: 156.19, y: 693.04), controlPoint2: CGPoint(x: 159.5, y: 696.36))
bezier39Path.addCurve(to: CGPoint(x: 152.08, y: 707.87), controlPoint1: CGPoint(x: 159.5, y: 704.55), controlPoint2: CGPoint(x: 156.19, y: 707.87))
bezier39Path.close()
bezier39Path.usesEvenOddFillRule = true
dark.setFill()
bezier39Path.fill()
//// Bezier 40 Drawing
let bezier40Path = UIBezierPath()
bezier40Path.move(to: CGPoint(x: 33.42, y: 856.21))
bezier40Path.addCurve(to: CGPoint(x: 26, y: 848.79), controlPoint1: CGPoint(x: 29.32, y: 856.21), controlPoint2: CGPoint(x: 26, y: 852.89))
bezier40Path.addLine(to: CGPoint(x: 26, y: 741.87))
bezier40Path.addCurve(to: CGPoint(x: 33.42, y: 734.45), controlPoint1: CGPoint(x: 26, y: 737.77), controlPoint2: CGPoint(x: 29.32, y: 734.45))
bezier40Path.addCurve(to: CGPoint(x: 40.83, y: 741.87), controlPoint1: CGPoint(x: 37.52, y: 734.45), controlPoint2: CGPoint(x: 40.83, y: 737.77))
bezier40Path.addLine(to: CGPoint(x: 40.83, y: 848.79))
bezier40Path.addCurve(to: CGPoint(x: 33.42, y: 856.21), controlPoint1: CGPoint(x: 40.83, y: 852.89), controlPoint2: CGPoint(x: 37.52, y: 856.21))
bezier40Path.close()
bezier40Path.usesEvenOddFillRule = true
dark.setFill()
bezier40Path.fill()
//// Rectangle 36 Drawing
let rectangle36Path = UIBezierPath(roundedRect: CGRect(x: 70.53, y: 618.88, width: 74.15, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle36Path.fill()
//// Rectangle 37 Drawing
let rectangle37Path = UIBezierPath(roundedRect: CGRect(x: 129.83, y: 618.88, width: 14.85, height: 59.35), cornerRadius: 7.4)
dark.setFill()
rectangle37Path.fill()
//// Rectangle 38 Drawing
let rectangle38Path = UIBezierPath(roundedRect: CGRect(x: 70.48, y: 618.88, width: 14.85, height: 59.35), cornerRadius: 7.4)
dark.setFill()
rectangle38Path.fill()
//// Rectangle 39 Drawing
let rectangle39Path = UIBezierPath(roundedRect: CGRect(x: 159.47, y: 618.88, width: 14.85, height: 59.35), cornerRadius: 7.4)
dark.setFill()
rectangle39Path.fill()
//// Rectangle 40 Drawing
let rectangle40Path = UIBezierPath(roundedRect: CGRect(x: 159.53, y: 618.88, width: 74.15, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle40Path.fill()
//// Rectangle 41 Drawing
let rectangle41Path = UIBezierPath(roundedRect: CGRect(x: 218.82, y: 618.88, width: 14.85, height: 74.15), cornerRadius: 7.4)
dark.setFill()
rectangle41Path.fill()
//// Rectangle 42 Drawing
let rectangle42Path = UIBezierPath(roundedRect: CGRect(x: 174.32, y: 678.17, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle42Path.fill()
//// Rectangle 43 Drawing
let rectangle43Path = UIBezierPath(roundedRect: CGRect(x: 218.82, y: 707.88, width: 14.85, height: 74.15), cornerRadius: 7.4)
dark.setFill()
rectangle43Path.fill()
//// Rectangle 44 Drawing
let rectangle44Path = UIBezierPath(roundedRect: CGRect(x: 174.32, y: 767.17, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle44Path.fill()
//// Rectangle 45 Drawing
let rectangle45Path = UIBezierPath(roundedRect: CGRect(x: 174.32, y: 707.88, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle45Path.fill()
//// Rectangle 46 Drawing
let rectangle46Path = UIBezierPath(roundedRect: CGRect(x: 77.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle46Path.fill()
//// Rectangle 47 Drawing
let rectangle47Path = UIBezierPath(roundedRect: CGRect(x: 166.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle47Path.fill()
//// Rectangle 48 Drawing
let rectangle48Path = UIBezierPath(roundedRect: CGRect(x: 255.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle48Path.fill()
//// Rectangle 49 Drawing
let rectangle49Path = UIBezierPath(roundedRect: CGRect(x: 344.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle49Path.fill()
//// Rectangle 50 Drawing
let rectangle50Path = UIBezierPath(roundedRect: CGRect(x: 433.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle50Path.fill()
//// Rectangle 51 Drawing
let rectangle51Path = UIBezierPath(roundedRect: CGRect(x: 522.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle51Path.fill()
//// Rectangle 52 Drawing
let rectangle52Path = UIBezierPath(roundedRect: CGRect(x: 611.93, y: 277.67, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle52Path.fill()
//// Bezier 41 Drawing
let bezier41Path = UIBezierPath()
bezier41Path.move(to: CGPoint(x: 152.08, y: 129.36))
bezier41Path.addCurve(to: CGPoint(x: 144.67, y: 136.78), controlPoint1: CGPoint(x: 148, y: 129.36), controlPoint2: CGPoint(x: 144.67, y: 132.68))
bezier41Path.addLine(to: CGPoint(x: 144.67, y: 225.78))
bezier41Path.addCurve(to: CGPoint(x: 152.08, y: 233.2), controlPoint1: CGPoint(x: 144.67, y: 229.87), controlPoint2: CGPoint(x: 148, y: 233.2))
bezier41Path.addCurve(to: CGPoint(x: 159.5, y: 225.78), controlPoint1: CGPoint(x: 156.18, y: 233.2), controlPoint2: CGPoint(x: 159.5, y: 229.87))
bezier41Path.addLine(to: CGPoint(x: 159.5, y: 136.78))
bezier41Path.addCurve(to: CGPoint(x: 152.08, y: 129.36), controlPoint1: CGPoint(x: 159.5, y: 132.68), controlPoint2: CGPoint(x: 156.18, y: 129.36))
bezier41Path.close()
bezier41Path.move(to: CGPoint(x: 152.08, y: 248.03))
bezier41Path.addCurve(to: CGPoint(x: 129.84, y: 225.78), controlPoint1: CGPoint(x: 139.82, y: 248.03), controlPoint2: CGPoint(x: 129.84, y: 238.05))
bezier41Path.addLine(to: CGPoint(x: 129.84, y: 136.78))
bezier41Path.addCurve(to: CGPoint(x: 152.08, y: 114.53), controlPoint1: CGPoint(x: 129.84, y: 124.51), controlPoint2: CGPoint(x: 139.82, y: 114.53))
bezier41Path.addCurve(to: CGPoint(x: 174.34, y: 136.78), controlPoint1: CGPoint(x: 164.36, y: 114.53), controlPoint2: CGPoint(x: 174.34, y: 124.51))
bezier41Path.addLine(to: CGPoint(x: 174.34, y: 225.78))
bezier41Path.addCurve(to: CGPoint(x: 152.08, y: 248.03), controlPoint1: CGPoint(x: 174.34, y: 238.05), controlPoint2: CGPoint(x: 164.36, y: 248.03))
bezier41Path.close()
bezier41Path.usesEvenOddFillRule = true
dark.setFill()
bezier41Path.fill()
//// Bezier 42 Drawing
let bezier42Path = UIBezierPath()
bezier42Path.move(to: CGPoint(x: 300.42, y: 129.36))
bezier42Path.addCurve(to: CGPoint(x: 293.01, y: 136.78), controlPoint1: CGPoint(x: 296.33, y: 129.36), controlPoint2: CGPoint(x: 293.01, y: 132.68))
bezier42Path.addLine(to: CGPoint(x: 293.01, y: 225.78))
bezier42Path.addCurve(to: CGPoint(x: 300.42, y: 233.2), controlPoint1: CGPoint(x: 293.01, y: 229.87), controlPoint2: CGPoint(x: 296.33, y: 233.2))
bezier42Path.addCurve(to: CGPoint(x: 307.84, y: 225.78), controlPoint1: CGPoint(x: 304.52, y: 233.2), controlPoint2: CGPoint(x: 307.84, y: 229.87))
bezier42Path.addLine(to: CGPoint(x: 307.84, y: 136.78))
bezier42Path.addCurve(to: CGPoint(x: 300.42, y: 129.36), controlPoint1: CGPoint(x: 307.84, y: 132.68), controlPoint2: CGPoint(x: 304.52, y: 129.36))
bezier42Path.close()
bezier42Path.move(to: CGPoint(x: 300.42, y: 248.03))
bezier42Path.addCurve(to: CGPoint(x: 278.17, y: 225.78), controlPoint1: CGPoint(x: 288.15, y: 248.03), controlPoint2: CGPoint(x: 278.17, y: 238.05))
bezier42Path.addLine(to: CGPoint(x: 278.17, y: 136.78))
bezier42Path.addCurve(to: CGPoint(x: 300.42, y: 114.53), controlPoint1: CGPoint(x: 278.17, y: 124.51), controlPoint2: CGPoint(x: 288.15, y: 114.53))
bezier42Path.addCurve(to: CGPoint(x: 322.67, y: 136.78), controlPoint1: CGPoint(x: 312.69, y: 114.53), controlPoint2: CGPoint(x: 322.67, y: 124.51))
bezier42Path.addLine(to: CGPoint(x: 322.67, y: 225.78))
bezier42Path.addCurve(to: CGPoint(x: 300.42, y: 248.03), controlPoint1: CGPoint(x: 322.67, y: 238.05), controlPoint2: CGPoint(x: 312.69, y: 248.03))
bezier42Path.close()
bezier42Path.usesEvenOddFillRule = true
dark.setFill()
bezier42Path.fill()
//// Bezier 43 Drawing
let bezier43Path = UIBezierPath()
bezier43Path.move(to: CGPoint(x: 448.77, y: 129.36))
bezier43Path.addCurve(to: CGPoint(x: 441.34, y: 136.78), controlPoint1: CGPoint(x: 444.68, y: 129.36), controlPoint2: CGPoint(x: 441.34, y: 132.68))
bezier43Path.addLine(to: CGPoint(x: 441.34, y: 225.78))
bezier43Path.addCurve(to: CGPoint(x: 448.77, y: 233.2), controlPoint1: CGPoint(x: 441.34, y: 229.87), controlPoint2: CGPoint(x: 444.67, y: 233.2))
bezier43Path.addCurve(to: CGPoint(x: 456.18, y: 225.78), controlPoint1: CGPoint(x: 452.86, y: 233.2), controlPoint2: CGPoint(x: 456.18, y: 229.87))
bezier43Path.addLine(to: CGPoint(x: 456.18, y: 136.78))
bezier43Path.addCurve(to: CGPoint(x: 448.77, y: 129.36), controlPoint1: CGPoint(x: 456.18, y: 132.68), controlPoint2: CGPoint(x: 452.86, y: 129.36))
bezier43Path.close()
bezier43Path.move(to: CGPoint(x: 448.77, y: 248.03))
bezier43Path.addCurve(to: CGPoint(x: 426.51, y: 225.78), controlPoint1: CGPoint(x: 436.5, y: 248.03), controlPoint2: CGPoint(x: 426.51, y: 238.05))
bezier43Path.addLine(to: CGPoint(x: 426.51, y: 136.78))
bezier43Path.addCurve(to: CGPoint(x: 448.77, y: 114.53), controlPoint1: CGPoint(x: 426.51, y: 124.51), controlPoint2: CGPoint(x: 436.5, y: 114.53))
bezier43Path.addCurve(to: CGPoint(x: 471.02, y: 136.78), controlPoint1: CGPoint(x: 461.04, y: 114.53), controlPoint2: CGPoint(x: 471.02, y: 124.51))
bezier43Path.addLine(to: CGPoint(x: 471.02, y: 225.78))
bezier43Path.addCurve(to: CGPoint(x: 448.77, y: 248.03), controlPoint1: CGPoint(x: 471.02, y: 238.05), controlPoint2: CGPoint(x: 461.04, y: 248.03))
bezier43Path.close()
bezier43Path.usesEvenOddFillRule = true
dark.setFill()
bezier43Path.fill()
//// Bezier 44 Drawing
let bezier44Path = UIBezierPath()
bezier44Path.move(to: CGPoint(x: 597.1, y: 129.36))
bezier44Path.addCurve(to: CGPoint(x: 589.68, y: 136.78), controlPoint1: CGPoint(x: 593.01, y: 129.36), controlPoint2: CGPoint(x: 589.68, y: 132.68))
bezier44Path.addLine(to: CGPoint(x: 589.68, y: 225.78))
bezier44Path.addCurve(to: CGPoint(x: 597.1, y: 233.2), controlPoint1: CGPoint(x: 589.68, y: 229.87), controlPoint2: CGPoint(x: 593.01, y: 233.2))
bezier44Path.addCurve(to: CGPoint(x: 604.51, y: 225.78), controlPoint1: CGPoint(x: 601.18, y: 233.2), controlPoint2: CGPoint(x: 604.51, y: 229.87))
bezier44Path.addLine(to: CGPoint(x: 604.51, y: 136.78))
bezier44Path.addCurve(to: CGPoint(x: 597.1, y: 129.36), controlPoint1: CGPoint(x: 604.51, y: 132.68), controlPoint2: CGPoint(x: 601.18, y: 129.36))
bezier44Path.close()
bezier44Path.move(to: CGPoint(x: 597.1, y: 248.03))
bezier44Path.addCurve(to: CGPoint(x: 574.85, y: 225.78), controlPoint1: CGPoint(x: 584.83, y: 248.03), controlPoint2: CGPoint(x: 574.85, y: 238.05))
bezier44Path.addLine(to: CGPoint(x: 574.85, y: 136.78))
bezier44Path.addCurve(to: CGPoint(x: 597.1, y: 114.53), controlPoint1: CGPoint(x: 574.85, y: 124.51), controlPoint2: CGPoint(x: 584.83, y: 114.53))
bezier44Path.addCurve(to: CGPoint(x: 619.35, y: 136.78), controlPoint1: CGPoint(x: 609.37, y: 114.53), controlPoint2: CGPoint(x: 619.35, y: 124.51))
bezier44Path.addLine(to: CGPoint(x: 619.35, y: 225.78))
bezier44Path.addCurve(to: CGPoint(x: 597.1, y: 248.03), controlPoint1: CGPoint(x: 619.35, y: 238.05), controlPoint2: CGPoint(x: 609.37, y: 248.03))
bezier44Path.close()
bezier44Path.usesEvenOddFillRule = true
dark.setFill()
bezier44Path.fill()
//// Rectangle 53 Drawing
let rectangle53Path = UIBezierPath(roundedRect: CGRect(x: 189.18, y: 173.87, width: 74.15, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle53Path.fill()
//// Rectangle 54 Drawing
let rectangle54Path = UIBezierPath(roundedRect: CGRect(x: 337.53, y: 173.87, width: 74.15, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle54Path.fill()
//// Rectangle 55 Drawing
let rectangle55Path = UIBezierPath(roundedRect: CGRect(x: 485.88, y: 173.87, width: 74.15, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle55Path.fill()
//// Bezier 45 Drawing
let bezier45Path = UIBezierPath()
bezier45Path.move(to: CGPoint(x: 738.01, y: 885.88))
bezier45Path.addCurve(to: CGPoint(x: 730.6, y: 878.46), controlPoint1: CGPoint(x: 733.92, y: 885.88), controlPoint2: CGPoint(x: 730.6, y: 882.56))
bezier45Path.addCurve(to: CGPoint(x: 738.01, y: 871.04), controlPoint1: CGPoint(x: 730.6, y: 874.36), controlPoint2: CGPoint(x: 733.92, y: 871.04))
bezier45Path.addCurve(to: CGPoint(x: 960.52, y: 648.54), controlPoint1: CGPoint(x: 860.71, y: 871.04), controlPoint2: CGPoint(x: 960.52, y: 771.23))
bezier45Path.addCurve(to: CGPoint(x: 967.94, y: 641.12), controlPoint1: CGPoint(x: 960.52, y: 644.44), controlPoint2: CGPoint(x: 963.84, y: 641.12))
bezier45Path.addCurve(to: CGPoint(x: 975.35, y: 648.54), controlPoint1: CGPoint(x: 972.03, y: 641.12), controlPoint2: CGPoint(x: 975.35, y: 644.44))
bezier45Path.addCurve(to: CGPoint(x: 738.01, y: 885.88), controlPoint1: CGPoint(x: 975.35, y: 779.4), controlPoint2: CGPoint(x: 868.88, y: 885.88))
bezier45Path.close()
bezier45Path.usesEvenOddFillRule = true
dark.setFill()
bezier45Path.fill()
//// Bezier 46 Drawing
let bezier46Path = UIBezierPath()
bezier46Path.move(to: CGPoint(x: 738.01, y: 885.88))
bezier46Path.addCurve(to: CGPoint(x: 500.68, y: 648.54), controlPoint1: CGPoint(x: 607.15, y: 885.88), controlPoint2: CGPoint(x: 500.68, y: 779.4))
bezier46Path.addCurve(to: CGPoint(x: 508.1, y: 641.12), controlPoint1: CGPoint(x: 500.68, y: 644.44), controlPoint2: CGPoint(x: 504, y: 641.12))
bezier46Path.addCurve(to: CGPoint(x: 515.51, y: 648.54), controlPoint1: CGPoint(x: 512.2, y: 641.12), controlPoint2: CGPoint(x: 515.51, y: 644.44))
bezier46Path.addCurve(to: CGPoint(x: 738.02, y: 871.04), controlPoint1: CGPoint(x: 515.51, y: 771.23), controlPoint2: CGPoint(x: 615.32, y: 871.04))
bezier46Path.addCurve(to: CGPoint(x: 745.43, y: 878.46), controlPoint1: CGPoint(x: 742.12, y: 871.04), controlPoint2: CGPoint(x: 745.43, y: 874.36))
bezier46Path.addCurve(to: CGPoint(x: 738.01, y: 885.88), controlPoint1: CGPoint(x: 745.43, y: 882.56), controlPoint2: CGPoint(x: 742.12, y: 885.88))
bezier46Path.close()
bezier46Path.usesEvenOddFillRule = true
dark.setFill()
bezier46Path.fill()
//// Bezier 47 Drawing
let bezier47Path = UIBezierPath()
bezier47Path.move(to: CGPoint(x: 967.94, y: 655.95))
bezier47Path.addCurve(to: CGPoint(x: 960.52, y: 648.54), controlPoint1: CGPoint(x: 963.84, y: 655.95), controlPoint2: CGPoint(x: 960.52, y: 652.64))
bezier47Path.addCurve(to: CGPoint(x: 848.41, y: 369.53), controlPoint1: CGPoint(x: 960.52, y: 508.82), controlPoint2: CGPoint(x: 870, y: 394.73))
bezier47Path.addCurve(to: CGPoint(x: 755.04, y: 379.37), controlPoint1: CGPoint(x: 832.44, y: 381.78), controlPoint2: CGPoint(x: 787.02, y: 411.25))
bezier47Path.addCurve(to: CGPoint(x: 746.65, y: 272.68), controlPoint1: CGPoint(x: 728.53, y: 352.75), controlPoint2: CGPoint(x: 738.38, y: 301.17))
bezier47Path.addCurve(to: CGPoint(x: 515.51, y: 648.54), controlPoint1: CGPoint(x: 690.36, y: 309.86), controlPoint2: CGPoint(x: 515.51, y: 442))
bezier47Path.addCurve(to: CGPoint(x: 508.1, y: 655.95), controlPoint1: CGPoint(x: 515.51, y: 652.64), controlPoint2: CGPoint(x: 512.2, y: 655.95))
bezier47Path.addCurve(to: CGPoint(x: 500.68, y: 648.54), controlPoint1: CGPoint(x: 503.99, y: 655.95), controlPoint2: CGPoint(x: 500.68, y: 652.64))
bezier47Path.addCurve(to: CGPoint(x: 756.65, y: 248.97), controlPoint1: CGPoint(x: 500.68, y: 394.8), controlPoint2: CGPoint(x: 754.1, y: 250.4))
bezier47Path.addCurve(to: CGPoint(x: 765.16, y: 249.87), controlPoint1: CGPoint(x: 759.38, y: 247.46), controlPoint2: CGPoint(x: 762.8, y: 247.81))
bezier47Path.addCurve(to: CGPoint(x: 767.15, y: 258.2), controlPoint1: CGPoint(x: 767.53, y: 251.95), controlPoint2: CGPoint(x: 768.32, y: 255.29))
bezier47Path.addCurve(to: CGPoint(x: 765.52, y: 368.87), controlPoint1: CGPoint(x: 766.83, y: 259.01), controlPoint2: CGPoint(x: 735.41, y: 338.63))
bezier47Path.addCurve(to: CGPoint(x: 844.34, y: 353.74), controlPoint1: CGPoint(x: 794.32, y: 397.57), controlPoint2: CGPoint(x: 843.84, y: 354.19))
bezier47Path.addCurve(to: CGPoint(x: 854.69, y: 354.21), controlPoint1: CGPoint(x: 847.33, y: 351.06), controlPoint2: CGPoint(x: 851.94, y: 351.27))
bezier47Path.addCurve(to: CGPoint(x: 975.36, y: 648.53), controlPoint1: CGPoint(x: 859.61, y: 359.47), controlPoint2: CGPoint(x: 975.36, y: 484.91))
bezier47Path.addCurve(to: CGPoint(x: 967.94, y: 655.95), controlPoint1: CGPoint(x: 975.35, y: 652.64), controlPoint2: CGPoint(x: 972.03, y: 655.95))
bezier47Path.close()
bezier47Path.usesEvenOddFillRule = true
dark.setFill()
bezier47Path.fill()
//// Oval 2 Drawing
let oval2Path = UIBezierPath(ovalIn: CGRect(x: 730.95, y: 470.55, width: 14.9, height: 14.8))
dark.setFill()
oval2Path.fill()
//// Oval 3 Drawing
let oval3Path = UIBezierPath(ovalIn: CGRect(x: 730.95, y: 811.7, width: 14.9, height: 14.8))
dark.setFill()
oval3Path.fill()
//// Oval 4 Drawing
let oval4Path = UIBezierPath(ovalIn: CGRect(x: 645.65, y: 493.4, width: 14.9, height: 14.8))
dark.setFill()
oval4Path.fill()
//// Oval 5 Drawing
let oval5Path = UIBezierPath(ovalIn: CGRect(x: 816.2, y: 788.85, width: 14.9, height: 14.8))
dark.setFill()
oval5Path.fill()
//// Oval 6 Drawing
let oval6Path = UIBezierPath(ovalIn: CGRect(x: 583.2, y: 555.85, width: 14.9, height: 14.8))
dark.setFill()
oval6Path.fill()
//// Oval 7 Drawing
let oval7Path = UIBezierPath(ovalIn: CGRect(x: 878.65, y: 726.45, width: 14.9, height: 14.8))
dark.setFill()
oval7Path.fill()
//// Oval 8 Drawing
let oval8Path = UIBezierPath(ovalIn: CGRect(x: 560.3, y: 641.15, width: 14.9, height: 14.8))
dark.setFill()
oval8Path.fill()
//// Oval 9 Drawing
let oval9Path = UIBezierPath(ovalIn: CGRect(x: 901.5, y: 641.15, width: 14.9, height: 14.8))
dark.setFill()
oval9Path.fill()
//// Oval 10 Drawing
let oval10Path = UIBezierPath(ovalIn: CGRect(x: 583.15, y: 726.45, width: 14.9, height: 14.8))
dark.setFill()
oval10Path.fill()
//// Oval 11 Drawing
let oval11Path = UIBezierPath(ovalIn: CGRect(x: 878.65, y: 555.85, width: 14.9, height: 14.8))
dark.setFill()
oval11Path.fill()
//// Oval 12 Drawing
let oval12Path = UIBezierPath(ovalIn: CGRect(x: 645.6, y: 788.9, width: 14.9, height: 14.8))
dark.setFill()
oval12Path.fill()
//// Oval 13 Drawing
let oval13Path = UIBezierPath(ovalIn: CGRect(x: 816.2, y: 493.4, width: 14.9, height: 14.8))
dark.setFill()
oval13Path.fill()
//// Group 6
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 4
let clip4Path = UIBezierPath()
clip4Path.move(to: CGPoint(x: 738.01, y: 455.7))
clip4Path.addCurve(to: CGPoint(x: 545.18, y: 648.54), controlPoint1: CGPoint(x: 631.69, y: 455.7), controlPoint2: CGPoint(x: 545.18, y: 542.21))
clip4Path.addCurve(to: CGPoint(x: 738.01, y: 841.38), controlPoint1: CGPoint(x: 545.18, y: 754.86), controlPoint2: CGPoint(x: 631.69, y: 841.38))
clip4Path.addCurve(to: CGPoint(x: 930.85, y: 648.54), controlPoint1: CGPoint(x: 844.34, y: 841.38), controlPoint2: CGPoint(x: 930.85, y: 754.86))
clip4Path.addCurve(to: CGPoint(x: 738.01, y: 455.7), controlPoint1: CGPoint(x: 930.85, y: 542.21), controlPoint2: CGPoint(x: 844.34, y: 455.7))
clip4Path.close()
clip4Path.move(to: CGPoint(x: 738.01, y: 856.21))
clip4Path.addCurve(to: CGPoint(x: 530.34, y: 648.54), controlPoint1: CGPoint(x: 623.5, y: 856.21), controlPoint2: CGPoint(x: 530.34, y: 763.05))
clip4Path.addCurve(to: CGPoint(x: 738.01, y: 440.86), controlPoint1: CGPoint(x: 530.34, y: 534.02), controlPoint2: CGPoint(x: 623.5, y: 440.86))
clip4Path.addCurve(to: CGPoint(x: 945.69, y: 648.54), controlPoint1: CGPoint(x: 852.53, y: 440.86), controlPoint2: CGPoint(x: 945.69, y: 534.02))
clip4Path.addCurve(to: CGPoint(x: 738.01, y: 856.21), controlPoint1: CGPoint(x: 945.69, y: 763.05), controlPoint2: CGPoint(x: 852.53, y: 856.21))
clip4Path.close()
clip4Path.usesEvenOddFillRule = true
clip4Path.addClip()
//// Rectangle 56 Drawing
let rectangle56Path = UIBezierPath(rect: CGRect(x: 525.33, y: 435.88, width: 425.35, height: 425.35))
dark.setFill()
rectangle56Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Rectangle 57 Drawing
let rectangle57Path = UIBezierPath(roundedRect: CGRect(x: 730.58, y: 515.05, width: 14.85, height: 140.9), cornerRadius: 7.4)
dark.setFill()
rectangle57Path.fill()
//// Bezier 49 Drawing
let bezier49Path = UIBezierPath()
bezier49Path.move(to: CGPoint(x: 819.6, y: 737.54))
bezier49Path.addCurve(to: CGPoint(x: 814.36, y: 735.37), controlPoint1: CGPoint(x: 817.7, y: 737.54), controlPoint2: CGPoint(x: 815.81, y: 736.81))
bezier49Path.addLine(to: CGPoint(x: 732.77, y: 653.78))
bezier49Path.addCurve(to: CGPoint(x: 732.77, y: 643.29), controlPoint1: CGPoint(x: 729.88, y: 650.88), controlPoint2: CGPoint(x: 729.88, y: 646.19))
bezier49Path.addCurve(to: CGPoint(x: 743.26, y: 643.29), controlPoint1: CGPoint(x: 735.67, y: 640.39), controlPoint2: CGPoint(x: 740.36, y: 640.39))
bezier49Path.addLine(to: CGPoint(x: 824.85, y: 724.88))
bezier49Path.addCurve(to: CGPoint(x: 824.85, y: 735.37), controlPoint1: CGPoint(x: 827.74, y: 727.78), controlPoint2: CGPoint(x: 827.74, y: 732.47))
bezier49Path.addCurve(to: CGPoint(x: 819.6, y: 737.54), controlPoint1: CGPoint(x: 823.4, y: 736.81), controlPoint2: CGPoint(x: 821.5, y: 737.54))
bezier49Path.close()
bezier49Path.usesEvenOddFillRule = true
dark.setFill()
bezier49Path.fill()
//// Rectangle 58 Drawing
let rectangle58Path = UIBezierPath(roundedRect: CGRect(x: 426.53, y: 589.17, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle58Path.fill()
//// Rectangle 59 Drawing
let rectangle59Path = UIBezierPath(roundedRect: CGRect(x: 574.83, y: 351.87, width: 14.85, height: 29.65), cornerRadius: 7.4)
dark.setFill()
rectangle59Path.fill()
//// Rectangle 60 Drawing
let rectangle60Path = UIBezierPath(roundedRect: CGRect(x: 515.53, y: 411.17, width: 29.65, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle60Path.fill()
//// Rectangle 61 Drawing
let rectangle61Path = UIBezierPath(roundedRect: CGRect(x: 485.82, y: 737.55, width: 14.85, height: 44.5), cornerRadius: 7.4)
dark.setFill()
rectangle61Path.fill()
//// Rectangle 62 Drawing
let rectangle62Path = UIBezierPath(roundedRect: CGRect(x: 426.53, y: 707.88, width: 59.35, height: 14.85), cornerRadius: 7.4)
dark.setFill()
rectangle62Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawHeadphones(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 663.17, y: 669.21))
bezierPath.addLine(to: CGPoint(x: 680.79, y: 629.17))
bezierPath.addCurve(to: CGPoint(x: 757.34, y: 599.2), controlPoint1: CGPoint(x: 693.6, y: 599.77), controlPoint2: CGPoint(x: 727.93, y: 586.24))
bezierPath.addCurve(to: CGPoint(x: 789.5, y: 634.86), controlPoint1: CGPoint(x: 773.34, y: 606.2), controlPoint2: CGPoint(x: 784.56, y: 619.42))
bezierPath.addLine(to: CGPoint(x: 802.75, y: 640.69))
bezierPath.addLine(to: CGPoint(x: 678.46, y: 924.59))
bezierPath.addLine(to: CGPoint(x: 665.22, y: 918.76))
bezierPath.addCurve(to: CGPoint(x: 617.34, y: 919.35), controlPoint1: CGPoint(x: 650.66, y: 925.61), controlPoint2: CGPoint(x: 633.34, y: 926.18))
bezierPath.addCurve(to: CGPoint(x: 587.35, y: 842.61), controlPoint1: CGPoint(x: 587.93, y: 906.39), controlPoint2: CGPoint(x: 574.4, y: 872.04))
bezierPath.addLine(to: CGPoint(x: 604.82, y: 802.57))
bezierPath.addLine(to: CGPoint(x: 634.06, y: 735.89))
bezierPath.addLine(to: CGPoint(x: 663.17, y: 669.21))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Group 3
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip
let clipPath = UIBezierPath()
clipPath.move(to: CGPoint(x: 616.92, y: 857.07))
clipPath.addLine(to: CGPoint(x: 634.37, y: 817.05))
clipPath.addLine(to: CGPoint(x: 663.6, y: 750.39))
clipPath.addLine(to: CGPoint(x: 692.69, y: 683.73))
clipPath.addLine(to: CGPoint(x: 710.31, y: 643.71))
clipPath.addCurve(to: CGPoint(x: 773.55, y: 609.88), controlPoint1: CGPoint(x: 721.21, y: 618.67), controlPoint2: CGPoint(x: 747.76, y: 605.31))
clipPath.addCurve(to: CGPoint(x: 757.71, y: 599.2), controlPoint1: CGPoint(x: 768.94, y: 605.62), controlPoint2: CGPoint(x: 763.79, y: 601.84))
clipPath.addCurve(to: CGPoint(x: 681.22, y: 629.16), controlPoint1: CGPoint(x: 728.33, y: 586.23), controlPoint2: CGPoint(x: 694.01, y: 599.76))
clipPath.addLine(to: CGPoint(x: 663.6, y: 669.18))
clipPath.addLine(to: CGPoint(x: 634.51, y: 735.83))
clipPath.addLine(to: CGPoint(x: 605.28, y: 802.49))
clipPath.addLine(to: CGPoint(x: 587.83, y: 842.51))
clipPath.addCurve(to: CGPoint(x: 617.8, y: 919.23), controlPoint1: CGPoint(x: 574.89, y: 871.93), controlPoint2: CGPoint(x: 588.41, y: 906.27))
clipPath.addCurve(to: CGPoint(x: 630.99, y: 923.07), controlPoint1: CGPoint(x: 622.13, y: 921.08), controlPoint2: CGPoint(x: 626.55, y: 922.27))
clipPath.addCurve(to: CGPoint(x: 616.92, y: 857.07), controlPoint1: CGPoint(x: 613.24, y: 906.67), controlPoint2: CGPoint(x: 606.65, y: 880.4))
clipPath.close()
clipPath.usesEvenOddFillRule = true
clipPath.addClip()
//// Rectangle Drawing
let rectanglePath = UIBezierPath(rect: CGRect(x: 577.92, y: 589.25, width: 200.65, height: 338.8))
light.setFill()
rectanglePath.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 690.76, y: 686.15))
bezier34Path.addCurve(to: CGPoint(x: 687.85, y: 685.55), controlPoint1: CGPoint(x: 689.78, y: 686.15), controlPoint2: CGPoint(x: 688.8, y: 685.95))
bezier34Path.addLine(to: CGPoint(x: 661.21, y: 673.9))
bezier34Path.addCurve(to: CGPoint(x: 657.46, y: 664.31), controlPoint1: CGPoint(x: 657.53, y: 672.27), controlPoint2: CGPoint(x: 655.86, y: 667.98))
bezier34Path.addCurve(to: CGPoint(x: 667.04, y: 660.56), controlPoint1: CGPoint(x: 659.07, y: 660.62), controlPoint2: CGPoint(x: 663.37, y: 658.94))
bezier34Path.addLine(to: CGPoint(x: 693.67, y: 672.22))
bezier34Path.addCurve(to: CGPoint(x: 697.42, y: 681.8), controlPoint1: CGPoint(x: 697.37, y: 673.81), controlPoint2: CGPoint(x: 699.05, y: 678.1))
bezier34Path.addCurve(to: CGPoint(x: 690.76, y: 686.15), controlPoint1: CGPoint(x: 696.23, y: 684.53), controlPoint2: CGPoint(x: 693.56, y: 686.15))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 847.27, y: 639.24))
bezier3Path.addCurve(to: CGPoint(x: 853.82, y: 644.33), controlPoint1: CGPoint(x: 849.46, y: 640.55), controlPoint2: CGPoint(x: 851.79, y: 642.28))
bezier3Path.addLine(to: CGPoint(x: 874.72, y: 657.44))
bezier3Path.addCurve(to: CGPoint(x: 762.28, y: 927.95), controlPoint1: CGPoint(x: 857.69, y: 757.31), controlPoint2: CGPoint(x: 820.78, y: 845.82))
bezier3Path.addLine(to: CGPoint(x: 744.96, y: 944.98))
bezier3Path.addCurve(to: CGPoint(x: 697.23, y: 954.27), controlPoint1: CGPoint(x: 726.18, y: 966.96), controlPoint2: CGPoint(x: 707.71, y: 958.8))
bezier3Path.addLine(to: CGPoint(x: 670.6, y: 942.64))
bezier3Path.addLine(to: CGPoint(x: 678.46, y: 924.59))
bezier3Path.addLine(to: CGPoint(x: 802.75, y: 640.69))
bezier3Path.addLine(to: CGPoint(x: 810.75, y: 622.49))
bezier3Path.addLine(to: CGPoint(x: 837.38, y: 634.29))
bezier3Path.addCurve(to: CGPoint(x: 847.27, y: 639.24), controlPoint1: CGPoint(x: 840.3, y: 635.46), controlPoint2: CGPoint(x: 843.78, y: 637.05))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 495.09, y: 71.44))
bezier4Path.addCurve(to: CGPoint(x: 169.82, y: 264.93), controlPoint1: CGPoint(x: 308.51, y: 71.44), controlPoint2: CGPoint(x: 215.23, y: 176.56))
bezier4Path.addCurve(to: CGPoint(x: 165.16, y: 274.39), controlPoint1: CGPoint(x: 168.22, y: 267.98), controlPoint2: CGPoint(x: 166.62, y: 271.19))
bezier4Path.addCurve(to: CGPoint(x: 242, y: 927.95), controlPoint1: CGPoint(x: 73.48, y: 463.36), controlPoint2: CGPoint(x: 105.2, y: 736.21))
bezier4Path.addLine(to: CGPoint(x: 218.43, y: 944.98))
bezier4Path.addCurve(to: CGPoint(x: 495.09, y: 42.32), controlPoint1: CGPoint(x: -19.52, y: 611.86), controlPoint2: CGPoint(x: 51.93, y: 42.32))
bezier4Path.addCurve(to: CGPoint(x: 786, y: 944.98), controlPoint1: CGPoint(x: 938.37, y: 42.32), controlPoint2: CGPoint(x: 1023.8, y: 611.86))
bezier4Path.addLine(to: CGPoint(x: 762.28, y: 927.95))
bezier4Path.addCurve(to: CGPoint(x: 876.38, y: 648.11), controlPoint1: CGPoint(x: 820.78, y: 845.82), controlPoint2: CGPoint(x: 859.35, y: 747.98))
bezier4Path.addCurve(to: CGPoint(x: 830.83, y: 275.99), controlPoint1: CGPoint(x: 898.79, y: 517.51), controlPoint2: CGPoint(x: 884.68, y: 383.29))
bezier4Path.addCurve(to: CGPoint(x: 828.64, y: 271.62), controlPoint1: CGPoint(x: 830.11, y: 274.54), controlPoint2: CGPoint(x: 829.38, y: 273.08))
bezier4Path.addCurve(to: CGPoint(x: 495.09, y: 71.44), controlPoint1: CGPoint(x: 781.64, y: 180.34), controlPoint2: CGPoint(x: 685.74, y: 71.44))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
light.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 861.61, y: 649.22))
bezier5Path.addCurve(to: CGPoint(x: 718.58, y: 959.48), controlPoint1: CGPoint(x: 844.5, y: 748.66), controlPoint2: CGPoint(x: 786.05, y: 879.38))
bezier5Path.addCurve(to: CGPoint(x: 744.96, y: 944.98), controlPoint1: CGPoint(x: 726.71, y: 959.2), controlPoint2: CGPoint(x: 735.79, y: 955.7))
bezier5Path.addLine(to: CGPoint(x: 762.28, y: 927.95))
bezier5Path.addCurve(to: CGPoint(x: 874.72, y: 657.44), controlPoint1: CGPoint(x: 820.78, y: 845.82), controlPoint2: CGPoint(x: 857.69, y: 757.31))
bezier5Path.addLine(to: CGPoint(x: 861.61, y: 649.22))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
medium.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 324.01, y: 629.17))
bezier6Path.addCurve(to: CGPoint(x: 247.47, y: 599.2), controlPoint1: CGPoint(x: 311.21, y: 599.77), controlPoint2: CGPoint(x: 276.86, y: 586.24))
bezier6Path.addCurve(to: CGPoint(x: 215.3, y: 634.86), controlPoint1: CGPoint(x: 231.46, y: 606.2), controlPoint2: CGPoint(x: 220.25, y: 619.42))
bezier6Path.addLine(to: CGPoint(x: 202.06, y: 640.69))
bezier6Path.addLine(to: CGPoint(x: 326.34, y: 924.59))
bezier6Path.addLine(to: CGPoint(x: 339.59, y: 918.76))
bezier6Path.addCurve(to: CGPoint(x: 387.47, y: 919.35), controlPoint1: CGPoint(x: 354.14, y: 925.61), controlPoint2: CGPoint(x: 371.46, y: 926.18))
bezier6Path.addCurve(to: CGPoint(x: 417.45, y: 842.61), controlPoint1: CGPoint(x: 416.87, y: 906.39), controlPoint2: CGPoint(x: 430.4, y: 872.04))
bezier6Path.addLine(to: CGPoint(x: 399.98, y: 802.57))
bezier6Path.addLine(to: CGPoint(x: 370.73, y: 735.89))
bezier6Path.addLine(to: CGPoint(x: 341.63, y: 669.21))
bezier6Path.addLine(to: CGPoint(x: 324.01, y: 629.17))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
medium.setFill()
bezier6Path.fill()
//// Group 4
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 2
let clip2Path = UIBezierPath()
clip2Path.move(to: CGPoint(x: 388.67, y: 857.07))
clip2Path.addLine(to: CGPoint(x: 371.21, y: 817.05))
clip2Path.addLine(to: CGPoint(x: 341.98, y: 750.39))
clip2Path.addLine(to: CGPoint(x: 312.89, y: 683.73))
clip2Path.addLine(to: CGPoint(x: 295.28, y: 643.71))
clip2Path.addCurve(to: CGPoint(x: 232.03, y: 609.88), controlPoint1: CGPoint(x: 284.38, y: 618.67), controlPoint2: CGPoint(x: 257.82, y: 605.31))
clip2Path.addCurve(to: CGPoint(x: 247.87, y: 599.2), controlPoint1: CGPoint(x: 236.65, y: 605.62), controlPoint2: CGPoint(x: 241.79, y: 601.84))
clip2Path.addCurve(to: CGPoint(x: 324.37, y: 629.16), controlPoint1: CGPoint(x: 277.25, y: 586.23), controlPoint2: CGPoint(x: 311.58, y: 599.76))
clip2Path.addLine(to: CGPoint(x: 341.98, y: 669.18))
clip2Path.addLine(to: CGPoint(x: 371.07, y: 735.83))
clip2Path.addLine(to: CGPoint(x: 400.3, y: 802.49))
clip2Path.addLine(to: CGPoint(x: 417.75, y: 842.51))
clip2Path.addCurve(to: CGPoint(x: 387.79, y: 919.23), controlPoint1: CGPoint(x: 430.69, y: 871.93), controlPoint2: CGPoint(x: 417.17, y: 906.27))
clip2Path.addCurve(to: CGPoint(x: 374.6, y: 923.07), controlPoint1: CGPoint(x: 383.46, y: 921.08), controlPoint2: CGPoint(x: 379.04, y: 922.27))
clip2Path.addCurve(to: CGPoint(x: 388.67, y: 857.07), controlPoint1: CGPoint(x: 392.35, y: 906.67), controlPoint2: CGPoint(x: 398.93, y: 880.4))
clip2Path.close()
clip2Path.usesEvenOddFillRule = true
clip2Path.addClip()
//// Rectangle 2 Drawing
let rectangle2Path = UIBezierPath(rect: CGRect(x: 227.03, y: 589.25, width: 200.65, height: 338.8))
light.setFill()
rectangle2Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Group 5
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 3
let clip3Path = UIBezierPath()
clip3Path.move(to: CGPoint(x: 150.75, y: 644.15))
clip3Path.addLine(to: CGPoint(x: 129.82, y: 657.28))
clip3Path.addCurve(to: CGPoint(x: 242.43, y: 928.21), controlPoint1: CGPoint(x: 146.87, y: 757.3), controlPoint2: CGPoint(x: 183.84, y: 845.96))
clip3Path.addLine(to: CGPoint(x: 259.78, y: 945.27))
clip3Path.addCurve(to: CGPoint(x: 307.58, y: 954.58), controlPoint1: CGPoint(x: 278.58, y: 967.28), controlPoint2: CGPoint(x: 297.09, y: 959.11))
clip3Path.addLine(to: CGPoint(x: 334.26, y: 942.93))
clip3Path.addLine(to: CGPoint(x: 326.38, y: 924.85))
clip3Path.addLine(to: CGPoint(x: 201.91, y: 640.5))
clip3Path.addLine(to: CGPoint(x: 193.9, y: 622.27))
clip3Path.addLine(to: CGPoint(x: 167.22, y: 634.09))
clip3Path.addCurve(to: CGPoint(x: 157.31, y: 639.05), controlPoint1: CGPoint(x: 164.3, y: 635.26), controlPoint2: CGPoint(x: 160.81, y: 636.86))
clip3Path.addCurve(to: CGPoint(x: 150.75, y: 644.15), controlPoint1: CGPoint(x: 155.12, y: 640.36), controlPoint2: CGPoint(x: 152.79, y: 642.1))
clip3Path.close()
clip3Path.usesEvenOddFillRule = true
clip3Path.addClip()
//// Rectangle 3 Drawing
let rectangle3Path = UIBezierPath(rect: CGRect(x: 124.83, y: 617.3, width: 214.45, height: 347.6))
light.setFill()
rectangle3Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 143.18, y: 649.22))
bezier9Path.addCurve(to: CGPoint(x: 286.22, y: 959.48), controlPoint1: CGPoint(x: 160.3, y: 748.66), controlPoint2: CGPoint(x: 218.76, y: 879.38))
bezier9Path.addCurve(to: CGPoint(x: 259.84, y: 944.98), controlPoint1: CGPoint(x: 278.08, y: 959.2), controlPoint2: CGPoint(x: 269, y: 955.7))
bezier9Path.addLine(to: CGPoint(x: 242.52, y: 927.95))
bezier9Path.addCurve(to: CGPoint(x: 130.08, y: 657.44), controlPoint1: CGPoint(x: 184.01, y: 845.82), controlPoint2: CGPoint(x: 147.11, y: 757.31))
bezier9Path.addLine(to: CGPoint(x: 143.18, y: 649.22))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
medium.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 495.09, y: 42.32))
bezier10Path.addCurve(to: CGPoint(x: 487.81, y: 42.47), controlPoint1: CGPoint(x: 492.63, y: 42.32), controlPoint2: CGPoint(x: 490.25, y: 42.43))
bezier10Path.addCurve(to: CGPoint(x: 776.28, y: 937.98), controlPoint1: CGPoint(x: 921.66, y: 48.68), controlPoint2: CGPoint(x: 1006.71, y: 605.83))
bezier10Path.addLine(to: CGPoint(x: 786, y: 944.98))
bezier10Path.addCurve(to: CGPoint(x: 495.09, y: 42.32), controlPoint1: CGPoint(x: 1023.8, y: 611.86), controlPoint2: CGPoint(x: 938.38, y: 42.32))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
white.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 502.36, y: 42.47))
bezier11Path.addCurve(to: CGPoint(x: 495.09, y: 42.32), controlPoint1: CGPoint(x: 499.93, y: 42.43), controlPoint2: CGPoint(x: 497.55, y: 42.32))
bezier11Path.addCurve(to: CGPoint(x: 218.43, y: 944.98), controlPoint1: CGPoint(x: 51.93, y: 42.32), controlPoint2: CGPoint(x: -19.52, y: 611.86))
bezier11Path.addLine(to: CGPoint(x: 228.13, y: 937.95))
bezier11Path.addCurve(to: CGPoint(x: 502.36, y: 42.47), controlPoint1: CGPoint(x: -2.61, y: 605.8), controlPoint2: CGPoint(x: 68.81, y: 48.68))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
white.setFill()
bezier11Path.fill()
//// Group 6
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 4
let clip4Path = UIBezierPath()
clip4Path.move(to: CGPoint(x: 187.66, y: 285.29))
clip4Path.addLine(to: CGPoint(x: 167.3, y: 275.54))
clip4Path.addLine(to: CGPoint(x: 165.41, y: 274.67))
clip4Path.addCurve(to: CGPoint(x: 170.06, y: 265.21), controlPoint1: CGPoint(x: 166.87, y: 271.47), controlPoint2: CGPoint(x: 168.46, y: 268.27))
clip4Path.addCurve(to: CGPoint(x: 495.17, y: 71.88), controlPoint1: CGPoint(x: 215.45, y: 176.91), controlPoint2: CGPoint(x: 308.69, y: 71.88))
clip4Path.addCurve(to: CGPoint(x: 828.56, y: 271.9), controlPoint1: CGPoint(x: 685.72, y: 71.88), controlPoint2: CGPoint(x: 781.58, y: 180.69))
clip4Path.addCurve(to: CGPoint(x: 830.74, y: 276.26), controlPoint1: CGPoint(x: 829.29, y: 273.36), controlPoint2: CGPoint(x: 830.02, y: 274.82))
clip4Path.addLine(to: CGPoint(x: 802.67, y: 285.28))
clip4Path.addCurve(to: CGPoint(x: 495.17, y: 100.97), controlPoint1: CGPoint(x: 759.46, y: 201.21), controlPoint2: CGPoint(x: 671.02, y: 100.97))
clip4Path.addCurve(to: CGPoint(x: 187.66, y: 285.29), controlPoint1: CGPoint(x: 319.45, y: 100.97), controlPoint2: CGPoint(x: 231.01, y: 201.21))
clip4Path.close()
clip4Path.usesEvenOddFillRule = true
clip4Path.addClip()
//// Rectangle 4 Drawing
let rectangle4Path = UIBezierPath(rect: CGRect(x: 160.43, y: 66.9, width: 675.35, height: 223.4))
medium.setFill()
rectangle4Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 786, y: 952.26))
bezier13Path.addCurve(to: CGPoint(x: 781.78, y: 950.89), controlPoint1: CGPoint(x: 784.54, y: 952.26), controlPoint2: CGPoint(x: 783.06, y: 951.8))
bezier13Path.addCurve(to: CGPoint(x: 780.09, y: 940.74), controlPoint1: CGPoint(x: 778.52, y: 948.56), controlPoint2: CGPoint(x: 777.75, y: 944.01))
bezier13Path.addCurve(to: CGPoint(x: 848.13, y: 261.75), controlPoint1: CGPoint(x: 920.64, y: 743.85), controlPoint2: CGPoint(x: 949.25, y: 458.31))
bezier13Path.addCurve(to: CGPoint(x: 495.09, y: 49.6), controlPoint1: CGPoint(x: 777.73, y: 124.94), controlPoint2: CGPoint(x: 652.37, y: 49.6))
bezier13Path.addCurve(to: CGPoint(x: 487.81, y: 42.32), controlPoint1: CGPoint(x: 491.06, y: 49.6), controlPoint2: CGPoint(x: 487.81, y: 46.34))
bezier13Path.addCurve(to: CGPoint(x: 495.09, y: 35.04), controlPoint1: CGPoint(x: 487.81, y: 38.3), controlPoint2: CGPoint(x: 491.06, y: 35.04))
bezier13Path.addCurve(to: CGPoint(x: 861.06, y: 255.09), controlPoint1: CGPoint(x: 658.08, y: 35.04), controlPoint2: CGPoint(x: 788.06, y: 113.19))
bezier13Path.addCurve(to: CGPoint(x: 791.93, y: 949.21), controlPoint1: CGPoint(x: 964.54, y: 456.22), controlPoint2: CGPoint(x: 935.46, y: 748.15))
bezier13Path.addCurve(to: CGPoint(x: 786, y: 952.26), controlPoint1: CGPoint(x: 790.51, y: 951.17), controlPoint2: CGPoint(x: 788.28, y: 952.26))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 218.44, y: 952.26))
bezier14Path.addCurve(to: CGPoint(x: 212.51, y: 949.21), controlPoint1: CGPoint(x: 216.16, y: 952.26), controlPoint2: CGPoint(x: 213.93, y: 951.2))
bezier14Path.addCurve(to: CGPoint(x: 137.44, y: 248.33), controlPoint1: CGPoint(x: 65.79, y: 743.8), controlPoint2: CGPoint(x: 34.21, y: 449.04))
bezier14Path.addCurve(to: CGPoint(x: 495.09, y: 35.04), controlPoint1: CGPoint(x: 208.17, y: 110.79), controlPoint2: CGPoint(x: 335.18, y: 35.04))
bezier14Path.addCurve(to: CGPoint(x: 502.36, y: 42.32), controlPoint1: CGPoint(x: 499.11, y: 35.04), controlPoint2: CGPoint(x: 502.36, y: 38.3))
bezier14Path.addCurve(to: CGPoint(x: 495.09, y: 49.6), controlPoint1: CGPoint(x: 502.36, y: 46.34), controlPoint2: CGPoint(x: 499.11, y: 49.6))
bezier14Path.addCurve(to: CGPoint(x: 150.38, y: 254.99), controlPoint1: CGPoint(x: 297.48, y: 49.6), controlPoint2: CGPoint(x: 198.56, y: 161.29))
bezier14Path.addCurve(to: CGPoint(x: 224.35, y: 940.74), controlPoint1: CGPoint(x: 49.5, y: 451.13), controlPoint2: CGPoint(x: 80.62, y: 739.53))
bezier14Path.addCurve(to: CGPoint(x: 222.66, y: 950.89), controlPoint1: CGPoint(x: 226.69, y: 944.01), controlPoint2: CGPoint(x: 225.93, y: 948.56))
bezier14Path.addCurve(to: CGPoint(x: 218.44, y: 952.26), controlPoint1: CGPoint(x: 221.38, y: 951.8), controlPoint2: CGPoint(x: 219.9, y: 952.26))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 762.27, y: 935.22))
bezier15Path.addCurve(to: CGPoint(x: 758.06, y: 933.86), controlPoint1: CGPoint(x: 760.81, y: 935.22), controlPoint2: CGPoint(x: 759.34, y: 934.77))
bezier15Path.addCurve(to: CGPoint(x: 756.36, y: 923.71), controlPoint1: CGPoint(x: 754.78, y: 931.53), controlPoint2: CGPoint(x: 754.03, y: 926.98))
bezier15Path.addCurve(to: CGPoint(x: 869.22, y: 646.89), controlPoint1: CGPoint(x: 812.82, y: 844.46), controlPoint2: CGPoint(x: 851.85, y: 748.75))
bezier15Path.addCurve(to: CGPoint(x: 824.32, y: 279.25), controlPoint1: CGPoint(x: 892.16, y: 513.21), controlPoint2: CGPoint(x: 876.21, y: 382.64))
bezier15Path.addLine(to: CGPoint(x: 822.15, y: 274.89))
bezier15Path.addCurve(to: CGPoint(x: 495.09, y: 78.72), controlPoint1: CGPoint(x: 776.07, y: 185.44), controlPoint2: CGPoint(x: 681.91, y: 78.72))
bezier15Path.addCurve(to: CGPoint(x: 487.81, y: 71.44), controlPoint1: CGPoint(x: 491.06, y: 78.72), controlPoint2: CGPoint(x: 487.81, y: 75.46))
bezier15Path.addCurve(to: CGPoint(x: 495.09, y: 64.16), controlPoint1: CGPoint(x: 487.81, y: 67.41), controlPoint2: CGPoint(x: 491.06, y: 64.16))
bezier15Path.addCurve(to: CGPoint(x: 835.11, y: 268.29), controlPoint1: CGPoint(x: 689.25, y: 64.16), controlPoint2: CGPoint(x: 787.15, y: 175.16))
bezier15Path.addLine(to: CGPoint(x: 837.34, y: 272.73))
bezier15Path.addCurve(to: CGPoint(x: 883.56, y: 649.36), controlPoint1: CGPoint(x: 890.61, y: 378.87), controlPoint2: CGPoint(x: 907.02, y: 512.62))
bezier15Path.addCurve(to: CGPoint(x: 768.21, y: 932.15), controlPoint1: CGPoint(x: 865.82, y: 753.35), controlPoint2: CGPoint(x: 825.94, y: 851.14))
bezier15Path.addCurve(to: CGPoint(x: 762.27, y: 935.22), controlPoint1: CGPoint(x: 766.79, y: 934.14), controlPoint2: CGPoint(x: 764.54, y: 935.22))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 242.01, y: 935.22))
bezier16Path.addCurve(to: CGPoint(x: 236.08, y: 932.15), controlPoint1: CGPoint(x: 239.73, y: 935.22), controlPoint2: CGPoint(x: 237.5, y: 934.14))
bezier16Path.addCurve(to: CGPoint(x: 158.62, y: 271.21), controlPoint1: CGPoint(x: 98.76, y: 739.7), controlPoint2: CGPoint(x: 66.18, y: 461.73))
bezier16Path.addCurve(to: CGPoint(x: 163.37, y: 261.55), controlPoint1: CGPoint(x: 160.05, y: 268.06), controlPoint2: CGPoint(x: 161.71, y: 264.72))
bezier16Path.addCurve(to: CGPoint(x: 495.09, y: 64.16), controlPoint1: CGPoint(x: 209.63, y: 171.53), controlPoint2: CGPoint(x: 304.75, y: 64.16))
bezier16Path.addCurve(to: CGPoint(x: 502.36, y: 71.44), controlPoint1: CGPoint(x: 499.11, y: 64.16), controlPoint2: CGPoint(x: 502.36, y: 67.42))
bezier16Path.addCurve(to: CGPoint(x: 495.09, y: 78.72), controlPoint1: CGPoint(x: 502.36, y: 75.46), controlPoint2: CGPoint(x: 499.11, y: 78.72))
bezier16Path.addCurve(to: CGPoint(x: 176.29, y: 268.25), controlPoint1: CGPoint(x: 312.1, y: 78.72), controlPoint2: CGPoint(x: 220.72, y: 181.79))
bezier16Path.addCurve(to: CGPoint(x: 171.78, y: 277.41), controlPoint1: CGPoint(x: 174.73, y: 271.25), controlPoint2: CGPoint(x: 173.18, y: 274.33))
bezier16Path.addCurve(to: CGPoint(x: 247.92, y: 923.71), controlPoint1: CGPoint(x: 81.46, y: 463.58), controlPoint2: CGPoint(x: 113.51, y: 735.32))
bezier16Path.addCurve(to: CGPoint(x: 246.23, y: 933.86), controlPoint1: CGPoint(x: 250.26, y: 926.98), controlPoint2: CGPoint(x: 249.5, y: 931.53))
bezier16Path.addCurve(to: CGPoint(x: 242.01, y: 935.22), controlPoint1: CGPoint(x: 244.95, y: 934.77), controlPoint2: CGPoint(x: 243.47, y: 935.22))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 786, y: 952.26))
bezier17Path.addCurve(to: CGPoint(x: 781.77, y: 950.89), controlPoint1: CGPoint(x: 784.53, y: 952.26), controlPoint2: CGPoint(x: 783.05, y: 951.8))
bezier17Path.addLine(to: CGPoint(x: 758.03, y: 933.86))
bezier17Path.addCurve(to: CGPoint(x: 756.37, y: 923.68), controlPoint1: CGPoint(x: 754.78, y: 931.5), controlPoint2: CGPoint(x: 754.03, y: 926.95))
bezier17Path.addCurve(to: CGPoint(x: 766.52, y: 922.03), controlPoint1: CGPoint(x: 758.72, y: 920.41), controlPoint2: CGPoint(x: 763.24, y: 919.67))
bezier17Path.addLine(to: CGPoint(x: 790.25, y: 939.06))
bezier17Path.addCurve(to: CGPoint(x: 791.92, y: 949.21), controlPoint1: CGPoint(x: 793.51, y: 941.39), controlPoint2: CGPoint(x: 794.26, y: 945.94))
bezier17Path.addCurve(to: CGPoint(x: 786, y: 952.26), controlPoint1: CGPoint(x: 790.49, y: 951.2), controlPoint2: CGPoint(x: 788.26, y: 952.26))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 218.44, y: 952.26))
bezier18Path.addCurve(to: CGPoint(x: 212.53, y: 949.24), controlPoint1: CGPoint(x: 216.18, y: 952.26), controlPoint2: CGPoint(x: 213.96, y: 951.2))
bezier18Path.addCurve(to: CGPoint(x: 214.17, y: 939.06), controlPoint1: CGPoint(x: 210.18, y: 945.97), controlPoint2: CGPoint(x: 210.91, y: 941.42))
bezier18Path.addLine(to: CGPoint(x: 237.74, y: 922.03))
bezier18Path.addCurve(to: CGPoint(x: 247.9, y: 923.68), controlPoint1: CGPoint(x: 241, y: 919.64), controlPoint2: CGPoint(x: 245.54, y: 920.44))
bezier18Path.addCurve(to: CGPoint(x: 246.27, y: 933.83), controlPoint1: CGPoint(x: 250.25, y: 926.92), controlPoint2: CGPoint(x: 249.52, y: 931.47))
bezier18Path.addLine(to: CGPoint(x: 222.7, y: 950.86))
bezier18Path.addCurve(to: CGPoint(x: 218.44, y: 952.26), controlPoint1: CGPoint(x: 221.4, y: 951.8), controlPoint2: CGPoint(x: 219.92, y: 952.26))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 287.3, y: 966.79))
bezier19Path.addCurve(to: CGPoint(x: 254.22, y: 949.7), controlPoint1: CGPoint(x: 277.2, y: 966.79), controlPoint2: CGPoint(x: 265.53, y: 962.92))
bezier19Path.addCurve(to: CGPoint(x: 255.03, y: 939.43), controlPoint1: CGPoint(x: 251.61, y: 946.65), controlPoint2: CGPoint(x: 251.98, y: 942.05))
bezier19Path.addCurve(to: CGPoint(x: 265.29, y: 940.23), controlPoint1: CGPoint(x: 258.08, y: 936.81), controlPoint2: CGPoint(x: 262.67, y: 937.18))
bezier19Path.addCurve(to: CGPoint(x: 304.58, y: 947.62), controlPoint1: CGPoint(x: 280.56, y: 958.11), controlPoint2: CGPoint(x: 294.44, y: 952.03))
bezier19Path.addCurve(to: CGPoint(x: 314.16, y: 951.37), controlPoint1: CGPoint(x: 308.26, y: 946.03), controlPoint2: CGPoint(x: 312.55, y: 947.71))
bezier19Path.addCurve(to: CGPoint(x: 310.4, y: 960.96), controlPoint1: CGPoint(x: 315.77, y: 955.04), controlPoint2: CGPoint(x: 314.09, y: 959.34))
bezier19Path.addCurve(to: CGPoint(x: 287.3, y: 966.79), controlPoint1: CGPoint(x: 305.41, y: 963.15), controlPoint2: CGPoint(x: 297.1, y: 966.79))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 150.9, y: 651.61))
bezier20Path.addCurve(to: CGPoint(x: 145.58, y: 649.28), controlPoint1: CGPoint(x: 148.95, y: 651.61), controlPoint2: CGPoint(x: 147.01, y: 650.81))
bezier20Path.addCurve(to: CGPoint(x: 145.94, y: 638.98), controlPoint1: CGPoint(x: 142.84, y: 646.35), controlPoint2: CGPoint(x: 143, y: 641.74))
bezier20Path.addCurve(to: CGPoint(x: 154.03, y: 632.87), controlPoint1: CGPoint(x: 148.83, y: 636.31), controlPoint2: CGPoint(x: 151.41, y: 634.35))
bezier20Path.addCurve(to: CGPoint(x: 164.79, y: 627.53), controlPoint1: CGPoint(x: 157.02, y: 631), controlPoint2: CGPoint(x: 160.64, y: 629.18))
bezier20Path.addCurve(to: CGPoint(x: 174.25, y: 631.59), controlPoint1: CGPoint(x: 168.48, y: 626.05), controlPoint2: CGPoint(x: 172.77, y: 627.87))
bezier20Path.addCurve(to: CGPoint(x: 170.2, y: 641.03), controlPoint1: CGPoint(x: 175.74, y: 635.32), controlPoint2: CGPoint(x: 173.93, y: 639.55))
bezier20Path.addCurve(to: CGPoint(x: 161.46, y: 645.41), controlPoint1: CGPoint(x: 166.87, y: 642.37), controlPoint2: CGPoint(x: 164.01, y: 643.79))
bezier20Path.addCurve(to: CGPoint(x: 155.86, y: 649.65), controlPoint1: CGPoint(x: 159.57, y: 646.46), controlPoint2: CGPoint(x: 157.88, y: 647.77))
bezier20Path.addCurve(to: CGPoint(x: 150.9, y: 651.61), controlPoint1: CGPoint(x: 154.46, y: 650.96), controlPoint2: CGPoint(x: 152.68, y: 651.61))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 167.5, y: 641.57))
bezier21Path.addCurve(to: CGPoint(x: 160.84, y: 637.22), controlPoint1: CGPoint(x: 164.71, y: 641.57), controlPoint2: CGPoint(x: 162.04, y: 639.95))
bezier21Path.addCurve(to: CGPoint(x: 164.54, y: 627.64), controlPoint1: CGPoint(x: 159.21, y: 633.55), controlPoint2: CGPoint(x: 160.87, y: 629.26))
bezier21Path.addLine(to: CGPoint(x: 191.17, y: 615.84))
bezier21Path.addCurve(to: CGPoint(x: 200.77, y: 619.53), controlPoint1: CGPoint(x: 194.86, y: 614.19), controlPoint2: CGPoint(x: 199.14, y: 615.87))
bezier21Path.addCurve(to: CGPoint(x: 197.07, y: 629.15), controlPoint1: CGPoint(x: 202.4, y: 623.2), controlPoint2: CGPoint(x: 200.74, y: 627.53))
bezier21Path.addLine(to: CGPoint(x: 170.44, y: 640.94))
bezier21Path.addCurve(to: CGPoint(x: 167.5, y: 641.57), controlPoint1: CGPoint(x: 169.48, y: 641.37), controlPoint2: CGPoint(x: 168.48, y: 641.57))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 307.5, y: 961.55))
bezier22Path.addCurve(to: CGPoint(x: 300.83, y: 957.2), controlPoint1: CGPoint(x: 304.69, y: 961.55), controlPoint2: CGPoint(x: 302.02, y: 959.93))
bezier22Path.addCurve(to: CGPoint(x: 304.58, y: 947.62), controlPoint1: CGPoint(x: 299.21, y: 953.51), controlPoint2: CGPoint(x: 300.9, y: 949.21))
bezier22Path.addLine(to: CGPoint(x: 331.21, y: 935.96))
bezier22Path.addCurve(to: CGPoint(x: 340.79, y: 939.71), controlPoint1: CGPoint(x: 334.9, y: 934.4), controlPoint2: CGPoint(x: 339.19, y: 936.05))
bezier22Path.addCurve(to: CGPoint(x: 337.04, y: 949.3), controlPoint1: CGPoint(x: 342.41, y: 943.41), controlPoint2: CGPoint(x: 340.72, y: 947.71))
bezier22Path.addLine(to: CGPoint(x: 310.41, y: 960.96))
bezier22Path.addCurve(to: CGPoint(x: 307.5, y: 961.55), controlPoint1: CGPoint(x: 309.46, y: 961.35), controlPoint2: CGPoint(x: 308.46, y: 961.55))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 334.13, y: 949.92))
bezier23Path.addCurve(to: CGPoint(x: 327.45, y: 945.55), controlPoint1: CGPoint(x: 331.32, y: 949.92), controlPoint2: CGPoint(x: 328.65, y: 948.28))
bezier23Path.addLine(to: CGPoint(x: 187.46, y: 625.42))
bezier23Path.addCurve(to: CGPoint(x: 191.19, y: 615.81), controlPoint1: CGPoint(x: 185.84, y: 621.72), controlPoint2: CGPoint(x: 187.51, y: 617.43))
bezier23Path.addCurve(to: CGPoint(x: 200.78, y: 619.56), controlPoint1: CGPoint(x: 194.9, y: 614.22), controlPoint2: CGPoint(x: 199.17, y: 615.87))
bezier23Path.addLine(to: CGPoint(x: 208.79, y: 637.77))
bezier23Path.addLine(to: CGPoint(x: 340.8, y: 939.75))
bezier23Path.addCurve(to: CGPoint(x: 337.03, y: 949.3), controlPoint1: CGPoint(x: 342.4, y: 943.42), controlPoint2: CGPoint(x: 340.71, y: 947.71))
bezier23Path.addCurve(to: CGPoint(x: 334.13, y: 949.92), controlPoint1: CGPoint(x: 336.09, y: 949.72), controlPoint2: CGPoint(x: 335.1, y: 949.92))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 314.93, y: 688.15))
bezier24Path.addCurve(to: CGPoint(x: 308.25, y: 683.8), controlPoint1: CGPoint(x: 312.12, y: 688.15), controlPoint2: CGPoint(x: 309.45, y: 686.53))
bezier24Path.addCurve(to: CGPoint(x: 312, y: 674.22), controlPoint1: CGPoint(x: 306.64, y: 680.1), controlPoint2: CGPoint(x: 308.32, y: 675.81))
bezier24Path.addLine(to: CGPoint(x: 338.64, y: 662.56))
bezier24Path.addCurve(to: CGPoint(x: 348.22, y: 666.31), controlPoint1: CGPoint(x: 342.32, y: 660.97), controlPoint2: CGPoint(x: 346.62, y: 662.61))
bezier24Path.addCurve(to: CGPoint(x: 344.46, y: 675.89), controlPoint1: CGPoint(x: 349.83, y: 669.98), controlPoint2: CGPoint(x: 348.15, y: 674.27))
bezier24Path.addLine(to: CGPoint(x: 317.83, y: 687.55))
bezier24Path.addCurve(to: CGPoint(x: 314.93, y: 688.15), controlPoint1: CGPoint(x: 316.89, y: 687.95), controlPoint2: CGPoint(x: 315.9, y: 688.15))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 344.17, y: 754.83))
bezier25Path.addCurve(to: CGPoint(x: 337.5, y: 750.48), controlPoint1: CGPoint(x: 341.37, y: 754.83), controlPoint2: CGPoint(x: 338.7, y: 753.21))
bezier25Path.addCurve(to: CGPoint(x: 341.25, y: 740.9), controlPoint1: CGPoint(x: 335.89, y: 746.78), controlPoint2: CGPoint(x: 337.57, y: 742.49))
bezier25Path.addLine(to: CGPoint(x: 367.89, y: 729.24))
bezier25Path.addCurve(to: CGPoint(x: 377.47, y: 732.99), controlPoint1: CGPoint(x: 371.57, y: 727.65), controlPoint2: CGPoint(x: 375.87, y: 729.29))
bezier25Path.addCurve(to: CGPoint(x: 373.71, y: 742.58), controlPoint1: CGPoint(x: 379.08, y: 736.66), controlPoint2: CGPoint(x: 377.4, y: 740.95))
bezier25Path.addLine(to: CGPoint(x: 347.08, y: 754.23))
bezier25Path.addCurve(to: CGPoint(x: 344.17, y: 754.83), controlPoint1: CGPoint(x: 346.14, y: 754.63), controlPoint2: CGPoint(x: 345.15, y: 754.83))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 373.28, y: 821.51))
bezier26Path.addCurve(to: CGPoint(x: 366.61, y: 817.13), controlPoint1: CGPoint(x: 370.47, y: 821.51), controlPoint2: CGPoint(x: 367.8, y: 819.86))
bezier26Path.addCurve(to: CGPoint(x: 370.36, y: 807.55), controlPoint1: CGPoint(x: 365, y: 813.46), controlPoint2: CGPoint(x: 366.68, y: 809.17))
bezier26Path.addLine(to: CGPoint(x: 397, y: 795.92))
bezier26Path.addCurve(to: CGPoint(x: 406.57, y: 799.67), controlPoint1: CGPoint(x: 400.69, y: 794.3), controlPoint2: CGPoint(x: 404.98, y: 796))
bezier26Path.addCurve(to: CGPoint(x: 402.82, y: 809.25), controlPoint1: CGPoint(x: 408.19, y: 803.34), controlPoint2: CGPoint(x: 406.5, y: 807.63))
bezier26Path.addLine(to: CGPoint(x: 376.19, y: 820.89))
bezier26Path.addCurve(to: CGPoint(x: 373.28, y: 821.51), controlPoint1: CGPoint(x: 375.24, y: 821.31), controlPoint2: CGPoint(x: 374.25, y: 821.51))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 364.04, y: 931.44))
bezier27Path.addCurve(to: CGPoint(x: 336.44, y: 925.36), controlPoint1: CGPoint(x: 354.56, y: 931.44), controlPoint2: CGPoint(x: 345.13, y: 929.42))
bezier27Path.addCurve(to: CGPoint(x: 332.92, y: 915.69), controlPoint1: CGPoint(x: 332.8, y: 923.68), controlPoint2: CGPoint(x: 331.22, y: 919.33))
bezier27Path.addCurve(to: CGPoint(x: 342.58, y: 912.16), controlPoint1: CGPoint(x: 334.6, y: 912.08), controlPoint2: CGPoint(x: 338.92, y: 910.43))
bezier27Path.addCurve(to: CGPoint(x: 384.68, y: 912.64), controlPoint1: CGPoint(x: 355.74, y: 918.27), controlPoint2: CGPoint(x: 371.09, y: 918.47))
bezier27Path.addCurve(to: CGPoint(x: 410.84, y: 845.51), controlPoint1: CGPoint(x: 410.27, y: 901.35), controlPoint2: CGPoint(x: 422.04, y: 871.24))
bezier27Path.addLine(to: CGPoint(x: 317.41, y: 632.1))
bezier27Path.addCurve(to: CGPoint(x: 250.31, y: 605.86), controlPoint1: CGPoint(x: 306.09, y: 606.4), controlPoint2: CGPoint(x: 275.99, y: 594.6))
bezier27Path.addCurve(to: CGPoint(x: 222.32, y: 637.02), controlPoint1: CGPoint(x: 236.84, y: 611.8), controlPoint2: CGPoint(x: 226.63, y: 623.17))
bezier27Path.addCurve(to: CGPoint(x: 213.21, y: 641.83), controlPoint1: CGPoint(x: 221.12, y: 640.86), controlPoint2: CGPoint(x: 217.06, y: 643.02))
bezier27Path.addCurve(to: CGPoint(x: 208.43, y: 632.7), controlPoint1: CGPoint(x: 209.38, y: 640.63), controlPoint2: CGPoint(x: 207.23, y: 636.54))
bezier27Path.addCurve(to: CGPoint(x: 244.45, y: 592.55), controlPoint1: CGPoint(x: 213.98, y: 614.81), controlPoint2: CGPoint(x: 227.12, y: 600.17))
bezier27Path.addCurve(to: CGPoint(x: 330.74, y: 626.24), controlPoint1: CGPoint(x: 277.46, y: 578.02), controlPoint2: CGPoint(x: 316.17, y: 593.17))
bezier27Path.addLine(to: CGPoint(x: 424.18, y: 839.68))
bezier27Path.addCurve(to: CGPoint(x: 390.47, y: 926.01), controlPoint1: CGPoint(x: 438.57, y: 872.75), controlPoint2: CGPoint(x: 423.44, y: 911.48))
bezier27Path.addCurve(to: CGPoint(x: 364.04, y: 931.44), controlPoint1: CGPoint(x: 381.99, y: 929.62), controlPoint2: CGPoint(x: 372.99, y: 931.44))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 717.59, y: 966.87))
bezier28Path.addCurve(to: CGPoint(x: 694.52, y: 961.04), controlPoint1: CGPoint(x: 708.05, y: 966.87), controlPoint2: CGPoint(x: 699.88, y: 963.34))
bezier28Path.addCurve(to: CGPoint(x: 690.64, y: 951.43), controlPoint1: CGPoint(x: 690.84, y: 959.45), controlPoint2: CGPoint(x: 689.05, y: 955.13))
bezier28Path.addCurve(to: CGPoint(x: 700.12, y: 947.59), controlPoint1: CGPoint(x: 692.23, y: 947.74), controlPoint2: CGPoint(x: 696.41, y: 946.03))
bezier28Path.addCurve(to: CGPoint(x: 739.43, y: 940.23), controlPoint1: CGPoint(x: 710.41, y: 952.03), controlPoint2: CGPoint(x: 724.25, y: 958))
bezier28Path.addCurve(to: CGPoint(x: 749.69, y: 939.43), controlPoint1: CGPoint(x: 742.03, y: 937.19), controlPoint2: CGPoint(x: 746.63, y: 936.82))
bezier28Path.addCurve(to: CGPoint(x: 750.5, y: 949.7), controlPoint1: CGPoint(x: 752.75, y: 942.05), controlPoint2: CGPoint(x: 753.1, y: 946.66))
bezier28Path.addCurve(to: CGPoint(x: 717.59, y: 966.87), controlPoint1: CGPoint(x: 739.15, y: 962.98), controlPoint2: CGPoint(x: 727.62, y: 966.87))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 853.82, y: 651.61))
bezier29Path.addCurve(to: CGPoint(x: 848.68, y: 649.48), controlPoint1: CGPoint(x: 851.96, y: 651.61), controlPoint2: CGPoint(x: 850.1, y: 650.9))
bezier29Path.addCurve(to: CGPoint(x: 843.54, y: 645.47), controlPoint1: CGPoint(x: 847.22, y: 648), controlPoint2: CGPoint(x: 845.38, y: 646.58))
bezier29Path.addCurve(to: CGPoint(x: 834.68, y: 641.03), controlPoint1: CGPoint(x: 840.85, y: 643.79), controlPoint2: CGPoint(x: 837.99, y: 642.37))
bezier29Path.addCurve(to: CGPoint(x: 830.62, y: 631.59), controlPoint1: CGPoint(x: 830.94, y: 639.55), controlPoint2: CGPoint(x: 829.13, y: 635.32))
bezier29Path.addCurve(to: CGPoint(x: 840.08, y: 627.52), controlPoint1: CGPoint(x: 832.11, y: 627.84), controlPoint2: CGPoint(x: 836.36, y: 626.04))
bezier29Path.addCurve(to: CGPoint(x: 851.14, y: 633.07), controlPoint1: CGPoint(x: 844.22, y: 629.17), controlPoint2: CGPoint(x: 847.83, y: 630.99))
bezier29Path.addCurve(to: CGPoint(x: 858.97, y: 639.18), controlPoint1: CGPoint(x: 853.9, y: 634.72), controlPoint2: CGPoint(x: 856.65, y: 636.85))
bezier29Path.addCurve(to: CGPoint(x: 858.97, y: 649.48), controlPoint1: CGPoint(x: 861.81, y: 642.02), controlPoint2: CGPoint(x: 861.81, y: 646.63))
bezier29Path.addCurve(to: CGPoint(x: 853.82, y: 651.61), controlPoint1: CGPoint(x: 857.55, y: 650.9), controlPoint2: CGPoint(x: 855.69, y: 651.61))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 837.37, y: 641.57))
bezier30Path.addCurve(to: CGPoint(x: 834.43, y: 640.95), controlPoint1: CGPoint(x: 836.39, y: 641.57), controlPoint2: CGPoint(x: 835.39, y: 641.37))
bezier30Path.addLine(to: CGPoint(x: 807.79, y: 629.15))
bezier30Path.addCurve(to: CGPoint(x: 804.1, y: 619.54), controlPoint1: CGPoint(x: 804.13, y: 627.53), controlPoint2: CGPoint(x: 802.46, y: 623.2))
bezier30Path.addCurve(to: CGPoint(x: 813.69, y: 615.84), controlPoint1: CGPoint(x: 805.72, y: 615.9), controlPoint2: CGPoint(x: 810.02, y: 614.22))
bezier30Path.addLine(to: CGPoint(x: 840.32, y: 627.64))
bezier30Path.addCurve(to: CGPoint(x: 844.03, y: 637.22), controlPoint1: CGPoint(x: 844, y: 629.26), controlPoint2: CGPoint(x: 845.65, y: 633.56))
bezier30Path.addCurve(to: CGPoint(x: 837.37, y: 641.57), controlPoint1: CGPoint(x: 842.83, y: 639.95), controlPoint2: CGPoint(x: 840.17, y: 641.57))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 697.22, y: 961.55))
bezier31Path.addCurve(to: CGPoint(x: 694.32, y: 960.96), controlPoint1: CGPoint(x: 696.25, y: 961.55), controlPoint2: CGPoint(x: 695.26, y: 961.35))
bezier31Path.addLine(to: CGPoint(x: 667.69, y: 949.3))
bezier31Path.addCurve(to: CGPoint(x: 663.93, y: 939.72), controlPoint1: CGPoint(x: 664.01, y: 947.71), controlPoint2: CGPoint(x: 662.31, y: 943.41))
bezier31Path.addCurve(to: CGPoint(x: 673.52, y: 935.96), controlPoint1: CGPoint(x: 665.54, y: 936.05), controlPoint2: CGPoint(x: 669.83, y: 934.4))
bezier31Path.addLine(to: CGPoint(x: 700.15, y: 947.62))
bezier31Path.addCurve(to: CGPoint(x: 703.9, y: 957.2), controlPoint1: CGPoint(x: 703.83, y: 949.21), controlPoint2: CGPoint(x: 705.51, y: 953.51))
bezier31Path.addCurve(to: CGPoint(x: 697.22, y: 961.55), controlPoint1: CGPoint(x: 702.71, y: 959.93), controlPoint2: CGPoint(x: 700.03, y: 961.55))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 670.59, y: 949.92))
bezier32Path.addCurve(to: CGPoint(x: 667.69, y: 949.3), controlPoint1: CGPoint(x: 669.62, y: 949.92), controlPoint2: CGPoint(x: 668.64, y: 949.73))
bezier32Path.addCurve(to: CGPoint(x: 663.92, y: 939.74), controlPoint1: CGPoint(x: 664.01, y: 947.71), controlPoint2: CGPoint(x: 662.31, y: 943.41))
bezier32Path.addLine(to: CGPoint(x: 804.08, y: 619.56))
bezier32Path.addCurve(to: CGPoint(x: 813.67, y: 615.81), controlPoint1: CGPoint(x: 805.7, y: 615.87), controlPoint2: CGPoint(x: 809.97, y: 614.22))
bezier32Path.addCurve(to: CGPoint(x: 817.4, y: 625.42), controlPoint1: CGPoint(x: 817.35, y: 617.43), controlPoint2: CGPoint(x: 819.02, y: 621.72))
bezier32Path.addLine(to: CGPoint(x: 677.27, y: 945.55))
bezier32Path.addCurve(to: CGPoint(x: 670.59, y: 949.92), controlPoint1: CGPoint(x: 676.07, y: 948.28), controlPoint2: CGPoint(x: 673.4, y: 949.92))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 660.7, y: 754.83))
bezier33Path.addCurve(to: CGPoint(x: 657.78, y: 754.23), controlPoint1: CGPoint(x: 659.72, y: 754.83), controlPoint2: CGPoint(x: 658.73, y: 754.63))
bezier33Path.addLine(to: CGPoint(x: 631.15, y: 742.58))
bezier33Path.addCurve(to: CGPoint(x: 627.39, y: 732.99), controlPoint1: CGPoint(x: 627.47, y: 740.95), controlPoint2: CGPoint(x: 625.79, y: 736.66))
bezier33Path.addCurve(to: CGPoint(x: 636.97, y: 729.24), controlPoint1: CGPoint(x: 629, y: 729.3), controlPoint2: CGPoint(x: 633.31, y: 727.62))
bezier33Path.addLine(to: CGPoint(x: 663.61, y: 740.9))
bezier33Path.addCurve(to: CGPoint(x: 667.36, y: 750.48), controlPoint1: CGPoint(x: 667.3, y: 742.49), controlPoint2: CGPoint(x: 668.98, y: 746.78))
bezier33Path.addCurve(to: CGPoint(x: 660.7, y: 754.83), controlPoint1: CGPoint(x: 666.17, y: 753.21), controlPoint2: CGPoint(x: 663.49, y: 754.83))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 631.59, y: 821.51))
bezier35Path.addCurve(to: CGPoint(x: 628.69, y: 820.91), controlPoint1: CGPoint(x: 630.62, y: 821.51), controlPoint2: CGPoint(x: 629.64, y: 821.31))
bezier35Path.addLine(to: CGPoint(x: 601.91, y: 809.26))
bezier35Path.addCurve(to: CGPoint(x: 598.15, y: 799.67), controlPoint1: CGPoint(x: 598.23, y: 807.66), controlPoint2: CGPoint(x: 596.54, y: 803.37))
bezier35Path.addCurve(to: CGPoint(x: 607.71, y: 795.89), controlPoint1: CGPoint(x: 599.74, y: 796), controlPoint2: CGPoint(x: 604, y: 794.33))
bezier35Path.addLine(to: CGPoint(x: 634.49, y: 807.55))
bezier35Path.addCurve(to: CGPoint(x: 638.27, y: 817.13), controlPoint1: CGPoint(x: 638.18, y: 809.14), controlPoint2: CGPoint(x: 639.88, y: 813.43))
bezier35Path.addCurve(to: CGPoint(x: 631.59, y: 821.51), controlPoint1: CGPoint(x: 637.07, y: 819.86), controlPoint2: CGPoint(x: 634.4, y: 821.51))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 640.78, y: 931.44))
bezier36Path.addCurve(to: CGPoint(x: 614.48, y: 926.04), controlPoint1: CGPoint(x: 631.88, y: 931.44), controlPoint2: CGPoint(x: 622.92, y: 929.65))
bezier36Path.addCurve(to: CGPoint(x: 580.69, y: 839.68), controlPoint1: CGPoint(x: 581.29, y: 911.39), controlPoint2: CGPoint(x: 566.17, y: 872.69))
bezier36Path.addLine(to: CGPoint(x: 674.13, y: 626.24))
bezier36Path.addCurve(to: CGPoint(x: 710.27, y: 591.5), controlPoint1: CGPoint(x: 681.1, y: 610.23), controlPoint2: CGPoint(x: 693.94, y: 597.87))
bezier36Path.addCurve(to: CGPoint(x: 760.27, y: 592.52), controlPoint1: CGPoint(x: 726.53, y: 585.13), controlPoint2: CGPoint(x: 744.28, y: 585.5))
bezier36Path.addCurve(to: CGPoint(x: 796.42, y: 632.64), controlPoint1: CGPoint(x: 777.49, y: 600.06), controlPoint2: CGPoint(x: 790.67, y: 614.67))
bezier36Path.addCurve(to: CGPoint(x: 791.72, y: 641.8), controlPoint1: CGPoint(x: 797.66, y: 636.48), controlPoint2: CGPoint(x: 795.54, y: 640.57))
bezier36Path.addCurve(to: CGPoint(x: 782.57, y: 637.08), controlPoint1: CGPoint(x: 787.89, y: 642.99), controlPoint2: CGPoint(x: 783.79, y: 640.92))
bezier36Path.addCurve(to: CGPoint(x: 754.42, y: 605.86), controlPoint1: CGPoint(x: 778.09, y: 623.11), controlPoint2: CGPoint(x: 767.83, y: 611.71))
bezier36Path.addCurve(to: CGPoint(x: 715.55, y: 605.06), controlPoint1: CGPoint(x: 742.02, y: 600.4), controlPoint2: CGPoint(x: 728.2, y: 600.11))
bezier36Path.addCurve(to: CGPoint(x: 687.46, y: 632.1), controlPoint1: CGPoint(x: 702.86, y: 610.01), controlPoint2: CGPoint(x: 692.88, y: 619.62))
bezier36Path.addLine(to: CGPoint(x: 594.03, y: 845.53))
bezier36Path.addCurve(to: CGPoint(x: 620.26, y: 912.7), controlPoint1: CGPoint(x: 582.71, y: 871.21), controlPoint2: CGPoint(x: 594.49, y: 901.32))
bezier36Path.addCurve(to: CGPoint(x: 662.12, y: 912.19), controlPoint1: CGPoint(x: 633.83, y: 918.47), controlPoint2: CGPoint(x: 649.11, y: 918.3))
bezier36Path.addCurve(to: CGPoint(x: 671.79, y: 915.66), controlPoint1: CGPoint(x: 665.71, y: 910.45), controlPoint2: CGPoint(x: 670.08, y: 912.05))
bezier36Path.addCurve(to: CGPoint(x: 668.3, y: 925.35), controlPoint1: CGPoint(x: 673.5, y: 919.29), controlPoint2: CGPoint(x: 671.94, y: 923.65))
bezier36Path.addCurve(to: CGPoint(x: 640.78, y: 931.44), controlPoint1: CGPoint(x: 659.66, y: 929.42), controlPoint2: CGPoint(x: 650.26, y: 931.44))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 802.75, y: 292.3))
bezier37Path.addCurve(to: CGPoint(x: 795.81, y: 287.24), controlPoint1: CGPoint(x: 799.66, y: 292.3), controlPoint2: CGPoint(x: 796.81, y: 290.33))
bezier37Path.addCurve(to: CGPoint(x: 800.52, y: 278.08), controlPoint1: CGPoint(x: 794.59, y: 283.42), controlPoint2: CGPoint(x: 796.69, y: 279.31))
bezier37Path.addLine(to: CGPoint(x: 828.6, y: 269.06))
bezier37Path.addCurve(to: CGPoint(x: 837.75, y: 273.76), controlPoint1: CGPoint(x: 832.44, y: 267.83), controlPoint2: CGPoint(x: 836.53, y: 269.92))
bezier37Path.addCurve(to: CGPoint(x: 833.05, y: 282.92), controlPoint1: CGPoint(x: 838.99, y: 277.59), controlPoint2: CGPoint(x: 836.88, y: 281.69))
bezier37Path.addLine(to: CGPoint(x: 804.96, y: 291.95))
bezier37Path.addCurve(to: CGPoint(x: 802.75, y: 292.3), controlPoint1: CGPoint(x: 804.23, y: 292.18), controlPoint2: CGPoint(x: 803.49, y: 292.3))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 802.75, y: 292.3))
bezier38Path.addCurve(to: CGPoint(x: 796.27, y: 288.34), controlPoint1: CGPoint(x: 800.1, y: 292.3), controlPoint2: CGPoint(x: 797.56, y: 290.85))
bezier38Path.addCurve(to: CGPoint(x: 495.09, y: 107.84), controlPoint1: CGPoint(x: 753.97, y: 205.99), controlPoint2: CGPoint(x: 667.38, y: 107.84))
bezier38Path.addCurve(to: CGPoint(x: 487.81, y: 100.56), controlPoint1: CGPoint(x: 491.07, y: 107.84), controlPoint2: CGPoint(x: 487.81, y: 104.58))
bezier38Path.addCurve(to: CGPoint(x: 495.09, y: 93.27), controlPoint1: CGPoint(x: 487.81, y: 96.53), controlPoint2: CGPoint(x: 491.07, y: 93.27))
bezier38Path.addCurve(to: CGPoint(x: 809.21, y: 281.69), controlPoint1: CGPoint(x: 674.72, y: 93.27), controlPoint2: CGPoint(x: 765.06, y: 195.73))
bezier38Path.addCurve(to: CGPoint(x: 806.07, y: 291.49), controlPoint1: CGPoint(x: 811.05, y: 285.26), controlPoint2: CGPoint(x: 809.64, y: 289.65))
bezier38Path.addCurve(to: CGPoint(x: 802.75, y: 292.3), controlPoint1: CGPoint(x: 805.01, y: 292.04), controlPoint2: CGPoint(x: 803.87, y: 292.3))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Group 7
context.saveGState()
context.beginTransparencyLayer(auxiliaryInfo: nil)
//// Clip Clip 5
let clip5Path = UIBezierPath()
clip5Path.move(to: CGPoint(x: 187.04, y: 292.25))
clip5Path.addCurve(to: CGPoint(x: 183.71, y: 291.44), controlPoint1: CGPoint(x: 185.91, y: 292.25), controlPoint2: CGPoint(x: 184.77, y: 291.99))
clip5Path.addCurve(to: CGPoint(x: 180.57, y: 281.61), controlPoint1: CGPoint(x: 180.13, y: 289.59), controlPoint2: CGPoint(x: 178.73, y: 285.19))
clip5Path.addCurve(to: CGPoint(x: 494.98, y: 92.78), controlPoint1: CGPoint(x: 224.91, y: 195.46), controlPoint2: CGPoint(x: 315.44, y: 92.78))
clip5Path.addCurve(to: CGPoint(x: 502.26, y: 100.07), controlPoint1: CGPoint(x: 499, y: 92.78), controlPoint2: CGPoint(x: 502.26, y: 96.04))
clip5Path.addCurve(to: CGPoint(x: 494.98, y: 107.37), controlPoint1: CGPoint(x: 502.26, y: 104.11), controlPoint2: CGPoint(x: 499, y: 107.37))
clip5Path.addCurve(to: CGPoint(x: 193.52, y: 288.3), controlPoint1: CGPoint(x: 322.78, y: 107.37), controlPoint2: CGPoint(x: 236, y: 205.76))
clip5Path.addCurve(to: CGPoint(x: 187.04, y: 292.25), controlPoint1: CGPoint(x: 192.22, y: 290.81), controlPoint2: CGPoint(x: 189.67, y: 292.25))
clip5Path.close()
clip5Path.usesEvenOddFillRule = true
clip5Path.addClip()
//// Rectangle 5 Drawing
let rectangle5Path = UIBezierPath(rect: CGRect(x: 174.75, y: 87.75, width: 332.5, height: 209.5))
dark.setFill()
rectangle5Path.fill()
context.endTransparencyLayer()
context.restoreGState()
//// Bezier 40 Drawing
let bezier40Path = UIBezierPath()
bezier40Path.move(to: CGPoint(x: 187.42, y: 292.3))
bezier40Path.addCurve(to: CGPoint(x: 184.29, y: 291.58), controlPoint1: CGPoint(x: 186.37, y: 292.3), controlPoint2: CGPoint(x: 185.3, y: 292.07))
bezier40Path.addLine(to: CGPoint(x: 163.91, y: 281.83))
bezier40Path.addCurve(to: CGPoint(x: 160.49, y: 272.12), controlPoint1: CGPoint(x: 160.29, y: 280.1), controlPoint2: CGPoint(x: 158.75, y: 275.75))
bezier40Path.addCurve(to: CGPoint(x: 170.19, y: 268.69), controlPoint1: CGPoint(x: 162.22, y: 268.49), controlPoint2: CGPoint(x: 166.56, y: 266.97))
bezier40Path.addLine(to: CGPoint(x: 190.57, y: 278.45))
bezier40Path.addCurve(to: CGPoint(x: 193.99, y: 288.16), controlPoint1: CGPoint(x: 194.19, y: 280.18), controlPoint2: CGPoint(x: 195.73, y: 284.53))
bezier40Path.addCurve(to: CGPoint(x: 187.42, y: 292.3), controlPoint1: CGPoint(x: 192.74, y: 290.78), controlPoint2: CGPoint(x: 190.13, y: 292.3))
bezier40Path.close()
bezier40Path.usesEvenOddFillRule = true
dark.setFill()
bezier40Path.fill()
context.restoreGState()
}
@objc dynamic public class func drawWindmill(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 1000, height: 1000), resizing: ResizingBehavior = .aspectFit, white: UIColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000), light: UIColor = UIColor(red: 0.769, green: 0.847, blue: 0.984, alpha: 1.000), medium: UIColor = UIColor(red: 0.478, green: 0.663, blue: 0.973, alpha: 1.000), dark: UIColor = UIColor(red: 0.000, green: 0.478, blue: 1.000, alpha: 1.000)) {
//// General Declarations
let context = UIGraphicsGetCurrentContext()!
//// Resize to Target Frame
context.saveGState()
let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 1000, height: 1000), target: targetFrame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
context.scaleBy(x: resizedFrame.width / 1000, y: resizedFrame.height / 1000)
//// Group 2
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: 523.68, y: 379.71))
bezierPath.addLine(to: CGPoint(x: 494, y: 379.71))
bezierPath.addLine(to: CGPoint(x: 464.79, y: 959.75))
bezierPath.addLine(to: CGPoint(x: 552.89, y: 959.75))
bezierPath.addLine(to: CGPoint(x: 523.68, y: 379.71))
bezierPath.close()
bezierPath.usesEvenOddFillRule = true
medium.setFill()
bezierPath.fill()
//// Bezier 2 Drawing
let bezier2Path = UIBezierPath()
bezier2Path.move(to: CGPoint(x: 203.97, y: 959.76))
bezier2Path.addLine(to: CGPoint(x: 812.56, y: 959.76))
bezier2Path.addLine(to: CGPoint(x: 812.56, y: 945.27))
bezier2Path.addLine(to: CGPoint(x: 203.97, y: 945.27))
bezier2Path.addLine(to: CGPoint(x: 203.97, y: 959.76))
bezier2Path.close()
bezier2Path.usesEvenOddFillRule = true
light.setFill()
bezier2Path.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: 305.66, y: 270.4))
bezier3Path.addCurve(to: CGPoint(x: 88.28, y: 241.93), controlPoint1: CGPoint(x: 172.05, y: 234.6), controlPoint2: CGPoint(x: 88.28, y: 241.93))
bezier3Path.addLine(to: CGPoint(x: 88.25, y: 242.03))
bezier3Path.addCurve(to: CGPoint(x: 290.75, y: 326.1), controlPoint1: CGPoint(x: 88.25, y: 242.03), controlPoint2: CGPoint(x: 157.16, y: 290.3))
bezier3Path.addCurve(to: CGPoint(x: 479.22, y: 356.6), controlPoint1: CGPoint(x: 357.56, y: 344), controlPoint2: CGPoint(x: 441.58, y: 353.94))
bezier3Path.addLine(to: CGPoint(x: 484.17, y: 337.82))
bezier3Path.addCurve(to: CGPoint(x: 305.66, y: 270.4), controlPoint1: CGPoint(x: 450.24, y: 321.28), controlPoint2: CGPoint(x: 372.48, y: 288.32))
bezier3Path.close()
bezier3Path.usesEvenOddFillRule = true
light.setFill()
bezier3Path.fill()
//// Bezier 4 Drawing
let bezier4Path = UIBezierPath()
bezier4Path.move(to: CGPoint(x: 681.58, y: 220.9))
bezier4Path.addCurve(to: CGPoint(x: 814.92, y: 46.85), controlPoint1: CGPoint(x: 779.39, y: 123.08), controlPoint2: CGPoint(x: 814.92, y: 46.85))
bezier4Path.addLine(to: CGPoint(x: 814.86, y: 46.78))
bezier4Path.addCurve(to: CGPoint(x: 640.81, y: 180.14), controlPoint1: CGPoint(x: 814.86, y: 46.78), controlPoint2: CGPoint(x: 738.6, y: 82.32))
bezier4Path.addCurve(to: CGPoint(x: 520.16, y: 328.13), controlPoint1: CGPoint(x: 591.9, y: 229.05), controlPoint2: CGPoint(x: 541.29, y: 296.86))
bezier4Path.addLine(to: CGPoint(x: 533.94, y: 341.81))
bezier4Path.addCurve(to: CGPoint(x: 681.58, y: 220.9), controlPoint1: CGPoint(x: 565.23, y: 320.7), controlPoint2: CGPoint(x: 632.66, y: 269.81))
bezier4Path.close()
bezier4Path.usesEvenOddFillRule = true
light.setFill()
bezier4Path.fill()
//// Bezier 5 Drawing
let bezier5Path = UIBezierPath()
bezier5Path.move(to: CGPoint(x: 530.29, y: 335.5))
bezier5Path.addCurve(to: CGPoint(x: 655.3, y: 180.14), controlPoint1: CGPoint(x: 551.42, y: 304.23), controlPoint2: CGPoint(x: 606.39, y: 229.05))
bezier5Path.addCurve(to: CGPoint(x: 809.27, y: 57.66), controlPoint1: CGPoint(x: 723.04, y: 112.38), controlPoint2: CGPoint(x: 780.39, y: 74.54))
bezier5Path.addCurve(to: CGPoint(x: 814.92, y: 46.85), controlPoint1: CGPoint(x: 813.05, y: 50.78), controlPoint2: CGPoint(x: 814.92, y: 46.85))
bezier5Path.addLine(to: CGPoint(x: 814.86, y: 46.78))
bezier5Path.addCurve(to: CGPoint(x: 640.81, y: 180.14), controlPoint1: CGPoint(x: 814.86, y: 46.78), controlPoint2: CGPoint(x: 738.6, y: 82.32))
bezier5Path.addCurve(to: CGPoint(x: 520.16, y: 328.13), controlPoint1: CGPoint(x: 591.9, y: 229.05), controlPoint2: CGPoint(x: 541.29, y: 296.86))
bezier5Path.addLine(to: CGPoint(x: 530.29, y: 335.5))
bezier5Path.close()
bezier5Path.usesEvenOddFillRule = true
white.setFill()
bezier5Path.fill()
//// Bezier 6 Drawing
let bezier6Path = UIBezierPath()
bezier6Path.move(to: CGPoint(x: 621.8, y: 774.14))
bezier6Path.addLine(to: CGPoint(x: 621.89, y: 774.12))
bezier6Path.addCurve(to: CGPoint(x: 593.45, y: 556.68), controlPoint1: CGPoint(x: 621.89, y: 774.12), controlPoint2: CGPoint(x: 629.25, y: 690.29))
bezier6Path.addCurve(to: CGPoint(x: 525.62, y: 378.17), controlPoint1: CGPoint(x: 575.55, y: 489.85), controlPoint2: CGPoint(x: 542.14, y: 412.11))
bezier6Path.addLine(to: CGPoint(x: 506.89, y: 383.27))
bezier6Path.addCurve(to: CGPoint(x: 537.76, y: 571.61), controlPoint1: CGPoint(x: 509.53, y: 420.93), controlPoint2: CGPoint(x: 519.86, y: 504.77))
bezier6Path.addCurve(to: CGPoint(x: 621.8, y: 774.14), controlPoint1: CGPoint(x: 573.57, y: 705.24), controlPoint2: CGPoint(x: 621.8, y: 774.14))
bezier6Path.close()
bezier6Path.usesEvenOddFillRule = true
light.setFill()
bezier6Path.fill()
//// Bezier 7 Drawing
let bezier7Path = UIBezierPath()
bezier7Path.move(to: CGPoint(x: 521.38, y: 383.27))
bezier7Path.addLine(to: CGPoint(x: 527.29, y: 381.66))
bezier7Path.addCurve(to: CGPoint(x: 525.62, y: 378.17), controlPoint1: CGPoint(x: 526.74, y: 380.49), controlPoint2: CGPoint(x: 526.15, y: 379.25))
bezier7Path.addLine(to: CGPoint(x: 506.89, y: 383.27))
bezier7Path.addCurve(to: CGPoint(x: 537.76, y: 571.61), controlPoint1: CGPoint(x: 509.53, y: 420.93), controlPoint2: CGPoint(x: 519.86, y: 504.77))
bezier7Path.addCurve(to: CGPoint(x: 621.8, y: 774.14), controlPoint1: CGPoint(x: 573.57, y: 705.24), controlPoint2: CGPoint(x: 621.8, y: 774.14))
bezier7Path.addLine(to: CGPoint(x: 621.89, y: 774.12))
bezier7Path.addCurve(to: CGPoint(x: 622.5, y: 751.35), controlPoint1: CGPoint(x: 621.89, y: 774.12), controlPoint2: CGPoint(x: 622.57, y: 766.16))
bezier7Path.addCurve(to: CGPoint(x: 552.25, y: 571.61), controlPoint1: CGPoint(x: 605.57, y: 721.09), controlPoint2: CGPoint(x: 576.17, y: 660.89))
bezier7Path.addCurve(to: CGPoint(x: 521.38, y: 383.27), controlPoint1: CGPoint(x: 534.35, y: 504.77), controlPoint2: CGPoint(x: 524.02, y: 420.93))
bezier7Path.close()
bezier7Path.usesEvenOddFillRule = true
white.setFill()
bezier7Path.fill()
//// Oval Drawing
let ovalPath = UIBezierPath(ovalIn: CGRect(x: 479.15, y: 325.3, width: 58, height: 58))
medium.setFill()
ovalPath.fill()
//// Bezier 8 Drawing
let bezier8Path = UIBezierPath()
bezier8Path.move(to: CGPoint(x: 493.66, y: 354.29))
bezier8Path.addCurve(to: CGPoint(x: 515.39, y: 326.33), controlPoint1: CGPoint(x: 493.66, y: 340.8), controlPoint2: CGPoint(x: 502.91, y: 329.56))
bezier8Path.addCurve(to: CGPoint(x: 508.15, y: 325.3), controlPoint1: CGPoint(x: 513.06, y: 325.73), controlPoint2: CGPoint(x: 510.67, y: 325.3))
bezier8Path.addCurve(to: CGPoint(x: 479.17, y: 354.29), controlPoint1: CGPoint(x: 492.14, y: 325.3), controlPoint2: CGPoint(x: 479.17, y: 338.28))
bezier8Path.addCurve(to: CGPoint(x: 508.15, y: 383.27), controlPoint1: CGPoint(x: 479.17, y: 370.3), controlPoint2: CGPoint(x: 492.14, y: 383.27))
bezier8Path.addCurve(to: CGPoint(x: 515.39, y: 382.25), controlPoint1: CGPoint(x: 510.67, y: 383.27), controlPoint2: CGPoint(x: 513.06, y: 382.85))
bezier8Path.addCurve(to: CGPoint(x: 493.66, y: 354.29), controlPoint1: CGPoint(x: 502.91, y: 379.01), controlPoint2: CGPoint(x: 493.66, y: 367.77))
bezier8Path.close()
bezier8Path.usesEvenOddFillRule = true
light.setFill()
bezier8Path.fill()
//// Bezier 9 Drawing
let bezier9Path = UIBezierPath()
bezier9Path.move(to: CGPoint(x: 464.79, y: 967))
bezier9Path.addCurve(to: CGPoint(x: 464.42, y: 966.99), controlPoint1: CGPoint(x: 464.68, y: 967), controlPoint2: CGPoint(x: 464.55, y: 967))
bezier9Path.addCurve(to: CGPoint(x: 457.56, y: 959.39), controlPoint1: CGPoint(x: 460.43, y: 966.79), controlPoint2: CGPoint(x: 457.35, y: 963.38))
bezier9Path.addLine(to: CGPoint(x: 482.32, y: 466.63))
bezier9Path.addCurve(to: CGPoint(x: 489.92, y: 459.76), controlPoint1: CGPoint(x: 482.51, y: 462.64), controlPoint2: CGPoint(x: 485.38, y: 459.39))
bezier9Path.addCurve(to: CGPoint(x: 496.78, y: 467.36), controlPoint1: CGPoint(x: 493.91, y: 459.96), controlPoint2: CGPoint(x: 496.99, y: 463.36))
bezier9Path.addLine(to: CGPoint(x: 472.02, y: 960.11))
bezier9Path.addCurve(to: CGPoint(x: 464.79, y: 967), controlPoint1: CGPoint(x: 471.84, y: 963.98), controlPoint2: CGPoint(x: 468.62, y: 967))
bezier9Path.close()
bezier9Path.usesEvenOddFillRule = true
dark.setFill()
bezier9Path.fill()
//// Bezier 10 Drawing
let bezier10Path = UIBezierPath()
bezier10Path.move(to: CGPoint(x: 551.73, y: 967))
bezier10Path.addCurve(to: CGPoint(x: 544.5, y: 960.11), controlPoint1: CGPoint(x: 547.9, y: 967), controlPoint2: CGPoint(x: 544.68, y: 963.98))
bezier10Path.addLine(to: CGPoint(x: 528.48, y: 641.28))
bezier10Path.addCurve(to: CGPoint(x: 535.34, y: 633.68), controlPoint1: CGPoint(x: 528.27, y: 637.29), controlPoint2: CGPoint(x: 531.35, y: 633.9))
bezier10Path.addCurve(to: CGPoint(x: 542.94, y: 640.56), controlPoint1: CGPoint(x: 539.64, y: 633.36), controlPoint2: CGPoint(x: 542.76, y: 636.57))
bezier10Path.addLine(to: CGPoint(x: 558.96, y: 959.39))
bezier10Path.addCurve(to: CGPoint(x: 552.1, y: 966.99), controlPoint1: CGPoint(x: 559.17, y: 963.38), controlPoint2: CGPoint(x: 556.09, y: 966.79))
bezier10Path.addCurve(to: CGPoint(x: 551.73, y: 967), controlPoint1: CGPoint(x: 551.97, y: 967), controlPoint2: CGPoint(x: 551.84, y: 967))
bezier10Path.close()
bezier10Path.usesEvenOddFillRule = true
dark.setFill()
bezier10Path.fill()
//// Bezier 11 Drawing
let bezier11Path = UIBezierPath()
bezier11Path.move(to: CGPoint(x: 538.12, y: 311.04))
bezier11Path.addCurve(to: CGPoint(x: 534.07, y: 309.8), controlPoint1: CGPoint(x: 536.72, y: 311.04), controlPoint2: CGPoint(x: 535.3, y: 310.64))
bezier11Path.addCurve(to: CGPoint(x: 532.12, y: 299.74), controlPoint1: CGPoint(x: 530.74, y: 307.56), controlPoint2: CGPoint(x: 529.87, y: 303.06))
bezier11Path.addCurve(to: CGPoint(x: 636.35, y: 174.96), controlPoint1: CGPoint(x: 551.53, y: 270.95), controlPoint2: CGPoint(x: 585.39, y: 225.92))
bezier11Path.addCurve(to: CGPoint(x: 812.46, y: 40.14), controlPoint1: CGPoint(x: 733.95, y: 77.35), controlPoint2: CGPoint(x: 809.29, y: 41.61))
bezier11Path.addCurve(to: CGPoint(x: 822.08, y: 43.64), controlPoint1: CGPoint(x: 816.07, y: 38.48), controlPoint2: CGPoint(x: 820.38, y: 40.01))
bezier11Path.addCurve(to: CGPoint(x: 818.58, y: 53.27), controlPoint1: CGPoint(x: 823.76, y: 47.26), controlPoint2: CGPoint(x: 822.21, y: 51.58))
bezier11Path.addCurve(to: CGPoint(x: 646.6, y: 185.21), controlPoint1: CGPoint(x: 817.82, y: 53.63), controlPoint2: CGPoint(x: 742.2, y: 89.59))
bezier11Path.addCurve(to: CGPoint(x: 544.12, y: 307.85), controlPoint1: CGPoint(x: 596.46, y: 235.36), controlPoint2: CGPoint(x: 563.2, y: 279.58))
bezier11Path.addCurve(to: CGPoint(x: 538.12, y: 311.04), controlPoint1: CGPoint(x: 542.73, y: 309.93), controlPoint2: CGPoint(x: 540.44, y: 311.04))
bezier11Path.close()
bezier11Path.usesEvenOddFillRule = true
dark.setFill()
bezier11Path.fill()
//// Bezier 12 Drawing
let bezier12Path = UIBezierPath()
bezier12Path.move(to: CGPoint(x: 557.73, y: 332.03))
bezier12Path.addCurve(to: CGPoint(x: 551.72, y: 328.83), controlPoint1: CGPoint(x: 555.41, y: 332.03), controlPoint2: CGPoint(x: 553.12, y: 330.91))
bezier12Path.addCurve(to: CGPoint(x: 553.68, y: 318.78), controlPoint1: CGPoint(x: 549.48, y: 325.51), controlPoint2: CGPoint(x: 550.36, y: 321.01))
bezier12Path.addCurve(to: CGPoint(x: 677.11, y: 215.72), controlPoint1: CGPoint(x: 582.16, y: 299.59), controlPoint2: CGPoint(x: 626.69, y: 266.14))
bezier12Path.addCurve(to: CGPoint(x: 809.02, y: 43.71), controlPoint1: CGPoint(x: 772.71, y: 120.1), controlPoint2: CGPoint(x: 808.66, y: 44.46))
bezier12Path.addCurve(to: CGPoint(x: 818.65, y: 40.21), controlPoint1: CGPoint(x: 810.72, y: 40.08), controlPoint2: CGPoint(x: 815.06, y: 38.53))
bezier12Path.addCurve(to: CGPoint(x: 822.15, y: 49.84), controlPoint1: CGPoint(x: 822.28, y: 41.91), controlPoint2: CGPoint(x: 823.83, y: 46.21))
bezier12Path.addCurve(to: CGPoint(x: 687.35, y: 225.97), controlPoint1: CGPoint(x: 820.68, y: 53), controlPoint2: CGPoint(x: 784.95, y: 128.36))
bezier12Path.addCurve(to: CGPoint(x: 561.78, y: 330.79), controlPoint1: CGPoint(x: 636.12, y: 277.21), controlPoint2: CGPoint(x: 590.79, y: 311.26))
bezier12Path.addCurve(to: CGPoint(x: 557.73, y: 332.03), controlPoint1: CGPoint(x: 560.53, y: 331.64), controlPoint2: CGPoint(x: 559.13, y: 332.03))
bezier12Path.close()
bezier12Path.usesEvenOddFillRule = true
dark.setFill()
bezier12Path.fill()
//// Bezier 13 Drawing
let bezier13Path = UIBezierPath()
bezier13Path.move(to: CGPoint(x: 620.57, y: 781.41))
bezier13Path.addCurve(to: CGPoint(x: 614.64, y: 778.31), controlPoint1: CGPoint(x: 618.29, y: 781.41), controlPoint2: CGPoint(x: 616.04, y: 780.34))
bezier13Path.addCurve(to: CGPoint(x: 529.53, y: 573.5), controlPoint1: CGPoint(x: 612.64, y: 775.47), controlPoint2: CGPoint(x: 565.26, y: 706.84))
bezier13Path.addCurve(to: CGPoint(x: 501.61, y: 412.87), controlPoint1: CGPoint(x: 510.84, y: 503.7), controlPoint2: CGPoint(x: 504.03, y: 447.62))
bezier13Path.addCurve(to: CGPoint(x: 508.34, y: 405.13), controlPoint1: CGPoint(x: 501.34, y: 408.88), controlPoint2: CGPoint(x: 504.34, y: 405.42))
bezier13Path.addCurve(to: CGPoint(x: 516.07, y: 411.86), controlPoint1: CGPoint(x: 512.24, y: 404.96), controlPoint2: CGPoint(x: 515.79, y: 407.86))
bezier13Path.addCurve(to: CGPoint(x: 543.54, y: 569.75), controlPoint1: CGPoint(x: 518.43, y: 445.98), controlPoint2: CGPoint(x: 525.13, y: 501.07))
bezier13Path.addCurve(to: CGPoint(x: 626.52, y: 770), controlPoint1: CGPoint(x: 578.53, y: 700.37), controlPoint2: CGPoint(x: 626.04, y: 769.32))
bezier13Path.addCurve(to: CGPoint(x: 624.72, y: 780.09), controlPoint1: CGPoint(x: 628.8, y: 773.29), controlPoint2: CGPoint(x: 628, y: 777.8))
bezier13Path.addCurve(to: CGPoint(x: 620.57, y: 781.41), controlPoint1: CGPoint(x: 623.46, y: 780.99), controlPoint2: CGPoint(x: 622.02, y: 781.41))
bezier13Path.close()
bezier13Path.usesEvenOddFillRule = true
dark.setFill()
bezier13Path.fill()
//// Bezier 14 Drawing
let bezier14Path = UIBezierPath()
bezier14Path.move(to: CGPoint(x: 620.69, y: 781.38))
bezier14Path.addCurve(to: CGPoint(x: 620.05, y: 781.35), controlPoint1: CGPoint(x: 620.47, y: 781.38), controlPoint2: CGPoint(x: 620.26, y: 781.37))
bezier14Path.addCurve(to: CGPoint(x: 613.45, y: 773.5), controlPoint1: CGPoint(x: 616.06, y: 781), controlPoint2: CGPoint(x: 613.12, y: 777.49))
bezier14Path.addCurve(to: CGPoint(x: 585.2, y: 558.59), controlPoint1: CGPoint(x: 613.52, y: 772.68), controlPoint2: CGPoint(x: 620.21, y: 689.2))
bezier14Path.addCurve(to: CGPoint(x: 530.05, y: 408.13), controlPoint1: CGPoint(x: 566.8, y: 489.86), controlPoint2: CGPoint(x: 545.05, y: 438.84))
bezier14Path.addCurve(to: CGPoint(x: 533.37, y: 398.44), controlPoint1: CGPoint(x: 528.29, y: 404.54), controlPoint2: CGPoint(x: 529.78, y: 400.19))
bezier14Path.addCurve(to: CGPoint(x: 543.07, y: 401.76), controlPoint1: CGPoint(x: 536.97, y: 396.69), controlPoint2: CGPoint(x: 541.3, y: 398.16))
bezier14Path.addCurve(to: CGPoint(x: 599.21, y: 554.83), controlPoint1: CGPoint(x: 558.35, y: 433.05), controlPoint2: CGPoint(x: 580.5, y: 484.99))
bezier14Path.addCurve(to: CGPoint(x: 627.89, y: 774.76), controlPoint1: CGPoint(x: 634.94, y: 688.17), controlPoint2: CGPoint(x: 628.2, y: 771.29))
bezier14Path.addCurve(to: CGPoint(x: 620.69, y: 781.38), controlPoint1: CGPoint(x: 627.56, y: 778.54), controlPoint2: CGPoint(x: 624.39, y: 781.38))
bezier14Path.close()
bezier14Path.usesEvenOddFillRule = true
dark.setFill()
bezier14Path.fill()
//// Bezier 15 Drawing
let bezier15Path = UIBezierPath()
bezier15Path.move(to: CGPoint(x: 449.55, y: 360.65))
bezier15Path.addCurve(to: CGPoint(x: 449.02, y: 360.63), controlPoint1: CGPoint(x: 449.36, y: 360.65), controlPoint2: CGPoint(x: 449.19, y: 360.64))
bezier15Path.addCurve(to: CGPoint(x: 288.85, y: 332.73), controlPoint1: CGPoint(x: 399.2, y: 357.11), controlPoint2: CGPoint(x: 343.83, y: 347.47))
bezier15Path.addCurve(to: CGPoint(x: 84.08, y: 247.6), controlPoint1: CGPoint(x: 155.57, y: 297.02), controlPoint2: CGPoint(x: 86.94, y: 249.6))
bezier15Path.addCurve(to: CGPoint(x: 82.31, y: 237.51), controlPoint1: CGPoint(x: 80.81, y: 245.3), controlPoint2: CGPoint(x: 80.02, y: 240.79))
bezier15Path.addCurve(to: CGPoint(x: 92.4, y: 235.73), controlPoint1: CGPoint(x: 84.57, y: 234.24), controlPoint2: CGPoint(x: 89.07, y: 233.43))
bezier15Path.addCurve(to: CGPoint(x: 292.6, y: 318.74), controlPoint1: CGPoint(x: 93.08, y: 236.2), controlPoint2: CGPoint(x: 162.02, y: 283.75))
bezier15Path.addCurve(to: CGPoint(x: 450.04, y: 346.18), controlPoint1: CGPoint(x: 360.94, y: 337.05), controlPoint2: CGPoint(x: 415.94, y: 343.77))
bezier15Path.addCurve(to: CGPoint(x: 456.76, y: 353.91), controlPoint1: CGPoint(x: 454.03, y: 346.45), controlPoint2: CGPoint(x: 457.05, y: 349.92))
bezier15Path.addCurve(to: CGPoint(x: 449.55, y: 360.65), controlPoint1: CGPoint(x: 456.5, y: 357.73), controlPoint2: CGPoint(x: 453.31, y: 360.65))
bezier15Path.close()
bezier15Path.usesEvenOddFillRule = true
dark.setFill()
bezier15Path.fill()
//// Bezier 16 Drawing
let bezier16Path = UIBezierPath()
bezier16Path.move(to: CGPoint(x: 457.02, y: 331.74))
bezier16Path.addCurve(to: CGPoint(x: 453.85, y: 331.01), controlPoint1: CGPoint(x: 455.94, y: 331.74), controlPoint2: CGPoint(x: 454.87, y: 331.51))
bezier16Path.addCurve(to: CGPoint(x: 303.77, y: 276.04), controlPoint1: CGPoint(x: 423.17, y: 316.06), controlPoint2: CGPoint(x: 372.24, y: 294.4))
bezier16Path.addCurve(to: CGPoint(x: 88.91, y: 247.78), controlPoint1: CGPoint(x: 172.9, y: 240.97), controlPoint2: CGPoint(x: 89.71, y: 247.7))
bezier16Path.addCurve(to: CGPoint(x: 81.05, y: 241.19), controlPoint1: CGPoint(x: 84.7, y: 248.17), controlPoint2: CGPoint(x: 81.39, y: 245.18))
bezier16Path.addCurve(to: CGPoint(x: 87.63, y: 233.35), controlPoint1: CGPoint(x: 80.7, y: 237.21), controlPoint2: CGPoint(x: 83.66, y: 233.69))
bezier16Path.addCurve(to: CGPoint(x: 307.54, y: 262.04), controlPoint1: CGPoint(x: 91.09, y: 233.03), controlPoint2: CGPoint(x: 174.21, y: 226.3))
bezier16Path.addCurve(to: CGPoint(x: 460.19, y: 317.97), controlPoint1: CGPoint(x: 377.1, y: 280.7), controlPoint2: CGPoint(x: 428.95, y: 302.76))
bezier16Path.addCurve(to: CGPoint(x: 463.53, y: 327.66), controlPoint1: CGPoint(x: 463.78, y: 319.73), controlPoint2: CGPoint(x: 465.29, y: 324.07))
bezier16Path.addCurve(to: CGPoint(x: 457.02, y: 331.74), controlPoint1: CGPoint(x: 462.28, y: 330.24), controlPoint2: CGPoint(x: 459.69, y: 331.74))
bezier16Path.close()
bezier16Path.usesEvenOddFillRule = true
dark.setFill()
bezier16Path.fill()
//// Bezier 17 Drawing
let bezier17Path = UIBezierPath()
bezier17Path.move(to: CGPoint(x: 508.16, y: 332.41))
bezier17Path.addCurve(to: CGPoint(x: 492.69, y: 338.83), controlPoint1: CGPoint(x: 502.32, y: 332.41), controlPoint2: CGPoint(x: 496.83, y: 334.69))
bezier17Path.addCurve(to: CGPoint(x: 486.28, y: 354.29), controlPoint1: CGPoint(x: 488.56, y: 342.96), controlPoint2: CGPoint(x: 486.28, y: 348.45))
bezier17Path.addCurve(to: CGPoint(x: 492.68, y: 369.75), controlPoint1: CGPoint(x: 486.28, y: 360.13), controlPoint2: CGPoint(x: 488.55, y: 365.62))
bezier17Path.addCurve(to: CGPoint(x: 523.63, y: 369.76), controlPoint1: CGPoint(x: 500.95, y: 378.02), controlPoint2: CGPoint(x: 515.36, y: 378.02))
bezier17Path.addCurve(to: CGPoint(x: 523.61, y: 338.83), controlPoint1: CGPoint(x: 532.14, y: 361.24), controlPoint2: CGPoint(x: 532.14, y: 347.35))
bezier17Path.addCurve(to: CGPoint(x: 508.16, y: 332.41), controlPoint1: CGPoint(x: 519.48, y: 334.69), controlPoint2: CGPoint(x: 513.99, y: 332.41))
bezier17Path.close()
bezier17Path.move(to: CGPoint(x: 508.16, y: 390.65))
bezier17Path.addCurve(to: CGPoint(x: 482.44, y: 380), controlPoint1: CGPoint(x: 498.44, y: 390.65), controlPoint2: CGPoint(x: 489.3, y: 386.87))
bezier17Path.addCurve(to: CGPoint(x: 471.79, y: 354.29), controlPoint1: CGPoint(x: 475.57, y: 373.13), controlPoint2: CGPoint(x: 471.79, y: 364))
bezier17Path.addCurve(to: CGPoint(x: 482.45, y: 328.57), controlPoint1: CGPoint(x: 471.79, y: 344.57), controlPoint2: CGPoint(x: 475.59, y: 335.44))
bezier17Path.addCurve(to: CGPoint(x: 533.86, y: 328.58), controlPoint1: CGPoint(x: 496.16, y: 314.86), controlPoint2: CGPoint(x: 520.12, y: 314.82))
bezier17Path.addCurve(to: CGPoint(x: 533.87, y: 380.01), controlPoint1: CGPoint(x: 548.04, y: 342.75), controlPoint2: CGPoint(x: 548.04, y: 365.82))
bezier17Path.addCurve(to: CGPoint(x: 508.16, y: 390.65), controlPoint1: CGPoint(x: 527, y: 386.87), controlPoint2: CGPoint(x: 517.87, y: 390.65))
bezier17Path.close()
bezier17Path.usesEvenOddFillRule = true
dark.setFill()
bezier17Path.fill()
//// Bezier 18 Drawing
let bezier18Path = UIBezierPath()
bezier18Path.move(to: CGPoint(x: 349.99, y: 98.28))
bezier18Path.addCurve(to: CGPoint(x: 343.8, y: 94.81), controlPoint1: CGPoint(x: 347.55, y: 98.28), controlPoint2: CGPoint(x: 345.16, y: 97.05))
bezier18Path.addCurve(to: CGPoint(x: 346.21, y: 84.85), controlPoint1: CGPoint(x: 341.72, y: 91.4), controlPoint2: CGPoint(x: 342.8, y: 86.93))
bezier18Path.addCurve(to: CGPoint(x: 372.26, y: 70.63), controlPoint1: CGPoint(x: 354.63, y: 79.71), controlPoint2: CGPoint(x: 363.39, y: 74.93))
bezier18Path.addCurve(to: CGPoint(x: 381.94, y: 74), controlPoint1: CGPoint(x: 375.88, y: 68.91), controlPoint2: CGPoint(x: 380.18, y: 70.39))
bezier18Path.addCurve(to: CGPoint(x: 378.57, y: 83.68), controlPoint1: CGPoint(x: 383.68, y: 77.6), controlPoint2: CGPoint(x: 382.18, y: 81.93))
bezier18Path.addCurve(to: CGPoint(x: 353.77, y: 97.22), controlPoint1: CGPoint(x: 370.12, y: 87.77), controlPoint2: CGPoint(x: 361.77, y: 92.33))
bezier18Path.addCurve(to: CGPoint(x: 349.99, y: 98.28), controlPoint1: CGPoint(x: 352.58, y: 97.94), controlPoint2: CGPoint(x: 351.27, y: 98.28))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 666.85, y: 98.58))
bezier18Path.addCurve(to: CGPoint(x: 663.07, y: 97.52), controlPoint1: CGPoint(x: 665.56, y: 98.58), controlPoint2: CGPoint(x: 664.24, y: 98.24))
bezier18Path.addCurve(to: CGPoint(x: 638.26, y: 83.92), controlPoint1: CGPoint(x: 655.02, y: 92.6), controlPoint2: CGPoint(x: 646.67, y: 88.02))
bezier18Path.addCurve(to: CGPoint(x: 634.92, y: 74.23), controlPoint1: CGPoint(x: 634.65, y: 82.16), controlPoint2: CGPoint(x: 633.17, y: 77.82))
bezier18Path.addCurve(to: CGPoint(x: 644.6, y: 70.9), controlPoint1: CGPoint(x: 636.69, y: 70.62), controlPoint2: CGPoint(x: 641.07, y: 69.15))
bezier18Path.addCurve(to: CGPoint(x: 670.62, y: 85.15), controlPoint1: CGPoint(x: 653.43, y: 75.2), controlPoint2: CGPoint(x: 662.18, y: 79.99))
bezier18Path.addCurve(to: CGPoint(x: 673.03, y: 95.11), controlPoint1: CGPoint(x: 674.04, y: 87.24), controlPoint2: CGPoint(x: 675.11, y: 91.69))
bezier18Path.addCurve(to: CGPoint(x: 666.85, y: 98.58), controlPoint1: CGPoint(x: 671.66, y: 97.35), controlPoint2: CGPoint(x: 669.28, y: 98.58))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 203.92, y: 350.91))
bezier18Path.addCurve(to: CGPoint(x: 203.75, y: 350.91), controlPoint1: CGPoint(x: 203.86, y: 350.91), controlPoint2: CGPoint(x: 203.81, y: 350.91))
bezier18Path.addCurve(to: CGPoint(x: 196.68, y: 343.48), controlPoint1: CGPoint(x: 199.75, y: 350.81), controlPoint2: CGPoint(x: 196.58, y: 347.49))
bezier18Path.addCurve(to: CGPoint(x: 287.89, y: 130.78), controlPoint1: CGPoint(x: 198.63, y: 263.16), controlPoint2: CGPoint(x: 231.02, y: 187.61))
bezier18Path.addCurve(to: CGPoint(x: 321.64, y: 101.49), controlPoint1: CGPoint(x: 298.45, y: 120.23), controlPoint2: CGPoint(x: 309.8, y: 110.37))
bezier18Path.addCurve(to: CGPoint(x: 331.79, y: 102.94), controlPoint1: CGPoint(x: 324.83, y: 99.1), controlPoint2: CGPoint(x: 329.37, y: 99.72))
bezier18Path.addCurve(to: CGPoint(x: 330.33, y: 113.08), controlPoint1: CGPoint(x: 334.18, y: 106.13), controlPoint2: CGPoint(x: 333.53, y: 110.68))
bezier18Path.addCurve(to: CGPoint(x: 298.14, y: 141.02), controlPoint1: CGPoint(x: 319.04, y: 121.55), controlPoint2: CGPoint(x: 308.21, y: 130.95))
bezier18Path.addCurve(to: CGPoint(x: 211.17, y: 343.84), controlPoint1: CGPoint(x: 243.91, y: 195.22), controlPoint2: CGPoint(x: 213.02, y: 267.25))
bezier18Path.addCurve(to: CGPoint(x: 203.92, y: 350.91), controlPoint1: CGPoint(x: 211.07, y: 347.78), controlPoint2: CGPoint(x: 207.84, y: 350.91))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 812.37, y: 351.48))
bezier18Path.addCurve(to: CGPoint(x: 805.13, y: 344.4), controlPoint1: CGPoint(x: 808.44, y: 351.48), controlPoint2: CGPoint(x: 805.21, y: 348.35))
bezier18Path.addCurve(to: CGPoint(x: 718.17, y: 141.02), controlPoint1: CGPoint(x: 803.4, y: 267.61), controlPoint2: CGPoint(x: 772.52, y: 195.38))
bezier18Path.addCurve(to: CGPoint(x: 686.42, y: 113.41), controlPoint1: CGPoint(x: 708.22, y: 131.07), controlPoint2: CGPoint(x: 697.54, y: 121.78))
bezier18Path.addCurve(to: CGPoint(x: 684.99, y: 103.26), controlPoint1: CGPoint(x: 683.22, y: 111.01), controlPoint2: CGPoint(x: 682.58, y: 106.46))
bezier18Path.addCurve(to: CGPoint(x: 695.13, y: 101.83), controlPoint1: CGPoint(x: 687.38, y: 100.06), controlPoint2: CGPoint(x: 691.95, y: 99.44))
bezier18Path.addCurve(to: CGPoint(x: 728.42, y: 130.77), controlPoint1: CGPoint(x: 706.8, y: 110.61), controlPoint2: CGPoint(x: 718, y: 120.34))
bezier18Path.addCurve(to: CGPoint(x: 819.62, y: 344.07), controlPoint1: CGPoint(x: 785.41, y: 187.78), controlPoint2: CGPoint(x: 817.81, y: 263.54))
bezier18Path.addCurve(to: CGPoint(x: 812.54, y: 351.48), controlPoint1: CGPoint(x: 819.7, y: 348.07), controlPoint2: CGPoint(x: 816.53, y: 351.39))
bezier18Path.addCurve(to: CGPoint(x: 812.37, y: 351.48), controlPoint1: CGPoint(x: 812.48, y: 351.48), controlPoint2: CGPoint(x: 812.43, y: 351.48))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 207.98, y: 408.64))
bezier18Path.addCurve(to: CGPoint(x: 200.85, y: 402.59), controlPoint1: CGPoint(x: 204.52, y: 408.64), controlPoint2: CGPoint(x: 201.45, y: 406.14))
bezier18Path.addCurve(to: CGPoint(x: 197.36, y: 373.13), controlPoint1: CGPoint(x: 199.24, y: 392.93), controlPoint2: CGPoint(x: 198.06, y: 383.02))
bezier18Path.addCurve(to: CGPoint(x: 204.08, y: 365.4), controlPoint1: CGPoint(x: 197.07, y: 369.14), controlPoint2: CGPoint(x: 200.09, y: 365.67))
bezier18Path.addCurve(to: CGPoint(x: 211.82, y: 372.11), controlPoint1: CGPoint(x: 207.77, y: 365.02), controlPoint2: CGPoint(x: 211.53, y: 368.1))
bezier18Path.addCurve(to: CGPoint(x: 215.14, y: 400.2), controlPoint1: CGPoint(x: 212.48, y: 381.54), controlPoint2: CGPoint(x: 213.6, y: 390.99))
bezier18Path.addCurve(to: CGPoint(x: 209.2, y: 408.54), controlPoint1: CGPoint(x: 215.81, y: 404.14), controlPoint2: CGPoint(x: 213.15, y: 407.88))
bezier18Path.addCurve(to: CGPoint(x: 207.98, y: 408.64), controlPoint1: CGPoint(x: 208.79, y: 408.61), controlPoint2: CGPoint(x: 208.39, y: 408.64))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 808.18, y: 409.22))
bezier18Path.addCurve(to: CGPoint(x: 806.97, y: 409.12), controlPoint1: CGPoint(x: 807.77, y: 409.22), controlPoint2: CGPoint(x: 807.38, y: 409.18))
bezier18Path.addCurve(to: CGPoint(x: 801.02, y: 400.76), controlPoint1: CGPoint(x: 803.02, y: 408.44), controlPoint2: CGPoint(x: 800.36, y: 404.71))
bezier18Path.addCurve(to: CGPoint(x: 804.4, y: 372.68), controlPoint1: CGPoint(x: 802.59, y: 391.45), controlPoint2: CGPoint(x: 803.74, y: 382.01))
bezier18Path.addCurve(to: CGPoint(x: 812.16, y: 365.98), controlPoint1: CGPoint(x: 804.7, y: 368.68), controlPoint2: CGPoint(x: 808.2, y: 365.65))
bezier18Path.addCurve(to: CGPoint(x: 818.87, y: 373.73), controlPoint1: CGPoint(x: 816.15, y: 366.26), controlPoint2: CGPoint(x: 819.15, y: 369.74))
bezier18Path.addCurve(to: CGPoint(x: 815.31, y: 403.18), controlPoint1: CGPoint(x: 818.16, y: 383.51), controlPoint2: CGPoint(x: 816.95, y: 393.42))
bezier18Path.addCurve(to: CGPoint(x: 808.18, y: 409.22), controlPoint1: CGPoint(x: 814.72, y: 406.72), controlPoint2: CGPoint(x: 811.65, y: 409.22))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 701.88, y: 593.01))
bezier18Path.addCurve(to: CGPoint(x: 696.29, y: 590.37), controlPoint1: CGPoint(x: 699.8, y: 593.01), controlPoint2: CGPoint(x: 697.74, y: 592.11))
bezier18Path.addCurve(to: CGPoint(x: 697.27, y: 580.17), controlPoint1: CGPoint(x: 693.75, y: 587.29), controlPoint2: CGPoint(x: 694.18, y: 582.72))
bezier18Path.addCurve(to: CGPoint(x: 718.19, y: 561.13), controlPoint1: CGPoint(x: 704.45, y: 574.24), controlPoint2: CGPoint(x: 711.48, y: 567.83))
bezier18Path.addCurve(to: CGPoint(x: 728.43, y: 561.13), controlPoint1: CGPoint(x: 721.02, y: 558.3), controlPoint2: CGPoint(x: 725.6, y: 558.3))
bezier18Path.addCurve(to: CGPoint(x: 728.43, y: 571.38), controlPoint1: CGPoint(x: 731.26, y: 563.96), controlPoint2: CGPoint(x: 731.26, y: 568.55))
bezier18Path.addCurve(to: CGPoint(x: 706.5, y: 591.34), controlPoint1: CGPoint(x: 721.4, y: 578.4), controlPoint2: CGPoint(x: 714.02, y: 585.11))
bezier18Path.addCurve(to: CGPoint(x: 701.88, y: 593.01), controlPoint1: CGPoint(x: 705.15, y: 592.45), controlPoint2: CGPoint(x: 703.51, y: 593.01))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 388.26, y: 638.11))
bezier18Path.addCurve(to: CGPoint(x: 385.41, y: 637.53), controlPoint1: CGPoint(x: 387.3, y: 638.11), controlPoint2: CGPoint(x: 386.34, y: 637.93))
bezier18Path.addCurve(to: CGPoint(x: 358.73, y: 624.55), controlPoint1: CGPoint(x: 376.39, y: 633.67), controlPoint2: CGPoint(x: 367.42, y: 629.3))
bezier18Path.addCurve(to: CGPoint(x: 355.86, y: 614.72), controlPoint1: CGPoint(x: 355.22, y: 622.63), controlPoint2: CGPoint(x: 353.93, y: 618.23))
bezier18Path.addCurve(to: CGPoint(x: 365.69, y: 611.83), controlPoint1: CGPoint(x: 357.78, y: 611.21), controlPoint2: CGPoint(x: 362.17, y: 609.93))
bezier18Path.addCurve(to: CGPoint(x: 391.12, y: 624.21), controlPoint1: CGPoint(x: 373.96, y: 616.36), controlPoint2: CGPoint(x: 382.52, y: 620.52))
bezier18Path.addCurve(to: CGPoint(x: 394.93, y: 633.72), controlPoint1: CGPoint(x: 394.8, y: 625.78), controlPoint2: CGPoint(x: 396.5, y: 630.05))
bezier18Path.addCurve(to: CGPoint(x: 388.26, y: 638.11), controlPoint1: CGPoint(x: 393.74, y: 636.47), controlPoint2: CGPoint(x: 391.06, y: 638.11))
bezier18Path.close()
bezier18Path.move(to: CGPoint(x: 508.15, y: 662.65))
bezier18Path.addCurve(to: CGPoint(x: 413.2, y: 647.89), controlPoint1: CGPoint(x: 475.83, y: 662.65), controlPoint2: CGPoint(x: 443.87, y: 657.69))
bezier18Path.addCurve(to: CGPoint(x: 408.5, y: 638.79), controlPoint1: CGPoint(x: 409.39, y: 646.67), controlPoint2: CGPoint(x: 407.28, y: 642.6))
bezier18Path.addCurve(to: CGPoint(x: 417.61, y: 634.09), controlPoint1: CGPoint(x: 409.73, y: 634.98), controlPoint2: CGPoint(x: 413.76, y: 632.83))
bezier18Path.addCurve(to: CGPoint(x: 508.15, y: 648.16), controlPoint1: CGPoint(x: 446.86, y: 643.43), controlPoint2: CGPoint(x: 477.32, y: 648.16))
bezier18Path.addCurve(to: CGPoint(x: 674.65, y: 597.15), controlPoint1: CGPoint(x: 567.89, y: 648.16), controlPoint2: CGPoint(x: 625.47, y: 630.53))
bezier18Path.addCurve(to: CGPoint(x: 684.72, y: 599.08), controlPoint1: CGPoint(x: 677.95, y: 594.9), controlPoint2: CGPoint(x: 682.48, y: 595.77))
bezier18Path.addCurve(to: CGPoint(x: 682.78, y: 609.14), controlPoint1: CGPoint(x: 686.95, y: 602.39), controlPoint2: CGPoint(x: 686.09, y: 606.9))
bezier18Path.addCurve(to: CGPoint(x: 508.15, y: 662.65), controlPoint1: CGPoint(x: 631.2, y: 644.16), controlPoint2: CGPoint(x: 570.81, y: 662.65))
bezier18Path.close()
bezier18Path.usesEvenOddFillRule = true
dark.setFill()
bezier18Path.fill()
//// Bezier 19 Drawing
let bezier19Path = UIBezierPath()
bezier19Path.move(to: CGPoint(x: 386.31, y: 255.51))
bezier19Path.addCurve(to: CGPoint(x: 381.63, y: 253.79), controlPoint1: CGPoint(x: 384.65, y: 255.51), controlPoint2: CGPoint(x: 383, y: 254.95))
bezier19Path.addCurve(to: CGPoint(x: 380.78, y: 243.58), controlPoint1: CGPoint(x: 378.57, y: 251.21), controlPoint2: CGPoint(x: 378.19, y: 246.64))
bezier19Path.addCurve(to: CGPoint(x: 402.31, y: 222.33), controlPoint1: CGPoint(x: 387.3, y: 235.86), controlPoint2: CGPoint(x: 394.55, y: 228.71))
bezier19Path.addCurve(to: CGPoint(x: 412.52, y: 223.33), controlPoint1: CGPoint(x: 405.4, y: 219.79), controlPoint2: CGPoint(x: 409.96, y: 220.23))
bezier19Path.addCurve(to: CGPoint(x: 411.51, y: 233.53), controlPoint1: CGPoint(x: 415.05, y: 226.42), controlPoint2: CGPoint(x: 414.61, y: 230.99))
bezier19Path.addCurve(to: CGPoint(x: 391.84, y: 252.94), controlPoint1: CGPoint(x: 404.42, y: 239.36), controlPoint2: CGPoint(x: 397.8, y: 245.89))
bezier19Path.addCurve(to: CGPoint(x: 386.31, y: 255.51), controlPoint1: CGPoint(x: 390.41, y: 254.64), controlPoint2: CGPoint(x: 388.36, y: 255.51))
bezier19Path.close()
bezier19Path.move(to: CGPoint(x: 657.87, y: 303.56))
bezier19Path.addCurve(to: CGPoint(x: 651.07, y: 298.79), controlPoint1: CGPoint(x: 654.92, y: 303.56), controlPoint2: CGPoint(x: 652.13, y: 301.73))
bezier19Path.addCurve(to: CGPoint(x: 639.26, y: 273.84), controlPoint1: CGPoint(x: 647.94, y: 290.2), controlPoint2: CGPoint(x: 643.98, y: 281.8))
bezier19Path.addCurve(to: CGPoint(x: 641.83, y: 263.91), controlPoint1: CGPoint(x: 637.23, y: 270.4), controlPoint2: CGPoint(x: 638.37, y: 265.95))
bezier19Path.addCurve(to: CGPoint(x: 651.75, y: 266.47), controlPoint1: CGPoint(x: 645.21, y: 261.9), controlPoint2: CGPoint(x: 649.69, y: 263.01))
bezier19Path.addCurve(to: CGPoint(x: 664.68, y: 293.83), controlPoint1: CGPoint(x: 656.9, y: 275.2), controlPoint2: CGPoint(x: 661.26, y: 284.41))
bezier19Path.addCurve(to: CGPoint(x: 660.35, y: 303.12), controlPoint1: CGPoint(x: 666.05, y: 297.59), controlPoint2: CGPoint(x: 664.12, y: 301.75))
bezier19Path.addCurve(to: CGPoint(x: 657.87, y: 303.56), controlPoint1: CGPoint(x: 659.53, y: 303.41), controlPoint2: CGPoint(x: 658.69, y: 303.56))
bezier19Path.close()
bezier19Path.move(to: CGPoint(x: 451.49, y: 507.37))
bezier19Path.addCurve(to: CGPoint(x: 448.91, y: 506.89), controlPoint1: CGPoint(x: 450.62, y: 507.37), controlPoint2: CGPoint(x: 449.76, y: 507.22))
bezier19Path.addCurve(to: CGPoint(x: 341.51, y: 351.05), controlPoint1: CGPoint(x: 384.67, y: 482.46), controlPoint2: CGPoint(x: 341.51, y: 419.83))
bezier19Path.addCurve(to: CGPoint(x: 363.44, y: 268.36), controlPoint1: CGPoint(x: 341.51, y: 322.01), controlPoint2: CGPoint(x: 349.09, y: 293.42))
bezier19Path.addCurve(to: CGPoint(x: 373.32, y: 265.67), controlPoint1: CGPoint(x: 365.42, y: 264.88), controlPoint2: CGPoint(x: 369.87, y: 263.69))
bezier19Path.addCurve(to: CGPoint(x: 376.01, y: 275.56), controlPoint1: CGPoint(x: 376.8, y: 267.66), controlPoint2: CGPoint(x: 378, y: 272.09))
bezier19Path.addCurve(to: CGPoint(x: 356, y: 351.05), controlPoint1: CGPoint(x: 362.92, y: 298.43), controlPoint2: CGPoint(x: 356, y: 324.54))
bezier19Path.addCurve(to: CGPoint(x: 454.06, y: 493.35), controlPoint1: CGPoint(x: 356, y: 413.85), controlPoint2: CGPoint(x: 395.41, y: 471.04))
bezier19Path.addCurve(to: CGPoint(x: 458.26, y: 502.7), controlPoint1: CGPoint(x: 457.8, y: 494.77), controlPoint2: CGPoint(x: 459.68, y: 498.95))
bezier19Path.addCurve(to: CGPoint(x: 451.49, y: 507.37), controlPoint1: CGPoint(x: 457.16, y: 505.59), controlPoint2: CGPoint(x: 454.4, y: 507.37))
bezier19Path.close()
bezier19Path.move(to: CGPoint(x: 508.18, y: 517.74))
bezier19Path.addCurve(to: CGPoint(x: 478.06, y: 515.03), controlPoint1: CGPoint(x: 498.1, y: 517.74), controlPoint2: CGPoint(x: 487.97, y: 516.82))
bezier19Path.addCurve(to: CGPoint(x: 472.22, y: 506.6), controlPoint1: CGPoint(x: 474.11, y: 514.32), controlPoint2: CGPoint(x: 471.51, y: 510.54))
bezier19Path.addCurve(to: CGPoint(x: 480.64, y: 500.77), controlPoint1: CGPoint(x: 472.94, y: 502.65), controlPoint2: CGPoint(x: 476.75, y: 500.08))
bezier19Path.addCurve(to: CGPoint(x: 508.18, y: 503.24), controlPoint1: CGPoint(x: 489.7, y: 502.41), controlPoint2: CGPoint(x: 498.96, y: 503.24))
bezier19Path.addCurve(to: CGPoint(x: 509.17, y: 503.31), controlPoint1: CGPoint(x: 508.51, y: 503.24), controlPoint2: CGPoint(x: 508.84, y: 503.26))
bezier19Path.addCurve(to: CGPoint(x: 510.16, y: 503.23), controlPoint1: CGPoint(x: 509.49, y: 503.26), controlPoint2: CGPoint(x: 509.83, y: 503.23))
bezier19Path.addCurve(to: CGPoint(x: 660.3, y: 351.08), controlPoint1: CGPoint(x: 592.95, y: 502.17), controlPoint2: CGPoint(x: 660.3, y: 433.92))
bezier19Path.addCurve(to: CGPoint(x: 658.14, y: 325.47), controlPoint1: CGPoint(x: 660.28, y: 342.46), controlPoint2: CGPoint(x: 659.56, y: 333.84))
bezier19Path.addCurve(to: CGPoint(x: 664.09, y: 317.12), controlPoint1: CGPoint(x: 657.48, y: 321.53), controlPoint2: CGPoint(x: 660.14, y: 317.79))
bezier19Path.addCurve(to: CGPoint(x: 672.43, y: 323.07), controlPoint1: CGPoint(x: 667.98, y: 316.56), controlPoint2: CGPoint(x: 671.77, y: 319.11))
bezier19Path.addCurve(to: CGPoint(x: 674.78, y: 351.07), controlPoint1: CGPoint(x: 673.98, y: 332.22), controlPoint2: CGPoint(x: 674.77, y: 341.64))
bezier19Path.addCurve(to: CGPoint(x: 510.35, y: 517.72), controlPoint1: CGPoint(x: 674.78, y: 441.81), controlPoint2: CGPoint(x: 601.02, y: 516.56))
bezier19Path.addCurve(to: CGPoint(x: 509.26, y: 517.66), controlPoint1: CGPoint(x: 509.76, y: 517.7), controlPoint2: CGPoint(x: 509.62, y: 517.71))
bezier19Path.addCurve(to: CGPoint(x: 508.18, y: 517.74), controlPoint1: CGPoint(x: 508.91, y: 517.7), controlPoint2: CGPoint(x: 508.54, y: 517.74))
bezier19Path.close()
bezier19Path.usesEvenOddFillRule = true
dark.setFill()
bezier19Path.fill()
//// Bezier 20 Drawing
let bezier20Path = UIBezierPath()
bezier20Path.move(to: CGPoint(x: 588.05, y: 392.64))
bezier20Path.addCurve(to: CGPoint(x: 585.2, y: 392.06), controlPoint1: CGPoint(x: 587.11, y: 392.64), controlPoint2: CGPoint(x: 586.13, y: 392.46))
bezier20Path.addCurve(to: CGPoint(x: 581.39, y: 382.54), controlPoint1: CGPoint(x: 581.53, y: 390.48), controlPoint2: CGPoint(x: 579.82, y: 386.22))
bezier20Path.addCurve(to: CGPoint(x: 587.84, y: 351.06), controlPoint1: CGPoint(x: 585.68, y: 372.55), controlPoint2: CGPoint(x: 587.84, y: 361.96))
bezier20Path.addCurve(to: CGPoint(x: 587.49, y: 343.57), controlPoint1: CGPoint(x: 587.84, y: 348.56), controlPoint2: CGPoint(x: 587.73, y: 346.06))
bezier20Path.addCurve(to: CGPoint(x: 593.18, y: 335.8), controlPoint1: CGPoint(x: 587.15, y: 339.86), controlPoint2: CGPoint(x: 589.64, y: 336.56))
bezier20Path.addCurve(to: CGPoint(x: 585.16, y: 330.49), controlPoint1: CGPoint(x: 589.63, y: 336.3), controlPoint2: CGPoint(x: 586.1, y: 334.07))
bezier20Path.addCurve(to: CGPoint(x: 564.51, y: 294.72), controlPoint1: CGPoint(x: 581.57, y: 317.02), controlPoint2: CGPoint(x: 574.43, y: 304.65))
bezier20Path.addCurve(to: CGPoint(x: 508.13, y: 271.38), controlPoint1: CGPoint(x: 549.44, y: 279.67), controlPoint2: CGPoint(x: 529.41, y: 271.38))
bezier20Path.addCurve(to: CGPoint(x: 451.8, y: 294.71), controlPoint1: CGPoint(x: 486.87, y: 271.38), controlPoint2: CGPoint(x: 466.86, y: 279.66))
bezier20Path.addCurve(to: CGPoint(x: 428.45, y: 351.09), controlPoint1: CGPoint(x: 436.74, y: 309.77), controlPoint2: CGPoint(x: 428.45, y: 329.79))
bezier20Path.addCurve(to: CGPoint(x: 429, y: 360.54), controlPoint1: CGPoint(x: 428.45, y: 354.24), controlPoint2: CGPoint(x: 428.63, y: 357.4))
bezier20Path.addCurve(to: CGPoint(x: 422.68, y: 368.59), controlPoint1: CGPoint(x: 429.48, y: 364.51), controlPoint2: CGPoint(x: 426.65, y: 368.11))
bezier20Path.addCurve(to: CGPoint(x: 414.63, y: 362.26), controlPoint1: CGPoint(x: 418.77, y: 369.05), controlPoint2: CGPoint(x: 415.09, y: 366.25))
bezier20Path.addCurve(to: CGPoint(x: 413.96, y: 351.09), controlPoint1: CGPoint(x: 414.17, y: 358.55), controlPoint2: CGPoint(x: 413.96, y: 354.82))
bezier20Path.addCurve(to: CGPoint(x: 441.56, y: 284.46), controlPoint1: CGPoint(x: 413.96, y: 325.93), controlPoint2: CGPoint(x: 423.75, y: 302.27))
bezier20Path.addCurve(to: CGPoint(x: 508.14, y: 256.89), controlPoint1: CGPoint(x: 459.36, y: 266.68), controlPoint2: CGPoint(x: 482.99, y: 256.89))
bezier20Path.addCurve(to: CGPoint(x: 574.76, y: 284.48), controlPoint1: CGPoint(x: 533.29, y: 256.89), controlPoint2: CGPoint(x: 556.95, y: 266.69))
bezier20Path.addCurve(to: CGPoint(x: 599.17, y: 326.76), controlPoint1: CGPoint(x: 586.49, y: 296.21), controlPoint2: CGPoint(x: 594.92, y: 310.83))
bezier20Path.addCurve(to: CGPoint(x: 594.03, y: 335.63), controlPoint1: CGPoint(x: 600.2, y: 330.63), controlPoint2: CGPoint(x: 597.89, y: 334.6))
bezier20Path.addCurve(to: CGPoint(x: 593.68, y: 335.71), controlPoint1: CGPoint(x: 593.9, y: 335.66), controlPoint2: CGPoint(x: 593.79, y: 335.69))
bezier20Path.addCurve(to: CGPoint(x: 594.03, y: 335.67), controlPoint1: CGPoint(x: 593.79, y: 335.7), controlPoint2: CGPoint(x: 593.92, y: 335.68))
bezier20Path.addCurve(to: CGPoint(x: 601.93, y: 342.21), controlPoint1: CGPoint(x: 597.92, y: 335.28), controlPoint2: CGPoint(x: 601.54, y: 338.22))
bezier20Path.addCurve(to: CGPoint(x: 602.34, y: 351.06), controlPoint1: CGPoint(x: 602.19, y: 345.15), controlPoint2: CGPoint(x: 602.34, y: 348.11))
bezier20Path.addCurve(to: CGPoint(x: 594.72, y: 388.25), controlPoint1: CGPoint(x: 602.34, y: 363.93), controlPoint2: CGPoint(x: 599.78, y: 376.44))
bezier20Path.addCurve(to: CGPoint(x: 588.05, y: 392.64), controlPoint1: CGPoint(x: 593.54, y: 390.99), controlPoint2: CGPoint(x: 590.86, y: 392.64))
bezier20Path.close()
bezier20Path.move(to: CGPoint(x: 446.68, y: 419.82))
bezier20Path.addCurve(to: CGPoint(x: 441.55, y: 417.71), controlPoint1: CGPoint(x: 444.82, y: 419.82), controlPoint2: CGPoint(x: 442.97, y: 419.11))
bezier20Path.addCurve(to: CGPoint(x: 431.41, y: 405.73), controlPoint1: CGPoint(x: 437.86, y: 414.02), controlPoint2: CGPoint(x: 434.45, y: 409.99))
bezier20Path.addCurve(to: CGPoint(x: 433.09, y: 395.63), controlPoint1: CGPoint(x: 429.09, y: 402.48), controlPoint2: CGPoint(x: 429.84, y: 397.95))
bezier20Path.addCurve(to: CGPoint(x: 443.21, y: 397.31), controlPoint1: CGPoint(x: 436.37, y: 393.31), controlPoint2: CGPoint(x: 440.87, y: 394.05))
bezier20Path.addCurve(to: CGPoint(x: 451.8, y: 407.45), controlPoint1: CGPoint(x: 445.78, y: 400.92), controlPoint2: CGPoint(x: 448.67, y: 404.33))
bezier20Path.addCurve(to: CGPoint(x: 451.8, y: 417.69), controlPoint1: CGPoint(x: 454.63, y: 410.28), controlPoint2: CGPoint(x: 454.63, y: 414.86))
bezier20Path.addCurve(to: CGPoint(x: 446.68, y: 419.82), controlPoint1: CGPoint(x: 450.38, y: 419.12), controlPoint2: CGPoint(x: 448.53, y: 419.82))
bezier20Path.close()
bezier20Path.usesEvenOddFillRule = true
dark.setFill()
bezier20Path.fill()
//// Bezier 21 Drawing
let bezier21Path = UIBezierPath()
bezier21Path.move(to: CGPoint(x: 446.76, y: 134.66))
bezier21Path.addCurve(to: CGPoint(x: 439.77, y: 129.33), controlPoint1: CGPoint(x: 443.58, y: 134.66), controlPoint2: CGPoint(x: 440.65, y: 132.54))
bezier21Path.addCurve(to: CGPoint(x: 444.85, y: 120.42), controlPoint1: CGPoint(x: 438.72, y: 125.47), controlPoint2: CGPoint(x: 440.99, y: 121.49))
bezier21Path.addCurve(to: CGPoint(x: 474.09, y: 114.37), controlPoint1: CGPoint(x: 454.38, y: 117.82), controlPoint2: CGPoint(x: 464.21, y: 115.78))
bezier21Path.addCurve(to: CGPoint(x: 482.28, y: 120.52), controlPoint1: CGPoint(x: 477.92, y: 113.8), controlPoint2: CGPoint(x: 481.7, y: 116.55))
bezier21Path.addCurve(to: CGPoint(x: 476.12, y: 128.72), controlPoint1: CGPoint(x: 482.84, y: 124.48), controlPoint2: CGPoint(x: 480.09, y: 128.15))
bezier21Path.addCurve(to: CGPoint(x: 448.67, y: 134.41), controlPoint1: CGPoint(x: 466.86, y: 130.04), controlPoint2: CGPoint(x: 457.62, y: 131.96))
bezier21Path.addCurve(to: CGPoint(x: 446.76, y: 134.66), controlPoint1: CGPoint(x: 448.03, y: 134.58), controlPoint2: CGPoint(x: 447.38, y: 134.66))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 721.58, y: 267.62))
bezier21Path.addCurve(to: CGPoint(x: 714.91, y: 263.21), controlPoint1: CGPoint(x: 718.76, y: 267.62), controlPoint2: CGPoint(x: 716.09, y: 265.97))
bezier21Path.addCurve(to: CGPoint(x: 508.16, y: 126.45), controlPoint1: CGPoint(x: 679.57, y: 180.13), controlPoint2: CGPoint(x: 598.41, y: 126.45))
bezier21Path.addLine(to: CGPoint(x: 504.08, y: 126.49))
bezier21Path.addCurve(to: CGPoint(x: 496.7, y: 119.39), controlPoint1: CGPoint(x: 499.49, y: 126.32), controlPoint2: CGPoint(x: 496.78, y: 123.37))
bezier21Path.addCurve(to: CGPoint(x: 503.8, y: 111.99), controlPoint1: CGPoint(x: 496.61, y: 115.39), controlPoint2: CGPoint(x: 499.8, y: 112.08))
bezier21Path.addLine(to: CGPoint(x: 508.16, y: 111.95))
bezier21Path.addCurve(to: CGPoint(x: 728.24, y: 257.54), controlPoint1: CGPoint(x: 604.24, y: 111.95), controlPoint2: CGPoint(x: 690.63, y: 169.1))
bezier21Path.addCurve(to: CGPoint(x: 724.41, y: 267.04), controlPoint1: CGPoint(x: 729.81, y: 261.23), controlPoint2: CGPoint(x: 728.1, y: 265.48))
bezier21Path.addCurve(to: CGPoint(x: 721.58, y: 267.62), controlPoint1: CGPoint(x: 723.49, y: 267.44), controlPoint2: CGPoint(x: 722.53, y: 267.62))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 737.33, y: 323.23))
bezier21Path.addCurve(to: CGPoint(x: 730.18, y: 317.07), controlPoint1: CGPoint(x: 733.81, y: 323.23), controlPoint2: CGPoint(x: 730.72, y: 320.66))
bezier21Path.addCurve(to: CGPoint(x: 724.24, y: 289.67), controlPoint1: CGPoint(x: 728.78, y: 307.82), controlPoint2: CGPoint(x: 726.79, y: 298.6))
bezier21Path.addCurve(to: CGPoint(x: 729.24, y: 280.71), controlPoint1: CGPoint(x: 723.15, y: 285.82), controlPoint2: CGPoint(x: 725.39, y: 281.81))
bezier21Path.addCurve(to: CGPoint(x: 738.18, y: 285.7), controlPoint1: CGPoint(x: 733.11, y: 279.58), controlPoint2: CGPoint(x: 737.08, y: 281.86))
bezier21Path.addCurve(to: CGPoint(x: 744.51, y: 314.91), controlPoint1: CGPoint(x: 740.9, y: 295.23), controlPoint2: CGPoint(x: 743.02, y: 305.05))
bezier21Path.addCurve(to: CGPoint(x: 738.44, y: 323.16), controlPoint1: CGPoint(x: 745.11, y: 318.86), controlPoint2: CGPoint(x: 742.38, y: 322.55))
bezier21Path.addCurve(to: CGPoint(x: 737.33, y: 323.23), controlPoint1: CGPoint(x: 738.07, y: 323.21), controlPoint2: CGPoint(x: 737.7, y: 323.23))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 276.3, y: 360.42))
bezier21Path.addCurve(to: CGPoint(x: 269.06, y: 353.18), controlPoint1: CGPoint(x: 272.3, y: 360.42), controlPoint2: CGPoint(x: 269.06, y: 357.18))
bezier21Path.addLine(to: CGPoint(x: 269.06, y: 351.05))
bezier21Path.addCurve(to: CGPoint(x: 270.63, y: 323.44), controlPoint1: CGPoint(x: 269.06, y: 341.88), controlPoint2: CGPoint(x: 269.58, y: 332.59))
bezier21Path.addCurve(to: CGPoint(x: 278.65, y: 317.06), controlPoint1: CGPoint(x: 271.08, y: 319.45), controlPoint2: CGPoint(x: 274.72, y: 316.54))
bezier21Path.addCurve(to: CGPoint(x: 285.03, y: 325.08), controlPoint1: CGPoint(x: 282.63, y: 317.52), controlPoint2: CGPoint(x: 285.49, y: 321.1))
bezier21Path.addCurve(to: CGPoint(x: 283.55, y: 351.05), controlPoint1: CGPoint(x: 284.04, y: 333.68), controlPoint2: CGPoint(x: 283.55, y: 342.42))
bezier21Path.addLine(to: CGPoint(x: 283.55, y: 353.18))
bezier21Path.addCurve(to: CGPoint(x: 276.3, y: 360.42), controlPoint1: CGPoint(x: 283.55, y: 357.18), controlPoint2: CGPoint(x: 280.31, y: 360.42))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 600.79, y: 570.97))
bezier21Path.addCurve(to: CGPoint(x: 594.15, y: 566.63), controlPoint1: CGPoint(x: 598, y: 570.97), controlPoint2: CGPoint(x: 595.34, y: 569.34))
bezier21Path.addCurve(to: CGPoint(x: 597.9, y: 557.09), controlPoint1: CGPoint(x: 592.55, y: 562.95), controlPoint2: CGPoint(x: 594.22, y: 558.69))
bezier21Path.addCurve(to: CGPoint(x: 622.82, y: 544.29), controlPoint1: CGPoint(x: 606.41, y: 553.38), controlPoint2: CGPoint(x: 614.8, y: 549.08))
bezier21Path.addCurve(to: CGPoint(x: 632.76, y: 546.81), controlPoint1: CGPoint(x: 626.22, y: 542.25), controlPoint2: CGPoint(x: 630.67, y: 543.36))
bezier21Path.addCurve(to: CGPoint(x: 630.23, y: 556.75), controlPoint1: CGPoint(x: 634.81, y: 550.25), controlPoint2: CGPoint(x: 633.68, y: 554.71))
bezier21Path.addCurve(to: CGPoint(x: 603.67, y: 570.38), controlPoint1: CGPoint(x: 621.69, y: 561.84), controlPoint2: CGPoint(x: 612.75, y: 566.43))
bezier21Path.addCurve(to: CGPoint(x: 600.79, y: 570.97), controlPoint1: CGPoint(x: 602.74, y: 570.79), controlPoint2: CGPoint(x: 601.75, y: 570.97))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 450.82, y: 583.06))
bezier21Path.addCurve(to: CGPoint(x: 449.04, y: 582.83), controlPoint1: CGPoint(x: 450.24, y: 583.06), controlPoint2: CGPoint(x: 449.63, y: 582.99))
bezier21Path.addCurve(to: CGPoint(x: 271.17, y: 383), controlPoint1: CGPoint(x: 355.43, y: 559.04), controlPoint2: CGPoint(x: 283.94, y: 478.73))
bezier21Path.addCurve(to: CGPoint(x: 277.39, y: 374.87), controlPoint1: CGPoint(x: 270.64, y: 379.04), controlPoint2: CGPoint(x: 273.43, y: 375.4))
bezier21Path.addCurve(to: CGPoint(x: 285.53, y: 381.09), controlPoint1: CGPoint(x: 281.28, y: 374.34), controlPoint2: CGPoint(x: 285.01, y: 377.11))
bezier21Path.addCurve(to: CGPoint(x: 452.6, y: 568.79), controlPoint1: CGPoint(x: 297.54, y: 471.01), controlPoint2: CGPoint(x: 364.67, y: 546.44))
bezier21Path.addCurve(to: CGPoint(x: 457.84, y: 577.59), controlPoint1: CGPoint(x: 456.48, y: 569.78), controlPoint2: CGPoint(x: 458.83, y: 573.72))
bezier21Path.addCurve(to: CGPoint(x: 450.82, y: 583.06), controlPoint1: CGPoint(x: 457.01, y: 580.88), controlPoint2: CGPoint(x: 454.06, y: 583.06))
bezier21Path.close()
bezier21Path.move(to: CGPoint(x: 508.24, y: 590.2))
bezier21Path.addCurve(to: CGPoint(x: 508.18, y: 590.2), controlPoint1: CGPoint(x: 508.22, y: 590.2), controlPoint2: CGPoint(x: 508.2, y: 590.2))
bezier21Path.addCurve(to: CGPoint(x: 478.37, y: 588.36), controlPoint1: CGPoint(x: 498.23, y: 590.2), controlPoint2: CGPoint(x: 488.21, y: 589.58))
bezier21Path.addCurve(to: CGPoint(x: 472.08, y: 580.28), controlPoint1: CGPoint(x: 474.4, y: 587.87), controlPoint2: CGPoint(x: 471.58, y: 584.25))
bezier21Path.addCurve(to: CGPoint(x: 480.16, y: 573.98), controlPoint1: CGPoint(x: 472.56, y: 576.3), controlPoint2: CGPoint(x: 476.25, y: 573.4))
bezier21Path.addCurve(to: CGPoint(x: 508.24, y: 575.71), controlPoint1: CGPoint(x: 489.43, y: 575.13), controlPoint2: CGPoint(x: 498.93, y: 576.23))
bezier21Path.addCurve(to: CGPoint(x: 571.53, y: 566.65), controlPoint1: CGPoint(x: 529.77, y: 575.71), controlPoint2: CGPoint(x: 551.07, y: 572.67))
bezier21Path.addCurve(to: CGPoint(x: 580.51, y: 571.58), controlPoint1: CGPoint(x: 575.4, y: 565.5), controlPoint2: CGPoint(x: 579.4, y: 567.74))
bezier21Path.addCurve(to: CGPoint(x: 575.6, y: 580.56), controlPoint1: CGPoint(x: 581.64, y: 575.41), controlPoint2: CGPoint(x: 579.44, y: 579.43))
bezier21Path.addCurve(to: CGPoint(x: 508.24, y: 590.2), controlPoint1: CGPoint(x: 553.81, y: 586.96), controlPoint2: CGPoint(x: 531.16, y: 590.2))
bezier21Path.close()
bezier21Path.usesEvenOddFillRule = true
dark.setFill()
bezier21Path.fill()
//// Bezier 22 Drawing
let bezier22Path = UIBezierPath()
bezier22Path.move(to: CGPoint(x: 203.96, y: 967))
bezier22Path.addCurve(to: CGPoint(x: 196.72, y: 959.75), controlPoint1: CGPoint(x: 199.96, y: 967), controlPoint2: CGPoint(x: 196.72, y: 963.76))
bezier22Path.addLine(to: CGPoint(x: 196.72, y: 945.26))
bezier22Path.addCurve(to: CGPoint(x: 203.96, y: 938.01), controlPoint1: CGPoint(x: 196.72, y: 941.26), controlPoint2: CGPoint(x: 199.96, y: 938.01))
bezier22Path.addCurve(to: CGPoint(x: 211.21, y: 945.26), controlPoint1: CGPoint(x: 207.97, y: 938.01), controlPoint2: CGPoint(x: 211.21, y: 941.26))
bezier22Path.addLine(to: CGPoint(x: 211.21, y: 959.75))
bezier22Path.addCurve(to: CGPoint(x: 203.96, y: 967), controlPoint1: CGPoint(x: 211.21, y: 963.76), controlPoint2: CGPoint(x: 207.97, y: 967))
bezier22Path.close()
bezier22Path.usesEvenOddFillRule = true
dark.setFill()
bezier22Path.fill()
//// Bezier 23 Drawing
let bezier23Path = UIBezierPath()
bezier23Path.move(to: CGPoint(x: 232.95, y: 967))
bezier23Path.addCurve(to: CGPoint(x: 225.7, y: 959.75), controlPoint1: CGPoint(x: 228.94, y: 967), controlPoint2: CGPoint(x: 225.7, y: 963.76))
bezier23Path.addLine(to: CGPoint(x: 225.7, y: 945.26))
bezier23Path.addCurve(to: CGPoint(x: 232.95, y: 938.01), controlPoint1: CGPoint(x: 225.7, y: 941.26), controlPoint2: CGPoint(x: 228.94, y: 938.01))
bezier23Path.addCurve(to: CGPoint(x: 240.19, y: 945.26), controlPoint1: CGPoint(x: 236.95, y: 938.01), controlPoint2: CGPoint(x: 240.19, y: 941.26))
bezier23Path.addLine(to: CGPoint(x: 240.19, y: 959.75))
bezier23Path.addCurve(to: CGPoint(x: 232.95, y: 967), controlPoint1: CGPoint(x: 240.19, y: 963.76), controlPoint2: CGPoint(x: 236.95, y: 967))
bezier23Path.close()
bezier23Path.usesEvenOddFillRule = true
dark.setFill()
bezier23Path.fill()
//// Bezier 24 Drawing
let bezier24Path = UIBezierPath()
bezier24Path.move(to: CGPoint(x: 261.93, y: 967))
bezier24Path.addCurve(to: CGPoint(x: 254.68, y: 959.75), controlPoint1: CGPoint(x: 257.92, y: 967), controlPoint2: CGPoint(x: 254.68, y: 963.76))
bezier24Path.addLine(to: CGPoint(x: 254.68, y: 945.26))
bezier24Path.addCurve(to: CGPoint(x: 261.93, y: 938.01), controlPoint1: CGPoint(x: 254.68, y: 941.26), controlPoint2: CGPoint(x: 257.92, y: 938.01))
bezier24Path.addCurve(to: CGPoint(x: 269.17, y: 945.26), controlPoint1: CGPoint(x: 265.93, y: 938.01), controlPoint2: CGPoint(x: 269.17, y: 941.26))
bezier24Path.addLine(to: CGPoint(x: 269.17, y: 959.75))
bezier24Path.addCurve(to: CGPoint(x: 261.93, y: 967), controlPoint1: CGPoint(x: 269.17, y: 963.76), controlPoint2: CGPoint(x: 265.93, y: 967))
bezier24Path.close()
bezier24Path.usesEvenOddFillRule = true
dark.setFill()
bezier24Path.fill()
//// Bezier 25 Drawing
let bezier25Path = UIBezierPath()
bezier25Path.move(to: CGPoint(x: 290.91, y: 967))
bezier25Path.addCurve(to: CGPoint(x: 283.66, y: 959.75), controlPoint1: CGPoint(x: 286.9, y: 967), controlPoint2: CGPoint(x: 283.66, y: 963.76))
bezier25Path.addLine(to: CGPoint(x: 283.66, y: 945.26))
bezier25Path.addCurve(to: CGPoint(x: 290.91, y: 938.01), controlPoint1: CGPoint(x: 283.66, y: 941.26), controlPoint2: CGPoint(x: 286.9, y: 938.01))
bezier25Path.addCurve(to: CGPoint(x: 298.15, y: 945.26), controlPoint1: CGPoint(x: 294.91, y: 938.01), controlPoint2: CGPoint(x: 298.15, y: 941.26))
bezier25Path.addLine(to: CGPoint(x: 298.15, y: 959.75))
bezier25Path.addCurve(to: CGPoint(x: 290.91, y: 967), controlPoint1: CGPoint(x: 298.15, y: 963.76), controlPoint2: CGPoint(x: 294.91, y: 967))
bezier25Path.close()
bezier25Path.usesEvenOddFillRule = true
dark.setFill()
bezier25Path.fill()
//// Bezier 26 Drawing
let bezier26Path = UIBezierPath()
bezier26Path.move(to: CGPoint(x: 319.89, y: 967))
bezier26Path.addCurve(to: CGPoint(x: 312.64, y: 959.75), controlPoint1: CGPoint(x: 315.88, y: 967), controlPoint2: CGPoint(x: 312.64, y: 963.76))
bezier26Path.addLine(to: CGPoint(x: 312.64, y: 945.26))
bezier26Path.addCurve(to: CGPoint(x: 319.89, y: 938.01), controlPoint1: CGPoint(x: 312.64, y: 941.26), controlPoint2: CGPoint(x: 315.88, y: 938.01))
bezier26Path.addCurve(to: CGPoint(x: 327.13, y: 945.26), controlPoint1: CGPoint(x: 323.89, y: 938.01), controlPoint2: CGPoint(x: 327.13, y: 941.26))
bezier26Path.addLine(to: CGPoint(x: 327.13, y: 959.75))
bezier26Path.addCurve(to: CGPoint(x: 319.89, y: 967), controlPoint1: CGPoint(x: 327.13, y: 963.76), controlPoint2: CGPoint(x: 323.89, y: 967))
bezier26Path.close()
bezier26Path.usesEvenOddFillRule = true
dark.setFill()
bezier26Path.fill()
//// Bezier 27 Drawing
let bezier27Path = UIBezierPath()
bezier27Path.move(to: CGPoint(x: 348.87, y: 967))
bezier27Path.addCurve(to: CGPoint(x: 341.62, y: 959.75), controlPoint1: CGPoint(x: 344.86, y: 967), controlPoint2: CGPoint(x: 341.62, y: 963.76))
bezier27Path.addLine(to: CGPoint(x: 341.62, y: 945.26))
bezier27Path.addCurve(to: CGPoint(x: 348.87, y: 938.01), controlPoint1: CGPoint(x: 341.62, y: 941.26), controlPoint2: CGPoint(x: 344.86, y: 938.01))
bezier27Path.addCurve(to: CGPoint(x: 356.11, y: 945.26), controlPoint1: CGPoint(x: 352.87, y: 938.01), controlPoint2: CGPoint(x: 356.11, y: 941.26))
bezier27Path.addLine(to: CGPoint(x: 356.11, y: 959.75))
bezier27Path.addCurve(to: CGPoint(x: 348.87, y: 967), controlPoint1: CGPoint(x: 356.11, y: 963.76), controlPoint2: CGPoint(x: 352.87, y: 967))
bezier27Path.close()
bezier27Path.usesEvenOddFillRule = true
dark.setFill()
bezier27Path.fill()
//// Bezier 28 Drawing
let bezier28Path = UIBezierPath()
bezier28Path.move(to: CGPoint(x: 377.85, y: 967))
bezier28Path.addCurve(to: CGPoint(x: 370.6, y: 959.75), controlPoint1: CGPoint(x: 373.84, y: 967), controlPoint2: CGPoint(x: 370.6, y: 963.76))
bezier28Path.addLine(to: CGPoint(x: 370.6, y: 945.26))
bezier28Path.addCurve(to: CGPoint(x: 377.85, y: 938.01), controlPoint1: CGPoint(x: 370.6, y: 941.26), controlPoint2: CGPoint(x: 373.84, y: 938.01))
bezier28Path.addCurve(to: CGPoint(x: 385.09, y: 945.26), controlPoint1: CGPoint(x: 381.85, y: 938.01), controlPoint2: CGPoint(x: 385.09, y: 941.26))
bezier28Path.addLine(to: CGPoint(x: 385.09, y: 959.75))
bezier28Path.addCurve(to: CGPoint(x: 377.85, y: 967), controlPoint1: CGPoint(x: 385.09, y: 963.76), controlPoint2: CGPoint(x: 381.85, y: 967))
bezier28Path.close()
bezier28Path.usesEvenOddFillRule = true
dark.setFill()
bezier28Path.fill()
//// Bezier 29 Drawing
let bezier29Path = UIBezierPath()
bezier29Path.move(to: CGPoint(x: 406.83, y: 967))
bezier29Path.addCurve(to: CGPoint(x: 399.58, y: 959.75), controlPoint1: CGPoint(x: 402.82, y: 967), controlPoint2: CGPoint(x: 399.58, y: 963.76))
bezier29Path.addLine(to: CGPoint(x: 399.58, y: 945.26))
bezier29Path.addCurve(to: CGPoint(x: 406.83, y: 938.01), controlPoint1: CGPoint(x: 399.58, y: 941.26), controlPoint2: CGPoint(x: 402.82, y: 938.01))
bezier29Path.addCurve(to: CGPoint(x: 414.07, y: 945.26), controlPoint1: CGPoint(x: 410.83, y: 938.01), controlPoint2: CGPoint(x: 414.07, y: 941.26))
bezier29Path.addLine(to: CGPoint(x: 414.07, y: 959.75))
bezier29Path.addCurve(to: CGPoint(x: 406.83, y: 967), controlPoint1: CGPoint(x: 414.07, y: 963.76), controlPoint2: CGPoint(x: 410.83, y: 967))
bezier29Path.close()
bezier29Path.usesEvenOddFillRule = true
dark.setFill()
bezier29Path.fill()
//// Bezier 30 Drawing
let bezier30Path = UIBezierPath()
bezier30Path.move(to: CGPoint(x: 435.81, y: 967))
bezier30Path.addCurve(to: CGPoint(x: 428.56, y: 959.75), controlPoint1: CGPoint(x: 431.8, y: 967), controlPoint2: CGPoint(x: 428.56, y: 963.76))
bezier30Path.addLine(to: CGPoint(x: 428.56, y: 945.26))
bezier30Path.addCurve(to: CGPoint(x: 435.81, y: 938.01), controlPoint1: CGPoint(x: 428.56, y: 941.26), controlPoint2: CGPoint(x: 431.8, y: 938.01))
bezier30Path.addCurve(to: CGPoint(x: 443.05, y: 945.26), controlPoint1: CGPoint(x: 439.81, y: 938.01), controlPoint2: CGPoint(x: 443.05, y: 941.26))
bezier30Path.addLine(to: CGPoint(x: 443.05, y: 959.75))
bezier30Path.addCurve(to: CGPoint(x: 435.81, y: 967), controlPoint1: CGPoint(x: 443.05, y: 963.76), controlPoint2: CGPoint(x: 439.81, y: 967))
bezier30Path.close()
bezier30Path.usesEvenOddFillRule = true
dark.setFill()
bezier30Path.fill()
//// Bezier 31 Drawing
let bezier31Path = UIBezierPath()
bezier31Path.move(to: CGPoint(x: 493.77, y: 967))
bezier31Path.addCurve(to: CGPoint(x: 486.53, y: 959.75), controlPoint1: CGPoint(x: 489.77, y: 967), controlPoint2: CGPoint(x: 486.53, y: 963.76))
bezier31Path.addLine(to: CGPoint(x: 486.53, y: 945.26))
bezier31Path.addCurve(to: CGPoint(x: 493.77, y: 938.01), controlPoint1: CGPoint(x: 486.53, y: 941.26), controlPoint2: CGPoint(x: 489.77, y: 938.01))
bezier31Path.addCurve(to: CGPoint(x: 501.02, y: 945.26), controlPoint1: CGPoint(x: 497.77, y: 938.01), controlPoint2: CGPoint(x: 501.02, y: 941.26))
bezier31Path.addLine(to: CGPoint(x: 501.02, y: 959.75))
bezier31Path.addCurve(to: CGPoint(x: 493.77, y: 967), controlPoint1: CGPoint(x: 501.02, y: 963.76), controlPoint2: CGPoint(x: 497.77, y: 967))
bezier31Path.close()
bezier31Path.usesEvenOddFillRule = true
dark.setFill()
bezier31Path.fill()
//// Bezier 32 Drawing
let bezier32Path = UIBezierPath()
bezier32Path.move(to: CGPoint(x: 522.75, y: 967))
bezier32Path.addCurve(to: CGPoint(x: 515.5, y: 959.75), controlPoint1: CGPoint(x: 518.74, y: 967), controlPoint2: CGPoint(x: 515.5, y: 963.76))
bezier32Path.addLine(to: CGPoint(x: 515.5, y: 945.26))
bezier32Path.addCurve(to: CGPoint(x: 522.75, y: 938.01), controlPoint1: CGPoint(x: 515.5, y: 941.26), controlPoint2: CGPoint(x: 518.74, y: 938.01))
bezier32Path.addCurve(to: CGPoint(x: 529.99, y: 945.26), controlPoint1: CGPoint(x: 526.75, y: 938.01), controlPoint2: CGPoint(x: 529.99, y: 941.26))
bezier32Path.addLine(to: CGPoint(x: 529.99, y: 959.75))
bezier32Path.addCurve(to: CGPoint(x: 522.75, y: 967), controlPoint1: CGPoint(x: 529.99, y: 963.76), controlPoint2: CGPoint(x: 526.75, y: 967))
bezier32Path.close()
bezier32Path.usesEvenOddFillRule = true
dark.setFill()
bezier32Path.fill()
//// Bezier 33 Drawing
let bezier33Path = UIBezierPath()
bezier33Path.move(to: CGPoint(x: 580.71, y: 967))
bezier33Path.addCurve(to: CGPoint(x: 573.47, y: 959.75), controlPoint1: CGPoint(x: 576.71, y: 967), controlPoint2: CGPoint(x: 573.47, y: 963.76))
bezier33Path.addLine(to: CGPoint(x: 573.47, y: 945.26))
bezier33Path.addCurve(to: CGPoint(x: 580.71, y: 938.01), controlPoint1: CGPoint(x: 573.47, y: 941.26), controlPoint2: CGPoint(x: 576.71, y: 938.01))
bezier33Path.addCurve(to: CGPoint(x: 587.95, y: 945.26), controlPoint1: CGPoint(x: 584.72, y: 938.01), controlPoint2: CGPoint(x: 587.95, y: 941.26))
bezier33Path.addLine(to: CGPoint(x: 587.95, y: 959.75))
bezier33Path.addCurve(to: CGPoint(x: 580.71, y: 967), controlPoint1: CGPoint(x: 587.95, y: 963.76), controlPoint2: CGPoint(x: 584.72, y: 967))
bezier33Path.close()
bezier33Path.usesEvenOddFillRule = true
dark.setFill()
bezier33Path.fill()
//// Bezier 34 Drawing
let bezier34Path = UIBezierPath()
bezier34Path.move(to: CGPoint(x: 609.69, y: 967))
bezier34Path.addCurve(to: CGPoint(x: 602.44, y: 959.75), controlPoint1: CGPoint(x: 605.69, y: 967), controlPoint2: CGPoint(x: 602.44, y: 963.76))
bezier34Path.addLine(to: CGPoint(x: 602.44, y: 945.26))
bezier34Path.addCurve(to: CGPoint(x: 609.69, y: 938.01), controlPoint1: CGPoint(x: 602.44, y: 941.26), controlPoint2: CGPoint(x: 605.69, y: 938.01))
bezier34Path.addCurve(to: CGPoint(x: 616.93, y: 945.26), controlPoint1: CGPoint(x: 613.69, y: 938.01), controlPoint2: CGPoint(x: 616.93, y: 941.26))
bezier34Path.addLine(to: CGPoint(x: 616.93, y: 959.75))
bezier34Path.addCurve(to: CGPoint(x: 609.69, y: 967), controlPoint1: CGPoint(x: 616.94, y: 963.76), controlPoint2: CGPoint(x: 613.69, y: 967))
bezier34Path.close()
bezier34Path.usesEvenOddFillRule = true
dark.setFill()
bezier34Path.fill()
//// Bezier 35 Drawing
let bezier35Path = UIBezierPath()
bezier35Path.move(to: CGPoint(x: 638.67, y: 967))
bezier35Path.addCurve(to: CGPoint(x: 631.43, y: 959.75), controlPoint1: CGPoint(x: 634.67, y: 967), controlPoint2: CGPoint(x: 631.43, y: 963.76))
bezier35Path.addLine(to: CGPoint(x: 631.43, y: 945.26))
bezier35Path.addCurve(to: CGPoint(x: 638.67, y: 938.01), controlPoint1: CGPoint(x: 631.43, y: 941.26), controlPoint2: CGPoint(x: 634.67, y: 938.01))
bezier35Path.addCurve(to: CGPoint(x: 645.92, y: 945.26), controlPoint1: CGPoint(x: 642.68, y: 938.01), controlPoint2: CGPoint(x: 645.92, y: 941.26))
bezier35Path.addLine(to: CGPoint(x: 645.92, y: 959.75))
bezier35Path.addCurve(to: CGPoint(x: 638.67, y: 967), controlPoint1: CGPoint(x: 645.92, y: 963.76), controlPoint2: CGPoint(x: 642.68, y: 967))
bezier35Path.close()
bezier35Path.usesEvenOddFillRule = true
dark.setFill()
bezier35Path.fill()
//// Bezier 36 Drawing
let bezier36Path = UIBezierPath()
bezier36Path.move(to: CGPoint(x: 667.65, y: 967))
bezier36Path.addCurve(to: CGPoint(x: 660.41, y: 959.75), controlPoint1: CGPoint(x: 663.65, y: 967), controlPoint2: CGPoint(x: 660.41, y: 963.76))
bezier36Path.addLine(to: CGPoint(x: 660.41, y: 945.26))
bezier36Path.addCurve(to: CGPoint(x: 667.65, y: 938.01), controlPoint1: CGPoint(x: 660.41, y: 941.26), controlPoint2: CGPoint(x: 663.65, y: 938.01))
bezier36Path.addCurve(to: CGPoint(x: 674.9, y: 945.26), controlPoint1: CGPoint(x: 671.66, y: 938.01), controlPoint2: CGPoint(x: 674.9, y: 941.26))
bezier36Path.addLine(to: CGPoint(x: 674.9, y: 959.75))
bezier36Path.addCurve(to: CGPoint(x: 667.65, y: 967), controlPoint1: CGPoint(x: 674.9, y: 963.76), controlPoint2: CGPoint(x: 671.66, y: 967))
bezier36Path.close()
bezier36Path.usesEvenOddFillRule = true
dark.setFill()
bezier36Path.fill()
//// Bezier 37 Drawing
let bezier37Path = UIBezierPath()
bezier37Path.move(to: CGPoint(x: 696.63, y: 967))
bezier37Path.addCurve(to: CGPoint(x: 689.39, y: 959.75), controlPoint1: CGPoint(x: 692.63, y: 967), controlPoint2: CGPoint(x: 689.39, y: 963.76))
bezier37Path.addLine(to: CGPoint(x: 689.39, y: 945.26))
bezier37Path.addCurve(to: CGPoint(x: 696.63, y: 938.01), controlPoint1: CGPoint(x: 689.39, y: 941.26), controlPoint2: CGPoint(x: 692.63, y: 938.01))
bezier37Path.addCurve(to: CGPoint(x: 703.88, y: 945.26), controlPoint1: CGPoint(x: 700.64, y: 938.01), controlPoint2: CGPoint(x: 703.88, y: 941.26))
bezier37Path.addLine(to: CGPoint(x: 703.88, y: 959.75))
bezier37Path.addCurve(to: CGPoint(x: 696.63, y: 967), controlPoint1: CGPoint(x: 703.88, y: 963.76), controlPoint2: CGPoint(x: 700.64, y: 967))
bezier37Path.close()
bezier37Path.usesEvenOddFillRule = true
dark.setFill()
bezier37Path.fill()
//// Bezier 38 Drawing
let bezier38Path = UIBezierPath()
bezier38Path.move(to: CGPoint(x: 725.61, y: 967))
bezier38Path.addCurve(to: CGPoint(x: 718.37, y: 959.75), controlPoint1: CGPoint(x: 721.61, y: 967), controlPoint2: CGPoint(x: 718.37, y: 963.76))
bezier38Path.addLine(to: CGPoint(x: 718.37, y: 945.26))
bezier38Path.addCurve(to: CGPoint(x: 725.61, y: 938.01), controlPoint1: CGPoint(x: 718.37, y: 941.26), controlPoint2: CGPoint(x: 721.61, y: 938.01))
bezier38Path.addCurve(to: CGPoint(x: 732.86, y: 945.26), controlPoint1: CGPoint(x: 729.62, y: 938.01), controlPoint2: CGPoint(x: 732.86, y: 941.26))
bezier38Path.addLine(to: CGPoint(x: 732.86, y: 959.75))
bezier38Path.addCurve(to: CGPoint(x: 725.61, y: 967), controlPoint1: CGPoint(x: 732.86, y: 963.76), controlPoint2: CGPoint(x: 729.62, y: 967))
bezier38Path.close()
bezier38Path.usesEvenOddFillRule = true
dark.setFill()
bezier38Path.fill()
//// Bezier 39 Drawing
let bezier39Path = UIBezierPath()
bezier39Path.move(to: CGPoint(x: 754.59, y: 967))
bezier39Path.addCurve(to: CGPoint(x: 747.35, y: 959.75), controlPoint1: CGPoint(x: 750.59, y: 967), controlPoint2: CGPoint(x: 747.35, y: 963.76))
bezier39Path.addLine(to: CGPoint(x: 747.35, y: 945.26))
bezier39Path.addCurve(to: CGPoint(x: 754.59, y: 938.01), controlPoint1: CGPoint(x: 747.35, y: 941.26), controlPoint2: CGPoint(x: 750.59, y: 938.01))
bezier39Path.addCurve(to: CGPoint(x: 761.84, y: 945.26), controlPoint1: CGPoint(x: 758.6, y: 938.01), controlPoint2: CGPoint(x: 761.84, y: 941.26))
bezier39Path.addLine(to: CGPoint(x: 761.84, y: 959.75))
bezier39Path.addCurve(to: CGPoint(x: 754.59, y: 967), controlPoint1: CGPoint(x: 761.84, y: 963.76), controlPoint2: CGPoint(x: 758.6, y: 967))
bezier39Path.close()
bezier39Path.usesEvenOddFillRule = true
dark.setFill()
bezier39Path.fill()
//// Bezier 40 Drawing
let bezier40Path = UIBezierPath()
bezier40Path.move(to: CGPoint(x: 783.58, y: 967))
bezier40Path.addCurve(to: CGPoint(x: 776.33, y: 959.75), controlPoint1: CGPoint(x: 779.57, y: 967), controlPoint2: CGPoint(x: 776.33, y: 963.76))
bezier40Path.addLine(to: CGPoint(x: 776.33, y: 945.26))
bezier40Path.addCurve(to: CGPoint(x: 783.58, y: 938.01), controlPoint1: CGPoint(x: 776.33, y: 941.26), controlPoint2: CGPoint(x: 779.57, y: 938.01))
bezier40Path.addCurve(to: CGPoint(x: 790.82, y: 945.26), controlPoint1: CGPoint(x: 787.58, y: 938.01), controlPoint2: CGPoint(x: 790.82, y: 941.26))
bezier40Path.addLine(to: CGPoint(x: 790.82, y: 959.75))
bezier40Path.addCurve(to: CGPoint(x: 783.58, y: 967), controlPoint1: CGPoint(x: 790.82, y: 963.76), controlPoint2: CGPoint(x: 787.58, y: 967))
bezier40Path.close()
bezier40Path.usesEvenOddFillRule = true
dark.setFill()
bezier40Path.fill()
//// Bezier 41 Drawing
let bezier41Path = UIBezierPath()
bezier41Path.move(to: CGPoint(x: 812.55, y: 967))
bezier41Path.addCurve(to: CGPoint(x: 805.31, y: 959.75), controlPoint1: CGPoint(x: 808.55, y: 967), controlPoint2: CGPoint(x: 805.31, y: 963.76))
bezier41Path.addLine(to: CGPoint(x: 805.31, y: 945.26))
bezier41Path.addCurve(to: CGPoint(x: 812.55, y: 938.01), controlPoint1: CGPoint(x: 805.31, y: 941.26), controlPoint2: CGPoint(x: 808.55, y: 938.01))
bezier41Path.addCurve(to: CGPoint(x: 819.8, y: 945.26), controlPoint1: CGPoint(x: 816.56, y: 938.01), controlPoint2: CGPoint(x: 819.8, y: 941.26))
bezier41Path.addLine(to: CGPoint(x: 819.8, y: 959.75))
bezier41Path.addCurve(to: CGPoint(x: 812.55, y: 967), controlPoint1: CGPoint(x: 819.8, y: 963.76), controlPoint2: CGPoint(x: 816.56, y: 967))
bezier41Path.close()
bezier41Path.usesEvenOddFillRule = true
dark.setFill()
bezier41Path.fill()
context.restoreGState()
}
@objc(StyleKitNameResizingBehavior)
public enum ResizingBehavior: Int {
case aspectFit /// The content is proportionally resized to fit into the target rectangle.
case aspectFill /// The content is proportionally resized to completely fill the target rectangle.
case stretch /// The content is stretched to match the entire target rectangle.
case center /// The content is centered in the target rectangle, but it is NOT resized.
public func apply(rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .aspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .aspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .stretch:
break
case .center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
}
| mit | 6102f1ab53c36fa8e3e237c826a04a26 | 63.415393 | 486 | 0.639531 | 3.013186 | false | false | false | false |
yeziahehe/Gank | Pods/PKHUD/PKHUD/PKHUDSystemActivityIndicatorView.swift | 2 | 1444 | //
// PKHUDSystemActivityIndicatorView.swift
// PKHUD
//
// Created by Philip Kluz on 6/12/15.
// Copyright (c) 2016 NSExceptional. All rights reserved.
// Licensed under the MIT license.
//
import UIKit
/// PKHUDSystemActivityIndicatorView provides the system UIActivityIndicatorView as an alternative.
public final class PKHUDSystemActivityIndicatorView: PKHUDSquareBaseView, PKHUDAnimating {
public init() {
super.init(frame: PKHUDSquareBaseView.defaultSquareBaseViewFrame)
commonInit()
}
public override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
public required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
func commonInit () {
backgroundColor = UIColor.clear
alpha = 0.8
self.addSubview(activityIndicatorView)
}
public override func layoutSubviews() {
super.layoutSubviews()
activityIndicatorView.center = self.center
}
let activityIndicatorView: UIActivityIndicatorView = {
#if swift(>=4.2)
let activity = UIActivityIndicatorView(style: .whiteLarge)
#else
let activity = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
#endif
activity.color = UIColor.black
return activity
}()
public func startAnimation() {
activityIndicatorView.startAnimating()
}
}
| gpl-3.0 | 3665ad9e05f082dbc4bba123bd5f743f | 25.254545 | 99 | 0.673823 | 5.102473 | false | false | false | false |
ymsheng/ReachabilitySwift | ReachabilitySwift/MNReachability/Ping/PingHelper.swift | 1 | 2785 | //
// PingHelper.swift
// ReachabilitySwift
//
// Created by mosn on 2/25/16.
// Copyright © 2016 com.*. All rights reserved.
//
import Foundation
let kPingResultNotification = "kPingResultNotification"
public typealias comBlock = (Bool) -> Void
open class PingHelper : PingFoundationDelegate {
static let shareInstance = PingHelper()
var completionBlock:comBlock?
var pingFoundation:PingFoundation?
var isPinging:Bool = false
open func pingWithBlock(_ completion:@escaping comBlock) {
if self.isPinging == false {
self.completionBlock = completion
self.pingFoundation!.stop()
weak var weakSelf = self as PingHelper
DispatchQueue.main.async(execute: { () -> Void in
weakSelf?.isPinging = true
weakSelf?.pingFoundation!.start()
let popTime = DispatchTime.now() + Double(Int64(2 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)
DispatchQueue.main.asyncAfter(deadline: popTime, execute: { () -> Void in
weakSelf?.endWithFlag(false)
})
})
}
}
func setHost(_ host:String) {
self.pingFoundation = PingFoundation.pingFoundationWithHostName(host)
self.pingFoundation!.delegate = self
}
func endWithFlag(_ isSuccess:Bool) {
// if self.isPinging == false {
// return
// }
self.isPinging = false
self.pingFoundation?.stop()
if self.completionBlock != nil {
self.completionBlock!(isSuccess)
}
self.completionBlock = nil
DispatchQueue.main.async { () -> Void in
NotificationCenter.default.post(name: Notification.Name(rawValue: kPingResultNotification), object: NSNumber(value: isSuccess as Bool))
}
}
//MARK: - pingfoundation delegate
@objc open func pingFoundationDidStartWithAddress(_ pinger:PingFoundation, address:Data) {
}
@objc open func pingFoundationDidFailWithError(_ pinger:PingFoundation, error:NSError) {
self.endWithFlag(false)
}
@objc open func pingFoundationDidSendPacket(_ pinger:PingFoundation, packet:Data) {
}
@objc open func pingFoundationDidFailToSendPacketWithError(_ pinger:PingFoundation, packet:Data, error:NSError) {
self.endWithFlag(false)
}
@objc open func pingFoundationDidReceivePingResponsePacket(_ pinger:PingFoundation, packet:Data) {
self.endWithFlag(true)
}
@objc open func pingFoundationDidReceiveUnexpectedPacket(_ ping:PingFoundation, packet:Data) {
}
deinit {
self.completionBlock = nil
}
}
| mit | bfcc8c13948ced584e4e6edea48d69f2 | 30.280899 | 147 | 0.62033 | 4.601653 | false | false | false | false |
mckaskle/FlintKit | FlintKit/Security/Keychain.swift | 1 | 20397 | //
// MIT License
//
// Keychain.swift
//
// Copyright (c) 2016 Devin McKaskle
//
// Modified from https://github.com/jrendel/SwiftKeychainWrapper
// Copyright © 2016 Jason Rendel. All rights reserved.
//
// The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import Foundation
import Security
private let SecAttrAccessGroup = kSecAttrAccessGroup as String
private let SecAttrAccessible = kSecAttrAccessible as String
private let SecAttrAccount = kSecAttrAccount as String
private let SecAttrGeneric = kSecAttrGeneric as String
private let SecAttrService = kSecAttrService as String
private let SecClass = kSecClass as String
private let SecMatchLimit = kSecMatchLimit as String
private let SecReturnData = kSecReturnData as String
private let SecValueData = kSecValueData as String
final public class Keychain {
// MARK: - Enum
public enum Accessibility {
/**
The data in the keychain item cannot be accessed after a restart until the
device has been unlocked once by the user.
After the first unlock, the data remains accessible until the next restart.
This is recommended for items that need to be accessed by background
applications. Items with this attribute migrate to a new device when using
encrypted backups.
*/
@available(iOS 4, *)
case afterFirstUnlock
/**
The data in the keychain item cannot be accessed after a restart until the
device has been unlocked once by the user.
After the first unlock, the data remains accessible until the next restart.
This is recommended for items that need to be accessed by background
applications. Items with this attribute do not migrate to a new device.
Thus, after restoring from a backup of a different device, these items will
not be present.
*/
@available(iOS 4, *)
case afterFirstUnlockThisDeviceOnly
/**
The data in the keychain item can always be accessed regardless of whether
the device is locked.
This is not recommended for application use. Items with this attribute
migrate to a new device when using encrypted backups.
*/
@available(iOS 4, *)
case always
/**
The data in the keychain can only be accessed when the device is unlocked.
Only available if a passcode is set on the device.
This is recommended for items that only need to be accessible while the
application is in the foreground. Items with this attribute never migrate
to a new device. After a backup is restored to a new device, these items
are missing. No items can be stored in this class on devices without a
passcode. Disabling the device passcode causes all items in this class to
be deleted.
*/
@available(iOS 8, *)
case whenPasscodeSetThisDeviceOnly
/**
The data in the keychain item can always be accessed regardless of whether
the device is locked.
This is not recommended for application use. Items with this attribute do
not migrate to a new device. Thus, after restoring from a backup of a
different device, these items will not be present.
*/
@available(iOS 4, *)
case alwaysThisDeviceOnly
/**
The data in the keychain item can be accessed only while the device is
unlocked by the user.
This is recommended for items that need to be accessible only while the
application is in the foreground. Items with this attribute migrate to a
new device when using encrypted backups.
This is the default value for keychain items added without explicitly
setting an accessibility constant.
*/
@available(iOS 4, *)
case whenUnlocked
/**
The data in the keychain item can be accessed only while the device is
unlocked by the user.
This is recommended for items that need to be accessible only while the
application is in the foreground. Items with this attribute do not migrate
to a new device. Thus, after restoring from a backup of a different device,
these items will not be present.
*/
@available(iOS 4, *)
case whenUnlockedThisDeviceOnly
fileprivate var keychainAttrValue: CFString {
switch self {
case .afterFirstUnlock: return kSecAttrAccessibleAfterFirstUnlock
case .afterFirstUnlockThisDeviceOnly: return kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly
case .always: return kSecAttrAccessibleAlways
case .whenPasscodeSetThisDeviceOnly: return kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly
case .alwaysThisDeviceOnly : return kSecAttrAccessibleAlwaysThisDeviceOnly
case .whenUnlocked: return kSecAttrAccessibleWhenUnlocked
case .whenUnlockedThisDeviceOnly: return kSecAttrAccessibleWhenUnlockedThisDeviceOnly
}
}
}
public enum Error: Swift.Error {
case didNotReceiveItemAsData
case couldNotDecodeObject
case couldNotDecodeString
case couldNotEncodeString
case couldNotEncodeKey
case couldNotCreateKeychainItem(OSStatus)
case couldNotDeleteKeychainItem(OSStatus)
case couldNotDeleteKeychainService(OSStatus)
case couldNotUpdateKeychainItem(OSStatus)
}
// MARK: - Object Lifecycle
/// Create a custom instance of Keychain with a custom Service Name and optional
/// custom access group.
///
/// - parameter serviceName: The ServiceName for this instance. Used to uniquely
/// identify all keys stored using this keychain wrapper instance.
/// - parameter accessGroup: Optional unique AccessGroup for this instance. Use a
/// matching AccessGroup between applications to allow shared keychain access.
public init(serviceName: String, accessGroup: String? = nil, defaultAccessibility: Accessibility = .whenUnlocked) {
self.serviceName = serviceName
self.accessGroup = accessGroup
self.defaultAccessibility = defaultAccessibility
}
// MARK: - Public Methods
// MARK: Getters
/// Returns an Int value for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The Int associated with the key if it exists. If no data
/// exists, returns nil.
/// - throws: If the Int data cannot be decoded, an error is thrown.
public func integer(forKey key: String, accessibility: Accessibility? = nil) throws -> Int? {
return try number(forKey: key, accessibility: accessibility)?.intValue
}
/// Returns an Float value for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The Float associated with the key if it exists. If no data
/// exists, returns nil.
/// - throws: If the Float data cannot be decoded, an error is thrown.
public func float(forKey key: String, accessibility: Accessibility? = nil) throws -> Float? {
return try number(forKey: key, accessibility: accessibility)?.floatValue
}
/// Returns an Double value for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The Double associated with the key if it exists. If no data
/// exists, returns nil.
/// - throws: If the Double data cannot be decoded, an error is thrown.
public func double(forKey key: String, accessibility: Accessibility? = nil) throws -> Double? {
return try number(forKey: key, accessibility: accessibility)?.doubleValue
}
/// Returns an Bool value for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The Bool associated with the key if it exists. If no data
/// exists, returns nil.
/// - throws: If the Bool data cannot be decoded, an error is thrown.
public func bool(forKey key: String, accessibility: Accessibility? = nil) throws -> Bool? {
return try number(forKey: key, accessibility: accessibility)?.boolValue
}
/// Returns a string value for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The String associated with the key if it exists. If no data
/// exists, returns nil.
/// - throws: If the string data cannot be decoded, an error is thrown.
public func string(forKey key: String, accessibility: Accessibility? = nil) throws -> String? {
guard let data = try self.data(forKey: key, accessibility: accessibility) else { return nil }
guard let string = String(data: data, encoding: .utf8) else { throw Error.couldNotDecodeString }
return string
}
/// Returns an object that conforms to NSCoding for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The decoded object associated with the key if it exists. If no
/// data exists, returns nil.
/// - throws: If the data cannot be decoded, an error is thrown.
public func object<T: NSCoding>(forKey key: String, accessibility: Accessibility? = nil) throws -> T? {
guard let data = try self.data(forKey: key, accessibility: accessibility) else { return nil }
guard let object = NSKeyedUnarchiver.unarchiveObject(with: data) as? T else { throw Error.couldNotDecodeObject }
return object
}
/// Returns a Data object for a specified key.
///
/// - parameter forKey: The key to lookup data for.
/// - parameter accessibility: Optional accessibility to use when retrieving
/// the keychain item.
/// - returns: The Data object associated with the key if it exists. If no
/// data exists, returns nil.
/// - throws: If the result of the keychain query is anything other than a
/// Data object, an error is thrown.
public func data(forKey key: String, accessibility: Accessibility? = nil) throws -> Data? {
var dictionary = try queryDictionary(forKey: key, accessibility: accessibility)
var result: AnyObject?
// Limit search results to one
dictionary[SecMatchLimit] = kSecMatchLimitOne
// Specify we want Data/CFData returned
dictionary[SecReturnData] = kCFBooleanTrue
// Search
let status = withUnsafeMutablePointer(to: &result) {
SecItemCopyMatching(dictionary as CFDictionary, UnsafeMutablePointer($0))
}
guard status != errSecItemNotFound else { return nil }
guard let data = result as? Data else { throw Error.didNotReceiveItemAsData }
return data
}
// MARK: Setters
public func set(_ value: Int, forKey key: String, accessibility: Accessibility? = nil) throws {
try set(NSNumber(value: value), forKey: key, accessibility: accessibility)
}
public func set(_ value: Float, forKey key: String, accessibility: Accessibility? = nil) throws {
try set(NSNumber(value: value), forKey: key, accessibility: accessibility)
}
public func set(_ value: Double, forKey key: String, accessibility: Accessibility? = nil) throws {
try set(NSNumber(value: value), forKey: key, accessibility: accessibility)
}
public func set(_ value: Bool, forKey key: String, accessibility: Accessibility? = nil) throws {
try set(NSNumber(value: value), forKey: key, accessibility: accessibility)
}
/// Save a String value to the keychain associated with a specified key. If a
/// String value already exists for the given key, the string will be
/// overwritten with the new value.
///
/// - parameter value: The String value to save.
/// - parameter forKey: The key to save the String under.
/// - parameter accessibility: accessibility to use when setting the keychain
/// item.
/// - throws: Throws an error if the save failed.
public func set(_ value: String, forKey key: String, accessibility: Accessibility? = nil) throws {
guard let data = value.data(using: .utf8, allowLossyConversion: false) else { throw Error.couldNotEncodeString }
try set(data, forKey: key, accessibility: accessibility)
}
/// Save an NSCoding compliant object to the keychain associated with a
/// specified key. If an object already exists for the given key, the object
/// will be overwritten with the new value.
///
/// - parameter value: The NSCoding compliant object to save.
/// - parameter forKey: The key to save the object under.
/// - parameter accessibility: accessibility to use when setting the keychain
/// item.
/// - throws: Throws an error if the save failed.
public func set(_ value: NSCoding, forKey key: String, accessibility: Accessibility? = nil) throws {
let data = NSKeyedArchiver.archivedData(withRootObject: value)
try set(data, forKey: key, accessibility: accessibility)
}
/// Save a Data object to the keychain associated with a specified key. If data
/// already exists for the given key, the data will be overwritten with the new
/// value.
///
/// - parameter value: The Data object to save.
/// - parameter forKey: The key to save the object under.
/// - parameter accessibility: accessibility to use when setting the keychain
/// item.
/// - throws: Throws an error if the save failed.
public func set(_ value: Data, forKey key: String, accessibility givenAccessibility: Accessibility? = nil) throws {
let accessibility = givenAccessibility ?? defaultAccessibility
var dictionary = try queryDictionary(forKey: key, accessibility: accessibility)
dictionary[SecValueData] = value
dictionary[SecAttrAccessible] = accessibility.keychainAttrValue
let status = SecItemAdd(dictionary as CFDictionary, nil)
if status == errSecDuplicateItem {
try update(value, forKey: key, accessibility: accessibility)
return
}
guard status == errSecSuccess else { throw Error.couldNotCreateKeychainItem(status) }
}
/// Remove an object associated with a specified key. If re-using a key but
/// with a different accessibility, first remove the previous key value using
/// removeObject(forKey:accessibility:) using the same accessibilty it was
/// saved with.
///
/// - parameter forKey: The key value to remove data for.
/// - parameter accessibility: accessibility level to use when
/// looking up the keychain item.
/// - throws: Throws an error if the item could not be deleted.
public func removeItem(forKey key: String, accessibility givenAccessibility: Accessibility? = nil) throws {
let accessibility = givenAccessibility ?? defaultAccessibility
let dictionary = try queryDictionary(forKey: key, accessibility: accessibility)
// Delete
let status = SecItemDelete(dictionary as CFDictionary)
guard status == errSecSuccess else { throw Error.couldNotDeleteKeychainItem(status) }
}
/// Remove all keychain data added through Keychain. This will only delete
/// items matching the currnt ServiceName and AccessGroup if one is set.
///
/// - throws: Throws an error if the keychain service couldn't be deleted.
public func removeAll() throws {
// Setup dictionary to access keychain and specify we are using a generic
// password (rather than a certificate, internet password, etc)
var dictionary: [String: Any] = [SecClass: kSecClassGenericPassword]
// Uniquely identify this keychain accessor
dictionary[SecAttrService] = serviceName
// Set the keychain access group if defined
if let accessGroup = accessGroup {
dictionary[SecAttrAccessGroup] = accessGroup
}
let status = SecItemDelete(dictionary as CFDictionary)
let validStatuses: Set<OSStatus> = [errSecSuccess, errSecItemNotFound]
guard validStatuses.contains(status) else { throw Error.couldNotDeleteKeychainService(status) }
}
// MARK: - Private Properties
/// ServiceName is used for the kSecAttrService property to uniquely identify
/// this keychain accessor.
private let serviceName: String
/// AccessGroup is used for the kSecAttrAccessGroup property to identify which
/// Keychain Access Group this entry belongs to. This allows you to use the
/// KeychainWrapper with shared keychain access between different applications.
private let accessGroup: String?
/// This is the accessibility that is used when setting or deleting a value if none is specified.
private let defaultAccessibility: Accessibility
// MARK: - Private Methods
/// Setup the keychain query dictionary used to access the keychain on iOS for
/// a specified key name. Takes into account the Service Name and Access Group
/// if one is set.
///
/// - parameter forKey: The key this query is for
/// - parameter accessibility: Optional accessibility to use when setting the
/// keychain item. If none is provided, will default to .WhenUnlocked
/// - returns: A dictionary with all the needed properties setup to access the
/// keychain on iOS
/// - throws: Throws an error when the key could not be encoded.
private func queryDictionary(forKey key: String, accessibility: Accessibility?) throws -> [String: Any] {
// Setup default access as generic password (rather than a certificate,
// internet password, etc).
var dictionary: [String: Any] = [SecClass: kSecClassGenericPassword]
// Uniquely identify this keychain accessor.
dictionary[SecAttrService] = serviceName
// Only set accessibiilty if its passed in, we don't want to default it
// here in case the user didn't want it set.
if let accessibility = accessibility {
dictionary[SecAttrAccessible] = accessibility.keychainAttrValue
}
// Set the keychain access group, if defined.
if let accessGroup = accessGroup {
dictionary[SecAttrAccessGroup] = accessGroup
}
// Uniquely identify the account who will be accessing the keychain
guard let encodedIdentifier = key.data(using: .utf8) else { throw Error.couldNotEncodeKey }
dictionary[SecAttrGeneric] = encodedIdentifier
dictionary[SecAttrAccount] = encodedIdentifier
return dictionary
}
/// Update existing data associated with a specified key name. The existing
/// data will be overwritten by the new data.
private func update(_ value: Data, forKey key: String, accessibility: Accessibility?) throws {
let queryDictionary = try self.queryDictionary(forKey: key, accessibility: accessibility)
let updateDictionary = [SecValueData: value]
// Update
let status = SecItemUpdate(queryDictionary as CFDictionary, updateDictionary as CFDictionary)
guard status == errSecSuccess else { throw Error.couldNotUpdateKeychainItem(status) }
}
private func number(forKey key: String, accessibility: Accessibility?) throws -> NSNumber? {
return try self.object(forKey: key, accessibility: accessibility)
}
}
| mit | ab60d8aa63990e7c7a2a8c1179c4b9e4 | 42.120507 | 117 | 0.71514 | 4.951687 | false | false | false | false |
mbuchetics/RealmDataSource | Carthage/Checkouts/realm-cocoa/RealmSwift-swift2.0/Tests/RealmTests.swift | 1 | 24489 | ////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
import XCTest
import RealmSwift
import Foundation
class RealmTests: TestCase {
override func setUp() {
super.setUp()
autoreleasepool {
try! self.realmWithTestPath().write {
self.realmWithTestPath().create(SwiftStringObject.self, value: ["1"])
self.realmWithTestPath().create(SwiftStringObject.self, value: ["2"])
self.realmWithTestPath().create(SwiftStringObject.self, value: ["3"])
}
try! Realm().write {
try! Realm().create(SwiftIntObject.self, value: [100])
try! Realm().create(SwiftIntObject.self, value: [200])
try! Realm().create(SwiftIntObject.self, value: [300])
}
}
}
func testPath() {
XCTAssertEqual(Realm.defaultPath, try! Realm().path)
XCTAssertEqual(testRealmPath(), realmWithTestPath().path)
}
func testReadOnly() {
autoreleasepool {
XCTAssertEqual(try! Realm().readOnly, false)
}
let readOnlyRealm = try! Realm(path: Realm.defaultPath, readOnly: true)
XCTAssertEqual(true, readOnlyRealm.readOnly)
XCTAssertEqual(3, readOnlyRealm.objects(SwiftIntObject).count)
assertThrows(try! Realm(), "Realm has different readOnly settings")
}
func testSchema() {
let schema = try! Realm().schema
XCTAssert(schema as AnyObject is Schema)
XCTAssertEqual(1, schema.objectSchema.filter({ $0.className == "SwiftStringObject" }).count)
}
func testIsEmpty() {
try! NSFileManager.defaultManager().removeItemAtPath(Realm.defaultPath)
let realm = try! Realm()
XCTAssert(realm.isEmpty, "Realm should be empty on creation.")
realm.beginWrite()
realm.create(SwiftStringObject.self, value: ["a"])
XCTAssertFalse(realm.isEmpty, "Realm should not be empty within a write transaction after adding an object.")
realm.cancelWrite()
XCTAssertTrue(realm.isEmpty, "Realm should be empty after canceling a write transaction that added an object.")
realm.beginWrite()
realm.create(SwiftStringObject.self, value: ["a"])
try! realm.commitWrite()
XCTAssertFalse(realm.isEmpty, "Realm should not be empty after committing a write transaction that added an object.")
}
func testDefaultPath() {
let defaultPath = try! Realm().path
XCTAssertEqual(Realm.defaultPath, defaultPath)
let newPath = (defaultPath as NSString).stringByAppendingPathExtension("new")!
Realm.defaultPath = newPath
XCTAssertEqual(Realm.defaultPath, newPath)
XCTAssertEqual(try! Realm().path, Realm.defaultPath)
}
func testInit() {
XCTAssertEqual(try! Realm().path, Realm.defaultPath)
XCTAssertEqual(try! Realm(path: testRealmPath()).path, testRealmPath())
assertThrows(try! Realm(path: ""))
}
func testInitFailable() {
autoreleasepool {
try! Realm(path: Realm.defaultPath, readOnly: false)
}
NSFileManager.defaultManager().createFileAtPath(Realm.defaultPath,
contents:"a".dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false),
attributes: nil)
do {
_ = try Realm(path: Realm.defaultPath, readOnly: false)
XCTFail("Realm creation should have failed")
} catch {
}
assertThrows(try! Realm(path: Realm.defaultPath, readOnly: false, encryptionKey: "asdf".dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)))
assertThrows(try! Realm(path: "", readOnly: false))
}
func testInitInMemory() {
autoreleasepool {
let realm = inMemoryRealm("identifier")
try! realm.write {
realm.create(SwiftIntObject.self, value: [1])
return
}
}
let realm = inMemoryRealm("identifier")
XCTAssertEqual(realm.objects(SwiftIntObject).count, 0)
try! realm.write {
realm.create(SwiftIntObject.self, value: [1])
XCTAssertEqual(realm.objects(SwiftIntObject).count, 1)
inMemoryRealm("identifier").create(SwiftIntObject.self, value: [1])
XCTAssertEqual(realm.objects(SwiftIntObject).count, 2)
}
let realm2 = inMemoryRealm("identifier2")
XCTAssertEqual(realm2.objects(SwiftIntObject).count, 0)
}
func testInitCustomClassList() {
let configuration = Realm.Configuration(path: Realm.Configuration.defaultConfiguration.path, objectTypes: [SwiftStringObject.self])
XCTAssert(configuration.objectTypes! is [SwiftStringObject.Type])
let realm = try! Realm(configuration: configuration)
XCTAssertEqual(["SwiftStringObject"], realm.schema.objectSchema.map { $0.className })
}
func testWrite() {
try! Realm().write {
self.assertThrows(try! Realm().beginWrite())
self.assertThrows(try! Realm().write { })
try! Realm().create(SwiftStringObject.self, value: ["1"])
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
}
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
}
func testDynamicWrite() {
try! Realm().write {
self.assertThrows(try! Realm().beginWrite())
self.assertThrows(try! Realm().write { })
try! Realm().dynamicCreate("SwiftStringObject", value: ["1"])
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
}
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
}
func testDynamicWriteSubscripting() {
try! Realm().beginWrite()
let object = try! Realm().dynamicCreate("SwiftStringObject", value: ["1"])
try! Realm().commitWrite()
XCTAssertNotNil(object,"Dynamic Object Creation Failed")
let stringVal = object["stringCol"] as! String
XCTAssertEqual(stringVal, "1", "Object Subscripting Failed")
}
func testBeginWrite() {
try! Realm().beginWrite()
assertThrows(try! Realm().beginWrite())
try! Realm().cancelWrite()
try! Realm().beginWrite()
try! Realm().create(SwiftStringObject.self, value: ["1"])
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
}
func testCommitWrite() {
try! Realm().beginWrite()
try! Realm().create(SwiftStringObject.self, value: ["1"])
try! Realm().commitWrite()
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 1)
try! Realm().beginWrite()
}
func testCancelWrite() {
assertThrows(try! Realm().cancelWrite())
try! Realm().beginWrite()
try! Realm().create(SwiftStringObject.self, value: ["1"])
try! Realm().cancelWrite()
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 0)
try! Realm().write {
self.assertThrows(self.realmWithTestPath().cancelWrite())
let object = try! Realm().create(SwiftStringObject)
try! Realm().cancelWrite()
XCTAssertTrue(object.invalidated)
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 0)
}
XCTAssertEqual(try! Realm().objects(SwiftStringObject).count, 0)
}
func testInWriteTransaction() {
let realm = try! Realm()
XCTAssertFalse(realm.inWriteTransaction)
realm.beginWrite()
XCTAssertTrue(realm.inWriteTransaction)
realm.cancelWrite()
try! realm.write {
XCTAssertTrue(realm.inWriteTransaction)
realm.cancelWrite()
XCTAssertFalse(realm.inWriteTransaction)
}
realm.beginWrite()
realm.invalidate()
XCTAssertFalse(realm.inWriteTransaction)
}
func testAddSingleObject() {
let realm = try! Realm()
assertThrows(_ = realm.add(SwiftObject()))
XCTAssertEqual(0, realm.objects(SwiftObject).count)
var defaultRealmObject: SwiftObject!
try! realm.write {
defaultRealmObject = SwiftObject()
realm.add(defaultRealmObject)
XCTAssertEqual(1, realm.objects(SwiftObject).count)
realm.add(defaultRealmObject)
XCTAssertEqual(1, realm.objects(SwiftObject).count)
}
XCTAssertEqual(1, realm.objects(SwiftObject).count)
let testRealm = realmWithTestPath()
try! testRealm.write {
self.assertThrows(_ = testRealm.add(defaultRealmObject))
}
}
func testAddWithUpdateSingleObject() {
let realm = try! Realm()
XCTAssertEqual(0, realm.objects(SwiftPrimaryStringObject).count)
var defaultRealmObject: SwiftPrimaryStringObject!
try! realm.write {
defaultRealmObject = SwiftPrimaryStringObject()
realm.add(defaultRealmObject, update: true)
XCTAssertEqual(1, realm.objects(SwiftPrimaryStringObject).count)
realm.add(SwiftPrimaryStringObject(), update: true)
XCTAssertEqual(1, realm.objects(SwiftPrimaryStringObject).count)
}
XCTAssertEqual(1, realm.objects(SwiftPrimaryStringObject).count)
let testRealm = realmWithTestPath()
try! testRealm.write {
self.assertThrows(_ = testRealm.add(defaultRealmObject, update: true))
}
}
func testAddMultipleObjects() {
let realm = try! Realm()
assertThrows(_ = realm.add([SwiftObject(), SwiftObject()]))
XCTAssertEqual(0, realm.objects(SwiftObject).count)
try! realm.write {
let objs = [SwiftObject(), SwiftObject()]
realm.add(objs)
XCTAssertEqual(2, realm.objects(SwiftObject).count)
}
XCTAssertEqual(2, realm.objects(SwiftObject).count)
let testRealm = realmWithTestPath()
try! testRealm.write {
self.assertThrows(_ = testRealm.add(realm.objects(SwiftObject)))
}
}
func testAddWithUpdateMultipleObjects() {
let realm = try! Realm()
XCTAssertEqual(0, realm.objects(SwiftPrimaryStringObject).count)
try! realm.write {
let objs = [SwiftPrimaryStringObject(), SwiftPrimaryStringObject()]
realm.add(objs, update: true)
XCTAssertEqual(1, realm.objects(SwiftPrimaryStringObject).count)
}
XCTAssertEqual(1, realm.objects(SwiftPrimaryStringObject).count)
let testRealm = realmWithTestPath()
try! testRealm.write {
self.assertThrows(_ = testRealm.add(realm.objects(SwiftPrimaryStringObject), update: true))
}
}
// create() tests are in ObjectCreationTests.swift
func testDeleteSingleObject() {
let realm = try! Realm()
XCTAssertEqual(0, realm.objects(SwiftObject).count)
assertThrows(_ = realm.delete(SwiftObject()))
var defaultRealmObject: SwiftObject!
try! realm.write {
defaultRealmObject = SwiftObject()
self.assertThrows(_ = realm.delete(defaultRealmObject))
XCTAssertEqual(0, realm.objects(SwiftObject).count)
realm.add(defaultRealmObject)
XCTAssertEqual(1, realm.objects(SwiftObject).count)
realm.delete(defaultRealmObject)
XCTAssertEqual(0, realm.objects(SwiftObject).count)
}
assertThrows(_ = realm.delete(defaultRealmObject))
XCTAssertEqual(0, realm.objects(SwiftObject).count)
let testRealm = realmWithTestPath()
assertThrows(_ = testRealm.delete(defaultRealmObject))
try! testRealm.write {
self.assertThrows(_ = testRealm.delete(defaultRealmObject))
}
}
func testDeleteSequenceOfObjects() {
let realm = try! Realm()
XCTAssertEqual(0, realm.objects(SwiftObject).count)
var objs: [SwiftObject]!
try! realm.write {
objs = [SwiftObject(), SwiftObject()]
realm.add(objs)
XCTAssertEqual(2, realm.objects(SwiftObject).count)
realm.delete(objs)
XCTAssertEqual(0, realm.objects(SwiftObject).count)
}
XCTAssertEqual(0, realm.objects(SwiftObject).count)
let testRealm = realmWithTestPath()
assertThrows(_ = testRealm.delete(objs))
try! testRealm.write {
self.assertThrows(_ = testRealm.delete(objs))
}
}
func testDeleteListOfObjects() {
let realm = try! Realm()
XCTAssertEqual(0, realm.objects(SwiftCompanyObject).count)
try! realm.write {
let obj = SwiftCompanyObject()
obj.employees.append(SwiftEmployeeObject())
realm.add(obj)
XCTAssertEqual(1, realm.objects(SwiftEmployeeObject).count)
realm.delete(obj.employees)
XCTAssertEqual(0, obj.employees.count)
XCTAssertEqual(0, realm.objects(SwiftEmployeeObject).count)
}
XCTAssertEqual(0, realm.objects(SwiftEmployeeObject).count)
}
func testDeleteResults() {
let realm = try! Realm(path: testRealmPath())
XCTAssertEqual(0, realm.objects(SwiftCompanyObject).count)
try! realm.write {
realm.add(SwiftIntObject(value: [1]))
realm.add(SwiftIntObject(value: [1]))
realm.add(SwiftIntObject(value: [2]))
XCTAssertEqual(3, realm.objects(SwiftIntObject).count)
realm.delete(realm.objects(SwiftIntObject).filter("intCol = 1"))
XCTAssertEqual(1, realm.objects(SwiftIntObject).count)
}
XCTAssertEqual(1, realm.objects(SwiftIntObject).count)
}
func testDeleteAll() {
let realm = try! Realm()
try! realm.write {
realm.add(SwiftObject())
XCTAssertEqual(1, realm.objects(SwiftObject).count)
realm.deleteAll()
XCTAssertEqual(0, realm.objects(SwiftObject).count)
}
XCTAssertEqual(0, realm.objects(SwiftObject).count)
}
func testObjects() {
XCTAssertEqual(0, try! Realm().objects(SwiftStringObject).count)
XCTAssertEqual(3, try! Realm().objects(SwiftIntObject).count)
XCTAssertEqual(3, try! Realm().objects(SwiftIntObject).count)
assertThrows(try! Realm().objects(Object))
}
func testDynamicObjects() {
XCTAssertEqual(0, try! Realm().dynamicObjects("SwiftStringObject").count)
XCTAssertEqual(3, try! Realm().dynamicObjects("SwiftIntObject").count)
XCTAssertEqual(3, try! Realm().dynamicObjects("SwiftIntObject").count)
assertThrows(try! Realm().dynamicObjects("Object"))
}
func testDynamicObjectProperties() {
try! Realm().write {
try! Realm().create(SwiftObject)
}
let object = try! Realm().dynamicObjects("SwiftObject")[0]
let dictionary = SwiftObject.defaultValues()
XCTAssertEqual(object["boolCol"] as? NSNumber, dictionary["boolCol"] as! NSNumber?)
XCTAssertEqual(object["intCol"] as? NSNumber, dictionary["intCol"] as! NSNumber?)
XCTAssertEqual(object["floatCol"] as? NSNumber, dictionary["floatCol"] as! Float?)
XCTAssertEqual(object["doubleCol"] as? NSNumber, dictionary["doubleCol"] as! Double?)
XCTAssertEqual(object["stringCol"] as! String?, dictionary["stringCol"] as! String?)
XCTAssertEqual(object["binaryCol"] as! NSData?, dictionary["binaryCol"] as! NSData?)
XCTAssertEqual(object["dateCol"] as! NSDate?, dictionary["dateCol"] as! NSDate?)
XCTAssertEqual(object["objectCol"]?.boolCol, false)
}
func testDynamicObjectOptionalProperties() {
try! Realm().write {
try! Realm().create(SwiftOptionalDefaultValuesObject)
}
let object = try! Realm().dynamicObjects("SwiftOptionalDefaultValuesObject")[0]
let dictionary = SwiftOptionalDefaultValuesObject.defaultValues()
XCTAssertEqual(object["optIntCol"] as? NSNumber, dictionary["optIntCol"] as! NSNumber?)
XCTAssertEqual(object["optInt8Col"] as? NSNumber, dictionary["optInt8Col"] as! NSNumber?)
XCTAssertEqual(object["optInt16Col"] as? NSNumber, dictionary["optInt16Col"] as! NSNumber?)
XCTAssertEqual(object["optInt32Col"] as? NSNumber, dictionary["optInt32Col"] as! NSNumber?)
XCTAssertEqual(object["optInt64Col"] as? NSNumber, dictionary["optInt64Col"] as! NSNumber?)
XCTAssertEqual(object["optFloatCol"] as? NSNumber, dictionary["optFloatCol"] as! Float?)
XCTAssertEqual(object["optDoubleCol"] as? NSNumber, dictionary["optDoubleCol"] as! Double?)
XCTAssertEqual(object["optStringCol"] as! String?, dictionary["optStringCol"] as! String?)
XCTAssertEqual(object["optNSStringCol"] as! String?, dictionary["optNSStringCol"] as! String?)
XCTAssertEqual(object["optBinaryCol"] as! NSData?, dictionary["optBinaryCol"] as! NSData?)
XCTAssertEqual(object["optDateCol"] as! NSDate?, dictionary["optDateCol"] as! NSDate?)
XCTAssertEqual(object["optObjectCol"]?.boolCol, true)
}
func testObjectForPrimaryKey() {
let realm = try! Realm()
try! realm.write {
realm.create(SwiftPrimaryStringObject.self, value: ["a", 1])
realm.create(SwiftPrimaryStringObject.self, value: ["b", 2])
}
XCTAssertNotNil(realm.objectForPrimaryKey(SwiftPrimaryStringObject.self, key: "a"))
// When this is directly inside the XCTAssertNil, it fails for some reason
let missingObject = realm.objectForPrimaryKey(SwiftPrimaryStringObject.self, key: "z")
XCTAssertNil(missingObject)
}
func testDynamicObjectForPrimaryKey() {
let realm = try! Realm()
try! realm.write {
realm.create(SwiftPrimaryStringObject.self, value: ["a", 1])
realm.create(SwiftPrimaryStringObject.self, value: ["b", 2])
}
XCTAssertNotNil(realm.dynamicObjectForPrimaryKey("SwiftPrimaryStringObject", key: "a"))
XCTAssertNil(realm.dynamicObjectForPrimaryKey("SwiftPrimaryStringObject", key: "z"))
}
func testDynamicObjectForPrimaryKeySubscripting() {
let realm = try! Realm()
try! realm.write {
realm.create(SwiftPrimaryStringObject.self, value: ["a", 1])
}
let object = realm.dynamicObjectForPrimaryKey("SwiftPrimaryStringObject", key: "a")
let stringVal = object!["stringCol"] as! String
XCTAssertEqual(stringVal, "a", "Object Subscripting Failed!")
}
func testAddNotificationBlock() {
let realm = try! Realm()
var notificationCalled = false
let token = realm.addNotificationBlock { _, realm in
XCTAssertEqual(realm.path, Realm.defaultPath)
notificationCalled = true
}
XCTAssertFalse(notificationCalled)
try! realm.write {}
XCTAssertTrue(notificationCalled)
realm.removeNotification(token)
}
func testRemoveNotification() {
let realm = try! Realm()
var notificationCalled = false
let token = realm.addNotificationBlock { (notification, realm) -> Void in
XCTAssertEqual(realm.path, Realm.defaultPath)
notificationCalled = true
}
realm.removeNotification(token)
try! realm.write {}
XCTAssertFalse(notificationCalled)
}
func testAutorefresh() {
let realm = try! Realm()
XCTAssertTrue(realm.autorefresh, "Autorefresh should default to true")
realm.autorefresh = false
XCTAssertFalse(realm.autorefresh)
realm.autorefresh = true
XCTAssertTrue(realm.autorefresh)
// test that autoreresh is applied
// we have two notifications, one for opening the realm, and a second when performing our transaction
let notificationFired = expectationWithDescription("notification fired")
let token = realm.addNotificationBlock { _, realm in
XCTAssertNotNil(realm, "Realm should not be nil")
notificationFired.fulfill()
}
dispatchSyncNewThread {
let realm = try! Realm()
try! realm.write {
realm.create(SwiftStringObject.self, value: ["string"])
}
}
waitForExpectationsWithTimeout(1, handler: nil)
realm.removeNotification(token)
// get object
let results = realm.objects(SwiftStringObject)
XCTAssertEqual(results.count, Int(1), "There should be 1 object of type StringObject")
XCTAssertEqual(results[0].stringCol, "string", "Value of first column should be 'string'")
}
func testRefresh() {
let realm = try! Realm()
realm.autorefresh = false
// test that autoreresh is not applied
// we have two notifications, one for opening the realm, and a second when performing our transaction
let notificationFired = expectationWithDescription("notification fired")
let token = realm.addNotificationBlock { _, realm in
XCTAssertNotNil(realm, "Realm should not be nil")
notificationFired.fulfill()
}
let results = realm.objects(SwiftStringObject)
XCTAssertEqual(results.count, Int(0), "There should be 1 object of type StringObject")
dispatchSyncNewThread {
try! Realm().write {
try! Realm().create(SwiftStringObject.self, value: ["string"])
return
}
}
waitForExpectationsWithTimeout(1, handler: nil)
realm.removeNotification(token)
XCTAssertEqual(results.count, Int(0), "There should be 1 object of type StringObject")
// refresh
realm.refresh()
XCTAssertEqual(results.count, Int(1), "There should be 1 object of type StringObject")
XCTAssertEqual(results[0].stringCol, "string", "Value of first column should be 'string'")
}
func testInvalidate() {
let realm = try! Realm()
let object = SwiftObject()
try! realm.write {
realm.add(object)
return
}
realm.invalidate()
XCTAssertEqual(object.invalidated, true)
try! realm.write {
realm.add(SwiftObject())
return
}
XCTAssertEqual(realm.objects(SwiftObject).count, 2)
XCTAssertEqual(object.invalidated, true)
}
func testWriteCopyToPath() {
let realm = try! Realm()
try! realm.write {
realm.add(SwiftObject())
}
let path = ((Realm.defaultPath as NSString).stringByDeletingLastPathComponent as NSString ).stringByAppendingPathComponent("copy.realm")
do {
try realm.writeCopyToPath(path)
} catch {
XCTFail("writeCopyToPath failed")
}
autoreleasepool {
let copy = try! Realm(path: path)
XCTAssertEqual(1, copy.objects(SwiftObject).count)
}
try! NSFileManager.defaultManager().removeItemAtPath(path)
}
func testSetEncryptionKey() {
Realm.setEncryptionKey(NSMutableData(length: 64))
Realm.setEncryptionKey(nil, forPath: Realm.defaultPath)
XCTAssert(true, "setting those keys should not throw")
}
func testEquals() {
let realm = try! Realm()
XCTAssertTrue(try! realm == Realm())
let testRealm = realmWithTestPath()
XCTAssertFalse(realm == testRealm)
dispatchSyncNewThread {
let otherThreadRealm = try! Realm()
XCTAssertFalse(realm == otherThreadRealm)
}
}
}
| mit | 18a3b27d30585784824e65e21a6cb839 | 38.434783 | 166 | 0.633019 | 5.078598 | false | true | false | false |
woohyuknrg/GithubTrending | githubTests/DiscoverViewModelSpec.swift | 1 | 3472 | import Quick
import Nimble
import RxBlocking
import RxSwift
import RxCocoa
import RxTest
import Moya
@testable import github
class DiscoverViewModelSpec: QuickSpec {
override func spec() {
var sut: DiscoverViewModel!
var scheduler: TestScheduler!
var disposeBag: DisposeBag!
beforeEach {
scheduler = TestScheduler(initialClock: 0)
SharingScheduler.mock(scheduler: scheduler) {
sut = DiscoverViewModel(provider: MoyaProvider(stubClosure: MoyaProvider.immediatelyStub))
}
disposeBag = DisposeBag()
}
afterEach {
scheduler = nil
sut = nil
disposeBag = nil
}
it ("returns valid title") {
expect(sut.title) == "Trending"
}
it("returns one repo when created") {
let observer = scheduler.createObserver([RepoCellViewModel].self)
scheduler.scheduleAt(100) {
sut.results.drive(observer).disposed(by: disposeBag)
}
scheduler.start()
let results = observer.events.first
.map { event in
event.value.element!.count
}
expect(results) == 1
}
it("fetches repos when triggered refresh") {
let observer = scheduler.createObserver([RepoCellViewModel].self)
scheduler.scheduleAt(100) {
sut.results.drive(observer).disposed(by: disposeBag)
}
scheduler.scheduleAt(200) {
sut.triggerRefresh.onNext(())
}
scheduler.start()
let numberOfCalls = observer.events
.map { event in
event.value.element!.count
}
.reduce(0) { $0 + $1 }
expect(numberOfCalls) == 2
}
it("sends true when network request is executing and false when it finishes") {
let observer = scheduler.createObserver(Bool.self)
scheduler.scheduleAt(100) {
sut.executing.drive(observer).disposed(by: disposeBag)
sut.results.drive().disposed(by: disposeBag)
}
scheduler.start()
let results = observer.events
.map { event in
event.value.element!
}
expect(results) == [false, true, false]
}
it("returns repository view model when item selected") {
let observer = scheduler.createObserver(RepositoryViewModel.self)
scheduler.scheduleAt(100) {
sut.results.drive().disposed(by: disposeBag)
}
scheduler.scheduleAt(200) {
sut.selectedViewModel.drive(observer).disposed(by: disposeBag)
}
scheduler.scheduleAt(300) {
sut.selectedItem.onNext(IndexPath(row: 0, section: 0))
}
scheduler.start()
let result = observer.events.first
.map { event in
event.value.element!
}
expect(result).notTo(beNil())
}
}
}
| mit | e1bf4cbb0beb81016a4c03fe69d27697 | 29.191304 | 106 | 0.494528 | 5.748344 | false | false | false | false |
AppLozic/Applozic-iOS-SDK | sample-with-framework/Applozic/Applozic/ALPhotoPicker.swift | 1 | 5226 | //
// ALPhotoPicker.swift
// Applozic
//
// Created by apple on 12/11/20.
// Copyright © 2020 applozic Inc. All rights reserved.
//
import Foundation
import PhotosUI
@objc public class ALPhotoPicker: NSObject {
@objc public weak var delegate: ALCustomPickerDelegate?
private var selectionLimit: Int
private var loadingTitle: String = ""
private let multimediaData: ALMultimediaData = ALMultimediaData()
@objc public init(selectionLimit: Int,
loadingTitle: String) {
self.selectionLimit = selectionLimit
self.loadingTitle = loadingTitle
super.init()
}
@available(iOS 14, *)
@objc public func openGallery(from controller: UIViewController) {
var configuration = PHPickerConfiguration()
configuration.selectionLimit = selectionLimit
var filter: PHPickerFilter?
if ALApplozicSettings.imagesHiddenInGallery() {
filter = .any(of: [.videos])
} else if ALApplozicSettings.videosHiddenInGallery() {
filter = .any(of: [.images])
} else{
filter = .any(of: [.images, .videos])
}
configuration.filter = filter
let picker = PHPickerViewController(configuration: configuration)
picker.delegate = self
controller.present(picker, animated: true)
}
@available(iOS 14, *)
private func export(
results: [PHPickerResult],
completion: @escaping (_ images: [UIImage], _ videos: [String], _ gif: [Data]) -> Void
) {
var selectedImages: [UIImage] = []
var selectedVideosPath: [String] = []
var selectedGif: [Data] = []
let exportGroup = DispatchGroup()
DispatchQueue.global(qos: .userInitiated).async {
for result in results {
exportGroup.enter()
let provider = result.itemProvider
if provider.hasItemConformingToTypeIdentifier(UTType.gif.identifier) {
provider.loadDataRepresentation(forTypeIdentifier: UTType.gif.identifier) { (data, error) in
if let error = error {
print("Failed to export gif due to error: \(error)")
} else if let data = data {
selectedGif.append(data)
}
exportGroup.leave()
}
} else if provider.canLoadObject(ofClass: UIImage.self) {
provider.loadObject(ofClass: UIImage.self) { image, error in
if let error = error {
print("Failed to export image due to error: \(error)")
} else if let image = image as? UIImage {
selectedImages.append(image)
}
exportGroup.leave()
}
} else {
provider.loadFileRepresentation(forTypeIdentifier: UTType.movie.identifier) { url, error in
if let error = error {
print("Failed to export video due to error: \(error)")
} else if let url = url,
let newURL = ALUtilityClass.moveFileToDocuments(withFileURL: url) {
selectedVideosPath.append(newURL.path)
}
exportGroup.leave()
}
}
}
exportGroup.wait()
DispatchQueue.main.async {
completion(selectedImages, selectedVideosPath, selectedGif)
}
}
}
private func selectedMultimediaList(images: [UIImage], videos: [String], gifs: [Data]) -> [ALMultimediaData] {
var multimediaList = [ALMultimediaData]()
for gifData in gifs {
multimediaList.append(multimediaData.getOf(ALMultimediaTypeGif, with: UIImage.animatedImage(withAnimatedGIFData: gifData),
withGif: gifData, withVideo: nil))
}
for image in images {
multimediaList.append(multimediaData.getOf(ALMultimediaTypeImage, with: image, withGif: nil, withVideo: nil))
}
for video in videos {
multimediaList.append(multimediaData.getOf(ALMultimediaTypeVideo, with: nil, withGif: nil, withVideo: video))
}
return multimediaList
}
}
@available(iOS 14, *)
extension ALPhotoPicker: PHPickerViewControllerDelegate {
public func picker(_ picker: PHPickerViewController, didFinishPicking results: [PHPickerResult]) {
guard !results.isEmpty else {
picker.dismiss(animated: true)
return
}
let alertController = ALUIUtilityClass.displayLoadingAlertController(withText: loadingTitle);
export(results: results) { images, videos, gifData in
ALUIUtilityClass.dismiss(alertController) { (dismiss) in
picker.dismiss(animated: true)
self.delegate?.multimediaSelected(self.selectedMultimediaList(images: images, videos: videos, gifs: gifData))
}
}
}
}
| bsd-3-clause | bf232cb5c1e87d7618a18c0fb5b07b94 | 40.141732 | 134 | 0.570909 | 4.915334 | false | false | false | false |
franklinsch/usagi | iOS/usagi-iOS/usagi-iOS/LoginViewController.swift | 1 | 2467 | //
// LoginViewController.swift
// usagi-iOS
//
// Created by Franklin Schrans on 31/01/2016.
// Copyright © 2016 Franklin Schrans. All rights reserved.
//
import UIKit
class LoginViewController: UIViewController {
@IBOutlet weak var welcomeLabel: UILabel!
@IBOutlet weak var uptimalLogo: UILabel!
@IBOutlet weak var descLabel: UILabel!
@IBOutlet weak var loginButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
welcomeLabel.transform = CGAffineTransformMakeTranslation(0, -10)
welcomeLabel.alpha = 0.0
UIView.animateWithDuration(0.6, delay: 0.2, options: .TransitionNone, animations: {
self.welcomeLabel.transform = CGAffineTransformIdentity
self.welcomeLabel.alpha = 1.0
}, completion: nil)
uptimalLogo.transform = CGAffineTransformMakeScale(1.2, 1.2)
uptimalLogo.alpha = 0.0
UIView.animateWithDuration(1.2, delay: 0.5, options: .TransitionNone, animations: {
self.uptimalLogo.transform = CGAffineTransformIdentity
self.uptimalLogo.alpha = 1.0
}, completion: nil)
descLabel.transform = CGAffineTransformMakeTranslation(0, 0)
descLabel.alpha = 0.0
UIView.animateWithDuration(0.6, delay: 1.5, options: .TransitionNone, animations: {
self.descLabel.transform = CGAffineTransformIdentity
self.descLabel.alpha = 1.0
}, completion: nil)
loginButton.transform = CGAffineTransformMakeTranslation(0, 0)
loginButton.alpha = 0.0
UIView.animateWithDuration(0.6, delay: 1.5, options: .TransitionNone, animations: {
self.loginButton.transform = CGAffineTransformIdentity
self.loginButton.alpha = 1.0
}, completion: nil)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
| mit | 6672897caa72ff16877958e15fbecb6e | 33.25 | 106 | 0.654096 | 4.981818 | false | false | false | false |
eldesperado/SpareTimeAlarmApp | SpareTimeMusicApp/FancyTextField.swift | 1 | 3878 | //
// FancyTextField.swift
// SpareTimeAlarmApp
//
// Created by Pham Nguyen Nhat Trung on 8/13/15.
// Copyright (c) 2015 Pham Nguyen Nhat Trung. All rights reserved.
//
import UIKit
@IBDesignable class FancyTextField: NTTextField {
// MARK: Public Properties
override var placeholder: String? {
didSet {
update()
}
}
@IBInspectable var inactiveFontSize: CGFloat = 14 {
didSet {
update()
}
}
@IBInspectable var activeFontSize: CGFloat = 22 {
didSet {
update()
}
}
@IBInspectable var inactiveColor: UIColor = UIColor(white: 1.0, alpha: 0.51) {
didSet {
update()
}
}
@IBInspectable var activeColor: UIColor = UIColor.whiteColor() {
didSet {
update()
}
}
override var bounds: CGRect {
didSet {
update()
}
}
// MARK: Private Properties
private let placeholderInsets = CGPoint(x: 0, y: 0)
private let textFieldInsets = CGPoint(x: 0, y: 12)
private var inactiveTextFieldStatus = (status: StatusType.Inactive, fontsize: CGFloat(0.0), color: UIColor.whiteColor())
private var activeTextFieldStatus = (StatusType.Active, fontsize: CGFloat(0.0), color: UIColor.whiteColor())
// MARK: Private Layout Functions
private func updateLabels(status: TextFieldStatus) {
if let aFont = font {
font = aFont.fontWithSize(status.fontsize)
}
textColor = status.color
}
private func updatePlaceholder(status: TextFieldStatus) {
placeholderLabel.text = placeholder
if let aFont = font {
font = aFont.fontWithSize(status.fontsize)
}
placeholderLabel.textColor = status.color
placeholderLabel.sizeToFit()
}
private func update() {
inactiveTextFieldStatus.color = inactiveColor
inactiveTextFieldStatus.fontsize = inactiveFontSize
activeTextFieldStatus.color = activeColor
activeTextFieldStatus.fontsize = activeFontSize
// Update Label & placeholder
switch (isEdit) {
case .Active:
updateLabels(activeTextFieldStatus)
updatePlaceholder(inactiveTextFieldStatus)
case .Inactive:
updateLabels(inactiveTextFieldStatus)
updatePlaceholder(activeTextFieldStatus)
}
reloadInputViews()
}
// MARK: NTTextFieldProtocol
override func drawViewsForRect(rect: CGRect) {
let frame = CGRect(origin: CGPointZero, size: rect.size)
// Set Placeholder
placeholderLabel.frame = frame
if let aFont = font {
font = aFont.fontWithSize(activeFontSize)
}
placeholderLabel.textColor = activeColor
addSubview(placeholderLabel)
// Update
update()
// Set Label Text
textColor = inactiveColor
if let aFont = font {
font = aFont.fontWithSize(inactiveFontSize)
}
}
override func animateViewsForTextEntry() {
// Animate textField placeholder when UITextfield's text is empty
UIView.animateWithDuration(0.3, delay: 0.0, usingSpringWithDamping: 0.8, initialSpringVelocity: 1.0, options: UIViewAnimationOptions.BeginFromCurrentState, animations: ({ [weak self] in
self?.update()
}), completion: { (completed) in
})
}
override func animateViewsForTextDisplay() {
UIView.animateWithDuration(0.35, delay: 0.0, usingSpringWithDamping: 0.8, initialSpringVelocity: 2.0, options: UIViewAnimationOptions.BeginFromCurrentState, animations: ({ [weak self] in
// Animate textField placeholder when UITextfield's text is filled
self?.update()
}), completion: { (completed) in
})
}
// MARK: Overrides
override func editingRectForBounds(bounds: CGRect) -> CGRect {
return CGRectOffset(bounds, textFieldInsets.x, textFieldInsets.y)
}
override func textRectForBounds(bounds: CGRect) -> CGRect {
return CGRectOffset(bounds, textFieldInsets.x, textFieldInsets.y)
}
}
| mit | 438459d638fbab308c2a7c489465b393 | 26.118881 | 190 | 0.680248 | 4.64988 | false | false | false | false |
nissivm/DemoShop | Demo Shop/Objects/Card.swift | 1 | 8787 | //
// Card.swift
// Demo Shop
//
// Created by Nissi Vieira Miranda on 1/11/16.
// Copyright © 2016 Nissi Vieira Miranda. All rights reserved.
//
import Foundation
class Card
{
static var cardNumber = ""
static var expirationDate = ""
static var cvc = ""
private var cardBrand: STPCardBrand?
//-------------------------------------------------------------------------//
// MARK: Card brand
//-------------------------------------------------------------------------//
func retrieveCardBrand()
{
let sanitizedNumber = STPCardValidator.sanitizedNumericStringForString(Card.cardNumber)
cardBrand = STPCardValidator.brandForNumber(sanitizedNumber)
}
func cardBrandName() -> String
{
retrieveCardBrand()
var imageName = ""
switch cardBrand!
{
case .Visa:
imageName = "visa"
break
case .MasterCard:
imageName = "mastercard"
break
case .DinersClub:
imageName = "diners"
break
case .Amex:
imageName = "amex"
break
case .Discover:
imageName = "discover"
break
case .JCB:
imageName = "jcb"
break
case .Unknown:
imageName = ""
break
}
return imageName
}
func cardImageForBrandName(brandName: String) -> UIImage?
{
if brandName.characters.count > 0
{
let path = NSBundle.mainBundle().pathForResource(brandName, ofType: "png")
return UIImage(contentsOfFile: path!)
}
else
{
return nil
}
}
//-------------------------------------------------------------------------//
// MARK: Format
//-------------------------------------------------------------------------//
func formatCardNumber() -> String
{
var cardNumber = Card.cardNumber
let cardNumberNSString = NSString(string: cardNumber)
let cardNumberLength = cardNumberNSString.length
retrieveCardBrand()
if (cardNumberLength == 5) || ((cardBrand! == .Amex) && (cardNumberLength == 12)) ||
((cardBrand! != .Amex) && (cardNumberLength == 10)) ||
((cardBrand! != .Amex) && (cardNumberLength == 15))
{
let part1 = cardNumberNSString.substringToIndex(cardNumberLength - 1)
let part2 = cardNumberNSString.substringFromIndex(cardNumberLength - 1)
cardNumber = part1 + " " + part2
}
else if ((cardBrand! == .Amex) && (cardNumberLength > 12))
{
let maxCardLengthForCardBrand = STPCardValidator.lengthForCardBrand(cardBrand!)
if (cardNumberLength - 2) > maxCardLengthForCardBrand // 2 -> spaces
{
cardNumber = cardNumberNSString.substringToIndex(cardNumberLength - 1)
}
}
else if ((cardBrand! != .Amex) && (cardNumberLength > 15))
{
if cardBrand! != .Unknown
{
let maxCardLengthForCardBrand = STPCardValidator.lengthForCardBrand(cardBrand!)
if (cardNumberLength - 3) > maxCardLengthForCardBrand // 3 -> spaces
{
cardNumber = cardNumberNSString.substringToIndex(cardNumberLength - 1)
}
}
}
return cardNumber
}
func formatExpirationDate() -> String
{
var expirationDate = Card.expirationDate
let expirationDateNSString = NSString(string: expirationDate)
let expirationDateLength = expirationDateNSString.length
if (expirationDateLength == 1) && (expirationDate != "0") && (expirationDate != "1")
{
expirationDate = "0" + expirationDate
}
else if expirationDateLength == 3
{
let part1 = expirationDateNSString.substringToIndex(expirationDateLength - 1)
let part2 = expirationDateNSString.substringFromIndex(expirationDateLength - 1)
expirationDate = part1 + " / " + part2
}
else if expirationDateLength > 7
{
expirationDate = expirationDateNSString.substringToIndex(expirationDateLength - 1)
}
return expirationDate
}
func formatCVC() -> String
{
var cvc = Card.cvc
let cvcNSString = NSString(string: cvc)
let cvcLength = cvcNSString.length
retrieveCardBrand()
if cardBrand! != .Unknown
{
let maxCardBrandCVCLength = Int(STPCardValidator.maxCVCLengthForCardBrand(cardBrand!))
if cvcLength > maxCardBrandCVCLength
{
cvc = cvcNSString.substringToIndex(cvcLength - 1)
}
}
return cvc
}
//-------------------------------------------------------------------------//
// MARK: Validation
//-------------------------------------------------------------------------//
func cardNumberIsValid() -> Bool
{
var isValid = false
if Card.cardNumber.characters.count > 0
{
let status = cardNumberValidationStatus()
if status == .Valid
{
isValid = true
}
}
return isValid
}
func cardNumberValidationStatus() -> STPCardValidationState
{
let sanitizedNumber = STPCardValidator.sanitizedNumericStringForString(Card.cardNumber)
return STPCardValidator.validationStateForNumber(sanitizedNumber, validatingCardBrand:true)
}
func expirationDateIsValid() -> Bool
{
var isValid = false
if Card.expirationDate.characters.count == 7
{
let monthStatus = monthValidationStatus(Card.expirationDate)
let yearStatus = yearValidationStatus(Card.expirationDate)
if (monthStatus == .Valid) && (yearStatus == .Valid)
{
isValid = true
}
}
return isValid
}
func monthValidationStatus(expirationDate: String) -> STPCardValidationState
{
let sanitizedMonth = getSanitizedMonth(expirationDate)
return STPCardValidator.validationStateForExpirationMonth(sanitizedMonth)
}
func yearValidationStatus(expirationDate: String) -> STPCardValidationState
{
let sanitizedMonth = getSanitizedMonth(expirationDate)
let sanitizedYear = getSanitizedYear(expirationDate)
return STPCardValidator.validationStateForExpirationYear(sanitizedYear, inMonth: sanitizedMonth)
}
func cvcIsValid() -> Bool
{
var isValid = false
if Card.cvc.characters.count > 0
{
let status = cvcValidationStatus()
if status == .Valid
{
isValid = true
}
}
return isValid
}
func cvcValidationStatus() -> STPCardValidationState
{
retrieveCardBrand()
return STPCardValidator.validationStateForCVC(Card.cvc, cardBrand: cardBrand!)
}
//-------------------------------------------------------------------------//
// MARK: Sanitized Month & Year
//-------------------------------------------------------------------------//
func getSanitizedMonth(expirationDate: String) -> String
{
let sanitizedDate = STPCardValidator.sanitizedNumericStringForString(expirationDate)
return NSString(string: sanitizedDate).substringToIndex(2)
}
func getSanitizedYear(expirationDate: String) -> String
{
let sanitizedDate = STPCardValidator.sanitizedNumericStringForString(expirationDate)
return NSString(string: sanitizedDate).substringWithRange(NSMakeRange(2, 2))
}
//-------------------------------------------------------------------------//
// MARK: STPCardParams
//-------------------------------------------------------------------------//
func getCardParams() -> STPCardParams
{
let params = STPCardParams()
params.number = STPCardValidator.sanitizedNumericStringForString(Card.cardNumber)
params.expMonth = UInt(Int(getSanitizedMonth(Card.expirationDate))!)
params.expYear = UInt(Int(getSanitizedYear(Card.expirationDate))!)
params.cvc = Card.cvc
return params
}
} | mit | 26ab725812a799a06a713dd401c2a3c8 | 30.952727 | 104 | 0.516617 | 5.99727 | false | false | false | false |
EricConnerApps/SwiftyReview | Sources/SwiftyReview.swift | 1 | 5012 | // The MIT License (MIT)
//
// Copyright (c) 2017 Eric Conner
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import Foundation
import StoreKit
public class SwiftyReview {
/// User default keys
private enum UserDefaultKey: String {
case requestCounter = "SwiftyReviewRequestCounterKey"
case alertsThisYear = "SwiftyReviewThisYearKey"
case savedMonth = "SwiftyReviewSavedMonthKey"
case savedYear = "SwiftyReviewSavedYearKey"
}
/// Request counter
private static var requestCounter: Int {
get { return UserDefaults.standard.integer(forKey: UserDefaultKey.requestCounter.rawValue) }
set { UserDefaults.standard.set(newValue, forKey: UserDefaultKey.requestCounter.rawValue) }
}
/// Alerts shown this year
private static var alertsThisYear: Int {
get { return UserDefaults.standard.integer(forKey: UserDefaultKey.alertsThisYear.rawValue) }
set { UserDefaults.standard.set(newValue, forKey: UserDefaultKey.alertsThisYear.rawValue) }
}
/// Saved month
private static var savedMonth: Int {
get { return UserDefaults.standard.integer(forKey: UserDefaultKey.savedMonth.rawValue) }
set { UserDefaults.standard.set(newValue, forKey: UserDefaultKey.savedMonth.rawValue) }
}
/// Saved year
private static var savedYear: Int {
get { return UserDefaults.standard.integer(forKey: UserDefaultKey.savedYear.rawValue) }
set { UserDefaults.standard.set(newValue, forKey: UserDefaultKey.savedYear.rawValue) }
}
/// Request review
/// - parameter requestsBeforeAlert: The number of requestReviews before an alert is shown. Default is 15.
public class func requestReview(requestsBeforeAlert: Int = 15) {
requestCounter += 1
#if os(tvOS)
print("[SwiftyReview] - tvOS is not currently supported")
#elseif os(OSX)
print("[SwiftyReview] - macOS is not currently supported")
#elseif os(iOS)
if canShowReview(requestsBeforeAlert: requestsBeforeAlert) {
print("[SwiftyReview] - Review requested")
#if os(iOS)
if #available(iOS 10.3, *) {
SKStoreReviewController.requestReview()
} else {
print("[SwiftyReview] - Not supported on this iOS version")
}
#endif
}
#endif
}
/// Determine if the review dialog can be shown.
private class func canShowReview(requestsBeforeAlert: Int) -> Bool {
// Get date
let date = Date()
let formatter = DateFormatter()
formatter.locale = Locale(identifier: "en_US")
formatter.dateFormat = "MM.yyyy"
let dateResult = formatter.string(from: date)
// Get month string
guard let monthString = dateResult.components(separatedBy: ".").first else {
print("[SwiftyReview] - Month String error")
return false
}
// Get month int
guard let month = Int(monthString) else {
print("[SwiftyReview] - Month Int error")
return false
}
// Get year string
guard let yearString = dateResult.components(separatedBy: ".").last else {
print("[SwiftyReview] - Year String error")
return false
}
// Get year int
guard let year = Int(yearString) else {
print("[SwiftyReview] - Year Int error")
return false
}
// Update saved month/year if never set before
if savedMonth == 0 {
savedMonth = month
}
if savedYear == 0 {
savedYear = year
}
// If year has changed reset everything
if year > savedYear {
savedYear = year
alertsThisYear = 0
requestCounter = 0
}
print("[SwiftyReview]")
print("\tRequest count: \(requestCounter)/\(requestsBeforeAlert)")
print("\tAlerts this year: \(alertsThisYear)")
print("\tDate: \(savedMonth)-\(savedYear)")
// Check that max number of 3 alerts shown per year is not reached
guard alertsThisYear < 3 else {
return false
}
// Show alert if needed
if requestCounter == requestsBeforeAlert {
alertsThisYear += 1
savedMonth = month
return true
} else if requestCounter > requestsBeforeAlert, month >= (savedMonth + 4) {
alertsThisYear += 1
savedMonth = month
return true
}
// No alert is needed to show
return false
}
}
| mit | afae3aec3b4008d37fa40a1ba85f0099 | 31.128205 | 107 | 0.723264 | 3.825954 | false | false | false | false |
nathawes/swift | test/IRGen/objc_class_export.swift | 4 | 6050 | // RUN: %empty-directory(%t)
// RUN: %build-irgen-test-overlays
// RUN: %target-swift-frontend -sdk %S/Inputs -I %t -primary-file %s -emit-ir -disable-objc-attr-requires-foundation-module | %FileCheck %s
// REQUIRES: CPU=x86_64
// REQUIRES: objc_interop
// CHECK-DAG: %swift.refcounted = type
// CHECK-DAG: [[HOOZIT:%T17objc_class_export6HoozitC]] = type <{ [[REF:%swift.refcounted]] }>
// CHECK-DAG: [[FOO:%T17objc_class_export3FooC]] = type <{ [[REF]], %TSi }>
// CHECK-DAG: [[INT:%TSi]] = type <{ i64 }>
// CHECK-DAG: [[DOUBLE:%TSd]] = type <{ double }>
// CHECK-DAG: [[NSRECT:%TSo6NSRectV]] = type <{ %TSo7NSPointV, %TSo6NSSizeV }>
// CHECK-DAG: [[NSPOINT:%TSo7NSPointV]] = type <{ %TSd, %TSd }>
// CHECK-DAG: [[NSSIZE:%TSo6NSSizeV]] = type <{ %TSd, %TSd }>
// CHECK: @"OBJC_METACLASS_$__TtC17objc_class_export3Foo" = hidden global %objc_class {
// CHECK-SAME: %objc_class* @"OBJC_METACLASS_$_{{(_TtCs12_)?}}SwiftObject",
// CHECK-SAME: %objc_class* @"OBJC_METACLASS_$_{{(_TtCs12_)?}}SwiftObject",
// CHECK-SAME: %swift.opaque* @_objc_empty_cache,
// CHECK-SAME: %swift.opaque* null,
// CHECK-SAME: i64 ptrtoint ({{.*}}* @_METACLASS_DATA__TtC17objc_class_export3Foo to i64)
// CHECK-SAME: }
// CHECK: [[FOO_NAME:@.*]] = private unnamed_addr constant [28 x i8] c"_TtC17objc_class_export3Foo\00"
// CHECK: @_METACLASS_DATA__TtC17objc_class_export3Foo = internal constant {{.*\*}} } {
// CHECK-SAME: i32 129,
// CHECK-SAME: i32 40,
// CHECK-SAME: i32 40,
// CHECK-SAME: i32 0,
// CHECK-SAME: i8* null,
// CHECK-SAME: i8* getelementptr inbounds ([{{[0-9]+}} x i8], [{{[0-9]+}} x i8]* [[FOO_NAME]], i64 0, i64 0),
// CHECK-SAME: @_CLASS_METHODS__TtC17objc_class_export3Foo,
// CHECK-SAME: i8* null,
// CHECK-SAME: i8* null,
// CHECK-SAME: i8* null,
// CHECK-SAME: i8* null
// CHECK-SAME: }, section "__DATA, {{.*}}", align 8
// CHECK: @_DATA__TtC17objc_class_export3Foo = internal constant {{.*\*}} } {
// CHECK-SAME: i32 128,
// CHECK-SAME: i32 16,
// CHECK-SAME: i32 24,
// CHECK-SAME: i32 0,
// CHECK-SAME: i8* null,
// CHECK-SAME: i8* getelementptr inbounds ([{{[0-9]+}} x i8], [{{[0-9]+}} x i8]* [[FOO_NAME]], i64 0, i64 0),
// CHECK-SAME: { i32, i32, [6 x { i8*, i8*, i8* }] }* @_INSTANCE_METHODS__TtC17objc_class_export3Foo,
// CHECK-SAME: i8* null,
// CHECK-SAME: @_IVARS__TtC17objc_class_export3Foo,
// CHECK-SAME: i8* null,
// CHECK-SAME: _PROPERTIES__TtC17objc_class_export3Foo
// CHECK-SAME: }, section "__DATA, {{.*}}", align 8
// CHECK: @"$s17objc_class_export3FooCMf" = internal global <{{.*}} }> <{
// CHECK-SAME: void ([[FOO]]*)* @"$s17objc_class_export3FooCfD",
// CHECK-SAME: i8** @"$sBOWV",
// CHECK-SAME: i64 ptrtoint (%objc_class* @"OBJC_METACLASS_$__TtC17objc_class_export3Foo" to i64),
// CHECK-SAME: %objc_class* @"OBJC_CLASS_$_{{(_TtCs12_)?}}SwiftObject",
// CHECK-SAME: %swift.opaque* @_objc_empty_cache,
// CHECK-SAME: %swift.opaque* null,
// CHECK-SAME: i64 add (i64 ptrtoint ({{.*}}* @_DATA__TtC17objc_class_export3Foo to i64), i64 {{1|2}}),
// CHECK-SAME: [[FOO]]* (%swift.type*)* @"$s17objc_class_export3FooC6createACyFZ",
// CHECK-SAME: void (double, double, double, double, [[FOO]]*)* @"$s17objc_class_export3FooC10drawInRect5dirtyySo6NSRectV_tF"
// CHECK-SAME: }>, section "__DATA,__objc_data, regular"
// -- TODO: The OBJC_CLASS symbol should reflect the qualified runtime name of
// Foo.
// CHECK: @"$s17objc_class_export3FooCN" = hidden alias %swift.type, bitcast (i64* getelementptr inbounds ({{.*}} @"$s17objc_class_export3FooCMf", i32 0, i32 2) to %swift.type*)
// CHECK: @"OBJC_CLASS_$__TtC17objc_class_export3Foo" = hidden alias %swift.type, %swift.type* @"$s17objc_class_export3FooCN"
import gizmo
class Hoozit {}
struct BigStructWithNativeObjects {
var x, y, w : Double
var h : Hoozit
}
@objc class Foo {
@objc var x = 0
@objc class func create() -> Foo {
return Foo()
}
@objc func drawInRect(dirty dirty: NSRect) {
}
// CHECK: define internal void @"$s17objc_class_export3FooC10drawInRect5dirtyySo6NSRectV_tFTo"([[OPAQUE:%.*]]* %0, i8* %1, [[NSRECT]]* byval align 8 %2) {{[#0-9]*}} {
// CHECK: [[CAST:%[a-zA-Z0-9]+]] = bitcast [[OPAQUE]]* %0 to [[FOO]]*
// CHECK: call swiftcc void @"$s17objc_class_export3FooC10drawInRect5dirtyySo6NSRectV_tF"(double {{.*}}, double {{.*}}, double {{.*}}, double {{.*}}, [[FOO]]* swiftself [[CAST]])
// CHECK: }
@objc func bounds() -> NSRect {
return NSRect(origin: NSPoint(x: 0, y: 0),
size: NSSize(width: 0, height: 0))
}
// CHECK: define internal void @"$s17objc_class_export3FooC6boundsSo6NSRectVyFTo"([[NSRECT]]* noalias nocapture sret %0, [[OPAQUE4:%.*]]* %1, i8* %2) {{[#0-9]*}} {
// CHECK: [[CAST:%[a-zA-Z0-9]+]] = bitcast [[OPAQUE4]]* %1 to [[FOO]]*
// CHECK: call swiftcc { double, double, double, double } @"$s17objc_class_export3FooC6boundsSo6NSRectVyF"([[FOO]]* swiftself [[CAST]])
@objc func convertRectToBacking(r r: NSRect) -> NSRect {
return r
}
// CHECK: define internal void @"$s17objc_class_export3FooC20convertRectToBacking1rSo6NSRectVAG_tFTo"([[NSRECT]]* noalias nocapture sret %0, [[OPAQUE5:%.*]]* %1, i8* %2, [[NSRECT]]* byval align 8 %3) {{[#0-9]*}} {
// CHECK: [[CAST:%[a-zA-Z0-9]+]] = bitcast [[OPAQUE5]]* %1 to [[FOO]]*
// CHECK: call swiftcc { double, double, double, double } @"$s17objc_class_export3FooC20convertRectToBacking1rSo6NSRectVAG_tF"(double {{.*}}, double {{.*}}, double {{.*}}, double {{.*}}, [[FOO]]* swiftself [[CAST]])
func doStuffToSwiftSlice(f f: [Int]) {
}
// This function is not representable in Objective-C, so don't emit the objc entry point.
// CHECK-NOT: @"$s17objc_class_export3FooC19doStuffToSwiftSlice1fySaySiG_tcAAFTo"
func doStuffToBigSwiftStruct(f f: BigStructWithNativeObjects) {
}
// This function is not representable in Objective-C, so don't emit the objc entry point.
// CHECK-NOT: @_TToFC17objc_class_export3Foo23doStuffToBigSwiftStruct1ffS_FTV17objc_class_export27BigStructWithNativeObjects_T_
@objc init() { }
}
| apache-2.0 | 891f5f3f118ac17863dab3b413dfbb42 | 51.155172 | 219 | 0.636364 | 3.055556 | false | false | false | false |
lgouger/iTerm2 | sources/PasswordManagerDataSourceProvider.swift | 2 | 6986 | //
// PasswordManagerDataSourceProvider.swift
// iTerm2SharedARC
//
// Created by George Nachman on 3/19/22.
//
import Foundation
import LocalAuthentication
@objc(iTermPasswordManagerDataSourceProvider)
class PasswordManagerDataSourceProvider: NSObject {
@objc private(set) static var authenticated = false
private static var _dataSource: PasswordManagerDataSource? = nil
private static var dataSourceType: DataSource = preferredDataSource
private static let _keychain = KeychainPasswordDataSource()
private static var _onePassword = OnePasswordDataSource()
private static var _lastPass = LastPassDataSource()
private static let dataSourceNameUserDefaultsKey = "NoSyncPasswordManagerDataSourceName"
enum DataSource: String {
case keychain = "Keychain"
case onePassword = "OnePassword"
case lastPass = "LastPass"
static let defaultValue = DataSource.keychain
}
static var preferredDataSource: DataSource {
get {
let rawValue = UserDefaults.standard.string(forKey: dataSourceNameUserDefaultsKey) ?? ""
return DataSource(rawValue: rawValue) ?? DataSource.defaultValue
}
set {
UserDefaults.standard.set(newValue.rawValue, forKey: dataSourceNameUserDefaultsKey)
_dataSource = nil
}
}
@objc static var dataSource: PasswordManagerDataSource? {
guard authenticated else {
return nil
}
guard let existing = _dataSource else {
let fresh = { () -> PasswordManagerDataSource in
switch preferredDataSource {
case .keychain:
return keychain!
case .onePassword:
return onePassword!
case .lastPass:
return lastPass!
}
}()
_dataSource = fresh
return fresh
}
return existing
}
@objc static func enableKeychain() {
preferredDataSource = .keychain
}
@objc static var keychainEnabled: Bool {
return preferredDataSource == .keychain
}
@objc static func enable1Password() {
preferredDataSource = .onePassword
}
@objc static var onePasswordEnabled: Bool {
return preferredDataSource == .onePassword
}
@objc static func enableLastPass() {
preferredDataSource = .lastPass
}
@objc static var lastPassEnabled: Bool {
return preferredDataSource == .lastPass
}
@objc static var keychain: PasswordManagerDataSource? {
if !authenticated {
return nil
}
return _keychain
}
private static var onePassword: OnePasswordDataSource? {
if !authenticated {
return nil
}
return _onePassword
}
private static var lastPass: LastPassDataSource? {
if !authenticated {
return nil
}
return _lastPass
}
@objc static func revokeAuthentication() {
authenticated = false
}
@objc static func requestAuthenticationIfNeeded(_ completion: @escaping (Bool) -> ()) {
if authenticated {
completion(true)
return
}
if !SecureUserDefaults.instance.requireAuthToOpenPasswordmanager.value {
authenticated = true
completion(true)
return
}
let context = LAContext()
let policy = LAPolicy.deviceOwnerAuthentication
var error: NSError? = nil
if !context.canEvaluatePolicy(policy, error: &error) {
DLog("Can't evaluate \(policy): \(error?.localizedDescription ?? "(nil)")")
return
}
iTermApplication.shared().localAuthenticationDialogOpen = true
let reason = "open the password manager"
context.evaluatePolicy(policy, localizedReason: reason) { success, error in
DLog("Policy evaluation success=\(success) error=\(String(describing: error))")
DispatchQueue.main.async {
iTermApplication.shared().localAuthenticationDialogOpen = false
if success {
Self.authenticated = true
completion(true)
} else {
Self.authenticated = false
if let error = error as NSError?, (error.code != LAError.systemCancel.rawValue &&
error.code != LAError.appCancel.rawValue) {
showError(error)
}
completion(false)
}
}
}
}
@objc static func consolidateAvailabilityChecks(_ block: () -> ()) {
if let dataSource = dataSource {
dataSource.consolidateAvailabilityChecks(block)
return
}
block()
}
private static func showError(_ error: NSError) {
let alert = NSAlert()
let reason: String
switch LAError.Code(rawValue: error.code) {
case .authenticationFailed:
reason = "valid credentials weren't supplied.";
case .userCancel:
reason = "password entry was cancelled.";
case .userFallback:
reason = "password authentication was requested.";
case .systemCancel:
reason = "the system cancelled the authentication request.";
case .passcodeNotSet:
reason = "no passcode is set.";
case .touchIDNotAvailable:
reason = "touch ID is not available.";
case .biometryNotEnrolled:
reason = "touch ID doesn't have any fingers enrolled.";
case .biometryLockout:
reason = "there were too many failed Touch ID attempts.";
case .appCancel:
reason = "authentication was cancelled by iTerm2.";
case .invalidContext:
reason = "the context is invalid. This is a bug in iTerm2. Please report it.";
case .none:
reason = error.localizedDescription
case .touchIDNotEnrolled:
reason = "touch ID is not enrolled."
case .touchIDLockout:
reason = "touch ID is locked out."
case .notInteractive:
reason = "the required user interface could not be displayed."
case .watchNotAvailable:
reason = "watch is not available."
case .biometryNotPaired:
reason = "biometry is not paired."
case .biometryDisconnected:
reason = "biometry is disconnected."
case .invalidDimensions:
reason = "invalid dimensions given."
@unknown default:
reason = error.localizedDescription
}
alert.messageText = "Authentication Failed"
alert.informativeText = "Authentication failed because \(reason)"
alert.addButton(withTitle: "OK")
alert.runModal()
}
}
| gpl-2.0 | 0f11141cea1bb11e5b9d5757a4f86542 | 30.327354 | 101 | 0.594188 | 5.540048 | false | false | false | false |
appsandwich/PullToRefreshView | Example/PullToRefreshViewDotSwift/ViewController.swift | 1 | 2419 | //
// ViewController.swift
// PullToRefreshViewDotSwift
//
// Created by vinny.coyne on 07/18/2017.
// Copyright (c) 2017 vinny.coyne. All rights reserved.
//
import UIKit
import PullToRefreshViewDotSwift
class ViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
@IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.tableView.installPullToRefreshViewWithHandler { [weak self] (ptrView) in
DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(3), execute: {
self?.tableView.pullToRefreshView()?.endRefreshing()
self?.tableView.reloadData()
})
}
self.tableView.pullToRefreshView()?.refreshDidStartAnimationHandler = { [weak self] (ptrView) in
UIView.animate(withDuration: 0.1, animations: {
self?.tableView.backgroundColor = .red
})
}
self.tableView.pullToRefreshView()?.refreshDidStopAnimationHandler = { [weak self] (ptrView) in
UIView.animate(withDuration: 0.1, animations: {
self?.tableView.backgroundColor = .green
})
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
internal func configureCell(_ cell: UITableViewCell, at indexPath: IndexPath) {
cell.textLabel?.text = "Row \(indexPath.row)"
}
// MARK: - Table view delegate & data source
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 100
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cellID = "cellID"
guard let cell = tableView.dequeueReusableCell(withIdentifier: cellID) else {
let newCell = UITableViewCell(style: .default, reuseIdentifier: cellID)
self.configureCell(newCell, at: indexPath)
return newCell
}
self.configureCell(cell, at: indexPath)
return cell
}
}
| mit | beebd529935ef6585e1a222ef48767e0 | 30.415584 | 104 | 0.598594 | 5.435955 | false | false | false | false |
libzhu/LearnSwift | 基本运算符/MyPlayground.playground/Contents.swift | 1 | 4977 | //: Playground - noun: a place where people can play
import UIKit
var str = "Hello, playground"
/*
运算符分为一元、二元和三元运算符:
一元运算符对单一操作对象操作(如 -a)。一元运算符分前置运算符和后置运算符,前置运算符需紧跟在操作对象之前(如 !b),后置运算符需紧跟在操作对象之后(如 c!)。
二元运算符操作两个操作对象(如 2 + 3),是中置的,因为它们出现在两个操作对象之间。
三元运算符操作三个操作对象,和 C 语言一样,Swift 只有一个三元运算符,就是三目运算符(a ? b : c)。
受运算符影响的值叫操作数,在表达式 1 + 2 中,加号 + 是二元运算符,它的两个操作数是值 1 和 2。
*/
/*-------------------赋值运算符---------------------*/
//赋值运算符(a = b),表示用 b 的值来初始化或更新 a 的值:
let b = 10
var a = 5
a = b
//如果赋值的右边是一个元祖,它的元素可以被分解成多个常量或变量
let (x, y) = (10, 20)
print(x)
print(y)
//语法错误例子
//if x = y {//swift和c oc语言不一样 没有非零即真概念, 只有TRUE FALSE
// // 此句错误, 因为 x = y 并不返回任何值
//}
"hello" + " " + "world"
3-2
33/3
33%3
9%4
var c = 8
c += 1
c -= 1
let name = "hello world"
if name != "hello world" {
print("true")
}else{
print("false")
}
/*
当元组中的值可以比较时,你也可以使用这些运算符来比较它们的大小。例如,因为 Int 和 String 类型的值可以比较,所以类型为 (Int, String) 的元组也可以被比较。相反,Bool 不能被比较,也意味着存有布尔类型的元组不能被比较。
比较元组大小会按照从左到右、逐值比较的方式,直到发现有两个值不等时停止。如果所有的值都相等,那么这一对元组我们就称它们是相等的。例如:
*/
(3, "zebra") < (2, "apple") // true,因为 1 小于 2
(3, "c") < (3, "b") // true,因为 3 等于 3,但是 apple 小于 bird
(4, "dog") == (4, "dog") // true,因为 4 等于 4,dog 等于 dog
/*
三目运算符(Ternary Conditional Operator)
三目运算符的特殊在于它是有三个操作数的运算符,它的形式是 问题 ? 答案 1 : 答案 2。它简洁地表达根据 问题成立与否作出二选一的操作。如果 问题 成立,返回 答案 1 的结果;反之返回 答案 2 的结果。
三目运算符是以下代码的缩写形式:
if question {
answer1
} else {
answer2
}
*/
let contentHeight = 40
let hasHeader = true
let rowHeight = contentHeight + (hasHeader ? 50 : 20)
/*--------------------空和运算符------------------------------*/
//空和运算符(a ?? b) 将对可选类型 a 进行空判断 如果 a 包含一个值就解封,否者就会返回一个默认值 b。表达式 a 必须是可选类型 Optional。默认值 b 的类型必选要和 a 存储值的类型保持一致; 空和运算符的表达式是简化的三目运算符 a != nil ? a! : b
let defaultColorName = "red"
var userDefineColorName : String? //默认值为nil
var colorNameToUse = userDefineColorName ?? defaultColorName//如果可选类型userDefineColorName 值 为nil 就取 defaultColorName的值;
userDefineColorName = "green"
colorNameToUse = userDefineColorName ?? defaultColorName
/*区间运算符
swift提供了两个方便表达一个区间的值的区间运算符
闭区间运算符
(a ... b)定义一个包含从 a 到 b (包含 a 和 b )的所有值的区间。a 不能超过 b 。
闭区间运算符在迭代一个区间的所有值时是非常有用的,如在 for-in 循环中:
*/
for index in 1 ... 5 {
print("\(index) * 5 = \(index * 5)")
}
/*
半开半闭区间
半开区间运算符(a..<b)定义一个从 a 到 b 但不包括 b 的区间。 之所以称为半开区间,是因为该区间包含第一个值而不包括最后的值。
半开区间的实用性在于当你使用一个从 0 开始的列表(如数组)时,非常方便地从0数到列表的长度。
*/
let nameArr = ["张三", "李四", "王五", "赵六", "马七"]
let count = nameArr.count
for index in 0..<count {
print("第\(index)元素的值是:\(nameArr[index])")
}
/*
逻辑运算符(Logical Operators)
逻辑运算符的操作对象是逻辑布尔值。Swift 支持基于 C 语言的三个标准逻辑运算。
逻辑非(!a)
逻辑与(a && b)
逻辑或(a || b)
*/
//逻辑非运算符(!a)对一个布尔值取反,使得 true 变 false,false 变 true。它是一个前置运算符,需紧跟在操作数之前,且不加空格。读作 非 a ,例子如下:
let allowedEntry = false
if !allowedEntry {
print("不能进入!")
}
var isRead : Bool?
var isSleep = isRead ?? false
isRead = true
isRead = isRead ?? false
| mit | 9cae71ea99ee9c1aaa1d67d8d8a846b9 | 17.474684 | 146 | 0.641658 | 2.235069 | false | false | false | false |
RCacheaux/Bitbucket-iOS | Carthage/Checkouts/ReSwift/ReSwiftTests/StoreSubscriberTests.swift | 1 | 2487 | //
// StoreSubscriberTests.swift
// ReSwift
//
// Created by Benji Encz on 1/23/16.
// Copyright © 2016 Benjamin Encz. All rights reserved.
//
import XCTest
import ReSwift
class StoreSubscriberTests: XCTestCase {
/**
it allows to pass a state selector closure
*/
func testAllowsSelectorClosure() {
let reducer = TestReducer()
let store = Store(reducer: reducer, state: TestAppState())
let subscriber = TestFilteredSubscriber()
store.subscribe(subscriber) {
$0.testValue
}
store.dispatch(SetValueAction(3))
XCTAssertEqual(subscriber.receivedValue, 3)
}
/**
it supports complex state selector closures
*/
func testComplexStateSelector() {
let reducer = TestComplexAppStateReducer()
let store = Store(reducer: reducer, state: TestComplexAppState())
let subscriber = TestSelectiveSubscriber()
store.subscribe(subscriber) { ($0.testValue, $0.otherState?.name) }
store.dispatch(SetValueAction(5))
store.dispatch(SetOtherStateAction(
otherState: OtherState(name: "TestName", age: 99)
))
XCTAssertEqual(subscriber.receivedValue.0, 5)
XCTAssertEqual(subscriber.receivedValue.1, "TestName")
}
}
class TestFilteredSubscriber: StoreSubscriber {
var receivedValue: Int?
func newState(state: Int?) {
receivedValue = state
}
}
/**
Example of how you can select a substate. The return value from
`selectSubstate` and the argument for `newState` need to match up.
*/
class TestSelectiveSubscriber: StoreSubscriber {
var receivedValue: (Int?, String?)
func newState(state: (Int?, String?)) {
receivedValue = state
}
}
struct TestComplexAppState: StateType {
var testValue: Int?
var otherState: OtherState?
}
struct OtherState {
var name: String?
var age: Int?
}
struct TestComplexAppStateReducer: Reducer {
func handleAction(action: Action, state: TestComplexAppState?) -> TestComplexAppState {
var state = state ?? TestComplexAppState()
switch action {
case let action as SetValueAction:
state.testValue = action.value
return state
case let action as SetOtherStateAction:
state.otherState = action.otherState
default:
break
}
return state
}
}
struct SetOtherStateAction: Action {
var otherState: OtherState
}
| apache-2.0 | 709fd798ac27898bc6dcb28ee489232f | 23.86 | 91 | 0.654867 | 4.495479 | false | true | false | false |
blockchain/My-Wallet-V3-iOS | Modules/Platform/Sources/PlatformKit/Coincore/Account/Fiat/LinkedBank/LinkedBanksFactory.swift | 1 | 3053 | // Copyright © Blockchain Luxembourg S.A. All rights reserved.
import DIKit
import MoneyKit
import RxSwift
import ToolKit
public protocol LinkedBanksFactoryAPI {
var linkedBanks: Single<[LinkedBankAccount]> { get }
var nonWireTransferBanks: Single<[LinkedBankAccount]> { get }
func bankPaymentMethods(for currency: FiatCurrency) -> Single<[PaymentMethodType]>
}
final class LinkedBanksFactory: LinkedBanksFactoryAPI {
private let linkedBankService: LinkedBanksServiceAPI
private let paymentMethodService: PaymentMethodTypesServiceAPI
init(
linkedBankService: LinkedBanksServiceAPI = resolve(),
paymentMethodService: PaymentMethodTypesServiceAPI = resolve()
) {
self.linkedBankService = linkedBankService
self.paymentMethodService = paymentMethodService
}
var linkedBanks: Single<[LinkedBankAccount]> {
linkedBankService
.fetchLinkedBanks()
.map { linkedBankData in
linkedBankData.filter(\.isActive)
}
.map { linkedBankData in
linkedBankData.map { data in
LinkedBankAccount(
label: data.account?.bankName ?? "",
accountNumber: data.account?.number ?? "",
accountId: data.identifier,
bankAccountType: data.account?.type ?? .checking,
currency: data.currency,
paymentType: data.paymentMethodType,
partner: data.partner,
data: data
)
}
}
}
var nonWireTransferBanks: Single<[LinkedBankAccount]> {
linkedBankService
.linkedBanks
.map { banks in
banks
.filter {
$0.isActive && $0.paymentMethodType == .bankTransfer
}
}
.map { linkedBankData in
linkedBankData.map { data in
LinkedBankAccount(
label: data.account?.name ?? "",
accountNumber: data.account?.number ?? "",
accountId: data.identifier,
bankAccountType: data.account?.type ?? .checking,
currency: data.currency,
paymentType: data.paymentMethodType,
partner: data.partner,
data: data
)
}
}
}
func bankPaymentMethods(for currency: FiatCurrency) -> Single<[PaymentMethodType]> {
paymentMethodService
.eligiblePaymentMethods(for: currency)
.map { paymentMethodTyps in
paymentMethodTyps.filter { paymentType in
paymentType.method == .bankAccount(.fiat(currency))
|| paymentType.method == .bankTransfer(.fiat(currency))
}
}
}
}
| lgpl-3.0 | 42a87624a87a546588d944ae770c39ce | 34.488372 | 88 | 0.538336 | 6.007874 | false | false | false | false |
Diego5529/tcc-swift | tcc-swift/AppDelegate.swift | 1 | 6084 | //
// AppDelegate.swift
// tcc-swift
//
// Created by Diego on 8/7/16.
// Copyright © 2016 ifsp. All rights reserved.
//
import UIKit
import CoreData
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
self.saveContext()
}
// MARK: - Core Data stack
lazy var applicationDocumentsDirectory: NSURL = {
// The directory the application uses to store the Core Data store file. This code uses a directory named "ifsp-tcc.com.br.tcc_swift" in the application's documents Application Support directory.
let urls = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
return urls[urls.count-1]
}()
lazy var managedObjectModel: NSManagedObjectModel = {
// The managed object model for the application. This property is not optional. It is a fatal error for the application not to be able to find and load its model.
let modelURL = NSBundle.mainBundle().URLForResource("tcc_swift", withExtension: "momd")!
return NSManagedObjectModel(contentsOfURL: modelURL)!
}()
lazy var persistentStoreCoordinator: NSPersistentStoreCoordinator = {
// The persistent store coordinator for the application. This implementation creates and returns a coordinator, having added the store for the application to it. This property is optional since there are legitimate error conditions that could cause the creation of the store to fail.
// Create the coordinator and store
let coordinator = NSPersistentStoreCoordinator(managedObjectModel: self.managedObjectModel)
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite")
var failureReason = "There was an error creating or loading the application's saved data."
do {
try coordinator.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: nil)
} catch {
// Report any error we got.
var dict = [String: AnyObject]()
dict[NSLocalizedDescriptionKey] = "Failed to initialize the application's saved data"
dict[NSLocalizedFailureReasonErrorKey] = failureReason
dict[NSUnderlyingErrorKey] = error as NSError
let wrappedError = NSError(domain: "YOUR_ERROR_DOMAIN", code: 9999, userInfo: dict)
// Replace this with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog("Unresolved error \(wrappedError), \(wrappedError.userInfo)")
abort()
}
return coordinator
}()
lazy var managedObjectContext: NSManagedObjectContext = {
// Returns the managed object context for the application (which is already bound to the persistent store coordinator for the application.) This property is optional since there are legitimate error conditions that could cause the creation of the context to fail.
let coordinator = self.persistentStoreCoordinator
var managedObjectContext = NSManagedObjectContext(concurrencyType: .MainQueueConcurrencyType)
managedObjectContext.persistentStoreCoordinator = coordinator
return managedObjectContext
}()
// MARK: - Core Data Saving support
func saveContext () {
if managedObjectContext.hasChanges {
do {
try managedObjectContext.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
NSLog("Unresolved error \(nserror), \(nserror.userInfo)")
abort()
}
}
}
}
| mit | da012ef9d75d2a31eb8ae7f30cb9a3f5 | 53.801802 | 291 | 0.71856 | 5.832215 | false | false | false | false |
faimin/ZDOpenSourceDemo | ZDOpenSourceSwiftDemo/Pods/PromiseKit/Sources/Deprecations.swift | 7 | 3208 | import Dispatch
@available(*, deprecated, message: "See `init(resolver:)`")
public func wrap<T>(_ body: (@escaping (T?, Error?) -> Void) throws -> Void) -> Promise<T> {
return Promise { seal in
try body(seal.resolve)
}
}
@available(*, deprecated, message: "See `init(resolver:)`")
public func wrap<T>(_ body: (@escaping (T, Error?) -> Void) throws -> Void) -> Promise<T> {
return Promise { seal in
try body(seal.resolve)
}
}
@available(*, deprecated, message: "See `init(resolver:)`")
public func wrap<T>(_ body: (@escaping (Error?, T?) -> Void) throws -> Void) -> Promise<T> {
return Promise { seal in
try body(seal.resolve)
}
}
@available(*, deprecated, message: "See `init(resolver:)`")
public func wrap(_ body: (@escaping (Error?) -> Void) throws -> Void) -> Promise<Void> {
return Promise { seal in
try body(seal.resolve)
}
}
@available(*, deprecated, message: "See `init(resolver:)`")
public func wrap<T>(_ body: (@escaping (T) -> Void) throws -> Void) -> Promise<T> {
return Promise { seal in
try body(seal.fulfill)
}
}
public extension Promise {
@available(*, deprecated, message: "See `ensure`")
func always(on q: DispatchQueue = .main, execute body: @escaping () -> Void) -> Promise {
return ensure(on: q, body)
}
}
public extension Thenable {
#if PMKFullDeprecations
/// disabled due to ambiguity with the other `.flatMap`
@available(*, deprecated, message: "See: `compactMap`")
func flatMap<U>(on: DispatchQueue? = conf.Q.map, _ transform: @escaping(T) throws -> U?) -> Promise<U> {
return compactMap(on: on, transform)
}
#endif
}
public extension Thenable where T: Sequence {
#if PMKFullDeprecations
/// disabled due to ambiguity with the other `.map`
@available(*, deprecated, message: "See: `mapValues`")
func map<U>(on: DispatchQueue? = conf.Q.map, _ transform: @escaping(T.Iterator.Element) throws -> U) -> Promise<[U]> {
return mapValues(on: on, transform)
}
/// disabled due to ambiguity with the other `.flatMap`
@available(*, deprecated, message: "See: `flatMapValues`")
func flatMap<U: Sequence>(on: DispatchQueue? = conf.Q.map, _ transform: @escaping(T.Iterator.Element) throws -> U) -> Promise<[U.Iterator.Element]> {
return flatMapValues(on: on, transform)
}
#endif
@available(*, deprecated, message: "See: `filterValues`")
func filter(on: DispatchQueue? = conf.Q.map, test: @escaping (T.Iterator.Element) -> Bool) -> Promise<[T.Iterator.Element]> {
return filterValues(on: on, test)
}
}
public extension Thenable where T: Collection {
@available(*, deprecated, message: "See: `firstValue`")
var first: Promise<T.Iterator.Element> {
return firstValue
}
@available(*, deprecated, message: "See: `lastValue`")
var last: Promise<T.Iterator.Element> {
return lastValue
}
}
public extension Thenable where T: Sequence, T.Iterator.Element: Comparable {
@available(*, deprecated, message: "See: `sortedValues`")
func sorted(on: DispatchQueue? = conf.Q.map) -> Promise<[T.Iterator.Element]> {
return sortedValues(on: on)
}
}
| mit | ff0ac034d87b099d6d8cc0442c05f05d | 33.494624 | 153 | 0.638404 | 3.730233 | false | false | false | false |
yellow-cat/SportTime | src/model/WorkoutsService/DTO/WorkoutStep.swift | 1 | 780 | //
// WorkoutStep.swift
// SportTime
//
// Created by Vladimir Popko on 1/12/15.
// Copyright (c) 2015 visput. All rights reserved.
//
import UIKit
class WorkoutStep: NSObject {
private(set) var name:String = ""
private(set) var duration:Int = 0 // [Sec]
init(name:String, duration:Int) {
super.init()
self.name = name
self.duration = duration
}
required init(coder aDecoder: NSCoder) {
super.init()
self.name = aDecoder.decodeObjectForKey("name") as String
self.duration = aDecoder.decodeIntegerForKey("duration")
}
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(self.name, forKey:"name")
aCoder.encodeInteger(self.duration, forKey: "duration")
}
}
| gpl-3.0 | 3ab320b42fcc55a3008320e437b3c076 | 24.16129 | 65 | 0.628205 | 3.939394 | false | false | false | false |
tensorflow/examples | lite/examples/bert_qa/ios/ViewInSwiftUI/KeyboardHeightObserver.swift | 1 | 1573 | // Copyright 2020 The TensorFlow Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import SwiftUI
/// Observes keyboard height events.
final class KeyboardHeightObserver: ObservableObject {
@Published private(set) var height: CGFloat = 0
init() {
NotificationCenter.default.addObserver(
self, selector: #selector(keyBoardWillShow(notification:)),
name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(
self, selector: #selector(keyBoardWillHide(notification:)),
name: UIResponder.keyboardWillHideNotification, object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
@objc func keyBoardWillShow(notification: Notification) {
if let keyboardFrame =
(notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?
.cgRectValue
{
height = keyboardFrame.height
} else {
height = 0
}
}
@objc func keyBoardWillHide(notification: Notification) {
height = 0
}
}
| apache-2.0 | 4a5bf2a62778f0ec81bdd92f4aeef42e | 31.770833 | 84 | 0.731723 | 4.695522 | false | false | false | false |
CORDEA/ConviviumCalculator | ios (swift)/ConviviumCalculator/CsvIo.swift | 1 | 3386 | //
// CsvIo.swift
// ConviviumCalculator
//
// Created by Yoshihiro Tanaka on 2018/05/03.
//
import RxSwift
import Realm
import RealmSwift
class CsvIo {
private static let scheduler = SerialDispatchQueueScheduler(qos: .default)
static func input(_ csv: String) -> Completable {
return Single
.create(subscribe: { (single) -> Disposable in
do {
single(.success(try Realm()))
} catch let error {
single(.error(error))
}
return Disposables.create()
})
.do(onSuccess: { (realm: Realm) in
realm.beginWrite()
realm.deleteAll()
})
.asObservable()
.flatMap { (realm: Realm) -> Observable<ListItem> in
return createListItemFromCsv(csv)
.do(onNext: { (item) in
realm.add(item)
}, onCompleted: {
_ = try? realm.commitWrite()
})
}
.ignoreElements()
.subscribeOn(scheduler)
.observeOn(MainScheduler.instance)
}
static func output() -> Single<String> {
return Single
.create(subscribe: { (single) -> Disposable in
do {
single(.success(try Realm()))
} catch let error {
single(.error(error))
}
return Disposables.create()
})
.map { (realm: Realm) in
return realm.objects(ListItem.self)
}
.asObservable()
.flatMap { (items: Results<ListItem>) -> Observable<ListItem> in
return Observable.from(items)
}
.map { (item: ListItem) in
if let name = item.name {
return String(format: "%@,%d,%@", name, item.price, String(item.isChecked))
}
return ""
}
.toArray()
.asSingle()
.map { (items: [String]) -> String in
return items.joined(separator: "\n")
}
.subscribeOn(scheduler)
.observeOn(MainScheduler.instance)
}
private static func createListItemFromCsv(_ csv: String) -> Observable<ListItem> {
return Single.just(csv)
.asObservable()
.flatMap { (lines: String) -> Observable<Array<Substring>> in
return Observable.from(optional: lines.split(separator: "\n"))
}
.flatMap { (lines: Array<Substring>) -> Observable<Substring> in
return Observable.from(lines)
}
.map { (line: Substring) in
return line.split(separator: ",")
}
.map { (line: [Substring]) in
return line.map { String($0) }
}
.filter { (line: [String]) -> Bool in
return !line.isEmpty
}
.map { (line: [String]) -> ListItem in
let item = ListItem()
item.name = line[0]
item.price = Int(line[1]) ?? 0
item.isChecked = line.count > 2 ? NSString(string: line[2]).boolValue : false
return item
}
}
}
| apache-2.0 | 82d276d95d65035ce0a7670b50b379b2 | 32.196078 | 95 | 0.466037 | 4.964809 | false | false | false | false |
yorcent/spdbapp | spdbapp/spdbapp/AppManager.swift | 1 | 8934 | //
// AppManager.swift
// spdbapp
//
// Created by tommy on 15/5/11.
// Copyright (c) 2015年 shgbit. All rights reserved.
//
import UIKit
import Foundation
import Alamofire
class Poller {
var timer: NSTimer?
func start(obj: NSObject, method: Selector) {
stop()
timer = NSTimer(timeInterval: 3, target: obj, selector: method , userInfo: nil, repeats: true)
NSRunLoop.currentRunLoop().addTimer(timer!, forMode: NSRunLoopCommonModes)
}
func stop() {
if (isRun()){
timer?.invalidate()
}
}
func isRun() -> Bool{
return (timer != nil && timer?.valid != nil)
}
}
class AppManager : NSObject, UIAlertViewDelegate {
dynamic var current : GBMeeting = GBMeeting()
var reqData: String = ""
var files: GBMeeting?
var local : GBBox?
let baseURL : String = "http://192.168.21.36:8080"
var reqBoxURL : String?
override init(){
super.init()
reqBoxURL = self.baseURL + "/box"
//定时器每隔2s检测当前current是否发生变化
var getCurrentPoller = Poller()
getCurrentPoller.start(self, method: "getCurrent:")
local = createBox()
DownLoadManager.downLoadJSON()
//println("reqdata = \(reqData)")
}
//register current ipad id to server,返回已经注册的id并保存
func registerCurrentId(){
let paras = ["id":GBNetwork.getMacId()]
var id: NSString = ""
Alamofire.request(.POST, reqBoxURL! ,parameters: paras, encoding: .JSON).responseJSON(options: NSJSONReadingOptions.MutableContainers) { (request,response, data, error) -> Void in
println("data = \(data!)")
if(error != nil){
NSLog("%@", error!)
}
if(response?.statusCode != 200){
println("res = \(response?.statusCode)")
return
}
//如果注册成功,则保存当前的iPad的id至../Documents/idData.txt 目录文件中
if(response?.statusCode == 200){
id = (data?.objectForKey("id")) as! NSString
self.idInfoSave(id)
}
}
}
//保存当前iPad的id
func idInfoSave(id: NSString) {
var idFilePath = NSHomeDirectory().stringByAppendingPathComponent("Documents/idData.txt")
println("iffilepath = \(idFilePath)")
var readData = NSData(contentsOfFile: idFilePath)
var content = NSString(data: readData!, encoding: NSUTF8StringEncoding)!
if(content == id){
return
}
var b = id.writeToFile(idFilePath, atomically: true, encoding: NSUTF8StringEncoding, error: nil)
if b {
NSLog("当前ipad的id保存成功")
}
else{
NSLog("请重新注册id")
}
}
//读取本地iddata.txt中的id,若不存在,则重新注册并返回id,否则直接返回iddata.txt中的id
func IsLocalExistID() -> Bool {
var filePath = NSHomeDirectory().stringByAppendingPathComponent("Documents/idData.txt")
//判断该文件是否存在,则创建该iddata. txt文件
var manager = NSFileManager.defaultManager()
if !manager.fileExistsAtPath(filePath){
return false
}
return true
}
//根据id获取ipad所需信息
func createBox() -> GBBox{
//dynamic var respData = ""
var result = GBBox()
var idstr = NSString()
var b = IsLocalExistID()
var filePath = NSHomeDirectory().stringByAppendingPathComponent("Documents/idData.txt")
//如果iddata文件夹不存在,则创建iddata.txt文件
if !b{
var manager = NSFileManager.defaultManager()
var bCreateFile = manager.createFileAtPath(filePath, contents: nil, attributes: nil)
if bCreateFile{
println("ok file create")
idstr = GBNetwork.getMacId()
}
}
var readData = NSData(contentsOfFile: filePath)
idstr = NSString(data: readData!, encoding: NSUTF8StringEncoding)! as NSString
//如果不存在,则GBNetwork.getMacId()赋给id
if (idstr.length <= 0){
println("chongxin zhuce")
idstr = GBNetwork.getMacId()
}
var urlString = "\(reqBoxURL!)?id=\(idstr)"
NSLog("idstr = %@", idstr)
Alamofire.request(.GET, urlString).responseJSON(options: NSJSONReadingOptions.MutableContainers) { (request, response, data, error) -> Void in
if error != nil{
println("注册失败\(error)")
return
}
println("getdata = \(data!)")
//若返回值为not find type or name则弹出“请重新注册”的对话框,并且将当前的idstr进行注册并保存
// if((data?.isEqual("type or name is nil")) != nil){
// UIAlertView(title: "未注册id", message: "请先注册id", delegate: self, cancelButtonTitle: "重试").show()
// self.registerCurrentId()
// self.reqData = "type or name is nil"
// }
if(response?.statusCode == 200){
println("注册成功")
result.macId = (data?.objectForKey("id")) as! String
result.type = (data?.objectForKey("type")) as? GBMeetingType
result.name = (data?.objectForKey("name")) as! String
}
//若不返回200则弹出“请重新注册”的对话框,并且将当前的idstr进行注册并保存
else
{
UIAlertView(title: "未注册id", message: "请先注册id", delegate: self, cancelButtonTitle: "重试").show()
self.registerCurrentId()
}
}
return result
}
//打印当前文件路径
func printFilePath()-> String{
var home = NSHomeDirectory()
var docPath = home.stringByAppendingPathComponent("Documents")
//NSLog("%@", docPath)
return docPath
}
//获取当前会议current
func getCurrent(timer: NSTimer){
var router = Router.GetCurrentMeeting()
var docPath = NSHomeDirectory().stringByAppendingPathComponent("Documents")
Alamofire.request(router.0,router.1).responseJSON(options: NSJSONReadingOptions.MutableContainers) { (request, response, data, error) -> Void in
if error != nil { //网络出错时调用LocalCreateMeeting 方法,从本地获取会议资料创建会议
println("从服务器获取当前会议出错\(error)")
println("会议信息将直接从本地读取,本地文件地址为\(docPath)")
var builder = Builder()
self.current = builder.LocalCreateMeeting()
return
// var localJSONPath = NSHomeDirectory().stringByAppendingPathComponent("Documents/jsondata.txt")
// var filemanager = NSFileManager.defaultManager()
// if filemanager.fileExistsAtPath(localJSONPath){
// var jsonLocal = filemanager.contentsAtPath(localJSONPath)
// var json: AnyObject = NSJSONSerialization.JSONObjectWithData(jsonLocal!, options: NSJSONReadingOptions.AllowFragments, error: nil)!
// var fileLists = json.objectForKey("files") as! NSMutableArray
// self.current.id = json["_id"] as! String
// self.current.name = json["name"] as! String
// println(self.current.name)
//println(fileLists)
// var jsonLocalArray1 = [NSArray]()
// var jsonLocalArray2 = [NSArray]()
// jsonLocal = NSKeyedArchiver.archivedDataWithRootObject(jsonLocalArray1)
// jsonLocalArray2 = NSKeyedUnarchiver.unarchiveObjectWithData(jsonLocal!)
// }
// return
}
var builder = Builder()
let json = JSON(data!)
var id = json["_id"].stringValue
if self.current.isEqual(nil) {
self.current = builder.CreateMeeting(json)
DownLoadManager.downLoadAllFile()
DownLoadManager.downLoadJSON()
NSLog("self.current.id = %@", self.current.id)
}
if(self.current.id == id) {
return
}
self.current = builder.CreateMeeting(json)
DownLoadManager.downLoadAllFile()
DownLoadManager.downLoadJSON()
}
}
}
| bsd-3-clause | 0cc807acacf24e7a3d0e4885a7f88947 | 32.878049 | 187 | 0.552796 | 4.60442 | false | false | false | false |
LeaderQiu/SwiftDictModel | SwiftDictModel/SwiftDictModelTests/Dict2ModelTest.swift | 3 | 2032 | //
// Dict2ModelTest.swift
// SwiftDictModel
//
// Created by 刘凡 on 15/2/18.
// Copyright (c) 2015年 joyios. All rights reserved.
//
import UIKit
import XCTest
class Dict2ModelTest: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testDict2Model() {
var json: NSDictionary = serializationJSON("ModelInfo.json")! as! NSDictionary
var modelInfo: ModelInfo? = modelManager.objectWithDictionary(json, cls: ModelInfo.self) as? ModelInfo
printLog("------\(modelInfo)")
printLog(modelInfo?.other?.modelName)
printLog(modelInfo?.num)
printLog(modelInfo?.others)
}
func testPerformence() {
var json: NSDictionary = serializationJSON("ModelInfo.json")! as! NSDictionary
performenceRunFunction(10000) {
autoreleasepool({ () -> () in
var modelInfo: ModelInfo? = modelManager.objectWithDictionary(json, cls: ModelInfo.self) as? ModelInfo
})
}
}
func performenceRunFunction(var loopTimes:Int, testFunc: ()->()) {
var start = CFAbsoluteTimeGetCurrent()
println("测试开始...")
for _ in 0...loopTimes {
testFunc()
}
var end = CFAbsoluteTimeGetCurrent()
println("运行 \(loopTimes) 次,耗时 \(end - start)")
}
func testModel2Dict() {
var json: NSDictionary = serializationJSON("ModelInfo.json")! as! NSDictionary
if let modelInfo: ModelInfo = modelManager.objectWithDictionary(json, cls: ModelInfo.self) as? ModelInfo {
var dict = modelManager.objectDictionary(modelInfo)
printLog(dict)
}
}
}
| mit | c9c2e7fcdaa17d874c905533a6f41ee8 | 29.861538 | 118 | 0.610169 | 4.559091 | false | true | false | false |
Eonil/EditorLegacy | Modules/EditorDebuggingFeature/EditorDebuggingFeature/ExecutionStateTreeViewController.swift | 1 | 7734 | //
// ExecutionStateTreeViewController.swift
// EditorDebuggingFeature
//
// Created by Hoon H. on 2015/02/02.
// Copyright (c) 2015 Eonil. All rights reserved.
//
import Foundation
import LLDBWrapper
import EditorUIComponents
public protocol ExecutionStateTreeViewControllerDelegate: class {
/// Called user selected a new node.
///
/// :param: frame Can be `nil` .
func executionStateTreeViewControllerDidSelectFrame(frame:LLDBFrame?)
}
/// This is a snapshot display. You need to set a new snapshot to display updated state.
/// This object REQUIRES delegate for every events. You must set a valid `delegate` object.
///
/// This view-controller incorporates a scrolling support, so you should not wrap this in a
/// scroll-view.
public final class ExecutionStateTreeViewController: NSViewController, NSOutlineViewDataSource, NSOutlineViewDelegate {
public weak var delegate:ExecutionStateTreeViewControllerDelegate? {
willSet {
assert(delegate == nil)
}
}
public var snapshot:Snapshot? {
didSet {
super.representedObject = self.snapshot?.rootNode
self._rootNode = self.snapshot?.rootNode
self.outlineView.reloadData()
for n in _rootNode?.subnodes ||| [] {
self.outlineView.expandItem(n, expandChildren: true)
}
}
}
@availability(*,unavailable)
public final override var representedObject:AnyObject? {
get {
deletedPropertyFatalError()
}
set(v) {
deletedPropertyFatalError()
}
}
public final override var view:NSView {
willSet {
fatalError("You cannot replace view of this view-controller. It is prohibited by design.")
}
}
public override func loadView() {
super.view = NSScrollView()
}
public override func viewDidLoad() {
super.viewDidLoad()
assert(super.view is NSScrollView)
scrollView.hasVerticalScroller = true
scrollView.hasHorizontalRuler = false
scrollView.documentView = outlineView
////
self.outlineView.setDataSource(self)
self.outlineView.setDelegate(self)
self.outlineView.headerView = nil
self.outlineView.rowHeight = Palette.defaultLineHeight
let tc1 = NSTableColumn()
self.outlineView.addTableColumn(tc1)
self.outlineView.outlineTableColumn = tc1
}
public func outlineView(outlineView: NSOutlineView, numberOfChildrenOfItem item: AnyObject?) -> Int {
if item == nil {
return _rootNode?.subnodes.count ||| 0
}
let n = item as! NodeBase
return n.subnodes.count
}
public func outlineView(outlineView: NSOutlineView, child index: Int, ofItem item: AnyObject?) -> AnyObject {
if item == nil {
return _rootNode!.subnodes[index]
}
let n = item as! NodeBase
return n.subnodes[index]
}
// public func outlineView(outlineView: NSOutlineView, objectValueForTableColumn tableColumn: NSTableColumn?, byItem item: AnyObject?) -> AnyObject? {
// let n = item as NodeBase
// return n.label
// }
public func outlineView(outlineView: NSOutlineView, isItemExpandable item: AnyObject) -> Bool {
return self.outlineView(outlineView, numberOfChildrenOfItem: item) > 0
}
public func outlineView(outlineView: NSOutlineView, rowViewForItem item: AnyObject) -> NSTableRowView? {
let v = DarkVibrancyAwareTableRowView()
// v.appearance = outlineView.appearance
return v
}
public func outlineView(outlineView: NSOutlineView, viewForTableColumn tableColumn: NSTableColumn?, item: AnyObject) -> NSView? {
let n = item as! NodeBase
let v = AttributedStringTableCellView()
v.attributedString = Text(n.label).setFont(Palette.defaultFont()).setTextColor(NSColor.labelColor()).attributedString
// v.appearance = outlineView.appearance
return v
}
public func outlineView(outlineView: NSOutlineView, shouldSelectItem item: AnyObject) -> Bool {
assert(self.delegate != nil)
if let fn = item as? FrameNode {
self.delegate!.executionStateTreeViewControllerDidSelectFrame(fn.data)
} else {
self.delegate!.executionStateTreeViewControllerDidSelectFrame(nil)
}
return true
}
////
internal let outlineView = NSOutlineView()
internal var scrollView:NSScrollView {
get {
return view as! NSScrollView
}
}
////
private var _rootNode:DebuggerNode?
}
public extension ExecutionStateTreeViewController {
public struct Snapshot {
public init(_ debugger:LLDBDebugger) {
self.rootNode = DebuggerNode(debugger)
}
private let rootNode:DebuggerNode
}
}
/// MARK:
/// MARK: Node Classes
private class NodeBase {
var label = NSAttributedString()
var subnodes = [] as [NodeBase]
}
private class DebuggerNode: NodeBase {
var data:LLDBDebugger
init(_ data:LLDBDebugger) {
self.data = data
super.init()
self.label = Text("Debugger").attributedString
self.subnodes = data.allTargets.map({ v in TargetNode(v) })
}
}
private class TargetNode: NodeBase {
var data:LLDBTarget
init(_ data:LLDBTarget) {
self.data = data
super.init()
self.label = Text("\(data.executableFileSpec().filename) (\(data.triple()))").attributedString
self.subnodes = data.process == nil ? [] : [ProcessNode(data.process)]
}
}
private class ProcessNode: NodeBase {
var data:LLDBProcess
init(_ data:LLDBProcess) {
self.data = data
super.init()
let ps2 = data.state == LLDBStateType.Exited ? [
processStateDescription(data.state),
"=",
data.exitStatus.description,
] : [
processStateDescription(data.state),
]
let ps3 = ps2 + (data.exitDescription == nil ? [] : [quote(data.exitDescription)])
let s3 = join(" ", ps3.filter({ v in v != "" }))
let ps4 = [
"PID",
"=",
data.processID.description,
brace(s3),
]
let s = join(" ", ps4.filter({ v in v != "" }))
self.label = Text(s).attributedString
self.subnodes = data.allThreads.map({ v in ThreadNode(v) })
}
}
private class ThreadNode: NodeBase {
var data:LLDBThread
init(_ data:LLDBThread) {
self.data = data
super.init()
let ps = [
"TID",
"=",
data.threadID.description,
quote(data.name),
quote(data.queueName),
brace(data.stopDescription()),
]
let s = join(" ", ps.filter({ v in v != "" }))
self.label = Text(s).attributedString
self.subnodes = data.allFrames.filter({ v in v != nil }).map({ v in FrameNode(v!) })
}
}
private class FrameNode: NodeBase {
var data:LLDBFrame
init(_ data:LLDBFrame) {
self.data = data
super.init()
let s = "\(data.frameID) \(data.functionName)"
self.label = Text(s).attributedString
self.subnodes = []
}
}
private func processStateDescription(s:LLDBStateType) -> String {
switch s {
case .Attaching: return "attached"
case .Connected: return "connected"
case .Crashed: return "crashed"
case .Detached: return "detached"
case .Exited: return "exited"
case .Invalid: return "invalid"
case .Launching: return "launching"
case .Running: return "running"
case .Stepping: return "stepping"
case .Stopped: return "stopped"
case .Suspended: return "suspended"
case .Unloaded: return "unloaded"
}
}
private func threadStopReasonDescription(s:LLDBStopReason) -> String {
switch s {
case .Breakpoint: return "breakpoint"
case .Exception: return "exception"
case .Exec: return "exec"
case .Instrumentation: return "instrumentation"
case .Invalid: return "invalid"
case .None: return "none"
case .PlanComplete: return "plan complete"
case .Signal: return "signal"
case .ThreadExiting: return "thread exiting"
case .Trace: return "trace"
case .Watchpoint: return "watchpoint"
}
}
private func quote(s:String?) -> String {
if let s1 = s {
return "`\(s!)`"
}
return ""
}
private func brace(s:String?) -> String {
if let s1 = s {
return "(\(s!))"
}
return ""
}
| mit | 920b4f90de21c6dd2b939268fd419dd2 | 19.846361 | 150 | 0.696535 | 3.279898 | false | false | false | false |
cliffpanos/True-Pass-iOS | iOSApp/CheckIn/Primary Controllers/SplitViewController.swift | 1 | 2966 | //
// SplitViewController.swift
// True Pass
//
// Created by Cliff Panos on 6/19/17.
// Copyright © 2017 Clifford Panos. All rights reserved.
//
import UIKit
class SplitViewController: UISplitViewController, UISplitViewControllerDelegate {
weak static var instance: SplitViewController?
static var isShowingPrimary: Bool {
guard let instance = instance else { return false }
for vc in instance.viewControllers { if vc is PassesViewController { return true } }
return false
}
static var isShowingDetail: Bool {
guard let instance = instance else { return false }
for vc in instance.viewControllers { if vc is PassDetailNavigationController { return true } }
return false
}
override func viewDidLoad() {
super.viewDidLoad()
SplitViewController.instance = self
self.delegate = self
self.presentsWithGesture = true
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
func primaryViewController(forCollapsing splitViewController: UISplitViewController) -> UIViewController? {
print("primary for collapsing \(viewControllers[0])")
return viewControllers[0]
}
func splitViewController(_ svc: UISplitViewController, shouldHide vc: UIViewController, in orientation: UIInterfaceOrientation) -> Bool {
//print("hide? \(vc)")
if vc is PassesNavigationController || vc is PassDetailNavigationController { return false }
print("hiding")
return true
}
// func splitViewController(_ splitViewController: UISplitViewController,
// collapseSecondary secondaryViewController: UIViewController,
// onto primaryViewController: UIViewController) -> Bool{
// print("collapse second?")
// guard let secondaryAsNavController = secondaryViewController as? PassDetailNavigationController else { return false }
// guard let topAsDetailController = secondaryAsNavController.topViewController as? PassDetailEmbedderController else { print("didnt find embedder"); return false }
// if topAsDetailController.pass == nil {
// // Return true to indicate that we have handled the collapse by doing nothing; the secondary controller will be discarded.
// print("discarding second VC")
// return true
// }
// print("made it to end")
// return false
// }
deinit {
SplitViewController.instance = nil
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
| apache-2.0 | a82903436e3ba3ab79304c70efbe0e16 | 35.604938 | 171 | 0.668128 | 5.531716 | false | false | false | false |
stripe/stripe-ios | StripeUICore/StripeUICore/Source/Controls/ActivityIndicator.swift | 1 | 7078 | //
// ActivityIndicator.swift
// StripeUICore
//
// Created by Ramon Torres on 12/3/21.
// Copyright © 2021 Stripe, Inc. All rights reserved.
//
import UIKit
/// A custom replacement for `UIActivityIndicatorView`.
/// For internal SDK use only
@objc(STP_Internal_ActivityIndicator)
@_spi(STP) public final class ActivityIndicator: UIView {
#if DEBUG
/// Disables animation. This should be only be modified for snapshot tests.
public static var isAnimationEnabled = true
#endif
struct Constants {
/// Animation speed in revolutions per second
static let animationSpeed: Double = 1.8
static let animationKey: String = "spin"
}
/// Size of the activity indicator.
public enum Size {
/// The default size of an activity indicator (20x20).
case medium
/// A large activity indicator (37x37).
case large
}
/// If `true`, the activity indicator will hide itself when not animating.
public var hidesWhenStopped: Bool = true {
didSet {
if hidesWhenStopped {
updateVisibility()
} else {
isHidden = false
}
}
}
/// The color of the activity indicator.
public var color: UIColor {
get {
return tintColor
}
set {
tintColor = newValue
}
}
public private(set) var isAnimating: Bool = false
private let size: Size
private var radius: CGFloat {
switch size {
case .medium:
return 8
case .large:
return 14.5
}
}
private var thickness: CGFloat {
switch size {
case .medium:
return 2
case .large:
return 4
}
}
private lazy var cometLayer: CAGradientLayer = {
let shape = CAShapeLayer()
shape.path = makeArcPath(radius: radius, startAngle: 0.05, endAngle: 0.95)
shape.lineWidth = thickness
shape.lineCap = .round
shape.strokeColor = UIColor.black.cgColor
shape.fillColor = UIColor.clear.cgColor
let gradientLayer = CAGradientLayer()
gradientLayer.type = .conic
gradientLayer.startPoint = CGPoint(x: 0.5, y: 0.5)
gradientLayer.endPoint = CGPoint(x: 1, y: 0.5)
gradientLayer.anchorPoint = CGPoint(x: 0.5, y: 0.5)
gradientLayer.contentsGravity = .center
gradientLayer.mask = shape
return gradientLayer
}()
private var contentLayer: CALayer {
return cometLayer
}
public override var intrinsicContentSize: CGSize {
let size: CGFloat = (radius + thickness) * 2
return CGSize(width: size, height: size)
}
public convenience init() {
self.init(size: .medium)
}
/// Creates a new activity indicator.
/// - Parameter size: Size of the activity indicator.
public init(size: Size) {
self.size = size
super.init(frame: .zero)
layer.addSublayer(contentLayer)
setContentHuggingPriority(.defaultHigh, for: .horizontal)
setContentHuggingPriority(.defaultHigh, for: .vertical)
updateVisibility()
updatecolor()
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationWillEnterForeground(_:)),
name: UIApplication.willEnterForegroundNotification,
object: nil
)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
public required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
public override func tintColorDidChange() {
super.tintColorDidChange()
updatecolor()
}
public override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
super.traitCollectionDidChange(previousTraitCollection)
updatecolor()
}
public override func layoutSubviews() {
super.layoutSubviews()
CATransaction.begin()
// `bounds` and `position` are both animatable. Disable actions to turn off
// implicit animations when updating them.
CATransaction.setDisableActions(true)
contentLayer.bounds = CGRect(origin: .zero, size: intrinsicContentSize)
contentLayer.position = CGPoint(x: bounds.midX, y: bounds.midY)
CATransaction.commit()
}
public override func willMove(toWindow newWindow: UIWindow?) {
super.willMove(toWindow: newWindow)
if let window = newWindow {
contentLayer.shouldRasterize = true
contentLayer.rasterizationScale = window.screen.scale
}
if isAnimating {
startAnimating()
} else {
stopAnimating()
}
}
}
// MARK: - Methods
public extension ActivityIndicator {
func startAnimating() {
defer {
isAnimating = true
updateVisibility()
}
#if DEBUG
guard ActivityIndicator.isAnimationEnabled else { return }
#endif
let rotatingAnimation = CABasicAnimation(keyPath: "transform.rotation.z")
rotatingAnimation.byValue = 2 * Float.pi
rotatingAnimation.duration = 1 / Constants.animationSpeed
rotatingAnimation.isAdditive = true
rotatingAnimation.repeatCount = .infinity
contentLayer.add(rotatingAnimation, forKey: Constants.animationKey)
}
func stopAnimating() {
contentLayer.removeAnimation(forKey: Constants.animationKey)
isAnimating = false
updateVisibility()
}
}
// MARK: - Private methods
private extension ActivityIndicator {
func updatecolor() {
// Tint color gradient from 0% to 100% alpha
cometLayer.colors = [
tintColor.withAlphaComponent(0).cgColor,
tintColor.cgColor
]
}
@objc
func applicationWillEnterForeground(_ notification: Notification) {
if isAnimating {
// Resume animations
startAnimating()
}
}
func updateVisibility() {
if hidesWhenStopped {
isHidden = !isAnimating
}
}
/// Creates an path containing an arc shape of a given radius and angles.
///
/// Angles must be expressed in turns.
///
/// <https://en.wikipedia.org/wiki/Turn_(angle)>
///
/// - Parameters:
/// - radius: Arc radius.
/// - startAngle: Start angle.
/// - endAngle: End angle.
/// - Returns: Arc path.
func makeArcPath(radius: CGFloat, startAngle: CGFloat, endAngle: CGFloat) -> CGPath {
let path = CGMutablePath()
let center = CGPoint(
x: intrinsicContentSize.width / 2,
y: intrinsicContentSize.height / 2
)
path.addArc(
center: center,
radius: radius,
startAngle: CGFloat.pi * 2 * startAngle,
endAngle: CGFloat.pi * 2 * endAngle,
clockwise: false
)
return path
}
}
| mit | 510a7c12e356f71ecb5278496a566acc | 25.908745 | 98 | 0.604776 | 5.084052 | false | false | false | false |
stripe/stripe-ios | Stripe/STPPaymentCardTextFieldCell.swift | 1 | 2608 | //
// STPPaymentCardTextFieldCell.swift
// StripeiOS
//
// Created by Jack Flintermann on 6/16/16.
// Copyright © 2016 Stripe, Inc. All rights reserved.
//
@_spi(STP) import StripePaymentsUI
import UIKit
class STPPaymentCardTextFieldCell: UITableViewCell {
private(set) weak var paymentField: STPPaymentCardTextField?
var theme: STPTheme = STPTheme.defaultTheme {
didSet {
updateAppearance()
}
}
private var _inputAccessoryView: UIView?
override var inputAccessoryView: UIView? {
get {
_inputAccessoryView
}
set(inputAccessoryView) {
_inputAccessoryView = inputAccessoryView
paymentField?.inputAccessoryView = inputAccessoryView
}
}
func isEmpty() -> Bool {
return (paymentField?.cardNumber?.count ?? 0) == 0
}
override init(
style: UITableViewCell.CellStyle,
reuseIdentifier: String?
) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
let paymentField = STPPaymentCardTextField(frame: bounds)
paymentField.postalCodeEntryEnabled = false
contentView.addSubview(paymentField)
self.paymentField = paymentField
theme = STPTheme.defaultTheme
updateAppearance()
}
override func layoutSubviews() {
super.layoutSubviews()
paymentField?.frame = contentView.bounds
}
@objc func updateAppearance() {
paymentField?.backgroundColor = UIColor.clear
paymentField?.placeholderColor = theme.tertiaryForegroundColor
paymentField?.borderColor = UIColor.clear
paymentField?.textColor = theme.primaryForegroundColor
paymentField?.textErrorColor = theme.errorColor
paymentField?.font = theme.font
backgroundColor = theme.secondaryBackgroundColor
}
@objc override func becomeFirstResponder() -> Bool {
return paymentField?.becomeFirstResponder() ?? false
}
override func accessibilityElementCount() -> Int {
return paymentField?.allFields.count ?? 0
}
override func accessibilityElement(at index: Int) -> Any? {
return paymentField?.allFields[index]
}
override func index(ofAccessibilityElement element: Any) -> Int {
let fields = paymentField?.allFields
for i in 0..<(fields?.count ?? 0) {
if (element as? AnyHashable) == fields?[i] {
return i
}
}
return 0
}
required init?(
coder aDecoder: NSCoder
) {
super.init(coder: aDecoder)
}
}
| mit | 992f3ecafc3387597562afcae1cd36e1 | 27.648352 | 70 | 0.642501 | 5.23494 | false | false | false | false |
UberJason/DateTools | DateToolsSwift/DateTools/Date+TimeAgo.swift | 1 | 10569 | //
// Date+TimeAgo.swift
// DateToolsTests
//
// Created by Matthew York on 8/23/16.
// Copyright © 2016 Matthew York. All rights reserved.
//
import Foundation
/**
* Extends the Date class by adding convenient methods to display the passage of
* time in String format.
*/
public extension Date {
//MARK: - Time Ago
/**
* Takes in a date and returns a string with the most convenient unit of time representing
* how far in the past that date is from now.
*
* - parameter date: Date to be measured from now
*
* - returns String - Formatted return string
*/
static func timeAgo(since date:Date) -> String{
return date.timeAgo(since: Date(), numericDates: false, numericTimes: false)
}
/**
* Takes in a date and returns a shortened string with the most convenient unit of time representing
* how far in the past that date is from now.
*
* - parameter date: Date to be measured from now
*
* - returns String - Formatted return string
*/
static func shortTimeAgo(since date:Date) -> String {
return date.shortTimeAgo(since:Date())
}
/**
* Returns a string with the most convenient unit of time representing
* how far in the past that date is from now.
*
* - returns String - Formatted return string
*/
var timeAgoSinceNow: String {
return self.timeAgo(since:Date())
}
/**
* Returns a shortened string with the most convenient unit of time representing
* how far in the past that date is from now.
*
* - returns String - Formatted return string
*/
var shortTimeAgoSinceNow: String {
return self.shortTimeAgo(since:Date())
}
func timeAgo(since date:Date, numericDates: Bool = false, numericTimes: Bool = false) -> String {
let calendar = NSCalendar.current
let unitFlags = Set<Calendar.Component>([.second,.minute,.hour,.day,.weekOfYear,.month,.year])
let earliest = self.earlierDate(date)
let latest = (earliest == self) ? date : self //Should be triple equals, but not extended to Date at this time
let components = calendar.dateComponents(unitFlags, from: earliest, to: latest)
let yesterday = latest.subtract(1.days)
let isYesterday = yesterday.day == earliest.day
//Not Yet Implemented/Optional
//The following strings are present in the translation files but lack logic as of 2014.04.05
//@"Today", @"This week", @"This month", @"This year"
//and @"This morning", @"This afternoon"
if (components.year! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@years ago", value: components.year!)
}
else if (components.year! >= 1) {
if (numericDates) {
return DateToolsLocalizedStrings("1 year ago");
}
return DateToolsLocalizedStrings("Last year");
}
else if (components.month! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@months ago", value: components.month!)
}
else if (components.month! >= 1) {
if (numericDates) {
return DateToolsLocalizedStrings("1 month ago");
}
return DateToolsLocalizedStrings("Last month");
}
else if (components.weekOfYear! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@weeks ago", value: components.weekOfYear!)
}
else if (components.weekOfYear! >= 1) {
if (numericDates) {
return DateToolsLocalizedStrings("1 week ago");
}
return DateToolsLocalizedStrings("Last week");
}
else if (components.day! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@days ago", value: components.day!)
}
else if (components.day! >= 1) {
if (isYesterday) {
if (numericDates) {
return DateToolsLocalizedStrings("1 day ago");
}
return DateToolsLocalizedStrings("Yesterday");
}
else {
return DateToolsLocalizedStrings("1 day ago")
}
}
else if (components.hour! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@hours ago", value: components.hour!)
}
else if (components.hour! >= 1) {
if (numericTimes) {
return DateToolsLocalizedStrings("1 hour ago");
}
return DateToolsLocalizedStrings("An hour ago");
}
else if (components.minute! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@minutes ago", value: components.minute!)
}
else if (components.minute! >= 1) {
if (numericTimes) {
return DateToolsLocalizedStrings("1 minute ago");
}
return DateToolsLocalizedStrings("A minute ago");
}
else if (components.second! >= 3) {
return self.logicalLocalizedStringFromFormat(format: "%%d %@seconds ago", value: components.second!)
}
else {
if (numericTimes) {
return DateToolsLocalizedStrings("1 second ago");
}
return DateToolsLocalizedStrings("Just now");
}
}
func shortTimeAgo(since date:Date) -> String {
let calendar = NSCalendar.current
let unitFlags = Set<Calendar.Component>([.second,.minute,.hour,.day,.weekOfYear,.month,.year])
let earliest = self.earlierDate(date)
let latest = (earliest == self) ? date : self //Should pbe triple equals, but not extended to Date at this time
let components = calendar.dateComponents(unitFlags, from: earliest, to: latest)
let yesterday = date.subtract(1.days)
let isYesterday = yesterday.day == self.day
if (components.year! >= 1) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@y", value: components.year!)
}
else if (components.month! >= 1) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@M", value: components.month!)
}
else if (components.weekOfYear! >= 1) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@w", value: components.weekOfYear!)
}
else if (components.day! >= 2) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@d", value: components.day!)
}
else if (isYesterday) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@d", value: 1)
}
else if (components.hour! >= 1) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@h", value: components.hour!)
}
else if (components.minute! >= 1) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@m", value: components.minute!)
}
else if (components.second! >= 3) {
return self.logicalLocalizedStringFromFormat(format: "%%d%@s", value: components.second!)
}
else {
return self.logicalLocalizedStringFromFormat(format: "%%d%@s", value: components.second!)
//return DateToolsLocalizedStrings(@"Now"); //string not yet translated 2014.04.05
}
}
private func logicalLocalizedStringFromFormat(format: String, value: Int) -> String{
#if os(Linux)
let localeFormat = String.init(format: format, getLocaleFormatUnderscoresWithValue(Double(value)) as! CVarArg) // this may not work, unclear!!
#else
let localeFormat = String.init(format: format, getLocaleFormatUnderscoresWithValue(Double(value)))
#endif
return String.init(format: DateToolsLocalizedStrings(localeFormat), value)
}
private func getLocaleFormatUnderscoresWithValue(_ value: Double) -> String{
let localCode = Bundle.main.preferredLocalizations[0]
if (localCode == "ru" || localCode == "uk") {
let XY = Int(floor(value).truncatingRemainder(dividingBy: 100))
let Y = Int(floor(value).truncatingRemainder(dividingBy: 10))
if(Y == 0 || Y > 4 || (XY > 10 && XY < 15)) {
return ""
}
if(Y > 1 && Y < 5 && (XY < 10 || XY > 20)) {
return "_"
}
if(Y == 1 && XY != 11) {
return "__"
}
}
return ""
}
// MARK: - Localization
private func DateToolsLocalizedStrings(_ string: String) -> String {
//let classBundle = Bundle(for:TimeChunk.self as! AnyClass.Type).resourcePath!.appending("DateTools.bundle")
//let bundelPath = Bundle(path:classBundle)!
#if os(Linux)
// NSLocalizedString() is not available yet, see: https://github.com/apple/swift-corelibs-foundation/blob/16f83ddcd311b768e30a93637af161676b0a5f2f/Foundation/NSData.swift
// However, a seemingly-equivalent method from NSBundle is: https://github.com/apple/swift-corelibs-foundation/blob/master/Foundation/NSBundle.swift
return Bundle.main.localizedString(forKey: string, value: "", table: "DateTools")
#else
return NSLocalizedString(string, tableName: "DateTools", bundle: Bundle.dateToolsBundle(), value: "", comment: "")
#endif
}
// MARK: - Date Earlier/Later
/**
* Return the earlier of two dates, between self and a given date.
*
* - parameter date: The date to compare to self
*
* - returns: The date that is earlier
*/
func earlierDate(_ date:Date) -> Date{
return (self.timeIntervalSince1970 <= date.timeIntervalSince1970) ? self : date
}
/**
* Return the later of two dates, between self and a given date.
*
* - parameter date: The date to compare to self
*
* - returns: The date that is later
*/
func laterDate(_ date:Date) -> Date{
return (self.timeIntervalSince1970 >= date.timeIntervalSince1970) ? self : date
}
}
| mit | e61865ef890b5ebdf10318101db94206 | 36.742857 | 178 | 0.580431 | 4.633056 | false | false | false | false |
azimin/AZTabBarController | Source/UIView+Extensions.swift | 1 | 1200 | //
// UIView+Extensions.swift
// AZTabBarController
//
// Created by Alex Zimin on 15/11/2016.
// Copyright © 2016 Alexander Zimin. All rights reserved.
//
import UIKit
internal extension UIView {
class func az_viewFromNib() -> Self {
return self.az_viewFromNib(withOwner: nil)
}
class func az_viewFromNib(withOwner owner: Any?) -> Self {
let name = NSStringFromClass(self as AnyClass).components(separatedBy: ".").last!
let view = UINib(nibName: name, bundle: nil).instantiate(withOwner: owner, options: nil).first!
// assert((view is self), nil)
return cast(view)!
}
func az_loadFromNibIfEmbeddedInDifferentNib() -> Self {
// based on: http://blog.yangmeyer.de/blog/2012/07/09/an-update-on-nested-nib-loading
let isJustAPlaceholder = self.subviews.count == 0
if isJustAPlaceholder {
let theRealThing = type(of: self).az_viewFromNib(withOwner: nil)
theRealThing.frame = self.frame
self.translatesAutoresizingMaskIntoConstraints = false
theRealThing.translatesAutoresizingMaskIntoConstraints = false
return theRealThing
}
return self
}
}
private func cast<T, U>(_ value: T) -> U? {
return value as? U
}
| mit | 79f247ad84ce2be42e8eb575a9201ffe | 29.74359 | 99 | 0.696414 | 3.880259 | false | false | false | false |
mrommel/MiRoRecipeBook | MiRoRecipeBook/MiRoRecipeBook/Presentation/Recipes/RecipeDetailTableViewDelegate.swift | 1 | 3028 | //
// IngredientsAndStepsTableViewDelegate.swift
// MiRoRecipeBook
//
// Created by Michael Rommel on 15.12.16.
// Copyright © 2016 MiRo Soft. All rights reserved.
//
import UIKit
class RecipeDetailHeaderView: UITableViewCell {
@IBOutlet weak public var titleLabel: UILabel!
@IBOutlet weak public var descLabel: UILabel!
@IBOutlet weak public var durationLabel: UILabel!
@IBOutlet weak public var portionsLabel: UILabel!
@IBOutlet weak public var sectionLabel: UILabel!
}
class RecipeDetailTableViewDelegate: NSObject, UITableViewDelegate {
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
}
func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
let footerView = UIView(frame: CGRect(x:0,y: 0,width: tableView.frame.size.width,height: 1))
footerView.backgroundColor = ColorPalette.gray25
return footerView
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView?
{
// This is where you would change section header content
let headerView = tableView.dequeueReusableCell(withIdentifier: "header") as? RecipeDetailHeaderView
if section == 1 {
headerView?.titleLabel?.isHidden = true
headerView?.descLabel?.isHidden = true
headerView?.portionsLabel?.isHidden = true
headerView?.durationLabel?.isHidden = true
headerView?.sectionLabel?.text = "steps".localized
} else {
let ds = tableView.dataSource as! RecipeDetailTableViewDatasource?
let recipe = ds?.recipe
headerView?.titleLabel?.text = recipe?.name
headerView?.titleLabel?.isHidden = false
headerView?.descLabel?.text = recipe?.desc
headerView?.descLabel?.isHidden = false
headerView?.portionsLabel?.text = "portions".localized + ": \((recipe?.portions)!)"
headerView?.portionsLabel?.isHidden = false
headerView?.durationLabel?.text = "duration".localized + ": \((recipe?.time)!) " + "min".localized
headerView?.durationLabel?.isHidden = false
headerView?.sectionLabel?.text = "ingredients".localized
}
return headerView
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.section == 0 {
return 60
} else {
return UITableView.automaticDimension
}
}
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 1.0
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
if section == 0 {
return 160
}
return 40.0
}
}
| gpl-3.0 | ab7ab10c2bd8727d3cdd16769ebecf43 | 34.197674 | 110 | 0.63264 | 5.454054 | false | false | false | false |
FsThatOne/OneSunChat | OneSunChat/OneSunChat/BasicClass/BasicViewController.swift | 1 | 1546 | //
// OSunBasicViewController.swift
// OneSunChat
//
// Created by 刘ToTo on 16/2/19.
// Copyright © 2016年 刘ToTo. All rights reserved.
//
import UIKit
class BasicViewController: UIViewController {
// MARK: - layout
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = kLightBackGroundColor
}
// MARK: - lazyloading
lazy var backBarButton: UIBarButtonItem = {
let backImage:UIImage = UIImage(named: "back_nav_icon")!
var backBarButton = UIBarButtonItem(image: backImage, style: .plain, target: self, action: #selector(backBarClick))
return backBarButton
}()
}
// MARK: - convenience
extension BasicViewController{
convenience init(title: String, imageName: String?) {
self.init()
self.title = title
//如果imageName为空则直接返回
guard (imageName != nil) else{
return
}
tabBarItem.image = UIImage(name: imageName!,
renderingMode: .alwaysOriginal)
tabBarItem.selectedImage = UIImage(name: imageName! + "HL",
renderingMode: .alwaysOriginal)
}
convenience init(title: String, hiddenTabBar: Bool) {
self.init(title: title, imageName: nil)
hidesBottomBarWhenPushed = hiddenTabBar
}
}
// MARK: - custom method
extension BasicViewController{
func backBarClick(){
if (self.navigationController != nil) {
self.navigationController!.popViewController(animated: true)
}
}
}
| mit | ddea2e5bce9b00e328eb9ccffd50507f | 25.224138 | 123 | 0.639053 | 4.473529 | false | false | false | false |
mihaicris/learn | Intro_TDD_Workshop/Tests/BalanceTests/BalanceTests.swift | 1 | 3140 | import XCTest
@testable import Balance
class BalanceTests: XCTestCase {
var account: Account!
override func setUp() {
account = BalanceTests.buildAccount()
}
override func tearDown() {
account = nil
super.tearDown()
}
func test_get_balance_for_new_account_is_zero() {
let balance = account.getBalance()
XCTAssertEqual(balance, 0)
}
func test_deposit_0_throws_exeption() {
try assert(account.deposit(amount: 0), throwsError: AccountOperationError.amountNotPositive)
}
func test_deposit_negative_amount_throws_exeption() {
try assert(account.deposit(amount: -100), throwsError: AccountOperationError.amountNotPositive)
}
func test_deposit_more_than_max_amount_throws_exeption() {
XCTAssertThrowsError(try account.deposit(amount: 1000))
}
func test_deposit_100_in_new_account_results_a_balance_of_100() {
do {
try account.deposit(amount: 100)
} catch {
XCTFail("Deposit 100 in an empty account should not throw")
}
let balance = account.getBalance()
XCTAssertEqual(balance, 100)
}
func test_deposit_noninteger_amount() {
do {
try account.deposit(amount: 100.5)
} catch {
XCTFail("Deposit 100 in an empty account should not throw")
}
let balance = account.getBalance()
XCTAssertEqual(balance, 100.5)
}
func test_deposit_dollars_result_correct_balance_in_ron() {
do {
try account.deposit(amount: 1, currency: .usd)
} catch {
XCTFail("Deposit 100 in an empty account should not throw")
}
let balance = account.getBalance()
XCTAssertEqual(balance, 4)
}
// MARK: - Helper Methods
private func assert<T, E: Error>(_ expression: @autoclosure () throws -> T, throwsError expectedError: E) where E: Equatable {
do {
_ = try expression()
XCTFail("Expected error to be thrown")
} catch let error as E {
XCTAssertEqual(error, expectedError)
} catch {
XCTFail("Unexpected error type: \(type(of: error))")
}
}
private static func buildAccount() -> Account {
return Account()
}
}
extension BalanceTests {
static var allTests = [
("test_deposit_0_throws_exeption", test_deposit_0_throws_exeption),
("test_deposit_negative_amount_throws_exeption", test_deposit_negative_amount_throws_exeption),
("test_deposit_more_than_max_amount_throws_exeption", test_deposit_more_than_max_amount_throws_exeption),
("test_get_balance_for_new_account_is_zero", test_get_balance_for_new_account_is_zero),
("test_deposit_noninteger_amount", test_deposit_noninteger_amount),
("test_deposit_dollars_result_correct_balance_in_ron", test_deposit_dollars_result_correct_balance_in_ron),
("test_deposit_100_in_new_account_results_a_balance_of_100", test_deposit_100_in_new_account_results_a_balance_of_100),
]
}
| mit | bea211fe3c6ebf66d1550ce61c265771 | 33.130435 | 130 | 0.621975 | 4.077922 | false | true | false | false |
yangchenghu/actor-platform | actor-apps/app-ios/ActorApp/Controllers/Conversation/Cells/AABubbleMediaCell.swift | 6 | 14622 | //
// Copyright (c) 2014-2015 Actor LLC. <https://actor.im>
//
import Foundation
class AABubbleMediaCell : AABubbleBaseFileCell, NYTPhotosViewControllerDelegate {
// Views
let preview = UIImageView()
let progress = CircullarLayerProgress(size: CGSizeMake(64, 64))
let timeBg = UIImageView()
let timeLabel = UILabel()
let statusView = UIImageView()
// Binded data
var bindedLayout: MediaCellLayout!
var thumbLoaded = false
var contentLoaded = false
// Constructors
init(frame: CGRect) {
super.init(frame: frame, isFullSize: false)
timeBg.image = Imaging.imageWithColor(MainAppTheme.bubbles.mediaDateBg, size: CGSize(width: 1, height: 1))
timeLabel.font = UIFont.italicSystemFontOfSize(11)
timeLabel.textColor = MainAppTheme.bubbles.mediaDate
statusView.contentMode = UIViewContentMode.Center
mainView.addSubview(preview)
mainView.addSubview(progress)
mainView.addSubview(timeBg)
mainView.addSubview(timeLabel)
mainView.addSubview(statusView)
preview.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "mediaDidTap"))
preview.userInteractionEnabled = true
contentInsets = UIEdgeInsets(top: 1, left: 1, bottom: 1, right: 1)
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// Binding
override func bind(message: ACMessage, reuse: Bool, cellLayout: CellLayout, setting: CellSetting) {
self.bindedLayout = cellLayout as! MediaCellLayout
bubbleInsets = UIEdgeInsets(
top: setting.clenchTop ? AABubbleCell.bubbleTopCompact : AABubbleCell.bubbleTop,
left: 10 + (isIPad ? 16 : 0),
bottom: setting.clenchBottom ? AABubbleCell.bubbleBottomCompact : AABubbleCell.bubbleBottom,
right: 10 + (isIPad ? 16 : 0))
if (!reuse) {
// Bind bubble
if (self.isOut) {
bindBubbleType(BubbleType.MediaOut, isCompact: false)
} else {
bindBubbleType(BubbleType.MediaIn, isCompact: false)
}
// Reset content state
self.preview.image = nil
contentLoaded = false
thumbLoaded = false
// Reset progress
self.progress.hideButton()
UIView.animateWithDuration(0, animations: { () -> Void in
self.progress.alpha = 0
self.preview.alpha = 0
})
// Bind file
fileBind(message, autoDownload: bindedLayout.autoDownload)
}
// Update time
timeLabel.text = cellLayout.date
// Update status
if (isOut) {
statusView.hidden = false
switch(UInt(message.messageState.ordinal())) {
case ACMessageState.PENDING.rawValue:
self.statusView.image = Resources.iconClock;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaSending
break;
case ACMessageState.SENT.rawValue:
self.statusView.image = Resources.iconCheck1;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaSent
break;
case ACMessageState.RECEIVED.rawValue:
self.statusView.image = Resources.iconCheck2;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaReceived
break;
case ACMessageState.READ.rawValue:
self.statusView.image = Resources.iconCheck2;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaRead
break;
case ACMessageState.ERROR.rawValue:
self.statusView.image = Resources.iconError;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaError
break
default:
self.statusView.image = Resources.iconClock;
self.statusView.tintColor = MainAppTheme.bubbles.statusMediaSending
break;
}
} else {
statusView.hidden = true
}
}
// File state binding
override func fileUploadPaused(reference: String, selfGeneration: Int) {
bgLoadReference(reference, selfGeneration: selfGeneration)
runOnUiThread(selfGeneration) { () -> () in
self.progress.showView()
self.progress.setButtonType(FlatButtonType.buttonUpBasicType, animated: true)
self.progress.hideProgress()
}
}
override func fileUploading(reference: String, progress: Double, selfGeneration: Int) {
bgLoadReference(reference, selfGeneration: selfGeneration)
runOnUiThread(selfGeneration) { () -> () in
self.progress.showView()
self.progress.setButtonType(FlatButtonType.buttonPausedType, animated: true)
self.progress.setProgress(progress)
}
}
override func fileDownloadPaused(selfGeneration: Int) {
bgLoadThumb(selfGeneration)
runOnUiThread(selfGeneration) { () -> () in
self.progress.showView()
self.progress.setButtonType(FlatButtonType.buttonDownloadType, animated: true)
self.progress.hideProgress()
}
}
override func fileDownloading(progress: Double, selfGeneration: Int) {
bgLoadThumb(selfGeneration)
runOnUiThread(selfGeneration) { () -> () in
self.progress.showView()
self.progress.setButtonType(FlatButtonType.buttonPausedType, animated: true)
self.progress.setProgress(progress)
}
}
override func fileReady(reference: String, selfGeneration: Int) {
bgLoadReference(reference, selfGeneration: selfGeneration)
runOnUiThread(selfGeneration) { () -> () in
self.progress.setProgress(1)
self.progress.hideView()
}
}
func bgLoadThumb(selfGeneration: Int) {
if (thumbLoaded) {
return
}
thumbLoaded = true
if (bindedLayout.fastThumb != nil) {
let loadedThumb = UIImage(data: bindedLayout.fastThumb!)?
.roundCorners(bindedLayout.screenSize.width,
h: bindedLayout.screenSize.height,
roundSize: 14)
runOnUiThread(selfGeneration,closure: { ()->() in
self.setPreviewImage(loadedThumb!, fast: true)
});
}
}
func bgLoadReference(reference: String, selfGeneration: Int) {
if (contentLoaded) {
return
}
contentLoaded = true
let loadedContent = UIImage(contentsOfFile: CocoaFiles.pathFromDescriptor(reference))?.roundCorners(self.bindedLayout.screenSize.width, h: self.bindedLayout.screenSize.height, roundSize: 14)
if (loadedContent == nil) {
return
}
runOnUiThread(selfGeneration, closure: { () -> () in
self.setPreviewImage(loadedContent!, fast: false)
})
}
func setPreviewImage(img: UIImage, fast: Bool){
if ((fast && self.preview.image == nil) || !fast) {
self.preview.image = img;
self.preview.showView()
}
}
// Media Action
func mediaDidTap() {
let content = bindedMessage!.content as! ACDocumentContent
if let fileSource = content.getSource() as? ACFileRemoteSource {
Actor.requestStateWithFileId(fileSource.getFileReference().getFileId(), withCallback: CocoaDownloadCallback(
notDownloaded: { () -> () in
Actor.startDownloadingWithReference(fileSource.getFileReference())
}, onDownloading: { (progress) -> () in
Actor.cancelDownloadingWithFileId(fileSource.getFileReference().getFileId())
}, onDownloaded: { (reference) -> () in
let photoInfo = AAPhoto(image: UIImage(contentsOfFile: CocoaFiles.pathFromDescriptor(reference))!)
let controller = NYTPhotosViewController(photos: [photoInfo])
controller.delegate = self
(UIApplication.sharedApplication().delegate as! AppDelegate).hideBadge()
UIApplication.sharedApplication().setStatusBarHidden(true, withAnimation: UIStatusBarAnimation.Fade)
self.controller.presentViewController(controller, animated: true, completion: nil)
}))
} else if let fileSource = content.getSource() as? ACFileLocalSource {
let rid = bindedMessage!.rid
Actor.requestUploadStateWithRid(rid, withCallback: CocoaUploadCallback(
notUploaded: { () -> () in
Actor.resumeUploadWithRid(rid)
}, onUploading: { (progress) -> () in
Actor.pauseUploadWithRid(rid)
}, onUploadedClosure: { () -> () in
let photoInfo = AAPhoto(image: UIImage(contentsOfFile: CocoaFiles.pathFromDescriptor(fileSource.getFileDescriptor()))!)
let controller = NYTPhotosViewController(photos: [photoInfo])
controller.delegate = self
(UIApplication.sharedApplication().delegate as! AppDelegate).hideBadge()
UIApplication.sharedApplication().setStatusBarHidden(true, withAnimation: UIStatusBarAnimation.Fade)
self.controller.presentViewController(controller, animated: true, completion: nil)
}))
}
}
// Layouting
override func layoutContent(maxWidth: CGFloat, offsetX: CGFloat) {
let insets = fullContentInsets
let contentWidth = self.contentView.frame.width
let contentHeight = self.contentView.frame.height
let bubbleWidth = self.bindedLayout.screenSize.width
let bubbleHeight = self.bindedLayout.screenSize.height
layoutBubble(bubbleWidth, contentHeight: bubbleHeight)
if (isOut) {
preview.frame = CGRectMake(contentWidth - insets.left - bubbleWidth, insets.top, bubbleWidth, bubbleHeight)
} else {
preview.frame = CGRectMake(insets.left, insets.top, bubbleWidth, bubbleHeight)
}
progress.frame = CGRectMake(preview.frame.origin.x + preview.frame.width/2 - 32, preview.frame.origin.y + preview.frame.height/2 - 32, 64, 64)
timeLabel.frame = CGRectMake(0, 0, 1000, 1000)
timeLabel.sizeToFit()
let timeWidth = (isOut ? 23 : 0) + timeLabel.bounds.width
let timeHeight: CGFloat = 20
timeLabel.frame = CGRectMake(preview.frame.maxX - timeWidth - 18, preview.frame.maxY - timeHeight - 6, timeLabel.frame.width, timeHeight)
if (isOut) {
statusView.frame = CGRectMake(timeLabel.frame.maxX, timeLabel.frame.minY, 23, timeHeight)
}
timeBg.frame = CGRectMake(timeLabel.frame.minX - 3, timeLabel.frame.minY - 1, timeWidth + 6, timeHeight + 2)
}
// Photo preview
func photosViewController(photosViewController: NYTPhotosViewController!, referenceViewForPhoto photo: NYTPhoto!) -> UIView! {
return self.preview
}
func photosViewControllerWillDismiss(photosViewController: NYTPhotosViewController!) {
(UIApplication.sharedApplication().delegate as! AppDelegate).showBadge()
UIApplication.sharedApplication().setStatusBarHidden(false, withAnimation: UIStatusBarAnimation.Fade)
}
}
/**
Media cell layout
*/
class MediaCellLayout: CellLayout {
let fastThumb: NSData?
let contentSize: CGSize
let screenSize: CGSize
let autoDownload: Bool
/**
Creting layout for media bubble
*/
init(id: Int64, width: CGFloat, height:CGFloat, date: Int64, fastThumb: ACFastThumb?, autoDownload: Bool) {
// Saving content size
self.contentSize = CGSizeMake(width, height)
// Saving autodownload flag
self.autoDownload = autoDownload
// Calculating bubble screen size
let scaleW = 240 / width
let scaleH = 340 / height
let scale = min(scaleW, scaleH)
self.screenSize = CGSize(width: scale * width, height: scale * height)
// Prepare fast thumb
self.fastThumb = fastThumb?.getImage().toNSData()
// Creating layout
super.init(height: self.screenSize.height + 2, date: date, key: "media")
}
/**
Creating layout for photo content
*/
convenience init(id: Int64, photoContent: ACPhotoContent, date: Int64) {
self.init(id: id, width: CGFloat(photoContent.getW()), height: CGFloat(photoContent.getH()), date: date, fastThumb: photoContent.getFastThumb(), autoDownload: true)
}
/**
Creating layout for video content
*/
convenience init(id: Int64, videoContent: ACVideoContent, date: Int64) {
self.init(id: id, width: CGFloat(videoContent.getW()), height: CGFloat(videoContent.getH()), date: date, fastThumb: videoContent.getFastThumb(),autoDownload: false)
}
/**
Creating layout for message
*/
convenience init(message: ACMessage) {
if let content = message.content as? ACPhotoContent {
self.init(id: Int64(message.rid), photoContent: content, date: Int64(message.date))
} else if let content = message.content as? ACVideoContent {
self.init(id: Int64(message.rid), videoContent: content, date: Int64(message.date))
} else {
fatalError("Unsupported content for media cell")
}
}
}
/**
Layouter for media bubbles
*/
class AABubbleMediaCellLayouter: AABubbleLayouter {
func isSuitable(message: ACMessage) -> Bool {
if message.content is ACPhotoContent {
return true
} else if message.content is ACVideoContent {
return true
}
return false
}
func buildLayout(peer: ACPeer, message: ACMessage) -> CellLayout {
return MediaCellLayout(message: message)
}
func cellClass() -> AnyClass {
return AABubbleMediaCell.self
}
} | mit | 2ee688aa7b12cba82a04bc411e38a7de | 36.981818 | 198 | 0.609151 | 5.00582 | false | false | false | false |
fragginAJ/projectEuler | projectEuler1.playground/Contents.swift | 1 | 2050 | //: Playground - noun: a place where people can play
import UIKit
/*
The basic idea here is to increment by 3 and 5 but be mindful of cases where multiples of
3 and 5 are shared, such as 15 or 30.
*/
//
// Brute Force
//
func bruteForceCalculateSumOfThreeAndFiveMultiples()
{
let upperLimit = 1000
var sum = 0
var counter = 1
repeat {
//check for both every time because multiples of 3 and 5 are sometimes the same
//ex. 15, 30, 90, etc.
if (((counter % 3) == 0) || ((counter % 5) == 0))
{
sum += counter
}
counter++
} while counter < upperLimit
print("Sum: ", sum)
}
bruteForceCalculateSumOfThreeAndFiveMultiples()
//
// Brute Force with Versatility
//
func bruteForceCalculateSumOfMultiples(multiples : [Int])
{
let upperLimit = 1000
var sum = 0
var counter = 1
repeat {
for i in multiples
{
//Gotchya!
if (counter % i == 0)
{
sum += counter
break
}
}
counter++
} while counter < upperLimit
print("Sum: ", sum)
}
bruteForceCalculateSumOfMultiples([3, 5, 7, 11])
//
// Optimized
// http://www.mathblog.dk/project-euler-problem-1/
// The sequences for any number divisible by n can be written as n*N*(N+1)/2.
//
func optimallyCalculateSumOfThreeAndFiveMultiples()
{
//exclude the absolute upperLimit value by subtracting 1 because we want the 'sum of all the multiples below 1000'
let upperLimit = 1000
// (sum of multiples of 3) + (sum of multiples of 5) - (sum of multiples of 15)
let sum = sumOfMultiple(3, upperLimit: (upperLimit-1)) + sumOfMultiple(5, upperLimit: (upperLimit-1)) - sumOfMultiple(15, upperLimit: (upperLimit-1))
print("Sum: ", sum)
}
func sumOfMultiple(multiple: Int, upperLimit : Int) -> Int
{
// n*N*(N+1)/2
// n = multiple = sequential difference
// N = upperLimit/multiple = index in sequence
return multiple*(upperLimit/multiple)*((upperLimit/multiple)+1)/2
}
optimallyCalculateSumOfThreeAndFiveMultiples()
//
// Homework!
// Figure out how to make the above method more versatile; a.k.a allow an array of multiples to be
// passed in
//
| mit | 2998a485c4a868b0d49725725830b5ca | 21.043011 | 150 | 0.686829 | 3.213166 | false | false | false | false |
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